Compare commits

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238 Commits

Author SHA1 Message Date
zOnlyKroks 2d172ffe6b Implement basic techhider
SteamWarCI Build successful
2025-10-08 18:32:32 +02:00
Chaoscaot 3bfac2d1cf Hotfix: Portal Permissions
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2025-10-07 22:43:54 +02:00
Chaoscaot ac24bc4f5b Hotfix: Portal Permissions
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2025-10-07 22:39:38 +02:00
YoyoNow c38777158a Improving SelectAdjacent
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2025-10-03 11:55:37 +02:00
YoyoNow 2bc295c620 Fix RegionLib.type
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2025-10-03 09:25:21 +02:00
YoyoNow 88cc06560e Fix BauServer Performance
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2025-10-03 09:13:32 +02:00
YoyoNow 566a7deee3 Hotfix BackupCommand.backupGui
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2025-10-02 21:14:26 +02:00
YoyoNow ea07766460 Fix RegionCommand.genericRestoreCommand
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2025-10-02 20:55:06 +02:00
YoyoNow 9c5b7712cb Improve PistonCalculator
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2025-10-02 20:41:21 +02:00
YoyoNow 84b14b8c3d Hotfix /region testblockpoint
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2025-10-02 20:39:30 +02:00
YoyoNow abeb269368 Fix BackupCommand
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2025-09-29 17:46:20 +02:00
YoyoNow fc002abf37 Fix BackupScheduler
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2025-09-29 17:36:10 +02:00
YoyoNow 09f9a8ce32 Fix GameModeConfig
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2025-09-29 17:33:02 +02:00
YoyoNow d0d353b24d Fix TNTPhase
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2025-09-29 16:23:54 +02:00
YoyoNow 52828c8b4e Hotfix TraceRepository
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2025-09-29 15:52:13 +02:00
YoyoNow 01efb9fce5 Hotfix TraceRepository
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2025-09-29 15:48:25 +02:00
YoyoNow 8b636a11ee Force rebuild
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2025-09-29 15:29:31 +02:00
YoyoNow 8ca1cf9b5c Force rebuild
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2025-09-29 15:26:51 +02:00
YoyoNow ad4304d7b0 Fix 'BAU_INFO_ITEM_LORE_CHANGED'
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2025-09-29 12:44:12 +02:00
YoyoNow e5e931d331 Fix 'BAU_INFO_ITEM_LORE_TESTBLOCK'
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2025-09-29 12:41:39 +02:00
YoyoNow ed87197681 Trigger rebuild
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2025-09-29 11:28:02 +02:00
YoyoNow e6e475e4bb Trigger rebuild
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2025-09-29 11:25:33 +02:00
YoyoNow daa69dc22b Trigger rebuild
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2025-09-29 11:23:20 +02:00
YoyoNow d011ffa536 Trigger rebuild
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2025-09-29 11:20:32 +02:00
YoyoNow 4798b16015 Hotfix SWItem.setCustomModelData
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2025-09-29 11:10:11 +02:00
YoyoNow f4c9ce512e Improve WorldEditRendererWrapper20
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2025-09-29 11:00:50 +02:00
YoyoNow bfe9c7559e Improve RayVisualizerCommand
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2025-09-29 10:48:24 +02:00
YoyoNow 394e043db3 Hotfix FixedRegion
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2025-09-29 09:34:53 +02:00
YoyoNow d2a6ccc46b Merge pull request 'Modular BauSystem Regions' (#26) from BauSystem/RegionSystem into main
SteamWarCI Build successful
Reviewed-on: #26
Reviewed-by: D4rkr34lm <dark@steamwar.de>
2025-09-29 09:25:20 +02:00
YoyoNow ccd992f1db Improve SimulatorCursor selection changing
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2025-09-29 09:23:53 +02:00
YoyoNow fa0a9a5c23 Fix PistonCalculator for GLAZED_TERRACOTTA Variations
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Closes: #135
2025-09-29 09:08:45 +02:00
YoyoNow fa6b75e2aa Fix RPlayer (hopefully)
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2025-09-29 08:35:03 +02:00
YoyoNow f2073db1e8 Improve PlayerSkinHandler
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2025-09-29 08:33:08 +02:00
YoyoNow 5fe62d67d9 Improve StreamingCommand
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2025-09-29 08:17:49 +02:00
YoyoNow 524ce0c579 Update VacationCommand add 'Abwesenheitsnotiz'
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Closes: #144
2025-09-29 08:06:15 +02:00
YoyoNow 3685d662fb Hotfix CookieEvents
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2025-09-28 16:47:16 +02:00
YoyoNow 19344b9f48 Hotfix EventFight and EventModeListener
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2025-09-28 16:32:45 +02:00
YoyoNow 3d3c70845e Hotfix EventModeListener
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2025-09-28 16:19:37 +02:00
YoyoNow 797f3a3158 Hotfix EventModeListener
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2025-09-28 15:48:32 +02:00
YoyoNow 4b1680967a Fixup VelocityCore
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2025-09-28 14:02:38 +02:00
YoyoNow 361c86c99e Merge pull request 'Add update of all coming fights if a fight is stopped' (#145) from VelocityCore/AutoReloadEventFightsOnFinish into main
SteamWarCI Build successful
Reviewed-on: #145
Reviewed-by: D4rkr34lm <dark@steamwar.de>
2025-09-28 14:00:00 +02:00
YoyoNow 613cb76edb Merge pull request 'Add StreamingCommand for streaming mode' (#146) from VelocityCore/StreamingMode into main
SteamWarCI Build successful
Reviewed-on: #146
Reviewed-by: D4rkr34lm <dark@steamwar.de>
2025-09-28 13:57:43 +02:00
YoyoNow 1231fa5c47 Add StreamingCommand for streaming mode
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2025-09-28 13:09:07 +02:00
YoyoNow 06a7d9c7fc Add update of all coming fights if a fight is stopped
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2025-09-28 10:42:05 +02:00
Chaoscaot 21d628b338 Refactor EventRelation: Fix query logic for byEvent, adjust insert fields, and update setFrom parameter handling. Update ResponseRelation to align with updated EventRelation structure.
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2025-09-28 10:28:24 +02:00
YoyoNow 56d34f0311 Fix EventChannel
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2025-09-27 19:50:30 +02:00
YoyoNow 4322547106 Hotfix EventRelation
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2025-09-27 17:07:22 +02:00
YoyoNow 43a582edd8 Hotfix EventRelation
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2025-09-27 16:42:26 +02:00
YoyoNow d4eabfe9b2 Make optional parameter on 'delete' not optional
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2025-09-16 08:54:29 +02:00
YoyoNow bfbb017c8f Remove lockreplay ModifyPart
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2025-09-05 07:48:36 +02:00
Chaoscaot 5a7349b5a6 Refactor NMSWrapper21 game mode handling: remove unused import and adjust setInternalGameMode to use direct field modification.
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2025-08-09 11:29:58 +02:00
Chaoscaot ef91313c29 Adjust gameStateChangeReason field offset for updated packet structure in Minecraft 1.21.
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2025-08-09 11:24:52 +02:00
Chaoscaot ba2297ca9a Add new plugin message channels for extended compatibility and feature integration
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2025-08-09 11:18:15 +02:00
Chaoscaot ba843633d7 Downgrade api-version in plugin.yml to 1.13 for broader compatibility.
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2025-08-09 00:12:52 +02:00
Chaoscaot 3b43ad3587 Downgrade api-version in plugin.yml to 1.13 for broader compatibility. 2025-08-09 00:11:44 +02:00
Chaoscaot 26a45fabb1 Merge pull request '1.21.6 Fightsystem' (#134) from 1.21.6/fightsystem into main
SteamWarCI Build successful
Reviewed-on: #134
Reviewed-by: YoyoNow <yoyonow@noreply.localhost>
2025-08-08 23:48:37 +02:00
YoyoNow f8bb69e829 Merge branch 'main' into 1.21.6/fightsystem
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2025-08-05 21:13:24 +02:00
Chaoscaot b74b73b871 BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/techhider/TechHiderCommand.java aktualisiert
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2025-08-05 21:12:35 +02:00
YoyoNow b695a7e089 Update stuff from peer review
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2025-08-05 20:59:43 +02:00
Chaoscaot 464d7c85bd Update version handling for Minecraft 1.21.5: Adjust TypeUtils and ServerStarter to support PAPER_21.
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2025-08-03 22:10:15 +02:00
Chaoscaot 285882be70 Add chunk reset logic for Minecraft 1.21 in CraftbukkitWrapper21 to support advanced chunk management.
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2025-08-03 16:42:05 +02:00
Chaoscaot 50780ad9bd Add chunk reset logic for Minecraft 1.21 in CraftbukkitWrapper21 to support advanced chunk management.
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2025-08-03 16:39:25 +02:00
YoyoNow bbd2bcae35 Fix BackupCommand
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Fix FixedRegion
2025-08-03 13:06:07 +02:00
YoyoNow a3801790a4 Remove old stuff
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2025-08-02 14:32:24 +02:00
YoyoNow b14c39683a Implement FixedRegion.regionBackups
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2025-08-02 14:31:46 +02:00
YoyoNow 0a3ae7117d Fix FixedGlobalRegion
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2025-08-02 13:55:22 +02:00
YoyoNow 830ca93105 Implement Area for FixedRegion
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2025-08-02 13:53:52 +02:00
YoyoNow 06333d634e Fix RegionConfig
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Implement FixedRegion
Add RegionHistory.Impl
2025-08-02 13:25:22 +02:00
YoyoNow ecb9571624 Add toString() methods 2025-08-02 13:25:22 +02:00
YoyoNow 9e0e339277 Finish FixedFlagStorage 2025-08-02 13:25:22 +02:00
YoyoNow 06de120fe1 Add RegionSystem.getWorldSpawn
Fix Warp
Update FixedRegionSystem
2025-08-02 13:25:22 +02:00
YoyoNow 30db0bb718 Fix Warp.enable 2025-08-02 13:25:22 +02:00
YoyoNow 0a4dccd95a Fix WarpListener 2025-08-02 13:25:22 +02:00
YoyoNow 5550aa4930 Make FixedGlobalFlagStorage load the options from file 2025-08-02 13:25:22 +02:00
YoyoNow 811bd00ed2 Fix Flag.Value to have enum methods for save/load 2025-08-02 13:25:22 +02:00
YoyoNow bc371df796 Rework FixedFlagStorage and FixedGlobalFlagStorage to not be sensitive on adding a new Flag 2025-08-02 13:25:22 +02:00
YoyoNow 144975d977 Remove TNTMode.ONLY_BUILD 2025-08-02 13:25:22 +02:00
YoyoNow 0763e4b189 Move some stuff around 2025-08-02 13:25:22 +02:00
YoyoNow 38b061c12c Add JavaDoc to RegionSystem 2025-08-02 13:25:22 +02:00
YoyoNow 91a41ccd3f Add Prototype 2025-08-02 13:25:22 +02:00
YoyoNow 576ce891f6 Optimize WorldData 2025-08-02 13:25:22 +02:00
YoyoNow 7aff9f08d0 Remove old simulator loading 2025-08-02 13:25:22 +02:00
YoyoNow 13ef131401 Remove RegionSkins 2025-08-02 13:25:22 +02:00
YoyoNow 56680119e2 Fix ColorCommand 2025-08-02 13:25:22 +02:00
YoyoNow 6a5507321e Add FixedGlobalFlagStorage 2025-08-02 13:25:22 +02:00
YoyoNow 01d9532aa6 Pot impl a FixedGlobalRegion 2025-08-02 13:25:22 +02:00
YoyoNow c49a212c05 Move regionold to RegionFixed module 2025-08-02 13:25:22 +02:00
YoyoNow e6196251a6 Remove SkinCommand
Fix TickManager15
2025-08-02 13:25:22 +02:00
YoyoNow 698f917828 Add RegionSkins 2025-08-02 13:25:22 +02:00
YoyoNow ad87ad7495 Add RegionConfig 2025-08-02 13:25:22 +02:00
YoyoNow 6a78499193 Fix some more errors 2025-08-02 13:25:22 +02:00
YoyoNow d55556cb47 Fix some more errors 2025-08-02 13:25:22 +02:00
YoyoNow 4f24adf9fd Fix some more errors 2025-08-02 13:25:22 +02:00
YoyoNow 94e3eed6df Fix RegionScoreboardElement 2025-08-02 13:25:22 +02:00
YoyoNow 8a43809322 Fix RegionScoreboardElement 2025-08-02 13:25:22 +02:00
YoyoNow 8fb10c9266 Fix DesignEndStone and DesignEndStoneCommand
Fix Region.Area.reset
2025-08-02 13:25:22 +02:00
YoyoNow fb518efe63 Reduce to 24 compiler errors 2025-08-02 13:25:22 +02:00
YoyoNow 598daadd33 Reduce to 34 compiler errors 2025-08-02 13:25:22 +02:00
YoyoNow 0287881e33 Fix some more issues 2025-08-02 13:25:22 +02:00
YoyoNow a6b703b821 Fix some more issues 2025-08-02 13:25:22 +02:00
YoyoNow 43cca3376e Fix some more issues 2025-08-02 13:25:22 +02:00
YoyoNow 7e61db5e58 Fix some more issues 2025-08-02 13:25:22 +02:00
YoyoNow c9b4e6ab45 Improve Region some more 2025-08-02 13:25:22 +02:00
YoyoNow 314aaf7a76 Update Region 2025-08-02 13:25:22 +02:00
YoyoNow e98f53bbab Update Region 2025-08-02 13:25:22 +02:00
YoyoNow 7dc9da549c Fix some more stuff 2025-08-02 13:25:22 +02:00
YoyoNow 3bb84d0dcc Fixup BoundaryViewer to trigger rebuild 2025-08-02 13:25:22 +02:00
YoyoNow 3d0e5fc28d Fix many things 2025-08-02 13:25:22 +02:00
YoyoNow 5e5bfedb52 Fix some more build errors 2025-08-02 13:25:22 +02:00
YoyoNow ef19959eb2 Fix some more build errors 2025-08-02 13:25:22 +02:00
YoyoNow ae15e16dae Update BauMemberUpdate 2025-08-02 13:25:22 +02:00
YoyoNow 9a506a34f8 Fix things and optimize imports 2025-08-02 13:25:22 +02:00
YoyoNow 6822dc796f Update Region System of BauSystem 2025-08-02 13:25:22 +02:00
YoyoNow 8427ae36f2 Remove unused TestblockMode 2025-08-02 13:25:22 +02:00
YoyoNow 7f41559647 Fix build.gradle.kts as of 43618fc2 2025-08-02 13:25:22 +02:00
YoyoNow 4e70a675c2 Update Region.inBuildRegion and Region.inTestblockRegion 2025-08-02 13:25:22 +02:00
YoyoNow 96daa2c861 Update some part of Region 2025-08-02 13:25:21 +02:00
YoyoNow 45646b6ba3 Update SelectAdjacent
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2025-08-02 13:23:03 +02:00
YoyoNow 8d1b15b019 Fix PistonCalculator
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2025-08-02 13:14:05 +02:00
YoyoNow 2e91a5a582 Trigger rebuild
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2025-08-02 11:42:39 +02:00
YoyoNow 018b9a971f Fix stuff in DiscordBot
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2025-08-02 11:36:08 +02:00
YoyoNow 70d0f179cc Fix stuff in DiscordBot
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2025-08-02 11:34:41 +02:00
YoyoNow 2166096ba5 Fix PistonCalculator
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2025-08-01 21:17:58 +02:00
YoyoNow 3a13fc7bb9 Reduce MAX_BLOCKS of SelectAdjacent
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2025-08-01 17:51:19 +02:00
YoyoNow 01f55c4309 Fix VacationCommand
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2025-08-01 10:51:17 +02:00
YoyoNow d968187750 Fix VacationCommand
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2025-08-01 10:49:28 +02:00
YoyoNow 9e629d09a8 Fix VacationCommand
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2025-08-01 10:48:17 +02:00
YoyoNow d14022e69e Fix ChannelListener
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2025-08-01 10:46:54 +02:00
YoyoNow 6623e9d808 Add VacationCommand
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2025-08-01 10:43:37 +02:00
YoyoNow 9279d9cd8e Improve SelectAdjacent
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2025-07-31 18:37:02 +02:00
YoyoNow b7963f2fe6 Fix PistonCalculator
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2025-07-31 18:00:38 +02:00
YoyoNow 3f88ea1e57 Fix SelectAdjacent but make it a touch slower
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2025-07-31 16:30:02 +02:00
YoyoNow 8076f31a19 Fix SelectAdjacent but make it a touch slower
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2025-07-31 16:25:05 +02:00
YoyoNow 33e9b3409f Add SelectAdjacent for BauSystem and Builder
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2025-07-31 16:21:08 +02:00
Chaoscaot e7803dcf82 Enhance compatibility and feature support for Minecraft 1.21: Add ProtocolWrapper21, update gamerule management, streamline entity tracking, and refine chunk hider logic.
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2025-07-31 11:34:56 +02:00
Chaoscaot cf52b50333 Introduce support for Minecraft 1.21: Add ReflectionWrapper21, ChunkHider21, and enhance version compatibility across systems.
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2025-07-31 10:43:40 +02:00
YoyoNow 297aa6151d Pot fix RPlayer
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2025-07-31 09:44:28 +02:00
YoyoNow 14be3a8e3b Fix CheckpointUtilsJ9
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2025-07-30 21:01:18 +02:00
YoyoNow 1c1e2e2efe Fix CheckpointUtilsJ9
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2025-07-30 20:59:03 +02:00
YoyoNow e30eb35792 Fix CheckpointUtilsJ9
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2025-07-30 20:57:38 +02:00
YoyoNow e94f273e21 Fix CheckpointUtilsJ9
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2025-07-30 20:56:52 +02:00
YoyoNow c76648e630 Fix CheckpointUtilsJ9
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2025-07-30 20:54:18 +02:00
YoyoNow a943dd6014 Fix CheckpointUtilsJ9
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2025-07-30 20:51:17 +02:00
YoyoNow 0d7776ec6f Fix CheckpointUtilsJ9
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2025-07-30 20:47:27 +02:00
YoyoNow 7db1d80988 Add SpaceCraft to startable fight servers
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2025-07-30 20:41:01 +02:00
YoyoNow 50bd18bae7 Fix DevCommand
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2025-07-30 18:20:41 +02:00
YoyoNow 89a55996fc Fix steamwar.devserver.gradle
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2025-07-30 16:45:08 +02:00
YoyoNow f494729b89 Update steamwar.devserver.gradle
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2025-07-30 16:03:39 +02:00
YoyoNow bcabce8b23 Fix JVMCRIUException
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2025-07-30 14:00:47 +02:00
YoyoNow 376da2028b Fix ColorCommand
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2025-07-30 13:36:24 +02:00
YoyoNow b6cfaf8135 Fix BauSystem.properties NO_PERMISSION
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2025-07-30 13:34:51 +02:00
YoyoNow 5daee0f589 Fix checkpointing of a dev server
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2025-07-30 11:36:40 +02:00
YoyoNow 43663ea099 Fix CRIUSupport for local building
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2025-07-30 11:27:09 +02:00
YoyoNow 9d1b0063b9 Hotfix RayVisualizerCommand
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2025-07-29 17:55:38 +02:00
YoyoNow e706044f44 Add RayVisualizerCommand
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Closes: #99
2025-07-29 17:46:12 +02:00
YoyoNow 332daec716 Enable Loader.setTicksBetweenShots before loader finished
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Closes: #76
2025-07-29 15:37:56 +02:00
YoyoNow 2daca017c2 Add InventoryFillerCommand.gui
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Closes: #27
Fix PistonCalculator movement
2025-07-29 14:52:03 +02:00
YoyoNow 7edd72ac27 Improve PistonCalculator last time
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2025-07-29 12:32:25 +02:00
YoyoNow 1355b57a93 Improve Subserver.run for CRIU
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2025-07-29 12:04:48 +02:00
YoyoNow e04f0d4ad1 Revert the PR merge
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2025-07-29 12:03:33 +02:00
YoyoNow 79a6c93f8f Merge pull request 'Improve Subserver.run for checkpoint' (#116) from VelocityCore/ImproveCheckpointHandling into main
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Reviewed-on: #116
2025-07-29 11:56:39 +02:00
YoyoNow e36bbfd2a7 Improve PistonCalculator
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2025-07-29 11:18:04 +02:00
YoyoNow 65cb544b64 Merge pull request 'Implement anvil inventory handling through SWAnvilInv and related network packets' (#117) from VelocityCore/anvil-inv into main
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Reviewed-on: #117
Reviewed-by: YoyoNow <yoyonow@noreply.localhost>
2025-07-29 11:06:18 +02:00
Chaoscaot 8a22afab63 Handle NullPointerException in handleClick method of SWAnvilInv to prevent crashes
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2025-07-29 11:05:46 +02:00
Chaoscaot caae9542f4 Fix CLOSE case in SWAnvilInv to properly remove player from openInv map
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2025-07-29 11:03:00 +02:00
YoyoNow 4104c60f6b Hotfix PistonCalculator
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2025-07-29 10:52:18 +02:00
YoyoNow 69260a9b73 Hotfix PistonCalculator
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2025-07-29 10:15:08 +02:00
YoyoNow 4fb6505aef Hotfix PistonCalculator
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2025-07-29 10:09:55 +02:00
YoyoNow bb2f7cf0c1 Hotfix PistonCalculator
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2025-07-29 10:09:14 +02:00
YoyoNow 8516c8e536 Closes: #120
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Fix Loader.single
2025-07-29 09:59:38 +02:00
YoyoNow 066f06a6e3 Closes: #121
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Improve PistonCalculator
2025-07-29 09:53:17 +02:00
YoyoNow 78e176b55e Closes: #94
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2025-07-28 22:08:39 +02:00
Chaoscaot 86a10b3e97 Remove unused imports and redundant method annotations in SavePart class
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2025-07-26 20:59:45 +02:00
Chaoscaot d01efffb6a Add steamshrimp.de to known hostnames in Hostname class
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2025-07-20 00:45:56 +02:00
Chaoscaot fd57ba43e9 Mark createdAt as primary key in NodeData class
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2025-07-19 22:48:03 +02:00
Chaoscaot eac0390dd3 Implement anvil inventory handling through SWAnvilInv and related network packets
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2025-07-19 22:34:36 +02:00
Chaoscaot 03005adcd8 Merge pull request 'Add enhance ReplayCommand' (#115) from add-fight-id into main
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Reviewed-on: #115
Reviewed-by: YoyoNow <yoyonow@noreply.localhost>
2025-07-19 22:06:36 +02:00
YoyoNow 933e2119ef Improve Subserver.run for checkpoint
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2025-07-19 18:20:48 +02:00
YoyoNow 679d373a1e Fix colors final time, for 1.15 and earlier support
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2025-07-19 18:11:10 +02:00
YoyoNow 828084a3d6 Update Guide color
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2025-07-19 17:58:53 +02:00
YoyoNow 2b782585b1 Hotfix TeamCommand and WhoisCommand
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2025-07-19 17:54:39 +02:00
YoyoNow b43965be91 Revert "Update PREFIX_GUIDE color to §a in UserPerm"
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This reverts commit 30cdbe072e.
2025-07-19 17:45:39 +02:00
Chaoscaot d82f306094 Add getById method in Fight class and enhance ReplayCommand handling with admin replay checks
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2025-07-19 17:12:44 +02:00
Chaoscaot 30cdbe072e Update PREFIX_GUIDE color to §a in UserPerm
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2025-07-19 17:07:18 +02:00
Chaoscaot db7e1a5fc9 Add immersive portals channel to PluginMessage listener
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2025-07-19 17:01:30 +02:00
Chaoscaot 3e5055c246 Refine checkpoint handling in Subserver and remove unnecessary debug logs in CheckpointUtilsJ9
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2025-07-16 09:43:24 +02:00
Chaoscaot 44c06314c6 Update checkpoint restoration message handling in Subserver
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2025-07-16 09:39:38 +02:00
Chaoscaot e06742d6d2 SpigotCore/SpigotCore_Main/src/de/steamwar/core/CheckpointUtilsJ9.java aktualisiert
SteamWarCI Build successful
2025-07-16 09:34:38 +02:00
Chaoscaot 62e674ed42 SpigotCore/SpigotCore_Main/src/de/steamwar/core/CheckpointUtilsJ9.java aktualisiert
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2025-07-14 19:40:33 +02:00
Chaoscaot 0464442b83 VelocityCore/Persistent/src/de/steamwar/persistent/Subserver.java aktualisiert
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2025-07-14 19:38:46 +02:00
Chaoscaot c682333771 Add Criu Debug
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2025-07-14 19:13:25 +02:00
Chaoscaot 58ab619144 Add Criu Debug
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2025-07-14 19:08:35 +02:00
Chaoscaot 00de852575 Add Criu Debug
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2025-07-14 19:07:48 +02:00
Chaoscaot 948cf5e8db Add Criu Debug
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2025-07-14 18:52:08 +02:00
Chaoscaot 7aba8da5a0 Add revision handling to setSchematic method in FightTeam
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2025-07-14 13:40:43 +02:00
Chaoscaot 5a77854752 Fix replaceColor usage and correct config flag handling
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2025-07-14 11:20:26 +02:00
Chaoscaot cf1422f532 Fix NodeData query to correctly order by CreatedAt descending
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2025-07-14 09:46:06 +02:00
Chaoscaot 6260e65b33 Merge pull request 'Add Schematic Revisions' (#93) from schematic-revisions into main
SteamWarCI Build successful
Reviewed-on: #93
Reviewed-by: YoyoNow <yoyonow@noreply.localhost>
2025-07-14 09:13:16 +02:00
Chaoscaot 6db404c1e6 Merge pull request 'Add AuditLog' (#89) from AuditLog into main
SteamWarCI Build successful
Reviewed-on: #89
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2025-07-14 09:13:02 +02:00
Chaoscaot b086fcaa32 Refactor validator method in download command
SteamWarCI Build successful
2025-07-13 21:11:18 +02:00
YoyoNow f33b3521b8 Hotfix TNTPoint for 1.15 or earlier
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2025-07-13 21:00:42 +02:00
YoyoNow dc72ec1b93 Hotfix REntityServer for 1.15 or earlier
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2025-07-13 20:57:22 +02:00
YoyoNow 0e9c9bd4dc Hotfix DiscordChannel
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2025-07-13 20:48:43 +02:00
YoyoNow 291b6b1804 Merge pull request 'Add Winconditions.TIMED_DAMAGE_TECH_KO and Winconditions.RANDOM_ROTATE' (#111) from FightSystem/RandomRotationAndTimedDamageTechKO into main
SteamWarCI Build successful
Reviewed-on: #111
Reviewed-by: D4rkr34lm <dark@steamwar.de>
2025-07-13 18:40:52 +02:00
YoyoNow 104f0cf02d Fix final stuff
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2025-07-13 18:39:53 +02:00
YoyoNow f7662cdcba Fix build
SteamWarCI Build successful
2025-07-13 18:15:24 +02:00
YoyoNow 167b36b10c Update RandomRotate
SteamWarCI Build failed
2025-07-13 18:10:53 +02:00
YoyoNow b9b541957b Fix older replays
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2025-07-13 17:54:28 +02:00
YoyoNow e9d107f0ed Fix older replays
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2025-07-13 17:54:06 +02:00
YoyoNow 1e264a63a2 Add Winconditions.TIMED_DAMAGE_TECH_KO and Winconditions.RANDOM_ROTATE
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2025-07-13 16:48:35 +02:00
YoyoNow 868ba4073b Add Winconditions.TIMED_DAMAGE_TECH_KO and Winconditions.RANDOM_ROTATE
SteamWarCI Build successful
2025-07-13 16:46:11 +02:00
Chaoscaot 3410dd5a4b Merge pull request 'Improve perceived server start time' (#108) from VelocityCore/ImprovePerceivedServerStartTimeWithCRIU into main
SteamWarCI Build successful
Reviewed-on: #108
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2025-07-10 13:46:03 +02:00
YoyoNow b86a26a709 Fix Simulator.autoTrace
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2025-07-10 13:44:06 +02:00
YoyoNow 71238a0167 Add Simulator.autoTestblock
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2025-07-10 13:40:21 +02:00
YoyoNow 30ac947ebb Add Simulator.autoTestblock
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2025-07-10 13:39:03 +02:00
YoyoNow a7d64b5887 Improve TickManager21
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2025-07-10 13:21:17 +02:00
YoyoNow d7908c8255 Improve perceived server start time
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2025-07-10 13:02:24 +02:00
YoyoNow 12f26b982e Rever CheckpointUtilsJ9
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2025-07-10 10:52:14 +02:00
YoyoNow 2be4118399 Close server socket before world saving
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2025-07-10 10:23:28 +02:00
YoyoNow 9d6981ee0c Trigger rebuild
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2025-07-10 10:09:39 +02:00
YoyoNow 97a4d47aa7 Merge pull request 'Add support for TPS and tick rate management in 1.21+' (#105) from 1.21.1/tpslimit into main
SteamWarCI Build successful
Reviewed-on: #105
Reviewed-by: YoyoNow <yoyonow@noreply.localhost>
2025-07-08 22:17:22 +02:00
YoyoNow d657f9871d Update and integrate legacy system
SteamWarCI Build successful
2025-07-08 22:16:52 +02:00
Chaoscaot a572b84016 Add Items
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2025-07-08 21:11:27 +02:00
YoyoNow f1c6b4b453 Update UserPerm colors "final?"
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2025-07-08 19:58:49 +02:00
Chaoscaot d0414c71f3 Fix v3Mode handling in WorldEditWrapper14
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2025-07-08 12:07:03 +02:00
Chaoscaot 3530aec5e2 Add more Flowers and add Leather horse Armour
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2025-07-08 10:45:40 +02:00
Chaoscaot cccd090357 Add support for TPS and tick rate management in 1.21+
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2025-07-07 22:43:16 +02:00
Chaoscaot 3ae9a41b31 Hotfix: Entities on 1.21+
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2025-07-06 21:58:05 +02:00
Chaoscaot b8b38cf777 Merge pull request 'Handle KickedFromServerEvent with redirect and empty component' (#103) from remove-kicked-message into main
SteamWarCI Build successful
Reviewed-on: #103
2025-07-06 17:58:46 +02:00
Chaoscaot c1eca74dd0 Handle KickedFromServerEvent with redirect and empty component
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2025-07-06 14:06:07 +02:00
Chaoscaot 8c23bf5bd4 Fix 1.21 DisplayEntities
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2025-07-06 11:58:54 +02:00
YoyoNow 556c8f7db1 Fix MissileWars team colors and TNTLeague team colors
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2025-07-04 17:49:58 +02:00
Chaoscaot 5c7c982175 Merge branch 'main' into schematic-revisions
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2025-07-03 00:45:03 +02:00
Chaoscaot d5ca1e14e1 Add prepared flag to schematics and refactor related logic
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2025-07-02 12:25:58 +02:00
YoyoNow 4bd5d9eb0b Remove unused get and query
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2025-07-02 10:00:43 +02:00
YoyoNow 60a70dfc40 Remove unused get
SteamWarCI Build successful
2025-07-02 09:59:09 +02:00
Chaoscaot 4c98ce4aff Add Schematic Revisions
SteamWarCI Build successful
2025-07-01 21:39:08 +02:00
YoyoNow 617bae5a5c Add AuditLog
SteamWarCI Build successful
2025-07-01 18:48:59 +02:00
322 changed files with 7077 additions and 2847 deletions
@@ -0,0 +1,140 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.bausystem.utils.tps.TPSFreezeUtils;
import de.steamwar.bausystem.utils.tps.TPSLimitUtils;
import de.steamwar.core.TPSWarpUtils;
import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
public class TickManager15 implements TickManager, Listener {
private static float currentTPSLimit = 20;
private boolean currentlyStepping = false;
private float currentLimit;
private int stepsTotal;
private int stepsLeft;
@Override
public boolean canFreeze() {
return TPSFreezeUtils.isCanFreeze();
}
@Override
public void setTickRate(float tickRate) {
if (currentlyStepping) {
currentlyStepping = false;
Bukkit.getOnlinePlayers().forEach(player -> {
BossBarService.instance.remove(player, Region.getGlobalRegion(), "TickStep");
});
}
TPSWarpUtils.warp(tickRate);
if (currentTPSLimit == 0 && tickRate != 0) {
TPSFreezeUtils.unfreeze();
}
currentTPSLimit = tickRate;
if (tickRate == 0) {
TPSLimitUtils.unlimit();
TPSFreezeUtils.freeze();
} else if (tickRate < 20.0) {
TPSLimitUtils.limit(tickRate);
} else if (tickRate >= 20) {
TPSLimitUtils.unlimit();
}
}
@Override
public boolean isFrozen() {
return TPSFreezeUtils.frozen();
}
@Override
public void setFreeze(boolean freeze) {
if (freeze) {
setTickRate(0);
}
}
@Override
public void stepTicks(int ticks) {
currentLimit = 0;
setTickRate(20);
stepsLeft = ticks;
stepsTotal = ticks;
currentlyStepping = true;
}
@Override
public void sprintTicks(int ticks) {
currentLimit = currentTPSLimit;
setTickRate(4000);
stepsLeft = ticks;
stepsTotal = ticks;
currentlyStepping = true;
}
@Override
public boolean isSprinting() {
return currentlyStepping && currentTPSLimit > 20;
}
@Override
public boolean isStepping() {
return currentlyStepping && currentTPSLimit <= 20;
}
@Override
public float getTickRate() {
return currentTPSLimit;
}
@Override
public void setBlockTpsPacket(boolean block) {
}
@Override
public long getTotalTicks() {
return stepsTotal;
}
@Override
public long getDoneTicks() {
return stepsTotal - stepsLeft;
}
@Override
public long getRemainingTicks() {
return stepsLeft;
}
@EventHandler
public void onTickEnd(TickEndEvent event) {
if (!currentlyStepping) return;
stepsLeft--;
if (stepsLeft <= 0) {
setTickRate(currentLimit);
}
}
}
@@ -1,23 +1,23 @@
/*
* This file is a part of the SteamWar software.
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.tpslimit;
package de.steamwar.bausystem.utils.tps;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
@@ -1,23 +1,23 @@
/*
* This file is a part of the SteamWar software.
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.tpslimit;
package de.steamwar.bausystem.utils.tps;
import de.steamwar.Reflection;
import lombok.Getter;
@@ -17,7 +17,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.tpslimit;
package de.steamwar.bausystem.utils.tps;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.utils;
import com.destroystokyo.paper.event.server.ServerTickEndEvent;
import com.destroystokyo.paper.event.server.ServerTickStartEvent;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
@@ -37,7 +36,7 @@ public class TickListener19 implements TickListener, Listener {
@EventHandler
public void onServerTickStart(ServerTickStartEvent event) {
if (TPSFreezeUtils.isFrozen()) return;
if (TickManager.impl.isFrozen()) return;
Bukkit.getPluginManager().callEvent(new TickStartEvent());
tickStartRan = true;
}
@@ -35,7 +35,6 @@ import org.bukkit.Material;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerGameModeChangeEvent;
import org.bukkit.inventory.ItemStack;
import java.util.List;
@@ -44,10 +43,11 @@ import java.util.Optional;
public class NMSWrapper21 implements NMSWrapper {
private static final Reflection.Field<ServerPlayerGameMode> playerInteractManager = Reflection.getField(ServerPlayer.class, null, ServerPlayerGameMode.class);
private static final Reflection.Field<GameType> playerGameMode = Reflection.getField(ServerPlayerGameMode.class, GameType.class, 0);
@Override
public void setInternalGameMode(Player player, GameMode gameMode) {
playerInteractManager.get(((CraftPlayer) player).getHandle()).changeGameModeForPlayer(GameType.byId(gameMode.getValue()), PlayerGameModeChangeEvent.Cause.UNKNOWN, null);
playerGameMode.set(playerInteractManager.get(((CraftPlayer) player).getHandle()), GameType.byId(gameMode.getValue()));
}
@Override
@@ -66,7 +66,7 @@ public class NMSWrapper21 implements NMSWrapper {
player.updateInventory();
}
private static final Reflection.Field<ClientboundGameEventPacket.Type> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, ClientboundGameEventPacket.Type.class, 12);
private static final Reflection.Field<ClientboundGameEventPacket.Type> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, ClientboundGameEventPacket.Type.class, 14);
@Override
public void setGameStateChangeReason(Object packet) {
@@ -94,7 +94,7 @@ public class NMSWrapper21 implements NMSWrapper {
return false;
}
return drillDown(data.contents(), 0, 0) <= threshold;
return drillDown(data.contents(), 0, 0) > threshold;
}
private int drillDown(List<ItemStack> items, int layer, int start) {
@@ -0,0 +1,150 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import net.minecraft.network.protocol.game.ClientboundTickingStatePacket;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.ServerTickRateManager;
import net.minecraft.world.TickRateManager;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
public class TickManager21 implements TickManager {
private static final ServerTickRateManager manager = MinecraftServer.getServer().tickRateManager();
private static final Reflection.Field<Integer> frozenTicksToRun = Reflection.getField(TickRateManager.class, int.class, 0);
private static final Reflection.Field<Long> remainingSprintTicks = Reflection.getField(ServerTickRateManager.class, long.class, 0);
private boolean blockTpsPacket = true;
private int totalSteps;
public TickManager21() {
TinyProtocol.instance.addFilter(ClientboundTickingStatePacket.class, this::blockPacket);
}
private Object blockPacket(Player player, Object packet) {
if (blockTpsPacket) {
return new ClientboundTickingStatePacket(20, manager.isFrozen());
} else {
return packet;
}
}
@Override
public boolean canFreeze() {
return true;
}
@Override
public void setBlockTpsPacket(boolean block) {
blockTpsPacket = block;
if (blockTpsPacket) {
ClientboundTickingStatePacket packet = new ClientboundTickingStatePacket(20, manager.isFrozen());
Bukkit.getOnlinePlayers().forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
} else {
ClientboundTickingStatePacket packet = new ClientboundTickingStatePacket(manager.tickrate(), manager.isFrozen());
Bukkit.getOnlinePlayers().forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
}
}
@Override
public void setTickRate(float tickRate) {
if (isFrozen()) {
setFreeze(false);
}
manager.setTickRate(tickRate);
}
@Override
public boolean isFrozen() {
return manager.isFrozen();
}
@Override
public void setFreeze(boolean freeze) {
manager.setFrozen(freeze);
}
@Override
public void stepTicks(int ticks) {
if (manager.isSprinting()) {
manager.stopSprinting();
} else if (manager.isSteppingForward()) {
manager.stopStepping();
}
this.totalSteps = ticks;
manager.setFrozen(true);
manager.stepGameIfPaused(ticks);
manager.setFrozen(false);
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), (bukkitTask) -> {
if (manager.isSteppingForward()) return;
manager.setFrozen(true);
bukkitTask.cancel();
}, 1, 1);
manager.tick();
}
@Override
public void sprintTicks(int ticks) {
if (manager.isSteppingForward()) {
manager.stopStepping();
} else if (manager.isSprinting()) {
manager.stopSprinting();
}
this.totalSteps = ticks;
manager.requestGameToSprint(ticks, true);
}
@Override
public boolean isSprinting() {
return manager.isSprinting();
}
@Override
public boolean isStepping() {
return manager.isSteppingForward();
}
@Override
public float getTickRate() {
return manager.tickrate();
}
@Override
public long getRemainingTicks() {
if (isSprinting()) {
return remainingSprintTicks.get(manager);
} else {
return frozenTicksToRun.get(manager);
}
}
@Override
public long getDoneTicks() {
return totalSteps - getRemainingTicks();
}
@Override
public long getTotalTicks() {
return totalSteps;
}
}
@@ -25,7 +25,7 @@ PAGE_LIST=§e Page ({0}/{1}) »»
LIST_PREVIOUS_PAGE=§ePrevious page
LIST_NEXT_PAGE=§eNext page
# Permissions
NO_PERMISSION=You are not allowed to use that here
NO_PERMISSION=§7You are not allowed to use that here
SPECTATOR=§fSpectator
# Scoreboard
SCOREBOARD_TIME=Time
@@ -137,7 +137,9 @@ BAU_INFO_ITEM_LORE_FIRE=§7Fire§8: §e{0}
BAU_INFO_ITEM_LORE_COLOR=§7Color§8: §e{0}
BAU_INFO_ITEM_LORE_PROTECT=§7Protect§8: §e{0}
BAU_INFO_ITEM_LORE_ITEMS=§7Items§8: §e{0}
BAU_INFO_ITEM_LORE_NO_GRAVITY = §8NoGravity§8: §e{0}
BAU_INFO_ITEM_LORE_NO_GRAVITY = §7NoGravity§8: §e{0}
BAU_INFO_ITEM_LORE_TESTBLOCK=§7Testblock§8: §e{0}
BAU_INFO_ITEM_LORE_CHANGED=§7Changed§8: §e{0}
BAU_INFO_COMMAND_HELP=§8/§ebauinfo §8- §7Information regarding this build server
BAU_INFO_COMMAND_OWNER=§7Owner§8: §e{0}
BAU_INFO_COMMAND_MEMBER=§7{0} §8[§7{1}§8]§8: §e{2}
@@ -390,6 +392,12 @@ INVENTORY_FILL_HELP=§8/§einventoryfill §8- §7Toggles InventoryFill
INVENTORY_FILL_INFO=§7Helps you fill containers by looking at them while sneaking and dropping the item. Or just scroll on a container to change the amount of the item inside.
INVENTORY_FILL_ENABLE=§aInventoryFiller activated
INVENTORY_FILL_DISABLE=§cInventoryFiller deactivated
INVENTORY_FILL_GUI_NAME=Inventory Filler
INVENTORY_FILL_GUI_POWER=§ePower§8:§7 {0}
INVENTORY_FILL_GUI_TNT=§eTNT
# Ray Visualizer
RAY_VISUALIZER_ENABLE=§aRayVisualizer activated
RAY_VISUALIZER_DISABLE=§aRayVisualizer deactivated
# Killchecker
KILLCHECKER_HELP_ENABLE=§8/§ekillchecker enable §8- §7Enables Killchecker / Recalculates kills
KILLCHECKER_HELP_DISABLE=§8/§ekillchecker disable §8- §7Disables Killchecker
@@ -397,6 +405,7 @@ KILLCHECKER_INFO=§7Shows the overlaps of cannon kills in your build area.
KILLCHECKER_INFO2=§7Only colorable blocks like Wool, Terractotta, Stained Glass and Concrete are counted.
KILLCHECKER_ENABLE=§aKillchecker activated
KILLCHECKER_DISABLE=§cKillchecker deactivated
KILLCHECKER_NO_BUILD=§cThere is no Build Area in this Region
KILLCHECKER_BOSSBAR=§e§l{0} §7(§e{1}%§7) §e§l{2}§7 cannons
# BlockCounter
BLOCK_COUNTER_HELP_TOGGLE=§8/§eblockcounter §8- §7Toggle on/off
@@ -731,12 +740,10 @@ REGION_ITEM_RESET=§eReset
REGION_ITEM_TESTBLOCK=§eDummy
REGION_ITEM_TNT_OFF=§7TNT: §eDeactivated
REGION_ITEM_TNT_ONLY_TB=§7TNT: §eonly dummy
REGION_ITEM_TNT_ONLY_BUILD=§7TNT: §eonly build
REGION_ITEM_TNT_ON=§7TNT: §eActivated
REGION_ITEM_SELECTOR_TITLE=Tnt Mode
REGION_ITEM_SELECTOR_ON=§eActivate
REGION_ITEM_SELECTOR_ONLY_TB=§eonly dummy
REGION_ITEM_SELECTOR_ONLY_BUILD=§eonly build
REGION_ITEM_SELECTOR_OFF=§eDeactivate
#Region
REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Sets the color of the region
@@ -933,7 +940,6 @@ SELECT_HELP=§8/§eselect §8[§7RegionsTyp§8] §8- §7Select a region type
SELECT_EXTENSION_HELP=§8/§eselect §8[§7RegionsTyp§8] §8[§7Extension§8] §8- §7Select a region type with or without extension
SELECT_GLOBAL_REGION=§cThe global region cannot be selected
SELECT_NO_TYPE=§cThis region has no {0}
SELECT_NO_EXTENSION=§cThis region has no extension
SELECT_MESSAGE=§7WorldEdit selection set to {0}, {1}, {2} and {3}, {4}, {5}
SKULL_HELP=§8/§eskull §8[§eplayer§8] §8-§7 Receive a player head
SKULL_INVALID=§cInvalid player name
@@ -25,7 +25,7 @@ PAGE_LIST=§e Seite ({0}/{1}) »»
LIST_PREVIOUS_PAGE=§eVorherige Seite
LIST_NEXT_PAGE=§eNächste Seite
# Permission
NO_PERMISSION=Du darfst dies hier nicht nutzen
NO_PERMISSION=§7Du darfst dies hier nicht nutzen
SPECTATOR=§fZuschauer
# Scoreboard
SCOREBOARD_TIME=Uhrzeit
@@ -119,12 +119,9 @@ BACKUP_LORE=§eKlicken zum Laden
BAU_COMMAND_HELP_INFO=§8/§ebau info §8- §7Alias für §8/§ebauinfo
BAU_INFO_ITEM_NAME=§eBau-Management
## This is used in BauInfoBauGuiItem.java
BAU_INFO_ITEM_LORE_TNT=§7TNT§8: §e{0}
BAU_INFO_ITEM_LORE_FREEZE=§7Freeze§8: §e{0}
BAU_INFO_ITEM_LORE_DAMAGE=§7Damage§8: §e{0}
BAU_INFO_ITEM_LORE_FIRE=§7Feuer§8: §e{0}
BAU_INFO_ITEM_LORE_COLOR=§7Farbe§8: §e{0}
BAU_INFO_ITEM_LORE_PROTECT=§7Protect§8: §e{0}
BAU_INFO_ITEM_LORE_CHANGED=§7Verändert§8: §e{0}
BAU_INFO_COMMAND_HELP=§8/§ebauinfo §8- §7Gibt Informationen über den Bau
BAU_INFO_COMMAND_OWNER=§7Besitzer§8: §e{0}
BAU_INFO_COMMAND_MEMBER=§7{0} §8[§7{1}§8]§8: §e{2}
@@ -350,8 +347,11 @@ SMART_PLACE_DISABLE=§cSmartPlace deaktiviert
# InventoryFiller
INVENTORY_FILL_HELP=§8/§einventoryfill §8- §7Toggled InventoryFill
INVENTORY_FILL_INFO=§7Hilft dir, Behälter zu füllen, indem du sie beim sneaken ansiehst und den Gegenstand fallen lässt. Oder scrolle einfach auf einen Behälter, um die Menge des gehaltenen Gegenstandes darin zu ändern.
INVENTORY_FILL_ENABLE=§aInventoryFiller activated
INVENTORY_FILL_DISABLE=§cInventoryFiller deactivated
INVENTORY_FILL_ENABLE=§aInventoryFiller aktiviert
INVENTORY_FILL_DISABLE=§cInventoryFiller deaktiviert
# Ray Visualizer
RAY_VISUALIZER_ENABLE=§aRayVisualizer aktiviert
RAY_VISUALIZER_DISABLE=§aRayVisualizer deaktiviert
# Killchecker
KILLCHECKER_HELP_ENABLE=§8/§ekillchecker enable §8- §7Aktiviert Killchecker / Berechnet kills neu
KILLCHECKER_HELP_DISABLE=§8/§ekillchecker disable §8- §7Deaktiviert Killchecker
@@ -359,6 +359,7 @@ KILLCHECKER_INFO=§7Zeigt Überlappungen der Kanonen Kills im Baubereich an.
KILLCHECKER_INFO2=§7Nur farbige Blöcke wie Wolle, Terracotta, Stained Glass und Concrete wird gezählt.
KILLCHECKER_ENABLE=§aKillchecker aktiviert
KILLCHECKER_DISABLE=§cKillchecker deaktiviert
KILLCHECKER_NO_BUILD=§cEs gibt keinen Baubereich in dieser Region
KILLCHECKER_BOSSBAR=§e§l{0} §7(§e{1}%§7) §e§l{2}§7 Kanonnen
# BlockCounter
BLOCK_COUNTER_HELP_TOGGLE=§8/§eblockcounter §8- §7Wechsel zwischen an und aus
@@ -677,12 +678,10 @@ REGION_ITEM_RESET=§eReset
REGION_ITEM_TESTBLOCK=§eTestblock
REGION_ITEM_TNT_OFF=§7TNT: §eAusgeschaltet
REGION_ITEM_TNT_ONLY_TB=§7TNT: §enur Testblock
REGION_ITEM_TNT_ONLY_BUILD=§7TNT: §enur Baubereich
REGION_ITEM_TNT_ON=§7TNT: §eEingeschaltet
REGION_ITEM_SELECTOR_TITLE=Tnt Modus
REGION_ITEM_SELECTOR_ON=§eEinschalten
REGION_ITEM_SELECTOR_ONLY_TB=§enur Testblock
REGION_ITEM_SELECTOR_ONLY_BUILD=§enur Baubereich
REGION_ITEM_SELECTOR_OFF=§eAusschalten
#Region
REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Setze die Farbe der Region
@@ -874,7 +873,6 @@ SELECT_HELP=§8/§eselect §8[§7RegionsTyp§8] §8- §7Wähle einen RegionsTyp
SELECT_EXTENSION_HELP=§8/§eselect §8[§7RegionsTyp§8] §8[§7Extension§8] §8- §7Wähle einen RegionsTyp aus mit oder ohne Extension
SELECT_GLOBAL_REGION=§cDie globale Region kannst du nicht auswählen
SELECT_NO_TYPE=§cDiese Region hat keinen {0}
SELECT_NO_EXTENSION=§cDiese Region hat keine Ausfahrmaße
SELECT_MESSAGE=§7WorldEdit auswahl auf {0}, {1}, {2} und {3}, {4}, {5} gesetzt
SKULL_HELP=§8/§eskull §8[§eSpieler§8] §8-§7 Gibt einen SpielerKopf
SKULL_INVALID=§cUngültiger Spieler
@@ -19,7 +19,6 @@
package de.steamwar.bausystem;
import de.steamwar.core.WorldEditRendererCUIEditor;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.configplayer.ConfigConverter;
@@ -29,21 +28,21 @@ import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.panzern.Panzern;
import de.steamwar.bausystem.features.slaves.panzern.PanzernAlgorithm;
import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
import de.steamwar.bausystem.features.tracer.TraceManager;
import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.features.world.BauScoreboard;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.loader.PrototypeLoader;
import de.steamwar.bausystem.region.loader.RegionLoader;
import de.steamwar.bausystem.region.loader.Updater;
import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.bausystem.utils.TickListener;
import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.command.AbstractValidator;
import de.steamwar.command.SWCommand;
import de.steamwar.command.SWCommandUtils;
import de.steamwar.core.CRIUSleepEvent;
import de.steamwar.core.Core;
import de.steamwar.core.WorldEditRendererCUIEditor;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.linkage.MaxVersion;
import de.steamwar.linkage.MinVersion;
@@ -56,6 +55,7 @@ import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.plugin.Plugin;
@@ -74,7 +74,7 @@ import java.util.function.Consumer;
import java.util.logging.Level;
import java.util.stream.Collectors;
public class BauSystem extends JavaPlugin {
public class BauSystem extends JavaPlugin implements Listener {
// This should be treated as final!
public static Message MESSAGE;
@@ -95,6 +95,8 @@ public class BauSystem extends JavaPlugin {
instance = this;
SWUtils.setBausystem(instance);
RegionSystem.INSTANCE.load();
/*
try {
PrototypeLoader.load();
RegionLoader.load();
@@ -107,6 +109,7 @@ public class BauSystem extends JavaPlugin {
new Updater(PrototypeLoader.file, PrototypeLoader::load);
new Updater(RegionLoader.file, RegionLoader::load);
*/
SWCommandUtils.addValidator(Player.class, validator(Permission.BUILD));
SWCommandUtils.addValidator(CommandSender.class, validator(Permission.BUILD));
@@ -211,6 +214,11 @@ public class BauSystem extends JavaPlugin {
new WorldEditRendererCUIEditor();
}
@EventHandler
public void onCRIUSleep(CRIUSleepEvent event) {
RegionSystem.INSTANCE.save();
}
@Override
public void onDisable() {
instances.forEach((aClass, o) -> {
@@ -223,6 +231,7 @@ public class BauSystem extends JavaPlugin {
});
WorldData.write();
RegionSystem.INSTANCE.save();
Config.getInstance().saveAll();
}
@@ -266,7 +275,7 @@ public class BauSystem extends JavaPlugin {
@Override
public void run() {
if (TPSFreezeUtils.isFrozen()) return;
if (TickManager.impl.isFrozen()) return;
if (counter >= delay) {
runnable.run();
cancel();
@@ -284,7 +293,7 @@ public class BauSystem extends JavaPlugin {
@Override
public void run() {
if (TPSFreezeUtils.isFrozen()) return;
if (TickManager.impl.isFrozen()) return;
if (counter >= (first ? delay : period)) {
first = false;
runnable.run();
@@ -21,11 +21,9 @@ package de.steamwar.bausystem;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.features.world.BauMemberUpdate;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.sql.BauweltMember;
import de.steamwar.sql.SteamwarUser;
import lombok.AllArgsConstructor;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import java.util.HashSet;
@@ -24,7 +24,6 @@ import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
@@ -24,8 +24,6 @@ import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
@@ -33,8 +31,6 @@ import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.block.data.type.Chest;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
@@ -43,9 +39,9 @@ import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import java.io.File;
import java.text.SimpleDateFormat;
import java.util.*;
import java.util.Arrays;
import java.util.HashMap;
import java.util.Map;
@Linked
public class AutostartListener implements Listener {
@@ -106,11 +102,11 @@ public class AutostartListener implements Listener {
public void activate(Player player) {
Region region = Region.getRegion(player.getLocation());
if (region.isGlobal()) {
if (region.getType().isGlobal()) {
BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_NO_REGION", player);
return;
}
if (!region.hasType(RegionType.TESTBLOCK)) {
if (region.getTestblockArea().isEmpty()) {
BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_NO_REGION", player);
return;
}
@@ -131,20 +127,12 @@ public class AutostartListener implements Listener {
event.blockList().forEach(block -> {
Region region = Region.getRegion(block.getLocation());
if (!regionStartTime.containsKey(region)) return;
if (!region.hasType(RegionType.TESTBLOCK)) return;
if (!region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return;
if (!region.getTestblockArea().inRegion(block.getLocation(), true)) return;
long tickDiff = TPSUtils.currentRealTick.get() - regionStartTime.remove(region);
long preFightDurationInSeconds = getPreFightDurationInSeconds(region);
long preFightDurationInSeconds = region.getGameModeConfig().getTimes().getPreFightDuration();
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT1", tickDiff);
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT2", preFightDurationInSeconds, ((preFightDurationInSeconds * 20) - tickDiff));
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT3");
});
}
private int getPreFightDurationInSeconds(Region region) {
File file = region.gameModeConfig();
if (file == null) return 30;
FileConfiguration config = YamlConfiguration.loadConfiguration(file);
return config.getInt("Times.PreFightDuration", 30);
}
}
@@ -19,31 +19,23 @@
package de.steamwar.bausystem.features.backup;
import com.sk89q.worldedit.EditSession;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.Color;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionBackups;
import de.steamwar.bausystem.region.flags.ChangedMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.tags.Tag;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.SWCommandUtils;
import de.steamwar.command.TypeMapper;
import de.steamwar.command.TypeValidator;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
import de.steamwar.linkage.Linked;
import net.md_5.bungee.api.chat.ClickEvent;
import org.bukkit.Material;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.io.File;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import java.util.*;
import java.util.stream.Collectors;
@Linked
@@ -54,7 +46,7 @@ public class BackupCommand extends SWCommand {
}
static boolean checkGlobalRegion(Region region, Player p) {
if (region.isGlobal()) {
if (region.getType().isGlobal()) {
BauSystem.MESSAGE.send("BACKUP_REGION_NO_REGION", p);
return true;
}
@@ -67,11 +59,12 @@ public class BackupCommand extends SWCommand {
if (checkGlobalRegion(region, p)) {
return;
}
if (!region.get(Tag.CHANGED)) {
if (region.getFlags().get(Flag.CHANGED).isWithDefault(ChangedMode.NO_CHANGE)) {
BauSystem.MESSAGE.send("BACKUP_CREATE_NO_CHANGE", p);
return;
}
if (region.backup()) {
Optional<RegionBackups.Backup> backup = region.getBackups().create(RegionBackups.BackupType.MANUAL);
if (backup.isPresent()) {
BauSystem.MESSAGE.send("BACKUP_CREATE_SUCCESS", p);
} else {
BauSystem.MESSAGE.send("BACKUP_CREATE_FAILURE", p);
@@ -79,25 +72,12 @@ public class BackupCommand extends SWCommand {
}
@Register(value = "load", description = "BACKUP_HELP_LOAD")
public void backupLoad(@Validator("owner") Player p, @Mapper("backupName") String backupName) {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) {
return;
}
File backupFile = region.getBackupFile(backupName.replace('_', ' '));
if (backupFile == null) {
public void backupLoad(@Validator("owner") Player p, @Mapper("backup") @ErrorMessage("BACKUP_LOAD_FAILURE") RegionBackups.Backup backup) {
if (backup.load()) {
BauSystem.MESSAGE.send("BACKUP_LOAD", p);
} else {
BauSystem.MESSAGE.send("BACKUP_LOAD_FAILURE", p);
return;
}
EditSession editSession = new PasteBuilder(new PasteBuilder.FileProvider(backupFile))
.pastePoint(region.getMinPoint().add(region.getPrototype().getSizeX() / 2, 0, region.getPrototype().getSizeZ() / 2))
.minPoint(region.getMinPoint())
.maxPoint(region.getMaxPoint())
.waterLevel(region.getWaterLevel())
.run();
region.remember(editSession);
BauSystem.MESSAGE.send("BACKUP_LOAD", p);
}
@Register(value = "list", description = "BACKUP_HELP_LIST")
@@ -106,10 +86,10 @@ public class BackupCommand extends SWCommand {
if (checkGlobalRegion(region, p)) {
return;
}
List<String> backups = listBackup(p);
List<RegionBackups.Backup> backups = listBackup(p);
BauSystem.MESSAGE.send("BACKUP_LIST_HEAD", p, backups.size());
backups.forEach(s -> {
BauSystem.MESSAGE.send("BACKUP_LIST_ENTRY", p, "/backup load " + s, new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/backup load " + s), s);
backups.forEach(backup -> {
BauSystem.MESSAGE.send("BACKUP_LIST_ENTRY", p, "/backup load " + backup.getName(), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/backup load " + backup.getName()), backup.getName());
});
}
@@ -119,34 +99,44 @@ public class BackupCommand extends SWCommand {
if (checkGlobalRegion(region, p)) {
return;
}
List<String> backups = listBackup(p);
List<SWListInv.SWListEntry<String>> swListEntries = new ArrayList<>();
List<RegionBackups.Backup> backups = listBackup(p);
List<SWListInv.SWListEntry<RegionBackups.Backup>> swListEntries = new ArrayList<>();
List<String> lore = Arrays.asList(BauSystem.MESSAGE.parse("BACKUP_LORE", p));
for (int i = 0; i < backups.size(); i++) {
String s = backups.get(i);
SWItem swItem = new SWItem(Material.BRICK, BauSystem.MESSAGE.parse("BACKUP_ITEM_NAME", p, s), lore, false, clickType -> {});
RegionBackups.Backup backup = backups.get(i);
SWItem swItem = new SWItem(Material.BRICK, BauSystem.MESSAGE.parse("BACKUP_ITEM_NAME", p, backup.getName()), lore, false, clickType -> {});
swItem.getItemStack().setAmount(i + 1);
swListEntries.add(new SWListInv.SWListEntry<>(swItem, s));
swListEntries.add(new SWListInv.SWListEntry<>(swItem, backup));
}
SWListInv<String> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("BACKUP_INV_NAME", p), swListEntries, (clickType, s) -> {
SWListInv<RegionBackups.Backup> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("BACKUP_INV_NAME", p), swListEntries, (clickType, s) -> {
p.getOpenInventory().close();
p.performCommand("backup load " + s);
backupLoad(p, s);
});
swListInv.open();
}
@Mapper(value = "backupName", local = true)
public TypeMapper<String> backupMapper() {
return SWCommandUtils.createMapper(s -> s, (commandSender, s) -> listBackup((Player) commandSender));
@Mapper(value = "backup", local = true)
public TypeMapper<RegionBackups.Backup> backupMapper() {
return new TypeMapper<>() {
@Override
public RegionBackups.Backup map(CommandSender commandSender, String[] previousArguments, String s) {
return Region.getRegion(((Player) commandSender).getLocation()).getBackups().get(s);
}
@Override
public Collection<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
return listBackup((Player) sender).stream().map(RegionBackups.Backup::getName).collect(Collectors.toList());
}
};
}
private List<String> listBackup(Player p) {
private List<RegionBackups.Backup> listBackup(Player p) {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) {
return Collections.emptyList();
}
try {
return region.listBackup().stream().map(s -> s.substring(0, s.length() - 6).replace(' ', '_')).collect(Collectors.toList());
return region.getBackups().list();
} catch (NullPointerException e) {
return Collections.emptyList();
}
@@ -23,6 +23,7 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.FlagOptional;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.core.Core;
@@ -56,15 +57,10 @@ public class BauInfoBauGuiItem extends BauGuiItem {
Region region = Region.getRegion(player.getLocation());
List<String> stringList = new ArrayList<>();
for (Flag flag : Flag.getFlags()) {
if (flag == Flag.PROTECT && region.getFloorLevel() == 0) {
continue;
}
if (flag == Flag.ITEMS && Core.getVersion() < 19) {
continue;
}
Flag.Value<?> value = region.get(flag);
if (value != null) {
stringList.add(BauSystem.MESSAGE.parse("BAU_INFO_ITEM_LORE_" + flag.name(), player, BauSystem.MESSAGE.parse(value.getChatValue(), player)));
if (!region.getFlags().has(flag).isApplicable()) continue;
FlagOptional<?> value = region.getFlags().get(flag);
if (value.isPresent()) {
stringList.add(BauSystem.MESSAGE.parse("BAU_INFO_ITEM_LORE_" + flag.name(), player, BauSystem.MESSAGE.parse(value.getWithDefault().getChatValue(), player)));
}
}
itemStack.setLore(stringList);
@@ -19,13 +19,11 @@
package de.steamwar.bausystem.features.bau;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.linkage.Linked;
import de.steamwar.techhider.TechHider;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@@ -3,6 +3,7 @@ package de.steamwar.bausystem.features.bau;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.region.FlagOptional;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.command.SWCommand;
@@ -30,12 +31,10 @@ public class InfoCommand extends SWCommand {
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.get(bauServer.getOwnerID()).getUserName());
Region region = Region.getRegion(p.getLocation());
for (Flag flag : Flag.getFlags()) {
if (flag == Flag.PROTECT && region.getFloorLevel() == 0) {
continue;
}
Flag.Value<?> value = region.get(flag);
if (value != null) {
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_FLAG", p, BauSystem.MESSAGE.parse(flag.getChatValue(), p), BauSystem.MESSAGE.parse(value.getChatValue(), p));
if (!region.getFlags().has(flag).isApplicable()) continue;
FlagOptional<?> value = region.getFlags().get(flag);
if (value.isPresent()) {
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_FLAG", p, BauSystem.MESSAGE.parse(flag.getChatValue(), p), BauSystem.MESSAGE.parse(value.getWithDefault().getChatValue(), p));
}
}
@@ -23,7 +23,6 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.cannon.depth.Depth;
import de.steamwar.bausystem.features.cannon.depth.DepthManager;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.entity.TNTPrimed;
@@ -85,8 +84,8 @@ public class CannonDetector implements Listener {
grouped.forEach((cannonKey, tntPrimeds) -> {
if (tntPrimeds.size() <= 5) return;
Region region = Region.getRegion(tntPrimeds.get(0).getLocation());
if (region.isGlobal()) return;
if (!region.hasType(RegionType.TESTBLOCK)) return;
if (region.getType().isGlobal()) return;
if (region.getTestblockArea().isEmpty()) return;
Depth depth = new Depth(region);
DepthManager.init(tntPrimeds, depth);
});
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.cannon;
import lombok.AllArgsConstructor;
import lombok.EqualsAndHashCode;
import lombok.Getter;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.util.Vector;
import java.util.Set;
@@ -23,8 +23,6 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import net.md_5.bungee.api.chat.BaseComponent;
import net.md_5.bungee.api.chat.HoverEvent;
import net.md_5.bungee.api.chat.TextComponent;
@@ -50,7 +48,7 @@ public class Depth {
public void update(List<Block> blocks) {
List<Block> blocksList = blocks.stream()
.filter(block -> region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION))
.filter(block -> region.getTestblockArea().inRegion(block.getLocation(), true))
.collect(Collectors.toList());
tntCount++;
for (Block block : blocksList) {
@@ -29,12 +29,11 @@ import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.*;
import java.util.stream.Collectors;
public class DesignEndStone {
@@ -44,18 +43,26 @@ public class DesignEndStone {
private REntityServer entityServer = new REntityServer();
private List<REntity> entities = new ArrayList<>();
private Set<Location> locations = new HashSet<>();
private boolean wsOrAs;
private double maxBlastResistance;
private Set<Material> limited;
private boolean calculateFromBottom;
public DesignEndStone(Region region) {
this.minX = region.getMinPointBuild().getX();
this.minY = region.getMinPointBuild().getY();
this.minZ = region.getMinPointBuild().getZ();
this.maxX = region.getMaxPointBuild().getX();
this.maxY = region.getMaxPointBuild().getY();
this.maxZ = region.getMaxPointBuild().getZ();
wsOrAs = region.getName().startsWith("ws") || region.getName().startsWith("as");
maxBlastResistance = wsOrAs ? 6.1 : 9.0;
this.minX = region.getBuildArea().getMinPoint(false).getX();
this.minY = region.getBuildArea().getMinPoint(false).getY();
this.minZ = region.getBuildArea().getMinPoint(false).getZ();
this.maxX = region.getBuildArea().getMaxPoint(false).getX();
this.maxY = region.getBuildArea().getMaxPoint(false).getY();
this.maxZ = region.getBuildArea().getMaxPoint(false).getZ();
limited = region.getGameModeConfig()
.getSchematic()
.getLimited()
.entrySet()
.stream()
.filter(entry -> entry.getValue() == 0)
.flatMap(entry -> entry.getKey().stream())
.collect(Collectors.toSet());
calculateFromBottom = region.getGameModeConfig().getArena().isNoFloor();
entityServer.setCallback((player, rEntity, entityAction) -> {
if (entityAction != REntityServer.EntityAction.ATTACK) return;
@@ -76,7 +83,7 @@ public class DesignEndStone {
calc(minX, minY, maxZ, maxX, maxY, maxZ, 0, 0, -1, maxZ - minZ);
calc(minX, minY, minZ, minX, maxY, maxZ, 1, 0, 0, maxX - minX);
calc(maxX, minY, minZ, maxX, maxY, maxZ, -1, 0, 0, maxX - minX);
if (wsOrAs) {
if (calculateFromBottom) {
calc(minX, minY, minZ, maxX, minY, maxZ, 0, 1, 0, maxY - minY + 1);
} else {
int airBlocks = 0;
@@ -106,7 +113,7 @@ public class DesignEndStone {
int cz = z + step * dirZ;
Material material = WORLD.getBlockAt(cx, cy, cz).getType();
if (material != Material.WATER && material != Material.LAVA && material.getBlastResistance() >= maxBlastResistance) {
if (material != Material.WATER && material != Material.LAVA && limited.contains(material)) {
Location location = new Location(WORLD, cx + 0.5, cy, cz + 0.5);
if (!locations.add(location)) break;
RFallingBlockEntity entity = new RFallingBlockEntity(entityServer, location, Material.RED_STAINED_GLASS);
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.design.endstone;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
@@ -49,7 +48,11 @@ public class DesignEndStoneCommand extends SWCommand implements Listener {
@Register(description = "DESIGN_ENDSTONE_COMMAND_HELP")
public void genericCommand(@Validator Player player) {
Region region = Region.getRegion(player.getLocation());
if (!region.hasType(RegionType.BUILD)) {
if (region.getBuildArea().isEmpty()) {
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player);
return;
}
if (!region.getGameModeConfig().isLoaded()) {
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player);
return;
}
@@ -4,12 +4,45 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.command.SWCommand;
import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.block.Barrel;
import org.bukkit.block.BlockState;
import org.bukkit.block.Chest;
import org.bukkit.block.ShulkerBox;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BlockStateMeta;
import java.util.HashMap;
import java.util.Map;
@Linked
public class InventoryFillerCommand extends SWCommand {
private static final Map<Integer, Integer> POWER_TO_FILLLEVEL = new HashMap<>();
static {
POWER_TO_FILLLEVEL.put(0, 0);
POWER_TO_FILLLEVEL.put(1, 1);
POWER_TO_FILLLEVEL.put(2, 1 * 64 + 60);
POWER_TO_FILLLEVEL.put(3, 3 * 64 + 55);
POWER_TO_FILLLEVEL.put(4, 5 * 64 + 51);
POWER_TO_FILLLEVEL.put(5, 7 * 64 + 46);
POWER_TO_FILLLEVEL.put(6, 9 * 64 + 42);
POWER_TO_FILLLEVEL.put(7, 11 * 64 + 37);
POWER_TO_FILLLEVEL.put(8, 13 * 64 + 32);
POWER_TO_FILLLEVEL.put(9, 15 * 64 + 28);
POWER_TO_FILLLEVEL.put(10, 17 * 64 + 23);
POWER_TO_FILLLEVEL.put(11, 19 * 64 + 19);
POWER_TO_FILLLEVEL.put(12, 21 * 64 + 14);
POWER_TO_FILLLEVEL.put(13, 23 * 64 + 10);
POWER_TO_FILLLEVEL.put(14, 25 * 64 + 5);
POWER_TO_FILLLEVEL.put(15, 27 * 64 + 0);
}
public InventoryFillerCommand() {
super("inventoryfill");
}
@@ -21,8 +54,116 @@ public class InventoryFillerCommand extends SWCommand {
if (!inventoryFill) {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("INVENTORY_FILL_ENABLE", player));
BauSystem.MESSAGE.send("INVENTORY_FILL_INFO", player);
}else {
} else {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("INVENTORY_FILL_DISABLE", player));
}
}
@Register("gui")
public void gui(Player player) {
SWInventory inventory = new SWInventory(player, 18, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_NAME", player));
inventory.setItem(0, new SWItem(Material.REDSTONE, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 0)).setAmount(1));
inventory.setItem(1, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 1)).setAmount(1));
inventory.setItem(2, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 2)).setAmount(2));
inventory.setItem(3, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 3)).setAmount(3));
inventory.setItem(4, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 4)).setAmount(4));
inventory.setItem(5, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 5)).setAmount(5));
inventory.setItem(6, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 6)).setAmount(6));
inventory.setItem(7, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 7)).setAmount(7));
inventory.setItem(8, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 8)).setAmount(8));
inventory.setItem(9, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 9)).setAmount(9));
inventory.setItem(10, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 10)).setAmount(10));
inventory.setItem(11, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 11)).setAmount(11));
inventory.setItem(12, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 12)).setAmount(12));
inventory.setItem(13, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 13)).setAmount(13));
inventory.setItem(14, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 14)).setAmount(14));
inventory.setItem(15, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 15)).setAmount(15));
inventory.setItem(17, new SWItem(Material.TNT, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_TNT", player)));
for (int i = 0; i < 16; i++) {
inventory.setEventCallback(i, inventoryClickEvent -> {
selectInventoryType(player, inventoryClickEvent.getCurrentItem().getItemMeta().getDisplayName(), Material.DANDELION, POWER_TO_FILLLEVEL.get(inventoryClickEvent.getCurrentItem().getAmount()));
});
}
inventory.setEventCallback(17, inventoryClickEvent -> {
selectInventoryType(player, inventoryClickEvent.getCurrentItem().getItemMeta().getDisplayName(), Material.TNT, POWER_TO_FILLLEVEL.get(15));
});
inventory.open();
}
private final Material[] SHULKER_BOX_MATERIALS = new Material[]{
Material.SHULKER_BOX,
Material.WHITE_SHULKER_BOX,
Material.LIGHT_GRAY_SHULKER_BOX,
Material.GRAY_SHULKER_BOX,
Material.BLACK_SHULKER_BOX,
Material.BROWN_SHULKER_BOX,
Material.RED_SHULKER_BOX,
Material.ORANGE_SHULKER_BOX,
Material.YELLOW_SHULKER_BOX,
Material.LIME_SHULKER_BOX,
Material.GREEN_SHULKER_BOX,
Material.CYAN_SHULKER_BOX,
Material.LIGHT_BLUE_SHULKER_BOX,
Material.BLUE_SHULKER_BOX,
Material.PURPLE_SHULKER_BOX,
Material.MAGENTA_SHULKER_BOX,
Material.PINK_SHULKER_BOX
};
private void selectInventoryType(Player player, String name, Material material, int count) {
ItemStack[] itemStacks = new ItemStack[27];
int index = 0;
int amount = count;
while (amount > 0) {
ItemStack stack;
if (amount > 64) {
stack = new ItemStack(material, 64);
amount -= 64;
} else {
stack = new ItemStack(material, amount);
amount = 0;
}
itemStacks[index++] = stack;
}
SWInventory inventory = new SWInventory(player, 27, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_NAME", player));
int i = 0;
for (Material type : SHULKER_BOX_MATERIALS) {
inventory.setItemEvent(i++, generateFilledInventory(name, type, itemStacks), inventoryClickEvent -> {
SWUtils.giveItemToPlayer(player, inventoryClickEvent.getCurrentItem());
});
}
inventory.setItemEvent(27 - 6, generateFilledInventory(name, Material.CHEST, itemStacks), inventoryClickEvent -> {
SWUtils.giveItemToPlayer(player, inventoryClickEvent.getCurrentItem());
});
inventory.setItemEvent(27 - 4, generateFilledInventory(name, Material.BARREL, itemStacks), inventoryClickEvent -> {
SWUtils.giveItemToPlayer(player, inventoryClickEvent.getCurrentItem());
});
inventory.open();
}
private ItemStack generateFilledInventory(String name, Material material, ItemStack[] itemStacks) {
ItemStack itemStack = new ItemStack(material);
BlockStateMeta meta = (BlockStateMeta) itemStack.getItemMeta();
BlockState state = meta.getBlockState();
if (state instanceof ShulkerBox box) {
box.getInventory().setContents(itemStacks);
box.update();
meta.setBlockState(box);
} else if (state instanceof Chest chest) {
chest.getInventory().setContents(itemStacks);
chest.update();
meta.setBlockState(chest);
} else if (state instanceof Barrel barrel) {
barrel.getInventory().setContents(itemStacks);
barrel.update();
meta.setBlockState(barrel);
}
meta.setDisplayName(name);
itemStack.setItemMeta(meta);
return itemStack;
}
}
@@ -38,7 +38,6 @@ import org.bukkit.event.player.PlayerQuitEvent;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
@Linked
public class KillcheckerCommand extends SWCommand implements Listener {
@@ -57,6 +56,10 @@ public class KillcheckerCommand extends SWCommand implements Listener {
@Register(value = "enable", description = "KILLCHECKER_HELP_ENABLE")
public void genericCommand(@Validator Player player, @OptionalValue("-outline") @StaticValue(value = {"-area", "-outline"}, allowISE = true) boolean onlyOutline) {
Region region = Region.getRegion(player.getLocation());
if (region.getBuildArea().isEmpty()) {
BauSystem.MESSAGE.send("KILLCHECKER_NO_BUILD", player);
return;
}
KillcheckerVisualizer killcheckerVisualizer = visualizers.computeIfAbsent(region, region1 -> new KillcheckerVisualizer(region1, bossBarService));
killcheckerVisualizer.recalc();
killcheckerVisualizer.show(player, onlyOutline);
@@ -22,8 +22,6 @@ package de.steamwar.bausystem.features.killchecker;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.entity.REntity;
@@ -75,8 +73,8 @@ public class KillcheckerVisualizer {
public KillcheckerVisualizer(Region region, BossBarService bossBarService) {
this.region = region;
this.minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
this.maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
this.minPoint = region.getBuildArea().getMinPoint(false);
this.maxPoint = region.getBuildArea().getMaxPoint(false);
yArea = (maxPoint.getX() - minPoint.getX()) * (maxPoint.getZ() - minPoint.getZ());
zArea = (maxPoint.getX() - minPoint.getX()) * (maxPoint.getY() - minPoint.getY());
@@ -73,7 +73,7 @@ public class Loader implements Listener {
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
if (stage != Stage.RUNNING) return;
if (stage != Stage.RUNNING && stage != Stage.SINGLE) return;
if(!Permission.BUILD.hasPermission(p)) return;
if (waitTime > 0) {
waitTime--;
@@ -149,13 +149,16 @@ public class Loader implements Listener {
}
public boolean setTicksBetweenShots(int delay) {
if (elements.size() == 0) return false;
if (elements.isEmpty()) return false;
LoaderElement loaderElement = elements.get(elements.size() - 1);
if (loaderElement instanceof LoaderWait) {
((LoaderWait) loaderElement).setDelay(delay);
return true;
} else {
LoaderWait loaderWait = new LoaderWait(delay);
elements.add(loaderWait);
pause();
}
return false;
return true;
}
public void setTicksBetweenBlocks(int delay) {
@@ -44,7 +44,6 @@ import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
public class LoaderRecorder implements Listener {
@@ -22,8 +22,6 @@ package de.steamwar.bausystem.features.loadtimer;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Material;
@@ -158,7 +156,7 @@ public class Loadtimer implements Listener {
}
public void onTntExplode(EntityExplodeEvent event) {
if (region.inRegion(event.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION) && stage == Stage.IGNITION) {
if (region.getBuildArea().inRegion(event.getLocation(), true) && stage == Stage.IGNITION) {
stage = Stage.END;
explode = TPSUtils.currentRealTick.get();
print();
@@ -39,7 +39,7 @@ public class LoadtimerCommand extends SWCommand {
@Register(value = "start", description = {"LOADTIMER_HELP_START_2", "LOADTIMER_HELP_START_3"})
public void start(@Validator Player p, TimerMode mode) {
Region r = Region.getRegion(p.getLocation());
if (r.isGlobal()) return;
if (r.getType().isGlobal()) return;
if (!Loadtimer.hasTimer(r))
Loadtimer.createLoadtimer(r, mode == TimerMode.HALF);
}
@@ -47,7 +47,7 @@ public class LoadtimerCommand extends SWCommand {
@Register(value = "stop", description = "LOADTIMER_HELP_STOP")
public void stop(@Validator Player p) {
Region r = Region.getRegion(p.getLocation());
if (r.isGlobal()) return;
if (r.getType().isGlobal()) return;
if (Loadtimer.hasTimer(r))
Loadtimer.getTimer(r).delete();
}
@@ -46,7 +46,7 @@ public class LoadtimerGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
Region r = Region.getRegion(player.getLocation());
if (r.isGlobal())
if (r.getType().isGlobal())
return new SWItem(Material.BOWL, BauSystem.MESSAGE.parse("LOADTIMER_GUI_GLOBAL", player)).getItemStack();
if (Loadtimer.hasTimer(r)) {
return new SWItem(Material.BOW, BauSystem.MESSAGE.parse("LOADTIMER_GUI_STOP", player)).getItemStack();
@@ -58,7 +58,7 @@ public class LoadtimerGuiItem extends BauGuiItem {
@Override
public boolean click(ClickType click, Player p) {
Region r = Region.getRegion(p.getLocation());
if (r.isGlobal()) return false;
if (r.getType().isGlobal()) return false;
if (Loadtimer.hasTimer(r)) {
p.performCommand("lt stop");
} else {
@@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.observer;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@@ -0,0 +1,207 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.rayvisualizer;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.command.SWCommand;
import de.steamwar.entity.CRay;
import de.steamwar.entity.REntityServer;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.*;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.util.RayTraceResult;
import java.util.List;
@Linked
@MinVersion(20)
public class RayVisualizerCommand extends SWCommand implements Listener {
private BlockData VISIBLE = Material.LIME_CONCRETE.createBlockData();
private BlockData BLOCKED = Material.RED_CONCRETE.createBlockData();
private class CRayData {
private CRay[] rays = new CRay[27 * 400];
private boolean[] used = new boolean[27 * 400];
public void reset() {
for (int i = 0; i < 27 * 400; i++) {
if (!used[i] && rays[i] != null) {
rays[i].die();
rays[i] = null;
}
used[i] = false;
}
}
private boolean locEquals(Location loc1, Location loc2) {
if ((long)(loc1.getX() * 1000) != (long)(loc2.getX() * 1000)) return false;
if ((long)(loc1.getY() * 1000) != (long)(loc2.getY() * 1000)) return false;
if ((long)(loc1.getZ() * 1000) != (long)(loc2.getZ() * 1000)) return false;
return true;
}
public CRay get(Location from, Location to) {
for (int i = 0; i < rays.length; i++) {
if (rays[i] != null && locEquals(from, rays[i].getFrom()) && locEquals(to, rays[i].getTo())) {
used[i] = true;
return rays[i];
}
}
for (int i = 0; i < rays.length; i++) {
if (rays[i] != null && locEquals(from, rays[i].getFrom()) && !used[i]) {
used[i] = true;
return rays[i];
}
}
for (int i = 0; i < rays.length; i++) {
if (used[i]) continue;
CRay ray = rays[i];
if (ray != null) {
return ray;
}
ray = new CRay(server);
ray.setBlock(Material.LIME_CONCRETE.createBlockData());
ray.setWidth(1 / 32f);
rays[i] = ray;
used[i] = true;
return ray;
}
return null;
}
}
private CRayData rayData = new CRayData();
private final REntityServer server = new REntityServer();
private final World WORLD = Bukkit.getWorlds().get(0);
public RayVisualizerCommand() {
super("rayvisualizer");
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
if (server.getPlayers().isEmpty()) return;
List<TNTPrimed> primedList = WORLD.getEntitiesByClass(TNTPrimed.class)
.stream().toList();
rayData.reset();
if (primedList.isEmpty()) return;
calculateRays(primedList, primedList);
}, 1, 1);
}
private void calculateRays(List<TNTPrimed> fromTNTs, List<TNTPrimed> toTNTs) {
for (TNTPrimed to : toTNTs) {
int hitting = 0;
int total = 0;
for (TNTPrimed from : fromTNTs) {
if (from == to) continue;
if (from.getFuseTicks() >= to.getFuseTicks()) continue;
if (to.getLocation().distanceSquared(from.getLocation()) > 25) continue;
if (!from.isInWater()) continue;
Location fromLoc = from.getLocation();
Location toLoc = to.getLocation().clone().add(-0.49, 0, -0.49);
final double minX = 0.5 * (1 - Math.floor(2 * 0.98 + 1) / (2 * 0.98 + 1));
final double minZ = 0.5 * (1 - Math.floor(2 * 0.98 + 1) / (2 * 0.98 + 1));
final double spacing = 0.98 / (2 * 0.98 + 1);
for (int dx = 0; dx < 3; dx++) {
for (int dy = 0; dy < 3; dy++) {
for (int dz = 0; dz < 3; dz++) {
Location end = toLoc.clone().add(minX + dx * spacing, 0 + dy * spacing, minZ + dz * spacing);
RayTraceResult result = fromLoc.getWorld().rayTraceBlocks(fromLoc, end.clone().subtract(fromLoc).toVector(), end.distance(fromLoc), FluidCollisionMode.NEVER, true);
CRay cRay = rayData.get(fromLoc, end);
if (cRay == null) continue;
cRay.setFrom(fromLoc);
cRay.setTo(end);
if (result != null && result.getHitBlock() != null) {
cRay.setBlock(BLOCKED);
} else {
cRay.setBlock(VISIBLE);
hitting++;
}
}
}
}
total += 27;
}
if (total == 0) {
to.setCustomNameVisible(false);
} else {
int remainder = hitting % 27;
int whole = hitting / 27;
to.setCustomNameVisible(true);
to.setCustomName("§e" + whole + " " + remainder + "/27");
}
}
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
boolean rayvisualizer = Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("rayvisualizer", false);
if (rayvisualizer) server.addPlayer(event.getPlayer());
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
server.removePlayer(event.getPlayer());
}
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
for (Player player : Bukkit.getOnlinePlayers()) {
if (Permission.BUILD.hasPermission(player)) {
boolean rayvisualizer = Config.getInstance().get(player).getPlainValueOrDefault("rayvisualizer", false);
if (rayvisualizer) server.addPlayer(player);
} else {
server.removePlayer(player);
}
}
}, 1);
}
@Register
public void toggle(@Validator Player player) {
boolean rayvisualizer = Config.getInstance().get(player).getPlainValueOrDefault("rayvisualizer", false);
Config.getInstance().get(player).put("rayvisualizer", !rayvisualizer);
if (!rayvisualizer) {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("RAY_VISUALIZER_ENABLE", player));
server.addPlayer(player);
} else {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("RAY_VISUALIZER_DISABLE", player));
server.removePlayer(player);
}
}
}
@@ -23,8 +23,8 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.ColorMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.PasteBuilder;
@@ -34,8 +34,6 @@ import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import org.bukkit.entity.Player;
import java.io.IOException;
@Linked
public class ColorCommand extends SWCommand {
@@ -47,29 +45,31 @@ public class ColorCommand extends SWCommand {
}
@Register(description = "REGION_COLOR_HELP_COLOR")
public void genericColor(Player p, ColorMode color) {
public void genericColor(@Validator Player p, ColorMode color) {
genericColorSet(p, color, ColorizationType.LOCAL);
}
@Register(description = "REGION_COLOR_HELP_COLOR_TYPE")
public void genericColorSet(@Validator Player p, ColorMode color, ColorizationType colorizationType) {
if (colorizationType == ColorizationType.GLOBAL) {
Region.setGlobal(Flag.COLOR, color);
Region.getRegions().forEach(region -> {
region.getFlags().set(Flag.COLOR, color);
});
BauSystem.MESSAGE.send("REGION_COLOR_GLOBAL", p, BauSystem.MESSAGE.parse(color.getChatValue(), p));
return;
}
Region region = Region.getRegion(p.getLocation());
if (region.isGlobal()) {
if (!region.getFlags().has(Flag.COLOR).isWritable()) {
BauSystem.MESSAGE.send("REGION_COLOR_NO_REGION", p);
return;
}
region.set(Flag.COLOR, color);
region.getFlags().set(Flag.COLOR, color);
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getResetFile(RegionType.NORMAL)))
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
.ignoreAir(true)
.onlyColors(true)
.color(color.getColor());
region.reset(pasteBuilder, RegionType.NORMAL, RegionExtensionType.NORMAL);
.color(color);
region.getArea().reset(pasteBuilder, false);
RegionUtils.message(region, "REGION_REGION_COLORED");
RegionUtils.message(region, "REGION_REGION_COLORED_FAILED");
} catch (SecurityException e) {
@@ -78,7 +78,7 @@ public class ColorCommand extends SWCommand {
}
@Register
public void genericColorSet(Player p, ColorizationType colorizationType, ColorMode color) {
public void genericColorSet(@Validator Player p, ColorizationType colorizationType, ColorMode color) {
genericColorSet(p, color, colorizationType);
}
@@ -19,13 +19,11 @@
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.FireMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@@ -55,14 +53,12 @@ public class FireCommand extends SWCommand {
}
private boolean toggle(Region region) {
switch (region.getPlain(Flag.FIRE, FireMode.class)) {
case ALLOW:
region.set(Flag.FIRE, FireMode.DENY);
return true;
default:
case DENY:
region.set(Flag.FIRE, FireMode.ALLOW);
return false;
if (region.getFlags().get(Flag.FIRE).isWithDefault(FireMode.ALLOW)) {
region.getFlags().set(Flag.FIRE, FireMode.DENY);
return true;
} else {
region.getFlags().set(Flag.FIRE, FireMode.ALLOW);
return false;
}
}
}
@@ -2,8 +2,8 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.FireMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@@ -17,12 +17,12 @@ public class FireListener implements Listener, ScoreboardElement {
@EventHandler
public void onFireDamage(BlockBurnEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getPlain(Flag.FIRE, FireMode.class) == FireMode.DENY) e.setCancelled(true);
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FIRE).isWithDefault(FireMode.DENY)) e.setCancelled(true);
}
@EventHandler
public void onFireSpread(BlockSpreadEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getPlain(Flag.FIRE, FireMode.class) == FireMode.DENY) e.setCancelled(true);
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FIRE).isWithDefault(FireMode.DENY)) e.setCancelled(true);
}
@Override
@@ -37,7 +37,7 @@ public class FireListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.get(Flag.FIRE) == Flag.FIRE.getDefaultValue()) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FIRE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.FIRE).getChatValue(), p);
if (region.getFlags().get(Flag.FIRE).isWithDefault(FireMode.DENY)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FIRE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.FIRE).getWithDefault().getChatValue(), p);
}
}
@@ -19,13 +19,11 @@
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
import de.steamwar.bausystem.region.flags.FreezeMode;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@@ -55,14 +53,12 @@ public class FreezeCommand extends SWCommand {
}
private boolean toggle(Region region) {
switch (region.getPlain(Flag.FREEZE, FreezeMode.class)) {
case ACTIVE:
region.set(Flag.FREEZE, FreezeMode.INACTIVE);
return false;
default:
case INACTIVE:
region.set(Flag.FREEZE, FreezeMode.ACTIVE);
return true;
if (region.getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
region.getFlags().set(Flag.FREEZE, FreezeMode.INACTIVE);
return false;
} else {
region.getFlags().set(Flag.FREEZE, FreezeMode.ACTIVE);
return true;
}
}
}
@@ -3,7 +3,7 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
import de.steamwar.bausystem.region.flags.FreezeMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.core.Core;
import de.steamwar.core.TrickyTrialsWrapper;
@@ -29,9 +29,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onEntitySpawn(EntitySpawnEvent e) {
if (Region.getRegion(e.getLocation()).get(Flag.FREEZE) == FreezeMode.INACTIVE) {
return;
}
if (Region.getRegion(e.getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
e.setCancelled(true);
if (e.getEntityType() == TrickyTrialsWrapper.impl.getTntEntityType()) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
@@ -43,8 +41,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onBlockCanBuild(BlockCanBuildEvent e) {
if (!e.isBuildable()) return;
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.INACTIVE)
return;
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
if (e.getMaterial() == Material.TNT) {
e.setBuildable(false);
e.getBlock().setType(Material.TNT, false);
@@ -53,14 +50,14 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onEntityChangeBlock(EntityChangeBlockEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@EventHandler
public void onPhysicsEvent(BlockPhysicsEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (e.getSourceBlock().getType() == Material.NOTE_BLOCK) {
BlockState state = e.getSourceBlock().getState();
NoteBlock noteBlock = (NoteBlock) state.getBlockData();
@@ -85,143 +82,44 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onPistonExtend(BlockPistonExtendEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@EventHandler
public void onNotePlay(NotePlayEvent event) {
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=45, z=98},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=44, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=45, z=97},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=45, z=99},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=45, z=97},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=96},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=45, z=99},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-108, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=45, z=98},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-104, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=45, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=49, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
////[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=102},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-108, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-104, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
}
@EventHandler
public void onPistonRetract(BlockPistonRetractEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@EventHandler
public void onBlockGrow(BlockGrowEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@EventHandler
public void onRedstoneEvent(BlockRedstoneEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setNewCurrent(e.getOldCurrent());
}
}
@EventHandler
public void onBlockDispense(BlockDispenseEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@EventHandler
public void onInventoryMoveEvent(InventoryMoveItemEvent e) {
if (e.getDestination().getLocation() != null && Region.getRegion(e.getDestination().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (e.getDestination().getLocation() != null && Region.getRegion(e.getDestination().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
} else if (e.getSource().getLocation() != null && Region.getRegion(e.getSource().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
} else if (e.getSource().getLocation() != null && Region.getRegion(e.getSource().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@@ -230,7 +128,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
public void onBlockBreak(BlockBreakEvent e) {
if (Core.getVersion() < 19) return;
if (e.getPlayer().getInventory().getItemInMainHand().getType() == Material.DEBUG_STICK) return;
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
e.getBlock().setType(Material.BARRIER, false);
e.getBlock().setType(Material.AIR, false);
@@ -253,35 +151,35 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onFluidLevelChange(FluidLevelChangeEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@EventHandler
public void onBlockSpread(BlockSpreadEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@EventHandler
public void onBlockFromTo(BlockFromToEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@EventHandler
public void onSpongeAbsorb(SpongeAbsorbEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@EventHandler
public void onBlockForm(BlockFormEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@@ -289,7 +187,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onPlayerInteract(PlayerInteractEvent e) {
if (e.getAction() != Action.RIGHT_CLICK_BLOCK) return;
if (Region.getRegion(e.getClickedBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (Region.getRegion(e.getClickedBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
Block block = e.getClickedBlock();
if (block.getType() == Material.LEVER) {
Switch data = ((Switch) block.getBlockData());
@@ -300,9 +198,9 @@ public class FreezeListener implements Listener, ScoreboardElement {
}
@EventHandler
public void onBlockFade(BlockFadeEvent event) {
if (Region.getRegion(event.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
event.setCancelled(true);
public void onBlockFade(BlockFadeEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@@ -318,7 +216,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.get(Flag.FREEZE) == Flag.FREEZE.getDefaultValue()) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FREEZE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.FREEZE).getChatValue(), p);
if (region.getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FREEZE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.FREEZE).getWithDefault().getChatValue(), p);
}
}
@@ -19,14 +19,11 @@
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ItemMode;
import de.steamwar.bausystem.region.flags.ItemMode;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.entity.Player;
@@ -58,14 +55,12 @@ public class ItemsCommand extends SWCommand {
}
private boolean toggle(Region region) {
switch (region.getPlain(Flag.ITEMS, ItemMode.class)) {
case ACTIVE:
region.set(Flag.ITEMS, ItemMode.INACTIVE);
return false;
default:
case INACTIVE:
region.set(Flag.ITEMS, ItemMode.ACTIVE);
return true;
if (region.getFlags().get(Flag.ITEMS).isWithDefault(ItemMode.ACTIVE)) {
region.getFlags().set(Flag.ITEMS, ItemMode.INACTIVE);
return false;
} else {
region.getFlags().set(Flag.ITEMS, ItemMode.ACTIVE);
return true;
}
}
}
@@ -22,7 +22,7 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ItemMode;
import de.steamwar.bausystem.region.flags.ItemMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
@@ -35,13 +35,9 @@ import org.bukkit.event.entity.ItemSpawnEvent;
@MinVersion(19)
public class ItemsListener implements Listener, ScoreboardElement {
private static ItemMode getMode(Region region) {
return region.getPlain(Flag.ITEMS, ItemMode.class);
}
@EventHandler
public void onItemSpawn(ItemSpawnEvent event) {
if (getMode(Region.getRegion(event.getLocation())) == ItemMode.INACTIVE) {
if (Region.getRegion(event.getLocation()).getFlags().get(Flag.ITEMS).isWithDefault(ItemMode.INACTIVE)) {
event.setCancelled(true);
}
}
@@ -58,7 +54,7 @@ public class ItemsListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.get(Flag.ITEMS) == Flag.ITEMS.getDefaultValue()) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.ITEMS.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.ITEMS).getChatValue(), p);
if (region.getFlags().get(Flag.ITEMS).isWithDefault(ItemMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.ITEMS.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.ITEMS).getWithDefault().getChatValue(), p);
}
}
@@ -22,7 +22,7 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.NoGravityMode;
import de.steamwar.bausystem.region.flags.NoGravityMode;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@@ -53,14 +53,12 @@ public class NoGravityCommand extends SWCommand {
}
private boolean toggle(Region region) {
switch (region.getPlain(Flag.NO_GRAVITY, NoGravityMode.class)) {
case ACTIVE:
region.set(Flag.NO_GRAVITY, NoGravityMode.INACTIVE);
return false;
default:
case INACTIVE:
region.set(Flag.NO_GRAVITY, NoGravityMode.ACTIVE);
return true;
if (region.getFlags().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.ACTIVE)) {
region.getFlags().set(Flag.NO_GRAVITY, NoGravityMode.INACTIVE);
return false;
} else {
region.getFlags().set(Flag.NO_GRAVITY, NoGravityMode.ACTIVE);
return true;
}
}
}
@@ -22,7 +22,7 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.NoGravityMode;
import de.steamwar.bausystem.region.flags.NoGravityMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.EntityType;
@@ -34,14 +34,10 @@ import org.bukkit.event.entity.EntitySpawnEvent;
@Linked
public class NoGravityListener implements Listener, ScoreboardElement {
private static NoGravityMode getMode(Region region) {
return region.getPlain(Flag.NO_GRAVITY, NoGravityMode.class);
}
@EventHandler
public void onEntitySpawn(EntitySpawnEvent event) {
if (event.getEntityType() == EntityType.PLAYER) return;
if (getMode(Region.getRegion(event.getLocation())) == NoGravityMode.ACTIVE) {
if (Region.getRegion(event.getLocation()).getFlags().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.ACTIVE)) {
event.getEntity().setGravity(false);
}
}
@@ -58,7 +54,7 @@ public class NoGravityListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.get(Flag.NO_GRAVITY) == Flag.NO_GRAVITY.getDefaultValue()) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.NO_GRAVITY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.NO_GRAVITY).getChatValue(), p);
if (region.getFlags().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.NO_GRAVITY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.NO_GRAVITY).getWithDefault().getChatValue(), p);
}
}
@@ -20,13 +20,11 @@
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
import de.steamwar.bausystem.region.flags.ProtectMode;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@@ -41,22 +39,18 @@ public class ProtectCommand extends SWCommand {
public void genericProtectCommand(@Validator Player p) {
Region region = regionCheck(p);
if (region == null) return;
switch (region.getPlain(Flag.PROTECT, ProtectMode.class)) {
case ACTIVE:
region.set(Flag.PROTECT, ProtectMode.INACTIVE);
RegionUtils.actionBar(region, "REGION_PROTECT_DISABLE");
break;
default:
case INACTIVE:
region.set(Flag.PROTECT, ProtectMode.ACTIVE);
RegionUtils.actionBar(region, "REGION_PROTECT_ENABLE");
break;
if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.ACTIVE)) {
region.getFlags().set(Flag.PROTECT, ProtectMode.INACTIVE);
RegionUtils.actionBar(region, "REGION_PROTECT_DISABLE");
} else {
region.getFlags().set(Flag.PROTECT, ProtectMode.ACTIVE);
RegionUtils.actionBar(region, "REGION_PROTECT_ENABLE");
}
}
private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation());
if (region.getFloorLevel() == 0) {
if (!region.getFlags().has(Flag.PROTECT).isApplicable()) {
BauSystem.MESSAGE.send("REGION_PROTECT_FALSE_REGION", player);
return null;
}
@@ -1,9 +1,10 @@
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
import de.steamwar.bausystem.region.flags.ProtectMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import org.bukkit.Location;
@@ -21,13 +22,11 @@ public class ProtectListener implements Listener, ScoreboardElement {
private void explode(List<Block> blockList, Location location) {
Region region = Region.getRegion(location);
if (region.getFloorLevel() == 0) {
return;
}
if (region.getPlain(Flag.PROTECT, ProtectMode.class) == ProtectMode.INACTIVE) {
return;
}
blockList.removeIf(block -> block.getY() < region.getFloorLevel());
if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.INACTIVE)) return;
Point p1 = region.getBuildArea().getMinPoint(true);
Point p2 = region.getTestblockArea().getMinPoint(true);
int floorLevel = Math.min(p1.getY(), p2.getY());
blockList.removeIf(block -> block.getY() < floorLevel);
}
@EventHandler
@@ -52,8 +51,7 @@ public class ProtectListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getFloorLevel() == 0) return null;
if (region.get(Flag.PROTECT) != Flag.PROTECT.getDefaultValue()) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.PROTECT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.PROTECT).getChatValue(), p);
if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.PROTECT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.PROTECT).getWithDefault().getChatValue(), p);
}
}
@@ -32,30 +32,20 @@ import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.sql.SchematicNode;
import net.md_5.bungee.api.chat.ClickEvent;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerTeleportEvent;
import java.util.Collections;
import java.util.List;
import java.util.logging.Level;
import java.util.stream.Collectors;
@Linked
public class RegionCommand extends SWCommand {
@@ -71,7 +61,7 @@ public class RegionCommand extends SWCommand {
}
static boolean checkGlobalRegion(Region region, Player p) {
if (region.isGlobal()) {
if (region.getType().isGlobal()) {
BauSystem.MESSAGE.send("REGION_REGION_NO_REGION", p);
return true;
}
@@ -83,7 +73,7 @@ public class RegionCommand extends SWCommand {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) return;
if (region.undo()) {
if (region.getHistory().undo()) {
RegionUtils.message(region, "REGION_REGION_UNDID");
} else {
BauSystem.MESSAGE.send("REGION_REGION_NOTHING_UNDO", p);
@@ -97,7 +87,7 @@ public class RegionCommand extends SWCommand {
return;
}
if (region.redo()) {
if (region.getHistory().redo()) {
RegionUtils.message(region, "REGION_REGION_REDID");
} else {
BauSystem.MESSAGE.send("REGION_REGION_NOTHING_REDO", p);
@@ -110,10 +100,10 @@ public class RegionCommand extends SWCommand {
if(checkGlobalRegion(region, p)) return;
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getResetFile(RegionType.NORMAL)))
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
.ignoreAir(true)
.color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
region.reset(pasteBuilder, RegionType.NORMAL, RegionExtensionType.NORMAL);
.color(region.getFlags().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, false);
RegionUtils.message(region, "REGION_REGION_RESTORED");
} catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p);
@@ -134,8 +124,8 @@ public class RegionCommand extends SWCommand {
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node))
.ignoreAir(true)
.color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
region.reset(pasteBuilder, RegionType.NORMAL, RegionExtensionType.NORMAL);
.color(region.getFlags().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, false);
RegionUtils.message(region, "REGION_REGION_RESTORED");
} catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p);
@@ -149,11 +139,11 @@ public class RegionCommand extends SWCommand {
if (checkGlobalRegion(region, p)) {
return;
}
if (region.getCopyPoint() == null) {
if (region.getBuildArea().isEmpty()) {
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
return;
}
p.teleport(region.getCopyPoint().toLocation(p, 0.5, 0, 0.5), PlayerTeleportEvent.TeleportCause.COMMAND);
p.teleport(region.getBuildArea().getCopyPoint().toLocation(p, 0.5, 0, 0.5), PlayerTeleportEvent.TeleportCause.COMMAND);
BauSystem.MESSAGE.send("REGION_REGION_TP_COPY", p);
}
@@ -164,70 +154,33 @@ public class RegionCommand extends SWCommand {
if (checkGlobalRegion(region, p)) {
return;
}
if (region.getTestBlockPoint() == null) {
if (region.getTestblockArea().isEmpty()) {
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
return;
}
p.teleport(region.getTestBlockPoint().toLocation(p, 0.5, 0, 0.5), PlayerTeleportEvent.TeleportCause.COMMAND);
p.teleport(region.getTestblockArea().getCopyPoint().toLocation(p, 0.5, 0, 0.5), PlayerTeleportEvent.TeleportCause.COMMAND);
BauSystem.MESSAGE.send("REGION_REGION_TP_TEST_BLOCK", p);
}
@Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN_INFO")
@Register("skin")
public void changeSkinCommand(Player p) {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) {
return;
}
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_INFO", p, region.getSkin());
String creator = region.getPrototype().getSkinMap().get(region.getSkin()).getCreator();
if (creator != null) {
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_INFO_CREATOR", p, creator);
}
}
@Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN")
@Register("skin")
public void changeSkinCommand(@Validator Player p, @Mapper("skinTypeMapper") String s) {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) {
return;
}
if (!region.getPrototype().getSkinMap().containsKey(s)) {
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_UNKNOWN", p);
} else {
if (region.setSkin(s)) {
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_CHANGE", p, s);
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_CHANGE_UPDATE", p, BauSystem.MESSAGE.parse("REGION_REGION_CHANGESKIN_CHANGE_UPDATE_HOVER", p), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/reset"));
} else {
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_INVALID", p);
}
}
}
@Register(value = "copy", description = "REGION_REGION_HELP_COPY")
public void copyCommand(@Validator Player p, @OptionalValue("") @StaticValue(value = {"", "-e", "-s"}, allowISE = true) int option) {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) {
return;
}
if (!region.hasType(RegionType.BUILD)) {
if (region.getBuildArea().isEmpty()) {
BauSystem.MESSAGE.send("REGION_REGION_NO_BUILD", p);
return;
}
if (region.getCopyPoint() == null) {
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
return;
}
Point minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
Point maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
Point minPoint = region.getBuildArea().getMinPoint(false);
Point maxPoint = region.getBuildArea().getMaxPoint(false);
switch (option) {
case 0:
break;
case 1:
minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.EXTENSION);
maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.EXTENSION);
minPoint = region.getBuildArea().getMinPoint(true);
maxPoint = region.getBuildArea().getMaxPoint(true);
break;
case 2:
Pair<Location, Location> selection = WorldEditUtils.getSelection(p);
@@ -238,7 +191,7 @@ public class RegionCommand extends SWCommand {
break;
}
Clipboard clipboard = FlatteningWrapper.impl.copy(minPoint, maxPoint, region.getCopyPoint());
Clipboard clipboard = FlatteningWrapper.impl.copy(minPoint, maxPoint, region.getBuildArea().getCopyPoint());
WorldEdit.getInstance()
.getSessionManager()
.get(BukkitAdapter.adapt(p))
@@ -252,14 +205,10 @@ public class RegionCommand extends SWCommand {
if (checkGlobalRegion(region, p)) {
return;
}
if (!region.hasType(RegionType.BUILD)) {
if (region.getBuildArea().isEmpty()) {
BauSystem.MESSAGE.send("REGION_REGION_NO_BUILD", p);
return;
}
if (region.getCopyPoint() == null) {
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
return;
}
ClipboardHolder clipboardHolder = WorldEdit.getInstance()
.getSessionManager()
@@ -287,13 +236,13 @@ public class RegionCommand extends SWCommand {
}
try (EditSession e = WorldEditUtils.getEditSession(p)) {
Operations.completeBlindly(clipboardHolder.createPaste(e).ignoreAirBlocks(ignoreAir).to(toBlockVector3(region.getCopyPoint())).build());
Operations.completeBlindly(clipboardHolder.createPaste(e).ignoreAirBlocks(ignoreAir).to(toBlockVector3(region.getBuildArea().getCopyPoint())).build());
WorldEditUtils.addToPlayer(p, e);
if (selectPasted) {
Clipboard clipboard = clipboardHolder.getClipboards().get(0);
BlockVector3 minPointSelection = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getCopyPoint()));
BlockVector3 maxPointSelection = clipboard.getRegion().getMaximumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getCopyPoint()));
BlockVector3 minPointSelection = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getBuildArea().getCopyPoint()));
BlockVector3 maxPointSelection = clipboard.getRegion().getMaximumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getBuildArea().getCopyPoint()));
FlatteningWrapper.impl.setSelection(p, Point.fromBlockVector3(minPointSelection), Point.fromBlockVector3(maxPointSelection));
}
BauSystem.MESSAGE.send("REGION_REGION_PASTE_DONE", p);
@@ -303,25 +252,4 @@ public class RegionCommand extends SWCommand {
private BlockVector3 toBlockVector3(Point point) {
return BlockVector3.at(point.getX(), point.getY(), point.getZ());
}
@Mapper(value = "skinTypeMapper", local = true)
private TypeMapper<String> skinTypeMapper() {
return new TypeMapper<String>() {
@Override
public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
Player p = (Player) commandSender;
Region region = Region.getRegion(p.getLocation());
if (region.isGlobal()) {
return Collections.emptyList();
}
return region.getPrototype().getSkinMap().keySet().stream().map(c -> c.replace(' ', '_')).collect(Collectors.toList());
}
@Override
public String map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
return s.replace('_', ' ');
}
};
}
}
@@ -21,7 +21,8 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.tags.Tag;
import de.steamwar.bausystem.region.flags.ChangedMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.linkage.Linked;
import org.bukkit.Location;
import org.bukkit.event.EventHandler;
@@ -180,13 +181,7 @@ public class RegionListener implements Listener {
}
}
private static void tagChangedRegion(final Location location) {
new BukkitRunnable() {
@Override
public void run() {
Region.getRegion(location).set(Tag.CHANGED);
}
}.runTaskAsynchronously(BauSystem.getInstance());
Region.getRegion(location).getFlags().set(Flag.CHANGED, ChangedMode.HAS_CHANGE);
}
}
@@ -20,12 +20,16 @@
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import java.io.File;
import java.util.List;
import java.util.Optional;
@Linked
public class RegionScoreboardElement implements ScoreboardElement {
@@ -41,7 +45,10 @@ public class RegionScoreboardElement implements ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (GlobalRegion.getInstance() == region) return null;
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_REGION", p) + "§8: §7" + region.getDisplayName();
if (region.getType().isGlobal()) return null;
if (!region.getGameModeConfig().isLoaded()) return null;
List<String> names = region.getGameModeConfig().getServer().getChatNames();
if (names.isEmpty()) return null;
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_REGION", p) + "§8: §7" + names.get(0);
}
}
@@ -21,13 +21,10 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
@@ -55,12 +52,10 @@ public class ResetCommand extends SWCommand {
Region region = regionCheck(p);
if (region == null) return;
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getResetFile(RegionType.NORMAL)))
.color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
region.reset(pasteBuilder, RegionType.NORMAL, RegionExtensionType.NORMAL);
for (Flag value : Flag.getResetFlags()) {
region.set(value, value.getDefaultValue());
}
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
.color(region.getFlags().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, false);
region.getFlags().clear();
RegionUtils.message(region, "REGION_RESET_RESETED");
} catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_RESET_ERROR", p);
@@ -88,8 +83,8 @@ public class ResetCommand extends SWCommand {
}
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node))
.color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
region.reset(pasteBuilder, RegionType.NORMAL, RegionExtensionType.NORMAL);
.color(region.getFlags().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, true);
RegionUtils.message(region, "REGION_RESET_RESETED");
} catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_RESET_ERROR", p);
@@ -99,7 +94,7 @@ public class ResetCommand extends SWCommand {
private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation());
if (region == GlobalRegion.getInstance()) {
if (region == RegionSystem.INSTANCE.getGlobalRegion()) {
BauSystem.MESSAGE.send("REGION_RESET_NO_REGION", player);
return null;
}
@@ -20,16 +20,14 @@
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.bausystem.region.flags.TestblockMode;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@@ -74,9 +72,6 @@ public class TNTCommand extends SWCommand {
case ONLY_TB:
requestedMessage = getTestblockEnableMessage();
break;
case ONLY_BUILD:
requestedMessage = getBuildEnableMessage();
break;
}
tntToggle(region, tntMode, requestedMessage);
}
@@ -92,13 +87,12 @@ public class TNTCommand extends SWCommand {
Map<String, TNTMode> tntModeMap = new HashMap<>(tntModeMapReduced);
tntModeMap.put("testblock", TNTMode.ONLY_TB);
tntModeMap.put("tb", TNTMode.ONLY_TB);
tntModeMap.put("build", TNTMode.ONLY_BUILD);
return new TypeMapper<TNTMode>() {
return new TypeMapper<>() {
@Override
public List<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
Region region = Region.getRegion(((Player) sender).getLocation());
if (region.hasType(RegionType.TESTBLOCK) && region.hasType(RegionType.BUILD)) {
if (region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
return new ArrayList<>(tntModeMap.keySet());
} else {
return new ArrayList<>(tntModeMapReduced.keySet());
@@ -108,7 +102,7 @@ public class TNTCommand extends SWCommand {
@Override
public TNTMode map(CommandSender sender, PreviousArguments previousArguments, String s) {
Region region = Region.getRegion(((Player) sender).getLocation());
if (region.hasType(RegionType.TESTBLOCK) && region.hasType(RegionType.BUILD)) {
if (region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
return tntModeMap.getOrDefault(s, null);
} else {
return tntModeMapReduced.getOrDefault(s, null);
@@ -134,24 +128,23 @@ public class TNTCommand extends SWCommand {
}
private void tntToggle(Region region, TNTMode requestedMode, String requestedMessage) {
if (requestedMode != null && region.hasType(RegionType.TESTBLOCK) && region.hasType(RegionType.BUILD)) {
region.set(Flag.TNT, requestedMode);
if (requestedMode != null && region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
region.getFlags().set(Flag.TNT, requestedMode);
RegionUtils.actionBar(region, requestedMessage);
return;
}
switch (region.getPlain(Flag.TNT, TNTMode.class)) {
switch (region.getFlags().get(Flag.TNT).getWithDefault()) {
case ALLOW:
case ONLY_TB:
case ONLY_BUILD:
region.set(Flag.TNT, TNTMode.DENY);
region.getFlags().set(Flag.TNT, TNTMode.DENY);
RegionUtils.actionBar(region, getDisableMessage());
break;
case DENY:
if (region.hasType(RegionType.TESTBLOCK) && region.hasType(RegionType.BUILD)) {
region.set(Flag.TNT, TNTMode.ONLY_TB);
if (region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
region.getFlags().set(Flag.TNT, TNTMode.ONLY_TB);
RegionUtils.actionBar(region, getTestblockEnableMessage());
} else {
region.set(Flag.TNT, TNTMode.ALLOW);
region.getFlags().set(Flag.TNT, TNTMode.ALLOW);
RegionUtils.actionBar(region, getEnableMessage());
}
break;
@@ -23,9 +23,7 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import org.bukkit.block.Block;
@@ -37,7 +35,6 @@ import org.bukkit.event.block.BlockExplodeEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import java.util.List;
import java.util.concurrent.atomic.AtomicBoolean;
@Linked
public class TNTListener implements Listener, ScoreboardElement {
@@ -45,27 +42,14 @@ public class TNTListener implements Listener, ScoreboardElement {
private void explode(List<Block> blockList) {
blockList.removeIf(block -> {
Region region = Region.getRegion(block.getLocation());
TNTMode value = region.getPlain(Flag.TNT);
TNTMode value = region.getFlags().get(Flag.TNT).getWithDefault();
if (value == TNTMode.ALLOW) {
return false;
} else if (value == TNTMode.ONLY_TB) {
if (region.hasType(RegionType.BUILD) && region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.NORMAL)) {
if (region.getBuildArea().inRegion(block.getLocation(), true)) {
RegionUtils.actionBar(region, "REGION_TNT_BUILD_DESTROY");
return true;
}
if (region.hasType(RegionType.BUILD) && region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION)) {
RegionUtils.actionBar(region, "REGION_TNT_BUILD_DESTROY");
return true;
}
} else if (value == TNTMode.ONLY_BUILD) {
if (region.hasType(RegionType.TESTBLOCK) && region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.NORMAL)) {
RegionUtils.actionBar(region, "REGION_TNT_TB_DESTROY");
return true;
}
if (region.hasType(RegionType.TESTBLOCK) && region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) {
RegionUtils.actionBar(region, "REGION_TNT_TB_DESTROY");
return true;
}
}
return value == TNTMode.DENY;
});
@@ -93,6 +77,7 @@ public class TNTListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
return "§e" + BauSystem.MESSAGE.parse(Flag.TNT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.TNT).getChatValue(), p);
if (region.getFlags().get(Flag.TNT).isWithDefault(TNTMode.ALLOW)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.TNT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.TNT).getWithDefault().getChatValue(), p);
}
}
@@ -20,19 +20,16 @@
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.sql.Punishment;
@@ -43,10 +40,8 @@ import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.io.IOException;
import java.util.*;
import java.util.concurrent.atomic.AtomicReference;
import java.util.function.Consumer;
import java.util.function.Supplier;
import java.util.logging.Level;
import java.util.stream.Collectors;
@@ -99,14 +94,14 @@ public class TestblockCommand extends SWCommand {
}
try {
PasteBuilder.ClipboardProvider clipboardProvider = node == null ? new PasteBuilder.FileProvider(region.getResetFile(RegionType.TESTBLOCK)) : new PasteBuilder.SchematicProvider(node);
PasteBuilder.ClipboardProvider clipboardProvider = node == null ? new PasteBuilder.FileProvider(region.getTestblockArea().getResetFile()) : new PasteBuilder.SchematicProvider(node);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider)
.ignoreAir(ignoreAir)
.onlyColors(onlyColors)
.removeTNT(removeTNT)
.removeWater(removeWater)
.color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
region.reset(pasteBuilder, RegionType.TESTBLOCK, regionExtensionType);
.color(region.getFlags().get(Flag.COLOR).getWithDefault());
region.getTestblockArea().reset(pasteBuilder, regionExtensionType == RegionExtensionType.EXTENSION);
RegionUtils.message(region, "REGION_TB_DONE");
} catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_TB_ERROR", p);
@@ -159,7 +154,7 @@ public class TestblockCommand extends SWCommand {
private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation());
if (!region.hasType(RegionType.TESTBLOCK)) {
if (region.getTestblockArea().isEmpty()) {
BauSystem.MESSAGE.send("REGION_TB_NO_REGION", player);
return null;
}
@@ -22,10 +22,9 @@ package de.steamwar.bausystem.features.region.items;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.Color;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.ColorMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
import de.steamwar.linkage.Linked;
@@ -45,7 +44,7 @@ public class ColorBauGuiItem extends BauGuiItem {
super(2);
}
private static Material mapColor(Color color) {
private static Material mapColor(ColorMode color) {
switch (color) {
case RED:
return Material.RED_CONCRETE;
@@ -85,17 +84,17 @@ public class ColorBauGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
Region region = Region.getRegion(player.getLocation());
ColorMode mode = region.getPlain(Flag.COLOR, ColorMode.class);
return new SWItem(mapColor(mode.getColor()), BauSystem.MESSAGE.parse("REGION_ITEM_COLOR", player, BauSystem.MESSAGE.parse(mode.getChatValue(), player))).getItemStack();
ColorMode mode = region.getFlags().get(Flag.COLOR).orElse(ColorMode.PINK);
return new SWItem(mapColor(mode), BauSystem.MESSAGE.parse("REGION_ITEM_COLOR", player, BauSystem.MESSAGE.parse(mode.getChatValue(), player))).getItemStack();
}
@Override
public boolean click(ClickType click, Player p) {
p.closeInventory();
ColorMode current = Region.getRegion(p.getLocation()).getPlain(Flag.COLOR, ColorMode.class);
ColorMode current = Region.getRegion(p.getLocation()).getFlags().get(Flag.COLOR).orElse(ColorMode.PINK);
List<SWListInv.SWListEntry<ColorMode>> items = new ArrayList<>();
for (ColorMode value : ColorMode.values()) {
items.add(new SWListInv.SWListEntry<>(new SWItem(mapColor(value.getColor()), (byte) 0, "§f" + BauSystem.MESSAGE.parse(value.getChatValue(), p), Collections.emptyList(), value == current, clickType -> {
items.add(new SWListInv.SWListEntry<>(new SWItem(mapColor(value), (byte) 0, "§f" + BauSystem.MESSAGE.parse(value.getChatValue(), p), Collections.emptyList(), value == current, clickType -> {
}), value));
}
SWListInv<ColorMode> inv = new SWListInv<>(p, BauSystem.MESSAGE.parse("REGION_ITEM_COLOR_CHOOSE", p), items, (clickType, colorMode) -> {
@@ -23,8 +23,8 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.FireMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@@ -42,7 +42,10 @@ public class FireBauGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
Region region = Region.getRegion(player.getLocation());
if (region.getPlain(Flag.FIRE, FireMode.class) == FireMode.ALLOW) {
if (!region.getFlags().has(Flag.FIRE).isApplicable()) {
return new SWItem(Material.BARRIER, "").getItemStack();
}
if (region.getFlags().get(Flag.FIRE).isWithDefault(FireMode.ALLOW)) {
return new SWItem(Material.FIRE_CHARGE, BauSystem.MESSAGE.parse("REGION_ITEM_FIRE_ALLOW", player)).getItemStack();
} else {
return new SWItem(Material.FIREWORK_STAR, BauSystem.MESSAGE.parse("REGION_ITEM_FIRE_DISALLOW", player)).getItemStack();
@@ -24,7 +24,7 @@ import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
import de.steamwar.bausystem.region.flags.FreezeMode;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@@ -42,7 +42,10 @@ public class FreezeBauGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
Region region = Region.getRegion(player.getLocation());
if (region.getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE) {
if (!region.getFlags().has(Flag.FREEZE).isApplicable()) {
return new SWItem(Material.BARRIER, "").getItemStack();
}
if (region.getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
return new SWItem(Material.GUNPOWDER, BauSystem.MESSAGE.parse("REGION_ITEM_FREEZE_ALLOW", player)).getItemStack();
} else {
return new SWItem(Material.REDSTONE, BauSystem.MESSAGE.parse("REGION_ITEM_FREEZE_DISALLOW", player)).getItemStack();
@@ -25,7 +25,7 @@ import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
import de.steamwar.bausystem.region.flags.ProtectMode;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@@ -43,7 +43,10 @@ public class ProtectBauGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
Region region = Region.getRegion(player.getLocation());
if (region.getPlain(Flag.PROTECT, ProtectMode.class) == ProtectMode.ACTIVE) {
if (!region.getFlags().has(Flag.PROTECT).isApplicable()) {
return new SWItem(Material.BARRIER, "").getItemStack();
}
if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.ACTIVE)) {
return SWUtils.setCustomModelData(new SWItem(Material.OBSIDIAN, BauSystem.MESSAGE.parse("REGION_ITEM_PROTECT_ALLOW", player)), 1).getItemStack();
} else {
return SWUtils.setCustomModelData(new SWItem(Material.STONE, BauSystem.MESSAGE.parse("REGION_ITEM_PROTECT_DISALLOW", player)), 1).getItemStack();
@@ -24,8 +24,7 @@ import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
@@ -43,13 +42,11 @@ public class TntBauGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
switch (Region.getRegion(player.getLocation()).getPlain(Flag.TNT, TNTMode.class)) {
switch (Region.getRegion(player.getLocation()).getFlags().get(Flag.TNT).getWithDefault()) {
case DENY:
return new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_OFF", player)).getItemStack();
case ONLY_TB:
return new SWItem(Material.TNT_MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ONLY_TB", player)).getItemStack();
case ONLY_BUILD:
return new SWItem(Material.OBSIDIAN, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ONLY_BUILD", player)).getItemStack();
default:
return new SWItem(Material.TNT, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ON", player)).getItemStack();
}
@@ -58,12 +55,12 @@ public class TntBauGuiItem extends BauGuiItem {
@Override
public boolean click(ClickType click, Player p) {
if (click == ClickType.LEFT) {
switch (Region.getRegion(p.getLocation()).getPlain(Flag.TNT, TNTMode.class)) {
switch (Region.getRegion(p.getLocation()).getFlags().get(Flag.TNT).getWithDefault()) {
case DENY:
updateTntMode(TNTMode.ALLOW, p);
break;
case ALLOW:
if (Region.getRegion(p.getLocation()).hasType(RegionType.BUILD) && Region.getRegion(p.getLocation()).hasType(RegionType.TESTBLOCK)) {
if (!Region.getRegion(p.getLocation()).getBuildArea().isEmpty() && !Region.getRegion(p.getLocation()).getTestblockArea().isEmpty()) {
updateTntMode(TNTMode.ONLY_TB, p);
break;
}
@@ -77,15 +74,11 @@ public class TntBauGuiItem extends BauGuiItem {
updateTntMode(TNTMode.ALLOW, p);
p.closeInventory();
}));
if (Region.getRegion(p.getLocation()).hasType(RegionType.BUILD) && Region.getRegion(p.getLocation()).hasType(RegionType.TESTBLOCK)) {
if (!Region.getRegion(p.getLocation()).getBuildArea().isEmpty() && !Region.getRegion(p.getLocation()).getTestblockArea().isEmpty()) {
selector.setItem(3, new SWItem(Material.TNT_MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_ONLY_TB", p), clickType -> {
updateTntMode(TNTMode.ONLY_TB, p);
p.closeInventory();
}));
selector.setItem(5, new SWItem(Material.OBSIDIAN, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_ONLY_BUILD", p), clickType -> {
updateTntMode(TNTMode.ONLY_BUILD, p);
p.closeInventory();
}));
}
selector.setItem(7, new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_OFF", p), clickType -> {
updateTntMode(TNTMode.DENY, p);
@@ -101,9 +94,6 @@ public class TntBauGuiItem extends BauGuiItem {
case ONLY_TB:
p.performCommand("tnt tb");
break;
case ONLY_BUILD:
p.performCommand("tnt build");
break;
case ALLOW:
p.performCommand("tnt on");
break;
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.script;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.features.script.lua.SteamWarPlatform;
import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
@@ -28,7 +28,6 @@ import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.luaj.vm2.LuaValue;
import java.util.HashMap;
import java.util.HashSet;
@@ -153,7 +153,7 @@ public class EventListener implements Listener {
for (Player player : Bukkit.getOnlinePlayers()) {
if(!Permission.BUILD.hasPermission(player)) continue;
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
if (tntRegion.getArea().inRegion(player.getLocation(), false)) {
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTSpawn, LuaValue.NIL, event);
}
}
@@ -171,11 +171,11 @@ public class EventListener implements Listener {
table.set("y", event.getLocation().getY());
table.set("z", event.getLocation().getZ());
boolean inBuild = event.blockList().stream().anyMatch(block -> tntRegion.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION));
boolean inBuild = event.blockList().stream().anyMatch(block -> tntRegion.getBuildArea().inRegion(block.getLocation(), true));
for (Player player : Bukkit.getOnlinePlayers()) {
if(!Permission.BUILD.hasPermission(player)) continue;
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
if (tntRegion.getArea().inRegion(player.getLocation(), false)) {
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTExplode, table, event);
if (inBuild) {
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTExplodeInBuild, table, event);
@@ -22,19 +22,14 @@ package de.steamwar.bausystem.features.script.lua;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.bukkit.BukkitPlayer;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldedit.event.platform.CommandEvent;
import com.sk89q.worldedit.extension.platform.Actor;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.features.script.ScriptRunner;
import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
import de.steamwar.bausystem.features.world.WorldEditListener;
import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.inventory.SWAnvilInv;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.BaseComponent;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Location;
@@ -47,8 +42,6 @@ import org.luaj.vm2.LuaValue;
import org.luaj.vm2.Varargs;
import org.luaj.vm2.lib.*;
import java.lang.reflect.Proxy;
import java.net.InetSocketAddress;
import java.util.*;
import java.util.logging.Level;
@@ -20,19 +20,17 @@
package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.bausystem.features.loader.Loader;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.bausystem.region.flags.*;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
import org.luaj.vm2.LuaTable;
import org.luaj.vm2.LuaValue;
import org.luaj.vm2.lib.OneArgFunction;
import java.util.List;
import java.util.UUID;
import java.util.function.Supplier;
@Linked
@@ -46,27 +44,29 @@ public class RegionLib implements LuaLib {
private LuaTable create(Supplier<Region> region, Player player) {
LuaTable table = LuaValue.tableOf();
table.set("name", getter(() -> region.get().getName()));
table.set("name", getter(() -> region.get().getID().toString()));
table.set("id", getter(() -> region.get().getID().toString()));
table.set("type", getter(() -> {
Region region1 = region.get();
if (region1 instanceof GlobalRegion) {
Region rg = region.get();
if (rg.getType().isGlobal()) {
return "global";
} else {
return region1.getPrototype().getName();
}
List<String> chatNames = rg.getGameModeConfig().getServer().getChatNames();
if (chatNames.isEmpty()) {
return "unknown";
}
return chatNames.get(0).toLowerCase();
}));
LuaValue tntLib = LuaValue.tableOf();
tntLib.set("mode", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class).name()));
tntLib.set("enabled", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) != TNTMode.DENY));
tntLib.set("onlyTb", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) == TNTMode.ONLY_TB));
tntLib.set("onlyBuild", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) == TNTMode.ONLY_BUILD));
tntLib.set("mode", getter(() -> region.get().getFlags().get(Flag.TNT).nameWithDefault()));
tntLib.set("enabled", getter(() -> region.get().getFlags().get(Flag.TNT).orElse(null) != TNTMode.DENY));
tntLib.set("onlyTb", getter(() -> region.get().getFlags().get(Flag.TNT).orElse(null) == TNTMode.ONLY_TB));
table.set("tnt", tntLib);
table.set("fire", getter(() -> region.get().getPlain(Flag.FIRE, FireMode.class) == FireMode.ALLOW));
table.set("freeze", getter(() -> region.get().getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE));
table.set("protect", getter(() -> region.get().getPlain(Flag.PROTECT, ProtectMode.class) == ProtectMode.ACTIVE));
table.set("fire", getter(() -> region.get().getFlags().get(Flag.FIRE).orElse(null) == FireMode.ALLOW));
table.set("freeze", getter(() -> region.get().getFlags().get(Flag.FREEZE).orElse(null) == FreezeMode.ACTIVE));
table.set("protect", getter(() -> region.get().getFlags().get(Flag.PROTECT).orElse(null) == ProtectMode.ACTIVE));
//LuaValue traceLib = LuaValue.tableOf();
//traceLib.set("active", getter(() -> !region.get().isGlobal() && Recorder.INSTANCE.get(region.get()) instanceof ActiveTracer));
@@ -79,16 +79,16 @@ public class RegionLib implements LuaLib {
Loader loader = Loader.getLoader(player);
table.set("loader", getter(() -> loader == null ? "OFF" : loader.getStage().name()));
table.set("copyPoint", getter(() -> toPos(region.get().getCopyPoint())));
table.set("minPointBuild", getter(() -> toPos(region.get().getMinPointBuild())));
table.set("maxPointBuild", getter(() -> toPos(region.get().getMaxPointBuild())));
table.set("minPointBuildExtension", getter(() -> toPos(region.get().getMinPointBuildExtension())));
table.set("maxPointBuildExtension", getter(() -> toPos(region.get().getMaxPointBuildExtension())));
table.set("testblockPoint", getter(() -> toPos(region.get().getTestBlockPoint())));
table.set("minPointTestblock", getter(() -> toPos(region.get().getMinPointTestblock())));
table.set("maxPointTestblock", getter(() -> toPos(region.get().getMaxPointTestblock())));
table.set("minPointTestblockExtension", getter(() -> toPos(region.get().getMinPointTestblockExtension())));
table.set("maxPointTestblockExtension", getter(() -> toPos(region.get().getMaxPointTestblockExtension())));
table.set("copyPoint", getter(() -> toPos(region.get().getBuildArea().getCopyPoint())));
table.set("minPointBuild", getter(() -> toPos(region.get().getBuildArea().getMinPoint(false))));
table.set("maxPointBuild", getter(() -> toPos(region.get().getBuildArea().getMinPoint(false))));
table.set("minPointBuildExtension", getter(() -> toPos(region.get().getBuildArea().getMinPoint(true))));
table.set("maxPointBuildExtension", getter(() -> toPos(region.get().getBuildArea().getMinPoint(true))));
table.set("testblockPoint", getter(() -> toPos(region.get().getTestblockArea().getCopyPoint())));
table.set("minPointTestblock", getter(() -> toPos(region.get().getTestblockArea().getMinPoint(false))));
table.set("maxPointTestblock", getter(() -> toPos(region.get().getTestblockArea().getMinPoint(false))));
table.set("minPointTestblockExtension", getter(() -> toPos(region.get().getTestblockArea().getMinPoint(true))));
table.set("maxPointTestblockExtension", getter(() -> toPos(region.get().getTestblockArea().getMinPoint(true))));
return table;
}
@@ -99,11 +99,11 @@ public class RegionLib implements LuaLib {
table.set("get", new OneArgFunction() {
@Override
public LuaValue call(LuaValue arg) {
return create(() -> Region.getREGION_MAP().get(arg.checkjstring()), player);
return create(() -> RegionSystem.INSTANCE.getRegion(UUID.fromString(arg.checkjstring())).orElse(RegionSystem.INSTANCE.getGlobalRegion()), player);
}
});
table.set("list", getter(() -> LuaValue.listOf(Region.getREGION_MAP().values().stream().map(region -> create(() -> region, player)).toArray(LuaTable[]::new))));
table.set("list", getter(() -> LuaValue.listOf(RegionSystem.INSTANCE.getRegions().map(region -> create(() -> region, player)).toArray(LuaTable[]::new))));
return table;
}
@@ -24,9 +24,7 @@ import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
import org.luaj.vm2.LuaTable;
import org.luaj.vm2.LuaValue;
import org.luaj.vm2.Varargs;
import org.luaj.vm2.lib.TwoArgFunction;
import org.luaj.vm2.lib.VarArgFunction;
@Linked
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.loader.Loader;
import de.steamwar.bausystem.features.loader.LoaderRecorder;
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.inventory.SWItem;
@@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.script.lua.libs;
import com.google.gson.*;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.core.Core;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.api.Disable;
@@ -74,7 +75,7 @@ public class StorageLib implements LuaLib, Enable, Disable {
jsonObject.keySet().forEach(key -> {
map.put(key, fromJson(jsonObject.get(key)));
});
Region region = Region.getREGION_MAP().get(regionStorage.getName().substring(0, regionStorage.getName().length() - ".json".length()));
Region region = RegionSystem.INSTANCE.getRegion(UUID.fromString(regionStorage.getName().substring(0, regionStorage.getName().length() - ".json".length()))).orElse(null);
REGION_STORAGE.put(region, map);
} catch (Exception e) {}
}
@@ -143,7 +144,7 @@ public class StorageLib implements LuaLib, Enable, Disable {
regionStorageDirectory.mkdirs();
for (Map.Entry<Region, HashMap<String, LuaValue>> entry : REGION_STORAGE.entrySet()) {
try {
FileWriter fileWriter = new FileWriter(new File(regionStorageDirectory, entry.getKey().getName() + ".json"));
FileWriter fileWriter = new FileWriter(new File(regionStorageDirectory, entry.getKey().getID().toString() + ".json"));
gson.toJson(toJson(entry.getValue()), fileWriter);
fileWriter.close();
} catch (IOException e) {}
@@ -20,6 +20,7 @@
package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.bausystem.features.tpslimit.TPSSystem;
import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.core.TPSWatcher;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
@@ -51,7 +52,7 @@ public class TpsLib implements LuaLib {
tpsLib.set("fiveMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.FIVE_MINUTES)));
tpsLib.set("tenMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES)));
tpsLib.set("current", getter(TPSWatcher::getTPS));
tpsLib.set("limit", getter(TPSSystem::getCurrentTPSLimit));
tpsLib.set("limit", getter(() -> (double) TickManager.impl.getTickRate()));
return tpsLib;
}
}
@@ -54,7 +54,7 @@ public class ShieldPrintingCommand extends SWCommand implements Listener {
@Register
public void genericCommand(@Validator Player player, ShieldPrintingState shieldPrintingState) {
Region region = Region.getRegion(player.getLocation());
if (region.isGlobal()) {
if (region.getType().isGlobal()) {
BauSystem.MESSAGE.send("SHIELD_PRINTING_NO_REGION", player);
return;
}
@@ -90,7 +90,7 @@ public class ShieldPrintingCommand extends SWCommand implements Listener {
@Register("stop")
public void stopCommand(@Validator Player player) {
Region region = Region.getRegion(player.getLocation());
if (region.isGlobal()) {
if (region.getType().isGlobal()) {
BauSystem.MESSAGE.send("SHIELD_PRINTING_NO_REGION", player);
return;
}
@@ -111,7 +111,7 @@ public class ShieldPrintingCommand extends SWCommand implements Listener {
return false;
}
Region region = Region.getRegion(player.getLocation());
if (region.isGlobal()) {
if (region.getType().isGlobal()) {
messageSender.send("SHIELD_PRINTING_NO_REGION", player);
return false;
}
@@ -23,7 +23,6 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.shieldprinting.BlockDataConfiguration;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.type.Piston;
import org.bukkit.entity.Player;
@@ -76,7 +76,7 @@ public class SimulatorCommand extends SWCommand {
@Register(value = "start", description = "SIMULATOR_START_HELP")
public void start(@Validator Player p, @ErrorMessage("SIMULATOR_NOT_EXISTS") Simulator simulator) {
SimulatorExecutor.run(simulator, () -> {});
SimulatorExecutor.run(p, simulator, null);
}
@Register(value = "rename", description = "SIMULATOR_RENAME_HELP")
@@ -19,8 +19,8 @@
package de.steamwar.bausystem.features.simulator;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
@@ -40,10 +40,13 @@ import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.bausystem.utils.RayTraceUtils;
import de.steamwar.data.CMDs;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import lombok.AllArgsConstructor;
@@ -147,8 +150,23 @@ public class SimulatorCursor implements Listener {
return;
}
if (LAST_SNEAKS.containsKey(player)) {
cursorType.put(player, cursorType.getOrDefault(player, CursorType.TNT).switchType());
calcCursor(player);
SWInventory swInventory = new SWInventory(player, 9, "Simulator Cursor");
int slot = 2;
CursorType currentType = cursorType.getOrDefault(player, CursorType.TNT);
for (CursorType type : CursorType.values()) {
boolean selected = type == currentType;
SWItem swItem = new SWItem(selected ? type.material : type.nonSelectedMaterial, "§e" + type.name)
.setCustomModelData(selected ? 0 : CMDs.Simulator.NEW_PHASE)
.setLore(Collections.singletonList("§eClick to select"))
.setCallback(click -> {
cursorType.put(player, type);
calcCursor(player);
player.closeInventory();
});
swInventory.setItem(slot, swItem);
slot += 2;
}
swInventory.open();
} else {
LAST_SNEAKS.put(player, System.currentTimeMillis());
}
@@ -331,25 +349,16 @@ public class SimulatorCursor implements Listener {
@Getter
@AllArgsConstructor
public enum CursorType {
TNT(Material.TNT, SimulatorCursor::getPosFree, "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, SimulatorCursor::getPosBlockAligned, "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
OBSERVER(Material.OBSERVER, SimulatorCursor::getPosBlockAligned, "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
TNT(Material.TNT, Material.GUNPOWDER, SimulatorCursor::getPosFree, "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, Material.REDSTONE, SimulatorCursor::getPosBlockAligned, "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
OBSERVER(Material.OBSERVER, Material.QUARTZ, SimulatorCursor::getPosBlockAligned, "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
;
private Material material;
private Material nonSelectedMaterial;
private BiFunction<Player, RayTraceUtils.RRayTraceResult, Vector> position;
private String name;
private Function<Vector, SimulatorElement<?>> elementFunction;
public CursorType switchType() {
if (this == TNT) {
return REDSTONE_BLOCK;
}
if (this == REDSTONE_BLOCK) {
return OBSERVER;
}
return TNT;
}
}
@EventHandler
@@ -367,7 +376,7 @@ public class SimulatorCursor implements Listener {
if (simulator == null) {
return;
}
SimulatorExecutor.run(simulator, () -> {});
SimulatorExecutor.run(event.getPlayer(), simulator, null);
return;
}
@@ -40,9 +40,11 @@ public final class Simulator {
private SimulatorStabGenerator stabGenerator = null;
private Material material = Material.BARREL;
private final String name;
private boolean autoTrace = false;
private final List<SimulatorGroup> groups = new ArrayList<>();
private boolean autoTrace = false;
private boolean autoTestblock = false;
public void move(int x, int y, int z) {
groups.forEach(simulatorGroup -> {
simulatorGroup.move(x, y, z);
@@ -33,7 +33,6 @@ import yapion.hierarchy.types.YAPIONObject;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
import java.util.Map;
import java.util.function.BiConsumer;
@Getter
@@ -25,8 +25,6 @@ import lombok.Setter;
import org.bukkit.util.Vector;
import yapion.hierarchy.types.YAPIONObject;
import java.util.List;
import java.util.Map;
import java.util.function.BiConsumer;
@Getter
@@ -23,7 +23,7 @@ import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
import de.steamwar.bausystem.region.flags.FreezeMode;
import lombok.Getter;
import lombok.NoArgsConstructor;
import lombok.Setter;
@@ -65,7 +65,7 @@ public final class TNTPhase extends SimulatorPhase {
@Override
public void accept(World world) {
Location location = position.toLocation(world);
if (Region.getRegion(location).get(Flag.FREEZE) == FreezeMode.ACTIVE) return;
if (Region.getRegion(location).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) return;
TNTPrimed tnt = world.spawn(location, TNTPrimed.class);
if (!xJump) tnt.setVelocity(tnt.getVelocity().setX(0));
if (!yJump) tnt.setVelocity(tnt.getVelocity().setY(0));
@@ -31,6 +31,7 @@ import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Bukkit;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
@@ -46,7 +47,7 @@ public class SimulatorExecutor implements Listener {
private static Map<Long, Map<Integer, List<SimulatorAction>>> tickStartActions = new HashMap<>();
private static Map<Long, List<SimulatorAction>> tickEndActions = new HashMap<>();
public static boolean run(Simulator simulator, Runnable onEnd) {
public static boolean run(Player player, Simulator simulator, Runnable onEnd) {
if (currentlyRunning.contains(simulator)) return false;
currentlyRunning.add(simulator);
@@ -83,10 +84,15 @@ public class SimulatorExecutor implements Listener {
});
}
onEnd.run();
if (onEnd != null) {
onEnd.run();
}
}
});
if (player != null && simulator.isAutoTestblock()) {
player.performCommand("tb");
}
if (simulator.isAutoTrace() && onEnd == null) {
simulator.getGroups()
.stream()
@@ -45,7 +45,7 @@ public class StabDirection extends StabStep {
@Override
protected void start() {
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(new BukkitWorld(Bukkit.getWorlds().get(0)), -1)) {
e.setBlocks((com.sk89q.worldedit.regions.Region) new CuboidRegion(data.region.getMinPointTestblockExtension().toBlockVector3(), data.region.getMaxPointTestblockExtension().toBlockVector3()), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock());
e.setBlocks((com.sk89q.worldedit.regions.Region) new CuboidRegion(data.region.getTestblockArea().getMinPoint(true).toBlockVector3(), data.region.getTestblockArea().getMaxPoint(true).toBlockVector3()), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock());
}
Trace trace = TraceRecorder.instance.startRecording(data.region);
@@ -19,12 +19,8 @@
package de.steamwar.bausystem.features.simulator.execute;
import de.steamwar.bausystem.features.tracer.Trace;
import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
@@ -38,9 +34,11 @@ public class StabFinalizer extends StabStep {
protected void start() {
try {
PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider)
.color(data.region.getPlain(Flag.COLOR, ColorMode.class).getColor());
data.region.reset(pasteBuilder, RegionType.TESTBLOCK, RegionExtensionType.EXTENSION);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider);
if (data.region.getFlags().has(Flag.COLOR).isReadable()) {
pasteBuilder.color(data.region.getFlags().get(Flag.COLOR).getWithDefault());
}
data.region.getTestblockArea().reset(pasteBuilder, true);
} catch (SecurityException e) {
stop();
throw e;
@@ -22,9 +22,6 @@ package de.steamwar.bausystem.features.simulator.execute;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import org.bukkit.Bukkit;
@@ -56,7 +53,8 @@ public class StabGenerator extends StabStep implements Listener {
public void onEntityExplode(EntityExplodeEvent event) {
if (Region.getRegion(event.getEntity().getLocation()) == data.region) {
event.blockList().forEach(block -> {
if (!data.region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return;
if (!data.region.getTestblockArea().inRegion(block.getLocation(), true))
return;
int component = data.direction.component.apply(block.getLocation().toVector());
destroyedBlocksPerSlice.computeIfAbsent(component, __ -> new HashSet<>())
.add(block.getLocation());
@@ -72,9 +70,11 @@ public class StabGenerator extends StabStep implements Listener {
protected void start() {
try {
PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider)
.color(data.region.getPlain(Flag.COLOR, ColorMode.class).getColor());
data.region.reset(pasteBuilder, RegionType.TESTBLOCK, RegionExtensionType.EXTENSION);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider);
if (data.region.getFlags().has(Flag.COLOR).isReadable()) {
pasteBuilder.color(data.region.getFlags().get(Flag.COLOR).getWithDefault());
}
data.region.getTestblockArea().reset(pasteBuilder, true);
} catch (SecurityException e) {
stop();
throw e;
@@ -72,7 +72,7 @@ public class StabSetup extends StabStep {
if (TraceRecorder.instance.isAutoTraceEnabledInRegion(data.region)) {
TraceRecorder.instance.removeAutoTraceRegion(data.region);
}
data.clipboard = FlatteningWrapper.impl.copy(data.region.getMinPointTestblockExtension(), data.region.getMaxPointTestblockExtension(), data.region.getTestBlockPoint());
data.clipboard = FlatteningWrapper.impl.copy(data.region.getTestblockArea().getMinPoint(true), data.region.getTestblockArea().getMaxPoint(true), data.region.getTestblockArea().getCopyPoint());
new StabDirection(data);
}
@@ -58,7 +58,7 @@ public abstract class StabStep {
protected abstract void start();
protected final void runSimulator(Runnable onFinish) {
SimulatorExecutor.run(data.simulator, () -> {
SimulatorExecutor.run(null, data.simulator, () -> {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
if (this instanceof Listener) {
HandlerList.unregisterAll((Listener) this);
@@ -56,10 +56,14 @@ public class SimulatorSettingsGui extends SimulatorBaseGui {
}));
//AutoTrace
inventory.setItem(20, new SWItem(simulator.isAutoTrace() ? Material.CHAIN_COMMAND_BLOCK : Material.COMMAND_BLOCK, "§eAutoTrace§8: " + (simulator.isAutoTrace() ? "§aOn" : "§cOff"), clickType -> {
inventory.setItem(19, new SWItem(simulator.isAutoTrace() ? Material.CHAIN_COMMAND_BLOCK : Material.COMMAND_BLOCK, "§eAutoTrace§8: " + (simulator.isAutoTrace() ? "§aOn" : "§cOff"), clickType -> {
simulator.setAutoTrace(!simulator.isAutoTrace());
SimulatorWatcher.update(simulator);
}));
inventory.setItem(20, new SWItem(simulator.isAutoTestblock() ? Material.END_STONE : Material.BARRIER, "§eTestblock§8: " + (simulator.isAutoTestblock() ? "§aOn" : "§cOff"), clickType -> {
simulator.setAutoTestblock(!simulator.isAutoTestblock());
SimulatorWatcher.update(simulator);
}));
//Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
@@ -68,6 +68,7 @@ public class SimFormatSimulatorLoader implements SimulatorLoader {
private void loadSimulator(YAPIONObject simulatorObject, Simulator simulator) {
simulator.setMaterial(Material.valueOf(simulatorObject.getPlainValue("material")));
simulator.setAutoTrace(simulatorObject.getPlainValue("autoTrace"));
simulator.setAutoTestblock(simulatorObject.getPlainValueOrDefault("autoTestblock", false));
YAPIONArray groups = simulatorObject.getArray("groups");
groups.streamObject().forEach(groupObject -> {
@@ -39,6 +39,7 @@ public class SimulatorSaver {
YAPIONObject simulatorObject = new YAPIONObject();
simulatorObject.add("material", simulator.getMaterial().name());
simulatorObject.add("autoTrace", simulator.isAutoTrace());
simulatorObject.add("autoTestblock", simulator.isAutoTestblock());
YAPIONArray groups = new YAPIONArray();
simulator.getGroups().forEach(group -> {
@@ -20,12 +20,10 @@
package de.steamwar.bausystem.features.slaves.laufbau;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.Location;
@@ -20,14 +20,12 @@
package de.steamwar.bausystem.features.slaves.panzern;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.Location;
@@ -19,11 +19,10 @@
package de.steamwar.bausystem.features.team;
import com.sk89q.worldedit.EditSession;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.team.boundary.BoundaryViewer;
import de.steamwar.bausystem.region.Prototype;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
@@ -69,14 +68,14 @@ public class SkinCommand extends SWCommand {
return;
}
Region region = Region.getRegion(p.getLocation());
if (region.isGlobal()) {
if (region.getType().isGlobal()) {
BauSystem.MESSAGE.send("SKIN_NO_REGION", p);
return;
}
String name = String.join(" ", names);
File arenaFile = new File("sections19/" + name + "/" + typeKuerzel + "Arena.schem");
File testblockFile = region.hasType(RegionType.TESTBLOCK) ? new File("sections19/" + name + "/" + typeKuerzel + "Testblock.schem") : null;
File testblockFile = !region.getTestblockArea().isEmpty() ? new File("sections19/" + name + "/" + typeKuerzel + "Testblock.schem") : null;
arenaFile.getParentFile().mkdirs();
if (testblockFile != null) {
@@ -91,9 +90,11 @@ public class SkinCommand extends SWCommand {
return;
}
Region.copy(region.getMinPoint(), region.getMaxPoint(), arenaFile);
EditSession editSession = region.getArea().copy(false);
// TODO: Save editSession to file
if (testblockFile != null) {
Region.copy(region.getMinPointTestblock(), region.getMaxPointTestblock(), testblockFile);
editSession = region.getTestblockArea().copy(false);
// TODO: Save editSession to file
}
YAPIONObject yapionObject = new YAPIONObject();
@@ -22,9 +22,7 @@ package de.steamwar.bausystem.features.team.boundary;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.core.TrickyParticleWrapper;
import de.steamwar.core.TrickyTrialsWrapper;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.Particle;
@@ -48,22 +46,19 @@ public class BoundaryViewer implements Listener {
}
viewers.forEach(player -> {
Region region = Region.getRegion(player.getLocation());
if (region.isGlobal()) return;
if (region.getType().isGlobal()) return;
showRegion(region, player);
if (region.getLinkedRegion() != null) {
showRegion(region.getLinkedRegion(), player);
}
});
}, 20, 20);
}
private void showRegion(Region region, Player player) {
drawCuboid(player, TrickyParticleWrapper.impl.getVillagerHappy(), region.getMinPoint(), region.getMaxPoint());
if (region.hasType(RegionType.TESTBLOCK)) {
drawCuboid(player, Particle.END_ROD, region.getMinPointTestblockExtension(), region.getMaxPointTestblockExtension());
drawCuboid(player, TrickyParticleWrapper.impl.getVillagerHappy(), region.getArea().getMinPoint(false), region.getArea().getMaxPoint(false));
if (!region.getTestblockArea().isEmpty()) {
drawCuboid(player, Particle.END_ROD, region.getTestblockArea().getMinPoint(true), region.getTestblockArea().getMaxPoint(true));
}
if (region.hasType(RegionType.BUILD)) {
drawCuboid(player, Particle.END_ROD, region.getMinPointBuildExtension(), region.getMaxPointBuildExtension());
if (!region.getBuildArea().isEmpty()) {
drawCuboid(player, Particle.END_ROD, region.getBuildArea().getMinPoint(true), region.getBuildArea().getMaxPoint(true));
}
}
@@ -63,32 +63,22 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
@Register(description = "TECHHIDER_HELP")
public void toggleHider(@Validator Player player) {
Region region = Region.getRegion(player.getLocation());
if (region.isGlobal()) {
if (region.getType().isGlobal()) {
BauSystem.MESSAGE.send("TECHHIDER_GLOBAL", player);
return;
}
Optional<TechHider> techHider = techHiders.computeIfAbsent(region, rg -> {
File file = rg.gameModeConfig();
if (file == null) {
return Optional.empty();
}
FileConfiguration config = YamlConfiguration.loadConfiguration(file);
if (!config.getBoolean("Techhider.Active", false)) {
if (!region.getGameModeConfig().getTechhider().isActive()) {
return Optional.empty();
}
hidden.put(rg, new HashSet<>());
String obfuscateWith = config.getString("Techhider.ObfuscateWith", "end_stone");
Set<String> hiddenBlocks = Collections.unmodifiableSet(new HashSet<>(config.getStringList("Techhider.HiddenBlocks")));
Set<String> hiddenBlockEntities = Collections.unmodifiableSet(new HashSet<>(config.getStringList("Techhider.HiddenBlockEntities")));
TechHider current = new TechHider((TechHider.LocationEvaluator) (p, cX, cY) -> {
if (rg.buildChunkOutside(cX, cY)) return true;
TechHider current = new TechHider((p, cX, cY) -> {
if (rg.getBuildArea().isChunkOutside(cX, cY)) return true;
return !hidden.get(rg).contains(p);
}, Material.valueOf(obfuscateWith.toUpperCase()), hiddenBlocks.stream().map(String::toUpperCase).map(Material::valueOf).collect(Collectors.toSet()), hiddenBlockEntities);
}, region.getGameModeConfig().getTechhider().getObfuscateWith(), region.getGameModeConfig().getTechhider().getHiddenBlocks(), region.getGameModeConfig().getTechhider().getHiddenBlockEntities());
current.enable();
return Optional.of(current);
@@ -105,7 +95,7 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
hidden.get(region).add(player);
BauSystem.MESSAGE.sendPrefixless("TECHHIDER_ON", player, ChatMessageType.ACTION_BAR);
}
region.forEachChunk((x, z) -> {
region.getBuildArea().forEachChunk((x, z) -> {
CraftbukkitWrapper.impl.sendChunk(player, x, z);
});
}
@@ -24,7 +24,6 @@ import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import lombok.ToString;
import org.bukkit.Bukkit;
import org.bukkit.block.Block;
import org.bukkit.scheduler.BukkitTask;
@@ -20,8 +20,6 @@
package de.steamwar.bausystem.features.testblock.blockcounter;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.linkage.Linked;
import org.bukkit.block.Block;
import org.bukkit.event.EventHandler;
@@ -37,11 +35,13 @@ public class BlockCounterListener implements Listener {
@EventHandler
public void onEntityExplode(EntityExplodeEvent event) {
Region region = Region.getRegion(event.getLocation());
if (region.isGlobal()) {
if (region.getType().isGlobal()) {
return;
}
List<Block> blockList = event.blockList();
blockList = blockList.stream().filter(block -> region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)).collect(Collectors.toList());
blockList = blockList.stream()
.filter(block -> region.getTestblockArea().inRegion(block.getLocation(), true))
.collect(Collectors.toList());
if (blockList.isEmpty()) {
return;
}
@@ -1,20 +1,20 @@
/*
* This file is a part of the SteamWar software.
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.tpslimit;
@@ -23,23 +23,20 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.bausystem.utils.TickEndEvent;
import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.command.AbstractSWCommand;
import de.steamwar.command.SWCommand;
import de.steamwar.core.Core;
import de.steamwar.core.TPSWarpUtils;
import de.steamwar.core.TPSWatcher;
import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.linkage.MaxVersion;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.boss.BarColor;
@@ -52,91 +49,61 @@ import org.bukkit.inventory.ItemStack;
import java.util.Arrays;
@Linked
@MaxVersion(20) // Hotfix for 1.21 tps limit! -> Backport coming later
public class TPSSystem implements Listener {
@Getter
private static double currentTPSLimit = 20;
public TPSSystem() {
if (TPSFreezeUtils.isCanFreeze()) {
if (TickManager.impl.canFreeze()) {
new TPSFreezeCommand();
new TickFreezeCommand();
new TickStepCommand();
}
new TPSLimitCommand();
new TickLimitCommand();
if (Core.getVersion() >= 15 && Core.getVersion() <= 20) { // If 1.21 support is not directly present
if (Core.getVersion() >= 15) {
new TPSWarpCommand();
new TickWarpCommand();
if (TPSFreezeUtils.isCanFreeze()) {
if (TickManager.impl.canFreeze()) {
new TickWarpingCommand();
}
}
if (Core.getVersion() >= 21) {
new Tick21Command();
}
new TPSDefaultCommand();
new TickDefaultCommand();
new TPSBaseCommand();
new TickBaseCommand();
}
private void setTPS(double tps) {
if (currentlyStepping) {
currentlyStepping = false;
Bukkit.getOnlinePlayers().forEach(player -> {
BossBarService.instance.remove(player, GlobalRegion.getInstance(), "TickStep");
});
}
TPSWarpUtils.warp(tps);
if (currentTPSLimit == 0 && tps != 0) {
TPSFreezeUtils.unfreeze();
}
currentTPSLimit = tps;
if (tps == 0) {
TPSLimitUtils.unlimit();
TPSFreezeUtils.freeze();
} else if (tps < 20.0) {
TPSLimitUtils.limit(tps);
} else if (tps >= 20) {
TPSLimitUtils.unlimit();
}
Bukkit.getOnlinePlayers().forEach(player -> {
if (currentTPSLimit == 0) {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("TPSLIMIT_FROZEN", player));
} else {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("TPSLIMIT_SET", player, currentTPSLimit));
}
});
}
private boolean currentlyStepping = false;
private double currentLimit;
private int stepsTotal;
private int stepsLeft;
private void setSkip(int steps, double tpsLimitToUse) {
currentLimit = tpsLimitToUse == 20 ? 0 : currentTPSLimit;
setTPS(tpsLimitToUse);
stepsLeft = steps;
stepsTotal = steps;
currentlyStepping = true;
Bukkit.getPluginManager().registerEvents(TickManager.impl, BauSystem.getInstance());
}
@EventHandler
public void onTickEnd(TickEndEvent event) {
if (!currentlyStepping) return;
if (stepsTotal > 1) {
bossbar();
}
private void bossbar() {
if ((TickManager.impl.isStepping() || TickManager.impl.isSprinting()) && TickManager.impl.getRemainingTicks() > 0) {
Bukkit.getOnlinePlayers().forEach(player -> {
BauSystemBossbar bossbar = BossBarService.instance.get(player, GlobalRegion.getInstance(), "TickStep");
BauSystemBossbar bossbar = BossBarService.instance.get(player, Region.getGlobalRegion(), "TickStep");
bossbar.setColor(BarColor.YELLOW);
bossbar.setTitle(BauSystem.MESSAGE.parse("TICK_BOSSBAR", player, (stepsTotal - stepsLeft), stepsTotal));
bossbar.setProgress((stepsTotal - stepsLeft) / (double) stepsTotal);
bossbar.setTitle(BauSystem.MESSAGE.parse("TICK_BOSSBAR", player, TickManager.impl.getDoneTicks(), TickManager.impl.getTotalTicks()));
bossbar.setProgress(TickManager.impl.getDoneTicks() / (double) TickManager.impl.getTotalTicks());
});
} else {
Bukkit.getOnlinePlayers().forEach(player -> {
BossBarService.instance.remove(player, Region.getGlobalRegion(), "TickStep");
});
}
stepsLeft--;
if (stepsLeft <= 0) {
setTPS(currentLimit);
}
}
public static void sendTickRateChange() {
Bukkit.getOnlinePlayers().forEach(player -> {
if (TickManager.impl.isFrozen()) {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("TPSLIMIT_FROZEN", player));
} else {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("TPSLIMIT_SET", player, TickManager.impl.getTickRate()));
}
});
}
private class TPSBaseCommand extends SWCommand {
@@ -157,7 +124,8 @@ public class TPSSystem implements Listener {
@Register(value = "0", description = "TPSLIMIT_FREEZE_HELP")
public void freeze(@Validator Player player) {
setTPS(0);
TickManager.impl.setFreeze(true);
sendTickRateChange();
}
}
@@ -169,8 +137,9 @@ public class TPSSystem implements Listener {
}
@Register(description = "TPSLIMIT_LIMIT_HELP")
public void limit(@Validator Player player, @Min(doubleValue = 0.5) @Max(doubleValue = 20.0) double tpsLimit) {
setTPS(tpsLimit);
public void limit(@Validator Player player, @Min(doubleValue = 0.5) @Max(doubleValue = 20.0) float tpsLimit) {
TickManager.impl.setTickRate(tpsLimit);
sendTickRateChange();
}
}
@@ -182,8 +151,9 @@ public class TPSSystem implements Listener {
}
@Register(description = "TPSLIMIT_WARP_HELP")
public void warp(@Validator Player player, @Min(doubleValue = 20.0, inclusive = false) double tpsLimit) {
setTPS(tpsLimit);
public void warp(@Validator Player player, @Min(doubleValue = 20.0, inclusive = false) float tpsLimit) {
TickManager.impl.setTickRate(tpsLimit);
sendTickRateChange();
}
}
@@ -196,12 +166,13 @@ public class TPSSystem implements Listener {
@Register(description = "TPSLIMIT_HELP")
public void currentLimit(Player player) {
BauSystem.MESSAGE.send("TPSLIMIT_CURRENT", player, currentTPSLimit);
BauSystem.MESSAGE.send("TPSLIMIT_CURRENT", player, TickManager.impl.getTickRate());
}
@Register(value = "default", description = "TPSLIMIT_DEFAULT_HELP")
public void reset(@Validator Player player) {
setTPS(20);
TickManager.impl.setTickRate(20.0F);
sendTickRateChange();
}
}
@@ -223,12 +194,14 @@ public class TPSSystem implements Listener {
@Register(value = {"rate", "0"}, description = "TICK_FREEZE_HELP")
@Register(value = "freeze", description = "TICK_FREEZE_HELP_2")
public void freeze(@Validator Player player) {
setTPS(0);
TickManager.impl.setFreeze(true);
sendTickRateChange();
}
@Register(value = "unfreeze", description = "TICK_UNFREEZE_HELP")
public void unfreeze(@Validator Player player) {
setTPS(20);
TickManager.impl.setTickRate(20.0F);
sendTickRateChange();
}
}
@@ -241,7 +214,9 @@ public class TPSSystem implements Listener {
@Register(value = "step", description = "TICK_STEPPING_HELP")
public void step(@Validator Player player, @Min(intValue = 1) @OptionalValue("1") int steps) {
setSkip(steps, 20);
TickManager.impl.stepTicks(steps);
sendTickRateChange();
bossbar();
}
}
@@ -253,8 +228,9 @@ public class TPSSystem implements Listener {
}
@Register(value = "warp", description = "TICK_WARPING_HELP")
public void warp(@Validator Player player, @Min(intValue = 1) @OptionalValue("1") int steps, @Min(doubleValue = 20) @OptionalValue("4000") double tps) {
setSkip(steps, tps);
public void warp(@Validator Player player, @Min(intValue = 1) @OptionalValue("1") int steps) {
TickManager.impl.sprintTicks(steps);
sendTickRateChange();
}
}
@@ -266,8 +242,9 @@ public class TPSSystem implements Listener {
}
@Register(value = "rate", description = "TICK_LIMIT_HELP")
public void limit(@Validator Player player, @Min(doubleValue = 0.5, inclusive = false) @Max(doubleValue = 20.0) double tpsLimit) {
setTPS(tpsLimit);
public void limit(@Validator Player player, @Min(doubleValue = 0.5, inclusive = false) @Max(doubleValue = 20.0) float tpsLimit) {
TickManager.impl.setTickRate(tpsLimit);
sendTickRateChange();
}
}
@@ -279,8 +256,9 @@ public class TPSSystem implements Listener {
}
@Register(value = "rate", description = "TICK_WARP_HELP")
public void warp(@Validator Player player, @Min(doubleValue = 20.0, inclusive = false) double tpsLimit) {
setTPS(tpsLimit);
public void warp(@Validator Player player, @Min(doubleValue = 20.0, inclusive = false) float tpsLimit) {
TickManager.impl.setTickRate(tpsLimit);
sendTickRateChange();
}
}
@@ -293,12 +271,31 @@ public class TPSSystem implements Listener {
@Register(value = "rate", description = "TICK_HELP")
public void currentLimit(Player player) {
BauSystem.MESSAGE.send("TPSLIMIT_CURRENT", player, currentTPSLimit);
BauSystem.MESSAGE.send("TPSLIMIT_CURRENT", player, TickManager.impl.getTickRate());
}
@Register(value = {"rate", "default"}, description = "TICK_DEFAULT_HELP")
public void reset(@Validator Player player) {
setTPS(20);
TickManager.impl.setTickRate(20.0F);
sendTickRateChange();
}
}
@AbstractSWCommand.PartOf(TickBaseCommand.class)
private class Tick21Command extends SWCommand {
private Tick21Command() {
super("");
}
@Register(value = "normalclient")
public void smooth(@Validator Player player) {
TickManager.impl.setBlockTpsPacket(true);
}
@Register(value = "slowclient")
public void unsmooth(@Validator Player player) {
TickManager.impl.setBlockTpsPacket(false);
}
}
@@ -320,7 +317,10 @@ public class TPSSystem implements Listener {
@Override
public String get(Region region, Player p) {
if (tpsSystem != null && tpsSystem.currentlyStepping) {
boolean isWarping = TickManager.impl.isSprinting();
boolean isFrozen = TickManager.impl.isFrozen();
if (tpsSystem != null && isWarping) {
long time = System.currentTimeMillis() % 1000;
if (time < 250) {
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TPS", p) + "§8: §7•••";
@@ -331,7 +331,7 @@ public class TPSSystem implements Listener {
} else {
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TPS", p) + "§8: §7••§e•";
}
} else if (TPSFreezeUtils.frozen()) {
} else if (isFrozen) {
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TPS", p) + "§8: " + BauSystem.MESSAGE.parse("SCOREBOARD_TPS_FROZEN", p);
} else {
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TPS", p) + "§8: " + tpsColor() + TPSWatcher.getTPSUnlimited(TPSWatcher.TPSType.ONE_SECOND) + tpsLimit();
@@ -340,20 +340,20 @@ public class TPSSystem implements Listener {
private String tpsColor() {
double tps = TPSWatcher.getTPSUnlimited(TPSWatcher.TPSType.ONE_SECOND);
if (tps > TPSSystem.getCurrentTPSLimit() * 0.9) {
if (tps > TickManager.impl.getTickRate() * 0.9) {
return "§a";
}
if (tps > TPSSystem.getCurrentTPSLimit() * 0.5) {
if (tps > TickManager.impl.getTickRate() * 0.5) {
return "§e";
}
return "§c";
}
private String tpsLimit() {
if (TPSSystem.getCurrentTPSLimit() == 20) {
if (TickManager.impl.getTickRate() == 20) {
return "";
}
return "§8/§7" + TPSSystem.getCurrentTPSLimit();
return "§8/§7" + TickManager.impl.getTickRate();
}
}
@@ -369,7 +369,7 @@ public class TPSSystem implements Listener {
@Override
public ItemStack getItem(Player player) {
return new SWItem(Material.CLOCK, BauSystem.MESSAGE.parse("TPSLIMIT_GUI_ITEM_NAME", player), Arrays.asList(BauSystem.MESSAGE.parse("TPSLIMIT_GUI_ITEM_LORE", player, tpsSystem.currentTPSLimit)), false, clickType -> {
return new SWItem(Material.CLOCK, BauSystem.MESSAGE.parse("TPSLIMIT_GUI_ITEM_NAME", player), Arrays.asList(BauSystem.MESSAGE.parse("TPSLIMIT_GUI_ITEM_LORE", player, TickManager.impl.getTickRate())), false, clickType -> {
}).getItemStack();
}
@@ -20,21 +20,15 @@
package de.steamwar.bausystem.features.tracer;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.core.Core;
import lombok.AccessLevel;
import lombok.AllArgsConstructor;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.block.Block;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.util.Vector;
import java.io.Externalizable;
import java.io.IOException;
import java.io.ObjectInput;
import java.io.ObjectOutput;
import java.util.List;
import java.util.Optional;
@@ -43,7 +37,7 @@ import java.util.Optional;
*/
@AllArgsConstructor(access = AccessLevel.PACKAGE)
@Getter
public class TNTPoint{
public class TNTPoint {
/**
* Unique number to identify records being of the same tnt
*/
@@ -103,10 +97,14 @@ public class TNTPoint{
* Constructor for object creation in trace recording
*/
protected TNTPoint(int tntId, TNTPrimed tnt, boolean explosion, boolean afterFirstExplosion, long ticksSinceStart,
List<TNTPoint> history, List<Block> destroyedBlocks) {
List<TNTPoint> history, List<Block> destroyedBlocks) {
this.tntId = tntId;
this.explosion = explosion;
this.inWater = tnt.isInWater();
if (Core.getVersion() > 15) {
this.inWater = tnt.isInWater();
} else {
this.inWater = false;
}
this.afterFirstExplosion = afterFirstExplosion;
this.ticksSinceStart = ticksSinceStart;
fuse = tnt.getFuseTicks();
@@ -117,12 +115,10 @@ public class TNTPoint{
boolean buildDestroy = false;
boolean testblockDestroy = false;
for (Block destroyedBlock : destroyedBlocks) {
if (Region.getRegion(destroyedBlock.getLocation()).inRegion(destroyedBlock.getLocation(), RegionType.BUILD,
RegionExtensionType.EXTENSION)) {
if (Region.getRegion(destroyedBlock.getLocation()).getBuildArea().inRegion(destroyedBlock.getLocation(), true)) {
buildDestroy = true;
}
if (Region.getRegion(destroyedBlock.getLocation()).inRegion(destroyedBlock.getLocation(),
RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) {
if (Region.getRegion(destroyedBlock.getLocation()).getTestblockArea().inRegion(destroyedBlock.getLocation(), true)) {
testblockDestroy = true;
}
}
@@ -25,12 +25,10 @@ import de.steamwar.bausystem.features.tracer.rendering.dynamicflags.AtFlag;
import de.steamwar.bausystem.features.tracer.rendering.dynamicflags.IsolateFlag;
import de.steamwar.bausystem.region.Region;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.server.PluginEnableEvent;
import java.io.File;
import java.util.*;
@@ -1,6 +1,7 @@
package de.steamwar.bausystem.features.tracer;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionSystem;
import lombok.Cleanup;
import lombok.SneakyThrows;
import org.bukkit.Bukkit;
@@ -17,7 +18,7 @@ public class TraceRepository {
/**
* Increment this when changing serialisation format
*/
public static final int SERIALISATION_VERSION = 2;
public static final int SERIALISATION_VERSION = 3;
public static final int WRITE_TICK_DATA = 0b00000001;
public static final int EXPLOSION = 0b00000010;
public static final int IN_WATER = 0b00000100;
@@ -30,8 +31,19 @@ public class TraceRepository {
public static Trace readTrace(File recordsFile) {
@Cleanup
ObjectInputStream reader = new ObjectInputStream(new GZIPInputStream(new FileInputStream(recordsFile)));
UUID uuid = UUID.fromString(reader.readUTF());
Region region = Region.getREGION_MAP().get(reader.readUTF());
UUID uuid;
try {
uuid = UUID.fromString(reader.readUTF());
} catch (IllegalArgumentException e) {
return null;
}
Region region;
try {
region = RegionSystem.INSTANCE.getRegion(UUID.fromString(reader.readUTF())).orElse(null);
if (region == null) return null;
} catch (IllegalArgumentException e) {
return null;
}
Date date = (Date) reader.readObject();
int serialisationVersion = reader.readInt();
if (serialisationVersion != SERIALISATION_VERSION) {
@@ -46,7 +58,7 @@ public class TraceRepository {
protected static void writeTrace(Trace trace, List<TNTPoint> records) {
ObjectOutputStream outputStream = new ObjectOutputStream(new GZIPOutputStream(new FileOutputStream(trace.getRecordsSaveFile())));
outputStream.writeUTF(trace.getUuid().toString());
outputStream.writeUTF(trace.getRegion().getName());
outputStream.writeUTF(trace.getRegion().getID().toString());
outputStream.writeObject(trace.getDate());
outputStream.writeInt(SERIALISATION_VERSION);
@@ -8,7 +8,6 @@ import com.sk89q.worldedit.extension.platform.Actor;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.features.script.ScriptCommand;
import de.steamwar.bausystem.features.script.ScriptRunner;
import de.steamwar.bausystem.features.world.WorldEditListener;
import de.steamwar.bausystem.utils.WorldEditUtils;
@@ -28,10 +27,12 @@ import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.persistence.PersistentDataType;
import org.luaj.vm2.LuaValue;
import java.lang.reflect.Field;
import java.util.*;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import java.util.Objects;
import java.util.logging.Level;
import java.util.stream.Collectors;
@@ -20,9 +20,7 @@
package de.steamwar.bausystem.features.util;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@@ -21,12 +21,8 @@ package de.steamwar.bausystem.features.util;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionSelectionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
@@ -53,7 +49,7 @@ public class KillAllCommand extends SWCommand {
public void genericCommand(@Validator Player player, RegionSelectionType regionSelectionType) {
Region region = Region.getRegion(player.getLocation());
AtomicLong count = new AtomicLong(0);
if (regionSelectionType == RegionSelectionType.GLOBAL || GlobalRegion.getInstance() == region) {
if (regionSelectionType == RegionSelectionType.GLOBAL || region.getType().isGlobal()) {
WORLD.getEntities()
.stream()
.filter(e -> !(e instanceof Player))
@@ -66,7 +62,7 @@ public class KillAllCommand extends SWCommand {
WORLD.getEntities()
.stream()
.filter(e -> !(e instanceof Player))
.filter(e -> region.inRegion(e.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL))
.filter(e -> region.getArea().inRegion(e.getLocation(), false))
.forEach(entity -> {
entity.remove();
count.incrementAndGet();
@@ -74,5 +70,4 @@ public class KillAllCommand extends SWCommand {
RegionUtils.actionBar(region, "OTHER_KILLALL_REGION", count.get());
}
}
}
@@ -21,13 +21,9 @@ package de.steamwar.bausystem.features.util;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import de.steamwar.entity.*;
import de.steamwar.linkage.Linked;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.ToString;
import net.md_5.bungee.api.ChatMessageType;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
@@ -37,118 +33,347 @@ import org.bukkit.block.PistonMoveReaction;
import org.bukkit.block.TileState;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.type.Piston;
import org.bukkit.entity.Display;
import org.bukkit.entity.Player;
import org.bukkit.entity.TextDisplay;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.block.*;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.*;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.stream.Collectors;
@Linked
@MinVersion(20)
public class PistonCalculator implements Listener {
private final Map<Player, Long> DEBOUNCE = new HashMap<>();
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
if (!event.hasItem() || event.getItem().getType() != Material.SLIME_BALL) return;
if (event.getItem() == null) {
} else if (event.getItem() != null && event.getItem().getType() == Material.SLIME_BALL) {
} else if (!event.getItem().getType().isBlock()) {
DEBOUNCE.put(event.getPlayer(), System.currentTimeMillis());
return;
} else return;
if (event.getClickedBlock() == null) return;
Block clickedBlock = event.getClickedBlock();
Material blockType = clickedBlock.getType();
if (!(blockType == Material.PISTON || blockType == Material.STICKY_PISTON)) return;
Piston piston = (Piston) clickedBlock.getBlockData();
if (System.currentTimeMillis() - DEBOUNCE.getOrDefault(event.getPlayer(), 0L) <= 200) return;
DEBOUNCE.put(event.getPlayer(), System.currentTimeMillis());
if (blockType == Material.PISTON && piston.isExtended()) {
BauSystem.MESSAGE.sendPrefixless("PISTON_INFO", event.getPlayer(), ChatMessageType.ACTION_BAR, "§a", 0);
Location location = event.getClickedBlock().getLocation();
if (pistOrders.containsKey(location)) {
PistOrder pistOrder = pistOrders.get(location);
if (pistOrder.server.getPlayers().contains(event.getPlayer())) {
pistOrder.server.removePlayer(event.getPlayer());
} else {
pistOrder.server.addPlayer(event.getPlayer());
}
if (pistOrder.server.getPlayers().isEmpty()) {
pistOrders.remove(location);
pistOrder.server.close();
}
return;
}
boolean pulling = blockType == Material.STICKY_PISTON && (clickedBlock.getRelative(piston.getFacing()).getType() == Material.AIR || piston.isExtended());
PistOrder pistOrder = new PistOrder(clickedBlock);
pistOrder.calculate();
pistOrder.server.addPlayer(event.getPlayer());
pistOrders.put(location, pistOrder);
}
CalculationResult result = calc(clickedBlock, piston.getFacing(), (pulling ? piston.getFacing().getOppositeFace() : piston.getFacing()));
result.entityServer.addPlayer(event.getPlayer());
BauSystem.MESSAGE.sendPrefixless("PISTON_INFO", event.getPlayer(), ChatMessageType.ACTION_BAR, result.unmovable ? "§c" : (result.tooMany ? "§e" : "§a"), result.amount);
@EventHandler
public void onBlockPistonExtend(BlockPistonExtendEvent event) {
if (pistOrders.isEmpty()) return;
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
movePistOrders(event.getDirection(), event.getBlocks());
pistOrders.values().forEach(PistOrder::calculate);
}, 3);
}
@EventHandler
public void onBlockPistonRetract(BlockPistonRetractEvent event) {
if (pistOrders.isEmpty()) return;
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
movePistOrders(event.getDirection(), event.getBlocks());
pistOrders.values().forEach(PistOrder::calculate);
}, 3);
}
private void movePistOrders(BlockFace direction, List<Block> blocks) {
Set<PistOrder> orders = new HashSet<>();
blocks.forEach(block -> {
PistOrder pistOrder = pistOrders.get(block.getLocation());
if (pistOrder == null) return;
pistOrders.remove(block.getLocation());
pistOrder.piston = pistOrder.piston.getRelative(direction);
orders.add(pistOrder);
});
orders.forEach(pistOrder -> {
pistOrders.put(pistOrder.piston.getLocation(), pistOrder);
});
}
@EventHandler
public void onBlockPlace(BlockPlaceEvent event) {
if (pistOrders.isEmpty()) return;
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
pistOrders.values().forEach(PistOrder::calculate);
}, 1);
}
@EventHandler
public void onBlockBreak(BlockBreakEvent event) {
if (pistOrders.isEmpty()) return;
if (pistOrders.containsKey(event.getBlock().getLocation())) {
PistOrder pistOrder = pistOrders.remove(event.getBlock().getLocation());
pistOrder.server.close();
}
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
pistOrders.values().forEach(PistOrder::calculate);
}, 1);
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
DEBOUNCE.remove(event.getPlayer());
Set<Location> toRemove = new HashSet<>();
pistOrders.forEach((location, pistOrder) -> {
pistOrder.server.removePlayer(event.getPlayer());
if (pistOrder.server.getPlayers().isEmpty()) {
toRemove.add(location);
pistOrder.server.close();
}
});
toRemove.forEach(pistOrders::remove);
}
private final BlockFace[] FACES = new BlockFace[]{BlockFace.UP, BlockFace.DOWN, BlockFace.NORTH, BlockFace.SOUTH, BlockFace.EAST, BlockFace.WEST};
private CalculationResult calc(Block origin, BlockFace facing, BlockFace direction) {
Set<Block> blockSet = new HashSet<>();
Set<Location> unmovable = new HashSet<>();
private final Map<Location, PistOrder> pistOrders = new HashMap<>();
Block calcOrigin = origin;
if (facing != direction) calcOrigin = origin.getRelative(facing, 3);
private final class PistOrder {
private Block piston;
private REntityServer server = new REntityServer();
List<Block> toCalc = new LinkedList<>();
calcDirection(origin, null, calcOrigin, facing != direction ? origin.getRelative(facing) : null, facing, direction, blockSet, toCalc, unmovable);
private boolean pulling = false;
private List<Location> movedBlocks = new ArrayList<>();
private List<Location> brokenBlocks = new ArrayList<>();
private Set<Location> immovableBlocks = new HashSet<>();
while (!toCalc.isEmpty()) {
Block current = toCalc.remove(0);
blockSet.add(current);
public PistOrder(Block piston) {
this.piston = piston;
}
Material type = current.getType();
if (type != Material.SLIME_BLOCK && type != Material.HONEY_BLOCK) continue;
Material oppositeType = type == Material.SLIME_BLOCK ? Material.HONEY_BLOCK : Material.SLIME_BLOCK;
public void calculate() {
movedBlocks.clear();
brokenBlocks.clear();
immovableBlocks.clear();
for (BlockFace face : FACES) {
Block block = current.getRelative(face);
if (block.getType().isAir()) continue;
if (!isPiston(block) && (block.getPistonMoveReaction() == PistonMoveReaction.BLOCK || block.getPistonMoveReaction() == PistonMoveReaction.IGNORE || block.getPistonMoveReaction() == PistonMoveReaction.PUSH_ONLY || block.getState() instanceof TileState || block.getPistonMoveReaction() == PistonMoveReaction.BREAK)) continue;
if (block.getType() != oppositeType) {
if (!blockSet.contains(block)) toCalc.add(block);
calcDirection(null, origin, block, null, facing, direction, blockSet, toCalc, unmovable);
if (piston.isEmpty()) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
server.close();
pistOrders.remove(piston.getLocation());
}, 0);
return;
}
BlockData blockData = piston.getBlockData();
if (!(blockData instanceof Piston)) return;
Piston pistonData = (Piston) blockData;
if (piston.getType() == Material.PISTON && pistonData.isExtended()) {
visualize();
return;
}
pulling = piston.getType() == Material.STICKY_PISTON && (piston.getRelative(pistonData.getFacing()).getType() == Material.AIR || pistonData.isExtended());
calculate(piston, pistonData.getFacing(), (pulling ? pistonData.getFacing().getOppositeFace() : pistonData.getFacing()));
Collections.reverse(movedBlocks);
Collections.reverse(brokenBlocks);
visualize();
}
private void calculate(Block origin, BlockFace facing, BlockFace direction) {
Block calcOrigin = origin;
if (facing != direction) calcOrigin = origin.getRelative(facing, 3);
List<Block> toCalc = new LinkedList<>();
calcDirection(origin, null, calcOrigin, facing != direction ? origin.getRelative(facing) : null, facing, direction, toCalc);
while (!toCalc.isEmpty()) {
Block current = toCalc.remove(0);
if (!movedBlocks.contains(current.getLocation())) {
movedBlocks.add(current.getLocation());
}
Material type = current.getType();
if (type != Material.SLIME_BLOCK && type != Material.HONEY_BLOCK) continue;
Material oppositeType = type == Material.SLIME_BLOCK ? Material.HONEY_BLOCK : Material.SLIME_BLOCK;
for (BlockFace face : FACES) {
Block block = current.getRelative(face);
if (block.getType().isAir()) continue;
if (isImmovable(block) || block.getPistonMoveReaction() == PistonMoveReaction.BREAK) continue;
if (face != direction || face == direction.getOppositeFace()) {
switch (block.getType()) {
case BLACK_GLAZED_TERRACOTTA:
case GRAY_GLAZED_TERRACOTTA:
case BLUE_GLAZED_TERRACOTTA:
case BROWN_GLAZED_TERRACOTTA:
case CYAN_GLAZED_TERRACOTTA:
case GREEN_GLAZED_TERRACOTTA:
case LIGHT_BLUE_GLAZED_TERRACOTTA:
case LIGHT_GRAY_GLAZED_TERRACOTTA:
case LIME_GLAZED_TERRACOTTA:
case MAGENTA_GLAZED_TERRACOTTA:
case ORANGE_GLAZED_TERRACOTTA:
case PINK_GLAZED_TERRACOTTA:
case PURPLE_GLAZED_TERRACOTTA:
case RED_GLAZED_TERRACOTTA:
case WHITE_GLAZED_TERRACOTTA:
case YELLOW_GLAZED_TERRACOTTA:
continue;
default:
break;
}
}
if (block.getType() != oppositeType) {
if (!movedBlocks.contains(block.getLocation())) toCalc.add(block);
calcDirection(null, origin, block, null, facing, direction, toCalc);
}
}
}
movedBlocks.remove(origin.getLocation());
if (facing != direction) movedBlocks.remove(origin.getRelative(facing, 1).getLocation());
if (pulling) immovableBlocks.remove(origin.getRelative(facing).getLocation());
}
blockSet.remove(origin);
if (facing != direction) blockSet.remove(origin.getRelative(facing, 1));
REntityServer entityServer = new REntityServer();
for (Location loc : unmovable) {
RFallingBlockEntity rFallingBlockEntity = new RFallingBlockEntity(entityServer, loc.clone().add(0.5, 0, 0.5), Material.RED_STAINED_GLASS);
rFallingBlockEntity.setGlowing(true);
rFallingBlockEntity.setNoGravity(true);
rFallingBlockEntity.setInvisible(true);
private void calcDirection(Block origin, Block blockOrigin, Block calcOrigin, Block ignore, BlockFace facing, BlockFace direction, List<Block> toCalc) {
for (int i = 1; i < 24; i++) {
Block block = calcOrigin.getRelative(direction, i);
if (block.equals(ignore)) return;
if (block.getPistonMoveReaction() == PistonMoveReaction.BREAK) {
if (!brokenBlocks.contains(block.getLocation())) {
brokenBlocks.add(block.getLocation());
}
return;
}
if (isImmovable(block)) {
immovableBlocks.add(block.getLocation());
return;
}
if (block.getType().isAir()) return;
if (facing == direction && block.equals(blockOrigin)) {
immovableBlocks.add(block.getLocation());
return;
}
if (facing != direction && (block.equals(origin) || block.getRelative(facing.getOppositeFace()).equals(origin)))
return;
if (!movedBlocks.contains(block.getLocation())) toCalc.add(block);
}
}
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), entityServer::close, 20);
return new CalculationResult(blockSet.size(), blockSet.size() > 12, !unmovable.isEmpty(), entityServer);
}
private void calcDirection(Block origin, Block blockOrigin, Block calcOrigin, Block ignore, BlockFace facing, BlockFace direction, Set<Block> blockSet, List<Block> toCalc, Set<Location> unmovable) {
for (int i = 1; i < 24; i++) {
Block block = calcOrigin.getRelative(direction, i);
if (block.equals(ignore)) return;
if (block.getPistonMoveReaction() == PistonMoveReaction.BREAK) return;
if (!isPiston(block) && (block.getPistonMoveReaction() == PistonMoveReaction.BLOCK || block.getPistonMoveReaction() == PistonMoveReaction.IGNORE || block.getState() instanceof TileState)) {
unmovable.add(block.getLocation());
return;
private void visualize() {
server.getEntities().forEach(REntity::die);
for (int i = 0; i < movedBlocks.size(); i++) {
Location location = movedBlocks.get(i);
int order = i + 1;
CCubedTextDisplay display = new CCubedTextDisplay(server, location);
display.setText("§e" + order);
display.setBackgroundColor(0);
display.setShadowed(false);
Set<BlockFace> toHide = Arrays.stream(FACES).filter(blockFace -> {
return movedBlocks.contains(location.clone().add(blockFace.getModX(), blockFace.getModY(), blockFace.getModZ()));
}).collect(Collectors.toSet());
display.hide(toHide);
}
if (block.getType().isAir()) return;
if (facing == direction && block.equals(blockOrigin)) {
unmovable.add(block.getLocation());
return;
for (int i = 0; i < brokenBlocks.size(); i++) {
Location location = brokenBlocks.get(i);
int order = i + 1;
RTextDisplay textDisplay = new RTextDisplay(server, location.clone().add(0.5, 0.4, 0.5));
textDisplay.setText("§c" + order);
textDisplay.setBillboard(Display.Billboard.CENTER);
textDisplay.setAlignment(TextDisplay.TextAlignment.CENTER);
textDisplay.setSeeThrough(true);
textDisplay.setBackgroundColor(0);
textDisplay.setShadowed(false);
textDisplay.setBrightness(new Display.Brightness(15, 15));
}
if (facing != direction && (block.equals(origin) || block.getRelative(facing.getOppositeFace()).equals(origin))) return;
if (!blockSet.contains(block)) toCalc.add(block);
for (Location location : immovableBlocks) {
CWireframe wireframe = new CWireframe(server);
wireframe.setPos1(location);
wireframe.setPos2(location);
wireframe.setWidth(1 / 32f);
wireframe.setBlock(Material.RED_CONCRETE.createBlockData());
}
CWireframe wireframe = new CWireframe(server);
wireframe.setPos1(piston.getLocation());
wireframe.setPos2(piston.getLocation());
if (!immovableBlocks.isEmpty()) {
wireframe.setBlock(Material.RED_CONCRETE.createBlockData());
} else if (movedBlocks.size() > 12) {
wireframe.setBlock(Material.YELLOW_CONCRETE.createBlockData());
} else {
wireframe.setBlock(Material.LIME_CONCRETE.createBlockData());
}
wireframe.setWidth(1 / 32f);
RTextDisplay textDisplay = new RTextDisplay(server, piston.getLocation().clone().add(0.5, 0.3, 0.5));
StringBuilder text = new StringBuilder();
if (pulling) {
text.append("§ePull\n");
} else {
text.append("§ePush\n");
}
text.append("§f").append(movedBlocks.size()).append(" §eBlocks");
textDisplay.setText(text.toString());
textDisplay.setBillboard(Display.Billboard.CENTER);
textDisplay.setAlignment(TextDisplay.TextAlignment.CENTER);
textDisplay.setSeeThrough(true);
textDisplay.setBackgroundColor(0);
textDisplay.setShadowed(false);
textDisplay.setBrightness(new Display.Brightness(15, 15));
}
}
private boolean isPiston(Block block) {
private boolean isImmovable(Block block) {
if (block.isEmpty() || block.isLiquid()) {
return false;
}
BlockData blockData = block.getBlockData();
if (blockData instanceof Piston) {
return !((Piston) blockData).isExtended();
return ((Piston) blockData).isExtended();
}
if (block.getState() instanceof TileState) {
return true;
}
PistonMoveReaction reaction = block.getPistonMoveReaction();
if (reaction == PistonMoveReaction.IGNORE) return true;
if (reaction == PistonMoveReaction.BLOCK) return true;
switch (block.getType()) {
case OBSIDIAN:
return true;
default:
return false;
}
return false;
}
@AllArgsConstructor
@Getter
private static class CalculationResult {
private int amount;
private boolean tooMany;
private boolean unmovable;
private REntityServer entityServer;
}
}
@@ -22,9 +22,11 @@ package de.steamwar.bausystem.features.util;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.entity.Player;
@Linked
@MinVersion(20)
public class PistonCalculatorCommand extends SWCommand {
public PistonCalculatorCommand() {
@@ -0,0 +1,7 @@
package de.steamwar.bausystem.features.util;
public enum RegionSelectionType {
LOCAL,
GLOBAL,
;
}
@@ -1,14 +1,12 @@
package de.steamwar.bausystem.features.util;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@@ -23,19 +21,15 @@ public class SelectCommand extends SWCommand {
public void baurahmenCommand(@Validator Player p, RegionType regionType, @OptionalValue("NORMAL") RegionExtensionType regionExtensionType) {
Region region = Region.getRegion(p.getLocation());
if (region.isGlobal()) {
if (region.getType().isGlobal()) {
BauSystem.MESSAGE.send("SELECT_GLOBAL_REGION", p);
return;
}
if (!region.hasType(regionType)) {
if (!regionType.getHasType().test(region)) {
BauSystem.MESSAGE.send("SELECT_NO_TYPE", p, BauSystem.MESSAGE.parse(regionType.getChatValue(), p));
return;
}
if (regionExtensionType == RegionExtensionType.EXTENSION && !region.hasExtensionType(regionType)) {
BauSystem.MESSAGE.send("SELECT_NO_EXTENSION", p);
return;
}
setSelection(regionType, regionExtensionType, region, p);
}
@@ -46,8 +40,8 @@ public class SelectCommand extends SWCommand {
}
private void setSelection(RegionType regionType, RegionExtensionType regionExtensionType, Region region, Player p) {
Point minPoint = region.getMinPoint(regionType, regionExtensionType);
Point maxPoint = region.getMaxPoint(regionType, regionExtensionType);
Point minPoint = regionType.getToMinPoint().apply(region, regionExtensionType.isExtension());
Point maxPoint = regionType.getToMaxPoint().apply(region, regionExtensionType.isExtension());
FlatteningWrapper.impl.setSelection(p, minPoint, maxPoint);
BauSystem.MESSAGE.send("SELECT_MESSAGE", p, minPoint.getX(), minPoint.getY(), minPoint.getZ(), maxPoint.getX(), maxPoint.getY(), maxPoint.getZ());

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