Add configurable particle slot model

Introduce parameters, particle types, designs and entries that build the
existing particle elements, store each of the 7 particle slots in its own
UserConfig key, and let LobbyPlayer select a slot next to the old enum
particles. Slots 4-5 need a team, 6-7 the server team.
This commit is contained in:
2026-10-26 09:47:49 +01:00
parent ef041272bb
commit 1980375e73
22 changed files with 1396 additions and 5 deletions
@@ -0,0 +1,40 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.lobby.particle.design;
import com.google.gson.JsonElement;
import com.google.gson.JsonPrimitive;
public class BooleanParameter extends Parameter<Boolean> {
public BooleanParameter(String key, String nameKey, boolean defaultValue) {
super(key, nameKey, defaultValue);
}
@Override
public JsonElement toJson(Boolean value) {
return new JsonPrimitive(value);
}
@Override
protected Boolean read(JsonElement json) {
return json.getAsBoolean();
}
}