* Don't check for Entities with Inventories if the block above us is also occluding (not just Inventoried) * Remove Streams from Item Suck In and restore restore 1.12 AABB checks which is simpler and no voxel allocations (was doing TWO Item Suck ins) * Restore missing application of previous optimization to getEntities for Inventoried Entities from CullanP * Use getChunkIfLoadedImmediately for getting loaded entities (faster/simpler, no risk of sync loads)
5.5 KiB
5.5 KiB