Commit Graph
44 Commits
Author SHA1 Message Date
Leymooo 4b4ed02e8d fix build 2020-04-30 01:00:12 +03:00
Leymooo d096eb3429 update class javadoc 2020-04-29 22:15:33 +03:00
Leymooo aa55af8eb7 fix command forwarding 2020-04-29 22:13:16 +03:00
Leymooo 9d6689f64a forgot annotation 2020-04-27 13:12:03 +03:00
Leymooo 26bf94f08f fix typos, update javadocs 2020-04-27 13:09:04 +03:00
Leymooo c0b8e9d646 add async methods, also add separate methods which will call event and which will not call event 2020-04-27 01:05:57 +03:00
Leymooo fb64333813 pass eventLoop to thenApplyAsync 2020-04-27 00:11:49 +03:00
Leymooo 1fb382e0f6 fix logic 2020-04-27 00:09:25 +03:00
Leymooo 6555e0e337 Add CommandExecuteEvent 2020-04-27 00:04:12 +03:00
Leymooo fd367c6efd Add method to determine if player is in OnlineMode 2019-09-04 01:44:40 +03:00
Leymooo de4f5e32dd 1.14.3 2019-06-24 19:37:17 +03:00
Leymooo d0745acde1 1.14.3-pre4 2019-06-22 14:11:47 +03:00
Vjatšeslav MaspanovandAndrew Steinborn f64b44ec21 Remove protocol linking (#212) 2019-06-02 19:44:23 -04:00
Leymooo 877532d3b8 fix brigadier on 1.14 2019-04-23 16:26:32 +03:00
Leymooo ac192c281c 1.14-pre5 2019-04-18 22:45:17 +03:00
Slava MaspanovandAndrew Steinborn c5fefd55ed register player connection only when switched to PLAY state (#169) 2019-01-29 16:17:07 -05:00
Leymooo 35736d7a94 1.13.2 2018-10-22 17:22:28 +03:00
Leymooo 0868f39221 merge origin 2018-09-24 12:41:43 +03:00
Leymooo 46c02c9895 merge upstream 2018-09-24 12:40:48 +03:00
Leymooo 29b82ae301 merge upstream 2018-09-20 15:54:22 +03:00
Leymooo 961757b481 fix compile 2018-09-13 23:00:12 +03:00
Leymooo ab59299620 Refactor PreLoginComponentResult 2018-09-13 10:16:10 +03:00
Leymooo 6196f94adf I think we dont need this comment 2018-09-12 16:28:34 +03:00
Leymooo bc86a12c57 expand PreLoginComponentResult with force offline mode 2018-09-12 11:47:28 +03:00
Leymooo d2b4b77134 Allow to edit GameProfile properties. 2018-09-11 19:00:34 +03:00
Leymooo 79bb43468f remove @NonNull, revert reindentation 2018-09-11 17:44:51 +03:00
Leymooo 74bf246c39 Add PostLoginEvent. Resolve #72 2018-09-11 16:15:54 +03:00
Leymooo 57ccb6eec2 Allow using a '\n' in config. Create a method to generate a random string. 2018-08-31 20:36:10 +03:00
Leymooo b201d82a31 cleanup 2018-08-31 16:50:53 +03:00
Leymooo d743c8b5a1 Merge branch 'master' of https://github.com/astei/velocity into config 2018-08-31 16:38:28 +03:00
Leymooo 182c117dc5 Shutdown logger to flush queue before call a System#exit 2018-08-30 14:34:30 +03:00
Leymooo a9c4d1d88b Make the velocity generate a default config 2018-08-29 16:07:49 +03:00
Leymooo 7e215e3c4f CfgKey -> ConfigKey 2018-08-28 16:00:05 +03:00
Leymooo 64fadc436b Refactor VelocityConfiguration to better support for config upgrades 2018-08-28 15:59:55 +03:00
Leymooo 2c7dfaaaf9 Allow config upgrading. Add annotations with reflection 2018-08-27 20:03:51 +03:00
Leymooo 09153ae620 oops 2018-08-25 18:02:19 +03:00
Leymooo 1b4c537c81 Add PlayerSettings API 2018-08-25 15:52:05 +03:00
Leymooo bf2dff7693 add method to get player ping 2018-08-25 14:44:44 +03:00
Leymooo d65e4ed296 add method to clear header and footer 2018-08-25 04:45:10 +03:00
Leymooo 1f8c8dcd94 Add Header and Footer. Resolves #50 2018-08-25 04:37:07 +03:00
Slava MaspanovandAndrew Steinborn a3c4522ca0 Allow to enable online mode for player connection (#51) 2018-08-24 20:55:15 -04:00
Leymooo 381b2033d5 Rename packetDecoding field to onlyEncode 2018-08-17 02:02:22 +03:00
Leymooo 9469065b3c Fix PacketMapping toString/equals/hashCode, do not handle Chat and TabCompleteResponse packets from backend 2018-08-15 20:52:50 +03:00
Leymooo 6a2b945ed6 Do not handle scoreboards from backend
Changes in StateRegistry will allow to us skip packets decode which we don't want handle in BackendPlaySessionHandler for a specific versions
Also do not handle respawn packet
2018-08-12 13:35:13 +03:00