Compare commits
3 Commits
add-db-ind
...
FightSyste
| Author | SHA1 | Date | |
|---|---|---|---|
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97935de372 | ||
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5eac6a6c61 | ||
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88742f099d |
13
.gitignore
vendored
13
.gitignore
vendored
@@ -8,17 +8,8 @@
|
||||
steamwar.properties
|
||||
|
||||
# IntelliJ IDEA
|
||||
.idea
|
||||
*.iml
|
||||
|
||||
# VSCode
|
||||
bin/
|
||||
.vscode
|
||||
.settings
|
||||
|
||||
# Other
|
||||
lib
|
||||
/WebsiteBackend/data
|
||||
/WebsiteBackend/logs
|
||||
/WebsiteBackend/skins
|
||||
/WebsiteBackend/config.json
|
||||
/WebsiteBackend/sessions
|
||||
lib
|
||||
32
.idea/.gitignore
generated
vendored
32
.idea/.gitignore
generated
vendored
@@ -1,32 +0,0 @@
|
||||
# Default ignored files
|
||||
/shelf/
|
||||
/workspace.xml
|
||||
# Editor-based HTTP Client requests
|
||||
/httpRequests/
|
||||
# Datasource local storage ignored files
|
||||
/dataSources/
|
||||
/dataSources.local.xml
|
||||
/AndroidProjectSystem.xml
|
||||
/checkstyle-idea.xml
|
||||
/compiler.xml
|
||||
/copilot.data.migration.agent.xml
|
||||
/copilot.data.migration.ask.xml
|
||||
/copilot.data.migration.ask2agent.xml
|
||||
/copilot.data.migration.edit.xml
|
||||
/dataSources.xml
|
||||
/encodings.xml
|
||||
/git_toolbox_blame.xml
|
||||
/git_toolbox_prj.xml
|
||||
/gradle.xml
|
||||
/jarRepositories.xml
|
||||
/jpa.xml
|
||||
/kotlinc.xml
|
||||
/misc.xml
|
||||
/modules.xml
|
||||
/scala_compiler.xml
|
||||
/swagger-settings.xml
|
||||
/uiDesigner.xml
|
||||
/vcs.xml
|
||||
/codeStyles/
|
||||
/inspectionProfiles/
|
||||
/modules/
|
||||
7
.idea/copyright/profiles_settings.xml
generated
7
.idea/copyright/profiles_settings.xml
generated
@@ -1,7 +0,0 @@
|
||||
<component name="CopyrightManager">
|
||||
<settings default="sw">
|
||||
<module2copyright>
|
||||
<element module="All" copyright="sw" />
|
||||
</module2copyright>
|
||||
</settings>
|
||||
</component>
|
||||
6
.idea/copyright/sw.xml
generated
6
.idea/copyright/sw.xml
generated
@@ -1,6 +0,0 @@
|
||||
<component name="CopyrightManager">
|
||||
<copyright>
|
||||
<option name="notice" value=" This file is a part of the SteamWar software. Copyright (C) &#36;today.year SteamWar.de-Serverteam This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>." />
|
||||
<option name="myName" value="sw" />
|
||||
</copyright>
|
||||
</component>
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2024 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@@ -27,8 +27,8 @@ java {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
|
||||
compileOnly(project(":SpigotCore", "default"))
|
||||
compileOnly(project(":BauSystem:BauSystem_Main"))
|
||||
compileOnly(project(":SpigotCore"))
|
||||
|
||||
compileOnly(libs.nms15)
|
||||
compileOnly(libs.worldedit15)
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
@@ -109,7 +109,7 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
|
||||
|
||||
@Override
|
||||
public void setSelection(Player p, Point minPoint, Point maxPoint) {
|
||||
WORLDEDIT_PLUGIN.getSession(p).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, minPoint.toBlockVector3(), maxPoint.toBlockVector3()));
|
||||
WORLDEDIT_PLUGIN.getSession(p).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, toBlockVector3(minPoint), toBlockVector3(maxPoint)));
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -178,9 +178,9 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
|
||||
pastePoint.set(v);
|
||||
|
||||
if (pasteBuilder.isReset()) {
|
||||
e.setBlocks(new CuboidRegion(pasteBuilder.getMinPoint().toBlockVector3(), pasteBuilder.getMaxPoint().toBlockVector3()), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock());
|
||||
e.setBlocks(new CuboidRegion(toBlockVector3(pasteBuilder.getMinPoint()), toBlockVector3(pasteBuilder.getMaxPoint())), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock());
|
||||
if (pasteBuilder.getWaterLevel() != 0) {
|
||||
e.setBlocks(new CuboidRegion(pasteBuilder.getMinPoint().toBlockVector3(), pasteBuilder.getMaxPoint().toBlockVector3().withY(pasteBuilder.getWaterLevel())), Objects.requireNonNull(BlockTypes.WATER).getDefaultState().toBaseBlock());
|
||||
e.setBlocks(new CuboidRegion(toBlockVector3(pasteBuilder.getMinPoint()), toBlockVector3(pasteBuilder.getMaxPoint()).withY(pasteBuilder.getWaterLevel())), Objects.requireNonNull(BlockTypes.WATER).getDefaultState().toBaseBlock());
|
||||
}
|
||||
}
|
||||
Operations.completeBlindly(ch.createPaste(e).to(v).ignoreAirBlocks(pasteBuilder.isIgnoreAir()).build());
|
||||
@@ -193,7 +193,7 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
|
||||
@Override
|
||||
public Clipboard copy(Point minPoint, Point maxPoint, Point copyPoint) {
|
||||
BukkitWorld bukkitWorld = new BukkitWorld(Bukkit.getWorlds().get(0));
|
||||
CuboidRegion region = new CuboidRegion(bukkitWorld, minPoint.toBlockVector3(), maxPoint.toBlockVector3());
|
||||
CuboidRegion region = new CuboidRegion(bukkitWorld, toBlockVector3(minPoint), toBlockVector3(maxPoint));
|
||||
BlockArrayClipboard clipboard = new BlockArrayClipboard(region);
|
||||
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(bukkitWorld, -1)) {
|
||||
ForwardExtentCopy copy = new ForwardExtentCopy(
|
||||
@@ -204,7 +204,7 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
|
||||
copy.setCopyingBiomes(false);
|
||||
|
||||
Operations.complete(copy);
|
||||
clipboard.setOrigin(copyPoint.toBlockVector3());
|
||||
clipboard.setOrigin(toBlockVector3(copyPoint));
|
||||
return clipboard;
|
||||
} catch (WorldEditException e) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
|
||||
@@ -224,6 +224,10 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
|
||||
}
|
||||
}
|
||||
|
||||
private BlockVector3 toBlockVector3(Point point) {
|
||||
return BlockVector3.at(point.getX(), point.getY(), point.getZ());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inWater(org.bukkit.World world, Vector tntPosition) {
|
||||
Block block = world.getBlockAt(tntPosition.getBlockX(), tntPosition.getBlockY(), tntPosition.getBlockZ());
|
||||
|
||||
@@ -1,39 +1,45 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import de.steamwar.Reflection;
|
||||
import com.comphenix.tinyprotocol.Reflection;
|
||||
import de.steamwar.bausystem.features.util.NoClipCommand;
|
||||
import net.minecraft.server.v1_15_R1.*;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftEntity;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.inventory.CraftItemStack;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.function.LongSupplier;
|
||||
|
||||
public class NMSWrapper15 implements NMSWrapper {
|
||||
|
||||
private static final Reflection.Field<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
|
||||
private static final Reflection.FieldAccessor<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
@@ -57,7 +63,7 @@ public class NMSWrapper15 implements NMSWrapper {
|
||||
player.updateInventory();
|
||||
}
|
||||
|
||||
private static final Reflection.Field<Integer> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, int.class, 0);
|
||||
private static final Reflection.FieldAccessor<Integer> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, int.class, 0);
|
||||
|
||||
@Override
|
||||
public void setGameStateChangeReason(Object packet) {
|
||||
@@ -114,12 +120,12 @@ public class NMSWrapper15 implements NMSWrapper {
|
||||
return invalid;
|
||||
}
|
||||
|
||||
private final Class<?> explosionPacket = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundExplodePacket");
|
||||
private final Reflection.Field<Double> a = Reflection.getField(explosionPacket, double.class, 0);
|
||||
private final Reflection.Field<Double> b = Reflection.getField(explosionPacket, double.class, 1);
|
||||
private final Reflection.Field<Double> c = Reflection.getField(explosionPacket, double.class, 2);
|
||||
private final Reflection.Field<Float> d = Reflection.getField(explosionPacket, float.class, 0);
|
||||
private final Reflection.Field<List> e = Reflection.getField(explosionPacket, List.class, 0);
|
||||
private final Class<?> explosionPacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutExplosion");
|
||||
private final Reflection.FieldAccessor<Double> a = Reflection.getField(explosionPacket, double.class, 0);
|
||||
private final Reflection.FieldAccessor<Double> b = Reflection.getField(explosionPacket, double.class, 1);
|
||||
private final Reflection.FieldAccessor<Double> c = Reflection.getField(explosionPacket, double.class, 2);
|
||||
private final Reflection.FieldAccessor<Float> d = Reflection.getField(explosionPacket, float.class, 0);
|
||||
private final Reflection.FieldAccessor<List> e = Reflection.getField(explosionPacket, List.class, 0);
|
||||
|
||||
@Override
|
||||
public Object resetExplosionKnockback(Object packet) {
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
|
||||
@@ -1,27 +1,30 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import de.steamwar.Reflection;
|
||||
import com.comphenix.tinyprotocol.Reflection;
|
||||
import de.steamwar.bausystem.utils.PlayerMovementWrapper;
|
||||
import net.minecraft.server.v1_15_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_15_R1.PacketPlayInFlying;
|
||||
import net.minecraft.server.v1_15_R1.PacketPlayOutEntity;
|
||||
import net.minecraft.server.v1_15_R1.PacketPlayOutEntityTeleport;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@@ -43,9 +46,14 @@ public class PlayerMovementWrapper15 implements PlayerMovementWrapper {
|
||||
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
|
||||
Object packet = Reflection.newInstance(teleportPacket);
|
||||
teleportEntity.set(packet, player.getEntityId());
|
||||
teleportPosition.set(packet, packetPlayInFlying.a(0.0), packetPlayInFlying.b(0.0), packetPlayInFlying.c(0.0),
|
||||
Float.isNaN(packetPlayInFlying.a(Float.NaN)) ? player.getLocation().getYaw() : packetPlayInFlying.a(0.0F),
|
||||
Float.isNaN(packetPlayInFlying.b(Float.NaN)) ? player.getLocation().getPitch() : packetPlayInFlying.b(0.0F));
|
||||
teleportPosition.set(packet, packetPlayInFlying.a(0.0), packetPlayInFlying.b(0.0), packetPlayInFlying.c(0.0));
|
||||
if (Float.isNaN(packetPlayInFlying.a(Float.NaN))) {
|
||||
teleportYaw.set(packet, rotToByte(player.getLocation().getYaw()));
|
||||
teleportPitch.set(packet, rotToByte(player.getLocation().getPitch()));
|
||||
} else {
|
||||
teleportYaw.set(packet, rotToByte(packetPlayInFlying.a(0.0F)));
|
||||
teleportPitch.set(packet, rotToByte(packetPlayInFlying.b(0.0F)));
|
||||
}
|
||||
return packet;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
|
||||
@@ -1,140 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.bossbar.BossBarService;
|
||||
import de.steamwar.bausystem.utils.tps.TPSFreezeUtils;
|
||||
import de.steamwar.bausystem.utils.tps.TPSLimitUtils;
|
||||
import de.steamwar.core.TPSWarpUtils;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
|
||||
public class TickManager15 implements TickManager, Listener {
|
||||
|
||||
private static float currentTPSLimit = 20;
|
||||
private boolean currentlyStepping = false;
|
||||
private float currentLimit;
|
||||
private int stepsTotal;
|
||||
private int stepsLeft;
|
||||
|
||||
@Override
|
||||
public boolean canFreeze() {
|
||||
return TPSFreezeUtils.isCanFreeze();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setTickRate(float tickRate) {
|
||||
if (currentlyStepping) {
|
||||
currentlyStepping = false;
|
||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||
BossBarService.instance.remove(player, Region.getGlobalRegion(), "TickStep");
|
||||
});
|
||||
}
|
||||
TPSWarpUtils.warp(tickRate);
|
||||
if (currentTPSLimit == 0 && tickRate != 0) {
|
||||
TPSFreezeUtils.unfreeze();
|
||||
}
|
||||
currentTPSLimit = tickRate;
|
||||
if (tickRate == 0) {
|
||||
TPSLimitUtils.unlimit();
|
||||
TPSFreezeUtils.freeze();
|
||||
} else if (tickRate < 20.0) {
|
||||
TPSLimitUtils.limit(tickRate);
|
||||
} else if (tickRate >= 20) {
|
||||
TPSLimitUtils.unlimit();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFrozen() {
|
||||
return TPSFreezeUtils.frozen();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setFreeze(boolean freeze) {
|
||||
if (freeze) {
|
||||
setTickRate(0);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void stepTicks(int ticks) {
|
||||
currentLimit = 0;
|
||||
setTickRate(20);
|
||||
stepsLeft = ticks;
|
||||
stepsTotal = ticks;
|
||||
currentlyStepping = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sprintTicks(int ticks) {
|
||||
currentLimit = currentTPSLimit;
|
||||
setTickRate(4000);
|
||||
stepsLeft = ticks;
|
||||
stepsTotal = ticks;
|
||||
currentlyStepping = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSprinting() {
|
||||
return currentlyStepping && currentTPSLimit > 20;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isStepping() {
|
||||
return currentlyStepping && currentTPSLimit <= 20;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getTickRate() {
|
||||
return currentTPSLimit;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setBlockTpsPacket(boolean block) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getTotalTicks() {
|
||||
return stepsTotal;
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getDoneTicks() {
|
||||
return stepsTotal - stepsLeft;
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getRemainingTicks() {
|
||||
return stepsLeft;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onTickEnd(TickEndEvent event) {
|
||||
if (!currentlyStepping) return;
|
||||
stepsLeft--;
|
||||
if (stepsLeft <= 0) {
|
||||
setTickRate(currentLimit);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2024 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@@ -27,8 +27,8 @@ java {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
|
||||
compileOnly(project(":SpigotCore", "default"))
|
||||
compileOnly(project(":BauSystem:BauSystem_Main"))
|
||||
compileOnly(project(":SpigotCore"))
|
||||
|
||||
compileOnly(libs.spigotapi)
|
||||
compileOnly(libs.nms18)
|
||||
|
||||
@@ -1,44 +1,54 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import de.steamwar.Reflection;
|
||||
import com.comphenix.tinyprotocol.Reflection;
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.bausystem.features.util.NoClipCommand;
|
||||
import net.minecraft.SystemUtils;
|
||||
import net.minecraft.nbt.NBTBase;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import net.minecraft.network.protocol.Packet;
|
||||
import net.minecraft.network.protocol.game.*;
|
||||
import net.minecraft.server.level.PlayerInteractManager;
|
||||
import net.minecraft.world.level.EnumGamemode;
|
||||
import net.minecraft.world.phys.Vec3D;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_18_R2.entity.CraftEntity;
|
||||
import org.bukkit.craftbukkit.v1_18_R2.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_18_R2.inventory.CraftItemStack;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.function.LongSupplier;
|
||||
|
||||
public class NMSWrapper18 implements NMSWrapper {
|
||||
|
||||
private static final Reflection.Field<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
|
||||
private static final Reflection.FieldAccessor<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
@@ -63,7 +73,7 @@ public class NMSWrapper18 implements NMSWrapper {
|
||||
player.updateInventory();
|
||||
}
|
||||
|
||||
private static final Reflection.Field<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
|
||||
private static final Reflection.FieldAccessor<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
|
||||
|
||||
@Override
|
||||
public void setGameStateChangeReason(Object packet) {
|
||||
@@ -120,12 +130,12 @@ public class NMSWrapper18 implements NMSWrapper {
|
||||
return invalid;
|
||||
}
|
||||
|
||||
private final Class<?> explosionPacket = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundExplodePacket");
|
||||
private final Reflection.Field<Double> a = Reflection.getField(explosionPacket, double.class, 0);
|
||||
private final Reflection.Field<Double> b = Reflection.getField(explosionPacket, double.class, 1);
|
||||
private final Reflection.Field<Double> c = Reflection.getField(explosionPacket, double.class, 2);
|
||||
private final Reflection.Field<Float> d = Reflection.getField(explosionPacket, float.class, 0);
|
||||
private final Reflection.Field<List> e = Reflection.getField(explosionPacket, List.class, 0);
|
||||
private final Class<?> explosionPacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutExplosion");
|
||||
private final Reflection.FieldAccessor<Double> a = Reflection.getField(explosionPacket, double.class, 0);
|
||||
private final Reflection.FieldAccessor<Double> b = Reflection.getField(explosionPacket, double.class, 1);
|
||||
private final Reflection.FieldAccessor<Double> c = Reflection.getField(explosionPacket, double.class, 2);
|
||||
private final Reflection.FieldAccessor<Float> d = Reflection.getField(explosionPacket, float.class, 0);
|
||||
private final Reflection.FieldAccessor<List> e = Reflection.getField(explosionPacket, List.class, 0);
|
||||
|
||||
@Override
|
||||
public Object resetExplosionKnockback(Object packet) {
|
||||
|
||||
@@ -1,25 +1,26 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import de.steamwar.Reflection;
|
||||
import com.comphenix.tinyprotocol.Reflection;
|
||||
import de.steamwar.bausystem.utils.PlayerMovementWrapper;
|
||||
import net.minecraft.network.protocol.game.PacketPlayInFlying;
|
||||
import net.minecraft.server.level.EntityPlayer;
|
||||
import org.bukkit.craftbukkit.v1_18_R2.entity.CraftPlayer;
|
||||
@@ -43,9 +44,14 @@ public class PlayerMovementWrapper18 implements PlayerMovementWrapper {
|
||||
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
|
||||
Object packet = Reflection.newInstance(teleportPacket);
|
||||
teleportEntity.set(packet, player.getEntityId());
|
||||
teleportPosition.set(packet, packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c,
|
||||
packetPlayInFlying.h ? player.getLocation().getYaw() : packetPlayInFlying.d,
|
||||
packetPlayInFlying.h ? player.getLocation().getPitch() : packetPlayInFlying.e);
|
||||
teleportPosition.set(packet, packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c);
|
||||
if (packetPlayInFlying.h) {
|
||||
teleportYaw.set(packet, rotToByte(player.getLocation().getYaw()));
|
||||
teleportPitch.set(packet, rotToByte(player.getLocation().getPitch()));
|
||||
} else {
|
||||
teleportYaw.set(packet, rotToByte(packetPlayInFlying.d));
|
||||
teleportPitch.set(packet, rotToByte(packetPlayInFlying.e));
|
||||
}
|
||||
return packet;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2024 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@@ -27,8 +27,8 @@ java {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
|
||||
compileOnly(project(":SpigotCore", "default"))
|
||||
compileOnly(project(":BauSystem:BauSystem_Main"))
|
||||
compileOnly(project(":SpigotCore"))
|
||||
|
||||
compileOnly(libs.spigotapi)
|
||||
compileOnly(libs.paperapi)
|
||||
|
||||
@@ -1,44 +1,55 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import de.steamwar.Reflection;
|
||||
import com.comphenix.tinyprotocol.Reflection;
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.bausystem.features.util.NoClipCommand;
|
||||
import net.minecraft.SystemUtils;
|
||||
import net.minecraft.nbt.NBTBase;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import net.minecraft.network.protocol.Packet;
|
||||
import net.minecraft.network.protocol.game.*;
|
||||
import net.minecraft.network.syncher.DataWatcher;
|
||||
import net.minecraft.server.level.PlayerInteractManager;
|
||||
import net.minecraft.world.level.EnumGamemode;
|
||||
import net.minecraft.world.phys.Vec3D;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_19_R2.entity.CraftEntity;
|
||||
import org.bukkit.craftbukkit.v1_19_R2.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_19_R2.inventory.CraftItemStack;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.function.LongSupplier;
|
||||
|
||||
public class NMSWrapper19 implements NMSWrapper {
|
||||
|
||||
private static final Reflection.Field<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
|
||||
private static final Reflection.FieldAccessor<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
@@ -62,7 +73,7 @@ public class NMSWrapper19 implements NMSWrapper {
|
||||
player.updateInventory();
|
||||
}
|
||||
|
||||
private static final Reflection.Field<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
|
||||
private static final Reflection.FieldAccessor<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
|
||||
|
||||
@Override
|
||||
public void setGameStateChangeReason(Object packet) {
|
||||
@@ -119,12 +130,12 @@ public class NMSWrapper19 implements NMSWrapper {
|
||||
return invalid;
|
||||
}
|
||||
|
||||
private final Class<?> explosionPacket = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundExplodePacket");
|
||||
private final Reflection.Field<Double> a = Reflection.getField(explosionPacket, double.class, 0);
|
||||
private final Reflection.Field<Double> b = Reflection.getField(explosionPacket, double.class, 1);
|
||||
private final Reflection.Field<Double> c = Reflection.getField(explosionPacket, double.class, 2);
|
||||
private final Reflection.Field<Float> d = Reflection.getField(explosionPacket, float.class, 0);
|
||||
private final Reflection.Field<List> e = Reflection.getField(explosionPacket, List.class, 0);
|
||||
private final Class<?> explosionPacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutExplosion");
|
||||
private final Reflection.FieldAccessor<Double> a = Reflection.getField(explosionPacket, double.class, 0);
|
||||
private final Reflection.FieldAccessor<Double> b = Reflection.getField(explosionPacket, double.class, 1);
|
||||
private final Reflection.FieldAccessor<Double> c = Reflection.getField(explosionPacket, double.class, 2);
|
||||
private final Reflection.FieldAccessor<Float> d = Reflection.getField(explosionPacket, float.class, 0);
|
||||
private final Reflection.FieldAccessor<List> e = Reflection.getField(explosionPacket, List.class, 0);
|
||||
|
||||
@Override
|
||||
public Object resetExplosionKnockback(Object packet) {
|
||||
|
||||
@@ -1,30 +1,35 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import de.steamwar.Reflection;
|
||||
import com.comphenix.tinyprotocol.Reflection;
|
||||
import net.minecraft.network.protocol.game.PacketPlayInFlying;
|
||||
import net.minecraft.server.level.EntityPlayer;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.craftbukkit.v1_19_R2.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
public class PlayerMovementWrapper19 implements PlayerMovementWrapper {
|
||||
|
||||
@Override
|
||||
@@ -43,9 +48,14 @@ public class PlayerMovementWrapper19 implements PlayerMovementWrapper {
|
||||
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
|
||||
Object packet = Reflection.newInstance(teleportPacket);
|
||||
teleportEntity.set(packet, player.getEntityId());
|
||||
teleportPosition.set(packet, packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c,
|
||||
packetPlayInFlying.h ? player.getLocation().getYaw() : packetPlayInFlying.d,
|
||||
packetPlayInFlying.h ? player.getLocation().getPitch() : packetPlayInFlying.e);
|
||||
teleportPosition.set(packet, packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c);
|
||||
if (packetPlayInFlying.h) {
|
||||
teleportYaw.set(packet, rotToByte(player.getLocation().getYaw()));
|
||||
teleportPitch.set(packet, rotToByte(player.getLocation().getPitch()));
|
||||
} else {
|
||||
teleportYaw.set(packet, rotToByte(packetPlayInFlying.d));
|
||||
teleportPitch.set(packet, rotToByte(packetPlayInFlying.e));
|
||||
}
|
||||
return packet;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@@ -22,6 +22,7 @@ package de.steamwar.bausystem.utils;
|
||||
import com.destroystokyo.paper.event.server.ServerTickEndEvent;
|
||||
import com.destroystokyo.paper.event.server.ServerTickStartEvent;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
@@ -36,7 +37,7 @@ public class TickListener19 implements TickListener, Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onServerTickStart(ServerTickStartEvent event) {
|
||||
if (TickManager.impl.isFrozen()) return;
|
||||
if (TPSFreezeUtils.isFrozen()) return;
|
||||
Bukkit.getPluginManager().callEvent(new TickStartEvent());
|
||||
tickStartRan = true;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2024 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@@ -27,8 +27,8 @@ java {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
|
||||
compileOnly(project(":SpigotCore", "default"))
|
||||
compileOnly(project(":BauSystem:BauSystem_Main"))
|
||||
compileOnly(project(":SpigotCore"))
|
||||
|
||||
compileOnly(libs.spigotapi)
|
||||
|
||||
|
||||
@@ -1,25 +1,25 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import de.steamwar.Reflection;
|
||||
import com.comphenix.tinyprotocol.Reflection;
|
||||
import de.steamwar.bausystem.features.util.NoClipCommand;
|
||||
import net.minecraft.nbt.NBTBase;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
@@ -40,7 +40,7 @@ import java.util.List;
|
||||
|
||||
public class NMSWrapper20 implements NMSWrapper {
|
||||
|
||||
private static final Reflection.Field<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
|
||||
private static final Reflection.FieldAccessor<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
@@ -64,7 +64,7 @@ public class NMSWrapper20 implements NMSWrapper {
|
||||
player.updateInventory();
|
||||
}
|
||||
|
||||
private static final Reflection.Field<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
|
||||
private static final Reflection.FieldAccessor<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
|
||||
|
||||
@Override
|
||||
public void setGameStateChangeReason(Object packet) {
|
||||
@@ -121,12 +121,12 @@ public class NMSWrapper20 implements NMSWrapper {
|
||||
return invalid;
|
||||
}
|
||||
|
||||
private final Class<?> explosionPacket = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundExplodePacket");
|
||||
private final Reflection.Field<Double> a = Reflection.getField(explosionPacket, double.class, 0);
|
||||
private final Reflection.Field<Double> b = Reflection.getField(explosionPacket, double.class, 1);
|
||||
private final Reflection.Field<Double> c = Reflection.getField(explosionPacket, double.class, 2);
|
||||
private final Reflection.Field<Float> d = Reflection.getField(explosionPacket, float.class, 0);
|
||||
private final Reflection.Field<List> e = Reflection.getField(explosionPacket, List.class, 0);
|
||||
private final Class<?> explosionPacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutExplosion");
|
||||
private final Reflection.FieldAccessor<Double> a = Reflection.getField(explosionPacket, double.class, 0);
|
||||
private final Reflection.FieldAccessor<Double> b = Reflection.getField(explosionPacket, double.class, 1);
|
||||
private final Reflection.FieldAccessor<Double> c = Reflection.getField(explosionPacket, double.class, 2);
|
||||
private final Reflection.FieldAccessor<Float> d = Reflection.getField(explosionPacket, float.class, 0);
|
||||
private final Reflection.FieldAccessor<List> e = Reflection.getField(explosionPacket, List.class, 0);
|
||||
|
||||
@Override
|
||||
public Object resetExplosionKnockback(Object packet) {
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
|
||||
@@ -1,30 +1,36 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import de.steamwar.Reflection;
|
||||
import com.comphenix.tinyprotocol.Reflection;
|
||||
import net.minecraft.network.protocol.game.PacketPlayInFlying;
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutEntityTeleport;
|
||||
import net.minecraft.server.level.EntityPlayer;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.craftbukkit.v1_20_R1.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
public class PlayerMovementWrapper20 implements PlayerMovementWrapper {
|
||||
|
||||
@Override
|
||||
@@ -43,9 +49,14 @@ public class PlayerMovementWrapper20 implements PlayerMovementWrapper {
|
||||
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
|
||||
Object packet = Reflection.newInstance(teleportPacket);
|
||||
teleportEntity.set(packet, player.getEntityId());
|
||||
teleportPosition.set(packet, packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c,
|
||||
packetPlayInFlying.h ? player.getLocation().getYaw() : packetPlayInFlying.d,
|
||||
packetPlayInFlying.h ? player.getLocation().getPitch() : packetPlayInFlying.e);
|
||||
teleportPosition.set(packet, packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c);
|
||||
if (packetPlayInFlying.h) {
|
||||
teleportYaw.set(packet, rotToByte(player.getLocation().getYaw()));
|
||||
teleportPitch.set(packet, rotToByte(player.getLocation().getPitch()));
|
||||
} else {
|
||||
teleportYaw.set(packet, rotToByte(packetPlayInFlying.d));
|
||||
teleportPitch.set(packet, rotToByte(packetPlayInFlying.e));
|
||||
}
|
||||
return packet;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,36 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
plugins {
|
||||
steamwar.java
|
||||
}
|
||||
|
||||
java {
|
||||
sourceCompatibility = JavaVersion.VERSION_21
|
||||
targetCompatibility = JavaVersion.VERSION_21
|
||||
}
|
||||
|
||||
dependencies {
|
||||
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
|
||||
compileOnly(project(":SpigotCore", "default"))
|
||||
|
||||
compileOnly(libs.paperapi21)
|
||||
|
||||
compileOnly(libs.nms21)
|
||||
}
|
||||
@@ -1,133 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import de.steamwar.Reflection;
|
||||
import de.steamwar.bausystem.features.util.NoClipCommand;
|
||||
import io.papermc.paper.datacomponent.DataComponentTypes;
|
||||
import io.papermc.paper.datacomponent.item.ItemContainerContents;
|
||||
import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket;
|
||||
import net.minecraft.network.protocol.game.ClientboundExplodePacket;
|
||||
import net.minecraft.network.protocol.game.ClientboundGameEventPacket;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.server.level.ServerPlayerGameMode;
|
||||
import net.minecraft.world.entity.player.Abilities;
|
||||
import net.minecraft.world.level.GameType;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.craftbukkit.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.inventory.CraftItemStack;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
public class NMSWrapper21 implements NMSWrapper {
|
||||
|
||||
private static final Reflection.Field<ServerPlayerGameMode> playerInteractManager = Reflection.getField(ServerPlayer.class, null, ServerPlayerGameMode.class);
|
||||
private static final Reflection.Field<GameType> playerGameMode = Reflection.getField(ServerPlayerGameMode.class, GameType.class, 0);
|
||||
|
||||
@Override
|
||||
public void setInternalGameMode(Player player, GameMode gameMode) {
|
||||
playerGameMode.set(playerInteractManager.get(((CraftPlayer) player).getHandle()), GameType.byId(gameMode.getValue()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setSlotToItemStack(Player player, Object o) {
|
||||
ClientboundContainerSetSlotPacket packetPlayInSetCreativeSlot = (ClientboundContainerSetSlotPacket) o;
|
||||
int index = packetPlayInSetCreativeSlot.getSlot();
|
||||
if (index >= 36 && index <= 44) {
|
||||
index -= 36;
|
||||
} else if (index > 44) {
|
||||
index -= 5;
|
||||
} else if (index <= 8) {
|
||||
index = index - 8 + 36;
|
||||
}
|
||||
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.getItem()));
|
||||
if (index < 9) player.getInventory().setHeldItemSlot(index);
|
||||
player.updateInventory();
|
||||
}
|
||||
|
||||
private static final Reflection.Field<ClientboundGameEventPacket.Type> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, ClientboundGameEventPacket.Type.class, 14);
|
||||
|
||||
@Override
|
||||
public void setGameStateChangeReason(Object packet) {
|
||||
gameStateChangeReason.set(packet, ClientboundGameEventPacket.CHANGE_GAME_MODE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerBuildAbilities(Player player) {
|
||||
Abilities abilities = (((CraftPlayer) player).getHandle()).getAbilities();
|
||||
abilities.mayBuild = true;
|
||||
abilities.mayfly = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material pathMaterial() {
|
||||
return Material.DIRT_PATH;
|
||||
}
|
||||
|
||||
private static final int threshold = 2048;
|
||||
|
||||
@Override
|
||||
public boolean checkItemStack(ItemStack item) {
|
||||
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
|
||||
if (data == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return drillDown(data.contents(), 0, 0) > threshold;
|
||||
}
|
||||
|
||||
private int drillDown(List<ItemStack> items, int layer, int start) {
|
||||
if (layer > 2) return start + threshold;
|
||||
int invalid = start;
|
||||
for (int i = start; i < items.size(); i++) {
|
||||
ItemStack item = items.get(i);
|
||||
if (item.isEmpty()) continue;
|
||||
|
||||
invalid += item.getAmount();
|
||||
|
||||
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
|
||||
if (data == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
List<ItemStack> subItems = data.contents();
|
||||
if (subItems.size() > 1) {
|
||||
invalid = drillDown(subItems, layer + 1, invalid);
|
||||
}
|
||||
}
|
||||
return invalid;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Object resetExplosionKnockback(Object packet) {
|
||||
ClientboundExplodePacket explosion = (ClientboundExplodePacket) packet;
|
||||
|
||||
return new ClientboundExplodePacket(
|
||||
explosion.center(),
|
||||
Optional.empty(),
|
||||
explosion.explosionParticle(),
|
||||
explosion.explosionSound()
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import org.bukkit.craftbukkit.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public class PlayerMovementWrapper21 implements PlayerMovementWrapper {
|
||||
|
||||
@Override
|
||||
public void setPosition(Player player, Object object) {
|
||||
ServerboundMovePlayerPacket packetPlayInFlying = ((ServerboundMovePlayerPacket) object);
|
||||
ServerPlayer serverPlayer = ((CraftPlayer) player).getHandle();
|
||||
if (packetPlayInFlying.hasPos) {
|
||||
serverPlayer.setPosRaw(packetPlayInFlying.x, packetPlayInFlying.y, packetPlayInFlying.z);
|
||||
}
|
||||
if (packetPlayInFlying.hasRot) {
|
||||
serverPlayer.setXRot(packetPlayInFlying.xRot);
|
||||
serverPlayer.setYRot(packetPlayInFlying.yRot);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Object convertToOut(Player player, Object object) {
|
||||
return object;
|
||||
}
|
||||
}
|
||||
@@ -1,150 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.Reflection;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import net.minecraft.network.protocol.game.ClientboundTickingStatePacket;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.server.ServerTickRateManager;
|
||||
import net.minecraft.world.TickRateManager;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public class TickManager21 implements TickManager {
|
||||
private static final ServerTickRateManager manager = MinecraftServer.getServer().tickRateManager();
|
||||
private static final Reflection.Field<Integer> frozenTicksToRun = Reflection.getField(TickRateManager.class, int.class, 0);
|
||||
private static final Reflection.Field<Long> remainingSprintTicks = Reflection.getField(ServerTickRateManager.class, long.class, 0);
|
||||
|
||||
private boolean blockTpsPacket = true;
|
||||
private int totalSteps;
|
||||
|
||||
public TickManager21() {
|
||||
TinyProtocol.instance.addFilter(ClientboundTickingStatePacket.class, this::blockPacket);
|
||||
}
|
||||
|
||||
private Object blockPacket(Player player, Object packet) {
|
||||
if (blockTpsPacket) {
|
||||
return new ClientboundTickingStatePacket(20, manager.isFrozen());
|
||||
} else {
|
||||
return packet;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canFreeze() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setBlockTpsPacket(boolean block) {
|
||||
blockTpsPacket = block;
|
||||
if (blockTpsPacket) {
|
||||
ClientboundTickingStatePacket packet = new ClientboundTickingStatePacket(20, manager.isFrozen());
|
||||
Bukkit.getOnlinePlayers().forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
|
||||
} else {
|
||||
ClientboundTickingStatePacket packet = new ClientboundTickingStatePacket(manager.tickrate(), manager.isFrozen());
|
||||
Bukkit.getOnlinePlayers().forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setTickRate(float tickRate) {
|
||||
if (isFrozen()) {
|
||||
setFreeze(false);
|
||||
}
|
||||
manager.setTickRate(tickRate);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFrozen() {
|
||||
return manager.isFrozen();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setFreeze(boolean freeze) {
|
||||
manager.setFrozen(freeze);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void stepTicks(int ticks) {
|
||||
if (manager.isSprinting()) {
|
||||
manager.stopSprinting();
|
||||
} else if (manager.isSteppingForward()) {
|
||||
manager.stopStepping();
|
||||
}
|
||||
this.totalSteps = ticks;
|
||||
manager.setFrozen(true);
|
||||
manager.stepGameIfPaused(ticks);
|
||||
manager.setFrozen(false);
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), (bukkitTask) -> {
|
||||
if (manager.isSteppingForward()) return;
|
||||
manager.setFrozen(true);
|
||||
bukkitTask.cancel();
|
||||
}, 1, 1);
|
||||
manager.tick();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sprintTicks(int ticks) {
|
||||
if (manager.isSteppingForward()) {
|
||||
manager.stopStepping();
|
||||
} else if (manager.isSprinting()) {
|
||||
manager.stopSprinting();
|
||||
}
|
||||
this.totalSteps = ticks;
|
||||
manager.requestGameToSprint(ticks, true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSprinting() {
|
||||
return manager.isSprinting();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isStepping() {
|
||||
return manager.isSteppingForward();
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getTickRate() {
|
||||
return manager.tickrate();
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getRemainingTicks() {
|
||||
if (isSprinting()) {
|
||||
return remainingSprintTicks.get(manager);
|
||||
} else {
|
||||
return frozenTicksToRun.get(manager);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getDoneTicks() {
|
||||
return totalSteps - getRemainingTicks();
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getTotalTicks() {
|
||||
return totalSteps;
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2024 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@@ -33,12 +33,14 @@ java {
|
||||
dependencies {
|
||||
compileOnly(libs.classindex)
|
||||
annotationProcessor(libs.classindex)
|
||||
compileOnly(project(":SpigotCore", "default"))
|
||||
compileOnly(project(":SpigotCore"))
|
||||
|
||||
compileOnly(libs.spigotapi)
|
||||
compileOnly(libs.axiom)
|
||||
compileOnly(libs.authlib)
|
||||
compileOnly(libs.viaapi)
|
||||
|
||||
compileOnly(libs.nms20)
|
||||
compileOnly(libs.fawe18)
|
||||
|
||||
implementation(libs.luaj)
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
#
|
||||
# This file is a part of the SteamWar software.
|
||||
# This file is a part of the SteamWar software.
|
||||
#
|
||||
# Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
# Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
PREFIX=§eBau§8System§8»
|
||||
TIME=HH:mm:ss
|
||||
@@ -25,7 +25,7 @@ PAGE_LIST=§e Page ({0}/{1}) »»
|
||||
LIST_PREVIOUS_PAGE=§ePrevious page
|
||||
LIST_NEXT_PAGE=§eNext page
|
||||
# Permissions
|
||||
NO_PERMISSION=§7You are not allowed to use that here
|
||||
NO_PERMISSION=You are not allowed to use that here
|
||||
SPECTATOR=§fSpectator
|
||||
# Scoreboard
|
||||
SCOREBOARD_TIME=Time
|
||||
@@ -38,7 +38,6 @@ SCOREBOARD_TRACE_TICKS=Ticks
|
||||
SCOREBOARD_TECHHIDER=TechHider§8: §aOn
|
||||
SCOREBOARD_XRAY=XRay§8: §aOn
|
||||
SCOREBOARD_LOCK_TEAM=Bau Lock§8: §eTeam
|
||||
SCOREBOARD_LOCK_SUPERVISOR=Bau Lock§8: §eSupervisor
|
||||
SCOREBOARD_LOCK_TEAM_AND_SERVERTEAM=Bau Lock§8: §e(Server) Team
|
||||
SCOREBOARD_LOCK_SERVERTEAM=Bau Lock§8: §eServer Team
|
||||
SCOREBOARD_LOCK_NOBODY=Bau Lock§8: §cNobody
|
||||
@@ -52,9 +51,6 @@ FLAG_ITEMS=Items
|
||||
FLAG_NO_GRAVITY = No Gravity
|
||||
FLAG_TESTBLOCK=Testblock
|
||||
FLAG_CHANGED=Changed
|
||||
FLAG_WATER_DESTROY=Water Destroy
|
||||
FLAG_WATER_DESTROY_ALLOW=§coff
|
||||
FLAG_WATER_DESTROY_DENY=§aon
|
||||
FLAG_FIRE_ALLOW=§con
|
||||
FLAG_FIRE_DENY=§aoff
|
||||
FLAG_FREEZE_ACTIVE=§aon
|
||||
@@ -140,10 +136,7 @@ BAU_INFO_ITEM_LORE_FIRE=§7Fire§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_COLOR=§7Color§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_PROTECT=§7Protect§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_ITEMS=§7Items§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_NO_GRAVITY = §7NoGravity§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_TESTBLOCK=§7Testblock§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_CHANGED=§7Changed§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_WATER_DESTROY=§7Water Destroy§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_NO_GRAVITY = §8NoGravity§8: §e{0}
|
||||
BAU_INFO_COMMAND_HELP=§8/§ebauinfo §8- §7Information regarding this build server
|
||||
BAU_INFO_COMMAND_OWNER=§7Owner§8: §e{0}
|
||||
BAU_INFO_COMMAND_MEMBER=§7{0} §8[§7{1}§8]§8: §e{2}
|
||||
@@ -278,7 +271,6 @@ SIMULATOR_CHANGE_HELP=§8/§esimulator change §8-§7 Change your simulator wand
|
||||
SIMULATOR_DELETE_HELP=§8/§esimulator delete §8[§7name§8] §8-§7 Deletes the simulator
|
||||
SIMULATOR_START_HELP=§8/§esimulator start §8[§7name§8] §8-§7 Starts the simulator
|
||||
SIMULATOR_COPY_HELP=§8/§esimulator copy §8[§7to-copy§8] §8[§7name§8] §8-§7 Copy the simulator
|
||||
SIMULATOR_RENAME_HELP=§8/§esimulator rename §8[§7to-rename§8] §8[§7name§8] §8-§7 Rename the simulator
|
||||
SIMULATOR_GUI_ITEM_NAME=§eTNT Simulator
|
||||
SIMULATOR_NO_SIM_IN_HAND=§cNo simulator item selected
|
||||
SIMULATOR_GUI_SELECT_SIM=Simulator selection
|
||||
@@ -315,7 +307,6 @@ SIMULATOR_POSITION_Z=§7z-Position
|
||||
SIMULATOR_BACK=§eBack
|
||||
SIMULATOR_GUI_TOTAL_TNT=§7Total TNT§8: §e{0}
|
||||
SIMULATOR_DELETED=§cSimulator deleted
|
||||
SIMULATOR_RENAMED=§cSimulator renamed from {0} to {1}
|
||||
## GUI
|
||||
SIMULATOR_POSITION_EDIT=§eEdit position
|
||||
SIMULATOR_POSITION_ADD=§eSet position
|
||||
@@ -396,12 +387,6 @@ INVENTORY_FILL_HELP=§8/§einventoryfill §8- §7Toggles InventoryFill
|
||||
INVENTORY_FILL_INFO=§7Helps you fill containers by looking at them while sneaking and dropping the item. Or just scroll on a container to change the amount of the item inside.
|
||||
INVENTORY_FILL_ENABLE=§aInventoryFiller activated
|
||||
INVENTORY_FILL_DISABLE=§cInventoryFiller deactivated
|
||||
INVENTORY_FILL_GUI_NAME=Inventory Filler
|
||||
INVENTORY_FILL_GUI_POWER=§ePower§8:§7 {0}
|
||||
INVENTORY_FILL_GUI_TNT=§eTNT
|
||||
# Ray Visualizer
|
||||
RAY_VISUALIZER_ENABLE=§aRayVisualizer activated
|
||||
RAY_VISUALIZER_DISABLE=§aRayVisualizer deactivated
|
||||
# Killchecker
|
||||
KILLCHECKER_HELP_ENABLE=§8/§ekillchecker enable §8- §7Enables Killchecker / Recalculates kills
|
||||
KILLCHECKER_HELP_DISABLE=§8/§ekillchecker disable §8- §7Disables Killchecker
|
||||
@@ -409,7 +394,6 @@ KILLCHECKER_INFO=§7Shows the overlaps of cannon kills in your build area.
|
||||
KILLCHECKER_INFO2=§7Only colorable blocks like Wool, Terractotta, Stained Glass and Concrete are counted.
|
||||
KILLCHECKER_ENABLE=§aKillchecker activated
|
||||
KILLCHECKER_DISABLE=§cKillchecker deactivated
|
||||
KILLCHECKER_NO_BUILD=§cThere is no Build Area in this Region
|
||||
KILLCHECKER_BOSSBAR=§e§l{0} §7(§e{1}%§7) §e§l{2}§7 cannons
|
||||
# BlockCounter
|
||||
BLOCK_COUNTER_HELP_TOGGLE=§8/§eblockcounter §8- §7Toggle on/off
|
||||
@@ -420,8 +404,6 @@ BLOCK_COUNTER_MESSAGE_SECOND=§7Damage §8> §e{0} §7Blocks §e{1} §7TNT §e
|
||||
BLOCK_COUNTER_ENABLE=§7BlockCounter activated
|
||||
BLOCK_COUNTER_DISABLE=§7BlockCounter deactivated
|
||||
# DepthCounter
|
||||
DEPTH_COUNTER_DISABLE=§7Depth Counter disabled
|
||||
DEPTH_COUNTER_ENABLE=§7Depth Counter enabled
|
||||
DEPTH_COUNTER_MESSAGE=§7Depth §8> §7
|
||||
DEPTH_COUNTER_COUNT={0}{1}§8×{2}{3}§8×{4}{5}
|
||||
DEPTH_COUNTER_HOVER=§7X§8×§7Y§8×§7Z
|
||||
@@ -528,7 +510,7 @@ LOADER_HELP_GUI=§8/§7loader gui §8- §7Shows Loader gui
|
||||
LOADER_HELP_STOP=§8/§eloader stop §8- §7Stops recording/playback
|
||||
LOADER_HELP_WAIT=§8/§7loader wait §8[§7Ticks§8] - §7Sets wait time between shots
|
||||
LOADER_HELP_SPEED=§8/§7loader speed §8[§7Ticks§8] - §7Sets wait time between actions
|
||||
LOADER_NO_LOADER=§cYou have no Loader. Create one with /loader setup
|
||||
LOADER_NO_LOADER=§cYou have no Laoder. Create one with /loader setup
|
||||
LOADER_NEW=§7Load your cannon and fire it once, to initialise the loader.
|
||||
LOADER_HOW_TO_START=§7Then, execute /§eloader start§7 to start the Loader
|
||||
LOADER_ACTIVE=§7The Loader is now active.
|
||||
@@ -744,10 +726,12 @@ REGION_ITEM_RESET=§eReset
|
||||
REGION_ITEM_TESTBLOCK=§eDummy
|
||||
REGION_ITEM_TNT_OFF=§7TNT: §eDeactivated
|
||||
REGION_ITEM_TNT_ONLY_TB=§7TNT: §eonly dummy
|
||||
REGION_ITEM_TNT_ONLY_BUILD=§7TNT: §eonly build
|
||||
REGION_ITEM_TNT_ON=§7TNT: §eActivated
|
||||
REGION_ITEM_SELECTOR_TITLE=Tnt Mode
|
||||
REGION_ITEM_SELECTOR_ON=§eActivate
|
||||
REGION_ITEM_SELECTOR_ONLY_TB=§eonly dummy
|
||||
REGION_ITEM_SELECTOR_ONLY_BUILD=§eonly build
|
||||
REGION_ITEM_SELECTOR_OFF=§eDeactivate
|
||||
#Region
|
||||
REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Sets the color of the region
|
||||
@@ -760,9 +744,6 @@ REGION_FIRE_DISABLED=§aFire damage activated in this region
|
||||
REGION_FREEZE_HELP=§8/§efreeze §8- §7Toggle Freeze
|
||||
REGION_FREEZE_ENABLED=§cRegion frozen
|
||||
REGION_FREEZE_DISABLED=§aRegion thawed
|
||||
REGION_WATER_HELP=§8/§ewaterdestroy §8- §7Toggle water damage
|
||||
REGION_WATER_ENABLED=§aWater damage deactivated in this region
|
||||
REGION_WATER_DISABLED=§cWater damage activated in this region
|
||||
REGION_ITEMS_HELP=§8/§eitems §8- §7Toggle Items
|
||||
REGION_ITEMS_ENABLED=§aItems enabled in this region
|
||||
REGION_ITEMS_DISABLED=§cItems disabled in this region
|
||||
@@ -825,6 +806,7 @@ REGION_TNT_HELP_MODE=§8/§etnt §8[§7Mode§8] §8- §7Set TNT behaviour to a g
|
||||
REGION_TNT_ON=§aTNT-Damage activated
|
||||
REGION_TNT_OFF=§cTNT-Damage deactivated
|
||||
REGION_TNT_TB=§aTNT-Damage activated outside the building area
|
||||
REGION_TNT_BUILD=§aTNT-Damage activated outside the testblok area
|
||||
REGION_TNT_BUILD_DESTROY=§cAn explosion would have destroyed blocks in the building area
|
||||
REGION_TNT_TB_DESTROY=§cAn explosion would have destroyed blocks in the testblock area
|
||||
AFK_KICK_MESSAGE=§cNothing happened on this server for 15 minutes.
|
||||
@@ -860,7 +842,7 @@ LAUFBAU_SETTINGS_INACTIVE=§cInactive
|
||||
LAUFBAU_SETTINGS_MIXED=§e{0}§8/§e{1} §aActive
|
||||
LAUFBAU_SETTINGS_GUI_BACK=§eBack
|
||||
LAUFBAU_SETTINGS_TOGGLE=§eClick §8-§7 Toggle
|
||||
LAUFBAU_SETTINGS_ADVANCED=§eLeft-Click §8-§7 Advanced settings
|
||||
LAUFBAU_SETTINGS_ADVANCED=§eMiddle-Click §8-§7 Advanced settings
|
||||
LAUFBAU_BLOCK_COBWEB=§eCobweb
|
||||
LAUFBAU_BLOCK_GRASS_PATH=§eGrass Path
|
||||
LAUFBAU_BLOCK_SOUL_SAND=§eSoul Sand
|
||||
@@ -946,6 +928,7 @@ SELECT_HELP=§8/§eselect §8[§7RegionsTyp§8] §8- §7Select a region type
|
||||
SELECT_EXTENSION_HELP=§8/§eselect §8[§7RegionsTyp§8] §8[§7Extension§8] §8- §7Select a region type with or without extension
|
||||
SELECT_GLOBAL_REGION=§cThe global region cannot be selected
|
||||
SELECT_NO_TYPE=§cThis region has no {0}
|
||||
SELECT_NO_EXTENSION=§cThis region has no extension
|
||||
SELECT_MESSAGE=§7WorldEdit selection set to {0}, {1}, {2} and {3}, {4}, {5}
|
||||
SKULL_HELP=§8/§eskull §8[§eplayer§8] §8-§7 Receive a player head
|
||||
SKULL_INVALID=§cInvalid player name
|
||||
@@ -960,9 +943,6 @@ SPEED_TAB_NAME=Input speed
|
||||
WORLDEDIT_WAND=WorldEdit Wand
|
||||
WORLDEDIT_LEFTCLICK=Left click: select pos #1
|
||||
WORLDEDIT_RIGHTCLICK=Right click: select pos #2
|
||||
TNT_DETAILS_COMMAND=§8/§etntdetails §8-§7 Toggle information printed after clicking on a TNT
|
||||
TNT_DETAILS_ON = §eTNTDetails §aactivated
|
||||
TNT_DETAILS_OFF = §eTNTDetails §cdeactivated
|
||||
TNT_CLICK_HEADER=§8---=== §eTNT §8===---
|
||||
TNT_CLICK_ORDER=§eEntity Order§8: §e{0}
|
||||
TNT_CLICK_FUSE_TIME=§eFuseTime§8: §e{0}
|
||||
@@ -986,12 +966,10 @@ SELECT_ITEM_BAUPLATTFORM=§eBuild platform
|
||||
SELECT_ITEM_TESTBLOCK=§eDummy
|
||||
CHESTFILLER_FILLED=§eChest filled
|
||||
CHESTFILLER_COUNT=§7{0}§8: §e§l{1}
|
||||
PISTON_HELP_1=§7Right click on piston to calculate the moved blocks.
|
||||
PISTON_HELP_1=§7Right click on piston with a slime ball to calculate the moved blocks.
|
||||
PISTON_HELP_2=§7Count is red, if one unmoveable block is present.
|
||||
PISTON_HELP_3=§7Count is yellow, if too many blocks are present.
|
||||
PISTON_INFO=§7Moved Blocks {0}{1}§8/§712
|
||||
PISTON_ENABLED=§aCalculator enabled
|
||||
PISTON_DISABLED=§cCalculator disabled
|
||||
# Warp
|
||||
WARP_LOC_X=§7X§8: §e{0}
|
||||
WARP_LOC_Y=§7Y§8: §e{0}
|
||||
@@ -1034,10 +1012,5 @@ COLORREPLACE_HELP=§8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §
|
||||
TYPEREPLACE_HELP=§8//§etypereplace §8[§7type§8] §8[§7type§8] §8- §7Replace all blocks of one type with another
|
||||
# Schematic
|
||||
SCHEMATIC_GUI_ITEM=§eSchematics
|
||||
# TNTListener
|
||||
TLS_MESSAGE_79=§7TLS§8> §7Tick §e{0} §8- §7TNT §e{1}
|
||||
TLS_MESSAGE_80=§7TLS§8> §7Tick §e{0} §8- §7TNT §e{1} §8(§e{2} §7with Fuse 80§8)
|
||||
TLS_START_HELP=§8/§etls start §8- §7Start the TNT Listener
|
||||
TLS_STOP_HELP=§8/§etls stop §8- §7Stop the TNT Listener
|
||||
TLS_SCOREBOARD_ELEMENT=§eTLS§8: §aon
|
||||
TLS_TOGGLE_HELP=§8/§etls§8: §7Toggle the TNT Listener
|
||||
#VersionAnnouncer
|
||||
SERVER_VERSION=§7This server runs on Minecraft version §e{0}
|
||||
@@ -1,20 +1,20 @@
|
||||
#
|
||||
# This file is a part of the SteamWar software.
|
||||
# This file is a part of the SteamWar software.
|
||||
#
|
||||
# Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
# Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
PREFIX=§eBau§8System§8»
|
||||
TIME=HH:mm:ss
|
||||
@@ -25,7 +25,7 @@ PAGE_LIST=§e Seite ({0}/{1}) »»
|
||||
LIST_PREVIOUS_PAGE=§eVorherige Seite
|
||||
LIST_NEXT_PAGE=§eNächste Seite
|
||||
# Permission
|
||||
NO_PERMISSION=§7Du darfst dies hier nicht nutzen
|
||||
NO_PERMISSION=Du darfst dies hier nicht nutzen
|
||||
SPECTATOR=§fZuschauer
|
||||
# Scoreboard
|
||||
SCOREBOARD_TIME=Uhrzeit
|
||||
@@ -54,9 +54,6 @@ FLAG_FREEZE_ACTIVE=§aan
|
||||
FLAG_FREEZE_INACTIVE=§caus
|
||||
FLAG_PROTECT_ACTIVE=§aan
|
||||
FLAG_PROTECT_INACTIVE=§caus
|
||||
FLAG_WATER_DESTROY=Wasserschaden
|
||||
FLAG_WATER_DESTROY_ALLOW=§cerlaubt
|
||||
FLAG_WATER_DESTROY_DENY=§aaus
|
||||
FLAG_TNT_ALLOW=§aan
|
||||
FLAG_TNT_DENY=§caus
|
||||
FLAG_TNT_ONLY_TB=§7Kein §eBaurahmen
|
||||
@@ -122,10 +119,12 @@ BACKUP_LORE=§eKlicken zum Laden
|
||||
BAU_COMMAND_HELP_INFO=§8/§ebau info §8- §7Alias für §8/§ebauinfo
|
||||
BAU_INFO_ITEM_NAME=§eBau-Management
|
||||
## This is used in BauInfoBauGuiItem.java
|
||||
BAU_INFO_ITEM_LORE_TNT=§7TNT§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_FREEZE=§7Freeze§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_DAMAGE=§7Damage§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_FIRE=§7Feuer§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_COLOR=§7Farbe§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_CHANGED=§7Verändert§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_WATER_DESTROY=§7Wasserschaden§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_PROTECT=§7Protect§8: §e{0}
|
||||
BAU_INFO_COMMAND_HELP=§8/§ebauinfo §8- §7Gibt Informationen über den Bau
|
||||
BAU_INFO_COMMAND_OWNER=§7Besitzer§8: §e{0}
|
||||
BAU_INFO_COMMAND_MEMBER=§7{0} §8[§7{1}§8]§8: §e{2}
|
||||
@@ -255,7 +254,6 @@ SIMULATOR_CHANGE_HELP=§8/§esimulator change §8-§7 Wechsel zu einem anderen S
|
||||
SIMULATOR_DELETE_HELP=§8/§esimulator delete §8[§7name§8] §8-§7 Löscht den Simulator
|
||||
SIMULATOR_START_HELP=§8/§esimulator start §8[§7name§8] §8-§7 Startet die Simulation
|
||||
SIMULATOR_COPY_HELP=§8/§esimulator copy §8[§7to-copy§8] §8[§7name§8] §8-§7 Kopiert einen Simulator
|
||||
SIMULATOR_RENAME_HELP=§8/§esimulator rename §8[§7to-rename§8] §8[§7name§8] §8-§7 Benennt einen Simulator um
|
||||
SIMULATOR_GUI_ITEM_NAME=§eTNT Simulator
|
||||
SIMULATOR_NO_SIM_IN_HAND=§cKein Simulator Item gewählt
|
||||
SIMULATOR_GUI_SELECT_SIM=Simulator wählen
|
||||
@@ -292,7 +290,6 @@ SIMULATOR_POSITION_Z=§7z-Position
|
||||
SIMULATOR_BACK=§eZurück
|
||||
SIMULATOR_GUI_TOTAL_TNT=§7Gesamt TNT§8: §e{0}
|
||||
SIMULATOR_DELETED=§cSimulator gelöscht
|
||||
SIMULATOR_RENAMED=§cSimulator von {0} zu {1} umbenannt
|
||||
## GUI
|
||||
SIMULATOR_POSITION_EDIT=§ePosition bearbeiten
|
||||
SIMULATOR_POSITION_ADD=§ePosition setzen
|
||||
@@ -351,11 +348,8 @@ SMART_PLACE_DISABLE=§cSmartPlace deaktiviert
|
||||
# InventoryFiller
|
||||
INVENTORY_FILL_HELP=§8/§einventoryfill §8- §7Toggled InventoryFill
|
||||
INVENTORY_FILL_INFO=§7Hilft dir, Behälter zu füllen, indem du sie beim sneaken ansiehst und den Gegenstand fallen lässt. Oder scrolle einfach auf einen Behälter, um die Menge des gehaltenen Gegenstandes darin zu ändern.
|
||||
INVENTORY_FILL_ENABLE=§aInventoryFiller aktiviert
|
||||
INVENTORY_FILL_DISABLE=§cInventoryFiller deaktiviert
|
||||
# Ray Visualizer
|
||||
RAY_VISUALIZER_ENABLE=§aRayVisualizer aktiviert
|
||||
RAY_VISUALIZER_DISABLE=§aRayVisualizer deaktiviert
|
||||
INVENTORY_FILL_ENABLE=§aInventoryFiller activated
|
||||
INVENTORY_FILL_DISABLE=§cInventoryFiller deactivated
|
||||
# Killchecker
|
||||
KILLCHECKER_HELP_ENABLE=§8/§ekillchecker enable §8- §7Aktiviert Killchecker / Berechnet kills neu
|
||||
KILLCHECKER_HELP_DISABLE=§8/§ekillchecker disable §8- §7Deaktiviert Killchecker
|
||||
@@ -363,7 +357,6 @@ KILLCHECKER_INFO=§7Zeigt Überlappungen der Kanonen Kills im Baubereich an.
|
||||
KILLCHECKER_INFO2=§7Nur farbige Blöcke wie Wolle, Terracotta, Stained Glass und Concrete wird gezählt.
|
||||
KILLCHECKER_ENABLE=§aKillchecker aktiviert
|
||||
KILLCHECKER_DISABLE=§cKillchecker deaktiviert
|
||||
KILLCHECKER_NO_BUILD=§cEs gibt keinen Baubereich in dieser Region
|
||||
KILLCHECKER_BOSSBAR=§e§l{0} §7(§e{1}%§7) §e§l{2}§7 Kanonnen
|
||||
# BlockCounter
|
||||
BLOCK_COUNTER_HELP_TOGGLE=§8/§eblockcounter §8- §7Wechsel zwischen an und aus
|
||||
@@ -374,8 +367,6 @@ BLOCK_COUNTER_MESSAGE_SECOND=§7Schaden §8> §e{0} §7Blöcke §e{1} §7TNT
|
||||
BLOCK_COUNTER_ENABLE=§7BlockCounter angemacht
|
||||
BLOCK_COUNTER_DISABLE=§7BlockCounter ausgemacht
|
||||
# DepthCounter
|
||||
DEPTH_COUNTER_DISABLE=§7Depth Counter deaktiviert
|
||||
DEPTH_COUNTER_ENABLE=§7Depth Counter aktiviert
|
||||
DEPTH_COUNTER_MESSAGE=§7Tiefe §8> §7
|
||||
# TPSLimit
|
||||
TPSLIMIT_FREEZE_HELP=§8/§etpslimit 0 §8-§7 Friere TPS ein
|
||||
@@ -682,10 +673,12 @@ REGION_ITEM_RESET=§eReset
|
||||
REGION_ITEM_TESTBLOCK=§eTestblock
|
||||
REGION_ITEM_TNT_OFF=§7TNT: §eAusgeschaltet
|
||||
REGION_ITEM_TNT_ONLY_TB=§7TNT: §enur Testblock
|
||||
REGION_ITEM_TNT_ONLY_BUILD=§7TNT: §enur Baubereich
|
||||
REGION_ITEM_TNT_ON=§7TNT: §eEingeschaltet
|
||||
REGION_ITEM_SELECTOR_TITLE=Tnt Modus
|
||||
REGION_ITEM_SELECTOR_ON=§eEinschalten
|
||||
REGION_ITEM_SELECTOR_ONLY_TB=§enur Testblock
|
||||
REGION_ITEM_SELECTOR_ONLY_BUILD=§enur Baubereich
|
||||
REGION_ITEM_SELECTOR_OFF=§eAusschalten
|
||||
#Region
|
||||
REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Setze die Farbe der Region
|
||||
@@ -708,9 +701,6 @@ REGION_PROTECT_FALSE_REGION=§cDu befindest dich derzeit in keiner (M)WG-Region
|
||||
REGION_NO_GRAVITY_HELP = §8/§enogravity §8- §7Toggle NoGravity
|
||||
REGION_NO_GRAVITY_ENABLED = §aNoGravity aktiviert in dieser Region
|
||||
REGION_NO_GRAVITY_DISABLED = §cNoGravity deaktiviert in dieser Region
|
||||
REGION_WATER_HELP=§8/§ewaterblock §8- §7Wasserschaden umschalten
|
||||
REGION_WATER_ENABLED=§aWasserschaden deaktiviert
|
||||
REGION_WATER_DISABLED=§cWasserschaden aktiviert
|
||||
REGION_REGION_HELP_UNDO=§8/§eregion undo §8- §7Mache die letzten 20 /testblock oder /reset rückgängig
|
||||
REGION_REGION_HELP_REDO=§8/§eregion redo §8- §7Wiederhole die letzten 20 §8/§7rg undo
|
||||
REGION_REGION_HELP_RESTORE=§8/§eregion restore §8- §7Setzte die Region zurück, ohne das Gebaute zu löschen
|
||||
@@ -798,7 +788,7 @@ LAUFBAU_SETTINGS_INACTIVE=§cInaktiv
|
||||
LAUFBAU_SETTINGS_MIXED=§e{0}§8/§e{1} §aAktiv
|
||||
LAUFBAU_SETTINGS_GUI_BACK=§eBack
|
||||
LAUFBAU_SETTINGS_TOGGLE=§eClick §8-§7 Toggle
|
||||
LAUFBAU_SETTINGS_ADVANCED=§eLinks-Click §8-§7 Erweiterte Einstellung
|
||||
LAUFBAU_SETTINGS_ADVANCED=§eMiddle-Click §8-§7 Erweiterte Einstellung
|
||||
LAUFBAU_BLOCK_COBWEB=§eCobweb
|
||||
LAUFBAU_BLOCK_GRASS_PATH=§eGrass Path
|
||||
LAUFBAU_BLOCK_SOUL_SAND=§eSoul Sand
|
||||
@@ -880,6 +870,7 @@ SELECT_HELP=§8/§eselect §8[§7RegionsTyp§8] §8- §7Wähle einen RegionsTyp
|
||||
SELECT_EXTENSION_HELP=§8/§eselect §8[§7RegionsTyp§8] §8[§7Extension§8] §8- §7Wähle einen RegionsTyp aus mit oder ohne Extension
|
||||
SELECT_GLOBAL_REGION=§cDie globale Region kannst du nicht auswählen
|
||||
SELECT_NO_TYPE=§cDiese Region hat keinen {0}
|
||||
SELECT_NO_EXTENSION=§cDiese Region hat keine Ausfahrmaße
|
||||
SELECT_MESSAGE=§7WorldEdit auswahl auf {0}, {1}, {2} und {3}, {4}, {5} gesetzt
|
||||
SKULL_HELP=§8/§eskull §8[§eSpieler§8] §8-§7 Gibt einen SpielerKopf
|
||||
SKULL_INVALID=§cUngültiger Spieler
|
||||
@@ -894,9 +885,6 @@ SPEED_TAB_NAME=Geschwindigkeit eingeben
|
||||
WORLDEDIT_WAND=WorldEdit Wand
|
||||
WORLDEDIT_LEFTCLICK=Left click: select pos #1
|
||||
WORLDEDIT_RIGHTCLICK=Right click: select pos #2
|
||||
TNT_DETAILS_COMMAND=§8/§etntdetails §8-§7 Aktiviert/Deaktiviert das senden von Details beim Klick auf TNT
|
||||
TNT_DETAILS_ON = §eTNTDetails §aaktiviert
|
||||
TNT_DETAILS_OFF = §eTNTDetails §cdeaktiviert
|
||||
TNT_CLICK_HEADER=§8---=== §eTNT §8===---
|
||||
TNT_CLICK_ORDER=§eEntity Order§8: §e{0}
|
||||
TNT_CLICK_FUSE_TIME=§eFuseTime§8: §e{0}
|
||||
@@ -919,12 +907,10 @@ SELECT_ITEM_BAURAHMEN=§eBaurahmen
|
||||
SELECT_ITEM_BAUPLATTFORM=§eBauplattform
|
||||
SELECT_ITEM_TESTBLOCK=§eTestblock
|
||||
CHESTFILLER_FILLED=§eKiste gefüllt
|
||||
PISTON_HELP_1=§7Rechts Klick auf einen Piston berechnet dir die bewegten Blöcke.
|
||||
PISTON_HELP_1=§7Rechts Klick auf Piston mit einem Slime Ball berechnet dir die bewegten Blöcke.
|
||||
PISTON_HELP_2=§7Die Anzahl ist Rot, wenn ein unmovable Block vorhanden ist.
|
||||
PISTON_HELP_3=§7Die Anzahl ist Gelb, wenn zu viele Blöcke vorhanden sind.
|
||||
PISTON_INFO=§7Bewegte Blöcke {0}{1}§8/§712
|
||||
PISTON_ENABLED=§aPiston-Berechnung aktiviert
|
||||
PISTON_DISABLED=§cPiston-Berechnung deaktiviert
|
||||
# Warp
|
||||
WARP_LOC_X=§7X§8: §e{0}
|
||||
WARP_LOC_Y=§7Y§8: §e{0}
|
||||
@@ -967,8 +953,5 @@ COLORREPLACE_HELP=§8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §
|
||||
TYPEREPLACE_HELP=§8//§etyreplace §8[§7type§8] §8[§7type§8] §8- §7Ersetzt einen Blockgruppe mit einer anderen
|
||||
# Schematics
|
||||
SCHEMATIC_GUI_ITEM=§eSchematics
|
||||
TLS_MESSAGE_80=§7TLS§8> §7Tick §e{0} §8- §7TNT §e{1} §8(§e{2} §7mit Fuse 80§8)
|
||||
TLS_START_HELP=§8/§etls start §8- §7Starte den TNT Listener
|
||||
TLS_STOP_HELP=§8/§etls stop §8- §7Stope den TNT Listener
|
||||
TLS_SCOREBOARD_ELEMENT=§eTLS§8: §aan
|
||||
TLS_TOGGLE_HELP=§8/§etls §8: §7Toggle den TNT Listener
|
||||
#VersionAnnouncer
|
||||
SERVER_VERSION=§7Dieser Server läuft auf Minecraft-Version §e{0}
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem;
|
||||
@@ -25,46 +25,50 @@ import de.steamwar.bausystem.configplayer.ConfigConverter;
|
||||
import de.steamwar.bausystem.features.gui.BauGUI;
|
||||
import de.steamwar.bausystem.features.script.lua.SteamWarLuaPlugin;
|
||||
import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.panzern.Panzern;
|
||||
import de.steamwar.bausystem.features.slaves.panzern.PanzernAlgorithm;
|
||||
import de.steamwar.bausystem.features.tracer.TraceManager;
|
||||
import de.steamwar.bausystem.features.tracer.TraceRecorder;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
|
||||
import de.steamwar.bausystem.features.world.BauScoreboard;
|
||||
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||
import de.steamwar.bausystem.region.RegionSystem;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.bausystem.region.loader.PrototypeLoader;
|
||||
import de.steamwar.bausystem.region.loader.RegionLoader;
|
||||
import de.steamwar.bausystem.region.loader.Updater;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.bausystem.utils.TickListener;
|
||||
import de.steamwar.bausystem.utils.TickManager;
|
||||
import de.steamwar.bausystem.worlddata.WorldData;
|
||||
import de.steamwar.command.AbstractValidator;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.SWCommandUtils;
|
||||
import de.steamwar.core.CRIUSleepEvent;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.core.WorldEditRendererCUIEditor;
|
||||
import de.steamwar.core.WorldIdentifier;
|
||||
import de.steamwar.linkage.AbstractLinker;
|
||||
import de.steamwar.linkage.SpigotLinker;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.linkage.MaxVersion;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import de.steamwar.linkage.PluginCheck;
|
||||
import de.steamwar.linkage.api.Disable;
|
||||
import de.steamwar.linkage.api.Enable;
|
||||
import de.steamwar.message.Message;
|
||||
import de.steamwar.providers.BauServerInfo;
|
||||
import de.steamwar.network.packets.PacketHandler;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameRule;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.OutputStream;
|
||||
import java.io.PrintStream;
|
||||
import java.io.*;
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.concurrent.atomic.AtomicReference;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.logging.Level;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class BauSystem extends JavaPlugin implements Listener {
|
||||
|
||||
@@ -75,7 +79,7 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
@Getter
|
||||
private static BauSystem instance;
|
||||
|
||||
private SpigotLinker linker;
|
||||
private final Map<Class<?>, Object> instances = new HashMap<>();
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
@@ -87,69 +91,126 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
instance = this;
|
||||
SWUtils.setBausystem(instance);
|
||||
|
||||
RegionSystem.INSTANCE.load();
|
||||
try {
|
||||
PrototypeLoader.load();
|
||||
RegionLoader.load();
|
||||
} catch (SecurityException e) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
|
||||
Bukkit.shutdown();
|
||||
System.exit(1);
|
||||
return;
|
||||
}
|
||||
|
||||
new Updater(PrototypeLoader.file, PrototypeLoader::load);
|
||||
new Updater(RegionLoader.file, RegionLoader::load);
|
||||
|
||||
SWCommandUtils.addValidator(Player.class, validator(Permission.BUILD));
|
||||
SWCommandUtils.addValidator(CommandSender.class, validator(Permission.BUILD));
|
||||
SWCommandUtils.addValidator("supervisor", validator(Permission.SUPERVISOR));
|
||||
SWCommandUtils.addValidator("owner", validator(Permission.OWNER));
|
||||
|
||||
linker = new SpigotLinker(BauSystem.getInstance(), BauSystem.MESSAGE) {
|
||||
@Override
|
||||
protected void linkObject(Object any) {
|
||||
super.linkObject(any);
|
||||
if (any instanceof LuaLib) {
|
||||
SteamWarLuaPlugin.add((LuaLib) any);
|
||||
instances.put(BauServer.class, BauServer.getInstance());
|
||||
List<Class<?>> classes = new BufferedReader(new InputStreamReader(BauSystem.class.getResourceAsStream("/META-INF/annotations/de.steamwar.linkage.Linked")))
|
||||
.lines()
|
||||
.map(s -> {
|
||||
try {
|
||||
return Class.forName(s, false, BauSystem.class.getClassLoader());
|
||||
} catch (ClassNotFoundException | NoClassDefFoundError e) {
|
||||
if (e.getMessage().equals(s)) {
|
||||
Bukkit.shutdown();
|
||||
throw new SecurityException(e.getMessage(), e);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
})
|
||||
.filter(Objects::nonNull)
|
||||
.collect(Collectors.toList());
|
||||
classes.forEach(clazz -> {
|
||||
MinVersion minVersion = clazz.getAnnotation(MinVersion.class);
|
||||
MaxVersion maxVersion = clazz.getAnnotation(MaxVersion.class);
|
||||
PluginCheck[] pluginChecks = clazz.getAnnotationsByType(PluginCheck.class);
|
||||
if (minVersion != null && Core.getVersion() < minVersion.value()) {
|
||||
return;
|
||||
}
|
||||
if (maxVersion != null && Core.getVersion() > maxVersion.value()) {
|
||||
return;
|
||||
}
|
||||
for (PluginCheck pluginCheck : pluginChecks) {
|
||||
if (pluginCheck.has() == PluginCheck.Has.THIS && Bukkit.getPluginManager().getPlugin(pluginCheck.value()) != null) {
|
||||
continue;
|
||||
}
|
||||
if (any instanceof ScoreboardElement) {
|
||||
BauScoreboard.addElement((ScoreboardElement) any);
|
||||
if (pluginCheck.has() == PluginCheck.Has.NOT && Bukkit.getPluginManager().getPlugin(pluginCheck.value()) == null) {
|
||||
continue;
|
||||
}
|
||||
if (any instanceof BauGuiItem) {
|
||||
BauGUI.addItem((BauGuiItem) any);
|
||||
}
|
||||
if (any instanceof PanzernAlgorithm) {
|
||||
Panzern.add((PanzernAlgorithm) any);
|
||||
}
|
||||
if (any instanceof ConfigConverter) {
|
||||
Config.addConfigConverter((ConfigConverter) any);
|
||||
}
|
||||
if (any instanceof BoundingBoxLoader) {
|
||||
((BoundingBoxLoader) any).load();
|
||||
return;
|
||||
}
|
||||
|
||||
Object any;
|
||||
try {
|
||||
any = clazz.newInstance();
|
||||
} catch (InstantiationException | IllegalAccessException e) {
|
||||
getLogger().log(Level.SEVERE, e.getMessage(), e);
|
||||
Bukkit.shutdown();
|
||||
throw new SecurityException(e.getMessage());
|
||||
}
|
||||
|
||||
instances.put(clazz, any);
|
||||
if (any instanceof Enable) {
|
||||
((Enable) any).enable();
|
||||
}
|
||||
if (any instanceof SWCommand) {
|
||||
((SWCommand) any).setMessage(BauSystem.MESSAGE);
|
||||
}
|
||||
if (any instanceof Listener) {
|
||||
Bukkit.getPluginManager().registerEvents((Listener) any, BauSystem.getInstance());
|
||||
}
|
||||
if (any instanceof PacketHandler) {
|
||||
((PacketHandler) any).register();
|
||||
}
|
||||
if (any instanceof LuaLib) {
|
||||
SteamWarLuaPlugin.add((LuaLib) any);
|
||||
}
|
||||
if (any instanceof ScoreboardElement) {
|
||||
BauScoreboard.addElement((ScoreboardElement) any);
|
||||
}
|
||||
if (any instanceof BauGuiItem) {
|
||||
BauGUI.addItem((BauGuiItem) any);
|
||||
}
|
||||
if (any instanceof PanzernAlgorithm) {
|
||||
Panzern.add((PanzernAlgorithm) any);
|
||||
}
|
||||
if (any instanceof ConfigConverter) {
|
||||
Config.addConfigConverter((ConfigConverter) any);
|
||||
}
|
||||
});
|
||||
|
||||
instances.forEach((clazz, o) -> {
|
||||
for (Field field : clazz.getFields()) {
|
||||
if (field.getAnnotation(LinkedInstance.class) != null) {
|
||||
try {
|
||||
field.set(o, instances.get(field.getType()));
|
||||
} catch (IllegalAccessException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
try {
|
||||
linker.addLinkableInstance(BauServer.getInstance());
|
||||
linker.link();
|
||||
} catch (AbstractLinker.LinkException e) {
|
||||
getLogger().log(Level.SEVERE, "Could not link a class.", e);
|
||||
Bukkit.shutdown();
|
||||
return;
|
||||
}
|
||||
});
|
||||
|
||||
TickListener.impl.init();
|
||||
|
||||
TraceManager.instance.init();
|
||||
TraceRecorder.instance.init();
|
||||
|
||||
new WorldEditRendererCUIEditor();
|
||||
|
||||
Bukkit.getWorlds().get(0).setGameRule(GameRule.SEND_COMMAND_FEEDBACK, false);
|
||||
|
||||
String identifier = BauServerInfo.getOwnerUser().getUUID().toString().replace("-", "");
|
||||
WorldIdentifier.set("bau/" + Core.getVersion() + "/" + identifier);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onCRIUSleep(CRIUSleepEvent event) {
|
||||
RegionSystem.INSTANCE.save();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
linker.unlink();
|
||||
instances.forEach((aClass, o) -> {
|
||||
if (o instanceof Listener) {
|
||||
HandlerList.unregisterAll((Listener) o);
|
||||
}
|
||||
if (o instanceof Disable) {
|
||||
((Disable) o).disable();
|
||||
}
|
||||
});
|
||||
|
||||
WorldData.write();
|
||||
RegionSystem.INSTANCE.save();
|
||||
Config.getInstance().saveAll();
|
||||
}
|
||||
|
||||
@@ -193,7 +254,7 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
if (TickManager.impl.isFrozen()) return;
|
||||
if (TPSFreezeUtils.isFrozen()) return;
|
||||
if (counter >= delay) {
|
||||
runnable.run();
|
||||
cancel();
|
||||
@@ -211,7 +272,7 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
if (TickManager.impl.isFrozen()) return;
|
||||
if (TPSFreezeUtils.isFrozen()) return;
|
||||
if (counter >= (first ? delay : period)) {
|
||||
first = false;
|
||||
runnable.run();
|
||||
|
||||
@@ -1,32 +1,35 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem;
|
||||
|
||||
import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.bausystem.features.world.BauMemberUpdate;
|
||||
import de.steamwar.bausystem.linkage.GuiItem;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.sql.BauweltMember;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import lombok.AllArgsConstructor;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
@AllArgsConstructor
|
||||
@@ -37,21 +40,44 @@ public enum Permission {
|
||||
return bauweltMember.isSupervisor();
|
||||
}),
|
||||
BUILD(bauweltMember -> {
|
||||
if (isTempOnlySpectator(bauweltMember)) return false;
|
||||
return bauweltMember.isBuild() || SUPERVISOR.permissionPredicate.test(bauweltMember);
|
||||
}),
|
||||
/**
|
||||
* Only used for {@link BauMemberUpdate}
|
||||
*/
|
||||
SPECTATOR(bauweltMember -> {
|
||||
REAL_SPECTATOR(bauweltMember -> {
|
||||
return !bauweltMember.isBuild() && !bauweltMember.isSupervisor();
|
||||
}),
|
||||
/**
|
||||
* Primarily used for {@link GuiItem}
|
||||
* Primarily used for {@link de.steamwar.bausystem.linkage.specific.GuiItem}
|
||||
*/
|
||||
MEMBER(bauweltMember -> {
|
||||
return true;
|
||||
});
|
||||
|
||||
private static final Set<Integer> TEMP_ONLY_SPECTATOR = new HashSet<>();
|
||||
|
||||
private static boolean isTempOnlySpectator(BauweltMember bauweltMember) {
|
||||
return TEMP_ONLY_SPECTATOR.contains(bauweltMember.getMemberID());
|
||||
}
|
||||
|
||||
public static boolean isTempOnlySpectator(Player player) {
|
||||
return TEMP_ONLY_SPECTATOR.contains(SteamwarUser.get(player.getUniqueId()).getId());
|
||||
}
|
||||
|
||||
public static void forceOnlySpectator(Player player) {
|
||||
TEMP_ONLY_SPECTATOR.add(SteamwarUser.get(player.getUniqueId()).getId());
|
||||
BauMemberUpdate.baumemberUpdate();
|
||||
}
|
||||
|
||||
/**
|
||||
* Only used by {@link BauMemberUpdate}
|
||||
*/
|
||||
public static void removeForceOnlySpectator(Player player) {
|
||||
TEMP_ONLY_SPECTATOR.remove(SteamwarUser.get(player.getUniqueId()).getId());
|
||||
}
|
||||
|
||||
private final Predicate<BauweltMember> permissionPredicate;
|
||||
|
||||
public boolean hasPermission(BauweltMember bauweltMember) {
|
||||
@@ -61,10 +87,10 @@ public enum Permission {
|
||||
|
||||
public boolean hasPermission(Player member) {
|
||||
if (SteamwarUser.get(member.getUniqueId()).getId() == BauServer.getInstance().getOwnerID()) {
|
||||
return this != SPECTATOR;
|
||||
return this != REAL_SPECTATOR;
|
||||
}
|
||||
BauweltMember bauweltMember = BauweltMember.getBauMember(BauServer.getInstance().getOwner(), member.getUniqueId());
|
||||
if (bauweltMember == null) return this == SPECTATOR;
|
||||
if (bauweltMember == null) return this == REAL_SPECTATOR;
|
||||
return permissionPredicate.test(bauweltMember);
|
||||
}
|
||||
}
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.config;
|
||||
@@ -36,7 +36,7 @@ public class BauServer {
|
||||
private Integer owner;
|
||||
|
||||
public UUID getOwner() {
|
||||
return SteamwarUser.byId(getOwnerID()).getUUID();
|
||||
return SteamwarUser.get(getOwnerID()).getUUID();
|
||||
}
|
||||
|
||||
public int getOwnerID() {
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.configplayer;
|
||||
|
||||
@@ -1,22 +1,3 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.configplayer;
|
||||
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.configplayer;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.configplayer.serializer;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy;
|
||||
@@ -24,6 +24,7 @@ import de.steamwar.command.PreviousArguments;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeMapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.autostart;
|
||||
|
||||
@@ -1,26 +1,26 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.autostart;
|
||||
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.autostart;
|
||||
@@ -24,6 +24,8 @@ import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.bausystem.utils.ItemUtils;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
@@ -31,8 +33,9 @@ import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.Chest;
|
||||
import org.bukkit.configuration.file.FileConfiguration;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
@@ -40,9 +43,9 @@ import org.bukkit.event.inventory.InventoryCloseEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.io.File;
|
||||
import java.text.SimpleDateFormat;
|
||||
import java.util.*;
|
||||
|
||||
@Linked
|
||||
public class AutostartListener implements Listener {
|
||||
@@ -103,11 +106,11 @@ public class AutostartListener implements Listener {
|
||||
|
||||
public void activate(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.getType().isGlobal()) {
|
||||
if (region.isGlobal()) {
|
||||
BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_NO_REGION", player);
|
||||
return;
|
||||
}
|
||||
if (region.getTestblockArea().isEmpty()) {
|
||||
if (!region.hasType(RegionType.TESTBLOCK)) {
|
||||
BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_NO_REGION", player);
|
||||
return;
|
||||
}
|
||||
@@ -121,7 +124,6 @@ public class AutostartListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onEntityExplode(EntityExplodeEvent event) {
|
||||
if (!(event.getEntity() instanceof TNTPrimed)) return;
|
||||
if (regionStartTime.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
@@ -129,12 +131,20 @@ public class AutostartListener implements Listener {
|
||||
event.blockList().forEach(block -> {
|
||||
Region region = Region.getRegion(block.getLocation());
|
||||
if (!regionStartTime.containsKey(region)) return;
|
||||
if (!region.getTestblockArea().inRegion(block.getLocation(), true)) return;
|
||||
if (!region.hasType(RegionType.TESTBLOCK)) return;
|
||||
if (!region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return;
|
||||
long tickDiff = TPSUtils.currentRealTick.get() - regionStartTime.remove(region);
|
||||
long preFightDurationInSeconds = region.getGameModeConfig().Times.PreFightDuration;
|
||||
long preFightDurationInSeconds = getPreFightDurationInSeconds(region);
|
||||
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT1", tickDiff);
|
||||
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT2", preFightDurationInSeconds, ((preFightDurationInSeconds * 20) - tickDiff));
|
||||
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT3");
|
||||
});
|
||||
}
|
||||
|
||||
private int getPreFightDurationInSeconds(Region region) {
|
||||
File file = region.gameModeConfig();
|
||||
if (file == null) return 30;
|
||||
FileConfiguration config = YamlConfiguration.loadConfiguration(file);
|
||||
return config.getInt("Times.PreFightDuration", 30);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,41 +1,49 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.backup;
|
||||
|
||||
import com.sk89q.worldedit.EditSession;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.region.Color;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionBackups;
|
||||
import de.steamwar.bausystem.region.flags.ChangedMode;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.command.PreviousArguments;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
|
||||
import de.steamwar.bausystem.region.tags.Tag;
|
||||
import de.steamwar.bausystem.utils.PasteBuilder;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.SWCommandUtils;
|
||||
import de.steamwar.command.TypeMapper;
|
||||
import de.steamwar.command.TypeValidator;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.inventory.SWListInv;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.md_5.bungee.api.chat.ClickEvent;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.*;
|
||||
import java.io.File;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
@@ -46,7 +54,7 @@ public class BackupCommand extends SWCommand {
|
||||
}
|
||||
|
||||
static boolean checkGlobalRegion(Region region, Player p) {
|
||||
if (region.getType().isGlobal()) {
|
||||
if (region.isGlobal()) {
|
||||
BauSystem.MESSAGE.send("BACKUP_REGION_NO_REGION", p);
|
||||
return true;
|
||||
}
|
||||
@@ -59,12 +67,11 @@ public class BackupCommand extends SWCommand {
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
if (region.getRegionData().get(Flag.CHANGED).isWithDefault(ChangedMode.NO_CHANGE)) {
|
||||
if (!region.get(Tag.CHANGED)) {
|
||||
BauSystem.MESSAGE.send("BACKUP_CREATE_NO_CHANGE", p);
|
||||
return;
|
||||
}
|
||||
Optional<RegionBackups.Backup> backup = region.getBackups().create(RegionBackups.BackupType.MANUAL);
|
||||
if (backup.isPresent()) {
|
||||
if (region.backup()) {
|
||||
BauSystem.MESSAGE.send("BACKUP_CREATE_SUCCESS", p);
|
||||
} else {
|
||||
BauSystem.MESSAGE.send("BACKUP_CREATE_FAILURE", p);
|
||||
@@ -72,12 +79,25 @@ public class BackupCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "load", description = "BACKUP_HELP_LOAD")
|
||||
public void backupLoad(@Validator("owner") Player p, @Mapper("backup") @ErrorMessage("BACKUP_LOAD_FAILURE") RegionBackups.Backup backup) {
|
||||
if (backup.load()) {
|
||||
BauSystem.MESSAGE.send("BACKUP_LOAD", p);
|
||||
} else {
|
||||
BauSystem.MESSAGE.send("BACKUP_LOAD_FAILURE", p);
|
||||
public void backupLoad(@Validator("owner") Player p, @Mapper("backupName") String backupName) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
|
||||
File backupFile = region.getBackupFile(backupName.replace('_', ' '));
|
||||
if (backupFile == null) {
|
||||
BauSystem.MESSAGE.send("BACKUP_LOAD_FAILURE", p);
|
||||
return;
|
||||
}
|
||||
EditSession editSession = new PasteBuilder(new PasteBuilder.FileProvider(backupFile))
|
||||
.pastePoint(region.getMinPoint().add(region.getPrototype().getSizeX() / 2, 0, region.getPrototype().getSizeZ() / 2))
|
||||
.minPoint(region.getMinPoint())
|
||||
.maxPoint(region.getMaxPoint())
|
||||
.waterLevel(region.getWaterLevel())
|
||||
.run();
|
||||
region.remember(editSession);
|
||||
BauSystem.MESSAGE.send("BACKUP_LOAD", p);
|
||||
}
|
||||
|
||||
@Register(value = "list", description = "BACKUP_HELP_LIST")
|
||||
@@ -86,10 +106,10 @@ public class BackupCommand extends SWCommand {
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
List<RegionBackups.Backup> backups = listBackup(p);
|
||||
List<String> backups = listBackup(p);
|
||||
BauSystem.MESSAGE.send("BACKUP_LIST_HEAD", p, backups.size());
|
||||
backups.forEach(backup -> {
|
||||
BauSystem.MESSAGE.send("BACKUP_LIST_ENTRY", p, "/backup load " + backup.getName(), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/backup load " + backup.getName()), backup.getName());
|
||||
backups.forEach(s -> {
|
||||
BauSystem.MESSAGE.send("BACKUP_LIST_ENTRY", p, "/backup load " + s, new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/backup load " + s), s);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -99,44 +119,34 @@ public class BackupCommand extends SWCommand {
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
List<RegionBackups.Backup> backups = listBackup(p);
|
||||
List<SWListInv.SWListEntry<RegionBackups.Backup>> swListEntries = new ArrayList<>();
|
||||
List<String> backups = listBackup(p);
|
||||
List<SWListInv.SWListEntry<String>> swListEntries = new ArrayList<>();
|
||||
List<String> lore = Arrays.asList(BauSystem.MESSAGE.parse("BACKUP_LORE", p));
|
||||
for (int i = 0; i < backups.size(); i++) {
|
||||
RegionBackups.Backup backup = backups.get(i);
|
||||
SWItem swItem = new SWItem(Material.BRICK, BauSystem.MESSAGE.parse("BACKUP_ITEM_NAME", p, backup.getName()), lore, false, clickType -> {});
|
||||
String s = backups.get(i);
|
||||
SWItem swItem = new SWItem(Material.BRICK, BauSystem.MESSAGE.parse("BACKUP_ITEM_NAME", p, s), lore, false, clickType -> {});
|
||||
swItem.getItemStack().setAmount(i + 1);
|
||||
swListEntries.add(new SWListInv.SWListEntry<>(swItem, backup));
|
||||
swListEntries.add(new SWListInv.SWListEntry<>(swItem, s));
|
||||
}
|
||||
SWListInv<RegionBackups.Backup> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("BACKUP_INV_NAME", p), swListEntries, (clickType, s) -> {
|
||||
SWListInv<String> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("BACKUP_INV_NAME", p), swListEntries, (clickType, s) -> {
|
||||
p.getOpenInventory().close();
|
||||
backupLoad(p, s);
|
||||
p.performCommand("backup load " + s);
|
||||
});
|
||||
swListInv.open();
|
||||
}
|
||||
|
||||
@Mapper(value = "backup", local = true)
|
||||
public TypeMapper<RegionBackups.Backup> backupMapper() {
|
||||
return new TypeMapper<>() {
|
||||
@Override
|
||||
public RegionBackups.Backup map(CommandSender commandSender, String[] previousArguments, String s) {
|
||||
return Region.getRegion(((Player) commandSender).getLocation()).getBackups().get(s);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
|
||||
return listBackup((Player) sender).stream().map(RegionBackups.Backup::getName).collect(Collectors.toList());
|
||||
}
|
||||
};
|
||||
@Mapper(value = "backupName", local = true)
|
||||
public TypeMapper<String> backupMapper() {
|
||||
return SWCommandUtils.createMapper(s -> s, (commandSender, s) -> listBackup((Player) commandSender));
|
||||
}
|
||||
|
||||
private List<RegionBackups.Backup> listBackup(Player p) {
|
||||
private List<String> listBackup(Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
try {
|
||||
return region.getBackups().list();
|
||||
return region.listBackup().stream().map(s -> s.substring(0, s.length() - 6).replace(' ', '_')).collect(Collectors.toList());
|
||||
} catch (NullPointerException e) {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.bau;
|
||||
@@ -22,10 +22,10 @@ package de.steamwar.bausystem.features.bau;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||
import de.steamwar.bausystem.region.FlagOptional;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
@@ -56,10 +56,15 @@ public class BauInfoBauGuiItem extends BauGuiItem {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
List<String> stringList = new ArrayList<>();
|
||||
for (Flag flag : Flag.getFlags()) {
|
||||
if (!region.getRegionData().has(flag).isApplicable()) continue;
|
||||
FlagOptional<?> value = region.getRegionData().get(flag);
|
||||
if (value.isPresent()) {
|
||||
stringList.add(BauSystem.MESSAGE.parse("BAU_INFO_ITEM_LORE_" + flag.name(), player, BauSystem.MESSAGE.parse(value.getWithDefault().getChatValue(), player)));
|
||||
if (flag == Flag.PROTECT && region.getFloorLevel() == 0) {
|
||||
continue;
|
||||
}
|
||||
if (flag == Flag.ITEMS && Core.getVersion() < 19) {
|
||||
continue;
|
||||
}
|
||||
Flag.Value<?> value = region.get(flag);
|
||||
if (value != null) {
|
||||
stringList.add(BauSystem.MESSAGE.parse("BAU_INFO_ITEM_LORE_" + flag.name(), player, BauSystem.MESSAGE.parse(value.getChatValue(), player)));
|
||||
}
|
||||
}
|
||||
itemStack.setLore(stringList);
|
||||
|
||||
@@ -0,0 +1,73 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.bau;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.command.PreviousArguments;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeMapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.techhider.TechHider;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
public class ForceSpectatorCommand extends SWCommand {
|
||||
|
||||
public ForceSpectatorCommand() {
|
||||
super("forcespectator");
|
||||
}
|
||||
|
||||
@Register
|
||||
public void forceSpectator(@Validator("supervisor") Player player, @Mapper("builder") Player other) {
|
||||
Permission.forceOnlySpectator(other);
|
||||
}
|
||||
|
||||
@Mapper("builder")
|
||||
public TypeMapper<Player> spectatorMapper() {
|
||||
return new TypeMapper<>() {
|
||||
@Override
|
||||
public Player map(CommandSender commandSender, String[] previousArguments, String s) {
|
||||
Player player = Bukkit.getPlayer(s);
|
||||
if (player == null) {
|
||||
return null;
|
||||
}
|
||||
if (Permission.BUILD.hasPermission(player) && !Permission.SUPERVISOR.hasPermission(player)) {
|
||||
return player;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
|
||||
return Bukkit.getOnlinePlayers().stream()
|
||||
.filter(Permission.BUILD::hasPermission)
|
||||
.filter(player -> !Permission.SUPERVISOR.hasPermission(player))
|
||||
.map(Player::getName)
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -1,28 +1,8 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.bau;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.bausystem.region.FlagOptional;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.command.SWCommand;
|
||||
@@ -47,13 +27,15 @@ public class InfoCommand extends SWCommand {
|
||||
|
||||
@Register(description = "BAU_INFO_COMMAND_HELP")
|
||||
public void genericCommand(Player p) {
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.byId(bauServer.getOwnerID()).getUserName());
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.get(bauServer.getOwnerID()).getUserName());
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
for (Flag flag : Flag.getFlags()) {
|
||||
if (!region.getRegionData().has(flag).isApplicable()) continue;
|
||||
FlagOptional<?> value = region.getRegionData().get(flag);
|
||||
if (value.isPresent()) {
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_FLAG", p, BauSystem.MESSAGE.parse(flag.getChatValue(), p), BauSystem.MESSAGE.parse(value.getWithDefault().getChatValue(), p));
|
||||
if (flag == Flag.PROTECT && region.getFloorLevel() == 0) {
|
||||
continue;
|
||||
}
|
||||
Flag.Value<?> value = region.get(flag);
|
||||
if (value != null) {
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_FLAG", p, BauSystem.MESSAGE.parse(flag.getChatValue(), p), BauSystem.MESSAGE.parse(value.getChatValue(), p));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -97,7 +79,7 @@ public class InfoCommand extends SWCommand {
|
||||
st.append("§8, ");
|
||||
}
|
||||
st.append("§7");
|
||||
st.append(SteamwarUser.byId(bauweltMembers.get(i).getMemberID()).getUserName());
|
||||
st.append(SteamwarUser.get(bauweltMembers.get(i).getMemberID()).getUserName());
|
||||
}
|
||||
return st.toString();
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@@ -23,6 +23,7 @@ import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.cannon.depth.Depth;
|
||||
import de.steamwar.bausystem.features.cannon.depth.DepthManager;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
@@ -84,8 +85,8 @@ public class CannonDetector implements Listener {
|
||||
grouped.forEach((cannonKey, tntPrimeds) -> {
|
||||
if (tntPrimeds.size() <= 5) return;
|
||||
Region region = Region.getRegion(tntPrimeds.get(0).getLocation());
|
||||
if (region.getType().isGlobal()) return;
|
||||
if (region.getTestblockArea().isEmpty()) return;
|
||||
if (region.isGlobal()) return;
|
||||
if (!region.hasType(RegionType.TESTBLOCK)) return;
|
||||
Depth depth = new Depth(region);
|
||||
DepthManager.init(tntPrimeds, depth);
|
||||
});
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.cannon;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.EqualsAndHashCode;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.Set;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@@ -20,9 +20,10 @@
|
||||
package de.steamwar.bausystem.features.cannon.depth;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import net.md_5.bungee.api.chat.BaseComponent;
|
||||
import net.md_5.bungee.api.chat.HoverEvent;
|
||||
import net.md_5.bungee.api.chat.TextComponent;
|
||||
@@ -48,7 +49,7 @@ public class Depth {
|
||||
|
||||
public void update(List<Block> blocks) {
|
||||
List<Block> blocksList = blocks.stream()
|
||||
.filter(block -> region.getTestblockArea().inRegion(block.getLocation(), true))
|
||||
.filter(block -> region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION))
|
||||
.collect(Collectors.toList());
|
||||
tntCount++;
|
||||
for (Block block : blocksList) {
|
||||
@@ -64,9 +65,7 @@ public class Depth {
|
||||
dimensions.setZ(Math.abs(dimensions.getZ()));
|
||||
|
||||
RegionUtils.message(region, player -> {
|
||||
if (Config.getInstance().get(player).getPlainValueOrDefault("depth_message", true)) {
|
||||
player.spigot().sendMessage(getMessage(player, dimensions.getBlockX() + 1, dimensions.getBlockY() + 1, dimensions.getBlockZ() + 1, tntCount));
|
||||
}
|
||||
player.spigot().sendMessage(getMessage(player, dimensions.getBlockX() + 1, dimensions.getBlockY() + 1, dimensions.getBlockZ() + 1, tntCount));
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -1,45 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.cannon.depth;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked
|
||||
public class DepthCommand extends SWCommand {
|
||||
|
||||
public DepthCommand() {
|
||||
super("depth");
|
||||
}
|
||||
|
||||
@Register
|
||||
public void toggle(Player player) {
|
||||
if (Config.getInstance().get(player).getPlainValueOrDefault("depth_message", true)) {
|
||||
Config.getInstance().get(player).put("depth_message", false);
|
||||
BauSystem.MESSAGE.send("DEPTH_COUNTER_DISABLE", player);
|
||||
} else {
|
||||
Config.getInstance().get(player).put("depth_message", true);
|
||||
BauSystem.MESSAGE.send("DEPTH_COUNTER_ENABLE", player);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
|
||||
@@ -1,30 +1,29 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.countingwand;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import de.steamwar.bausystem.shared.Pair;
|
||||
import de.steamwar.bausystem.utils.ItemUtils;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
@@ -32,32 +31,13 @@ import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
|
||||
@UtilityClass
|
||||
public class Countingwand {
|
||||
|
||||
@Data
|
||||
public class CountingWandComponent implements SWPlayer.Component {
|
||||
private Point pos1;
|
||||
private Point pos2;
|
||||
|
||||
public boolean setPosition(boolean pos1, Point point) {
|
||||
if (this.pos1 == null || this.pos2 == null) {
|
||||
this.pos1 = point;
|
||||
this.pos2 = point;
|
||||
return true;
|
||||
}
|
||||
Point current = pos1 ? this.pos1 : this.pos2;
|
||||
if (current.equals(point)) return false;
|
||||
if (pos1) {
|
||||
this.pos1 = point;
|
||||
} else {
|
||||
this.pos2 = point;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public static ItemStack getWandItem(Player player) {
|
||||
ItemStack itemStack = new SWItem(Material.STICK, BauSystem.MESSAGE.parse("COUNTINGWAND_ITEM_NAME", player), Arrays.asList(BauSystem.MESSAGE.parse("COUNTINGWAND_ITEM_LORE1", player), BauSystem.MESSAGE.parse("COUNTINGWAND_ITEM_LORE2", player)), false, null).getItemStack();
|
||||
ItemUtils.setItem(itemStack, "countingwand");
|
||||
@@ -67,20 +47,61 @@ public class Countingwand {
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
public boolean isCountingwand(ItemStack itemStack) {
|
||||
return ItemUtils.isItem(itemStack, "countingwand");
|
||||
}
|
||||
private final Map<String, Pair<Point, Point>> selections = new HashMap<>();
|
||||
|
||||
public void checkSelection(final Point point, final boolean pos1, final Player p) {
|
||||
SWPlayer player = SWPlayer.of(p);
|
||||
CountingWandComponent countingWandComponent = player.getComponentOrDefault(CountingWandComponent.class, CountingWandComponent::new);
|
||||
if (countingWandComponent.setPosition(pos1, point)) {
|
||||
Point point1 = countingWandComponent.pos1;
|
||||
Point point2 = countingWandComponent.pos2;
|
||||
int amount = (Math.abs(point1.getX() - point2.getX()) + 1) * (Math.abs(point1.getY() - point2.getY()) + 1) * (Math.abs(point1.getZ() - point2.getZ()) + 1);
|
||||
String dimension = player.using(BauSystem.MESSAGE).parse("COUNTINGWAND_MESSAGE_VOLUME", amount);
|
||||
String volume = player.parse("COUNTINGWAND_MESSAGE_DIMENSION", Math.abs(point1.getX() - point2.getX()) + 1, Math.abs(point1.getY() - point2.getY()) + 1, Math.abs(point1.getZ() - point2.getZ()) + 1);
|
||||
player.sendMessage(pos1 ? "COUNTINGWAND_MESSAGE_RCLICK" : "COUNTINGWAND_MESSAGE_LCLICK", point.getX(), point.getY(), point.getZ(), dimension, volume);
|
||||
}
|
||||
}
|
||||
public boolean isCountingwand(ItemStack itemStack) {
|
||||
return ItemUtils.isItem(itemStack, "countingwand");
|
||||
}
|
||||
|
||||
public void checkSelection(final Point point, final boolean pos1, final Player p) {
|
||||
Pair<Point, Point> selection = selections.get(p.getUniqueId().toString());
|
||||
final boolean newPos;
|
||||
if (selection != null) {
|
||||
if (pos1) {
|
||||
newPos = !point.equals(selection.setKey(point));
|
||||
} else {
|
||||
newPos = !point.equals(selection.setValue(point));
|
||||
}
|
||||
} else {
|
||||
if (pos1) {
|
||||
selection = new Pair<>(point, null);
|
||||
} else {
|
||||
selection = new Pair<>(null, point);
|
||||
}
|
||||
selections.put(p.getUniqueId().toString(), selection);
|
||||
newPos = true;
|
||||
}
|
||||
|
||||
if (newPos) {
|
||||
String dimension = getDimensions(p, selection.getKey(), selection.getValue());
|
||||
String volume = getVolume(p, selection.getKey(), selection.getValue());
|
||||
if (pos1) {
|
||||
BauSystem.MESSAGE.send("COUNTINGWAND_MESSAGE_RCLICK", p, point.getX(), point.getY(), point.getZ(), dimension, volume);
|
||||
} else {
|
||||
BauSystem.MESSAGE.send("COUNTINGWAND_MESSAGE_LCLICK", p, point.getX(), point.getY(), point.getZ(), dimension, volume);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void removePlayer(Player p) {
|
||||
selections.remove(p.getUniqueId().toString());
|
||||
}
|
||||
|
||||
public String getVolume(Player player, final Point point1, final Point point2) {
|
||||
if (point1 == null || point2 == null) {
|
||||
return BauSystem.MESSAGE.parse("COUNTINGWAND_MESSAGE_VOLUME", player, 0);
|
||||
}
|
||||
return BauSystem.MESSAGE.parse("COUNTINGWAND_MESSAGE_VOLUME", player, getAmount(point1, point2));
|
||||
}
|
||||
|
||||
public String getDimensions(Player player, final Point point1, final Point point2) {
|
||||
if (point1 == null || point2 == null) {
|
||||
return BauSystem.MESSAGE.parse("COUNTINGWAND_MESSAGE_DIMENSION", player, 0, 0, 0);
|
||||
}
|
||||
return BauSystem.MESSAGE.parse("COUNTINGWAND_MESSAGE_DIMENSION", player, Math.abs(point1.getX() - point2.getX()) + 1, Math.abs(point1.getY() - point2.getY()) + 1, Math.abs(point1.getZ() - point2.getZ()) + 1);
|
||||
}
|
||||
|
||||
public int getAmount(final Point point1, final Point point2) {
|
||||
return (Math.abs(point1.getX() - point2.getX()) + 1) * (Math.abs(point1.getY() - point2.getY()) + 1) * (Math.abs(point1.getZ() - point2.getZ()) + 1);
|
||||
}
|
||||
}
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.countingwand;
|
||||
|
||||
@@ -1,26 +1,26 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.countingwand;
|
||||
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.countingwand;
|
||||
@@ -27,6 +27,7 @@ import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.util.RayTraceResult;
|
||||
|
||||
import java.util.Objects;
|
||||
@@ -66,4 +67,9 @@ public class CountingwandListener implements Listener {
|
||||
event.setCancelled(true);
|
||||
Countingwand.checkSelection(Point.fromLocation(Objects.requireNonNull(event.getClickedBlock()).getLocation()), false, event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onLeave(PlayerQuitEvent event) {
|
||||
Countingwand.removePlayer(event.getPlayer());
|
||||
}
|
||||
}
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.design.endstone;
|
||||
@@ -35,7 +35,6 @@ import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class DesignEndStone {
|
||||
|
||||
@@ -45,24 +44,18 @@ public class DesignEndStone {
|
||||
private REntityServer entityServer = new REntityServer();
|
||||
private List<REntity> entities = new ArrayList<>();
|
||||
private Set<Location> locations = new HashSet<>();
|
||||
private Set<Material> limited;
|
||||
private boolean calculateFromBottom;
|
||||
private boolean wsOrAs;
|
||||
private double maxBlastResistance;
|
||||
|
||||
public DesignEndStone(Region region) {
|
||||
this.minX = region.getBuildArea().getMinPoint(false).getX();
|
||||
this.minY = region.getBuildArea().getMinPoint(false).getY();
|
||||
this.minZ = region.getBuildArea().getMinPoint(false).getZ();
|
||||
this.maxX = region.getBuildArea().getMaxPoint(false).getX();
|
||||
this.maxY = region.getBuildArea().getMaxPoint(false).getY();
|
||||
this.maxZ = region.getBuildArea().getMaxPoint(false).getZ();
|
||||
|
||||
limited = region.getGameModeConfig().Schematic.Limited
|
||||
.entrySet()
|
||||
.stream()
|
||||
.filter(entry -> entry.getValue() == 0)
|
||||
.flatMap(entry -> entry.getKey().stream())
|
||||
.collect(Collectors.toSet());
|
||||
calculateFromBottom = region.getGameModeConfig().Arena.NoFloor;
|
||||
this.minX = region.getMinPointBuild().getX();
|
||||
this.minY = region.getMinPointBuild().getY();
|
||||
this.minZ = region.getMinPointBuild().getZ();
|
||||
this.maxX = region.getMaxPointBuild().getX();
|
||||
this.maxY = region.getMaxPointBuild().getY();
|
||||
this.maxZ = region.getMaxPointBuild().getZ();
|
||||
wsOrAs = region.getName().startsWith("ws") || region.getName().startsWith("as");
|
||||
maxBlastResistance = wsOrAs ? 6.1 : 9.0;
|
||||
|
||||
entityServer.setCallback((player, rEntity, entityAction) -> {
|
||||
if (entityAction != REntityServer.EntityAction.ATTACK) return;
|
||||
@@ -83,7 +76,7 @@ public class DesignEndStone {
|
||||
calc(minX, minY, maxZ, maxX, maxY, maxZ, 0, 0, -1, maxZ - minZ);
|
||||
calc(minX, minY, minZ, minX, maxY, maxZ, 1, 0, 0, maxX - minX);
|
||||
calc(maxX, minY, minZ, maxX, maxY, maxZ, -1, 0, 0, maxX - minX);
|
||||
if (calculateFromBottom) {
|
||||
if (wsOrAs) {
|
||||
calc(minX, minY, minZ, maxX, minY, maxZ, 0, 1, 0, maxY - minY + 1);
|
||||
} else {
|
||||
int airBlocks = 0;
|
||||
@@ -113,7 +106,7 @@ public class DesignEndStone {
|
||||
int cz = z + step * dirZ;
|
||||
Material material = WORLD.getBlockAt(cx, cy, cz).getType();
|
||||
|
||||
if (material != Material.WATER && material != Material.LAVA && limited.contains(material)) {
|
||||
if (material != Material.WATER && material != Material.LAVA && material.getBlastResistance() >= maxBlastResistance) {
|
||||
Location location = new Location(WORLD, cx + 0.5, cy, cz + 0.5);
|
||||
if (!locations.add(location)) break;
|
||||
RFallingBlockEntity entity = new RFallingBlockEntity(entityServer, location, Material.RED_STAINED_GLASS);
|
||||
|
||||
@@ -1,26 +1,27 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.design.endstone;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
@@ -48,11 +49,7 @@ public class DesignEndStoneCommand extends SWCommand implements Listener {
|
||||
@Register(description = "DESIGN_ENDSTONE_COMMAND_HELP")
|
||||
public void genericCommand(@Validator Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.getBuildArea().isEmpty()) {
|
||||
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player);
|
||||
return;
|
||||
}
|
||||
if (!region.getGameModeConfig().loaded) {
|
||||
if (!region.hasType(RegionType.BUILD)) {
|
||||
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.detonator;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.detonator;
|
||||
@@ -25,11 +25,8 @@ import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.bausystem.features.autostart.AutostartListener;
|
||||
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
|
||||
import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RFallingBlockEntity;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
@@ -48,28 +45,7 @@ import java.util.*;
|
||||
@UtilityClass
|
||||
public class Detonator {
|
||||
|
||||
public class DetonatorComponent implements SWPlayer.Component {
|
||||
private final REntityServer entities = new REntityServer();
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
private boolean hasUpdated = false;
|
||||
|
||||
@Override
|
||||
public void onMount(SWPlayer player) {
|
||||
entities.addPlayer(player.getPlayer());
|
||||
entities.setCallback((player1, entity, action) -> {
|
||||
Vector vector = new Vector(entity.getX(), entity.getY(), entity.getZ());
|
||||
DetonatorListener.addLocationToDetonator(vector.toLocation(player.getWorld()).getBlock().getLocation(), player1);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUnmount(SWPlayer player) {
|
||||
entities.close();
|
||||
}
|
||||
}
|
||||
|
||||
private static final Map<Player, REntityServer> ENTITIES_MAP = new HashMap<>();
|
||||
private static final Vector HALF = new Vector(0.5, 0, 0.5);
|
||||
|
||||
public static boolean isDetonator(ItemStack itemStack) {
|
||||
@@ -77,19 +53,28 @@ public class Detonator {
|
||||
}
|
||||
|
||||
public static void showDetonator(Player p, List<Location> locs) {
|
||||
DetonatorComponent detonatorComponent = SWPlayer.of(p).getComponentOrDefault(DetonatorComponent.class, DetonatorComponent::new);
|
||||
if (ENTITIES_MAP.containsKey(p)) return;
|
||||
REntityServer entities = new REntityServer();
|
||||
entities.setCallback((player, rEntity, entityAction) -> {
|
||||
Vector vector = new Vector(rEntity.getX(), rEntity.getY(), rEntity.getZ());
|
||||
DetonatorListener.addLocationToDetonator(vector.toLocation(player.getWorld()).getBlock().getLocation(), player);
|
||||
DetonatorListener.HAS_UPDATED.add(player);
|
||||
});
|
||||
entities.addPlayer(p);
|
||||
ENTITIES_MAP.put(p, entities);
|
||||
|
||||
locs.forEach(location -> {
|
||||
RFallingBlockEntity entity = new RFallingBlockEntity(detonatorComponent.entities, location.clone().add(HALF), Material.RED_STAINED_GLASS);
|
||||
RFallingBlockEntity entity = new RFallingBlockEntity(entities, location.clone().add(HALF), Material.RED_STAINED_GLASS);
|
||||
entity.setNoGravity(true);
|
||||
});
|
||||
}
|
||||
|
||||
public static void hideDetonator(Player p) {
|
||||
SWPlayer.of(p).removeComponent(DetonatorComponent.class);
|
||||
ENTITIES_MAP.remove(p).close();
|
||||
}
|
||||
|
||||
public static boolean hasActiveDetonatorShow(Player p) {
|
||||
return SWPlayer.of(p).hasComponent(DetonatorComponent.class);
|
||||
return ENTITIES_MAP.containsKey(p);
|
||||
}
|
||||
|
||||
public static void activateDetonator(DetonatorStorage detonator) {
|
||||
|
||||
@@ -1,26 +1,26 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.detonator;
|
||||
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.detonator;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.detonator;
|
||||
@@ -24,7 +24,6 @@ import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
|
||||
import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
@@ -37,11 +36,15 @@ import org.bukkit.event.player.PlayerItemHeldEvent;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class DetonatorListener implements Listener {
|
||||
|
||||
static final Set<Player> HAS_UPDATED = new HashSet<>();
|
||||
|
||||
static void addLocationToDetonator(Location location, Player p) {
|
||||
SWPlayer.of(p).getComponent(Detonator.DetonatorComponent.class).ifPresent(detonatorComponent -> detonatorComponent.setHasUpdated(true));
|
||||
Detoblock detoblock = Detonator.getBlock(location.getBlock());
|
||||
if (detoblock == Detoblock.INVALID) {
|
||||
SWUtils.sendToActionbar(p, BauSystem.MESSAGE.parse("DETONATOR_INVALID_BLOCK", p));
|
||||
@@ -63,59 +66,64 @@ public class DetonatorListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onBlockBreak(BlockBreakEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
Player p = event.getPlayer();
|
||||
if (Detonator.isDetonator(p.getInventory().getItemInMainHand())) {
|
||||
event.setCancelled(true);
|
||||
addLocationToDetonator(event.getBlock().getLocation(), p);
|
||||
HAS_UPDATED.add(event.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Detonator.isDetonator(event.getItem())) return;
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Detonator.isDetonator(event.getItem())) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK) {
|
||||
event.setCancelled(true);
|
||||
DetonatorStorage detonator = new ItemStorage(event.getPlayer());
|
||||
Detonator.activateDetonator(detonator);
|
||||
SWPlayer.of(event.getPlayer()).getComponent(Detonator.DetonatorComponent.class).ifPresent(detonatorComponent -> detonatorComponent.setHasUpdated(true));
|
||||
HAS_UPDATED.add(event.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onPlayerMove(PlayerMoveEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer()) || !Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer()) ||!Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
|
||||
if (Detonator.hasActiveDetonatorShow(event.getPlayer())) {
|
||||
Detonator.hideDetonator(event.getPlayer());
|
||||
}
|
||||
return;
|
||||
} else {
|
||||
if (!Detonator.hasActiveDetonatorShow(event.getPlayer())) {
|
||||
Detonator.showDetonator(event.getPlayer(), new ItemStorage(event.getPlayer()).getLocations());
|
||||
}
|
||||
}
|
||||
if (!Detonator.hasActiveDetonatorShow(event.getPlayer())) {
|
||||
Detonator.showDetonator(event.getPlayer(), new ItemStorage(event.getPlayer()).getLocations());
|
||||
return;
|
||||
|
||||
if (HAS_UPDATED.contains(event.getPlayer())) {
|
||||
HAS_UPDATED.remove(event.getPlayer());
|
||||
if (Detonator.hasActiveDetonatorShow(event.getPlayer())) {
|
||||
Detonator.hideDetonator(event.getPlayer());
|
||||
Detonator.showDetonator(event.getPlayer(), new ItemStorage(event.getPlayer()).getLocations());
|
||||
}
|
||||
}
|
||||
Detonator.DetonatorComponent component = SWPlayer.of(event.getPlayer())
|
||||
.getComponentAndFilter(Detonator.DetonatorComponent.class, Detonator.DetonatorComponent::isHasUpdated)
|
||||
.orElse(null);
|
||||
if (component == null) return;
|
||||
component.setHasUpdated(false);
|
||||
Detonator.hideDetonator(event.getPlayer());
|
||||
Detonator.showDetonator(event.getPlayer(), new ItemStorage(event.getPlayer()).getLocations());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) return;
|
||||
SWPlayer.of(event.getPlayer()).getComponent(Detonator.DetonatorComponent.class).ifPresent(detonatorComponent -> detonatorComponent.setHasUpdated(true));
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
|
||||
HAS_UPDATED.add(event.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!(Detonator.isDetonator(event.getMainHandItem()) || Detonator.isDetonator(event.getOffHandItem()))) return;
|
||||
SWPlayer.of(event.getPlayer()).getComponent(Detonator.DetonatorComponent.class).ifPresent(detonatorComponent -> detonatorComponent.setHasUpdated(true));
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (Detonator.isDetonator(event.getMainHandItem()) || Detonator.isDetonator(event.getOffHandItem())) {
|
||||
HAS_UPDATED.add(event.getPlayer());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.detonator.storage;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.detonator.storage;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.gui;
|
||||
@@ -23,7 +23,7 @@ import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.features.gui.editor.BauGuiMapping;
|
||||
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.inventory.SWInventory;
|
||||
import lombok.Getter;
|
||||
import lombok.experimental.UtilityClass;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.gui;
|
||||
|
||||
@@ -1,27 +1,27 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.gui;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.md_5.bungee.api.ChatColor;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.gui;
|
||||
|
||||
@@ -1,29 +1,27 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.gui.editor;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.gui.BauGUI;
|
||||
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||
import de.steamwar.core.TrickyTrialsWrapper;
|
||||
import de.steamwar.data.CMDs;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.inventory.SWListInv;
|
||||
import de.steamwar.linkage.Linked;
|
||||
@@ -74,8 +72,8 @@ public class BauGuiEditor implements Listener {
|
||||
|
||||
inv.setItem(mapping.getSize() + 5, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH", p), Arrays.asList(BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH_LORE", p)), false, clickType -> {
|
||||
}).getItemStack());
|
||||
inv.setItem(mapping.getSize() + 6, new SWItem(TrickyTrialsWrapper.impl.getTurtleScute(), BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_MORE", p)).getItemStack());
|
||||
inv.setItem(mapping.getSize() + 8, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_CLOSE", p)).setCustomModelData(CMDs.BACK).getItemStack());
|
||||
inv.setItem(mapping.getSize() + 6, new SWItem(Material.SCUTE, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_MORE", p)).getItemStack());
|
||||
inv.setItem(mapping.getSize() + 8, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_CLOSE", p)).getItemStack());
|
||||
|
||||
p.openInventory(inv);
|
||||
p.getOpenInventory().setCursor(cursor == null ? new SWItem().getItemStack() : cursor);
|
||||
|
||||
@@ -1,27 +1,27 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.gui.editor;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.gui.editor;
|
||||
@@ -22,7 +22,7 @@ package de.steamwar.bausystem.features.gui.editor;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.bausystem.features.gui.BauGUI;
|
||||
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.Bukkit;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.hotbar;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.hotbar;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.hotbar;
|
||||
|
||||
@@ -1,28 +1,9 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.inventoryfiller;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.inventoryfiller;
|
||||
|
||||
@@ -1,67 +1,15 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.inventoryfiller;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.inventory.SWInventory;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Barrel;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.block.Chest;
|
||||
import org.bukkit.block.ShulkerBox;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.BlockStateMeta;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
@Linked
|
||||
public class InventoryFillerCommand extends SWCommand {
|
||||
|
||||
private static final Map<Integer, Integer> POWER_TO_FILLLEVEL = new HashMap<>();
|
||||
|
||||
static {
|
||||
POWER_TO_FILLLEVEL.put(0, 0);
|
||||
POWER_TO_FILLLEVEL.put(1, 1);
|
||||
POWER_TO_FILLLEVEL.put(2, 1 * 64 + 60);
|
||||
POWER_TO_FILLLEVEL.put(3, 3 * 64 + 55);
|
||||
POWER_TO_FILLLEVEL.put(4, 5 * 64 + 51);
|
||||
POWER_TO_FILLLEVEL.put(5, 7 * 64 + 46);
|
||||
POWER_TO_FILLLEVEL.put(6, 9 * 64 + 42);
|
||||
POWER_TO_FILLLEVEL.put(7, 11 * 64 + 37);
|
||||
POWER_TO_FILLLEVEL.put(8, 13 * 64 + 32);
|
||||
POWER_TO_FILLLEVEL.put(9, 15 * 64 + 28);
|
||||
POWER_TO_FILLLEVEL.put(10, 17 * 64 + 23);
|
||||
POWER_TO_FILLLEVEL.put(11, 19 * 64 + 19);
|
||||
POWER_TO_FILLLEVEL.put(12, 21 * 64 + 14);
|
||||
POWER_TO_FILLLEVEL.put(13, 23 * 64 + 10);
|
||||
POWER_TO_FILLLEVEL.put(14, 25 * 64 + 5);
|
||||
POWER_TO_FILLLEVEL.put(15, 27 * 64 + 0);
|
||||
}
|
||||
|
||||
public InventoryFillerCommand() {
|
||||
super("inventoryfill");
|
||||
}
|
||||
@@ -73,116 +21,8 @@ public class InventoryFillerCommand extends SWCommand {
|
||||
if (!inventoryFill) {
|
||||
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("INVENTORY_FILL_ENABLE", player));
|
||||
BauSystem.MESSAGE.send("INVENTORY_FILL_INFO", player);
|
||||
} else {
|
||||
}else {
|
||||
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("INVENTORY_FILL_DISABLE", player));
|
||||
}
|
||||
}
|
||||
|
||||
@Register("gui")
|
||||
public void gui(Player player) {
|
||||
SWInventory inventory = new SWInventory(player, 18, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_NAME", player));
|
||||
inventory.setItem(0, new SWItem(Material.REDSTONE, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 0)).setAmount(1));
|
||||
inventory.setItem(1, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 1)).setAmount(1));
|
||||
inventory.setItem(2, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 2)).setAmount(2));
|
||||
inventory.setItem(3, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 3)).setAmount(3));
|
||||
inventory.setItem(4, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 4)).setAmount(4));
|
||||
inventory.setItem(5, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 5)).setAmount(5));
|
||||
inventory.setItem(6, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 6)).setAmount(6));
|
||||
inventory.setItem(7, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 7)).setAmount(7));
|
||||
inventory.setItem(8, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 8)).setAmount(8));
|
||||
inventory.setItem(9, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 9)).setAmount(9));
|
||||
inventory.setItem(10, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 10)).setAmount(10));
|
||||
inventory.setItem(11, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 11)).setAmount(11));
|
||||
inventory.setItem(12, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 12)).setAmount(12));
|
||||
inventory.setItem(13, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 13)).setAmount(13));
|
||||
inventory.setItem(14, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 14)).setAmount(14));
|
||||
inventory.setItem(15, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 15)).setAmount(15));
|
||||
inventory.setItem(17, new SWItem(Material.TNT, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_TNT", player)));
|
||||
|
||||
for (int i = 0; i < 16; i++) {
|
||||
inventory.setEventCallback(i, inventoryClickEvent -> {
|
||||
selectInventoryType(player, inventoryClickEvent.getCurrentItem().getItemMeta().getDisplayName(), Material.DANDELION, POWER_TO_FILLLEVEL.get(inventoryClickEvent.getCurrentItem().getAmount()));
|
||||
});
|
||||
}
|
||||
inventory.setEventCallback(17, inventoryClickEvent -> {
|
||||
selectInventoryType(player, inventoryClickEvent.getCurrentItem().getItemMeta().getDisplayName(), Material.TNT, POWER_TO_FILLLEVEL.get(15));
|
||||
});
|
||||
|
||||
inventory.open();
|
||||
}
|
||||
|
||||
private final Material[] SHULKER_BOX_MATERIALS = new Material[]{
|
||||
Material.SHULKER_BOX,
|
||||
Material.WHITE_SHULKER_BOX,
|
||||
Material.LIGHT_GRAY_SHULKER_BOX,
|
||||
Material.GRAY_SHULKER_BOX,
|
||||
Material.BLACK_SHULKER_BOX,
|
||||
Material.BROWN_SHULKER_BOX,
|
||||
Material.RED_SHULKER_BOX,
|
||||
Material.ORANGE_SHULKER_BOX,
|
||||
Material.YELLOW_SHULKER_BOX,
|
||||
Material.LIME_SHULKER_BOX,
|
||||
Material.GREEN_SHULKER_BOX,
|
||||
Material.CYAN_SHULKER_BOX,
|
||||
Material.LIGHT_BLUE_SHULKER_BOX,
|
||||
Material.BLUE_SHULKER_BOX,
|
||||
Material.PURPLE_SHULKER_BOX,
|
||||
Material.MAGENTA_SHULKER_BOX,
|
||||
Material.PINK_SHULKER_BOX
|
||||
};
|
||||
|
||||
private void selectInventoryType(Player player, String name, Material material, int count) {
|
||||
ItemStack[] itemStacks = new ItemStack[27];
|
||||
int index = 0;
|
||||
int amount = count;
|
||||
while (amount > 0) {
|
||||
ItemStack stack;
|
||||
if (amount > 64) {
|
||||
stack = new ItemStack(material, 64);
|
||||
amount -= 64;
|
||||
} else {
|
||||
stack = new ItemStack(material, amount);
|
||||
amount = 0;
|
||||
}
|
||||
itemStacks[index++] = stack;
|
||||
}
|
||||
|
||||
SWInventory inventory = new SWInventory(player, 27, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_NAME", player));
|
||||
int i = 0;
|
||||
for (Material type : SHULKER_BOX_MATERIALS) {
|
||||
inventory.setItemEvent(i++, generateFilledInventory(name, type, itemStacks), inventoryClickEvent -> {
|
||||
SWUtils.giveItemToPlayer(player, inventoryClickEvent.getCurrentItem());
|
||||
});
|
||||
}
|
||||
inventory.setItemEvent(27 - 6, generateFilledInventory(name, Material.CHEST, itemStacks), inventoryClickEvent -> {
|
||||
SWUtils.giveItemToPlayer(player, inventoryClickEvent.getCurrentItem());
|
||||
});
|
||||
inventory.setItemEvent(27 - 4, generateFilledInventory(name, Material.BARREL, itemStacks), inventoryClickEvent -> {
|
||||
SWUtils.giveItemToPlayer(player, inventoryClickEvent.getCurrentItem());
|
||||
});
|
||||
inventory.open();
|
||||
}
|
||||
|
||||
private ItemStack generateFilledInventory(String name, Material material, ItemStack[] itemStacks) {
|
||||
ItemStack itemStack = new ItemStack(material);
|
||||
BlockStateMeta meta = (BlockStateMeta) itemStack.getItemMeta();
|
||||
BlockState state = meta.getBlockState();
|
||||
|
||||
if (state instanceof ShulkerBox box) {
|
||||
box.getInventory().setContents(itemStacks);
|
||||
box.update();
|
||||
meta.setBlockState(box);
|
||||
} else if (state instanceof Chest chest) {
|
||||
chest.getInventory().setContents(itemStacks);
|
||||
chest.update();
|
||||
meta.setBlockState(chest);
|
||||
} else if (state instanceof Barrel barrel) {
|
||||
barrel.getInventory().setContents(itemStacks);
|
||||
barrel.update();
|
||||
meta.setBlockState(barrel);
|
||||
}
|
||||
meta.setDisplayName(name);
|
||||
itemStack.setItemMeta(meta);
|
||||
return itemStack;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.killchecker;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.killchecker;
|
||||
@@ -38,6 +38,7 @@ import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class KillcheckerCommand extends SWCommand implements Listener {
|
||||
@@ -56,10 +57,6 @@ public class KillcheckerCommand extends SWCommand implements Listener {
|
||||
@Register(value = "enable", description = "KILLCHECKER_HELP_ENABLE")
|
||||
public void genericCommand(@Validator Player player, @OptionalValue("-outline") @StaticValue(value = {"-area", "-outline"}, allowISE = true) boolean onlyOutline) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.getBuildArea().isEmpty()) {
|
||||
BauSystem.MESSAGE.send("KILLCHECKER_NO_BUILD", player);
|
||||
return;
|
||||
}
|
||||
KillcheckerVisualizer killcheckerVisualizer = visualizers.computeIfAbsent(region, region1 -> new KillcheckerVisualizer(region1, bossBarService));
|
||||
killcheckerVisualizer.recalc();
|
||||
killcheckerVisualizer.show(player, onlyOutline);
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.killchecker;
|
||||
@@ -22,6 +22,8 @@ package de.steamwar.bausystem.features.killchecker;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
|
||||
import de.steamwar.bausystem.utils.bossbar.BossBarService;
|
||||
import de.steamwar.entity.REntity;
|
||||
@@ -73,8 +75,8 @@ public class KillcheckerVisualizer {
|
||||
|
||||
public KillcheckerVisualizer(Region region, BossBarService bossBarService) {
|
||||
this.region = region;
|
||||
this.minPoint = region.getBuildArea().getMinPoint(false);
|
||||
this.maxPoint = region.getBuildArea().getMaxPoint(false);
|
||||
this.minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
|
||||
this.maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
|
||||
|
||||
yArea = (maxPoint.getX() - minPoint.getX()) * (maxPoint.getZ() - minPoint.getZ());
|
||||
zArea = (maxPoint.getX() - minPoint.getX()) * (maxPoint.getY() - minPoint.getY());
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader;
|
||||
@@ -26,7 +26,6 @@ import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.impl.LoaderTNT;
|
||||
import de.steamwar.bausystem.features.loader.elements.impl.LoaderWait;
|
||||
import de.steamwar.bausystem.shared.EnumDisplay;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.inventory.SWListInv;
|
||||
@@ -41,17 +40,21 @@ import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
|
||||
public class Loader implements Listener, SWPlayer.Component {
|
||||
public class Loader implements Listener {
|
||||
|
||||
private static final Map<Player, Loader> LOADER_MAP = new HashMap<>();
|
||||
|
||||
public static Loader getLoader(Player player) {
|
||||
return SWPlayer.of(player).getComponent(Loader.class).orElse(null);
|
||||
return LOADER_MAP.get(player);
|
||||
}
|
||||
|
||||
public static void newLoader(Player player) {
|
||||
SWPlayer.of(player).setComponent(new Loader(player));
|
||||
LOADER_MAP.put(player, new Loader(player));
|
||||
}
|
||||
|
||||
private final Player p;
|
||||
@@ -70,7 +73,7 @@ public class Loader implements Listener, SWPlayer.Component {
|
||||
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
|
||||
|
||||
BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
if (stage != Stage.RUNNING && stage != Stage.SINGLE) return;
|
||||
if (stage != Stage.RUNNING) return;
|
||||
if(!Permission.BUILD.hasPermission(p)) return;
|
||||
if (waitTime > 0) {
|
||||
waitTime--;
|
||||
@@ -90,7 +93,6 @@ public class Loader implements Listener, SWPlayer.Component {
|
||||
element.execute(delay -> waitTime = delay);
|
||||
if (waitTime > 0) {
|
||||
if (element instanceof LoaderTNT) currentElement--;
|
||||
waitTime--;
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -142,20 +144,17 @@ public class Loader implements Listener, SWPlayer.Component {
|
||||
recorder = null;
|
||||
}
|
||||
elements.clear();
|
||||
SWPlayer.of(p).removeComponent(Loader.class);
|
||||
LOADER_MAP.remove(p);
|
||||
}
|
||||
|
||||
public boolean setTicksBetweenShots(int delay) {
|
||||
if (elements.isEmpty()) return false;
|
||||
if (elements.size() == 0) return false;
|
||||
LoaderElement loaderElement = elements.get(elements.size() - 1);
|
||||
if (loaderElement instanceof LoaderWait) {
|
||||
((LoaderWait) loaderElement).setDelay(delay);
|
||||
} else {
|
||||
LoaderWait loaderWait = new LoaderWait(delay);
|
||||
elements.add(loaderWait);
|
||||
pause();
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setTicksBetweenBlocks(int delay) {
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader;
|
||||
@@ -44,6 +44,7 @@ import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderRecorder implements Listener {
|
||||
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements;
|
||||
|
||||
@@ -1,26 +1,25 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.data.CMDs;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
import de.steamwar.inventory.SWInventory;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
@@ -114,7 +113,7 @@ public abstract class LoaderInteractionElement<T extends Enum<T> & LoaderSetting
|
||||
});
|
||||
listInv.setItem(48, new SWItem(Material.ARROW, "§7Back", clickType -> {
|
||||
backAction.run();
|
||||
}).setCustomModelData(CMDs.BACK));
|
||||
}));
|
||||
listInv.setItem(50, new SWItem(Material.GHAST_SPAWN_EGG, "§7Insert another Setting", clickType -> {
|
||||
elements.add(defaultSetting);
|
||||
extraPower.add(0);
|
||||
@@ -151,7 +150,7 @@ public abstract class LoaderInteractionElement<T extends Enum<T> & LoaderSetting
|
||||
|
||||
SWInventory swInventory = new SWInventory(player, guiSize, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_TITLE", player));
|
||||
for (int i = guiSize - 9; i < guiSize; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7", clickType -> {}));
|
||||
swInventory.setItem(guiSize - 9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_BACK", player)).setCustomModelData(CMDs.BACK).getItemStack(), clickType -> back.run());
|
||||
swInventory.setItem(guiSize - 9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_BACK", player)).getItemStack(), clickType -> back.run());
|
||||
swInventory.setItem(guiSize - 5, new SWItem(Material.WOODEN_AXE, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_COPY", player)).getItemStack(), clickType -> {
|
||||
SWAnvilInv swAnvilInv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("LOADER_GUI_COPY_TITLE", player), "1");
|
||||
swAnvilInv.setCallback(s -> {
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
@@ -1,27 +1,26 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderElement;
|
||||
import de.steamwar.data.CMDs;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
import de.steamwar.inventory.SWInventory;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
@@ -61,7 +60,7 @@ public class LoaderWait implements LoaderElement {
|
||||
public void click(Player player, Runnable backAction) {
|
||||
SWInventory swInventory = new SWInventory(player, 18, BauSystem.MESSAGE.parse("LOADER_GUI_WAIT_TITLE", player));
|
||||
for (int i = 9; i < 18; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7"));
|
||||
swInventory.setItem(9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_WAIT_BACK", player)).setCustomModelData(CMDs.BACK).getItemStack(), clickType -> backAction.run());
|
||||
swInventory.setItem(9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_WAIT_BACK", player)).getItemStack(), clickType -> backAction.run());
|
||||
|
||||
swInventory.setItem(3, new SWItem(SWItem.getDye(1), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> {
|
||||
delay -= clickType.isShiftClick() ? 5 : 1;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user