forked from SteamWar/SteamWar
101 lines
4.2 KiB
Kotlin
101 lines
4.2 KiB
Kotlin
/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2024 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.tntleague.inventory
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import de.steamwar.kotlin.inventory.SWInventoryHolder
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import de.steamwar.tntleague.config.TNTLeagueConfig
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import de.steamwar.tntleague.game.TNTLeagueGame
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import de.steamwar.tntleague.message
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import de.steamwar.tntleague.plugin
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import net.kyori.adventure.sound.Sound
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import net.kyori.adventure.text.Component
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import net.kyori.adventure.text.format.NamedTextColor
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import net.kyori.adventure.text.format.TextDecoration
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import org.bukkit.Material
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import org.bukkit.NamespacedKey
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import org.bukkit.entity.Player
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import org.bukkit.inventory.Inventory
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import org.bukkit.inventory.ItemStack
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import org.bukkit.persistence.PersistentDataType
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import java.util.*
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import kotlin.math.ceil
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class DealerInventory(val player: Player): SWInventoryHolder() {
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init {
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items.forEachIndexed { index, item ->
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this[index] = item.first to {
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val price = item.second.price * if (it.isShiftClick) 5 else 1
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val amount = item.second.amount * if (it.isShiftClick) 5 else 1
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val team = TNTLeagueGame.getTeam(player) ?: return@to
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if (team.coins < price) {
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message.send("NOT_ENOUGH_COINS", player)
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player.playSound(Sound.sound(org.bukkit.Sound.ENTITY_VILLAGER_HURT.key, net.kyori.adventure.sound.Sound.Source.MASTER, 1f, 1f))
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return@to
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}
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team.coins -= price
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player.inventory.addItem(ItemStack.of(item.first.type, amount))
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}
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}
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}
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override fun createInventory(): Inventory = plugin.server.createInventory(this, ceil(TNTLeagueConfig.config.prices.size / 9f).toInt() * 9, Component.text(message.parse("DEALER", player)))
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companion object {
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private val priceKey = NamespacedKey(plugin, "price")
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private val amountKey = NamespacedKey(plugin, "amount")
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private val coinKey = NamespacedKey(plugin, "coin")
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val coins = ItemStack(Material.RAW_GOLD).apply {
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itemMeta = itemMeta.apply {
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displayName(Component.text("Coins").color(NamedTextColor.GOLD))
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persistentDataContainer.apply {
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set(coinKey, PersistentDataType.BOOLEAN, true)
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}
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}
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}
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val items by lazy {
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val prices = TNTLeagueConfig.config.prices
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prices.map { (material, price) ->
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ItemStack(material).apply {
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itemMeta = itemMeta.apply {
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displayName(Component.text(material.name.lowercase().replace("_", " ")
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.replaceFirstChar { if (it.isLowerCase()) it.titlecase(Locale.getDefault()) else it.toString() })
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.color(NamedTextColor.GRAY).appendSpace().append(Component.text(price.amount).color(NamedTextColor.YELLOW)))
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amount = price.amount
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lore(listOf(Component.text(price.price).color(NamedTextColor.YELLOW).decorate(TextDecoration.BOLD).appendSpace().append(Component.text("Coins").color(NamedTextColor.YELLOW))))
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persistentDataContainer.apply {
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set(priceKey, PersistentDataType.INTEGER, price.price)
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set(amountKey, PersistentDataType.INTEGER, price.amount)
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}
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}
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} to price
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}
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}
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}
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}
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