Stop registering linked listeners twice

ModifyCommand and WorldEditRenderer registered themselves as listener although
the SpigotLinker already does, so all their event handlers ran twice.
This commit is contained in:
2026-10-31 15:43:35 +01:00
parent abf44b2306
commit edb13fb7df
2 changed files with 0 additions and 3 deletions
@@ -25,7 +25,6 @@ import de.steamwar.lobby.LobbySystem;
import de.steamwar.lobby.listener.PlayerSpawn;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.UserPerm;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
@@ -47,7 +46,6 @@ public class ModifyCommand extends SWCommand implements Listener {
public ModifyCommand() {
super("modify");
Bukkit.getPluginManager().registerEvents(this, LobbySystem.getInstance());
}
@Register
@@ -55,7 +55,6 @@ public class WorldEditRenderer implements Listener {
public WorldEditRenderer() {
INSTANCE = this;
we = WorldEditWrapper.getWorldEditPlugin();
Bukkit.getPluginManager().registerEvents(this, Core.getInstance());
Bukkit.getScheduler().runTaskTimer(Core.getInstance(), () -> {
for (Player player : Bukkit.getOnlinePlayers()) {