Commit Graph

860 Commits

Author SHA1 Message Date
Spigot 8bf1066c23 Fix Effect.TILE_BREAK
The particle's name got changed with @Grum 's tile -> block rename

By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-27 19:45:04 +00:00
Spigot 1cf67ea855 Revert "Use Entity.teleportTo in CraftEntity.teleport"
This reverts commit f192df4023.

By: md_5 <git@md-5.net>
2013-12-24 14:52:45 +11:00
Spigot d6dcaceca3 Add Late Bind Option
Add late-bind config option to delay binding until loading is done.

By: slide23 <me@slide.ws>
2013-12-24 10:22:53 +11:00
Spigot f192df4023 Use Entity.teleportTo in CraftEntity.teleport
Entity.teleportTo is largely stable and correct. CraftEntity.teleport,
however, still cannot properly handle cross-world teleportation. Fix it
to defer to the better code in core Minecraft.

By: Andrew Krieger <Slizyboy@hotmail.com>
2013-12-24 10:18:01 +11:00
Spigot 549c85c400 Fix tab completion for some Vanilla commands (reload, plugins, testfor, tell) Thanks @ams2990
By: md_5 <git@md-5.net>
2013-12-24 10:14:53 +11:00
Spigot 59ef7aefd5 Revert the revert for now.
By: md_5 <git@md-5.net>
2013-12-23 21:03:39 +11:00
Spigot ae3407bbd5 Increase verbosity of watchdog dumps
By: md_5 <git@md-5.net>
2013-12-23 21:01:45 +11:00
Spigot b8d5260367 Revert check pending blocks patch as it (may) be causing some crash issues
By: md_5 <git@md-5.net>
2013-12-23 20:19:37 +11:00
Spigot 036da35bdf Disable connected check on setScoreboard. Mojang's semi async Netty implementation can lead to race conditions, and this exception being thrown when it really shouldn't.
By: md_5 <git@md-5.net>
2013-12-23 15:58:41 +11:00
Spigot c9a666e78e Fix missing bitshifts
By: md_5 <git@md-5.net>
2013-12-23 15:43:33 +11:00
Spigot dd91bed703 Warn if PermGen may be insufficient. Since 1.7 Mojang added a lot of new classes to their jar. This, coupled with plugins, may cause the loaded classes to exceed the default perm gem of 64mb. As such we will print a small warning advising users to set a higher PermGen if they haven't already.
By: md_5 <git@md-5.net>
2013-12-23 14:08:28 +11:00
Spigot c8fe541778 Fix Biome Decoration Crashes
By: Dan Mulloy <dmulloy2@live.com>
2013-12-23 11:18:44 +11:00
Spigot f8fe98c65f Add option to nerfs mobs from spawners. When this option is enabled, mobs which originate from a mob spawner will not have any AI, ie: brains. They will generally only be affected by water movement, with the exception of blazes which will still emit fireballs and float up and down.
This is disabled by default as it has a strong behavioural impact.

By: md_5 <git@md-5.net>
2013-12-22 21:00:50 +11:00
Spigot 20401f69c2 Add the getCubes patch back. Turns out the user with lockups had 23k+ entities in a single chunk.
By: md_5 <git@md-5.net>
2013-12-22 10:41:48 +11:00
Spigot fe21d2887d Fix patch tree.
By: md_5 <git@md-5.net>
2013-12-22 10:06:06 +11:00
Spigot 79590b808a Redo previous getCubes removal.
By: md_5 <git@md-5.net>
2013-12-22 10:05:27 +11:00
Spigot 790cb1348c Fix patches some more.
By: md_5 <git@md-5.net>
2013-12-22 10:04:44 +11:00
Spigot 7d692a40aa Revert "Remove getCubes patch as under some circumstances it can loop around itself forever. For anyone wishing to reimplement this patch, the rationale behind it is quite simple, get all cubes within each chunk at the same time."
This reverts commit 5261962003.

By: md_5 <git@md-5.net>
2013-12-22 10:03:57 +11:00
Spigot 7de62a057d Save ticks lived to nbttag
By: DerFlash <bte@freenet.de>
2013-12-22 10:00:13 +11:00
Spigot 5261962003 Remove getCubes patch as under some circumstances it can loop around itself forever. For anyone wishing to reimplement this patch, the rationale behind it is quite simple, get all cubes within each chunk at the same time.
By: md_5 <git@md-5.net>
2013-12-22 09:59:17 +11:00
Spigot 3d37af4544 Force Load Chunks for Biome Decoration. May solve some random.nextInt() crashes people have been seeing.
By: md_5 <git@md-5.net>
2013-12-21 20:08:42 +11:00
Spigot 4ddeed1993 Fix accidentally reverted mc-dev imports.
By: md_5 <git@md-5.net>
2013-12-21 19:14:34 +11:00
Spigot 2c6428f4b1 Upstream merge, nothing major.
By: md_5 <git@md-5.net>
2013-12-21 19:13:39 +11:00
Spigot c14cb5a15b Re-add the particle API
By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-20 21:37:22 +00:00
Spigot e715887ac8 Stage BiomeDecorator so we can get line numbers to match for stack traces.
By: md_5 <git@md-5.net>
2013-12-19 17:44:57 +11:00
Spigot 3361b3f92a Allow the console to use vanilla commands
By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-18 11:40:35 +00:00
Spigot 384711f512 Fall back to our own URL clicking method as it works with more cases.
By: md_5 <git@md-5.net>
2013-12-18 20:41:42 +11:00
Spigot 72cde1fd01 Upstream merge
By: md_5 <git@md-5.net>
2013-12-18 17:48:18 +11:00
Spigot be8c216be7 Invert command complete check
By: md_5 <git@md-5.net>
2013-12-18 17:24:24 +11:00
Spigot 0b64be883f Log Cause of Unexpected Exceptions
By: md_5 <git@md-5.net>
2013-12-18 13:39:28 +11:00
Spigot a8fee4cba9 Fire PreLogin Events in Offline Mode
By: md_5 <git@md-5.net>
2013-12-18 13:32:30 +11:00
Spigot 823793d899 Add VanillaCommandWrapper which allows use of vanilla commands instead of Bukkit's versions
By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-17 13:56:38 +00:00
Spigot 6eb0be4005 Remove references to chunklist
Commit c576054539790bdeb35285f62863d74b48c0782d removed the chunklist collection stored in ChunkProviderServer, however it has been partially restored in some places by 7e1ac0a77129b169704c1e222ff2deb3ab6cd2d2.  As not all references to this were restored, this has caused the chunklist and chunks collections to become out of sync, resulting in a memory leak.

By: frymaster <frymaster@12700.org>
2013-12-18 09:29:51 +11:00
Spigot 1b7eeff884 Revert processed disconnect change - the flag is not set as reliably as it was in previous server versions.
By: md_5 <git@md-5.net>
2013-12-18 08:44:28 +11:00
Spigot 367452637f Use the processedDisconnect flag for disconnects. This means that we will only say the player has disconnected once the server tick look has processed them as such. Fixes some issues with players quitting during join.
By: md_5 <git@md-5.net>
2013-12-17 18:25:05 +11:00
Spigot 90d8ee9bea Allow Bungee to pass through UUIDs. This will be added to bungee in a few days, so people get a chance to update Spigot first.
By: md_5 <git@md-5.net>
2013-12-16 22:39:18 +11:00
Spigot 31a53ff7dd Delay creation of serverconnection until needed so that our settings can take effect.
By: md_5 <git@md-5.net>
2013-12-16 11:47:23 +11:00
Spigot 33386be72f Don't box / rebox on object addition
By: md_5 <git@md-5.net>
2013-12-14 19:50:33 +11:00
Spigot a6351f2271 Add an attempt at backwards compatability for (broken) NMS plugins. Also set negative no entry values as these cannot occur.
cc @aadnk

By: md_5 <git@md-5.net>
2013-12-14 19:48:13 +11:00
Spigot 5cd48cf621 Merge in some stuff
By: md_5 <git@md-5.net>
2013-12-14 17:58:22 +11:00
Spigot 098db09224 Prevent Mineshaft Structure Saving.
There is very little reason to keep track of Mineshafts as the only persistent behaviour within them is through the use of mob spawners, which are of course stored within the map itself. As such we can disable them from being saved, indefinitely, until there is reason to do so.

By: md_5 <git@md-5.net>
2013-12-13 15:22:51 +11:00
Spigot 1b918f4450 Configurable Amount of Netty Threads, defaulting to 4
This brings back the option that the Spigot version of netty saw. By default Netty will try and use cores*2 threads, however if running multiple servers on the same machine, this can be too many threads. Additionally some people have 16 core servers. If 32 Netty threads are allowed in this setup, then the lock contention, and thus blocking between threads becomes much greater, leading to decreased performance.

By: md_5 <git@md-5.net>
2013-12-13 11:59:09 +11:00
Spigot 6858924931 *aggression
By: md_5 <git@md-5.net>
2013-12-13 11:54:00 +11:00
Spigot d8325893c7 Allow Disabling Zombie Villager Agression.
Useful for larger servers who want a nice performance boost at the expense of a little bit of gameplay mechanic changes. I believe this brings the mechanics of zombie vs villager back in line with 1.5.

By: md_5 <git@md-5.net>
2013-12-13 11:48:56 +11:00
Spigot ec82d3b06b Optimize DataWatcher
Use primitive orientated collections, as well as more effective copies across collections.

By: md_5 <git@md-5.net>
2013-12-13 11:45:53 +11:00
Spigot 9a3140c935 Split out the configuration of engine modes 1 and 2 to eliminate the block lag seen when mining stone or wood and using engine mode 1.
Now we maintain a new list of blocks to replace with ores in engine mode 2, to ensure that we only update when players mine blocks that are potentially not an ore. We could perhaps even elimate this slight lag from mode 2 by reducing the need for calling update(x,y,z)

By: md_5 <git@md-5.net>
2013-12-13 11:28:47 +11:00
Spigot 9f9133e482 Pop anti xray patch to top
By: md_5 <git@md-5.net>
2013-12-13 11:10:33 +11:00
Spigot b8bcd2ec69 Fix new lines break URL matching
By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-11 18:09:41 +00:00
Spigot d024ff3570 Fix Orebfuscator
By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-11 09:37:27 +00:00
Spigot 130d646157 Bring bungee support back in line with what the protocol update had
By: md_5 <md_5@live.com.au>
2013-12-11 11:25:32 +11:00