drXor ed45929e5e Configurable hanging tick
EntityHangings make a somewhat extensive calculation ever 100 ticks to check if they should die (obstruction etc). This patch makes this magic number configurable, allowing server owners to pick how often they want EntityHangings (e.g. ItemFrames) to tick. Higher values may provide a performance boost for Hanging-heavy servers.
2014-08-09 17:27:35 -05:00
2014-08-08 17:15:42 -05:00
2014-03-20 20:15:36 +11:00
2014-07-22 15:28:35 -05:00
2014-07-27 14:14:24 -05:00

PaperSpigot CI Status Travis Status

High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies. IRC Support and Project Discussion

How To

Init the submodules : git submodule update --init

Apply Patches : ./applyPatches.sh

Create patch for server

cd PaperSpigot-Server

Add your file for commit : git add <file>

Commit : git commit -m <msg>

cd ..

Create Patch ./rebuildPatches.sh

Create patch for API

cd Paperspigot-API

Add your file for commit : git add <file>

Commit : git commit -m <msg>

cd ..

Create Patch ./rebuildPatches.sh

Compilation

We use maven to handle our dependencies.

  • Install Maven 3
  • Clone this repo and: mvn clean install
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