Add DisplayRegionData

Add PlotRegionData
Add directories for mode regions
This commit is contained in:
2026-03-07 14:11:52 +01:00
parent e793d95050
commit 1c1258af36
10 changed files with 107 additions and 0 deletions
@@ -0,0 +1,54 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionDataStore;
import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.core.Core;
import lombok.NonNull;
public class DisplayRegionData extends RegionData {
public DisplayRegionData(RegionDataStore store) {
super(store);
}
@Override
protected void initialize() {
flagMap.put(Flag.TNT, TNTMode.DENY);
}
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
if (flag.oneOf(Flag.FIRE, Flag.FREEZE, Flag.NO_GRAVITY, Flag.WATER_DESTROY)) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.TNT, Flag.PROTECT)) {
return RegionFlagPolicy.READ_ONLY;
}
return RegionFlagPolicy.NOT_APPLICABLE;
}
}
@@ -0,0 +1,53 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionDataStore;
import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.bausystem.region.flags.TestblockMode;
import de.steamwar.core.Core;
import lombok.NonNull;
public class PlotRegionData extends RegionData {
public PlotRegionData(RegionDataStore store) {
super(store);
}
@Override
protected void initialize() {
flagMap.put(Flag.TNT, TNTMode.ALLOW);
flagMap.put(Flag.TESTBLOCK, TestblockMode.NO_VALUE);
}
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
if (flag.oneOf(Flag.TNT, Flag.PROTECT, Flag.FIRE, Flag.FREEZE, Flag.NO_GRAVITY, Flag.WATER_DESTROY, Flag.TESTBLOCK, Flag.CHANGED)) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
return RegionFlagPolicy.WRITABLE;
}
return RegionFlagPolicy.NOT_APPLICABLE;
}
}