Compare commits
8
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
1d88d3a8e0 | ||
|
|
c07b47b42d | ||
|
|
df52ed2f37 | ||
|
|
230bfca3ca | ||
|
|
c83ec07516 | ||
|
|
4682166e00 | ||
|
|
38bca8e875 | ||
|
|
e1f581eac8 |
+66
-74
@@ -19,12 +19,10 @@
|
||||
|
||||
package de.steamwar.bausystem.features.smartplace;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.minecraft.network.protocol.game.ServerboundUseItemOnPacket;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
@@ -34,104 +32,98 @@ import org.bukkit.block.data.*;
|
||||
import org.bukkit.block.data.type.*;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.util.RayTraceResult;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
public class SmartPlaceListener implements Listener {
|
||||
|
||||
private static final Set<Material> CONTAINERS = new HashSet<>();
|
||||
private static final Set<Material> IGNORED = new HashSet<>();
|
||||
private static final Set<Material> IGNORED = Set.of(Material.TNT, Material.REDSTONE_ORE, Material.BEEHIVE, Material.SEA_PICKLE);
|
||||
|
||||
static {
|
||||
World world = Bukkit.getWorlds().get(0);
|
||||
Block block = world.getBlockAt(0, 0, 0);
|
||||
block.setType(Material.AIR);
|
||||
BlockState state = block.getState();
|
||||
for (Material material : Material.values()) {
|
||||
if (material.isLegacy()) continue;
|
||||
if (!material.isInteractable() && !material.isBlock()) continue;
|
||||
BlockData blockData = material.createBlockData();
|
||||
block.setBlockData(blockData);
|
||||
if (block.getState() instanceof TileState) {
|
||||
CONTAINERS.add(material);
|
||||
} else if (blockData instanceof Stairs) {
|
||||
CONTAINERS.add(material);
|
||||
}
|
||||
state.update(true, false);
|
||||
}
|
||||
CONTAINERS.add(Material.GRINDSTONE);
|
||||
CONTAINERS.remove(Material.COMPARATOR);
|
||||
state.update(true, false);
|
||||
private static final Set<UUID> FAKED_SNEAK = new HashSet<>();
|
||||
|
||||
IGNORED.add(Material.TNT);
|
||||
IGNORED.add(Material.REDSTONE_ORE);
|
||||
IGNORED.add(Material.BEEHIVE);
|
||||
IGNORED.add(Material.SEA_PICKLE);
|
||||
IGNORED.remove(Material.STONE);
|
||||
IGNORED.remove(Material.BARRIER);
|
||||
private static boolean isContainer(Block block) {
|
||||
if (block.getType() == Material.COMPARATOR) return false;
|
||||
if (block.getType() == Material.GRINDSTONE) return true;
|
||||
return block.getState() instanceof TileState || block.getBlockData() instanceof Stairs;
|
||||
}
|
||||
|
||||
private static final Set<Player> SMART_PLACING = new HashSet<>();
|
||||
private static final Set<Player> WAS_EXECUTED = new HashSet<>();
|
||||
private static boolean isReallySneaking(Player player) {
|
||||
return player.isSneaking() && !FAKED_SNEAK.contains(player.getUniqueId());
|
||||
}
|
||||
|
||||
public SmartPlaceListener() {
|
||||
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, (player, packet) -> {
|
||||
if (!Permission.BUILD.hasPermission(player)) return packet;
|
||||
if (!Config.STORE.get(player).isSmartPlace()) return packet;
|
||||
RayTraceResult rayTraceResult = player.rayTraceBlocks(6);
|
||||
Block block = rayTraceResult != null ? rayTraceResult.getHitBlock() : null;
|
||||
BlockFace blockFace = rayTraceResult != null ? rayTraceResult.getHitBlockFace() : null;
|
||||
boolean shouldSneak = false;
|
||||
if (block != null) {
|
||||
ItemStack itemStack = player.getInventory().getItemInMainHand();
|
||||
if (block.getType().isInteractable() || block.getType() == Material.NOTE_BLOCK) {
|
||||
shouldSneak = true;
|
||||
}
|
||||
if (CONTAINERS.contains(block.getType())) {
|
||||
if (itemStack.getType() == Material.TNT) {
|
||||
if (block.getType() == Material.CHEST || block.getType() == Material.BARREL || block.getType().name().endsWith("SHULKER_BOX")) {
|
||||
shouldSneak = false;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
shouldSneak = false;
|
||||
}
|
||||
if (IGNORED.contains(block.getType())) {
|
||||
shouldSneak = false;
|
||||
}
|
||||
if (blockFace == BlockFace.DOWN && (block.getType() == Material.REPEATER || block.getType() == Material.COMPARATOR) && itemStack.getType().isSolid()) {
|
||||
shouldSneak = true;
|
||||
private static boolean shouldSmartPlace(Block block, BlockFace blockFace, Material heldType) {
|
||||
boolean smartPlace = false;
|
||||
if (block.getType().isInteractable() || block.getType() == Material.NOTE_BLOCK) {
|
||||
smartPlace = true;
|
||||
}
|
||||
if (isContainer(block)) {
|
||||
if (heldType == Material.TNT) {
|
||||
if (block.getType() == Material.CHEST || block.getType() == Material.BARREL || block.getType().name().endsWith("SHULKER_BOX")) {
|
||||
smartPlace = false;
|
||||
}
|
||||
}
|
||||
boolean sneaking = player.isSneaking();
|
||||
if (sneaking) SMART_PLACING.add(player);
|
||||
player.setSneaking(shouldSneak || sneaking);
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
SMART_PLACING.remove(player);
|
||||
player.setSneaking(sneaking);
|
||||
}, 0);
|
||||
return packet;
|
||||
} else {
|
||||
smartPlace = false;
|
||||
}
|
||||
if (IGNORED.contains(block.getType())) {
|
||||
smartPlace = false;
|
||||
}
|
||||
if (blockFace == BlockFace.DOWN && (block.getType() == Material.REPEATER || block.getType() == Material.COMPARATOR) && heldType.isSolid()) {
|
||||
smartPlace = true;
|
||||
}
|
||||
return smartPlace;
|
||||
}
|
||||
|
||||
private static boolean smartPlaceEnabled(Player player) {
|
||||
return Config.STORE.get(player).isSmartPlace();
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onSmartPlace(PlayerInteractEvent event) {
|
||||
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
|
||||
Player player = event.getPlayer();
|
||||
if (player.getGameMode() == GameMode.SPECTATOR) return;
|
||||
if (!Permission.BUILD.hasPermission(player)) return;
|
||||
if (!smartPlaceEnabled(player)) return;
|
||||
if (player.isSneaking()) return;
|
||||
|
||||
ItemStack itemStack = event.getItem();
|
||||
if (itemStack == null || itemStack.getType().isAir()) return;
|
||||
if (!shouldSmartPlace(event.getClickedBlock(), event.getBlockFace(), itemStack.getType())) return;
|
||||
|
||||
player.setSneaking(true);
|
||||
FAKED_SNEAK.add(player.getUniqueId());
|
||||
Bukkit.getScheduler().runTask(BauSystem.getInstance(), () -> {
|
||||
if (FAKED_SNEAK.remove(player.getUniqueId())) {
|
||||
player.setSneaking(false);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onQuit(PlayerQuitEvent event) {
|
||||
FAKED_SNEAK.remove(event.getPlayer().getUniqueId());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Config.STORE.get(event.getPlayer()).isSmartPlace()) return;
|
||||
WAS_EXECUTED.add(event.getPlayer());
|
||||
if (!smartPlaceEnabled(event.getPlayer())) return;
|
||||
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
|
||||
if (event.getPlayer().getGameMode() == GameMode.SPECTATOR) return;
|
||||
if (!event.getPlayer().isSneaking()) return;
|
||||
if (!isReallySneaking(event.getPlayer())) return;
|
||||
if (event.getClickedBlock().getType() != Material.REPEATER) return;
|
||||
if ((event.getItem() == null || event.getItem().getType() == Material.REPEATER)) {
|
||||
Repeater repeater = (Repeater) event.getClickedBlock().getBlockData();
|
||||
@@ -146,9 +138,9 @@ public class SmartPlaceListener implements Listener {
|
||||
@EventHandler
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Config.STORE.get(event.getPlayer()).isSmartPlace()) return;
|
||||
if (!SMART_PLACING.contains(event.getPlayer())) {
|
||||
if (CONTAINERS.contains(event.getBlockAgainst().getType())) {
|
||||
if (!smartPlaceEnabled(event.getPlayer())) return;
|
||||
if (!isReallySneaking(event.getPlayer())) {
|
||||
if (isContainer(event.getBlockAgainst())) {
|
||||
SoundGroup soundGroup = event.getBlockPlaced().getBlockData().getSoundGroup();
|
||||
event.getPlayer().playSound(event.getBlockPlaced().getLocation(), soundGroup.getPlaceSound(), soundGroup.getVolume() * 0.8F, soundGroup.getPitch() * 0.8F);
|
||||
}
|
||||
|
||||
+30
-89
@@ -22,123 +22,71 @@ package de.steamwar.bausystem.features.util;
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.core.ProtocolWrapper;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.minecraft.network.protocol.game.*;
|
||||
import net.minecraft.world.entity.player.Abilities;
|
||||
import net.minecraft.world.level.GameType;
|
||||
import org.bukkit.Bukkit;
|
||||
import io.papermc.paper.event.player.PlayerFailMoveEvent;
|
||||
import net.minecraft.network.protocol.game.ClientboundGameEventPacket;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.craftbukkit.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.inventory.CraftItemStack;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockCanBuildEvent;
|
||||
import org.bukkit.event.player.PlayerGameModeChangeEvent;
|
||||
import org.bukkit.event.player.PlayerTeleportEvent;
|
||||
import org.bukkit.event.player.PlayerToggleFlightEvent;
|
||||
|
||||
import java.util.function.BiFunction;
|
||||
|
||||
@Linked
|
||||
public class NoClipCommand extends SWCommand implements Listener {
|
||||
|
||||
public static class NoClipData implements SWPlayer.Component {
|
||||
private long lastTick = -1;
|
||||
|
||||
@Override
|
||||
public void onUnmount(SWPlayer player) {
|
||||
player.getPlayer().setGameMode(GameMode.CREATIVE);
|
||||
public void onUnmount(SWPlayer swPlayer) {
|
||||
Player player = swPlayer.getPlayer();
|
||||
showClientGameMode(player, GameMode.CREATIVE, GameMode.CREATIVE);
|
||||
}
|
||||
}
|
||||
|
||||
public NoClipCommand() {
|
||||
super("noclip", "nc");
|
||||
|
||||
BiFunction<Player, ServerboundMovePlayerPacket, Object> first = (player, o) -> {
|
||||
NoClipData noClipData = SWPlayer.of(player).getComponent(NoClipData.class).orElse(null);
|
||||
if (noClipData == null) return o;
|
||||
if (noClipData.lastTick == TPSUtils.currentTick.get()) return o;
|
||||
setInternalGameMode(player, GameMode.SPECTATOR);
|
||||
noClipData.lastTick = TPSUtils.currentTick.get();
|
||||
return o;
|
||||
};
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, first);
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, first);
|
||||
|
||||
BiFunction<Player, Object, Object> second = (player, o) -> {
|
||||
NoClipData noClipData = SWPlayer.of(player).getComponent(NoClipData.class).orElse(null);
|
||||
if (noClipData == null) return o;
|
||||
setInternalGameMode(player, GameMode.CREATIVE);
|
||||
noClipData.lastTick = TPSUtils.currentTick.get();
|
||||
return o;
|
||||
};
|
||||
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, second);
|
||||
TinyProtocol.instance.addFilter(ServerboundPlayerActionPacket.class, second);
|
||||
TinyProtocol.instance.addFilter(ServerboundContainerClickPacket.class, second);
|
||||
|
||||
BiFunction<Player, ServerboundSetCreativeModeSlotPacket, Object> third = (player, o) -> {
|
||||
if (SWPlayer.of(player).hasComponent(NoClipData.class)) {
|
||||
int index = o.slotNum();
|
||||
if (index >= 36 && index <= 44) {
|
||||
index -= 36;
|
||||
} else if (index > 44) {
|
||||
index -= 5;
|
||||
} else if (index <= 8) {
|
||||
index = index - 8 + 36;
|
||||
}
|
||||
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(o.itemStack()));
|
||||
if (index < 9) player.getInventory().setHeldItemSlot(index);
|
||||
player.updateInventory();
|
||||
}
|
||||
return o;
|
||||
};
|
||||
TinyProtocol.instance.addFilter(ServerboundSetCreativeModeSlotPacket.class, third);
|
||||
}
|
||||
|
||||
private void setInternalGameMode(Player player, GameMode gameMode) {
|
||||
((CraftPlayer) player).getHandle().gameMode.gameModeForPlayer = GameType.byId(gameMode.getValue());
|
||||
}
|
||||
|
||||
@Register(help = true)
|
||||
@Register
|
||||
public void genericCommand(@Validator Player player) {
|
||||
SWPlayer swPlayer = SWPlayer.of(player);
|
||||
if (swPlayer.hasComponent(NoClipData.class)) {
|
||||
swPlayer.removeComponent(NoClipData.class);
|
||||
} else {
|
||||
player.setGameMode(GameMode.SPECTATOR);
|
||||
Abilities abilities = (((CraftPlayer) player).getHandle()).getAbilities();
|
||||
abilities.mayBuild = true;
|
||||
abilities.mayfly = true;
|
||||
abilities.instabuild = true;
|
||||
|
||||
player.setGameMode(GameMode.CREATIVE);
|
||||
player.setAllowFlight(true);
|
||||
player.setFlying(true);
|
||||
swPlayer.setComponent(new NoClipData());
|
||||
BauSystem.MESSAGE.send("OTHER_NOCLIP_SLOT_INFO", player);
|
||||
TinyProtocol.instance.sendPacket(player, new ClientboundGameEventPacket(ClientboundGameEventPacket.CHANGE_GAME_MODE, 1F));
|
||||
pseudoGameMode(player, GameMode.SPECTATOR);
|
||||
showClientGameMode(player, GameMode.CREATIVE, GameMode.SPECTATOR);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(player -> {
|
||||
SWPlayer.of(player).removeComponent(NoClipData.class);
|
||||
});
|
||||
public void onPlayerFailMove(PlayerFailMoveEvent event) {
|
||||
if (event.getFailReason() != PlayerFailMoveEvent.FailReason.CLIPPED_INTO_BLOCK) return;
|
||||
if (!SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) return;
|
||||
event.setAllowed(true);
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(player -> SWPlayer.of(player).removeComponent(NoClipData.class));
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerGameModeChange(PlayerGameModeChangeEvent event) {
|
||||
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
@EventHandler
|
||||
public void onBlock(BlockCanBuildEvent event) {
|
||||
if (event.getPlayer() == null) return;
|
||||
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
|
||||
@@ -146,7 +94,7 @@ public class NoClipCommand extends SWCommand implements Listener {
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
@EventHandler
|
||||
public void onPlayerToggleFlight(PlayerToggleFlightEvent event) {
|
||||
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
|
||||
event.setCancelled(true);
|
||||
@@ -154,20 +102,13 @@ public class NoClipCommand extends SWCommand implements Listener {
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onPlayerTeleport(PlayerTeleportEvent event) {
|
||||
if (event.getCause() != PlayerTeleportEvent.TeleportCause.SPECTATE) {
|
||||
return;
|
||||
}
|
||||
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
|
||||
event.setCancelled(true);
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
event.getPlayer().setSpectatorTarget(null);
|
||||
}, 1L);
|
||||
}
|
||||
}
|
||||
|
||||
private static void pseudoGameMode(Player player, GameMode gameMode) {
|
||||
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.GAMEMODE, new GameProfile(player.getUniqueId(), player.getName()), gameMode));
|
||||
/**
|
||||
* @param player player
|
||||
* @param localMode GameMode for breaking and placing
|
||||
* @param listedMode GameMode for noPhysics
|
||||
*/
|
||||
private static void showClientGameMode(Player player, GameMode localMode, GameMode listedMode) {
|
||||
TinyProtocol.instance.sendPacket(player, new ClientboundGameEventPacket(ClientboundGameEventPacket.CHANGE_GAME_MODE, localMode.getValue()));
|
||||
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.GAMEMODE, new GameProfile(player.getUniqueId(), player.getName()), listedMode));
|
||||
}
|
||||
}
|
||||
+15
-8
@@ -41,6 +41,7 @@ import org.bukkit.event.entity.EntityPickupItemEvent;
|
||||
import org.bukkit.event.player.*;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
@@ -48,7 +49,7 @@ import java.util.Set;
|
||||
public class SpectatorListener implements Listener {
|
||||
|
||||
private static final TechHider techHider;
|
||||
private static final Set<Player> NO_TECHHIDER = new HashSet<>();
|
||||
private static final Set<Player> NO_TECHHIDER = Collections.synchronizedSet(new HashSet<>());
|
||||
|
||||
static {
|
||||
Set<Material> materials = new HashSet<>();
|
||||
@@ -100,14 +101,14 @@ public class SpectatorListener implements Listener {
|
||||
materials.remove(Material.BARRIER);
|
||||
materials.remove(Material.STONE);
|
||||
techHider = new TechHider((TechHider.LocationEvaluator) (player, i, i1) -> {
|
||||
return Permission.BUILD.hasPermission(player) || NO_TECHHIDER.contains(player);
|
||||
return NO_TECHHIDER.contains(player);
|
||||
}, Material.END_STONE, materials, new HashSet<>());
|
||||
}
|
||||
|
||||
private static void enableOrDisableTechhider() {
|
||||
boolean enable = Bukkit.getOnlinePlayers()
|
||||
.stream()
|
||||
.anyMatch(player -> !(Permission.BUILD.hasPermission(player) || NO_TECHHIDER.contains(player)));
|
||||
.anyMatch(player -> !NO_TECHHIDER.contains(player));
|
||||
if (enable) {
|
||||
techHider.enable();
|
||||
} else {
|
||||
@@ -141,6 +142,9 @@ public class SpectatorListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
if (Permission.BUILD.hasPermission(event.getPlayer())) {
|
||||
NO_TECHHIDER.add(event.getPlayer());
|
||||
}
|
||||
enableOrDisableTechhider();
|
||||
if (BauSystem.DEV_SERVER) return;
|
||||
if (event.getPlayer().getUniqueId().equals(BauServer.getInstance().getOwner())) {
|
||||
@@ -163,6 +167,14 @@ public class SpectatorListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getChanged().forEach(player -> {
|
||||
if (Permission.BUILD.hasPermission(player)) {
|
||||
NO_TECHHIDER.add(player);
|
||||
} else {
|
||||
NO_TECHHIDER.remove(player);
|
||||
}
|
||||
resendChunks(player);
|
||||
});
|
||||
enableOrDisableTechhider();
|
||||
if (!anySupervisorOnline(null) && !BauSystem.DEV_SERVER) {
|
||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||
@@ -170,11 +182,6 @@ public class SpectatorListener implements Listener {
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
event.getChanged().forEach(player -> {
|
||||
NO_TECHHIDER.remove(player);
|
||||
resendChunks(player);
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
||||
@@ -29,6 +29,8 @@ import de.steamwar.core.CraftbukkitWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.techhider.legacy.TechHider;
|
||||
import io.papermc.paper.event.player.PlayerFailMoveEvent;
|
||||
import io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
@@ -96,27 +98,12 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
|
||||
});
|
||||
}
|
||||
|
||||
{
|
||||
BiFunction<Player, ServerboundMovePlayerPacket, Object> positionSetter = (player, packet) -> {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (hidden.containsKey(region) && hidden.get(region).contains(player)) {
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
ServerPlayer serverPlayer = ((CraftPlayer) player).getHandle();
|
||||
if (packet.hasPos) {
|
||||
serverPlayer.setPosRaw(packet.x, packet.y, packet.z);
|
||||
}
|
||||
if (packet.hasRot) {
|
||||
serverPlayer.setXRot(packet.xRot);
|
||||
serverPlayer.setYRot(packet.yRot);
|
||||
}
|
||||
}, 0);
|
||||
return null;
|
||||
}
|
||||
return packet;
|
||||
};
|
||||
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, positionSetter);
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, positionSetter);
|
||||
@EventHandler
|
||||
public void onFailMove(PlayerFailMoveEvent event) {
|
||||
if (event.getFailReason() != FailReason.CLIPPED_INTO_BLOCK) return;
|
||||
Region region = Region.getRegion(event.getTo());
|
||||
if (!hidden.containsKey(region) || !hidden.get(region).contains(event.getPlayer())) return;
|
||||
event.setAllowed(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
||||
@@ -43,6 +43,7 @@ import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.logging.Level;
|
||||
import java.util.stream.IntStream;
|
||||
@@ -65,9 +66,9 @@ public class Hull {
|
||||
private final HashMap<IntVector, BitSet> visibilityDirections = new HashMap<>(); // Contains the visible directions of each occluding visible block
|
||||
private final HashSet<IntVector> uncoveredSurface = new HashSet<>();
|
||||
|
||||
private final HashSet<Player> players = new HashSet<>();
|
||||
private final HashSet<Entity> entities = new HashSet<>();
|
||||
private final HashSet<REntity> rentities = new HashSet<>();
|
||||
private final Set<Player> players = ConcurrentHashMap.newKeySet();
|
||||
private final Map<Integer, Entity> entities = new ConcurrentHashMap<>();
|
||||
private final Set<REntity> rentities = ConcurrentHashMap.newKeySet();
|
||||
|
||||
public Hull(FightTeam team) {
|
||||
this.region = team.getSchemRegion();
|
||||
@@ -98,9 +99,13 @@ public class Hull {
|
||||
return players.contains(player) && region.inRegion(location) && !visibility.get(new IntVector(location).toId(region));
|
||||
}
|
||||
|
||||
public boolean isEntityHidden(Player player, int entityId) {
|
||||
return players.contains(player) && entities.containsKey(entityId);
|
||||
}
|
||||
|
||||
public void addPlayer(Player player) {
|
||||
if (players.add(player)) {
|
||||
for (Entity entity : entities) {
|
||||
for (Entity entity : entities.values()) {
|
||||
untrackEntity(player, entity);
|
||||
}
|
||||
}
|
||||
@@ -108,7 +113,7 @@ public class Hull {
|
||||
|
||||
public void removePlayer(Player player, boolean activeRemoval) {
|
||||
if (players.remove(player) && activeRemoval) {
|
||||
for (Entity entity : entities) {
|
||||
for (Entity entity : entities.values()) {
|
||||
trackEntity(player, entity);
|
||||
}
|
||||
// techhider triggers block change sending
|
||||
@@ -118,13 +123,13 @@ public class Hull {
|
||||
public void checkEntity(Entity entity) {
|
||||
Location location = entity.getLocation();
|
||||
if (region.inRegion(location) && !visibility.get(new IntVector(location).toId(region))) {
|
||||
if (entities.add(entity)) {
|
||||
if (entities.put(entity.getEntityId(), entity) == null) {
|
||||
for (Player player : players) {
|
||||
untrackEntity(player, entity);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (entities.remove(entity)) {
|
||||
if (entities.remove(entity.getEntityId()) != null) {
|
||||
for (Player player : players) {
|
||||
trackEntity(player, entity);
|
||||
}
|
||||
@@ -149,7 +154,7 @@ public class Hull {
|
||||
}
|
||||
|
||||
public void removeEntity(Entity entity) {
|
||||
entities.remove(entity);
|
||||
entities.remove(entity.getEntityId());
|
||||
}
|
||||
|
||||
public void checkREntity(REntity entity) {
|
||||
|
||||
@@ -131,6 +131,18 @@ public class HullHider implements Listener {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean isEntityHidden(Player player, int entityId) {
|
||||
if (!TechHiderWrapper.ENABLED) return false;
|
||||
|
||||
for (Hull hull : hulls) {
|
||||
if (hull.isEntityHidden(player, entityId)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onSpawn(EntitySpawnEvent e) {
|
||||
for (Hull hull : hulls) {
|
||||
|
||||
+4
-12
@@ -42,7 +42,6 @@ import net.minecraft.world.level.material.FluidState;
|
||||
import net.minecraft.world.level.material.Fluids;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
@@ -103,29 +102,22 @@ public class TechHiderWrapper extends StateDependent implements Listener {
|
||||
|
||||
@Override
|
||||
public boolean isPlayerPrivilegedToAccessBlock(Player p, int blockX, int blockY, int blockZ, Block block) {
|
||||
return !getHiddenRegion(p).inRegion(blockX, blockY, blockZ) || !blocksToObfuscate.contains(block);
|
||||
return !hiddenRegion.getOrDefault(p, Config.ArenaRegion).inRegion(blockX, blockY, blockZ) || !blocksToObfuscate.contains(block);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPlayerPrivilegedToAccessBlockState(Player p, int blockX, int blockY, int blockZ, BlockState blockState) {
|
||||
return !getHiddenRegion(p).inRegion(blockX, blockY, blockZ) || !blockStatesToObfuscate.contains(blockState);
|
||||
return !hiddenRegion.getOrDefault(p, Config.ArenaRegion).inRegion(blockX, blockY, blockZ) || !blockStatesToObfuscate.contains(blockState);
|
||||
}
|
||||
|
||||
// TODO will require entity tracking on the netty thread to prevent future race conditions
|
||||
@Override
|
||||
public boolean isPlayerPrivilegedToAccessEntity(Player p, int entityId) {
|
||||
net.minecraft.world.entity.Entity nmsEntity = ((CraftWorld) p.getWorld()).getHandle().moonrise$getEntityLookup().get(entityId);
|
||||
|
||||
if (nmsEntity != null) {
|
||||
return !hullHider.isBlockHidden(p, nmsEntity.getBlockX(), nmsEntity.getBlockY(), nmsEntity.getBlockZ());
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
return !hullHider.isEntityHidden(p, entityId);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPlayerPrivilegedToAccessBlockEntity(Player p, int blockX, int blockY, int blockZ, BlockEntityType<?> type) {
|
||||
return !getHiddenRegion(p).inRegion(blockX, blockY, blockZ) || !blockEntityTypeToObfuscate.contains(type);
|
||||
return !hiddenRegion.getOrDefault(p, Config.ArenaRegion).inRegion(blockX, blockY, blockZ) || !blockEntityTypeToObfuscate.contains(type);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1,82 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.core.events;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.sql.SWException;
|
||||
import de.steamwar.techhider.ProtocolUtils;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.network.protocol.game.ServerboundPlayerActionPacket;
|
||||
import net.minecraft.network.protocol.game.ServerboundUseItemOnPacket;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
@Linked
|
||||
public class AntiNocom implements Listener {
|
||||
|
||||
private final Map<Player, Integer> flags = new ConcurrentHashMap<>();
|
||||
|
||||
public AntiNocom() {
|
||||
TinyProtocol.instance.addFilter(ServerboundPlayerActionPacket.class, this::onDig);
|
||||
registerUseItem();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onQuit(PlayerQuitEvent e) {
|
||||
flags.remove(e.getPlayer());
|
||||
}
|
||||
|
||||
private void registerUseItem() {
|
||||
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, (player, packet) -> {
|
||||
BlockPos pos = packet.getHitResult().getBlockPos();
|
||||
return isValid(player, "UseItem", pos.getX(), pos.getZ()) ? packet : null;
|
||||
});
|
||||
}
|
||||
|
||||
private ServerboundPlayerActionPacket onDig(Player player, ServerboundPlayerActionPacket packet) {
|
||||
BlockPos pos = packet.getPos();
|
||||
return isValid(player, "Dig", pos.getX(), pos.getZ()) ? packet : null;
|
||||
}
|
||||
|
||||
private boolean isValid(Player player, String type, int x, int z) {
|
||||
if ((x == 0 && z == 0) || player.getWorld().isChunkLoaded(ProtocolUtils.posToChunk(x), ProtocolUtils.posToChunk(z))) {
|
||||
return true;
|
||||
}
|
||||
|
||||
int amount = flags.compute(player, (p, a) -> a == null ? 1 : a + 1);
|
||||
if (amount % 8 == 0) { // Only after 8 and every 8 to reduce false flags and spam
|
||||
if (amount == 8) {
|
||||
// Schedule player kick only once
|
||||
Bukkit.getScheduler().runTask(Core.getInstance(), () -> player.kickPlayer(null));
|
||||
}
|
||||
|
||||
SWException.log(player.getName() + " kicked for potential NoCom-DOS attack", x + " " + z + " " + type + " " + amount);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
-117
@@ -1,117 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.core.worldedit;
|
||||
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import de.steamwar.core.Core;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.LinkedHashSet;
|
||||
import java.util.List;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
public class SteamEditSelectAdjacent {
|
||||
|
||||
private static final BlockFace[] FACES = {
|
||||
BlockFace.NORTH,
|
||||
BlockFace.SOUTH,
|
||||
BlockFace.EAST,
|
||||
BlockFace.WEST,
|
||||
BlockFace.UP,
|
||||
BlockFace.DOWN,
|
||||
};
|
||||
|
||||
private Location min;
|
||||
private Location max;
|
||||
|
||||
private SteamEdit.AdjacentFilter filter;
|
||||
|
||||
private LinkedHashSet<Location> frontier = new LinkedHashSet<>();
|
||||
|
||||
public SteamEditSelectAdjacent(Location origin) {
|
||||
// TODO: Fix the flood fill algorithm!
|
||||
min = origin.clone();
|
||||
max = origin.clone();
|
||||
frontier.add(origin);
|
||||
filter = SteamEdit.ADJACENT_FILTERS.apply(origin);
|
||||
|
||||
long time = System.currentTimeMillis();
|
||||
for (int i = 0; i < 500_000 && !frontier.isEmpty(); i++) {
|
||||
if (System.currentTimeMillis() - time > 1000) break;
|
||||
expandNext();
|
||||
}
|
||||
|
||||
Core.getInstance().getLogger().finer(System.currentTimeMillis() - time + "ms " + frontier.size() + " " + min + " to " + max);
|
||||
}
|
||||
|
||||
public BlockVector3 pos1() {
|
||||
return BlockVector3.at(min.getBlockX(), min.getBlockY(), min.getBlockZ());
|
||||
}
|
||||
|
||||
public BlockVector3 pos2() {
|
||||
return BlockVector3.at(max.getBlockX(), max.getBlockY(), max.getBlockZ());
|
||||
}
|
||||
|
||||
private boolean inside(Location loc, int offset) {
|
||||
return loc.getBlockX() >= min.getBlockX() + offset && loc.getBlockX() <= max.getBlockX() - offset &&
|
||||
loc.getBlockY() >= min.getBlockY() + offset && loc.getBlockY() <= max.getBlockY() - offset &&
|
||||
loc.getBlockZ() >= min.getBlockZ() + offset && loc.getBlockZ() <= max.getBlockZ() - offset;
|
||||
}
|
||||
|
||||
public void expandNext() {
|
||||
Location location = frontier.removeFirst();
|
||||
expand(location);
|
||||
}
|
||||
|
||||
private void expand(Location loc) {
|
||||
for (BlockFace face : FACES) {
|
||||
Vector direction = face.getDirection();
|
||||
Location location = loc.clone().add(direction);
|
||||
if (!filter.contains(location.getBlockX(), location.getBlockY(), location.getBlockZ())) continue;
|
||||
if (inside(location, 0)) continue;
|
||||
List<Location> layer = Stream.concat(selectFrontier(direction.getBlockX() == 0 ? null : loc.getBlockX(), direction.getBlockY() == 0 ? null : loc.getBlockY(), direction.getBlockZ() == 0 ? null : loc.getBlockZ())
|
||||
.map(Location::clone)
|
||||
.map(l -> l.add(direction)), Stream.of(location))
|
||||
.filter(l -> !l.getBlock().isEmpty())
|
||||
.filter(l -> !l.getBlock().isLiquid())
|
||||
.toList();
|
||||
if (layer.isEmpty()) continue;
|
||||
|
||||
if (direction.getBlockX() < 0 || direction.getBlockY() < 0 || direction.getBlockZ() < 0) {
|
||||
min.add(direction);
|
||||
} else {
|
||||
max.add(direction);
|
||||
}
|
||||
layer.stream().filter(l -> !inside(l, 1))
|
||||
.filter(l -> filter.contains(l.getBlockX(), l.getBlockY(), l.getBlockZ()))
|
||||
.forEach(frontier::add);
|
||||
}
|
||||
}
|
||||
|
||||
private Stream<Location> selectFrontier(Integer x, Integer y, Integer z) {
|
||||
Stream<Location> stream = frontier.stream();
|
||||
if (x != null) stream = stream.filter(loc -> loc.getBlockX() == x);
|
||||
if (y != null) stream = stream.filter(loc -> loc.getBlockY() == y);
|
||||
if (z != null) stream = stream.filter(loc -> loc.getBlockZ() == z);
|
||||
return stream;
|
||||
}
|
||||
}
|
||||
@@ -19,21 +19,20 @@
|
||||
|
||||
package de.steamwar.core.worldedit;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import com.sk89q.worldedit.IncompleteRegionException;
|
||||
import com.sk89q.worldedit.LocalSession;
|
||||
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
||||
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
|
||||
import com.sk89q.worldedit.extension.platform.Actor;
|
||||
import com.sk89q.worldedit.function.mask.Mask;
|
||||
import com.sk89q.worldedit.function.operation.Operations;
|
||||
import com.sk89q.worldedit.function.visitor.RecursiveVisitor;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.regions.RegionSelector;
|
||||
import com.sk89q.worldedit.regions.selector.CuboidRegionSelector;
|
||||
import com.sk89q.worldedit.regions.selector.limit.PermissiveSelectorLimits;
|
||||
import com.sk89q.worldedit.world.World;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.network.protocol.Packet;
|
||||
import net.minecraft.network.protocol.game.*;
|
||||
import io.papermc.paper.event.player.PlayerPickBlockEvent;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.attribute.Attribute;
|
||||
import org.bukkit.attribute.AttributeModifier;
|
||||
@@ -41,14 +40,13 @@ import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.inventory.InventoryType;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
import org.bukkit.util.RayTraceResult;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
public class SteamEditWand implements Listener {
|
||||
|
||||
@@ -73,8 +71,13 @@ public class SteamEditWand implements Listener {
|
||||
ITEM.setItemMeta(itemMeta);
|
||||
}
|
||||
|
||||
private boolean noWand(Player player) {
|
||||
return player.getInventory().getItemInMainHand().getType() != SteamEditWand.MATERIAL;
|
||||
private static final int MAX_CONNECTED_DEPTH = 256;
|
||||
|
||||
private boolean checkWand(Player player) {
|
||||
ItemStack item = player.getInventory().getItemInMainHand();
|
||||
if (item.getType() != MATERIAL) return false;
|
||||
if (!ITEM.equals(item)) player.getInventory().setItemInMainHand(ITEM);
|
||||
return true;
|
||||
}
|
||||
|
||||
private final WorldEditPlugin we;
|
||||
@@ -82,278 +85,195 @@ public class SteamEditWand implements Listener {
|
||||
SteamEditWand() {
|
||||
we = WorldEditWrapper.getWorldEditPlugin();
|
||||
Bukkit.getPluginManager().registerEvents(this, Core.getInstance());
|
||||
|
||||
TinyProtocol.instance.addFilter(ServerboundSwingPacket.class, this::leftClick);
|
||||
TinyProtocol.instance.addFilter(ServerboundInteractPacket.class, (player, packet) -> {
|
||||
if (packet.isAttack()) {
|
||||
return leftClick(player, packet);
|
||||
} else {
|
||||
return rightClick(player, packet);
|
||||
}
|
||||
});
|
||||
TinyProtocol.instance.addFilter(ServerboundUseItemPacket.class, this::rightClick);
|
||||
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, this::rightClick);
|
||||
TinyProtocol.instance.addFilter(ServerboundPickItemFromBlockPacket.class, this::middleClick);
|
||||
TinyProtocol.instance.addFilter(ServerboundPlayerActionPacket.class, this::swapHands);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (noWand(event.getPlayer())) return;
|
||||
Player player = event.getPlayer();
|
||||
if (!checkWand(player)) return;
|
||||
Block block = event.getClickedBlock();
|
||||
if (block == null) return;
|
||||
BlockVector3 clicked = BukkitAdapter.asBlockVector(block.getLocation());
|
||||
switch (event.getAction()) {
|
||||
case LEFT_CLICK_BLOCK -> {
|
||||
setCorner(player, Corner.PRIMARY, clicked);
|
||||
}
|
||||
case RIGHT_CLICK_BLOCK -> {
|
||||
if (player.isSneaking()) {
|
||||
setPos2OrExpand(player, clicked);
|
||||
} else {
|
||||
setCorner(player, Corner.SECONDARY, clicked);
|
||||
}
|
||||
}
|
||||
default -> {
|
||||
return;
|
||||
}
|
||||
}
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
private Packet<?> leftClick(Player player, Packet<?> packet) {
|
||||
if (noWand(player)) return packet;
|
||||
if (player.getOpenInventory().getType() != InventoryType.CREATIVE) return packet;
|
||||
double distance = WorldEditRendererCUIEditor.Type.CURSOR.getWidth(player).blocks;
|
||||
RayTraceResult result = player.rayTraceBlocks(distance, FluidCollisionMode.NEVER);
|
||||
if (result == null) return packet;
|
||||
Block block = result.getHitBlock();
|
||||
if (block == null) return packet;
|
||||
BlockVector3 pos1 = BlockVector3.at(block.getX(), block.getY(), block.getZ());
|
||||
setPos1(player, pos1);
|
||||
return null;
|
||||
}
|
||||
|
||||
private void setPos1(Player player, BlockVector3 pos1) {
|
||||
private void setCorner(Player player, Corner corner, BlockVector3 position) {
|
||||
LocalSession session = we.getSession(player);
|
||||
World world = session.getSelectionWorld();
|
||||
if (world == null) return;
|
||||
selectPos1(session.getRegionSelector(world), player, session, pos1);
|
||||
select(corner, regionSelector(player, session), player, session, position);
|
||||
}
|
||||
|
||||
private Packet<?> rightClick(Player player, Packet<?> packet) {
|
||||
if (noWand(player)) return packet;
|
||||
double distance = WorldEditRendererCUIEditor.Type.CURSOR.getWidth(player).blocks;
|
||||
RayTraceResult result = player.rayTraceBlocks(distance, FluidCollisionMode.NEVER);
|
||||
if (result == null) return packet;
|
||||
Block block = result.getHitBlock();
|
||||
if (block == null) return packet;
|
||||
BlockVector3 pos2 = BlockVector3.at(block.getX(), block.getY(), block.getZ());
|
||||
if (!player.isSneaking()) {
|
||||
setPos2(player, pos2);
|
||||
} else {
|
||||
setPos2OrExpand(player, pos2);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private void setPos2(Player player, BlockVector3 pos2) {
|
||||
LocalSession session = we.getSession(player);
|
||||
World world = session.getSelectionWorld();
|
||||
if (world == null) return;
|
||||
selectPos2(session.getRegionSelector(world), player, session, pos2);
|
||||
private static RegionSelector regionSelector(Player player, LocalSession session) {
|
||||
return session.getRegionSelector(BukkitAdapter.adapt(player.getWorld()));
|
||||
}
|
||||
|
||||
private void setPos2OrExpand(Player player, BlockVector3 expand) {
|
||||
LocalSession session = we.getSession(player);
|
||||
World world = session.getSelectionWorld();
|
||||
if (world == null) return;
|
||||
RegionSelector regionSelector = session.getRegionSelector(world);
|
||||
RegionSelector regionSelector = regionSelector(player, session);
|
||||
|
||||
// Only primary set for now
|
||||
if (!regionSelector.isDefined()) {
|
||||
selectPos2(session.getRegionSelector(world), player, session, expand);
|
||||
return;
|
||||
}
|
||||
|
||||
List<BlockVector3> vertices = regionSelector.getVertices();
|
||||
// Probably not a cuboid selection!
|
||||
if (vertices.size() > 2) {
|
||||
selectPos2(session.getRegionSelector(world), player, session, expand);
|
||||
if (!(regionSelector instanceof CuboidRegionSelector cuboidSelector) || !cuboidSelector.isDefined()) {
|
||||
select(Corner.SECONDARY, regionSelector, player, session, expand);
|
||||
return;
|
||||
}
|
||||
|
||||
List<BlockVector3> vertices = cuboidSelector.getVertices();
|
||||
BlockVector3 pos1 = vertices.get(0);
|
||||
BlockVector3 pos2 = vertices.get(1);
|
||||
if (expand.containedWithin(pos1.getMinimum(pos2), pos1.getMaximum(pos2))) return;
|
||||
|
||||
BlockVector3 min = pos1.getMinimum(pos2);
|
||||
BlockVector3 max = pos1.getMaximum(pos2);
|
||||
if (expand.containedWithin(pos1, pos2)) {
|
||||
return;
|
||||
int[][] corners = {toArray(pos1), toArray(pos2)};
|
||||
int[] target = toArray(expand);
|
||||
|
||||
Corner[] closer = new Corner[3];
|
||||
for (int axis = 0; axis < 3; axis++) {
|
||||
closer[axis] = Corner.closer(corners[0][axis], corners[1][axis], target[axis]);
|
||||
}
|
||||
|
||||
Closer x = Closer.UNKNOWN;
|
||||
Closer y = Closer.UNKNOWN;
|
||||
Closer z = Closer.UNKNOWN;
|
||||
|
||||
boolean insideX = min.x() < expand.x() && max.x() > expand.x();
|
||||
boolean insideY = min.y() < expand.y() && max.y() > expand.y();
|
||||
boolean insideZ = min.z() < expand.z() && max.z() > expand.z();
|
||||
|
||||
if (insideX) {
|
||||
// No Change needed
|
||||
} else if (Math.abs(pos1.x() - expand.x()) > Math.abs(pos2.x() - expand.x())) {
|
||||
x = Closer.POS2;
|
||||
} else if (Math.abs(pos1.x() - expand.x()) < Math.abs(pos2.x() - expand.x())) {
|
||||
x = Closer.POS1;
|
||||
for (int axis = 0; axis < 3; axis++) {
|
||||
Corner corner = closer[axis];
|
||||
// Both corners share this coordinate, move the one the other axes agree on
|
||||
if (corners[0][axis] == corners[1][axis] && corners[0][axis] != target[axis]) {
|
||||
corner = Objects.requireNonNullElse(Corner.agree(closer[(axis + 1) % 3], closer[(axis + 2) % 3]), Corner.PRIMARY);
|
||||
}
|
||||
if (corner != null) corners[corner.ordinal()][axis] = target[axis];
|
||||
}
|
||||
|
||||
if (insideY) {
|
||||
// No Change needed
|
||||
} else if (Math.abs(pos1.y() - expand.y()) > Math.abs(pos2.y() - expand.y())) {
|
||||
y = Closer.POS2;
|
||||
} else if (Math.abs(pos1.y() - expand.y()) < Math.abs(pos2.y() - expand.y())) {
|
||||
y = Closer.POS1;
|
||||
}
|
||||
|
||||
if (insideZ) {
|
||||
// No Change needed
|
||||
} else if (Math.abs(pos1.z() - expand.z()) > Math.abs(pos2.z() - expand.z())) {
|
||||
z = Closer.POS2;
|
||||
} else if (Math.abs(pos1.z() - expand.z()) < Math.abs(pos2.z() - expand.z())) {
|
||||
z = Closer.POS1;
|
||||
}
|
||||
|
||||
Closer x1 = Closer.UNKNOWN;
|
||||
Closer y1 = Closer.UNKNOWN;
|
||||
Closer z1 = Closer.UNKNOWN;
|
||||
|
||||
if (!insideX && pos1.x() != expand.x() && pos2.x() != expand.x() && x == Closer.UNKNOWN) {
|
||||
x1 = y.and(z).or(Closer.POS1);
|
||||
}
|
||||
if (!insideY && pos1.y() != expand.y() && pos2.y() != expand.y() && y == Closer.UNKNOWN) {
|
||||
y1 = x.and(z).or(Closer.POS1);
|
||||
}
|
||||
if (!insideZ && pos1.z() != expand.z() && pos2.z() != expand.z() && z == Closer.UNKNOWN) {
|
||||
z1 = x.and(y).or(Closer.POS1);
|
||||
}
|
||||
|
||||
if (x1 != Closer.UNKNOWN) x = x1;
|
||||
if (y1 != Closer.UNKNOWN) y = y1;
|
||||
if (z1 != Closer.UNKNOWN) z = z1;
|
||||
|
||||
boolean p1updated = false;
|
||||
boolean p2updated = false;
|
||||
|
||||
if (x == Closer.POS1) {
|
||||
pos1 = pos1.withX(expand.x());
|
||||
p1updated = true;
|
||||
} else if (x == Closer.POS2) {
|
||||
pos2 = pos2.withX(expand.x());
|
||||
p2updated = true;
|
||||
}
|
||||
|
||||
if (y == Closer.POS1) {
|
||||
pos1 = pos1.withY(expand.y());
|
||||
p1updated = true;
|
||||
} else if (y == Closer.POS2) {
|
||||
pos2 = pos2.withY(expand.y());
|
||||
p2updated = true;
|
||||
}
|
||||
|
||||
if (z == Closer.POS1) {
|
||||
pos1 = pos1.withZ(expand.z());
|
||||
p1updated = true;
|
||||
} else if (z == Closer.POS2) {
|
||||
pos2 = pos2.withZ(expand.z());
|
||||
p2updated = true;
|
||||
}
|
||||
|
||||
if (p1updated) selectPos1(session.getRegionSelector(world), player, session, pos1);
|
||||
if (p2updated) selectPos2(session.getRegionSelector(world), player, session, pos2);
|
||||
BlockVector3 newPos1 = BlockVector3.at(corners[0][0], corners[0][1], corners[0][2]);
|
||||
BlockVector3 newPos2 = BlockVector3.at(corners[1][0], corners[1][1], corners[1][2]);
|
||||
if (!newPos1.equals(pos1)) select(Corner.PRIMARY, regionSelector, player, session, newPos1);
|
||||
if (!newPos2.equals(pos2)) select(Corner.SECONDARY, regionSelector, player, session, newPos2);
|
||||
}
|
||||
|
||||
private enum Closer {
|
||||
POS1,
|
||||
POS2,
|
||||
UNKNOWN,
|
||||
private static int[] toArray(BlockVector3 vector) {
|
||||
return new int[]{vector.x(), vector.y(), vector.z()};
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPickBlock(PlayerPickBlockEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
if (!checkWand(player)) return;
|
||||
event.setCancelled(true);
|
||||
LocalSession session = we.getSession(player);
|
||||
RegionSelector regionSelector = regionSelector(player, session);
|
||||
BlockVector3[] bounds = connectedBounds(event.getBlock());
|
||||
|
||||
boolean primaryChanged = Corner.PRIMARY.changed(regionSelector, bounds[0]);
|
||||
boolean secondaryChanged = Corner.SECONDARY.changed(regionSelector, bounds[1]);
|
||||
Corner.PRIMARY.select(regionSelector, bounds[0]);
|
||||
Corner.SECONDARY.select(regionSelector, bounds[1]);
|
||||
Actor actor = BukkitAdapter.adapt(player);
|
||||
if (primaryChanged) Corner.PRIMARY.explain(regionSelector, actor, session, bounds[0]);
|
||||
if (secondaryChanged) Corner.SECONDARY.explain(regionSelector, actor, session, bounds[1]);
|
||||
WorldEditRenderer.renderPlayer(player);
|
||||
}
|
||||
|
||||
private static BlockVector3[] connectedBounds(Block origin) {
|
||||
World world = origin.getWorld();
|
||||
SteamEdit.AdjacentFilter filter = SteamEdit.ADJACENT_FILTERS.apply(origin.getLocation());
|
||||
BlockVector3 start = BukkitAdapter.asBlockVector(origin.getLocation());
|
||||
BlockVector3[] bounds = {start, start};
|
||||
|
||||
Mask connected = new Mask() {
|
||||
@Override
|
||||
public boolean test(BlockVector3 position) {
|
||||
int x = position.x();
|
||||
int y = position.y();
|
||||
int z = position.z();
|
||||
if (!filter.contains(x, y, z)) return false;
|
||||
Block block = world.getBlockAt(x, y, z);
|
||||
return !block.isEmpty() && !block.isLiquid();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Mask copy() {
|
||||
return this;
|
||||
}
|
||||
};
|
||||
RecursiveVisitor visitor = new RecursiveVisitor(connected, position -> {
|
||||
bounds[0] = bounds[0].getMinimum(position);
|
||||
bounds[1] = bounds[1].getMaximum(position);
|
||||
return true;
|
||||
}, MAX_CONNECTED_DEPTH, world.getMinHeight(), world.getMaxHeight() - 1);
|
||||
visitor.visit(start);
|
||||
Operations.complete(visitor);
|
||||
return bounds;
|
||||
}
|
||||
|
||||
private enum Corner {
|
||||
PRIMARY {
|
||||
@Override
|
||||
void select(RegionSelector regionSelector, BlockVector3 position) {
|
||||
regionSelector.selectPrimary(position, PermissiveSelectorLimits.getInstance());
|
||||
}
|
||||
|
||||
@Override
|
||||
void explain(RegionSelector regionSelector, Actor actor, LocalSession session, BlockVector3 position) {
|
||||
regionSelector.explainPrimarySelection(actor, session, position);
|
||||
}
|
||||
},
|
||||
SECONDARY {
|
||||
@Override
|
||||
void select(RegionSelector regionSelector, BlockVector3 position) {
|
||||
regionSelector.selectSecondary(position, PermissiveSelectorLimits.getInstance());
|
||||
}
|
||||
|
||||
@Override
|
||||
void explain(RegionSelector regionSelector, Actor actor, LocalSession session, BlockVector3 position) {
|
||||
regionSelector.explainSecondarySelection(actor, session, position);
|
||||
}
|
||||
},
|
||||
;
|
||||
|
||||
public Closer and(Closer closer) {
|
||||
if (this == closer) {
|
||||
return this;
|
||||
} else if (this == UNKNOWN) {
|
||||
return closer;
|
||||
} else if (closer == UNKNOWN) {
|
||||
return this;
|
||||
} else {
|
||||
return UNKNOWN;
|
||||
}
|
||||
static Corner closer(int primary, int secondary, int target) {
|
||||
if (Math.min(primary, secondary) < target && target < Math.max(primary, secondary)) return null;
|
||||
int difference = Math.abs(primary - target) - Math.abs(secondary - target);
|
||||
if (difference < 0) return PRIMARY;
|
||||
if (difference > 0) return SECONDARY;
|
||||
return null;
|
||||
}
|
||||
|
||||
public Closer or(Closer closer) {
|
||||
if (this == UNKNOWN) return closer;
|
||||
return this;
|
||||
static Corner agree(Corner a, Corner b) {
|
||||
if (a == null) return b;
|
||||
if (b == null || a == b) return a;
|
||||
return null;
|
||||
}
|
||||
|
||||
boolean changed(RegionSelector regionSelector, BlockVector3 position) {
|
||||
BlockVector3 current = regionSelector instanceof CuboidRegionSelector cuboidSelector ? cuboidSelector.getVertices().get(ordinal()) : null;
|
||||
return !position.equals(current);
|
||||
}
|
||||
|
||||
abstract void select(RegionSelector regionSelector, BlockVector3 position);
|
||||
|
||||
abstract void explain(RegionSelector regionSelector, Actor actor, LocalSession session, BlockVector3 position);
|
||||
}
|
||||
|
||||
private ServerboundPickItemFromBlockPacket middleClick(Player player, ServerboundPickItemFromBlockPacket packet) {
|
||||
if (noWand(player)) return packet;
|
||||
LocalSession session = we.getSession(player);
|
||||
World world = session.getSelectionWorld();
|
||||
if (world == null) return packet;
|
||||
RegionSelector regionSelector = session.getRegionSelector(world);
|
||||
BlockPos pos = packet.pos();
|
||||
SteamEditSelectAdjacent selector = new SteamEditSelectAdjacent(new Location(player.getWorld(), pos.getX(), pos.getY(), pos.getZ()));
|
||||
selectPos1(regionSelector, player, session, selector.pos1());
|
||||
selectPos2(regionSelector, player, session, selector.pos2());
|
||||
return null;
|
||||
}
|
||||
|
||||
private static class Pos1Message implements SWPlayer.Component {
|
||||
private BukkitTask task;
|
||||
|
||||
public Pos1Message(RegionSelector regionSelector, Player player, LocalSession session, BlockVector3 pos1) {
|
||||
task = Bukkit.getScheduler().runTaskLater(Core.getInstance(), () -> {
|
||||
regionSelector.explainPrimarySelection(BukkitAdapter.adapt(player), session, pos1);
|
||||
SWPlayer.of(player).removeComponent(Pos1Message.class);
|
||||
}, 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUnmount(SWPlayer player) {
|
||||
task.cancel();
|
||||
}
|
||||
}
|
||||
|
||||
private void selectPos1(RegionSelector regionSelector, Player player, LocalSession session, BlockVector3 pos1) {
|
||||
try {
|
||||
if (!pos1.equals(regionSelector.getPrimaryPosition())) {
|
||||
SWPlayer.of(player).setComponent(new Pos1Message(regionSelector, player, session, pos1));
|
||||
}
|
||||
} catch (IncompleteRegionException e) {
|
||||
SWPlayer.of(player).setComponent(new Pos1Message(regionSelector, player, session, pos1));
|
||||
}
|
||||
regionSelector.selectPrimary(pos1, PermissiveSelectorLimits.getInstance());
|
||||
private void select(Corner corner, RegionSelector regionSelector, Player player, LocalSession session, BlockVector3 position) {
|
||||
boolean changed = corner.changed(regionSelector, position);
|
||||
corner.select(regionSelector, position);
|
||||
if (changed) corner.explain(regionSelector, BukkitAdapter.adapt(player), session, position);
|
||||
WorldEditRenderer.renderPlayer(player);
|
||||
}
|
||||
|
||||
private static class Pos2Message implements SWPlayer.Component {
|
||||
private BukkitTask task;
|
||||
|
||||
public Pos2Message(RegionSelector regionSelector, Player player, LocalSession session, BlockVector3 pos2) {
|
||||
task = Bukkit.getScheduler().runTaskLater(Core.getInstance(), () -> {
|
||||
regionSelector.explainSecondarySelection(BukkitAdapter.adapt(player), session, pos2);
|
||||
SWPlayer.of(player).removeComponent(Pos1Message.class);
|
||||
}, 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUnmount(SWPlayer player) {
|
||||
task.cancel();
|
||||
}
|
||||
}
|
||||
|
||||
private void selectPos2(RegionSelector regionSelector, Player player, LocalSession session, BlockVector3 pos2) {
|
||||
try {
|
||||
if (regionSelector.getVertices().size() == 2 && !pos2.equals(regionSelector.getVertices().get(1))) {
|
||||
SWPlayer.of(player).setComponent(new Pos2Message(regionSelector, player, session, pos2));
|
||||
}
|
||||
} catch (IncompleteRegionException e) {
|
||||
SWPlayer.of(player).setComponent(new Pos2Message(regionSelector, player, session, pos2));
|
||||
}
|
||||
regionSelector.selectSecondary(pos2, PermissiveSelectorLimits.getInstance());
|
||||
WorldEditRenderer.renderPlayer(player);
|
||||
}
|
||||
|
||||
private ServerboundPlayerActionPacket swapHands(Player player, ServerboundPlayerActionPacket packet) {
|
||||
if (noWand(player)) return packet;
|
||||
if (packet.getAction() != ServerboundPlayerActionPacket.Action.SWAP_ITEM_WITH_OFFHAND) return packet;
|
||||
Bukkit.getScheduler().runTask(Core.getInstance(), () -> {
|
||||
WorldEditRendererCUIEditor.open(player, true);
|
||||
});
|
||||
return null;
|
||||
@EventHandler
|
||||
public void onSwapHands(PlayerSwapHandItemsEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
if (!checkWand(player)) return;
|
||||
event.setCancelled(true);
|
||||
WorldEditRendererCUIEditor.open(player, true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,20 +1,14 @@
|
||||
package de.steamwar.cursor;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.network.protocol.Packet;
|
||||
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
|
||||
@Linked
|
||||
public class CursorListener implements Listener {
|
||||
@@ -26,10 +20,6 @@ public class CursorListener implements Listener {
|
||||
instance = this;
|
||||
}
|
||||
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, this::updateCursorFromPacket);
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Rot.class, this::updateCursorFromPacket);
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, this::updateCursorFromPacket);
|
||||
|
||||
Bukkit.getScheduler().runTaskTimer(Core.getInstance(), () -> {
|
||||
SWPlayer.allWithSingleComponent(Cursor.class)
|
||||
.map(SWPlayer.SWPlayerWithComponent::getComponent)
|
||||
@@ -37,15 +27,6 @@ public class CursorListener implements Listener {
|
||||
}, 1, 1);
|
||||
}
|
||||
|
||||
public Packet<?> updateCursorFromPacket(Player player, Packet<?> packet) {
|
||||
SWPlayer swPlayer = SWPlayer.of(player);
|
||||
Optional<Cursor> activeCursor = swPlayer.getComponent(Cursor.class);
|
||||
|
||||
activeCursor.ifPresent(Cursor::renderDeduplicated);
|
||||
|
||||
return packet;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
SWPlayer.of(event.getPlayer()).getComponent(Cursor.class).ifPresent(cursor -> {
|
||||
|
||||
@@ -27,6 +27,9 @@ import net.minecraft.util.SimpleBitStorage;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.List;
|
||||
@@ -45,10 +48,15 @@ public class ChunkHider {
|
||||
|
||||
private final int blockIdUsedForHiding;
|
||||
private final AccessPrivilegeProvider accessPrivilegeProvider;
|
||||
private final int worldMinHeight;
|
||||
private final int worldMaxHeight;
|
||||
|
||||
public ChunkHider(Block blockUsedForObfuscation, AccessPrivilegeProvider accessPrivilegeProvider) {
|
||||
blockIdUsedForHiding = Block.BLOCK_STATE_REGISTRY.getId(blockUsedForObfuscation.defaultBlockState());
|
||||
this.accessPrivilegeProvider = accessPrivilegeProvider;
|
||||
World world = Bukkit.getWorlds().getFirst();
|
||||
worldMinHeight = world.getMinHeight();
|
||||
worldMaxHeight = world.getMaxHeight();
|
||||
}
|
||||
|
||||
private int getLongsRequiredToEncodeEntries(int bitsPerEntry, int entryCount) {
|
||||
@@ -77,9 +85,6 @@ public class ChunkHider {
|
||||
ByteBuf in = Unpooled.wrappedBuffer(chunkData.getReadBuffer());
|
||||
ByteBuf out = Unpooled.buffer(in.readableBytes() + 64);
|
||||
|
||||
int worldMinHeight = player.getWorld().getMinHeight();
|
||||
int worldMaxHeight = player.getWorld().getMaxHeight();
|
||||
|
||||
for (int yOffset = worldMinHeight; yOffset < worldMaxHeight; yOffset += SECTION_SPAN_SIZE) {
|
||||
short blockCount = in.readShort();
|
||||
|
||||
|
||||
@@ -202,7 +202,7 @@ public class TechHider {
|
||||
// 7.1.3 Entity Animation: entity id based signal, keep blocked until entity visibility is modeled.
|
||||
processors.put(ClientboundAnimatePacket.class, this.buildEntityPacketProcessor(ClientboundAnimatePacket::getId));
|
||||
// 7.1.35 Entity Event: entity id based signal.
|
||||
processors.put(ClientboundEntityEventPacket.class, this.buildEntityPacketProcessor(ClientboundEntityEventPacket::getEventId));
|
||||
processors.put(ClientboundEntityEventPacket.class, this.buildEntityPacketProcessor((ClientboundEntityEventPacket p) -> p.entityId));
|
||||
// 7.1.36 Teleport Entity: entity id and absolute position.
|
||||
processors.put(ClientboundTeleportEntityPacket.class, this.buildEntityPacketProcessor(ClientboundTeleportEntityPacket::id));
|
||||
// 7.1.42 Hurt Animation: entity id based signal.
|
||||
|
||||
Reference in New Issue
Block a user