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..
Author SHA1 Message Date
D4rkr34lm 24a7dae6d8 Apply temporary fix for rendering of the cursor 2026-06-17 22:29:44 +02:00
D4rkr34lm 99f7610d3d . 2026-06-12 19:48:16 +02:00
D4rkr34lm 2c05f06e2b Merge branch 'main' into BauSystem/add-cannon-automation-tool
# Conflicts:
#	BauSystem/BauSystem_Main/build.gradle.kts
2026-06-12 17:21:08 +02:00
D4rkr34lm 9606c6bc0d . 2026-06-12 16:50:26 +02:00
D4rkr34lm 34e7c62768 First draft of initial user flow 2026-06-12 13:08:35 +02:00
186 changed files with 1286 additions and 9932 deletions
-5
View File
@@ -15,11 +15,6 @@ bin/
.vscode
.settings
# Language Server
**/.project
**/.factorypath
**/.classpath
# Other
lib
/WebsiteBackend/data
+1 -2
View File
@@ -18,7 +18,7 @@
*/
plugins {
steamwar.java
steamwar.kotlin
widener
}
@@ -35,7 +35,6 @@ dependencies {
compileOnly(libs.classindex)
annotationProcessor(libs.classindex)
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":KotlinCore", "default"))
compileOnly(libs.axiom)
compileOnly(libs.authlib)
@@ -22,6 +22,7 @@ package de.steamwar.bausystem;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.configplayer.ConfigConverter;
import de.steamwar.bausystem.features.cannonCore.CannonCoreRegistrationKt;
import de.steamwar.bausystem.features.gui.BauGUI;
import de.steamwar.bausystem.features.script.lua.SteamWarLuaPlugin;
import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
@@ -38,6 +39,7 @@ import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.command.AbstractValidator;
import de.steamwar.command.SWCommandUtils;
import de.steamwar.core.CRIUSleepEvent;
import de.steamwar.core.Core;
import de.steamwar.core.WorldEditRendererCUIEditor;
import de.steamwar.core.WorldIdentifier;
@@ -50,6 +52,8 @@ import org.bukkit.Bukkit;
import org.bukkit.GameRule;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.scheduler.BukkitRunnable;
@@ -62,7 +66,7 @@ import java.util.concurrent.atomic.AtomicReference;
import java.util.function.Consumer;
import java.util.logging.Level;
public class BauSystem extends JavaPlugin {
public class BauSystem extends JavaPlugin implements Listener {
// This should be treated as final!
public static Message MESSAGE;
@@ -132,12 +136,20 @@ public class BauSystem extends JavaPlugin {
String identifier = BauServerInfo.getOwnerUser().getUUID().toString().replace("-", "");
WorldIdentifier.set("bau/" + Core.getVersion() + "/" + identifier);
CannonCoreRegistrationKt.register(this);
}
@EventHandler
public void onCRIUSleep(CRIUSleepEvent event) {
RegionSystem.INSTANCE.save();
}
@Override
public void onDisable() {
linker.unlink();
WorldData.write();
RegionSystem.INSTANCE.save();
Config.getInstance().saveAll();
}
@@ -56,7 +56,6 @@ public class BauInfoBauGuiItem extends BauGuiItem {
Region region = Region.getRegion(player.getLocation());
List<String> stringList = new ArrayList<>();
for (Flag flag : Flag.getFlags()) {
if (flag == Flag.CHANGED) continue;
if (!region.getRegionData().has(flag).isApplicable()) continue;
FlagOptional<?> value = region.getRegionData().get(flag);
if (value.isPresent()) {
@@ -17,10 +17,14 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.entity;
package de.steamwar.bausystem.features.cannonCore
import org.bukkit.entity.Player;
import org.bukkit.Location
public interface RInteractionCallback {
void call(Player player, RInteraction interaction, REntityServer.EntityAction entityAction);
class CannonCore(val location: Location) {
companion object Manager {
var activeCores: Observable<List<CannonCore>> = Observable(ArrayList())
}
}
@@ -17,18 +17,18 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import org.gradle.api.tasks.Input
import org.gradle.api.tasks.Optional
package de.steamwar.bausystem.features.cannonCore
open class VelocityServer : DevServer() {
import de.steamwar.bausystem.SWUtils
import de.steamwar.command.SWCommand
import org.bukkit.entity.Player
@get:Input
@get:Optional
var packetDecodeLogging: Boolean? = false
object CannonCoreCommand : SWCommand("cannoncore") {
init {
doFirst {
if (packetDecodeLogging == true) dParams.put("velocity.packet-decode-logging", "true")
}
@Register
fun giveCannonCoreWand(player: Player) {
val wandItem = CannonCoreWand.getWandItem()
SWUtils.giveItemToPlayer(player, wandItem)
}
}
}
@@ -17,30 +17,30 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui
package de.steamwar.bausystem.features.cannonCore
import de.steamwar.kotlin.ui.components.item
import de.steamwar.kotlin.util.count
import kotlinx.coroutines.flow.MutableStateFlow
import de.steamwar.entity.RBlockDisplay
import de.steamwar.entity.REntityAction
import de.steamwar.entity.REntityServer
import de.steamwar.entity.RInteraction
import org.bukkit.Location
import org.bukkit.Material
import org.bukkit.entity.Player
import org.bukkit.inventory.ItemStack
val Counter = MutableStateFlow(0)
class CannonCoreEntity: RBlockDisplay {
val entityMaterial = Material.COMMAND_BLOCK
class TestInv(player: Player): UIInventory(player) {
override fun view() {
inventory(3, "") {
item {
val amount by Counter.map { it + 1 }.listen()
item = ItemStack.of(Material.STONE)
.count(amount)
x = 0
y = 0
onClick {
Counter.value += 1
}
}
}
val hitbox: RInteraction
constructor(server: REntityServer, location: Location, onClick: (player: Player, clickAction: REntityAction) -> Unit) : super(server, location) {
setBlock(entityMaterial.createBlockData())
hitbox = RInteraction(server, location)
hitbox.setCallback(onClick)
}
}
override fun die() {
super.die()
hitbox.die()
}
}
@@ -17,10 +17,13 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui
package de.steamwar.bausystem.features.cannonCore
interface RenderObject {
fun destroy()
import org.bukkit.plugin.Plugin
fun render()
}
fun register(plugin: Plugin) {
CannonCoreCommand.register()
val pluginManager = plugin.server.pluginManager
pluginManager.registerEvents(CannonCoreWand, plugin)
}
@@ -0,0 +1,76 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.cannonCore
import de.steamwar.bausystem.BauSystem
import de.steamwar.bausystem.utils.ItemUtils
import de.steamwar.core.SWPlayer
import de.steamwar.inventory.SWItem
import org.bukkit.Material
import org.bukkit.entity.Player
import org.bukkit.event.EventHandler
import org.bukkit.event.Listener
import org.bukkit.event.player.PlayerItemHeldEvent
import org.bukkit.inventory.ItemStack
import org.bukkit.plugin.java.JavaPlugin
object CannonCoreWand : Listener {
val wandId = "CANNON_CORE_WAND"
val wandMaterial = Material.BREEZE_ROD
fun getWandItem(): ItemStack {
val title = "§eCannon Core Wand"
val lore = listOf(
"§eRight Click §8- §7Create a new cannon core"
)
val wand = SWItem(wandMaterial, title, lore, false, null)
val item = wand.itemStack
return ItemUtils.setItem(item, wandId)
}
fun isWandItem(itemStack: ItemStack?): Boolean {
return ItemUtils.isItem(itemStack, wandId)
}
@EventHandler
fun onPlayerEquip(event: PlayerItemHeldEvent) {
val player = event.player
val swPlayer = SWPlayer.of(event.player)
val item = player.inventory.getItem(event.newSlot)
if (isWandItem(item)) {
scheduleDisplayUpdate(player)
} else {
swPlayer.removeComponent(EmptyCannonCoreWandDisplay::class.java)
}
}
private fun scheduleDisplayUpdate(player: Player) {
BauSystem.runTaskLater(JavaPlugin.getPlugin(BauSystem::class.java), Runnable { updateDisplay(player) }, 2)
}
private fun updateDisplay(player: Player) {
if (isWandItem(player.inventory.itemInMainHand)) {
EmptyCannonCoreWandDisplay(player)
}
}
}
@@ -17,23 +17,29 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.path;
package de.steamwar.bausystem.features.cannonCore
import de.steamwar.bausystem.region.RegionType;
import de.steamwar.bausystem.region.dynamic.Tile;
import de.steamwar.bausystem.region.dynamic.VariantSelector;
import de.steamwar.core.SWPlayer
import de.steamwar.entity.REntityServer
import org.bukkit.entity.Player
class SelectorSide {
class CannonCoresDisplay: SWPlayer.Component {
val displayServer = REntityServer()
val unlisten: () -> Unit
private VariantSelector[] selectors = new VariantSelector[RegionType.ConnectionType.values().length];
protected SelectorSide Case(RegionType.ConnectionType type, VariantSelector selector) {
selectors[type.ordinal()] = selector;
return this;
constructor(owner: Player) {
unlisten = CannonCore.activeCores.observe( { cores ->
displayServer.entities.forEach { it.die() }
cores.forEach { CannonCoreEntity(displayServer, it.location) { _, _ -> println("Handler clicked at ${it.location}") } }
})
}
public VariantSelector Select(Tile tile, PathSide side) {
RegionType.ConnectionType type = PathArea.getConnectionType(tile, side, null);
return selectors[type.ordinal()];
override fun onMount(player: SWPlayer) {
displayServer.addPlayer(player.player)
}
override fun onUnmount(player: SWPlayer?) {
unlisten()
displayServer.close()
}
}
@@ -0,0 +1,57 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.cannonCore
import de.steamwar.core.SWPlayer
import de.steamwar.cursor.Cursor
import org.bukkit.Material
import org.bukkit.entity.Player
class EmptyCannonCoreWandDisplay : SWPlayer.Component {
val coresDisplay: CannonCoresDisplay
var cursor: Cursor
constructor(owner: Player) {
coresDisplay = CannonCoresDisplay(owner)
SWPlayer.of(owner).setComponent(this)
cursor = Cursor(
coresDisplay.displayServer, owner, Material.GLASS, Material.COMMAND_BLOCK,
listOf(
Cursor.CursorMode.BLOCK_ALIGNED
),
) { location, hitEntity, action ->
print("Hello")
}
}
override fun onMount(player: SWPlayer) {
coresDisplay.onMount(player)
}
override fun onUnmount(player: SWPlayer) {
player.getComponent(Cursor::class.java)
.filter { it === cursor }
.ifPresent { player.removeComponent(Cursor::class.java) }
coresDisplay.onUnmount(player)
}
}
@@ -17,25 +17,31 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui
package de.steamwar.bausystem.features.cannonCore
import kotlinx.coroutines.Job
typealias Observer<T> = (currentValue: T) -> Unit
abstract class StateFlowListener {
private val jobs = mutableMapOf<Any, Job>()
class Observable<T>(var value: T) {
private val observers = ArrayList<Observer<T>>()
internal fun track(key: Any, createJob: () -> Job) {
if (key in jobs) return
fun set(value: T) {
val oldValue = this.value
this.value = value
val job = createJob()
jobs[key] = job
job.invokeOnCompletion { jobs.remove(key) }
observers.forEach { it.invoke(value) }
}
abstract fun update()
open fun destroy() {
jobs.values.toList().forEach { it.cancel() }
jobs.clear()
fun get(): T {
return value
}
}
fun observe(observer: Observer<T>): () -> Unit {
observers.add(observer)
observer(value)
return {removeObserver(observer)}
}
fun removeObserver(observer: Observer<T>) {
observers.remove(observer)
}
}
@@ -290,7 +290,7 @@ public class KillcheckerVisualizer {
}
rEntities.get(point).die();
}
RBlockDisplay entity = new RBlockDisplay(outlinePoints.contains(point) ? outline : inner, point.toLocation(WORLD, 0, 0, 0));
RBlockDisplay entity = new RBlockDisplay(outlinePoints.contains(point) ? outline : inner, point.toLocation(WORLD, 0.5, 0, 0.5));
entity.setBlock(MATERIALS[Math.min(count - 1, MATERIALS.length) - 1].createBlockData());
rEntities.put(point, entity);
if (outlinePoints.contains(point)) outlinePointsCache.add(point);
@@ -63,7 +63,7 @@ public class ColorCommand extends SWCommand {
}
region.getRegionData().set(Flag.COLOR, color);
try {
PasteBuilder pasteBuilder = new PasteBuilder()
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
.ignoreAir(true)
.onlyColors(true)
.color(color);
@@ -60,7 +60,6 @@ public class FireListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getRegionData().has(Flag.FIRE).notVisibleInScoreboard()) return null;
if (region.getRegionData().get(Flag.FIRE).isWithDefault(FireMode.DENY)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FIRE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.FIRE).getWithDefault().getChatValue(), p);
}
@@ -249,7 +249,6 @@ public class FreezeListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getRegionData().has(Flag.FREEZE).notVisibleInScoreboard()) return null;
if (region.getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FREEZE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.FREEZE).getWithDefault().getChatValue(), p);
}
@@ -52,7 +52,6 @@ public class ItemsListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getRegionData().has(Flag.ITEMS).notVisibleInScoreboard()) return null;
if (region.getRegionData().get(Flag.ITEMS).isWithDefault(ItemMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.ITEMS.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.ITEMS).getWithDefault().getChatValue(), p);
}
@@ -54,7 +54,6 @@ public class NoGravityListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getRegionData().has(Flag.NO_GRAVITY).notVisibleInScoreboard()) return null;
if (region.getRegionData().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.NO_GRAVITY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.NO_GRAVITY).getWithDefault().getChatValue(), p);
}
@@ -70,7 +70,6 @@ public class ProtectListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getRegionData().has(Flag.PROTECT).notVisibleInScoreboard()) return null;
if (region.getRegionData().get(Flag.PROTECT).isWithDefault(ProtectMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.PROTECT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.PROTECT).getWithDefault().getChatValue(), p);
}
@@ -30,7 +30,6 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.util.SelectCommand;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionHistory;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.shared.Pair;
@@ -72,10 +71,7 @@ public class RegionCommand extends SWCommand {
@Register(value = "undo", description = "REGION_REGION_HELP_UNDO")
public void undoCommand(@Validator Player p) {
Region region = Region.getRegion(p.getLocation());
if (region.getHistory() == RegionHistory.EMPTY) {
BauSystem.MESSAGE.send("REGION_REGION_NO_REGION", p);
return;
}
if (checkGlobalRegion(region, p)) return;
if (region.getHistory().undo()) {
RegionUtils.message(region, "REGION_REGION_UNDID");
@@ -87,8 +83,7 @@ public class RegionCommand extends SWCommand {
@Register(value = "redo", description = "REGION_REGION_HELP_REDO")
public void redoCommand(@Validator Player p) {
Region region = Region.getRegion(p.getLocation());
if (region.getHistory() == RegionHistory.EMPTY) {
BauSystem.MESSAGE.send("REGION_REGION_NO_REGION", p);
if (checkGlobalRegion(region, p)) {
return;
}
@@ -105,7 +100,7 @@ public class RegionCommand extends SWCommand {
if (checkGlobalRegion(region, p)) return;
try {
PasteBuilder pasteBuilder = new PasteBuilder()
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
.ignoreAir(true)
.color(region.getRegionData().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, false);
@@ -127,7 +122,7 @@ public class RegionCommand extends SWCommand {
}
try {
PasteBuilder pasteBuilder = new PasteBuilder(PasteBuilder.ClipboardProvider.schematic(node))
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node))
.ignoreAir(true)
.color(region.getRegionData().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, false);
@@ -148,7 +143,7 @@ public class RegionCommand extends SWCommand {
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
return;
}
p.teleport(region.getBuildArea().getCopyPoint(false).toLocation(p, 0.5, 0, 0.5), PlayerTeleportEvent.TeleportCause.COMMAND);
p.teleport(region.getBuildArea().getCopyPoint().toLocation(p, 0.5, 0, 0.5), PlayerTeleportEvent.TeleportCause.COMMAND);
BauSystem.MESSAGE.send("REGION_REGION_TP_COPY", p);
}
@@ -163,7 +158,7 @@ public class RegionCommand extends SWCommand {
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
return;
}
p.teleport(region.getTestblockArea().getCopyPoint(false).toLocation(p, 0.5, 0, 0.5), PlayerTeleportEvent.TeleportCause.COMMAND);
p.teleport(region.getTestblockArea().getCopyPoint().toLocation(p, 0.5, 0, 0.5), PlayerTeleportEvent.TeleportCause.COMMAND);
BauSystem.MESSAGE.send("REGION_REGION_TP_TEST_BLOCK", p);
}
@@ -196,7 +191,7 @@ public class RegionCommand extends SWCommand {
break;
}
Clipboard clipboard = FlatteningWrapper.impl.copy(minPoint, maxPoint, region.getBuildArea().getCopyPoint(false));
Clipboard clipboard = FlatteningWrapper.impl.copy(minPoint, maxPoint, region.getBuildArea().getCopyPoint());
WorldEdit.getInstance()
.getSessionManager()
.get(BukkitAdapter.adapt(p))
@@ -241,13 +236,13 @@ public class RegionCommand extends SWCommand {
}
try (EditSession e = WorldEditUtils.getEditSession(p)) {
Operations.completeBlindly(clipboardHolder.createPaste(e).ignoreAirBlocks(ignoreAir).to(toBlockVector3(region.getBuildArea().getCopyPoint(false))).build());
Operations.completeBlindly(clipboardHolder.createPaste(e).ignoreAirBlocks(ignoreAir).to(toBlockVector3(region.getBuildArea().getCopyPoint())).build());
WorldEditUtils.addToPlayer(p, e);
if (selectPasted) {
Clipboard clipboard = clipboardHolder.getClipboards().get(0);
BlockVector3 minPointSelection = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getBuildArea().getCopyPoint(false)));
BlockVector3 maxPointSelection = clipboard.getRegion().getMaximumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getBuildArea().getCopyPoint(false)));
BlockVector3 minPointSelection = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getBuildArea().getCopyPoint()));
BlockVector3 maxPointSelection = clipboard.getRegion().getMaximumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getBuildArea().getCopyPoint()));
FlatteningWrapper.impl.setSelection(p, Point.fromBlockVector3(minPointSelection), Point.fromBlockVector3(maxPointSelection));
}
BauSystem.MESSAGE.send("REGION_REGION_PASTE_DONE", p);
@@ -29,6 +29,9 @@ import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.sql.Punishment;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
@@ -49,7 +52,7 @@ public class ResetCommand extends SWCommand {
Region region = regionCheck(p);
if (region == null) return;
try {
PasteBuilder pasteBuilder = new PasteBuilder()
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
.color(region.getRegionData().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, false);
region.getRegionData().clear();
@@ -60,6 +63,35 @@ public class ResetCommand extends SWCommand {
}
}
@Register(description = "REGION_RESET_HELP_SCHEMATIC")
public void schematicResetCommand(@Validator Player p, SchematicNode node) {
Region region = regionCheck(p);
if (region == null) return;
if (!p.getUniqueId().equals(bauServer.getOwner())) {
if (Punishment.isPunished(SteamwarUser.get(bauServer.getOwner()), Punishment.PunishmentType.NoSchemReceiving, punishment -> BauSystem.MESSAGE.send("REGION_TB_NO_SCHEMRECEIVING", p, punishment.getEndTime()))) {
return;
}
if (Punishment.isPunished(SteamwarUser.get(p.getUniqueId()), Punishment.PunishmentType.NoSchemSharing, punishment -> BauSystem.MESSAGE.send("REGION_TB_NO_SCHEMSHARING", p, punishment.getEndTime()))) {
return;
}
}
if (node.isDir()) {
BauSystem.MESSAGE.send("ONLY_SCHEMS", p);
return;
}
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node))
.color(region.getRegionData().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, true);
RegionUtils.message(region, "REGION_RESET_RESETED");
} catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_RESET_ERROR", p);
Bukkit.getLogger().log(Level.WARNING, "Failed reset", e);
}
}
private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation());
if (region == RegionSystem.INSTANCE.getGlobalRegion()) {
@@ -82,7 +82,6 @@ public class TNTListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getRegionData().has(Flag.TNT).notVisibleInScoreboard()) return null;
if (region.getRegionData().get(Flag.TNT).isWithDefault(TNTMode.ALLOW)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.TNT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.TNT).getWithDefault().getChatValue(), p);
}
@@ -21,11 +21,9 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TestblockMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.command.PreviousArguments;
@@ -57,12 +55,12 @@ public class TestblockCommand extends SWCommand {
super("testblock", "tb", "dummy");
}
@Register(description = {"REGION_TB_HELP_RESET", "REGION_TB_HELP_RESET_EXTENSION"})
@Register
public void schematicTestblockCommand(@Validator Player p, TestblockParameterType... testblockParameterTypes) {
schematicTestblockCommand(p, null, testblockParameterTypes);
}
@Register(description = {"REGION_TB_HELP_SCHEMATIC", "REGION_TB_HELP_SCHEMATIC_EXTENSION"})
@Register
public void schematicTestblockCommand(@Validator Player p, @Mapper("withPublic") SchematicNode node, TestblockParameterType... testblockParameterTypes) {
Set<TestblockParameterType> testblockParameterTypesSet = new HashSet<>(Arrays.asList(testblockParameterTypes));
boolean isExtension = testblockParameterTypesSet.contains(TestblockParameterType.EXTENSION);
@@ -108,7 +106,13 @@ public class TestblockCommand extends SWCommand {
region.getRegionData().setTestblockSchematic(node);
}
PasteBuilder.ClipboardProvider clipboardProvider = node == null ? PasteBuilder.ClipboardProvider.EMPTY : PasteBuilder.ClipboardProvider.schematic(node);
PasteBuilder.ClipboardProvider clipboardProvider;
if (node == null) {
clipboardProvider = new PasteBuilder.FileProvider(region.getTestblockArea().getResetFile());
} else {
clipboardProvider = new PasteBuilder.SchematicProvider(node);
}
try {
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider)
.ignoreAir(ignoreAir)
@@ -169,17 +173,6 @@ public class TestblockCommand extends SWCommand {
private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation());
if (region.getRegionData().has(Flag.TESTBLOCK).isWritable() && region.getRegionData().get(Flag.TESTBLOCK).isWithDefault(TestblockMode.NO_VALUE)) {
Point minPoint = region.getArea().getMinPoint(false);
Point maxPoint = region.getArea().getMaxPoint(false);
// TODO: Check if empty!
int half = minPoint.getZ() + (maxPoint.getZ() - minPoint.getZ()) / 2;
if (player.getLocation().getBlockZ() <= half) {
region.getRegionData().set(Flag.TESTBLOCK, TestblockMode.SOUTH);
} else {
region.getRegionData().set(Flag.TESTBLOCK, TestblockMode.NORTH);
}
}
if (region.getTestblockArea().isEmpty()) {
BauSystem.MESSAGE.send("REGION_TB_NO_REGION", player);
return null;
@@ -192,16 +185,17 @@ public class TestblockCommand extends SWCommand {
return new TypeMapper<SchematicNode>() {
@Override
public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
List<String> stringList = new ArrayList<>();
List<String> stringList = new ArrayList<>(SchematicNode.getNodeTabcomplete(SteamwarUser.get(((Player) commandSender).getUniqueId()), s));
stringList.addAll(SchematicNode.getNodeTabcomplete(SteamwarUser.byId(0), s));
stringList.addAll(SchematicNode.getNodeTabcomplete(SteamwarUser.get(((Player) commandSender).getUniqueId()), s));
return stringList;
}
@Override
public SchematicNode map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
SchematicNode node = SchematicNode.getNodeFromPath(SteamwarUser.byId(0), s);
if (node == null) node = SchematicNode.getNodeFromPath(SteamwarUser.get(((Player) commandSender).getUniqueId()), s);
SchematicNode node = SchematicNode.getNodeFromPath(SteamwarUser.get(((Player) commandSender).getUniqueId()), s);
if (node == null) {
node = SchematicNode.getNodeFromPath(SteamwarUser.byId(0), s);
}
return node;
}
};
@@ -1,49 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TestblockMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@Linked
public class TestblockScoreboardElement implements ScoreboardElement {
@Override
public ScoreboardGroup getGroup() {
return ScoreboardGroup.REGION;
}
@Override
public int order() {
return 6;
}
@Override
public String get(Region region, Player p) {
if (region.getRegionData().has(Flag.TESTBLOCK).notVisibleInScoreboard()) return null;
if (region.getRegionData().get(Flag.TESTBLOCK).is(TestblockMode.NO_VALUE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.TESTBLOCK.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.TESTBLOCK).getWithDefault().getChatValue(), p);
}
}
@@ -53,7 +53,6 @@ public class WaterDestroyListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getRegionData().has(Flag.WATER_DESTROY).notVisibleInScoreboard()) return null;
if (region.getRegionData().get(Flag.WATER_DESTROY).isWithDefault(WaterDestroyMode.ALLOW)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.WATER_DESTROY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.WATER_DESTROY).getWithDefault().getChatValue(), p);
}
@@ -50,8 +50,16 @@ public class ResetBauGuiItem extends BauGuiItem {
@Override
public boolean click(ClickType click, Player p) {
p.closeInventory();
resetCommand.genericResetCommand(p);
if (click == ClickType.LEFT) {
p.closeInventory();
resetCommand.genericResetCommand(p);
} else {
SchematicSelector selector = new SchematicSelector(p, SchematicSelector.selectSchematic(), node -> {
p.closeInventory();
resetCommand.schematicResetCommand(p, node);
});
selector.open();
}
return false;
}
@@ -79,12 +79,12 @@ public class RegionLib implements LuaLib {
Loader loader = Loader.getLoader(player);
table.set("loader", getter(() -> loader == null ? "OFF" : loader.getStage().name()));
table.set("copyPoint", getter(() -> toPos(region.get().getBuildArea().getCopyPoint(false))));
table.set("copyPoint", getter(() -> toPos(region.get().getBuildArea().getCopyPoint())));
table.set("minPointBuild", getter(() -> toPos(region.get().getBuildArea().getMinPoint(false))));
table.set("maxPointBuild", getter(() -> toPos(region.get().getBuildArea().getMinPoint(false))));
table.set("minPointBuildExtension", getter(() -> toPos(region.get().getBuildArea().getMinPoint(true))));
table.set("maxPointBuildExtension", getter(() -> toPos(region.get().getBuildArea().getMinPoint(true))));
table.set("testblockPoint", getter(() -> toPos(region.get().getTestblockArea().getCopyPoint(false))));
table.set("testblockPoint", getter(() -> toPos(region.get().getTestblockArea().getCopyPoint())));
table.set("minPointTestblock", getter(() -> toPos(region.get().getTestblockArea().getMinPoint(false))));
table.set("maxPointTestblock", getter(() -> toPos(region.get().getTestblockArea().getMinPoint(false))));
table.set("minPointTestblockExtension", getter(() -> toPos(region.get().getTestblockArea().getMinPoint(true))));
@@ -19,7 +19,6 @@
package de.steamwar.bausystem.features.simulator;
import com.destroystokyo.paper.event.server.ServerTickEndEvent;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
@@ -78,16 +77,8 @@ public class SimulatorCursor implements Listener {
return isSimulatorItem(player.getInventory().getItemInMainHand()) || isSimulatorItem(player.getInventory().getItemInOffHand());
}
private static Set<Player> scheduledUpdates = new HashSet<>();
private static void scheduleCursorUpdate(Player player) {
scheduledUpdates.add(player);
}
@EventHandler
public void onServerTickEnd(ServerTickEndEvent event) {
scheduledUpdates.forEach(SimulatorCursor::calcCursor);
scheduledUpdates.clear();
BauSystem.runTaskLater(BauSystem.getInstance(), () -> calcCursor(player), 1);
}
@EventHandler
@@ -131,7 +122,6 @@ public class SimulatorCursor implements Listener {
public void onPlayerQuit(PlayerQuitEvent event) {
cursorType.remove(event.getPlayer());
removeCursor(event.getPlayer());
scheduledUpdates.remove(event.getPlayer());
}
private static final Map<Player, Long> LAST_SNEAKS = new HashMap<>();
@@ -33,7 +33,7 @@ public class StabFinalizer extends StabStep {
@Override
protected void start() {
try {
PasteBuilder.ClipboardProvider clipboardProvider = PasteBuilder.ClipboardProvider.clipboard(data.clipboard);
PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider);
if (data.region.getRegionData().has(Flag.COLOR).isReadable()) {
pasteBuilder.color(data.region.getRegionData().get(Flag.COLOR).getWithDefault());
@@ -72,7 +72,7 @@ public class StabGenerator extends StabStep implements Listener {
@Override
protected void start() {
try {
PasteBuilder.ClipboardProvider clipboardProvider = PasteBuilder.ClipboardProvider.clipboard(data.clipboard);
PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider);
if (data.region.getRegionData().has(Flag.COLOR).isReadable()) {
pasteBuilder.color(data.region.getRegionData().get(Flag.COLOR).getWithDefault());
@@ -72,7 +72,7 @@ public class StabSetup extends StabStep {
if (TraceRecorder.instance.isAutoTraceEnabledInRegion(data.region)) {
TraceRecorder.instance.removeAutoTraceRegion(data.region);
}
data.clipboard = FlatteningWrapper.impl.copy(data.region.getTestblockArea().getMinPoint(true), data.region.getTestblockArea().getMaxPoint(true), data.region.getTestblockArea().getCopyPoint(false));
data.clipboard = FlatteningWrapper.impl.copy(data.region.getTestblockArea().getMinPoint(true), data.region.getTestblockArea().getMaxPoint(true), data.region.getTestblockArea().getCopyPoint());
new StabDirection(data);
}
@@ -165,7 +165,6 @@ public class TPSSystem implements Listener {
}
@Register(value = "default", description = "TPSLIMIT_DEFAULT_HELP")
@Register(value = "rate")
public void reset(@Validator Player player) {
TickManager.impl.setTickRate(20.0F);
sendTickRateChange();
@@ -188,18 +187,15 @@ public class TPSSystem implements Listener {
}
@Register(value = {"rate", "0"}, description = "TICK_FREEZE_HELP")
public void rate(@Validator Player player) {
@Register(value = "freeze", description = "TICK_FREEZE_HELP_2")
public void freeze(@Validator Player player) {
TickManager.impl.setFreeze(true);
sendTickRateChange();
}
@Register(value = "freeze", description = "TICK_FREEZE_HELP_2")
public void freezeToggle(@Validator Player player) {
if (TickManager.impl.isFrozen()) {
TickManager.impl.setTickRate(20.0F);
} else {
TickManager.impl.setFreeze(true);
}
@Register(value = "unfreeze", description = "TICK_UNFREEZE_HELP")
public void unfreeze(@Validator Player player) {
TickManager.impl.setTickRate(20.0F);
sendTickRateChange();
}
}
@@ -153,11 +153,7 @@ public class TraceCommand extends SWCommand {
@Register(value = "isolate", description = "TRACE_COMMAND_HELP_ISOLATE")
public void isolate(@Validator Player player, Trace trace, @ErrorMessage("TRACE_RECORD_ID_INVALID") TNTPoint... records) {
if (records.length == 0) {
TraceManager.instance.isolate(player, trace, trace.getRecords().toArray(TNTPoint[]::new));
} else {
TraceManager.instance.isolate(player, trace, records);
}
TraceManager.instance.isolate(player, records);
BauSystem.MESSAGE.send("TRACE_MESSAGE_ISOLATE", player);
}
@@ -347,10 +347,9 @@ public class TraceManager implements Listener {
* Toggles the isolated render for the given records and player
*
* @param player the player the trace is shown to
* @param ptrace the trace for whitch isolation is toggled
* @param records the records of the trace for which isolation is toggled
* @param records the record for which isolation is toggled
*/
public void isolate(Player player, Trace ptrace, TNTPoint... records) {
public void isolate(Player player, TNTPoint... records) {
unfollow(player);
Region region = Region.getRegion(player.getLocation());
@@ -375,20 +374,12 @@ public class TraceManager implements Listener {
isolateFlag.toggleId(record.getTntId());
}
if (isolateFlag.isEmpty() && playerTraceShowData.hasViewFlagOnly(IsolateFlag.class) && records.length != 0) {
playerTraceShowData.removeViewFlag(IsolateFlag.class);
}
PlayerTraceShowData finalPlayerTraceShowData = playerTraceShowData;
tracesByRegion.getOrDefault(region, Collections.emptyMap()).forEach((integer, trace) -> {
if (trace.getUuid() == ptrace.getUuid() || finalPlayerTraceShowData.hasNoViewFlags()) {
trace.render(player, finalPlayerTraceShowData);
followerMap.getOrDefault(player, Collections.emptySet()).forEach(follower -> {
trace.render(follower, finalPlayerTraceShowData);
});
} else {
trace.hide(player);
}
trace.render(player, finalPlayerTraceShowData);
followerMap.getOrDefault(player, Collections.emptySet()).forEach(follower -> {
trace.render(follower, finalPlayerTraceShowData);
});
});
}
@@ -135,13 +135,6 @@ public class TraceRecorder implements Listener {
Iterator<TNTPrimed> iter = trackedTNT.getOrDefault(region, Collections.emptyList()).iterator();
while (iter.hasNext()) {
TNTPrimed tnt = iter.next();
if (tnt.isDead()) {
iter.remove();
tntSpawnRegion.remove(tnt);
historyMap.remove(tnt);
tntSpawnRegion.remove(tnt);
continue;
}
if (tnt.getFuseTicks() == 80) continue;
TNTPoint record = record(tnt, wrappedTrace, Collections.emptyList());
if (record == null) {
@@ -95,8 +95,4 @@ public class PlayerTraceShowData {
public void addViewFlag(ViewFlag viewFlag) {
viewFlags.put(viewFlag.getClass(), viewFlag);
}
public <T extends ViewFlag> void removeViewFlag(Class<T> clazz) {
viewFlags.remove(clazz);
}
}
@@ -48,9 +48,9 @@ import static de.steamwar.bausystem.features.util.TNTClickListener.TNT_CLICK_DET
*/
public class TraceEntity extends RBlockDisplay {
public static final float TNT_VISUAL_SCALE = 0.98F;
public static final float TNT_VISUAL_OFFSET = -TNT_VISUAL_SCALE / 2.0F;
public static final Transformation TNT_VISUAL_TRANSFORM = new Transformation(
private static final float TNT_VISUAL_SCALE = 0.98F;
private static final float TNT_VISUAL_OFFSET = -TNT_VISUAL_SCALE / 2.0F;
private static final Transformation TNT_VISUAL_TRANSFORM = new Transformation(
new Vector3f(TNT_VISUAL_OFFSET, 0.0F, TNT_VISUAL_OFFSET),
new Quaternionf(0, 0, 0, 1),
new Vector3f(TNT_VISUAL_SCALE, TNT_VISUAL_SCALE, TNT_VISUAL_SCALE),
@@ -131,7 +131,6 @@ public abstract class ViewFlag {
if (yLocation.distanceSquared(representative.getLocation()) >= 1.0 / 256.0 && yLocation.distanceSquared(previous.getLocation()) >= 1.0 / 256.0) {
RBlockDisplay y = new RBlockDisplay(server, yLocation);
y.setBlock(Material.WHITE_STAINED_GLASS.createBlockData());
y.setTransform(TraceEntity.TNT_VISUAL_TRANSFORM);
}
Location secoundLocation;
@@ -144,7 +143,6 @@ public abstract class ViewFlag {
if (secoundLocation.distanceSquared(representative.getLocation()) >= 1.0 / 256.0 && secoundLocation.distanceSquared(previous.getLocation()) >= 1.0 / 256.0) {
RBlockDisplay second = new RBlockDisplay(server, secoundLocation);
second.setBlock(Material.WHITE_STAINED_GLASS.createBlockData());
second.setTransform(TraceEntity.TNT_VISUAL_TRANSFORM);
}
}
}
@@ -51,10 +51,6 @@ public class IsolateFlag extends ViewFlag {
}
}
public boolean isEmpty() {
return tntToIsolate.isEmpty();
}
@Override
public Stream<TNTPoint> filter(Stream<TNTPoint> records) {
if (tntToIsolate.isEmpty()) return records;
@@ -139,7 +139,6 @@ public class NoClipCommand extends SWCommand implements Listener {
@EventHandler(ignoreCancelled = true)
public void onBlock(BlockCanBuildEvent event) {
if (event.getPlayer() == null) return;
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
event.setBuildable(true);
}
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.warp;
import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.bausystem.worlddata.WorldData;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.*;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerTeleportEvent;
@@ -36,20 +35,14 @@ public class Warp {
private static Map<String, Warp> warpMap = new HashMap<>();
public static void enable() {
Warp worldSpawn = new Warp("WorldSpawn") {
@Override
public Location getLocation() {
return RegionSystem.INSTANCE.getWorldSpawn();
}
};
Warp worldSpawn = new Warp("WorldSpawn");
worldSpawn.setLocation(RegionSystem.INSTANCE.getWorldSpawn());
worldSpawn.setMat(Material.NETHER_STAR);
warpMap.put("WorldSpawn", worldSpawn);
}
private String name;
@Setter
private Location location;
@Setter
private Material mat;
private Warp(String name) {
@@ -98,13 +91,21 @@ public class Warp {
return warpMap.get(name);
}
public void setMat(Material mat) {
this.mat = mat;
}
public void setLocation(Location location) {
this.location = location;
}
public void delete() {
warpMap.remove(name);
WorldData.getWarpData().remove(name);
}
public void teleport(Player player) {
player.teleport(getLocation(), PlayerTeleportEvent.TeleportCause.PLUGIN);
player.playSound(getLocation(), Sound.ENTITY_ENDERMAN_TELEPORT, SoundCategory.PLAYERS, 1, 1);
player.teleport(location, PlayerTeleportEvent.TeleportCause.PLUGIN);
player.playSound(location, Sound.ENTITY_ENDERMAN_TELEPORT, SoundCategory.PLAYERS, 1, 1);
}
}
@@ -99,10 +99,10 @@ public class WarpListener implements Listener {
});
Region region = Region.getRegion(p.getLocation());
if (!region.getBuildArea().isEmpty()) {
locations.put("Copy", region.getBuildArea().getCopyPoint(false).toLocation(p).add(0.5, 0, 0.5));
locations.put("Copy", region.getBuildArea().getCopyPoint().toLocation(p).add(0.5, 0, 0.5));
}
if (!region.getTestblockArea().isEmpty()) {
locations.put("TestBlock", region.getTestblockArea().getCopyPoint(false).toLocation(p).add(0.5, 0, 0.5));
locations.put("TestBlock", region.getTestblockArea().getCopyPoint().toLocation(p).add(0.5, 0, 0.5));
}
}
@@ -1,41 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.world;
import de.steamwar.linkage.Linked;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.scoreboard.Scoreboard;
import org.bukkit.scoreboard.Team;
@Linked
public class AntiPlayerCollision implements Listener {
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerJoin(PlayerJoinEvent event) {
Scoreboard board = event.getPlayer().getScoreboard();
Team team = board.getTeam("players");
if (team == null) team = board.registerNewTeam("players");
team.setOption(Team.Option.COLLISION_RULE, Team.OptionStatus.NEVER);
team.addPlayer(event.getPlayer());
}
}
@@ -119,8 +119,11 @@ public class BauScoreboard implements Listener {
@Override
public String getTitle() {
Region region = Region.getRegion(player.getLocation());
if (region.getRegionData().has(Flag.COLOR).notVisibleInScoreboard()) return "§eSteam§8War";
String colorCode = "§" + region.getRegionData().get(Flag.COLOR).getWithDefault().getColorCode();
if (region.getType().isGlobal()) return "§eSteam§8War";
String colorCode = "§e";
if (region.getRegionData().has(Flag.COLOR).isReadable()) {
colorCode = "§" + region.getRegionData().get(Flag.COLOR).orElse(ColorMode.PINK).getColorCode();
}
return colorCode + "■ §eSteam§8War " + colorCode + "■"; // ■
}
});
@@ -28,7 +28,6 @@ import org.bukkit.scheduler.BukkitRunnable;
import java.util.Iterator;
import java.util.Optional;
import java.util.stream.Collectors;
@Linked
public class BackupScheduler implements Enable {
@@ -44,7 +43,6 @@ public class BackupScheduler implements Enable {
Iterator<Region> regionsToBackup = RegionSystem.INSTANCE.getRegions()
.filter(region -> region.getRegionData().has(Flag.CHANGED).isReadable())
.filter(region -> region.getRegionData().get(Flag.CHANGED).isWithDefault(ChangedMode.HAS_CHANGE))
.collect(Collectors.toList())
.iterator();
if (!regionsToBackup.hasNext()) return;
doBackup(regionsToBackup);
@@ -48,18 +48,10 @@ public class Point {
return new Point(blockVector3.getBlockX(), blockVector3.getBlockY(), blockVector3.getBlockZ());
}
public Point add(Point point) {
return add(point.x, point.y, point.z);
}
public Point add(int x, int y, int z) {
return new Point(this.x + x, this.y + y, this.z + z);
}
public Point subtract(Point point) {
return subtract(point.x, point.y, point.z);
}
public Point subtract(int x, int y, int z) {
return new Point(this.x - x, this.y - y, this.z - z);
}
@@ -68,18 +60,6 @@ public class Point {
return new Point(x / factor, y / factor, z / factor);
}
public Point setX(int x) {
return new Point(x, this.y, this.z);
}
public Point setY(int y) {
return new Point(this.x, y, this.z);
}
public Point setZ(int z) {
return new Point(this.x, this.y, z);
}
public Location toLocation(World world) {
return new Location(world, x, y, z);
}
@@ -24,16 +24,16 @@ import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import javax.annotation.Nullable;
import java.io.File;
import java.util.UUID;
import java.util.function.BiConsumer;
import java.util.stream.Stream;
public interface Region extends RegionDataStore {
public interface Region {
static Stream<Region> getRegions() {
return RegionSystem.INSTANCE.getRegions();
@@ -74,14 +74,11 @@ public interface Region extends RegionDataStore {
@NonNull
RegionBackups getBackups();
abstract class Area {
interface Area {
public static final int WORLD_MIN_Y = Bukkit.getWorlds().get(0).getMinHeight();
public static final int WORLD_MAX_Y = Bukkit.getWorlds().get(0).getMaxHeight();
public static final Area EMPTY = new Area() {
Area EMPTY = new Area() {
@Override
protected boolean isEmptyInternal() {
public boolean isEmpty() {
return true;
}
@@ -96,7 +93,7 @@ public interface Region extends RegionDataStore {
}
@Override
public Point getCopyPoint(boolean extension) {
public Point getCopyPoint() {
return Point.ZERO;
}
@@ -105,18 +102,18 @@ public interface Region extends RegionDataStore {
return false;
}
@Override
public boolean inRegion(int x, int z, boolean extension) {
return false;
}
@Override
public Clipboard copy(boolean extension) {
return null;
}
@Override
public void place(PasteBuilder pasteBuilder, boolean extension) {
public File getResetFile() {
return null;
}
@Override
public void reset(PasteBuilder pasteBuilder, boolean extension) {
}
@Override
@@ -129,24 +126,20 @@ public interface Region extends RegionDataStore {
}
};
public final boolean isEmpty() {
return isEmptyInternal();
}
boolean isEmptyInternal() {
default boolean isEmpty() {
return false;
}
@NonNull
public abstract Point getMinPoint(boolean extension);
Point getMinPoint(boolean extension);
@NonNull
public abstract Point getMaxPoint(boolean extension);
Point getMaxPoint(boolean extension);
@NonNull
public abstract Point getCopyPoint(boolean extension);
Point getCopyPoint();
public boolean inRegion(Location location, boolean extension) {
default boolean inRegion(Location location, boolean extension) {
Point minPoint = getMinPoint(extension);
Point maxPoint = getMaxPoint(extension);
if (location.getBlockX() < minPoint.getX() || location.getBlockX() > maxPoint.getX()) return false;
@@ -155,26 +148,17 @@ public interface Region extends RegionDataStore {
return true;
}
public boolean inRegion(int x, int z, boolean extension) {
Point minPoint = getMinPoint(extension);
Point maxPoint = getMaxPoint(extension);
if (x < minPoint.getX() || x > maxPoint.getX()) return false;
if (z < minPoint.getZ() || z > maxPoint.getZ()) return false;
return true;
@Nullable
default Clipboard copy(boolean extension) {
return FlatteningWrapper.impl.copy(getMinPoint(extension), getMaxPoint(extension), getCopyPoint());
}
@Nullable
public Clipboard copy(boolean extension) {
return FlatteningWrapper.impl.copy(getMinPoint(extension), getMaxPoint(extension), getCopyPoint(extension));
}
File getResetFile();
public void reset(PasteBuilder pasteBuilder, boolean extension) {
place(pasteBuilder, extension);
}
void reset(PasteBuilder pasteBuilder, boolean extension);
public abstract void place(PasteBuilder pasteBuilder, boolean extension);
public void forEachChunk(BiConsumer<Integer, Integer> executor) {
default void forEachChunk(BiConsumer<Integer, Integer> executor) {
Point minPoint = getMinPoint(false);
Point maxPoint = getMaxPoint(false);
for (int x = (int) Math.floor(minPoint.getX() / 16.0); x <= (int) Math.ceil(maxPoint.getX() / 16.0); x++) {
@@ -184,7 +168,7 @@ public interface Region extends RegionDataStore {
}
}
public boolean isChunkOutside(int chunkX, int chunkZ) {
default boolean isChunkOutside(int chunkX, int chunkZ) {
Point minPoint = getMinPoint(true);
Point maxPoint = getMaxPoint(true);
return Math.floor(minPoint.getX() / 16.0) > chunkX || chunkX >= Math.ceil(maxPoint.getX() / 16.0) ||
@@ -25,15 +25,11 @@ import lombok.RequiredArgsConstructor;
import javax.annotation.CheckReturnValue;
import javax.annotation.Nullable;
import java.time.format.DateTimeFormatter;
import java.util.List;
import java.util.Optional;
import java.util.function.Function;
public interface RegionBackups {
DateTimeFormatter FORMATTER = DateTimeFormatter.ofPattern("yyyy.MM.dd' 'HH:mm:ss");
@RequiredArgsConstructor
enum BackupType {
MANUAL(5),
@@ -43,43 +39,21 @@ public interface RegionBackups {
public final int maxBackups;
}
@RequiredArgsConstructor
@Getter
abstract class Backup implements RegionDataStore, Comparable<Backup> {
abstract class Backup {
@NonNull
protected final BackupType type;
private final BackupType type;
@NonNull
protected final String name;
private final String name;
@NonNull
protected final RegionData regionData;
protected Backup(@NonNull BackupType type, @NonNull String name, @NonNull Function<Backup, RegionData> regionDataConstructor) {
this.type = type;
this.name = name;
regionData = regionDataConstructor.apply(this);
}
private final RegionData data;
@CheckReturnValue
public abstract boolean load();
@Override
public final void save() {
}
public abstract long getCreationTime();
@Override
public int compareTo(Backup o) {
return Long.compare(getCreationTime(), o.getCreationTime());
}
@Override
public final void load(RegionData regionData) {
}
@SuppressWarnings("java:S3038") // This forces everybody to implement 'deleteRegion' for Backups!
@Override
public abstract void delete();
}
@@ -90,7 +64,7 @@ public interface RegionBackups {
List<Backup> list();
@Nullable
Backup get(@NonNull String name);
Backup get(String name);
RegionBackups EMPTY = new RegionBackups() {
@Override
@@ -105,7 +79,7 @@ public interface RegionBackups {
@Nullable
@Override
public Backup get(@NonNull String name) {
public Backup get(String name) {
return null;
}
};
@@ -22,42 +22,81 @@ package de.steamwar.bausystem.region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.sql.SchematicNode;
import lombok.NonNull;
import yapion.hierarchy.types.YAPIONObject;
import java.util.*;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.Function;
import java.util.stream.Stream;
public abstract class RegionData {
protected RegionDataStore store;
private final List<Property<?, ?>> properties = new ArrayList<>();
protected final YAPIONObject data;
protected final YAPIONObject flagData;
protected final Runnable onChange;
protected final Map<Flag<?>, Flag.Value<?>> flagMap = new HashMap<>();
// TODO: These should be turned into an ECS like System because not every Region has them or should have them!
protected final Property<SchematicNode, Integer> testblockSchematic = new Property<>("testblockSchematic", SchematicNode::byId, SchematicNode::getId);
protected RegionData(RegionDataStore store) {
this.store = store;
initialize();
store.load(this);
private final class Property<T, K> {
private final String field;
private final Function<K, T> loader;
private final Function<T, K> writer;
private T value;
public Property(String field, Function<K, T> loader, Function<T, K> writer) {
this.field = field;
this.loader = loader;
this.writer = writer;
properties.add(this);
}
public void load() {
if (flagData.containsKey(field)) {
value = loader.apply(flagData.getPlainValue(field));
} else {
value = null;
}
}
public T get() {
return value;
}
public void set(T value) {
this.value = value;
if (value == null) {
flagData.remove(field);
} else {
flagData.put(field, writer.apply(value));
}
}
}
public final void setStore(RegionDataStore store) {
this.store = store;
store.save();
private Property<SchematicNode, Integer> testblockSchematic = new Property<>("testblockSchematic", SchematicNode::byId, SchematicNode::getId);
protected RegionData(YAPIONObject data, Runnable onChange) {
this.data = data;
this.flagData = data.getObjectOrSetDefault("flagStorage", new YAPIONObject());
this.onChange = onChange;
initialize();
for (final Flag flag : Flag.getFlags()) {
if (!has(flag).isWritable()) continue;
try {
String s = flagData.getPlainValue(flag.name());
flagMap.put(flag, flag.valueOfValue(s));
} catch (Exception e) {
flagMap.put(flag, (Flag.Value<?>) flag.getDefaultValue());
}
}
properties.forEach(Property::load);
}
protected void initialize() {
}
/**
* All connected Regions are required to have the same type as their RegionData.
*/
protected Stream<Region> connectedRegions() {
return Stream.empty();
}
@NonNull
public abstract <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag);
@@ -66,15 +105,11 @@ public abstract class RegionData {
*/
public final <T extends Enum<T> & Flag.Value<T>> boolean set(@NonNull Flag<T> flag, @NonNull T value) {
if (has(flag).isWritable()) {
boolean needsSave = flagMap.put(flag, value) != value;
if (needsSave) store.save();
connectedRegions().forEach(region -> {
if (region.getRegionData().flagMap.put(flag, value) != value) {
region.save();
}
});
return needsSave;
if (flagMap.put(flag, value) != value) {
flagData.put(flag.name(), value.name());
onChange.run();
return true;
}
}
return false;
}
@@ -85,94 +120,33 @@ public abstract class RegionData {
}
public final void clear() {
Set<Flag> remove = new HashSet<>();
for (Flag flag : Flag.getFlags()) {
if (has(flag).isWritable()) {
flagMap.remove(flag);
remove.add(flag);
flagData.remove(flag.name());
}
}
initialize();
properties.forEach(property -> property.set(null));
store.save();
connectedRegions().forEach(region -> {
region.getRegionData().flagMap.keySet().removeAll(remove);
region.getRegionData().initialize();
region.getRegionData().properties.forEach(property -> property.set(null));
region.save();
});
}
/**
* This method only copies all flags and properties from this into other without saving other afterward.
* TODO: If {@link #connectedRegions()} is overridden this method will not work correctly!
*/
public final void copyInto(RegionData other) {
if (this == other) return;
other.flagMap.clear();
other.flagMap.putAll(flagMap);
// TODO: This might not be correct, needs to be investigated
other.properties.clear();
other.properties.addAll(properties);
onChange.run();
}
public final Map<Flag<?>, Flag.Value<?>> getBackedMap() {
return flagMap;
}
public final List<Property<Object, Object>> getBackedProperties() {
return (List) properties;
}
public final SchematicNode getTestblockSchematic() {
public SchematicNode getTestblockSchematic() {
return testblockSchematic.get();
}
public final void setTestblockSchematic(SchematicNode schematic) {
public void setTestblockSchematic(SchematicNode schematic) {
testblockSchematic.set(schematic);
store.save();
onChange.run();
}
@Override
public final String toString() {
StringBuilder st = new StringBuilder();
st.append(getClass().getSimpleName()).append("{");
st.append("flagMap=").append(flagMap);
for (Property<?, ?> p : properties) {
st.append(p);
}
st.append("}");
return st.toString();
}
public final class Property<T, K> {
public final String field;
public final Function<K, T> loader;
public final Function<T, K> writer;
private T value;
private Property(String field, Function<K, T> loader, Function<T, K> writer) {
this.field = field;
this.loader = loader;
this.writer = writer;
properties.add(this);
}
public T get() {
return value;
}
public void set(T value) {
this.value = value;
}
@Override
public String toString() {
Object value = this.value;
if (value != null) value = writer.apply((T) value);
return ", " + field + "=" + value;
}
return getClass().getSimpleName() + "{" +
"flagMap=" + flagMap +
'}';
}
}
@@ -1,27 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region;
public interface RegionDataStore {
void save();
void load(RegionData regionData);
default void delete() {
}
}
@@ -35,8 +35,4 @@ public enum RegionFlagPolicy {
public boolean isApplicable() {
return readable || writable;
}
public boolean notVisibleInScoreboard() {
return !writable;
}
}
@@ -19,8 +19,6 @@
package de.steamwar.bausystem.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.Core;
import lombok.NonNull;
import org.bukkit.Location;
@@ -28,15 +26,10 @@ import javax.annotation.CheckReturnValue;
import java.lang.reflect.InvocationTargetException;
import java.util.Optional;
import java.util.UUID;
import java.util.logging.Logger;
import java.util.stream.Stream;
public interface RegionSystem {
Logger LOGGER = BauSystem.getInstance().getLogger();
UUID GLOBAL_REGION_ID = new UUID(0, 0);
RegionSystem INSTANCE = init();
/**
@@ -44,6 +37,11 @@ public interface RegionSystem {
*/
void load();
/**
* Saves anything that should be written to file on either CRIUSleepEvent or plugin disable.
*/
void save();
/**
* Returns the Location to teleport players to when they first join or Warp to "WorldSpawn"
*/
@@ -76,63 +74,47 @@ public interface RegionSystem {
@NonNull
Stream<Region> getRegions();
/**
* Only contains Regions of the same Type as the one you inputted.
*/
@NonNull
Stream<Region> getConnectedRegions(@NonNull Region region);
private static RegionSystem init() {
if (Core.getVersion() >= 21) {
// TODO: Add some kind of detection if the DynamicRegionSystem should be used!
try {
return (RegionSystem) Class.forName("de.steamwar.bausystem.region.DynamicRegionSystem").getConstructor().newInstance();
} catch (ClassNotFoundException | NoSuchMethodException | InstantiationException | IllegalAccessException |
InvocationTargetException e) {
// Ignore
}
}
try {
return (RegionSystem) Class.forName("de.steamwar.bausystem.region.FixedRegionSystem").getConstructor().newInstance();
} catch (ClassNotFoundException | NoSuchMethodException | InstantiationException | IllegalAccessException |
InvocationTargetException e) {
// Ignore
return new RegionSystem() {
@Override
public void load() {
throw new UnsupportedOperationException();
}
@Override
public void save() {
throw new UnsupportedOperationException();
}
@Override
public @NonNull Location getWorldSpawn() {
throw new UnsupportedOperationException();
}
@Override
public Region getGlobalRegion() {
throw new UnsupportedOperationException();
}
@Override
public Region get(Location location) {
throw new UnsupportedOperationException();
}
@Override
public Optional<Region> getRegion(UUID id) {
throw new UnsupportedOperationException();
}
@Override
public Stream<Region> getRegions() {
throw new UnsupportedOperationException();
}
};
}
return new RegionSystem() {
@Override
public void load() {
throw new UnsupportedOperationException();
}
@Override
public @NonNull Location getWorldSpawn() {
throw new UnsupportedOperationException();
}
@Override
public Region getGlobalRegion() {
throw new UnsupportedOperationException();
}
@Override
public Region get(Location location) {
throw new UnsupportedOperationException();
}
@Override
public Optional<Region> getRegion(UUID id) {
throw new UnsupportedOperationException();
}
@Override
public Stream<Region> getRegions() {
throw new UnsupportedOperationException();
}
@Override
public @NonNull Stream<Region> getConnectedRegions(@NonNull Region region) {
throw new UnsupportedOperationException();
}
};
}
}
@@ -26,50 +26,9 @@ import lombok.RequiredArgsConstructor;
@Getter
public enum RegionType {
GLOBAL(ConnectionType.Global),
/**
* This should not be used by the DynamicRegionSystem
*/
NORMAL(ConnectionType.Closed),
SPAWN(ConnectionType.Closed),
SPAWN_PATH(ConnectionType.Path),
SPAWN_EXTENSION(ConnectionType.Closed),
PATH(ConnectionType.Path),
DRY(ConnectionType.Closed),
DRY_SPECIAL(ConnectionType.Closed),
WET(ConnectionType.Water),
WET_SPECIAL(ConnectionType.Water),
GLOBAL(true),
NORMAL(false),
;
private final ConnectionType connectionType;
public boolean isGlobal() {
return this == GLOBAL;
}
public boolean isDeletable() {
return this == NORMAL || this == SPAWN_EXTENSION || this == PATH || this == DRY || this == DRY_SPECIAL || this == WET || this == WET_SPECIAL;
}
public boolean isSpecial() {
return this == DRY_SPECIAL || this == WET_SPECIAL;
}
public boolean isSpawn() {
return this == SPAWN || this == SPAWN_PATH || this == SPAWN_EXTENSION;
}
public boolean isPath() {
return this == PATH || this == SPAWN_PATH;
}
public enum ConnectionType {
Closed,
Path,
Water,
Global,
Garden,
}
private final boolean global;
}
@@ -28,7 +28,6 @@ import org.bukkit.entity.Player;
import java.util.function.Consumer;
import java.util.function.Function;
import java.util.stream.Stream;
@UtilityClass
public class RegionUtils {
@@ -59,12 +58,10 @@ public class RegionUtils {
}
public void forEachInRegion(Region region, Consumer<Player> consumer) {
Stream<? extends Player> players = Bukkit.getOnlinePlayers().stream();
if (region.getType().isGlobal()) {
players = players.filter(player -> Region.getRegion(player.getLocation()).getType().isGlobal());
} else {
players = players.filter(player -> region.getArea().inRegion(player.getLocation(), false));
}
players.forEach(consumer);
Bukkit.getOnlinePlayers()
.stream()
.filter(player -> region.getArea().inRegion(player.getLocation(), false))
.filter(player -> !region.getType().isGlobal() || Region.getRegion(player.getLocation()).getType().isGlobal())
.forEach(consumer);
}
}
@@ -20,28 +20,30 @@
package de.steamwar.bausystem.utils;
import de.steamwar.bausystem.SWUtils;
import lombok.experimental.UtilityClass;
import org.bukkit.NamespacedKey;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.persistence.PersistentDataContainer;
import org.bukkit.persistence.PersistentDataType;
@UtilityClass
public class ItemUtils {
public final class ItemUtils {
private final NamespacedKey ITEM_KEY = SWUtils.getNamespaceKey("bau_item");
private static final NamespacedKey ITEM_KEY = SWUtils.getNamespaceKey("bau_item");
public boolean isItem(ItemStack itemStack, String tag) {
private ItemUtils() {
}
public static boolean isItem(ItemStack itemStack, String tag) {
String value = getTag(itemStack, ITEM_KEY);
return value != null && value.equals(tag);
}
public void setItem(ItemStack itemStack, String tag) {
public static ItemStack setItem(ItemStack itemStack, String tag) {
setTag(itemStack, ITEM_KEY, tag);
return itemStack;
}
public String getTag(ItemStack itemStack, NamespacedKey key) {
public static String getTag(ItemStack itemStack, NamespacedKey key) {
if (itemStack == null) {
return null;
}
@@ -56,7 +58,7 @@ public class ItemUtils {
return container.get(key, PersistentDataType.STRING);
}
public void setTag(ItemStack itemStack, NamespacedKey key, String value) {
public static void setTag(ItemStack itemStack, NamespacedKey key, String value) {
if (itemStack == null) {
return;
}
@@ -42,7 +42,7 @@ import java.util.function.BiPredicate;
@Getter
public class PasteBuilder {
private ClipboardProvider clipboardProvider;
private final ClipboardProvider clipboardProvider;
private Point pastPoint;
private boolean rotate;
private boolean ignoreAir;
@@ -53,20 +53,10 @@ public class PasteBuilder {
private List<BiPredicate<BaseBlock, String>> predicates = new ArrayList<>();
private List<BiConsumer<Clipboard, BlockVector3>> mappers = new ArrayList<>();
public PasteBuilder() {
clipboardProvider = ClipboardProvider.EMPTY;
}
public PasteBuilder(@NonNull ClipboardProvider clipboardProvider) {
this.clipboardProvider = clipboardProvider;
}
public PasteBuilder with(@NonNull ClipboardProvider clipboardProvider) {
if (this.clipboardProvider != ClipboardProvider.EMPTY) return this;
this.clipboardProvider = clipboardProvider;
return this;
}
public PasteBuilder pastePoint(Point point) {
this.pastPoint = point;
return this;
@@ -102,16 +92,6 @@ public class PasteBuilder {
return this;
}
private PasteBuilder predicates(List<BiPredicate<BaseBlock, String>> predicates) {
this.predicates = predicates;
return this;
}
public PasteBuilder mappers(List<BiConsumer<Clipboard, BlockVector3>> mappers) {
this.mappers = mappers;
return this;
}
public PasteBuilder only(BiPredicate<BaseBlock, String> predicate) {
predicates.add(predicate);
return this;
@@ -202,27 +182,13 @@ public class PasteBuilder {
}
public EditSession run() {
if (pastPoint != null || minPoint != null) {
return FlatteningWrapper.impl.paste(this);
if (pastPoint == null) {
throw new IllegalStateException("pastePoint is null");
}
throw new IllegalStateException("pastePoint is null");
return FlatteningWrapper.impl.paste(this);
}
public interface ClipboardProvider {
ClipboardProvider EMPTY = new EmptyProvider();
static ClipboardProvider file(File file) {
return new FileProvider(file);
}
static ClipboardProvider schematic(SchematicNode schematic) {
return new SchematicProvider(schematic);
}
static ClipboardProvider clipboard(Clipboard clipboard) {
return new ClipboardProviderImpl(clipboard);
}
Clipboard getClipboard();
default <T extends ClipboardProvider> boolean is(Class<T> clazz) {
@@ -234,22 +200,12 @@ public class PasteBuilder {
}
}
private static class EmptyProvider implements ClipboardProvider {
private EmptyProvider() {
}
@Override
public Clipboard getClipboard() {
return null;
}
}
@Getter
public static class FileProvider implements ClipboardProvider {
private final File file;
private final Clipboard clipboard;
private FileProvider(File file) {
public FileProvider(File file) {
this.file = file;
this.clipboard = FlatteningWrapper.impl.loadSchematic(file);
}
@@ -265,7 +221,7 @@ public class PasteBuilder {
private final SchematicNode schematic;
private final Clipboard clipboard;
private SchematicProvider(SchematicNode schematic) {
public SchematicProvider(SchematicNode schematic) {
this.schematic = schematic;
try {
this.clipboard = new SchematicData(schematic).load();
@@ -284,7 +240,7 @@ public class PasteBuilder {
public static class ClipboardProviderImpl implements ClipboardProvider {
private final Clipboard clipboard;
private ClipboardProviderImpl(Clipboard clipboard) {
public ClipboardProviderImpl(Clipboard clipboard) {
this.clipboard = clipboard;
}
@@ -1,44 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2024 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
tasks.compileJava {
options.isWarnings = false
}
dependencies {
compileOnly(libs.classindex)
annotationProcessor(libs.classindex)
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
compileOnly(project(":SpigotCore", "default"))
compileOnly(libs.paperapi)
compileOnly(libs.axiom)
compileOnly(libs.authlib)
compileOnly(libs.viaapi)
compileOnly(libs.nms)
compileOnly(libs.fawe)
implementation(libs.luaj)
}
@@ -1,77 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TestblockMode;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.command.SWCommand;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import java.util.logging.Level;
public class WireframeCommand extends SWCommand {
public WireframeCommand() {
super("wireframe");
}
@Register(description = "REGION_WIREFRAME_HELP_RESET")
public void wireframeCommand(@Validator Player p) {
Region region = regionCheck(p);
if (region == null) return;
try {
PasteBuilder pasteBuilder = new PasteBuilder()
.ignoreAir(true)
.color(region.getRegionData().get(Flag.COLOR).getWithDefault());
region.getBuildArea().reset(pasteBuilder, false);
RegionUtils.message(region, "REGION_WIREFRAME_DONE");
} catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_WIREFRAME_ERROR", p);
Bukkit.getLogger().log(Level.WARNING, "Failed wireframe", e);
}
}
private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation());
if (region.getRegionData().has(Flag.TESTBLOCK).isWritable() && region.getRegionData().get(Flag.TESTBLOCK).isWithDefault(TestblockMode.NO_VALUE)) {
Point minPoint = region.getArea().getMinPoint(false);
Point maxPoint = region.getArea().getMaxPoint(false);
// TODO: Check if empty!
int half = minPoint.getZ() + (maxPoint.getZ() - minPoint.getZ()) / 2;
if (player.getLocation().getBlockZ() <= half) {
region.getRegionData().set(Flag.TESTBLOCK, TestblockMode.SOUTH);
} else {
region.getRegionData().set(Flag.TESTBLOCK, TestblockMode.NORTH);
}
}
if (region.getTestblockArea().isEmpty()) {
BauSystem.MESSAGE.send("REGION_WIREFRAME_NO_REGION", player);
return null;
}
return region;
}
}
@@ -1,9 +0,0 @@
{
"flags": {
"TNT": "DENY",
"FREEZE": "INACTIVE"
},
"properties": {
"testblockSchematic": 0
}
}
@@ -1,9 +0,0 @@
{
"region_identifier": "SpawnRegion",
"tiles": [
{
"tile_x": 0,
"tile_z": 0
}
]
}
@@ -1,50 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.region.RegionCommand;
import de.steamwar.bausystem.region.dynamic.Tile;
import de.steamwar.command.AbstractSWCommand;
import de.steamwar.command.SWCommand;
import de.steamwar.core.SWPlayer;
import org.bukkit.entity.Player;
@AbstractSWCommand.PartOf(RegionCommand.class)
public class DynamicRegionCommand extends SWCommand {
public DynamicRegionCommand() {
super("");
}
@Register({"dynamic"})
public void visualizeRegions(Player player) {
SWPlayer swPlayer = SWPlayer.of(player);
if (swPlayer.hasComponent(DynamicRegionVisualizer.class)) {
swPlayer.removeComponent(DynamicRegionVisualizer.class);
swPlayer.removeComponent(DynamicRegionEditor.class);
} else {
swPlayer.setComponent(DynamicRegionVisualizer.INSTANCE);
if (Permission.SUPERVISOR.hasPermission(player)) {
swPlayer.setComponent(new DynamicRegionEditor(player.getPlayer()));
}
}
}
}
@@ -1,522 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.dynamic.DynamicRegion;
import de.steamwar.bausystem.region.dynamic.DynamicRegionRepository;
import de.steamwar.bausystem.region.dynamic.RegionConstructorData;
import de.steamwar.bausystem.region.dynamic.Tile;
import de.steamwar.bausystem.region.dynamic.spawn.SpawnRegion;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.core.SWPlayer;
import de.steamwar.entity.CArea;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RInteraction;
import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
import lombok.NonNull;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
import org.bukkit.scheduler.BukkitTask;
import org.bukkit.util.Vector;
import org.joml.RayAabIntersection;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
import java.util.function.BiFunction;
public class DynamicRegionEditor implements SWPlayer.Component, Listener {
private static final Class<?> position = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos");
private static final Class<?> look = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Rot");
private static final Class<?> positionLook = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot");
static {
BiFunction<Player, Object, Object> function = (player, object) -> {
SWPlayer.of(player).getComponent(DynamicRegionEditor.class).ifPresent(DynamicRegionEditor::calcCursor);
return object;
};
TinyProtocol.instance.addFilter(position, function);
TinyProtocol.instance.addFilter(look, function);
TinyProtocol.instance.addFilter(positionLook, function);
}
private final REntityServer entityServer = new REntityServer();
private final CArea area = new CArea(entityServer);
private static final BlockData DELETE = Material.RED_CONCRETE.createBlockData();
private static final BlockData INVALID = Material.YELLOW_CONCRETE.createBlockData();
private static final BlockData PLACE = Material.LIME_CONCRETE.createBlockData();
{
area.hide(true);
}
private final Player player;
private final BukkitTask task;
private Type type = new Empty();
public DynamicRegionEditor(Player player) {
this.player = player;
entityServer.addPlayer(player);
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
for (int i = 0; i < 121; i++) {
new RInteraction(entityServer, player.getLocation());
}
moveInteractionEntities(Point.fromLocation(player.getLocation()));
CArea area = new CArea(entityServer);
area.setPos1And2(new Location(null, -Tile.maxTile, 1, -Tile.maxTile), new Location(null, Tile.maxTile, 1, Tile.maxTile));
area.setBlock(Material.BEDROCK.createBlockData());
task = Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), this::showHotbar, 0, 20);
}
private void showHotbar() {
entityServer.tick();
StringBuilder st = new StringBuilder();
st.append(type.title());
st.append(" §8(§7Change with §eSwap Hands§8)");
player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(st.toString()));
}
@Override
public void onUnmount(SWPlayer player) {
entityServer.close();
task.cancel();
PlayerMoveEvent.getHandlerList().unregister(this);
PlayerSwapHandItemsEvent.getHandlerList().unregister(this);
PlayerInteractEvent.getHandlerList().unregister(this);
}
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
if (event.getPlayer() != player) return;
if (!Permission.SUPERVISOR.hasPermission(player)) {
SWPlayer.of(player).removeComponent(DynamicRegionEditor.class);
return;
}
if (event.getTo() == null) return;
if (event.getFrom().getBlockX() == event.getTo().getBlockX() && event.getFrom().getBlockZ() == event.getTo().getBlockZ()) {
return;
}
moveInteractionEntities(Point.fromLocation(event.getTo()));
}
private void moveInteractionEntities(Point position) {
List<RInteraction> interactionList = entityServer.getEntitiesByType(RInteraction.class);
for (int x = -5; x <= 5; x++) {
for (int z = -5; z <= 5; z++) {
interactionList.removeFirst().move(position.getX() + x + 0.5, 0, position.getZ() + z + 0.5, 0, 0, (byte) 0);
}
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
if (event.getPlayer() != player) return;
event.setCancelled(true);
List<SWListInv.SWListEntry<Type>> list = new ArrayList<>();
list.add(new SWListInv.SWListEntry<>(new SWItem(Material.STRUCTURE_VOID, "§6Deselect"), new Empty()));
list.add(new SWListInv.SWListEntry<>(new SWItem(Material.BARRIER, "§cDelete"), new Delete(false)));
list.add(new SWListInv.SWListEntry<>(new SWItem(Material.COMMAND_BLOCK, "§4§lForce Delete", List.of("§7Force deletes enables §cdeleting", "§7of §6Special§7 regions without", "§7confirmation§8."), false, null), new Delete(true)));
list.add(new SWListInv.SWListEntry<>(new SWItem(Material.LODESTONE, "§fBig Spawn"), new Spawn()));
DynamicRegionSystem.constructorDataMap.values()
.stream()
.filter(RegionConstructorData::placeable)
.sorted(Comparator.comparing(RegionConstructorData::name))
.forEach(data -> {
list.add(new SWListInv.SWListEntry<>(new SWItem(data.material(), "§f" + data.name()), new Place(data)));
});
SWListInv<Type> inventory = new SWListInv<>(player, "Select Region to place", list, (click, type) -> {
if (type instanceof Delete delete) {
delete.confirmForceDelete(player, () -> {
player.closeInventory();
this.type = delete;
area.hide(true);
showHotbar();
});
} else {
player.closeInventory();
this.type = type;
area.hide(true);
showHotbar();
}
});
inventory.open();
}
private void calcCursor() {
Location startPos = player.getLocation().clone().add(0.0, player.getEyeHeight(), 0.0);
Vector direction = player.getLocation().getDirection();
RayAabIntersection intersection = new RayAabIntersection((float) startPos.getX(), (float) startPos.getY(), (float) startPos.getZ(), (float) direction.getX(), (float) direction.getY(), (float) direction.getZ());
for (RInteraction interaction : entityServer.getEntitiesByType(RInteraction.class)) {
float x = (float) (interaction.getX() - 0.5);
float z = (float) (interaction.getZ() - 0.5);
if (intersection.test(x, (float) 0.95, z, x + 1, (float) 1.05, z + 1)) {
int tileX = (int) x;
int tileZ = (int) z;
if (type.visualize(area, tileX, tileZ)) {
area.hide(false);
return;
} else {
break;
}
}
}
area.hide(true);
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (event.getPlayer() != player) return;
Location startPos = player.getLocation().clone().add(0.0, player.getEyeHeight(), 0.0);
Vector direction = player.getLocation().getDirection();
if (direction.getY() > 0) return;
RayAabIntersection intersection = new RayAabIntersection((float) startPos.getX(), (float) startPos.getY(), (float) startPos.getZ(), (float) direction.getX(), (float) direction.getY(), (float) direction.getZ());
for (RInteraction interaction : entityServer.getEntitiesByType(RInteraction.class)) {
float x = (float) (interaction.getX() - 0.5);
float z = (float) (interaction.getZ() - 0.5);
if (intersection.test(x, (float) 0.95, z, x + 1, (float) 1.05, z + 1)) {
int tileX = (int) x;
int tileZ = (int) z;
type.run(event.getPlayer(), tileX, tileZ);
break;
}
}
}
private interface Type {
String title();
boolean visualize(CArea area, int tileX, int tileZ);
void run(Player player, int tileX, int tileZ);
}
private static class Empty implements Type {
private Empty() {
}
@Override
public String title() {
return "§6---";
}
@Override
public boolean visualize(CArea area, int tileX, int tileZ) {
return false;
}
@Override
public void run(Player player, int tileX, int tileZ) {
}
}
private static class Delete implements Type {
protected static final String CONFIRM_DELETE = "Confirm delete: ";
protected static final String ACCEPT_DELETE = "§cDelete: ";
private final boolean force;
private boolean valid = false;
private Delete(boolean force) {
this.force = force;
}
public void confirmForceDelete(Player player, Runnable callback) {
if (force) {
confirmInventory(player, "Enable Force Delete", "§cEnable", "", callback);
} else {
callback.run();
}
}
@Override
public String title() {
if (force) {
return "§4§lForce Delete";
} else {
return "§cDelete";
}
}
private boolean isBigSpawn() {
if (!DynamicRegionSystem.INSTANCE.get(Tile.ZERO).getType().isSpawn()) return false;
return Tile.ZERO.neighboursRing()
.map(DynamicRegionSystem.INSTANCE::get)
.map(Region::getType)
.allMatch(RegionType::isSpawn);
}
@Override
public boolean visualize(CArea area, int tileX, int tileZ) {
// TODO: Special case for big Spawn!
Tile tile = Tile.fromTile(tileX, tileZ).orElse(null);
if (tile == null) {
valid = false;
return false;
}
Region region = DynamicRegionSystem.INSTANCE.get(tile);
if (region.getType().isGlobal()) {
valid = false;
return false;
}
if (region.getType().isSpawn()) {
if (!isBigSpawn()) {
valid = false;
return false;
}
return selectSpawn(area);
} else {
return selectRegion(area, region);
}
}
private boolean selectSpawn(CArea area) {
Location minLoc = new Location(null, -1, 1, -1);
Location maxLoc = new Location(null, 1, 1, 1);
area.setBlock(DELETE);
area.setPos1And2(minLoc, maxLoc);
valid = true;
return true;
}
private boolean selectRegion(CArea area, Region region) {
Tile minTile = Tile.fromPoint(region.getArea().getMinPoint(false)).orElse(null);
Tile maxTile = Tile.fromPoint(region.getArea().getMaxPoint(false)).orElse(null);
if (minTile == null || maxTile == null) {
valid = false;
return false;
}
Location minLoc = new Location(null, minTile.getTileX(), 1, minTile.getTileZ());
Location maxLoc = new Location(null, maxTile.getTileX(), 1, maxTile.getTileZ());
area.setBlock(DELETE);
area.setPos1And2(minLoc, maxLoc);
valid = true;
return true;
}
@Override
public void run(Player player, int tileX, int tileZ) {
if (!valid) return;
Tile tile = Tile.fromTile(tileX, tileZ).orElse(null);
if (tile == null) return;
Region region = DynamicRegionSystem.INSTANCE.get(tile);
if (region.getType().isGlobal()) return;
if (region.getType().isSpawn()) {
if (isBigSpawn()) deleteSpawn(player);
return;
}
if (region.getType().isPath() || (force && region.getType().isSpecial())) {
region.delete();
} else {
deleteRegion(player, tile, region);
}
}
private void deleteSpawn(Player player) {
confirmInventory(player, CONFIRM_DELETE, ACCEPT_DELETE, "Big Spawn", () -> {
checkSpawnRegionAndDelete(Tile.TILE_NN);
checkSpawnRegionAndDelete(Tile.TILE_NP);
checkSpawnRegionAndDelete(Tile.TILE_PN);
checkSpawnRegionAndDelete(Tile.TILE_PP);
});
}
private void checkSpawnRegionAndDelete(Tile tile) {
Region region = DynamicRegionSystem.INSTANCE.get(tile);
if (region.getType().isSpawn()) region.delete();
}
private void deleteRegion(Player player, Tile tile, Region region) {
RegionConstructorData data = DynamicRegionSystem.constructorDataMap.get(region.getClass());
confirmInventory(player, CONFIRM_DELETE, ACCEPT_DELETE, data.name(), () -> {
Region checkRegion = DynamicRegionSystem.INSTANCE.get(tile);
if (region == checkRegion) region.delete();
});
}
private void confirmInventory(Player player, String title, String accept, String name, Runnable deleteCallback) {
SWInventory inventory = new SWInventory(player, 9, title + name);
inventory.setItem(0, new SWItem(Material.GRAY_CONCRETE, "§7Cancel", click -> {
player.closeInventory();
}));
inventory.setItem(8, new SWItem(Material.RED_CONCRETE, accept + name, click -> {
player.closeInventory();
deleteCallback.run();
}));
inventory.open();
}
}
private static class Spawn extends Place {
private Spawn() {
super(3, 3);
}
@Override
public String title() {
return "§ePlace§8: §aBig Spawn";
}
@Override
public boolean validPlacement(int tileX, int tileZ) {
if (tileX != -1 || tileZ != -1) return false;
if (!DynamicRegionSystem.INSTANCE.get(Tile.TILE_NN).getType().isGlobal()) return false;
if (!DynamicRegionSystem.INSTANCE.get(Tile.TILE_NP).getType().isGlobal()) return false;
if (!DynamicRegionSystem.INSTANCE.get(Tile.TILE_PN).getType().isGlobal()) return false;
if (!DynamicRegionSystem.INSTANCE.get(Tile.TILE_PP).getType().isGlobal()) return false;
return true;
}
@Override
public void run(Player player, int tileX, int tileZ) {
if (!valid) return;
// Center Tile placement!
tileX -= widthX / 2;
tileZ -= widthZ / 2;
if (!validPlacement(tileX, tileZ)) return;
constructSpawnRegion(Tile.TILE_NN);
constructSpawnRegion(Tile.TILE_NP);
constructSpawnRegion(Tile.TILE_PN);
constructSpawnRegion(Tile.TILE_PP);
}
private void constructSpawnRegion(Tile tile) {
DynamicRegion region = DynamicRegionRepository.constructRegion(SpawnRegion.class, tile);
if (region == null) return;
region.getArea().place(new PasteBuilder(), false);
region.updateNeighbours();
}
}
private static class Place implements Type {
private final RegionConstructorData data;
protected final int widthX;
protected final int widthZ;
protected boolean valid = false;
private Place(@NonNull RegionConstructorData data) {
this(data, data.widthX(), data.widthZ());
}
private Place(int widthX, int widthZ) {
this(null, widthX, widthZ);
}
private Place(RegionConstructorData data, int widthX, int widthZ) {
this.data = data;
this.widthX = widthX - 1;
this.widthZ = widthZ - 1;
}
@Override
public String title() {
return "§ePlace§8: §a" + data.name();
}
public boolean validPlacement(int tileX, int tileZ) {
for (int x = 0; x <= widthX; x++) {
for (int z = 0; z <= widthZ; z++) {
Tile tile = Tile.fromTile(tileX + x, tileZ + z).orElse(null);
if (tile == null) return false;
Region region = DynamicRegionSystem.INSTANCE.get(tile);
if (!region.getType().isGlobal()) return false;
}
}
return true;
}
@Override
public boolean visualize(CArea area, int tileX, int tileZ) {
Tile tile = Tile.fromTile(tileX, tileZ).orElse(null);
if (tile == null) {
valid = false;
return false;
}
// Center Tile placement!
tileX -= widthX / 2;
tileZ -= widthZ / 2;
// Validate placements!
if (validPlacement(tileX, tileZ)) {
area.setBlock(PLACE);
valid = true;
} else {
area.setBlock(INVALID);
valid = false;
}
area.setPos1And2(new Location(null, tileX, 1, tileZ), new Location(null, tileX + widthX, 1, tileZ + widthZ));
return true;
}
@Override
public void run(Player player, int tileX, int tileZ) {
if (!valid) return;
// Center Tile placement!
tileX -= widthX / 2;
tileZ -= widthZ / 2;
if (!validPlacement(tileX, tileZ)) return;
Tile tile = Tile.fromTile(tileX, tileZ).orElse(null);
if (tile == null) return;
DynamicRegion region = DynamicRegionRepository.constructRegion(DynamicRegionSystem.identifierDataMap.get(data.identifier()), tile);
if (region == null) return;
region.getArea().place(new PasteBuilder(), false);
region.updateNeighbours();
}
}
}
@@ -1,250 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.region.WireframeCommand;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.global.GlobalRegion;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.jetbrains.annotations.NotNull;
import javax.annotation.Nullable;
import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.util.*;
import java.util.function.Function;
import java.util.stream.Collectors;
import java.util.stream.Stream;
public class DynamicRegionSystem implements RegionSystem {
public static DynamicRegionSystem INSTANCE;
private static final Map<Long, Region> regionCache = new LinkedHashMap<>(16, 0.75f, true) {
@Override
protected boolean removeEldestEntry(Map.Entry<Long, Region> eldest) {
return size() > 8192; // Tweak this number if needed!
}
}; // Will be cleared on region add/delete/remove!
private static final Map<UUID, Region> regionMap = new HashMap<>();
private static final Map<RegionType, Set<Region>> regionTypeMap = new EnumMap<>(RegionType.class);
public void add(DynamicRegion region) {
regionCache.clear();
regionMap.put(region.getID(), region);
regionTypeMap.computeIfAbsent(region.getType(), __ -> new HashSet<>()).add(region);
DynamicRegionVisualizer.INSTANCE.addRegion(region);
}
public void remove(DynamicRegion region) {
regionCache.clear();
regionMap.remove(region.getID());
regionTypeMap.getOrDefault(region.getType(), Collections.emptySet()).remove(region);
DynamicRegionVisualizer.INSTANCE.removeRegion(region);
}
public static Map<Class<? extends DynamicRegion>, RegionConstructorData> constructorDataMap = new HashMap<>();
public static Map<String, Class<? extends DynamicRegion>> identifierDataMap = new HashMap<>();
@Override
public void load() {
INSTANCE = this;
// Loading all Region Constructor Data that are defined inside the Code
constructorDataMap = new BufferedReader(new InputStreamReader(BauSystem.getInstance().getClass().getResourceAsStream("/META-INF/annotations/de.steamwar.bausystem.region.dynamic.RegionConstructorData")))
.lines()
.map(s -> {
try {
return Class.forName(s, false, BauSystem.getInstance().getClass().getClassLoader());
} catch (ClassNotFoundException | NoClassDefFoundError e) {
throw new SecurityException(e.getMessage(), e);
}
})
.filter(DynamicRegion.class::isAssignableFrom)
.map(clazz -> (Class<? extends DynamicRegion>) clazz)
.collect(Collectors.toUnmodifiableMap(Function.identity(), clazz -> clazz.getAnnotation(RegionConstructorData.class)));
identifierDataMap = constructorDataMap.entrySet()
.stream()
.collect(Collectors.toUnmodifiableMap(entry -> entry.getValue().identifier(), Map.Entry::getKey));
DynamicRegionRepository.loadRegions();
new DynamicRegionCommand();
new WireframeCommand();
}
@Override
public @NonNull Location getWorldSpawn() {
return Bukkit.getWorlds().get(0).getSpawnLocation(); // TODO: Temporary
}
@Override
public @NonNull Region getGlobalRegion() {
return GlobalRegion.INSTANCE;
}
public Set<Tile> getTilesOfRegion(@NonNull Region region) {
Point minPoint = region.getArea().getMinPoint(false);
Point maxPoint = region.getArea().getMaxPoint(false);
Set<Tile> tiles = new HashSet<>();
for (int x = minPoint.getX(); x < maxPoint.getX(); x += Tile.tileSize) {
for (int z = minPoint.getZ(); z < maxPoint.getZ(); z += Tile.tileSize) {
tiles.add(Tile.fromXZ(x, z).orElse(null));
}
}
tiles.remove(null);
return Collections.unmodifiableSet(tiles);
}
public @NonNull Region get(@Nullable Tile tile) {
return get(tile, true, regionMap.values());
}
private Region get(@Nullable Tile tile, boolean fastCache, Collection<Region> regions) {
if (tile == null) return getGlobalRegion();
if (regionCache.containsKey(tile.getId())) {
Region region = regionCache.get(tile.getId());
if (fastCache || regions.contains(region)) return region;
}
Location location = tile.getCenterLocation();
Region region = regions.stream()
.filter(rg -> rg.getArea().inRegion(location, false))
.findFirst()
.orElseGet(this::getGlobalRegion);
if (fastCache || regions.contains(region)) {
regionCache.put(tile.getId(), region);
}
return region;
}
@Override
public @NonNull Region get(@NonNull Location location) {
return get(Tile.fromLocation(location).orElse(null), true, regionMap.values());
}
@Override
public Optional<Region> getRegion(@NonNull UUID id) {
return Optional.ofNullable(regionMap.get(id));
}
@Override
public @NonNull Stream<Region> getRegions() {
return regionMap.values().stream();
}
public @NonNull Stream<Region> getRegionsByType(RegionType type) {
return regionTypeMap.getOrDefault(type, Collections.emptySet()).stream();
}
public record Neighbour<T extends Region>(T region, Tile tile, NeighbourDirection direction) {
public <O extends Region> Neighbour<O> as(Class<O> clazz) {
if (!clazz.isInstance(region)) {
return null;
} else {
return (Neighbour<O>) this;
}
}
@Override
public boolean equals(Object o) {
if (!(o instanceof Neighbour<?> neighbour)) return false;
return Objects.equals(tile, neighbour.tile) && direction == neighbour.direction;
}
@Override
public int hashCode() {
return Objects.hash(tile, direction);
}
}
private Stream<Neighbour<Region>> getNeighbours(Region region, boolean noCorners, boolean fastCache, Collection<Region> regions) {
Tile minTile = Tile.fromPoint(region.getArea().getMinPoint(false)).orElse(null);
Tile maxTile = Tile.fromPoint(region.getArea().getMaxPoint(false)).orElse(null);
if (minTile == null || maxTile == null) return Stream.empty();
Set<Neighbour<Region>> neighbours = new HashSet<>();
if (!noCorners) {
neighbours.add(new Neighbour<>(get(minTile.add(-1, -1).orElse(null), fastCache, regions), minTile, NeighbourDirection.NorthWest));
Tile.fromTile(minTile.getTileX(), maxTile.getTileZ()).ifPresent(cornerMinMaxSelf -> {
neighbours.add(new Neighbour<>(get(cornerMinMaxSelf.add(-1, 1).orElse(null), fastCache, regions), cornerMinMaxSelf, NeighbourDirection.SouthWest));
});
Tile.fromTile(maxTile.getTileX(), minTile.getTileZ()).ifPresent(cornerMaxMinSelf -> {
neighbours.add(new Neighbour<>(get(cornerMaxMinSelf.add(1, -1).orElse(null), fastCache, regions), cornerMaxMinSelf, NeighbourDirection.NorthEast));
});
neighbours.add(new Neighbour<>(get(maxTile.add(1, 1).orElse(null), fastCache, regions), maxTile, NeighbourDirection.SouthEast));
}
for (int x = minTile.getTileX(); x <= maxTile.getTileX(); x++) {
Tile.fromTile(x, minTile.getTileZ()).ifPresent(tileMinZSelf -> {
neighbours.add(new Neighbour<>(get(tileMinZSelf.add(0, -1).orElse(null), fastCache, regions), tileMinZSelf, NeighbourDirection.North));
});
Tile.fromTile(x, maxTile.getTileZ()).ifPresent(tileMaxZSelf -> {
neighbours.add(new Neighbour<>(get(tileMaxZSelf.add(0, 1).orElse(null), fastCache, regions), tileMaxZSelf, NeighbourDirection.South));
});
}
for (int z = minTile.getTileZ(); z <= maxTile.getTileZ(); z++) {
Tile.fromTile(minTile.getTileX(), z).ifPresent(tileMinXSelf -> {
neighbours.add(new Neighbour<>(get(tileMinXSelf.add(-1, 0).orElse(null), fastCache, regions), tileMinXSelf, NeighbourDirection.West));
});
Tile.fromTile(maxTile.getTileX(), z).ifPresent(tileMaxXSelf -> {
neighbours.add(new Neighbour<>(get(tileMaxXSelf.add(1, 0).orElse(null), fastCache, regions), tileMaxXSelf, NeighbourDirection.East));
});
}
neighbours.removeIf(neighbour -> neighbour.region.getType().isGlobal());
return neighbours.stream();
}
public Stream<Neighbour<DynamicRegion>> getNeighbours(Region region) {
return getNeighbours(region, false, true, regionMap.values())
.map(neighbour -> neighbour.as(DynamicRegion.class))
.filter(Objects::nonNull);
}
@Override
@NotNull
public Stream<Region> getConnectedRegions(@NonNull Region region) {
Set<Region> regions = regionTypeMap.get(region.getType());
Set<Region> connected = new HashSet<>();
LinkedHashSet<Region> current = new LinkedHashSet<>();
current.add(region);
while (!current.isEmpty()) {
Region r = current.removeFirst();
if (!connected.add(r)) continue;
getNeighbours(r, true, false, regions)
.map(neighbour -> neighbour.region)
.forEach(current::add);
}
return connected.stream();
}
}
@@ -1,114 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region;
import de.steamwar.bausystem.region.dynamic.DynamicRegion;
import de.steamwar.bausystem.region.dynamic.RegionConstructorData;
import de.steamwar.bausystem.region.dynamic.Tile;
import de.steamwar.core.SWPlayer;
import de.steamwar.entity.*;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.entity.Display;
import org.bukkit.util.Transformation;
import org.joml.Quaternionf;
import org.joml.Vector3f;
public class DynamicRegionVisualizer implements SWPlayer.Component {
public static final DynamicRegionVisualizer INSTANCE = new DynamicRegionVisualizer();
private final REntityServer entityServer = new REntityServer();
private DynamicRegionVisualizer() {
RTextDisplay text = new RTextDisplay(entityServer, new Location(null, 0.5, 1.1, 0.5));
text.setText("Spawn");
text.setBillboard(Display.Billboard.VERTICAL);
text.setBackgroundColor(0);
text.setShadowed(false);
text.setTransform(new Transformation(new Vector3f(0, 0, 0), new Quaternionf().rotationX((float) Math.toRadians(270)), new Vector3f(1, 1, 1), new Quaternionf()));
}
public void addRegion(DynamicRegion region) {
new CRegion(entityServer, region);
}
public void removeRegion(DynamicRegion region) {
entityServer.getEntitiesByType(CRegion.class)
.stream()
.filter(cRegion -> cRegion.region == region)
.forEach(CRegion::die);
}
@Override
public void onMount(SWPlayer player) {
entityServer.addPlayer(player.getPlayer());
}
@Override
public void onUnmount(SWPlayer player) {
entityServer.removePlayer(player.getPlayer());
}
private static final Vector3f VEC_ZERO = new Vector3f(0, 0, 0);
private static final Quaternionf QUT_ZERO = new Quaternionf(0, 0, 0, 1);
public static Point toVisualization(Location worldLocation) {
Tile tile = Tile.fromLocation(worldLocation).orElseThrow();
return new Point(tile.getTileX(), 0, tile.getTileZ());
}
private static class CRegion extends CEntity {
private final DynamicRegion region;
private CRegion(REntityServer server, DynamicRegion region) {
super(server);
this.region = region;
RegionConstructorData data = DynamicRegionSystem.constructorDataMap.get(region.getClass());
int widthX = data.widthX();
int widthZ = data.widthZ();
Point point = toVisualization(region.getArea().getMinPoint(false).toLocation((World) null));
if (widthX != 1 || widthZ != 1) {
CArea area = new CArea(server);
area.setBlock(Material.WHITE_CONCRETE.createBlockData());
area.setPos1And2(point.toLocation((World) null).add(0, 1 - CArea.DEFAULT_WIDTH, 0), point.toLocation((World) null).add(widthX - 1, 1 - CArea.DEFAULT_WIDTH, widthZ - 1));
entities.add(area);
RTextDisplay text = new RTextDisplay(server, point.toLocation((World) null).add(widthX / 2.0, 1.1, widthZ / 2.0));
text.setText(data.name());
text.setBillboard(Display.Billboard.VERTICAL);
text.setBackgroundColor(0);
text.setShadowed(false);
text.setTransform(new Transformation(new Vector3f(0, 0, 0), new Quaternionf().rotationX((float) Math.toRadians(270)), new Vector3f(1, 1, 1), new Quaternionf()));
entities.add(text);
}
RBlockDisplay display = new RBlockDisplay(server, point.toLocation((World) null));
display.setTransform(new Transformation(VEC_ZERO, QUT_ZERO, new Vector3f(widthX, 1, widthZ), QUT_ZERO));
display.setBlock(data.material().createBlockData());
entities.add(display);
}
}
}
@@ -1,147 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.DynamicRegionSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.dynamic.path.PathRegion;
import de.steamwar.bausystem.utils.PasteBuilder;
import lombok.Getter;
import lombok.NonNull;
import java.io.IOException;
import java.util.*;
public abstract class DynamicRegion implements Region {
protected final UUID id;
@Getter
protected RegionData regionData = null;
/**
* This Constructor should be used if a Region is placed newly onto the world!
*
* @param tile this parameter is never used but forces the implementor to have it as a parameter
*/
protected DynamicRegion(Tile tile) {
this.id = UUID.randomUUID();
}
/**
* This constructor is used for loading the Region from a file
*
* @param id
* @param tileData this parameter is never used but forces the implementor to have it as a parameter
*/
protected DynamicRegion(UUID id, JsonArray tileData) {
this.id = id;
}
/**
* This method should be called when a Region is created and needs to be saved afterward
*/
protected final void finishCreate() {
finishLoad();
save();
}
/**
* This method should be called when a Region is loaded from file!
*/
protected final void finishLoad() {
DynamicRegionSystem.INSTANCE.add(this);
}
public abstract void writeTileData(JsonWriter writer) throws IOException;
public final void updateNeighbours() {
List<DynamicRegionSystem.Neighbour<PathRegion>> list = DynamicRegionSystem.INSTANCE.getNeighbours(this)
.map(neighbour -> neighbour.as(PathRegion.class))
.filter(Objects::nonNull)
.toList();
// Calculate Garden State for all neighbouring PathRegions
Set<UUID> needsFullReset = new HashSet<>();
list.forEach(data -> {
boolean previousGardenState = data.region().isGarden();
data.region().calculateGardenState();
if (data.region().isGarden() != previousGardenState) {
needsFullReset.add(data.region().getID());
}
});
// Updating world state for all neighbouring PathRegions
list.forEach(data -> {
if (needsFullReset.contains(data.region().getID())) {
data.region().getArea().reset(new PasteBuilder(), false);
} else {
data.region().update(this, data.direction().opposite());
}
});
// All full reset regions need to update their neighbours!
needsFullReset.forEach(uuid -> {
Region region = DynamicRegionSystem.INSTANCE.getRegion(uuid).orElse(null);
if (!(region instanceof DynamicRegion dynamicRegion)) return;
DynamicRegionSystem.INSTANCE.getNeighbours(dynamicRegion)
.map(neighbour -> neighbour.as(PathRegion.class))
.filter(Objects::nonNull)
.forEach(data -> {
if (data.region().isGarden()) return;
data.region().update(dynamicRegion, data.direction().opposite());
});
});
}
public void setRegionData(@NonNull RegionData regionData) {
this.regionData = regionData;
regionData.setStore(this);
}
@Override
public void delete() {
if (!getType().isDeletable()) return;
DynamicRegionSystem.INSTANCE.remove(this);
DynamicRegionRepository.deleteRegion(this);
Point minPoint = getArea().getMinPoint(false);
Point maxPoint = getArea().getMaxPoint(false);
PasteUtils.reset(minPoint, maxPoint);
this.updateNeighbours();
}
@Override
public final @NonNull UUID getID() {
return id;
}
@Override
public final void save() {
DynamicRegionRepository.saveRegion(this);
}
@Override
public final void load(RegionData regionData) {
DynamicRegionRepository.loadRegionData(this, regionData);
}
}
@@ -1,361 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic;
import com.google.gson.*;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.*;
import de.steamwar.bausystem.region.dynamic.path.PathRegion;
import de.steamwar.bausystem.region.dynamic.path.PathRegionData;
import de.steamwar.bausystem.region.flags.Flag;
import lombok.Cleanup;
import lombok.SneakyThrows;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import java.io.*;
import java.lang.reflect.Constructor;
import java.lang.reflect.InvocationTargetException;
import java.nio.file.FileVisitResult;
import java.nio.file.Files;
import java.nio.file.Path;
import java.nio.file.SimpleFileVisitor;
import java.nio.file.attribute.BasicFileAttributes;
import java.util.UUID;
import java.util.logging.Level;
@UtilityClass
public class DynamicRegionRepository {
// Example regions:
// steamwar_regions/
// \- 00000000-0000-0000-0000-000000000000/
// | \- flags.json
// \- 9494bbf6-b22c-4050-b62b-4be0594ed8ba/
// \- meta.json
// \- flags.json
// \- backups/
// \- MANUAL/
// | \- 2026.03.01 14:40:00/
// | \- flags.json
// | \- backup.schem
// \- AUTOMATIC/
// \- 2026.02.30 12:00:00/
// | \- flags.json
// | \- backup.schem
// \- 2026.02.28 19:39:00/
// \- flags.json
// \- backup.schem
public static final File REGION_DATA_FOLDER = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "steamwar_regions");
public static final String META_FILE_NAME = "meta.json";
public static final String META_FILE_REGION_IDENTIFIER = "region_identifier";
@Deprecated
private static final String META_FILE_TILE_X = "tile_x";
@Deprecated
private static final String META_FILE_TILE_Z = "tile_z";
public static final String META_FILES_TILES = "tiles";
public static final String FLAG_FILE_NAME = "flags.json";
public static final String BACKUPS_DIR_NAME = "backups";
public static final String BACKUP_FILE_NAME = "backup.schem";
public static final String FLAGS_KEY = "flags";
public static final String PROPERTIES_KEY = "properties";
static {
REGION_DATA_FOLDER.mkdirs();
}
public static void loadRegions() {
// Loading all saved regions from the files
File[] regions = REGION_DATA_FOLDER.listFiles();
for (File region : regions) {
UUID regionUUID;
try {
regionUUID = UUID.fromString(region.getName());
} catch (IllegalArgumentException e) {
RegionSystem.LOGGER.log(Level.WARNING, "Failed to resolve region id: " + region.getName());
continue;
}
if (regionUUID.equals(RegionSystem.GLOBAL_REGION_ID) || regionUUID.equals(PathRegionData.PATH_REGION_ID)) {
continue;
}
File metaFile = new File(region, META_FILE_NAME);
if (!metaFile.exists() || !metaFile.isFile()) {
RegionSystem.LOGGER.log(Level.WARNING, "Failed to resolve " + region.getName());
continue;
}
JsonObject metaData;
try {
metaData = JsonParser.parseReader(new FileReader(metaFile)).getAsJsonObject();
} catch (JsonIOException e) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (unknown)");
continue;
} catch (JsonSyntaxException | IllegalStateException e) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (invalid json)");
continue;
} catch (FileNotFoundException e) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (not found)");
continue;
}
String identifier;
try {
identifier = metaData.getAsJsonPrimitive(META_FILE_REGION_IDENTIFIER).getAsString();
} catch (ClassCastException | NumberFormatException e) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (invalid json)");
continue;
}
// TODO: Maybe add static method to DynamicRegionSystem
Class<? extends DynamicRegion> regionClass = DynamicRegionSystem.identifierDataMap.get(identifier);
if (regionClass == null) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (region no longer exists)");
continue;
}
JsonArray tileData = metaData.getAsJsonArray(META_FILES_TILES);
if (tileData == null) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (tile is no longer in bounds)");
continue;
}
constructRegion(regionClass, regionUUID, tileData);
}
// Calculate Garden State for all PathRegions
DynamicRegionSystem.INSTANCE.getRegionsByType(RegionType.PATH)
.forEach(region -> {
((PathRegion) region).calculateGardenState();
});
}
public static DynamicRegion constructRegion(Class<? extends DynamicRegion> clazz, Tile tile) {
Constructor<? extends DynamicRegion> regionConstructor;
try {
regionConstructor = clazz.getConstructor(Tile.class);
} catch (NoSuchMethodException e) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to create region (region constructor not found)");
return null;
}
try {
return regionConstructor.newInstance(tile);
} catch (InstantiationException | IllegalAccessException | IllegalArgumentException |
InvocationTargetException e) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to create region (invalid data)");
return null;
}
}
public static DynamicRegion constructRegion(Class<? extends DynamicRegion> clazz, UUID uuid, JsonArray tileData) {
Constructor<? extends DynamicRegion> regionConstructor;
try {
regionConstructor = clazz.getConstructor(UUID.class, JsonArray.class);
} catch (NoSuchMethodException e) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (region constructor not found)");
return null;
}
try {
return regionConstructor.newInstance(uuid, tileData);
} catch (InstantiationException | IllegalAccessException | IllegalArgumentException |
InvocationTargetException e) {
e.printStackTrace();
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (invalid data)");
return null;
}
}
private static File getRegionDirectory(UUID uuid) {
return new File(REGION_DATA_FOLDER, uuid.toString());
}
public static File getRegionDirectory(Region region) {
return getRegionDirectory(region.getID());
}
public static File getBackupsTypeDirectory(Region region, RegionBackups.BackupType backupType) {
File regionDirectory = getRegionDirectory(region);
File backupsDirectory = new File(regionDirectory, BACKUPS_DIR_NAME);
return new File(backupsDirectory, backupType.name());
}
public static File getBackupDirectory(Region region, RegionBackups.Backup backup) {
return new File(getBackupsTypeDirectory(region, backup.getType()), backup.getName());
}
public static void loadRegionData(UUID uuid, RegionData regionData) {
File regionDirectory = getRegionDirectory(uuid);
if (!regionDirectory.exists()) return;
loadRegionData(regionDirectory, regionData);
}
public static void loadRegionData(Region region, RegionData regionData) {
if (region.getRegionData() instanceof PathRegionData) {
return;
}
File regionDirectory = getRegionDirectory(region);
if (!regionDirectory.exists()) return;
loadRegionData(regionDirectory, regionData);
}
public static void loadRegionData(Region region, RegionBackups.Backup backup, RegionData regionData) {
File backupDirectory = getBackupDirectory(region, backup);
if (!backupDirectory.exists()) return;
loadRegionData(backupDirectory, regionData);
}
private static void loadRegionData(File regionDirectory, RegionData regionData) {
JsonObject flagsData;
try {
flagsData = JsonParser.parseReader(new FileReader(new File(regionDirectory, FLAG_FILE_NAME))).getAsJsonObject();
} catch (JsonIOException e) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (unknown)");
return;
} catch (JsonSyntaxException | IllegalStateException e) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (invalid json)");
return;
} catch (FileNotFoundException e) {
RegionSystem.LOGGER.log(Level.SEVERE, "Failed to read region metadata file (not found)");
return;
}
JsonObject flags = flagsData.getAsJsonObject(FLAGS_KEY);
for (String key : flags.keySet()) {
Flag flag;
try {
flag = Flag.valueOf(key);
} catch (IllegalArgumentException e) {
continue;
}
String value = flags.getAsJsonPrimitive(key).getAsString();
Flag.Value<?> flagValue;
try {
flagValue = flag.valueOfValue(value);
} catch (IllegalArgumentException e) {
continue;
}
regionData.getBackedMap().put(flag, flagValue);
}
JsonObject properties = flagsData.getAsJsonObject(PROPERTIES_KEY);
// TODO: Implement!
}
public static void saveRegion(Region region) {
if (!(region.getType().isGlobal() || region instanceof DynamicRegion)) {
throw new IllegalArgumentException();
}
File regionDirectory = getRegionDirectory(region);
if (!regionDirectory.exists()) regionDirectory.mkdir();
if (region instanceof DynamicRegion dynamicRegion) {
RegionConstructorData constructorData = DynamicRegionSystem.constructorDataMap.get(region.getClass());
writeMetaFile(regionDirectory, constructorData, dynamicRegion);
}
if (region.getRegionData() instanceof PathRegionData) {
return;
}
writeFlagsFile(regionDirectory, region.getRegionData());
}
public static void saveBackup(Region region, RegionBackups.Backup backup) {
File backupDirectory = getBackupDirectory(region, backup);
if (!backupDirectory.exists()) {
backupDirectory.mkdirs();
}
writeFlagsFile(backupDirectory, backup.getRegionData());
}
public static void saveData(UUID uuid, RegionData regionData) {
File regionDirectory = getRegionDirectory(uuid);
writeFlagsFile(regionDirectory, regionData);
}
@SneakyThrows
private static void writeMetaFile(File regionDirectory, RegionConstructorData constructorData, DynamicRegion dynamicRegion) {
@Cleanup
JsonWriter jsonWriter = new JsonWriter(new FileWriter(new File(regionDirectory, META_FILE_NAME)));
jsonWriter.setIndent(" ");
jsonWriter.beginObject();
jsonWriter.name(META_FILE_REGION_IDENTIFIER);
jsonWriter.value(constructorData.identifier());
jsonWriter.name(META_FILES_TILES);
jsonWriter.beginArray();
dynamicRegion.writeTileData(jsonWriter);
jsonWriter.endArray();
jsonWriter.endObject();
}
@SneakyThrows
private static void writeFlagsFile(File directory, RegionData regionData) {
JsonWriter jsonWriter = new JsonWriter(new FileWriter(new File(directory, FLAG_FILE_NAME)));
jsonWriter.setIndent(" ");
jsonWriter.beginObject();
jsonWriter.name(FLAGS_KEY);
jsonWriter.beginObject();
for (Flag<?> flag : Flag.getFlags()) {
if (!regionData.has(flag).isApplicable()) continue;
jsonWriter.name(flag.name());
jsonWriter.value(regionData.get(flag).nameWithDefault());
}
jsonWriter.endObject();
jsonWriter.name(PROPERTIES_KEY);
jsonWriter.beginObject();
// TODO: Write out needed properties!
jsonWriter.endObject();
jsonWriter.endObject();
jsonWriter.close();
}
public static void deleteRegion(Region region) {
deleteDir(getRegionDirectory(region));
}
public static void deleteBackup(Region region, RegionBackups.Backup backup) {
deleteDir(getBackupDirectory(region, backup));
}
@SneakyThrows
private static void deleteDir(File file) {
Files.walkFileTree(file.toPath(), new SimpleFileVisitor<>() {
@Override
public FileVisitResult visitFile(Path file, BasicFileAttributes attrs) throws IOException {
Files.delete(file);
return FileVisitResult.CONTINUE;
}
@Override
public FileVisitResult postVisitDirectory(Path dir, IOException exc) throws IOException {
Files.delete(dir);
return FileVisitResult.CONTINUE;
}
});
}
}
@@ -1,59 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic;
import de.steamwar.bausystem.region.dynamic.path.PathCorner;
import de.steamwar.bausystem.region.dynamic.path.PathSide;
import lombok.AllArgsConstructor;
import lombok.Getter;
import java.util.Set;
@AllArgsConstructor
@Getter
public enum NeighbourDirection {
North(0, -1, Set.of(PathSide.North), Set.of(PathCorner.NorthEast, PathCorner.NorthWest)),
South(0, 1, Set.of(PathSide.South), Set.of(PathCorner.SouthEast, PathCorner.SouthWest)),
West(-1, 0, Set.of(PathSide.West), Set.of(PathCorner.NorthWest, PathCorner.SouthWest)),
East(1, 0, Set.of(PathSide.East), Set.of(PathCorner.NorthEast, PathCorner.SouthEast)),
NorthWest(-1, -1, Set.of(), Set.of(PathCorner.NorthWest)),
NorthEast(1, -1, Set.of(), Set.of(PathCorner.NorthEast)),
SouthWest(-1, 1, Set.of(), Set.of(PathCorner.SouthWest)),
SouthEast(1, 1, Set.of(), Set.of(PathCorner.SouthEast)),
;
private final int tileOffsetX;
private final int tileOffsetZ;
private final Set<PathSide> sideUpdates;
private final Set<PathCorner> cornerUpdates;
public NeighbourDirection opposite() {
return switch (this) {
case North -> South;
case South -> North;
case East -> West;
case West -> East;
case NorthWest -> SouthEast;
case NorthEast -> SouthWest;
case SouthWest -> NorthEast;
case SouthEast -> NorthWest;
};
}
}
@@ -1,62 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.world.block.BlockTypes;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import java.io.File;
@UtilityClass
public class PasteUtils {
public static void reset(Point minPoint, Point maxPoint) {
EditSession editSession = WorldEdit.getInstance()
.newEditSessionBuilder()
.world(BukkitAdapter.adapt(Bukkit.getWorlds().get(0)))
.checkMemory(false)
.allowedRegionsEverywhere()
.limitUnlimited()
.changeSetNull()
.build();
editSession.setBlocks((com.sk89q.worldedit.regions.Region) new CuboidRegion(minPoint.toBlockVector3(), maxPoint.toBlockVector3()), BlockTypes.AIR.getDefaultState());
editSession.close();
}
public static EditSession paste(File file, Point minPoint, int rotate) {
try (Clipboard clipboard = FlatteningWrapper.impl.loadSchematic(file)) {
BlockVector3 offset = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin());
BlockVector3 to = minPoint.toBlockVector3().subtract(offset);
return clipboard.paste(BukkitAdapter.adapt(Bukkit.getWorlds().get(0)), to, false, true, new AffineTransform().rotateY(rotate));
} catch (SecurityException exception) {
return null;
}
}
}
@@ -1,40 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic;
import org.atteo.classindex.IndexAnnotated;
import org.bukkit.Material;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
@IndexAnnotated
@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.TYPE)
public @interface RegionConstructorData {
String identifier();
String name();
Material material();
int widthX();
int widthZ();
boolean placeable() default true;
}
@@ -1,192 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic;
import de.steamwar.bausystem.region.Point;
import lombok.EqualsAndHashCode;
import lombok.Getter;
import org.bukkit.Location;
import java.util.ArrayList;
import java.util.List;
import java.util.Optional;
import java.util.stream.Stream;
@Getter
@EqualsAndHashCode
public class Tile {
public static final Tile ZERO = new Tile(0, 0);
public static final Tile TILE_PZ = new Tile(1, 0);
public static final Tile TILE_NZ = new Tile(-1, 0);
public static final Tile TILE_ZP = new Tile(0, 1);
public static final Tile TILE_ZN = new Tile(0, -1);
public static final Tile TILE_PP = new Tile(1, 1);
public static final Tile TILE_PN = new Tile(1, -1);
public static final Tile TILE_NP = new Tile(-1, 1);
public static final Tile TILE_NN = new Tile(-1, -1);
public static final int tileSize = 21;
public static final int tileOffset = tileSize / 2;
public static final int maxTile = 127;
public static final int minTile = -maxTile;
public static final int tilesPerAxis = maxTile * 2 + 1;
private final int tileX;
private final int tileZ;
private Tile(int tileX, int tileZ) {
this.tileX = tileX;
this.tileZ = tileZ;
}
public static Optional<Tile> fromTile(int tileX, int tileZ) {
if (tileX < minTile || tileZ < minTile) return Optional.empty();
if (tileX > maxTile || tileZ > maxTile) return Optional.empty();
return Optional.of(new Tile(tileX, tileZ));
}
public static Optional<Tile> fromLocation(Location location) {
return fromXZ(location.getBlockX(), location.getBlockZ());
}
public static Optional<Tile> fromPoint(Point point) {
return fromXZ(point.getX(), point.getZ());
}
public static Optional<Tile> fromXZ(int x, int z) {
x = (int) Math.floor((x + tileOffset) / (double) tileSize);
z = (int) Math.floor((z + tileOffset) / (double) tileSize);
return fromTile(x, z);
}
public static int getMinX(int tileX) {
return tileX * tileSize - tileOffset;
}
public int getMinX() {
return getMinX(tileX);
}
public static int getMinZ(int tileZ) {
return tileZ * tileSize - tileOffset;
}
public int getMinZ() {
return getMinZ(tileZ);
}
public static int getMaxX(int tileX) {
return tileX * tileSize + tileOffset;
}
public int getMaxX() {
return getMaxX(tileX);
}
public static int getMaxZ(int tileZ) {
return tileZ * tileSize + tileOffset;
}
public int getMaxZ() {
return getMaxZ(tileZ);
}
public static Location getMinLocation(int tileX, int tileZ) {
return new Location(null, getMinX(tileX), 0, getMinZ(tileZ));
}
public Location getMinLocation() {
return getMinLocation(tileX, tileZ);
}
public static Location getMaxLocation(int tileX, int tileZ) {
return new Location(null, getMaxX(tileX), 0, getMaxZ(tileZ));
}
public Location getMaxLocation() {
return getMaxLocation(tileX, tileZ);
}
public static Location getCenterLocation(int tileX, int tileZ) {
return new Location(null, tileX * tileSize, 0, tileZ * tileSize);
}
public Location getCenterLocation() {
return getCenterLocation(tileX, tileZ);
}
public Optional<Tile> add(int offsetX, int offsetZ) {
return fromTile(tileX + offsetX, tileZ + offsetZ);
}
public static long getId(int tileX, int tileZ) {
return (tileX + maxTile) * tilesPerAxis + tileZ + maxTile;
}
public long getId() {
return getId(tileX, tileZ);
}
public Stream<Tile> neighboursPlus() {
List<Tile> tiles = new ArrayList<>();
add(-1, 0).ifPresent(tiles::add);
add(1, 0).ifPresent(tiles::add);
add(0, -1).ifPresent(tiles::add);
add(0, 1).ifPresent(tiles::add);
return tiles.stream();
}
public Stream<Tile> neighboursRing() {
List<Tile> tiles = new ArrayList<>();
add(-1, -1).ifPresent(tiles::add);
add(-1, 0).ifPresent(tiles::add);
add(-1, 1).ifPresent(tiles::add);
add(0, -1).ifPresent(tiles::add);
add(0, 1).ifPresent(tiles::add);
add(1, -1).ifPresent(tiles::add);
add(1, 0).ifPresent(tiles::add);
add(1, 1).ifPresent(tiles::add);
return tiles.stream();
}
@Override
public String toString() {
return tileX + ":" + tileZ;
}
public String display() {
StringBuilder st = new StringBuilder();
if (tileX >= 0) {
st.append("+");
}
st.append(tileX);
st.append(" / ");
if (tileZ >= 0) {
st.append("+");
}
st.append(tileZ);
return st.toString();
}
}
@@ -1,62 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic;
import com.google.gson.JsonArray;
import com.google.gson.JsonObject;
import com.google.gson.JsonPrimitive;
import com.google.gson.stream.JsonWriter;
import lombok.experimental.UtilityClass;
import java.io.IOException;
@UtilityClass
public class TileUtils {
private static Tile readTile(JsonObject tileData, String prefix) {
JsonPrimitive xData = tileData.getAsJsonPrimitive(prefix + "_x");
JsonPrimitive zData = tileData.getAsJsonPrimitive(prefix + "_z");
if (xData == null || zData == null) return null;
return Tile.fromTile(xData.getAsInt(), zData.getAsInt())
.orElse(null);
}
public static Tile readTile(JsonArray tileData) {
if (tileData.size() != 1) return null;
try {
return readTile(tileData.get(0).getAsJsonObject(), "tile");
} catch (IllegalStateException e) {
return null;
}
}
private static void writeTile(JsonWriter writer, Tile tile, String prefix) throws IOException {
writer.name(prefix + "_x");
writer.value(tile.getTileX());
writer.name(prefix + "_z");
writer.value(tile.getTileZ());
}
public static void writeTile(JsonWriter writer, Tile tile) throws IOException {
writer.beginObject();
writeTile(writer, tile, "tile");
writer.endObject();
}
}
@@ -1,96 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic;
import lombok.NonNull;
import java.io.File;
import java.time.LocalDate;
import java.time.Month;
import java.util.Arrays;
import java.util.Comparator;
import java.util.Optional;
import java.util.Random;
public abstract class VariantSelector {
private static final Random RANDOM = new Random();
public static final VariantSelector EMPTY = new VariantSelector() {
@Override
public Optional<File> select() {
return Optional.empty();
}
};
private VariantSelector() {
}
public abstract Optional<File> select();
public final VariantSelector or(VariantSelector other) {
if (this == EMPTY) return other;
VariantSelector self = this;
return new VariantSelector() {
@Override
public Optional<File> select() {
return self.select().or(() -> other.select());
}
};
}
public final VariantSelector atDate(int day, Month month) {
if (this == EMPTY) return this;
VariantSelector self = this;
return new VariantSelector() {
@Override
public Optional<File> select() {
LocalDate date = LocalDate.now();
if (date.getDayOfMonth() == day && date.getMonth() == month) {
return self.select();
} else {
return Optional.empty();
}
}
};
}
public static VariantSelector Get(@NonNull File directory) {
final File[] files = directory.listFiles();
if (files == null || files.length == 0) return EMPTY;
if (files.length == 1) {
final File file = files[0];
return new VariantSelector() {
@Override
public Optional<File> select() {
return Optional.of(file);
}
};
}
Arrays.sort(files, Comparator.comparing(File::getName));
final int filesCount = files.length;
return new VariantSelector() {
@Override
public Optional<File> select() {
return Optional.of(files[RANDOM.nextInt(filesCount)]);
}
};
}
}
@@ -1,139 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.global;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.bausystem.region.*;
import de.steamwar.bausystem.region.dynamic.DynamicRegionRepository;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Location;
import org.bukkit.Material;
import javax.annotation.Nullable;
import java.util.UUID;
import java.util.function.BiConsumer;
public class GlobalRegion implements Region {
public static final GlobalRegion INSTANCE = new GlobalRegion();
private static final Point MIN_POINT = new Point(Integer.MIN_VALUE, Integer.MIN_VALUE, Integer.MIN_VALUE);
private static final Point MAX_POINT = new Point(Integer.MAX_VALUE, Integer.MAX_VALUE, Integer.MAX_VALUE);
private static final Region.Area GLOBAL_AREA = new Region.Area() {
@Override
public @NonNull Point getMinPoint(boolean extension) {
return MIN_POINT;
}
@Override
public @NonNull Point getMaxPoint(boolean extension) {
return MAX_POINT;
}
@Override
public @NonNull Point getCopyPoint(boolean extension) {
return Point.ZERO;
}
@Override
public boolean inRegion(Location location, boolean extension) {
return true;
}
@Nullable
@Override
public Clipboard copy(boolean extension) {
return null;
}
@Override
public void place(PasteBuilder pasteBuilder, boolean extension) {
}
@Override
public void forEachChunk(BiConsumer<Integer, Integer> executor) {
}
@Override
public boolean isChunkOutside(int chunkX, int chunkZ) {
return false;
}
};
private static final GlobalRegionData REGION_DATA = new GlobalRegionData(INSTANCE);
@Override
public @NonNull UUID getID() {
return RegionSystem.GLOBAL_REGION_ID;
}
@Override
public @NonNull RegionType getType() {
return RegionType.GLOBAL;
}
@Override
public @NonNull RegionData getRegionData() {
return REGION_DATA;
}
@Override
public @NonNull Area getArea() {
return GLOBAL_AREA;
}
@Override
public @NonNull Area getBuildArea() {
return Area.EMPTY;
}
@Override
public @NonNull Area getTestblockArea() {
return Area.EMPTY;
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return GameModeConfig.getDefaults();
}
@Override
public @NonNull RegionHistory getHistory() {
return RegionHistory.EMPTY;
}
@Override
public @NonNull RegionBackups getBackups() {
return RegionBackups.EMPTY;
}
@Override
public void save() {
DynamicRegionRepository.saveRegion(this);
}
@Override
public void load(RegionData regionData) {
DynamicRegionRepository.loadRegionData(this, regionData);
}
}
@@ -1,55 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.global;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ProtectMode;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.core.Core;
import lombok.NonNull;
public class GlobalRegionData extends RegionData {
public GlobalRegionData(GlobalRegion globalRegion) {
super(globalRegion);
}
@Override
protected void initialize() {
flagMap.put(Flag.TNT, TNTMode.DENY);
flagMap.put(Flag.PROTECT, ProtectMode.INACTIVE);
}
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
if (flag.oneOf(Flag.PROTECT)) {
return RegionFlagPolicy.READ_ONLY;
}
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.TNT, Flag.FIRE, Flag.FREEZE, Flag.WATER_DESTROY)) {
return RegionFlagPolicy.WRITABLE;
}
return RegionFlagPolicy.NOT_APPLICABLE;
}
}
@@ -1,170 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes;
import com.sk89q.worldedit.EditSession;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.dynamic.VariantSelector;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.utils.PasteBuilder;
import lombok.AccessLevel;
import lombok.AllArgsConstructor;
import lombok.NonNull;
@AllArgsConstructor(access = AccessLevel.PRIVATE)
public class AreaBlock extends Region.Area {
public enum CopyLocation {
/**
* If the CopyLocation is located in between the two Area.
*/
CENTER,
/**
* If the CopyLocation is located on the side of the Area.
*/
SIDE
}
/**
* Returns North and then South Region in the Pair.
*/
public static Pair<AreaBlock, AreaBlock> create(Region region, int yOffset, Point size, Point minExtension, Point maxExtension, CopyLocation copyLocation, int distance) {
Point regionMinPoint = region.getArea().getMinPoint(false);
Point regionMaxPoint = region.getArea().getMaxPoint(false);
int regionSizeX = regionMaxPoint.getX() - regionMinPoint.getX() + 1;
int regionSizeZ = regionMaxPoint.getZ() - regionMinPoint.getZ() + 1;
int tempSizeZ = switch (copyLocation) {
case CENTER -> size.getZ() * 2 + distance;
case SIDE -> size.getZ() + distance;
};
// Calculate Offset Region to North
int minOffsetX = regionSizeX / 2 - size.getX() / 2;
int minOffsetZ = regionSizeZ / 2 - tempSizeZ / 2;
// Calculate North Points
Point northMinPoint = regionMinPoint.add(minOffsetX, yOffset, minOffsetZ);
Point northMaxPoint = northMinPoint.add(size).subtract(1, 1, 1);
Point northMinPointExtension = northMinPoint.subtract(minExtension);
Point northMaxPointExtension = northMaxPoint.add(maxExtension);
Point northCopyPoint = switch (copyLocation) {
case CENTER -> northMinPoint.add(size.getX() / 2, 0, size.getZ());
case SIDE -> northMinPoint.add(-1, 0, size.getZ() / 2);
};
// System.out.println(northMinPoint + " " + northMaxPoint + " @ " + northCopyPoint);
// fill(northCopyPoint.add(0, -1, 0), northCopyPoint.add(0, -1, 0), Material.GOLD_BLOCK);
// fill(northMinPointExtension, northMaxPointExtension, Material.RED_STAINED_GLASS);
// fill(northMinPoint, northMaxPoint, Material.RED_WOOL);
// Calculate Offset North to South
minOffsetZ += distance;
switch (copyLocation) {
case CENTER -> minOffsetZ += size.getZ();
case SIDE -> minOffsetZ -= 1;
}
// Calculate South Points
Point southMinPoint = regionMinPoint.add(minOffsetX, yOffset, minOffsetZ);
Point southMaxPoint = southMinPoint.add(size).subtract(1, 1, 1);
Point southMinPointExtension = southMinPoint.subtract(minExtension);
Point southMaxPointExtension = southMaxPoint.add(maxExtension);
Point southCopyPoint = switch (copyLocation) {
case CENTER -> southMinPoint.add(size.getX() / 2, 0, -1);
case SIDE -> southMinPoint.add(-1, 0, size.getZ() / 2);
};
// System.out.println(southMinPoint + " " + southMaxPoint + " @ " + southCopyPoint);
// fill(southCopyPoint.add(0, -1, 0), southCopyPoint.add(0, -1, 0), Material.GOLD_BLOCK);
// fill(southMinPointExtension, southMaxPointExtension, Material.GREEN_STAINED_GLASS);
// fill(southMinPoint, southMaxPoint, Material.GREEN_WOOL);
AreaBlock northArea = new AreaBlock(region, northMinPoint, northMinPointExtension, northMaxPoint, northMaxPointExtension, northCopyPoint);
AreaBlock southArea = new AreaBlock(region, southMinPoint, southMinPointExtension, southMaxPoint, southMaxPointExtension, southCopyPoint);
return new Pair<>(northArea, southArea);
}
public static AreaBlock create(Region region, int yOffset, Point minExtension, Point maxExtension) {
return null; // TODO: Is this needed?
}
/*
private static final World WORLD = Bukkit.getWorlds().get(0);
private static void fill(Point minPoint, Point maxPoint, Material material) {
BlockData blockData = material.createBlockData();
for (int x = minPoint.getX(); x <= maxPoint.getX(); x++) {
for (int z = minPoint.getZ(); z <= maxPoint.getZ(); z++) {
for (int y = minPoint.getY(); y <= maxPoint.getY(); y++) {
WORLD.setBlockData(x, y, z, blockData);
}
}
}
}
*/
private final Region region;
private final Point minPoint;
private final Point minPointExtension;
private final Point maxPoint;
private final Point maxPointExtension;
private final Point copyPoint;
private VariantSelector selector = null;
private AreaBlock(Region region, Point minPoint, Point minPointExtension, Point maxPoint, Point maxPointExtension, Point copyPoint) {
this.region = region;
this.minPoint = minPoint;
this.minPointExtension = minPointExtension;
this.maxPoint = maxPoint;
this.maxPointExtension = maxPointExtension;
this.copyPoint = copyPoint;
}
public AreaBlock withSelector(VariantSelector selector) {
this.selector = selector;
return this;
}
@Override
public @NonNull Point getMinPoint(boolean extension) {
return extension ? minPointExtension : minPoint;
}
@Override
public @NonNull Point getMaxPoint(boolean extension) {
return extension ? maxPointExtension : maxPoint;
}
@Override
public @NonNull Point getCopyPoint(boolean extension) {
return extension ? minPointExtension : copyPoint;
}
@Override
public void place(PasteBuilder pasteBuilder, boolean extension) {
EditSession editSession = pasteBuilder
.with(PasteBuilder.ClipboardProvider.file(selector.select().orElse(null)))
.pastePoint(copyPoint)
.run();
region.getHistory()
.remember(editSession);
}
}
@@ -1,72 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.dynamic.PasteUtils;
import de.steamwar.bausystem.region.dynamic.Tile;
import de.steamwar.bausystem.region.dynamic.VariantSelector;
import de.steamwar.bausystem.utils.PasteBuilder;
import lombok.Getter;
import lombok.NonNull;
import java.io.File;
public class AreaTile extends Region.Area {
@Getter
private final Tile tile;
private final Point minPoint;
private final Point maxPoint;
private final Point copyPoint;
private final VariantSelector selector;
public AreaTile(Tile tile, int tileX, int tileZ, VariantSelector selector) {
this.tile = tile;
minPoint = Point.fromLocation(tile.getMinLocation()).setY(WORLD_MIN_Y);
maxPoint = Point.fromLocation(tile.add(tileX - 1, tileZ - 1).orElseThrow().getMaxLocation()).setY(WORLD_MAX_Y);
int x = minPoint.getX() + (maxPoint.getX() - minPoint.getX()) / 2;
int z = minPoint.getZ() + (maxPoint.getZ() - minPoint.getZ()) / 2;
copyPoint = new Point(x, 0, z);
this.selector = selector;
}
@Override
public @NonNull Point getMinPoint(boolean extension) {
return minPoint;
}
@Override
public @NonNull Point getMaxPoint(boolean extension) {
return maxPoint;
}
@Override
public @NonNull Point getCopyPoint(boolean extension) {
return copyPoint;
}
@Override
public void place(PasteBuilder pasteBuilder, boolean extension) {
File resetFile = selector.select().orElse(null);
if (resetFile != null) PasteUtils.paste(resetFile, minPoint, 0);
}
}
@@ -1,54 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.dynamic.DynamicRegion;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.core.Core;
import lombok.NonNull;
public class DisplayRegionData extends RegionData {
public DisplayRegionData(DynamicRegion region) {
super(region);
}
@Override
protected void initialize() {
flagMap.put(Flag.TNT, TNTMode.DENY);
}
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
if (flag.oneOf(Flag.FIRE, Flag.FREEZE, Flag.NO_GRAVITY, Flag.WATER_DESTROY)) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.TNT, Flag.PROTECT)) {
return RegionFlagPolicy.READ_ONLY;
}
return RegionFlagPolicy.NOT_APPLICABLE;
}
}
@@ -1,155 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.extent.clipboard.io.BuiltInClipboardFormat;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardWriter;
import de.steamwar.bausystem.region.RegionBackups;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.dynamic.DynamicRegion;
import de.steamwar.bausystem.region.dynamic.DynamicRegionRepository;
import de.steamwar.bausystem.region.dynamic.PasteUtils;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.jetbrains.annotations.Nullable;
import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.time.LocalDateTime;
import java.util.*;
import java.util.function.Function;
import java.util.logging.Level;
public class PlotRegionBackups implements RegionBackups {
private final DynamicRegion region;
private final Function<Backup, RegionData> regionDataConstructor;
private final Map<BackupType, List<Backup>> backups = new EnumMap<>(BackupType.class);
/**
* @param region
* @param regionDataConstructor construct the regionData copying the values from the region into the returned value.
*/
public PlotRegionBackups(DynamicRegion region, Function<Backup, RegionData> regionDataConstructor) {
this.region = region;
this.regionDataConstructor = regionDataConstructor;
// Load all Backups of the Region
for (BackupType backupType : BackupType.values()) {
File backupsTypeDirectory = DynamicRegionRepository.getBackupsTypeDirectory(region, backupType);
if (!backupsTypeDirectory.exists()) continue;
File[] backupsDirectory = backupsTypeDirectory.listFiles();
if (backupsDirectory == null) continue;
List<Backup> backupList = backups.computeIfAbsent(backupType, __ -> new ArrayList<>());
for (File backupDirectory : backupsDirectory) {
backupList.add(new BackupImpl(backupType, region, backupDirectory));
}
}
}
@Override
public Optional<Backup> create(BackupType backupType) {
List<Backup> backupList = backups.computeIfAbsent(backupType, __ -> new ArrayList<>());
// Cleanup backups if there are too many!
backupList.sort(Backup::compareTo);
while (backupList.size() >= backupType.maxBackups) {
backupList.removeFirst().delete();
}
// Create backup and save!
Backup backup = new BackupImpl(backupType, region);
backupList.add(backup);
return Optional.of(backup);
}
@Override
public @NonNull List<Backup> list() {
return backups.values()
.stream()
.flatMap(List::stream)
.toList();
}
@Override
public @Nullable Backup get(@NonNull String name) {
return backups.values()
.stream()
.flatMap(List::stream)
.filter(backup -> backup.getName().equals(name))
.findFirst()
.orElse(null);
}
private final class BackupImpl extends Backup {
private final DynamicRegion region;
public BackupImpl(@NonNull BackupType type, DynamicRegion region) {
super(type, LocalDateTime.now().format(FORMATTER), regionDataConstructor);
region.getRegionData().copyInto(regionData);
this.region = region;
File backupDirectory = DynamicRegionRepository.getBackupDirectory(region, this);
backupDirectory.mkdirs();
DynamicRegionRepository.saveBackup(region, this);
Clipboard clipboard = region.getArea().copy(false);
try (ClipboardWriter writer = BuiltInClipboardFormat.SPONGE_SCHEMATIC.getWriter(new FileOutputStream(new File(backupDirectory, DynamicRegionRepository.BACKUP_FILE_NAME)))) {
writer.write(clipboard);
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
}
}
public BackupImpl(@NonNull BackupType type, DynamicRegion region, File backupDirectory) {
super(type, backupDirectory.getName(), regionDataConstructor);
this.region = region;
DynamicRegionRepository.loadRegionData(region, this, regionData);
}
@Override
public boolean load() {
File file = new File(DynamicRegionRepository.getBackupDirectory(region, this), DynamicRegionRepository.BACKUP_FILE_NAME);
if (!file.exists()) return false;
EditSession editSession = PasteUtils.paste(file, region.getArea().getMinPoint(false), 0);
if (editSession == null) return false;
region.getHistory().remember(editSession);
regionData.copyInto(region.getRegionData());
return true;
}
@Override
public long getCreationTime() {
return DynamicRegionRepository.getBackupDirectory(region, this).lastModified();
}
@Override
public void delete() {
backups.getOrDefault(type, Collections.emptyList())
.remove(this);
DynamicRegionRepository.deleteBackup(region, this);
}
}
}
@@ -1,53 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionDataStore;
import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.bausystem.region.flags.TestblockMode;
import de.steamwar.core.Core;
import lombok.NonNull;
public class PlotRegionData extends RegionData {
public PlotRegionData(RegionDataStore store) {
super(store);
}
@Override
protected void initialize() {
flagMap.put(Flag.TNT, TNTMode.ALLOW);
flagMap.put(Flag.TESTBLOCK, TestblockMode.NO_VALUE);
}
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
if (flag.oneOf(Flag.TNT, Flag.PROTECT, Flag.FIRE, Flag.FREEZE, Flag.NO_GRAVITY, Flag.WATER_DESTROY, Flag.TESTBLOCK, Flag.CHANGED)) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
return RegionFlagPolicy.WRITABLE;
}
return RegionFlagPolicy.NOT_APPLICABLE;
}
}
@@ -1,112 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.microwargear_7;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.RegionBackups;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionHistory;
import de.steamwar.bausystem.region.RegionType;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.DisplayRegionData;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
@RegionConstructorData(
identifier = "microwargear_display_7",
name = "MicroWarGearDisplay",
material = Material.GRAY_CONCRETE,
widthX = MiWG7DisplayRegion.TILE_X,
widthZ = MiWG7DisplayRegion.TILE_Z
)
public class MiWG7DisplayRegion extends DynamicRegion {
protected static final int TILE_X = 1;
protected static final int TILE_Z = 1;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/microwargear_7/display");
private static final VariantSelector SELECTOR = VariantSelector.Get(DIRECTORY);
private final AreaTile area;
public MiWG7DisplayRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public MiWG7DisplayRegion(UUID id, JsonArray tileData) {
this(id, TileUtils.readTile(tileData));
finishLoad();
}
private MiWG7DisplayRegion(UUID id, Tile tile) {
super(id, null);
area = new AreaTile(tile, TILE_X, TILE_Z, SELECTOR);
regionData = new DisplayRegionData(this);
}
@Override
public void writeTileData(JsonWriter writer) throws IOException {
TileUtils.writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.DRY;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return Area.EMPTY;
}
@Override
public @NonNull Area getTestblockArea() {
return Area.EMPTY;
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return MiWG7Utils.GAME_MODE_CONFIG;
}
@Override
public @NonNull RegionHistory getHistory() {
return RegionHistory.EMPTY;
}
@Override
public @NonNull RegionBackups getBackups() {
return RegionBackups.EMPTY;
}
}
@@ -1,134 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.microwargear_7;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.*;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaBlock;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionBackups;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionData;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
@RegionConstructorData(
identifier = "microwargear_plot_7",
name = "MicroWarGearPlot",
material = Material.GRAY_CONCRETE,
widthX = MiWG7PlotRegion.TILE_X,
widthZ = MiWG7PlotRegion.TILE_Z
)
public class MiWG7PlotRegion extends DynamicRegion {
protected static final int TILE_X = 3;
protected static final int TILE_Z = 5;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/microwargear_7/plot");
private static final VariantSelector REGION = VariantSelector.Get(new File(DIRECTORY, "region"));
private static final VariantSelector TESTBLOCK = VariantSelector.Get(new File(DIRECTORY, "testblock"));
private static final VariantSelector WIREFRAME = VariantSelector.Get(new File(DIRECTORY, "wireframe"));
private final AreaTile area;
private final AreaBlock northArea;
private final AreaBlock southArea;
private final RegionHistory history;
private final RegionBackups backups;
public MiWG7PlotRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public MiWG7PlotRegion(UUID id, JsonArray tileData) {
this(id, TileUtils.readTile(tileData));
finishLoad();
}
private MiWG7PlotRegion(UUID id, Tile tile) {
super(id, null);
area = new AreaTile(tile, TILE_X, TILE_Z, REGION);
Pair<AreaBlock, AreaBlock> pair = AreaBlock.create(this, 36, new Point(7, 7, 7), new Point(7, 0, 7), new Point(7, 7, 7), AreaBlock.CopyLocation.CENTER, 50);
northArea = pair.getKey();
southArea = pair.getValue();
regionData = new PlotRegionData(this);
history = new RegionHistory.Impl(10);
backups = new PlotRegionBackups(this, PlotRegionData::new);
}
@Override
public void writeTileData(JsonWriter writer) throws IOException {
TileUtils.writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.DRY;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
case NO_VALUE -> Area.EMPTY;
case NORTH -> southArea.withSelector(WIREFRAME);
case SOUTH -> northArea.withSelector(WIREFRAME);
};
}
@Override
public @NonNull Area getTestblockArea() {
return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
case NO_VALUE -> Area.EMPTY;
case NORTH -> northArea.withSelector(TESTBLOCK);
case SOUTH -> southArea.withSelector(TESTBLOCK);
};
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return MiWG7Utils.GAME_MODE_CONFIG;
}
@Override
public @NonNull RegionHistory getHistory() {
return history;
}
@Override
public @NonNull RegionBackups getBackups() {
return backups;
}
}
@@ -1,35 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.microwargear_7;
import de.steamwar.sql.GameModeConfig;
import lombok.experimental.UtilityClass;
import org.bukkit.Material;
@UtilityClass
public class MiWG7Utils {
public static final GameModeConfig<Material, String> GAME_MODE_CONFIG;
static {
GameModeConfig<Material, String> config = GameModeConfig.getByGameName("MicroWarGear");
GAME_MODE_CONFIG = config != null ? config : GameModeConfig.getDefaults();
}
}
@@ -1,112 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.miniwargear;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.RegionBackups;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionHistory;
import de.steamwar.bausystem.region.RegionType;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.DisplayRegionData;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
@RegionConstructorData(
identifier = "miniwargear_display",
name = "MiniWarGearDisplay",
material = Material.YELLOW_CONCRETE,
widthX = MWGDisplayRegion.TILE_X,
widthZ = MWGDisplayRegion.TILE_Z
)
public class MWGDisplayRegion extends DynamicRegion {
protected static final int TILE_X = 3;
protected static final int TILE_Z = 3;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/miniwargear/display");
private static final VariantSelector SELECTOR = VariantSelector.Get(DIRECTORY);
private final AreaTile area;
public MWGDisplayRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public MWGDisplayRegion(UUID id, JsonArray tileData) {
this(id, TileUtils.readTile(tileData));
finishLoad();
}
private MWGDisplayRegion(UUID id, Tile tile) {
super(id, null);
area = new AreaTile(tile, TILE_X, TILE_Z, SELECTOR);
regionData = new DisplayRegionData(this);
}
@Override
public void writeTileData(JsonWriter writer) throws IOException {
TileUtils.writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.DRY;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return Area.EMPTY;
}
@Override
public @NonNull Area getTestblockArea() {
return Area.EMPTY;
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return MWGUtils.GAME_MODE_CONFIG;
}
@Override
public @NonNull RegionHistory getHistory() {
return RegionHistory.EMPTY;
}
@Override
public @NonNull RegionBackups getBackups() {
return RegionBackups.EMPTY;
}
}
@@ -1,134 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.miniwargear;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.*;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaBlock;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionBackups;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionData;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
@RegionConstructorData(
identifier = "miniwargear_plot",
name = "MiniWarGearPlot",
material = Material.YELLOW_CONCRETE,
widthX = MWGPlotRegion.TILE_X,
widthZ = MWGPlotRegion.TILE_Z
)
public class MWGPlotRegion extends DynamicRegion {
protected static final int TILE_X = 3;
protected static final int TILE_Z = 6;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/miniwargear/plot");
private static final VariantSelector REGION = VariantSelector.Get(new File(DIRECTORY, "region"));
private static final VariantSelector TESTBLOCK = VariantSelector.Get(new File(DIRECTORY, "testblock"));
private static final VariantSelector WIREFRAME = VariantSelector.Get(new File(DIRECTORY, "wireframe"));
private final AreaTile area;
private final AreaBlock northArea;
private final AreaBlock southArea;
private final RegionHistory history;
private final RegionBackups backups;
public MWGPlotRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public MWGPlotRegion(UUID id, JsonArray tileData) {
this(id, TileUtils.readTile(tileData));
finishLoad();
}
private MWGPlotRegion(UUID id, Tile tile) {
super(id, null);
area = new AreaTile(tile, TILE_X, TILE_Z, REGION);
Pair<AreaBlock, AreaBlock> pair = AreaBlock.create(this, 36, new Point(37, 26, 22), new Point(7, 0, 7), new Point(7, 7, 7), AreaBlock.CopyLocation.CENTER, 50);
northArea = pair.getKey();
southArea = pair.getValue();
regionData = new PlotRegionData(this);
history = new RegionHistory.Impl(10);
backups = new PlotRegionBackups(this, PlotRegionData::new);
}
@Override
public void writeTileData(JsonWriter writer) throws IOException {
TileUtils.writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.DRY;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
case NO_VALUE -> Area.EMPTY;
case NORTH -> southArea.withSelector(WIREFRAME);
case SOUTH -> northArea.withSelector(WIREFRAME);
};
}
@Override
public @NonNull Area getTestblockArea() {
return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
case NO_VALUE -> Area.EMPTY;
case NORTH -> northArea.withSelector(TESTBLOCK);
case SOUTH -> southArea.withSelector(TESTBLOCK);
};
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return MWGUtils.GAME_MODE_CONFIG;
}
@Override
public @NonNull RegionHistory getHistory() {
return history;
}
@Override
public @NonNull RegionBackups getBackups() {
return backups;
}
}
@@ -1,35 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.miniwargear;
import de.steamwar.sql.GameModeConfig;
import lombok.experimental.UtilityClass;
import org.bukkit.Material;
@UtilityClass
public class MWGUtils {
public static final GameModeConfig<Material, String> GAME_MODE_CONFIG;
static {
GameModeConfig<Material, String> config = GameModeConfig.getByGameName("MiniWarGear");
GAME_MODE_CONFIG = config != null ? config : GameModeConfig.getDefaults();
}
}
@@ -1,112 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.wargear_45;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.RegionBackups;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionHistory;
import de.steamwar.bausystem.region.RegionType;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.DisplayRegionData;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
@RegionConstructorData(
identifier = "wargear_display_45",
name = "WarGearDisplay 45",
material = Material.YELLOW_CONCRETE,
widthX = WG45DisplayRegion.TILE_X,
widthZ = WG45DisplayRegion.TILE_Z
)
public class WG45DisplayRegion extends DynamicRegion {
protected static final int TILE_X = 5;
protected static final int TILE_Z = 5;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/wargear_45/display");
private static final VariantSelector SELECTOR = VariantSelector.Get(DIRECTORY);
private final AreaTile area;
public WG45DisplayRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public WG45DisplayRegion(UUID id, JsonArray tileData) {
this(id, TileUtils.readTile(tileData));
finishLoad();
}
private WG45DisplayRegion(UUID id, Tile tile) {
super(id, null);
area = new AreaTile(tile, TILE_X, TILE_Z, SELECTOR);
regionData = new DisplayRegionData(this);
}
@Override
public void writeTileData(JsonWriter writer) throws IOException {
TileUtils.writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.DRY;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return Area.EMPTY;
}
@Override
public @NonNull Area getTestblockArea() {
return Area.EMPTY;
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return WG45Utils.GAME_MODE_CONFIG;
}
@Override
public @NonNull RegionHistory getHistory() {
return RegionHistory.EMPTY;
}
@Override
public @NonNull RegionBackups getBackups() {
return RegionBackups.EMPTY;
}
}
@@ -1,134 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.wargear_45;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.*;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaBlock;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionBackups;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionData;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
@RegionConstructorData(
identifier = "wargear_plot_45",
name = "WarGearPlot 45",
material = Material.YELLOW_CONCRETE,
widthX = WG45PlotRegion.TILE_X,
widthZ = WG45PlotRegion.TILE_Z
)
public class WG45PlotRegion extends DynamicRegion {
protected static final int TILE_X = 7;
protected static final int TILE_Z = 10;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/wargear_45/plot");
private static final VariantSelector REGION = VariantSelector.Get(new File(DIRECTORY, "region"));
private static final VariantSelector TESTBLOCK = VariantSelector.Get(new File(DIRECTORY, "testblock"));
private static final VariantSelector WIREFRAME = VariantSelector.Get(new File(DIRECTORY, "wireframe"));
private final AreaTile area;
private final AreaBlock northArea;
private final AreaBlock southArea;
private final RegionHistory history;
private final RegionBackups backups;
public WG45PlotRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public WG45PlotRegion(UUID id, JsonArray tileData) {
this(id, TileUtils.readTile(tileData));
finishLoad();
}
private WG45PlotRegion(UUID id, Tile tile) {
super(id, null);
area = new AreaTile(tile, TILE_X, TILE_Z, REGION);
Pair<AreaBlock, AreaBlock> pair = AreaBlock.create(this, 36, new Point(67, 41, 47), new Point(16, 0, 16), new Point(16, 16, 16), AreaBlock.CopyLocation.CENTER, 50);
northArea = pair.getKey();
southArea = pair.getValue();
regionData = new PlotRegionData(this);
history = new RegionHistory.Impl(10);
backups = new PlotRegionBackups(this, PlotRegionData::new);
}
@Override
public void writeTileData(JsonWriter writer) throws IOException {
TileUtils.writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.DRY;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
case NO_VALUE -> Area.EMPTY;
case NORTH -> southArea.withSelector(WIREFRAME);
case SOUTH -> northArea.withSelector(WIREFRAME);
};
}
@Override
public @NonNull Area getTestblockArea() {
return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
case NO_VALUE -> Area.EMPTY;
case NORTH -> northArea.withSelector(TESTBLOCK);
case SOUTH -> southArea.withSelector(TESTBLOCK);
};
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return WG45Utils.GAME_MODE_CONFIG;
}
@Override
public @NonNull RegionHistory getHistory() {
return history;
}
@Override
public @NonNull RegionBackups getBackups() {
return backups;
}
}
@@ -1,35 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.wargear_45;
import de.steamwar.sql.GameModeConfig;
import lombok.experimental.UtilityClass;
import org.bukkit.Material;
@UtilityClass
public class WG45Utils {
public static final GameModeConfig<Material, String> GAME_MODE_CONFIG;
static {
GameModeConfig<Material, String> config = GameModeConfig.getByGameName("WarGear");
GAME_MODE_CONFIG = config != null ? config : GameModeConfig.getDefaults();
}
}
@@ -1,112 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.warship_175;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.RegionBackups;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionHistory;
import de.steamwar.bausystem.region.RegionType;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.DisplayRegionData;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
@RegionConstructorData(
identifier = "warship_display_175",
name = "WarShipDisplay 175",
material = Material.BLUE_CONCRETE,
widthX = WS175DisplayRegion.TILE_X,
widthZ = WS175DisplayRegion.TILE_Z
)
public class WS175DisplayRegion extends DynamicRegion {
protected static final int TILE_X = 11;
protected static final int TILE_Z = 3;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/warship_175/display");
private static final VariantSelector SELECTOR = VariantSelector.Get(DIRECTORY);
private final AreaTile area;
public WS175DisplayRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public WS175DisplayRegion(UUID id, JsonArray tileData) {
this(id, TileUtils.readTile(tileData));
finishLoad();
}
private WS175DisplayRegion(UUID id, Tile tile) {
super(id, null);
area = new AreaTile(tile, TILE_X, TILE_Z, SELECTOR);
regionData = new DisplayRegionData(this);
}
@Override
public void writeTileData(JsonWriter writer) throws IOException {
TileUtils.writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.WET;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return Area.EMPTY;
}
@Override
public @NonNull Area getTestblockArea() {
return Area.EMPTY;
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return WS175Utils.GAME_MODE_CONFIG;
}
@Override
public @NonNull RegionHistory getHistory() {
return RegionHistory.EMPTY;
}
@Override
public @NonNull RegionBackups getBackups() {
return RegionBackups.EMPTY;
}
}
@@ -1,134 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.warship_175;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.*;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaBlock;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionBackups;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionData;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
@RegionConstructorData(
identifier = "warship_plot_175",
name = "WarShipPlot 175",
material = Material.BLUE_CONCRETE,
widthX = WS175PlotRegion.TILE_X,
widthZ = WS175PlotRegion.TILE_Z
)
public class WS175PlotRegion extends DynamicRegion {
protected static final int TILE_X = 11;
protected static final int TILE_Z = 10;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/warship_175/plot");
private static final VariantSelector REGION = VariantSelector.Get(new File(DIRECTORY, "region"));
private static final VariantSelector TESTBLOCK = VariantSelector.Get(new File(DIRECTORY, "testblock"));
private static final VariantSelector WIREFRAME = VariantSelector.Get(new File(DIRECTORY, "wireframe"));
private final AreaTile area;
private final AreaBlock northArea;
private final AreaBlock southArea;
private final RegionHistory history;
private final RegionBackups backups;
public WS175PlotRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public WS175PlotRegion(UUID id, JsonArray tileData) {
this(id, TileUtils.readTile(tileData));
finishLoad();
}
private WS175PlotRegion(UUID id, Tile tile) {
super(id, null);
area = new AreaTile(tile, TILE_X, TILE_Z, REGION);
Pair<AreaBlock, AreaBlock> pair = AreaBlock.create(this, 25, new Point(175, 58, 39), new Point(12, 0, 8), new Point(12, 0, 8), AreaBlock.CopyLocation.SIDE, 132);
northArea = pair.getKey();
southArea = pair.getValue();
regionData = new PlotRegionData(this);
history = new RegionHistory.Impl(10);
backups = new PlotRegionBackups(this, PlotRegionData::new);
}
@Override
public void writeTileData(JsonWriter writer) throws IOException {
TileUtils.writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.WET;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
case NO_VALUE -> Area.EMPTY;
case NORTH -> southArea.withSelector(WIREFRAME);
case SOUTH -> northArea.withSelector(WIREFRAME);
};
}
@Override
public @NonNull Area getTestblockArea() {
return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
case NO_VALUE -> Area.EMPTY;
case NORTH -> northArea.withSelector(TESTBLOCK);
case SOUTH -> southArea.withSelector(TESTBLOCK);
};
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return WS175Utils.GAME_MODE_CONFIG;
}
@Override
public @NonNull RegionHistory getHistory() {
return history;
}
@Override
public @NonNull RegionBackups getBackups() {
return backups;
}
}
@@ -1,35 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.warship_175;
import de.steamwar.sql.GameModeConfig;
import lombok.experimental.UtilityClass;
import org.bukkit.Material;
@UtilityClass
public class WS175Utils {
public static final GameModeConfig<Material, String> GAME_MODE_CONFIG;
static {
GameModeConfig<Material, String> config = GameModeConfig.getByGameName("WarShip21");
GAME_MODE_CONFIG = config != null ? config : GameModeConfig.getDefaults();
}
}
@@ -1,112 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.warship_230;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.RegionBackups;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionHistory;
import de.steamwar.bausystem.region.RegionType;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.DisplayRegionData;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
@RegionConstructorData(
identifier = "warship_display_230",
name = "WarShipDisplay 230",
material = Material.BLUE_CONCRETE,
widthX = WS230DisplayRegion.TILE_X,
widthZ = WS230DisplayRegion.TILE_Z
)
public class WS230DisplayRegion extends DynamicRegion {
protected static final int TILE_X = 13;
protected static final int TILE_Z = 3;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/warship_230/display");
private static final VariantSelector SELECTOR = VariantSelector.Get(DIRECTORY);
private final AreaTile area;
public WS230DisplayRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public WS230DisplayRegion(UUID id, JsonArray tileData) {
this(id, TileUtils.readTile(tileData));
finishLoad();
}
private WS230DisplayRegion(UUID id, Tile tile) {
super(id, null);
area = new AreaTile(tile, TILE_X, TILE_Z, SELECTOR);
regionData = new DisplayRegionData(this);
}
@Override
public void writeTileData(JsonWriter writer) throws IOException {
TileUtils.writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.WET;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return Area.EMPTY;
}
@Override
public @NonNull Area getTestblockArea() {
return Area.EMPTY;
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return WS230Utils.GAME_MODE_CONFIG;
}
@Override
public @NonNull RegionHistory getHistory() {
return RegionHistory.EMPTY;
}
@Override
public @NonNull RegionBackups getBackups() {
return RegionBackups.EMPTY;
}
}
@@ -1,134 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.warship_230;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.*;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaBlock;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionBackups;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionData;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
@RegionConstructorData(
identifier = "warship_plot_230",
name = "WarShipPlot 230",
material = Material.BLUE_CONCRETE,
widthX = WS230PlotRegion.TILE_X,
widthZ = WS230PlotRegion.TILE_Z
)
public class WS230PlotRegion extends DynamicRegion {
protected static final int TILE_X = 13;
protected static final int TILE_Z = 10;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/warship_230/plot");
private static final VariantSelector REGION = VariantSelector.Get(new File(DIRECTORY, "region"));
private static final VariantSelector TESTBLOCK = VariantSelector.Get(new File(DIRECTORY, "testblock"));
private static final VariantSelector WIREFRAME = VariantSelector.Get(new File(DIRECTORY, "wireframe"));
private final AreaTile area;
private final AreaBlock northArea;
private final AreaBlock southArea;
private final RegionHistory history;
private final RegionBackups backups;
public WS230PlotRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public WS230PlotRegion(UUID id, JsonArray tileData) {
this(id, TileUtils.readTile(tileData));
finishLoad();
}
private WS230PlotRegion(UUID id, Tile tile) {
super(id, null);
area = new AreaTile(tile, TILE_X, TILE_Z, REGION);
Pair<AreaBlock, AreaBlock> pair = AreaBlock.create(this, 25, new Point(230, 58, 43), new Point(12, 0, 8), new Point(12, 0, 8), AreaBlock.CopyLocation.SIDE, 136);
northArea = pair.getKey();
southArea = pair.getValue();
regionData = new PlotRegionData(this);
history = new RegionHistory.Impl(10);
backups = new PlotRegionBackups(this, PlotRegionData::new);
}
@Override
public void writeTileData(JsonWriter writer) throws IOException {
TileUtils.writeTile(writer, area.getTile());
}
@Override
public @NonNull RegionType getType() {
return RegionType.WET;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
case NO_VALUE -> Area.EMPTY;
case NORTH -> southArea.withSelector(WIREFRAME);
case SOUTH -> northArea.withSelector(WIREFRAME);
};
}
@Override
public @NonNull Area getTestblockArea() {
return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
case NO_VALUE -> Area.EMPTY;
case NORTH -> northArea.withSelector(TESTBLOCK);
case SOUTH -> southArea.withSelector(TESTBLOCK);
};
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return WS230Utils.GAME_MODE_CONFIG;
}
@Override
public @NonNull RegionHistory getHistory() {
return history;
}
@Override
public @NonNull RegionBackups getBackups() {
return backups;
}
}
@@ -1,35 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.modes.warship_230;
import de.steamwar.sql.GameModeConfig;
import lombok.experimental.UtilityClass;
import org.bukkit.Material;
@UtilityClass
public class WS230Utils {
public static final GameModeConfig<Material, String> GAME_MODE_CONFIG;
static {
GameModeConfig<Material, String> config = GameModeConfig.getByGameName("WarShip20");
GAME_MODE_CONFIG = config != null ? config : GameModeConfig.getDefaults();
}
}
@@ -1,250 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.path;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.DynamicRegionSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionType;
import de.steamwar.bausystem.region.dynamic.PasteUtils;
import de.steamwar.bausystem.region.dynamic.Tile;
import de.steamwar.bausystem.region.dynamic.VariantSelector;
import de.steamwar.bausystem.region.dynamic.spawn.SpawnRegion;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.utils.PasteBuilder;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.jetbrains.annotations.Nullable;
import java.io.File;
import java.util.Optional;
import java.util.function.BiConsumer;
import static de.steamwar.bausystem.region.RegionType.ConnectionType.*;
public class PathArea extends Region.Area {
private static final File PATH_DIR = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/path");
private static final File FALLBACK_SCHEM = new File(PATH_DIR, "Fallback.schem");
private static final VariantSelector CENTER_NORMAL = VariantSelector.Get(new File(PATH_DIR, "center/normal"));
private static final VariantSelector SIDE_GLOBAL = VariantSelector.Get(new File(PATH_DIR, "side/global"));
private static final VariantSelector CORNER_INNER_GLOBAL = VariantSelector.Get(new File(PATH_DIR, "cinner/global"));
private static final VariantSelector CORNER_OUTER_GLOBAL = VariantSelector.Get(new File(PATH_DIR, "couter/global"));
private static final VariantSelector SIDE_WATER = VariantSelector.Get(new File(PATH_DIR, "side/water"));
private static final VariantSelector CORNER_INNER_WATER = VariantSelector.Get(new File(PATH_DIR, "cinner/water"));
private static final VariantSelector CORNER_OUTER_WATER = VariantSelector.Get(new File(PATH_DIR, "couter/water"));
private static final VariantSelector SIDE_CLOSED = VariantSelector.Get(new File(PATH_DIR, "side/closed"));
private static final VariantSelector CORNER_INNER_CLOSED = VariantSelector.Get(new File(PATH_DIR, "cinner/closed"));
private static final VariantSelector CORNER_OUTER_CLOSED = VariantSelector.Get(new File(PATH_DIR, "couter/closed"));
private static final VariantSelector GARDEN = VariantSelector.Get(new File(PATH_DIR, "garden"));
private static final VariantSelector SIDE_GARDEN = VariantSelector.Get(new File(PATH_DIR, "side/garden"));
private static final VariantSelector SIDE_GARDEN_CONNECTED = VariantSelector.Get(new File(PATH_DIR, "side/garden_connected"));
private static final VariantSelector CORNER_INNER_GARDEN = VariantSelector.Get(new File(PATH_DIR, "cinner/garden"));
private static final VariantSelector CORNER_OUTER_GARDEN = VariantSelector.Get(new File(PATH_DIR, "couter/garden"));
private static final SelectorSide SELECTOR_SIDE = new SelectorSide()
.Case(Path, CENTER_NORMAL)
.Case(Global, SIDE_GLOBAL)
.Case(Water, SIDE_WATER)
.Case(Closed, SIDE_CLOSED)
.Case(Garden, SIDE_GARDEN_CONNECTED);
private static final SelectorCorner SELECTOR_CORNER = new SelectorCorner()
// Path to Path
.Case(Path, Path, Path, CENTER_NORMAL, RotationCorrection.UsingOrdinal)
// Path to Global
.Case(Path, Global, Global, SIDE_GLOBAL, RotationCorrection.WithCorrection)
.Case(Global, Path, Path, SIDE_GLOBAL)
.Case(Global, Path, Global, SIDE_GLOBAL)
.Case(Path, Global, Path, SIDE_GLOBAL, RotationCorrection.WithCorrection)
.Case(Global, Global, Global, CORNER_OUTER_GLOBAL, RotationCorrection.UsingOrdinal)
.Case(Global, Global, Path, CORNER_OUTER_GLOBAL, RotationCorrection.UsingOrdinal)
.Case(Path, Path, Global, CORNER_INNER_GLOBAL, RotationCorrection.UsingOrdinal)
// Path to Water
.Case(Path, Water, Water, SIDE_WATER, RotationCorrection.WithCorrection)
.Case(Water, Path, Path, SIDE_WATER)
.Case(Water, Path, Water, SIDE_WATER)
.Case(Path, Water, Path, SIDE_WATER, RotationCorrection.WithCorrection)
.Case(Water, Water, Water, CORNER_OUTER_WATER, RotationCorrection.UsingOrdinal)
.Case(Water, Water, Path, CORNER_OUTER_WATER, RotationCorrection.UsingOrdinal)
.Case(Path, Path, Water, CORNER_INNER_WATER, RotationCorrection.UsingOrdinal)
// Path to Closed
.Case(Path, Closed, Closed, SIDE_CLOSED, RotationCorrection.WithCorrection)
.Case(Closed, Path, Path, SIDE_CLOSED)
.Case(Closed, Path, Closed, SIDE_CLOSED)
.Case(Path, Closed, Path, SIDE_CLOSED, RotationCorrection.WithCorrection)
.Case(Closed, Closed, Closed, CORNER_OUTER_CLOSED, RotationCorrection.UsingOrdinal)
.Case(Closed, Closed, Path, CORNER_OUTER_CLOSED, RotationCorrection.UsingOrdinal)
.Case(Path, Path, Closed, CORNER_INNER_CLOSED, RotationCorrection.UsingOrdinal)
// Path to Garden
.Case(Path, Garden, Garden, SIDE_GARDEN, RotationCorrection.WithCorrection)
.Case(Garden, Path, Path, SIDE_GARDEN)
.Case(Garden, Path, Garden, SIDE_GARDEN)
.Case(Path, Garden, Path, SIDE_GARDEN, RotationCorrection.WithCorrection)
.Case(Garden, Garden, Garden, CORNER_OUTER_GARDEN, RotationCorrection.UsingOrdinal)
.Case(Garden, Garden, Path, CORNER_OUTER_GARDEN, RotationCorrection.UsingOrdinal)
.Case(Path, Path, Garden, CORNER_INNER_GARDEN, RotationCorrection.UsingOrdinal)
;
protected enum RotationCorrection {
Unchanged,
WithCorrection,
UsingOrdinal,
}
private final PathRegion region;
private final Tile tile;
private final Point minPoint;
private final Point maxPoint;
public PathArea(Tile tile, PathRegion region) {
this.region = region;
this.tile = tile;
minPoint = Point.fromLocation(tile.getMinLocation()).setY(WORLD_MIN_Y);
maxPoint = Point.fromLocation(tile.getMaxLocation()).setY(WORLD_MAX_Y);
}
@Override
public @NonNull Point getMinPoint(boolean extension) {
return minPoint;
}
@Override
public @NonNull Point getMaxPoint(boolean extension) {
return maxPoint;
}
@Override
public @NonNull Point getCopyPoint(boolean extension) {
return Point.ZERO;
}
@Override
public @Nullable Clipboard copy(boolean extension) {
return null;
}
@Override
public void forEachChunk(BiConsumer<Integer, Integer> executor) {
}
@Override
public boolean isChunkOutside(int chunkX, int chunkZ) {
return true;
}
public void reset(PathSide side) {
File resetFile = null;
VariantSelector selector = SELECTOR_SIDE.Select(tile, side);
if (selector != null) resetFile = selector.select().orElse(null);
if (selector == null || resetFile == null) {
if (!BauSystem.DEV_SERVER) return;
resetFile = FALLBACK_SCHEM;
}
PasteUtils.paste(resetFile, minPoint.add(side.pasteOffsetX, 0, side.pasteOffsetZ), side.rotate);
}
public void reset(PathCorner corner) {
File resetFile = null;
Pair<VariantSelector, RotationCorrection> pair = SELECTOR_CORNER.Select(tile, corner);
VariantSelector selector = pair.getKey();
RotationCorrection rotationCorrection = pair.getValue();
if (selector != null) resetFile = selector.select().orElse(null);
if (selector == null || resetFile == null) {
if (!BauSystem.DEV_SERVER) return;
resetFile = FALLBACK_SCHEM;
rotationCorrection = RotationCorrection.Unchanged;
}
int rotate = corner.rotate;
switch (rotationCorrection) {
case Unchanged:
break;
case UsingOrdinal:
rotate = corner.ordinal() * 90;
break;
case WithCorrection:
rotate += corner.rotateCorrection;
break;
}
PasteUtils.paste(resetFile, minPoint.add(corner.pasteOffsetX, 0, corner.pasteOffsetZ), rotate);
}
@Override
public void place(PasteBuilder pasteBuilder, boolean extension) {
if (region.isGarden()) {
File resetFile = GARDEN.select().orElse(null);
if (resetFile != null) {
PasteUtils.paste(resetFile, minPoint, 0);
}
return;
}
File resetFile = CENTER_NORMAL.select().orElse(null);
if (resetFile != null) {
PasteUtils.paste(resetFile, minPoint.add(7, 0, 7), 0);
}
for (PathSide side : PathSide.values()) {
reset(side);
}
for (PathCorner corner : PathCorner.values()) {
reset(corner);
}
}
protected static RegionType.ConnectionType getConnectionType(Tile tile, PathSide side, PathSide optionalSide, RegionType.ConnectionType spawnPathConnection) {
Optional<Tile> optionalTile = tile.add(side.tileOffsetX, side.tileOffsetZ);
if (optionalSide != null) {
optionalTile = optionalTile.flatMap(t -> t.add(optionalSide.tileOffsetX, optionalSide.tileOffsetZ));
}
if (optionalTile.isEmpty()) {
return Global;
}
tile = optionalTile.get();
Region region = DynamicRegionSystem.INSTANCE.get(tile);
if (region instanceof PathRegion pathRegion) {
return pathRegion.isGarden() ? Garden : Path;
}
if (region instanceof SpawnRegion spawnRegion) {
if (optionalSide == null && side.opposite().equals(spawnRegion.getPathSide())) {
return spawnPathConnection;
} else {
return Closed;
}
}
return region.getType().getConnectionType();
}
protected static RegionType.ConnectionType getConnectionType(Tile tile, PathSide side, PathSide optionalSide) {
return getConnectionType(tile, side, optionalSide, Path);
}
}
@@ -1,38 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.path;
import lombok.RequiredArgsConstructor;
@RequiredArgsConstructor
public enum PathCorner {
NorthEast(PathSide.North, PathSide.East, 14, 0, 0, -90),
NorthWest(PathSide.North, PathSide.West, 0, 0, 0, 90),
SouthWest(PathSide.South, PathSide.West, 0, 14, 180, -90),
SouthEast(PathSide.South, PathSide.East, 14, 14, 180, 90),
;
public final PathSide side1;
public final PathSide side2;
public final int pasteOffsetX;
public final int pasteOffsetZ;
public final int rotate;
public final int rotateCorrection;
}
@@ -1,134 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.path;
import com.google.gson.JsonArray;
import com.google.gson.stream.JsonWriter;
import de.steamwar.bausystem.region.*;
import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.sql.GameModeConfig;
import lombok.Getter;
import lombok.NonNull;
import org.bukkit.Material;
import java.io.IOException;
import java.util.Set;
import java.util.UUID;
import java.util.stream.Collectors;
@RegionConstructorData(
identifier = "path",
name = "Path",
material = Material.DIRT_PATH,
widthX = PathRegion.TILE_X,
widthZ = PathRegion.TILE_Z
)
public class PathRegion extends DynamicRegion {
protected static final int TILE_X = 1;
protected static final int TILE_Z = 1;
private final PathArea area;
@Getter
private final Tile tile;
public PathRegion(Tile tile) {
this(UUID.randomUUID(), tile);
finishCreate();
}
public PathRegion(UUID id, JsonArray tileData) {
this(id, TileUtils.readTile(tileData));
finishLoad();
}
private PathRegion(UUID id, Tile tile) {
super(id, null);
this.tile = tile;
area = new PathArea(tile, this);
regionData = PathRegionData.INSTANCE;
calculateGardenState();
}
@Override
public void writeTileData(JsonWriter writer) throws IOException {
TileUtils.writeTile(writer, tile);
}
public void update(DynamicRegion updateFrom, NeighbourDirection direction) {
for (PathSide side : direction.getSideUpdates()) {
area.reset(side);
}
for (PathCorner corner : direction.getCornerUpdates()) {
area.reset(corner);
}
}
@Getter
private boolean garden = false;
public void calculateGardenState() {
garden = false;
for (PathSide pathSide : PathSide.values()) {
RegionType.ConnectionType connectionType = PathArea.getConnectionType(tile, pathSide, null, null);
if (connectionType != RegionType.ConnectionType.Path && connectionType != RegionType.ConnectionType.Garden) return;
}
for (PathCorner pathCorner : PathCorner.values()) {
RegionType.ConnectionType connectionType = PathArea.getConnectionType(tile, pathCorner.side1, pathCorner.side2, null);
if (connectionType != RegionType.ConnectionType.Path && connectionType != RegionType.ConnectionType.Garden) return;
}
garden = true;
}
@Override
public @NonNull RegionType getType() {
return RegionType.PATH;
}
@Override
public @NonNull Area getArea() {
return area;
}
@Override
public @NonNull Area getBuildArea() {
return Area.EMPTY;
}
@Override
public @NonNull Area getTestblockArea() {
return Area.EMPTY;
}
@Override
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return GameModeConfig.getDefaults();
}
@Override
public @NonNull RegionHistory getHistory() {
return RegionHistory.EMPTY;
}
@Override
public @NonNull RegionBackups getBackups() {
return RegionBackups.EMPTY;
}
}
@@ -1,75 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.path;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionDataStore;
import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.dynamic.DynamicRegionRepository;
import de.steamwar.bausystem.region.flags.FireMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ProtectMode;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.core.Core;
import lombok.NonNull;
import java.util.UUID;
public class PathRegionData extends RegionData {
public static final UUID PATH_REGION_ID = new UUID(Long.MAX_VALUE, Long.MAX_VALUE);
public static final PathRegionData INSTANCE = new PathRegionData();
private PathRegionData() {
super(new RegionDataStore() {
@Override
public void save() {
DynamicRegionRepository.saveData(PATH_REGION_ID, INSTANCE);
}
@Override
public void load(RegionData regionData) {
DynamicRegionRepository.loadRegionData(PATH_REGION_ID, regionData);
}
});
}
@Override
protected void initialize() {
flagMap.put(Flag.TNT, TNTMode.DENY);
flagMap.put(Flag.FIRE, FireMode.DENY);
flagMap.put(Flag.PROTECT, ProtectMode.INACTIVE);
}
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
if (flag.oneOf(Flag.TNT, Flag.FIRE, Flag.PROTECT)) {
return RegionFlagPolicy.READ_ONLY;
}
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.FREEZE)) {
return RegionFlagPolicy.WRITABLE;
}
return RegionFlagPolicy.NOT_APPLICABLE;
}
}
@@ -1,46 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.path;
import lombok.RequiredArgsConstructor;
@RequiredArgsConstructor
public enum PathSide {
North(0, -1, 7, 0, 0),
South(0, 1, 7, 14, 180),
West(-1, 0, 0, 7, 90),
East(1, 0, 14, 7, 270),
;
public final int tileOffsetX;
public final int tileOffsetZ;
public final int pasteOffsetX;
public final int pasteOffsetZ;
public final int rotate;
public PathSide opposite() {
return switch (this) {
case North -> South;
case South -> North;
case East -> West;
case West -> East;
};
}
}
@@ -1,68 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.dynamic.path;
import de.steamwar.bausystem.region.RegionType;
import de.steamwar.bausystem.region.dynamic.Tile;
import de.steamwar.bausystem.region.dynamic.VariantSelector;
import de.steamwar.bausystem.shared.Pair;
class SelectorCorner {
private static final int BITS;
private static final int SELECTOR_COUNT;
static {
int values = RegionType.ConnectionType.values().length;
BITS = (int) Math.ceil(Math.log(values) / Math.log(2));
SELECTOR_COUNT = (int) Math.pow(2, BITS * 3D);
}
private VariantSelector[] selectors = new VariantSelector[SELECTOR_COUNT];
private PathArea.RotationCorrection[] rotationCorrections = new PathArea.RotationCorrection[SELECTOR_COUNT];
private int getIndex(RegionType.ConnectionType left, RegionType.ConnectionType right, RegionType.ConnectionType diagonal) {
int index = left.ordinal();
index = index << BITS | right.ordinal();
return index << BITS | diagonal.ordinal();
}
public SelectorCorner Case(RegionType.ConnectionType left, RegionType.ConnectionType right, RegionType.ConnectionType diagonal, VariantSelector selector) {
int index = getIndex(left, right, diagonal);
selectors[index] = selector;
rotationCorrections[index] = PathArea.RotationCorrection.Unchanged;
return this;
}
public SelectorCorner Case(RegionType.ConnectionType left, RegionType.ConnectionType right, RegionType.ConnectionType diagonal, VariantSelector selector, PathArea.RotationCorrection rotationCorrection) {
int index = getIndex(left, right, diagonal);
selectors[index] = selector;
rotationCorrections[index] = rotationCorrection;
return this;
}
public Pair<VariantSelector, PathArea.RotationCorrection> Select(Tile tile, PathCorner corner) {
RegionType.ConnectionType left = PathArea.getConnectionType(tile, corner.side1, null, RegionType.ConnectionType.Closed);
RegionType.ConnectionType right = PathArea.getConnectionType(tile, corner.side2, null, RegionType.ConnectionType.Closed);
RegionType.ConnectionType diagonal = PathArea.getConnectionType(tile, corner.side1, corner.side2);
int index = getIndex(left, right, diagonal);
return new Pair<>(selectors[index], rotationCorrections[index]);
}
}

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