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Author SHA1 Message Date
YoyoNow f63390915b Add glyph flight for enchant particles and blend team links
Pull Request Build / Build (pull_request) Successful in 1m57s
Entries with the enchant particle get a Glyph flight setting: float down as
usual, fly into the player or fly out of them, the latter two unlocked by the
WarGear Season placement and participation. Team link lines now start in the
drawing player's particle and blend into the partner's along the way.
2026-10-26 15:13:39 +01:00
YoyoNow db939e27d9 Turn the touches back into reward designs styled like any other
The Touch setting is gone. Its unique mechanics become reward designs that use
the entry's particle: Burst (on jumping, landing or sneaking, as a puff or a
ring), Footprints, Team link, Shimmer and Heartbeat. Each is unlocked by any
of the rewards that had it, and Burst's triggers are locked separately. The
wing beat becomes the Beat on jump wing motion, unlocked by WarGear Season
2022. December snow and the glyphs are dropped: the first is a plain particle
with a condition, the second only works with enchanting glyphs.
2026-10-26 15:08:08 +01:00
YoyoNow 36e6329f2b Redraw beating wings every tick only after a jump
The wing beat touch no longer lowers the entry's interval. Its wings are drawn
every tick during the beat and at their usual interval otherwise; the extra
redraws do not count towards the slot budget.
2026-10-26 15:02:56 +01:00
YoyoNow b2300c128e Let the wing beat touch beat the entry's own wings
On a Wings entry the touch adds a beat after each jump to the wings' motion
and draws nothing of its own; picking it redraws the wings every 2 ticks like
a motion does. Other designs keep the dragon breath wings.
2026-10-26 14:59:32 +01:00
YoyoNow 9cb4e0b7db Unlock everything for administrators
Every particle requirement passes for users with the administration
permission. Lore keeps naming the regular requirement.
2026-10-26 14:49:53 +01:00
YoyoNow 8e4730bd12 Turn reward touches into an unlockable Touch setting
Every entry gets a Touch setting next to its design, offering the 16 touches
the rewards carried, each unlocked by its reward. The reward designs that the
builder can now make are removed; only the underwater rain cloud and the
medium, hard and advanced egg hunt designs stay. Reward requirements move to
Unlocks, shared by touches, wing images and cosy smoke. The trail duration
moves to the particle row to make room in the design row.
2026-10-26 14:48:29 +01:00
YoyoNow baa278a1f5 Cap particle speed at 0.05 and give each wing shape its own icon
Speed steps by 0.005 up to 0.05; presets keep their faster particles. Number
values now show up to three decimals.
2026-10-26 14:43:44 +01:00
YoyoNow 8fd6fdf81e Unlock tournament wing images and cosy smoke for building
The MiniWarGear league, Underwater MWG, WarGear season 2022 and WarGear clash
wing images become Wings shapes, locked behind the placement that earns their
reward. Cosy campfire smoke becomes a buildable particle for Hells Bells
participants. Choice options can now carry a requirement: locked options show
it in the picker, are skipped when cycling and hide entries that use them.
2026-10-26 14:37:40 +01:00
YoyoNow 7d0f5aceae Give the rebuildable reward designs unique touches
Rewards whose look the basic designs can build now carry a touch the builder
cannot make: bursts on jumping, landing or sneaking, footprints, a line to
nearby players with the same reward, a December extra, aimed enchanting
glyphs, a heartbeat, a jump-beat wing or an orbiting shape. BodyMotion tracks
the jump, land and sneak events the touches react to.
2026-10-26 14:34:50 +01:00
YoyoNow ad9087c038 Remove the breathe wing motion
Wings keep the flap motions only; saved breathing wings load as none.
2026-10-26 13:57:59 +01:00
YoyoNow 872da5f62a Open wings with speed and let them flap or breathe
All wings stand 5 degrees open when idle and open up to 15 degrees the
faster the player moves. The wings design gets a motion setting to flap
slowly, flap quickly or breathe; picking a motion redraws the wing every
2 ticks so it looks smooth, and going back to none restores every 20.
Body rotation tracking now also tracks speed, as BodyMotion.
2026-10-26 13:55:58 +01:00
YoyoNow e830d087c9 Merge wing designs, turn wings with the body, limit leaves
Wing and Drawn wings become one Wings design whose shapes include the
images and the drawn bat, butterfly and fairy; for drawn shapes the points
per wing replace the amount. Body rotation is tracked per player the way
the client turns the body, and wings, the heart beat and body placement
follow it instead of the head. Leaves particles are for the server team
only, and typed hex colours show the closest dye.
2026-10-26 13:39:28 +01:00
YoyoNow b4661ea345 Add colour along the wing and sparkle to lobby wings
Both wing designs can colour their points from the spine to the tips
instead of changing colour over time, and a sparkle setting shows only a
share of the points each tick, which also lowers their cost. The angel
and phoenix drawn shapes are removed.
2026-10-26 13:34:23 +01:00
YoyoNow 4e5945d2bc Lower drawn wings to the shoulder blades
The drawn shapes had their shoulder joint at head height. They now sit
about 1.3 blocks above the feet at the default size.
2026-10-26 10:50:57 +01:00
YoyoNow a5b8f00c58 Add drawn wing shapes to the slot builder
A new Drawn wings design draws angel, bat, butterfly, fairy and phoenix
wings from lines and curves instead of images. The points per wing can be
set from 6 to 60, so sparse wings stay cheap enough to show often.
2026-10-26 10:48:32 +01:00
YoyoNow 8e23490b04 Settle open particle slot questions
Slots hold up to 9 entries, so the slot editor is one entry row plus the
bottom bar, and the server team may spawn 90 particles per tick. The
water and lava rings for taking part in any event return as reward
designs, and locked slots can be deleted from their read-only view.
2026-10-26 10:33:15 +01:00
YoyoNow 4c6b5e654a Quiet no-op particle setting clicks and show entry particle counts
Clicking a step past the minimum or maximum, or setting an unchanged
value, now does nothing instead of showing the budget message, and
changes that lower a slot's particles are allowed even over budget.
Entries show their particles per tick in the slot editor list, and the
entry editor's paper shows the edited entry's share.
2026-10-26 10:23:24 +01:00
YoyoNow 38a33b7298 Show the resulting value on number step buttons
Each step button on the number screen shows the value it leads to, and
marks when that value is the minimum or maximum.
2026-10-26 10:20:50 +01:00
YoyoNow 32797bd2a8 Limit lobby particle speed to 0.2
Speed went up to 1, which makes most particles shoot several blocks away.
It now goes up to 0.2; presets use at most 0.1.
2026-10-26 10:12:14 +01:00
YoyoNow 28b62bf27b Limit lobby particle spread to half a block
Spread went up to 2 blocks, which scatters a design's particles far
around the player. It now goes up to 0.5 in steps of 0.01.
2026-10-26 10:12:10 +01:00
YoyoNow db915f7be7 Keep large and lingering particles out of the slot builder
Explosion, sonic boom, sweep attack, gusts, campfire and large smoke,
dust pillar, block marker and shriek are a block or more in size or rise
for seconds and wall players in once a design spawns many of them. They
stay available to presets only.
2026-10-26 10:10:21 +01:00
YoyoNow aef26b5e9f Add the trail particle with duration and target
Trail particles fly from where they spawn to a target offset over the
chosen number of ticks, in the entry's colour. The target follows the
body like other offsets when the entry is placed relative to it.
2026-10-26 10:10:17 +01:00
YoyoNow 8009098965 Space out entry editor rows and show empty slots as firework stars
Settings in the entry editor start one column after the row headers, and
empty particle slots show a firework star instead of a gray pane.
2026-10-26 09:49:20 +01:00
YoyoNow 47f0d9858b Place lobby particle entries relative to the body
Entries get a World/Body setting. In body mode offsets, heights and wings
follow the body's facing and lie along the body while gliding or swimming,
so wings stay on the back. Rings circle the body but keep their world
angle, so they do not turn with the player. New wings default to body;
presets and rewards stay in world mode and look exactly as before.
2026-10-26 09:49:11 +01:00
YoyoNow c3eda01e20 Cycle particle settings with up to five options
Choices with up to five options cycle forward on left click and backward
on right click, listing all options in the lore. Two-option choices still
read as a toggle; longer choices keep their list.
2026-10-26 09:49:07 +01:00
YoyoNow 5e81081620 Toggle two-option particle settings on click
Choices with exactly two options switch on click like on/off settings,
and their lore lists both options with the current one highlighted.
2026-10-26 09:49:02 +01:00
YoyoNow ed70d65bc4 Size particle choice menus by their options
Lists that fit on one page get one row per nine options plus the bottom
bar, so a condition with three options opens a two row menu. Longer lists
keep the paged 6 row menu.
2026-10-26 09:48:57 +01:00
YoyoNow 2ce8799a19 Use black panes for the particle menu bottom bar
Unused bottom bar columns are black glass panes, empty places above it
are gray, including the free entry places of the slot editor.
2026-10-26 09:48:51 +01:00
YoyoNow 15036a7ba0 Allow hex colour codes for lobby particles
The colour screen gets a button to type a colour as #RRGGBB or #RGB,
next to picking one of the dye colours.
2026-10-26 09:48:46 +01:00
YoyoNow d77c014409 Translate lobby particle types and blocks
Add English and German names for all 104 selectable particle types and
the 43 blocks of the block setting.
2026-10-26 09:48:41 +01:00
YoyoNow 6b5441bb04 Offer nearly every vanilla particle in the slot builder
Add the remaining particles, including colour, colour transition, block
and item particles, which take their colours or a new block setting from
the entry. Only particles that cover the screen, show only under water or
need a target stay out.
2026-10-26 09:48:36 +01:00
YoyoNow 54d30f4a42 Fill unused particle menu columns with gray panes
Unused bottom bar columns show a gray glass pane instead of a barrier,
and the slot editor drops its use button since the particle menu
toggles slots with a click.
2026-10-26 09:48:32 +01:00
YoyoNow e41f76937e Give particle menus a shared bottom bar
Back, use, add, rename, icon, particle count and delete or reset now sit
in the same column of the last row in every particle menu, and columns a
menu does not use show a barrier.
2026-10-26 09:48:28 +01:00
YoyoNow 0c7ee052e8 Toggle particle slots with a click and label entry editor rows
A slot with entries is switched on or off with a click in the particle
menu and edited with a shift click; empty slots still open the editor.
The entry editor rows get distinct glowing header icons.
2026-10-26 09:48:25 +01:00
YoyoNow b60cdfc88d Simplify lobby particle menus
Every menu item now acts on a plain click: slots open their editor with a
use button, entries open their editor, and duplicating is gone. The entry
editor groups settings into labelled rows, numbers and colours get their
own screens instead of relying on right click or Q, and slot names show
the particles per tick used out of the maximum.
2026-10-26 09:48:20 +01:00
YoyoNow 98f04451a4 Polish lobby particle slots
Count the real particle amount of reward designs, set slot budgets to
30 particles per tick (60 for the server team), let requirements test
only against an UnlockContext, and drop requirements and messages the
old particle menu used.
2026-10-26 09:48:05 +01:00
YoyoNow c95901bc42 Add lobby particle slot menus
Replace the particle inventory with a main menu showing the 7 slots and
unlocked presets, a slot editor with a read-only view for locked slots,
and an entry editor with pickers for designs, choices, colours and icons.
Slots are limited to 10 entries and a particles-per-tick budget.
2026-10-26 09:48:00 +01:00
YoyoNow 211e2693cf Move lobby presets and rewards onto the particle slot model
Team- and user-specific particles become presets built from entries,
tournament and egg hunt particles become fixed reward designs, and the
old particle enums, ParticleEnum and ParticleData are removed. The
particle menu temporarily lists only unlocked presets.
2026-10-26 09:47:55 +01:00
YoyoNow 1980375e73 Add configurable particle slot model
Introduce parameters, particle types, designs and entries that build the
existing particle elements, store each of the 7 particle slots in its own
UserConfig key, and let LobbyPlayer select a slot next to the old enum
particles. Slots 4-5 need a team, 6-7 the server team.
2026-10-26 09:47:49 +01:00
YoyoNow ef041272bb Refactor lobby particle runtime for multi-entry particles
Tick particles from per-player cached always/move lists, drop the
per-instance listeners in Delayed and RandomParticle, and compute
particle viewers once per tick instead of once per spawned point.
2026-10-26 09:47:43 +01:00
YoyoNow bfbf98c1d6 Fix GUI.schemDialog for overriden Public list
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2026-10-23 11:05:28 +02:00
YoyoNow c4b46e4431 Add override for Publics in GameModeConfig.Schematic
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2026-10-21 08:22:05 +02:00
YoyoNow c238b9bdf2 Improve CheckCommand
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2026-10-21 08:02:05 +02:00
YoyoNow fec4007120 Merge pull request 'Fixed Replay not starting for Normal Users' (#510) from 12312/SteamWar:main into main
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Reviewed-on: #510
2026-10-20 19:37:39 +02:00
12312 11798c3ec0 Fixed Replay not starting for Normal Users
Pull Request Build / Build (pull_request) Successful in 1m30s
Backport CommonCore / Create CommonCore backport PRs (pull_request) Successful in 6s
Fixed Replay not starting for Normal Users.
2026-10-19 22:19:33 +02:00
YoyoNow 9935ab785d Fix NoClipCommand
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2026-10-19 11:21:15 +02:00
YoyoNow 8e3e71dd96 CLine: render as a single display shown by view distance
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The line no longer needs start, middle and end parts that were moved
around the player. It is one display that is visible for a player as soon
as any chunk the line passes through is in their view distance.
REntity#canView now receives the chunk positions of player and entity.
2026-10-19 10:41:34 +02:00
YoyoNow 3fe2e006b9 REntityServer: use per-entity view range instead of chunk view distance
Entities now decide per player whether they are visible. REntity defaults
to the player view radius, RDisplay derives it from its viewRange (1 = 64
blocks) capped at the client view distance, so values like Float.MAX_VALUE
stay cheap. Changing the viewRange re-evaluates the viewers. Fixes #488
2026-10-19 10:40:03 +02:00
YoyoNow 9d5fcc07e8 Only notify the owner's dev server about Bauwelt member changes
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Dev servers are registered per owner (lowercase username), so there is
no need to wake every dev server.
2026-10-19 10:25:42 +02:00
YoyoNow 0c3e63d521 Restore BauweltMember cache and notify all dev servers on member changes
getBauMember never read its cache after the Exposed migration, so every
scoreboard render hit the DB (Too many connections, #479). Cache by
(bauwelt, member) incl. negative results, evict on addMember/remove, and
send BaumemberUpdatePacket to the Bauserver and all dev servers (also on
addmember). BauMemberUpdate clears the cache itself to not depend on
handler order.
2026-10-19 10:24:41 +02:00
YoyoNow 27d260a8d2 Delete CRIU checkpoint on /bau delete
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/bau delete only removed the world folder. The checkpoint of the build
server stayed in place, so the next start restored the old JVM state
against a freshly copied world (superflat world, plugins inactive).
Extract ServerStarter#checkpointDir and delete the checkpoint together
with the world.
Fixes #438
2026-10-19 10:14:10 +02:00
YoyoNow 37f017b84c Improve action bar loading bar for server start
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2026-10-19 09:59:02 +02:00
YoyoNow 21d0a4359d Update .gitignore
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2026-10-19 09:31:38 +02:00
YoyoNow 8318d408b6 Fix REntity relative move rotation in 1.21
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Pass yaw before pitch to ClientboundMoveEntityPacket.Rot/PosRot and stop
converting the already byte-encoded rotation a second time.
2026-10-19 09:27:27 +02:00
YoyoNow d14ddc4fab Fix lag from PistonCalculator at high TPS
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Bundle piston order recalculations into one run every 200ms (wall clock,
independent of TPS) instead of one full recalculation and entity rebuild
per piston/place/break event. Tracked pistons that get moved are removed
from the visualization instead of being moved along.

Fixes #227
2026-10-19 09:19:41 +02:00
YoyoNow 5cc5529533 Reenable ReplayCommand
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2026-10-19 09:07:08 +02:00
YoyoNow 380693a2b7 Fix REntity position desync and velocity in 1.21 replays
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Send ClientboundEntityPositionSyncPacket instead of the teleport packet so
relative moves keep working afterwards, and pass rotation in degrees.
Pass the velocity unscaled to Vec3 instead of pre-multiplying by 8000.
Fixes #247
2026-10-19 09:03:52 +02:00
YoyoNow 69aef9dfb6 Fix ClassCastException for replay player equipment
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PacketProcessor passes Bukkit EquipmentSlots to REntity#setItem, which cast
them to the NMS EquipmentSlot. Take the Bukkit slot and map it to the NMS
slot when building the equipment packet.
2026-10-19 08:38:42 +02:00
YoyoNow 097df865e5 Resend replay player tab entry when skin arrives
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RPlayer requests the skin asynchronously, so the first tab list packet is
usually sent without textures and viewers already in range kept the default
skin. Re-send despawn/delist/list/spawn to the current viewers once the
skin response is received.
2026-10-19 08:21:52 +02:00
YoyoNow 230f8c521a Use PistonStructureResolver in PistonCalculator
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Numbering now comes directly from the vanilla resolver instead of a
custom breadth-first search, so the order matches the real move order
(including backtracking through slime/honey chains). The display of
more than 12 blocks is removed; a blocked piston is shown in red.

Refs: #158
2026-10-18 20:09:10 +02:00
YoyoNow 253a975c73 Show no player hover for players of the public team
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2026-10-18 20:01:24 +02:00
YoyoNow 12dd46176b Suggest /team info SW when clicking the SW prefix 2026-10-18 20:01:19 +02:00
YoyoNow 2111d72387 Suggest /team info when clicking a team prefix
Clicking the team prefix in the global/local chat or an event team
prefix in the fight chat puts /team info <shorthand> into the chat
input; the hover explains the click.
2026-10-18 20:01:15 +02:00
YoyoNow 3aa471c3ab Read global chat on fight servers after /chat global join
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2026-10-16 11:29:02 +02:00
YoyoNow 47557d7bb8 Keep global chat readable after writing into it on fight servers
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Writing /global <text> on a fight server shows the global chat until
the player leaves the server or runs /chat global leave, without
changing the default channel.
2026-10-16 11:17:30 +02:00
YoyoNow 62850b2e11 Let moderators read all fight chats automatically
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/chat arenas join|leave lets moderators read the fight and team chats
of every arena and event spectate server; the choice is saved across
relogs. /chat <arena> leave excludes a single arena for the session.
2026-10-16 11:09:52 +02:00
YoyoNow 7f47d687d3 Hide /chat msg from players without moderation permission 2026-10-16 11:09:45 +02:00
YoyoNow 362e1cebff Name the fight channel Fight
The server name is already shown in the second line of the hover.
2026-10-16 11:09:41 +02:00
YoyoNow 39cacbd701 Show team on hover for @name mentions 2026-10-16 11:09:36 +02:00
YoyoNow 503261ce6d Name team chat channels TeamChat and ServerTeamChat 2026-10-16 11:09:30 +02:00
YoyoNow 8a86ebde83 Make DM names hoverable and channel icons clickable
- Both names in direct messages show their team on hover
- Clicking a channel icon suggests the command to write a single
  message into that channel
2026-10-16 11:09:24 +02:00
YoyoNow be915770b1 Show server name in local channel hover
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2026-10-16 09:46:22 +02:00
YoyoNow 70c4225827 Merge pull request 'Chat channels' (#506) from feature/chat-channels into main
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Reviewed-on: #506
2026-10-16 09:19:54 +02:00
YoyoNow 904a850a3f Remove duplicated chat channel logic
Pull Request Build / Build (pull_request) Successful in 1m29s
Backport CommonCore / Create CommonCore backport PRs (pull_request) Successful in 7s
- Shared send-or-switch helper for /global, /local, /tc and /stc
- Shared helpers for "is on server" and the player's current local
  channel
- Read fight infos from TablistManager instead of keeping a second map
- /chat resolves fight servers (arenas and spectate servers) by name in
  one place
- Reuse the global and participant formats instead of identical keys
2026-10-16 09:17:01 +02:00
YoyoNow 4c75879915 Keep spectators in fight chat and treat spectate servers as fight servers
Pull Request Build / Build (pull_request) Successful in 1m30s
- '+' from a spectator on a fight server stays in the fight chat
- Event spectate servers (static servers with a spectate port) use a
  local fight chat by default and hide the global chat like arenas
2026-10-16 09:07:58 +02:00
YoyoNow 65cc6119b0 Show default channel notice with its icon
The notice on join, on every default change and for /chat is now
"<icon> is your default channel" in green without the SteamWar prefix;
hovering the icon shows the channel name.
2026-10-16 09:00:41 +02:00
YoyoNow 975d42c17f Add team hovers to fight chat and make DMs non-default
- Names in the fight chat show the sender's team on hover like
  everywhere else; the Blue/Red team prefix is only hoverable in event
  fights, where it is the actual team
- Server team members using the SW prefix show the SteamWar team
- Direct messages can no longer be the default channel; /msg and /r
  require a message again
2026-10-16 08:59:26 +02:00
YoyoNow 317cb0adf8 Add channel icons and hovers to chat messages
Every chat message now starts with a fixed icon of its channel
(🌍 Global, ⌂ Local, ⚔ fight, ⚑ fight team, 👥 TC, ⚙ STC, ✉ DM),
highlighted yellow if it is the receiver's default channel. Hovering
the icon shows the channel name, hovering the sender shows their team
name and shorthand.
2026-10-16 08:48:30 +02:00
YoyoNow 4266a7f35b Merge pull request 'fix: Remove Help Text for /team server' (#499) from 12312/SteamWar:main into main
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Reviewed-on: #499
2026-10-15 20:25:47 +02:00
YoyoNow 26d5ff7aad Merge pull request 'Fix SmartPlace reversing debug stick' (#505) from fix/smartplace-debugstick into main
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Reviewed-on: #505
2026-10-15 20:09:49 +02:00
YoyoNow b21ff415a8 Show channel tags as plain gray prefix
Pull Request Build / Build (pull_request) Successful in 1m32s
Messages from a channel that is not the receiver's default are now
prefixed with the plain channel name in dark gray instead of brackets.
Direct messages get no tag, as their format already shows sender and
receiver.
2026-10-15 20:06:58 +02:00
YoyoNow 9fe05b59e4 Rework chat into Velocity-managed channels
Chat is now handled entirely by VelocityCore through channels with
separate readers and writers (Global, Local/Fight, Blue/Red fight team,
Team, ServerTeam, Alert and 1:1 direct messages). Each player has a
saved default channel; messages from other channels are tagged with
the channel name, and every default change is announced.

- /global, /local, /tc, /stc, /msg and /r switch the default channel
  when called without a message
- /chat <channel> switches, /chat <channel> join|leave toggles reading
  (saved); moderators can join arenas by name and write with
  /chat <channel> msg <text>
- '+' sends from global to local and from local/fight to the fight team
- Referees write yellow in the fight chat
- Subservers no longer receive chat; arenas get a record-only
  ChatRecordPacket so replays keep their chat
- Remove the chat listeners of SpigotCore, FightSystem, MissileWars,
  TowerRun and TNTLeague

Closes #460, #129
2026-10-15 19:55:25 +02:00
YoyoNow 2302f9aafb Fix SmartPlace reversing debug stick
Pull Request Build / Build (pull_request) Successful in 1m32s
Backport CommonCore / Create CommonCore backport PRs (pull_request) Successful in 9s
2026-10-15 18:14:19 +02:00
YoyoNow d727982ce0 Fix AutoChecker inventory rules
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Count every inventory block towards exactly one Schematic.Limited rule:
filled blocks towards a rule whose Content allows all their items, empty
blocks towards a rule without Content (unlimited if there is none). Each
rule's Amount now caps how many blocks it covers, instead of taking the
highest Amount of all rules for that block type.

Inventory blocks whose items fit no rule are now checked and reported,
items from different rules in one block are reported as mixed, and the
auto-fix trims or removes them accordingly.

Remove the hardcoded wargearseason26 wind charge handling and its 2048
limit, wind charges are configured via Limited rules now.

Log a warning for Limited rules that match no blocks, e.g. a misspelled
'Materials' key.

Fixes #458, #481, #502
2026-10-15 17:53:06 +02:00
YoyoNow 2b42f0d13c Remove YAPION from BauSystem_Main module
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2026-09-29 14:26:57 +02:00
12312 3e3a209c80 Removed Extra Line
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2026-09-24 21:49:20 +02:00
12312 1d43021853 Remove TEAM_HELP_SERVER Deutsch 2026-09-24 21:47:22 +02:00
12312 5a224c1bcc Remove TEAM_HELP_SERVER English 2026-09-24 21:46:18 +02:00
12312 6330dbc2b1 VelocityCore/src/de/steamwar/velocitycore/commands/TeamCommand.java aktualisiert 2026-09-24 21:43:20 +02:00
YoyoNow 4306fe7bc9 Merge pull request 'Fix SteamwarUser.setLocale' (#489) from Hut512/SteamWar:fix/setlocale-typo into main
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2026-09-14 12:18:40 +02:00
YoyoNow 58df6087f0 Merge pull request 'Fix NoClip' (#491) from Hut512/SteamWar:fix/swplayer-invalid-reference into main
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2026-09-14 12:18:16 +02:00
YoyoNow b9b7869124 Merge pull request 'Fix region water level' (#494) from Hut512/SteamWar:fix/testblock-water-level into main
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Reviewed-on: #494
2026-09-14 12:17:30 +02:00
YoyoNow 1e85b14667 Improve SteamEditWand
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2026-09-14 10:02:39 +02:00
Hut512 35c27923aa Fix region water level
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2026-09-12 20:07:07 +02:00
Hut512 c3b3e3e60f Fix NoClip instant block break
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2026-09-07 22:21:53 +02:00
Hut512 3aa1bf7ffd Fix scoreboard cleanup 2026-09-07 21:15:01 +02:00
Hut512 5a02a58437 Fix SteamwarUser.setLocale
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2026-09-07 15:24:32 +02:00
YoyoNow 6209b86149 Fix TeamCommand.info
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2026-09-07 14:03:06 +02:00
YoyoNow 6f1403df9c Cleanup SWPlayer
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2026-09-05 14:52:59 +02:00
YoyoNow 0113788da2 Fix SteamEditWand
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2026-09-05 09:50:47 +02:00
YoyoNow 8a7f65e000 Merge pull request 'Fix CRIU subserver stop' (#485) from Hut512/SteamWar:main into main
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Reviewed-on: #485
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2026-09-03 21:39:15 +02:00
Hut512 8401f67b24 Fix CRIU subserver stop
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2026-09-03 02:24:49 +02:00
YoyoNow 362468e756 Fix SteamEditWand
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2026-09-01 11:14:30 +02:00
YoyoNow ece12df0bc Add SteamEdit
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2026-09-01 10:32:56 +02:00
YoyoNow f35c07ab5b Fix EventStarter
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2026-08-30 16:12:32 +02:00
YoyoNow 549f7e555c Remove NoTeamServer punishment
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2026-08-30 13:04:52 +02:00
YoyoNow 859238d7fa Disable 'showtable' in EventCommand
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2026-08-30 12:25:34 +02:00
YoyoNow a79b00f78f Fix EventCommand
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2026-08-30 12:23:23 +02:00
YoyoNow 105eda32e6 Update CustomMap
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2026-08-30 12:15:22 +02:00
YoyoNow b4487b8079 Update doc comment
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2026-08-30 12:00:40 +02:00
YoyoNow ea3aad3bd2 Initial FightSWCommand
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2026-08-29 12:52:09 +02:00
YoyoNow d307f890e2 Remove debug output
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2026-08-26 22:35:39 +02:00
YoyoNow 97c1da1b2a Add debug output
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2026-08-26 22:31:30 +02:00
YoyoNow 8a53aecfac Add debug output
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2026-08-26 22:26:43 +02:00
YoyoNow 5236afba17 Add debug output
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2026-08-26 22:17:33 +02:00
YoyoNow d3c8b6e1c6 Add debug output
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2026-08-26 22:12:53 +02:00
YoyoNow 00ea792eee Merge pull request 'Improve AutoChecker and GameModeConfig again' (#478) from AutoChecker into main
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2026-08-26 22:05:31 +02:00
YoyoNow 38e845b0e4 Improve AutoChecker and GameModeConfig again
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2026-08-26 21:46:45 +02:00
YoyoNow c60a8caed8 Merge pull request 'Improve items for GameModeConfig' (#476) from AutoChecker into main
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Reviewed-on: #476
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2026-08-25 17:07:11 +02:00
YoyoNow 2e390286b2 Merge pull request 'VelocityCore - Server Links' (#477) from VelocityCore/ServerLinks into main
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2026-08-25 16:57:04 +02:00
YoyoNow 6476125a3f Add ServerLinks to login
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2026-08-24 20:22:48 +02:00
YoyoNow 311437d451 Add ServerLinks to login 2026-08-24 20:22:02 +02:00
YoyoNow 5a52771ec1 Improve items for GameModeConfig
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2026-08-24 20:05:58 +02:00
YoyoNow 72b70a62e1 Fix CustomItem
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2026-08-19 12:05:09 +02:00
YoyoNow 8575dcac33 Add WindCharge option to LaunchScript
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2026-08-19 11:06:34 +02:00
YoyoNow cb744f6aa0 Add AntiPlayerCollision
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2026-08-18 10:48:16 +02:00
YoyoNow 227f63c9ff Add AntiPlayerCollision
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2026-08-18 10:39:58 +02:00
YoyoNow 397b10c319 Merge pull request 'Velocity core /event command' (#465) from VelocityCore/EventCommand into main
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Reviewed-on: #465
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2026-08-14 07:53:43 +02:00
YoyoNow 32569f19d9 Closes: #468
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2026-08-13 10:09:13 +02:00
YoyoNow f19e4158e7 Fix Check
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2026-08-13 10:01:55 +02:00
YoyoNow 6c46b5b2a2 Fix Check
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2026-08-13 09:51:56 +02:00
YoyoNow 58516448d9 Merge pull request 'Add deletion of PlayerData on /bau delmember' (#454) from VelocityCore/DeleteMemberOfBauDeletingPlayerData into main
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Reviewed-on: #454
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-08-13 09:50:14 +02:00
YoyoNow 683236bb59 Fix TexturePackSystem for newer versions
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2026-08-13 09:39:42 +02:00
YoyoNow 8dc101639d Add alias of /tick rate to /tick rate 20
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2026-08-11 21:48:28 +02:00
YoyoNow 792620804a Improve TPSSystem
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2026-08-11 21:46:38 +02:00
YoyoNow 4aa7c99a6e Fix Check and CheckCommand permission
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2026-08-11 21:05:36 +02:00
Sakziea cce18124f2 Remove unused translation
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2026-08-05 20:30:36 +02:00
Sakziea 18ad0ad90c Add Clickevents to EventPage 2026-08-05 20:30:28 +02:00
Sakziea a58de898bb Add Clickevents to EventPage 2026-08-05 20:30:25 +02:00
Sakziea 507b7c2569 Add event showtable 2026-08-05 20:30:20 +02:00
Sakziea a18098b8f4 Fix Pull request comments 2026-08-05 20:30:15 +02:00
Sakziea 97773f292d Remove unused import 2026-08-05 20:30:09 +02:00
Sakziea 5fdfc03587 Fix /event [Team] move to /event team [Team] 2026-08-05 20:30:00 +02:00
Sakziea 493e66cc98 Add current event uses eventpage 2026-08-05 20:29:37 +02:00
Sakziea 2be3a136ae Add funktion to show next events and formatet the fights in pages 2026-08-05 20:29:28 +02:00
Sakziea c62a566447 Fix pull Request comment 2026-08-05 20:29:18 +02:00
Sakziea 0684765a76 Remove unused imports 2026-08-05 20:29:09 +02:00
Sakziea c40f29c3c1 Add Wind charge config 2026-08-05 20:28:53 +02:00
Sakziea 72dc4eee9e Fix Wind charges cross middle and interact with Blocks 2026-08-05 20:28:24 +02:00
Sakziea c7a949322e Fix Windcharge remove Water 2026-08-05 20:27:39 +02:00
Chaoscaot 9d5b7893f1 Merge pull request 'Replace Custom Observer with kotlinx StateFlows' (#444) from swui/flows into main
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2026-07-26 10:22:42 +02:00
Chaoscaot ae898e14c2 Merge branch 'main' into swui/flows
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2026-07-26 10:20:35 +02:00
Chaoscaot 726f73cc45 Merge branch 'main' into VelocityCore/DeleteMemberOfBauDeletingPlayerData
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2026-07-26 03:04:45 +02:00
YoyoNow badff1c70f Merge pull request 'Fix Wind Charges remove Water, interact with Blocks and cross middle' (#455) from FightSystem/Windcharge into main
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Reviewed-on: #455
2026-07-18 15:00:18 +02:00
Sakziea 1d2ac4f705 Fix pull Request comment
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2026-07-18 14:58:24 +02:00
Sakziea b48c75ef74 Remove unused imports
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2026-07-18 12:49:23 +02:00
Sakziea 8b6ea12a08 Add Wind charge config
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2026-07-18 12:43:46 +02:00
Sakziea 801678ddd3 Fix Wind charges cross middle and interact with Blocks 2026-07-18 12:43:23 +02:00
Sakziea e5cc874834 Fix Windcharge remove Water 2026-07-18 11:08:51 +02:00
YoyoNow 95119fc93f Fix FightServer.kt and VelocityServer.kt @get:Optional annotations complaining about primitive types of field
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2026-07-17 16:40:38 +02:00
YoyoNow d84ca3547a Merge pull request 'Fix AutoChecker only counts filled Dispenser' (#453) from SchematicSystem/AutoPrüfer into main
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Reviewed-on: #453
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2026-07-17 14:27:01 +02:00
Sakziea 25ab79abc0 Fix PullRequest comment
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2026-07-17 14:23:55 +02:00
Sakziea 582d6a62e3 Fix PullRequest comment
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2026-07-17 14:22:36 +02:00
Chaoscaot 5eec792aff Merge branch 'main' of https://git.steamwar.de/SteamWar/SteamWar
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2026-07-17 12:05:00 +02:00
Chaoscaot e0f26c3e8d Delete event relations when fights and groups are removed 2026-07-17 12:03:15 +02:00
YoyoNow a59e9b4343 Closes: #323
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2026-07-17 10:06:48 +02:00
YoyoNow 64e627514d Add deletion of PlayerData on /bau delmember
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2026-07-17 09:47:40 +02:00
Sakziea a8c68864d8 Fix AutoChecker only counts filled Dispenser
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2026-07-16 17:07:37 +02:00
YoyoNow c0668723d7 Merge pull request 'Add GameModeConfig.KitsConfig.MaxBlastResistance for disabling all Blocks with more than 9.0 blast resistance' (#451) from UpdateGameModeConfig into main
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2026-07-16 16:42:16 +02:00
YoyoNow 5bc2daf37a Add GameModeConfig.KitsConfig.MaxBlastResistance for disabling all Blocks with more than 9.0 blast resistance
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2026-07-16 16:39:56 +02:00
YoyoNow e6d39da36b Add GameModeConfig.KitsConfig.MaxBlastResistance for disabling all Blocks with more than 9.0 blast resistance
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2026-07-16 16:39:27 +02:00
YoyoNow 390d388692 Closes: #442
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2026-07-16 16:32:35 +02:00
YoyoNow 9a60ac228c Merge pull request 'Making /trace isolate toggle the tnt on and off to normal Trace show' (#445) from BauSystem/Trace into main
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Reviewed-on: #445
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2026-07-16 16:24:16 +02:00
Sakziea dab443b989 Fix pullRequest comments
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2026-07-16 16:23:52 +02:00
Sakziea bf3c65c630 Fix when no tnt isolated show normal
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2026-07-14 19:47:08 +02:00
Sakziea b488c4ed7c Fix /trace isolate {id} showing tnt from other traces 2026-07-14 19:29:12 +02:00
Sakziea 2e795aaf8e Fix /trace 1 still showes all the tnt of that trace
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2026-07-06 17:49:09 +02:00
Sakziea 7a601235f5 Fix Trace isolating the same Tnt shows all Tnts 2026-07-06 17:27:47 +02:00
Chaoscaot 3a247de43d Replace Custom Observer with kotlinx StateFlows
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-07-06 01:13:05 +02:00
Chaoscaot 62e855ec1b Fix Reset
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2026-07-05 14:39:20 +02:00
YoyoNow 9e7311934f Convert buildSrc from gradle/groovy to kts/kotlin
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2026-07-05 14:14:04 +02:00
Chaoscaot 6fd3e6f690 Fix Reset
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2026-07-05 13:51:45 +02:00
Chaoscaot 7acd51fd61 Fix Reset
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2026-07-05 13:45:59 +02:00
Chaoscaot b278ca15f3 Fix Devserver
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2026-07-05 13:41:01 +02:00
Chaoscaot 029249c2b0 Fix Database Reset
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2026-07-05 13:23:52 +02:00
Chaoscaot 1ceb10439b Fix Database Reset
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2026-07-05 13:18:38 +02:00
Chaoscaot a5dfe6ab7e Fix Database Reset
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2026-07-05 12:59:29 +02:00
YoyoNow c8a5f567eb Add StreamingCommand for UserPerm.PREFIX_YOUTUBER
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2026-07-05 11:54:07 +02:00
Chaoscaot 47fb4da85b Fix Inventory
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2026-06-20 21:43:05 +02:00
YoyoNow 0eef22aab0 Fix ServerStarter.tempWorld
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2026-06-20 17:42:16 +02:00
D4rkr34lm 013d18614f Fix player nametags showing
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2026-06-20 17:20:25 +02:00
YoyoNow c7c1ab64e0 Fix BoatRace
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2026-06-18 15:30:07 +02:00
Chaoscaot b68a27fbb6 Merge pull request 'SWUI V2' (#418) from swui-v2 into main
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Reviewed-on: #418
Reviewed-by: D4rkr34lm <dark@steamwar.de>
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2026-06-18 14:10:59 +02:00
Chaoscaot 7038dc2aa5 Merge branch 'main' into swui-v2
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2026-06-17 21:49:52 +02:00
Chaoscaot 7af586ec16 Fix Observer
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2026-06-17 21:48:27 +02:00
YoyoNow b04e99ce54 Merge pull request 'fix(FightSystem): prevent driedGhasts from spawing & plants from growing' (#434) from FightSystem/fix-dried-ghast-spawning into main
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2026-06-17 21:24:00 +02:00
YoyoNow 524702fbb9 Merge pull request 'Implement proper stop and not sleep on BauCommand.stop' (#435) from VelocityCore/BauCommand#stop into main
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Reviewed-on: #435
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2026-06-17 21:23:33 +02:00
D4rkr34lm e07298e748 Move listener to permanent
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2026-06-17 21:21:17 +02:00
YoyoNow e1df793e9f Merge pull request 'VelocityCore /check command' (#430) from VelocityCore/CheckCommand into main
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Reviewed-by: D4rkr34lm <dark@steamwar.de>
2026-06-17 21:17:54 +02:00
YoyoNow 806a1affea Merge pull request 'fix(BauSystem): advanced flag entities being misplaced' (#433) from wip/fix-advanced-flag into main
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2026-06-17 21:14:27 +02:00
YoyoNow c538cdbbd2 Implement proper stop and not sleep on BauCommand.stop
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2026-06-17 21:13:57 +02:00
D4rkr34lm d7ba19049a Add event handler
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2026-06-17 21:10:55 +02:00
D4rkr34lm 47909b6f07 Add listener to prevent dried ghasts from growing
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2026-06-17 21:09:07 +02:00
YoyoNow 48846a698f Fix TestblockCommand tab complete order
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2026-06-17 21:04:34 +02:00
D4rkr34lm b771c95b99 Fix advanced flag and add lsp files to gitignore
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2026-06-17 20:28:33 +02:00
YoyoNow d0aada2b00 Deactivate AdvancementsManager
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2026-06-17 16:16:39 +02:00
YoyoNow 6522fc77f2 Improve color gradient
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2026-06-17 11:14:53 +02:00
YoyoNow 27e01a56ae Improve CheckCommand
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2026-06-17 11:09:32 +02:00
YoyoNow ed89770c0f Fix ConcurrentModificationException
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2026-06-17 11:04:07 +02:00
YoyoNow 3ec3c90f04 Fix message on join
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2026-06-17 10:57:04 +02:00
YoyoNow 73d4ed26c8 Implement CheckCommand for Checkers not having Check perm
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2026-06-17 10:52:32 +02:00
YoyoNow 256bcfb1bf Update CheckCommand 2026-06-17 10:52:32 +02:00
YoyoNow 28ce288815 Merge pull request 'Velocity core/ advancements' (#429) from VelocityCore/Advancements into main
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Reviewed-on: #429
2026-06-17 10:24:21 +02:00
YoyoNow 6599dd026a Update CustomMap
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2026-06-15 09:24:46 +02:00
YoyoNow 03052b677f Update CustomMap
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2026-06-15 09:20:21 +02:00
YoyoNow f76a6fa79d Merge pull request 'fix(VelocityCore): server starter copping world to wrong path' (#427) from fix-event-server-naming into main
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Reviewed-on: #427
Reviewed-by: YoyoNow <4+yoyonow@noreply.localhost>
2026-06-14 21:47:31 +02:00
D4rkr34lm 7fb7f46ca7 Fix path issues
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2026-06-14 00:58:41 +02:00
YoyoNow 1269b7f00a Fix NoClipCommand
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2026-06-12 22:16:00 +02:00
YoyoNow 91a0685724 Fix Missile spawning
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2026-06-12 21:41:20 +02:00
YoyoNow 72dd2ef59a Fix Missile spawning
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2026-06-12 20:43:43 +02:00
YoyoNow 54a1549973 Fix Missile spawning
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2026-06-12 20:30:44 +02:00
D4rkr34lm fd5f5b92b4 Merge pull request 'fix(SchematicSystem): mixup of coordinates in size check' (#426) from fix-autochecker into main
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Reviewed-on: #426
2026-06-12 19:59:48 +02:00
D4rkr34lm 60dc5e4442 Fix formatiing
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2026-06-12 19:56:12 +02:00
D4rkr34lm 4cdaf759af Fix mixup of dimensions in autochecker
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2026-06-12 19:54:06 +02:00
YoyoNow 6e919d9148 Fix AdvancementsManager
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Backport CommonCore / Create CommonCore backport PRs (pull_request) Failing after 7s
(cherry picked from commit c221989f9c6128f55e84bb260a9b319193934edf)
2026-06-12 16:29:28 +02:00
YoyoNow a20ec8c93d Add comment in Items
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2026-06-12 15:36:21 +02:00
YoyoNow 18b65a2984 Remove item.json
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Improve AdvancementsManager
2026-06-12 15:35:13 +02:00
YoyoNow 7adb1e8b4a Remove automatic update for now
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2026-06-12 14:22:44 +02:00
YoyoNow b88e592e79 Move item.json
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2026-06-12 14:21:45 +02:00
YoyoNow 914134600e Improve Advancements performance
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2026-06-12 14:19:47 +02:00
Chaoscaot 70c8678c60 Refactor rendering system: Introduced RenderObject abstraction, replaced RenderBoundary with ObserverListener, and updated slot calculation for inventory types.
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-06-12 12:00:04 +02:00
Chaoscaot 997292d58e Merge branch 'main' into swui-v2
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2026-06-10 21:43:25 +02:00
Chaoscaot 8050f51424 Cleanup for Merge
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-06-10 21:43:02 +02:00
Chaoscaot a6681ffaf6 Add Top-Level State and more Utils
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-06-10 16:07:37 +02:00
Chaoscaot a23530074c Merge remote-tracking branch 'origin/swui-v2' into swui-v2
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2026-06-10 09:28:24 +02:00
Chaoscaot e88a4c624b Merge branch 'main' into swui-v2 2026-06-10 09:28:16 +02:00
Chaoscaot 105beaf7a6 Merge branch 'main' into swui-v2
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2026-06-10 09:27:59 +02:00
Chaoscaot 5f7ab3cd7b Updates
Signed-off-by: Chaoscaot <max@maxsp.de>
2026-06-10 09:26:04 +02:00
Chaoscaot 5ce69e6b7a SWUI V2
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-06-10 00:36:18 +02:00
YoyoNow 9e43d5cd1b Add more Advancements in progression
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2026-06-01 14:03:50 +02:00
YoyoNow 2ad9ae3c7f Fix Advancements Placements
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2026-05-31 23:04:08 +02:00
YoyoNow 847eb3fe5d Add even more Advancements
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2026-05-31 22:31:02 +02:00
YoyoNow 8fa9f7b0d3 Add even more Advancements
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2026-05-31 21:56:38 +02:00
YoyoNow 559cae2b6d Add playtime update 2026-05-31 20:20:14 +02:00
YoyoNow 5dbf3638d0 Add Advancement
Pull Request Build / Build (pull_request) Successful in 1m5s
Add Advancements
Add AdvancementsManager
Add SelectAdvancementTabPacket
Add item.json
Update ConnectionListener
2026-05-31 18:09:44 +02:00
328 changed files with 14827 additions and 4860 deletions
+11
View File
@@ -7,14 +7,25 @@
!gradle/wrapper/gradle-wrapper.jar
steamwar.properties
# Kotlin
.kotlin
# IntelliJ IDEA
*.iml
.idea
!.idea/copyright
!.idea/runConfigurations
# VSCode
bin/
.vscode
.settings
# Language Server
**/.project
**/.factorypath
**/.classpath
# Other
lib
/WebsiteBackend/data
+3 -2
View File
@@ -18,7 +18,7 @@
*/
plugins {
steamwar.kotlin
steamwar.java
widener
}
@@ -35,6 +35,7 @@ dependencies {
compileOnly(libs.classindex)
annotationProcessor(libs.classindex)
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":KotlinCore", "default"))
compileOnly(libs.axiom)
compileOnly(libs.authlib)
@@ -46,7 +47,7 @@ dependencies {
compileOnly(libs.netty)
implementation(libs.luaj)
implementation(files("$projectDir/../libs/YAPION-SNAPSHOT.jar"))
// implementation(files("$projectDir/../libs/YAPION-SNAPSHOT.jar"))
}
widener {
@@ -20,9 +20,7 @@
package de.steamwar.bausystem;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.configplayer.ConfigConverter;
import de.steamwar.bausystem.features.cannonCore.CannonCoreRegistrationKt;
import de.steamwar.bausystem.config.ConfigStore;
import de.steamwar.bausystem.features.gui.BauGUI;
import de.steamwar.bausystem.features.script.lua.SteamWarLuaPlugin;
import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
@@ -33,16 +31,17 @@ import de.steamwar.bausystem.features.tracer.TraceManager;
import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.features.world.BauScoreboard;
import de.steamwar.bausystem.linkage.BauGuiItem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.command.AbstractValidator;
import de.steamwar.command.SWCommandUtils;
import de.steamwar.core.CRIUSleepEvent;
import de.steamwar.core.Core;
import de.steamwar.core.WorldEditRendererCUIEditor;
import de.steamwar.core.WorldIdentifier;
import de.steamwar.core.worldedit.SteamEdit;
import de.steamwar.core.worldedit.WorldEditRendererCUIEditor;
import de.steamwar.linkage.AbstractLinker;
import de.steamwar.linkage.SpigotLinker;
import de.steamwar.message.Message;
@@ -50,6 +49,7 @@ import de.steamwar.providers.BauServerInfo;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.GameRule;
import org.bukkit.Location;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
@@ -110,9 +110,6 @@ public class BauSystem extends JavaPlugin implements Listener {
if (any instanceof PanzernAlgorithm) {
Panzern.add((PanzernAlgorithm) any);
}
if (any instanceof ConfigConverter) {
Config.addConfigConverter((ConfigConverter) any);
}
if (any instanceof BoundingBoxLoader) {
((BoundingBoxLoader) any).load();
}
@@ -130,14 +127,24 @@ public class BauSystem extends JavaPlugin implements Listener {
TraceManager.instance.init();
TraceRecorder.instance.init();
new WorldEditRendererCUIEditor();
SteamEdit.init();
SteamEdit.ADJACENT_FILTERS = location -> {
Region region = Region.getRegion(location);
Region.Area area;
if (region.getBuildArea().inRegion(location, true)) {
area = region.getBuildArea();
} else if (region.getTestblockArea().inRegion(location, true)) {
area = region.getTestblockArea();
} else {
return SteamEdit.AdjacentFilter.ALWAYS;
}
return (x, y, z) -> area.inRegion(new Location(null, x, y, z), true);
};
Bukkit.getWorlds().get(0).setGameRule(GameRule.SEND_COMMAND_FEEDBACK, false);
String identifier = BauServerInfo.getOwnerUser().getUUID().toString().replace("-", "");
WorldIdentifier.set("bau/" + Core.getVersion() + "/" + identifier);
CannonCoreRegistrationKt.register(this);
}
@EventHandler
@@ -148,9 +155,8 @@ public class BauSystem extends JavaPlugin implements Listener {
@Override
public void onDisable() {
linker.unlink();
WorldData.write();
RegionSystem.INSTANCE.save();
Config.getInstance().saveAll();
ConfigStore.saveAll();
}
private <T extends CommandSender> AbstractValidator<T, ?> validator(Permission permission) {
@@ -0,0 +1,47 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.config;
/**
* Converts a config of one version into the next version, e.g. ConfigV1 to
* ConfigV2. The converter for the second newest version converts into the
* current version. Converters are registered in the {@link ConfigStore}
* of the config.
*
* @param <F> the config version to convert from
* @param <T> the config version to convert to
*/
public interface ConfigConverter<F extends VersionedConfig, T extends VersionedConfig> {
/**
* @return the version this converter converts from
*/
int version();
/**
* Converts the config to the next version. If anything goes wrong do not
* silently exit this method, throw an Exception. The {@link ConfigStore}
* will deal with it.
*
* @param config the config to convert
* @return the converted config
*/
T convert(F config);
}
@@ -0,0 +1,364 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.config;
import com.google.gson.Gson;
import com.google.gson.JsonObject;
import com.google.gson.JsonParser;
import de.steamwar.sql.UserConfig;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import java.io.File;
import java.io.IOException;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.StandardCopyOption;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import java.util.function.Function;
import java.util.function.Predicate;
import java.util.function.Supplier;
import java.util.logging.Level;
/**
* Loads, converts and saves a versioned config stored as JSON. Older versions
* are converted with the registered {@link ConfigConverter}s, legacy formats
* that are not JSON can be read with {@link #legacy(Predicate, Function)}.
* <p>
* A store can be bound to where the config is stored:
* <ul>
* <li>{@link #userConfig(String)}: one config per player in the {@link UserConfig}, use {@link #get(Player)}</li>
* <li>{@link #file(File)}: one config in a file, use {@link #get()}</li>
* <li>unbound: use {@link #load(File)} and {@link #save(File, VersionedConfig)}</li>
* </ul>
*
* @param <T> the current config version
*/
public class ConfigStore<T extends VersionedConfig> {
private static final List<ConfigStore<?>> STORES = new ArrayList<>();
private final Class<T> type;
private final int version;
private final Supplier<T> defaultConfig;
private final Map<Integer, Class<? extends VersionedConfig>> jsonVersions = new HashMap<>();
private final Map<Integer, ConfigConverter<?, ?>> converters = new HashMap<>();
private final List<LegacyFormat> legacyFormats = new ArrayList<>();
private Gson gson = new Gson();
private Integer unversionedVersion = null;
private String userConfigKey = null;
private Predicate<T> removeIf = config -> false;
private final Map<UUID, T> playerConfigs = new ConcurrentHashMap<>();
private File file = null;
private File legacyFile = null;
private Function<String, ? extends VersionedConfig> legacyFileReader = null;
private T fileConfig = null;
private record LegacyFormat(Predicate<String> matches, Function<String, ? extends VersionedConfig> reader) {
}
public ConfigStore(Class<T> type, int version, Supplier<T> defaultConfig) {
this.type = type;
this.version = version;
this.defaultConfig = defaultConfig;
jsonVersions.put(version, type);
STORES.add(this);
}
public ConfigStore<T> gson(Gson gson) {
this.gson = gson;
return this;
}
/**
* Registers an older config version that is stored as JSON.
*/
public ConfigStore<T> jsonVersion(int version, Class<? extends VersionedConfig> type) {
jsonVersions.put(version, type);
return this;
}
public ConfigStore<T> converter(ConfigConverter<?, ?> converter) {
if (converters.putIfAbsent(converter.version(), converter) != null) {
throw new IllegalStateException("Duplicate converter for version " + converter.version() + " of " + type.getSimpleName());
}
return this;
}
/**
* Registers a legacy format that is not JSON, stored strings matching the predicate are read by the reader.
*/
public ConfigStore<T> legacy(Predicate<String> matches, Function<String, ? extends VersionedConfig> reader) {
legacyFormats.add(new LegacyFormat(matches, reader));
return this;
}
/**
* The version of stored JSON without a version field.
*/
public ConfigStore<T> unversioned(int version) {
this.unversionedVersion = version;
return this;
}
/**
* Binds this store to the {@link UserConfig} with the given key, one config per player.
*/
public ConfigStore<T> userConfig(String key) {
this.userConfigKey = key;
return this;
}
/**
* Removes the config from the {@link UserConfig} instead of saving it, if the predicate matches.
*/
public ConfigStore<T> removeIf(Predicate<T> removeIf) {
this.removeIf = removeIf;
return this;
}
/**
* Binds this store to a single file.
*/
public ConfigStore<T> file(File file) {
this.file = file;
return this;
}
/**
* Legacy file to read, if the file of this store does not exist yet.
*/
public ConfigStore<T> legacyFile(File legacyFile, Function<String, ? extends VersionedConfig> reader) {
this.legacyFile = legacyFile;
this.legacyFileReader = reader;
return this;
}
/**
* Reads a stored config and converts it to the current version.
*
* @throws RuntimeException if the config could not be read or converted
*/
public T read(String stored) {
for (LegacyFormat legacyFormat : legacyFormats) {
if (legacyFormat.matches().test(stored)) {
return update(legacyFormat.reader().apply(stored));
}
}
JsonObject json = JsonParser.parseString(stored).getAsJsonObject();
int storedVersion;
if (json.has("version")) {
storedVersion = json.get("version").getAsInt();
} else if (unversionedVersion != null) {
storedVersion = unversionedVersion;
json.addProperty("version", storedVersion);
} else {
throw new IllegalStateException("Missing version of " + type.getSimpleName());
}
Class<? extends VersionedConfig> storedType = jsonVersions.get(storedVersion);
if (storedType == null) {
throw new IllegalStateException("Unknown version " + storedVersion + " of " + type.getSimpleName());
}
return update(gson.fromJson(json, storedType));
}
public String write(T config) {
return gson.toJson(config);
}
/**
* Converts a config to the current version.
*/
@SuppressWarnings({"unchecked", "rawtypes"})
public T update(VersionedConfig config) {
while (config.getVersion() < version) {
ConfigConverter converter = converters.get(config.getVersion());
if (converter == null) {
throw new IllegalStateException("No converter found for version " + config.getVersion() + " of " + type.getSimpleName());
}
VersionedConfig converted = converter.convert(config);
if (converted.getVersion() <= config.getVersion()) {
throw new IllegalStateException("Version did not increase after conversion of version " + config.getVersion() + " of " + type.getSimpleName());
}
config = converted;
}
if (!type.isInstance(config)) {
throw new IllegalStateException("Version " + config.getVersion() + " is not the current version of " + type.getSimpleName());
}
return type.cast(config);
}
/**
* @return the config stored in the file, or the default config if the file is missing or empty
* @throws RuntimeException if the config could not be read or converted
*/
public T load(File file) throws IOException {
if (file.length() == 0) {
return defaultConfig.get();
}
return read(Files.readString(file.toPath(), StandardCharsets.UTF_8));
}
public void save(File file, T config) throws IOException {
Files.writeString(file.toPath(), write(config), StandardCharsets.UTF_8);
}
/**
* Get the config of a player, loads it from the {@link UserConfig} and converts it if necessary.
*/
public T get(Player player) {
requireUserConfig();
return playerConfigs.computeIfAbsent(player.getUniqueId(), this::loadPlayer);
}
/**
* Save the config of a player, this does not unload the config.
*/
public void save(Player player) {
requireUserConfig();
T config = playerConfigs.get(player.getUniqueId());
if (config != null) {
savePlayer(player.getUniqueId(), config);
}
}
/**
* Save and unload the config of a player.
*/
public void unload(Player player) {
if (userConfigKey == null) return;
T config = playerConfigs.remove(player.getUniqueId());
if (config != null) {
savePlayer(player.getUniqueId(), config);
}
}
private T loadPlayer(UUID uuid) {
String stored = UserConfig.getConfig(uuid, userConfigKey);
if (stored == null) {
return defaultConfig.get();
}
try {
return read(stored);
} catch (Exception e) {
Bukkit.getLogger().log(Level.SEVERE, "Could not load " + type.getSimpleName() + " of " + uuid, e);
return defaultConfig.get();
}
}
private void savePlayer(UUID uuid, T config) {
if (removeIf.test(config)) {
UserConfig.removePlayerConfig(uuid, userConfigKey);
} else {
UserConfig.updatePlayerConfig(uuid, userConfigKey, write(config));
}
}
private void requireUserConfig() {
if (userConfigKey == null) {
throw new IllegalStateException(type.getSimpleName() + " is not stored in the UserConfig");
}
}
/**
* Get the config of the file of this store, loads it and converts it if necessary.
*/
public T get() {
requireFile();
if (fileConfig == null) {
fileConfig = loadFile();
save();
}
return fileConfig;
}
/**
* Save the config to the file of this store, if it was loaded.
*/
public void save() {
requireFile();
if (fileConfig == null) return;
try {
save(file, fileConfig);
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, "Could not write " + file, e);
}
}
private T loadFile() {
try {
if (file.length() != 0) {
return load(file);
}
if (legacyFile != null && legacyFile.length() != 0) {
return update(legacyFileReader.apply(Files.readString(legacyFile.toPath(), StandardCharsets.UTF_8)));
}
return defaultConfig.get();
} catch (Exception e) {
Bukkit.getLogger().log(Level.SEVERE, "Could not load " + file + ", using default " + type.getSimpleName(), e);
backupBrokenFile();
return defaultConfig.get();
}
}
private void backupBrokenFile() {
if (file.length() == 0) return;
try {
Files.copy(file.toPath(), new File(file.getParentFile(), file.getName() + ".broken").toPath(), StandardCopyOption.REPLACE_EXISTING);
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, "Could not backup broken " + file, e);
}
}
private void requireFile() {
if (file == null) {
throw new IllegalStateException(type.getSimpleName() + " is not bound to a file");
}
}
static void unloadAll(Player player) {
STORES.forEach(store -> store.unload(player));
}
/**
* Saves every loaded config and unloads the configs of the players.
*/
public static void saveAll() {
for (ConfigStore<?> store : STORES) {
if (store.userConfigKey != null) {
store.playerConfigs.forEach((uuid, config) -> saveUnchecked(store, uuid, config));
store.playerConfigs.clear();
}
if (store.file != null) {
store.save();
}
}
}
@SuppressWarnings("unchecked")
private static <T extends VersionedConfig> void saveUnchecked(ConfigStore<T> store, UUID uuid, Object config) {
store.savePlayer(uuid, (T) config);
}
}
@@ -1,7 +1,7 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
@@ -17,21 +17,29 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.core.events;
package de.steamwar.bausystem.config;
import de.steamwar.core.Core;
import de.steamwar.core.CRIUSleepEvent;
import de.steamwar.linkage.Linked;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.AsyncPlayerChatEvent;
import org.bukkit.event.player.PlayerQuitEvent;
/**
* Saves and unloads the configs of the {@link ConfigStore}s bound to the UserConfig
* when a player quits, configs are loaded on first use.
*/
@Linked
public class ChattingEvent implements Listener {
public class ConfigStoreListener implements Listener {
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
private void onChat(AsyncPlayerChatEvent event) {
event.setCancelled(true);
Core.MESSAGE.broadcastPrefixless("LOCAL_CHAT", event.getPlayer().getDisplayName(), event.getMessage());
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerQuit(PlayerQuitEvent event) {
ConfigStore.unloadAll(event.getPlayer());
}
@EventHandler
public void onCRIUSleep(CRIUSleepEvent event) {
ConfigStore.saveAll();
}
}
@@ -0,0 +1,29 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.config;
/**
* Common interface of every version of a config stored by a {@link ConfigStore},
* the current version (e.g. Config) and every older version (ConfigV1, ConfigV2, ...).
*/
public interface VersionedConfig {
int getVersion();
}
@@ -0,0 +1,95 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.config.legacy;
import lombok.experimental.UtilityClass;
import org.bukkit.configuration.serialization.ConfigurationSerialization;
import org.bukkit.inventory.ItemStack;
import java.util.ArrayList;
import java.util.Collection;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
/**
* Deserializes {@link ItemStack}s that were serialized by YAPION, read with {@link YapionReader}.
*/
@UtilityClass
@Deprecated
public class YapionItemDeserializer {
private static final String TYPE_IDENTIFIER = "@type";
public ItemStack deserializeItem(Object yapion) {
if (yapion == null) return null;
Object result = deserialize(yapion);
if (result instanceof ItemStack itemStack) return itemStack;
throw new IllegalArgumentException("Not an ItemStack: " + result);
}
private Object deserialize(Object yapion) {
if (yapion instanceof List<?> list) {
List<Object> result = new ArrayList<>();
list.forEach(o -> result.add(deserialize(o)));
return result;
}
if (yapion instanceof YapionReader.YapionMap map) {
Map<Object, Object> result = new LinkedHashMap<>();
map.entries().forEach((key, value) -> result.put(deserialize(key), deserialize(value)));
return result;
}
if (yapion instanceof Map<?, ?> object) {
return deserializeObject(object);
}
return yapion;
}
private Object deserializeObject(Map<?, ?> object) {
Map<String, Object> data = new LinkedHashMap<>();
object.forEach((key, value) -> {
if (!TYPE_IDENTIFIER.equals(key)) data.put((String) key, deserialize(value));
});
if (!(object.get(TYPE_IDENTIFIER) instanceof String type)) {
return data;
}
Class<?> javaType = javaUtilClass(type);
if (javaType != null && Collection.class.isAssignableFrom(javaType)) {
return data.getOrDefault("values", new ArrayList<>());
}
if (javaType != null && Map.class.isAssignableFrom(javaType)) {
return data.containsKey("values") ? data.get("values") : data;
}
data.put(ConfigurationSerialization.SERIALIZED_TYPE_KEY, type.equals("org.bukkit.inventory.meta.ItemMeta") ? "ItemMeta" : type);
return ConfigurationSerialization.deserializeObject(data);
}
private Class<?> javaUtilClass(String type) {
if (!type.startsWith("java.util.")) return null;
try {
return Class.forName(type);
} catch (ClassNotFoundException e) {
return null;
}
}
}
@@ -0,0 +1,323 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.config.legacy;
import java.util.ArrayList;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.regex.Pattern;
/**
* Minimal reader for the legacy YAPION format, only used to migrate old data.
* <p>
* The result is built from plain java objects:
* <ul>
* <li>YAPION objects {@code {key(value)}} become a {@link LinkedHashMap} of String to value</li>
* <li>YAPION arrays {@code [a,b]} become a {@link List}</li>
* <li>YAPION maps {@code <(a):(b)>} become a {@link YapionMap}</li>
* <li>YAPION values {@code (value)} become null, Boolean, Number or String</li>
* </ul>
*/
@Deprecated
public class YapionReader {
private static final Pattern INTEGER = Pattern.compile("[-+]?\\d+");
private static final Pattern DECIMAL = Pattern.compile("[-+]?(\\d+\\.\\d*|\\.\\d+|\\d+)([eE][-+]?\\d+)?");
public record YapionMap(Map<Object, Object> entries) {
}
public static Map<String, Object> parse(String yapion) {
YapionReader reader = new YapionReader(yapion);
reader.skipWhitespace();
Map<String, Object> result = reader.readObject();
reader.skipWhitespace();
if (reader.index != yapion.length()) {
throw reader.error("Unexpected trailing content");
}
return result;
}
public static double getDouble(Map<?, ?> object, String key, double defaultValue) {
return object.get(key) instanceof Number value ? value.doubleValue() : defaultValue;
}
public static int getInt(Map<?, ?> object, String key, int defaultValue) {
return object.get(key) instanceof Number value ? value.intValue() : defaultValue;
}
public static boolean getBoolean(Map<?, ?> object, String key, boolean defaultValue) {
return object.get(key) instanceof Boolean value ? value : defaultValue;
}
public static String getString(Map<?, ?> object, String key, String defaultValue) {
return object.get(key) instanceof String value ? value : defaultValue;
}
/**
* @return the entries of the array that are YAPION objects
*/
public static List<Map<?, ?>> getObjects(Map<?, ?> object, String key) {
List<Map<?, ?>> objects = new ArrayList<>();
if (object.get(key) instanceof List<?> array) {
array.forEach(o -> {
if (o instanceof Map<?, ?> map) objects.add(map);
});
}
return objects;
}
private final String input;
private int index = 0;
private YapionReader(String input) {
this.input = input;
}
private Object readAny() {
return switch (peek()) {
case '{' -> readObject();
case '[' -> readArray();
case '<' -> readMap();
case '(' -> readValue();
default -> throw error("Expected '{', '[', '<' or '('");
};
}
private Map<String, Object> readObject() {
expect('{');
Map<String, Object> object = new LinkedHashMap<>();
while (true) {
skipWhitespace();
if (peek() == '}') {
index++;
return object;
}
StringBuilder key = new StringBuilder();
while (true) {
char c = peek();
if (c == '(' || c == '{' || c == '[' || c == '<') break;
if (c == '}') throw error("Key without value");
key.append(readChar());
}
object.put(key.toString(), readAny());
}
}
private List<Object> readArray() {
expect('[');
List<Object> array = new ArrayList<>();
skipWhitespace();
if (peek() == ']') {
index++;
return array;
}
while (true) {
int start = index;
skipWhitespace();
char c = peek();
if (c == '{' || c == '[' || c == '<' || c == '(') {
array.add(readAny());
skipWhitespace();
} else {
// Whitespace is part of plain values
index = start;
StringBuilder value = new StringBuilder();
while (peek() != ',' && peek() != ']') {
value.append(readChar());
}
array.add(typed(value.toString()));
}
char separator = input.charAt(index++);
if (separator == ']') return array;
if (separator != ',') throw error("Expected ',' or ']'");
}
}
private YapionMap readMap() {
expect('<');
Map<Object, Object> map = new LinkedHashMap<>();
while (true) {
skipWhitespace();
if (peek() == '>') {
index++;
return new YapionMap(map);
}
Object key = readAny();
skipWhitespace();
expect(':');
skipWhitespace();
map.put(key, readAny());
}
}
/**
* YAPION does not escape parentheses in values, balanced parentheses are part of the value.
* A backslash only escapes a backslash, a unicode sequence or a control character, otherwise it is kept.
*/
private Object readValue() {
expect('(');
StringBuilder value = new StringBuilder();
int depth = 0;
while (true) {
char c = peek();
if (c == '\\') {
value.append(readValueEscape());
continue;
}
index++;
if (c == '(') {
depth++;
} else if (c == ')') {
if (depth == 0) break;
depth--;
}
value.append(c);
}
return typed(value.toString());
}
private String readValueEscape() {
index++;
if (index >= input.length()) return "\\";
char escaped = input.charAt(index);
switch (escaped) {
case '\\', '(', ')':
index++;
return String.valueOf(escaped);
case 'n':
index++;
return "\n";
case 't':
index++;
return "\t";
case 'r':
index++;
return "\r";
case 'u':
if (index + 5 <= input.length() && input.substring(index + 1, index + 5).matches("[0-9a-fA-F]{4}")) {
char unicode = (char) Integer.parseInt(input.substring(index + 1, index + 5), 16);
index += 5;
return String.valueOf(unicode);
}
return "\\";
default:
return "\\";
}
}
/**
* Reads one character of a key or plain array value, resolving backslash escapes.
* A backslash that does not escape anything is kept, as the old player config
* collapsed escaped backslashes into a single one.
*/
private char readChar() {
char c = input.charAt(index++);
if (c != '\\') return c;
if (index >= input.length()) throw error("Unterminated escape");
char escaped = input.charAt(index);
switch (escaped) {
case 'n':
index++;
return '\n';
case 't':
index++;
return '\t';
case 'r':
index++;
return '\r';
case 'u':
if (index + 5 <= input.length() && input.substring(index + 1, index + 5).matches("[0-9a-fA-F]{4}")) {
char unicode = (char) Integer.parseInt(input.substring(index + 1, index + 5), 16);
index += 5;
return unicode;
}
return '\\';
case '\\', ',', ' ', '(', ')', '{', '}', '[', ']', '<', '>', '"', ':', '@':
index++;
return escaped;
default:
return '\\';
}
}
private static Object typed(String value) {
if (value.equals("null")) return null;
if (value.equals("true")) return true;
if (value.equals("false")) return false;
if (value.length() >= 2 && value.startsWith("\"") && value.endsWith("\"")) {
return value.substring(1, value.length() - 1);
}
try {
if (INTEGER.matcher(value).matches()) {
long l = Long.parseLong(value);
if (l >= Integer.MIN_VALUE && l <= Integer.MAX_VALUE) return (int) l;
return l;
}
if (value.length() > 1) {
String number = value.substring(0, value.length() - 1);
switch (value.charAt(value.length() - 1)) {
case 'L':
if (INTEGER.matcher(number).matches()) return Long.parseLong(number);
break;
case 'S':
if (INTEGER.matcher(number).matches()) return Short.parseShort(number);
break;
case 'B':
if (INTEGER.matcher(number).matches()) return Byte.parseByte(number);
break;
case 'F':
if (DECIMAL.matcher(number).matches()) return Float.parseFloat(number);
break;
case 'D':
if (DECIMAL.matcher(number).matches()) return Double.parseDouble(number);
break;
default:
break;
}
}
if (DECIMAL.matcher(value).matches()) return Double.parseDouble(value);
} catch (NumberFormatException e) {
// Not a number, fall through to String
}
return value;
}
private void skipWhitespace() {
while (index < input.length() && Character.isWhitespace(input.charAt(index))) {
index++;
}
}
private char peek() {
if (index >= input.length()) throw error("Unexpected end of input");
return input.charAt(index);
}
private void expect(char c) {
if (peek() != c) throw error("Expected '" + c + "'");
index++;
}
private IllegalArgumentException error(String message) {
return new IllegalArgumentException(message + " at index " + index);
}
}
@@ -0,0 +1,63 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.config.serializer;
import com.google.gson.TypeAdapter;
import com.google.gson.stream.JsonReader;
import com.google.gson.stream.JsonToken;
import com.google.gson.stream.JsonWriter;
import org.bukkit.Bukkit;
import org.bukkit.inventory.ItemStack;
import java.io.IOException;
import java.util.Base64;
import java.util.logging.Level;
/**
* Stores an {@link ItemStack} as Base64 of {@link ItemStack#serializeAsBytes()}, which
* contains the data version and gets upgraded on newer Minecraft versions.
* Empty items are stored as null, items that can't be read are deserialized as null.
*/
public class ItemStackTypeAdapter extends TypeAdapter<ItemStack> {
@Override
public void write(JsonWriter out, ItemStack itemStack) throws IOException {
if (itemStack == null || itemStack.isEmpty()) {
out.nullValue();
return;
}
out.value(Base64.getEncoder().encodeToString(itemStack.serializeAsBytes()));
}
@Override
public ItemStack read(JsonReader in) throws IOException {
if (in.peek() == JsonToken.NULL) {
in.nextNull();
return null;
}
String value = in.nextString();
try {
return ItemStack.deserializeBytes(Base64.getDecoder().decode(value));
} catch (Exception e) {
Bukkit.getLogger().log(Level.WARNING, "Could not deserialize ItemStack", e);
return null;
}
}
}
@@ -1,7 +1,7 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
@@ -19,129 +19,77 @@
package de.steamwar.bausystem.configplayer;
import de.steamwar.bausystem.configplayer.serializer.ConfigurationSerializableSerializer;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.UserConfig;
import com.google.gson.GsonBuilder;
import de.steamwar.bausystem.config.ConfigConverter;
import de.steamwar.bausystem.config.ConfigStore;
import de.steamwar.bausystem.config.VersionedConfig;
import de.steamwar.bausystem.config.serializer.ItemStackTypeAdapter;
import de.steamwar.bausystem.configplayer.converter.ConfigV1ToV2Converter;
import de.steamwar.bausystem.features.hotbar.DefaultHotbar;
import lombok.AccessLevel;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import yapion.hierarchy.output.StringOutput;
import yapion.hierarchy.types.YAPIONObject;
import yapion.parser.YAPIONParser;
import yapion.serializing.SerializeManager;
import lombok.Setter;
import org.bukkit.inventory.ItemStack;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import java.util.logging.Level;
@Linked
public class Config implements Listener {
/**
* The current player config. It is stored as JSON, fields missing in the
* stored JSON keep the default value of their initializer, so adding a new
* field does not need a new version.
* <p>
* When a field gets removed, renamed or its meaning changes, copy this class
* to ConfigV{@link #VERSION} (without the {@link #STORE}), increase {@link #VERSION},
* write a {@link ConfigConverter} from the copy to this class and register it in the {@link #STORE}.
*/
@Getter
@Setter
public class Config implements VersionedConfig {
static {
SerializeManager.add(new ConfigurationSerializableSerializer());
}
public static final int VERSION = 2;
@Getter
private static Config instance;
public static final ConfigStore<Config> STORE = new ConfigStore<>(Config.class, VERSION, Config::new)
.gson(new GsonBuilder().registerTypeHierarchyAdapter(ItemStack.class, new ItemStackTypeAdapter()).create())
.legacy(s -> s.startsWith("{@version(1)"), ConfigV1::parse)
.converter(new ConfigV1ToV2Converter())
.userConfig("bausystem");
{
instance = this;
}
private final Map<UUID, YAPIONObject> playerConfigurations = new HashMap<>();
private static final Map<Integer, ConfigConverter> CONFIG_CONVERTER_MAP = new HashMap<>();
public static void addConfigConverter(ConfigConverter configConverter) {
CONFIG_CONVERTER_MAP.putIfAbsent(configConverter.version(), configConverter);
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
get(event.getPlayer());
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
save(event.getPlayer());
playerConfigurations.remove(event.getPlayer().getUniqueId());
}
@Setter(AccessLevel.NONE)
protected int version = VERSION;
/**
* Get a PlayerConfig, optionally loads it from the DataBase and migrates it if necessary.
*
* @param player the player from whom to get the config.
* @return the config object
* BauGui item id to inventory slot
*/
public YAPIONObject get(Player player) {
UUID uuid = player.getUniqueId();
if (!playerConfigurations.containsKey(uuid)) {
String s = UserConfig.getConfig(uuid, "bausystem");
YAPIONObject yapionObject;
if (s == null) {
yapionObject = ConfigCreator.createDefaultConfig();
} else {
yapionObject = YAPIONParser.parse(s);
}
yapionObject = update(yapionObject);
playerConfigurations.put(uuid, yapionObject);
return yapionObject;
}
return playerConfigurations.get(uuid);
}
public void saveAll() {
playerConfigurations.forEach((uuid, yapionObject) -> {
String string = yapionObject.toYAPION(new StringOutput()).getResult().replaceAll("\\+", "\\");
UserConfig.updatePlayerConfig(uuid, "bausystem", string);
});
playerConfigurations.clear();
}
protected Map<Integer, Integer> bauGui = defaultBauGui();
protected int bauGuiSize = 45;
/**
* Save a PlayerConfig, this does not remove the key value mapping from the map.
*
* @param player the player to save the config.
* Slots 0-8 are the hotbar, slots 9-12 the armor contents
*/
public void save(Player player) {
UUID uuid = player.getUniqueId();
if (playerConfigurations.containsKey(uuid)) {
YAPIONObject yapionObject = playerConfigurations.get(uuid);
String string = yapionObject.toYAPION(new StringOutput()).getResult().replaceAll("\\\\+", "\\\\");
UserConfig.updatePlayerConfig(uuid, "bausystem", string);
}
}
protected ItemStack[] hotbar = DefaultHotbar.defaultHotbar();
private YAPIONObject update(YAPIONObject yapionObject) {
int version = yapionObject.getPlainValue("@version");
while (version < ConfigCreator.currentVersion) {
ConfigConverter configConverter = CONFIG_CONVERTER_MAP.getOrDefault(version, null);
if (configConverter == null) {
Bukkit.getLogger().log(Level.SEVERE, "No updater found for version " + version);
return ConfigCreator.createDefaultConfig();
}
try {
configConverter.update(yapionObject);
} catch (Exception e) {
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
return ConfigCreator.createDefaultConfig();
}
int newVersion = yapionObject.getPlainValue("@version");
if (version == newVersion) {
Bukkit.getLogger().log(Level.SEVERE, "Version Tag was the same after conversion");
return ConfigCreator.createDefaultConfig();
}
if (newVersion < version) {
Bukkit.getLogger().log(Level.SEVERE, "Version Tag was earlier after conversion");
return ConfigCreator.createDefaultConfig();
}
version = newVersion;
}
return yapionObject;
protected boolean nightVision = false;
protected boolean tntClickDetails = true;
protected boolean detonatorAutostart = false;
protected boolean inventoryFill = false;
protected boolean rayVisualizer = false;
protected boolean smartPlace = false;
protected boolean blockCounter = false;
protected boolean depthMessage = true;
public static Map<Integer, Integer> defaultBauGui() {
// 0: ? | 1: ? | 2: 10 | 3: 3 | 4: 7 | 5: 17 | 6: 15 | 7: ? | 8: ?
// 9: 5 | 10: ? | 11: ? | 12: ? | 13: ? | 14: ? | 15: ? | 16: ? | 17: 16
// 18: 4 | 19: ? | 20: 19 | 21: 21 | 22: 9 | 23: 0 | 24: 1 | 25: ? | 26: 11
// 27: 6 | 28: ? | 29: ? | 30: ? | 31: ? | 32: ? | 33: ? | 34: ? | 35: 18
// 36: ? | 37: 23 | 38: 20 | 39: 8 | 40: 22 | 41: 26 | 42: 12 | 43: 14 | 44: ?
Map<Integer, Integer> bauGui = new HashMap<>();
bauGui.put(10, 2); bauGui.put(3, 3); bauGui.put(7, 4); bauGui.put(17, 5); bauGui.put(15, 6);
bauGui.put(5, 9); bauGui.put(4, 18); bauGui.put(6, 27);
bauGui.put(16, 17); bauGui.put(11, 26); bauGui.put(18, 35);
bauGui.put(19, 20); bauGui.put(21, 21); bauGui.put(9, 22); bauGui.put(0, 23); bauGui.put(1, 24);
bauGui.put(23, 37); bauGui.put(20, 38); bauGui.put(8, 39); bauGui.put(22, 40); bauGui.put(26, 41); bauGui.put(12, 42); bauGui.put(14, 43);
return bauGui;
}
}
@@ -1,56 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.configplayer;
import yapion.hierarchy.types.YAPIONObject;
/**
* A new {@link ConfigConverter} should be written when you remove anything
* from the Config or modify any mayor part. When you move anything from
* any key to any other key you should write a new {@link ConfigConverter}.
* For adding any new key you should be able to get the default without
* having it in the Config. Anything you need to change you should also
* change the {@link ConfigCreator} accordingly, to produce the new Config.
*/
public interface ConfigConverter {
/**
* This describes the version this Converter can convert from. The version
* it should convert to is the version 1 above this number. But this is not
* a necessity. In the config Object as parameter given in {@link #update(YAPIONObject)}
* you should update the <b>@version</b> variable in the root object to the
* new version this converter produced.
*
* @return the version number
*/
int version();
/**
* This method should update everything needed to go from a lower config
* version to a higher. It should update the <b>@version</b> variable
* accordingly. Anything else is up the implementation. If anything goes wrong
* do not silently exit this method, throw an Exception. The updater Code will
* deal with it. Never leave the inputted object in a corrupted state.
*
* @param config the config object to update
*/
void update(YAPIONObject config);
}
@@ -1,61 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.configplayer;
import de.steamwar.bausystem.features.hotbar.DefaultHotbar;
import lombok.experimental.UtilityClass;
import yapion.hierarchy.types.YAPIONObject;
@UtilityClass
public class ConfigCreator {
public static final int currentVersion = 1;
public YAPIONObject createDefaultConfig() {
YAPIONObject yapionObject = new YAPIONObject();
// This call should never be touched
yapionObject.add("@version", currentVersion);
// Any initialising goes into here
yapionObject.add("baugui", defaultBauGui());
// Default Hotbar Gui
yapionObject.add("hotbar", DefaultHotbar.defaultHotbar());
return yapionObject;
}
private YAPIONObject defaultBauGui() {
YAPIONObject yapionObject = new YAPIONObject();
// 0: ? | 1: ? | 2: 10 | 3: 3 | 4: 7 | 5: 17 | 6: 15 | 7: ? | 8: ?
// 9: 5 | 10: ? | 11: ? | 12: ? | 13: ? | 14: ? | 15: ? | 16: ? | 17: 16
// 18: 4 | 19: ? | 20: 19 | 21: 21 | 22: 9 | 23: 0 | 24: 1 | 25: ? | 26: 11
// 27: 6 | 28: ? | 29: ? | 30: ? | 31: ? | 32: ? | 33: ? | 34: ? | 35: 18
// 36: ? | 37: 23 | 38: 20 | 39: 8 | 40: 22 | 41: 26 | 42: 12 | 43: 14 | 44: ?
yapionObject.add("10", 2).add("3", 3).add("7", 4).add("17", 5).add("15", 6);
yapionObject.add("5", 9).add("4", 18).add("6", 27);
yapionObject.add("16", 17).add("11", 26).add("18", 35);
yapionObject.add("19", 20).add("21", 21).add("9", 22).add("0", 23).add("1", 24);
yapionObject.add("23", 37).add("20", 38).add("8", 39).add("22", 40).add("26", 41).add("12", 42).add("14", 43);
yapionObject.add("size", 45);
return yapionObject;
}
}
@@ -0,0 +1,104 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.configplayer;
import de.steamwar.bausystem.config.VersionedConfig;
import de.steamwar.bausystem.config.legacy.YapionReader;
import lombok.AccessLevel;
import lombok.Getter;
import lombok.Setter;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
/**
* The legacy config that was stored in the YAPION format.
*/
@Getter
@Setter
public class ConfigV1 implements VersionedConfig {
public static final int VERSION = 1;
@Setter(AccessLevel.NONE)
protected int version = VERSION;
/**
* BauGui item id to inventory slot
*/
protected Map<Integer, Integer> bauGui = new HashMap<>();
protected int bauGuiSize = 45;
/**
* Minecraft version to the hotbar serialized by YAPION, read with {@link YapionReader}.
* Use {@link de.steamwar.bausystem.config.legacy.YapionItemDeserializer} to get the items.
*/
protected Map<Integer, List<?>> hotbars = new HashMap<>();
protected boolean nightVision = false;
protected boolean tntClickDetails = true;
protected boolean detonatorAutostart = false;
protected boolean inventoryFill = false;
protected boolean rayVisualizer = false;
protected boolean smartPlace = false;
protected boolean blockCounter = false;
protected boolean depthMessage = true;
public static ConfigV1 parse(String yapion) {
Map<String, Object> object = YapionReader.parse(yapion);
ConfigV1 config = new ConfigV1();
config.version = (Integer) object.get("@version");
if (object.get("baugui") instanceof Map<?, ?> bauGui) {
bauGui.forEach((key, value) -> {
if (key.equals("size")) {
config.bauGuiSize = (Integer) value;
} else {
config.bauGui.put(Integer.parseInt((String) key), (Integer) value);
}
});
}
object.forEach((key, value) -> {
if (!(value instanceof List<?> hotbar)) return;
if (key.equals("hotbar")) {
// Hotbars were stored without version prior to 1.19
config.hotbars.putIfAbsent(19, hotbar);
} else if (key.startsWith("hotbar-")) {
config.hotbars.put(Integer.parseInt(key.substring("hotbar-".length())), hotbar);
}
});
config.nightVision = getBoolean(object, "nightvision", config.nightVision);
config.tntClickDetails = getBoolean(object, "tnt_click_details", config.tntClickDetails);
config.detonatorAutostart = getBoolean(object, "detonator-autostart", config.detonatorAutostart);
config.inventoryFill = getBoolean(object, "inventoryfill", config.inventoryFill);
config.rayVisualizer = getBoolean(object, "rayvisualizer", config.rayVisualizer);
config.smartPlace = getBoolean(object, "smartPlace", config.smartPlace);
config.blockCounter = getBoolean(object, "blockCounter", config.blockCounter);
config.depthMessage = getBoolean(object, "depth_message", config.depthMessage);
return config;
}
private static boolean getBoolean(Map<String, Object> object, String key, boolean defaultValue) {
return object.get(key) instanceof Boolean value ? value : defaultValue;
}
}
@@ -0,0 +1,75 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.configplayer.converter;
import de.steamwar.bausystem.config.ConfigConverter;
import de.steamwar.bausystem.config.legacy.YapionItemDeserializer;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.configplayer.ConfigV1;
import de.steamwar.core.Core;
import org.bukkit.Bukkit;
import org.bukkit.inventory.ItemStack;
import java.util.HashMap;
import java.util.List;
import java.util.logging.Level;
@Deprecated
public class ConfigV1ToV2Converter implements ConfigConverter<ConfigV1, Config> {
@Override
public int version() {
return ConfigV1.VERSION;
}
@Override
public Config convert(ConfigV1 old) {
Config config = new Config();
config.setBauGui(new HashMap<>(old.getBauGui()));
config.setBauGuiSize(old.getBauGuiSize());
List<?> hotbar = old.getHotbars().get(Core.getVersion());
if (hotbar != null) {
config.setHotbar(convertHotbar(hotbar));
}
config.setNightVision(old.isNightVision());
config.setTntClickDetails(old.isTntClickDetails());
config.setDetonatorAutostart(old.isDetonatorAutostart());
config.setInventoryFill(old.isInventoryFill());
config.setRayVisualizer(old.isRayVisualizer());
config.setSmartPlace(old.isSmartPlace());
config.setBlockCounter(old.isBlockCounter());
config.setDepthMessage(old.isDepthMessage());
return config;
}
private ItemStack[] convertHotbar(List<?> hotbar) {
ItemStack[] items = new ItemStack[13];
for (int i = 0; i < Math.min(hotbar.size(), items.length); i++) {
try {
items[i] = YapionItemDeserializer.deserializeItem(hotbar.get(i));
} catch (Exception e) {
Bukkit.getLogger().log(Level.WARNING, "Could not convert hotbar item " + i, e);
}
}
return items;
}
}
@@ -1,90 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.configplayer.serializer;
import org.bukkit.configuration.serialization.ConfigurationSerializable;
import org.bukkit.configuration.serialization.ConfigurationSerialization;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import yapion.hierarchy.api.groups.YAPIONAnyType;
import yapion.hierarchy.types.YAPIONObject;
import yapion.serializing.api.SerializerObject;
import yapion.serializing.data.DeserializeData;
import yapion.serializing.data.SerializeData;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
import static yapion.utils.IdentifierUtils.TYPE_IDENTIFIER;
public class ConfigurationSerializableSerializer extends SerializerObject<ConfigurationSerializable> {
@Override
public Class<ConfigurationSerializable> type() {
return ConfigurationSerializable.class;
}
@Override
public boolean isInterface() {
return true;
}
@Override
public YAPIONObject serialize(SerializeData<ConfigurationSerializable> serializeData) {
YAPIONObject yapionObject = new YAPIONObject();
yapionObject.add(TYPE_IDENTIFIER, serializeData.object.getClass().getTypeName());
if (serializeData.object instanceof ItemStack) {
yapionObject.add(TYPE_IDENTIFIER, ItemStack.class.getTypeName());
}
if (serializeData.object instanceof ItemMeta) {
yapionObject.add(TYPE_IDENTIFIER, ItemMeta.class.getTypeName());
}
Map<String, Object> serializeDataMap = serializeData.object.serialize();
serializeDataMap.forEach((s, o) -> {
YAPIONAnyType yapionAnyType = serializeData.serialize(o);
if (yapionAnyType instanceof YAPIONObject) {
YAPIONObject object = (YAPIONObject) yapionAnyType;
if (object.containsKey(TYPE_IDENTIFIER) && object.getPlainValue(TYPE_IDENTIFIER).equals("com.google.common.collect.RegularImmutableList")) {
object.put(TYPE_IDENTIFIER, ArrayList.class.getTypeName());
}
}
yapionObject.add(s, yapionAnyType);
});
return yapionObject;
}
@Override
public ConfigurationSerializable deserialize(DeserializeData<YAPIONObject> deserializeData) {
Map<String, Object> deserializeDataMap = new HashMap<>();
deserializeData.object.forEach((s, yapionAnyType) -> {
if (s.equals(TYPE_IDENTIFIER)) {
if (yapionAnyType.toString().equals("(org.bukkit.inventory.meta.ItemMeta)")) {
deserializeDataMap.put("==", "ItemMeta");
} else {
deserializeDataMap.put("==", deserializeData.deserialize(yapionAnyType));
}
return;
}
deserializeDataMap.put(s, deserializeData.deserialize(yapionAnyType));
});
return ConfigurationSerialization.deserializeObject(deserializeDataMap);
}
}
@@ -64,7 +64,7 @@ public class Depth {
dimensions.setZ(Math.abs(dimensions.getZ()));
RegionUtils.message(region, player -> {
if (Config.getInstance().get(player).getPlainValueOrDefault("depth_message", true)) {
if (Config.STORE.get(player).isDepthMessage()) {
player.spigot().sendMessage(getMessage(player, dimensions.getBlockX() + 1, dimensions.getBlockY() + 1, dimensions.getBlockZ() + 1, tntCount));
}
});
@@ -34,11 +34,11 @@ public class DepthCommand extends SWCommand {
@Register
public void toggle(Player player) {
if (Config.getInstance().get(player).getPlainValueOrDefault("depth_message", true)) {
Config.getInstance().get(player).put("depth_message", false);
if (Config.STORE.get(player).isDepthMessage()) {
Config.STORE.get(player).setDepthMessage(false);
BauSystem.MESSAGE.send("DEPTH_COUNTER_DISABLE", player);
} else {
Config.getInstance().get(player).put("depth_message", true);
Config.STORE.get(player).setDepthMessage(true);
BauSystem.MESSAGE.send("DEPTH_COUNTER_ENABLE", player);
}
}
@@ -1,76 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.cannonCore
import de.steamwar.bausystem.BauSystem
import de.steamwar.bausystem.utils.ItemUtils
import de.steamwar.core.SWPlayer
import de.steamwar.inventory.SWItem
import org.bukkit.Material
import org.bukkit.entity.Player
import org.bukkit.event.EventHandler
import org.bukkit.event.Listener
import org.bukkit.event.player.PlayerItemHeldEvent
import org.bukkit.inventory.ItemStack
import org.bukkit.plugin.java.JavaPlugin
object CannonCoreWand : Listener {
val wandId = "CANNON_CORE_WAND"
val wandMaterial = Material.BREEZE_ROD
fun getWandItem(): ItemStack {
val title = "§eCannon Core Wand"
val lore = listOf(
"§eRight Click §8- §7Create a new cannon core"
)
val wand = SWItem(wandMaterial, title, lore, false, null)
val item = wand.itemStack
return ItemUtils.setItem(item, wandId)
}
fun isWandItem(itemStack: ItemStack?): Boolean {
return ItemUtils.isItem(itemStack, wandId)
}
@EventHandler
fun onPlayerEquip(event: PlayerItemHeldEvent) {
val player = event.player
val swPlayer = SWPlayer.of(event.player)
val item = player.inventory.getItem(event.newSlot)
if (isWandItem(item)) {
scheduleDisplayUpdate(player)
} else {
swPlayer.removeComponent(EmptyCannonCoreWandDisplay::class.java)
}
}
private fun scheduleDisplayUpdate(player: Player) {
BauSystem.runTaskLater(JavaPlugin.getPlugin(BauSystem::class.java), Runnable { updateDisplay(player) }, 2)
}
private fun updateDisplay(player: Player) {
if (isWandItem(player.inventory.itemInMainHand)) {
EmptyCannonCoreWandDisplay(player)
}
}
}
@@ -1,57 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.cannonCore
import de.steamwar.core.SWPlayer
import de.steamwar.cursor.Cursor
import org.bukkit.Material
import org.bukkit.entity.Player
class EmptyCannonCoreWandDisplay : SWPlayer.Component {
val coresDisplay: CannonCoresDisplay
var cursor: Cursor
constructor(owner: Player) {
coresDisplay = CannonCoresDisplay(owner)
SWPlayer.of(owner).setComponent(this)
cursor = Cursor(
coresDisplay.displayServer, owner, Material.GLASS, Material.COMMAND_BLOCK,
listOf(
Cursor.CursorMode.BLOCK_ALIGNED
),
) { location, hitEntity, action ->
print("Hello")
}
}
override fun onMount(player: SWPlayer) {
coresDisplay.onMount(player)
}
override fun onUnmount(player: SWPlayer) {
player.getComponent(Cursor::class.java)
.filter { it === cursor }
.ifPresent { player.removeComponent(Cursor::class.java) }
coresDisplay.onUnmount(player)
}
}
@@ -95,7 +95,7 @@ public class Detonator {
public static void activateDetonator(DetonatorStorage detonator) {
Player p = detonator.getPlayer();
if (Config.getInstance().get(p).getPlainValueOrDefault("detonator-autostart", false)) {
if (Config.STORE.get(p).isDetonatorAutostart()) {
AutostartListener.instance.activate(p);
}
@@ -76,8 +76,8 @@ public class DetonatorCommand extends SWCommand {
@Register(value = "autostart", description = "DETONATOR_HELP_AUTOSTART")
public void toggleAutostartTimer(Player p) {
boolean current = Config.getInstance().get(p).getPlainValueOrDefault("detonator-autostart", false);
Config.getInstance().get(p).put("detonator-autostart", !current);
boolean current = Config.STORE.get(p).isDetonatorAutostart();
Config.STORE.get(p).setDetonatorAutostart(!current);
if (!current) {
BauSystem.MESSAGE.send("DETONATOR_AUTOSTART_ENABLE", p);
} else {
@@ -28,7 +28,6 @@ import lombok.Setter;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitTask;
import yapion.hierarchy.types.YAPIONObject;
import java.util.*;
@@ -52,15 +51,15 @@ public class BauGuiMapping {
}
@Getter
private final YAPIONObject object;
private final Config config;
@Getter
private final Player owner;
@Getter
@Setter
private boolean saved;
protected BauGuiMapping(YAPIONObject object, Player p) {
this.object = object;
protected BauGuiMapping(Config config, Player p) {
this.config = config;
this.owner = p;
fromUUID.put(p.getUniqueId(), this);
mappings.add(this);
@@ -70,19 +69,18 @@ public class BauGuiMapping {
BauGuiMapping mapping = fromUUID.get(p.getUniqueId());
if (mapping == null) {
YAPIONObject yapionObject = Config.getInstance().get(p);
mapping = new BauGuiMapping(yapionObject.getObject("baugui"), p);
mapping = new BauGuiMapping(Config.STORE.get(p), p);
}
return mapping;
}
public boolean isShown(int id) {
return object.getPlainValueOrDefault(Integer.toString(id), -1) >= 0;
return config.getBauGui().getOrDefault(id, -1) >= 0;
}
public int getSlot(int id) {
return object.getPlainValue(Integer.toString(id));
return config.getBauGui().get(id);
}
public Map<Integer, Integer> getMapping() {
@@ -94,7 +92,7 @@ public class BauGuiMapping {
}
public int getSize() {
return object.getPlainValueOrDefault("size", 45);
return config.getBauGuiSize();
}
public void setSize(int size) {
@@ -102,7 +100,7 @@ public class BauGuiMapping {
return;
}
object.add("size", size);
config.setBauGuiSize(size);
}
private void tick() {
@@ -111,16 +109,17 @@ public class BauGuiMapping {
public void save() {
if (saved) return;
YAPIONObject config = Config.getInstance().get(owner);
config.add("baugui", object);
Config.getInstance().save(owner);
Config current = Config.STORE.get(owner);
current.setBauGui(config.getBauGui());
current.setBauGuiSize(config.getBauGuiSize());
Config.STORE.save(owner);
saved = true;
}
private Map<Integer, Integer> internalReadMap() {
Map<Integer, Integer> map = new HashMap<>();
for (Map.Entry<Integer, BauGuiItem> e : BauGUI.getITEMS().entrySet()) {
Integer value = object.getPlainValueOrDefault(e.getKey().toString(), -1);
Integer value = config.getBauGui().getOrDefault(e.getKey(), -1);
if (value == -1) continue;
map.put(e.getKey(), value);
}
@@ -129,10 +128,10 @@ public class BauGuiMapping {
private void internalWriteMap(Map<Integer, Integer> map) {
for (Map.Entry<Integer, BauGuiItem> e : BauGUI.getITEMS().entrySet()) {
object.remove(e.getKey().toString());
config.getBauGui().remove(e.getKey());
Integer value = map.getOrDefault(e.getKey(), -1);
if (value == -1) continue;
object.add(e.getKey().toString(), value);
config.getBauGui().put(e.getKey(), value);
}
}
}
@@ -20,39 +20,23 @@
package de.steamwar.bausystem.features.hotbar;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.core.Core;
import lombok.experimental.UtilityClass;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import yapion.hierarchy.types.YAPIONArray;
import yapion.hierarchy.types.YAPIONObject;
import yapion.hierarchy.types.YAPIONValue;
import yapion.parser.YAPIONParser;
import yapion.serializing.YAPIONDeserializer;
import yapion.serializing.YAPIONSerializer;
import org.bukkit.inventory.meta.ItemMeta;
import java.util.HashSet;
import java.util.Set;
import java.util.List;
@UtilityClass
public class DefaultHotbar {
private final YAPIONArray DEFAULT_HOTBAR = YAPIONParser.parse("{[{@type(org.bukkit.inventory.ItemStack)v(2230)type(WOODEN_AXE)meta{@type(org.bukkit.inventory.meta.ItemMeta)meta-type(UNSPECIFIC)display-name(WorldEdit Wand)lore{@type(java.util.ArrayList)values[Left click: select pos #1,Right click: select pos #2]}}},{@type(org.bukkit.inventory.ItemStack)v(2230)type(COMPASS)meta{@type(org.bukkit.inventory.meta.ItemMeta)meta-type(UNSPECIFIC)display-name(Navigation Wand)lore{@type(java.util.ArrayList)values[Left click: jump to location,Right click: pass through walls]}}},null,null,null,null,null,null,{@type(org.bukkit.inventory.ItemStack)v(2230)type(NETHER_STAR)meta{@type(org.bukkit.inventory.meta.ItemMeta)meta-type(UNSPECIFIC)display-name(§eBau GUI)}},null,null,{@type(org.bukkit.inventory.ItemStack)v(3117)type(ELYTRA)},null]}").getArray("");
public void updateHotbar(Player p) {
ItemStack[] hotbar = new ItemStack[13];
System.arraycopy(p.getInventory().getContents(), 0, hotbar, 0, 9);
System.arraycopy(p.getInventory().getArmorContents(), 0, hotbar, 9, 4);
YAPIONArray yapionArray = new YAPIONArray();
for (ItemStack itemStack : hotbar) {
if (itemStack != null) {
yapionArray.add(YAPIONSerializer.serialize(itemStack));
} else {
yapionArray.add(new YAPIONValue<>(null));
}
}
Config.getInstance().get(p).add("hotbar-" + Core.getVersion(), yapionArray);
Config.getInstance().save(p);
Config.STORE.get(p).setHotbar(copy(hotbar));
Config.STORE.save(p);
}
public void setHotbar(Player p) {
@@ -66,28 +50,34 @@ public class DefaultHotbar {
}
public ItemStack[] getItems(Player p) {
Config.getInstance().get(p).remap("hotbar", "hotbar-19");
YAPIONArray yapionArray = Config.getInstance().get(p).getYAPIONArrayOrSetDefault("hotbar-" + Core.getVersion(), defaultHotbar());
return copy(Config.STORE.get(p).getHotbar());
}
public ItemStack[] defaultHotbar() {
ItemStack[] hotbar = new ItemStack[13];
Set<Integer> invalid = new HashSet<>();
yapionArray.forEach((integer, yapionAnyType) -> {
if (yapionAnyType instanceof YAPIONValue) {
hotbar[integer] = null;
} else {
try {
hotbar[integer] = YAPIONDeserializer.deserialize((YAPIONObject) yapionAnyType);
} catch (Exception e) {
invalid.add(integer);
hotbar[integer] = null;
}
}
});
invalid.forEach(i -> yapionArray.set(i, new YAPIONValue<>(null)));
if (!invalid.isEmpty()) Config.getInstance().save(p);
hotbar[0] = item(Material.WOODEN_AXE, "WorldEdit Wand", "Left click: select pos #1", "Right click: select pos #2");
hotbar[1] = item(Material.COMPASS, "Navigation Wand", "Left click: jump to location", "Right click: pass through walls");
hotbar[8] = item(Material.NETHER_STAR, "§eBau GUI");
hotbar[11] = new ItemStack(Material.ELYTRA);
return hotbar;
}
public YAPIONArray defaultHotbar() {
return DEFAULT_HOTBAR;
private ItemStack item(Material material, String name, String... lore) {
ItemStack itemStack = new ItemStack(material);
ItemMeta meta = itemStack.getItemMeta();
meta.setDisplayName(name);
if (lore.length > 0) {
meta.setLore(List.of(lore));
}
itemStack.setItemMeta(meta);
return itemStack;
}
private ItemStack[] copy(ItemStack[] hotbar) {
ItemStack[] copy = new ItemStack[13];
for (int i = 0; i < Math.min(hotbar.length, copy.length); i++) {
copy[i] = hotbar[i] == null ? null : hotbar[i].clone();
}
return copy;
}
}
@@ -49,7 +49,7 @@ public class InventoryFillBauGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
String loreKey = Config.getInstance().get(player).getPlainValueOrDefault("inventoryfill", false) ? "OTHER_ITEMS_INVENTORY_FILL_LORE_ACTIVE" : "OTHER_ITEMS_INVENTORY_FILL_LORE_INACTIVE";
String loreKey = Config.STORE.get(player).isInventoryFill() ? "OTHER_ITEMS_INVENTORY_FILL_LORE_ACTIVE" : "OTHER_ITEMS_INVENTORY_FILL_LORE_INACTIVE";
return new SWItem(Material.HOPPER, BauSystem.MESSAGE.parse("OTHER_ITEMS_INVENTORY_FILL_NAME", player), Collections.singletonList(BauSystem.MESSAGE.parse(loreKey, player)), false, clickType -> {
}).getItemStack();
}
@@ -40,7 +40,7 @@ public class InventoryFiller implements Listener {
@EventHandler
public void onPlayerDropItem(PlayerDropItemEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return;
if (!Config.STORE.get(event.getPlayer()).isInventoryFill()) return;
if (!event.getPlayer().isSneaking()) return;
Block block = event.getPlayer().getTargetBlockExact(5);
if (block == null) return;
@@ -62,7 +62,7 @@ public class InventoryFiller implements Listener {
@EventHandler
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return;
if (!Config.STORE.get(event.getPlayer()).isInventoryFill()) return;
if (!event.getPlayer().isSneaking()) return;
ItemStack itemStack = event.getPlayer().getInventory().getItemInMainHand();
if (itemStack.getType() == Material.AIR) return;
@@ -68,8 +68,8 @@ public class InventoryFillerCommand extends SWCommand {
@Register(description = {"INVENTORY_FILL_HELP", "INVENTORY_FILL_INFO"})
public void toggle(Player player) {
boolean inventoryFill = Config.getInstance().get(player).getPlainValueOrDefault("inventoryfill", false);
Config.getInstance().get(player).put("inventoryfill", !inventoryFill);
boolean inventoryFill = Config.STORE.get(player).isInventoryFill();
Config.STORE.get(player).setInventoryFill(!inventoryFill);
if (!inventoryFill) {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("INVENTORY_FILL_ENABLE", player));
BauSystem.MESSAGE.send("INVENTORY_FILL_INFO", player);
@@ -290,7 +290,7 @@ public class KillcheckerVisualizer {
}
rEntities.get(point).die();
}
RBlockDisplay entity = new RBlockDisplay(outlinePoints.contains(point) ? outline : inner, point.toLocation(WORLD, 0.5, 0, 0.5));
RBlockDisplay entity = new RBlockDisplay(outlinePoints.contains(point) ? outline : inner, point.toLocation(WORLD, 0, 0, 0));
entity.setBlock(MATERIALS[Math.min(count - 1, MATERIALS.length) - 1].createBlockData());
rEntities.put(point, entity);
if (outlinePoints.contains(point)) outlinePointsCache.add(point);
@@ -46,7 +46,7 @@ public class ObserverTracerListener implements Listener {
public ObserverTracerListener() {
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
SWPlayer.allWithSingleComponent(ObserverTracer.class).forEach(pair -> {
if (pair.getPlayer().getGameMode() != GameMode.SPECTATOR) return;
if (pair.getSwPlayer().getPlayer().getGameMode() != GameMode.SPECTATOR) return;
pair.getComponent().show();
});
}, 15L, 15L);
@@ -167,7 +167,7 @@ public class RayVisualizerCommand extends SWCommand implements Listener {
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
boolean rayvisualizer = Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("rayvisualizer", false);
boolean rayvisualizer = Config.STORE.get(event.getPlayer()).isRayVisualizer();
if (rayvisualizer) server.addPlayer(event.getPlayer());
}
@@ -181,7 +181,7 @@ public class RayVisualizerCommand extends SWCommand implements Listener {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
for (Player player : Bukkit.getOnlinePlayers()) {
if (Permission.BUILD.hasPermission(player)) {
boolean rayvisualizer = Config.getInstance().get(player).getPlainValueOrDefault("rayvisualizer", false);
boolean rayvisualizer = Config.STORE.get(player).isRayVisualizer();
if (rayvisualizer) server.addPlayer(player);
} else {
server.removePlayer(player);
@@ -192,8 +192,8 @@ public class RayVisualizerCommand extends SWCommand implements Listener {
@Register
public void toggle(@Validator Player player) {
boolean rayvisualizer = Config.getInstance().get(player).getPlainValueOrDefault("rayvisualizer", false);
Config.getInstance().get(player).put("rayvisualizer", !rayvisualizer);
boolean rayvisualizer = Config.STORE.get(player).isRayVisualizer();
Config.STORE.get(player).setRayVisualizer(!rayvisualizer);
if (!rayvisualizer) {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("RAY_VISUALIZER_ENABLE", player));
server.addPlayer(player);
@@ -185,17 +185,16 @@ public class TestblockCommand extends SWCommand {
return new TypeMapper<SchematicNode>() {
@Override
public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
List<String> stringList = new ArrayList<>(SchematicNode.getNodeTabcomplete(SteamwarUser.get(((Player) commandSender).getUniqueId()), s));
List<String> stringList = new ArrayList<>();
stringList.addAll(SchematicNode.getNodeTabcomplete(SteamwarUser.byId(0), s));
stringList.addAll(SchematicNode.getNodeTabcomplete(SteamwarUser.get(((Player) commandSender).getUniqueId()), s));
return stringList;
}
@Override
public SchematicNode map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
SchematicNode node = SchematicNode.getNodeFromPath(SteamwarUser.get(((Player) commandSender).getUniqueId()), s);
if (node == null) {
node = SchematicNode.getNodeFromPath(SteamwarUser.byId(0), s);
}
SchematicNode node = SchematicNode.getNodeFromPath(SteamwarUser.byId(0), s);
if (node == null) node = SchematicNode.getNodeFromPath(SteamwarUser.get(((Player) commandSender).getUniqueId()), s);
return node;
}
};
@@ -19,6 +19,7 @@
package de.steamwar.bausystem.features.simulator;
import com.destroystokyo.paper.event.server.ServerTickEndEvent;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
@@ -77,8 +78,16 @@ public class SimulatorCursor implements Listener {
return isSimulatorItem(player.getInventory().getItemInMainHand()) || isSimulatorItem(player.getInventory().getItemInOffHand());
}
private static Set<Player> scheduledUpdates = new HashSet<>();
private static void scheduleCursorUpdate(Player player) {
BauSystem.runTaskLater(BauSystem.getInstance(), () -> calcCursor(player), 1);
scheduledUpdates.add(player);
}
@EventHandler
public void onServerTickEnd(ServerTickEndEvent event) {
scheduledUpdates.forEach(SimulatorCursor::calcCursor);
scheduledUpdates.clear();
}
@EventHandler
@@ -122,6 +131,7 @@ public class SimulatorCursor implements Listener {
public void onPlayerQuit(PlayerQuitEvent event) {
cursorType.remove(event.getPlayer());
removeCursor(event.getPlayer());
scheduledUpdates.remove(event.getPlayer());
}
private static final Map<Player, Long> LAST_SNEAKS = new HashMap<>();
@@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.simulator.data;
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.storage.SimulatorConfig;
import de.steamwar.inventory.InvCallback;
import de.steamwar.inventory.SWItem;
import lombok.Getter;
@@ -28,7 +29,6 @@ import lombok.Setter;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import yapion.hierarchy.types.YAPIONObject;
import java.util.ArrayList;
import java.util.Comparator;
@@ -121,9 +121,9 @@ public abstract class SimulatorElement<T extends SimulatorPhase> {
public abstract String getType();
public void saveExtra(YAPIONObject elementObject) {
public void saveExtra(SimulatorConfig.Element element) {
}
public void loadExtra(YAPIONObject elementObject) {
public void loadExtra(SimulatorConfig.Element element) {
}
}
@@ -20,10 +20,10 @@
package de.steamwar.bausystem.features.simulator.data;
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
import de.steamwar.bausystem.features.simulator.storage.SimulatorConfig;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.util.Vector;
import yapion.hierarchy.types.YAPIONObject;
import java.util.function.BiConsumer;
@@ -38,9 +38,9 @@ public abstract class SimulatorPhase {
public abstract void toSimulatorActions(Vector position, BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd);
public void saveExtra(YAPIONObject phaseObject) {
public void saveExtra(SimulatorConfig.Phase phase) {
}
public void loadExtra(YAPIONObject phaseObject) {
public void loadExtra(SimulatorConfig.Phase phase) {
}
}
@@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.simulator.data.observer;
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
import de.steamwar.bausystem.features.simulator.storage.SimulatorConfig;
import lombok.Getter;
import lombok.NoArgsConstructor;
import lombok.Setter;
@@ -31,7 +32,6 @@ import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState;
import org.bukkit.block.data.type.Observer;
import org.bukkit.util.Vector;
import yapion.hierarchy.types.YAPIONObject;
import java.util.function.BiConsumer;
@@ -70,12 +70,12 @@ public final class ObserverPhase extends SimulatorPhase {
}
@Override
public void saveExtra(YAPIONObject phaseObject) {
phaseObject.add("orientation", orientation.name());
public void saveExtra(SimulatorConfig.Phase phase) {
phase.setOrientation(orientation);
}
@Override
public void loadExtra(YAPIONObject phaseObject) {
orientation = BlockFace.valueOf(phaseObject.getPlainValue("orientation"));
public void loadExtra(SimulatorConfig.Phase phase) {
if (phase.getOrientation() != null) orientation = phase.getOrientation();
}
}
@@ -24,13 +24,13 @@ import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.gui.SimulatorTNTGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.storage.SimulatorConfig;
import de.steamwar.inventory.InvCallback;
import de.steamwar.inventory.SWItem;
import lombok.Getter;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import yapion.hierarchy.types.YAPIONObject;
public final class TNTElement extends SimulatorElement<TNTPhase> {
@@ -100,14 +100,14 @@ public final class TNTElement extends SimulatorElement<TNTPhase> {
}
@Override
public void saveExtra(YAPIONObject elementObject) {
elementObject.add("alignmentX", alignment.getX());
elementObject.add("alignmentZ", alignment.getZ());
public void saveExtra(SimulatorConfig.Element element) {
element.setAlignmentX(alignment.getX());
element.setAlignmentZ(alignment.getZ());
}
@Override
public void loadExtra(YAPIONObject elementObject) {
alignment.setX(elementObject.getDoubleOrSetDefault("alignmentX", 0));
alignment.setZ(elementObject.getDoubleOrSetDefault("alignmentZ", 0));
public void loadExtra(SimulatorConfig.Element element) {
alignment.setX(element.getAlignmentX() != null ? element.getAlignmentX() : 0);
alignment.setZ(element.getAlignmentZ() != null ? element.getAlignmentZ() : 0);
}
}
@@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.simulator.data.tnt;
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
import de.steamwar.bausystem.features.simulator.storage.SimulatorConfig;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.FreezeMode;
@@ -31,7 +32,6 @@ import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.util.Vector;
import yapion.hierarchy.types.YAPIONObject;
import java.util.function.BiConsumer;
@@ -83,18 +83,18 @@ public final class TNTPhase extends SimulatorPhase {
}
@Override
public void saveExtra(YAPIONObject phaseObject) {
phaseObject.add("count", count);
phaseObject.add("xJump", xJump);
phaseObject.add("yJump", yJump);
phaseObject.add("zJump", zJump);
public void saveExtra(SimulatorConfig.Phase phase) {
phase.setCount(count);
phase.setXJump(xJump);
phase.setYJump(yJump);
phase.setZJump(zJump);
}
@Override
public void loadExtra(YAPIONObject phaseObject) {
count = phaseObject.getPlainValue("count");
xJump = phaseObject.getPlainValue("xJump");
yJump = phaseObject.getPlainValue("yJump");
zJump = phaseObject.getPlainValue("zJump");
public void loadExtra(SimulatorConfig.Phase phase) {
if (phase.getCount() != null) count = phase.getCount();
if (phase.getXJump() != null) xJump = phase.getXJump();
if (phase.getYJump() != null) yJump = phase.getYJump();
if (phase.getZJump() != null) zJump = phase.getZJump();
}
}
@@ -19,6 +19,7 @@
package de.steamwar.bausystem.features.simulator.storage;
import com.google.gson.JsonParseException;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
@@ -29,12 +30,7 @@ import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import org.bukkit.Material;
import org.bukkit.util.Vector;
import yapion.exceptions.YAPIONException;
import yapion.hierarchy.types.YAPIONArray;
import yapion.hierarchy.types.YAPIONObject;
import yapion.parser.YAPIONParser;
import java.io.File;
import java.io.IOException;
@@ -51,44 +47,41 @@ public class SimFormatSimulatorLoader implements SimulatorLoader {
return Optional.empty();
}
YAPIONObject yapionObject;
SimulatorConfig config;
try {
yapionObject = YAPIONParser.parse(file);
} catch (YAPIONException | IOException e) {
config = SimulatorConfig.STORE.load(file);
} catch (JsonParseException | IllegalStateException | IOException e) {
return Optional.empty();
}
String name = file.getName().substring(0, file.getName().length() - ".sim".length());
Simulator simulator = new Simulator(name);
loadSimulator(yapionObject, simulator);
loadSimulator(config, simulator);
return Optional.of(Collections.singletonList(simulator));
}
private void loadSimulator(YAPIONObject simulatorObject, Simulator simulator) {
simulator.setMaterial(Material.valueOf(simulatorObject.getPlainValue("material")));
simulator.setAutoTrace(simulatorObject.getPlainValue("autoTrace"));
simulator.setAutoTestblock(simulatorObject.getPlainValueOrDefault("autoTestblock", false));
private void loadSimulator(SimulatorConfig config, Simulator simulator) {
if (config.getMaterial() != null) simulator.setMaterial(config.getMaterial());
simulator.setAutoTrace(config.isAutoTrace());
simulator.setAutoTestblock(config.isAutoTestblock());
YAPIONArray groups = simulatorObject.getArray("groups");
groups.streamObject().forEach(groupObject -> {
config.getGroups().forEach(groupConfig -> {
SimulatorGroup simulatorGroup = new SimulatorGroup();
loadGroup(groupObject, simulatorGroup);
loadGroup(groupConfig, simulatorGroup);
simulator.add(simulatorGroup);
});
}
private void loadGroup(YAPIONObject groupObject, SimulatorGroup group) {
group.setMaterial(Material.valueOf(groupObject.getPlainValue("material")));
group.setDisabled(groupObject.getPlainValue("disabled"));
private void loadGroup(SimulatorConfig.Group groupConfig, SimulatorGroup group) {
if (groupConfig.getMaterial() != null) group.setMaterial(groupConfig.getMaterial());
group.setDisabled(groupConfig.isDisabled());
YAPIONArray elements = groupObject.getArray("elements");
elements.streamObject().forEach(elementObject -> {
groupConfig.getElements().forEach(elementConfig -> {
SimulatorElement<?> element;
Supplier<SimulatorPhase> phaseConstructor;
Vector position = new Vector(elementObject.getDouble("x"), elementObject.getDouble("y"), elementObject.getDouble("z"));
String type = elementObject.getPlainValue("type");
switch (type) {
Vector position = new Vector(elementConfig.getX(), elementConfig.getY(), elementConfig.getZ());
switch (String.valueOf(elementConfig.getType())) {
case "TNT":
element = new TNTElement(position);
phaseConstructor = TNTPhase::new;
@@ -109,28 +102,27 @@ public class SimFormatSimulatorLoader implements SimulatorLoader {
if (element == null) {
return;
}
loadElement(elementObject, element, phaseConstructor);
loadElement(elementConfig, element, phaseConstructor);
group.add(element);
});
}
private void loadElement(YAPIONObject elementObject, SimulatorElement<?> element, Supplier<SimulatorPhase> phaseConstructor) {
element.setMaterial(Material.valueOf(elementObject.getPlainValue("material")));
element.setDisabled(elementObject.getPlainValue("disabled"));
element.loadExtra(elementObject);
private void loadElement(SimulatorConfig.Element elementConfig, SimulatorElement<?> element, Supplier<SimulatorPhase> phaseConstructor) {
if (elementConfig.getMaterial() != null) element.setMaterial(elementConfig.getMaterial());
element.setDisabled(elementConfig.isDisabled());
element.loadExtra(elementConfig);
YAPIONArray phases = elementObject.getArray("phases");
phases.streamObject().forEach(phaseObject -> {
elementConfig.getPhases().forEach(phaseConfig -> {
SimulatorPhase phase = phaseConstructor.get();
loadPhase(phaseObject, phase);
loadPhase(phaseConfig, phase);
((SimulatorElement) element).add(phase);
});
}
private void loadPhase(YAPIONObject phaseObject, SimulatorPhase phase) {
phase.setTickOffset(phaseObject.getPlainValue("tickOffset"));
phase.setLifetime(phaseObject.getPlainValue("lifetime"));
phase.setOrder(phaseObject.getPlainValue("order"));
phase.loadExtra(phaseObject);
private void loadPhase(SimulatorConfig.Phase phaseConfig, SimulatorPhase phase) {
phase.setTickOffset(phaseConfig.getTickOffset());
phase.setLifetime(phaseConfig.getLifetime());
phase.setOrder(phaseConfig.getOrder());
phase.loadExtra(phaseConfig);
}
}
@@ -0,0 +1,117 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.storage;
import de.steamwar.bausystem.config.ConfigStore;
import de.steamwar.bausystem.config.VersionedConfig;
import lombok.AccessLevel;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import java.util.ArrayList;
import java.util.List;
/**
* The current stored form of a simulator, saved as JSON in a .sim file. Files
* saved before the version was stored have no version and are version 1.
* Fields missing in the stored JSON keep the default value of their initializer,
* so adding a new field does not need a new version.
* <p>
* When a field gets removed, renamed or its meaning changes, copy this class
* to SimulatorConfigV{@link #VERSION} (without the {@link #STORE}), increase {@link #VERSION}, write a
* {@link de.steamwar.bausystem.config.ConfigConverter} from the copy to
* this class and register it in the {@link #STORE}.
*/
@Getter
@Setter
public class SimulatorConfig implements VersionedConfig {
public static final int VERSION = 1;
/**
* Files saved before the version was stored are version 1
*/
public static final ConfigStore<SimulatorConfig> STORE = new ConfigStore<>(SimulatorConfig.class, VERSION, SimulatorConfig::new)
.unversioned(1);
@Setter(AccessLevel.NONE)
protected int version = VERSION;
protected Material material = Material.BARREL;
protected boolean autoTrace = false;
protected boolean autoTestblock = false;
protected List<Group> groups = new ArrayList<>();
@Getter
@Setter
public static class Group {
protected Material material = Material.CHEST;
protected boolean disabled = false;
protected List<Element> elements = new ArrayList<>();
}
@Getter
@Setter
public static class Element {
/**
* One of "TNT", "Redstone" or "Observer"
*/
protected String type;
protected Material material;
protected boolean disabled = false;
protected double x;
protected double y;
protected double z;
/**
* Only used by TNT
*/
protected Double alignmentX;
protected Double alignmentZ;
protected List<Phase> phases = new ArrayList<>();
}
@Getter
@Setter
public static class Phase {
protected int tickOffset;
protected int lifetime;
protected int order;
/**
* Only used by TNT
*/
protected Integer count;
protected Boolean xJump;
protected Boolean yJump;
protected Boolean zJump;
/**
* Only used by Observer
*/
protected BlockFace orientation;
}
}
@@ -19,24 +19,30 @@
package de.steamwar.bausystem.features.simulator.storage;
import de.steamwar.bausystem.config.legacy.YapionReader;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import org.bukkit.Material;
import org.bukkit.util.Vector;
import yapion.exceptions.YAPIONException;
import yapion.hierarchy.types.YAPIONArray;
import yapion.hierarchy.types.YAPIONObject;
import yapion.parser.YAPIONParser;
import java.io.File;
import java.io.IOException;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.stream.Collectors;
import static de.steamwar.bausystem.config.legacy.YapionReader.*;
/**
* Loads the legacy .simulator files stored as YAPION, they are deleted after loading
* and saved in the current format by the {@link SimulatorSaver}.
*/
@Deprecated
public class SimulatorFormatSimulatorLoader implements SimulatorLoader {
@Override
@@ -45,20 +51,19 @@ public class SimulatorFormatSimulatorLoader implements SimulatorLoader {
return Optional.empty();
}
YAPIONObject yapionObject;
Map<String, Object> yapionObject;
try {
yapionObject = YAPIONParser.parse(file);
} catch (YAPIONException | IOException e) {
yapionObject = YapionReader.parse(Files.readString(file.toPath(), StandardCharsets.UTF_8));
} catch (IllegalArgumentException | IOException e) {
return Optional.empty();
}
String name = file.getName().substring(0, file.getName().length() - ".simulator".length());
Simulator simulator = new Simulator(name);
simulator.setMaterial(Material.valueOf(yapionObject.getStringOrDefault("material", "BARREL")));
simulator.setMaterial(Material.valueOf(getString(yapionObject, "material", "BARREL")));
YAPIONArray tntElements = yapionObject.getArrayOrDefault("tntElements", new YAPIONArray());
for (YAPIONObject element : tntElements.streamObject().collect(Collectors.toList())) {
for (Map<?, ?> element : getObjects(yapionObject, "tntElements")) {
if (element.containsKey("elements")) {
simulator.add(loadGroup(element));
} else {
@@ -70,27 +75,26 @@ public class SimulatorFormatSimulatorLoader implements SimulatorLoader {
return Optional.of(Collections.singletonList(simulator));
}
private SimulatorGroup loadGroup(YAPIONObject element) {
double x = element.getDoubleOrDefault("x", 0);
double y = element.getDoubleOrDefault("y", 0);
double z = element.getDoubleOrDefault("z", 0);
int tickOffset = element.getIntOrDefault("tickOffset", 0);
private SimulatorGroup loadGroup(Map<?, ?> element) {
double x = getDouble(element, "x", 0);
double y = getDouble(element, "y", 0);
double z = getDouble(element, "z", 0);
int tickOffset = getInt(element, "tickOffset", 0);
SimulatorGroup simulatorGroup = new SimulatorGroup();
simulatorGroup.setDisabled(element.getBooleanOrDefault("disabled", false));
simulatorGroup.setDisabled(getBoolean(element, "disabled", false));
YAPIONArray elements = element.getArrayOrDefault("elements", new YAPIONArray());
for (YAPIONObject e : elements.streamObject().collect(Collectors.toList())) {
for (Map<?, ?> e : getObjects(element, "elements")) {
simulatorGroup.add(loadElement(e, x, y, z, tickOffset));
}
return simulatorGroup;
}
private TNTElement loadElement(YAPIONObject element, double dx, double dy, double dz, int dTickOffset) {
TNTElement tntElement = new TNTElement(new Vector(element.getDouble("x") + dx, element.getDouble("y") + dy, element.getDouble("z") + dz));
tntElement.setDisabled(element.getBooleanOrDefault("disabled", false));
tntElement.setMaterial(Material.valueOf(element.getStringOrDefault("material", "TNT")));
private TNTElement loadElement(Map<?, ?> element, double dx, double dy, double dz, int dTickOffset) {
TNTElement tntElement = new TNTElement(new Vector(requireDouble(element, "x") + dx, requireDouble(element, "y") + dy, requireDouble(element, "z") + dz));
tntElement.setDisabled(getBoolean(element, "disabled", false));
tntElement.setMaterial(Material.valueOf(getString(element, "material", "TNT")));
TNTPhase tntPhase = loadPhase(element);
tntPhase.setTickOffset(tntPhase.getTickOffset() + dTickOffset);
@@ -99,12 +103,12 @@ public class SimulatorFormatSimulatorLoader implements SimulatorLoader {
return tntElement;
}
private SimulatorGroup loadElement(YAPIONObject element) {
private SimulatorGroup loadElement(Map<?, ?> element) {
SimulatorGroup simulatorGroup = new SimulatorGroup();
TNTElement tntElement = new TNTElement(new Vector(element.getDouble("x"), element.getDouble("y"), element.getDouble("z")));
tntElement.setDisabled(element.getBooleanOrDefault("disabled", false));
tntElement.setMaterial(Material.valueOf(element.getStringOrDefault("material", "TNT")));
TNTElement tntElement = new TNTElement(new Vector(requireDouble(element, "x"), requireDouble(element, "y"), requireDouble(element, "z")));
tntElement.setDisabled(getBoolean(element, "disabled", false));
tntElement.setMaterial(Material.valueOf(getString(element, "material", "TNT")));
simulatorGroup.add(tntElement);
tntElement.add(loadPhase(element));
@@ -112,15 +116,15 @@ public class SimulatorFormatSimulatorLoader implements SimulatorLoader {
return simulatorGroup;
}
private TNTPhase loadPhase(YAPIONObject element) {
private TNTPhase loadPhase(Map<?, ?> element) {
TNTPhase tntPhase = new TNTPhase();
tntPhase.setLifetime(element.getIntOrDefault("fuseTicks", 80));
tntPhase.setCount(element.getIntOrDefault("count", 1));
tntPhase.setTickOffset(element.getIntOrDefault("tickOffset", 0));
tntPhase.setXJump(element.getBooleanOrDefault("xVelocity", false));
tntPhase.setYJump(element.getBooleanOrDefault("yVelocity", false));
tntPhase.setZJump(element.getBooleanOrDefault("zVelocity", false));
switch (element.getStringOrDefault("order", "REPEATER")) {
tntPhase.setLifetime(getInt(element, "fuseTicks", 80));
tntPhase.setCount(getInt(element, "count", 1));
tntPhase.setTickOffset(getInt(element, "tickOffset", 0));
tntPhase.setXJump(getBoolean(element, "xVelocity", false));
tntPhase.setYJump(getBoolean(element, "yVelocity", false));
tntPhase.setZJump(getBoolean(element, "zVelocity", false));
switch (getString(element, "order", "REPEATER")) {
case "REPEATER":
tntPhase.setOrder(0);
break;
@@ -133,4 +137,8 @@ public class SimulatorFormatSimulatorLoader implements SimulatorLoader {
}
return tntPhase;
}
private double requireDouble(Map<?, ?> element, String key) {
return ((Number) element.get(key)).doubleValue();
}
}
@@ -21,9 +21,6 @@ package de.steamwar.bausystem.features.simulator.storage;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import lombok.experimental.UtilityClass;
import yapion.hierarchy.output.FileOutput;
import yapion.hierarchy.types.YAPIONArray;
import yapion.hierarchy.types.YAPIONObject;
import java.io.File;
import java.io.IOException;
@@ -36,48 +33,42 @@ public class SimulatorSaver {
directory.mkdirs();
}
YAPIONObject simulatorObject = new YAPIONObject();
simulatorObject.add("material", simulator.getMaterial().name());
simulatorObject.add("autoTrace", simulator.isAutoTrace());
simulatorObject.add("autoTestblock", simulator.isAutoTestblock());
SimulatorConfig config = new SimulatorConfig();
config.setMaterial(simulator.getMaterial());
config.setAutoTrace(simulator.isAutoTrace());
config.setAutoTestblock(simulator.isAutoTestblock());
YAPIONArray groups = new YAPIONArray();
simulator.getGroups().forEach(group -> {
YAPIONObject groupObject = new YAPIONObject();
groupObject.add("material", group.getMaterial().name());
groupObject.add("disabled", group.isDisabled());
SimulatorConfig.Group groupConfig = new SimulatorConfig.Group();
groupConfig.setMaterial(group.getMaterial());
groupConfig.setDisabled(group.isDisabled());
YAPIONArray elements = new YAPIONArray();
group.getElements().forEach(element -> {
YAPIONObject elementObject = new YAPIONObject();
elementObject.add("type", element.getType());
elementObject.add("material", element.getMaterial().name());
elementObject.add("disabled", element.isDisabled());
elementObject.add("x", element.getPosition().getX());
elementObject.add("y", element.getPosition().getY());
elementObject.add("z", element.getPosition().getZ());
element.saveExtra(elementObject);
SimulatorConfig.Element elementConfig = new SimulatorConfig.Element();
elementConfig.setType(element.getType());
elementConfig.setMaterial(element.getMaterial());
elementConfig.setDisabled(element.isDisabled());
elementConfig.setX(element.getPosition().getX());
elementConfig.setY(element.getPosition().getY());
elementConfig.setZ(element.getPosition().getZ());
element.saveExtra(elementConfig);
YAPIONArray phases = new YAPIONArray();
element.getPhases().forEach(phase -> {
YAPIONObject phaseObject = new YAPIONObject();
phaseObject.add("tickOffset", phase.getTickOffset());
phaseObject.add("lifetime", phase.getLifetime());
phaseObject.add("order", phase.getOrder());
phase.saveExtra(phaseObject);
phases.add(phaseObject);
SimulatorConfig.Phase phaseConfig = new SimulatorConfig.Phase();
phaseConfig.setTickOffset(phase.getTickOffset());
phaseConfig.setLifetime(phase.getLifetime());
phaseConfig.setOrder(phase.getOrder());
phase.saveExtra(phaseConfig);
elementConfig.getPhases().add(phaseConfig);
});
elementObject.add("phases", phases);
elements.add(elementObject);
groupConfig.getElements().add(elementConfig);
});
groupObject.add("elements", elements);
groups.add(groupObject);
config.getGroups().add(groupConfig);
});
simulatorObject.add("groups", groups);
File file = new File(directory, simulator.getName() + ".sim");
try {
simulatorObject.toJSONLossy(new FileOutput(file)).close();
SimulatorConfig.STORE.save(file, config);
} catch (IOException e) {
// Ignore
}
@@ -19,6 +19,7 @@
package de.steamwar.bausystem.features.simulator.storage;
import de.steamwar.bausystem.config.legacy.YapionReader;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
@@ -26,18 +27,23 @@ import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.Material;
import org.bukkit.util.Vector;
import yapion.exceptions.YAPIONException;
import yapion.hierarchy.types.YAPIONArray;
import yapion.hierarchy.types.YAPIONObject;
import yapion.parser.YAPIONParser;
import java.io.File;
import java.io.IOException;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.stream.Collectors;
import static de.steamwar.bausystem.config.legacy.YapionReader.*;
/**
* Loads the legacy per player .yapion files containing multiple simulators, they are
* deleted after loading and saved in the current format by the {@link SimulatorSaver}.
*/
@Deprecated
public class YAPIONFormatSimulatorLoader implements SimulatorLoader {
@Override
@@ -46,10 +52,10 @@ public class YAPIONFormatSimulatorLoader implements SimulatorLoader {
return Optional.empty();
}
YAPIONObject yapionObject;
Map<String, Object> yapionObject;
try {
yapionObject = YAPIONParser.parse(file);
} catch (YAPIONException | IOException e) {
yapionObject = YapionReader.parse(Files.readString(file.toPath(), StandardCharsets.UTF_8));
} catch (IllegalArgumentException | IOException e) {
return Optional.empty();
}
@@ -57,28 +63,28 @@ public class YAPIONFormatSimulatorLoader implements SimulatorLoader {
SteamwarUser steamwarUser = SteamwarUser.byId(Integer.parseInt(name));
List<Simulator> simulators = new ArrayList<>();
for (String s : yapionObject.getKeys()) {
for (String s : yapionObject.keySet()) {
String newName = steamwarUser.getUserName() + (s.isEmpty() ? "" : "_" + s);
YAPIONArray content = yapionObject.getArray(s);
List<Map<?, ?>> content = getObjects(yapionObject, s);
if (content.isEmpty()) continue;
Simulator simulator = new Simulator(newName);
for (YAPIONObject element : content.streamObject().collect(Collectors.toList())) {
for (Map<?, ?> element : content) {
SimulatorGroup simulatorGroup = new SimulatorGroup();
simulator.add(simulatorGroup);
TNTElement tntElement = new TNTElement(new Vector(element.getDouble("positionX"), element.getDouble("positionY"), element.getDouble("positionZ")));
tntElement.setDisabled(element.getBooleanOrDefault("disabled", false)); // IDK if this existed back then?
tntElement.setMaterial(Material.valueOf(element.getStringOrDefault("material", "TNT")));
TNTElement tntElement = new TNTElement(new Vector(requireDouble(element, "positionX"), requireDouble(element, "positionY"), requireDouble(element, "positionZ")));
tntElement.setDisabled(getBoolean(element, "disabled", false)); // IDK if this existed back then?
tntElement.setMaterial(Material.valueOf(getString(element, "material", "TNT")));
simulatorGroup.add(tntElement);
TNTPhase tntPhase = new TNTPhase();
tntPhase.setLifetime(element.getIntOrDefault("fuseTicks", 80));
tntPhase.setCount(element.getIntOrDefault("count", 1));
tntPhase.setTickOffset(element.getIntOrDefault("tickOffset", 0));
tntPhase.setXJump(element.getBooleanOrDefault("xVelocity", false));
tntPhase.setYJump(element.getBooleanOrDefault("yVelocity", false));
tntPhase.setZJump(element.getBooleanOrDefault("zVelocity", false));
tntPhase.setOrder(element.getBooleanOrDefault("comparator", false) ? 2 : 0);
tntPhase.setLifetime(getInt(element, "fuseTicks", 80));
tntPhase.setCount(getInt(element, "count", 1));
tntPhase.setTickOffset(getInt(element, "tickOffset", 0));
tntPhase.setXJump(getBoolean(element, "xVelocity", false));
tntPhase.setYJump(getBoolean(element, "yVelocity", false));
tntPhase.setZJump(getBoolean(element, "zVelocity", false));
tntPhase.setOrder(getBoolean(element, "comparator", false) ? 2 : 0);
tntElement.add(tntPhase);
}
simulators.add(simulator);
@@ -87,4 +93,8 @@ public class YAPIONFormatSimulatorLoader implements SimulatorLoader {
file.delete();
return Optional.of(simulators);
}
private double requireDouble(Map<?, ?> element, String key) {
return ((Number) element.get(key)).doubleValue();
}
}
@@ -0,0 +1,64 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.laufbau;
import de.steamwar.bausystem.config.ConfigStore;
import de.steamwar.bausystem.config.VersionedConfig;
import de.steamwar.bausystem.features.slaves.laufbau.converter.LaufbauConfigV1ToV2Converter;
import lombok.AccessLevel;
import lombok.Getter;
import lombok.Setter;
import java.util.HashSet;
import java.util.Set;
/**
* The current laufbau config of a player. It is stored as JSON, fields missing
* in the stored JSON keep the default value of their initializer, so adding a
* new field does not need a new version.
* <p>
* When a field gets removed, renamed or its meaning changes, copy this class
* to LaufbauConfigV{@link #VERSION} (without the {@link #STORE}), increase {@link #VERSION}, write a
* {@link de.steamwar.bausystem.config.ConfigConverter} from the copy to
* this class and register it in the {@link #STORE}.
*/
@Getter
@Setter
public class LaufbauConfig implements VersionedConfig {
public static final int VERSION = 2;
/**
* LaufbauConfigV1 is stored as Base64 of gzipped YAPION, the current version as JSON
*/
public static final ConfigStore<LaufbauConfig> STORE = new ConfigStore<>(LaufbauConfig.class, VERSION, LaufbauConfig::new)
.legacy(s -> !s.startsWith("{"), LaufbauConfigV1::parse)
.converter(new LaufbauConfigV1ToV2Converter())
.userConfig("bausystem-laufbau")
.removeIf(config -> config.getDeactivated().isEmpty());
@Setter(AccessLevel.NONE)
protected int version = VERSION;
/**
* Identifiers of the deactivated {@link BlockBoundingBox}es, see {@link LaufbauUtils#identifier(BlockBoundingBox)}
*/
protected Set<String> deactivated = new HashSet<>();
}
@@ -0,0 +1,65 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.laufbau;
import de.steamwar.bausystem.config.VersionedConfig;
import de.steamwar.bausystem.config.legacy.YapionReader;
import lombok.AccessLevel;
import lombok.Getter;
import lombok.Setter;
import java.io.ByteArrayInputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.UncheckedIOException;
import java.nio.charset.StandardCharsets;
import java.util.Base64;
import java.util.HashSet;
import java.util.Set;
import java.util.zip.GZIPInputStream;
/**
* The legacy laufbau config that was stored as Base64 of the gzipped YAPION,
* an object with the deactivated identifiers as keys.
*/
@Getter
@Setter
@Deprecated
public class LaufbauConfigV1 implements VersionedConfig {
public static final int VERSION = 1;
@Setter(AccessLevel.NONE)
protected int version = VERSION;
protected Set<String> deactivated = new HashSet<>();
public static LaufbauConfigV1 parse(String base64) {
String yapion;
try (InputStream inputStream = new GZIPInputStream(new ByteArrayInputStream(Base64.getDecoder().decode(base64)))) {
yapion = new String(inputStream.readAllBytes(), StandardCharsets.UTF_8);
} catch (IOException e) {
throw new UncheckedIOException(e);
}
LaufbauConfigV1 config = new LaufbauConfigV1();
config.deactivated.addAll(YapionReader.parse(yapion).keySet());
return config;
}
}
@@ -20,63 +20,22 @@
package de.steamwar.bausystem.features.slaves.laufbau;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.SWPlayer;
import de.steamwar.inventory.SWItem;
import de.steamwar.sql.UserConfig;
import lombok.Cleanup;
import lombok.SneakyThrows;
import lombok.experimental.UtilityClass;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.meta.ItemMeta;
import yapion.hierarchy.output.StreamOutput;
import yapion.hierarchy.types.YAPIONObject;
import yapion.parser.YAPIONParser;
import yapion.parser.options.StreamOptions;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Base64;
import java.util.List;
import java.util.Set;
import java.util.stream.Collectors;
import java.util.zip.GZIPInputStream;
import java.util.zip.GZIPOutputStream;
@UtilityClass
public class LaufbauUtils {
public static class LaufbauComponent implements SWPlayer.Component {
private YAPIONObject yapionObject = new YAPIONObject();
@Override
@SneakyThrows
public void onMount(SWPlayer player) {
String config = UserConfig.getConfig(player.getPlayer().getUniqueId(), "bausystem-laufbau");
if (config == null) {
return;
}
byte[] bytes = Base64.getDecoder().decode(config);
@Cleanup GZIPInputStream gzipInputStream = new GZIPInputStream(new ByteArrayInputStream(bytes));
yapionObject = new YAPIONParser(gzipInputStream, new StreamOptions().stopOnStreamEnd(true)).parse().result();
}
@Override
@SneakyThrows
public void onUnmount(SWPlayer player) {
if (yapionObject.isEmpty()) {
UserConfig.removePlayerConfig(player.getPlayer().getUniqueId(), "bausystem-laufbau");
return;
}
@Cleanup ByteArrayOutputStream byteArrayOutputStream = new ByteArrayOutputStream();
@Cleanup GZIPOutputStream gzipOutputStream = new GZIPOutputStream(byteArrayOutputStream);
yapionObject.toYAPION(new StreamOutput(gzipOutputStream)).close();
UserConfig.updatePlayerConfig(player.getPlayer().getUniqueId(), "bausystem-laufbau", Base64.getEncoder().encodeToString(byteArrayOutputStream.toByteArray()));
}
}
public static Cuboid pixelCuboid(double pixelX, double pixelY, double pixelZ, double pixelDX, double pixelDY, double pixelDZ) {
return new Cuboid(pixelToBlock(pixelX), pixelToBlock(pixelY), pixelToBlock(pixelZ), pixelToBlock(pixelDX), pixelToBlock(pixelDY), pixelToBlock(pixelDZ));
}
@@ -123,7 +82,7 @@ public class LaufbauUtils {
return false;
}
String identifier = identifier(bb);
return SWPlayer.of(p).getComponentOrDefault(LaufbauComponent.class, LaufbauComponent::new).yapionObject.containsKey(identifier);
return LaufbauConfig.STORE.get(p).getDeactivated().contains(identifier);
}
@SneakyThrows
@@ -132,11 +91,9 @@ public class LaufbauUtils {
return;
}
String identifier = identifier(bb);
YAPIONObject yapionObject = SWPlayer.of(p).getComponentOrDefault(LaufbauComponent.class, LaufbauComponent::new).yapionObject;
if (yapionObject.containsKey(identifier)) {
yapionObject.remove(identifier);
} else {
yapionObject.put(identifier, new YAPIONObject());
Set<String> deactivated = LaufbauConfig.STORE.get(p).getDeactivated();
if (!deactivated.remove(identifier)) {
deactivated.add(identifier);
}
}
}
@@ -0,0 +1,40 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.laufbau.converter;
import de.steamwar.bausystem.config.ConfigConverter;
import de.steamwar.bausystem.features.slaves.laufbau.LaufbauConfig;
import de.steamwar.bausystem.features.slaves.laufbau.LaufbauConfigV1;
@Deprecated
public class LaufbauConfigV1ToV2Converter implements ConfigConverter<LaufbauConfigV1, LaufbauConfig> {
@Override
public int version() {
return LaufbauConfigV1.VERSION;
}
@Override
public LaufbauConfig convert(LaufbauConfigV1 old) {
LaufbauConfig config = new LaufbauConfig();
config.getDeactivated().addAll(old.getDeactivated());
return config;
}
}
@@ -35,8 +35,8 @@ public class SmartPlaceCommand extends SWCommand {
@Register(description = {"SMART_PLACE_HELP", "SMART_PLACE_INFO"})
public void genericToggle(Player p) {
boolean smartPlace = Config.getInstance().get(p).getPlainValueOrDefault("smartPlace", false);
Config.getInstance().get(p).put("smartPlace", !smartPlace);
boolean smartPlace = Config.STORE.get(p).isSmartPlace();
Config.STORE.get(p).setSmartPlace(!smartPlace);
if (!smartPlace) {
SWUtils.sendToActionbar(p, BauSystem.MESSAGE.parse("SMART_PLACE_ENABLE", p));
BauSystem.MESSAGE.send("SMART_PLACE_INFO", p);
@@ -25,6 +25,7 @@ import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.linkage.Linked;
import net.minecraft.network.protocol.game.ServerboundUseItemOnPacket;
import net.minecraft.world.InteractionHand;
import org.bukkit.*;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
@@ -87,7 +88,9 @@ public class SmartPlaceListener implements Listener {
public SmartPlaceListener() {
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, (player, packet) -> {
if (!Permission.BUILD.hasPermission(player)) return packet;
if (!Config.getInstance().get(player).getPlainValueOrDefault("smartPlace", false)) return packet;
if (!Config.STORE.get(player).isSmartPlace()) return packet;
ItemStack usedItem = packet.getHand() == InteractionHand.MAIN_HAND ? player.getInventory().getItemInMainHand() : player.getInventory().getItemInOffHand();
if (usedItem.getType() == Material.DEBUG_STICK) return packet;
RayTraceResult rayTraceResult = player.rayTraceBlocks(6);
Block block = rayTraceResult != null ? rayTraceResult.getHitBlock() : null;
BlockFace blockFace = rayTraceResult != null ? rayTraceResult.getHitBlockFace() : null;
@@ -127,7 +130,7 @@ public class SmartPlaceListener implements Listener {
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("smartPlace", false)) return;
if (!Config.STORE.get(event.getPlayer()).isSmartPlace()) return;
WAS_EXECUTED.add(event.getPlayer());
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
if (event.getPlayer().getGameMode() == GameMode.SPECTATOR) return;
@@ -146,7 +149,7 @@ public class SmartPlaceListener implements Listener {
@EventHandler
public void onBlockPlace(BlockPlaceEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("smartPlace", false)) return;
if (!Config.STORE.get(event.getPlayer()).isSmartPlace()) return;
if (!SMART_PLACING.contains(event.getPlayer())) {
if (CONTAINERS.contains(event.getBlockAgainst().getType())) {
SoundGroup soundGroup = event.getBlockPlaced().getBlockData().getSoundGroup();
@@ -35,18 +35,15 @@ public class BlockCounter {
public final Map<Region, BlockCount> blockCountMap = new HashMap<>();
public boolean isActive(final Player p) {
if (!Config.getInstance().get(p).containsKey("blockCounter")) {
return false;
}
return Config.getInstance().get(p).getPlainValue("blockCounter");
return Config.STORE.get(p).isBlockCounter();
}
public void enable(final Player p) {
Config.getInstance().get(p).put("blockCounter", true);
Config.STORE.get(p).setBlockCounter(true);
}
public void disable(final Player p) {
Config.getInstance().get(p).put("blockCounter", false);
Config.STORE.get(p).setBlockCounter(false);
}
public String getMessage(Player player, int count, int tntCount, long tick, long lastTick) {
@@ -165,6 +165,7 @@ public class TPSSystem implements Listener {
}
@Register(value = "default", description = "TPSLIMIT_DEFAULT_HELP")
@Register(value = "rate")
public void reset(@Validator Player player) {
TickManager.impl.setTickRate(20.0F);
sendTickRateChange();
@@ -187,15 +188,18 @@ public class TPSSystem implements Listener {
}
@Register(value = {"rate", "0"}, description = "TICK_FREEZE_HELP")
@Register(value = "freeze", description = "TICK_FREEZE_HELP_2")
public void freeze(@Validator Player player) {
public void rate(@Validator Player player) {
TickManager.impl.setFreeze(true);
sendTickRateChange();
}
@Register(value = "unfreeze", description = "TICK_UNFREEZE_HELP")
public void unfreeze(@Validator Player player) {
TickManager.impl.setTickRate(20.0F);
@Register(value = "freeze", description = "TICK_FREEZE_HELP_2")
public void freezeToggle(@Validator Player player) {
if (TickManager.impl.isFrozen()) {
TickManager.impl.setTickRate(20.0F);
} else {
TickManager.impl.setFreeze(true);
}
sendTickRateChange();
}
}
@@ -153,7 +153,11 @@ public class TraceCommand extends SWCommand {
@Register(value = "isolate", description = "TRACE_COMMAND_HELP_ISOLATE")
public void isolate(@Validator Player player, Trace trace, @ErrorMessage("TRACE_RECORD_ID_INVALID") TNTPoint... records) {
TraceManager.instance.isolate(player, records);
if (records.length == 0) {
TraceManager.instance.isolate(player, trace, trace.getRecords().toArray(TNTPoint[]::new));
} else {
TraceManager.instance.isolate(player, trace, records);
}
BauSystem.MESSAGE.send("TRACE_MESSAGE_ISOLATE", player);
}
@@ -347,9 +347,10 @@ public class TraceManager implements Listener {
* Toggles the isolated render for the given records and player
*
* @param player the player the trace is shown to
* @param records the record for which isolation is toggled
* @param ptrace the trace for whitch isolation is toggled
* @param records the records of the trace for which isolation is toggled
*/
public void isolate(Player player, TNTPoint... records) {
public void isolate(Player player, Trace ptrace, TNTPoint... records) {
unfollow(player);
Region region = Region.getRegion(player.getLocation());
@@ -374,12 +375,20 @@ public class TraceManager implements Listener {
isolateFlag.toggleId(record.getTntId());
}
if (isolateFlag.isEmpty() && playerTraceShowData.hasViewFlagOnly(IsolateFlag.class) && records.length != 0) {
playerTraceShowData.removeViewFlag(IsolateFlag.class);
}
PlayerTraceShowData finalPlayerTraceShowData = playerTraceShowData;
tracesByRegion.getOrDefault(region, Collections.emptyMap()).forEach((integer, trace) -> {
trace.render(player, finalPlayerTraceShowData);
followerMap.getOrDefault(player, Collections.emptySet()).forEach(follower -> {
trace.render(follower, finalPlayerTraceShowData);
});
if (trace.getUuid() == ptrace.getUuid() || finalPlayerTraceShowData.hasNoViewFlags()) {
trace.render(player, finalPlayerTraceShowData);
followerMap.getOrDefault(player, Collections.emptySet()).forEach(follower -> {
trace.render(follower, finalPlayerTraceShowData);
});
} else {
trace.hide(player);
}
});
}
@@ -135,6 +135,13 @@ public class TraceRecorder implements Listener {
Iterator<TNTPrimed> iter = trackedTNT.getOrDefault(region, Collections.emptyList()).iterator();
while (iter.hasNext()) {
TNTPrimed tnt = iter.next();
if (tnt.isDead()) {
iter.remove();
tntSpawnRegion.remove(tnt);
historyMap.remove(tnt);
tntSpawnRegion.remove(tnt);
continue;
}
if (tnt.getFuseTicks() == 80) continue;
TNTPoint record = record(tnt, wrappedTrace, Collections.emptyList());
if (record == null) {
@@ -95,4 +95,8 @@ public class PlayerTraceShowData {
public void addViewFlag(ViewFlag viewFlag) {
viewFlags.put(viewFlag.getClass(), viewFlag);
}
public <T extends ViewFlag> void removeViewFlag(Class<T> clazz) {
viewFlags.remove(clazz);
}
}
@@ -36,21 +36,18 @@ import org.bukkit.entity.Player;
import org.bukkit.util.Transformation;
import org.joml.Quaternionf;
import org.joml.Vector3f;
import yapion.hierarchy.types.YAPIONValue;
import java.util.List;
import java.util.stream.Collectors;
import static de.steamwar.bausystem.features.util.TNTClickListener.TNT_CLICK_DETAILS;
/**
* Wrapper for the rendering of a record bundle
*/
public class TraceEntity extends RBlockDisplay {
private static final float TNT_VISUAL_SCALE = 0.98F;
private static final float TNT_VISUAL_OFFSET = -TNT_VISUAL_SCALE / 2.0F;
private static final Transformation TNT_VISUAL_TRANSFORM = new Transformation(
public static final float TNT_VISUAL_SCALE = 0.98F;
public static final float TNT_VISUAL_OFFSET = -TNT_VISUAL_SCALE / 2.0F;
public static final Transformation TNT_VISUAL_TRANSFORM = new Transformation(
new Vector3f(TNT_VISUAL_OFFSET, 0.0F, TNT_VISUAL_OFFSET),
new Quaternionf(0, 0, 0, 1),
new Vector3f(TNT_VISUAL_SCALE, TNT_VISUAL_SCALE, TNT_VISUAL_SCALE),
@@ -102,7 +99,7 @@ public class TraceEntity extends RBlockDisplay {
* @param player the player the message should be printed for
*/
public void printIntoChat(Player player) {
if (!Config.getInstance().get(player).getOrSetDefault(TNT_CLICK_DETAILS, new YAPIONValue<>(true)).asBoolean().orElse(true)) {
if (!Config.STORE.get(player).isTntClickDetails()) {
return;
}
TNTPoint representative = records.get(0);
@@ -131,6 +131,7 @@ public abstract class ViewFlag {
if (yLocation.distanceSquared(representative.getLocation()) >= 1.0 / 256.0 && yLocation.distanceSquared(previous.getLocation()) >= 1.0 / 256.0) {
RBlockDisplay y = new RBlockDisplay(server, yLocation);
y.setBlock(Material.WHITE_STAINED_GLASS.createBlockData());
y.setTransform(TraceEntity.TNT_VISUAL_TRANSFORM);
}
Location secoundLocation;
@@ -143,6 +144,7 @@ public abstract class ViewFlag {
if (secoundLocation.distanceSquared(representative.getLocation()) >= 1.0 / 256.0 && secoundLocation.distanceSquared(previous.getLocation()) >= 1.0 / 256.0) {
RBlockDisplay second = new RBlockDisplay(server, secoundLocation);
second.setBlock(Material.WHITE_STAINED_GLASS.createBlockData());
second.setTransform(TraceEntity.TNT_VISUAL_TRANSFORM);
}
}
}
@@ -51,6 +51,10 @@ public class IsolateFlag extends ViewFlag {
}
}
public boolean isEmpty() {
return tntToIsolate.isEmpty();
}
@Override
public Stream<TNTPoint> filter(Stream<TNTPoint> records) {
if (tntToIsolate.isEmpty()) return records;
@@ -30,7 +30,6 @@ import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import yapion.hierarchy.types.YAPIONObject;
@Linked
public class NightVisionCommand extends SWCommand implements Listener {
@@ -41,15 +40,15 @@ public class NightVisionCommand extends SWCommand implements Listener {
@Register(description = "NIGHT_VISION_HELP")
public void genericCommand(Player p) {
YAPIONObject yapionObject = Config.getInstance().get(p);
boolean value = !yapionObject.getBooleanOrDefault("nightvision", false);
yapionObject.put("nightvision", value);
Config config = Config.STORE.get(p);
boolean value = !config.isNightVision();
config.setNightVision(value);
setNightVision(p, value);
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
setNightVision(event.getPlayer(), Config.getInstance().get(event.getPlayer()).getBooleanOrDefault("nightvision", false));
setNightVision(event.getPlayer(), Config.STORE.get(event.getPlayer()).isNightVision());
}
private void setNightVision(Player p, boolean value) {
@@ -22,129 +22,79 @@ package de.steamwar.bausystem.features.util;
import com.comphenix.tinyprotocol.TinyProtocol;
import com.mojang.authlib.GameProfile;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.command.SWCommand;
import de.steamwar.core.ProtocolWrapper;
import de.steamwar.core.SWPlayer;
import de.steamwar.linkage.Linked;
import net.minecraft.network.protocol.game.*;
import net.minecraft.world.entity.player.Abilities;
import net.minecraft.world.level.GameType;
import org.bukkit.Bukkit;
import io.papermc.paper.event.player.PlayerFailMoveEvent;
import net.minecraft.network.protocol.game.ClientboundGameEventPacket;
import org.bukkit.GameMode;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockCanBuildEvent;
import org.bukkit.event.player.PlayerGameModeChangeEvent;
import org.bukkit.event.player.PlayerTeleportEvent;
import org.bukkit.event.player.PlayerToggleFlightEvent;
import java.util.function.BiFunction;
@Linked
public class NoClipCommand extends SWCommand implements Listener {
public static class NoClipData implements SWPlayer.Component {
private long lastTick = -1;
@Override
public void onUnmount(SWPlayer player) {
player.setGameMode(GameMode.CREATIVE);
public void onUnmount(SWPlayer swPlayer) {
Player player = swPlayer.getPlayer();
showClientGameMode(player, GameMode.CREATIVE, GameMode.CREATIVE);
}
}
public NoClipCommand() {
super("noclip", "nc");
BiFunction<Player, ServerboundMovePlayerPacket, Object> first = (player, o) -> {
NoClipData noClipData = SWPlayer.of(player).getComponent(NoClipData.class).orElse(null);
if (noClipData == null) return o;
if (noClipData.lastTick == TPSUtils.currentTick.get()) return o;
setInternalGameMode(player, GameMode.SPECTATOR);
noClipData.lastTick = TPSUtils.currentTick.get();
return o;
};
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, first);
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, first);
BiFunction<Player, Object, Object> second = (player, o) -> {
NoClipData noClipData = SWPlayer.of(player).getComponent(NoClipData.class).orElse(null);
if (noClipData == null) return o;
setInternalGameMode(player, GameMode.CREATIVE);
noClipData.lastTick = TPSUtils.currentTick.get();
return o;
};
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, second);
TinyProtocol.instance.addFilter(ServerboundPlayerActionPacket.class, second);
TinyProtocol.instance.addFilter(ServerboundContainerClickPacket.class, second);
BiFunction<Player, ServerboundSetCreativeModeSlotPacket, Object> third = (player, o) -> {
if (SWPlayer.of(player).hasComponent(NoClipData.class)) {
int index = o.slotNum();
if (index >= 36 && index <= 44) {
index -= 36;
} else if (index > 44) {
index -= 5;
} else if (index <= 8) {
index = index - 8 + 36;
}
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(o.itemStack()));
if (index < 9) player.getInventory().setHeldItemSlot(index);
player.updateInventory();
}
return o;
};
TinyProtocol.instance.addFilter(ServerboundSetCreativeModeSlotPacket.class, third);
}
private void setInternalGameMode(Player player, GameMode gameMode) {
((CraftPlayer) player).getHandle().gameMode.gameModeForPlayer = GameType.byId(gameMode.getValue());
}
@Register(help = true)
@Register
public void genericCommand(@Validator Player player) {
SWPlayer swPlayer = SWPlayer.of(player);
if (swPlayer.hasComponent(NoClipData.class)) {
swPlayer.removeComponent(NoClipData.class);
} else {
player.setGameMode(GameMode.SPECTATOR);
Abilities abilities = (((CraftPlayer) player).getHandle()).getAbilities();
abilities.mayBuild = true;
abilities.mayfly = true;
player.setGameMode(GameMode.CREATIVE);
player.setAllowFlight(true);
player.setFlying(true);
swPlayer.setComponent(new NoClipData());
BauSystem.MESSAGE.send("OTHER_NOCLIP_SLOT_INFO", player);
TinyProtocol.instance.sendPacket(player, new ClientboundGameEventPacket(ClientboundGameEventPacket.CHANGE_GAME_MODE, 1F));
pseudoGameMode(player, GameMode.SPECTATOR);
showClientGameMode(player, GameMode.CREATIVE, GameMode.SPECTATOR);
}
}
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getNewSpectator().forEach(player -> {
SWPlayer.of(player).removeComponent(NoClipData.class);
});
public void onPlayerFailMove(PlayerFailMoveEvent event) {
if (event.getFailReason() != PlayerFailMoveEvent.FailReason.CLIPPED_INTO_BLOCK) return;
if (!SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) return;
event.setAllowed(true);
}
@EventHandler(ignoreCancelled = true)
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getNewSpectator().forEach(player -> SWPlayer.of(player).removeComponent(NoClipData.class));
}
@EventHandler
public void onPlayerGameModeChange(PlayerGameModeChangeEvent event) {
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
event.setCancelled(true);
}
}
@EventHandler(ignoreCancelled = true)
@EventHandler
public void onBlock(BlockCanBuildEvent event) {
if (event.getPlayer() == null) return;
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
event.setBuildable(true);
}
}
@EventHandler(ignoreCancelled = true)
@EventHandler
public void onPlayerToggleFlight(PlayerToggleFlightEvent event) {
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
event.setCancelled(true);
@@ -152,20 +102,13 @@ public class NoClipCommand extends SWCommand implements Listener {
}
}
@EventHandler(ignoreCancelled = true)
public void onPlayerTeleport(PlayerTeleportEvent event) {
if (event.getCause() != PlayerTeleportEvent.TeleportCause.SPECTATE) {
return;
}
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
event.setCancelled(true);
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
event.getPlayer().setSpectatorTarget(null);
}, 1L);
}
/**
* @param player player
* @param localMode GameMode for breaking and placing
* @param listedMode GameMode for noPhysics
*/
private static void showClientGameMode(Player player, GameMode localMode, GameMode listedMode) {
TinyProtocol.instance.sendPacket(player, new ClientboundGameEventPacket(ClientboundGameEventPacket.CHANGE_GAME_MODE, localMode.getValue()));
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.GAMEMODE, new GameProfile(player.getUniqueId(), player.getName()), listedMode));
}
private static void pseudoGameMode(Player player, GameMode gameMode) {
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.GAMEMODE, new GameProfile(player.getUniqueId(), player.getName()), gameMode));
}
}
}
@@ -23,15 +23,17 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.entity.*;
import de.steamwar.linkage.Linked;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.block.piston.PistonStructureResolver;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.PistonMoveReaction;
import org.bukkit.block.TileState;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.type.Piston;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.entity.Display;
import org.bukkit.entity.Player;
import org.bukkit.entity.TextDisplay;
@@ -92,41 +94,48 @@ public class PistonCalculator implements Listener {
@EventHandler
public void onBlockPistonExtend(BlockPistonExtendEvent event) {
if (pistOrders.isEmpty()) return;
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
movePistOrders(event.getDirection(), event.getBlocks());
pistOrders.values().forEach(PistOrder::calculate);
}, 3);
removeMovedPistOrders(event.getBlocks());
scheduleRecalculate();
}
@EventHandler
public void onBlockPistonRetract(BlockPistonRetractEvent event) {
if (pistOrders.isEmpty()) return;
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
movePistOrders(event.getDirection(), event.getBlocks());
pistOrders.values().forEach(PistOrder::calculate);
}, 3);
removeMovedPistOrders(event.getBlocks());
scheduleRecalculate();
}
private void movePistOrders(BlockFace direction, List<Block> blocks) {
Set<PistOrder> orders = new HashSet<>();
private void removeMovedPistOrders(List<Block> blocks) {
blocks.forEach(block -> {
PistOrder pistOrder = pistOrders.get(block.getLocation());
if (pistOrder == null) return;
pistOrders.remove(block.getLocation());
pistOrder.piston = pistOrder.piston.getRelative(direction);
orders.add(pistOrder);
});
orders.forEach(pistOrder -> {
pistOrders.put(pistOrder.piston.getLocation(), pistOrder);
PistOrder pistOrder = pistOrders.remove(block.getLocation());
if (pistOrder != null) pistOrder.server.close();
});
}
private static final long RECALCULATE_INTERVAL_MS = 200;
private boolean recalculationScheduled = false;
private long lastRecalculation = 0;
private void scheduleRecalculate() {
if (recalculationScheduled) return;
recalculationScheduled = true;
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::recalculateIfDue, 1);
}
private void recalculateIfDue() {
if (System.currentTimeMillis() - lastRecalculation < RECALCULATE_INTERVAL_MS) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::recalculateIfDue, 1);
return;
}
recalculationScheduled = false;
lastRecalculation = System.currentTimeMillis();
pistOrders.values().forEach(PistOrder::calculate);
}
@EventHandler
public void onBlockPlace(BlockPlaceEvent event) {
if (pistOrders.isEmpty()) return;
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
pistOrders.values().forEach(PistOrder::calculate);
}, 1);
scheduleRecalculate();
}
@EventHandler
@@ -136,9 +145,7 @@ public class PistonCalculator implements Listener {
PistOrder pistOrder = pistOrders.remove(event.getBlock().getLocation());
pistOrder.server.close();
}
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
pistOrders.values().forEach(PistOrder::calculate);
}, 1);
scheduleRecalculate();
}
@EventHandler
@@ -164,13 +171,13 @@ public class PistonCalculator implements Listener {
private final Map<Location, PistOrder> pistOrders = new HashMap<>();
private final class PistOrder {
private Block piston;
private final Block piston;
private REntityServer server = new REntityServer();
private boolean pulling = false;
private List<Location> movedBlocks = new ArrayList<>();
private List<Location> brokenBlocks = new ArrayList<>();
private Set<Location> immovableBlocks = new HashSet<>();
private boolean blocked = false;
public PistOrder(Block piston) {
this.piston = piston;
@@ -179,7 +186,7 @@ public class PistonCalculator implements Listener {
public void calculate() {
movedBlocks.clear();
brokenBlocks.clear();
immovableBlocks.clear();
blocked = false;
if (piston.isEmpty()) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
@@ -199,7 +206,7 @@ public class PistonCalculator implements Listener {
pulling = piston.getType() == Material.STICKY_PISTON && (piston.getRelative(pistonData.getFacing()).getType() == Material.AIR || pistonData.isExtended());
calculate(piston, pistonData.getFacing(), (pulling ? pistonData.getFacing().getOppositeFace() : pistonData.getFacing()));
resolve(pistonData.getFacing());
Collections.reverse(movedBlocks);
Collections.reverse(brokenBlocks);
@@ -207,86 +214,23 @@ public class PistonCalculator implements Listener {
visualize();
}
private void calculate(Block origin, BlockFace facing, BlockFace direction) {
Block calcOrigin = origin;
if (facing != direction) calcOrigin = origin.getRelative(facing, 3);
List<Block> toCalc = new LinkedList<>();
calcDirection(origin, null, calcOrigin, facing != direction ? origin.getRelative(facing) : null, facing, direction, toCalc);
while (!toCalc.isEmpty()) {
Block current = toCalc.remove(0);
if (!movedBlocks.contains(current.getLocation())) {
movedBlocks.add(current.getLocation());
}
Material type = current.getType();
if (type != Material.SLIME_BLOCK && type != Material.HONEY_BLOCK) continue;
Material oppositeType = type == Material.SLIME_BLOCK ? Material.HONEY_BLOCK : Material.SLIME_BLOCK;
for (BlockFace face : FACES) {
Block block = current.getRelative(face);
if (block.getType().isAir()) continue;
if (isImmovable(block) || block.getPistonMoveReaction() == PistonMoveReaction.BREAK) continue;
if (face != direction || face == direction.getOppositeFace()) {
switch (block.getType()) {
case BLACK_GLAZED_TERRACOTTA:
case GRAY_GLAZED_TERRACOTTA:
case BLUE_GLAZED_TERRACOTTA:
case BROWN_GLAZED_TERRACOTTA:
case CYAN_GLAZED_TERRACOTTA:
case GREEN_GLAZED_TERRACOTTA:
case LIGHT_BLUE_GLAZED_TERRACOTTA:
case LIGHT_GRAY_GLAZED_TERRACOTTA:
case LIME_GLAZED_TERRACOTTA:
case MAGENTA_GLAZED_TERRACOTTA:
case ORANGE_GLAZED_TERRACOTTA:
case PINK_GLAZED_TERRACOTTA:
case PURPLE_GLAZED_TERRACOTTA:
case RED_GLAZED_TERRACOTTA:
case WHITE_GLAZED_TERRACOTTA:
case YELLOW_GLAZED_TERRACOTTA:
continue;
default:
break;
}
}
if (block.getType() != oppositeType) {
if (!movedBlocks.contains(block.getLocation())) toCalc.add(block);
calcDirection(null, origin, block, null, facing, direction, toCalc);
}
}
private void resolve(BlockFace facing) {
PistonStructureResolver resolver = new PistonStructureResolver(
((CraftWorld) piston.getWorld()).getHandle(),
new BlockPos(piston.getX(), piston.getY(), piston.getZ()),
Direction.valueOf(facing.name()),
!pulling
);
if (!resolver.resolve()) {
blocked = true;
return;
}
movedBlocks.remove(origin.getLocation());
if (facing != direction) movedBlocks.remove(origin.getRelative(facing, 1).getLocation());
if (pulling) immovableBlocks.remove(origin.getRelative(facing).getLocation());
resolver.getToPush().forEach(pos -> movedBlocks.add(toLocation(pos)));
resolver.getToDestroy().forEach(pos -> brokenBlocks.add(toLocation(pos)));
}
private void calcDirection(Block origin, Block blockOrigin, Block calcOrigin, Block ignore, BlockFace facing, BlockFace direction, List<Block> toCalc) {
for (int i = 1; i < 24; i++) {
Block block = calcOrigin.getRelative(direction, i);
if (block.equals(ignore)) return;
if (block.getPistonMoveReaction() == PistonMoveReaction.BREAK) {
if (!brokenBlocks.contains(block.getLocation())) {
brokenBlocks.add(block.getLocation());
}
return;
}
if (isImmovable(block)) {
immovableBlocks.add(block.getLocation());
return;
}
if (block.getType().isAir()) return;
if (facing == direction && block.equals(blockOrigin)) {
immovableBlocks.add(block.getLocation());
return;
}
if (facing != direction && (block.equals(origin) || block.getRelative(facing.getOppositeFace()).equals(origin))) {
return;
}
if (!movedBlocks.contains(block.getLocation())) toCalc.add(block);
}
private Location toLocation(BlockPos pos) {
return new Location(piston.getWorld(), pos.getX(), pos.getY(), pos.getZ());
}
private void visualize() {
@@ -321,21 +265,11 @@ public class PistonCalculator implements Listener {
textDisplay.setBrightness(new Display.Brightness(15, 15));
}
for (Location location : immovableBlocks) {
CWireframe wireframe = new CWireframe(server);
wireframe.setPos1(location);
wireframe.setPos2(location);
wireframe.setWidth(1 / 32f);
wireframe.setBlock(Material.RED_CONCRETE.createBlockData());
}
CWireframe wireframe = new CWireframe(server);
wireframe.setPos1(piston.getLocation());
wireframe.setPos2(piston.getLocation());
if (!immovableBlocks.isEmpty()) {
if (blocked) {
wireframe.setBlock(Material.RED_CONCRETE.createBlockData());
} else if (movedBlocks.size() > 12) {
wireframe.setBlock(Material.YELLOW_CONCRETE.createBlockData());
} else {
wireframe.setBlock(Material.LIME_CONCRETE.createBlockData());
}
@@ -348,7 +282,11 @@ public class PistonCalculator implements Listener {
} else {
text.append("§ePush\n");
}
text.append("§f").append(movedBlocks.size()).append(" §eBlocks");
if (blocked) {
text.append("§cBlocked");
} else {
text.append("§f").append(movedBlocks.size()).append(" §eBlocks");
}
textDisplay.setText(text.toString());
textDisplay.setBillboard(Display.Billboard.CENTER);
textDisplay.setAlignment(TextDisplay.TextAlignment.CENTER);
@@ -358,26 +296,4 @@ public class PistonCalculator implements Listener {
textDisplay.setBrightness(new Display.Brightness(15, 15));
}
}
private boolean isImmovable(Block block) {
if (block.isEmpty() || block.isLiquid()) {
return false;
}
BlockData blockData = block.getBlockData();
if (blockData instanceof Piston) {
return ((Piston) blockData).isExtended();
}
if (block.getState() instanceof TileState) {
return true;
}
PistonMoveReaction reaction = block.getPistonMoveReaction();
if (reaction == PistonMoveReaction.IGNORE) return true;
if (reaction == PistonMoveReaction.BLOCK) return true;
switch (block.getType()) {
case OBSIDIAN:
return true;
default:
return false;
}
}
}
@@ -32,26 +32,22 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.inventory.EquipmentSlot;
import yapion.hierarchy.types.YAPIONObject;
import yapion.hierarchy.types.YAPIONValue;
@Linked
public class TNTClickListener extends SWCommand implements Listener {
public static final String TNT_CLICK_DETAILS = "tnt_click_details";
public TNTClickListener() {
super("tntdetails");
}
@Register(description = "TNT_DETAILS_COMMAND")
public void toggle(Player player) {
YAPIONObject yapionObject = Config.getInstance().get(player);
if (yapionObject.getOrSetDefault(TNT_CLICK_DETAILS, new YAPIONValue<>(true)).asBoolean().orElse(true)) {
yapionObject.put(TNT_CLICK_DETAILS, false);
Config config = Config.STORE.get(player);
if (config.isTntClickDetails()) {
config.setTntClickDetails(false);
BauSystem.MESSAGE.send("TNT_DETAILS_OFF", player);
} else {
yapionObject.put(TNT_CLICK_DETAILS, true);
config.setTntClickDetails(true);
BauSystem.MESSAGE.send("TNT_DETAILS_ON", player);
}
}
@@ -60,7 +56,7 @@ public class TNTClickListener extends SWCommand implements Listener {
public void onPlayerInteractEntity(PlayerInteractEntityEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (event.getHand() != EquipmentSlot.HAND) return;
if (!Config.getInstance().get(event.getPlayer()).getOrSetDefault(TNT_CLICK_DETAILS, new YAPIONValue<>(true)).asBoolean().orElse(true)) {
if (!Config.STORE.get(event.getPlayer()).isTntClickDetails()) {
return;
}
@@ -25,7 +25,6 @@ import lombok.Getter;
import org.bukkit.*;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerTeleportEvent;
import yapion.hierarchy.types.YAPIONObject;
import java.util.*;
@@ -56,27 +55,22 @@ public class Warp {
warpMap.put(name, this);
}
public Warp(String name, YAPIONObject object) {
public Warp(String name, WorldData.WarpEntry warp) {
this.name = name;
double x = object.getPlainValue("x");
double y = object.getPlainValue("y");
double z = object.getPlainValue("z");
float yaw = object.getPlainValue("yaw");
float pitch = object.getPlainValue("pitch");
location = new Location(Bukkit.getWorlds().get(0), x, y, z, yaw, pitch);
mat = Material.getMaterial(object.getPlainValue("material"));
location = new Location(Bukkit.getWorlds().get(0), warp.getX(), warp.getY(), warp.getZ(), warp.getYaw(), warp.getPitch());
mat = Material.getMaterial(warp.getMaterial());
warpMap.put(name, this);
}
public YAPIONObject output() {
YAPIONObject yapionObject = new YAPIONObject();
yapionObject.add("x", location.getX());
yapionObject.add("y", location.getY());
yapionObject.add("z", location.getZ());
yapionObject.add("yaw", location.getYaw());
yapionObject.add("pitch", location.getPitch());
yapionObject.add("material", mat.toString());
return yapionObject;
public WorldData.WarpEntry output() {
WorldData.WarpEntry warp = new WorldData.WarpEntry();
warp.setX(location.getX());
warp.setY(location.getY());
warp.setZ(location.getZ());
warp.setYaw(location.getYaw());
warp.setPitch(location.getPitch());
warp.setMaterial(mat.toString());
return warp;
}
public static Set<String> getWarpNames() {
@@ -101,7 +95,7 @@ public class Warp {
public void delete() {
warpMap.remove(name);
WorldData.getWarpData().remove(name);
WorldData.STORE.get().getWarps().remove(name);
}
public void teleport(Player player) {
@@ -34,9 +34,9 @@ import net.md_5.bungee.api.chat.ComponentBuilder;
import net.md_5.bungee.api.chat.HoverEvent;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player;
import yapion.hierarchy.types.YAPIONObject;
import java.util.ArrayList;
import java.util.Map;
@Linked
public class WarpCommand extends SWCommand implements Disable, Enable {
@@ -135,17 +135,15 @@ public class WarpCommand extends SWCommand implements Disable, Enable {
@Override
public void enable() {
WorldData.getWarpData().forEach((name, yapionAnyType) -> {
new Warp(name, (YAPIONObject) yapionAnyType);
});
WorldData.STORE.get().getWarps().forEach(Warp::new);
Warp.enable();
}
@Override
public void disable() {
YAPIONObject yapionObject = WorldData.getWarpData();
Map<String, WorldData.WarpEntry> warps = WorldData.STORE.get().getWarps();
for (Warp warp : Warp.getWarps()) {
yapionObject.add(warp.getName(), warp.output());
warps.put(warp.getName(), warp.output());
}
}
}
@@ -0,0 +1,41 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.world;
import de.steamwar.linkage.Linked;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.scoreboard.Scoreboard;
import org.bukkit.scoreboard.Team;
@Linked
public class AntiPlayerCollision implements Listener {
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerJoin(PlayerJoinEvent event) {
Scoreboard board = event.getPlayer().getScoreboard();
Team team = board.getTeam("players");
if (team == null) team = board.registerNewTeam("players");
team.setOption(Team.Option.COLLISION_RULE, Team.OptionStatus.NEVER);
team.addPlayer(event.getPlayer());
}
}
@@ -28,6 +28,7 @@ import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.linkage.Linked;
import de.steamwar.network.packets.PacketHandler;
import de.steamwar.network.packets.server.BaumemberUpdatePacket;
import de.steamwar.sql.BauweltMember;
import io.papermc.paper.event.player.PlayerPickBlockEvent;
import org.bukkit.Bukkit;
import org.bukkit.boss.BarColor;
@@ -57,6 +58,8 @@ public class BauMemberUpdate extends PacketHandler implements Listener {
}
public static void baumemberUpdate() {
// Packet handlers run in no guaranteed order, so don't rely on CoreNetworkHandler having cleared the cache yet.
BauweltMember.clear();
Set<Player> newSpectator = new HashSet<>();
Set<Player> newBuilder = new HashSet<>();
Bukkit.getOnlinePlayers().forEach(player -> {
@@ -131,6 +131,7 @@ public class BauScoreboard implements Listener {
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
SWScoreboard.impl.removeScoreboard(event.getPlayer());
ADDITIONAL_SCOREBOARD_LINES.remove(event.getPlayer());
}
}
@@ -20,78 +20,39 @@
package de.steamwar.bausystem.region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.sql.SchematicNode;
import lombok.NonNull;
import yapion.hierarchy.types.YAPIONObject;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.Function;
public abstract class RegionData {
private final List<Property<?, ?>> properties = new ArrayList<>();
protected final YAPIONObject data;
protected final YAPIONObject flagData;
protected final WorldData.RegionEntry data;
protected final Map<String, String> flagData;
protected final Runnable onChange;
protected final Map<Flag<?>, Flag.Value<?>> flagMap = new HashMap<>();
private final class Property<T, K> {
private final String field;
private final Function<K, T> loader;
private final Function<T, K> writer;
private SchematicNode testblockSchematic;
private T value;
public Property(String field, Function<K, T> loader, Function<T, K> writer) {
this.field = field;
this.loader = loader;
this.writer = writer;
properties.add(this);
}
public void load() {
if (flagData.containsKey(field)) {
value = loader.apply(flagData.getPlainValue(field));
} else {
value = null;
}
}
public T get() {
return value;
}
public void set(T value) {
this.value = value;
if (value == null) {
flagData.remove(field);
} else {
flagData.put(field, writer.apply(value));
}
}
}
private Property<SchematicNode, Integer> testblockSchematic = new Property<>("testblockSchematic", SchematicNode::byId, SchematicNode::getId);
protected RegionData(YAPIONObject data, Runnable onChange) {
protected RegionData(WorldData.RegionEntry data, Runnable onChange) {
this.data = data;
this.flagData = data.getObjectOrSetDefault("flagStorage", new YAPIONObject());
this.flagData = data.getFlags();
this.onChange = onChange;
initialize();
for (final Flag flag : Flag.getFlags()) {
if (!has(flag).isWritable()) continue;
try {
String s = flagData.getPlainValue(flag.name());
String s = flagData.get(flag.name());
flagMap.put(flag, flag.valueOfValue(s));
} catch (Exception e) {
flagMap.put(flag, (Flag.Value<?>) flag.getDefaultValue());
}
}
properties.forEach(Property::load);
if (data.getTestblockSchematic() != null) {
testblockSchematic = SchematicNode.byId(data.getTestblockSchematic());
}
}
protected void initialize() {
@@ -126,7 +87,8 @@ public abstract class RegionData {
flagData.remove(flag.name());
}
}
properties.forEach(property -> property.set(null));
testblockSchematic = null;
data.setTestblockSchematic(null);
onChange.run();
}
@@ -135,11 +97,12 @@ public abstract class RegionData {
}
public SchematicNode getTestblockSchematic() {
return testblockSchematic.get();
return testblockSchematic;
}
public void setTestblockSchematic(SchematicNode schematic) {
testblockSchematic.set(schematic);
testblockSchematic = schematic;
data.setTestblockSchematic(schematic == null ? null : schematic.getId());
onChange.run();
}
@@ -20,30 +20,28 @@
package de.steamwar.bausystem.utils;
import de.steamwar.bausystem.SWUtils;
import lombok.experimental.UtilityClass;
import org.bukkit.NamespacedKey;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.persistence.PersistentDataContainer;
import org.bukkit.persistence.PersistentDataType;
public final class ItemUtils {
@UtilityClass
public class ItemUtils {
private static final NamespacedKey ITEM_KEY = SWUtils.getNamespaceKey("bau_item");
private final NamespacedKey ITEM_KEY = SWUtils.getNamespaceKey("bau_item");
private ItemUtils() {
}
public static boolean isItem(ItemStack itemStack, String tag) {
public boolean isItem(ItemStack itemStack, String tag) {
String value = getTag(itemStack, ITEM_KEY);
return value != null && value.equals(tag);
}
public static ItemStack setItem(ItemStack itemStack, String tag) {
public void setItem(ItemStack itemStack, String tag) {
setTag(itemStack, ITEM_KEY, tag);
return itemStack;
}
public static String getTag(ItemStack itemStack, NamespacedKey key) {
public String getTag(ItemStack itemStack, NamespacedKey key) {
if (itemStack == null) {
return null;
}
@@ -58,7 +56,7 @@ public final class ItemUtils {
return container.get(key, PersistentDataType.STRING);
}
public static void setTag(ItemStack itemStack, NamespacedKey key, String value) {
public void setTag(ItemStack itemStack, NamespacedKey key, String value) {
if (itemStack == null) {
return;
}
@@ -1,101 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.worlddata;
import de.steamwar.sql.SteamwarUser;
import lombok.SneakyThrows;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import yapion.hierarchy.output.FileOutput;
import yapion.hierarchy.types.YAPIONArray;
import yapion.hierarchy.types.YAPIONObject;
import yapion.parser.InputStreamCharsets;
import yapion.parser.YAPIONParser;
import yapion.parser.options.FileOptions;
import java.io.File;
import java.util.List;
@UtilityClass
public class SimulatorData {
private final File simulatorsDir = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "simulators");
static {
simulatorsDir.mkdirs();
}
@SneakyThrows
public YAPIONObject getSimulator(Player player) {
File file = getFile(player);
if (!file.exists()) {
return new YAPIONObject();
}
return YAPIONParser.parse(file, new FileOptions().charset(InputStreamCharsets.UTF_8));
}
@SneakyThrows
private void internalSaveSimulator(Player player, YAPIONObject yapionObject) {
File file = getFile(player);
yapionObject.toYAPION(new FileOutput(file)).close();
}
@SneakyThrows
void saveSimulator(SteamwarUser steamwarUser, YAPIONObject yapionObject) {
File file = new File(simulatorsDir, steamwarUser.getId() + ".yapion");
yapionObject.toYAPION(new FileOutput(file)).close();
}
public List<String> listSimulator(Player player) {
List<String> strings = getSimulator(player).getKeys();
strings.remove("");
return strings;
}
public void saveSimulator(Player player, String name) {
YAPIONObject yapionObject = getSimulator(player);
yapionObject.put(name, yapionObject.getArray("").copy());
internalSaveSimulator(player, yapionObject);
}
public void saveSimulator(Player player, YAPIONArray simulator) {
YAPIONObject yapionObject = getSimulator(player);
yapionObject.put("", simulator);
internalSaveSimulator(player, yapionObject);
}
public void loadSimulator(Player player, String name) {
YAPIONObject yapionObject = getSimulator(player);
yapionObject.put("", yapionObject.getArray(name).copy());
internalSaveSimulator(player, yapionObject);
}
public void removeSimulator(Player player, String name) {
YAPIONObject yapionObject = getSimulator(player);
yapionObject.remove(name);
internalSaveSimulator(player, yapionObject);
}
private File getFile(Player player) {
SteamwarUser steamwarUser = SteamwarUser.get(player.getUniqueId());
return new File(simulatorsDir, steamwarUser.getId() + ".yapion");
}
}
@@ -1,7 +1,7 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
@@ -19,58 +19,83 @@
package de.steamwar.bausystem.worlddata;
import lombok.experimental.UtilityClass;
import com.google.gson.GsonBuilder;
import de.steamwar.bausystem.config.ConfigStore;
import de.steamwar.bausystem.config.VersionedConfig;
import de.steamwar.bausystem.worlddata.converter.WorldDataV1ToV2Converter;
import lombok.AccessLevel;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.Bukkit;
import yapion.hierarchy.output.FileOutput;
import yapion.hierarchy.types.YAPIONObject;
import yapion.parser.InputStreamCharsets;
import yapion.parser.YAPIONParser;
import yapion.parser.options.StreamOptions;
import java.io.BufferedInputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.util.HashMap;
import java.util.Map;
@UtilityClass
public class WorldData {
/**
* The current world data. It is stored as JSON, fields missing in the
* stored JSON keep the default value of their initializer, so adding a new
* field does not need a new version.
* <p>
* When a field gets removed, renamed or its meaning changes, copy this class
* to WorldDataV{@link #VERSION} (without the {@link #STORE}), increase {@link #VERSION}, write a
* {@link de.steamwar.bausystem.config.ConfigConverter} from the copy to this class and register it in the {@link #STORE}.
*/
@Getter
@Setter
public class WorldData implements VersionedConfig {
private final File optionsFile = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "options.yapion");
private YAPIONObject worldData;
public static final int VERSION = 2;
public YAPIONObject getWorldData() {
if (worldData == null) {
read();
}
return worldData;
public static final ConfigStore<WorldData> STORE = new ConfigStore<>(WorldData.class, VERSION, WorldData::new)
.gson(new GsonBuilder().setPrettyPrinting().create())
.converter(new WorldDataV1ToV2Converter())
.file(new File(Bukkit.getWorlds().get(0).getWorldFolder(), "options.json"))
.legacyFile(new File(Bukkit.getWorlds().get(0).getWorldFolder(), "options.yapion"), WorldDataV1::parse);
@Setter(AccessLevel.NONE)
protected int version = VERSION;
/**
* Region name to the data of the region
*/
protected Map<String, RegionEntry> regions = new HashMap<>();
protected RegionEntry globalRegion = new RegionEntry();
/**
* Warp name to warp
*/
protected Map<String, WarpEntry> warps = new HashMap<>();
@Getter
@Setter
public static class RegionEntry {
/**
* Overrides the prototype of the region config, null if not overridden
*/
protected String prototype = null;
/**
* Flag name to flag value name
*/
protected Map<String, String> flags = new HashMap<>();
/**
* Id of the testblock SchematicNode, null if the default testblock is used
*/
protected Integer testblockSchematic = null;
}
public YAPIONObject getRegionsData() {
return getWorldData().getYAPIONObjectOrSetDefault("regions", new YAPIONObject());
}
@Getter
@Setter
public static class WarpEntry {
public YAPIONObject getWarpData() {
return getWorldData().getYAPIONObjectOrSetDefault("warps", new YAPIONObject());
}
private void read() {
worldData = new YAPIONObject();
if (optionsFile.length() != 0) {
try (BufferedInputStream bufferedInputStream = new BufferedInputStream(new FileInputStream(optionsFile))) {
worldData = YAPIONParser.parse(bufferedInputStream, new StreamOptions().charset(InputStreamCharsets.UTF_8));
} catch (IOException e) {
// Ignored
}
} else {
write();
}
}
public void write() {
try {
worldData.toYAPION(new FileOutput(optionsFile)).close();
} catch (IOException e) {
e.printStackTrace();
}
protected double x;
protected double y;
protected double z;
protected float yaw;
protected float pitch;
protected String material;
}
}
@@ -0,0 +1,111 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.worlddata;
import de.steamwar.bausystem.config.VersionedConfig;
import de.steamwar.bausystem.config.legacy.YapionReader;
import lombok.AccessLevel;
import lombok.Getter;
import lombok.Setter;
import java.util.HashMap;
import java.util.Map;
/**
* The legacy world data that was stored in the YAPION format in options.yapion.
*/
@Getter
@Setter
@Deprecated
public class WorldDataV1 implements VersionedConfig {
public static final int VERSION = 1;
@Setter(AccessLevel.NONE)
protected int version = VERSION;
/**
* Region name to the data of the region, the global region is stored with the name "global"
*/
protected Map<String, RegionEntry> regions = new HashMap<>();
/**
* Warp name to warp
*/
protected Map<String, WarpEntry> warps = new HashMap<>();
@Getter
@Setter
public static class RegionEntry {
protected String prototype = null;
/**
* Flag name to flag value name and "testblockSchematic" to the SchematicNode id
*/
protected Map<String, Object> flagStorage = new HashMap<>();
}
@Getter
@Setter
public static class WarpEntry {
protected double x;
protected double y;
protected double z;
protected float yaw;
protected float pitch;
protected String material;
}
public static WorldDataV1 parse(String yapion) {
Map<String, Object> object = YapionReader.parse(yapion);
WorldDataV1 worldData = new WorldDataV1();
if (object.get("regions") instanceof Map<?, ?> regions) {
regions.forEach((name, value) -> {
if (!(value instanceof Map<?, ?> region)) return;
RegionEntry entry = new RegionEntry();
if (region.get("prototype") instanceof String prototype) {
entry.prototype = prototype;
}
if (region.get("flagStorage") instanceof Map<?, ?> flagStorage) {
flagStorage.forEach((key, flag) -> entry.flagStorage.put((String) key, flag));
}
worldData.regions.put((String) name, entry);
});
}
if (object.get("warps") instanceof Map<?, ?> warps) {
warps.forEach((name, value) -> {
if (!(value instanceof Map<?, ?> warp)) return;
WarpEntry entry = new WarpEntry();
entry.x = ((Number) warp.get("x")).doubleValue();
entry.y = ((Number) warp.get("y")).doubleValue();
entry.z = ((Number) warp.get("z")).doubleValue();
entry.yaw = ((Number) warp.get("yaw")).floatValue();
entry.pitch = ((Number) warp.get("pitch")).floatValue();
entry.material = (String) warp.get("material");
worldData.warps.put((String) name, entry);
});
}
return worldData;
}
}
@@ -0,0 +1,75 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.worlddata.converter;
import de.steamwar.bausystem.config.ConfigConverter;
import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.bausystem.worlddata.WorldDataV1;
@Deprecated
public class WorldDataV1ToV2Converter implements ConfigConverter<WorldDataV1, WorldData> {
private static final String GLOBAL_REGION = "global";
private static final String TESTBLOCK_SCHEMATIC = "testblockSchematic";
@Override
public int version() {
return WorldDataV1.VERSION;
}
@Override
public WorldData convert(WorldDataV1 old) {
WorldData worldData = new WorldData();
old.getRegions().forEach((name, region) -> {
if (name.equals(GLOBAL_REGION)) {
worldData.setGlobalRegion(convert(region));
} else {
worldData.getRegions().put(name, convert(region));
}
});
old.getWarps().forEach((name, warp) -> worldData.getWarps().put(name, convert(warp)));
return worldData;
}
private WorldData.RegionEntry convert(WorldDataV1.RegionEntry old) {
WorldData.RegionEntry region = new WorldData.RegionEntry();
region.setPrototype(old.getPrototype());
old.getFlagStorage().forEach((key, value) -> {
if (value == null) return;
if (key.equals(TESTBLOCK_SCHEMATIC)) {
region.setTestblockSchematic(((Number) value).intValue());
} else {
region.getFlags().put(key, value.toString());
}
});
return region;
}
private WorldData.WarpEntry convert(WorldDataV1.WarpEntry old) {
WorldData.WarpEntry warp = new WorldData.WarpEntry();
warp.setX(old.getX());
warp.setY(old.getY());
warp.setZ(old.getZ());
warp.setYaw(old.getYaw());
warp.setPitch(old.getPitch());
warp.setMaterial(old.getMaterial());
return warp;
}
}
@@ -25,12 +25,12 @@ import de.steamwar.bausystem.region.flags.ColorMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ProtectMode;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.bausystem.worlddata.WorldData;
import lombok.NonNull;
import yapion.hierarchy.types.YAPIONObject;
public class FixedGlobalRegionData extends RegionData {
public FixedGlobalRegionData(YAPIONObject data, Runnable onChange) {
public FixedGlobalRegionData(WorldData.RegionEntry data, Runnable onChange) {
super(data, onChange);
}
@@ -26,6 +26,7 @@ import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TestblockMode;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.core.Core;
import de.steamwar.sql.GameModeConfig;
import de.steamwar.sql.SchematicType;
@@ -139,7 +140,7 @@ public class FixedRegion implements Region {
}
}
public FixedRegion(String name, FixedRegionData flagStorage, Prototype prototype, YAPIONObject regionConfig, YAPIONObject regionData) {
public FixedRegion(String name, FixedRegionData flagStorage, Prototype prototype, YAPIONObject regionConfig, WorldData.RegionEntry regionData) {
this.name = name;
uuid = UUID.nameUUIDFromBytes(name.getBytes(StandardCharsets.UTF_8));
this.flagStorage = flagStorage;
@@ -325,7 +326,7 @@ public class FixedRegion implements Region {
}
floorLevel = prototype.getFloorOffset() != 0 ? minPoint.getY() + prototype.getFloorOffset() : 0;
waterLevel = prototype.getWaterOffset() != 0 ? minPoint.getX() + prototype.getWaterOffset() : 0;
waterLevel = prototype.getWaterOffset() != 0 ? minPoint.getY() + prototype.getWaterOffset() : 0;
File found = null;
File baseFile = new File(BauSystem.getInstance().getDataFolder().getParentFile(), "FightSystem");
@@ -22,12 +22,12 @@ package de.steamwar.bausystem.region.fixed;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.worlddata.WorldData;
import lombok.NonNull;
import yapion.hierarchy.types.YAPIONObject;
public class FixedRegionData extends RegionData {
public FixedRegionData(YAPIONObject data, Runnable onChange) {
public FixedRegionData(WorldData.RegionEntry data, Runnable onChange) {
super(data, onChange);
}
@@ -210,14 +210,14 @@ public class Prototype {
}
}
public static void generateRegion(String name, YAPIONObject regionConfig, YAPIONObject regionData) {
public static void generateRegion(String name, YAPIONObject regionConfig, WorldData.RegionEntry regionData) {
Prototype prototype;
if (regionData.containsKey("prototype", String.class)) {
prototype = PROTOTYPE_MAP.get(regionData.getPlainValue("prototype"));
if (regionData.getPrototype() != null) {
prototype = PROTOTYPE_MAP.get(regionData.getPrototype());
} else {
prototype = PROTOTYPE_MAP.get(regionConfig.getPlainValue("prototype"));
}
FixedRegionData flagStorage = new FixedRegionData(regionData, WorldData::write);
FixedRegionData flagStorage = new FixedRegionData(regionData, WorldData.STORE::save);
FixedRegionSystem.addRegion(new FixedRegion(name, flagStorage, prototype, regionConfig, regionData));
}
}
@@ -28,7 +28,6 @@ import org.bukkit.Bukkit;
import yapion.hierarchy.diff.DiffChange;
import yapion.hierarchy.diff.YAPIONDiff;
import yapion.hierarchy.types.YAPIONObject;
import yapion.hierarchy.types.YAPIONType;
import yapion.parser.YAPIONParser;
import java.io.BufferedInputStream;
@@ -55,7 +54,7 @@ public class RegionLoader {
}
loaded = yapionObject;
YAPIONObject optionsYapionObject = WorldData.getRegionsData();
WorldData worldData = WorldData.STORE.get();
yapionObject.forEach((key, yapionAnyType) -> {
if (key.equals("global")) {
return;
@@ -65,21 +64,10 @@ public class RegionLoader {
}
YAPIONObject regionConfig = (YAPIONObject) yapionAnyType;
YAPIONObject regionData = new YAPIONObject();
if (optionsYapionObject.containsKey(key, YAPIONType.OBJECT)) {
regionData = optionsYapionObject.getObject(key);
} else {
optionsYapionObject.add(key, regionData);
}
WorldData.RegionEntry regionData = worldData.getRegions().computeIfAbsent(key, k -> new WorldData.RegionEntry());
Prototype.generateRegion(key, regionConfig, regionData);
});
YAPIONObject globalOptions = optionsYapionObject.getObject("global");
if (globalOptions == null) {
globalOptions = new YAPIONObject();
optionsYapionObject.add("global", globalOptions);
}
FixedGlobalRegion.setFLAG_STORAGE(new FixedGlobalRegionData(globalOptions, WorldData::write));
FixedGlobalRegion.setFLAG_STORAGE(new FixedGlobalRegionData(worldData.getGlobalRegion(), WorldData.STORE::save));
}
}
+1 -1
View File
@@ -37,6 +37,6 @@ tasks.register<DevServer>("DevBau21") {
dependsOn(":SpigotCore:shadowJar")
dependsOn(":BauSystem:shadowJar")
dependsOn(":SchematicSystem:shadowJar")
dependsOn(":KotlinCore:shadowJar")
template = "Bau21"
debug = true
}
+18 -5
View File
@@ -7,6 +7,7 @@ import com.github.ajalt.mordant.rendering.TextColors
import com.github.ajalt.mordant.rendering.TextStyles
import de.steamwar.db.Database
import de.steamwar.db.execute
import de.steamwar.db.executeScript
import de.steamwar.db.useDb
import java.io.File
@@ -22,13 +23,25 @@ class ResetCommand : CliktCommand() {
val schema = schemaFile.readText()
val tables = execute("SHOW TABLES;") { it.getString(1) }
for (table in tables) {
execute("DROP TABLE IF EXISTS $table;") { }
execute("SET FOREIGN_KEY_CHECKS=0;") { }
val databaseObjects = execute("SHOW FULL TABLES;") { it.getString(1) to it.getString(2) }
for (view in databaseObjects.filter { it.second == "VIEW" }.map { it.first }) {
execute("DROP VIEW IF EXISTS `${view.replace("`", "``")}`;") { }
}
for (table in databaseObjects.filter { it.second == "BASE TABLE" }.map { it.first }) {
execute("DROP TABLE IF EXISTS `${table.replace("`", "``")}`;") { }
}
execute(schema) { }
executeScript(schema)
val seed = javaClass.getResource("/db/reset-seed.sql")
?: throw CliktError("Reset seed file not found!")
executeScript(seed.readText())
execute("SET FOREIGN_KEY_CHECKS=1;") { }
echo(TextColors.brightGreen(TextStyles.bold("Database reset!")))
}
}
}
+28 -5
View File
@@ -108,8 +108,10 @@ class DevCommand : CliktCommand("dev") {
if (!templateFile.exists()) {
throw CliktError("Could not find world template: ${templateFile.absolutePath}")
}
worldFile.parentFile?.mkdirs()
templateFile.copyRecursively(worldFile)
}
val worldDir = worldFile.parentFile ?: workingDir
val devFile = File("/configs/DevServer/${System.getProperty("user.name")}.$port.$version")
if (System.getProperty("user.name") != "minecraft") {
@@ -120,10 +122,11 @@ class DevCommand : CliktCommand("dev") {
args, jvmArgs, listOf(
jarFile,
*(if (forceUpgrade) arrayOf("-forceUpgrade") else arrayOf()),
"--log-strip-color",
"--port", port.toString(),
"--level-name", worldFile.name,
"--world-dir", workingDir.absolutePath,
"--nogui",
"--world-dir", worldDir.absolutePath,
"nogui",
*(if (plugins != null) arrayOf("--plugins", plugins!!.absolutePathString()) else arrayOf())
), serverDir
)
@@ -156,6 +159,16 @@ class DevCommand : CliktCommand("dev") {
val jvmArgOverrides = arrayOf("--add-opens", "java.base/jdk.internal.misc=ALL-UNNAMED")
val jvmNonJava8Params = arrayOf(
*jvmArgOverrides,
"-XX:-CRIUSecProvider"
)
val extendedStartupParams = arrayOf(
"-Dpaper.disablePluginRemapping=true",
"-javaagent:/jars/AccessWidener.jar=start"
)
val supportedVersionJars = mapOf(
8 to "/jars/paper-1.8.8.jar",
9 to "/jars/spigot-1.9.4.jar",
@@ -228,13 +241,23 @@ class DevCommand : CliktCommand("dev") {
}
fun runServer(args: List<String>, jvmArgs: List<String>, cmd: List<String>, serverDir: File) {
val effectiveJvmArgs = mutableListOf<String>()
effectiveJvmArgs += jvmArgs
if (!isVelocity(server)) {
extendedStartupParams.forEach { arg ->
if (effectiveJvmArgs.none { it == arg }) {
effectiveJvmArgs += arg
}
}
}
val process = ProcessBuilder(
jvm?.absolutePath
?: if (isJava8(server)) "/usr/lib/jvm/openj9-8/bin/java" else "java",
*jvmArgs.toTypedArray(),
?: if (isJava8(server)) "/usr/lib/jvm/openj9-8/bin/java" else "/usr/lib/jvm/openj9-21/bin/java",
*effectiveJvmArgs.toTypedArray(),
*args.toTypedArray(),
*jvmDefaultParams,
*(if (isJava8(server)) arrayOf() else jvmArgOverrides),
*(if (isJava8(server)) arrayOf() else jvmNonJava8Params),
*(if (profile) arrayOf("-javaagent:/jars/LixfelsProfiler.jar=start") else arrayOf()),
"-Xshareclasses:nonfatal,name=$server",
"-jar",
+120 -9
View File
@@ -16,15 +16,14 @@ import java.sql.ResultSet
import java.util.*
object Database {
lateinit var host: String
lateinit var port: String
lateinit var database: String
val host: String
val port: String
val database: String
val username: String
val password: String
lateinit var db: Database
fun ensureConnected() {
if (::db.isInitialized) {
return
}
init {
val config = File(System.getProperty("user.home"), "mysql.properties")
if (!config.exists()) {
@@ -38,9 +37,14 @@ object Database {
host = props.getProperty("host")
port = props.getProperty("port")
database = props.getProperty("database")
username = props.getProperty("user")
password = props.getProperty("password")
}
val username = props.getProperty("user")
val password = props.getProperty("password")
fun ensureConnected() {
if (::db.isInitialized) {
return
}
val url = "jdbc:mariadb://$host:$port/$database"
@@ -79,6 +83,113 @@ fun <T> JdbcTransaction.executeSingle(sql: String, transform: (ResultSet) -> T):
}.single()
}
fun JdbcTransaction.executeScript(sql: String) {
for (statement in splitSqlScript(sql)) {
exec(statement) { }
}
}
private fun splitSqlScript(sql: String): List<String> {
val statements = mutableListOf<String>()
val current = StringBuilder()
var quote: Char? = null
var inLineComment = false
var inBlockComment = false
var index = 0
fun addStatement() {
val statement = current.toString().trim()
if (statement.isNotEmpty()) {
statements += statement
}
current.clear()
}
while (index < sql.length) {
val char = sql[index]
val next = sql.getOrNull(index + 1)
if (inLineComment) {
current.append(char)
if (char == '\n') {
inLineComment = false
}
index++
continue
}
if (inBlockComment) {
current.append(char)
if (char == '*' && next == '/') {
current.append(next)
inBlockComment = false
index += 2
} else {
index++
}
continue
}
if (quote != null) {
current.append(char)
if (char == '\\' && quote != '`' && next != null) {
current.append(next)
index += 2
continue
}
if (char == quote) {
if (next == quote) {
current.append(next)
index += 2
continue
}
quote = null
}
index++
continue
}
when {
char == '-' && next == '-' -> {
current.append(char).append(next)
inLineComment = true
index += 2
}
char == '#' -> {
current.append(char)
inLineComment = true
index++
}
char == '/' && next == '*' -> {
current.append(char).append(next)
inBlockComment = true
index += 2
}
char == '\'' || char == '"' || char == '`' -> {
current.append(char)
quote = char
index++
}
char == ';' -> {
addStatement()
index++
}
else -> {
current.append(char)
index++
}
}
}
addStatement()
return statements
}
fun useDb(statement: JdbcTransaction.() -> Unit) {
de.steamwar.db.Database.ensureConnected()
transaction(de.steamwar.db.Database.db, statement = statement)
File diff suppressed because one or more lines are too long
@@ -17,31 +17,24 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.cannonCore
typealias Observer<T> = (currentValue: T) -> Unit
package de.steamwar.network.packets.server;
class Observable<T>(var value: T) {
private val observers = ArrayList<Observer<T>>()
import de.steamwar.network.packets.NetworkPacket;
import lombok.AllArgsConstructor;
import lombok.EqualsAndHashCode;
import lombok.Getter;
import lombok.NoArgsConstructor;
fun set(value: T) {
val oldValue = this.value
this.value = value
observers.forEach { it.invoke(value) }
}
fun get(): T {
return value
}
fun observe(observer: Observer<T>): () -> Unit {
observers.add(observer)
observer(value)
return {removeObserver(observer)}
}
fun removeObserver(observer: Observer<T>) {
observers.remove(observer)
}
}
/**
* A chat message written on an arena. The arena only records it for the replay and never displays it.
*/
@NoArgsConstructor
@AllArgsConstructor
@EqualsAndHashCode(callSuper = true)
@Getter
public class ChatRecordPacket extends NetworkPacket {
private static final long serialVersionUID = -4718360932583127458L;
private int playerId;
private String message;
}
+5
View File
@@ -19,6 +19,7 @@
plugins {
steamwar.kotlin
kotlin("plugin.lombok")
}
kotlin {
@@ -40,4 +41,8 @@ dependencies {
compileOnlyApi(libs.exposedDao)
compileOnlyApi(libs.exposedJdbc)
compileOnlyApi(libs.exposedTime)
testImplementation(kotlin("test"))
}
repositories {
mavenCentral()
}
@@ -30,6 +30,7 @@ import org.jetbrains.exposed.v1.dao.CompositeEntity
import org.jetbrains.exposed.v1.dao.CompositeEntityClass
import org.jetbrains.exposed.v1.jdbc.insertIgnore
import java.util.*
import java.util.concurrent.ConcurrentHashMap
object BauweltMemberTable : CompositeIdTable("BauweltMember") {
val bauweltId = reference("BauweltID", SteamwarUserTable).index()
@@ -48,10 +49,12 @@ object BauweltMemberTable : CompositeIdTable("BauweltMember") {
class BauweltMember(id: EntityID<CompositeID>) : CompositeEntity(id) {
companion object : CompositeEntityClass<BauweltMember>(BauweltMemberTable) {
private val cache = mutableMapOf<Int, BauweltMember>()
// Keyed by (bauweltId, memberId). Optional.empty() caches "is not a member", which is the
// common case for spectators and would otherwise hit the DB on every permission check.
private val cache = ConcurrentHashMap<Pair<Int, Int>, Optional<BauweltMember>>()
private fun cache(member: BauweltMember) =
cache.put(member.memberID, member)
cache.put(member.bauweltID to member.memberID, Optional.of(member))
@JvmStatic
fun clear() =
@@ -75,20 +78,20 @@ class BauweltMember(id: EntityID<CompositeID>) : CompositeEntity(id) {
it[worldEdit] = false
it[world] = false
}
}
}.also { cache.remove(ownerId.value to newMemberId.value) }
@JvmStatic
@Deprecated("Use getBauMember(bauwelt: Int, member: Int)")
fun getBauMember(bauwelt: UUID, member: UUID) =
useDb {
find { (bauweltId eq SteamwarUser.get(bauwelt)!!.id) and (BauweltMemberTable.memberId eq SteamwarUser.get(member)!!.id) }.firstOrNull()?.also { cache(it) }
}
getBauMember(SteamwarUser.get(bauwelt)!!.id.value, SteamwarUser.get(member)!!.id.value)
@JvmStatic
fun getBauMember(bauwelt: Int, member: Int) =
useDb {
find { (bauweltId eq bauwelt) and (BauweltMemberTable.memberId eq member) }.firstOrNull()?.also { cache(it) }
}
fun getBauMember(bauwelt: Int, member: Int): BauweltMember? =
cache.computeIfAbsent(bauwelt to member) {
Optional.ofNullable(useDb {
find { (bauweltId eq bauwelt) and (BauweltMemberTable.memberId eq member) }.firstOrNull()
})
}.orElse(null)
@JvmStatic
@Deprecated("Use getMembers(bauwelt: Int)")
@@ -140,8 +143,11 @@ class BauweltMember(id: EntityID<CompositeID>) : CompositeEntity(id) {
fun isWorld() =
world
fun remove() =
fun remove() {
val key = bauweltID to memberID
useDb {
delete()
}
cache.remove(key)
}
}
@@ -86,6 +86,24 @@ class CheckedSchematic(id: EntityID<CompositeID>) : CompositeEntity(id) {
useDb {
find { (CheckedSchematicTable.nodeOwner eq owner.id) and (CheckedSchematicTable.seen eq false) }.orderBy(CheckedSchematicTable.endTime to SortOrder.DESC).toList()
}
@JvmStatic
fun countAccepted(owner: SteamwarUser) =
useDb {
find { (CheckedSchematicTable.nodeOwner eq owner.id) and (CheckedSchematicTable.declineReason eq "freigegeben") }.count()
}
@JvmStatic
fun countAccepted(owner: SteamwarUser, type: String) =
useDb {
find { (CheckedSchematicTable.nodeOwner eq owner.id) and (CheckedSchematicTable.declineReason eq "freigegeben") and (CheckedSchematicTable.nodeType like "$type%") }.count()
}
@JvmStatic
fun countChecked(validator: SteamwarUser) =
useDb {
find { CheckedSchematicTable.validator eq validator.id }.count()
}
}
val node by CheckedSchematicTable.nodeId.transform({ it?.let { EntityID(it, SchematicNodeTable) } }, { it?.value })
@@ -130,6 +130,43 @@ class EventFight(id: EntityID<Int>) : IntEntity(id), Comparable<EventFight> {
}
)
}
@JvmStatic
fun countEventFights(fighter: SteamwarUser) =
useDb {
exec(
"SELECT COUNT(DISTINCT F.FightID) AS FightCount FROM FightPlayer INNER JOIN Fight F on FightPlayer.FightID = F.FightID INNER JOIN EventFight EF on F.FightID = EF.Fight WHERE UserID = ?",
args = listOf(IntegerColumnType() to fighter.id.value)
) {
if (it.next()) {
it.getLong("FightCount")
} else {
0
}
}
?: 0
}
@JvmStatic
fun countPlacement(fighter: SteamwarUser, placement: Int) =
useDb {
exec(
"""
SELECT COUNT(DISTINCT EventFight.EventID) AS PlacementCount FROM TeamTeilnahme
INNER JOIN EventFight ON EventFight.EventID = TeamTeilnahme.EventID
INNER JOIN FightPlayer ON FightPlayer.FightID = EventFight.Fight
WHERE (IF(FightPlayer.Team = 1, EventFight.TeamBlue, EventFight.TeamRed)) = TeamTeilnahme.TeamID AND UserID = ? AND Placement = ?
""".trimIndent(),
args = listOf(IntegerColumnType() to fighter.id.value, IntegerColumnType() to placement)
) {
if (it.next()) {
it.getInt("PlacementCount")
} else {
0
}
}
?: 0
}
}
val fightID by EventFightTable.id.transform({ EntityID(it, EventFightTable) }, { it.value })
@@ -200,6 +237,7 @@ class EventFight(id: EntityID<Int>) : IntEntity(id), Comparable<EventFight> {
override fun delete() =
useDb {
EventRelation.deleteRelations(this@EventFight)
super.delete()
}
}
}
@@ -159,10 +159,13 @@ class EventGroup(id: EntityID<Int>) : IntEntity(id) {
}
override fun delete() =
useDb { super.delete() }
useDb {
EventRelation.deleteRelations(this@EventGroup)
super.delete()
}
enum class EventGroupType {
GROUP_STAGE,
ELIMINATION_STAGE
}
}
}
@@ -24,8 +24,10 @@ import org.jetbrains.exposed.v1.core.and
import org.jetbrains.exposed.v1.core.dao.id.EntityID
import org.jetbrains.exposed.v1.core.dao.id.IntIdTable
import org.jetbrains.exposed.v1.core.eq
import org.jetbrains.exposed.v1.core.or
import org.jetbrains.exposed.v1.dao.IntEntity
import org.jetbrains.exposed.v1.dao.IntEntityClass
import org.jetbrains.exposed.v1.jdbc.deleteWhere
import org.jetbrains.exposed.v1.jdbc.select
object EventRelationTable : IntIdTable("EventRelation") {
@@ -59,6 +61,23 @@ class EventRelation(id: EntityID<Int>) : IntEntity(id) {
fun getGroupRelations(group: EventGroup) =
useDb { find { (EventRelationTable.fromId eq group.id.value) and (EventRelationTable.fromType eq FromType.GROUP) }.toList() }
@JvmStatic
fun deleteRelations(fight: EventFight) =
useDb {
EventRelationTable.deleteWhere {
(EventRelationTable.fightId eq fight.id) or
((EventRelationTable.fromId eq fight.id.value) and (EventRelationTable.fromType eq FromType.FIGHT))
}
}
@JvmStatic
fun deleteRelations(group: EventGroup) =
useDb {
EventRelationTable.deleteWhere {
(EventRelationTable.fromId eq group.id.value) and (EventRelationTable.fromType eq FromType.GROUP)
}
}
@JvmStatic
fun create(fight: EventFight, fightTeam: FightTeam, fromType: FromType, fromId: Int, fromPlace: Int) =
useDb {
@@ -159,4 +178,4 @@ class EventRelation(id: EntityID<Int>) : IntEntity(id) {
enum class FromType {
FIGHT, GROUP
}
}
}
@@ -20,9 +20,12 @@
package de.steamwar.sql
import de.steamwar.sql.internal.useDb
import org.jetbrains.exposed.v1.core.IntegerColumnType
import org.jetbrains.exposed.v1.core.VarCharColumnType
import org.jetbrains.exposed.v1.core.dao.id.CompositeID
import org.jetbrains.exposed.v1.core.dao.id.CompositeIdTable
import org.jetbrains.exposed.v1.core.dao.id.EntityID
import org.jetbrains.exposed.v1.core.eq
import org.jetbrains.exposed.v1.core.inList
import org.jetbrains.exposed.v1.dao.CompositeEntity
import org.jetbrains.exposed.v1.dao.CompositeEntityClass
@@ -69,6 +72,28 @@ class FightPlayer(id: EntityID<CompositeID>) : CompositeEntity(id) {
useDb {
find { FightPlayerTable.fightId inList fightIds.toList() }.toList()
}
@JvmStatic
fun countFights(userId: Int) =
useDb {
find { FightPlayerTable.userId eq userId }.count()
}
@JvmStatic
fun countFights(userId: Int, type: String) =
useDb {
exec(
"SELECT COUNT(*) AS FightCount FROM FightPlayer INNER JOIN Fight F on FightPlayer.FightID = F.FightID WHERE UserID = ? AND GameMode LIKE ?",
args = listOf(IntegerColumnType() to userId, VarCharColumnType() to "$type%")
) {
if (it.next()) {
it.getInt("FightCount")
} else {
0
}
}
?: 0
}
}
val fightID by FightPlayerTable.fightId.transform({ EntityID(it, FightTable) }, { it.value })
@@ -19,6 +19,7 @@
package de.steamwar.sql;
import de.steamwar.sql.internal.SQLConfig;
import lombok.ToString;
import java.io.File;
@@ -146,12 +147,12 @@ public final class GameModeConfig<M, W> {
public final List<String> CheckQuestions;
/**
* The allowed checkers to check this schematic type denoted by a list of SteamWar ids.
* The allowed checkers to check this schematic type denoted by a list of SteamwarUser ids.
* The people need the {@link UserPerm#CHECK} to be able to check though.
*
* @implSpec {@code []} by default -> denoting every person with {@link UserPerm#CHECK} can check it
*/
public final List<Integer> Checkers;
public final Set<Integer> Checkers;
/**
* Bundle for countdowns during the fight
@@ -246,10 +247,15 @@ public final class GameModeConfig<M, W> {
}
CheckQuestions = loader.getStringList("CheckQuestions");
Checkers = loader.getIntList("Checkers");
Checkers = loader.getIntSet("Checkers");
Times = new TimesConfig(loader.with("Times"));
// Arena would be here to be in config order but needs Schematic.Size and EnterStages loaded afterwards
Schematic = new SchematicConfig<>(loader.with("Schematic"));
for (int i = 0; i < Schematic.Limited.size(); i++) {
if (Schematic.Limited.get(i).Materials.isEmpty()) {
SQLConfig.impl.getLogger().warning(file.getName() + ": Schematic.Limited[" + i + "] matches no blocks, check its 'Materials' entry");
}
}
GameName = loader.getString("GameName", defaultGameName.apply(file));
ActiveMonths = loader.getIntList("ActiveMonths");
TeamChatPrefix = loader.getString("TeamChatPrefix", "+");
@@ -488,6 +494,27 @@ public final class GameModeConfig<M, W> {
*/
public final boolean NoFloor;
/**
* Allows Wind Charges to cross the Middle.
*
* @implSpec {@code false} by default
*/
public final boolean WindchargesCanCrossMiddle;
/**
* Allows Wind Charge interaction with Blocks.
*
* @implSpec {@code true} by default
*/
public final boolean WindchargesInteractWithBlocks;
/**
* Allows Wind Charge to destroy Water.
*
* @implSpec {@code false} by default
*/
public final boolean WindchargesDestroyWater;
private ArenaConfig(YMLWrapper<M, W> loader, SchematicConfig.SizeConfig Size, List<Integer> EnterStages) {
loaded = loader.canLoad();
WaterDepth = loader.getInt("WaterDepth", 0);
@@ -505,6 +532,9 @@ public final class GameModeConfig<M, W> {
Leaveable = loader.getBoolean("Leaveable", false);
AllowMissiles = loader.getBoolean("AllowMissiles", !EnterStages.isEmpty());
NoFloor = loader.getBoolean("NoFloor", false);
WindchargesCanCrossMiddle = loader.getBoolean("WindchargesCanCrossMiddle", false);
WindchargesInteractWithBlocks = loader.getBoolean("WindchargesInteractWithBlocks", true);
WindchargesDestroyWater = loader.getBoolean("WindchargesDestroyWater", false);
}
@ToString
@@ -587,6 +617,15 @@ public final class GameModeConfig<M, W> {
*/
public final List<SchematicType> SubTypes;
/**
* List of publics that should be used. Mainly useful for an Event Mode
* where a subset of the regular publics should be used without duplicating
* those in the Database.
*
* @implSpec {@code []} by default, thus the GameModes publics are used.
*/
public final List<Integer> Publics;
/**
* Shortcut of the schematic type
*
@@ -664,13 +703,6 @@ public final class GameModeConfig<M, W> {
*/
public final int MaxBlocks;
/**
* Maximal amount of items per dispenser
*
* @implSpec {@code 128} by default
*/
public final int MaxDispenserItems;
/**
* Maximal blast resistance for the blocks
*
@@ -686,10 +718,15 @@ public final class GameModeConfig<M, W> {
public final double MaxDesignBlastResistance;
/**
* List of limited material (combinations)<br/>
* List contains tags Amount (integer) and Materials (List of material names in Spigot 1.12 AND Spigot 1.15 format)
* List of limited block materials<br/>
* Every inventory block is counted towards exactly one rule: a filled block towards a rule whose
* {@link BlockRule#Content} allows all of its items, an empty block towards a rule without
* {@link BlockRule#Content}. Empty inventory blocks without such a rule are unlimited.
*
* @implSpec {@link SQLWrapper#getInventoryMaterials)} are all disallowed by default to have any content but are unlimited in number.
* @implSpec Any Block that has more Blast Resistance than {@link #MaxBlastResistance} will be defaulted to 0.
*/
public final Map<Set<M>, Integer> Limited;
public final List<BlockRule<M>> Limited;
private SchematicConfig(YMLWrapper<M, ?> loader) {
loaded = loader.canLoad();
@@ -697,6 +734,7 @@ public final class GameModeConfig<M, W> {
Inset = new InsetConfig(loader.with("Inset"));
Type = null;
SubTypesStrings = loader.getStringList("SubTypes");
Publics = loader.getIntList("Publics");
SubTypes = new ArrayList<>();
Shortcut = loader.getString("Shortcut", "");
Material = loader.getMaterial("Material", "STONE_BUTTON");
@@ -707,32 +745,135 @@ public final class GameModeConfig<M, W> {
IgnorePublicOnly = loader.getBoolean("IgnorePublicOnly", false);
UnlimitedPrepare = loader.getBoolean("UnlimitedPrepare", false);
MaxBlocks = loader.getInt("MaxBlocks", 0);
MaxDispenserItems = loader.getInt("MaxDispenserItems", 128);
MaxBlastResistance = loader.getDouble("MaxBlastResistance", Double.MAX_VALUE);
MaxDesignBlastResistance = loader.getDouble("MaxDesignBlastResistance", MaxBlastResistance);
Map<Set<M>, Integer> Limited = new HashMap<>();
for (Map<?, ?> entry : loader.getMapList("Limited")) {
int amount = (Integer) entry.get("Amount");
Set<String> materials = new HashSet<>((List<String>) entry.get("Materials"));
if (amount == 0) {
materials.forEach(material -> {
Limited.put(Collections.singleton(loader.materialMapper.apply(material.toUpperCase())), 0);
});
} else {
Limited.put(Collections.unmodifiableSet(materials.stream().map(String::toUpperCase).map(loader.materialMapper).collect(Collectors.toSet())), amount);
}
List<BlockRule<M>> limited = new ArrayList<>();
Set<M> blocks = new HashSet<>();
for (YMLWrapper<M, ?> limitedLoader : loader.withAsList("Limited")) {
BlockRule<M> blockRule = new BlockRule<>(limitedLoader);
blocks.addAll(blockRule.Materials);
limited.add(blockRule);
}
SQLWrapper.impl.getMaterialWithGreaterBlastResistance(MaxBlastResistance).forEach(material -> {
if (Limited.entrySet().stream().anyMatch(entry -> entry.getKey().contains(material))) return;
Limited.put(Collections.singleton((M) material), 0);
});
this.Limited = Collections.unmodifiableMap(Limited);
for (M material : (List<M>) SQLWrapper.impl.getMaterialWithGreaterBlastResistance(MaxBlastResistance)) {
if (material == null || !blocks.add(material)) continue;
limited.add(new BlockRule<>(material, 0));
}
for (M material : (Set<M>) SQLWrapper.impl.getInventoryMaterials()) {
if (material == null || !blocks.add(material)) continue;
limited.add(new BlockRule<>(material, Integer.MAX_VALUE));
}
this.Limited = Collections.unmodifiableList(limited);
this.ReplacementsWithoutBlockUpdates = loader.getMap("ReplacementsWithoutBlockUpdates", loader.materialMapper, loader.materialMapper);
this.ReplacementsWithBlockUpdates = loader.getMap("ReplacementsWithBlockUpdates", loader.materialMapper, loader.materialMapper);
}
public int getMaxCount(M material) {
return Limited.stream()
.filter(rule -> rule.Materials.contains(material))
.mapToInt(rule -> rule.Amount)
.max()
.orElse(Integer.MAX_VALUE);
}
public boolean isInventory(M material) {
return SQLWrapper.impl.getInventoryMaterials().contains(material) || Limited.stream().anyMatch(rule -> rule.Content.loaded && rule.Materials.contains(material));
}
public List<BlockRule<M>> getRules(M material) {
return Limited.stream()
.filter(rule -> rule.Materials.contains(material))
.collect(Collectors.toList());
}
@ToString
public static final class BlockRule<M> {
/**
* The block materials this rule applies to
*/
public final Set<M> Materials;
/**
* Maximal amount of Blocks allowed in the schematic
*
* @implSpec {@code 0} by default
*/
public final int Amount;
/**
* The item content filter for Blocks
*
* @implSpec no Items with {@code Amount 0} (denies any item) by default
*/
public final Content<M> Content;
/**
* Resolves one {@code Materials} entry to the concrete materials it denotes: {@code storage}
* for {@link SQLWrapper#getStorageMaterials()}, {@code inventory} for
* {@link SQLWrapper#getInventoryMaterials()}, or the material itself otherwise.
*/
private Set<M> expandInventoryGroup(YMLWrapper<M, ?> loader, String name) {
switch (name.toUpperCase()) {
case "STORAGE":
return (Set<M>) SQLWrapper.impl.getStorageMaterials();
case "INVENTORY":
return (Set<M>) SQLWrapper.impl.getInventoryMaterials();
default:
M material = loader.materialMapper.apply(name.toUpperCase());
return material != null ? Collections.singleton(material) : Collections.emptySet();
}
}
private BlockRule(YMLWrapper<M, ?> loader) {
Set<M> blocks = loader.getStringList("Materials")
.stream()
.flatMap(value -> expandInventoryGroup(loader, value).stream())
.collect(Collectors.toSet());
Materials = Collections.unmodifiableSet(blocks);
Amount = loader.getInt("Amount", 0);
Content = new Content<>(loader.with("Content"));
}
private BlockRule(M block, int amount) {
Materials = Collections.singleton(block);
Amount = amount;
Content = new Content<>();
}
@ToString
public static final class Content<M> {
public final boolean loaded;
/**
* Items allowed by this rule
*/
public final Set<M> Items;
/**
* Maximal amount of an allowed item per single block instance
*
* @implSpec {@code 0} by default
*/
public final int Amount;
private Content(YMLWrapper<M, ?> loader) {
loaded = loader.canLoad();
List<M> items = loader.getMaterialList("Items");
Items = Collections.unmodifiableSet(new HashSet<>(items));
Amount = loader.getInt("Amount", 0);
}
private Content() {
loaded = false;
Items = new HashSet<>();
Amount = 0;
}
}
}
@ToString
public static final class SizeConfig {
@@ -929,6 +1070,13 @@ public final class GameModeConfig<M, W> {
*/
public final boolean PersonalKits;
/**
* Maximal blast resistance for the blocks in the kit
*
* @implSpec {@code 9.0} by default
*/
public final double MaxBlastResistance;
/**
* Items (Valid spigot material values) that are not allowed in the personal kit
*/
@@ -940,7 +1088,10 @@ public final class GameModeConfig<M, W> {
MemberDefault = loader.getString("MemberDefault", "default");
LeaderDefault = loader.getString("LeaderDefault", "default");
PersonalKits = loader.getBoolean("PersonalKits", false);
ForbiddenItems = loader.getMaterialList("ForbiddenItems");
MaxBlastResistance = loader.getDouble("MaxBlastResistance", 9.0);
List forbiddenItems = new ArrayList<>(loader.getMaterialList("ForbiddenItems"));
forbiddenItems.addAll(SQLWrapper.impl.getMaterialWithGreaterBlastResistance(MaxBlastResistance));
ForbiddenItems = Collections.unmodifiableList(forbiddenItems);
}
}
@@ -183,14 +183,6 @@ class Punishment(id: EntityID<Int>) : IntEntity(id) {
"UNNOFIGHTSERVER",
UserPerm.MODERATION
),
NoTeamServer(
"NOTEAMSERVER_TEAM",
"NOTEAMSERVER_PERMA",
"NOTEAMSERVER_UNTIL",
"UNNOTEAMSERVER_ERROR",
"UNNOTEAMSERVER",
UserPerm.MODERATION
),
Note("NOTE_TEAM", null, null, null, null, UserPerm.PUNISHMENTS, true);
fun isMulti() =
@@ -24,6 +24,7 @@ import de.steamwar.ImplementationProvider;
import java.io.File;
import java.util.Collections;
import java.util.List;
import java.util.Set;
public interface SQLWrapper<M> {
SQLWrapper<?> impl = ImplementationProvider.getImpl("de.steamwar.sql.SQLWrapperImpl");
@@ -36,5 +37,21 @@ public interface SQLWrapper<M> {
return Collections.emptyList();
}
/**
* Storage-type inventory materials (chests, barrels, shulker boxes of any color) - the
* {@code storage} group usable in {@code GameModeConfig}'s {@code Limited}.
*/
default Set<M> getStorageMaterials() {
return Collections.emptySet();
}
/**
* Every inventory material - the {@code inventory} group usable in {@code GameModeConfig}'s
* {@code Limited}. Expected to be a superset of {@link #getStorageMaterials()}.
*/
default Set<M> getInventoryMaterials() {
return Collections.emptySet();
}
void additionalExceptionMetadata(StringBuilder builder);
}
@@ -307,12 +307,12 @@ class SteamwarUser(id: EntityID<Int>) : IntEntity(id) {
punishments[punishment] = Punishment.createPunishment(this@SteamwarUser.id.value, from, punishment, reason, time, perma)
}
fun setLocale(locale: Locale?, manualeLocale: Boolean) {
fun setLocale(locale: Locale?, manualLocale: Boolean) {
if (locale == null || (this.manualLocale && !manualLocale)) return
useDb {
this@SteamwarUser.locale = locale
this@SteamwarUser.manualLocale = manualeLocale
this@SteamwarUser.manualLocale = manualLocale
}
}
@@ -76,6 +76,25 @@ final class YMLWrapper<M, W> {
return new YMLWrapper<>(false, Collections.emptyMap(), materialMapper, winconditionMapper);
}
public List<YMLWrapper<M, W>> withAsList(String path) {
if (document.containsKey(path)) {
Object value = document.get(path);
if (value instanceof List) {
List<?> list = (List<?>) value;
List<Map> maps = list.stream()
.filter(Map.class::isInstance)
.map(Map.class::cast)
.collect(Collectors.toList());
if (maps.size() == list.size()) {
return (List) maps.stream()
.map(map -> new YMLWrapper(true, map, materialMapper, winconditionMapper))
.collect(Collectors.toList());
}
}
}
return Collections.emptyList();
}
public <T> T get(String path, T defaultValue, Function<Object, T> mapper) {
Object value = this.document.get(path);
if (value == null) return defaultValue;
@@ -139,6 +158,12 @@ final class YMLWrapper<M, W> {
return get(path, o -> (List<Integer>) o);
}
public Set<Integer> getIntSet(String path) {
List<Integer> list = get(path, o -> (List<Integer>) o);
if (list.isEmpty()) return Collections.emptySet();
return Collections.unmodifiableSet(new HashSet<>(list));
}
public List<SchematicType> getSchematicTypeList(String path) {
List<String> list = getStringList(path);
if (list.isEmpty()) {
+18 -6
View File
@@ -64,6 +64,10 @@ Arena:
AllowMissiles: false # defaults to true if EnterStages are present otherwise 'false'
# Denotes that there is no floor for this GameMode
NoFloor: false # defaults to false if missing
# Allows Wind Charges to cross the Middle.
WindchargesCanCrossMiddle: false # defaults to false if missing
# Allows Wind Charge interaction with Blocks.
WindchargesInteractWithBlocks: false # defaults to false if missing
Schematic:
# The size of the schematics
@@ -103,15 +107,23 @@ Schematic:
UnlimitedPrepare: false # defaults to false if missing
# Maximal amount of blocks allowed in the schematic
MaxBlocks: 0 # defaults to 0 (ignored) if missing
# Maximal amount of items per dispenser
MaxDispenserItems: 128 # defaults to 128 if missing
# Maximal blast resistance for the design blocks
MaxDesignBlastResistance: 100000000 # defaults to Double.MAX_VALUE if missing
# List of limited material (combinations)
# List contains tags Amount (integer) and Materials (List of material names in Spigot 1.12 AND Spigot 1.15 format)
# List of limited block materials
# InventoryMaterials are all disallowed by default to have any content but are unlimited in number
# Any Block that has more Blast Resistance than MaxBlastResistance will be defaulted to 0.
Limited:
- Materials: [ ]
Amount: 0
- Blocks: [ DISPENSER ]
MaxCount: 64
- Blocks: [ DISPENSER ]
MaxCount: 16
Content:
Items: [ ARROW, FIRE_CHARGE ]
Amount: 128
- Blocks: [ storage ]
Content:
Items: [ TNT ]
Amount: 1728
# The name of the game mode presented to the players
GameName: WarGear # defaults to WarGear if missing
@@ -39,6 +39,7 @@ public enum ArenaMode {
public static final Set<ArenaMode> Test = Collections.unmodifiableSet(EnumSet.of(TEST, CHECK));
public static final Set<ArenaMode> Prepare = Collections.unmodifiableSet(EnumSet.of(PREPARE));
public static final Set<ArenaMode> Replay = Collections.unmodifiableSet(EnumSet.of(REPLAY, TEST));
public static final Set<ArenaMode> TestOrReferee = Collections.unmodifiableSet(EnumSet.of(TEST, CHECK, EVENT));
public static final Set<ArenaMode> AntiReplay = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(REPLAY)));
public static final Set<ArenaMode> AntiTest = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(TEST, CHECK)));
@@ -21,8 +21,8 @@ package de.steamwar.fightsystem;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.core.Core;
import de.steamwar.core.WorldEditRendererCUIEditor;
import de.steamwar.fightsystem.commands.TechareaCommand;
import de.steamwar.core.worldedit.SteamEdit;
import de.steamwar.core.worldedit.WorldEditRendererCUIEditor;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.listener.ClickAnalyzer;
@@ -108,7 +108,7 @@ public class FightSystem extends JavaPlugin {
}
});
new OneShotStateDependent(ArenaMode.All, FightState.PreSchemSetup, () -> Fight.playSound(SWSound.BLOCK_NOTE_PLING.getSound(), 100.0f, 2.0f));
new OneShotStateDependent(ArenaMode.Test, FightState.All, WorldEditRendererCUIEditor::new);
new OneShotStateDependent(ArenaMode.Test, FightState.All, SteamEdit::init);
Config.world.setGameRule(GameRule.REDUCED_DEBUG_INFO, ArenaMode.AntiTest.contains(Config.mode));
hullHider = new HullHider();
@@ -127,8 +127,6 @@ public class FightSystem extends JavaPlugin {
if (checkSchematicNode.isPrepared()) {
Fight.getRedTeam().setSchem(checkSchematicNode, NodeData.getRevisions(checkSchematicNode) - 1);
}
new TechareaCommand();
} else if (Config.mode == ArenaMode.PREPARE) {
Fight.getUnrotated().setSchem(SchematicNode.getSchematicNode(Config.PrepareSchemID));
}
@@ -109,7 +109,6 @@ TEAM_READY = §aTeam ready
TEAM_NOT_READY = §c§mTeam ready
SKIP_READY = §aSkipping to next event
SKIP_NOT_READY = §c§mSkipping to next event
TEAM_CHAT = {0}{1}§8» {0}{2}
CHOOSE_KIT = §eChoose kit
RESPAWN = §eRespawn
MANAGE_PLAYERS = §cManage players
@@ -20,19 +20,14 @@
package de.steamwar.fightsystem.ai;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.fight.FightSchematic;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
import java.util.List;
import java.util.Random;
public class DummyAI extends AI {
private static final Random random = new Random();
public DummyAI(FightTeam team) {
super(team, SteamwarUser.get("public"));
@@ -41,8 +36,7 @@ public class DummyAI extends AI {
@Override
public SchematicNode chooseSchematic() {
List<SchematicNode> publics = SchematicNode.getAllSchematicsOfType(0, Config.GameModeConfig.Schematic.Type.toDB());
return publics.get(random.nextInt(publics.size()));
return FightSchematic.getPublicSchematic().orElseThrow();
}
@Override

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