Compare commits

..
Author SHA1 Message Date
YoyoNow 594707637a Update initial RegionVisualizer and Editor 2026-09-07 15:10:44 +02:00
YoyoNow 3539e70954 Update DynamicRegionCommand 2026-09-07 14:02:01 +02:00
YoyoNow dde6081607 Update WORLD_MIN_Y to 0 2026-09-07 11:42:22 +02:00
YoyoNow d6deb0f869 Update void world to water world 2026-09-07 11:42:22 +02:00
YoyoNow 865eb8ceea Remove reset cascade for SpecialArea 2026-09-07 11:42:22 +02:00
YoyoNow 351350ae84 Make Torii randomizable 2026-09-07 11:42:22 +02:00
YoyoNow 12f7f159c6 Remove ConnectionType.Void 2026-09-07 11:42:22 +02:00
YoyoNow 14695b28ae Add Torii to PathRegion 2026-09-07 11:42:22 +02:00
YoyoNow 98c4451452 Improve PathRegion 2026-09-07 11:42:22 +02:00
YoyoNow 0e4a0702d8 Improve VariantSelector for easier version upgrades (if needed) 2026-09-07 11:42:22 +02:00
YoyoNow cbfc1038b8 Fix region sizes 2026-09-07 11:42:22 +02:00
YoyoNow 6da1db2496 Implement Garden for PathArea 2026-09-07 11:42:22 +02:00
YoyoNow a953d58af6 Remove debug printing 2026-09-07 11:42:22 +02:00
YoyoNow a5c60edb8a Fix PathRegion connection 2026-09-07 11:42:22 +02:00
YoyoNow 6b5ce57a6d Add DynamicRegion.shouldPathConnect 2026-09-07 11:42:22 +02:00
YoyoNow 63ae103b70 Remove any references to Core.getVersion 2026-09-07 11:42:22 +02:00
YoyoNow 0d7a88bb4c Fix SpawnArea and PathArea connections 2026-09-07 11:42:22 +02:00
YoyoNow 5ab7696e5f Fix SpawnArea and DynamicRegionEditor for Spawn 2026-09-07 11:42:22 +02:00
YoyoNow a6d77256a9 Update VariantSelector and implement Database Folder for Schematics 2026-09-07 11:42:22 +02:00
YoyoNow 818a437ee0 Update DynamicRegionEditor 2026-09-07 11:42:22 +02:00
YoyoNow 622b8abc98 Fix build 2026-09-07 11:42:22 +02:00
YoyoNow ae892e14f7 Add explanation for 'Force Delete' 2026-09-07 11:42:22 +02:00
YoyoNow 2dc69c33ac Add 'Force Delete' for special regions 2026-09-07 11:42:22 +02:00
YoyoNow c3b656995e Add editor for SpawnRegion 2026-09-07 11:42:22 +02:00
YoyoNow 054cc2f68b Fix connect behavior towards SpawnRegion 2026-09-07 11:42:22 +02:00
YoyoNow 12889771f6 Add extension parameter to Region.Area.getCopyPoint 2026-09-07 11:42:22 +02:00
YoyoNow b4ef0c6b84 Change Region.Area to abstract class instead of interface 2026-09-07 11:42:22 +02:00
YoyoNow 10ba0f5ef8 Implement PathRegionData as singleton 2026-09-07 11:42:22 +02:00
YoyoNow 1fc91f3f79 Fix DynamicRegionEditor 2026-09-07 11:42:22 +02:00
YoyoNow 5c87e0ef78 Fix DynamicRegionEditor.onPlayerSwapHandItems 2026-09-07 11:42:22 +02:00
YoyoNow 48de9411d5 Cleanup stuff 2026-09-07 11:42:22 +02:00
YoyoNow da78a0d701 Add CArea, RInteractionCallback
Add DynamicRegionEditor, DynamicRegionVisualizer
2026-09-07 11:42:22 +02:00
YoyoNow 01831c0626 Improve DynamicRegionSystem.getNeighbours 2026-09-07 11:42:22 +02:00
YoyoNow ff5d180ea5 Fix PathRegion.calculateGardenState 2026-09-07 11:42:22 +02:00
YoyoNow 9250e9c470 Improve PathRegion.calculateGardenState 2026-09-07 11:42:22 +02:00
YoyoNow 6f859b217c Improve reading/writing Regions
Improve DynamicRegion constructors
2026-09-07 11:42:22 +02:00
YoyoNow 1eeda69e0c Improve WireframeCommand 2026-09-07 11:42:22 +02:00
YoyoNow 51bce7f73d Update Region.Area 2026-09-07 11:42:22 +02:00
YoyoNow 3d9816ae3f Improve Region.Area 2026-09-07 11:42:22 +02:00
YoyoNow d573cd1716 Reduce usable tile area
Fix DynamicRegionVisualizer throwing exceptions
2026-09-07 11:42:22 +02:00
YoyoNow 642662da69 Update yOffset to WS175PlotRegion and WS230PlotRegion 2026-09-07 11:42:22 +02:00
YoyoNow 68c6ecfe81 Implement MiWG7PlotRegion
Implement WS230PlotRegion
2026-09-07 11:42:22 +02:00
YoyoNow 167447b61d Fix MWGDisplayRegion, WG45DisplayRegion, WS175DisplayRegion, WS175PlotRegion
Fix AreaBlock.create
2026-09-07 11:42:22 +02:00
YoyoNow ee4fc74be4 Remove old code 2026-09-07 11:42:22 +02:00
YoyoNow bd28a18165 Add further TODOs 2026-09-07 11:42:22 +02:00
YoyoNow 8ad51e4e9b Fix WS175Utils and WS230Utils 2026-09-07 11:42:22 +02:00
YoyoNow 72ef42fe52 Implement WG45PlotRegion
Implement WS175PlotRegion
2026-09-07 11:42:22 +02:00
YoyoNow cb2e9c2544 Add TestblockScoreboardElement
Add WireframeCommand
Implement MWGPlotRegion
2026-09-07 11:42:22 +02:00
YoyoNow 801d3e6132 Remove unneeded variables 2026-09-07 11:42:22 +02:00
YoyoNow 5178301789 Improve non final variables to be final now 2026-09-07 11:42:22 +02:00
YoyoNow 4d667d91ac Fix GameModeConfig for WG45PlotRegion, WS175PlotRegion and WS230PlotRegion 2026-09-07 11:42:22 +02:00
YoyoNow 6f0935185c Add initial regions 2026-09-07 11:42:22 +02:00
YoyoNow 23d20c97d9 Fix DynamicRegionVisualizer 2026-09-07 11:42:22 +02:00
YoyoNow bace9f3dfd Add supervisor permission on DynamicRegionVisualizer 2026-09-07 11:42:22 +02:00
YoyoNow f11f2d4278 Add DynamicRegionVisualizer 2026-09-07 11:42:22 +02:00
YoyoNow c1de1cf779 Add DynamicRegionVisualizer 2026-09-07 11:42:22 +02:00
YoyoNow 4be46139c2 Add RInteraction 2026-09-07 11:42:22 +02:00
YoyoNow 1b79958cbd Add name to RegionConstructorData 2026-09-07 11:42:22 +02:00
YoyoNow 10a0677f1e Add MiWG7DisplayRegion 2026-09-07 11:42:22 +02:00
YoyoNow 5863d60af7 Implement rest of PlotRegionBackups 2026-09-07 11:42:22 +02:00
YoyoNow 633477cf9c Implement more in PlotRegionBackups 2026-09-07 11:42:22 +02:00
YoyoNow de4a028980 Improve PlotRegionBackups 2026-09-07 11:42:22 +02:00
YoyoNow f1df25019b Initial rudimentary implementation (not done) of PlotRegionBackups 2026-09-07 11:42:22 +02:00
YoyoNow 59ccd50286 Replace RegionDataStore.saveRegion to save
Replace RegionDataStore.loadRegion to load
Replace RegionDataStore.deleteRegion to delete
2026-09-07 11:42:22 +02:00
YoyoNow 6a5b7927e1 Use RegionDataStore.deleteRegion instead of custom method in DynamicRegion 2026-09-07 11:42:22 +02:00
YoyoNow a73ccc409f Fix PlotRegionBackups 2026-09-07 11:42:22 +02:00
YoyoNow d45a45ce04 Add PlotRegionBackups
Update DisplayRegionData constructor
2026-09-07 11:42:22 +02:00
YoyoNow 87efd85b79 Remove Region.getFloorLevel
Remove Flag.Changed from SpecialRegionData
2026-09-07 11:42:22 +02:00
YoyoNow b409622199 Add DisplayRegionData
Add PlotRegionData
Add directories for mode regions
2026-09-07 11:42:22 +02:00
YoyoNow 29e639c47b Improve SpecialArea.reset 2026-09-07 11:42:22 +02:00
YoyoNow 216f881241 Add Region.Area.place which is called ba Region.Area.reset 2026-09-07 11:42:22 +02:00
YoyoNow ed901a5927 Implement rest of Path Connections 2026-09-07 11:42:22 +02:00
YoyoNow d4da75a6fa Improve Flag.COLOR 2026-09-07 11:42:22 +02:00
YoyoNow 338b2daac8 Implement Garden updates for Path Regions correctly 2026-09-07 11:42:22 +02:00
YoyoNow c8b4f9f814 Change some instance creations to casts 2026-09-07 11:42:22 +02:00
YoyoNow ee26abb4c7 Cleanup and add comments 2026-09-07 11:42:22 +02:00
YoyoNow 4b526deedc Fix DynamicRegion.updateNeighbours 2026-09-07 11:42:22 +02:00
YoyoNow 1415ee27f9 Improve update propagation performance 2026-09-07 11:42:22 +02:00
YoyoNow ae45b0d2ef Fix RegionData.clear removing initialized flags 2026-09-07 11:42:22 +02:00
YoyoNow 36db4061bb Add TNT only making Damage in spawning Region 2026-09-07 11:42:22 +02:00
YoyoNow 5cac0534ef Fix RegionFlagPolicy 2026-09-07 11:42:21 +02:00
YoyoNow 6dbfc28bd2 Add Flag.WATER_DESTROY to needed RegionData's
Fix ScoreboardElement showing stuff not applicable in region
2026-09-07 11:42:21 +02:00
YoyoNow d2cc72b571 Fix WetRegion -> WetRegionData
Fix DynamicRegionSystem.get
Add Fallback.schem for PathArea
2026-09-07 11:42:21 +02:00
YoyoNow 27c0bdd563 Add Garden handling for PathRegion 2026-09-07 11:42:21 +02:00
YoyoNow 6b0f982f8e Fix DynamicRegionSystem#get(Tile) 2026-09-07 11:42:21 +02:00
YoyoNow 0c4b8568fd Fix CORNER_OUTER_GLOBAL case 2026-09-07 11:42:21 +02:00
YoyoNow f7bde30757 Add CornerInnerGlobal and CornerOuterGlobal
Improve the selecting code
2026-09-07 11:42:21 +02:00
YoyoNow ec8826de7a Fix runtime errors 2026-09-07 11:42:21 +02:00
YoyoNow 9c2369770c Add DryRegion and WetRegion
Add SpecialArea
Add SpecialRegionData
Add RegionData.connectedRegions
Add PasteUtils
2026-09-07 11:42:21 +02:00
YoyoNow 11cfef1647 Improve several things 2026-09-07 11:42:21 +02:00
YoyoNow 348591aef8 Improve rotation of PathArea#reset in CENTER_NORMAL case 2026-09-07 11:42:21 +02:00
YoyoNow 7a98f64653 Fix DynamicRegionRepository.loadRegions with GlobalRegion 2026-09-07 11:42:21 +02:00
YoyoNow 80a779026c Add PathRegion, PathArea and PathRegionData
Add VariantSelector
Add DynamicRegionCommand
Fix RegionData constructor
2026-09-07 11:42:21 +02:00
YoyoNow b9f8f54b61 Add DynamicRegionRepository#loadRegions
Add DynamicRegionRepository#loadRegionData
Add DynamicRegionRepository#saveRegion
Add DynamicRegionRepository#deleteRegion
2026-09-07 11:42:21 +02:00
YoyoNow f8f396afee Improve API of RegionDataStore, RegionBackups.Backup 2026-09-07 11:42:21 +02:00
YoyoNow deefe44dcd Improve RegionData#setStore 2026-09-07 11:42:21 +02:00
YoyoNow 18108f023b Add Tile.tileOffset constant 2026-09-07 11:42:21 +02:00
YoyoNow f302af1e56 Add Region loading to DynamicRegionSystem 2026-09-07 11:42:21 +02:00
YoyoNow b04fc12446 Fix RegionSystem.GLOBAL_REGION_ID
Improve RegionUtils.forEachInRegion
2026-09-07 11:42:21 +02:00
YoyoNow 509d5935cb Add FixedRegionDataUtils 2026-09-07 11:42:21 +02:00
YoyoNow bbbf308f10 Add RegionDataStore 2026-09-07 11:42:21 +02:00
YoyoNow e83323f7b6 Add DynamicRegion 2026-09-07 11:42:21 +02:00
YoyoNow a3f3780c26 Add GlobalRegionData 2026-09-07 11:42:21 +02:00
YoyoNow 54fc46bc75 Add GlobalRegion 2026-09-07 11:42:21 +02:00
YoyoNow 68caba78cf Start rebuilt 2026-09-07 11:42:21 +02:00
YoyoNow 3a035d4384 Implement WorldIdentifier 2026-09-07 11:42:21 +02:00
YoyoNow 00c2fce21e Improve RegionData
Fix BauScoreboard
Fix TestblockCommand
2026-09-07 11:42:21 +02:00
YoyoNow 2273bf6701 Optimize some stuff and fix some other stuff 2026-09-07 11:42:21 +02:00
YoyoNow 4510c732f2 Fix bobby in DynamicRegionSystem 2026-09-07 11:42:21 +02:00
YoyoNow 11f5fe877d Fix bobby in DynamicRegionSystem 2026-09-07 11:42:21 +02:00
YoyoNow 716b5c1e5e Add GameModeConfig.EMPTY 2026-09-07 11:42:21 +02:00
YoyoNow 0ccc9133f2 Add Display regions 2026-09-07 11:42:21 +02:00
YoyoNow d2754beaab Use VariantSelector 2026-09-07 11:42:21 +02:00
YoyoNow 7ec8cb7e87 Add VariantSelector 2026-09-07 11:42:21 +02:00
YoyoNow af69280656 Update stuff 2026-09-07 11:42:21 +02:00
YoyoNow dff340a034 Add VariantSelector 2026-09-07 11:42:21 +02:00
YoyoNow 15ce4f920a Fix RegionDataRepository.saveFlagStorage 2026-09-07 11:42:21 +02:00
YoyoNow b9ac8ef5ff Improve some stuff 2026-09-07 11:42:21 +02:00
YoyoNow d1e07af8fe Remove sout 2026-09-07 11:42:21 +02:00
YoyoNow 5c1e74d257 Fix Warp WorldSpawn 2026-09-07 11:42:21 +02:00
YoyoNow 50226ab87d Add MicroWarGear21Region
Add MiniWarGear21Region
Add WarGear21Region
Add WarShip21Region
2026-09-07 11:42:21 +02:00
YoyoNow 260cd68810 Fix PathAreaTile 2026-09-07 11:42:21 +02:00
YoyoNow 6d4ad60eed Add PathRegion 2026-09-07 11:42:21 +02:00
YoyoNow d8d782dced Add SpawnPathRegion
Add SpawnRegion
2026-09-07 11:42:21 +02:00
YoyoNow 6ccfd1920b Fix RegionDataRepository
Add DefaultFlagStorage
2026-09-07 11:42:21 +02:00
YoyoNow 37c809d759 Add RegionDataRepository 2026-09-07 11:42:21 +02:00
YoyoNow fac6a6fdf4 Add DynamicRegionSystem 2026-09-07 11:42:21 +02:00
YoyoNow 6f1403df9c Cleanup SWPlayer 2026-09-05 14:52:59 +02:00
YoyoNow 0113788da2 Fix SteamEditWand 2026-09-05 09:50:47 +02:00
YoyoNow 8a7f65e000 Merge pull request 'Fix CRIU subserver stop' (#485) from Hut512/SteamWar:main into main
Reviewed-on: SteamWar/SteamWar#485
Reviewed-by: YoyoNow <4+yoyonow@noreply.localhost>
2026-09-03 21:39:15 +02:00
Hut512 8401f67b24 Fix CRIU subserver stop 2026-09-03 02:24:49 +02:00
YoyoNow 362468e756 Fix SteamEditWand 2026-09-01 11:14:30 +02:00
YoyoNow ece12df0bc Add SteamEdit 2026-09-01 10:32:56 +02:00
YoyoNow f35c07ab5b Fix EventStarter 2026-08-30 16:12:32 +02:00
YoyoNow 549f7e555c Remove NoTeamServer punishment 2026-08-30 13:04:52 +02:00
YoyoNow 859238d7fa Disable 'showtable' in EventCommand 2026-08-30 12:25:34 +02:00
YoyoNow a79b00f78f Fix EventCommand 2026-08-30 12:23:23 +02:00
YoyoNow 105eda32e6 Update CustomMap 2026-08-30 12:15:22 +02:00
YoyoNow b4487b8079 Update doc comment 2026-08-30 12:00:40 +02:00
YoyoNow ea3aad3bd2 Initial FightSWCommand 2026-08-29 12:52:09 +02:00
84 changed files with 1504 additions and 737 deletions
@@ -32,6 +32,7 @@ import de.steamwar.bausystem.features.tracer.TraceManager;
import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.features.world.BauScoreboard;
import de.steamwar.bausystem.linkage.BauGuiItem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.bausystem.utils.TickManager;
@@ -39,8 +40,9 @@ import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.command.AbstractValidator;
import de.steamwar.command.SWCommandUtils;
import de.steamwar.core.Core;
import de.steamwar.core.WorldEditRendererCUIEditor;
import de.steamwar.core.WorldIdentifier;
import de.steamwar.core.worldedit.SteamEdit;
import de.steamwar.core.worldedit.WorldEditRendererCUIEditor;
import de.steamwar.linkage.AbstractLinker;
import de.steamwar.linkage.SpigotLinker;
import de.steamwar.message.Message;
@@ -48,6 +50,7 @@ import de.steamwar.providers.BauServerInfo;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.GameRule;
import org.bukkit.Location;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
@@ -126,7 +129,19 @@ public class BauSystem extends JavaPlugin {
TraceManager.instance.init();
TraceRecorder.instance.init();
new WorldEditRendererCUIEditor();
SteamEdit.init();
SteamEdit.ADJACENT_FILTERS = location -> {
Region region = Region.getRegion(location);
Region.Area area;
if (region.getBuildArea().inRegion(location, true)) {
area = region.getBuildArea();
} else if (region.getTestblockArea().inRegion(location, true)) {
area = region.getTestblockArea();
} else {
return SteamEdit.AdjacentFilter.ALWAYS;
}
return (x, y, z) -> area.inRegion(new Location(null, x, y, z), true);
};
Bukkit.getWorlds().get(0).setGameRule(GameRule.SEND_COMMAND_FEEDBACK, false);
@@ -46,7 +46,7 @@ public class ObserverTracerListener implements Listener {
public ObserverTracerListener() {
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
SWPlayer.allWithSingleComponent(ObserverTracer.class).forEach(pair -> {
if (pair.getPlayer().getGameMode() != GameMode.SPECTATOR) return;
if (pair.getSwPlayer().getPlayer().getGameMode() != GameMode.SPECTATOR) return;
pair.getComponent().show();
});
}, 15L, 15L);
@@ -53,7 +53,7 @@ public class NoClipCommand extends SWCommand implements Listener {
@Override
public void onUnmount(SWPlayer player) {
player.setGameMode(GameMode.CREATIVE);
player.getPlayer().setGameMode(GameMode.CREATIVE);
}
}
@@ -76,7 +76,7 @@ public interface Region extends RegionDataStore {
abstract class Area {
public static final int WORLD_MIN_Y = Bukkit.getWorlds().get(0).getMinHeight();
public static final int WORLD_MIN_Y = 0;
public static final int WORLD_MAX_Y = Bukkit.getWorlds().get(0).getMaxHeight();
public static final Area EMPTY = new Area() {
@@ -26,19 +26,18 @@ import lombok.RequiredArgsConstructor;
@Getter
public enum RegionType {
GLOBAL(ConnectionType.Global),
GLOBAL(ConnectionType.Water),
/**
* This should not be used by the DynamicRegionSystem
*/
NORMAL(ConnectionType.Closed),
NORMAL(ConnectionType.Plot),
SPAWN(ConnectionType.Closed),
SPAWN_PATH(ConnectionType.Path),
SPAWN_EXTENSION(ConnectionType.Closed),
SPAWN(ConnectionType.Water),
SPAWN_EXTENSION(ConnectionType.Water),
PATH(ConnectionType.Path),
DRY(ConnectionType.Closed),
DRY_SPECIAL(ConnectionType.Closed),
DRY(ConnectionType.Water),
DRY_SPECIAL(ConnectionType.Plot),
WET(ConnectionType.Water),
WET_SPECIAL(ConnectionType.Water),
;
@@ -58,18 +57,13 @@ public enum RegionType {
}
public boolean isSpawn() {
return this == SPAWN || this == SPAWN_PATH || this == SPAWN_EXTENSION;
}
public boolean isPath() {
return this == PATH || this == SPAWN_PATH;
return this == SPAWN || this == SPAWN_EXTENSION;
}
public enum ConnectionType {
Closed,
Plot,
Path,
Water,
Global,
Garden,
}
}
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.region;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.region.RegionCommand;
import de.steamwar.bausystem.region.dynamic.Tile;
import de.steamwar.command.AbstractSWCommand;
import de.steamwar.command.SWCommand;
import de.steamwar.core.SWPlayer;
@@ -37,6 +36,16 @@ public class DynamicRegionCommand extends SWCommand {
@Register({"dynamic"})
public void visualizeRegions(Player player) {
SWPlayer swPlayer = SWPlayer.of(player);
if (swPlayer.hasComponent(DynamicRegionVisualizer2.class)) {
swPlayer.removeComponent(DynamicRegionVisualizer2.class);
swPlayer.removeComponent(DynamicRegionEditor2.class);
} else {
swPlayer.setComponent(DynamicRegionVisualizer2.INSTANCE);
if (Permission.SUPERVISOR.hasPermission(player)) {
swPlayer.setComponent(new DynamicRegionEditor2());
}
}
if (true) return;
if (swPlayer.hasComponent(DynamicRegionVisualizer.class)) {
swPlayer.removeComponent(DynamicRegionVisualizer.class);
swPlayer.removeComponent(DynamicRegionEditor.class);
@@ -20,7 +20,6 @@
package de.steamwar.bausystem.region;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.dynamic.DynamicRegion;
@@ -39,6 +38,7 @@ import de.steamwar.inventory.SWListInv;
import lombok.NonNull;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.TextComponent;
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
@@ -61,18 +61,14 @@ import java.util.function.BiFunction;
public class DynamicRegionEditor implements SWPlayer.Component, Listener {
private static final Class<?> position = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos");
private static final Class<?> look = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Rot");
private static final Class<?> positionLook = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot");
static {
BiFunction<Player, Object, Object> function = (player, object) -> {
SWPlayer.of(player).getComponent(DynamicRegionEditor.class).ifPresent(DynamicRegionEditor::calcCursor);
return object;
};
TinyProtocol.instance.addFilter(position, function);
TinyProtocol.instance.addFilter(look, function);
TinyProtocol.instance.addFilter(positionLook, function);
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, function);
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Rot.class, function);
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, function);
}
private final REntityServer entityServer = new REntityServer();
@@ -103,7 +99,7 @@ public class DynamicRegionEditor implements SWPlayer.Component, Listener {
moveInteractionEntities(Point.fromLocation(player.getLocation()));
CArea area = new CArea(entityServer);
area.setPos1And2(new Location(null, -Tile.maxTile, 1, -Tile.maxTile), new Location(null, Tile.maxTile, 1, Tile.maxTile));
area.setPos1And2(new Location(null, -Tile.maxTile, 51, -Tile.maxTile), new Location(null, Tile.maxTile, 51, Tile.maxTile));
area.setBlock(Material.BEDROCK.createBlockData());
task = Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), this::showHotbar, 0, 20);
@@ -145,7 +141,7 @@ public class DynamicRegionEditor implements SWPlayer.Component, Listener {
List<RInteraction> interactionList = entityServer.getEntitiesByType(RInteraction.class);
for (int x = -5; x <= 5; x++) {
for (int z = -5; z <= 5; z++) {
interactionList.removeFirst().move(position.getX() + x + 0.5, 0, position.getZ() + z + 0.5, 0, 0, (byte) 0);
interactionList.removeFirst().move(position.getX() + x + 0.5, 50, position.getZ() + z + 0.5, 0, 0, (byte) 0);
}
}
}
@@ -195,7 +191,7 @@ public class DynamicRegionEditor implements SWPlayer.Component, Listener {
for (RInteraction interaction : entityServer.getEntitiesByType(RInteraction.class)) {
float x = (float) (interaction.getX() - 0.5);
float z = (float) (interaction.getZ() - 0.5);
if (intersection.test(x, (float) 0.95, z, x + 1, (float) 1.05, z + 1)) {
if (intersection.test(x, (float) 50.95, z, x + 1, (float) 51.05, z + 1)) {
int tileX = (int) x;
int tileZ = (int) z;
if (type.visualize(area, tileX, tileZ)) {
@@ -220,7 +216,7 @@ public class DynamicRegionEditor implements SWPlayer.Component, Listener {
for (RInteraction interaction : entityServer.getEntitiesByType(RInteraction.class)) {
float x = (float) (interaction.getX() - 0.5);
float z = (float) (interaction.getZ() - 0.5);
if (intersection.test(x, (float) 0.95, z, x + 1, (float) 1.05, z + 1)) {
if (intersection.test(x, (float) 50.95, z, x + 1, (float) 51.05, z + 1)) {
int tileX = (int) x;
int tileZ = (int) z;
type.run(event.getPlayer(), tileX, tileZ);
@@ -322,8 +318,8 @@ public class DynamicRegionEditor implements SWPlayer.Component, Listener {
}
private boolean selectSpawn(CArea area) {
Location minLoc = new Location(null, -1, 1, -1);
Location maxLoc = new Location(null, 1, 1, 1);
Location minLoc = new Location(null, -1, 51, -1);
Location maxLoc = new Location(null, 1, 51, 1);
area.setBlock(DELETE);
area.setPos1And2(minLoc, maxLoc);
valid = true;
@@ -337,8 +333,8 @@ public class DynamicRegionEditor implements SWPlayer.Component, Listener {
valid = false;
return false;
}
Location minLoc = new Location(null, minTile.getTileX(), 1, minTile.getTileZ());
Location maxLoc = new Location(null, maxTile.getTileX(), 1, maxTile.getTileZ());
Location minLoc = new Location(null, minTile.getTileX(), 51, minTile.getTileZ());
Location maxLoc = new Location(null, maxTile.getTileX(), 51, maxTile.getTileZ());
area.setBlock(DELETE);
area.setPos1And2(minLoc, maxLoc);
valid = true;
@@ -358,7 +354,7 @@ public class DynamicRegionEditor implements SWPlayer.Component, Listener {
return;
}
if (region.getType().isPath() || (force && region.getType().isSpecial())) {
if (region.getType() == RegionType.PATH || (force && region.getType().isSpecial())) {
region.delete();
} else {
deleteRegion(player, tile, region);
@@ -371,6 +367,12 @@ public class DynamicRegionEditor implements SWPlayer.Component, Listener {
checkSpawnRegionAndDelete(Tile.TILE_NP);
checkSpawnRegionAndDelete(Tile.TILE_PN);
checkSpawnRegionAndDelete(Tile.TILE_PP);
DynamicRegionSystem.INSTANCE.get(Tile.ZERO).getArea().place(new PasteBuilder(), false);
DynamicRegionSystem.INSTANCE.get(Tile.TILE_NZ).getArea().place(new PasteBuilder(), false);
DynamicRegionSystem.INSTANCE.get(Tile.TILE_PZ).getArea().place(new PasteBuilder(), false);
DynamicRegionSystem.INSTANCE.get(Tile.TILE_ZN).getArea().place(new PasteBuilder(), false);
DynamicRegionSystem.INSTANCE.get(Tile.TILE_ZP).getArea().place(new PasteBuilder(), false);
});
}
@@ -432,14 +434,15 @@ public class DynamicRegionEditor implements SWPlayer.Component, Listener {
constructSpawnRegion(Tile.TILE_NN);
constructSpawnRegion(Tile.TILE_NP);
constructSpawnRegion(Tile.TILE_PN);
constructSpawnRegion(Tile.TILE_PP);
DynamicRegion region = constructSpawnRegion(Tile.TILE_PP);
if (region != null) region.getArea().reset(new PasteBuilder(), false);
}
private void constructSpawnRegion(Tile tile) {
private DynamicRegion constructSpawnRegion(Tile tile) {
DynamicRegion region = DynamicRegionRepository.constructRegion(SpawnRegion.class, tile);
if (region == null) return;
region.getArea().place(new PasteBuilder(), false);
if (region == null) return null;
region.updateNeighbours();
return region;
}
}
@@ -500,7 +503,7 @@ public class DynamicRegionEditor implements SWPlayer.Component, Listener {
area.setBlock(INVALID);
valid = false;
}
area.setPos1And2(new Location(null, tileX, 1, tileZ), new Location(null, tileX + widthX, 1, tileZ + widthZ));
area.setPos1And2(new Location(null, tileX, 51, tileZ), new Location(null, tileX + widthX, 51, tileZ + widthZ));
return true;
}
@@ -17,10 +17,17 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.entity;
package de.steamwar.bausystem.region;
import org.bukkit.entity.Player;
import de.steamwar.core.SWPlayer;
public interface RInteractionCallback {
void call(Player player, RInteraction interaction, REntityServer.EntityAction entityAction);
public class DynamicRegionEditor2 implements SWPlayer.Component {
@Override
public void onMount(SWPlayer player) {
}
@Override
public void onUnmount(SWPlayer player) {
}
}
@@ -94,7 +94,7 @@ public class DynamicRegionSystem implements RegionSystem {
@Override
public @NonNull Location getWorldSpawn() {
return Bukkit.getWorlds().get(0).getSpawnLocation(); // TODO: Temporary
return Bukkit.getWorlds().get(0).getSpawnLocation().clone().add(0.5, 0, 0.5); // TODO: Temporary
}
@Override
@@ -39,7 +39,7 @@ public class DynamicRegionVisualizer implements SWPlayer.Component {
private final REntityServer entityServer = new REntityServer();
private DynamicRegionVisualizer() {
RTextDisplay text = new RTextDisplay(entityServer, new Location(null, 0.5, 1.1, 0.5));
RTextDisplay text = new RTextDisplay(entityServer, new Location(null, 0.5, 51.1, 0.5));
text.setText("Spawn");
text.setBillboard(Display.Billboard.VERTICAL);
text.setBackgroundColor(0);
@@ -73,7 +73,7 @@ public class DynamicRegionVisualizer implements SWPlayer.Component {
public static Point toVisualization(Location worldLocation) {
Tile tile = Tile.fromLocation(worldLocation).orElseThrow();
return new Point(tile.getTileX(), 0, tile.getTileZ());
return new Point(tile.getTileX(), 50, tile.getTileZ());
}
private static class CRegion extends CEntity {
@@ -96,7 +96,7 @@ public class DynamicRegionVisualizer implements SWPlayer.Component {
area.setPos1And2(point.toLocation((World) null).add(0, 1 - CArea.DEFAULT_WIDTH, 0), point.toLocation((World) null).add(widthX - 1, 1 - CArea.DEFAULT_WIDTH, widthZ - 1));
entities.add(area);
RTextDisplay text = new RTextDisplay(server, point.toLocation((World) null).add(widthX / 2.0, 1.1, widthZ / 2.0));
RTextDisplay text = new RTextDisplay(server, point.toLocation((World) null).add(widthX / 2.0, 51.1, widthZ / 2.0));
text.setText(data.name());
text.setBillboard(Display.Billboard.VERTICAL);
text.setBackgroundColor(0);
@@ -0,0 +1,80 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region;
import de.steamwar.bausystem.region.dynamic.RegionConstructorData;
import de.steamwar.bausystem.region.dynamic.Tile;
import de.steamwar.bausystem.region.dynamic.path.PathRegion;
import de.steamwar.core.SWPlayer;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
public class DynamicRegionVisualizer2 implements SWPlayer.Component {
public static final DynamicRegionVisualizer2 INSTANCE = new DynamicRegionVisualizer2();
private static final World WORLD = Bukkit.getWorlds().get(0);
private static final int ORIGIN_X = 10000;
private static final int ORIGIN_Z = 10000;
public DynamicRegionVisualizer2() {
if (true) return;
// TODO: This is only needed once on startup with a clear beforehand to make the region visualization up to date with the Region Data
DynamicRegionSystem.INSTANCE.getRegions().forEach(region -> {
RegionConstructorData data = DynamicRegionSystem.constructorDataMap.get(region.getClass());
if (data == null) return;
int widthX = data.widthX();
int widthZ = data.widthZ();
Material material = data.material();
if (region instanceof PathRegion pathRegion && pathRegion.isGarden()) {
material = Material.GRASS_BLOCK;
}
Tile tile = Tile.fromPoint(region.getArea().getMinPoint(false)).orElseThrow();
for (int x = 0; x < widthX; x++) {
for (int z = 0; z < widthZ; z++) {
int cx = x + tile.getTileX() + ORIGIN_X;
int cz = z + tile.getTileZ() + ORIGIN_Z;
WORLD.getBlockAt(cx, 1, cz).setType(material, false);
}
}
});
}
@Override
public void onMount(SWPlayer player) {
Location location = player.getPlayer().getLocation().clone().multiply(1.0 / Tile.tileSize).add(ORIGIN_X + 0.5, 0, ORIGIN_Z + 0.5);
location.setY(10);
player.getPlayer().teleport(location);
// TODO: Add anything that is needed for setup
}
@Override
public void onUnmount(SWPlayer player) {
Location location = player.getPlayer().getLocation().clone().subtract(ORIGIN_X + 0.5, 0, ORIGIN_Z + 0.5).multiply(Tile.tileSize);
location.setY(50);
player.getPlayer().teleport(location.add(0.5, 0, 0.5));
// TODO: Add anything that is needed for shutdown
}
}
@@ -26,6 +26,7 @@ import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.dynamic.path.PathRegion;
import de.steamwar.bausystem.region.dynamic.path.PathSide;
import de.steamwar.bausystem.utils.PasteBuilder;
import lombok.Getter;
import lombok.NonNull;
@@ -85,9 +86,13 @@ public abstract class DynamicRegion implements Region {
Set<UUID> needsFullReset = new HashSet<>();
list.forEach(data -> {
boolean previousGardenState = data.region().isGarden();
PathSide previousToriState = data.region().getToriiSide();
data.region().calculateGardenState();
data.region().calculateToriiState();
if (data.region().isGarden() != previousGardenState) {
needsFullReset.add(data.region().getID());
} else if (data.region().getToriiSide() != previousToriState) {
needsFullReset.add(data.region().getID());
}
});
// Updating world state for all neighbouring PathRegions
@@ -117,6 +122,31 @@ public abstract class DynamicRegion implements Region {
regionData.setStore(this);
}
@NonNull
public PathConnectResult shouldPathConnect(Tile source, PathSide side, boolean diagonal) {
return PathConnectResult.BY_TYPE;
}
public enum PathConnectResult {
ALWAYS,
NEVER,
BY_TYPE,
;
public static PathConnectResult of(Boolean result) {
return of(result, NEVER);
}
public static PathConnectResult of(Boolean result, PathConnectResult falseResult) {
if (result == null) return BY_TYPE;
if (result) {
return ALWAYS;
} else {
return falseResult;
}
}
}
@Override
public void delete() {
if (!getType().isDeletable()) return;
@@ -146,6 +146,7 @@ public class DynamicRegionRepository {
DynamicRegionSystem.INSTANCE.getRegionsByType(RegionType.PATH)
.forEach(region -> {
((PathRegion) region).calculateGardenState();
((PathRegion) region).calculateToriiState();
});
}
@@ -28,16 +28,36 @@ import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.world.block.BlockTypes;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.sql.SchematicData;
import de.steamwar.sql.SchematicNode;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import java.io.File;
import java.io.IOException;
@UtilityClass
public class PasteUtils {
// TODO: Create special tiles for global water reset!
private static final VariantSelector Reset = VariantSelector.Folder("Wet");
public static void reset(Point minPoint, Point maxPoint) {
if (true) {
// TODO: Update to set Water Tile since no longer void world!
Tile minTile = Tile.fromPoint(minPoint).orElseThrow();
Tile maxTile = Tile.fromPoint(maxPoint).orElseThrow();
for (int x = minTile.getTileX(); x <= maxTile.getTileX(); x++) {
for (int z = minTile.getTileZ(); z <= maxTile.getTileZ(); z++) {
SchematicNode node = Reset.select().orElseThrow();
paste(node, Tile.fromTile(x, z).orElseThrow().getMinPoint().setY(Region.Area.WORLD_MIN_Y), 0);
}
}
return;
}
EditSession editSession = WorldEdit.getInstance()
.newEditSessionBuilder()
.world(BukkitAdapter.adapt(Bukkit.getWorlds().get(0)))
@@ -52,11 +72,23 @@ public class PasteUtils {
public static EditSession paste(File file, Point minPoint, int rotate) {
try (Clipboard clipboard = FlatteningWrapper.impl.loadSchematic(file)) {
BlockVector3 offset = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin());
BlockVector3 to = minPoint.toBlockVector3().subtract(offset);
return clipboard.paste(BukkitAdapter.adapt(Bukkit.getWorlds().get(0)), to, false, true, new AffineTransform().rotateY(rotate));
return paste(clipboard, minPoint, rotate);
} catch (SecurityException exception) {
return null;
}
}
public static EditSession paste(SchematicNode schematic, Point minPoint, int rotate) {
try (Clipboard clipboard = new SchematicData(schematic).load()) {
return paste(clipboard, minPoint, rotate);
} catch (SecurityException | IOException exception) {
return null;
}
}
private static EditSession paste(Clipboard clipboard, Point minPoint, int rotate) {
BlockVector3 offset = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin());
BlockVector3 to = minPoint.toBlockVector3().subtract(offset);
return clipboard.paste(BukkitAdapter.adapt(Bukkit.getWorlds().get(0)), to, false, true, new AffineTransform().rotateY(rotate));
}
}
@@ -115,6 +115,10 @@ public class Tile {
return new Location(null, getMinX(tileX), 0, getMinZ(tileZ));
}
public Point getMinPoint() {
return new Point(getMinX(tileX), 0, getMinZ(tileZ));
}
public Location getMinLocation() {
return getMinLocation(tileX, tileZ);
}
@@ -19,22 +19,24 @@
package de.steamwar.bausystem.region.dynamic;
import de.steamwar.sql.SchematicNode;
import lombok.NonNull;
import java.io.File;
import java.time.LocalDate;
import java.time.Month;
import java.util.Arrays;
import java.util.Comparator;
import java.util.Optional;
import java.util.Random;
import java.util.*;
public abstract class VariantSelector {
public static final int BaseNodeId = 179925;
private static final SchematicNode BaseNode = Objects.requireNonNull(SchematicNode.byId(BaseNodeId));
private static final Random RANDOM = new Random();
public static final VariantSelector EMPTY = new VariantSelector() {
@Override
public Optional<File> select() {
public Optional<SchematicNode> select() {
return Optional.empty();
}
};
@@ -42,14 +44,14 @@ public abstract class VariantSelector {
private VariantSelector() {
}
public abstract Optional<File> select();
public abstract Optional<SchematicNode> select();
public final VariantSelector or(VariantSelector other) {
if (this == EMPTY) return other;
VariantSelector self = this;
return new VariantSelector() {
@Override
public Optional<File> select() {
public Optional<SchematicNode> select() {
return self.select().or(() -> other.select());
}
};
@@ -60,7 +62,7 @@ public abstract class VariantSelector {
VariantSelector self = this;
return new VariantSelector() {
@Override
public Optional<File> select() {
public Optional<SchematicNode> select() {
LocalDate date = LocalDate.now();
if (date.getDayOfMonth() == day && date.getMonth() == month) {
return self.select();
@@ -78,8 +80,9 @@ public abstract class VariantSelector {
final File file = files[0];
return new VariantSelector() {
@Override
public Optional<File> select() {
return Optional.of(file);
public Optional<SchematicNode> select() {
return Optional.empty();
// return Optional.of(file);
}
};
}
@@ -88,9 +91,53 @@ public abstract class VariantSelector {
final int filesCount = files.length;
return new VariantSelector() {
@Override
public Optional<File> select() {
return Optional.of(files[RANDOM.nextInt(filesCount)]);
public Optional<SchematicNode> select() {
return Optional.empty();
// return Optional.of(files[RANDOM.nextInt(filesCount)]);
}
};
}
public static VariantSelector Folder(String... path) {
SchematicNode folder = folder(path);
SchematicNode[] schematics = SchematicNode.getSchematicNodeInNode(folder.getId()).toArray(SchematicNode[]::new);
if (schematics.length == 0) return EMPTY;
if (schematics.length == 1) {
final SchematicNode node = schematics[0];
return new VariantSelector() {
@Override
public Optional<SchematicNode> select() {
return Optional.of(node);
}
};
}
final int count = schematics.length;
return new VariantSelector() {
@Override
public Optional<SchematicNode> select() {
return Optional.of(schematics[RANDOM.nextInt(count)]);
}
};
}
public static VariantSelector Schematic(String... path) {
SchematicNode schematic = folder(path);
return new VariantSelector() {
@Override
public Optional<SchematicNode> select() {
return Optional.of(schematic);
}
};
}
private static SchematicNode folder(String[] path) {
SchematicNode current = BaseNode;
for (int i = 0; i < path.length; i++) {
SchematicNode node = SchematicNode.getSchematicNode(current.getId(), path[i]);
if (node == null) throw new NullPointerException("Path " + path[i] + " not found in " + current.getId());
current = node;
}
return current;
}
}
@@ -24,7 +24,6 @@ import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ProtectMode;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.core.Core;
import lombok.NonNull;
public class GlobalRegionData extends RegionData {
@@ -44,10 +43,7 @@ public class GlobalRegionData extends RegionData {
if (flag.oneOf(Flag.PROTECT)) {
return RegionFlagPolicy.READ_ONLY;
}
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.TNT, Flag.FIRE, Flag.FREEZE, Flag.WATER_DESTROY)) {
if (flag.oneOf(Flag.TNT, Flag.FIRE, Flag.FREEZE, Flag.WATER_DESTROY, Flag.ITEMS)) {
return RegionFlagPolicy.WRITABLE;
}
return RegionFlagPolicy.NOT_APPLICABLE;
@@ -161,7 +161,7 @@ public class AreaBlock extends Region.Area {
@Override
public void place(PasteBuilder pasteBuilder, boolean extension) {
EditSession editSession = pasteBuilder
.with(PasteBuilder.ClipboardProvider.file(selector.select().orElse(null)))
.with(PasteBuilder.ClipboardProvider.schematic(selector.select().orElse(null)))
.pastePoint(copyPoint)
.run();
region.getHistory()
@@ -25,6 +25,7 @@ import de.steamwar.bausystem.region.dynamic.PasteUtils;
import de.steamwar.bausystem.region.dynamic.Tile;
import de.steamwar.bausystem.region.dynamic.VariantSelector;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.sql.SchematicNode;
import lombok.Getter;
import lombok.NonNull;
@@ -66,7 +67,7 @@ public class AreaTile extends Region.Area {
@Override
public void place(PasteBuilder pasteBuilder, boolean extension) {
File resetFile = selector.select().orElse(null);
if (resetFile != null) PasteUtils.paste(resetFile, minPoint, 0);
SchematicNode reset = selector.select().orElse(null);
if (reset != null) PasteUtils.paste(reset, minPoint, 0);
}
}
@@ -24,7 +24,6 @@ import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.dynamic.DynamicRegion;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.core.Core;
import lombok.NonNull;
public class DisplayRegionData extends RegionData {
@@ -40,10 +39,7 @@ public class DisplayRegionData extends RegionData {
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
if (flag.oneOf(Flag.FIRE, Flag.FREEZE, Flag.NO_GRAVITY, Flag.WATER_DESTROY)) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
if (flag.oneOf(Flag.FIRE, Flag.FREEZE, Flag.NO_GRAVITY, Flag.WATER_DESTROY, Flag.ITEMS)) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.TNT, Flag.PROTECT)) {
@@ -25,7 +25,6 @@ import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.bausystem.region.flags.TestblockMode;
import de.steamwar.core.Core;
import lombok.NonNull;
public class PlotRegionData extends RegionData {
@@ -42,10 +41,7 @@ public class PlotRegionData extends RegionData {
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
if (flag.oneOf(Flag.TNT, Flag.PROTECT, Flag.FIRE, Flag.FREEZE, Flag.NO_GRAVITY, Flag.WATER_DESTROY, Flag.TESTBLOCK, Flag.CHANGED)) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
if (flag.oneOf(Flag.TNT, Flag.PROTECT, Flag.FIRE, Flag.FREEZE, Flag.NO_GRAVITY, Flag.WATER_DESTROY, Flag.TESTBLOCK, Flag.CHANGED, Flag.ITEMS)) {
return RegionFlagPolicy.WRITABLE;
}
return RegionFlagPolicy.NOT_APPLICABLE;
@@ -48,7 +48,7 @@ import java.util.UUID;
public class MiWG7PlotRegion extends DynamicRegion {
protected static final int TILE_X = 3;
protected static final int TILE_Z = 5;
protected static final int TILE_Z = 6;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/microwargear_7/plot");
private static final VariantSelector REGION = VariantSelector.Get(new File(DIRECTORY, "region"));
@@ -47,8 +47,8 @@ import java.util.UUID;
)
public class MWGPlotRegion extends DynamicRegion {
protected static final int TILE_X = 3;
protected static final int TILE_Z = 6;
protected static final int TILE_X = 5;
protected static final int TILE_Z = 8;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/miniwargear/plot");
private static final VariantSelector REGION = VariantSelector.Get(new File(DIRECTORY, "region"));
@@ -25,12 +25,13 @@ import de.steamwar.bausystem.region.DynamicRegionSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionType;
import de.steamwar.bausystem.region.dynamic.DynamicRegion;
import de.steamwar.bausystem.region.dynamic.PasteUtils;
import de.steamwar.bausystem.region.dynamic.Tile;
import de.steamwar.bausystem.region.dynamic.VariantSelector;
import de.steamwar.bausystem.region.dynamic.spawn.SpawnRegion;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.sql.SchematicNode;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.jetbrains.annotations.Nullable;
@@ -46,45 +47,35 @@ public class PathArea extends Region.Area {
private static final File PATH_DIR = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/path");
private static final File FALLBACK_SCHEM = new File(PATH_DIR, "Fallback.schem");
private static final VariantSelector CENTER_NORMAL = VariantSelector.Get(new File(PATH_DIR, "center/normal"));
private static final VariantSelector CENTER = VariantSelector.Folder("Path", "Center");
private static final VariantSelector SIDE_GLOBAL = VariantSelector.Get(new File(PATH_DIR, "side/global"));
private static final VariantSelector CORNER_INNER_GLOBAL = VariantSelector.Get(new File(PATH_DIR, "cinner/global"));
private static final VariantSelector CORNER_OUTER_GLOBAL = VariantSelector.Get(new File(PATH_DIR, "couter/global"));
private static final VariantSelector SIDE_WATER = VariantSelector.Get(new File(PATH_DIR, "side/water"));
private static final VariantSelector CORNER_INNER_WATER = VariantSelector.Get(new File(PATH_DIR, "cinner/water"));
private static final VariantSelector CORNER_OUTER_WATER = VariantSelector.Get(new File(PATH_DIR, "couter/water"));
private static final VariantSelector SIDE_WATER = VariantSelector.Folder("Path", "Edge", "Water");
private static final VariantSelector CORNER_INNER_WATER = VariantSelector.Folder("Path", "Corner", "Inner", "Water");
private static final VariantSelector CORNER_OUTER_WATER = VariantSelector.Folder("Path", "Corner", "Outer", "Water");
private static final VariantSelector SIDE_CLOSED = VariantSelector.Get(new File(PATH_DIR, "side/closed"));
private static final VariantSelector CORNER_INNER_CLOSED = VariantSelector.Get(new File(PATH_DIR, "cinner/closed"));
private static final VariantSelector CORNER_OUTER_CLOSED = VariantSelector.Get(new File(PATH_DIR, "couter/closed"));
private static final VariantSelector GARDEN = VariantSelector.Get(new File(PATH_DIR, "garden"));
private static final VariantSelector GARDEN = VariantSelector.Folder("Path", "Garden");
private static final VariantSelector SIDE_GARDEN = VariantSelector.Get(new File(PATH_DIR, "side/garden"));
private static final VariantSelector SIDE_GARDEN_CONNECTED = VariantSelector.Get(new File(PATH_DIR, "side/garden_connected"));
private static final VariantSelector CORNER_INNER_GARDEN = VariantSelector.Get(new File(PATH_DIR, "cinner/garden"));
private static final VariantSelector CORNER_OUTER_GARDEN = VariantSelector.Get(new File(PATH_DIR, "couter/garden"));
private static final VariantSelector TORII_CENTER = VariantSelector.Folder("Path", "Torii", "Center");
private static final VariantSelector TORII_SIDE_WATER = VariantSelector.Folder("Path", "Torii", "Edge");
private static final SelectorSide SELECTOR_SIDE = new SelectorSide()
.Case(Path, CENTER_NORMAL)
.Case(Global, SIDE_GLOBAL)
.Case(Path, CENTER)
.Case(Water, SIDE_WATER)
.Case(Closed, SIDE_CLOSED)
.Case(Plot, SIDE_CLOSED)
.Case(Garden, SIDE_GARDEN_CONNECTED);
private static final SelectorCorner SELECTOR_CORNER = new SelectorCorner()
// Path to Path
.Case(Path, Path, Path, CENTER_NORMAL, RotationCorrection.UsingOrdinal)
// Path to Global
.Case(Path, Global, Global, SIDE_GLOBAL, RotationCorrection.WithCorrection)
.Case(Global, Path, Path, SIDE_GLOBAL)
.Case(Global, Path, Global, SIDE_GLOBAL)
.Case(Path, Global, Path, SIDE_GLOBAL, RotationCorrection.WithCorrection)
.Case(Global, Global, Global, CORNER_OUTER_GLOBAL, RotationCorrection.UsingOrdinal)
.Case(Global, Global, Path, CORNER_OUTER_GLOBAL, RotationCorrection.UsingOrdinal)
.Case(Path, Path, Global, CORNER_INNER_GLOBAL, RotationCorrection.UsingOrdinal)
// Path to Water
.Case(Path, Path, Path, CENTER, RotationCorrection.UsingOrdinal)
// Path to Water, Spawn, Global
.Case(Path, Water, Water, SIDE_WATER, RotationCorrection.WithCorrection)
.Case(Water, Path, Path, SIDE_WATER)
.Case(Water, Path, Water, SIDE_WATER)
@@ -92,14 +83,14 @@ public class PathArea extends Region.Area {
.Case(Water, Water, Water, CORNER_OUTER_WATER, RotationCorrection.UsingOrdinal)
.Case(Water, Water, Path, CORNER_OUTER_WATER, RotationCorrection.UsingOrdinal)
.Case(Path, Path, Water, CORNER_INNER_WATER, RotationCorrection.UsingOrdinal)
// Path to Closed
.Case(Path, Closed, Closed, SIDE_CLOSED, RotationCorrection.WithCorrection)
.Case(Closed, Path, Path, SIDE_CLOSED)
.Case(Closed, Path, Closed, SIDE_CLOSED)
.Case(Path, Closed, Path, SIDE_CLOSED, RotationCorrection.WithCorrection)
.Case(Closed, Closed, Closed, CORNER_OUTER_CLOSED, RotationCorrection.UsingOrdinal)
.Case(Closed, Closed, Path, CORNER_OUTER_CLOSED, RotationCorrection.UsingOrdinal)
.Case(Path, Path, Closed, CORNER_INNER_CLOSED, RotationCorrection.UsingOrdinal)
// Path to Plot
.Case(Path, Plot, Plot, SIDE_CLOSED, RotationCorrection.WithCorrection)
.Case(Plot, Path, Path, SIDE_CLOSED)
.Case(Plot, Path, Plot, SIDE_CLOSED)
.Case(Path, Plot, Path, SIDE_CLOSED, RotationCorrection.WithCorrection)
.Case(Plot, Plot, Plot, CORNER_OUTER_CLOSED, RotationCorrection.UsingOrdinal)
.Case(Plot, Plot, Path, CORNER_OUTER_CLOSED, RotationCorrection.UsingOrdinal)
.Case(Path, Path, Plot, CORNER_INNER_CLOSED, RotationCorrection.UsingOrdinal)
// Path to Garden
.Case(Path, Garden, Garden, SIDE_GARDEN, RotationCorrection.WithCorrection)
.Case(Garden, Path, Path, SIDE_GARDEN)
@@ -158,28 +149,33 @@ public class PathArea extends Region.Area {
return true;
}
public void reset(PathSide side) {
File resetFile = null;
public void reset(PathSide side, boolean torii) {
SchematicNode reset = null;
VariantSelector selector = SELECTOR_SIDE.Select(tile, side);
if (selector != null) resetFile = selector.select().orElse(null);
if (selector == null || resetFile == null) {
if (torii && selector == SIDE_WATER) {
selector = TORII_SIDE_WATER;
}
if (selector != null) reset = selector.select().orElse(null);
if (selector == null || reset == null) {
if (!BauSystem.DEV_SERVER) return;
resetFile = FALLBACK_SCHEM;
// reset = FALLBACK_SCHEM;
return;
}
PasteUtils.paste(resetFile, minPoint.add(side.pasteOffsetX, 0, side.pasteOffsetZ), side.rotate);
PasteUtils.paste(reset, minPoint.add(side.pasteOffsetX, 0, side.pasteOffsetZ), side.rotate);
}
public void reset(PathCorner corner) {
File resetFile = null;
SchematicNode reset = null;
Pair<VariantSelector, RotationCorrection> pair = SELECTOR_CORNER.Select(tile, corner);
VariantSelector selector = pair.getKey();
RotationCorrection rotationCorrection = pair.getValue();
if (selector != null) resetFile = selector.select().orElse(null);
if (selector == null || resetFile == null) {
if (selector != null) reset = selector.select().orElse(null);
if (selector == null || reset == null) {
if (!BauSystem.DEV_SERVER) return;
resetFile = FALLBACK_SCHEM;
rotationCorrection = RotationCorrection.Unchanged;
// reset = FALLBACK_SCHEM;
// rotationCorrection = RotationCorrection.Unchanged;
return;
}
int rotate = corner.rotate;
@@ -194,26 +190,24 @@ public class PathArea extends Region.Area {
break;
}
PasteUtils.paste(resetFile, minPoint.add(corner.pasteOffsetX, 0, corner.pasteOffsetZ), rotate);
PasteUtils.paste(reset, minPoint.add(corner.pasteOffsetX, 0, corner.pasteOffsetZ), rotate);
}
@Override
public void place(PasteBuilder pasteBuilder, boolean extension) {
if (region.isGarden()) {
File resetFile = GARDEN.select().orElse(null);
if (resetFile != null) {
PasteUtils.paste(resetFile, minPoint, 0);
}
SchematicNode reset = GARDEN.select().orElse(null);
if (reset != null) PasteUtils.paste(reset, minPoint, 0);
return;
}
File resetFile = CENTER_NORMAL.select().orElse(null);
if (resetFile != null) {
PasteUtils.paste(resetFile, minPoint.add(7, 0, 7), 0);
SchematicNode reset = (region.getToriiSide() != null ? TORII_CENTER : CENTER).select().orElse(null);
if (reset != null) {
PasteUtils.paste(reset, minPoint.add(7, 0, 7), region.getToriiSide() != null ? region.getToriiSide().rotate : 0);
}
for (PathSide side : PathSide.values()) {
reset(side);
reset(side, region.getToriiSide() != null);
}
for (PathCorner corner : PathCorner.values()) {
@@ -221,30 +215,62 @@ public class PathArea extends Region.Area {
}
}
protected static RegionType.ConnectionType getConnectionType(Tile tile, PathSide side, PathSide optionalSide, RegionType.ConnectionType spawnPathConnection) {
Optional<Tile> optionalTile = tile.add(side.tileOffsetX, side.tileOffsetZ);
protected PathSide getToriiSide() {
VariantSelector north = SELECTOR_SIDE.Select(tile, PathSide.North);
VariantSelector south = SELECTOR_SIDE.Select(tile, PathSide.South);
boolean zAxis = false;
if (north == SIDE_WATER && south == SIDE_WATER) {
zAxis = true;
}
VariantSelector east = SELECTOR_SIDE.Select(tile, PathSide.East);
VariantSelector west = SELECTOR_SIDE.Select(tile, PathSide.West);
boolean xAxis = false;
if (east == SIDE_WATER && west == SIDE_WATER) {
xAxis = true;
}
if (xAxis && zAxis) return null;
VariantSelector northEast = SELECTOR_CORNER.Select(tile, PathCorner.NorthEast).getKey();
if (northEast != SIDE_WATER) return null;
VariantSelector northWest = SELECTOR_CORNER.Select(tile, PathCorner.NorthWest).getKey();
if (northWest != SIDE_WATER) return null;
VariantSelector southEast = SELECTOR_CORNER.Select(tile, PathCorner.SouthEast).getKey();
if (southEast != SIDE_WATER) return null;
VariantSelector southWest = SELECTOR_CORNER.Select(tile, PathCorner.SouthWest).getKey();
if (southWest != SIDE_WATER) return null;
if (zAxis) {
return PathSide.North;
} else if (xAxis) {
return PathSide.West;
} else {
return null;
}
}
protected static RegionType.ConnectionType getConnectionType(Tile source, PathSide side, PathSide optionalSide) {
Optional<Tile> optionalTile = source.add(side.tileOffsetX, side.tileOffsetZ);
if (optionalSide != null) {
optionalTile = optionalTile.flatMap(t -> t.add(optionalSide.tileOffsetX, optionalSide.tileOffsetZ));
}
if (optionalTile.isEmpty()) {
return Global;
return Water;
}
tile = optionalTile.get();
Tile tile = optionalTile.get();
Region region = DynamicRegionSystem.INSTANCE.get(tile);
if (region instanceof PathRegion pathRegion) {
return pathRegion.isGarden() ? Garden : Path;
if (region instanceof PathRegion pathRegion && pathRegion.isGarden()) {
return Garden;
}
if (region instanceof SpawnRegion spawnRegion) {
if (optionalSide == null && side.opposite().equals(spawnRegion.getPathSide())) {
return spawnPathConnection;
} else {
return Closed;
}
if (!(region instanceof DynamicRegion dynamicRegion)) {
return region.getType().getConnectionType();
}
return region.getType().getConnectionType();
}
protected static RegionType.ConnectionType getConnectionType(Tile tile, PathSide side, PathSide optionalSide) {
return getConnectionType(tile, side, optionalSide, Path);
DynamicRegion.PathConnectResult result = dynamicRegion.shouldPathConnect(source, side.opposite(), optionalSide != null);
return switch (result) {
case ALWAYS -> Path;
case NEVER -> Water;
default -> region.getType().getConnectionType();
};
}
}
@@ -29,9 +29,8 @@ import lombok.NonNull;
import org.bukkit.Material;
import java.io.IOException;
import java.util.Set;
import java.util.Optional;
import java.util.UUID;
import java.util.stream.Collectors;
@RegionConstructorData(
identifier = "path",
@@ -65,6 +64,7 @@ public class PathRegion extends DynamicRegion {
area = new PathArea(tile, this);
regionData = PathRegionData.INSTANCE;
calculateGardenState();
calculateToriiState();
}
@Override
@@ -72,9 +72,21 @@ public class PathRegion extends DynamicRegion {
TileUtils.writeTile(writer, tile);
}
@Override
public @NonNull PathConnectResult shouldPathConnect(Tile source, PathSide side, boolean diagonal) {
if (diagonal) {
// Needed for inner corners of Small Spawn
if (!(Math.abs(source.getTileX()) == 2 && source.getTileZ() == 0) && !(source.getTileX() == 0 && Math.abs(source.getTileZ()) == 2)) {
return PathConnectResult.BY_TYPE;
}
return PathConnectResult.of(!(tile.equals(Tile.TILE_NN) || tile.equals(Tile.TILE_NP) || tile.equals(Tile.TILE_PN) || tile.equals(Tile.TILE_PP)));
}
return PathConnectResult.BY_TYPE;
}
public void update(DynamicRegion updateFrom, NeighbourDirection direction) {
for (PathSide side : direction.getSideUpdates()) {
area.reset(side);
area.reset(side, toriiSide != null);
}
for (PathCorner corner : direction.getCornerUpdates()) {
area.reset(corner);
@@ -87,16 +99,48 @@ public class PathRegion extends DynamicRegion {
public void calculateGardenState() {
garden = false;
for (PathSide pathSide : PathSide.values()) {
RegionType.ConnectionType connectionType = PathArea.getConnectionType(tile, pathSide, null, null);
if (connectionType != RegionType.ConnectionType.Path && connectionType != RegionType.ConnectionType.Garden) return;
Optional<Tile> optionalTile = tile.add(pathSide.tileOffsetX, pathSide.tileOffsetZ);
if (optionalTile.isEmpty()) return;
if (DynamicRegionSystem.INSTANCE.get(optionalTile.get()).getType() != RegionType.PATH) return;
}
for (PathCorner pathCorner : PathCorner.values()) {
RegionType.ConnectionType connectionType = PathArea.getConnectionType(tile, pathCorner.side1, pathCorner.side2, null);
if (connectionType != RegionType.ConnectionType.Path && connectionType != RegionType.ConnectionType.Garden) return;
Optional<Tile> optionalTile = tile.add(pathCorner.side1.tileOffsetX + pathCorner.side2.tileOffsetX, pathCorner.side1.tileOffsetZ + pathCorner.side2.tileOffsetZ);
if (optionalTile.isEmpty()) return;
if (DynamicRegionSystem.INSTANCE.get(optionalTile.get()).getType() != RegionType.PATH) return;
}
garden = true;
}
@Getter
private PathSide toriiSide = null;
public void calculateToriiState() {
if ((Math.abs(tile.getTileX()) + Math.abs(tile.getTileZ())) % 2 == 0) {
toriiSide = null;
return;
}
toriiSide = area.getToriiSide();
if (true) return;
// Push Torii State to adjacent Path if valid Torii region!
if (toriiSide != null) return;
for (Tile adjacent : tile.neighboursPlus().toList()) {
Region region = DynamicRegionSystem.INSTANCE.get(adjacent);
if (region instanceof PathRegion pathRegion) {
if (pathRegion.hasAdjacentToriiState()) continue;
pathRegion.toriiSide = pathRegion.area.getToriiSide();
}
}
}
private boolean hasAdjacentToriiState() {
for (Tile adjacent : tile.neighboursPlus().toList()) {
Region region = DynamicRegionSystem.INSTANCE.get(adjacent);
if (region instanceof PathRegion pathRegion && pathRegion.toriiSide != null) return true;
}
return false;
}
@Override
public @NonNull RegionType getType() {
return RegionType.PATH;
@@ -27,7 +27,6 @@ import de.steamwar.bausystem.region.flags.FireMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ProtectMode;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.core.Core;
import lombok.NonNull;
import java.util.UUID;
@@ -64,10 +63,7 @@ public class PathRegionData extends RegionData {
if (flag.oneOf(Flag.TNT, Flag.FIRE, Flag.PROTECT)) {
return RegionFlagPolicy.READ_ONLY;
}
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.FREEZE)) {
if (flag.oneOf(Flag.FREEZE, Flag.ITEMS)) {
return RegionFlagPolicy.WRITABLE;
}
return RegionFlagPolicy.NOT_APPLICABLE;
@@ -59,8 +59,8 @@ class SelectorCorner {
}
public Pair<VariantSelector, PathArea.RotationCorrection> Select(Tile tile, PathCorner corner) {
RegionType.ConnectionType left = PathArea.getConnectionType(tile, corner.side1, null, RegionType.ConnectionType.Closed);
RegionType.ConnectionType right = PathArea.getConnectionType(tile, corner.side2, null, RegionType.ConnectionType.Closed);
RegionType.ConnectionType left = PathArea.getConnectionType(tile, corner.side1, null);
RegionType.ConnectionType right = PathArea.getConnectionType(tile, corner.side2, null);
RegionType.ConnectionType diagonal = PathArea.getConnectionType(tile, corner.side1, corner.side2);
int index = getIndex(left, right, diagonal);
return new Pair<>(selectors[index], rotationCorrections[index]);
@@ -24,7 +24,9 @@ import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionType;
import de.steamwar.bausystem.region.dynamic.DynamicRegion;
import de.steamwar.bausystem.region.dynamic.PasteUtils;
import de.steamwar.bausystem.region.dynamic.Tile;
import de.steamwar.bausystem.region.dynamic.VariantSelector;
import de.steamwar.bausystem.utils.PasteBuilder;
import lombok.NonNull;
@@ -32,6 +34,13 @@ import java.util.List;
public class SpawnArea extends Region.Area {
private static final VariantSelector SPAWN_BIG = VariantSelector.Schematic("Spawn", "Big");
private static final VariantSelector SPAWN_LITTLE_ZZ = VariantSelector.Schematic("Spawn", "Little_ZZ");
private static final VariantSelector SPAWN_LITTLE_NZ = VariantSelector.Schematic("Spawn", "Little_NZ");
private static final VariantSelector SPAWN_LITTLE_PZ = VariantSelector.Schematic("Spawn", "Little_PZ");
private static final VariantSelector SPAWN_LITTLE_ZN = VariantSelector.Schematic("Spawn", "Little_ZN");
private static final VariantSelector SPAWN_LITTLE_ZP = VariantSelector.Schematic("Spawn", "Little_ZP");
private final Tile tile;
public SpawnArea(Tile tile) {
@@ -40,12 +49,12 @@ public class SpawnArea extends Region.Area {
@Override
public @NonNull Point getMinPoint(boolean extension) {
return Point.fromLocation(tile.getMinLocation());
return Point.fromLocation(tile.getMinLocation()).setY(WORLD_MIN_Y);
}
@Override
public @NonNull Point getMaxPoint(boolean extension) {
return Point.fromLocation(tile.getMaxLocation());
return Point.fromLocation(tile.getMaxLocation()).setY(WORLD_MAX_Y);
}
@Override
@@ -59,11 +68,12 @@ public class SpawnArea extends Region.Area {
.map(DynamicRegionSystem.Neighbour::region)
.toList();
if (regions.stream().map(DynamicRegion::getType).allMatch(RegionType::isSpawn)) {
// TODO: Implement big spawn!
if (regions.size() == 8) {
PasteUtils.paste(SPAWN_BIG.select().orElseThrow(), Tile.TILE_NN.getMinPoint().setY(WORLD_MIN_Y), 0);
return;
}
DynamicRegionSystem.INSTANCE.get(Tile.ZERO).getArea().place(new PasteBuilder(), false);
for (DynamicRegion region : regions) {
if (region.getArea() instanceof SpawnArea spawnArea) {
spawnArea.place(new PasteBuilder(), false);
@@ -73,6 +83,16 @@ public class SpawnArea extends Region.Area {
@Override
public void place(PasteBuilder pasteBuilder, boolean extension) {
if (tile.equals(Tile.ZERO)) {
PasteUtils.paste(SPAWN_LITTLE_ZZ.select().orElseThrow(), getMinPoint(false), 0);
} else if (tile.equals(Tile.TILE_NZ)) {
PasteUtils.paste(SPAWN_LITTLE_NZ.select().orElseThrow(), getMinPoint(false), 0);
} else if (tile.equals(Tile.TILE_PZ)) {
PasteUtils.paste(SPAWN_LITTLE_PZ.select().orElseThrow(), getMinPoint(false), 0);
} else if (tile.equals(Tile.TILE_ZN)) {
PasteUtils.paste(SPAWN_LITTLE_ZN.select().orElseThrow(), getMinPoint(false), 0);
} else if (tile.equals(Tile.TILE_ZP)) {
PasteUtils.paste(SPAWN_LITTLE_ZP.select().orElseThrow(), getMinPoint(false), 0);
}
}
}
@@ -54,8 +54,6 @@ public class SpawnRegion extends DynamicRegion {
@Getter
private final Tile tile;
@Getter
private final PathSide pathSide;
private final SpawnArea area;
public SpawnRegion(Tile tile) {
@@ -71,17 +69,6 @@ public class SpawnRegion extends DynamicRegion {
private SpawnRegion(UUID id, Tile tile) {
super(id, null);
this.tile = tile;
if (tile.equals(Tile.TILE_PZ)) {
pathSide = PathSide.East;
} else if (tile.equals(Tile.TILE_NZ)) {
pathSide = PathSide.West;
} else if (tile.equals(Tile.TILE_ZP)) {
pathSide = PathSide.South;
} else if (tile.equals(Tile.TILE_ZN)) {
pathSide = PathSide.North;
} else {
pathSide = null;
}
area = new SpawnArea(tile);
regionData = PathRegionData.INSTANCE;
}
@@ -91,12 +78,21 @@ public class SpawnRegion extends DynamicRegion {
TileUtils.writeTile(writer, tile);
}
@Override
public @NonNull PathConnectResult shouldPathConnect(Tile source, PathSide side, boolean diagonal) {
if (diagonal) return PathConnectResult.BY_TYPE;
return switch (side) {
case North -> PathConnectResult.of(tile.equals(Tile.TILE_ZN), PathConnectResult.BY_TYPE);
case South -> PathConnectResult.of(tile.equals(Tile.TILE_ZP), PathConnectResult.BY_TYPE);
case East -> PathConnectResult.of(tile.equals(Tile.TILE_PZ), PathConnectResult.BY_TYPE);
case West -> PathConnectResult.of(tile.equals(Tile.TILE_NZ), PathConnectResult.BY_TYPE);
};
}
@Override
public @NonNull RegionType getType() {
if (tile.equals(Tile.ZERO)) {
if (tile.getTileX() == 0 || tile.getTileZ() == 0) {
return RegionType.SPAWN;
} else if (pathSide != null) {
return RegionType.SPAWN_PATH;
} else {
return RegionType.SPAWN_EXTENSION;
}
@@ -19,8 +19,6 @@
package de.steamwar.bausystem.region.dynamic.special;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.DynamicRegionSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.dynamic.DynamicRegion;
@@ -28,18 +26,12 @@ import de.steamwar.bausystem.region.dynamic.PasteUtils;
import de.steamwar.bausystem.region.dynamic.Tile;
import de.steamwar.bausystem.region.dynamic.VariantSelector;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.sql.SchematicNode;
import lombok.Getter;
import lombok.NonNull;
import org.bukkit.Bukkit;
import java.io.File;
import java.util.List;
import java.util.concurrent.atomic.AtomicBoolean;
public class SpecialArea extends Region.Area {
public static final File SPECIAL_PATH_DIR = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/special");
private final DynamicRegion region;
@Getter
@@ -75,36 +67,14 @@ public class SpecialArea extends Region.Area {
return copyPoint;
}
private boolean resetting = false;
@Override
public void reset(PasteBuilder pasteBuilder, boolean extension) {
if (resetting) return;
AtomicBoolean hasResetting = new AtomicBoolean(false);
List<Region> regions = DynamicRegionSystem.INSTANCE.getConnectedRegions(region)
.peek(region -> {
if (((SpecialArea) region.getArea()).resetting) hasResetting.set(true);
})
.toList();
if (hasResetting.get()) return;
regions.forEach(region -> {
((SpecialArea) region.getArea()).resetting = true;
});
for (int i = 0; i < regions.size(); i++) {
final int offset = i / 10;
final Region region = regions.get(i);
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
region.getArea().place(null, false); // TODO: Fix this!
}, offset);
}
place(pasteBuilder, extension);
}
@Override
public void place(PasteBuilder pasteBuilder, boolean extension) {
File resetFile = resetFiles.select().orElse(null);
if (resetFile != null) PasteUtils.paste(resetFile, minPoint, 0);
resetting = false;
SchematicNode reset = resetFiles.select().orElse(null);
if (reset != null) PasteUtils.paste(reset, minPoint, 0);
}
}
@@ -26,7 +26,6 @@ import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.dynamic.DynamicRegion;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.core.Core;
import lombok.NonNull;
import java.util.stream.Stream;
@@ -52,10 +51,7 @@ public class SpecialRegionData extends RegionData {
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
if (flag.oneOf(Flag.TNT, Flag.FIRE, Flag.FREEZE, Flag.PROTECT, Flag.NO_GRAVITY, Flag.WATER_DESTROY)) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
if (flag.oneOf(Flag.TNT, Flag.FIRE, Flag.FREEZE, Flag.PROTECT, Flag.NO_GRAVITY, Flag.WATER_DESTROY, Flag.ITEMS)) {
return RegionFlagPolicy.WRITABLE;
}
return RegionFlagPolicy.NOT_APPLICABLE;
@@ -31,12 +31,9 @@ import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
import static de.steamwar.bausystem.region.dynamic.special.SpecialArea.SPECIAL_PATH_DIR;
@RegionConstructorData(
identifier = "special_dry",
name = "Dry",
@@ -49,7 +46,7 @@ public class DryRegion extends DynamicRegion {
protected static final int TILE_X = 1;
protected static final int TILE_Z = 1;
private static final VariantSelector DRY = VariantSelector.Get(new File(SPECIAL_PATH_DIR, "dry"));
private static final VariantSelector DRY = VariantSelector.Folder("Dry");
private final SpecialArea area;
@@ -30,12 +30,9 @@ import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
import static de.steamwar.bausystem.region.dynamic.special.SpecialArea.SPECIAL_PATH_DIR;
@RegionConstructorData(
identifier = "special_wet",
name = "Wet",
@@ -48,7 +45,7 @@ public class WetRegion extends DynamicRegion {
protected static final int TILE_X = 1;
protected static final int TILE_Z = 1;
private static final VariantSelector WET = VariantSelector.Get(new File(SPECIAL_PATH_DIR, "wet"));
private static final VariantSelector WET = VariantSelector.Folder("Wet");
private final SpecialArea area;
+2 -1
View File
@@ -48,6 +48,7 @@ tasks.register<DevServer>("DevBau21Dynamic") {
dependsOn(":SpigotCore:shadowJar")
dependsOn(":BauSystem:shadowJar")
dependsOn(":SchematicSystem:shadowJar")
template = "Bau21-Dynamic"
dependsOn(":KotlinCore:shadowJar")
template = "BauDynamic21"
jar = "/jars/paper-1.21.6.jar"
}
@@ -797,7 +797,7 @@ public final class GameModeConfig<M, W> {
/**
* Resolves one {@code Materials} entry to the concrete materials it denotes: {@code storage}
* for {@link SQLWrapper#getStorageMaterials()}, {@code all} for
* for {@link SQLWrapper#getStorageMaterials()}, {@code inventory} for
* {@link SQLWrapper#getInventoryMaterials()}, or the material itself otherwise.
*/
private Set<M> expandInventoryGroup(YMLWrapper<M, ?> loader, String name) {
@@ -183,14 +183,6 @@ class Punishment(id: EntityID<Int>) : IntEntity(id) {
"UNNOFIGHTSERVER",
UserPerm.MODERATION
),
NoTeamServer(
"NOTEAMSERVER_TEAM",
"NOTEAMSERVER_PERMA",
"NOTEAMSERVER_UNTIL",
"UNNOTEAMSERVER_ERROR",
"UNNOTEAMSERVER",
UserPerm.MODERATION
),
Note("NOTE_TEAM", null, null, null, null, UserPerm.PUNISHMENTS, true);
fun isMulti() =
@@ -288,6 +288,12 @@ class SchematicNode(id: EntityID<Int>) : IntEntity(id) {
find { (SchematicNodeTable.owner eq owner) and (SchematicNodeTable.name eq name) and (SchematicNodeTable.parent eq parent) }.firstOrNull()
}
@JvmStatic
fun getSchematicNode(parent: Int, name: String) =
useDb {
find { (SchematicNodeTable.parent eq parent) and (SchematicNodeTable.name eq name) }.firstOrNull()
}
@JvmStatic
fun getSchematicNode(owner: Int, name: String, parent: SchematicNode) =
getSchematicNode(owner, name, parent.nodeId)
@@ -39,6 +39,7 @@ public enum ArenaMode {
public static final Set<ArenaMode> Test = Collections.unmodifiableSet(EnumSet.of(TEST, CHECK));
public static final Set<ArenaMode> Prepare = Collections.unmodifiableSet(EnumSet.of(PREPARE));
public static final Set<ArenaMode> Replay = Collections.unmodifiableSet(EnumSet.of(REPLAY, TEST));
public static final Set<ArenaMode> TestOrReferee = Collections.unmodifiableSet(EnumSet.of(TEST, CHECK, EVENT));
public static final Set<ArenaMode> AntiReplay = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(REPLAY)));
public static final Set<ArenaMode> AntiTest = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(TEST, CHECK)));
@@ -21,8 +21,8 @@ package de.steamwar.fightsystem;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.core.Core;
import de.steamwar.core.WorldEditRendererCUIEditor;
import de.steamwar.fightsystem.commands.TechareaCommand;
import de.steamwar.core.worldedit.SteamEdit;
import de.steamwar.core.worldedit.WorldEditRendererCUIEditor;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.listener.ClickAnalyzer;
@@ -108,7 +108,7 @@ public class FightSystem extends JavaPlugin {
}
});
new OneShotStateDependent(ArenaMode.All, FightState.PreSchemSetup, () -> Fight.playSound(SWSound.BLOCK_NOTE_PLING.getSound(), 100.0f, 2.0f));
new OneShotStateDependent(ArenaMode.Test, FightState.All, WorldEditRendererCUIEditor::new);
new OneShotStateDependent(ArenaMode.Test, FightState.All, SteamEdit::init);
Config.world.setGameRule(GameRule.REDUCED_DEBUG_INFO, ArenaMode.AntiTest.contains(Config.mode));
hullHider = new HullHider();
@@ -127,8 +127,6 @@ public class FightSystem extends JavaPlugin {
if (checkSchematicNode.isPrepared()) {
Fight.getRedTeam().setSchem(checkSchematicNode, NodeData.getRevisions(checkSchematicNode) - 1);
}
new TechareaCommand();
} else if (Config.mode == ArenaMode.PREPARE) {
Fight.getUnrotated().setSchem(SchematicNode.getSchematicNode(Config.PrepareSchemID));
}
@@ -24,35 +24,25 @@ import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Kit;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.UserPerm;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class AkCommand implements CommandExecutor {
public class AkCommand extends FightSWCommand {
public AkCommand() {
new StateDependentCommand(ArenaMode.Test, FightState.All, "ak", this);
super(ArenaMode.Test, FightState.All, "ak");
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
return false;
}
Player player = (Player) sender;
if (!player.isOp()) return false;
protected boolean hasPerm(Player player, SteamwarUser user) {
return player.isOp() && user.hasPerm(UserPerm.ADMINISTRATION) && Core.getInstance() != FightSystem.getPlugin();
}
if (!SteamwarUser.get(player.getUniqueId()).hasPerm(UserPerm.ADMINISTRATION) && Core.getInstance() != FightSystem.getPlugin()) {
return false;
}
Kit.createKit(args[0], player);
return false;
@Register
public void run(@Validator Player player, String name) {
Kit.createKit(name, player);
}
}
@@ -0,0 +1,95 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.commands;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerCommandSendEvent;
import java.util.Set;
public abstract class FightSWCommand extends SWCommand implements Listener {
private final String command;
private final String[] aliases;
protected FightSWCommand(Set<ArenaMode> mode, Set<FightState> states, String command) {
super(command);
this.command = command;
this.aliases = new String[0];
stateDependant(mode, states);
}
protected FightSWCommand(Set<ArenaMode> mode, Set<FightState> states, String command, String... aliases) {
super(command, aliases);
this.command = command;
this.aliases = aliases;
stateDependant(mode, states);
}
private void stateDependant(Set<ArenaMode> mode, Set<FightState> states) {
FightSWCommand.this.unregister();
new StateDependent(mode, states) {
@Override
public void enable() {
System.out.println("--- Enable: " + command);
FightSWCommand.this.register();
}
@Override
public void disable() {
System.out.println("--- Disable: " + command);
FightSWCommand.this.unregister();
}
}.register();
}
public static void postFightStateChange() {
for (Player player : Bukkit.getOnlinePlayers()) {
player.updateCommands();
}
}
protected boolean hasPerm(Player player, SteamwarUser user) {
return true;
}
@EventHandler(ignoreCancelled = true)
public final void onPlayerCommandSend(PlayerCommandSendEvent event) {
if (hasPerm(event.getPlayer(), SteamwarUser.get(event.getPlayer().getUniqueId()))) return;
event.getCommands().remove(command);
for (String alias : aliases) {
event.getCommands().remove(alias);
}
}
@ClassValidator(value = Player.class, local = true)
public final TypeValidator<Player> permissionCheck() {
return (sender, value, messageSender) -> hasPerm(value, SteamwarUser.get(value.getUniqueId()));
}
}
@@ -19,92 +19,28 @@
package de.steamwar.fightsystem.commands;
import com.google.common.collect.ImmutableList;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.linkage.Linked;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Bukkit;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.GameMode;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.defaults.BukkitCommand;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.entity.Player;
import org.bukkit.util.StringUtil;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
@Linked
public class GamemodeCommand extends BukkitCommand {
private static final List<String> GAMEMODE_NAMES = ImmutableList.of("adventure", "creative", "survival",
"spectator");
public class GamemodeCommand extends FightSWCommand {
public GamemodeCommand() {
super("gamemode");
List<String> aliases = new ArrayList<>();
aliases.add("gm");
this.setAliases(aliases);
Map<String, Command> knownCommands = ((CraftServer) Bukkit.getServer()).getCommandMap().getKnownCommands();
knownCommands.remove("gamemode");
Commands.injectCommand(this);
super(ArenaMode.TestOrReferee, FightState.All, "gamemode", "gm");
}
@Override
public boolean execute(CommandSender sender, String currentAlias, String[] args) {
if (!(sender instanceof Player)) {
return false;
} else if (args.length == 0) {
FightSystem.getMessage().sendPrefixless("GAMEMODE_HELP", sender);
return false;
}
Player p = (Player) sender;
if (!(Config.test() || Config.isReferee(p))) {
FightSystem.getMessage().sendPrefixless("GAMEMODE_NOT_ALLOWED", p, ChatMessageType.ACTION_BAR);
return false;
}
GameMode mode = createMode(args[0]);
if (mode == null) {
FightSystem.getMessage().sendPrefixless("GAMEMODE_UNKNOWN", p, ChatMessageType.ACTION_BAR, args[0]);
return false;
}
p.setGameMode(mode);
return true;
protected boolean hasPerm(Player player, SteamwarUser user) {
return Config.test() || Config.isReferee(player);
}
@SuppressWarnings("deprecation")
private GameMode createMode(String modeArg) {
try {
return GameMode.getByValue(Integer.parseInt(modeArg));
} catch (NumberFormatException ignored) {
if ((modeArg.equalsIgnoreCase("creative")) || (modeArg.equalsIgnoreCase("c"))) {
return GameMode.CREATIVE;
} else if ((modeArg.equalsIgnoreCase("adventure")) || (modeArg.equalsIgnoreCase("a"))) {
return GameMode.ADVENTURE;
} else if ((modeArg.equalsIgnoreCase("spectator")) || (modeArg.equalsIgnoreCase("sp"))) {
return GameMode.SPECTATOR;
} else if ((modeArg.equalsIgnoreCase("survival")) || (modeArg.equalsIgnoreCase("s"))) {
return GameMode.SURVIVAL;
}
}
return null;
@Register(description = "GAMEMODE_HELP")
public void execute(@Validator Player player, GameMode gameMode) {
player.setGameMode(gameMode);
}
@Override
public List<String> tabComplete(CommandSender sender, String alias, String[] args) {
if (args.length == 1) {
return StringUtil.copyPartialMatches(args[0], GAMEMODE_NAMES, new ArrayList<>(GAMEMODE_NAMES.size()));
}
return ImmutableList.of();
}
}
@@ -20,34 +20,31 @@
package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.listener.Check;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.UserPerm;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class InfoCommand implements CommandExecutor {
public class InfoCommand extends FightSWCommand {
public InfoCommand() {
new StateDependentCommand(ArenaMode.All, FightState.All, "fightinfo", this);
super(ArenaMode.All, FightState.All, "fightinfo");
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) return false;
Player player = (Player) sender;
if (!SteamwarUser.get(player.getUniqueId()).hasPerm(UserPerm.CHECK)) return false;
protected boolean hasPerm(Player player, SteamwarUser user) {
return Check.checkPermission(user, Config.GameModeConfig);
}
@Register
public void run(@Validator Player player) {
for (FightTeam team : Fight.teams()) {
if (!team.isLeaderless()) {
FightSystem.getMessage().send("INFO_LEADER", player, team.getColoredName(), team.getLeader().getEntity().getName());
@@ -58,6 +55,5 @@ public class InfoCommand implements CommandExecutor {
FightSystem.getMessage().send("INFO_SCHEMATIC", player, team.getColoredName(), schematic.getName(), SteamwarUser.byId(schematic.getOwner()).getUserName(), schematic.getRank());
}
}
return false;
}
}
@@ -21,32 +21,23 @@ package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class KitCommand implements CommandExecutor {
public class KitCommand extends FightSWCommand {
public KitCommand() {
new StateDependentCommand(ArenaMode.AntiReplay, FightState.Setup, "kit", this);
super(ArenaMode.AntiReplay, FightState.Setup, "kit");
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
return false;
}
Player player = (Player) sender;
@Register
public void execute(Player player) {
GUI.kitSelection(player, "");
}
if (args.length != 1) {
GUI.kitSelection(player, "");
} else {
Commands.kit(player, args[0]);
}
return false;
@Register
public void execute(Player player, String query) { // TODO: TabCompletion of Kit Names!
GUI.kitSelection(player, query);
}
}
@@ -21,28 +21,18 @@ package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class LeaveCommand implements CommandExecutor {
public class LeaveCommand extends FightSWCommand {
public LeaveCommand() {
new StateDependentCommand(ArenaMode.AntiReplay, FightState.Setup, "leave", this);
super(ArenaMode.AntiReplay, FightState.Setup, "leave");
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
return false;
}
Player player = (Player) sender;
@Register
public void execute(Player player) {
Commands.leaveTeam(player);
return false;
}
}
@@ -20,52 +20,42 @@
package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.listener.Check;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SchematicType;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.UserPerm;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class LockschemCommand implements CommandExecutor {
public class LockschemCommand extends FightSWCommand {
public LockschemCommand() {
new StateDependentCommand(ArenaMode.All, FightState.Schem, "lockschem", this);
super(ArenaMode.All, FightState.Schem, "lockschem");
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) return false;
Player player = (Player) sender;
protected boolean hasPerm(Player player, SteamwarUser user) {
return Check.checkPermission(user, Config.GameModeConfig);
}
if (!SteamwarUser.get(player.getUniqueId()).hasPerm(UserPerm.CHECK)) return false;
if (args.length != 1) {
FightSystem.getMessage().sendPrefixless("LOCKSCHEM_HELP", player);
return false;
}
String teamName = args[0];
@Register(description = "LOCKSCHEM_HELP")
public void execute(@Validator Player player, String teamName) {
FightTeam fightTeam = Fight.getTeamByName(teamName);
if (fightTeam == null) {
FightSystem.getMessage().sendPrefixless("UNKNOWN_TEAM", player, ChatMessageType.ACTION_BAR);
return false;
return;
}
SchematicNode.getSchematicNode(fightTeam.getSchematic()).setSchemtype(SchematicType.Normal);
FightSystem.getMessage().sendPrefixless("LOCKSCHEM_LOCKED", player, ChatMessageType.ACTION_BAR);
fightTeam.broadcastSystem("LOCKSCHEM_LOCKED_BY", player.getName());
return false;
}
}
@@ -21,28 +21,18 @@ package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class ReadyCommand implements CommandExecutor {
public class ReadyCommand extends FightSWCommand {
public ReadyCommand() {
new StateDependentCommand(ArenaMode.AntiPrepare, FightState.PostSchemSetup, "ready", this);
super(ArenaMode.AntiPrepare, FightState.PostSchemSetup, "ready");
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
return false;
}
Player player = (Player) sender;
@Register
public void execute(Player player) {
Commands.toggleReady(player);
return false;
}
}
@@ -20,35 +20,19 @@
package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class RemoveCommand implements CommandExecutor {
public class RemoveCommand extends FightSWCommand {
public RemoveCommand() {
new StateDependentCommand(ArenaMode.VariableTeams, FightState.Setup, "remove", this);
super(ArenaMode.VariableTeams, FightState.Setup, "remove");
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
return false;
}
Player player = (Player) sender;
if (args.length != 1) {
FightSystem.getMessage().sendPrefixless("REMOVE_HELP", player);
return false;
}
Commands.kick(player, args[0]);
return false;
@Register(description = "REMOVE_HELP")
public void execute(Player player, Player teamMember) {
Commands.kick(player, teamMember.getName());
}
}
@@ -26,37 +26,28 @@ import de.steamwar.fightsystem.fight.FightPlayer;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.fight.JoinRequest;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.function.BiConsumer;
@Linked
public class RequestsCommand implements CommandExecutor {
public class RequestsCommand extends FightSWCommand {
public RequestsCommand() {
new StateDependentCommand(ArenaMode.VariableTeams, FightState.AntiSpectate, "request", this);
new StateDependentCommand(ArenaMode.VariableTeams, FightState.AntiSpectate, "requests", this);
super(ArenaMode.VariableTeams, FightState.AntiSpectate, "request", "requests");
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) return false;
Player player = (Player) sender;
@Register
public void execute(Player player) {
FightPlayer fp = Fight.getFightPlayer(player);
if (fp == null || !(fp.isLeader() || fp.isLiving())) {
GUI.joinRequest(player);
return false;
return;
}
if (Commands.checkGetLeader(player) == null) return false;
if (Commands.checkGetLeader(player) == null) return;
GUI.chooseJoinRequests(player);
return false;
}
public static void onJoinRequest(Player player, JoinRequest request, BiConsumer<JoinRequest, FightTeam> handleJoinRequest) {
@@ -24,32 +24,22 @@ import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.record.PacketProcessor;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class SkipCommand implements CommandExecutor {
public class SkipCommand extends FightSWCommand {
public SkipCommand() {
new StateDependentCommand(ArenaMode.AntiPrepare, ArenaMode.Replay.contains(Config.mode) ? FightState.All : FightState.TeamFix, "skip", this);
super(ArenaMode.AntiPrepare, ArenaMode.Replay.contains(Config.mode) ? FightState.All : FightState.TeamFix, "skip");
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
return false;
}
Player player = (Player) sender;
@Register
public void execute(Player player) {
if (PacketProcessor.isReplaying() && player.getUniqueId().equals(Fight.getBlueTeam().getDesignatedLeader())) {
PacketProcessor.currentReplay().skipToSubtitle();
} else {
Commands.toggleSkip(player);
}
return false;
}
}
@@ -21,27 +21,18 @@ package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class StateCommand implements CommandExecutor {
public class StateCommand extends FightSWCommand {
public StateCommand() {
new StateDependentCommand(ArenaMode.Test, FightState.All, "state", this);
super(ArenaMode.Test, FightState.All, "state");
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
return false;
}
GUI.state((Player) sender);
return false;
@Register
public void execute(Player player) {
GUI.state(player);
}
}
@@ -22,26 +22,18 @@ package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class TBCommand implements CommandExecutor {
public class TBCommand extends FightSWCommand {
public TBCommand() {
new StateDependentCommand(ArenaMode.Check, FightState.All, "resettb", this);
super(ArenaMode.Check, FightState.All, "resettb");
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
return false;
}
@Register
public void execute(Player player) {
Fight.getRedTeam().pasteSchem();
return false;
}
}
@@ -20,34 +20,20 @@ package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import net.minecraft.server.MinecraftServer;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class TPSWarpCommand implements CommandExecutor {
public class TPSWarpCommand extends FightSWCommand {
public TPSWarpCommand() {
new StateDependentCommand(ArenaMode.Prepare, FightState.PostSchemSetup, "tpswarp", this);
new StateDependentCommand(ArenaMode.Prepare, FightState.PostSchemSetup, "tpslimit", this);
super(ArenaMode.Prepare, FightState.PostSchemSetup, "tpswarp", "tpslimit");
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
float tps;
try {
tps = Float.parseFloat(args[0]);
} catch (NumberFormatException | ArrayIndexOutOfBoundsException e) {
FightSystem.getMessage().send("TPSWARP_HELP", sender);
return false;
}
@Register(description = "TPSWARP_HELP")
public void execute(Player player, float tps) {
MinecraftServer.getServer().tickRateManager().setTickRate(tps);
FightSystem.getMessage().broadcastActionbar("TPSWARP_SET", tps);
return false;
}
}
@@ -19,42 +19,39 @@
package de.steamwar.fightsystem.commands;
import de.steamwar.command.SWCommand;
import de.steamwar.entity.CWireframe;
import de.steamwar.entity.REntityServer;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import org.bukkit.Bukkit;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.OneShotStateDependent;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
public class TechareaCommand extends SWCommand {
private final Map<UUID, REntityServer> servers = new HashMap<>();
@Linked
public class TechareaCommand extends FightSWCommand {
private REntityServer entityServer = new REntityServer();
public TechareaCommand() {
super("techarea");
Bukkit.getScheduler().runTaskTimer(FightSystem.getPlugin(), () -> servers.forEach((uuid, rEntityServer) -> rEntityServer.tick()), 2, 2);
}
@Register
public void genericCommand(Player player) {
if (servers.containsKey(player.getUniqueId())) {
servers.get(player.getUniqueId()).close();
} else {
super(ArenaMode.Check, FightState.All, "techarea");
new OneShotStateDependent(ArenaMode.Check, FightState.All, () -> {
if (!entityServer.getEntities().isEmpty()) return;
REntityServer server = new REntityServer();
CWireframe wireframe = new CWireframe(server);
wireframe.setPos1(Config.BlueInsetRegion.getMinLocation(Config.world));
wireframe.setPos2(Config.BlueInsetRegion.getMaxLocation(Config.world).subtract(1, 1, 1));
wireframe.setBlock(Material.RED_CONCRETE.createBlockData());
});
}
server.addPlayer(player);
servers.put(player.getUniqueId(), server);
@Register
public void genericCommand(Player player) {
if (entityServer.getPlayers().contains(player)) {
entityServer.removePlayer(player);
} else {
entityServer.addPlayer(player);
}
}
}
@@ -25,27 +25,24 @@ import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.SWException;
import org.bukkit.Bukkit;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.io.StringWriter;
import java.util.Arrays;
import java.util.logging.Level;
@Linked
public class TechhiderbugCommand implements CommandExecutor {
public class TechhiderbugCommand extends FightSWCommand {
public TechhiderbugCommand() {
new StateDependentCommand(ArenaMode.All, FightState.All, "techhiderbug", this);
super(ArenaMode.All, FightState.All, "techhiderbug");
}
@Override
public boolean onCommand(CommandSender sender, Command cmd, String alias, String[] args) {
@Register
public void execute(Player player, String... args) {
StringWriter writer = new StringWriter();
try {
@@ -76,7 +73,6 @@ public class TechhiderbugCommand implements CommandExecutor {
Bukkit.getLogger().log(Level.SEVERE, "Error while generating bug report", e);
}
SWException.log("Techhider-Bug reported by " + sender.getName() + ": " + Arrays.toString(args), writer.toString());
return false;
SWException.log("Techhider-Bug reported by " + player.getName() + ": " + Arrays.toString(args), writer.toString());
}
}
@@ -23,28 +23,20 @@ import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightWorld;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@Linked
public class WGCommand implements CommandExecutor {
public class WGCommand extends FightSWCommand {
public WGCommand() {
new StateDependentCommand(ArenaMode.Check, FightState.All, "resetwg", this);
super(ArenaMode.Check, FightState.All, "resetwg");
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
return false;
}
@Register
public void execute(Player player) {
FightWorld.resetWorld();
Fight.getBlueTeam().pasteSchem();
Fight.getRedTeam().pasteSchem();
return false;
}
}
@@ -25,49 +25,34 @@ import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.entity.Player;
@Linked
public class WinCommand implements CommandExecutor {
public class WinCommand extends FightSWCommand {
public WinCommand() {
new StateDependentCommand(ArenaMode.Event, FightState.Ingame, "win", this);
super(ArenaMode.Event, FightState.Ingame, "win");
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
return false;
}
Player p = (Player) sender;
protected boolean hasPerm(Player player, SteamwarUser user) {
return Config.isReferee(player);
}
if (!Config.isReferee(p)) {
FightSystem.getMessage().sendPrefixless("NOT_FIGHTLEADER", p, ChatMessageType.ACTION_BAR);
return false;
}
if (args.length == 0) {
FightSystem.getMessage().sendPrefixless("WIN_HELP", p);
return false;
}
if (args[0].equalsIgnoreCase("tie")) {
@Register
public void execute(@Validator Player player, String teamName) {
if (teamName.equalsIgnoreCase("tie")) {
FightSystem.setSpectateState(null, "Referee", "WIN_FIGHTLEADER");
return false;
return;
}
for (FightTeam team : Fight.teams()) {
if (args[0].equalsIgnoreCase(team.getName())) {
if (teamName.equalsIgnoreCase(team.getName())) {
FightSystem.setSpectateState(team, "Referee", "WIN_FIGHTLEADER");
return false;
return;
}
}
return false;
}
}
@@ -51,6 +51,10 @@ public class Check implements Listener {
.findFirst()
.orElse(null);
if (gameModeConfig == null) gameModeConfig = GameModeConfig.getDefaults();
return checkPermission(user, gameModeConfig);
}
public static boolean checkPermission(SteamwarUser user, GameModeConfig gameModeConfig) {
if (user.hasPerm(UserPerm.ADMINISTRATION)) return true;
if (gameModeConfig.Checkers.isEmpty() && user.hasPerm(UserPerm.CHECK)) return true;
return gameModeConfig.Checkers.contains(user.getId());
@@ -20,7 +20,7 @@
package de.steamwar.fightsystem.record;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.core.WorldEditWrapper;
import de.steamwar.core.worldedit.WorldEditWrapper;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RPlayer;
@@ -19,6 +19,7 @@
package de.steamwar.fightsystem.states;
import de.steamwar.fightsystem.commands.FightSWCommand;
import lombok.Getter;
import java.util.*;
@@ -62,6 +63,7 @@ public enum FightState {
}
public static void setFightState(FightState state) {
if (fightState.equals(state)) return;
fightState = state;
for (Map.Entry<IStateDependent, Boolean> feature : stateDependentFeatures.entrySet()) {
@@ -77,6 +79,7 @@ public enum FightState {
feature.setValue(false);
}
}
FightSWCommand.postFightStateChange();
}
public static boolean setup() {
@@ -1,58 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.states;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.FightSystem;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.PluginCommand;
import java.util.Set;
public class StateDependentCommand extends StateDependent {
private static final CommandExecutor unavailable = (sender, cmd, s, strings) -> {
FightSystem.getMessage().sendPrefixless("COMMAND_CURRENTLY_UNAVAILABLE", sender, ChatMessageType.ACTION_BAR);
return false;
};
private final PluginCommand command;
private final CommandExecutor executor;
public StateDependentCommand(Set<ArenaMode> mode, Set<FightState> states, String name, CommandExecutor executor) {
super(mode, states);
this.executor = executor;
this.command = FightSystem.getPlugin().getCommand(name);
assert command != null;
disable();
register();
}
@Override
public void enable() {
command.setExecutor(executor);
}
@Override
public void disable() {
command.setExecutor(unavailable);
}
}
+1 -19
View File
@@ -10,22 +10,4 @@ depend:
- WorldEdit
api-version: "1.13"
commands:
ak:
request:
requests:
fightinfo:
leave:
ready:
kit:
remove:
lockschem:
state:
skip:
win:
resetwg:
resettb:
tpslimit:
tpswarp:
techhiderbug:
unrank:
commands:
+12
View File
@@ -53,3 +53,15 @@ tasks.register<FightServer>("WarGear21") {
config = "WarGear21.yml"
jar = "/jars/paper-1.21.6.jar"
}
tasks.register<FightServer>("WarShip21") {
group = "run"
description = "Run a WarShip 1.21 Fight Server"
dependsOn(":SpigotCore:shadowJar")
dependsOn(":FightSystem:shadowJar")
dependsOn(":KotlinCore:shadowJar")
template = "WarShip21"
worldName = "arenas/Artic"
config = "WarShip21.yml"
jar = "/jars/paper-1.21.6.jar"
}
@@ -80,9 +80,12 @@ public class CustomMap implements Listener {
if (mapFileOrDirectory.isDirectory()) {
AtomicReference<Month> lastMonth = new AtomicReference<>(LocalDateTime.now().getMonth());
AtomicReference<Long> lastModified = new AtomicReference<>(Long.MAX_VALUE);
Bukkit.getScheduler().runTaskTimer(LobbySystem.getInstance(), () -> {
long modified = mapFileOrDirectory.lastModified();
Month current = LocalDateTime.now().getMonth();
if (!current.equals(lastMonth.get()) || update) {
if (modified > lastModified.get() || !current.equals(lastMonth.get()) || update) {
lastModified.set(modified);
lastMonth.set(current);
update = false;
this.mapFile = new File(mapFileOrDirectory, current.getValue() + ".png");
@@ -108,19 +108,33 @@ UNNOSCHEMSUBMITTING = §e{0} §7may now submit §e§lschematics§7 again§8.
WORLDEDIT_CUI_TITLE = WorldEdit CUI
WORLDEDIT_CUI_TITLE_SUBMENU = WorldEdit CUI - {0}
WORLDEDIT_CUI_SELECTION = Own Selection
WORLDEDIT_CUI_CLIPBOARD = Own Clipboard
WORLDEDIT_CUI_SELECTION_OTHER = Other Selection
WORLDEDIT_CUI_CLIPBOARD_OTHER = Other Clipboard
WORLDEDIT_CUI_SELECTION = Selection
WORLDEDIT_CUI_CLIPBOARD = Clipboard
WORLDEDIT_CUI_CURSOR = Cursor
WORLDEDIT_CUI_MATERIAL_NAME = §eWorldEdit {0}
WORLDEDIT_CUI_MATERIAL_CLICK = §7Click to edit
WORLDEDIT_CUI_WIDTH_NAME = §eWidth {0}
WORLDEDIT_CUI_WIDTH_NAME_DIST = §eRange {0}
WORLDEDIT_CUI_WIDTH_LORE = §8> §7{0}
WORLDEDIT_CUI_WIDTH_LORE_SELECTED = §8> §e{0}
WORLDEDIT_CUI_WIDTH_CLICK = §7Click to change
WORLDEDIT_CUI_WIDTH_HUGE = 1/ 8 Block
WORLDEDIT_CUI_WIDTH_LARGE = 1/16 Block
WORLDEDIT_CUI_WIDTH_MEDIUM = 1/32 Block
WORLDEDIT_CUI_WIDTH_SLIM = 1/64 Block
WORLDEDIT_CUI_WIDTH_SLIM = 1/64 Block
WORLDEDIT_CUI_WIDTH_HUGE_DIST = 40 Blocks
WORLDEDIT_CUI_WIDTH_LARGE_DIST = 30 Blocks
WORLDEDIT_CUI_WIDTH_MEDIUM_DIST = 20 Blocks
WORLDEDIT_CUI_WIDTH_SLIM_DIST = 10 Blocks
WORLDEDIT_CUI_TOOL_SOON = §7Tool cooming soon!
WORLDEDIT_CUI_TOOL_COPY = §eCopy Tool
WORLDEDIT_CUI_TOOL_COPY_LORE = §eClick§8:§7 copy selection
WORLDEDIT_CUI_TOOL_PASTE = §ePaste Tool
WORLDEDIT_CUI_TOOL_PASTE_LORE_1 = §eClick§8:§7 paste clipboard
WORLDEDIT_CUI_TOOL_PASTE_LORE_2 = §eShift §8+§e Click§8:§7 paste clipboard and select
WORLDEDIT_CUI_TOOL_PASTE_LORE_3 = §eDrop§8:§7 paste clipboard at copy origin
@@ -101,13 +101,20 @@ NOSCHEMSUBMITTING_UNTIL = §7Du bist §ebis zum {0} §7vom §e§lEinsenden von S
UNNOSCHEMSUBMITTING_ERROR = §cDer Spieler ist nicht vom Einsenden von Schematics ausgeschlossen.
UNNOSCHEMSUBMITTING = §e{0} §7darf nun wieder §e§lSchematis§7 einsenden§8.
WORLDEDIT_CUI_SELECTION = Eigene Auswahl
WORLDEDIT_CUI_CLIPBOARD = Eigene Kopie
WORLDEDIT_CUI_SELECTION_OTHER = Auswahl Anderer
WORLDEDIT_CUI_CLIPBOARD_OTHER = Kopie Anderer
WORLDEDIT_CUI_SELECTION = Auswahl
WORLDEDIT_CUI_CLIPBOARD = Kopie
WORLDEDIT_CUI_MATERIAL_NAME = §eWorldEdit {0}
WORLDEDIT_CUI_MATERIAL_CLICK = §7Klicke zum Editieren
WORLDEDIT_CUI_WIDTH_NAME = §eDicke - {0}
WORLDEDIT_CUI_WIDTH_CLICK = §7Klicke zum ändern
WORLDEDIT_CUI_WIDTH_NAME = §eKlicke - {0}
WORLDEDIT_CUI_WIDTH_NAME_DIST = Reichweite§e {0}
WORLDEDIT_CUI_WIDTH_CLICK = §7Klicke zum ändern
WORLDEDIT_CUI_TOOL_SOON = §7Werkzeug kommt in kürze!
WORLDEDIT_CUI_TOOL_COPY = §eCopy Werkzeug
WORLDEDIT_CUI_TOOL_COPY_LORE = §eKlick§8:§7 Auswahl zu kopieren
WORLDEDIT_CUI_TOOL_PASTE = §ePaste Werkzeug
WORLDEDIT_CUI_TOOL_PASTE_LORE_1 = §eKlick§8:§7 Clipboard einzufügen
WORLDEDIT_CUI_TOOL_PASTE_LORE_2 = §eUmschalt §8+§e Klick§8:§7 Clipboard einzufügen und auszuwählen
WORLDEDIT_CUI_TOOL_PASTE_LORE_3 = §eDrop§8:§7 Clipboard am Kopierpunkt einzufügen
@@ -21,8 +21,8 @@ package de.steamwar.core;
import de.steamwar.message.Message;
import lombok.Data;
import lombok.Getter;
import lombok.NonNull;
import lombok.experimental.Delegate;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.ClickEvent;
import org.bukkit.Bukkit;
@@ -99,11 +99,11 @@ public class SWPlayer {
@Data
public static final class SWPlayerWithComponent<T extends Component> {
private final SWPlayer player;
private final SWPlayer swPlayer;
private final T component;
}
@Delegate
@Getter
private final Player player;
private final Map<Class<? extends Component>, Component> components = new HashMap<>();
@@ -0,0 +1,73 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.core.worldedit;
import de.steamwar.command.SWCommand;
import lombok.experimental.UtilityClass;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.function.Function;
@UtilityClass
public class SteamEdit {
private static final AtomicBoolean INITIALIZED = new AtomicBoolean();
public static void init() {
INITIALIZED.set(true);
new Command();
new SteamEditWand();
new WorldEditRendererCUIEditor();
}
public boolean isInitialized() {
return INITIALIZED.get();
}
public static Function<Location, AdjacentFilter> ADJACENT_FILTERS = location -> AdjacentFilter.ALWAYS;
public interface AdjacentFilter {
AdjacentFilter ALWAYS = (x, y, z) -> true;
boolean contains(int x, int y, int z);
}
private static final class Command extends SWCommand {
public Command() {
super("steamwand", "steamedit", "steameditwand", "swwand", "sweditwand", "swedit");
}
@Register
public void get(Player player) {
if (player.getInventory().contains(SteamEditWand.ITEM)) {
player.getInventory().remove(SteamEditWand.ITEM);
}
ItemStack handItem = player.getInventory().getItemInMainHand();
player.getInventory().setItemInMainHand(SteamEditWand.ITEM);
if (!handItem.isEmpty()) {
player.getInventory().addItem(handItem);
}
}
}
}
@@ -0,0 +1,117 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.core.worldedit;
import com.sk89q.worldedit.math.BlockVector3;
import de.steamwar.core.Core;
import org.bukkit.Location;
import org.bukkit.block.BlockFace;
import org.bukkit.util.Vector;
import java.util.LinkedHashSet;
import java.util.List;
import java.util.stream.Stream;
public class SteamEditSelectAdjacent {
private static final BlockFace[] FACES = {
BlockFace.NORTH,
BlockFace.SOUTH,
BlockFace.EAST,
BlockFace.WEST,
BlockFace.UP,
BlockFace.DOWN,
};
private Location min;
private Location max;
private SteamEdit.AdjacentFilter filter;
private LinkedHashSet<Location> frontier = new LinkedHashSet<>();
public SteamEditSelectAdjacent(Location origin) {
// TODO: Fix the flood fill algorithm!
min = origin.clone();
max = origin.clone();
frontier.add(origin);
filter = SteamEdit.ADJACENT_FILTERS.apply(origin);
long time = System.currentTimeMillis();
for (int i = 0; i < 500_000 && !frontier.isEmpty(); i++) {
if (System.currentTimeMillis() - time > 1000) break;
expandNext();
}
Core.getInstance().getLogger().finer(System.currentTimeMillis() - time + "ms " + frontier.size() + " " + min + " to " + max);
}
public BlockVector3 pos1() {
return BlockVector3.at(min.getBlockX(), min.getBlockY(), min.getBlockZ());
}
public BlockVector3 pos2() {
return BlockVector3.at(max.getBlockX(), max.getBlockY(), max.getBlockZ());
}
private boolean inside(Location loc, int offset) {
return loc.getBlockX() >= min.getBlockX() + offset && loc.getBlockX() <= max.getBlockX() - offset &&
loc.getBlockY() >= min.getBlockY() + offset && loc.getBlockY() <= max.getBlockY() - offset &&
loc.getBlockZ() >= min.getBlockZ() + offset && loc.getBlockZ() <= max.getBlockZ() - offset;
}
public void expandNext() {
Location location = frontier.removeFirst();
expand(location);
}
private void expand(Location loc) {
for (BlockFace face : FACES) {
Vector direction = face.getDirection();
Location location = loc.clone().add(direction);
if (!filter.contains(location.getBlockX(), location.getBlockY(), location.getBlockZ())) continue;
if (inside(location, 0)) continue;
List<Location> layer = Stream.concat(selectFrontier(direction.getBlockX() == 0 ? null : loc.getBlockX(), direction.getBlockY() == 0 ? null : loc.getBlockY(), direction.getBlockZ() == 0 ? null : loc.getBlockZ())
.map(Location::clone)
.map(l -> l.add(direction)), Stream.of(location))
.filter(l -> !l.getBlock().isEmpty())
.filter(l -> !l.getBlock().isLiquid())
.toList();
if (layer.isEmpty()) continue;
if (direction.getBlockX() < 0 || direction.getBlockY() < 0 || direction.getBlockZ() < 0) {
min.add(direction);
} else {
max.add(direction);
}
layer.stream().filter(l -> !inside(l, 1))
.filter(l -> filter.contains(l.getBlockX(), l.getBlockY(), l.getBlockZ()))
.forEach(frontier::add);
}
}
private Stream<Location> selectFrontier(Integer x, Integer y, Integer z) {
Stream<Location> stream = frontier.stream();
if (x != null) stream = stream.filter(loc -> loc.getBlockX() == x);
if (y != null) stream = stream.filter(loc -> loc.getBlockY() == y);
if (z != null) stream = stream.filter(loc -> loc.getBlockZ() == z);
return stream;
}
}
@@ -0,0 +1,409 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.core.worldedit;
import com.comphenix.tinyprotocol.TinyProtocol;
import com.sk89q.worldedit.IncompleteRegionException;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.RegionSelector;
import com.sk89q.worldedit.regions.selector.limit.PermissiveSelectorLimits;
import com.sk89q.worldedit.world.World;
import de.steamwar.core.Core;
import de.steamwar.core.SWPlayer;
import de.steamwar.entity.CWireframe;
import de.steamwar.entity.REntityServer;
import de.steamwar.inventory.SWItem;
import net.minecraft.core.BlockPos;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.*;
import org.bukkit.Bukkit;
import org.bukkit.FluidCollisionMode;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.scheduler.BukkitTask;
import org.bukkit.util.RayTraceResult;
import java.util.List;
public class SteamEditWand implements Listener {
public static final Material MATERIAL = Material.GOLDEN_AXE;
public static final String NAME = "§eSteam§8Edit §7Wand";
public static final String[] LORE = {
"§eL-Click§8: §7Set Pos1",
"§eR-Click§8: §7Set Pos2",
"§eShift §8+ §eR-Click§8: §7Set Pos2 or Expand Selection",
"§eM-Click§8: §7Select connected",
"§eSwap-Hands§8: §7Open CUI"
};
public static final ItemStack ITEM = new SWItem(MATERIAL, NAME).setLore(LORE).getItemStack();
private boolean noWand(Player player) {
return player.getInventory().getItemInMainHand().getType() != SteamEditWand.MATERIAL;
}
private final WorldEditPlugin we;
SteamEditWand() {
we = WorldEditWrapper.getWorldEditPlugin();
Bukkit.getPluginManager().registerEvents(this, Core.getInstance());
TinyProtocol.instance.addFilter(ServerboundSwingPacket.class, this::leftClick);
TinyProtocol.instance.addFilter(ServerboundInteractPacket.class, (player, packet) -> {
if (packet.isAttack()) {
return leftClick(player, packet);
} else {
return rightClick(player, packet);
}
});
TinyProtocol.instance.addFilter(ServerboundUseItemPacket.class, this::rightClick);
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, this::rightClick);
TinyProtocol.instance.addFilter(ServerboundPickItemFromBlockPacket.class, this::middleClick);
TinyProtocol.instance.addFilter(ServerboundPlayerActionPacket.class, this::swapHands);
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, this::movePlayerPacket);
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Rot.class, this::movePlayerPacket);
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, this::movePlayerPacket);
Bukkit.getScheduler().runTaskTimer(Core.getInstance(), () -> {
for (Player player : Bukkit.getOnlinePlayers()) {
if (noWand(player)) SWPlayer.of(player).removeComponent(SWEditCursor.class);
}
}, 1, 1);
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (noWand(event.getPlayer())) return;
event.setCancelled(true);
}
public static class SWEditCursor implements SWPlayer.Component {
private Player player;
private REntityServer entityServer = new REntityServer();
private CWireframe wireframe;
@Override
public void onMount(SWPlayer player) {
this.player = player.getPlayer();
entityServer.addPlayer(player.getPlayer());
wireframe = new CWireframe(entityServer);
}
@Override
public void onUnmount(SWPlayer player) {
entityServer.close();
}
public void setLocation(Location location) {
wireframe.setPos1And2(location, location);
wireframe.setBlock(WorldEditRendererCUIEditor.Type.CURSOR.getMaterial(player).createBlockData());
}
}
private Packet<?> leftClick(Player player, Packet<?> packet) {
if (noWand(player)) return packet;
if (player.getOpenInventory().getType() != InventoryType.CREATIVE) return packet;
double distance = WorldEditRendererCUIEditor.Type.CURSOR.getWidth(player).blocks;
RayTraceResult result = player.rayTraceBlocks(distance, FluidCollisionMode.NEVER);
if (result == null) return packet;
Block block = result.getHitBlock();
if (block == null) return packet;
BlockVector3 pos1 = BlockVector3.at(block.getX(), block.getY(), block.getZ());
setPos1(player, pos1);
return null;
}
private void setPos1(Player player, BlockVector3 pos1) {
LocalSession session = we.getSession(player);
World world = session.getSelectionWorld();
if (world == null) return;
selectPos1(session.getRegionSelector(world), player, session, pos1);
}
private Packet<?> rightClick(Player player, Packet<?> packet) {
if (noWand(player)) return packet;
double distance = WorldEditRendererCUIEditor.Type.CURSOR.getWidth(player).blocks;
RayTraceResult result = player.rayTraceBlocks(distance, FluidCollisionMode.NEVER);
if (result == null) return packet;
Block block = result.getHitBlock();
if (block == null) return packet;
BlockVector3 pos2 = BlockVector3.at(block.getX(), block.getY(), block.getZ());
if (!player.isSneaking()) {
setPos2(player, pos2);
} else {
setPos2OrExpand(player, pos2);
}
return null;
}
private void setPos2(Player player, BlockVector3 pos2) {
LocalSession session = we.getSession(player);
World world = session.getSelectionWorld();
if (world == null) return;
selectPos2(session.getRegionSelector(world), player, session, pos2);
}
private void setPos2OrExpand(Player player, BlockVector3 expand) {
LocalSession session = we.getSession(player);
World world = session.getSelectionWorld();
if (world == null) return;
RegionSelector regionSelector = session.getRegionSelector(world);
// Only primary set for now
if (!regionSelector.isDefined()) {
selectPos2(session.getRegionSelector(world), player, session, expand);
return;
}
List<BlockVector3> vertices = regionSelector.getVertices();
// Probably not a cuboid selection!
if (vertices.size() > 2) {
selectPos2(session.getRegionSelector(world), player, session, expand);
return;
}
BlockVector3 pos1 = vertices.get(0);
BlockVector3 pos2 = vertices.get(1);
BlockVector3 min = pos1.getMinimum(pos2);
BlockVector3 max = pos1.getMaximum(pos2);
if (expand.containedWithin(pos1, pos2)) {
return;
}
Closer x = Closer.UNKNOWN;
Closer y = Closer.UNKNOWN;
Closer z = Closer.UNKNOWN;
boolean insideX = min.x() < expand.x() && max.x() > expand.x();
boolean insideY = min.y() < expand.y() && max.y() > expand.y();
boolean insideZ = min.z() < expand.z() && max.z() > expand.z();
if (insideX) {
// No Change needed
} else if (Math.abs(pos1.x() - expand.x()) > Math.abs(pos2.x() - expand.x())) {
x = Closer.POS2;
} else if (Math.abs(pos1.x() - expand.x()) < Math.abs(pos2.x() - expand.x())) {
x = Closer.POS1;
}
if (insideY) {
// No Change needed
} else if (Math.abs(pos1.y() - expand.y()) > Math.abs(pos2.y() - expand.y())) {
y = Closer.POS2;
} else if (Math.abs(pos1.y() - expand.y()) < Math.abs(pos2.y() - expand.y())) {
y = Closer.POS1;
}
if (insideZ) {
// No Change needed
} else if (Math.abs(pos1.z() - expand.z()) > Math.abs(pos2.z() - expand.z())) {
z = Closer.POS2;
} else if (Math.abs(pos1.z() - expand.z()) < Math.abs(pos2.z() - expand.z())) {
z = Closer.POS1;
}
Closer x1 = Closer.UNKNOWN;
Closer y1 = Closer.UNKNOWN;
Closer z1 = Closer.UNKNOWN;
if (!insideX && pos1.x() != expand.x() && pos2.x() != expand.x() && x == Closer.UNKNOWN) {
x1 = y.and(z).or(Closer.POS1);
}
if (!insideY && pos1.y() != expand.y() && pos2.y() != expand.y() && y == Closer.UNKNOWN) {
y1 = x.and(z).or(Closer.POS1);
}
if (!insideZ && pos1.z() != expand.z() && pos2.z() != expand.z() && z == Closer.UNKNOWN) {
z1 = x.and(y).or(Closer.POS1);
}
if (x1 != Closer.UNKNOWN) x = x1;
if (y1 != Closer.UNKNOWN) y = y1;
if (z1 != Closer.UNKNOWN) z = z1;
boolean p1updated = false;
boolean p2updated = false;
if (x == Closer.POS1) {
pos1 = pos1.withX(expand.x());
p1updated = true;
} else if (x == Closer.POS2) {
pos2 = pos2.withX(expand.x());
p2updated = true;
}
if (y == Closer.POS1) {
pos1 = pos1.withY(expand.y());
p1updated = true;
} else if (y == Closer.POS2) {
pos2 = pos2.withY(expand.y());
p2updated = true;
}
if (z == Closer.POS1) {
pos1 = pos1.withZ(expand.z());
p1updated = true;
} else if (z == Closer.POS2) {
pos2 = pos2.withZ(expand.z());
p2updated = true;
}
if (p1updated) selectPos1(session.getRegionSelector(world), player, session, pos1);
if (p2updated) selectPos2(session.getRegionSelector(world), player, session, pos2);
}
private enum Closer {
POS1,
POS2,
UNKNOWN,
;
public Closer and(Closer closer) {
if (this == closer) {
return this;
} else if (this == UNKNOWN) {
return closer;
} else if (closer == UNKNOWN) {
return this;
} else {
return UNKNOWN;
}
}
public Closer or(Closer closer) {
if (this == UNKNOWN) return closer;
return this;
}
}
private ServerboundPickItemFromBlockPacket middleClick(Player player, ServerboundPickItemFromBlockPacket packet) {
if (noWand(player)) return packet;
LocalSession session = we.getSession(player);
World world = session.getSelectionWorld();
if (world == null) return packet;
RegionSelector regionSelector = session.getRegionSelector(world);
BlockPos pos = packet.pos();
SteamEditSelectAdjacent selector = new SteamEditSelectAdjacent(new Location(player.getWorld(), pos.getX(), pos.getY(), pos.getZ()));
selectPos1(regionSelector, player, session, selector.pos1());
selectPos2(regionSelector, player, session, selector.pos2());
return null;
}
private static class Pos1Message implements SWPlayer.Component {
private BukkitTask task;
public Pos1Message(RegionSelector regionSelector, Player player, LocalSession session, BlockVector3 pos1) {
task = Bukkit.getScheduler().runTaskLater(Core.getInstance(), () -> {
regionSelector.explainPrimarySelection(BukkitAdapter.adapt(player), session, pos1);
SWPlayer.of(player).removeComponent(Pos1Message.class);
}, 1);
}
@Override
public void onUnmount(SWPlayer player) {
task.cancel();
}
}
private void selectPos1(RegionSelector regionSelector, Player player, LocalSession session, BlockVector3 pos1) {
try {
if (!pos1.equals(regionSelector.getPrimaryPosition())) {
SWPlayer.of(player).setComponent(new Pos1Message(regionSelector, player, session, pos1));
}
} catch (IncompleteRegionException e) {
SWPlayer.of(player).setComponent(new Pos1Message(regionSelector, player, session, pos1));
}
regionSelector.selectPrimary(pos1, PermissiveSelectorLimits.getInstance());
WorldEditRenderer.renderPlayer(player);
}
private static class Pos2Message implements SWPlayer.Component {
private BukkitTask task;
public Pos2Message(RegionSelector regionSelector, Player player, LocalSession session, BlockVector3 pos2) {
task = Bukkit.getScheduler().runTaskLater(Core.getInstance(), () -> {
regionSelector.explainSecondarySelection(BukkitAdapter.adapt(player), session, pos2);
SWPlayer.of(player).removeComponent(Pos1Message.class);
}, 1);
}
@Override
public void onUnmount(SWPlayer player) {
task.cancel();
}
}
private void selectPos2(RegionSelector regionSelector, Player player, LocalSession session, BlockVector3 pos2) {
try {
if (regionSelector.getVertices().size() == 2 && !pos2.equals(regionSelector.getVertices().get(1))) {
SWPlayer.of(player).setComponent(new Pos2Message(regionSelector, player, session, pos2));
}
} catch (IncompleteRegionException e) {
SWPlayer.of(player).setComponent(new Pos2Message(regionSelector, player, session, pos2));
}
regionSelector.selectSecondary(pos2, PermissiveSelectorLimits.getInstance());
WorldEditRenderer.renderPlayer(player);
}
private ServerboundPlayerActionPacket swapHands(Player player, ServerboundPlayerActionPacket packet) {
if (noWand(player)) return packet;
if (packet.getAction() != ServerboundPlayerActionPacket.Action.SWAP_ITEM_WITH_OFFHAND) return packet;
Bukkit.getScheduler().runTask(Core.getInstance(), () -> {
WorldEditRendererCUIEditor.open(player, true);
});
return null;
}
public ServerboundMovePlayerPacket movePlayerPacket(Player player, ServerboundMovePlayerPacket packet) {
SWPlayer swPlayer = SWPlayer.of(player);
if (noWand(player)) {
swPlayer.removeComponent(SWEditCursor.class);
return packet;
}
double distance = WorldEditRendererCUIEditor.Type.CURSOR.getWidth(player).blocks;
RayTraceResult result = player.rayTraceBlocks(distance, FluidCollisionMode.NEVER);
Block block = result == null ? null : result.getHitBlock();
if (result == null || block == null) {
swPlayer.removeComponent(SWEditCursor.class);
return packet;
}
if (!swPlayer.hasComponent(SWEditCursor.class)) {
swPlayer.setComponent(new SWEditCursor());
}
swPlayer.getComponent(SWEditCursor.class).ifPresent(cursor -> {
cursor.setLocation(block.getLocation());
});
return packet;
}
}
@@ -1,7 +1,7 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
@@ -17,7 +17,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.core;
package de.steamwar.core.worldedit;
import com.sk89q.worldedit.EmptyClipboardException;
import com.sk89q.worldedit.IncompleteRegionException;
@@ -28,6 +28,7 @@ import com.sk89q.worldedit.math.transform.Transform;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.regions.RegionSelector;
import com.sk89q.worldedit.world.World;
import de.steamwar.core.Core;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.PluginCheck;
import org.bukkit.Bukkit;
@@ -39,13 +40,15 @@ import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.player.*;
import org.bukkit.util.Vector;
import java.util.Set;
@Linked
@PluginCheck("FastAsyncWorldEdit")
public class WorldEditRenderer implements Listener {
private static WorldEditRenderer INSTANCE;
private static final Material WAND = Material.WOODEN_AXE;
private static final Set<Material> WANDS = Set.of(Material.WOODEN_AXE, SteamEditWand.MATERIAL);
private final WorldEditPlugin we;
@@ -102,7 +105,7 @@ public class WorldEditRenderer implements Listener {
private void drawCuboid(Vector min, Vector max, boolean scheduled, boolean clipboard, Player owner) {
//noinspection deprecation
if (owner.getItemInHand().getType() != WAND) {
if (!WANDS.contains(owner.getItemInHand().getType())) {
WorldEditRendererWrapper.impl.hide(owner, true, true);
WorldEditRendererWrapper.impl.hide(owner, false, true);
} else {
@@ -114,7 +117,8 @@ public class WorldEditRenderer implements Listener {
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
if (event.getPlayer().getItemInHand().getType() == WAND) {
//noinspection deprecation
if (WANDS.contains(event.getPlayer().getItemInHand().getType())) {
WorldEditRendererWrapper.impl.tick(event.getPlayer());
}
renderClipboard(event.getPlayer(), we.getSession(event.getPlayer()), false);
@@ -1,7 +1,7 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
@@ -17,9 +17,11 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.core;
package de.steamwar.core.worldedit;
import de.steamwar.command.SWCommand;
import de.steamwar.core.CRIUSleepEvent;
import de.steamwar.core.Core;
import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem;
import de.steamwar.sql.UserConfig;
@@ -30,6 +32,7 @@ import org.bukkit.block.data.type.Light;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.inventory.meta.BlockDataMeta;
import org.bukkit.inventory.meta.ItemMeta;
@@ -59,6 +62,7 @@ public class WorldEditRendererCUIEditor implements Listener {
public enum Type {
SELECTION("cui_selection_material", "cui_selection_width", Material.PURPLE_CONCRETE, Width.MEDIUM),
CLIPBOARD("cui_clipboard_material", "cui_clipboard_width", Material.LIME_CONCRETE, Width.SLIM),
CURSOR("cui_cursor_material", "cui_cursor_range", Material.RED_CONCRETE, Width.SLIM),
;
private final Map<Player, Material> materialCache = new HashMap<>();
@@ -104,19 +108,27 @@ public class WorldEditRendererCUIEditor implements Listener {
@AllArgsConstructor
public enum Width {
HUGE(15, "WORLDEDIT_CUI_WIDTH_HUGE", 2 / 16f),
LARGE(8, "WORLDEDIT_CUI_WIDTH_LARGE", 1 / 16f),
MEDIUM(4, "WORLDEDIT_CUI_WIDTH_MEDIUM", 1 / 32f),
SLIM(0, "WORLDEDIT_CUI_WIDTH_SLIM", 1 / 64f);
HUGE(15, "WORLDEDIT_CUI_WIDTH_HUGE", 1 / 8f, 40),
LARGE(8, "WORLDEDIT_CUI_WIDTH_LARGE", 1 / 16f, 30),
MEDIUM(4, "WORLDEDIT_CUI_WIDTH_MEDIUM", 1 / 32f, 20),
SLIM(0, "WORLDEDIT_CUI_WIDTH_SLIM", 1 / 64f, 10);
public final int lightLevel;
public final String name;
public final float value;
public final float width;
public final int blocks;
}
private static Command command = null;
public WorldEditRendererCUIEditor() {
Bukkit.getPluginManager().registerEvents(this, Core.getInstance());
new Command();
command = new Command();
}
public static void open(Player player, boolean steamEditWand) {
if (command == null) return;
command.cuiEditor(player, steamEditWand);
}
private static class Command extends SWCommand {
@@ -127,18 +139,44 @@ public class WorldEditRendererCUIEditor implements Listener {
@Register
public void cuiEditor(Player player) {
cuiEditor(player, false);
}
public void cuiEditor(Player player, boolean steamEditWand) {
SWInventory inv = new SWInventory(player, 9 * 2, Core.MESSAGE.parse("WORLDEDIT_CUI_TITLE", player));
setElement(inv, player, 3, "WORLDEDIT_CUI_SELECTION", Type.SELECTION);
setElement(inv, player, 5, "WORLDEDIT_CUI_CLIPBOARD", Type.CLIPBOARD);
if (SteamEdit.isInitialized() && steamEditWand) {
setElement(inv, player, true, 1, "WORLDEDIT_CUI_SELECTION", Type.SELECTION);
setElement(inv, player, true, 2, "WORLDEDIT_CUI_CLIPBOARD", Type.CLIPBOARD);
setCursor(inv, player, 3, "WORLDEDIT_CUI_CURSOR");
inv.setItem(5, new SWItem(Material.PAPER, "WORLDEDIT_CUI_TOOL_COPY").setLore("WORLDEDIT_CUI_TOOL_COPY_LORE").translate(player, Core.MESSAGE).getItemStack(), click -> {
player.performCommand("/copy");
});
inv.setItem(6, new SWItem(Material.STRUCTURE_VOID, "WORLDEDIT_CUI_TOOL_SOON").translate(player, Core.MESSAGE).getItemStack(), click -> {});
inv.setItem(7, new SWItem(Material.GRASS_BLOCK, "WORLDEDIT_CUI_TOOL_PASTE").setLore("WORLDEDIT_CUI_TOOL_PASTE_LORE_1", "WORLDEDIT_CUI_TOOL_PASTE_LORE_2", "WORLDEDIT_CUI_TOOL_PASTE_LORE_3").translate(player, Core.MESSAGE).getItemStack(), click -> {
if (click == ClickType.DROP) {
player.performCommand("/paste -o");
} else if (click == ClickType.SHIFT_LEFT || click == ClickType.SHIFT_RIGHT) {
player.performCommand("/paste -s");
} else if (click == ClickType.LEFT || click == ClickType.RIGHT) {
player.performCommand("/paste");
}
});
inv.setItem(14, new SWItem(Material.STRUCTURE_VOID, "WORLDEDIT_CUI_TOOL_SOON").translate(player, Core.MESSAGE).getItemStack(), click -> {});
inv.setItem(15, new SWItem(Material.STRUCTURE_VOID, "WORLDEDIT_CUI_TOOL_SOON").translate(player, Core.MESSAGE).getItemStack(), click -> {});
inv.setItem(16, new SWItem(Material.STRUCTURE_VOID, "WORLDEDIT_CUI_TOOL_SOON").translate(player, Core.MESSAGE).getItemStack(), click -> {});
} else {
setElement(inv, player, false, 3, "WORLDEDIT_CUI_SELECTION", Type.SELECTION);
setElement(inv, player, false, 5, "WORLDEDIT_CUI_CLIPBOARD", Type.CLIPBOARD);
}
inv.open();
}
private void setElement(SWInventory inv, Player player, int index, String uiName, Type type) {
private void setElement(SWInventory inv, Player player, boolean steamEditWand, int index, String uiName, Type type) {
Material material = type.getMaterial(player);
Width width = type.getWidth(player);
inv.setItem(index, new SWItem(material, Core.MESSAGE.parse("WORLDEDIT_CUI_MATERIAL_NAME", player, Core.MESSAGE.parse(uiName, player)), Arrays.asList(Core.MESSAGE.parse("WORLDEDIT_CUI_MATERIAL_CLICK", player)), false, click -> {
cuiMaterial(player, uiName, type, material);
cuiMaterial(player, steamEditWand, uiName, type, material);
}));
List<String> lore = new ArrayList<>();
@@ -153,7 +191,7 @@ public class WorldEditRendererCUIEditor implements Listener {
}
SWItem lightItem = new SWItem(Material.LIGHT, Core.MESSAGE.parse("WORLDEDIT_CUI_WIDTH_NAME", player, Core.MESSAGE.parse(uiName, player)), lore, false, click -> {
type.setWidth(player, Width.values()[(width.ordinal() + 1) % Width.values().length]);
setElement(inv, player, index, uiName, type);
setElement(inv, player, steamEditWand, index, uiName, type);
});
ItemMeta itemMeta = lightItem.getItemMeta();
Light light = (Light) Material.LIGHT.createBlockData();
@@ -163,16 +201,41 @@ public class WorldEditRendererCUIEditor implements Listener {
inv.setItem(index + 9, lightItem);
}
private void setCursor(SWInventory inv, Player player, int index, String uiName) {
Material material = Type.CURSOR.getMaterial(player);
Width width = Type.CURSOR.getWidth(player);
inv.setItem(index, new SWItem(material, Core.MESSAGE.parse("WORLDEDIT_CUI_MATERIAL_NAME", player, Core.MESSAGE.parse(uiName, player)), Arrays.asList(Core.MESSAGE.parse("WORLDEDIT_CUI_MATERIAL_CLICK", player)), false, click -> {
cuiMaterial(player, true, uiName, Type.CURSOR, material);
}));
List<String> lore = new ArrayList<>();
lore.add(Core.MESSAGE.parse("WORLDEDIT_CUI_WIDTH_CLICK", player));
lore.add("");
for (Width value : Width.values()) {
if (value == width) {
lore.add(Core.MESSAGE.parse("WORLDEDIT_CUI_WIDTH_LORE_SELECTED", player, Core.MESSAGE.parse(value.name + "_DIST", player)));
} else {
lore.add(Core.MESSAGE.parse("WORLDEDIT_CUI_WIDTH_LORE", player, Core.MESSAGE.parse(value.name + "_DIST", player)));
}
}
SWItem stickItem = new SWItem(Material.STICK, Core.MESSAGE.parse("WORLDEDIT_CUI_WIDTH_NAME_DIST", player, Core.MESSAGE.parse(uiName, player)), lore, false, click -> {
Type.CURSOR.setWidth(player, Width.values()[(width.ordinal() + 1) % Width.values().length]);
setCursor(inv, player, index, uiName);
}).setCustomModelData(1);
inv.setItem(index + 9, stickItem);
}
private final Material[] materials = {Material.WHITE_CONCRETE, Material.LIGHT_GRAY_CONCRETE, Material.GRAY_CONCRETE, Material.BLACK_CONCRETE, Material.BROWN_CONCRETE, Material.RED_CONCRETE, Material.ORANGE_CONCRETE, Material.YELLOW_CONCRETE, Material.LIME_CONCRETE, Material.GREEN_CONCRETE, Material.CYAN_CONCRETE, Material.LIGHT_BLUE_CONCRETE, Material.BLUE_CONCRETE, Material.PURPLE_CONCRETE, Material.MAGENTA_CONCRETE, Material.PINK_CONCRETE, null, Material.BARRIER};
private void cuiMaterial(Player player, String subMenu, Type type, Material currentSelection) {
private void cuiMaterial(Player player, boolean steamEditWand, String subMenu, Type type, Material currentSelection) {
SWInventory inv = new SWInventory(player, 9 * 2, Core.MESSAGE.parse("WORLDEDIT_CUI_TITLE_SUBMENU", player, Core.MESSAGE.parse(subMenu, player)));
for (int i = 0; i < materials.length; i++) {
Material material = materials[i];
if (material == null) continue;
inv.setItem(i, new SWItem(material, "", Collections.emptyList(), material == currentSelection, click -> {
type.setMaterial(player, material);
cuiEditor(player);
cuiEditor(player, steamEditWand);
}));
}
inv.open();
@@ -17,7 +17,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.core;
package de.steamwar.core.worldedit;
import org.bukkit.Location;
import org.bukkit.Particle;
@@ -1,7 +1,7 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
@@ -17,8 +17,9 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.core;
package de.steamwar.core.worldedit;
import de.steamwar.core.PlayerVersion;
import de.steamwar.entity.CWireframe;
import de.steamwar.entity.REntityServer;
import org.bukkit.Material;
@@ -82,7 +83,7 @@ public class WorldEditRendererWrapper {
});
WorldEditRendererCUIEditor.Type type = clipboard ? WorldEditRendererCUIEditor.Type.CLIPBOARD : WorldEditRendererCUIEditor.Type.SELECTION;
float width = type.getWidth(player).value;
float width = type.getWidth(player).width;
Material material = type.getMaterial(player);
if (material == Material.BARRIER) {
hide(player, clipboard, true);
@@ -1,7 +1,7 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
@@ -17,7 +17,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.core;
package de.steamwar.core.worldedit;
import com.fastasyncworldedit.core.extent.clipboard.io.FastSchematicReaderV2;
import com.fastasyncworldedit.core.extent.clipboard.io.FastSchematicReaderV3;
@@ -34,6 +34,7 @@ import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.math.transform.Transform;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.session.ClipboardHolder;
import de.steamwar.core.Core;
import de.steamwar.sql.NoClipboardException;
import de.steamwar.sql.NodeData;
import org.bukkit.Bukkit;
@@ -22,10 +22,12 @@ package de.steamwar.inventory;
import com.destroystokyo.paper.profile.PlayerProfile;
import com.google.gson.JsonArray;
import com.google.gson.JsonObject;
import de.steamwar.message.Message;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.OfflinePlayer;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemFlag;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
@@ -225,4 +227,14 @@ public class SWItem {
itemStack.setAmount(count);
return this;
}
public SWItem translate(Player player, Message message) {
setName(message.parse(itemMeta.getDisplayName(), player));
if (itemMeta.hasLore()) {
setLore(itemMeta.getLore().stream()
.map(s -> message.parse(s, player))
.toList());
}
return this;
}
}
@@ -20,7 +20,7 @@
package de.steamwar.sql;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.core.WorldEditWrapper;
import de.steamwar.core.worldedit.WorldEditWrapper;
import org.bukkit.entity.Player;
import java.io.ByteArrayInputStream;
@@ -19,7 +19,8 @@
package de.steamwar.teamserver;
import de.steamwar.core.WorldEditRendererCUIEditor;
import de.steamwar.core.worldedit.SteamEdit;
import de.steamwar.core.worldedit.WorldEditRendererCUIEditor;
import de.steamwar.linkage.AbstractLinker;
import de.steamwar.linkage.SpigotLinker;
import de.steamwar.message.Message;
@@ -51,7 +52,7 @@ public final class Builder extends JavaPlugin {
}
Bukkit.getWorlds().get(0).setGameRule(GameRule.REDUCED_DEBUG_INFO, false);
new WorldEditRendererCUIEditor();
SteamEdit.init();
}
@Override
@@ -138,14 +138,16 @@ public class Subserver {
writer.println(command);
}
private ProcessHandle serverProcess() {
if (checkpoint) {
return process.children().findAny().orElseGet(process::toHandle);
}
return process.toHandle();
}
public void sleep() {
try {
long pid = process.pid();
if (checkpoint) {
pid = process.children().findAny().map(ProcessHandle::pid).orElse(pid);
}
Runtime.getRuntime().exec(new String[]{"kill", "-SIGUSR1", Long.toString(pid)});
Runtime.getRuntime().exec(new String[]{"kill", "-SIGUSR1", Long.toString(serverProcess().pid())});
} catch (IOException e) {
logger.log(Level.SEVERE, "Failed to send SIGUSR1 to subserver.", e);
}
@@ -162,7 +164,7 @@ public class Subserver {
public void stop() {
try {
process.destroy();
serverProcess().destroy();
if (!process.waitFor(1, TimeUnit.MINUTES)) {
forceStop();
} else if (thread.isAlive()) {
@@ -177,6 +179,7 @@ public class Subserver {
public void forceStop() {
try {
logger.log(Level.SEVERE, () -> serverName + " did not stop correctly, forcibly stopping!");
serverProcess().destroyForcibly();
process.destroyForcibly();
if (thread.isAlive()) thread.join();
@@ -202,12 +202,6 @@ NOFIGHTSERVER_UNTIL = §7You are excluded from §e§lfighting§7 §euntil {0}§8
UNNOFIGHTSERVER_ERROR = §cThe player is not excluded from fighting.
UNNOFIGHTSERVER = §e{0} §7may now join §e§lfights§7 again§8.
NOTEAMSERVER_TEAM = §e{0} §7was excluded from §e{1} {2} §7from §e§lteam servers§8: §f{3}
NOTEAMSERVER_PERMA = §7You are §epermanently§7 excluded from §e§lteam servers§8: §e{0}
NOTEAMSERVER_UNTIL = §7You are excluded from §e§lteam servers§7 §euntil {0}§8: §e{1}
UNNOTEAMSERVER_ERROR = §cThe player is not excluded from team servers.
UNNOTEAMSERVER = §e{0} §7may now set §e§lteam servers§7 again§8.
NOTE_TEAM = §e{0} §7received a §e§lnote§7 from §e{1} {2}: §f{3}
#BugCommand
@@ -284,8 +278,8 @@ EVENT_COMING_TEAMS = §7 With§8: {0}
EVENT_COMING_TEAM = §{0}{1}
EVENT_CURRENT_EVENT = §e§l{0}
EVENT_CURRENT_FIGHT_1 = §7{0} §{1}{2}
EVENT_CURRENT_FIGHT_VS = §8 vs
EVENT_CURRENT_FIGHT_2 = §{1}{2}
EVENT_CURRENT_FIGHT_VS = '§8 vs '
EVENT_CURRENT_FIGHT_2 = §{0}{1}
EVENT_CURRENT_FIGHT_WIN = §8: §7Victory §{0}{1}
EVENT_CURRENT_FIGHT_DRAW = §8: §7Draw
EVENT_TEAM_TABLE = §{0}{1}{2} §8 with §e{3} §7points
@@ -184,12 +184,6 @@ NOFIGHTSERVER_UNTIL = §7Du bist §ebis zum {0} §7vom §e§lKämpfen§7 ausgesc
UNNOFIGHTSERVER_ERROR = §cDer Spieler ist nicht vom Kämpfen ausgeschlossen.
UNNOFIGHTSERVER = §e{0} §7darf nun wieder §e§lKämpfen§7 beitreten§8.
NOTEAMSERVER_TEAM = §e{0} §7wurde von §e{1} {2} §7vom §e§lTeamserver§7 setzen ausgeschlossen§8: §f{3}
NOTEAMSERVER_PERMA = §7Du bist §epermanent §7vom §e§lTeamserver§7 setzen ausgeschlossen§8: §e{0}
NOTEAMSERVER_UNTIL = §7Du bist §ebis zum {0} §7vom §e§lTeamserver§7 setzen ausgeschlossen§8: §e{1}
UNNOTEAMSERVER_ERROR = §cDer Spieler ist nicht vom Teamserver setzten ausgeschlossen.
UNNOTEAMSERVER = §e{0} §7darf nun wieder §e§lTeamserver§7 setzen§8.
NOTE_TEAM = §e{0} §7erhielt von §e{1} {2} §7die §e§lNotiz§7§8: §f{3}
#BugCommand
@@ -86,7 +86,7 @@ public class EventStarter {
}
}).start();
command = "/event " + blue.getTeamKuerzel();
command = "/event team " + blue.getTeamKuerzel();
} else {
command = "/" + spectatePorts.get(next.getSpectatePort());
}
@@ -149,7 +149,6 @@ public class VelocityCore implements ReloadablePlugin {
new PunishmentCommand("noschemsubmitting", Punishment.PunishmentType.NoSchemSubmitting);
new PunishmentCommand("nodev", Punishment.PunishmentType.NoDevServer);
new PunishmentCommand("nofight", Punishment.PunishmentType.NoFightServer);
new PunishmentCommand("noteamserver", Punishment.PunishmentType.NoTeamServer);
new PunishmentCommand("note", Punishment.PunishmentType.Note);
linker = new AbstractLinker<>(this) {
@@ -19,7 +19,6 @@
package de.steamwar.velocitycore.commands;
import com.google.protobuf.MapEntry;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
@@ -29,18 +28,15 @@ import de.steamwar.messages.Chatter;
import de.steamwar.messages.PlayerChatter;
import de.steamwar.persistent.Subserver;
import de.steamwar.sql.*;
import de.steamwar.sql.Event;
import de.steamwar.velocitycore.EventStarter;
import de.steamwar.velocitycore.SubserverSystem;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.event.ClickEvent;
import java.awt.*;
import java.sql.Timestamp;
import java.time.Instant;
import java.time.format.DateTimeFormatter;
import java.util.*;
import java.util.List;
import java.util.function.Function;
import java.util.stream.Collectors;
@@ -94,7 +90,7 @@ public class EventCommand extends SWCommand {
eventShowFightsPage(sender, currentEvent, 1);
}
@Register(value = "showtable", description = "EVENT_SHOW_TABLE_USAGE")
// @Register(value = "showtable", description = "EVENT_SHOW_TABLE_USAGE")
public void eventtable(Chatter sender, Event event) {
if (!Instant.now().isBefore(event.getEnd().toInstant())) return;