forked from SteamWar/SteamWar
Simplify lobby particle menus
Every menu item now acts on a plain click: slots open their editor with a use button, entries open their editor, and duplicating is gone. The entry editor groups settings into labelled rows, numbers and colours get their own screens instead of relying on right click or Q, and slot names show the particles per tick used out of the maximum.
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@@ -66,15 +66,33 @@ PARTICLE_LOCKED = §c§lLocked
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PARTICLE_DEACTIVATED = §cThere are too many players online, particles are deactivated
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PARTICLE_BACK = §7Back
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PARTICLE_SLOT_OPEN = §eClick to open
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PARTICLE_SLOT_NAME = §f{0} §8(§e{1}§8/§7{2}§8)
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PARTICLE_SLOT_TITLE = §0{0} §8({1}/{2})
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PARTICLE_SLOT_USE = §aUse this slot
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PARTICLE_SLOT_STOP_USING = §cStop using this slot
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PARTICLE_SHIFT_TO_DELETE = §7Shift click to delete
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PARTICLE_SECTION_DESIGN = §fDesign
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PARTICLE_SECTION_PARTICLE = §fParticle
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PARTICLE_SECTION_SHAPE = §fShape
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PARTICLE_SECTION_TIMING = §fTiming and position
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PARTICLE_SECTION_CONDITIONS = §fConditions
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PARTICLE_FIXED_LOOK = §7This design always looks the same
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PARTICLE_VALUE_CLICK = §eClick to change
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PARTICLE_VALUE_TOGGLE = §eClick to toggle
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PARTICLE_VALUE_SELECTED = §aSelected
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PARTICLE_VALUE_RESET = §eReset to {0}
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PARTICLE_NUMBER_RANGE = §7Range§8: §e{0} §8- §e{1}
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PARTICLE_NUMBER_TYPE = §eClick to type a value
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PARTICLE_COLOR_EDITOR = §0Colours
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PARTICLE_COLOR_REMOVE = §eClick to remove
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PARTICLE_COLOR_ADD = §aAdd colour
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PARTICLE_COLOR_RANDOM = §eUse random colours
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PARTICLE_SLOT_EMPTY = §7Empty slot
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PARTICLE_SLOT_CREATE = §eClick to create
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PARTICLE_SLOT_ENTRIES = §7{0} entries
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PARTICLE_SLOT_ACTIVE = §aActive
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PARTICLE_SLOT_SELECT = §eLeft click§8: §7select
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PARTICLE_SLOT_EDIT = §eRight click§8: §7edit
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PARTICLE_SLOT_VIEW = §eClick§8: §7view
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PARTICLE_SLOT_EDITOR = §0Edit {0}
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PARTICLE_SLOT_VIEWER = §0{0}
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PARTICLE_SLOT_VIEW = §eClick to view
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PARTICLE_SLOT_ADD_ENTRY = §aAdd entry
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PARTICLE_SLOT_MAX_ENTRIES = §cThis slot is full
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PARTICLE_SLOT_OVER_BUDGET = §cThat would spawn too many particles for this slot
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@@ -83,30 +101,20 @@ PARTICLE_SLOT_RENAME_TITLE = Slot name
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PARTICLE_SLOT_ICON = §eChange icon
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PARTICLE_SLOT_ICON_TITLE = §0Slot icon
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PARTICLE_SLOT_DELETE = §cDelete slot
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PARTICLE_SLOT_DELETE_CONFIRM = §7Shift click to delete
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PARTICLE_SLOT_COST = §7Particles per tick§8: §e{0}§8/§7{1}
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PARTICLE_ENTRY_EDITOR = §0Edit entry
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PARTICLE_ENTRY_EDITOR = §0{0}
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PARTICLE_ENTRY_DESIGN = §7Design§8: {0}
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PARTICLE_ENTRY_PARTICLE = §7Particle§8: {0}
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PARTICLE_ENTRY_LOCKED = §cDesign locked, not shown
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PARTICLE_ENTRY_EDIT = §eLeft click§8: §7edit
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PARTICLE_ENTRY_DUPLICATE = §eRight click§8: §7duplicate
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PARTICLE_ENTRY_DELETE = §eShift right click§8: §7delete
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PARTICLE_ENTRY_CHANGE_DESIGN = §eClick to change the design
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PARTICLE_ENTRY_DELETE_ITEM = §cDelete entry
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PARTICLE_ENTRY_EDIT = §eClick to edit
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PARTICLE_ENTRY_DELETE = §cDelete entry
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PARTICLE_DESIGN_PICKER = §0Choose design
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PARTICLE_CHOICE_PICKER = §0{0}
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PARTICLE_COLOR_PICKER = §0Choose colour
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PARTICLE_VALUE = §7Value§8: {0}
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PARTICLE_VALUE_NUMBER_HELP = §eLeft§8/§eright click§8: §7+/- {0}, §eshift§8: §7x10
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PARTICLE_VALUE_EXACT_HELP = §eQ§8: §7enter value
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PARTICLE_VALUE_TOGGLE_HELP = §eClick§8: §7toggle
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PARTICLE_VALUE_CHOICE_HELP = §eLeft§8/§eright click§8: §7next/previous
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PARTICLE_VALUE_LIST_HELP = §eClick§8: §7choose
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PARTICLE_VALUE_COLORS_HELP = §eLeft click§8: §7add colour, §eright click§8: §7remove last
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PARTICLE_VALUE_RANDOM = §7Random colours
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PARTICLE_VALUE_YES = §aYes
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PARTICLE_VALUE_NO = §cNo
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