Commit Graph
100 Commits
Author SHA1 Message Date
Zach Brown b44bb52488 Update upstream B/CB/S 2016-11-22 18:06:14 -06:00
Zach Brown fa0bd763ae Merge pull request #490 from mikroskeem/master
Fix building when parent directory with spaces is used
2016-11-21 16:32:17 -06:00
Zach Brown fb14193e53 Update upstream B/CB 2016-11-21 15:51:27 -06:00
Zach Brown b97f0ee0e4 Update upstream CB 2016-11-20 17:02:00 -06:00
Zach Brown 6b64111273 Update upstream CB 2016-11-19 21:30:09 -06:00
Zach Brown 3df7a09e64 Update upstream CB 2016-11-19 17:24:37 -06:00
Zach Brown 464b0455bd Add ShulkerBoxes to the LootTable API 2016-11-19 11:31:01 -06:00
Zach Brown 3efba978ad Update upstream B/CB 2016-11-19 11:27:13 -06:00
Zach Brown 2b8aa1a8f2 Simplify the affects spawning API implementation
Get the hell away from EntitySelectors, not that that one right anyway
Fixes GH-482
2016-11-18 18:55:14 -06:00
Zach Brown 4832b1a385 Update Paper to MC 1.11 2016-11-16 20:23:38 -06:00
Zach Brown 6b146ebec2 Expand NBT filtering from last commit
cc GH-478
2016-11-13 19:36:23 -06:00
Zach Brown 513118af55 Filter bad data from ArmorStand and SpawnEgg items
Fixes GH-478
2016-11-12 23:29:32 -06:00
Zach Brown c8051323cd Update upstream B/CB/S 2016-11-12 20:21:46 -06:00
Zach Brown 8fd92641f7 Remove log redirection in CB init script
This section seems to be a relatively common source of errors. We may as well be as
verbose as the command output, at least for this section.
2016-11-11 13:57:09 -06:00
Zach Brown f3fd0471f2 Always cleanup collideRule teams at startup
Fixes GH-463
2016-11-05 13:34:18 -05:00
Zach Brown da6e2f40a9 Update upstream CB 2016-11-04 22:37:19 -05:00
Zach Brown 4916cf72cb Raise packet tolerance in spam threshold patch
Fixes GH-462
2016-11-04 22:31:37 -05:00
Zach Brown 8c5be62ad9 MC uses JSR 1.3.9 2016-11-03 14:51:00 -05:00
Zach Brown 2e15610701 t 2016-11-03 14:28:58 -05:00
Zach Brown 2ea9521f37 Update upstream B/CB 2016-11-03 14:27:37 -05:00
Zach Brown c189dd9576 Move nullable annotation dependency to JSR 2016-11-03 14:25:50 -05:00
Zach Brown e49e4020ac Remove some handlers 2016-10-30 21:42:38 -05:00
Zach Brown b2b163b8ec Add usage message to ReloadCommand
Used when the wrong arguments are supplied, missed when we added the
permissions reload functionality.
2016-10-30 00:13:31 -05:00
Zach Brown 122d3d9d43 Update upstream S 2016-10-26 16:05:22 -05:00
Zach Brown ba280d2292 Update upstream CB 2016-10-24 21:03:31 -05:00
Zach Brown 5b6d46e4c8 Update upstream CB 2016-10-23 01:32:04 -05:00
Zach Brown 3552c9103a Revert CB's SPIGOT-1903 fix in favor of ours
Fixes GH-453
2016-10-22 15:36:19 -05:00
Zach Brown 714413ff1e Update upstream CB 2016-10-22 15:24:15 -05:00
Zach Brown 745be9013b Remove changes to lava/water cobblestone gen
Unintended side effects in recent versions, this patch has likely
outlived its usefulness.

Closes GH-452
2016-10-21 16:08:34 -05:00
Zach Brown 4bef47531a Properly update patches for upstream merge 2016-10-21 15:42:49 -05:00
Zach Brown 2515c80051 Update upstream B/CB 2016-10-21 15:28:44 -05:00
Zach Brown 0df1dae663 Update upstream CB 2016-10-16 15:35:34 -05:00
Zach Brown f1e5f599ca Update upstream CB/S 2016-10-13 17:29:38 -05:00
Zach Brown 8e6ecaeae0 Update upstream CB 2016-10-10 21:29:08 -05:00
Zach Brown d5ae910f82 Add option to remove corrupt tile entities
Closes GH-437
2016-10-05 16:28:17 -05:00
Zach Brown 40f1788ef3 Update upstream CB 2016-10-05 16:08:40 -05:00
Zach Brown 6d41d88931 Remove TE Fixer changes
Ultimately they should be unnecessary now that upstream's fix has been
in place for a while. Removing this reduces our own footprint, and gets
rid of any possible unintended behavior.
2016-10-05 15:46:44 -05:00
Zach Brown ab9bbceba9 Update paperclip 2016-10-01 22:23:28 -05:00
Zach Brown abd7523079 Update upstream B/CB/S 2016-10-01 11:47:56 -05:00
Zach Brown baf3b3371a Merge pull request #434 from kashike/fix/timings-verbose
Fix @aikar's oops with verbose timings
2016-09-23 18:25:50 -05:00
Zach Brown dd0277fdb5 Raise bad Y auto fix to avoid gameplay issues
Per discussion here, https://github.com/PaperMC/Paper/commit/663fbf798e2ee60791f5489f4c3296145a0a4769#commitcomment-19153154
2016-09-23 17:25:21 -05:00
Zach Brown d6618994b5 Update upstream CB 2016-09-20 15:59:26 -05:00
Zach Brown 7ec7c0ed95 Merge pull request #428 from kashike/feature/configurable-kick-messages
Configurable flying kick messages
2016-09-19 20:11:51 -05:00
Zach Brown bc24e29dc5 Update upstream CB 2016-09-18 13:37:38 -05:00
Zach Brown d9c982ac17 Add javax.annotations to the API
Used this set specifically because they are present in NMS already.
2016-09-16 14:38:52 -05:00
Zach Brown 66dc00b4dd Stop collideRule team from seeing invis 'friends'
More appropriately aligns ourself with the no team option, because the
collideRule team is only a team because it has to be, not because we want
anyone to have any sort of gameplay based relationship.

Also block any options from being set on this team to further enforce that
it is not a persistent team and should not be treated as such.
2016-09-15 16:36:57 -05:00
Zach Brown e4251a092b Block minecart portal teleports in some instances
Mitigates GH-373
Technically a workaround rather than a true fix
2016-09-14 18:52:41 -05:00
Zach Brown ca7a828688 Update upstrean CB/S 2016-09-11 14:55:02 -05:00
Zach Brown 4bf0ca21fe Make UseItem rate limiting stricter, configurable 2016-09-10 23:27:07 -05:00
Zach Brown 5ba385dd4c Fix patch, need to investigate build issues 2016-09-10 22:45:09 -05:00
Zach Brown 4b7796fe7c [ WHITESPACE ] 2016-09-10 22:09:14 -05:00
Zach Brown 4dcb73693a Add rate limiting to PacketPlayInUseItem as well
Also removes our toggle for Spigot's option, I doubt anyone uses it.
2016-09-10 21:42:47 -05:00
Zach Brown 89b26bb90d Commit CB changes as "Auto"
Helps when using git's annotate function
2016-09-10 21:31:32 -05:00
Zach Brown b0a15ca1ea Further safety for player collision setting
Hopefully the end of similar problems
Fixes GH-415
2016-09-08 12:39:40 -05:00
Zach Brown 098dae2524 Run paper upstream from anywhere
woops
2016-09-07 19:45:47 -05:00
Zach Brown 7bd3964037 [CI-SKIP] Fix CONTRIBUTING.md formatting 2016-09-06 15:01:46 -05:00
Zach Brown 6dedb92652 Make collide team removal more patient, safer
Fixes GH-414
2016-09-06 12:33:47 -05:00
Zach Brown 64c6e06d95 Update upstream B/CB/S 2016-09-05 14:21:03 -05:00
Zach Brown 949fc0534f Create a team as needed for disabling collisions
Fixes GH-383
2016-09-04 17:29:25 -05:00
Zach Brown b4eceb16ec Update upstream B/CB 2016-09-04 16:59:06 -05:00
Zach Brown 65858cf283 Merge pull request #408 from kashike/feature/health-conversion
Convert new health to a float
2016-09-04 16:05:38 -05:00
Zach Brown e1423d87ba Update upstream B/CB/S 2016-09-02 22:44:52 -05:00
Zach Brown 2df56fa35b Revert team creation for player collision setting
Needs more work, have redone it locally but its not quite ready for
prime time.
2016-08-31 19:22:43 -05:00
Zach Brown 0ccbb356f1 Rename patch file to be more specific 2016-08-31 17:18:54 -05:00
Zach Brown 246294d161 Make getEntity dead check more specific 2016-08-28 00:46:21 -05:00
Zach Brown 8a2d6a1790 Restore some timings functionality lost in last 2016-08-27 19:36:26 -05:00
Zach Brown fcbbc76319 Update upstream B/CB/S
Remove two features added upstream
2016-08-27 18:41:58 -05:00
Zach Brown a9481ee3c7 Update upstream CB 2016-08-21 14:52:19 -05:00
Zach Brown 2bf8ae3251 Add upstreamMerge script to paper tool 2016-08-19 16:00:59 -05:00
Zach Brown eacefd4282 Kick git and rebuild patches 2016-08-15 19:22:10 -05:00
Zach Brown aec2bb905c Update upstream B/S 2016-08-15 18:51:55 -05:00
Zach Brown e9de969c6f More changes to view distance API implementation
Should fix GH-381
2016-08-13 15:26:40 -05:00
Zach Brown be420541b7 Update upstream B/CB 2016-08-11 15:07:07 -05:00
Zach Brown f91686b6db Update upstream B/CB 2016-08-07 00:01:31 -05:00
Zach Brown cae6930ae4 Update maven repo urls 2016-08-06 16:49:55 -05:00
Zach Brown 58ba189a32 Send Bukkit scoreboards as well as vanilla boards
Fixes GH-384
2016-08-04 19:46:35 -05:00
Zach Brown f2b77b64f0 Syntax highlighting and typo fix in CONTRIBUTING
Thanks @jamierocks
2016-08-04 17:47:12 -05:00
Zach Brown 25f92d9a28 Re-track players that dismount from other players
Fixes GH-265
2016-07-31 16:33:25 -05:00
Zach Brown 55e3d057b8 Fix entity tracking when the player is the vehicle
Fixes GH-378
2016-07-31 15:22:25 -05:00
Zach Brown 10961ebac6 Randomly generate team names for earlier commit
[17:17] _MylesC: the biggest issue you run into is bungee not handling
2 teams with same name :(
http://i.imgur.com/jbDigxW.png
2016-07-30 18:13:56 -05:00
Zach Brown a48b906896 Send a fake team as needed for the collision rule 2016-07-30 17:04:39 -05:00
Zach Brown 4db0ba851c Update upstream B/CB/S 2016-07-30 18:02:34 -05:00
Zach Brown 163d33a68b Default configuration changes
Disable push based hoppers by default
Set chunk unload delay to 15s by default
Neither of these changes are retroactive for old users
2016-07-28 20:57:36 -05:00
Zach Brown 2ea6b93c67 Make alternative falling block ground detection configurable
Workaround for GH-336
2016-07-28 20:54:48 -05:00
Zach Brown 023780514f More informative vehicle moved wrongly log message 2016-07-28 19:17:26 -05:00
Zach Brown 2ee4beaa3a Cleanup obfuscation helper comment format 2016-07-27 17:46:02 -05:00
Zach Brown 608d77d492 Update upstream B/CB 2016-07-26 19:30:03 -05:00
Zach Brown 96e8a799b4 Push based hoppers cleanup 2016-07-22 18:54:48 -05:00
Zach Brown 359f9ad8cf Update upstream CB 2016-07-22 17:24:30 -05:00
Zach Brown 4b8526fd6d Fix TNTPrimed head hight calculation
Fixes GH-370
2016-07-19 18:48:08 -05:00
Zach Brown e9a21993b2 Less strict skull validation
Fixes GH-367
2016-07-18 18:07:48 -05:00
Zach Brown 7b87a987b2 Merge pull request #369 from Gabscap/fix-banner
Fix-Banner Patch: Display correct time in F3
2016-07-17 17:39:32 -05:00
Zach Brown 949044df1a Don't try and lookup profiles that have no UUID and no name
Closes GH-347
2016-07-16 20:19:25 -05:00
Zach Brown 950ad80c15 Remove use-hopper-check functionality that we restored
Our improved hopper checking system should provide a better benefit without
as many vanilla behavior issues.
2016-07-16 20:10:43 -05:00
Zach Brown 719164b4ce Update upstream B/CB/S 2016-07-15 17:36:53 -05:00
Zach Brown aff7563c30 Update upstream B/CB/S 2016-07-12 23:22:58 -05:00
Zach Brown b9926dcb47 Block sketchy head items and blocks 2016-07-10 10:45:05 -05:00
Zach Brown 93dca2c0de Update upstream B/CB/S 2016-07-07 21:06:58 -05:00
Zach Brown d5a6e263fd Update upstream tacos B/CB/S 2016-07-04 18:49:14 -05:00
Zach Brown 78f5fda472 Disable delayed chunk unloads by default
While the option remains a powerful tool we recommend everyone use, 30s is
proving to be a bit much for certain gametypes and many admins are confused
that after updating they are now facing extreme loaded chunk counts.

We do recommend experienced users configure this value as needed, but we
cannot keep it as a default option given the variety of gametypes, the
potential inexperience of new users, and previous users upgrading and
now facing extreme chunk counts that offer little benefit.
2016-06-30 21:41:10 -05:00