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96 Commits

Author SHA1 Message Date
09a1c9480d Update DynamicRegionSystem
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2026-03-24 18:00:12 +01:00
f8dd7f0321 Update PathRegion
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2026-03-23 15:40:26 +01:00
9c47942237 Fix constructors
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2026-03-23 12:19:10 +01:00
60a65a92c2 Improve DynamicRegion
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2026-03-22 22:00:34 +01:00
9006a34a3b Remove stability from VariantSelector
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2026-03-22 16:05:25 +01:00
268f450ee8 Add initial MultiTileArea
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2026-03-22 15:21:27 +01:00
a7b41eb4e8 Improve Region.Area 2026-03-22 15:21:17 +01:00
8b03093af7 Reduce usable tile area
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Fix DynamicRegionVisualizer throwing exceptions
2026-03-21 22:52:10 +01:00
2fa0d4c5b4 Update yOffset to WS175PlotRegion and WS230PlotRegion
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2026-03-21 22:25:36 +01:00
b2906488c5 Implement MiWG7PlotRegion
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Implement WS230PlotRegion
2026-03-21 20:51:34 +01:00
7a9e39a12a Fix MWGDisplayRegion, WG45DisplayRegion, WS175DisplayRegion, WS175PlotRegion
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Fix AreaBlock.create
2026-03-21 20:31:01 +01:00
c1d617c963 Remove old code
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2026-03-21 18:13:37 +01:00
cad6c32276 Add further TODOs
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2026-03-21 18:12:32 +01:00
14d62a5dd1 Fix WS175Utils and WS230Utils
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2026-03-21 18:08:31 +01:00
6f78ad2354 Implement WG45PlotRegion
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Implement WS175PlotRegion
2026-03-21 18:05:47 +01:00
cc7ba8de19 Add TestblockScoreboardElement
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Add WireframeCommand
Implement MWGPlotRegion
2026-03-21 17:42:14 +01:00
7ee9ad1fe0 Remove unneeded variables
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2026-03-20 08:51:57 +01:00
46c791c072 Improve non final variables to be final now
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2026-03-20 08:47:23 +01:00
9f3d9a1afc Fix GameModeConfig for WG45PlotRegion, WS175PlotRegion and WS230PlotRegion
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2026-03-18 21:29:09 +01:00
a870c854df Add initial regions
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2026-03-18 14:06:02 +01:00
a92cebe441 Fix DynamicRegionVisualizer
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2026-03-17 21:02:18 +01:00
0e2f3c58f2 Add supervisor permission on DynamicRegionVisualizer
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2026-03-17 19:16:49 +01:00
3b44b2f8a8 Add DynamicRegionVisualizer
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2026-03-17 19:14:53 +01:00
183bc3fc5d Add DynamicRegionVisualizer
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2026-03-16 22:16:23 +01:00
af2e4c113b Add RInteraction
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2026-03-16 22:16:10 +01:00
c1a42e8860 Fix ChunkHider21
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2026-03-16 21:42:53 +01:00
4f5257a13e Add name to RegionConstructorData
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2026-03-16 21:08:26 +01:00
e1a3355415 Add MiWG7DisplayRegion 2026-03-16 21:08:26 +01:00
fc2d5caad4 Implement rest of PlotRegionBackups 2026-03-16 21:08:26 +01:00
1204ecbcdc Implement more in PlotRegionBackups 2026-03-16 21:08:26 +01:00
2392b6c42f Improve PlotRegionBackups 2026-03-16 21:08:26 +01:00
6888fb4247 Initial rudimentary implementation (not done) of PlotRegionBackups 2026-03-16 21:08:26 +01:00
4841694eae Replace RegionDataStore.saveRegion to save
Replace RegionDataStore.loadRegion to load
Replace RegionDataStore.deleteRegion to delete
2026-03-16 21:08:26 +01:00
0d83f21a31 Use RegionDataStore.deleteRegion instead of custom method in DynamicRegion 2026-03-16 21:08:26 +01:00
cb5f82d7a3 Fix PlotRegionBackups 2026-03-16 21:08:26 +01:00
242e4a7044 Add PlotRegionBackups
Update DisplayRegionData constructor
2026-03-16 21:08:26 +01:00
4324576a61 Remove Region.getFloorLevel
Remove Flag.Changed from SpecialRegionData
2026-03-16 21:08:26 +01:00
479f391a46 Add DisplayRegionData
Add PlotRegionData
Add directories for mode regions
2026-03-16 21:08:26 +01:00
59468b25e3 Improve SpecialArea.reset 2026-03-16 21:08:26 +01:00
fd8c99f8ef Add Region.Area.place which is called ba Region.Area.reset 2026-03-16 21:08:26 +01:00
ea2891ebc6 Implement rest of Path Connections 2026-03-16 21:08:26 +01:00
4636948b3e Improve Flag.COLOR 2026-03-16 21:08:26 +01:00
22399a79f7 Implement Garden updates for Path Regions correctly 2026-03-16 21:08:26 +01:00
a91925f64c Change some instance creations to casts 2026-03-16 21:08:26 +01:00
60d0cc8236 Cleanup and add comments 2026-03-16 21:08:26 +01:00
7862dafa85 Fix DynamicRegion.updateNeighbours 2026-03-16 21:08:26 +01:00
5dbe2b6caa Improve update propagation performance 2026-03-16 21:08:26 +01:00
92bcfd00e2 Fix RegionData.clear removing initialized flags 2026-03-16 21:08:26 +01:00
7c23af3a7d Add TNT only making Damage in spawning Region 2026-03-16 21:08:26 +01:00
800705d7fd Fix RegionFlagPolicy 2026-03-16 21:08:26 +01:00
7b0427de6a Add Flag.WATER_DESTROY to needed RegionData's
Fix ScoreboardElement showing stuff not applicable in region
2026-03-16 21:08:26 +01:00
74e09abf8f Fix WetRegion -> WetRegionData
Fix DynamicRegionSystem.get
Add Fallback.schem for PathArea
2026-03-16 21:08:26 +01:00
dff2e088a2 Add Garden handling for PathRegion 2026-03-16 21:08:26 +01:00
d0ceaa0031 Fix DynamicRegionSystem#get(Tile) 2026-03-16 21:08:26 +01:00
0d1cbe4cf7 Fix CORNER_OUTER_GLOBAL case 2026-03-16 21:08:26 +01:00
d585f31f02 Add CornerInnerGlobal and CornerOuterGlobal
Improve the selecting code
2026-03-16 21:08:26 +01:00
78d17b0af5 Fix runtime errors 2026-03-16 21:08:26 +01:00
ed1f05c800 Add DryRegion and WetRegion
Add SpecialArea
Add SpecialRegionData
Add RegionData.connectedRegions
Add PasteUtils
2026-03-16 21:08:26 +01:00
30c0255fb2 Improve several things 2026-03-16 21:08:26 +01:00
c8bfcd2dc3 Improve rotation of PathArea#reset in CENTER_NORMAL case 2026-03-16 21:08:26 +01:00
dc9c60f712 Fix DynamicRegionRepository.loadRegions with GlobalRegion 2026-03-16 21:08:26 +01:00
174ff8c02f Add PathRegion, PathArea and PathRegionData
Add VariantSelector
Add DynamicRegionCommand
Fix RegionData constructor
2026-03-16 21:08:26 +01:00
62122f46ab Add DynamicRegionRepository#loadRegions
Add DynamicRegionRepository#loadRegionData
Add DynamicRegionRepository#saveRegion
Add DynamicRegionRepository#deleteRegion
2026-03-16 21:08:26 +01:00
598d2019a9 Improve API of RegionDataStore, RegionBackups.Backup 2026-03-16 21:08:26 +01:00
58d05b5d30 Improve RegionData#setStore 2026-03-16 21:08:26 +01:00
ebc5fcb3d8 Add Tile.tileOffset constant 2026-03-16 21:08:26 +01:00
bc7f5c4d4d Add Region loading to DynamicRegionSystem 2026-03-16 21:08:26 +01:00
b5c2cfd6ab Fix RegionSystem.GLOBAL_REGION_ID
Improve RegionUtils.forEachInRegion
2026-03-16 21:08:25 +01:00
69d472f48b Add FixedRegionDataUtils 2026-03-16 21:08:25 +01:00
daa5d00268 Add RegionDataStore 2026-03-16 21:08:25 +01:00
eea422aaf6 Add DynamicRegion 2026-03-16 21:08:25 +01:00
1efedcce9c Add GlobalRegionData 2026-03-16 21:08:25 +01:00
423826b059 Add GlobalRegion 2026-03-16 21:08:25 +01:00
8346828e3e Start rebuilt 2026-03-16 21:08:25 +01:00
566a72a19a Implement WorldIdentifier 2026-03-16 21:08:25 +01:00
f123cc7c0c Improve RegionData
Fix BauScoreboard
Fix TestblockCommand
2026-03-16 21:08:25 +01:00
fae26f2fe0 Optimize some stuff and fix some other stuff 2026-03-16 21:08:25 +01:00
1c49fa6ca0 Fix bobby in DynamicRegionSystem 2026-03-16 21:08:25 +01:00
4e408d020b Fix bobby in DynamicRegionSystem 2026-03-16 21:08:25 +01:00
60f03c6c57 Add GameModeConfig.EMPTY 2026-03-16 21:08:25 +01:00
134cda6b4f Add Display regions 2026-03-16 21:08:25 +01:00
8456c4d7ad Use VariantSelector 2026-03-16 21:08:25 +01:00
35fd9eec30 Add VariantSelector 2026-03-16 21:08:25 +01:00
a9fc7b55c3 Update stuff 2026-03-16 21:08:25 +01:00
34e86f5289 Add VariantSelector 2026-03-16 21:08:25 +01:00
45a8376e4a Fix RegionDataRepository.saveFlagStorage 2026-03-16 21:08:25 +01:00
108cddd467 Improve some stuff 2026-03-16 21:08:25 +01:00
d425bb2830 Remove sout 2026-03-16 21:08:25 +01:00
b837aa828c Fix Warp WorldSpawn 2026-03-16 21:08:25 +01:00
230359d016 Add MicroWarGear21Region
Add MiniWarGear21Region
Add WarGear21Region
Add WarShip21Region
2026-03-16 21:08:25 +01:00
e1cf983c37 Fix PathAreaTile 2026-03-16 21:08:25 +01:00
2b3e437704 Add PathRegion 2026-03-16 21:08:25 +01:00
dec5e619b3 Add SpawnPathRegion
Add SpawnRegion
2026-03-16 21:08:25 +01:00
99b2488870 Fix RegionDataRepository
Add DefaultFlagStorage
2026-03-16 21:08:25 +01:00
1f8126e48a Add RegionDataRepository 2026-03-16 21:08:25 +01:00
7145e3fd49 Add DynamicRegionSystem 2026-03-16 21:08:25 +01:00
137 changed files with 6565 additions and 929 deletions

View File

@@ -39,6 +39,7 @@ import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.selector.CuboidRegionSelector;
import com.sk89q.worldedit.session.ClipboardHolder;
import com.sk89q.worldedit.util.SideEffectSet;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockTypes;
@@ -114,6 +115,9 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
@Override
public Clipboard loadSchematic(File file) {
if (file == null) {
return null;
}
Clipboard clipboard;
try (ClipboardReader reader = Objects.requireNonNull(ClipboardFormats.findByFile(file)).getReader(new FileInputStream(file))) {
clipboard = reader.read();
@@ -167,13 +171,18 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
ClipboardHolder ch = new ClipboardHolder(clipboard);
BlockVector3 dimensions = clipboard.getDimensions();
BlockVector3 v = BlockVector3.at(pasteBuilder.getPastPoint().getX(), pasteBuilder.getPastPoint().getY(), pasteBuilder.getPastPoint().getZ());
BlockVector3 v;
BlockVector3 offset = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin());
if (pasteBuilder.isRotate()) {
ch.setTransform(new AffineTransform().rotateY(180));
v = v.add(dimensions.getX() / 2, 0, dimensions.getZ() / 2).subtract(offset.multiply(-1, 1, -1)).subtract(0, 0, 1);
if (pasteBuilder.getPastPoint() != null) {
v = pasteBuilder.getPastPoint().toBlockVector3();
if (pasteBuilder.isRotate()) {
ch.setTransform(new AffineTransform().rotateY(180));
v = v.add(dimensions.getX() / 2, 0, dimensions.getZ() / 2).subtract(offset.multiply(-1, 1, -1)).subtract(0, 0, 1);
} else {
v = v.subtract(dimensions.getX() / 2, 0, dimensions.getZ() / 2).subtract(offset);
}
} else {
v = v.subtract(dimensions.getX() / 2, 0, dimensions.getZ() / 2).subtract(offset);
v = pasteBuilder.getMinPoint().toBlockVector3().subtract(offset);
}
pastePoint.set(v);
@@ -183,6 +192,7 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
e.setBlocks(new CuboidRegion(pasteBuilder.getMinPoint().toBlockVector3(), pasteBuilder.getMaxPoint().toBlockVector3().withY(pasteBuilder.getWaterLevel())), Objects.requireNonNull(BlockTypes.WATER).getDefaultState().toBaseBlock());
}
}
e.setSideEffectApplier(SideEffectSet.none());
Operations.completeBlindly(ch.createPaste(e).to(v).ignoreAirBlocks(pasteBuilder.isIgnoreAir()).build());
return e;
} catch (WorldEditException e) {

View File

@@ -100,6 +100,7 @@ public class TickManager21 implements TickManager {
manager.setFrozen(true);
bukkitTask.cancel();
}, 1, 1);
manager.tick();
}
@Override

View File

@@ -39,7 +39,6 @@ import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.command.AbstractValidator;
import de.steamwar.command.SWCommandUtils;
import de.steamwar.core.CRIUSleepEvent;
import de.steamwar.core.Core;
import de.steamwar.core.WorldEditRendererCUIEditor;
import de.steamwar.core.WorldIdentifier;
@@ -52,8 +51,6 @@ import org.bukkit.Bukkit;
import org.bukkit.GameRule;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.scheduler.BukkitRunnable;
@@ -66,7 +63,7 @@ import java.util.concurrent.atomic.AtomicReference;
import java.util.function.Consumer;
import java.util.logging.Level;
public class BauSystem extends JavaPlugin implements Listener {
public class BauSystem extends JavaPlugin {
// This should be treated as final!
public static Message MESSAGE;
@@ -140,16 +137,10 @@ public class BauSystem extends JavaPlugin implements Listener {
WorldIdentifier.set("bau/" + Core.getVersion() + "/" + identifier);
}
@EventHandler
public void onCRIUSleep(CRIUSleepEvent event) {
RegionSystem.INSTANCE.save();
}
@Override
public void onDisable() {
linker.unlink();
WorldData.write();
RegionSystem.INSTANCE.save();
Config.getInstance().saveAll();
}

View File

@@ -56,6 +56,7 @@ public class BauInfoBauGuiItem extends BauGuiItem {
Region region = Region.getRegion(player.getLocation());
List<String> stringList = new ArrayList<>();
for (Flag flag : Flag.getFlags()) {
if (flag == Flag.CHANGED) continue;
if (!region.getRegionData().has(flag).isApplicable()) continue;
FlagOptional<?> value = region.getRegionData().get(flag);
if (value.isPresent()) {

View File

@@ -63,11 +63,11 @@ public class ColorCommand extends SWCommand {
}
region.getRegionData().set(Flag.COLOR, color);
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
PasteBuilder pasteBuilder = new PasteBuilder(PasteBuilder.ClipboardProvider.EMPTY)
.ignoreAir(true)
.onlyColors(true)
.color(color);
region.getArea().reset(pasteBuilder, false);
region.getArea().reset(p.getLocation(), pasteBuilder, false);
RegionUtils.message(region, "REGION_REGION_COLORED");
RegionUtils.message(region, "REGION_REGION_COLORED_FAILED");
} catch (SecurityException e) {

View File

@@ -56,6 +56,7 @@ public class FireListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getRegionData().has(Flag.FIRE).notVisibleInScoreboard()) return null;
if (region.getRegionData().get(Flag.FIRE).isWithDefault(FireMode.DENY)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FIRE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.FIRE).getWithDefault().getChatValue(), p);
}

View File

@@ -46,16 +46,6 @@ import org.bukkit.event.player.PlayerInteractEvent;
@Linked
public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onBlockExplode(BlockExplodeEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
e.setCancelled(true);
BlockState state = e.getBlock().getState();
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
state.update(true, false);
}, 1L);
}
@EventHandler
public void onEntitySpawn(EntitySpawnEvent e) {
if (Region.getRegion(e.getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
@@ -245,6 +235,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getRegionData().has(Flag.FREEZE).notVisibleInScoreboard()) return null;
if (region.getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FREEZE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.FREEZE).getWithDefault().getChatValue(), p);
}

View File

@@ -54,6 +54,7 @@ public class ItemsListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getRegionData().has(Flag.ITEMS).notVisibleInScoreboard()) return null;
if (region.getRegionData().get(Flag.ITEMS).isWithDefault(ItemMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.ITEMS.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.ITEMS).getWithDefault().getChatValue(), p);
}

View File

@@ -54,6 +54,7 @@ public class NoGravityListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getRegionData().has(Flag.NO_GRAVITY).notVisibleInScoreboard()) return null;
if (region.getRegionData().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.NO_GRAVITY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.NO_GRAVITY).getWithDefault().getChatValue(), p);
}

View File

@@ -70,6 +70,7 @@ public class ProtectListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getRegionData().has(Flag.PROTECT).notVisibleInScoreboard()) return null;
if (region.getRegionData().get(Flag.PROTECT).isWithDefault(ProtectMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.PROTECT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.PROTECT).getWithDefault().getChatValue(), p);
}

View File

@@ -30,6 +30,7 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.util.SelectCommand;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionHistory;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.shared.Pair;
@@ -71,7 +72,10 @@ public class RegionCommand extends SWCommand {
@Register(value = "undo", description = "REGION_REGION_HELP_UNDO")
public void undoCommand(@Validator Player p) {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) return;
if (region.getHistory() == RegionHistory.EMPTY) {
BauSystem.MESSAGE.send("REGION_REGION_NO_REGION", p);
return;
}
if (region.getHistory().undo()) {
RegionUtils.message(region, "REGION_REGION_UNDID");
@@ -83,7 +87,8 @@ public class RegionCommand extends SWCommand {
@Register(value = "redo", description = "REGION_REGION_HELP_REDO")
public void redoCommand(@Validator Player p) {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) {
if (region.getHistory() == RegionHistory.EMPTY) {
BauSystem.MESSAGE.send("REGION_REGION_NO_REGION", p);
return;
}
@@ -100,32 +105,10 @@ public class RegionCommand extends SWCommand {
if(checkGlobalRegion(region, p)) return;
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
PasteBuilder pasteBuilder = new PasteBuilder(PasteBuilder.ClipboardProvider.EMPTY)
.ignoreAir(true)
.color(region.getRegionData().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, false);
RegionUtils.message(region, "REGION_REGION_RESTORED");
} catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p);
Bukkit.getLogger().log(Level.WARNING, "Failed restore", e);
}
}
@Register(value = "restore", description = "REGION_REGION_HELP_RESTORE_SCHEMATIC")
public void schematicRestoreCommand(@Validator Player p, SchematicNode node) {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) return;
if(node.isDir()) {
BauSystem.MESSAGE.send("ONLY_SCHEMS", p);
return;
}
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node))
.ignoreAir(true)
.color(region.getRegionData().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, false);
region.getArea().reset(p.getLocation(), pasteBuilder, false);
RegionUtils.message(region, "REGION_REGION_RESTORED");
} catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p);

View File

@@ -29,9 +29,6 @@ import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.sql.Punishment;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
@@ -52,9 +49,9 @@ public class ResetCommand extends SWCommand {
Region region = regionCheck(p);
if (region == null) return;
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
PasteBuilder pasteBuilder = new PasteBuilder(PasteBuilder.ClipboardProvider.EMPTY)
.color(region.getRegionData().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, false);
region.getArea().reset(p.getLocation(), pasteBuilder, false);
region.getRegionData().clear();
RegionUtils.message(region, "REGION_RESET_RESETED");
} catch (SecurityException e) {
@@ -63,35 +60,6 @@ public class ResetCommand extends SWCommand {
}
}
@Register(description = "REGION_RESET_HELP_SCHEMATIC")
public void schematicResetCommand(@Validator Player p, SchematicNode node) {
Region region = regionCheck(p);
if (region == null) return;
if (!p.getUniqueId().equals(bauServer.getOwner())) {
if (Punishment.isPunished(SteamwarUser.get(bauServer.getOwner()), Punishment.PunishmentType.NoSchemReceiving, punishment -> BauSystem.MESSAGE.send("REGION_TB_NO_SCHEMRECEIVING", p, punishment.getEndTime()))) {
return;
}
if (Punishment.isPunished(SteamwarUser.get(p.getUniqueId()), Punishment.PunishmentType.NoSchemSharing, punishment -> BauSystem.MESSAGE.send("REGION_TB_NO_SCHEMSHARING", p, punishment.getEndTime()))) {
return;
}
}
if (node.isDir()) {
BauSystem.MESSAGE.send("ONLY_SCHEMS", p);
return;
}
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node))
.color(region.getRegionData().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, true);
RegionUtils.message(region, "REGION_RESET_RESETED");
} catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_RESET_ERROR", p);
Bukkit.getLogger().log(Level.WARNING, "Failed reset", e);
}
}
private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation());
if (region == RegionSystem.INSTANCE.getGlobalRegion()) {

View File

@@ -21,13 +21,16 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler;
@@ -35,12 +38,26 @@ import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockExplodeEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntitySpawnEvent;
import org.bukkit.persistence.PersistentDataType;
import java.util.List;
import java.util.Objects;
import java.util.UUID;
@Linked
public class TNTListener implements Listener, ScoreboardElement {
private static final NamespacedKey SPAWN_REGION_ID = Objects.requireNonNull(NamespacedKey.fromString("spawn_region_id", BauSystem.getInstance()));
@EventHandler
public void onEntitySpawn(EntitySpawnEvent event) {
Entity entity = event.getEntity();
if (!(entity instanceof TNTPrimed)) return;
Region region = Region.getRegion(entity.getLocation());
entity.getPersistentDataContainer().set(SPAWN_REGION_ID, PersistentDataType.STRING, region.getID().toString());
}
private void explode(List<Block> blockList, boolean destroy) {
blockList.removeIf(block -> {
Region region = Region.getRegion(block.getLocation());
@@ -71,6 +88,25 @@ public class TNTListener implements Listener, ScoreboardElement {
event.blockList().clear();
return;
}
Entity entity = event.getEntity();
Region currentRegion = Region.getRegion(entity.getLocation());
String spawningRegionIdString = entity.getPersistentDataContainer().get(SPAWN_REGION_ID, PersistentDataType.STRING);
UUID spawningRegionId = spawningRegionIdString == null ? null : UUID.fromString(spawningRegionIdString);
// TNT Only created block damage in the Region it spawned in or in a connected special region!
if (!currentRegion.getID().equals(spawningRegionId)) {
if (!currentRegion.getType().isSpecial()) {
event.blockList().clear();
return;
}
if (RegionSystem.INSTANCE.getConnectedRegions(currentRegion)
.noneMatch(region -> region.getID().equals(spawningRegionId))) {
event.blockList().clear();
return;
}
}
explode(event.blockList(), true);
}
@@ -86,6 +122,7 @@ public class TNTListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getRegionData().has(Flag.TNT).notVisibleInScoreboard()) return null;
if (region.getRegionData().get(Flag.TNT).isWithDefault(TNTMode.ALLOW)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.TNT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.TNT).getWithDefault().getChatValue(), p);
}

View File

@@ -21,9 +21,11 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TestblockMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.command.PreviousArguments;
@@ -106,13 +108,7 @@ public class TestblockCommand extends SWCommand {
region.getRegionData().setTestblockSchematic(node);
}
PasteBuilder.ClipboardProvider clipboardProvider;
if (node == null) {
clipboardProvider = new PasteBuilder.FileProvider(region.getTestblockArea().getResetFile());
} else {
clipboardProvider = new PasteBuilder.SchematicProvider(node);
}
PasteBuilder.ClipboardProvider clipboardProvider = node == null ? PasteBuilder.ClipboardProvider.EMPTY : PasteBuilder.ClipboardProvider.schematic(node);
try {
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider)
.ignoreAir(ignoreAir)
@@ -120,7 +116,7 @@ public class TestblockCommand extends SWCommand {
.removeTNT(removeTNT)
.removeWater(removeWater)
.color(region.getRegionData().get(Flag.COLOR).getWithDefault());
region.getTestblockArea().reset(pasteBuilder, regionExtensionType == RegionExtensionType.EXTENSION);
region.getTestblockArea().reset(p.getLocation(), pasteBuilder, regionExtensionType == RegionExtensionType.EXTENSION);
RegionUtils.message(region, "REGION_TB_DONE");
} catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_TB_ERROR", p);
@@ -173,6 +169,17 @@ public class TestblockCommand extends SWCommand {
private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation());
if (region.getRegionData().has(Flag.TESTBLOCK).isWritable() && region.getRegionData().get(Flag.TESTBLOCK).isWithDefault(TestblockMode.NO_VALUE)) {
Point minPoint = region.getArea().getMinPoint(false);
Point maxPoint = region.getArea().getMaxPoint(false);
// TODO: Check if empty!
int half = minPoint.getZ() + (maxPoint.getZ() - minPoint.getZ()) / 2;
if (player.getLocation().getBlockZ() <= half) {
region.getRegionData().set(Flag.TESTBLOCK, TestblockMode.SOUTH);
} else {
region.getRegionData().set(Flag.TESTBLOCK, TestblockMode.NORTH);
}
}
if (region.getTestblockArea().isEmpty()) {
BauSystem.MESSAGE.send("REGION_TB_NO_REGION", player);
return null;

View File

@@ -0,0 +1,49 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TestblockMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@Linked
public class TestblockScoreboardElement implements ScoreboardElement {
@Override
public ScoreboardGroup getGroup() {
return ScoreboardGroup.REGION;
}
@Override
public int order() {
return 6;
}
@Override
public String get(Region region, Player p) {
if (region.getRegionData().has(Flag.TESTBLOCK).notVisibleInScoreboard()) return null;
if (region.getRegionData().get(Flag.TESTBLOCK).is(TestblockMode.NO_VALUE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.TESTBLOCK.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.TESTBLOCK).getWithDefault().getChatValue(), p);
}
}

View File

@@ -51,6 +51,7 @@ public class WaterDestroyListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getRegionData().has(Flag.WATER_DESTROY).notVisibleInScoreboard()) return null;
if (region.getRegionData().get(Flag.WATER_DESTROY).isWithDefault(WaterDestroyMode.ALLOW)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.WATER_DESTROY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.WATER_DESTROY).getWithDefault().getChatValue(), p);
}

View File

@@ -50,16 +50,8 @@ public class ResetBauGuiItem extends BauGuiItem {
@Override
public boolean click(ClickType click, Player p) {
if (click == ClickType.LEFT) {
p.closeInventory();
resetCommand.genericResetCommand(p);
} else {
SchematicSelector selector = new SchematicSelector(p, SchematicSelector.selectSchematic(), node -> {
p.closeInventory();
resetCommand.schematicResetCommand(p, node);
});
selector.open();
}
p.closeInventory();
resetCommand.genericResetCommand(p);
return false;
}

View File

@@ -33,12 +33,12 @@ public class StabFinalizer extends StabStep {
@Override
protected void start() {
try {
PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard);
PasteBuilder.ClipboardProvider clipboardProvider = PasteBuilder.ClipboardProvider.clipboard(data.clipboard);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider);
if (data.region.getRegionData().has(Flag.COLOR).isReadable()) {
pasteBuilder.color(data.region.getRegionData().get(Flag.COLOR).getWithDefault());
}
data.region.getTestblockArea().reset(pasteBuilder, true);
data.region.getTestblockArea().reset(null, pasteBuilder, true);
} catch (SecurityException e) {
stop();
throw e;

View File

@@ -71,12 +71,12 @@ public class StabGenerator extends StabStep implements Listener {
@Override
protected void start() {
try {
PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard);
PasteBuilder.ClipboardProvider clipboardProvider = PasteBuilder.ClipboardProvider.clipboard(data.clipboard);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider);
if (data.region.getRegionData().has(Flag.COLOR).isReadable()) {
pasteBuilder.color(data.region.getRegionData().get(Flag.COLOR).getWithDefault());
}
data.region.getTestblockArea().reset(pasteBuilder, true);
data.region.getTestblockArea().reset(null, pasteBuilder, true);
} catch (SecurityException e) {
stop();
throw e;

View File

@@ -150,13 +150,11 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
Consumer<Integer> setter = observerPhase::setTickOffset;
return new SWItem[] {
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
observer,
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),

View File

@@ -32,7 +32,6 @@ import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.Arrays;
@@ -98,7 +97,6 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
//Tick Offset
int offset = observer.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(offset < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.setTickOffset(Math.min(max, offset + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -115,7 +113,6 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -123,7 +120,6 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
//Order
int order = observer.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -142,7 +138,6 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));

View File

@@ -28,7 +28,6 @@ import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.Arrays;
@@ -68,7 +67,6 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
// Base Tick
int baseTicks = observer.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -83,7 +81,6 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
observer.changeBaseTicks(-baseTicks);
} else {
@@ -94,7 +91,6 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
//Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -106,14 +102,12 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(0, clickType.isShiftClick() ? 5 : 1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
@@ -125,14 +119,12 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(0, clickType.isShiftClick() ? -5 : -1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(0, 0, clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
@@ -144,7 +136,6 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(0, 0, clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));

View File

@@ -165,13 +165,11 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
Consumer<Integer> setter = redstoneSubPhase.place ? redstoneSubPhase.phase::setTickOffset : redstoneSubPhase.phase::setLifetime;
return new SWItem[] {
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
redstone,
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),

View File

@@ -31,7 +31,6 @@ import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.Arrays;
@@ -99,7 +98,6 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
//Tick Offset
int offset = redstone.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(offset < maxOffset ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setTickOffset(Math.min(maxOffset, offset + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -116,7 +114,6 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -124,7 +121,6 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
//Lifetime
int lifetime = redstone.getLifetime();
inventory.setItem(11, new SWItem(SWItem.getDye(lifetime < maxLifetime ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setLifetime(Math.min(maxLifetime, lifetime + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -141,7 +137,6 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(20, lifetimeItem);
inventory.setItem(29, new SWItem(SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setLifetime(Math.max(0, lifetime - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -149,7 +144,6 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
//Order
int order = redstone.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -168,7 +162,6 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));

View File

@@ -28,7 +28,6 @@ import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.Arrays;
@@ -67,7 +66,6 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
// Base Tick
int baseTicks = redstone.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -82,7 +80,6 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
redstone.changeBaseTicks(-baseTicks);
} else {
@@ -93,7 +90,6 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
//Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -105,14 +101,12 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(0, clickType.isShiftClick() ? 5 : 1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -124,14 +118,12 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(0, clickType.isShiftClick() ? -5 : -1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(0, 0, clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -143,7 +135,6 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(0, 0, clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));

View File

@@ -138,13 +138,11 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
return new SWItem[]{
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tntSetting.setCount(tntSetting.getCount() + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
tnt,
new SWItem(SWItem.getDye(tntSetting.getCount() > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tntSetting.setCount(Math.max(1, tntSetting.getCount() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),

View File

@@ -31,7 +31,6 @@ import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.Arrays;
@@ -79,7 +78,6 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
//Count
int count = tnt.getCount();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setCount(count + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -96,7 +94,6 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(18, countItem);
inventory.setItem(27, new SWItem(SWItem.getDye(count > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setCount(Math.max(1, count - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -104,7 +101,6 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
//Tick Offset
int offset = tnt.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setTickOffset(offset + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -121,7 +117,6 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setTickOffset(Math.max(0, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -129,7 +124,6 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
//Lifetime
int lifetime = tnt.getLifetime();
inventory.setItem(11, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setLifetime(lifetime + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -146,7 +140,6 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(20, lifetimeItem);
inventory.setItem(29, new SWItem(SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setLifetime(Math.max(1, lifetime - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -154,7 +147,6 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
//Order
int order = tnt.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -173,35 +165,30 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Jump
SWItem jumpX = new SWItem(tnt.isXJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump X§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setXJump(!tnt.isXJump());
SimulatorWatcher.update(simulator);
});
inventory.setItem(33, jumpX);
SWItem jumpY = new SWItem(tnt.isYJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump Y§8: " + (tnt.isYJump() ? "§aon" : "§coff"), clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setYJump(!tnt.isYJump());
SimulatorWatcher.update(simulator);
});
inventory.setItem(16, jumpY);
SWItem jumpZ = new SWItem(tnt.isZJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump Z§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setZJump(!tnt.isZJump());
SimulatorWatcher.update(simulator);
});
inventory.setItem(35, jumpZ);
SWItem jumpAll = new SWItem(Material.TNT, "§7TNT §eJump §8: " + (tnt.hasJump() ? "§aon" : "§coff"), clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setJump(!tnt.hasJump());
SimulatorWatcher.update(simulator);
});

View File

@@ -28,7 +28,6 @@ import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.ArrayList;
import java.util.Arrays;
@@ -76,7 +75,6 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
// Base Tick
int baseTicks = tnt.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -91,7 +89,6 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
tnt.changeBaseTicks(-baseTicks);
} else {
@@ -139,7 +136,6 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
// Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(clickType.isShiftClick() ? 0.0625 : 1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -151,14 +147,12 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(clickType.isShiftClick() ? -0.0625 : -1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
// Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(0, clickType.isShiftClick() ? 0.0625 : 1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -170,14 +164,12 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(0, clickType.isShiftClick() ? -0.0625 : -1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
// Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(0, 0, clickType.isShiftClick() ? 0.0625 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -189,7 +181,6 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(0, 0, clickType.isShiftClick() ? -0.0625 : -1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));

View File

@@ -101,7 +101,7 @@ public class BlockBoundingBox {
addPixel(Material.END_STONE.createBlockData(), 0, 0, 0, 16, 16, 16, null);
addPixel(NMSWrapper.impl.pathMaterial().createBlockData(), 0, 0, 0, 16, 15, 16, createItem("LAUFBAU_BLOCK_GRASS_PATH", NMSWrapper.impl.pathMaterial()));
addPixel(Material.MUD.createBlockData(), 0, 0, 0, 16, 14, 16, createItem("LAUFBAU_BLOCK_SOUL_SAND", Material.SOUL_SAND));
addPixel(Material.SOUL_SAND.createBlockData(), 0, 0, 0, 16, 14, 16, createItem("LAUFBAU_BLOCK_SOUL_SAND", Material.SOUL_SAND));
Cocoa cocoaNorth = (Cocoa) Material.COCOA.createBlockData();
cocoaNorth.setAge(2);

View File

@@ -25,14 +25,12 @@ import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
@Linked
@MinVersion(19)
public class LaufbauCommand extends SWCommand {
public LaufbauCommand() {

View File

@@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.warp;
import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.bausystem.worlddata.WorldData;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.*;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerTeleportEvent;
@@ -35,14 +36,20 @@ public class Warp {
private static Map<String, Warp> warpMap = new HashMap<>();
public static void enable() {
Warp worldSpawn = new Warp("WorldSpawn");
worldSpawn.setLocation(RegionSystem.INSTANCE.getWorldSpawn());
Warp worldSpawn = new Warp("WorldSpawn") {
@Override
public Location getLocation() {
return RegionSystem.INSTANCE.getWorldSpawn();
}
};
worldSpawn.setMat(Material.NETHER_STAR);
warpMap.put("WorldSpawn", worldSpawn);
}
private String name;
@Setter
private Location location;
@Setter
private Material mat;
private Warp(String name) {
@@ -91,21 +98,13 @@ public class Warp {
return warpMap.get(name);
}
public void setMat(Material mat) {
this.mat = mat;
}
public void setLocation(Location location) {
this.location = location;
}
public void delete() {
warpMap.remove(name);
WorldData.getWarpData().remove(name);
}
public void teleport(Player player) {
player.teleport(location, PlayerTeleportEvent.TeleportCause.PLUGIN);
player.playSound(location, Sound.ENTITY_ENDERMAN_TELEPORT, SoundCategory.PLAYERS, 1, 1);
player.teleport(getLocation(), PlayerTeleportEvent.TeleportCause.PLUGIN);
player.playSound(getLocation(), Sound.ENTITY_ENDERMAN_TELEPORT, SoundCategory.PLAYERS, 1, 1);
}
}

View File

@@ -119,11 +119,8 @@ public class BauScoreboard implements Listener {
@Override
public String getTitle() {
Region region = Region.getRegion(player.getLocation());
if (region.getType().isGlobal()) return "§eSteam§8War";
String colorCode = "§e";
if (region.getRegionData().has(Flag.COLOR).isReadable()) {
colorCode = "§" + region.getRegionData().get(Flag.COLOR).orElse(ColorMode.PINK).getColorCode();
}
if (region.getRegionData().has(Flag.COLOR).notVisibleInScoreboard()) return "§eSteam§8War";
String colorCode = "§" + region.getRegionData().get(Flag.COLOR).getWithDefault().getColorCode();
return colorCode + "■ §eSteam§8War " + colorCode + ""; // ■
}
});

View File

@@ -0,0 +1,189 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.worldedit;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.core.SWPlayer;
import de.steamwar.core.WorldEditRenderer;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.scheduler.BukkitTask;
import org.bukkit.util.Vector;
import java.util.HashSet;
import java.util.Set;
import java.util.function.Predicate;
@Linked
@MinVersion(20)
public class SelectAdjacent implements Listener {
private Vector[] FACES = {
new Vector(1, 0, 0),
new Vector(-1, 0, 0),
new Vector(0, 1, 0),
new Vector(0, -1, 0),
new Vector(0, 0, 1),
new Vector(0, 0, -1),
new Vector(1, 1, 0),
new Vector(1, -1, 0),
new Vector(1, 0, 1),
new Vector(1, 0, -1),
new Vector(-1, 1, 0),
new Vector(-1, -1, 0),
new Vector(-1, 0, 1),
new Vector(-1, 0, -1),
new Vector(0, 1, 1),
new Vector(0, 1, -1),
new Vector(0, -1, 1),
new Vector(0, -1, -1),
};
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (!event.hasItem()) return;
if (event.getItem().getType() != Material.WOODEN_AXE) return;
if (!event.getPlayer().isSneaking()) return;
if (event.getAction() != Action.LEFT_CLICK_BLOCK) return;
Material material = event.getPlayer().getInventory().getItemInOffHand().getType();
Selector selector;
if (material.isAir()) {
selector = new Selector(event.getClickedBlock(), event.getPlayer(), __ -> true);
} else {
selector = new Selector(event.getClickedBlock(), event.getPlayer(), type -> type == material);
}
SWPlayer.of(event.getPlayer()).setComponent(selector);
}
private class Selector implements SWPlayer.Component {
private static final int MAX_BLOCKS = 500_000;
private int minX;
private int minY;
private int minZ;
private int maxX;
private int maxY;
private int maxZ;
private BukkitTask bukkitTask;
private Predicate<Material> predicate;
private Set<Location> seen = new HashSet<>();
private Set<Location> toCalc = new HashSet<>();
private Region.Area area;
public Selector(Block block, Player player, Predicate<Material> predicate) {
this.predicate = predicate;
toCalc.add(block.getLocation());
minX = block.getX();
minY = block.getY();
minZ = block.getZ();
maxX = block.getX();
maxY = block.getY();
maxZ = block.getZ();
Region region = Region.getRegion(block.getLocation());
area = Region.Area.EMPTY;
if (region.getBuildArea().inRegion(block.getLocation(), true)) {
area = region.getBuildArea();
} else if (region.getTestblockArea().inRegion(block.getLocation(), true)) {
area = region.getTestblockArea();
} else if (region.getArea().inRegion(block.getLocation(), true)) {
area = region.getArea();
}
bukkitTask = Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
run();
long volume = (long)(maxX - minX + 1) * (long)(maxY - minY + 1) * (long)(maxZ - minZ + 1);
player.sendTitle("", "§e" + volume + " §7Blocks", 0, 5, 0);
Point minPoint = new Point(minX, minY, minZ);
Point maxPoint = new Point(maxX, maxY, maxZ);
FlatteningWrapper.impl.setSelection(player, minPoint, maxPoint);
WorldEditRenderer.renderPlayer(player);
// boolean finished = toCalc.stream().allMatch(location -> {
// return location.getBlockX() >= minX && location.getBlockY() >= minY && location.getBlockZ() >= minZ &&
// location.getBlockX() <= maxX && location.getBlockY() <= maxY && location.getBlockZ() <= maxZ;
// });
if (toCalc.isEmpty() || seen.size() > MAX_BLOCKS) {
bukkitTask.cancel();
player.sendTitle("§aDone", "§e" + volume + " §7Blocks", 0, 20, 5);
SWPlayer.of(player).removeComponent(Selector.class);
}
}, 1, 1);
}
private void cancel() {
bukkitTask.cancel();
}
private void run() {
Set<Location> current = toCalc;
toCalc = new HashSet<>();
for (Location location : current) {
Block block = location.getBlock();
if (block.isEmpty() || block.isLiquid()) continue;
if (!predicate.test(block.getType())) continue;
seen.add(location);
if (!area.inRegion(block.getLocation(), true)) continue;
minX = Math.min(minX, location.getBlockX());
maxX = Math.max(maxX, location.getBlockX());
minY = Math.min(minY, location.getBlockY());
maxY = Math.max(maxY, location.getBlockY());
minZ = Math.min(minZ, location.getBlockZ());
maxZ = Math.max(maxZ, location.getBlockZ());
for (Vector face : FACES) {
Block next = block.getRelative(face.getBlockX(), face.getBlockY(), face.getBlockZ());
if (next.isEmpty() || next.isLiquid()) continue;
if (!predicate.test(next.getType())) continue;
Location loc = next.getLocation();
if (seen.contains(loc)) continue;
toCalc.add(loc);
}
}
}
@Override
public void onUnmount(SWPlayer player) {
cancel();
}
}
}

View File

@@ -28,6 +28,7 @@ import org.bukkit.scheduler.BukkitRunnable;
import java.util.Iterator;
import java.util.Optional;
import java.util.stream.Collectors;
@Linked
public class BackupScheduler implements Enable {
@@ -43,6 +44,7 @@ public class BackupScheduler implements Enable {
Iterator<Region> regionsToBackup = RegionSystem.INSTANCE.getRegions()
.filter(region -> region.getRegionData().has(Flag.CHANGED).isReadable())
.filter(region -> region.getRegionData().get(Flag.CHANGED).isWithDefault(ChangedMode.HAS_CHANGE))
.collect(Collectors.toList())
.iterator();
if (!regionsToBackup.hasNext()) return;
doBackup(regionsToBackup);

View File

@@ -48,14 +48,26 @@ public class Point {
return new Point(blockVector3.getBlockX(), blockVector3.getBlockY(), blockVector3.getBlockZ());
}
public Point setY(int y) {
return new Point(this.x, y, this.z);
}
public Point add(int x, int y, int z) {
return new Point(this.x + x, this.y + y, this.z + z);
}
public Point add(Point point) {
return add(point.x, point.y, point.z);
}
public Point subtract(int x, int y, int z) {
return new Point(this.x - x, this.y - y, this.z - z);
}
public Point subtract(Point point) {
return subtract(point.x, point.y, point.z);
}
public Point divide(int factor) {
return new Point(x / factor, y / factor, z / factor);
}

View File

@@ -24,16 +24,16 @@ import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import javax.annotation.Nullable;
import java.io.File;
import java.util.UUID;
import java.util.function.BiConsumer;
import java.util.stream.Stream;
public interface Region {
public interface Region extends RegionDataStore {
static Stream<Region> getRegions() {
return RegionSystem.INSTANCE.getRegions();
@@ -76,6 +76,9 @@ public interface Region {
interface Area {
int WORLD_MIN_Y = Bukkit.getWorlds().get(0).getMinHeight();
int WORLD_MAX_Y = Bukkit.getWorlds().get(0).getMaxHeight();
Area EMPTY = new Area() {
@Override
public boolean isEmpty() {
@@ -108,12 +111,7 @@ public interface Region {
}
@Override
public File getResetFile() {
return null;
}
@Override
public void reset(PasteBuilder pasteBuilder, boolean extension) {
public void place(Location location, PasteBuilder pasteBuilder, boolean extension) {
}
@Override
@@ -148,15 +146,24 @@ public interface Region {
return true;
}
default boolean inRegion(int x, int z, boolean extension) {
Point minPoint = getMinPoint(extension);
Point maxPoint = getMaxPoint(extension);
if (x < minPoint.getX() || x > maxPoint.getX()) return false;
if (z < minPoint.getZ() || z > maxPoint.getZ()) return false;
return true;
}
@Nullable
default Clipboard copy(boolean extension) {
return FlatteningWrapper.impl.copy(getMinPoint(extension), getMaxPoint(extension), getCopyPoint());
}
@Nullable
File getResetFile();
default void reset(Location location, PasteBuilder pasteBuilder, boolean extension) {
place(location, pasteBuilder, extension);
}
void reset(PasteBuilder pasteBuilder, boolean extension);
void place(Location location, PasteBuilder pasteBuilder, boolean extension);
default void forEachChunk(BiConsumer<Integer, Integer> executor) {
Point minPoint = getMinPoint(false);

View File

@@ -22,14 +22,19 @@ package de.steamwar.bausystem.region;
import lombok.Getter;
import lombok.NonNull;
import lombok.RequiredArgsConstructor;
import org.bukkit.Location;
import javax.annotation.CheckReturnValue;
import javax.annotation.Nullable;
import java.time.format.DateTimeFormatter;
import java.util.List;
import java.util.Optional;
import java.util.function.Function;
public interface RegionBackups {
DateTimeFormatter FORMATTER = DateTimeFormatter.ofPattern("yyyy.MM.dd' 'HH:mm:ss");
@RequiredArgsConstructor
enum BackupType {
MANUAL(5),
@@ -39,22 +44,44 @@ public interface RegionBackups {
public final int maxBackups;
}
@RequiredArgsConstructor
@Getter
abstract class Backup {
abstract class Backup implements RegionDataStore, Comparable<Backup> {
@NonNull
private final BackupType type;
protected final BackupType type;
@NonNull
private final String name;
protected final String name;
@NonNull
private final RegionData data;
protected final RegionData regionData;
protected Backup(@NonNull BackupType type, @NonNull String name, @NonNull Function<Backup, RegionData> regionDataConstructor) {
this.type = type;
this.name = name;
regionData = regionDataConstructor.apply(this);
}
@CheckReturnValue
public abstract boolean load();
public abstract void delete();
@Override
public final void save() {
}
public abstract long getCreationTime();
@Override
public int compareTo(Backup o) {
return Long.compare(getCreationTime(), o.getCreationTime());
}
@Override
public final void load(RegionData regionData) {
}
@SuppressWarnings("java:S3038") // This forces everybody to implement 'delete' for Backups!
@Override
public abstract void delete(Location location);
}
@CheckReturnValue
@@ -64,7 +91,7 @@ public interface RegionBackups {
List<Backup> list();
@Nullable
Backup get(String name);
Backup get(@NonNull String name);
RegionBackups EMPTY = new RegionBackups() {
@Override
@@ -79,7 +106,7 @@ public interface RegionBackups {
@Nullable
@Override
public Backup get(String name) {
public Backup get(@NonNull String name) {
return null;
}
};

View File

@@ -22,81 +22,42 @@ package de.steamwar.bausystem.region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.sql.SchematicNode;
import lombok.NonNull;
import yapion.hierarchy.types.YAPIONObject;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.*;
import java.util.function.Function;
import java.util.stream.Stream;
public abstract class RegionData {
protected RegionDataStore store;
private final List<Property<?, ?>> properties = new ArrayList<>();
protected final YAPIONObject data;
protected final YAPIONObject flagData;
protected final Runnable onChange;
protected final Map<Flag<?>, Flag.Value<?>> flagMap = new HashMap<>();
// TODO: These should be turned into an ECS like System because not every Region has them or should have them!
protected final Property<SchematicNode, Integer> testblockSchematic = new Property<>("testblockSchematic", SchematicNode::byId, SchematicNode::getId);
private final class Property<T, K> {
private final String field;
private final Function<K, T> loader;
private final Function<T, K> writer;
private T value;
public Property(String field, Function<K, T> loader, Function<T, K> writer) {
this.field = field;
this.loader = loader;
this.writer = writer;
properties.add(this);
}
public void load() {
if (flagData.containsKey(field)) {
value = loader.apply(flagData.getPlainValue(field));
} else {
value = null;
}
}
public T get() {
return value;
}
public void set(T value) {
this.value = value;
if (value == null) {
flagData.remove(field);
} else {
flagData.put(field, writer.apply(value));
}
}
protected RegionData(RegionDataStore store) {
this.store = store;
initialize();
store.load(this);
}
private Property<SchematicNode, Integer> testblockSchematic = new Property<>("testblockSchematic", SchematicNode::byId, SchematicNode::getId);
protected RegionData(YAPIONObject data, Runnable onChange) {
this.data = data;
this.flagData = data.getObjectOrSetDefault("flagStorage", new YAPIONObject());
this.onChange = onChange;
initialize();
for (final Flag flag : Flag.getFlags()) {
if (!has(flag).isWritable()) continue;
try {
String s = flagData.getPlainValue(flag.name());
flagMap.put(flag, flag.valueOfValue(s));
} catch (Exception e) {
flagMap.put(flag, (Flag.Value<?>) flag.getDefaultValue());
}
}
properties.forEach(Property::load);
public final void setStore(RegionDataStore store) {
this.store = store;
store.save();
}
protected void initialize() {
}
/**
* All connected Regions are required to have the same type as their RegionData.
*/
protected Stream<Region> connectedRegions() {
return Stream.empty();
}
@NonNull
public abstract <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag);
@@ -105,11 +66,15 @@ public abstract class RegionData {
*/
public final <T extends Enum<T> & Flag.Value<T>> boolean set(@NonNull Flag<T> flag, @NonNull T value) {
if (has(flag).isWritable()) {
if (flagMap.put(flag, value) != value) {
flagData.put(flag.name(), value.name());
onChange.run();
return true;
}
boolean needsSave = flagMap.put(flag, value) != value;
if (needsSave) store.save();
connectedRegions().forEach(region -> {
if (region.getRegionData().flagMap.put(flag, value) != value) {
region.save();
}
});
return needsSave;
}
return false;
}
@@ -120,33 +85,94 @@ public abstract class RegionData {
}
public final void clear() {
Set<Flag> remove = new HashSet<>();
for (Flag flag : Flag.getFlags()) {
if (has(flag).isWritable()) {
flagMap.remove(flag);
flagData.remove(flag.name());
remove.add(flag);
}
}
initialize();
properties.forEach(property -> property.set(null));
onChange.run();
store.save();
connectedRegions().forEach(region -> {
region.getRegionData().flagMap.keySet().removeAll(remove);
region.getRegionData().initialize();
region.getRegionData().properties.forEach(property -> property.set(null));
region.save();
});
}
/**
* This method only copies all flags and properties from this into other without saving other afterward.
* TODO: If {@link #connectedRegions()} is overridden this method will not work correctly!
*/
public final void copyInto(RegionData other) {
if (this == other) return;
other.flagMap.clear();
other.flagMap.putAll(flagMap);
// TODO: This might not be correct, needs to be investigated
other.properties.clear();
other.properties.addAll(properties);
}
public final Map<Flag<?>, Flag.Value<?>> getBackedMap() {
return flagMap;
}
public SchematicNode getTestblockSchematic() {
public final List<Property<Object, Object>> getBackedProperties() {
return (List) properties;
}
public final SchematicNode getTestblockSchematic() {
return testblockSchematic.get();
}
public void setTestblockSchematic(SchematicNode schematic) {
public final void setTestblockSchematic(SchematicNode schematic) {
testblockSchematic.set(schematic);
onChange.run();
store.save();
}
@Override
public final String toString() {
return getClass().getSimpleName() + "{" +
"flagMap=" + flagMap +
'}';
StringBuilder st = new StringBuilder();
st.append(getClass().getSimpleName()).append("{");
st.append("flagMap=").append(flagMap);
for (Property<?, ?> p : properties) {
st.append(p);
}
st.append("}");
return st.toString();
}
public final class Property<T, K> {
public final String field;
public final Function<K, T> loader;
public final Function<T, K> writer;
private T value;
private Property(String field, Function<K, T> loader, Function<T, K> writer) {
this.field = field;
this.loader = loader;
this.writer = writer;
properties.add(this);
}
public T get() {
return value;
}
public void set(T value) {
this.value = value;
}
@Override
public String toString() {
Object value = this.value;
if (value != null) value = writer.apply((T) value);
return ", " + field + "=" + value;
}
}
}

View File

@@ -17,16 +17,13 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
dependencies {
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":SchematicSystem:SchematicSystem_Core", "default"))
compileOnly(libs.spigotapi21)
compileOnly(libs.nms21)
compileOnly(libs.fawe21)
package de.steamwar.bausystem.region;
import org.bukkit.Location;
public interface RegionDataStore {
void save();
void load(RegionData regionData);
default void delete(Location location) {
}
}

View File

@@ -35,4 +35,8 @@ public enum RegionFlagPolicy {
public boolean isApplicable() {
return readable || writable;
}
public boolean notVisibleInScoreboard() {
return !writable;
}
}

View File

@@ -19,6 +19,8 @@
package de.steamwar.bausystem.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.Core;
import lombok.NonNull;
import org.bukkit.Location;
@@ -26,10 +28,15 @@ import javax.annotation.CheckReturnValue;
import java.lang.reflect.InvocationTargetException;
import java.util.Optional;
import java.util.UUID;
import java.util.logging.Logger;
import java.util.stream.Stream;
public interface RegionSystem {
Logger LOGGER = BauSystem.getInstance().getLogger();
UUID GLOBAL_REGION_ID = new UUID(0, 0);
RegionSystem INSTANCE = init();
/**
@@ -37,11 +44,6 @@ public interface RegionSystem {
*/
void load();
/**
* Saves anything that should be written to file on either CRIUSleepEvent or plugin disable.
*/
void save();
/**
* Returns the Location to teleport players to when they first join or Warp to "WorldSpawn"
*/
@@ -74,47 +76,63 @@ public interface RegionSystem {
@NonNull
Stream<Region> getRegions();
/**
* Only contains Regions of the same Type as the one you inputted.
*/
@NonNull
Stream<Region> getConnectedRegions(Region region);
private static RegionSystem init() {
if (Core.getVersion() >= 21) {
// TODO: Add some kind of detection if the DynamicRegionSystem should be used!
try {
return (RegionSystem) Class.forName("de.steamwar.bausystem.region.DynamicRegionSystem").getConstructor().newInstance();
} catch (ClassNotFoundException | NoSuchMethodException | InstantiationException | IllegalAccessException |
InvocationTargetException e) {
// Ignore
}
}
try {
return (RegionSystem) Class.forName("de.steamwar.bausystem.region.FixedRegionSystem").getConstructor().newInstance();
} catch (ClassNotFoundException | NoSuchMethodException | InstantiationException | IllegalAccessException |
InvocationTargetException e) {
return new RegionSystem() {
@Override
public void load() {
throw new UnsupportedOperationException();
}
@Override
public void save() {
throw new UnsupportedOperationException();
}
@Override
public @NonNull Location getWorldSpawn() {
throw new UnsupportedOperationException();
}
@Override
public Region getGlobalRegion() {
throw new UnsupportedOperationException();
}
@Override
public Region get(Location location) {
throw new UnsupportedOperationException();
}
@Override
public Optional<Region> getRegion(UUID id) {
throw new UnsupportedOperationException();
}
@Override
public Stream<Region> getRegions() {
throw new UnsupportedOperationException();
}
};
// Ignore
}
return new RegionSystem() {
@Override
public void load() {
throw new UnsupportedOperationException();
}
@Override
public @NonNull Location getWorldSpawn() {
throw new UnsupportedOperationException();
}
@Override
public Region getGlobalRegion() {
throw new UnsupportedOperationException();
}
@Override
public Region get(Location location) {
throw new UnsupportedOperationException();
}
@Override
public Optional<Region> getRegion(UUID id) {
throw new UnsupportedOperationException();
}
@Override
public Stream<Region> getRegions() {
throw new UnsupportedOperationException();
}
@Override
public @NonNull Stream<Region> getConnectedRegions(Region region) {
throw new UnsupportedOperationException();
}
};
}
}

View File

@@ -26,9 +26,50 @@ import lombok.RequiredArgsConstructor;
@Getter
public enum RegionType {
GLOBAL(true),
NORMAL(false),
GLOBAL(ConnectionType.Global),
/**
* This should not be used by the DynamicRegionSystem
*/
NORMAL(ConnectionType.Closed),
SPAWN(ConnectionType.Closed),
SPAWN_PATH(ConnectionType.Path),
SPAWN_EXTENSION(ConnectionType.Closed),
PATH(ConnectionType.Path),
DRY(ConnectionType.Closed),
DRY_SPECIAL(ConnectionType.Closed),
WET(ConnectionType.Water),
WET_SPECIAL(ConnectionType.Water),
;
private final boolean global;
private final ConnectionType connectionType;
public boolean isGlobal() {
return this == GLOBAL;
}
public boolean isDeletable() {
return this == NORMAL || this == SPAWN_EXTENSION || this == PATH || this == DRY || this == DRY_SPECIAL || this == WET || this == WET_SPECIAL;
}
public boolean isSpecial() {
return this == DRY_SPECIAL || this == WET_SPECIAL;
}
public boolean isSpawn() {
return this == SPAWN || this == SPAWN_PATH || this == SPAWN_EXTENSION;
}
public boolean isPath() {
return this == PATH || this == SPAWN_PATH;
}
public enum ConnectionType {
Closed,
Path,
Water,
Global,
Garden,
}
}

View File

@@ -28,6 +28,7 @@ import org.bukkit.entity.Player;
import java.util.function.Consumer;
import java.util.function.Function;
import java.util.stream.Stream;
@UtilityClass
public class RegionUtils {
@@ -58,10 +59,12 @@ public class RegionUtils {
}
public void forEachInRegion(Region region, Consumer<Player> consumer) {
Bukkit.getOnlinePlayers()
.stream()
.filter(player -> region.getArea().inRegion(player.getLocation(), false))
.filter(player -> !region.getType().isGlobal() || Region.getRegion(player.getLocation()).getType().isGlobal())
.forEach(consumer);
Stream<? extends Player> players = Bukkit.getOnlinePlayers().stream();
if (region.getType().isGlobal()) {
players = players.filter(player -> Region.getRegion(player.getLocation()).getType().isGlobal());
} else {
players = players.filter(player -> region.getArea().inRegion(player.getLocation(), false));
}
players.forEach(consumer);
}
}

View File

@@ -42,7 +42,7 @@ import java.util.function.BiPredicate;
@Getter
public class PasteBuilder {
private final ClipboardProvider clipboardProvider;
private ClipboardProvider clipboardProvider;
private Point pastPoint;
private boolean rotate;
private boolean ignoreAir;
@@ -53,10 +53,20 @@ public class PasteBuilder {
private List<BiPredicate<BaseBlock, String>> predicates = new ArrayList<>();
private List<BiConsumer<Clipboard, BlockVector3>> mappers = new ArrayList<>();
public PasteBuilder() {
clipboardProvider = ClipboardProvider.EMPTY;
}
public PasteBuilder(@NonNull ClipboardProvider clipboardProvider) {
this.clipboardProvider = clipboardProvider;
}
public PasteBuilder with(@NonNull ClipboardProvider clipboardProvider) {
if (this.clipboardProvider != ClipboardProvider.EMPTY) return this;
this.clipboardProvider = clipboardProvider;
return this;
}
public PasteBuilder pastePoint(Point point) {
this.pastPoint = point;
return this;
@@ -92,6 +102,16 @@ public class PasteBuilder {
return this;
}
private PasteBuilder predicates(List<BiPredicate<BaseBlock, String>> predicates) {
this.predicates = predicates;
return this;
}
public PasteBuilder mappers(List<BiConsumer<Clipboard, BlockVector3>> mappers) {
this.mappers = mappers;
return this;
}
public PasteBuilder only(BiPredicate<BaseBlock, String> predicate) {
predicates.add(predicate);
return this;
@@ -182,13 +202,27 @@ public class PasteBuilder {
}
public EditSession run() {
if (pastPoint == null) {
throw new IllegalStateException("pastePoint is null");
if (pastPoint != null || minPoint != null) {
return FlatteningWrapper.impl.paste(this);
}
return FlatteningWrapper.impl.paste(this);
throw new IllegalStateException("pastePoint is null");
}
public interface ClipboardProvider {
ClipboardProvider EMPTY = new EmptyProvider();
static ClipboardProvider file(File file) {
return new FileProvider(file);
}
static ClipboardProvider schematic(SchematicNode schematic) {
return new SchematicProvider(schematic);
}
static ClipboardProvider clipboard(Clipboard clipboard) {
return new ClipboardProviderImpl(clipboard);
}
Clipboard getClipboard();
default <T extends ClipboardProvider> boolean is(Class<T> clazz) {
@@ -200,12 +234,22 @@ public class PasteBuilder {
}
}
private static class EmptyProvider implements ClipboardProvider {
private EmptyProvider() {
}
@Override
public Clipboard getClipboard() {
return null;
}
}
@Getter
public static class FileProvider implements ClipboardProvider {
private final File file;
private final Clipboard clipboard;
public FileProvider(File file) {
private FileProvider(File file) {
this.file = file;
this.clipboard = FlatteningWrapper.impl.loadSchematic(file);
}
@@ -221,7 +265,7 @@ public class PasteBuilder {
private final SchematicNode schematic;
private final Clipboard clipboard;
public SchematicProvider(SchematicNode schematic) {
private SchematicProvider(SchematicNode schematic) {
this.schematic = schematic;
try {
this.clipboard = new SchematicData(schematic).load();
@@ -240,7 +284,7 @@ public class PasteBuilder {
public static class ClipboardProviderImpl implements ClipboardProvider {
private final Clipboard clipboard;
public ClipboardProviderImpl(Clipboard clipboard) {
private ClipboardProviderImpl(Clipboard clipboard) {
this.clipboard = clipboard;
}

View File

@@ -0,0 +1,49 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2024 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
tasks.compileJava {
options.isWarnings = false
}
java {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
dependencies {
compileOnly(libs.classindex)
annotationProcessor(libs.classindex)
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
compileOnly(project(":SpigotCore", "default"))
compileOnly(libs.spigotapi)
compileOnly(libs.axiom)
compileOnly(libs.authlib)
compileOnly(libs.viaapi)
compileOnly(libs.nms20)
compileOnly(libs.fawe18)
implementation(libs.luaj)
}

View File

@@ -0,0 +1,77 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TestblockMode;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.command.SWCommand;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import java.util.logging.Level;
public class WireframeCommand extends SWCommand {
public WireframeCommand() {
super("wireframe");
}
@Register
public void wireframeCommand(@Validator Player p) {
Region region = regionCheck(p);
if (region == null) return;
try {
PasteBuilder pasteBuilder = new PasteBuilder(PasteBuilder.ClipboardProvider.EMPTY)
.ignoreAir(true)
.color(region.getRegionData().get(Flag.COLOR).getWithDefault());
region.getBuildArea().reset(p.getLocation(), pasteBuilder, false);
RegionUtils.message(region, "REGION_TB_DONE");
} catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_TB_ERROR", p);
Bukkit.getLogger().log(Level.WARNING, "Failed testblock", e);
}
}
private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation());
if (region.getRegionData().has(Flag.TESTBLOCK).isWritable() && region.getRegionData().get(Flag.TESTBLOCK).isWithDefault(TestblockMode.NO_VALUE)) {
Point minPoint = region.getArea().getMinPoint(false);
Point maxPoint = region.getArea().getMaxPoint(false);
// TODO: Check if empty!
int half = minPoint.getZ() + (maxPoint.getZ() - minPoint.getZ()) / 2;
if (player.getLocation().getBlockZ() <= half) {
region.getRegionData().set(Flag.TESTBLOCK, TestblockMode.SOUTH);
} else {
region.getRegionData().set(Flag.TESTBLOCK, TestblockMode.NORTH);
}
}
if (region.getTestblockArea().isEmpty()) {
BauSystem.MESSAGE.send("REGION_TB_NO_REGION", player);
return null;
}
return region;
}
}

View File

@@ -0,0 +1,9 @@
{
"flags": {
"TNT": "DENY",
"FREEZE": "INACTIVE"
},
"properties": {
"testblockSchematic": 0
}
}

View File

@@ -0,0 +1,6 @@
{
"region_identifier": "SpawnRegion",
"tiles": [
{ "tile_x": 0, "tile_z": 0 }
]
}

View File

@@ -0,0 +1,50 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.region.RegionCommand;
import de.steamwar.bausystem.region.dynamic.Tile;
import de.steamwar.command.AbstractSWCommand;
import de.steamwar.command.SWCommand;
import de.steamwar.core.SWPlayer;
import org.bukkit.entity.Player;
@AbstractSWCommand.PartOf(RegionCommand.class)
public class DynamicRegionCommand extends SWCommand {
public DynamicRegionCommand() {
super("");
}
@Register({"dynamic"})
public void visualizeRegions(Player player) {
Tile tile = Tile.fromLocation(player.getLocation()).orElse(null);
if (tile == null) return;
SWPlayer swPlayer = SWPlayer.of(player);
if (swPlayer.hasComponent(DynamicRegionVisualizer.class)) {
swPlayer.removeComponent(DynamicRegionVisualizer.class);
} else if (Permission.SUPERVISOR.hasPermission(player)) {
swPlayer.setComponent(new DynamicRegionVisualizer());
} else {
// TODO: Add Message
}
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.region.WireframeCommand;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.global.GlobalRegion;
import de.steamwar.bausystem.shared.Pair;
import lombok.NonNull;
import lombok.RequiredArgsConstructor;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.jetbrains.annotations.NotNull;
import javax.annotation.Nullable;
import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.util.*;
import java.util.function.Function;
import java.util.stream.Collectors;
import java.util.stream.Stream;
public class DynamicRegionSystem implements RegionSystem {
private static final int TILE_SIZE_ADJUSTED = Tile.tileSize - 1;
public static DynamicRegionSystem INSTANCE;
private static final Map<Long, Region> regionCache = new LinkedHashMap<>(16, 0.75f, true) {
@Override
protected boolean removeEldestEntry(Map.Entry<Long, Region> eldest) {
return size() > 8192; // Tweak this number if needed!
}
}; // Will be cleared on region add/delete/remove!
private static final Map<UUID, Region> regionMap = new HashMap<>();
private static final Map<RegionType, Set<Region>> regionTypeMap = new EnumMap<>(RegionType.class);
public void add(DynamicRegion region) {
regionCache.clear();
regionMap.put(region.getID(), region);
regionTypeMap.computeIfAbsent(region.getType(), __ -> new HashSet<>()).add(region);
}
public void remove(DynamicRegion region) {
regionCache.clear();
regionMap.remove(region.getID());
regionTypeMap.getOrDefault(region.getType(), Collections.emptySet()).remove(region);
}
public static Map<Class<? extends DynamicRegion>, RegionConstructorData> constructorDataMap = new HashMap<>();
public static Map<String, Class<? extends DynamicRegion>> identifierDataMap = new HashMap<>();
@Override
public void load() {
INSTANCE = this;
// Loading all Region Constructor Data that are defined inside the Code
constructorDataMap = new BufferedReader(new InputStreamReader(BauSystem.getInstance().getClass().getResourceAsStream("/META-INF/annotations/de.steamwar.bausystem.region.dynamic.RegionConstructorData")))
.lines()
.map(s -> {
try {
return Class.forName(s, false, BauSystem.getInstance().getClass().getClassLoader());
} catch (ClassNotFoundException | NoClassDefFoundError e) {
throw new SecurityException(e.getMessage(), e);
}
})
.filter(DynamicRegion.class::isAssignableFrom)
.map(clazz -> (Class<? extends DynamicRegion>) clazz)
.collect(Collectors.toUnmodifiableMap(Function.identity(), clazz -> clazz.getAnnotation(RegionConstructorData.class)));
identifierDataMap = constructorDataMap.entrySet()
.stream()
.collect(Collectors.toUnmodifiableMap(entry -> entry.getValue().identifier(), Map.Entry::getKey));
DynamicRegionRepository.loadRegions();
new DynamicRegionCommand();
new WireframeCommand();
}
@Override
public @NonNull Location getWorldSpawn() {
return Bukkit.getWorlds().get(0).getSpawnLocation(); // TODO: Temporary
}
@Override
public @NonNull Region getGlobalRegion() {
return GlobalRegion.INSTANCE;
}
public Set<Tile> getTilesOfRegion(@NonNull Region region) {
Point minPoint = region.getArea().getMinPoint(false);
Point maxPoint = region.getArea().getMaxPoint(false);
Set<Tile> tiles = new HashSet<>();
for (int x = minPoint.getX(); x < maxPoint.getX(); x += Tile.tileSize) {
for (int z = minPoint.getZ(); z < maxPoint.getZ(); z += Tile.tileSize) {
tiles.add(Tile.fromXZ(x, z).orElse(null));
}
}
tiles.remove(null);
return Collections.unmodifiableSet(tiles);
}
public @NonNull Region get(@Nullable Tile tile) {
if (tile == null) return getGlobalRegion();
return get(tile.getCenterLocation().getBlockX(), tile.getCenterLocation().getBlockZ(), true, regionMap.values());
}
private Region get(int x, int z, boolean fastCache, Collection<Region> regions) {
Tile tile = Tile.fromXZ(x, z).orElse(null);
if (tile == null) {
return getGlobalRegion();
}
if (regionCache.containsKey(tile.getId())) {
Region region = regionCache.get(tile.getId());
if (fastCache || regions.contains(region)) return region;
}
Region region = regions.stream()
.filter(rg -> rg.getArea().inRegion(x, z, false))
.findFirst()
.orElseGet(this::getGlobalRegion);
if (fastCache || regions.contains(region)) {
regionCache.put(tile.getId(), region);
}
return region;
}
@Override
public @NonNull Region get(@NonNull Location location) {
return get(location.getBlockX(), location.getBlockZ(), true, regionMap.values());
}
@Override
public Optional<Region> getRegion(@NonNull UUID id) {
return Optional.ofNullable(regionMap.get(id));
}
@Override
public @NonNull Stream<Region> getRegions() {
return regionMap.values().stream();
}
public @NonNull Stream<Region> getRegionsByType(RegionType type) {
return regionTypeMap.getOrDefault(type, Collections.emptySet()).stream();
}
@RequiredArgsConstructor
public static class Neighbour<T extends Region> {
public final T region;
public final Tile tile;
public final NeighbourDirection direction;
public <O extends Region> Neighbour<O> as(Class<O> clazz) {
if (!clazz.isInstance(region)) {
return null;
} else {
return (Neighbour<O>) this;
}
}
@Override
public boolean equals(Object o) {
if (!(o instanceof Neighbour<?> neighbour)) return false;
return Objects.equals(tile, neighbour.tile) && direction == neighbour.direction;
}
@Override
public int hashCode() {
return Objects.hash(tile, direction);
}
}
private Stream<Neighbour<Region>> getNeighbours2(Region region, boolean noCorners, boolean fastCache, Collection<Region> regions) {
throw new UnsupportedOperationException();
}
private Stream<Pair<Region, NeighbourDirection>> getNeighbours(Region region, boolean noCorners, boolean fastCache, Collection<Region> regions) {
Point minPoint = region.getArea().getMinPoint(false).subtract(TILE_SIZE_ADJUSTED, 0, TILE_SIZE_ADJUSTED);
Point maxPoint = region.getArea().getMaxPoint(false).add(Tile.tileSize, 0, Tile.tileSize);
Set<Pair<Region, NeighbourDirection>> neighbours = new HashSet<>();
for (int x = minPoint.getX() + (noCorners ? TILE_SIZE_ADJUSTED : 0); x <= maxPoint.getX() - (noCorners ? Tile.tileSize : 0); x += Tile.tileSize) {
NeighbourDirection minZ = NeighbourDirection.North;
if (!noCorners) {
if (x == minPoint.getX()) minZ = NeighbourDirection.NorthWest;
if (x > maxPoint.getX() - TILE_SIZE_ADJUSTED) minZ = NeighbourDirection.NorthEast;
}
neighbours.add(new Pair<>(get(x, minPoint.getZ(), fastCache, regions), minZ));
NeighbourDirection maxZ = NeighbourDirection.South;
if (!noCorners) {
if (x == minPoint.getX()) maxZ = NeighbourDirection.SouthWest;
if (x > maxPoint.getX() - TILE_SIZE_ADJUSTED) maxZ = NeighbourDirection.SouthEast;
}
neighbours.add(new Pair<>(get(x, maxPoint.getZ(), fastCache, regions), maxZ));
}
for (int z = minPoint.getZ() + TILE_SIZE_ADJUSTED; z <= maxPoint.getZ() - Tile.tileSize; z += Tile.tileSize) {
neighbours.add(new Pair<>(get(minPoint.getX(), z, fastCache, regions), NeighbourDirection.West));
neighbours.add(new Pair<>(get(maxPoint.getX(), z, fastCache, regions), NeighbourDirection.East));
}
neighbours.removeIf(data -> data.getKey().getType().isGlobal());
return neighbours.stream();
}
public Stream<Pair<DynamicRegion, NeighbourDirection>> getNeighbours(Region region) {
return getNeighbours(region, false, true, regionMap.values())
.filter(data -> data.getKey() instanceof DynamicRegion)
.map(data -> (Pair<DynamicRegion, NeighbourDirection>) (Pair) data);
}
@Override
@NotNull
public Stream<Region> getConnectedRegions(Region region) {
Set<Region> regions = regionTypeMap.get(region.getType());
Set<Region> connected = new HashSet<>();
LinkedHashSet<Region> current = new LinkedHashSet<>();
current.add(region);
while (!current.isEmpty()) {
Region r = current.removeFirst();
if (!connected.add(r)) continue;
getNeighbours(r, true, false, regions)
.map(Pair::getKey)
.forEach(current::add);
}
return connected.stream();
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.dynamic.DynamicRegion;
import de.steamwar.bausystem.region.dynamic.DynamicRegionRepository;
import de.steamwar.bausystem.region.dynamic.RegionConstructorData;
import de.steamwar.bausystem.region.dynamic.Tile;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.core.SWPlayer;
import de.steamwar.entity.*;
import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerMoveEvent;
import java.util.*;
import java.util.stream.Collectors;
public class DynamicRegionVisualizer implements SWPlayer.Component, Listener {
private final REntityServer entityServer;
private Player player;
private Location sourceLocation;
private Tile sourceTile;
private Placement placement = null;
public DynamicRegionVisualizer() {
this.entityServer = new REntityServer();
}
@Override
public void onMount(SWPlayer player) {
this.player = player.getPlayer();
sourceTile = Tile.fromLocation(player.getLocation()).orElse(null);
if (sourceTile == null) {
player.removeComponent(DynamicRegionVisualizer.class);
return;
}
sourceLocation = player.getLocation().add(0, -5, 0).getBlock().getLocation();
entityServer.addPlayer(player.getPlayer());
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
renderTiles(0, 0);
}
@Override
public void onUnmount(SWPlayer player) {
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
entityServer.close();
}
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
if (event.getPlayer() != player) return;
Location position = event.getTo().getBlock().getLocation();
int dx = position.getBlockX() - sourceLocation.getBlockX();
int dz = position.getBlockZ() - sourceLocation.getBlockZ();
renderTiles(dx, dz);
}
private void renderTiles(int dx, int dz) {
Set<Tile> tileSet = entityServer.getEntitiesByType(CTile.class)
.stream()
.filter(cTile -> {
if (Math.abs(cTile.tile.getTileX() - dx) > 40 || Math.abs(cTile.tile.getTileZ() - dz) > 40) {
cTile.die();
return false;
} else {
return true;
}
})
.map(cTile -> cTile.tile)
.collect(Collectors.toSet());
for (int x = dx - 20; x <= dx + 20; x++) {
for (int z = dz - 20; z <= dz + 20; z++) {
Tile tile = sourceTile.add(x, z).orElse(null);
if (tile == null || tileSet.contains(tile)) continue;
new CTile(entityServer, tile);
}
}
}
private void resetTiles(Set<Tile> tiles) {
entityServer.getEntitiesByType(CTile.class)
.stream()
.filter(cTile -> tiles.contains(cTile.tile))
.peek(CTile::die)
.map(cTile -> cTile.tile)
.forEach(tile -> {
new CTile(entityServer, tile);
});
if (placement != null) {
placement.check();
}
}
private class CTile extends CEntity {
private final Tile tile;
public CTile(REntityServer server, Tile tile) {
super(server);
this.tile = tile;
RegionType regionType = DynamicRegionSystem.INSTANCE.get(tile).getType();
Material material = switch (regionType) {
case SPAWN, SPAWN_EXTENSION -> Material.LODESTONE;
case SPAWN_PATH, PATH -> Material.DIRT_PATH;
case DRY, DRY_SPECIAL -> Material.IRON_BLOCK;
case WET, WET_SPECIAL -> Material.LAPIS_BLOCK;
default -> Material.WHITE_CARPET;
};
Location location = sourceLocation.clone().add(tile.getTileX() - sourceTile.getTileX(), 0, tile.getTileZ() - sourceTile.getTileZ());
if (tile.equals(Tile.ZERO)) {
CCubedTextDisplay spawn = new CCubedTextDisplay(entityServer, location);
spawn.setText("§eSPAWN");
spawn.setBackgroundColor(0);
spawn.setShadowed(false);
entities.add(spawn);
} else if (tile.equals(sourceTile)) {
CCubedTextDisplay origin = new CCubedTextDisplay(entityServer, location);
origin.setText("§eORIGIN");
origin.setBackgroundColor(0);
origin.setShadowed(false);
entities.add(origin);
}
RBlockDisplay blockDisplay = new RBlockDisplay(entityServer, location);
blockDisplay.setBlock(material.createBlockData());
entities.add(blockDisplay);
RInteraction interaction = new RInteraction(entityServer, location.clone().add(0.5, 0, 0.5));
interaction.setInteraction((player, entityAction) -> {
if (placement != null) {
placement.click(tile, regionType.isGlobal());
return;
}
if (!regionType.isGlobal()) {
SWInventory inv = new SWInventory(player, 9, "Delete Region: " + tile.display());
inv.setItem(0, new SWItem(SWItem.getDye(10), "§8Cancel", click -> {
player.closeInventory();
}));
inv.setItem(8, new SWItem(SWItem.getDye(1), "§cDelete", click -> {
player.closeInventory();
Region region = DynamicRegionSystem.INSTANCE.get(tile);
Set<Tile> tiles = DynamicRegionSystem.INSTANCE.getTilesOfRegion(region);
region.delete(tile.getCenterLocation());
SWPlayer.allWithSingleComponent(DynamicRegionVisualizer.class)
.forEach(pair -> {
pair.getComponent().resetTiles(tiles);
});
}));
inv.open();
} else {
List<SWListInv.SWListEntry<Map.Entry<Class<? extends DynamicRegion>, RegionConstructorData>>> entries = new ArrayList<>();
DynamicRegionSystem.constructorDataMap.entrySet()
.stream()
.filter(entry -> entry.getValue().placeable())
.sorted(Comparator.comparing(entry -> entry.getValue().name()))
.forEach(entry -> {
entries.add(new SWListInv.SWListEntry<>(new SWItem(entry.getValue().material(), entry.getValue().name()), entry));
});
SWListInv<Map.Entry<Class<? extends DynamicRegion>, RegionConstructorData>> listInv = new SWListInv<>(player, "Select Region for: " + tile.display(), entries, (click, entry) -> {
new Placement(entry.getKey(), entry.getValue(), tile);
player.closeInventory();
});
listInv.open();
}
});
entities.add(interaction);
}
}
private class Placement {
private final Class<? extends DynamicRegion> regionType;
private final RegionConstructorData constructorData;
private CWireframe wireframe;
private Tile sourceTile;
private int dx;
private int dz;
private boolean valid = false;
private Location getMinLocation() {
Tile tile = sourceTile.add(-DynamicRegionVisualizer.this.sourceTile.getTileX(), -DynamicRegionVisualizer.this.sourceTile.getTileZ()).orElse(null);
if (tile == null) tile = Tile.ZERO;
return sourceLocation.clone().add(tile.getTileX(), 0, tile.getTileZ());
}
private Location getMaxLocation() {
Tile tile = sourceTile.add(-DynamicRegionVisualizer.this.sourceTile.getTileX(), -DynamicRegionVisualizer.this.sourceTile.getTileZ()).orElse(null);
if (tile == null) tile = Tile.ZERO;
return sourceLocation.clone().add(tile.getTileX(), 0, tile.getTileZ()).add(dx, 0, dz);
}
public Placement(Class<? extends DynamicRegion> regionType, RegionConstructorData constructorData, Tile sourceTile) {
this.regionType = regionType;
this.constructorData = constructorData;
this.sourceTile = sourceTile;
dx = constructorData.widthX() / Tile.tileSize - 1;
dz = constructorData.widthZ() / Tile.tileSize - 1;
if (dx == 0 && dz == 0) {
place();
return;
}
placement = this;
wireframe = new CWireframe(entityServer);
check();
}
private void check() {
wireframe.setPos1And2(getMinLocation(), getMaxLocation());
for (int x = 0; x <= dx; x++) {
for (int z = 0; z <= dz; z++) {
Tile tile = sourceTile.add(x, z).orElse(null);
if (tile == null || !DynamicRegionSystem.INSTANCE.get(tile).getType().isGlobal()) {
wireframe.setBlock(Material.RED_CONCRETE.createBlockData());
valid = false;
return;
}
}
}
wireframe.setBlock(Material.LIME_CONCRETE.createBlockData());
valid = true;
}
public void click(Tile tile, boolean global) {
if (tile.getTileX() >= sourceTile.getTileX() && tile.getTileX() <= sourceTile.getTileX() + dx && tile.getTileZ() >= sourceTile.getTileZ() && tile.getTileZ() <= sourceTile.getTileZ() + dz) {
SWInventory inv = new SWInventory(player, 9, "Place Region: " + constructorData.name());
inv.setItem(0, new SWItem(SWItem.getDye(1), "§cDeselect", click -> {
placement = null;
wireframe.die();
player.closeInventory();
}));
if (valid) {
inv.setItem(8, new SWItem(SWItem.getDye(10), "§aPlace", click -> {
player.closeInventory();
place();
}));
} else {
inv.setItem(8, new SWItem(SWItem.getDye(8), "§8Place", click -> {
}));
}
inv.open();
return;
}
if (!global) {
return;
}
Set<Tile> tiles = new HashSet<>();
for (int x = 0; x <= dx; x++) {
for (int z = 0; z <= dz; z++) {
tiles.add(Tile.fromTile(x + sourceTile.getTileX(), z + sourceTile.getTileZ()).orElse(null));
}
}
tiles.remove(null);
Tile selected = tiles.stream().min(Comparator.comparing(current -> {
int dx = current.getTileX() - tile.getTileX();
int dz = current.getTileZ() - tile.getTileZ();
return dx * dx + dz * dz;
}))
.orElse(null);
if (selected == null) return;
int dx = tile.getTileX() - selected.getTileX();
int dz = tile.getTileZ() - selected.getTileZ();
Tile newSourceTile = sourceTile.add(dx, dz).orElse(null);
if (newSourceTile == null) return;
sourceTile = newSourceTile;
check();
}
private void place() {
DynamicRegion dynamicRegion = DynamicRegionRepository.constructRegion(regionType, sourceTile);
if (dynamicRegion == null) {
// TODO: Give error to user
return;
}
dynamicRegion.getArea().place(sourceTile.getCenterLocation(), new PasteBuilder(), false);
dynamicRegion.updateNeighbours();
placement = null;
if (wireframe != null) wireframe.die();
Set<Tile> tiles = new HashSet<>();
for (int x = 0; x <= dx; x++) {
for (int z = 0; z <= dz; z++) {
tiles.add(Tile.fromTile(x + sourceTile.getTileX(), z + sourceTile.getTileZ()).orElse(null));
}
}
tiles.remove(null);
SWPlayer.allWithSingleComponent(DynamicRegionVisualizer.class)
.forEach(pair -> pair.getComponent().resetTiles(tiles));
}
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic;
import com.google.gson.JsonArray;
import com.google.gson.JsonObject;
import com.google.gson.JsonPrimitive;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.DynamicRegionSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.dynamic.path.PathArea;
import de.steamwar.bausystem.region.dynamic.path.PathRegion;
import de.steamwar.bausystem.shared.Pair;
import lombok.Getter;
import lombok.NonNull;
import org.bukkit.Location;
import java.io.IOException;
import java.util.*;
public abstract class DynamicRegion implements Region {
protected final UUID id;
@Getter
protected RegionData regionData = null;
/**
* This Constructor should be used if a Region is placed newly onto the world!
*
* @param tile this parameter is never used but forces the implementor to have it as a parameter
*/
protected DynamicRegion(Tile tile) {
this.id = UUID.randomUUID();
}
/**
* This constructor is used for loading the Region from a file
*
* @param id
* @param tileData this parameter is never used but forces the implementor to have it as a parameter
*/
protected DynamicRegion(UUID id, JsonArray tileData) {
this.id = id;
}
private static Tile readTile(JsonObject tileData, String prefix) {
JsonPrimitive xData = tileData.getAsJsonPrimitive(prefix + "_x");
JsonPrimitive zData = tileData.getAsJsonPrimitive(prefix + "_z");
if (xData == null || zData == null) return null;
return Tile.fromTile(xData.getAsInt(), zData.getAsInt())
.orElse(null);
}
protected static Tile readTile(JsonArray tileData) {
if (tileData.size() != 1) return null;
try {
return readTile(tileData.get(0).getAsJsonObject(), "tile");
} catch (IllegalStateException e) {
return null;
}
}
protected static List<Pair<Tile, Tile>> readQuantizedTiles(JsonArray tileData) {
List<Pair<Tile, Tile>> list = new ArrayList<>();
for (int i = 0; i < tileData.size(); i++) {
JsonObject tileObject;
try {
tileObject = tileData.get(i).getAsJsonObject();
} catch (IllegalArgumentException e) {
return Collections.emptyList();
}
Tile tile = readTile(tileObject, "tile");
if (tile != null) {
list.add(new Pair<>(tile, null));
continue;
}
Tile minTile = readTile(tileObject, "min");
Tile maxTile = readTile(tileObject, "max");
if (minTile == null || maxTile == null) {
return Collections.emptyList();
}
list.add(new Pair<>(minTile, maxTile));
}
return list;
}
private static void writeTile(JsonWriter writer, Tile tile, String prefix) throws IOException {
writer.name(prefix + "_x");
writer.value(tile.getTileX());
writer.name(prefix + "_z");
writer.value(tile.getTileZ());
}
protected static void writeTile(JsonWriter writer, Tile tile) throws IOException {
writer.beginObject();
writeTile(writer, tile, "tile");
writer.endObject();
}
protected static void writeQuantizedTiles(JsonWriter writer, List<Pair<Tile, Tile>> list) throws IOException {
for (Pair<Tile, Tile> pair : list) {
writer.beginObject();
if (pair.getValue() == null) {
writeTile(writer, pair.getKey(), "tile");
} else {
writeTile(writer, pair.getKey(), "min");
writeTile(writer, pair.getValue(), "max");
}
writer.endObject();
}
}
/**
* This method should be called when a Region is created and needs to be saved afterward
*/
protected final void finishCreate() {
finishLoad();
save();
}
/**
* This method should be called when a Region is loaded from file!
*/
protected final void finishLoad() {
DynamicRegionSystem.INSTANCE.add(this);
}
public abstract void writeData(JsonWriter writer) throws IOException;
public final void updateNeighbours() {
List<Pair<PathRegion, NeighbourDirection>> list = DynamicRegionSystem.INSTANCE.getNeighbours(this)
.filter(data -> data.getKey() instanceof PathRegion)
.map(data -> (Pair<PathRegion, NeighbourDirection>) (Pair) data)
.toList();
// Calculate Garden State for all neighbouring PathRegions
Set<UUID> needsFullReset = new HashSet<>();
list.forEach(data -> {
boolean previousGardenState = data.getKey().isGarden();
data.getKey().calculateGardenState();
if (data.getKey().isGarden() != previousGardenState) {
needsFullReset.add(data.getKey().getID());
}
});
// Updating world state for all neighbouring PathRegions
list.forEach(data -> {
if (needsFullReset.contains(data.getKey().getID())) {
data.getKey().getArea().reset(null, null, false); // TODO: Implement!
} else {
data.getKey().update(this, data.getValue().opposite());
}
});
// All full reset regions need to update their neighbours!
needsFullReset.forEach(uuid -> {
Region region = DynamicRegionSystem.INSTANCE.getRegion(uuid).orElse(null);
if (!(region instanceof DynamicRegion dynamicRegion)) return;
DynamicRegionSystem.INSTANCE.getNeighbours(dynamicRegion)
.filter(data -> data.getKey() instanceof PathRegion)
.map(data -> (Pair<PathRegion, NeighbourDirection>) (Pair) data)
.forEach(data -> {
if (data.getKey().isGarden()) return;
data.getKey().update(dynamicRegion, data.getValue().opposite());
});
});
}
public void setRegionData(@NonNull RegionData regionData) {
this.regionData = regionData;
regionData.setStore(this);
}
@Override
public void delete(Location location) {
if (!getType().isDeletable()) return;
DynamicRegionSystem.INSTANCE.remove(this);
DynamicRegionRepository.deleteRegion(this);
Point minPoint = getArea().getMinPoint(false);
Point maxPoint = getArea().getMaxPoint(false);
PasteUtils.reset(minPoint, maxPoint);
this.updateNeighbours();
}
@Override
public @NonNull UUID getID() {
return id;
}
}

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@@ -0,0 +1,329 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic;
import com.google.gson.*;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.*;
import de.steamwar.bausystem.region.dynamic.path.PathRegion;
import de.steamwar.bausystem.region.flags.Flag;
import lombok.Cleanup;
import lombok.SneakyThrows;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import java.io.*;
import java.lang.reflect.Constructor;
import java.lang.reflect.InvocationTargetException;
import java.nio.file.FileVisitResult;
import java.nio.file.Files;
import java.nio.file.Path;
import java.nio.file.SimpleFileVisitor;
import java.nio.file.attribute.BasicFileAttributes;
import java.util.UUID;
import java.util.logging.Level;
@UtilityClass
public class DynamicRegionRepository {
// Example regions:
// steamwar_regions/
// \- 00000000-0000-0000-0000-000000000000/
// | \- flags.json
// \- 9494bbf6-b22c-4050-b62b-4be0594ed8ba/
// \- meta.json
// \- flags.json
// \- backups/
// \- MANUAL/
// | \- 2026.03.01 14:40:00/
// | \- flags.json
// | \- backup.schem
// \- AUTOMATIC/
// \- 2026.02.30 12:00:00/
// | \- flags.json
// | \- backup.schem
// \- 2026.02.28 19:39:00/
// \- flags.json
// \- backup.schem
public static final File REGION_DATA_FOLDER = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "steamwar_regions");
public static final String META_FILE_NAME = "meta.json";
public static final String META_FILE_REGION_IDENTIFIER = "region_identifier";
public static final String META_FILES_TILES = "tiles";
public static final String FLAG_FILE_NAME = "flags.json";
public static final String BACKUPS_DIR_NAME = "backups";
public static final String BACKUP_FILE_NAME = "backup.schem";
public static final String FLAGS_KEY = "flags";
public static final String PROPERTIES_KEY = "properties";
static {
REGION_DATA_FOLDER.mkdirs();
}
public static void loadRegions() {
// Loading all saved regions from the files
File[] regions = REGION_DATA_FOLDER.listFiles();
for (File region : regions) {
UUID regionUUID;
try {
regionUUID = UUID.fromString(region.getName());
} catch (IllegalArgumentException e) {
RegionSystem.LOGGER.log(Level.WARNING, "Failed to resolve region id: " + region.getName());
continue;
}
if (regionUUID.equals(RegionSystem.GLOBAL_REGION_ID)) {
continue;
}
File metaFile = new File(region, META_FILE_NAME);
if (!metaFile.exists() || !metaFile.isFile()) {
RegionSystem.LOGGER.log(Level.WARNING, "Failed to resolve " + region.getName());
continue;
}
JsonObject metaData;
try {
metaData = JsonParser.parseReader(new FileReader(metaFile)).getAsJsonObject();
} catch (JsonIOException e) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (unknown)");
continue;
} catch (JsonSyntaxException | IllegalStateException e) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (invalid json)");
continue;
} catch (FileNotFoundException e) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (not found)");
continue;
}
String identifier;
try {
identifier = metaData.getAsJsonPrimitive(META_FILE_REGION_IDENTIFIER).getAsString();
} catch (ClassCastException | NumberFormatException e) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (invalid json)");
continue;
}
// TODO: Maybe add static method to DynamicRegionSystem
Class<? extends DynamicRegion> regionClass = DynamicRegionSystem.identifierDataMap.get(identifier);
if (regionClass == null) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (region no longer exists)");
continue;
}
JsonArray tileData = metaData.getAsJsonArray(META_FILES_TILES);
if (tileData == null) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (tile is no longer in bounds)");
continue;
}
constructRegion(regionClass, regionUUID, tileData);
}
}
public static DynamicRegion constructRegion(Class<? extends DynamicRegion> clazz, Tile tile) {
Constructor<? extends DynamicRegion> regionConstructor;
try {
regionConstructor = clazz.getConstructor(Tile.class);
} catch (NoSuchMethodException e) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to create region (region constructor not found)");
return null;
}
try {
return regionConstructor.newInstance(tile);
} catch (InstantiationException | IllegalAccessException | IllegalArgumentException |
InvocationTargetException e) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to create region (invalid data)");
return null;
}
}
public static DynamicRegion constructRegion(Class<? extends DynamicRegion> clazz, UUID uuid, JsonArray tileData) {
Constructor<? extends DynamicRegion> regionConstructor;
try {
regionConstructor = clazz.getConstructor(UUID.class, JsonArray.class);
} catch (NoSuchMethodException e) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (region constructor not found)");
return null;
}
try {
return regionConstructor.newInstance(uuid, tileData);
} catch (InstantiationException | IllegalAccessException | IllegalArgumentException |
InvocationTargetException e) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (invalid data)");
return null;
}
}
public static File getRegionDirectory(Region region) {
return new File(REGION_DATA_FOLDER, region.getID().toString());
}
public static File getBackupsTypeDirectory(Region region, RegionBackups.BackupType backupType) {
File regionDirectory = getRegionDirectory(region);
File backupsDirectory = new File(regionDirectory, BACKUPS_DIR_NAME);
return new File(backupsDirectory, backupType.name());
}
public static File getBackupDirectory(Region region, RegionBackups.Backup backup) {
return new File(getBackupsTypeDirectory(region, backup.getType()), backup.getName());
}
public static void loadRegionData(Region region, RegionData regionData) {
File regionDirectory = getRegionDirectory(region);
if (!regionDirectory.exists()) return;
loadRegionData(regionDirectory, regionData);
}
public static void loadRegionData(Region region, RegionBackups.Backup backup, RegionData regionData) {
File backupDirectory = getBackupDirectory(region, backup);
if (!backupDirectory.exists()) return;
loadRegionData(backupDirectory, regionData);
}
private static void loadRegionData(File regionDirectory, RegionData regionData) {
JsonObject flagsData;
try {
flagsData = JsonParser.parseReader(new FileReader(new File(regionDirectory, FLAG_FILE_NAME))).getAsJsonObject();
} catch (JsonIOException e) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (unknown)");
return;
} catch (JsonSyntaxException | IllegalStateException e) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (invalid json)");
return;
} catch (FileNotFoundException e) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (not found)");
return;
}
JsonObject flags = flagsData.getAsJsonObject(FLAGS_KEY);
for (String key : flags.keySet()) {
Flag flag;
try {
flag = Flag.valueOf(key);
} catch (IllegalArgumentException e) {
continue;
}
String value = flags.getAsJsonPrimitive(key).getAsString();
Flag.Value<?> flagValue;
try {
flagValue = flag.valueOfValue(value);
} catch (IllegalArgumentException e) {
continue;
}
regionData.getBackedMap().put(flag, flagValue);
}
JsonObject properties = flagsData.getAsJsonObject(PROPERTIES_KEY);
// TODO: Implement!
}
public static void saveRegion(Region region) {
if (!(region.getType().isGlobal() || region instanceof DynamicRegion)) {
throw new IllegalArgumentException();
}
File regionDirectory = new File(REGION_DATA_FOLDER, region.getID().toString());
if (!regionDirectory.exists()) {
regionDirectory.mkdir();
}
if (region instanceof DynamicRegion dynamicRegion) {
RegionConstructorData constructorData = DynamicRegionSystem.constructorDataMap.get(region.getClass());
writeMetaFile(regionDirectory, constructorData, dynamicRegion);
}
writeFlagsFile(regionDirectory, region.getRegionData());
}
public static void saveBackup(Region region, RegionBackups.Backup backup) {
File backupDirectory = getBackupDirectory(region, backup);
if (!backupDirectory.exists()) {
backupDirectory.mkdirs();
}
writeFlagsFile(backupDirectory, backup.getRegionData());
}
@SneakyThrows
private static void writeMetaFile(File regionDirectory, RegionConstructorData constructorData, DynamicRegion dynamicRegion) {
@Cleanup
JsonWriter jsonWriter = new JsonWriter(new FileWriter(new File(regionDirectory, META_FILE_NAME)));
jsonWriter.setIndent(" ");
jsonWriter.beginObject();
jsonWriter.name(META_FILE_REGION_IDENTIFIER);
jsonWriter.value(constructorData.identifier());
jsonWriter.name(META_FILES_TILES);
jsonWriter.beginArray();
dynamicRegion.writeData(jsonWriter);
jsonWriter.endArray();
jsonWriter.endObject();
}
@SneakyThrows
private static void writeFlagsFile(File directory, RegionData regionData) {
JsonWriter jsonWriter = new JsonWriter(new FileWriter(new File(directory, FLAG_FILE_NAME)));
jsonWriter.setIndent(" ");
jsonWriter.beginObject();
jsonWriter.name(FLAGS_KEY);
jsonWriter.beginObject();
for (Flag<?> flag : Flag.getFlags()) {
if (!regionData.has(flag).isApplicable()) continue;
jsonWriter.name(flag.name());
jsonWriter.value(regionData.get(flag).nameWithDefault());
}
jsonWriter.endObject();
jsonWriter.name(PROPERTIES_KEY);
jsonWriter.beginObject();
// TODO: Write out needed properties!
jsonWriter.endObject();
jsonWriter.endObject();
jsonWriter.close();
}
public static void deleteRegion(Region region) {
deleteDir(getRegionDirectory(region));
}
public static void deleteBackup(Region region, RegionBackups.Backup backup) {
deleteDir(getBackupDirectory(region, backup));
}
@SneakyThrows
private static void deleteDir(File file) {
Files.walkFileTree(file.toPath(), new SimpleFileVisitor<>() {
@Override
public FileVisitResult visitFile(Path file, BasicFileAttributes attrs) throws IOException {
Files.delete(file);
return FileVisitResult.CONTINUE;
}
@Override
public FileVisitResult postVisitDirectory(Path dir, IOException exc) throws IOException {
Files.delete(dir);
return FileVisitResult.CONTINUE;
}
});
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.shared.Pair;
import lombok.NonNull;
import org.bukkit.Location;
import org.jetbrains.annotations.Nullable;
import java.util.*;
import java.util.function.BiConsumer;
import java.util.logging.Logger;
public abstract class MultiTileArea implements Region.Area {
private final Logger LOGGER = Logger.getLogger(this.getClass().getTypeName());
protected final Set<Tile> tiles = new HashSet<>();
protected MultiTileArea() {
}
protected MultiTileArea(List<Pair<Tile, Tile>> list) {
for (Pair<Tile, Tile> pair : list) {
Tile from = pair.getKey();
Tile to = pair.getValue();
if (to == null) {
tiles.add(from);
continue;
}
for (int x = from.getTileX(); x <= to.getTileX(); x++) {
for (int z = from.getTileZ(); z <= to.getTileZ(); z++) {
tiles.add(Tile.fromTile(x, z).orElseThrow());
}
}
}
}
/**
* @return {@code true} if the {@link MultiTileArea} did not already contain the {@link Tile}.
*/
public boolean addTile(Tile tile) {
return tiles.add(tile);
}
/**
* @return {@code true} if the {@link MultiTileArea} did not already contain any {@link Tile} passed as argument.
*/
public boolean addTiles(Set<Tile> tiles) {
return this.tiles.addAll(tiles);
}
/**
* @return {@code true} if the {@link MultiTileArea} no longer has any {@link Tile}'s associated with it.
*/
public boolean removeTile(Tile tile) {
tiles.remove(tile);
return tiles.isEmpty();
}
public List<Pair<Tile, Tile>> quantize() {
long time = System.currentTimeMillis();
Quantizer quantizer = new Quantizer(tiles);
List<Pair<Tile, Tile>> results = new ArrayList<>();
while (true) {
Pair<Tile, Tile> pair = quantizer.next();
if (pair == null) break;
results.add(pair);
}
time = System.currentTimeMillis() - time;
LOGGER.info(tiles.size() + ": " + results.size() + " in " + time + "ms");
return results;
}
@Override
public @NonNull Point getMinPoint(boolean extension) {
return Point.ZERO;
}
@Override
public @NonNull Point getMaxPoint(boolean extension) {
return Point.ZERO;
}
@Override
public @NonNull Point getCopyPoint() {
return Point.ZERO;
}
@Override
public boolean inRegion(Location location, boolean extension) {
return inRegion(location.getBlockX(), location.getBlockZ(), extension);
}
@Override
public boolean inRegion(int x, int z, boolean extension) {
Tile tile = Tile.fromXZ(x, z).orElse(null);
return tiles.contains(tile);
}
@Override
public @Nullable Clipboard copy(boolean extension) {
return null;
}
@Override
public void forEachChunk(BiConsumer<Integer, Integer> executor) {
}
@Override
public boolean isChunkOutside(int chunkX, int chunkZ) {
return true;
}
private static class Quantizer {
private Map<Tile, Integer> tileToNeighbourCount = new HashMap<>();
public Quantizer(Set<Tile> tiles) {
for (Tile tile : tiles) {
int count = (int) tile.neighboursRing()
.filter(tiles::contains)
.count();
tileToNeighbourCount.put(tile, count);
}
}
public Pair<Tile, Tile> next() {
Map.Entry<Tile, Integer> entry = tileToNeighbourCount.entrySet()
.stream()
.max(Map.Entry.comparingByValue())
.orElse(null);
if (entry == null) return null;
Tile minTile = entry.getKey();
Tile maxTile = entry.getKey();
tileToNeighbourCount.remove(entry.getKey());
while (true) {
Pair<Set<Tile>, Integer> neg_x = tryExpand(minTile, maxTile, -1, 0);
Pair<Set<Tile>, Integer> pos_x = tryExpand(minTile, maxTile, 1, 0);
Pair<Set<Tile>, Integer> neg_z = tryExpand(minTile, maxTile, 0, -1);
Pair<Set<Tile>, Integer> pos_z = tryExpand(minTile, maxTile, 0, 1);
if (neg_x.getValue() == 0 && pos_x.getValue() == 0 && neg_z.getValue() == 0 && pos_z.getValue() == 0) {
break;
}
Set<Tile> remove;
if (neg_x.getValue() >= pos_x.getValue() && neg_x.getValue() >= neg_z.getValue() && neg_x.getValue() >= pos_z.getValue()) {
minTile = minTile.add(-1, 0).orElseThrow();
remove = neg_x.getKey();
} else if (pos_x.getValue() >= neg_x.getValue() && pos_x.getValue() >= neg_z.getValue() && pos_x.getValue() >= pos_z.getValue()) {
maxTile = maxTile.add(1, 0).orElseThrow();
remove = pos_x.getKey();
} else if (neg_z.getValue() >= neg_x.getValue() && neg_z.getValue() >= pos_x.getValue() && neg_z.getValue() >= pos_z.getValue()) {
minTile = minTile.add(0, -1).orElseThrow();
remove = neg_z.getKey();
} else {
maxTile = maxTile.add(0, 1).orElseThrow();
remove = pos_z.getKey();
}
remove.forEach(tileToNeighbourCount::remove);
}
return new Pair<>(minTile, minTile.equals(maxTile) ? null : maxTile);
}
private static final Pair<Set<Tile>, Integer> EMPTY = new Pair<>(Collections.emptySet(), 0);
private Pair<Set<Tile>, Integer> tryExpand(Tile minTile, Tile maxTile, int dx, int dz) {
Set<Tile> expaned = new HashSet<>();
if (dx == 0) {
for (int x = minTile.getTileX(); x <= maxTile.getTileX(); x++) {
int z = (dz < 0 ? minTile.getTileZ() : maxTile.getTileZ()) + dz;
Tile tile = Tile.fromTile(x, z).orElse(null);
if (tile == null) return EMPTY;
if (!tileToNeighbourCount.containsKey(tile)) return EMPTY;
expaned.add(tile);
}
} else if (dz == 0) {
for (int z = minTile.getTileZ(); z <= maxTile.getTileZ(); z++) {
int x = (dx < 0 ? minTile.getTileX() : maxTile.getTileX()) + dx;
Tile tile = Tile.fromTile(x, z).orElse(null);
if (tile == null) return EMPTY;
if (!tileToNeighbourCount.containsKey(tile)) return EMPTY;
expaned.add(tile);
}
} else {
throw new IllegalStateException();
}
int total = expaned.stream()
.mapToInt(tileToNeighbourCount::get)
.sum();
return new Pair<>(expaned, total);
}
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic;
import de.steamwar.bausystem.region.dynamic.path.PathCorner;
import de.steamwar.bausystem.region.dynamic.path.PathSide;
import lombok.AllArgsConstructor;
import lombok.Getter;
import java.util.Set;
@AllArgsConstructor
@Getter
public enum NeighbourDirection {
North(0, -1, Set.of(PathSide.North), Set.of(PathCorner.NorthEast, PathCorner.NorthWest)),
South(0, 1, Set.of(PathSide.South), Set.of(PathCorner.SouthEast, PathCorner.SouthWest)),
West(-1, 0, Set.of(PathSide.West), Set.of(PathCorner.NorthWest, PathCorner.SouthWest)),
East(1, 0, Set.of(PathSide.East), Set.of(PathCorner.NorthEast, PathCorner.SouthEast)),
NorthWest(-1, -1, Set.of(), Set.of(PathCorner.NorthWest)),
NorthEast(1, -1, Set.of(), Set.of(PathCorner.NorthEast)),
SouthWest(-1, 1, Set.of(), Set.of(PathCorner.SouthWest)),
SouthEast(1, 1, Set.of(), Set.of(PathCorner.SouthEast)),
;
private final int tileOffsetX;
private final int tileOffsetZ;
private final Set<PathSide> sideUpdates;
private final Set<PathCorner> cornerUpdates;
public NeighbourDirection opposite() {
return switch (this) {
case North -> South;
case South -> North;
case East -> West;
case West -> East;
case NorthWest -> SouthEast;
case NorthEast -> SouthWest;
case SouthWest -> NorthEast;
case SouthEast -> NorthWest;
};
}
}

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@@ -0,0 +1,62 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.world.block.BlockTypes;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import java.io.File;
@UtilityClass
public class PasteUtils {
public static void reset(Point minPoint, Point maxPoint) {
EditSession editSession = WorldEdit.getInstance()
.newEditSessionBuilder()
.world(BukkitAdapter.adapt(Bukkit.getWorlds().get(0)))
.checkMemory(false)
.allowedRegionsEverywhere()
.limitUnlimited()
.changeSetNull()
.build();
editSession.setBlocks((com.sk89q.worldedit.regions.Region) new CuboidRegion(minPoint.toBlockVector3(), maxPoint.toBlockVector3()), BlockTypes.AIR.getDefaultState());
editSession.close();
}
public static EditSession paste(File file, Point minPoint, int rotate) {
try (Clipboard clipboard = FlatteningWrapper.impl.loadSchematic(file)) {
BlockVector3 offset = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin());
BlockVector3 to = minPoint.toBlockVector3().subtract(offset);
return clipboard.paste(BukkitAdapter.adapt(Bukkit.getWorlds().get(0)), to, false, true, new AffineTransform().rotateY(rotate));
} catch (SecurityException exception) {
return null;
}
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic;
import org.atteo.classindex.IndexAnnotated;
import org.bukkit.Material;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
@IndexAnnotated
@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.TYPE)
public @interface RegionConstructorData {
String identifier();
String name();
Material material();
int widthX();
int widthZ();
boolean placeable() default true;
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic;
import de.steamwar.bausystem.region.Point;
import lombok.EqualsAndHashCode;
import lombok.Getter;
import org.bukkit.Location;
import java.util.ArrayList;
import java.util.List;
import java.util.Optional;
import java.util.stream.Stream;
@Getter
@EqualsAndHashCode
public class Tile {
public static final Tile ZERO = new Tile(0, 0);
public static final int tileSize = 21;
public static final int tileOffset = tileSize / 2;
public static final int maxTile = 255;
public static final int minTile = -maxTile;
public static final int tilesPerAxis = maxTile * 2 + 1;
private final int tileX;
private final int tileZ;
private Tile(int tileX, int tileZ) {
this.tileX = tileX;
this.tileZ = tileZ;
}
public static Optional<Tile> fromTile(int tileX, int tileZ) {
if (tileX < minTile || tileZ < minTile) return Optional.empty();
if (tileX > maxTile || tileZ > maxTile) return Optional.empty();
return Optional.of(new Tile(tileX, tileZ));
}
public static Optional<Tile> fromLocation(Location location) {
return fromXZ(location.getBlockX(), location.getBlockZ());
}
public static Optional<Tile> fromPoint(Point point) {
return fromXZ(point.getX(), point.getZ());
}
public static Optional<Tile> fromXZ(int x, int z) {
x = (int) Math.floor((x + tileOffset) / (double) tileSize);
z = (int) Math.floor((z + tileOffset) / (double) tileSize);
return fromTile(x, z);
}
public static int getMinX(int tileX) {
return tileX * tileSize - tileOffset;
}
public int getMinX() {
return getMinX(tileX);
}
public static int getMinZ(int tileZ) {
return tileZ * tileSize - tileOffset;
}
public int getMinZ() {
return getMinZ(tileZ);
}
public static int getMaxX(int tileX) {
return tileX * tileSize + tileOffset;
}
public int getMaxX() {
return getMaxX(tileX);
}
public static int getMaxZ(int tileZ) {
return tileZ * tileSize + tileOffset;
}
public int getMaxZ() {
return getMaxZ(tileZ);
}
public static Location getMinLocation(int tileX, int tileZ) {
return new Location(null, getMinX(tileX), 0, getMinZ(tileZ));
}
public Location getMinLocation() {
return getMinLocation(tileX, tileZ);
}
public static Location getMaxLocation(int tileX, int tileZ) {
return new Location(null, getMaxX(tileX), 0, getMaxZ(tileZ));
}
public Location getMaxLocation() {
return getMaxLocation(tileX, tileZ);
}
public static Location getCenterLocation(int tileX, int tileZ) {
return new Location(null, tileX * tileSize, 0, tileZ * tileSize);
}
public Location getCenterLocation() {
return getCenterLocation(tileX, tileZ);
}
public Optional<Tile> add(int offsetX, int offsetZ) {
return fromTile(tileX + offsetX, tileZ + offsetZ);
}
public static long getId(int tileX, int tileZ) {
return (tileX + maxTile) * tilesPerAxis + tileZ + maxTile;
}
public long getId() {
return getId(tileX, tileZ);
}
public Stream<Tile> neighboursPlus() {
List<Tile> tiles = new ArrayList<>();
add(-1, 0).ifPresent(tiles::add);
add(1, 0).ifPresent(tiles::add);
add(0, -1).ifPresent(tiles::add);
add(0, 1).ifPresent(tiles::add);
return tiles.stream();
}
public Stream<Tile> neighboursRing() {
List<Tile> tiles = new ArrayList<>();
add(-1, -1).ifPresent(tiles::add);
add(-1, 0).ifPresent(tiles::add);
add(-1, 1).ifPresent(tiles::add);
add(0, -1).ifPresent(tiles::add);
add(0, 1).ifPresent(tiles::add);
add(1, -1).ifPresent(tiles::add);
add(1, 0).ifPresent(tiles::add);
add(1, 1).ifPresent(tiles::add);
return tiles.stream();
}
@Override
public String toString() {
return tileX + ":" + tileZ;
}
public String display() {
StringBuilder st = new StringBuilder();
if (tileX >= 0) {
st.append("+");
}
st.append(tileX);
st.append(" / ");
if (tileZ >= 0) {
st.append("+");
}
st.append(tileZ);
return st.toString();
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic;
import lombok.NonNull;
import java.io.File;
import java.time.LocalDate;
import java.time.Month;
import java.util.Arrays;
import java.util.Comparator;
import java.util.Optional;
import java.util.Random;
public abstract class VariantSelector {
private static final Random RANDOM = new Random();
public static final VariantSelector EMPTY = new VariantSelector() {
@Override
public Optional<File> select() {
return Optional.empty();
}
};
private VariantSelector() {
}
public abstract Optional<File> select();
public final VariantSelector or(VariantSelector other) {
if (this == EMPTY) return other;
VariantSelector self = this;
return new VariantSelector() {
@Override
public Optional<File> select() {
return self.select().or(() -> other.select());
}
};
}
public final VariantSelector atDate(int day, Month month) {
if (this == EMPTY) return this;
VariantSelector self = this;
return new VariantSelector() {
@Override
public Optional<File> select() {
LocalDate date = LocalDate.now();
if (date.getDayOfMonth() == day && date.getMonth() == month) {
return self.select();
} else {
return Optional.empty();
}
}
};
}
public static VariantSelector Get(@NonNull File directory) {
final File[] files = directory.listFiles();
if (files == null || files.length == 0) return EMPTY;
if (files.length == 1) {
final File file = files[0];
return new VariantSelector() {
@Override
public Optional<File> select() {
return Optional.of(file);
}
};
}
Arrays.sort(files, Comparator.comparing(File::getName));
final int filesCount = files.length;
return new VariantSelector() {
@Override
public Optional<File> select() {
return Optional.of(files[RANDOM.nextInt(filesCount)]);
}
};
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.global;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.bausystem.region.*;
import de.steamwar.bausystem.region.dynamic.DynamicRegionRepository;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Location;
import org.bukkit.Material;
import javax.annotation.Nullable;
import java.io.File;
import java.util.UUID;
import java.util.function.BiConsumer;
public class GlobalRegion implements Region {
public static final GlobalRegion INSTANCE = new GlobalRegion();
private static final Point MIN_POINT = new Point(Integer.MIN_VALUE, Integer.MIN_VALUE, Integer.MIN_VALUE);
private static final Point MAX_POINT = new Point(Integer.MAX_VALUE, Integer.MAX_VALUE, Integer.MAX_VALUE);
private static final Region.Area GLOBAL_AREA = new Region.Area() {
@Override
public @NonNull Point getMinPoint(boolean extension) {
return MIN_POINT;
}
@Override
public @NonNull Point getMaxPoint(boolean extension) {
return MAX_POINT;
}
@Override
public @NonNull Point getCopyPoint() {
return Point.ZERO;
}
@Override
public boolean inRegion(Location location, boolean extension) {
return true;
}
@Nullable
@Override
public Clipboard copy(boolean extension) {
return null;
}
@Override
public void place(Location location, PasteBuilder pasteBuilder, boolean extension) {
}
@Override
public void forEachChunk(BiConsumer<Integer, Integer> executor) {
}
@Override
public boolean isChunkOutside(int chunkX, int chunkZ) {
return false;
}
};
private static final GlobalRegionData REGION_DATA = new GlobalRegionData(INSTANCE);
@Override
public @NonNull UUID getID() {
return RegionSystem.GLOBAL_REGION_ID;
}
@Override
public @NonNull RegionType getType() {
return RegionType.GLOBAL;
}
@Override
public @NonNull RegionData getRegionData() {
return REGION_DATA;
}
@Override
public @NonNull Area getArea() {
return GLOBAL_AREA;
}
@Override
public @NonNull Area getBuildArea() {
return Area.EMPTY;
}
@Override
public @NonNull Area getTestblockArea() {
return Area.EMPTY;
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return GameModeConfig.getDefaults();
}
@Override
public @NonNull RegionHistory getHistory() {
return RegionHistory.EMPTY;
}
@Override
public @NonNull RegionBackups getBackups() {
return RegionBackups.EMPTY;
}
@Override
public void save() {
DynamicRegionRepository.saveRegion(this);
}
@Override
public void load(RegionData regionData) {
DynamicRegionRepository.loadRegionData(this, regionData);
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.global;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ProtectMode;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.core.Core;
import lombok.NonNull;
public class GlobalRegionData extends RegionData {
public GlobalRegionData(GlobalRegion globalRegion) {
super(globalRegion);
}
@Override
protected void initialize() {
flagMap.put(Flag.TNT, TNTMode.DENY);
flagMap.put(Flag.PROTECT, ProtectMode.INACTIVE);
}
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
if (flag.oneOf(Flag.PROTECT)) {
return RegionFlagPolicy.READ_ONLY;
}
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.TNT, Flag.FIRE, Flag.FREEZE, Flag.WATER_DESTROY)) {
return RegionFlagPolicy.WRITABLE;
}
return RegionFlagPolicy.NOT_APPLICABLE;
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes;
import com.sk89q.worldedit.EditSession;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.dynamic.VariantSelector;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.utils.PasteBuilder;
import lombok.AccessLevel;
import lombok.AllArgsConstructor;
import lombok.NonNull;
import org.bukkit.Location;
@AllArgsConstructor(access = AccessLevel.PRIVATE)
public class AreaBlock implements Region.Area {
public enum CopyLocation {
/**
* If the CopyLocation is located in between the two Area.
*/
CENTER,
/**
* If the CopyLocation is located on the side of the Area.
*/
SIDE
}
/**
* Returns North and then South Region in the Pair.
*/
public static Pair<AreaBlock, AreaBlock> create(Region region, int yOffset, Point size, Point minExtension, Point maxExtension, CopyLocation copyLocation, int distance) {
Point regionMinPoint = region.getArea().getMinPoint(false);
Point regionMaxPoint = region.getArea().getMaxPoint(false);
int regionSizeX = regionMaxPoint.getX() - regionMinPoint.getX() + 1;
int regionSizeZ = regionMaxPoint.getZ() - regionMinPoint.getZ() + 1;
int tempSizeZ = switch (copyLocation) {
case CENTER -> size.getZ() * 2 + distance;
case SIDE -> size.getZ() + distance;
};
// Calculate Offset Region to North
int minOffsetX = regionSizeX / 2 - size.getX() / 2;
int minOffsetZ = regionSizeZ / 2 - tempSizeZ / 2;
// Calculate North Points
Point northMinPoint = regionMinPoint.add(minOffsetX, yOffset, minOffsetZ);
Point northMaxPoint = northMinPoint.add(size).subtract(1, 1, 1);
Point northMinPointExtension = northMinPoint.subtract(minExtension);
Point northMaxPointExtension = northMaxPoint.add(maxExtension);
Point northCopyPoint = switch (copyLocation) {
case CENTER -> northMinPoint.add(size.getX() / 2, 0, size.getZ());
case SIDE -> northMinPoint.add(-1, 0, size.getZ() / 2);
};
// System.out.println(northMinPoint + " " + northMaxPoint + " @ " + northCopyPoint);
// fill(northCopyPoint.add(0, -1, 0), northCopyPoint.add(0, -1, 0), Material.GOLD_BLOCK);
// fill(northMinPointExtension, northMaxPointExtension, Material.RED_STAINED_GLASS);
// fill(northMinPoint, northMaxPoint, Material.RED_WOOL);
// Calculate Offset North to South
minOffsetZ += distance;
switch (copyLocation) {
case CENTER -> minOffsetZ += size.getZ();
case SIDE -> minOffsetZ -= 1;
}
// Calculate South Points
Point southMinPoint = regionMinPoint.add(minOffsetX, yOffset, minOffsetZ);
Point southMaxPoint = southMinPoint.add(size).subtract(1, 1, 1);
Point southMinPointExtension = southMinPoint.subtract(minExtension);
Point southMaxPointExtension = southMaxPoint.add(maxExtension);
Point southCopyPoint = switch (copyLocation) {
case CENTER -> southMinPoint.add(size.getX() / 2, 0, -1);
case SIDE -> southMinPoint.add(-1, 0, size.getZ() / 2);
};
// System.out.println(southMinPoint + " " + southMaxPoint + " @ " + southCopyPoint);
// fill(southCopyPoint.add(0, -1, 0), southCopyPoint.add(0, -1, 0), Material.GOLD_BLOCK);
// fill(southMinPointExtension, southMaxPointExtension, Material.GREEN_STAINED_GLASS);
// fill(southMinPoint, southMaxPoint, Material.GREEN_WOOL);
AreaBlock northArea = new AreaBlock(region, northMinPoint, northMinPointExtension, northMaxPoint, northMaxPointExtension, northCopyPoint);
AreaBlock southArea = new AreaBlock(region, southMinPoint, southMinPointExtension, southMaxPoint, southMaxPointExtension, southCopyPoint);
return new Pair<>(northArea, southArea);
}
public static AreaBlock create(Region region, int yOffset, Point minExtension, Point maxExtension) {
return null; // TODO: Is this needed?
}
/*
private static final World WORLD = Bukkit.getWorlds().get(0);
private static void fill(Point minPoint, Point maxPoint, Material material) {
BlockData blockData = material.createBlockData();
for (int x = minPoint.getX(); x <= maxPoint.getX(); x++) {
for (int z = minPoint.getZ(); z <= maxPoint.getZ(); z++) {
for (int y = minPoint.getY(); y <= maxPoint.getY(); y++) {
WORLD.setBlockData(x, y, z, blockData);
}
}
}
}
*/
private final Region region;
private final Point minPoint;
private final Point minPointExtension;
private final Point maxPoint;
private final Point maxPointExtension;
private final Point copyPoint;
private VariantSelector selector = null;
private AreaBlock(Region region, Point minPoint, Point minPointExtension, Point maxPoint, Point maxPointExtension, Point copyPoint) {
this.region = region;
this.minPoint = minPoint;
this.minPointExtension = minPointExtension;
this.maxPoint = maxPoint;
this.maxPointExtension = maxPointExtension;
this.copyPoint = copyPoint;
}
public AreaBlock withSelector(VariantSelector selector) {
this.selector = selector;
return this;
}
@Override
public @NonNull Point getMinPoint(boolean extension) {
return extension ? minPointExtension : minPoint;
}
@Override
public @NonNull Point getMaxPoint(boolean extension) {
return extension ? maxPointExtension : maxPoint;
}
@Override
public @NonNull Point getCopyPoint() {
return copyPoint;
}
@Override
public void place(Location location, PasteBuilder pasteBuilder, boolean extension) {
EditSession editSession = pasteBuilder
.with(PasteBuilder.ClipboardProvider.file(selector.select().orElse(null)))
.pastePoint(copyPoint)
.run();
region.getHistory()
.remember(editSession);
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.dynamic.PasteUtils;
import de.steamwar.bausystem.region.dynamic.Tile;
import de.steamwar.bausystem.region.dynamic.VariantSelector;
import de.steamwar.bausystem.utils.PasteBuilder;
import lombok.Getter;
import lombok.NonNull;
import org.bukkit.Location;
import java.io.File;
public class AreaTile implements Region.Area {
@Getter
private final Tile tile;
private final Point minPoint;
private final Point maxPoint;
private final Point copyPoint;
private final VariantSelector selector;
public AreaTile(Tile tile, int tileX, int tileZ, VariantSelector selector) {
this.tile = tile;
minPoint = Point.fromLocation(tile.getMinLocation()).setY(WORLD_MIN_Y);
maxPoint = Point.fromLocation(tile.add(tileX - 1, tileZ - 1).orElseThrow().getMaxLocation()).setY(WORLD_MAX_Y);
int x = minPoint.getX() + (maxPoint.getX() - minPoint.getX()) / 2;
int z = minPoint.getZ() + (maxPoint.getZ() - minPoint.getZ()) / 2;
copyPoint = new Point(x, 0, z);
this.selector = selector;
}
@Override
public @NonNull Point getMinPoint(boolean extension) {
return minPoint;
}
@Override
public @NonNull Point getMaxPoint(boolean extension) {
return maxPoint;
}
@Override
public @NonNull Point getCopyPoint() {
return copyPoint;
}
@Override
public void place(Location location, PasteBuilder pasteBuilder, boolean extension) {
File resetFile = selector.select().orElse(null);
if (resetFile != null) PasteUtils.paste(resetFile, minPoint, 0);
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.dynamic.DynamicRegion;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.core.Core;
import lombok.NonNull;
public class DisplayRegionData extends RegionData {
public DisplayRegionData(DynamicRegion region) {
super(region);
}
@Override
protected void initialize() {
flagMap.put(Flag.TNT, TNTMode.DENY);
}
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
if (flag.oneOf(Flag.FIRE, Flag.FREEZE, Flag.NO_GRAVITY, Flag.WATER_DESTROY)) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.TNT, Flag.PROTECT)) {
return RegionFlagPolicy.READ_ONLY;
}
return RegionFlagPolicy.NOT_APPLICABLE;
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.extent.clipboard.io.BuiltInClipboardFormat;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardWriter;
import de.steamwar.bausystem.region.RegionBackups;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.dynamic.DynamicRegion;
import de.steamwar.bausystem.region.dynamic.DynamicRegionRepository;
import de.steamwar.bausystem.region.dynamic.PasteUtils;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.jetbrains.annotations.Nullable;
import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.time.LocalDateTime;
import java.util.*;
import java.util.function.Function;
import java.util.logging.Level;
public class PlotRegionBackups implements RegionBackups {
private final DynamicRegion region;
private final Function<Backup, RegionData> regionDataConstructor;
private final Map<BackupType, List<Backup>> backups = new EnumMap<>(BackupType.class);
/**
* @param region
* @param regionDataConstructor construct the regionData copying the values from the region into the returned value.
*/
public PlotRegionBackups(DynamicRegion region, Function<Backup, RegionData> regionDataConstructor) {
this.region = region;
this.regionDataConstructor = regionDataConstructor;
// Load all Backups of the Region
for (BackupType backupType : BackupType.values()) {
File backupsTypeDirectory = DynamicRegionRepository.getBackupsTypeDirectory(region, backupType);
if (!backupsTypeDirectory.exists()) continue;
File[] backupsDirectory = backupsTypeDirectory.listFiles();
if (backupsDirectory == null) continue;
List<Backup> backupList = backups.computeIfAbsent(backupType, __ -> new ArrayList<>());
for (File backupDirectory : backupsDirectory) {
backupList.add(new BackupImpl(backupType, region, backupDirectory));
}
}
}
@Override
public Optional<Backup> create(BackupType backupType) {
List<Backup> backupList = backups.computeIfAbsent(backupType, __ -> new ArrayList<>());
// Cleanup backups if there are too many!
backupList.sort(Backup::compareTo);
while (backupList.size() >= backupType.maxBackups) {
backupList.removeFirst().delete(null);
}
// Create backup and save!
Backup backup = new BackupImpl(backupType, region);
backupList.add(backup);
return Optional.of(backup);
}
@Override
public @NonNull List<Backup> list() {
return backups.values()
.stream()
.flatMap(List::stream)
.toList();
}
@Override
public @Nullable Backup get(@NonNull String name) {
return backups.values()
.stream()
.flatMap(List::stream)
.filter(backup -> backup.getName().equals(name))
.findFirst()
.orElse(null);
}
private final class BackupImpl extends Backup {
private static final String SCHEM_FILE = "backup.schem";
private final DynamicRegion region;
public BackupImpl(@NonNull BackupType type, DynamicRegion region) {
super(type, LocalDateTime.now().format(FORMATTER), regionDataConstructor);
region.getRegionData().copyInto(regionData);
this.region = region;
File backupDirectory = DynamicRegionRepository.getBackupDirectory(region, this);
backupDirectory.mkdirs();
DynamicRegionRepository.saveBackup(region, this);
Clipboard clipboard = region.getArea().copy(false);
try (ClipboardWriter writer = BuiltInClipboardFormat.SPONGE_SCHEMATIC.getWriter(new FileOutputStream(new File(backupDirectory, SCHEM_FILE)))) {
writer.write(clipboard);
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
}
}
public BackupImpl(@NonNull BackupType type, DynamicRegion region, File backupDirectory) {
super(type, backupDirectory.getName(), regionDataConstructor);
this.region = region;
DynamicRegionRepository.loadRegionData(region, this, regionData);
}
@Override
public boolean load() {
File file = new File(DynamicRegionRepository.getBackupDirectory(region, this), SCHEM_FILE);
if (!file.exists()) return false;
EditSession editSession = PasteUtils.paste(file, region.getArea().getMinPoint(false), 0);
if (editSession == null) return false;
region.getHistory().remember(editSession);
regionData.copyInto(region.getRegionData());
return true;
}
@Override
public long getCreationTime() {
return DynamicRegionRepository.getBackupDirectory(region, this).lastModified();
}
@Override
public void delete(Location location) {
backups.getOrDefault(type, Collections.emptyList())
.remove(this);
DynamicRegionRepository.deleteBackup(region, this);
}
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionDataStore;
import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.bausystem.region.flags.TestblockMode;
import de.steamwar.core.Core;
import lombok.NonNull;
public class PlotRegionData extends RegionData {
public PlotRegionData(RegionDataStore store) {
super(store);
}
@Override
protected void initialize() {
flagMap.put(Flag.TNT, TNTMode.ALLOW);
flagMap.put(Flag.TESTBLOCK, TestblockMode.NO_VALUE);
}
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
if (flag.oneOf(Flag.TNT, Flag.PROTECT, Flag.FIRE, Flag.FREEZE, Flag.NO_GRAVITY, Flag.WATER_DESTROY, Flag.TESTBLOCK, Flag.CHANGED)) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
return RegionFlagPolicy.WRITABLE;
}
return RegionFlagPolicy.NOT_APPLICABLE;
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.microwargear_7;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.RegionBackups;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionHistory;
import de.steamwar.bausystem.region.RegionType;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.DisplayRegionData;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
@RegionConstructorData(
identifier = "microwargear_display_7",
name = "MicroWarGearDisplay",
material = Material.STONE_BUTTON,
widthX = MiWG7DisplayRegion.TILE_X * Tile.tileSize,
widthZ = MiWG7DisplayRegion.TILE_Z * Tile.tileSize
)
public class MiWG7DisplayRegion extends DynamicRegion {
protected static final int TILE_X = 1;
protected static final int TILE_Z = 1;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/microwargear_7/display");
private static final VariantSelector SELECTOR = VariantSelector.Get(DIRECTORY);
private final AreaTile area;
public MiWG7DisplayRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public MiWG7DisplayRegion(UUID id, JsonArray tileData) {
this(id, readTile(tileData));
finishLoad();
}
private MiWG7DisplayRegion(UUID id, Tile tile) {
super(id, null);
area = new AreaTile(tile, TILE_X, TILE_Z, SELECTOR);
regionData = new DisplayRegionData(this);
}
@Override
public void writeData(JsonWriter writer) throws IOException {
writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.DRY;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return Area.EMPTY;
}
@Override
public @NonNull Area getTestblockArea() {
return Area.EMPTY;
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return MiWG7Utils.GAME_MODE_CONFIG;
}
@Override
public @NonNull RegionHistory getHistory() {
return RegionHistory.EMPTY;
}
@Override
public @NonNull RegionBackups getBackups() {
return RegionBackups.EMPTY;
}
@Override
public void save() {
DynamicRegionRepository.saveRegion(this);
}
@Override
public void load(RegionData regionData) {
DynamicRegionRepository.loadRegionData(this, regionData);
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.microwargear_7;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.*;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaBlock;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionBackups;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionData;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
@RegionConstructorData(
identifier = "microwargear_plot_7",
name = "MicroWarGearPlot",
material = Material.STONE_BUTTON,
widthX = Tile.tileSize * MiWG7PlotRegion.TILE_X,
widthZ = Tile.tileSize * MiWG7PlotRegion.TILE_Z
)
public class MiWG7PlotRegion extends DynamicRegion {
protected static final int TILE_X = 3;
protected static final int TILE_Z = 5;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/microwargear_7/plot");
private static final VariantSelector REGION = VariantSelector.Get(new File(DIRECTORY, "region"));
private static final VariantSelector TESTBLOCK = VariantSelector.Get(new File(DIRECTORY, "testblock"));
private static final VariantSelector WIREFRAME = VariantSelector.Get(new File(DIRECTORY, "wireframe"));
private final AreaTile area;
private final AreaBlock northArea;
private final AreaBlock southArea;
private final RegionHistory history;
private final RegionBackups backups;
public MiWG7PlotRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public MiWG7PlotRegion(UUID id, JsonArray tileData) {
this(id, readTile(tileData));
finishLoad();
}
private MiWG7PlotRegion(UUID id, Tile tile) {
super(id, null);
area = new AreaTile(tile, TILE_X, TILE_Z, REGION);
Pair<AreaBlock, AreaBlock> pair = AreaBlock.create(this, 36, new Point(7, 7, 7), new Point(7, 0, 7), new Point(7, 7, 7), AreaBlock.CopyLocation.CENTER, 50);
northArea = pair.getKey();
southArea = pair.getValue();
regionData = new PlotRegionData(this);
history = new RegionHistory.Impl(10);
backups = new PlotRegionBackups(this, PlotRegionData::new);
}
@Override
public void writeData(JsonWriter writer) throws IOException {
writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.DRY;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
case NO_VALUE -> Area.EMPTY;
case NORTH -> southArea.withSelector(WIREFRAME);
case SOUTH -> northArea.withSelector(WIREFRAME);
};
}
@Override
public @NonNull Area getTestblockArea() {
return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
case NO_VALUE -> Area.EMPTY;
case NORTH -> northArea.withSelector(TESTBLOCK);
case SOUTH -> southArea.withSelector(TESTBLOCK);
};
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return MiWG7Utils.GAME_MODE_CONFIG;
}
@Override
public @NonNull RegionHistory getHistory() {
return history;
}
@Override
public @NonNull RegionBackups getBackups() {
return backups;
}
@Override
public void save() {
DynamicRegionRepository.saveRegion(this);
}
@Override
public void load(RegionData regionData) {
DynamicRegionRepository.loadRegionData(this, regionData);
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.microwargear_7;
import de.steamwar.sql.GameModeConfig;
import lombok.experimental.UtilityClass;
import org.bukkit.Material;
@UtilityClass
public class MiWG7Utils {
public static final GameModeConfig<Material, String> GAME_MODE_CONFIG;
static {
GameModeConfig<Material, String> config = GameModeConfig.getByGameName("MicroWarGear");
GAME_MODE_CONFIG = config != null ? config : GameModeConfig.getDefaults();
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.miniwargear;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.RegionBackups;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionHistory;
import de.steamwar.bausystem.region.RegionType;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.DisplayRegionData;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
@RegionConstructorData(
identifier = "miniwargear_display",
name = "MiniWarGearDisplay",
material = Material.END_STONE_BRICK_SLAB,
widthX = MWGDisplayRegion.TILE_X * Tile.tileSize,
widthZ = MWGDisplayRegion.TILE_Z * Tile.tileSize
)
public class MWGDisplayRegion extends DynamicRegion {
protected static final int TILE_X = 3;
protected static final int TILE_Z = 3;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/miniwargear/display");
private static final VariantSelector SELECTOR = VariantSelector.Get(DIRECTORY);
private final AreaTile area;
public MWGDisplayRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public MWGDisplayRegion(UUID id, JsonArray tileData) {
this(id, readTile(tileData));
finishLoad();
}
private MWGDisplayRegion(UUID id, Tile tile) {
super(id, null);
area = new AreaTile(tile, TILE_X, TILE_Z, SELECTOR);
regionData = new DisplayRegionData(this);
}
@Override
public void writeData(JsonWriter writer) throws IOException {
writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.DRY;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return Area.EMPTY;
}
@Override
public @NonNull Area getTestblockArea() {
return Area.EMPTY;
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return MWGUtils.GAME_MODE_CONFIG;
}
@Override
public @NonNull RegionHistory getHistory() {
return RegionHistory.EMPTY;
}
@Override
public @NonNull RegionBackups getBackups() {
return RegionBackups.EMPTY;
}
@Override
public void save() {
DynamicRegionRepository.saveRegion(this);
}
@Override
public void load(RegionData regionData) {
DynamicRegionRepository.loadRegionData(this, regionData);
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.miniwargear;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.*;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaBlock;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionBackups;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionData;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
@RegionConstructorData(
identifier = "miniwargear_plot",
name = "MiniWarGearPlot",
material = Material.END_STONE_BRICK_SLAB,
widthX = Tile.tileSize * MWGPlotRegion.TILE_X,
widthZ = Tile.tileSize * MWGPlotRegion.TILE_Z
)
public class MWGPlotRegion extends DynamicRegion {
protected static final int TILE_X = 3;
protected static final int TILE_Z = 6;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/miniwargear/plot");
private static final VariantSelector REGION = VariantSelector.Get(new File(DIRECTORY, "region"));
private static final VariantSelector TESTBLOCK = VariantSelector.Get(new File(DIRECTORY, "testblock"));
private static final VariantSelector WIREFRAME = VariantSelector.Get(new File(DIRECTORY, "wireframe"));
private final AreaTile area;
private final AreaBlock northArea;
private final AreaBlock southArea;
private final RegionHistory history;
private final RegionBackups backups;
public MWGPlotRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public MWGPlotRegion(UUID id, JsonArray tileData) {
this(id, readTile(tileData));
finishLoad();
}
private MWGPlotRegion(UUID id, Tile tile) {
super(id, null);
area = new AreaTile(tile, TILE_X, TILE_Z, REGION);
Pair<AreaBlock, AreaBlock> pair = AreaBlock.create(this, 36, new Point(37, 26, 22), new Point(7, 0, 7), new Point(7, 7, 7), AreaBlock.CopyLocation.CENTER, 50);
northArea = pair.getKey();
southArea = pair.getValue();
regionData = new PlotRegionData(this);
history = new RegionHistory.Impl(10);
backups = new PlotRegionBackups(this, PlotRegionData::new);
}
@Override
public void writeData(JsonWriter writer) throws IOException {
writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.DRY;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
case NO_VALUE -> Area.EMPTY;
case NORTH -> southArea.withSelector(WIREFRAME);
case SOUTH -> northArea.withSelector(WIREFRAME);
};
}
@Override
public @NonNull Area getTestblockArea() {
return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
case NO_VALUE -> Area.EMPTY;
case NORTH -> northArea.withSelector(TESTBLOCK);
case SOUTH -> southArea.withSelector(TESTBLOCK);
};
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return MWGUtils.GAME_MODE_CONFIG;
}
@Override
public @NonNull RegionHistory getHistory() {
return history;
}
@Override
public @NonNull RegionBackups getBackups() {
return backups;
}
@Override
public void save() {
DynamicRegionRepository.saveRegion(this);
}
@Override
public void load(RegionData regionData) {
DynamicRegionRepository.loadRegionData(this, regionData);
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.miniwargear;
import de.steamwar.sql.GameModeConfig;
import lombok.experimental.UtilityClass;
import org.bukkit.Material;
@UtilityClass
public class MWGUtils {
public static final GameModeConfig<Material, String> GAME_MODE_CONFIG;
static {
GameModeConfig<Material, String> config = GameModeConfig.getByGameName("MiniWarGear");
GAME_MODE_CONFIG = config != null ? config : GameModeConfig.getDefaults();
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.wargear_45;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.RegionBackups;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionHistory;
import de.steamwar.bausystem.region.RegionType;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.DisplayRegionData;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
@RegionConstructorData(
identifier = "wargear_display_45",
name = "WarGearDisplay 45",
material = Material.END_STONE_BRICKS,
widthX = WG45DisplayRegion.TILE_X * Tile.tileSize,
widthZ = WG45DisplayRegion.TILE_Z * Tile.tileSize
)
public class WG45DisplayRegion extends DynamicRegion {
protected static final int TILE_X = 5;
protected static final int TILE_Z = 5;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/wargear_45/display");
private static final VariantSelector SELECTOR = VariantSelector.Get(DIRECTORY);
private final AreaTile area;
public WG45DisplayRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public WG45DisplayRegion(UUID id, JsonArray tileData) {
this(id, readTile(tileData));
finishLoad();
}
private WG45DisplayRegion(UUID id, Tile tile) {
super(id, null);
area = new AreaTile(tile, TILE_X, TILE_Z, SELECTOR);
regionData = new DisplayRegionData(this);
}
@Override
public void writeData(JsonWriter writer) throws IOException {
writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.DRY;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return Area.EMPTY;
}
@Override
public @NonNull Area getTestblockArea() {
return Area.EMPTY;
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return WG45Utils.GAME_MODE_CONFIG;
}
@Override
public @NonNull RegionHistory getHistory() {
return RegionHistory.EMPTY;
}
@Override
public @NonNull RegionBackups getBackups() {
return RegionBackups.EMPTY;
}
@Override
public void save() {
DynamicRegionRepository.saveRegion(this);
}
@Override
public void load(RegionData regionData) {
DynamicRegionRepository.loadRegionData(this, regionData);
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.wargear_45;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.*;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaBlock;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionBackups;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionData;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
@RegionConstructorData(
identifier = "wargear_plot_45",
name = "WarGearPlot 45",
material = Material.END_STONE_BRICKS,
widthX = Tile.tileSize * WG45PlotRegion.TILE_X,
widthZ = Tile.tileSize * WG45PlotRegion.TILE_Z
)
public class WG45PlotRegion extends DynamicRegion {
protected static final int TILE_X = 7;
protected static final int TILE_Z = 10;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/wargear_45/plot");
private static final VariantSelector REGION = VariantSelector.Get(new File(DIRECTORY, "region"));
private static final VariantSelector TESTBLOCK = VariantSelector.Get(new File(DIRECTORY, "testblock"));
private static final VariantSelector WIREFRAME = VariantSelector.Get(new File(DIRECTORY, "wireframe"));
private final AreaTile area;
private final AreaBlock northArea;
private final AreaBlock southArea;
private final RegionHistory history;
private final RegionBackups backups;
public WG45PlotRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public WG45PlotRegion(UUID id, JsonArray tileData) {
this(id, readTile(tileData));
finishLoad();
}
private WG45PlotRegion(UUID id, Tile tile) {
super(id, null);
area = new AreaTile(tile, TILE_X, TILE_Z, REGION);
Pair<AreaBlock, AreaBlock> pair = AreaBlock.create(this, 36, new Point(67, 41, 47), new Point(16, 0, 16), new Point(16, 16, 16), AreaBlock.CopyLocation.CENTER, 50);
northArea = pair.getKey();
southArea = pair.getValue();
regionData = new PlotRegionData(this);
history = new RegionHistory.Impl(10);
backups = new PlotRegionBackups(this, PlotRegionData::new);
}
@Override
public void writeData(JsonWriter writer) throws IOException {
writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.DRY;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
case NO_VALUE -> Area.EMPTY;
case NORTH -> southArea.withSelector(WIREFRAME);
case SOUTH -> northArea.withSelector(WIREFRAME);
};
}
@Override
public @NonNull Area getTestblockArea() {
return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
case NO_VALUE -> Area.EMPTY;
case NORTH -> northArea.withSelector(TESTBLOCK);
case SOUTH -> southArea.withSelector(TESTBLOCK);
};
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return WG45Utils.GAME_MODE_CONFIG;
}
@Override
public @NonNull RegionHistory getHistory() {
return history;
}
@Override
public @NonNull RegionBackups getBackups() {
return backups;
}
@Override
public void save() {
DynamicRegionRepository.saveRegion(this);
}
@Override
public void load(RegionData regionData) {
DynamicRegionRepository.loadRegionData(this, regionData);
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.wargear_45;
import de.steamwar.sql.GameModeConfig;
import lombok.experimental.UtilityClass;
import org.bukkit.Material;
@UtilityClass
public class WG45Utils {
public static final GameModeConfig<Material, String> GAME_MODE_CONFIG;
static {
GameModeConfig<Material, String> config = GameModeConfig.getByGameName("WarGear");
GAME_MODE_CONFIG = config != null ? config : GameModeConfig.getDefaults();
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.warship_175;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.RegionBackups;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionHistory;
import de.steamwar.bausystem.region.RegionType;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.DisplayRegionData;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
@RegionConstructorData(
identifier = "warship_display_175",
name = "WarShipDisplay 175",
material = Material.BIRCH_BOAT,
widthX = WS175DisplayRegion.TILE_X * Tile.tileSize,
widthZ = WS175DisplayRegion.TILE_Z * Tile.tileSize
)
public class WS175DisplayRegion extends DynamicRegion {
protected static final int TILE_X = 11;
protected static final int TILE_Z = 3;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/warship_175/display");
private static final VariantSelector SELECTOR = VariantSelector.Get(DIRECTORY);
private final AreaTile area;
public WS175DisplayRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public WS175DisplayRegion(UUID id, JsonArray tileData) {
this(id, readTile(tileData));
finishLoad();
}
private WS175DisplayRegion(UUID id, Tile tile) {
super(id, null);
area = new AreaTile(tile, TILE_X, TILE_Z, SELECTOR);
regionData = new DisplayRegionData(this);
}
@Override
public void writeData(JsonWriter writer) throws IOException {
writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.WET;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return Area.EMPTY;
}
@Override
public @NonNull Area getTestblockArea() {
return Area.EMPTY;
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return WS175Utils.GAME_MODE_CONFIG;
}
@Override
public @NonNull RegionHistory getHistory() {
return RegionHistory.EMPTY;
}
@Override
public @NonNull RegionBackups getBackups() {
return RegionBackups.EMPTY;
}
@Override
public void save() {
DynamicRegionRepository.saveRegion(this);
}
@Override
public void load(RegionData regionData) {
DynamicRegionRepository.loadRegionData(this, regionData);
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.warship_175;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.*;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaBlock;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionBackups;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionData;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
@RegionConstructorData(
identifier = "warship_plot_175",
name = "WarShipPlot 175",
material = Material.BIRCH_BOAT,
widthX = Tile.tileSize * WS175PlotRegion.TILE_X,
widthZ = Tile.tileSize * WS175PlotRegion.TILE_Z
)
public class WS175PlotRegion extends DynamicRegion {
protected static final int TILE_X = 11;
protected static final int TILE_Z = 10;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/warship_175/plot");
private static final VariantSelector REGION = VariantSelector.Get(new File(DIRECTORY, "region"));
private static final VariantSelector TESTBLOCK = VariantSelector.Get(new File(DIRECTORY, "testblock"));
private static final VariantSelector WIREFRAME = VariantSelector.Get(new File(DIRECTORY, "wireframe"));
private final AreaTile area;
private final AreaBlock northArea;
private final AreaBlock southArea;
private final RegionHistory history;
private final RegionBackups backups;
public WS175PlotRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public WS175PlotRegion(UUID id, JsonArray tileData) {
this(id, readTile(tileData));
finishLoad();
}
private WS175PlotRegion(UUID id, Tile tile) {
super(id, null);
area = new AreaTile(tile, TILE_X, TILE_Z, REGION);
Pair<AreaBlock, AreaBlock> pair = AreaBlock.create(this, 25, new Point(175, 58, 39), new Point(12, 0, 8), new Point(12, 0, 8), AreaBlock.CopyLocation.SIDE, 132);
northArea = pair.getKey();
southArea = pair.getValue();
regionData = new PlotRegionData(this);
history = new RegionHistory.Impl(10);
backups = new PlotRegionBackups(this, PlotRegionData::new);
}
@Override
public void writeData(JsonWriter writer) throws IOException {
writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.WET;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
case NO_VALUE -> Area.EMPTY;
case NORTH -> southArea.withSelector(WIREFRAME);
case SOUTH -> northArea.withSelector(WIREFRAME);
};
}
@Override
public @NonNull Area getTestblockArea() {
return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
case NO_VALUE -> Area.EMPTY;
case NORTH -> northArea.withSelector(TESTBLOCK);
case SOUTH -> southArea.withSelector(TESTBLOCK);
};
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return WS175Utils.GAME_MODE_CONFIG;
}
@Override
public @NonNull RegionHistory getHistory() {
return history;
}
@Override
public @NonNull RegionBackups getBackups() {
return backups;
}
@Override
public void save() {
DynamicRegionRepository.saveRegion(this);
}
@Override
public void load(RegionData regionData) {
DynamicRegionRepository.loadRegionData(this, regionData);
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.warship_175;
import de.steamwar.sql.GameModeConfig;
import lombok.experimental.UtilityClass;
import org.bukkit.Material;
@UtilityClass
public class WS175Utils {
public static final GameModeConfig<Material, String> GAME_MODE_CONFIG;
static {
GameModeConfig<Material, String> config = GameModeConfig.getByGameName("WarShip21");
GAME_MODE_CONFIG = config != null ? config : GameModeConfig.getDefaults();
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.warship_230;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.RegionBackups;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionHistory;
import de.steamwar.bausystem.region.RegionType;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.DisplayRegionData;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
@RegionConstructorData(
identifier = "warship_display_230",
name = "WarShipDisplay 230",
material = Material.BIRCH_BOAT,
widthX = WS230DisplayRegion.TILE_X * Tile.tileSize,
widthZ = WS230DisplayRegion.TILE_Z * Tile.tileSize
)
public class WS230DisplayRegion extends DynamicRegion {
protected static final int TILE_X = 13;
protected static final int TILE_Z = 3;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/warship_230/display");
private static final VariantSelector SELECTOR = VariantSelector.Get(DIRECTORY);
private final AreaTile area;
public WS230DisplayRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public WS230DisplayRegion(UUID id, JsonArray tileData) {
this(id, readTile(tileData));
finishLoad();
}
private WS230DisplayRegion(UUID id, Tile tile) {
super(id, null);
area = new AreaTile(tile, TILE_X, TILE_Z, SELECTOR);
regionData = new DisplayRegionData(this);
}
@Override
public void writeData(JsonWriter writer) throws IOException {
writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.WET;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return Area.EMPTY;
}
@Override
public @NonNull Area getTestblockArea() {
return Area.EMPTY;
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return WS230Utils.GAME_MODE_CONFIG;
}
@Override
public @NonNull RegionHistory getHistory() {
return RegionHistory.EMPTY;
}
@Override
public @NonNull RegionBackups getBackups() {
return RegionBackups.EMPTY;
}
@Override
public void save() {
DynamicRegionRepository.saveRegion(this);
}
@Override
public void load(RegionData regionData) {
DynamicRegionRepository.loadRegionData(this, regionData);
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.warship_230;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.*;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaBlock;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionBackups;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionData;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
@RegionConstructorData(
identifier = "warship_plot_230",
name = "WarShipPlot 230",
material = Material.BIRCH_BOAT,
widthX = Tile.tileSize * WS230PlotRegion.TILE_X,
widthZ = Tile.tileSize * WS230PlotRegion.TILE_Z
)
public class WS230PlotRegion extends DynamicRegion {
protected static final int TILE_X = 13;
protected static final int TILE_Z = 10;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/warship_230/plot");
private static final VariantSelector REGION = VariantSelector.Get(new File(DIRECTORY, "region"));
private static final VariantSelector TESTBLOCK = VariantSelector.Get(new File(DIRECTORY, "testblock"));
private static final VariantSelector WIREFRAME = VariantSelector.Get(new File(DIRECTORY, "wireframe"));
private final AreaTile area;
private final AreaBlock northArea;
private final AreaBlock southArea;
private final RegionHistory history;
private final RegionBackups backups;
public WS230PlotRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public WS230PlotRegion(UUID id, JsonArray tileData) {
this(id, readTile(tileData));
finishLoad();
}
private WS230PlotRegion(UUID id, Tile tile) {
super(id, null);
area = new AreaTile(tile, TILE_X, TILE_Z, REGION);
Pair<AreaBlock, AreaBlock> pair = AreaBlock.create(this, 25, new Point(230, 58, 43), new Point(12, 0, 8), new Point(12, 0, 8), AreaBlock.CopyLocation.SIDE, 136);
northArea = pair.getKey();
southArea = pair.getValue();
regionData = new PlotRegionData(this);
history = new RegionHistory.Impl(10);
backups = new PlotRegionBackups(this, PlotRegionData::new);
}
@Override
public void writeData(JsonWriter writer) throws IOException {
writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.WET;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
case NO_VALUE -> Area.EMPTY;
case NORTH -> southArea.withSelector(WIREFRAME);
case SOUTH -> northArea.withSelector(WIREFRAME);
};
}
@Override
public @NonNull Area getTestblockArea() {
return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
case NO_VALUE -> Area.EMPTY;
case NORTH -> northArea.withSelector(TESTBLOCK);
case SOUTH -> southArea.withSelector(TESTBLOCK);
};
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return WS230Utils.GAME_MODE_CONFIG;
}
@Override
public @NonNull RegionHistory getHistory() {
return history;
}
@Override
public @NonNull RegionBackups getBackups() {
return backups;
}
@Override
public void save() {
DynamicRegionRepository.saveRegion(this);
}
@Override
public void load(RegionData regionData) {
DynamicRegionRepository.loadRegionData(this, regionData);
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.warship_230;
import de.steamwar.sql.GameModeConfig;
import lombok.experimental.UtilityClass;
import org.bukkit.Material;
@UtilityClass
public class WS230Utils {
public static final GameModeConfig<Material, String> GAME_MODE_CONFIG;
static {
GameModeConfig<Material, String> config = GameModeConfig.getByGameName("WarShip20");
GAME_MODE_CONFIG = config != null ? config : GameModeConfig.getDefaults();
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.path;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.DynamicRegionSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionType;
import de.steamwar.bausystem.region.dynamic.MultiTileArea;
import de.steamwar.bausystem.region.dynamic.PasteUtils;
import de.steamwar.bausystem.region.dynamic.Tile;
import de.steamwar.bausystem.region.dynamic.VariantSelector;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.utils.PasteBuilder;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import java.io.File;
import java.util.List;
import java.util.Optional;
import static de.steamwar.bausystem.region.RegionType.ConnectionType.*;
public class PathArea extends MultiTileArea {
private static final File PATH_DIR = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/path");
private static final File FALLBACK_SCHEM = new File(PATH_DIR, "Fallback.schem");
private static final VariantSelector CENTER_NORMAL = VariantSelector.Get(new File(PATH_DIR, "center/normal"));
private static final VariantSelector SIDE_GLOBAL = VariantSelector.Get(new File(PATH_DIR, "side/global"));
private static final VariantSelector CORNER_INNER_GLOBAL = VariantSelector.Get(new File(PATH_DIR, "cinner/global"));
private static final VariantSelector CORNER_OUTER_GLOBAL = VariantSelector.Get(new File(PATH_DIR, "couter/global"));
private static final VariantSelector SIDE_WATER = VariantSelector.Get(new File(PATH_DIR, "side/water"));
private static final VariantSelector CORNER_INNER_WATER = VariantSelector.Get(new File(PATH_DIR, "cinner/water"));
private static final VariantSelector CORNER_OUTER_WATER = VariantSelector.Get(new File(PATH_DIR, "couter/water"));
private static final VariantSelector SIDE_CLOSED = VariantSelector.Get(new File(PATH_DIR, "side/closed"));
private static final VariantSelector CORNER_INNER_CLOSED = VariantSelector.Get(new File(PATH_DIR, "cinner/closed"));
private static final VariantSelector CORNER_OUTER_CLOSED = VariantSelector.Get(new File(PATH_DIR, "couter/closed"));
private static final VariantSelector GARDEN = VariantSelector.Get(new File(PATH_DIR, "garden"));
private static final VariantSelector SIDE_GARDEN = VariantSelector.Get(new File(PATH_DIR, "side/garden"));
private static final VariantSelector SIDE_GARDEN_CONNECTED = VariantSelector.Get(new File(PATH_DIR, "side/garden_connected"));
private static final VariantSelector CORNER_INNER_GARDEN = VariantSelector.Get(new File(PATH_DIR, "cinner/garden"));
private static final VariantSelector CORNER_OUTER_GARDEN = VariantSelector.Get(new File(PATH_DIR, "couter/garden"));
private static final SelectorSide SELECTOR_SIDE = new SelectorSide()
.Case(Path, CENTER_NORMAL)
.Case(Global, SIDE_GLOBAL)
.Case(Water, SIDE_WATER)
.Case(Closed, SIDE_CLOSED)
.Case(Garden, SIDE_GARDEN_CONNECTED);
private static final SelectorCorner SELECTOR_CORNER = new SelectorCorner()
// Path to Path
.Case(Path, Path, Path, CENTER_NORMAL, RotationCorrection.UsingOrdinal)
// Path to Global
.Case(Path, Global, Global, SIDE_GLOBAL, RotationCorrection.WithCorrection)
.Case(Global, Path, Path, SIDE_GLOBAL)
.Case(Global, Path, Global, SIDE_GLOBAL)
.Case(Path, Global, Path, SIDE_GLOBAL, RotationCorrection.WithCorrection)
.Case(Global, Global, Global, CORNER_OUTER_GLOBAL, RotationCorrection.UsingOrdinal)
.Case(Global, Global, Path, CORNER_OUTER_GLOBAL, RotationCorrection.UsingOrdinal)
.Case(Path, Path, Global, CORNER_INNER_GLOBAL, RotationCorrection.UsingOrdinal)
// Path to Water
.Case(Path, Water, Water, SIDE_WATER, RotationCorrection.WithCorrection)
.Case(Water, Path, Path, SIDE_WATER)
.Case(Water, Path, Water, SIDE_WATER)
.Case(Path, Water, Path, SIDE_WATER, RotationCorrection.WithCorrection)
.Case(Water, Water, Water, CORNER_OUTER_WATER, RotationCorrection.UsingOrdinal)
.Case(Water, Water, Path, CORNER_OUTER_WATER, RotationCorrection.UsingOrdinal)
.Case(Path, Path, Water, CORNER_INNER_WATER, RotationCorrection.UsingOrdinal)
// Path to Closed
.Case(Path, Closed, Closed, SIDE_CLOSED, RotationCorrection.WithCorrection)
.Case(Closed, Path, Path, SIDE_CLOSED)
.Case(Closed, Path, Closed, SIDE_CLOSED)
.Case(Path, Closed, Path, SIDE_CLOSED, RotationCorrection.WithCorrection)
.Case(Closed, Closed, Closed, CORNER_OUTER_CLOSED, RotationCorrection.UsingOrdinal)
.Case(Closed, Closed, Path, CORNER_OUTER_CLOSED, RotationCorrection.UsingOrdinal)
.Case(Path, Path, Closed, CORNER_INNER_CLOSED, RotationCorrection.UsingOrdinal)
// Path to Garden
.Case(Path, Garden, Garden, SIDE_GARDEN, RotationCorrection.WithCorrection)
.Case(Garden, Path, Path, SIDE_GARDEN)
.Case(Garden, Path, Garden, SIDE_GARDEN)
.Case(Path, Garden, Path, SIDE_GARDEN, RotationCorrection.WithCorrection)
.Case(Garden, Garden, Garden, CORNER_OUTER_GARDEN, RotationCorrection.UsingOrdinal)
.Case(Garden, Garden, Path, CORNER_OUTER_GARDEN, RotationCorrection.UsingOrdinal)
.Case(Path, Path, Garden, CORNER_INNER_GARDEN, RotationCorrection.UsingOrdinal)
;
public PathArea() {
}
public PathArea(List<Pair<Tile, Tile>> list) {
super(list);
}
public void reset(@NonNull Tile tile, PathSide side) {
if (!tiles.contains(tile)) return;
File resetFile = null;
VariantSelector selector = SELECTOR_SIDE.Select(tile, side);
if (selector != null) resetFile = selector.select().orElse(null);
if (selector == null || resetFile == null) {
if (!BauSystem.DEV_SERVER) return;
resetFile = FALLBACK_SCHEM;
}
Point minPoint = Point.fromLocation(tile.getMinLocation());
PasteUtils.paste(resetFile, minPoint.add(side.pasteOffsetX, 0, side.pasteOffsetZ), side.rotate);
}
public void reset(@NonNull Tile tile, PathCorner corner) {
if (!tiles.contains(tile)) return;
File resetFile = null;
Pair<VariantSelector, RotationCorrection> pair = SELECTOR_CORNER.Select(tile, corner);
VariantSelector selector = pair.getKey();
RotationCorrection rotationCorrection = pair.getValue();
if (selector != null) resetFile = selector.select().orElse(null);
if (selector == null || resetFile == null) {
if (!BauSystem.DEV_SERVER) return;
resetFile = FALLBACK_SCHEM;
rotationCorrection = RotationCorrection.Unchanged;
}
int rotate = corner.rotate;
switch (rotationCorrection) {
case Unchanged:
break;
case UsingOrdinal:
rotate = corner.ordinal() * 90;
break;
case WithCorrection:
rotate += corner.rotateCorrection;
break;
}
Point minPoint = Point.fromLocation(tile.getMinLocation());
PasteUtils.paste(resetFile, minPoint.add(corner.pasteOffsetX, 0, corner.pasteOffsetZ), rotate);
}
@Override
public void place(Location location, PasteBuilder pasteBuilder, boolean extension) {
Tile tile = Tile.fromLocation(location).orElse(null);
if (tile == null || !tiles.contains(tile)) return;
Point minPoint = Point.fromLocation(tile.getMinLocation());
if (isGarden(tile)) {
File resetFile = GARDEN.select().orElse(null);
if (resetFile != null) {
PasteUtils.paste(resetFile, minPoint, 0);
}
return;
}
File resetFile = CENTER_NORMAL.select().orElse(null);
if (resetFile != null) {
PasteUtils.paste(resetFile, minPoint.add(7, 0, 7), 0);
}
for (PathSide side : PathSide.values()) {
reset(tile, side);
}
for (PathCorner corner : PathCorner.values()) {
reset(tile, corner);
}
}
public static boolean isGarden(Tile tile) {
for (int x = -1; x <= 1; x++) {
for (int z = -1; z <= 1; z++) {
if (x == 0 && z == 0) continue;
Tile t = tile.add(x, z).orElse(null);
if (t == null) {
return false;
}
if (!DynamicRegionSystem.INSTANCE.get(t).getType().isPath()) {
return false;
}
}
}
return true;
}
protected static RegionType.ConnectionType getConnectionType(Tile tile, PathSide side, PathSide optionalSide) {
Optional<Tile> optionalTile = tile.add(side.tileOffsetX, side.tileOffsetZ);
if (optionalSide != null) {
optionalTile = optionalTile.flatMap(t -> t.add(optionalSide.tileOffsetX, optionalSide.tileOffsetZ));
}
if (optionalTile.isEmpty()) {
return RegionType.ConnectionType.Global;
}
tile = optionalTile.get();
Region region = DynamicRegionSystem.INSTANCE.get(tile.getCenterLocation());
if (region instanceof PathRegion) {
return isGarden(tile) ? Garden : Path;
}
return region.getType().getConnectionType();
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.path;
import lombok.RequiredArgsConstructor;
@RequiredArgsConstructor
public enum PathCorner {
NorthEast(PathSide.North, PathSide.East, 14, 0, 0, -90),
NorthWest(PathSide.North, PathSide.West, 0, 0, 0, 90),
SouthWest(PathSide.South, PathSide.West, 0, 14, 180, -90),
SouthEast(PathSide.South, PathSide.East, 14, 14, 180, 90),
;
public final PathSide side1;
public final PathSide side2;
public final int pasteOffsetX;
public final int pasteOffsetZ;
public final int rotate;
public final int rotateCorrection;
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.path;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.*;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Location;
import org.bukkit.Material;
import java.io.IOException;
import java.util.UUID;
@RegionConstructorData(
identifier = "path",
name = "Path",
material = Material.DIRT_PATH,
widthX = Tile.tileSize,
widthZ = Tile.tileSize
)
public class PathRegion extends DynamicRegion {
private final PathArea area;
public PathRegion(Tile minTile, PathArea area) {
super(minTile);
this.area = new PathArea();
regionData = new PathRegionData(this);
finishCreate();
}
public PathRegion(UUID id, JsonArray tileData) {
super(id, tileData);
area = new PathArea(readQuantizedTiles(tileData));
regionData = new PathRegionData(this);
finishLoad();
}
@Override
public void writeData(JsonWriter writer) throws IOException {
writeQuantizedTiles(writer, area.quantize());
}
public void add(Tile tile) {
if (area.addTile(tile)) {
save();
}
}
public void update(Tile toUpdate, NeighbourDirection toDirection) {
for (PathSide side : toDirection.getSideUpdates()) {
area.reset(toUpdate, side);
}
for (PathCorner corner : toDirection.getCornerUpdates()) {
area.reset(toUpdate, corner);
}
}
@Override
public @NonNull RegionType getType() {
return RegionType.PATH;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return Area.EMPTY;
}
@Override
public @NonNull Area getTestblockArea() {
return Area.EMPTY;
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return GameModeConfig.getDefaults();
}
@Override
public @NonNull RegionHistory getHistory() {
return RegionHistory.EMPTY;
}
@Override
public @NonNull RegionBackups getBackups() {
return RegionBackups.EMPTY;
}
@Override
public void save() {
DynamicRegionRepository.saveRegion(this);
}
@Override
public void load(RegionData regionData) {
DynamicRegionRepository.loadRegionData(this, regionData);
}
@Override
public void delete(Location location) {
Tile tile = Tile.fromLocation(location).orElse(null);
if (tile == null) return;
boolean delete = area.removeTile(tile);
if (delete) {
DynamicRegionSystem.INSTANCE.remove(this);
DynamicRegionRepository.deleteRegion(this);
}
Point minPoint = Point.fromLocation(tile.getMinLocation());
Point maxPoint = Point.fromLocation(tile.getMaxLocation());
PasteUtils.reset(minPoint, maxPoint);
this.updateNeighbours();
if (!delete) {
save();
}
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.path;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.flags.FireMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ProtectMode;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.core.Core;
import lombok.NonNull;
public class PathRegionData extends RegionData {
public PathRegionData(PathRegion pathRegion) {
super(pathRegion);
}
@Override
protected void initialize() {
flagMap.put(Flag.TNT, TNTMode.DENY);
flagMap.put(Flag.FIRE, FireMode.DENY);
flagMap.put(Flag.PROTECT, ProtectMode.INACTIVE);
}
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
if (flag.oneOf(Flag.TNT, Flag.FIRE, Flag.PROTECT)) {
return RegionFlagPolicy.READ_ONLY;
}
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.FREEZE)) {
return RegionFlagPolicy.WRITABLE;
}
return RegionFlagPolicy.NOT_APPLICABLE;
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.path;
import lombok.RequiredArgsConstructor;
@RequiredArgsConstructor
public enum PathSide {
North(0, -1, 7, 0, 0),
South(0, 1, 7, 14, 180),
West(-1, 0, 0, 7, 90),
East(1, 0, 14, 7, 270),
;
public final int tileOffsetX;
public final int tileOffsetZ;
public final int pasteOffsetX;
public final int pasteOffsetZ;
public final int rotate;
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.path;
public enum RotationCorrection {
Unchanged,
WithCorrection,
UsingOrdinal,
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.path;
import de.steamwar.bausystem.region.RegionType;
import de.steamwar.bausystem.region.dynamic.Tile;
import de.steamwar.bausystem.region.dynamic.VariantSelector;
import de.steamwar.bausystem.shared.Pair;
public class SelectorCorner {
private static final int BITS;
private static final int SELECTOR_COUNT;
static {
int values = RegionType.ConnectionType.values().length;
BITS = (int) Math.ceil(Math.log(values) / Math.log(2));
SELECTOR_COUNT = (int) Math.pow(2, BITS * 3D);
}
private VariantSelector[] selectors = new VariantSelector[SELECTOR_COUNT];
private RotationCorrection[] rotationCorrections = new RotationCorrection[SELECTOR_COUNT];
private int getIndex(RegionType.ConnectionType left, RegionType.ConnectionType right, RegionType.ConnectionType diagonal) {
int index = left.ordinal();
index = index << BITS | right.ordinal();
return index << BITS | diagonal.ordinal();
}
public SelectorCorner Case(RegionType.ConnectionType left, RegionType.ConnectionType right, RegionType.ConnectionType diagonal, VariantSelector selector) {
int index = getIndex(left, right, diagonal);
selectors[index] = selector;
rotationCorrections[index] = RotationCorrection.Unchanged;
return this;
}
public SelectorCorner Case(RegionType.ConnectionType left, RegionType.ConnectionType right, RegionType.ConnectionType diagonal, VariantSelector selector, RotationCorrection rotationCorrection) {
int index = getIndex(left, right, diagonal);
selectors[index] = selector;
rotationCorrections[index] = rotationCorrection;
return this;
}
public Pair<VariantSelector, RotationCorrection> Select(Tile tile, PathCorner corner) {
RegionType.ConnectionType left = PathArea.getConnectionType(tile, corner.side1, null);
RegionType.ConnectionType right = PathArea.getConnectionType(tile, corner.side2, null);
RegionType.ConnectionType diagonal = PathArea.getConnectionType(tile, corner.side1, corner.side2);
int index = getIndex(left, right, diagonal);
return new Pair<>(selectors[index], rotationCorrections[index]);
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.path;
import de.steamwar.bausystem.region.RegionType;
import de.steamwar.bausystem.region.dynamic.Tile;
import de.steamwar.bausystem.region.dynamic.VariantSelector;
public class SelectorSide {
private VariantSelector[] selectors = new VariantSelector[RegionType.ConnectionType.values().length];
public SelectorSide Case(RegionType.ConnectionType type, VariantSelector selector) {
selectors[type.ordinal()] = selector;
return this;
}
public VariantSelector Select(Tile tile, PathSide side) {
RegionType.ConnectionType type = PathArea.getConnectionType(tile, side, null);
return selectors[type.ordinal()];
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.special;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.DynamicRegionSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.dynamic.DynamicRegion;
import de.steamwar.bausystem.region.dynamic.PasteUtils;
import de.steamwar.bausystem.region.dynamic.Tile;
import de.steamwar.bausystem.region.dynamic.VariantSelector;
import de.steamwar.bausystem.utils.PasteBuilder;
import lombok.Getter;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.jetbrains.annotations.Nullable;
import java.io.File;
import java.util.List;
import java.util.UUID;
import java.util.concurrent.atomic.AtomicBoolean;
public class SpecialArea implements Region.Area {
public static final File SPECIAL_PATH_DIR = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/special");
private final DynamicRegion region;
@Getter
private final Tile tile;
private final Point minPoint;
private final Point maxPoint;
private final Point copyPoint;
private final VariantSelector resetFiles;
public SpecialArea(Tile tile, DynamicRegion region, VariantSelector resetFiles) {
this.region = region;
this.tile = tile;
minPoint = Point.fromLocation(tile.getMinLocation()).setY(WORLD_MIN_Y);
maxPoint = Point.fromLocation(tile.getMaxLocation()).setY(WORLD_MAX_Y);
copyPoint = Point.fromLocation(tile.getCenterLocation());
this.resetFiles = resetFiles;
}
@Override
public @NonNull Point getMinPoint(boolean extension) {
return minPoint;
}
@Override
public @NonNull Point getMaxPoint(boolean extension) {
return maxPoint;
}
@Override
public @NonNull Point getCopyPoint() {
return copyPoint;
}
private boolean resetting = false;
@Override
public void reset(Location location, PasteBuilder pasteBuilder, boolean extension) {
if (resetting) return;
AtomicBoolean hasResetting = new AtomicBoolean(false);
List<Region> regions = DynamicRegionSystem.INSTANCE.getConnectedRegions(region)
.peek(region -> {
if (((SpecialArea) region.getArea()).resetting) hasResetting.set(true);
})
.toList();
if (hasResetting.get()) return;
regions.forEach(region -> {
((SpecialArea) region.getArea()).resetting = true;
});
for (int i = 0; i < regions.size(); i++) {
final int offset = i / 10;
final Region region = regions.get(i);
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
region.getArea().place(null, null, false); // TODO: Fix this!
}, offset);
}
}
@Override
public void place(Location location, PasteBuilder pasteBuilder, boolean extension) {
File resetFile = resetFiles.select().orElse(null);
if (resetFile != null) PasteUtils.paste(resetFile, minPoint, 0);
resetting = false;
}
}

View File

@@ -0,0 +1,63 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.special;
import de.steamwar.bausystem.region.DynamicRegionSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.dynamic.DynamicRegion;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.core.Core;
import lombok.NonNull;
import java.util.stream.Stream;
public class SpecialRegionData extends RegionData {
private final DynamicRegion region;
public SpecialRegionData(DynamicRegion region) {
super(region);
this.region = region;
}
@Override
protected void initialize() {
flagMap.put(Flag.TNT, TNTMode.DENY);
}
@Override
protected Stream<Region> connectedRegions() {
return DynamicRegionSystem.INSTANCE.getConnectedRegions(region);
}
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
if (flag.oneOf(Flag.TNT, Flag.FIRE, Flag.FREEZE, Flag.PROTECT, Flag.NO_GRAVITY, Flag.WATER_DESTROY)) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
return RegionFlagPolicy.WRITABLE;
}
return RegionFlagPolicy.NOT_APPLICABLE;
}
}

View File

@@ -0,0 +1,121 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.special.dry;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.RegionBackups;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionHistory;
import de.steamwar.bausystem.region.RegionType;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.DisplayRegionData;
import de.steamwar.bausystem.region.dynamic.special.SpecialArea;
import de.steamwar.bausystem.region.dynamic.special.SpecialRegionData;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
import static de.steamwar.bausystem.region.dynamic.special.SpecialArea.SPECIAL_PATH_DIR;
@RegionConstructorData(
identifier = "special_dry",
name = "Dry",
material = Material.SAND,
widthX = Tile.tileSize,
widthZ = Tile.tileSize
)
public class DryRegion extends DynamicRegion {
private static final VariantSelector DRY = VariantSelector.Get(new File(SPECIAL_PATH_DIR, "dry"));
private final SpecialArea area;
public DryRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public DryRegion(UUID id, JsonArray tileData) {
this(id, readTile(tileData));
finishLoad();
}
private DryRegion(UUID id, Tile tile) {
super(id, null);
area = new SpecialArea(tile, this, DRY);
regionData = new SpecialRegionData(this);
}
@Override
public void writeData(JsonWriter writer) throws IOException {
writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.DRY_SPECIAL;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return Area.EMPTY;
}
@Override
public @NonNull Area getTestblockArea() {
return Area.EMPTY;
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return GameModeConfig.getDefaults();
}
@Override
public @NonNull RegionHistory getHistory() {
return RegionHistory.EMPTY;
}
@Override
public @NonNull RegionBackups getBackups() {
return RegionBackups.EMPTY;
}
@Override
public void save() {
DynamicRegionRepository.saveRegion(this);
}
@Override
public void load(RegionData regionData) {
DynamicRegionRepository.loadRegionData(this, regionData);
}
}

View File

@@ -0,0 +1,119 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.special.wet;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.RegionBackups;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionHistory;
import de.steamwar.bausystem.region.RegionType;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.special.SpecialArea;
import de.steamwar.bausystem.region.dynamic.special.SpecialRegionData;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
import static de.steamwar.bausystem.region.dynamic.special.SpecialArea.SPECIAL_PATH_DIR;
@RegionConstructorData(
identifier = "special_wet",
name = "Wet",
material = Material.LIGHT_BLUE_CONCRETE_POWDER,
widthX = Tile.tileSize,
widthZ = Tile.tileSize
)
public class WetRegion extends DynamicRegion {
private static final VariantSelector WET = VariantSelector.Get(new File(SPECIAL_PATH_DIR, "wet"));
private final SpecialArea area;
public WetRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public WetRegion(UUID id, JsonArray tileData) {
this(id, readTile(tileData));
finishLoad();
}
private WetRegion(UUID id, Tile tile) {
super(id, null);
area = new SpecialArea(tile, this, WET);
regionData = new WetRegionData(this);
}
@Override
public void writeData(JsonWriter writer) throws IOException {
writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.WET_SPECIAL;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return Area.EMPTY;
}
@Override
public @NonNull Area getTestblockArea() {
return Area.EMPTY;
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return GameModeConfig.getDefaults();
}
@Override
public @NonNull RegionHistory getHistory() {
return RegionHistory.EMPTY;
}
@Override
public @NonNull RegionBackups getBackups() {
return RegionBackups.EMPTY;
}
@Override
public void save() {
DynamicRegionRepository.saveRegion(this);
}
@Override
public void load(RegionData regionData) {
DynamicRegionRepository.loadRegionData(this, regionData);
}
}

View File

@@ -0,0 +1,45 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.special.wet;
import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.dynamic.DynamicRegion;
import de.steamwar.bausystem.region.dynamic.special.SpecialRegionData;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ProtectMode;
import lombok.NonNull;
public class WetRegionData extends SpecialRegionData {
public WetRegionData(DynamicRegion region) {
super(region);
}
@Override
protected void initialize() {
flagMap.put(Flag.PROTECT, ProtectMode.INACTIVE);
}
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
if (flag.oneOf(Flag.PROTECT)) return RegionFlagPolicy.NOT_APPLICABLE;
return super.has(flag);
}
}

View File

@@ -46,10 +46,6 @@ public class FixedRegionSystem implements RegionSystem {
RegionLoader.load();
}
@Override
public void save() {
}
@Override
public @NonNull Location getWorldSpawn() {
Location spawnLocation = Bukkit.getWorlds().get(0).getSpawnLocation();
@@ -79,4 +75,9 @@ public class FixedRegionSystem implements RegionSystem {
public Stream<Region> getRegions() {
return REGION_MAP.values().stream();
}
@Override
public @NonNull Stream<Region> getConnectedRegions(Region region) {
return Stream.empty();
}
}

View File

@@ -21,12 +21,15 @@ package de.steamwar.bausystem.region.fixed;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.bausystem.region.*;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import lombok.Setter;
import org.bukkit.Location;
import org.bukkit.Material;
import yapion.hierarchy.types.YAPIONObject;
import javax.annotation.Nullable;
import java.io.File;
@@ -43,8 +46,6 @@ public final class FixedGlobalRegion implements Region {
@Setter
private static RegionData FLAG_STORAGE;
private static final UUID GLOBAL_REGION_ID = new UUID(0, 0);
private static final Area GLOBAL_AREA = new Area() {
@Override
public @NonNull Point getMinPoint(boolean extension) {
@@ -72,14 +73,8 @@ public final class FixedGlobalRegion implements Region {
return null;
}
@Nullable
@Override
public File getResetFile() {
return null;
}
@Override
public void reset(PasteBuilder pasteBuilder, boolean extension) {
public void place(Location location, PasteBuilder pasteBuilder, boolean extension) {
}
@Override
@@ -102,7 +97,7 @@ public final class FixedGlobalRegion implements Region {
@Override
public @NonNull UUID getID() {
return GLOBAL_REGION_ID;
return RegionSystem.GLOBAL_REGION_ID;
}
@Override
@@ -139,4 +134,14 @@ public final class FixedGlobalRegion implements Region {
public @NonNull RegionBackups getBackups() {
return RegionBackups.EMPTY;
}
@Override
public void save() {
FixedRegionDataUtils.saveRegionData("global", FLAG_STORAGE);
}
@Override
public void load(RegionData regionData) {
FixedRegionDataUtils.loadRegionData("global", FLAG_STORAGE);
}
}

View File

@@ -20,6 +20,7 @@
package de.steamwar.bausystem.region.fixed;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionDataStore;
import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.flags.ColorMode;
import de.steamwar.bausystem.region.flags.Flag;
@@ -27,12 +28,11 @@ import de.steamwar.bausystem.region.flags.ProtectMode;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.core.Core;
import lombok.NonNull;
import yapion.hierarchy.types.YAPIONObject;
public class FixedGlobalRegionData extends RegionData {
public FixedGlobalRegionData(YAPIONObject data, Runnable onChange) {
super(data, onChange);
public FixedGlobalRegionData(RegionDataStore store) {
super(store);
}
@Override

View File

@@ -31,6 +31,7 @@ import de.steamwar.sql.GameModeConfig;
import de.steamwar.sql.SchematicType;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import yapion.hierarchy.types.YAPIONObject;
@@ -45,7 +46,6 @@ import java.util.stream.Collectors;
public class FixedRegion implements Region {
private static final File backupFolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "backup");
private static final DateTimeFormatter formatter = DateTimeFormatter.ofPattern("yyyy.MM.dd' 'HH:mm:ss");
private final String name;
private final UUID uuid;
@@ -75,7 +75,7 @@ public class FixedRegion implements Region {
while (files.size() >= 20) files.remove(0).delete();
}
final File backupFile = new File(definedBackupFolder, LocalDateTime.now().format(formatter) + ".schem");
final File backupFile = new File(definedBackupFolder, LocalDateTime.now().format(FORMATTER) + ".schem");
Point minPoint = area.getMinPoint(false);
Point maxPoint = area.getMaxPoint(false);
if (!FlatteningWrapper.impl.backup(minPoint, maxPoint, backupFile)) {
@@ -101,7 +101,7 @@ public class FixedRegion implements Region {
@Nullable
@Override
public Backup get(String name) {
public Backup get(@NonNull String name) {
final File definedBackupFolder = new File(new File(backupFolder, prototype.getName()), FixedRegion.this.name);
//noinspection ResultOfMethodCallIgnored
definedBackupFolder.mkdirs();
@@ -116,14 +116,14 @@ public class FixedRegion implements Region {
private final File file;
public BackupImpl(File file) {
super(RegionBackups.BackupType.AUTOMATIC, file.getName().replace(' ', '_').replace(".schem", ""), flagStorage);
super(RegionBackups.BackupType.AUTOMATIC, file.getName().replace(' ', '_').replace(".schem", ""), __ -> flagStorage);
this.file = file;
}
@Override
public boolean load() {
if (!file.exists()) return false;
EditSession editSession = new PasteBuilder(new PasteBuilder.FileProvider(file))
EditSession editSession = new PasteBuilder(PasteBuilder.ClipboardProvider.file(file))
.pastePoint(area.getMinPoint(false).add(prototype.getSizeX() / 2, 0, prototype.getSizeZ() / 2))
.minPoint(area.getMinPoint(false))
.maxPoint(area.getMaxPoint(false))
@@ -134,15 +134,20 @@ public class FixedRegion implements Region {
}
@Override
public void delete() {
public long getCreationTime() {
return file.lastModified();
}
@Override
public void delete(Location location) {
file.delete();
}
}
public FixedRegion(String name, FixedRegionData flagStorage, Prototype prototype, YAPIONObject regionConfig, YAPIONObject regionData) {
public FixedRegion(String name, Prototype prototype, YAPIONObject regionConfig) {
this.name = name;
uuid = UUID.nameUUIDFromBytes(name.getBytes(StandardCharsets.UTF_8));
this.flagStorage = flagStorage;
this.flagStorage = new FixedRegionData(this);
this.prototype = prototype;
this.skin = prototype.getDefaultSkin();
@@ -170,15 +175,10 @@ public class FixedRegion implements Region {
return minPoint;
}
@Nullable
@Override
public File getResetFile() {
return prototype.getSkinMap().get(skin).getSchematicFile();
}
@Override
public void reset(PasteBuilder pasteBuilder, boolean extension) {
pasteBuilder.reset(extension)
public void place(Location location, PasteBuilder pasteBuilder, boolean extension) {
pasteBuilder.with(PasteBuilder.ClipboardProvider.file(prototype.getSkinMap().get(skin).getSchematicFile()))
.reset(extension)
.minPoint(getMinPoint(extension))
.maxPoint(getMaxPoint(extension))
.waterLevel(waterLevel);
@@ -223,15 +223,10 @@ public class FixedRegion implements Region {
return copyPoint;
}
@Nullable
@Override
public File getResetFile() {
return prototype.getSkinMap().get(skin).getBuildSchematicFile();
}
@Override
public void reset(PasteBuilder pasteBuilder, boolean extension) {
pasteBuilder.reset(extension)
public void place(Location location, PasteBuilder pasteBuilder, boolean extension) {
pasteBuilder.with(PasteBuilder.ClipboardProvider.file(prototype.getSkinMap().get(skin).getBuildSchematicFile()))
.reset(extension)
.minPoint(getMinPoint(extension))
.maxPoint(getMaxPoint(extension))
.waterLevel(waterLevel);
@@ -277,15 +272,10 @@ public class FixedRegion implements Region {
return copyPoint;
}
@Nullable
@Override
public File getResetFile() {
return prototype.getSkinMap().get(skin).getTestblockSchematicFile();
}
@Override
public void reset(PasteBuilder pasteBuilder, boolean extension) {
pasteBuilder.reset(extension)
public void place(Location location, PasteBuilder pasteBuilder, boolean extension) {
pasteBuilder.with(PasteBuilder.ClipboardProvider.file(prototype.getSkinMap().get(skin).getTestblockSchematicFile()))
.reset(extension)
.minPoint(getMinPoint(extension))
.maxPoint(getMaxPoint(extension))
.waterLevel(waterLevel);
@@ -387,4 +377,14 @@ public class FixedRegion implements Region {
public @NonNull RegionBackups getBackups() {
return regionBackups;
}
@Override
public void save() {
FixedRegionDataUtils.saveRegionData(name, flagStorage);
}
@Override
public void load(RegionData regionData) {
FixedRegionDataUtils.loadRegionData(name, flagStorage);
}
}

View File

@@ -20,16 +20,16 @@
package de.steamwar.bausystem.region.fixed;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionDataStore;
import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.core.Core;
import lombok.NonNull;
import yapion.hierarchy.types.YAPIONObject;
public class FixedRegionData extends RegionData {
public FixedRegionData(YAPIONObject data, Runnable onChange) {
super(data, onChange);
public FixedRegionData(RegionDataStore store) {
super(store);
}
@Override

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