forked from SteamWar/SteamWar
Stop registering linked listeners twice
ModifyCommand and WorldEditRenderer registered themselves as listener although the SpigotLinker already does, so all their event handlers ran twice.
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@@ -25,7 +25,6 @@ import de.steamwar.lobby.LobbySystem;
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import de.steamwar.lobby.listener.PlayerSpawn;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.sql.UserPerm;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.entity.Player;
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@@ -47,7 +46,6 @@ public class ModifyCommand extends SWCommand implements Listener {
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public ModifyCommand() {
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super("modify");
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Bukkit.getPluginManager().registerEvents(this, LobbySystem.getInstance());
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}
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@Register
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@@ -55,7 +55,6 @@ public class WorldEditRenderer implements Listener {
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public WorldEditRenderer() {
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INSTANCE = this;
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we = WorldEditWrapper.getWorldEditPlugin();
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Bukkit.getPluginManager().registerEvents(this, Core.getInstance());
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Bukkit.getScheduler().runTaskTimer(Core.getInstance(), () -> {
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for (Player player : Bukkit.getOnlinePlayers()) {
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