Leymooo
4b4ed02e8d
fix build
2020-04-30 01:00:12 +03:00
Leymooo
d096eb3429
update class javadoc
2020-04-29 22:15:33 +03:00
Leymooo
aa55af8eb7
fix command forwarding
2020-04-29 22:13:16 +03:00
Leymooo
9d6689f64a
forgot annotation
2020-04-27 13:12:03 +03:00
Leymooo
26bf94f08f
fix typos, update javadocs
2020-04-27 13:09:04 +03:00
Leymooo
c0b8e9d646
add async methods, also add separate methods which will call event and which will not call event
2020-04-27 01:05:57 +03:00
Leymooo
fb64333813
pass eventLoop to thenApplyAsync
2020-04-27 00:11:49 +03:00
Leymooo
1fb382e0f6
fix logic
2020-04-27 00:09:25 +03:00
Leymooo
6555e0e337
Add CommandExecuteEvent
2020-04-27 00:04:12 +03:00
Leymooo
fd367c6efd
Add method to determine if player is in OnlineMode
2019-09-04 01:44:40 +03:00
Leymooo
de4f5e32dd
1.14.3
2019-06-24 19:37:17 +03:00
Leymooo
d0745acde1
1.14.3-pre4
2019-06-22 14:11:47 +03:00
Vjatšeslav Maspanov and Andrew Steinborn
f64b44ec21
Remove protocol linking ( #212 )
2019-06-02 19:44:23 -04:00
Leymooo
877532d3b8
fix brigadier on 1.14
2019-04-23 16:26:32 +03:00
Leymooo
ac192c281c
1.14-pre5
2019-04-18 22:45:17 +03:00
Slava Maspanov and Andrew Steinborn
c5fefd55ed
register player connection only when switched to PLAY state ( #169 )
2019-01-29 16:17:07 -05:00
Leymooo
35736d7a94
1.13.2
2018-10-22 17:22:28 +03:00
Leymooo
0868f39221
merge origin
2018-09-24 12:41:43 +03:00
Leymooo
46c02c9895
merge upstream
2018-09-24 12:40:48 +03:00
Leymooo
29b82ae301
merge upstream
2018-09-20 15:54:22 +03:00
Leymooo
961757b481
fix compile
2018-09-13 23:00:12 +03:00
Leymooo
ab59299620
Refactor PreLoginComponentResult
2018-09-13 10:16:10 +03:00
Leymooo
6196f94adf
I think we dont need this comment
2018-09-12 16:28:34 +03:00
Leymooo
bc86a12c57
expand PreLoginComponentResult with force offline mode
2018-09-12 11:47:28 +03:00
Leymooo
d2b4b77134
Allow to edit GameProfile properties.
2018-09-11 19:00:34 +03:00
Leymooo
79bb43468f
remove @NonNull, revert reindentation
2018-09-11 17:44:51 +03:00
Leymooo
74bf246c39
Add PostLoginEvent. Resolve #72
2018-09-11 16:15:54 +03:00
Leymooo
57ccb6eec2
Allow using a '\n' in config. Create a method to generate a random string.
2018-08-31 20:36:10 +03:00
Leymooo
b201d82a31
cleanup
2018-08-31 16:50:53 +03:00
Leymooo
d743c8b5a1
Merge branch 'master' of https://github.com/astei/velocity into config
2018-08-31 16:38:28 +03:00
Leymooo
182c117dc5
Shutdown logger to flush queue before call a System#exit
2018-08-30 14:34:30 +03:00
Leymooo
a9c4d1d88b
Make the velocity generate a default config
2018-08-29 16:07:49 +03:00
Leymooo
7e215e3c4f
CfgKey -> ConfigKey
2018-08-28 16:00:05 +03:00
Leymooo
64fadc436b
Refactor VelocityConfiguration to better support for config upgrades
2018-08-28 15:59:55 +03:00
Leymooo
2c7dfaaaf9
Allow config upgrading. Add annotations with reflection
2018-08-27 20:03:51 +03:00
Leymooo
09153ae620
oops
2018-08-25 18:02:19 +03:00
Leymooo
1b4c537c81
Add PlayerSettings API
2018-08-25 15:52:05 +03:00
Leymooo
bf2dff7693
add method to get player ping
2018-08-25 14:44:44 +03:00
Leymooo
d65e4ed296
add method to clear header and footer
2018-08-25 04:45:10 +03:00
Leymooo
1f8c8dcd94
Add Header and Footer. Resolves #50
2018-08-25 04:37:07 +03:00
Slava Maspanov and Andrew Steinborn
a3c4522ca0
Allow to enable online mode for player connection ( #51 )
2018-08-24 20:55:15 -04:00
Leymooo
381b2033d5
Rename packetDecoding field to onlyEncode
2018-08-17 02:02:22 +03:00
Leymooo
9469065b3c
Fix PacketMapping toString/equals/hashCode, do not handle Chat and TabCompleteResponse packets from backend
2018-08-15 20:52:50 +03:00
Leymooo
6a2b945ed6
Do not handle scoreboards from backend
...
Changes in StateRegistry will allow to us skip packets decode which we don't want handle in BackendPlaySessionHandler for a specific versions
Also do not handle respawn packet
2018-08-12 13:35:13 +03:00