956a7cc263
Rename and update patches to align with new feature structure.
2025-04-23 19:58:03 +02:00
0eb6b0403e
Merge remote-tracking branch 'upstream/main' into update/1.21.4
2025-04-23 19:50:01 +02:00
42581a1d4b
Fix Build
2025-04-23 19:49:07 +02:00
wizjany
55f2020926
Fix CCE in LingeringPotionSplashEvent ( #12463 )
2025-04-22 21:08:29 +01:00
Illia Bondar
a820bdaeb9
[ci skip] Some javadoc fixes
2025-04-22 13:55:41 +02:00
Pedro Aguiar
df429932ca
Fix floating warning log when the kick event is canceled ( #12374 )
2025-04-22 11:44:55 +02:00
Jakub Zacek
d22644aada
Expand cooldown API ( #12435 )
2025-04-22 11:30:00 +02:00
Isaac - The456
def0532ffc
Fix writing headers and update to be more papery ( #12459 )
2025-04-21 20:38:07 +02:00
Pedro
04b91129a5
Update projects dependents GitHub Action ( #12436 )
2025-04-21 20:28:15 +02:00
Spottedleaf
5f0b82925e
Re-add chunk position check to regionfile recalculation patch
2025-04-19 12:40:59 -07:00
Pedro
89cdcba573
[ci skip] Replace wiki mention for BlockType#isOccluding ( #12446 )
2025-04-17 19:27:57 +02:00
Bjarne Koll
6c2b0378fe
Use correct saved data key for maps
2025-04-16 20:26:53 +02:00
Shane Freeder
2948eb296d
Mitigate an issue when loading a spigot config with null spam exclusion entries
2025-04-15 15:54:10 +01:00
Shane Freeder
a55345f991
Add support for deserializing manually deserialized items, also add caller note
2025-04-15 09:30:44 +01:00
Pedro
c0bd5688b5
Add logic for Human canUseEquipmentSlot ( #12433 )
2025-04-14 22:12:09 +02:00
David
6b4ad08259
Add PlayerRespawnEvent#isMissingRespawnBlock ( #12422 )
2025-04-14 19:43:19 +02:00
Bjarne Koll
ed322043d0
Clone blockpos in InsideBlockEffectApplier record
2025-04-14 18:31:39 +02:00
Emily
723b511fe1
Clone exit location passed to teleport event ( #12354 )
...
The exit location passed to PlayerTeleportEvent/PlayerTeleportEndGatewayEvent in ServerPlayer#teleport(TeleportTransition) needs to be cloned, as it is later compared in case it was changed. Not cloning it results in the ability for plugins to mutate it but such changes will be ignored, as the instance of the Location being the same results in a successful equality check.
It is not necessary to clone the location in other instantiations of the event (or subclasses) as those are not compared afterwards to change the outcome.
2025-04-14 17:28:29 +02:00
David
33e8928f53
Add support for bonus chest configuration in WorldCreator ( #12344 )
2025-04-14 17:24:19 +02:00
Bjarne Koll
de410d13ef
Fix reobf mappings regression in GameRules.Type ( #12437 )
...
The recent commit 121a7bf4eb added
the interface FeatureElement to the GameRules.Type class to expose the
stored feature flags of gamerules.
This however messed with the reobf mappings spigot uses, as the now
overridden method requiredFeatures needs to be mapped to the same
obfuscated name as FeatureElement#requiredFeatures.
To avoid having this in the mappings patch, the commit removes the
inheritance again and instead exposes a wrapper method.
2025-04-14 17:05:01 +02:00
Bjarne Koll
7d5695d774
Improve ItemMeta#hasCustomModelData compatibility ( #12414 )
...
Ports the follow commits from spigot to paper.
All credits to go the respective commit authors listed below.
Bukkit: 47480cd07c0957a94b220f3087b851594b063e54
CraftBukkit: c6c8165aa0d5679b9b015b209c1645a222f8c3a6
CraftBukkit: d275d3b96e041f6421f3bb7de1e6022ea8be5456
By: md_5 <git@md-5.net >
By: Doc <nachito94@msn.com >
2025-04-14 13:23:39 +02:00
DerEchtePilz
121a7bf4eb
Make GameRule a FeatureDependant ( #12429 )
2025-04-14 13:21:14 +02:00
KioProject
91bfb6fb7e
Fix freeze locked ( #12434 )
2025-04-14 11:47:27 +02:00
Nassim Jahnke
dcb755acc6
Update log4j jd link
...
No longer available on javadoc.io apparently after 2.20.0
2025-04-14 11:28:43 +02:00
Nassim Jahnke
79036210c1
Remove json-simple imports from API, keep it as implementation in server
2025-04-14 10:24:42 +02:00
Nassim Jahnke
8ff94c6344
Update a bunch of dependencies
...
Either to match Vanilla or to update our own
2025-04-14 10:16:12 +02:00
TonytheMacaroni
1b889688a5
Add Entity#isTrackedBy ( #12332 )
2025-04-14 10:12:48 +02:00
Nassim Jahnke
de64e70458
Update spark
2025-04-14 09:19:47 +02:00
Illia Bondar
652cea57e8
Allow getAsString()-ing non-persistent entities ( #12424 )
2025-04-14 09:00:24 +02:00
Bjarne Koll
8f62e0fb31
Correctly order getArmorContents
...
Mojangs EQUIPMENT_SLOT_MAPPING uses an Int2ObjectArrayMap and hence
technically does provide iteration stability, however it is filled from
a MapN, which destroys the well order of the entries.
To iterate from smallest to largest inventory index correctly, this
commit introduces a sorted array based on the EQUIPMENT_SLOT_MAPPING.
2025-04-13 11:41:59 +02:00
masmc05
4511edb849
[ci skip] Don't promote checking enchantment by legacy lore ( #12421 )
2025-04-13 11:28:03 +02:00
Shane Freeder
f517267c0c
Add passthrough for air serialization
2025-04-12 18:44:48 +01:00
Nassim Jahnke
93b6829e83
Also fix AbstractHorse getSize and isEmpty
2025-04-12 19:14:13 +02:00
Nassim Jahnke
8eede4bb8a
Fix AbstractHorse get/setSaddle
...
Fixes #12412
2025-04-12 18:59:52 +02:00
Nassim Jahnke
f00727c57e
1.21.5
...
Co-authored-by: Bjarne Koll <git@lynxplay.dev >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com >
Co-authored-by: MiniDigger | Martin <admin@minidigger.dev >
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev >
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com >
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com >
Co-authored-by: Shane Freeder <theboyetronic@gmail.com >
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com >
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com >
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com >
2025-04-12 17:27:00 +02:00
Shane Bee
0767902699
CraftBlock - fix applyBoneMeal false result ( #12407 )
2025-04-11 22:38:33 +01:00
Bjarne Koll
0cf731589a
Bump to adventure 4.20.0 ( #12391 )
...
* Update adventure to 4.19.0
The update only includes a new configuration for MiniMessage,
specifically one to prevent it from emitting virtual components.
As virtual components break the generated component tree, items quickly
become unstackable with items generated before adventure 4.18.
Plugin developers may construct their own mini message instance which
will emit virtual components if they so choose.
* Bump to adventure 4.20.0
2025-04-07 13:29:57 +02:00
da0ba1e34b
Update patches to latest 1.21.4
2025-03-30 12:24:13 +02:00
6bc3fc6acd
Merge remote-tracking branch 'upstream/main' into update/1.21.4
2025-03-30 11:43:18 +02:00
Nassim Jahnke
9b1798d643
Simplify custom payload handling ( #12347 )
2025-03-27 14:22:38 +01:00
TonytheMacaroni
c467df95a2
Add ItemStack#copyDataFrom ( #12224 )
2025-03-24 01:12:57 +01:00
Shane Bee
5a6ab97be6
Add config to remove player as vehicle restriction in /ride ( #12327 )
2025-03-24 00:55:15 +01:00
Tamion
515e12ca2d
Check if BUNDLE_CONTENTS is present in InventoryClickEvent ( #12321 )
2025-03-24 00:38:25 +01:00
Strokkur24
37b9ca1f90
Add flush parameter to World#save ( #12330 )
2025-03-24 00:37:48 +01:00
Shane Bee
7819df10a4
Add getHeight method to ChunkData ( #12311 )
2025-03-24 00:33:34 +01:00
Pedro
f225858235
Fix firework entity not being removed when FireworkExplodeEvent is cancelled ( #12268 )
...
* Fix Firework not removed when FireworkExplodeEvent is canceled
* JUnit require pass null
* tweaks
2025-03-24 00:20:14 +01:00
Miles
058455e4ca
InventoryView QOL open method ( #12282 )
...
* Add QOL open method to InventoryView
* Check to ensure the opening isn't a InventoryMenu, allow HorseMenus
* Fix instanceof against API instaed of AbstractContainerMenu
* [ci skip] Remove suggested comment
2025-03-23 23:46:10 +01:00
Nassim Jahnke
bb3b7e6979
Fix annotation mistakes
2025-03-23 22:33:28 +01:00
Shane Freeder
2aad131e74
Add config option for command spam whitelist
2025-03-23 18:31:39 +00:00
Matthew Peters
894631f0d0
Make advancement ordering predictable ( #12292 )
2025-03-21 17:52:42 +01:00
Shane Bee
f49d18df89
Add get/set customName to Skull block ( #12302 )
2025-03-21 17:52:00 +01:00
TonytheMacaroni
7cc6cb5013
Check for trailing input in ItemFactory#createItemStack ( #12312 )
2025-03-21 17:51:09 +01:00
Pedro
72f13f8bbb
[ci skip] Mention API Checks for CONTRIBUTING.md ( #12315 )
2025-03-21 17:50:58 +01:00
Nassim Jahnke
9f00461456
Update a whole lot of deprecated annotations
2025-03-21 17:50:04 +01:00
Mart
bb1beda67b
feat: add event to wind charge explode ( #12248 )
...
* feat: add event to wind charge explode
* fix: use correct parameters
* feat: allow setters to work
* fix: use consts
* Unify paper comments
---------
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com >
2025-03-17 10:54:49 +01:00
Nassim Jahnke
aaaeb4e1e6
[ci skip] Make compilation logs actually readable ( #12276 )
...
* [ci skip] Make compilation logs actually readable
* Specifically disable deprecation and removal warnings instead
2025-03-17 10:53:56 +01:00
David
2d3a1385f1
[ci skip] Refine recipe management API documentation. ( #12287 )
...
* Refine recipe management API documentation.
Improve Javadoc clarity for recipe addition methods, specifying client update behavior and stability considerations. Adjust formatting for better readability and consistency.
* Fix typo in original javadoc
---------
Co-authored-by: david <mrminecraft00@gmail.com >
2025-03-17 10:53:06 +01:00
Tamion
6ea42025a4
Send all attributes on respawn ( #12274 )
2025-03-13 12:41:03 +01:00
Nassim Jahnke
310f52293b
Add unsupported config option and internal API to simplify remote item matching
...
This is important for 1.21.5 servers/clients and non-Vanilla clients that may not be able to match 1.21.5 data hashes anymore
2025-03-13 12:32:50 +01:00
Nassim Jahnke
c37b890c8b
More deferred requireNonNull message creation
2025-03-13 12:27:12 +01:00
Pedro
f0388e2f38
Call EntityPushedByEntityAttackEvent for Mace AoE ( #12257 )
2025-03-12 11:13:47 +01:00
Tamion
102c8bbc54
Add config for updating equipment on player actions ( #12275 )
2025-03-12 11:09:27 +01:00
Github-Citizen
f4f275519f
[ci skip] Clarify BlockFadeEvent#getNewState javadocs ( #12250 )
2025-03-09 21:58:56 +01:00
Spottedleaf
1a7288aa05
Adjust unloaded chunk check for block digging
2025-03-09 11:11:02 -07:00
0x22
743346a5da
Force update attributes
...
See https://github.com/PaperMC/Paper/pull/12241/
2025-03-09 11:11:02 -07:00
Bjarne Koll
e5d988df85
Revert "Fix cancelling PlayerInteractEvent at (0, 0, 0) ( #12215 )"
...
This reverts commit a2b0ff0644 .
2025-03-09 18:39:08 +01:00
Warrior
7afae7f465
Add client tick end event ( #12199 )
2025-03-09 13:14:44 -04:00
MiniDigger | Martin
3d13b11514
fix: switch back to using a snapshot for velocity-natives
...
we delete old snapshots (age > 10 days), keeping only the last 5 at minimum
2025-03-09 10:28:05 +01:00
Shane Bee
34c794dc51
ServerTickManager#requestGameToSprint - Silence command like feedback ( #12220 )
...
* CraftServerTickManager - silence feedback when sprinting
* CraftServerTickManager - forgot secondary note
* ServerTickRateManager - only set to silent if not already sprinting
2025-03-08 17:09:40 -05:00
Lulu13022002
2565497897
Cancel PlayerLaunchProjectileEvent properly for enderpearls ( #12223 )
2025-03-08 17:02:10 -05:00
Lulu13022002
df96f8a0fa
Correctly handle events for end portal ( #12246 )
2025-03-08 16:59:43 -05:00
Noah van der Aa
a2b0ff0644
Fix cancelling PlayerInteractEvent at (0, 0, 0) ( #12215 )
...
---------
Co-authored-by: Warrior <50800980+warriorrrr@users.noreply.github.com >
2025-03-08 16:52:10 -05:00
Esophose
43f37b1b5e
Remove ItemFactory#enchantWithLevels range check for vanilla parity ( #12209 )
2025-03-08 15:38:14 -05:00
Tamion
20df25d3a5
Don't resync all attributes when updating scaled health ( #12232 )
2025-03-08 12:31:21 -08:00
TonytheMacaroni
2526fe063a
Add type to represent unimplemented data component types ( #12222 )
2025-03-08 15:20:53 -05:00
Shane Bee
8e69d981fa
Player - Expose player score ( #12243 )
2025-03-08 11:38:50 -08:00
Spottedleaf
4519857817
Set old position / rotation for newly created entities
...
Set the old pos/rot to be the same as the current pos/rot for new
entities as the default value for the old pos/rot is zero.
Fixes https://github.com/PaperMC/Folia/issues/302
2025-03-08 06:33:29 -08:00
Lulu13022002
ce30016218
Skip alpha channel for custom model data component ( #12205 )
2025-03-07 23:27:05 -05:00
Lulu13022002
a6ce734fd0
Fix zombie villager not dropping item once cured ( #12230 )
2025-03-07 23:13:25 -05:00
Lulu13022002
7a3d0c4e98
Fix recipe being always null in PrepareItemCraftEvent from the api ( #12237 )
2025-03-07 23:11:12 -05:00
0x22
0a4eb8f3bb
Send the pong response packet immediately. This packet is similar to the keep alive packet and is processed async. ( #12242 )
2025-03-07 19:40:58 -08:00
Vincenzo Reina
5538d24d72
Fix "DEFAULT" SpawnReason of fish spawned by bucket ( #12227 )
...
* Add SpawnReason "Bucket". Fix "DEFAULT" SpawnReason for entity spawning from mob bucket
* Clarify SpawnReason description for bucket entity spawning
2025-03-05 13:28:25 +01:00
tgbhy
a866e366b2
Fix MenuType.SMITHING JavaDocs ( #12226 )
2025-03-05 10:45:16 +01:00
Dylan
8de7e356fa
Add null check to level ref in Entity constructor ( #12218 )
2025-03-03 17:46:20 +01:00
Warrior
1d5e5a57e9
Document replacement for Skull owner profile methods ( #12195 )
2025-02-28 20:51:39 +01:00
Warrior
b506626824
Remove unused light queue size option ( #12201 )
2025-02-28 17:58:45 +01:00
okx-code
0a6e7435b3
Fix invulnerability damage and armour ( #12190 )
2025-02-26 14:06:42 +01:00
Jake Potrebic
9421f22372
Make CustomArgumentType use parse(reader,source) ( #12191 )
2025-02-26 13:12:23 +01:00
Warrior
f63dbeafde
Fix cancelled HangingPlaceEvent inventory desync ( #12161 )
2025-02-25 22:33:35 +01:00
Pedro
fc56c728c0
Add methods for Creaking ( #12094 )
2025-02-25 22:23:47 +01:00
Lulu13022002
9b9f046f41
Remove broken code ( #12171 )
2025-02-25 22:14:21 +01:00
_Novit_
7f3d3591de
Use MiniMessage#deserialize(String, Pointered) in sendRichMessage for send messages ( #12177 )
2025-02-25 22:06:20 +01:00
Warrior
a501c45918
Deprecate server config getters ( #12189 )
2025-02-25 22:03:38 +01:00
Warrior
ca2610904b
Don't process empty rcon commands ( #12188 )
2025-02-25 22:03:14 +01:00
Glicz
b00875f86d
Add a method on Registry to get the size ( #12182 )
2025-02-25 22:02:48 +01:00
Warrior
5f2ee83ed4
Fix first execution of async delayed/repeating tasks being sync ( #12166 )
2025-02-25 21:45:33 +01:00
Warrior
1d9b399427
Add config option for failed beehive release cooldowns ( #12186 )
2025-02-25 21:45:18 +01:00
Nassim Jahnke
f12d33f04e
Track codec writing
2025-02-25 21:45:02 +01:00
Bjarne Koll
9be4e07a3e
Pin snapshot dependencies ( #12185 )
...
Additionally pins configurate-core as a transitive dependency of
configurate-yml, as the yaml snapshot depends on a snapshot itself.
2025-02-25 21:44:42 +01:00
Spottedleaf
636ae0cd87
Add missing Paper comments to player movement patch
2025-02-24 21:32:39 -08:00
Jason Penilla
fcb2e81590
Clear lastSection on game event listener removal
...
Fixes https://github.com/Tuinity/Moonrise/issues/87
See comments in code
2025-02-24 21:32:39 -08:00
bonan
e5a8ee849f
Hide soul speed particles for vanished players ( #12152 )
...
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com >
2025-02-21 12:02:32 +01:00
Bjarne Koll
7b4d44f573
Revert "Always pass event block to damage source ( #12158 )"
...
This reverts commit ab984a0711 .
The block damage is null *and has been* null in cases where the block
has already been cleared. Consumers are supposed to use the
getDamagerBlockState instead.
2025-02-21 11:52:04 +01:00
Bjarne Koll
ab984a0711
Always pass event block to damage source ( #12158 )
...
Always passes the respective block to a damage source when passing a
block state. While we could technically use the damageSourcePosition
here by, we'd have to translate it back to a block position by
subtracting .5 from all its components.
Such behaviour however relies on the caller logic's mutation of the
damageSourcePosition and will break once this position is not the centre
of the block.
Passing in the block at the specific callsite is a lot more future
proof.
2025-02-20 20:22:46 +01:00
Emilia Kond
5e2a3bc0e2
Call EntityChangeBlockEvent with correct block when waxing ( #12154 )
2025-02-20 10:46:11 +01:00
Warrior
edda0db18b
Fix server crash when no enchantments are present ( #12149 )
2025-02-18 15:44:52 +01:00
Warrior
09f1f88f58
Fix getForwards/SidewaysMovement for players ( #12140 )
2025-02-18 01:03:48 +01:00
Jake Potrebic
f070081825
Remove Experimental from TypedKey ( #12134 )
2025-02-17 15:33:26 -08:00
Jake Potrebic
b386a8f527
Add simpler JavaPlugin command registration ( #12142 )
2025-02-18 00:21:29 +01:00
Epic
e494f2894e
Correctly call BlockFadeEvents ( #12141 )
2025-02-18 00:19:30 +01:00
Bjarne Koll
142695eb00
Default minecraft alias to redirect ( #12146 )
...
While the running server will still be using the recently introduced
copy-mechanic for vanilla command namespacing, the data converter logic
relies on the fact that namespaced aliases were redirects as well.
To not break the converted, the commands type now takes a modern flag
only set by the running server.
2025-02-18 00:09:54 +01:00
Jake Potrebic
d26a9e90c8
Fix plugin commands ( #12144 )
2025-02-17 15:00:06 -08:00
Bjarne Koll
3b9106c7d1
Readd dead redirect recovery ( #12136 )
...
While the paper command system no longer uses redirects for namespaced
registration, vanilla still does. This means that removal of vanilla
redirecting target nodes still causes issues, e.g. the removal of the
vanilla 'msg' node in favour of a command alias one.
Redirecting nodes like tell, minecraft:msg and minecraft:tell are broken
by this and need to by flattened before sending them to the client.
2025-02-17 23:51:52 +01:00
Dqu1J
fd69140d80
Fix disable-tripwire-updates option not cancelling tripwire hook updates ( #12129 )
2025-02-17 20:07:02 +01:00
Miles
8eb8e44ac3
Allow For Default Titles in InventoryView Builders ( #12013 )
2025-02-16 23:07:00 +01:00
Jake Potrebic
84609dc046
Don't auto-create any brig redirects ( #11954 )
2025-02-16 13:55:27 -08:00
FlorianMichael
88cdd22076
Fixup luck and random implementation in CB loot-tables ( #11926 )
2025-02-16 13:06:01 -08:00
Warrior
b27e11cce6
Fix bad world to chunk coordinate example in javadocs ( #12131 )
2025-02-16 13:04:15 -08:00
Tamion
60394c5b98
Fix PlayerReadyArrowEvent cancellation desync ( #12111 )
2025-02-16 21:44:08 +01:00
Jake Potrebic
28d07dc5ab
use correct spigot plugin count
2025-02-16 12:18:29 -08:00
Pedro
06f96dd655
Improvement in /plugins command ( #12121 )
2025-02-16 12:10:45 -08:00
TonytheMacaroni
2a4a115432
Add EntityEquipmentChangedEvent ( #12011 )
2025-02-16 20:46:59 +01:00
Creeam
a3781ff3be
Separate tick count to ensure vanilla parity ( #12077 )
2025-02-16 20:46:37 +01:00
Chaosdave34
b9023b5dc3
Add EntityAttemptSmashAttackEvent ( #12113 )
2025-02-16 20:19:28 +01:00
Lulu13022002
7bee99714a
Cleanup damage source a bit ( #12106 )
2025-02-16 20:14:00 +01:00
Jake Potrebic
608f004a2c
add method on ItemStack to edit pdc ( #12022 )
2025-02-16 11:01:37 -08:00
Pedro
00701267c8
[ci skip] improvement example in javadoc for DatapackRegistrar ( #12122 )
2025-02-16 19:19:42 +01:00
Pedro
cb25c0cf31
[ci skip] Fix annotation fields used in NMS getBukkitEntity ( #12120 )
2025-02-16 19:17:26 +01:00
Warrior
a6e82d90ce
[ci skip] Clarify getChunkAtAsyncUrgently javadocs ( #12125 )
2025-02-16 19:13:35 +01:00
masmc05
404167841d
[ci-skip] Mention missing World#regenerateChunk implementation in jd ( #12109 )
...
* Mention missing impl
* Clean the implementation out of years old code
* Change the jd comment
* Move to default method
---------
Co-authored-by: Bjarne Koll <lynxplay101@gmail.com >
2025-02-15 23:31:42 +01:00
Epic
c62252e19f
Add lore content guard ( #12116 )
...
* add content guard
* use preconditions for null check
2025-02-15 23:30:32 +01:00
Space Walker
9b9de82706
Update Alternate Current patch to v1.9.1 ( #12115 )
2025-02-15 12:40:31 +01:00
David
6cfa2f7f31
[ci skip] Add missing nullability annotation to sendEquipmentChange method ( #12112 )
...
Marked ItemStack parameter as `@Nullable` to explicitly indicate it can be null. This improves clarity, avoids nullability problems, and aligns with the method's documented behavior for handling null values.
2025-02-14 18:39:44 +01:00
David
46f4fdaae3
Add support for rotation argument handling ( #12090 )
2025-02-12 23:30:41 +01:00
Pedro
0680485095
Expand TrialSpawner API ( #12025 )
2025-02-12 23:24:46 +01:00
Lulu13022002
0a04c3fe22
Fix some NPEs ( #12105 )
2025-02-12 23:15:37 +01:00
Warrior
e616498ed7
Add Vault block API ( #12068 )
2025-02-12 23:15:22 +01:00
Lulu13022002
a06179a018
Update entity effect ( #12104 )
2025-02-12 23:14:07 +01:00
Warrior
1be2e5f311
Fix vanilla map decorations sending when not dirty ( #12098 )
2025-02-12 23:13:34 +01:00
Tamion
072a8317b2
Add proper attached blocks API to AbstractArrow ( #12099 )
2025-02-12 23:13:07 +01:00
Pedro
cf7c6c7483
[ci skip] Fix incomplete example in javadocs for PostFlattenTagRegistrar ( #12103 )
2025-02-12 11:27:13 +01:00
Pedro
db2aa1803d
[ci skip] Fix incomplete example in javadocs for PreFlattenTagRegistrar ( #12102 )
2025-02-12 11:16:40 +01:00
aerulion
13c80a5eb3
[ci skip] Fix PlayerShearBlockEvent javadoc typos ( #12101 )
2025-02-12 11:06:42 +01:00
David
3bd69f2e56
[ci skip] Enhance javadoc for World#setAutoSave method ( #12088 )
...
Clarify that disabling auto-save does not stop all saving operations. This addition explicitly mentions that the world will still save on shutdown and explains the intended purpose of the method.
2025-02-10 23:07:46 +01:00
Owen
fa5824e4c8
Add skipTripwireHookPlacementValidation ( #12091 )
...
This allows for the configuration of tripwire hook duping.
2025-02-10 23:04:38 +01:00
Dreeam
cafef9ce9b
[ci skip] Move EntityUtil to correct directory ( #12092 )
2025-02-10 13:34:52 +01:00
Bjarne Koll
edacfdf462
Do not queue player info packets ( #12080 )
...
Player info packets carry chat state to other clients since the
introduction of chat signatures. Queuing these packets while force
pushing chat packets allows for potentially inverted packet order, which
may cause chain corruption on clients.
2025-02-09 11:51:11 +01:00
Lulu13022002
eff617b8f8
[ci skip] Deprecate Server#setSpawnRadius ( #12024 )
2025-02-08 22:10:08 +01:00
Lulu13022002
1a04e96ab7
Fix EntityBreedEvent cancellation ( #12046 )
2025-02-08 20:59:13 +01:00
Jason Penilla
61312fdb59
Switch to jspecify annotations for Player ( #12042 )
...
Fixes compilation issues for plugins from recent API addition with double-annotated parameter (JetBrains annotations are type-use and parameter, so nonnull array of nonnull elements ends up with duplicates)
2025-02-08 20:57:35 +01:00
Lulu13022002
51acc802b8
Prevent duplicate raider in RaidSpawnWaveEvent list ( #12040 )
2025-02-08 20:55:57 +01:00
Roni Äikäs
cb6c57e0f8
Fix Squid and Dolphin spawn height ( #12045 )
2025-02-08 20:24:07 +01:00
masmc05
786ddf53c6
Default piston block entity direction to DOWN ( #12039 )
2025-02-08 20:17:45 +01:00
David
53ae5c95b7
Make Sittable interface extend Entity ( #12016 )
2025-02-08 20:16:23 +01:00
Shane Freeder
597dcfffb9
Add support for lz4 ( #12053 )
...
Mojang added this early 2024, however, it wasn't ever added to the actual config option
inside of paper
2025-02-08 19:07:43 +01:00
Warrior
742968e078
[ci skip] Increase outdated build delay to two weeks ( #12063 )
2025-02-04 18:34:11 +00:00
Warrior
5395ae37bd
Fix composter block setting bukkit owner twice ( #12058 )
2025-02-02 22:38:01 +01:00
Spottedleaf
8927091a08
Do not record movement for vehicles/players unaffected by blocks
...
If the player is not affected by movement through blocks, then
storing the movement would eventually invoke logic to apply effects
caused by moving through such blocks. For example, moving through
a portal in spectator mode and then later switching to creative mode
would portal the player.
2025-02-02 11:16:59 -08:00
Lulu13022002
e0711af5d5
Deprecate UnsafeValues#getSpawnEggLayerColor ( #12041 )
2025-01-31 13:17:45 +01:00
Lulu13022002
5bcfb12a99
Fix activation range config and water animal status ( #12047 )
2025-01-31 13:13:14 +01:00
Lulu13022002
d4a957849c
Experimental annotation changes ( #12028 )
2025-01-30 20:02:14 +01:00
Spottedleaf
54b2e9d973
Add buffer to CraftWorld#warnUnsafeChunk
...
This allows plugins to access chunks slightly outside of the
max world border (such as ones which may be loaded naturally
by players) without tripping any logs.
2025-01-28 17:43:30 -08:00
Spottedleaf
e2f0efd1af
Remove nms.Entity#isChunkLoaded
...
This method was used pre 1.17 era where an Entity was explicitly
tied to a (then called) Chunk's entity slices. If an entity
was not inside a Chunk, then it was considered invalid as
it was not possible to save the entity.
In 1.17+, entities are now tied to a separately tracked entity
section management system. This system is far more reliable now
as it no longer requires a full chunk load to properly track
entities for saving. As a result, an Entity if inside the world
is always attached to some entity chunk section (except in rare
cases in Vanilla which are fixed in Moonrise).
As a result, whether the chunk the entity is in is loaded is no
longer an indication of whether they are tracked in the world
and we can reliably infer that the entity is correctly in the
world through the valid field alone.
Additionally drop the isInWorld() check, as valid=true implies
isInWorld=true. More importantly, the isInWorld() check invokes
getHandle which may trip a thread check on Folia. This will fix
World#getEntities() and friends exploding on Folia.
However, World#getEntities() on Folia still cannot reliably return
all entities in the world as actions such as cross-region
(not cross-world) teleporting will remove entities from the world.
2025-01-28 17:33:48 -08:00
Spottedleaf
1004374a83
Add further information to thread check errors
...
The entity data is more complete, which will help debug problems
on Folia.
2025-01-28 13:43:34 -08:00
Spottedleaf
a392d475c2
Make Watchdog thread extend TickThread
...
This allows the watchdog thread to be seen as the
primary thread during shutdown, which prevents it
from tripping thread checks in various areas.
Fixes https://github.com/PaperMC/Paper/issues/12030
2025-01-27 16:35:23 -08:00
Spottedleaf
5a34bf0425
Correctly retrun true for empty input shapes in EntityGetter#isUnobstructed
...
Vanilla will return true for empty shapes, so we should as well.
2025-01-27 13:45:44 -08:00
caramel
7e21cb8181
fix PlayerChangedMainHandEvent javadoc ( #12020 )
...
* fix PlayerChangedMainHandEvent javadoc
* Obsolete
---------
Co-authored-by: Bjarne Koll <lynxplay101@gmail.com >
2025-01-26 14:00:32 -08:00
masmc05
3af5e77132
Add Player#give ( #11995 )
2025-01-26 21:19:00 +01:00
EnZaXD
fb5b173c6a
Add PlayerClientLoadedWorldEvent ( #11940 )
2025-01-25 21:47:08 +01:00
Pedro
2477f1f6a9
[ci skip] fix and improvements for docs in ConsumeEffect component ( #11998 )
2025-01-25 21:39:25 +01:00
Warrior
ce95b5d653
Use proper default for setting null display background color ( #12010 )
2025-01-25 21:33:47 +01:00
Creeam
81bb82f521
Fix wrong piston world border check ( #12007 )
2025-01-25 21:13:21 +01:00
Tamion
939bb7828f
Add RayTraceConfigurationBuilder ( #11907 )
2025-01-25 20:58:16 +01:00
Creeam
336ea9dfeb
Check for empty when sending equipment changes ( #12008 )
2025-01-25 20:04:47 +01:00
Spottedleaf
88bbead13b
Flush regionfiles on save configuration option
...
The windows file system does not write metadata unless
the FileChannel is explicitly flushed with metaData=true.
Note: Setting SYNC (not DSYNC) on the FileChannel does not appear
to write the metadata.
Specifically, we are interested in writing the last modified
timestamp so that fs watchers can detect when RegionFiles are
modified.
2025-01-22 11:55:39 -08:00
TomTom
30046e0410
Fix a rare crash with a concurrent modification of scaled health attributes ( #12002 )
2025-01-22 18:58:44 +00:00
Bjarne Koll
6b7650d81b
Only add goat horn once ( #12001 )
2025-01-22 18:20:24 +01:00
Pedro
30fdfb1aa1
[ci skip] Fix docs for DamageResistant ( #11992 )
2025-01-20 15:47:07 +01:00
Pedro
73f7736eb9
Drop patch for MC-273635 fixed in MC 1.21.4 ( #11987 )
2025-01-18 14:30:13 +01:00
Shane Freeder
a35cfe93f9
Correct version of some network related dependencies
2025-01-17 15:31:45 +00:00
Shane Freeder
e150ffd272
Add missing final
...
"muh checkstyle" more like "muh missing style config"
2025-01-17 13:49:38 +00:00
Shane Freeder
938a84fc39
Add missing TagSerializable to GsonDataComponentValue converter ( Fixes #11768 )
2025-01-17 13:47:28 +00:00
Jason Penilla
b1b88cd316
[ci skip] Update paperweight to 2.0.0-beta.14
2025-01-15 12:58:10 -07:00
Nassim Jahnke
cd9d6d6998
Allow duplicate relative flags in entity teleport
...
Fixes #11976
2025-01-15 12:13:58 +01:00
Jason Penilla
b6be7cd0ae
[ci skip] Move generated API sources to src/generated/java ( #11977 )
...
This removes a required patch set for forks.
2025-01-14 21:38:56 -07:00
Bjarne Koll
8e80d4e158
Correctly construct StructureManager
2025-01-14 19:21:52 +01:00
Bjarne Koll
209e5f8580
Readd dropped hunk for ender dragon fight data ( #11975 )
...
Dragon fight data should be read from the now split world instead of the
main world level.dat.
Partial hunk was dropped during hardfork.
2025-01-14 19:03:30 +01:00
Bjarne Koll
eeec611b9d
Fix zombie villager infection chance hunk ( #11974 )
...
Dropped during hardfork, now moved to a false-ed out if statement to
prevent dropping in future updates.
2025-01-14 17:15:47 +01:00
Bjarne Koll
9f74858760
[ci skip] Cleanup test plugin
2025-01-14 14:36:30 +01:00
masmc05
e82f7e6bb6
[ci skip] Fix Inventory#setMaxStackSize jd ( #11968 )
2025-01-14 13:43:28 +01:00
masmc05
85d0040f57
[ci skip] Fix getTemperature javadocs ( #11967 )
...
In 1.15 spigot changed the behavior of all temperature methods to always return height adjusted temperature.
Correctly reflect this in the javadocs.
2025-01-14 13:42:34 +01:00
masmc05
c44f891d99
Fix PlayerUseUnknownEntityEvent jd ( #11969 )
2025-01-14 12:11:20 +01:00
Jake Potrebic
fe75eaf09a
split direct holder support up from ctor accepting Holder
...
Enchantment shouldn't support direct holders despite the ctor
accepting a Holder type. We want to limit the types
to ones that are actually used as direct holders in the game
2025-01-13 20:12:13 -08:00
Jake Potrebic
6fde26d7f8
remove .paperassetsroot
...
No longer needed with new build system
2025-01-13 18:48:51 -08:00
Jason Penilla
d69981b611
[ci skip] Remove redundant build configuration
...
This is already the default path for the reobf mappings patch.
2025-01-13 13:51:40 -07:00
Bjarne Koll
1bb3677651
Remove deprecation from EntityRemoveEvent ( #11961 )
...
Bukkits entity remove event is called at a different time than the
existing paper event, specifically it is called after an entity has been
stored during chunk unloads.
This means that, while the bukkit event can have a defined reason, it
does not allow modification to the entity data. In this regard it
differs from the paper implementation and prevents developers from using
the paper event as an alternative.
Co-authored-by: TonytheMacaroni <tonythemacaroni123@gmail.com >
2025-01-13 17:51:58 +01:00
Tamion
ab1b312064
Call PlayerItemDamageEvent for tridents ( #11899 )
2025-01-12 15:29:52 -08:00
Jake Potrebic
5e23d28ad2
Remove entity tag selector tag completion fix ( #11964 )
...
The fix was causing too many issues, it really needs a client-side fix
MC-235045
2025-01-12 15:07:24 -08:00
masmc05
3709150bc1
Expose all possible block data states ( #11958 )
2025-01-12 14:56:56 -08:00
Emily
50c2c59c4e
Fix unstable Suggestion comparison by sorting int suggestions before text ones ( #11941 )
2025-01-12 23:49:29 +01:00
Pedro
ad74b673fa
Fix client visual desync if cooldown events are cancelled ( #11892 )
2025-01-12 22:56:11 +01:00
Lulu13022002
2ea6aee343
Deprecate Turtle#isDigging ( #11959 )
2025-01-12 12:49:25 -08:00
Creeam
86c6308faf
Fix locate command dist overflow/underflow ( #11956 )
2025-01-12 17:55:45 +01:00
caramel
76617ddf43
Add EntityEffectTickEvent ( #11838 )
2025-01-12 17:50:22 +01:00
Tamion
eb4db794eb
Make CommandSourceStack respect hidden players ( #11898 )
2025-01-12 17:50:08 +01:00
Bjarne Koll
e5542cfdc3
Hide unnecessary decorated pot data ( #11957 )
...
Prevent decorated pots from sending their contents to clients as
contents are not needed for rendering.
2025-01-12 17:49:49 +01:00
Nassim Jahnke
9746d73ade
Add back known movement check
2025-01-12 15:29:07 +01:00
masmc05
08ac057fda
Rename getPotentialBedLocation to getPotentialRespawnLocation ( #11950 )
2025-01-12 02:17:46 +01:00
Noah van der Aa
ed75b0e54b
Disallow calling JavaPlugin#getCommand during onEnable for Paper plugins ( #11914 )
...
Co-authored-by: leguan <longboard.noah@gmail.com >
2025-01-11 22:46:36 +01:00
Strokkur24
c2f24e1567
Feat: Add 'with' methods to CommandSourceStack ( #11868 )
2025-01-11 13:29:16 -08:00
Miles
c94922514a
MenuType API addition InventoryView Builders ( #11816 )
2025-01-11 20:21:24 +01:00
David
775002a357
[ci skip] Remove nullable from SyncedEntityData#packAll ( #11949 )
2025-01-11 20:03:13 +01:00
Jake Potrebic
ac3aaa248b
Don't use delayed registries in impl anywhere ( #11918 )
2025-01-11 20:02:28 +01:00
Tamion
19ddbeff9e
Fix InventoryAction wrong for Bundles ( #11902 )
2025-01-11 19:50:24 +01:00
Miles
79ffcd1536
Fix vanilla parity on enchantable items with no targets ( #11896 )
2025-01-11 18:44:20 +01:00
Spottedleaf
3ad3fbc19a
Update to Concurrentutil 0.0.3
2025-01-11 06:28:56 -08:00
Spottedleaf
3d9ecc4e08
Log thread check parameters when the thread check fails
...
This provides additional debug information that may be useful.
2025-01-11 04:56:54 -08:00
Shane Bee
3e42518b34
Fix snow accumulating in custom biomes without precipitation ( #11854 )
2025-01-11 11:10:32 +01:00
SoSeDiK
b242f1eb15
Prevent day cycle on the client when using fixed time ( #11924 )
2025-01-11 10:59:50 +01:00
Owen
ea7b961926
Fix MapItem incorectly fetching water biomes on treasure maps ( #11936 )
2025-01-11 10:49:31 +01:00
Spottedleaf
6316a50dbd
Make CraftServer#isPrimaryThread use TickThread check
...
This diff was accidentally dropped when updating to hard fork.
This diff importantly:
- Does not return true if the async catcher is disabled
- Does not return true during shutdown
- Returns true for any instance of TickThread (enables
watchdog and Folia threads to be considered main)
2025-01-11 00:13:45 -08:00
Jason Penilla
b03d39b5ce
[ci skip] Update paperweight to 2.0.0-beta.13
2025-01-10 21:01:17 -07:00
Bjarne Koll
1b38f2810e
Fix reading recipes used on furnace ( #11947 )
2025-01-10 19:49:58 +01:00
Bjarne Koll
400717174e
Correct obfuscation of oversized items ( #11944 )
2025-01-10 14:38:50 +01:00
Pedro
5e14504f20
[ci skip] Add missing deprecated docs for isEnabledByFeature ( #11938 )
2025-01-09 21:08:28 +01:00
spring-dependency-management
08fc33ca03
Update CustomTimingsHandler Nag Message ( #11923 )
2025-01-09 19:02:03 +01:00
Owen
55f3f280cb
Reimplement ItemStack Obfuscation ( #11817 )
...
Reimplementation of the itemstack obfuscation config that
leverages the component patch map codec to drop
unwanted components on items or replaces them with
sanitized versions.
Co-authored-by: Bjarne Koll <git@lynxplay.dev >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
2025-01-09 18:58:18 +01:00
Isaac - The456
efdcaa25ee
Fix removing the "LootTable" nbt tag from Block entities ( #11929 )
...
This bug affects vanilla, and was reported as MC-279196
2025-01-09 18:44:50 +01:00
Warrior
b34ae4fb3c
Fix wolves ignoring result of damage event ( #11932 )
2025-01-08 21:46:58 +01:00
Lulu13022002
49d15f6345
Fix DiscoveredDatapack#getSource ( #11928 )
2025-01-07 19:40:45 +01:00
Warrior
337557044e
Fix MapCanvas#drawImage ( #11865 )
2025-01-07 13:54:34 +01:00
Jake Potrebic
486e521105
Re-add droped MapLike spam fix ( #11917 )
2025-01-05 19:07:35 +01:00
Tamion
9f90b4c324
Fix ItemDamageEvents called for 0 damage ( #11900 )
2025-01-04 21:54:40 +01:00
Pedro
f367f107cf
Add rotation helpers to Location ( #11908 )
2025-01-04 21:54:27 +01:00
Pedro
33a590bca6
Fix TargetHitEvent#getSignalStrength() post-hard-fork ( #11897 )
2025-01-04 21:30:41 +01:00
ChromMob
6ab13521b7
Improve performance of PoiCompetitorScan by unrolling stream ( #11871 )
2025-01-04 21:23:21 +01:00
Shane Bee
4106da712c
Fix retain passengers teleport flag ( #11858 )
2025-01-04 21:19:07 +01:00
Pedro
edde7264c6
[ci skip] Add missing Nullable annotations for NMS DamageSource ( #11875 )
2025-01-03 11:22:20 -08:00
Hannes Greule
daddcf6742
Fix JOML javadoc URL ( #11883 )
2025-01-02 08:15:47 +00:00
Noah van der Aa
83995d7e80
Fix settings changes not being saved ( #11881 )
...
Closes #11878
2025-01-01 21:56:23 +01:00
Nassim Jahnke
1dd52bed49
Use playerlist whitelist status instead of properties
...
The actual property value is final, only the serialized output is changed. This uses the correct value from PlayerList instead
Fixes #11878
2025-01-01 18:53:23 +01:00
powercas_gamer
bdfad1c838
Add sendRich/PlainMessage methods to Server ( #11872 )
2024-12-31 19:47:57 -05:00