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151 Commits

Author SHA1 Message Date
Chaoscaot 70c8678c60 Refactor rendering system: Introduced RenderObject abstraction, replaced RenderBoundary with ObserverListener, and updated slot calculation for inventory types.
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-06-12 12:00:04 +02:00
Chaoscaot 997292d58e Merge branch 'main' into swui-v2
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2026-06-10 21:43:25 +02:00
Chaoscaot 8050f51424 Cleanup for Merge
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-06-10 21:43:02 +02:00
YoyoNow e176b3bca8 Fix steamwar.devserver.gradle 'worldName' parameter
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2026-06-10 20:46:13 +02:00
Chaoscaot a6681ffaf6 Add Top-Level State and more Utils
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-06-10 16:07:37 +02:00
Chaoscaot a23530074c Merge remote-tracking branch 'origin/swui-v2' into swui-v2
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2026-06-10 09:28:24 +02:00
Chaoscaot e88a4c624b Merge branch 'main' into swui-v2 2026-06-10 09:28:16 +02:00
Chaoscaot 105beaf7a6 Merge branch 'main' into swui-v2
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2026-06-10 09:27:59 +02:00
Chaoscaot 5f7ab3cd7b Updates
Signed-off-by: Chaoscaot <max@maxsp.de>
2026-06-10 09:26:04 +02:00
YoyoNow f81f05c3d0 Merge pull request 'Add RedstoneEngineCommand' (#406) from BauSystem/RedstoneEngineCommand into main
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Reviewed-on: #406
Reviewed-by: D4rkr34lm <dark@steamwar.de>
2026-06-10 09:04:15 +02:00
YoyoNow 0afb6ce06a Merge branch 'main' into BauSystem/RedstoneEngineCommand
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2026-06-10 09:03:55 +02:00
Chaoscaot 5ce69e6b7a SWUI V2
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-06-10 00:36:18 +02:00
YoyoNow a938abde3f Add 'debug' property to enable/disable debugger
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2026-06-09 23:00:46 +02:00
YoyoNow ec9b0387c5 Fix permission for BlastResistanceCommand
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2026-06-09 16:42:40 +02:00
YoyoNow 03c3d49659 Add BlastResistanceCommand
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2026-06-09 16:38:22 +02:00
Chaoscaot 8d9a77ab67 Merge pull request 'chore(VelocityCore): reennable replays for serverteam' (#417) from wip/VelocityCore-reenable-replays-for-serverteam into main
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Reviewed-on: #417
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-06-07 00:06:07 +02:00
D4rkr34lm fc2997e011 Rennable replays for serverteam
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2026-06-06 12:17:23 +02:00
D4rkr34lm 8eb5f5ddf2 fix(BauSystem): cursor not properly disapearing
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2026-06-03 21:23:36 +02:00
YoyoNow aa807060f4 Merge pull request 'fix(SpigotCore): small collection of rendering bugs in new cursor' (#413) from BauSystem/fix-small-sim-cursor-bug into main
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Reviewed-on: #413
Reviewed-by: YoyoNow <4+yoyonow@noreply.localhost>
2026-06-02 21:39:13 +02:00
D4rkr34lm 9bbbab9d4b Fix collection of rendering issues
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2026-06-02 21:33:31 +02:00
YoyoNow 7cca4ada10 Merge pull request 'refactor(BauSystem): Extract sim cursor into generic curser and refactor sim cursor' (#410) from BauSystem/refactor-sim-cursor-no2 into main
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Reviewed-on: #410
Reviewed-by: YoyoNow <4+yoyonow@noreply.localhost>
2026-06-02 20:22:00 +02:00
YoyoNow 725e6df047 Merge pull request 'fix(SpigotCore): versions above 1.21.6 being kicked from arena' (#412) from SpigotCore/fix-newer-version-being-kicked-from-arena into main
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Reviewed-on: #412
Reviewed-by: YoyoNow <4+yoyonow@noreply.localhost>
2026-06-02 20:19:57 +02:00
D4rkr34lm f3ce124a23 Make dev velocity easier to debug and fix version issue
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2026-06-02 20:18:13 +02:00
D4rkr34lm e83f72a53e Further simplification
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2026-06-01 22:01:52 +02:00
D4rkr34lm def0c19e43 Refactor simulation cursor to use new generic cursor
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2026-06-01 21:51:54 +02:00
D4rkr34lm 3810ccd63d Add proper onclick handleing 2026-06-01 21:27:34 +02:00
D4rkr34lm a018af1c8a Refactor to use Player components for better usability 2026-05-31 13:20:24 +02:00
YoyoNow fd8f942014 Fix RedstoneEngine not registering
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2026-05-31 11:37:43 +02:00
YoyoNow eab8826583 Fix RedstoneEngine not registering
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2026-05-31 11:36:21 +02:00
YoyoNow bc0177df43 Add ExperimentalCommand
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2026-05-31 00:56:05 +02:00
YoyoNow 1dc78b8eb8 Add RedstoneEngineCommand
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2026-05-31 00:44:56 +02:00
YoyoNow a9fb982143 Merge pull request 'Fix WorldDir of Event servers' (#405) from VelocityCore/FixEventWorldDir into main
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Reviewed-on: #405
Reviewed-by: D4rkr34lm <dark@steamwar.de>
2026-05-30 18:33:17 +02:00
YoyoNow 5b8d881e01 Fix WorldDir of Event servers
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2026-05-30 18:30:51 +02:00
YoyoNow eb55f4b395 Merge pull request 'Remove global Entity Interact callback' (#404) from SpigotCore/RemoveGlobalEntityServerCallback into main
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Reviewed-on: #404
Reviewed-by: D4rkr34lm <dark@steamwar.de>
2026-05-30 15:27:45 +02:00
YoyoNow 273db91d06 Fix compile
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2026-05-30 15:24:20 +02:00
YoyoNow 983ad544c1 Remove global Entity Interact callback
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2026-05-30 15:18:37 +02:00
YoyoNow a6a34b2221 Fix Schem add on WGS Schems
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2026-05-30 14:13:08 +02:00
YoyoNow 6c6bd19038 Merge pull request 'fix(BauSystem): interaction with trace entity not showing details text' (#398) from BauSystem/fix-interaction-with-trace-entity into main
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Reviewed-on: #398
Reviewed-by: YoyoNow <4+yoyonow@noreply.localhost>
2026-05-30 13:35:35 +02:00
D4rkr34lm 89e05cd109 Remove remnatn of old impl
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2026-05-30 13:30:47 +02:00
D4rkr34lm ea9d7ac584 Refactor to use better impl of interaction entity in REntity system
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2026-05-30 13:29:50 +02:00
D4rkr34lm 17e1cf53b0 Merge branch 'main' into BauSystem/fix-interaction-with-trace-entity
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2026-05-30 13:24:43 +02:00
YoyoNow f64f337f17 Merge pull request 'Add RInteraction Entity' (#403) from SpigotCore/RInteraction into main
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Reviewed-on: #403
Reviewed-by: D4rkr34lm <dark@steamwar.de>
2026-05-30 13:22:35 +02:00
YoyoNow c5f5be7d58 Add RInteraction Entity
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2026-05-30 13:17:49 +02:00
Chaoscaot 9f18644763 Merge pull request 'fix(FightSystem): arrow stopper removing entites not shot by player (#399)' (#402) from wip/399-fix-error-stopper-for-dispensers into main
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Reviewed-on: #402
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-05-30 12:11:12 +02:00
D4rkr34lm 1de17d27f4 Fix arrow stopper
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2026-05-30 11:55:59 +02:00
D4rkr34lm 3cd0db9bdf Merge branch 'main' into BauSystem/fix-interaction-with-trace-entity
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2026-05-25 21:32:12 +02:00
D4rkr34lm 9711b48f2f Fix interaction with trace entity not showing detail text
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2026-05-25 18:20:42 +02:00
Chaoscaot 9934b8bbb2 Fix TNTLeague InviteCommand.kt
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-05-25 01:55:20 +02:00
Chaoscaot 6447265b90 Merge pull request 'feat(BauSystem): use display entity to render trace' (#397) from BauSystem/use-display-entities-for-trace-render into main
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Reviewed-on: #397
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-05-25 01:40:30 +02:00
D4rkr34lm 71258318db Replace trace rendering by fallingblockentity with display entity for better accuracy
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2026-05-24 23:39:50 +02:00
Chaoscaot 52e95e2649 Merge pull request 'fix(VelocityCore): disable replays' (#395) from disable-replays into main
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Reviewed-on: #395
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-05-24 13:45:32 +02:00
D4rkr34lm de6ac2cf20 fix
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2026-05-24 13:44:57 +02:00
D4rkr34lm 628001e693 Disable Replays
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2026-05-24 13:42:08 +02:00
Chaoscaot 47c148d64a Merge pull request 'fix(SpigotCore): techhider not hiding waterlogged blocks if neccecary' (#393) from fix-techhider-not-hidding-waterlogged-blocks into main
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Reviewed-on: #393
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-05-23 16:33:11 +02:00
D4rkr34lm 78617d5a98 another fix
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2026-05-23 16:15:31 +02:00
D4rkr34lm 69b924ded6 fix techhider not hiding waterlogged blocks if neccecary
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2026-05-23 12:29:19 +02:00
YoyoNow 002f7e5542 Merge pull request 'fix(FightSystem): techhider being active in check and test state' (#392) from fix-techhider-being-active-in-check-n-test-arena into main
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Reviewed-on: #392
Reviewed-by: YoyoNow <4+yoyonow@noreply.localhost>
2026-05-23 06:23:16 +02:00
D4rkr34lm 5d70f75ac9 Move techhider init into enable to prevent always active even in check and test state
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2026-05-22 23:12:39 +02:00
YoyoNow 7f21a31ec9 Merge pull request 'refactor(SpigotCore): Techhider to ensure safety and improve reviewablity' (#338) from FightSystem/fix-tech-and-hull-hider into main
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Reviewed-on: #338
2026-05-22 21:37:03 +02:00
YoyoNow 23b5ab3e82 Fix build
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2026-05-22 21:35:01 +02:00
YoyoNow 4f9fe07951 Fix final formatting stuff
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2026-05-22 21:29:58 +02:00
YoyoNow 3bcff4c5ce Merge pull request 'perf(FightSystem): increase chunk hiding performance by skipping irrelavant chunks' (#385) from FightSystem/Optimize-new-techhider into FightSystem/fix-tech-and-hull-hider
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Reviewed-on: #385
Reviewed-by: YoyoNow <4+yoyonow@noreply.localhost>
2026-05-22 20:52:11 +02:00
D4rkr34lm 1810cb7546 Fix inlineing
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2026-05-22 20:51:24 +02:00
D4rkr34lm e55ca911c4 Inline get all regions
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2026-05-22 20:41:05 +02:00
D4rkr34lm 793f2de6c3 Sync with base branch
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2026-05-22 19:42:36 +02:00
D4rkr34lm 54fa47bd99 Ensure parity with old techhider by suppressing select packets
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2026-05-22 19:39:57 +02:00
YoyoNow 14a770b207 Merge pull request 'fix(BauSystem): tick step bossbar remaining visable' (#391) from fix-390-fix-tickstep-bosbar-not-disapearing into main
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Reviewed-on: #391
2026-05-22 18:56:30 +02:00
D4rkr34lm 7b3a04f4eb Remove unused custom event
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2026-05-22 18:49:51 +02:00
D4rkr34lm f2a06057a8 Fix tick step bossbar remaining visable
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2026-05-22 18:46:36 +02:00
D4rkr34lm e11f3f7cbc Fix preschem state and techider not being always active
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2026-05-22 18:27:53 +02:00
D4rkr34lm ebc10c1ce4 Fix constructor visiblity
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2026-05-22 17:57:15 +02:00
D4rkr34lm d682e35159 Resolve open comments
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2026-05-22 17:55:12 +02:00
D4rkr34lm 7d74eb0c09 add old techhider to skip supporting bausystem for now
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2026-05-22 17:40:33 +02:00
D4rkr34lm 7e18207b87 fix entities not despawning
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2026-05-22 16:32:49 +02:00
YoyoNow 72b23ad116 Add filling off Hull for reset and paste with either visible blocks or occluding blocks
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2026-05-22 16:24:34 +02:00
YoyoNow c508627d92 Merge pull request 'fix(BauSystem): techhider bypass on bau by middleclick pick' (#389) from fix-387-bau-techhider-bypass-by-middleclick into main
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Reviewed-on: #389
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-05-22 10:17:19 +02:00
D4rkr34lm 93ff982649 fix techhider bypass on bau by middleclick pick
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2026-05-21 23:57:38 +02:00
D4rkr34lm 21f6394359 Fix section packet being unnececarily reconstructed
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2026-05-21 22:20:40 +02:00
D4rkr34lm 29d0c8978c Rmeove old player join quickfix
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2026-05-21 22:00:15 +02:00
D4rkr34lm 7366f83b15 Merge branch 'FightSystem/fix-tech-and-hull-hider' into FightSystem/Optimize-new-techhider
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2026-05-21 21:57:41 +02:00
YoyoNow 9240bcfd5f Add blockUsedForObfuscation
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2026-05-21 20:57:59 +02:00
D4rkr34lm bede8caa82 Add chunk skipping optimisation
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2026-05-21 20:20:18 +02:00
D4rkr34lm 108aa2af9a remove unused reflection class
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2026-05-21 18:46:00 +02:00
D4rkr34lm d07a86c13f remove container hiding as it has no lacalaity mapping posibility
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2026-05-21 18:41:55 +02:00
D4rkr34lm 29106d5bb5 Add bundle packet handling
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2026-05-21 18:20:15 +02:00
YoyoNow 32fd4b4630 Add Sound handling
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2026-05-21 18:11:42 +02:00
YoyoNow c241aef932 Add BlockEntityType handling
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2026-05-21 17:53:51 +02:00
D4rkr34lm 2db24ef2eb Merge remote-tracking branch 'origin/FightSystem/fix-tech-and-hull-hider' into FightSystem/fix-tech-and-hull-hider
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2026-05-21 15:08:41 +02:00
D4rkr34lm a2caa79f99 Erste bugs ausgemerzt 2026-05-21 15:06:33 +02:00
YoyoNow e49cfa9495 Fix duplicates in CouncilChannel
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2026-05-21 13:19:27 +02:00
YoyoNow 1f44b3169e Remove unused stuff
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2026-05-21 13:05:16 +02:00
YoyoNow 49fafa5955 Fix build
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2026-05-21 13:00:53 +02:00
YoyoNow c81e6b15e5 Merge branch 'main' into FightSystem/fix-tech-and-hull-hider
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# Conflicts:
#	FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/utils/HullHider.java
#	SpigotCore/SpigotCore_Main/src/de/steamwar/core/events/AntiNocom.java
2026-05-21 12:59:22 +02:00
D4rkr34lm dc0365834a fixes
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2026-05-21 12:13:41 +02:00
YoyoNow 13334e03a4 Add Debugger for remote JVM
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2026-05-21 12:11:40 +02:00
YoyoNow b35b2c0138 Add jvmArgs to steamwar.devserver.gradle
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2026-05-21 11:31:39 +02:00
YoyoNow 6ef311ce68 Merge pull request 'Fix CouncilChannel' (#384) from VelocityCore/FixDiscordBot into main
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Reviewed-on: #384
2026-05-21 11:23:06 +02:00
YoyoNow 68d9c55525 Downgrade JDA to 5.5.1
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2026-05-21 11:21:35 +02:00
YoyoNow dcd70c5ced Fix CouncilChannel
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Update JDA to 6.4.1
2026-05-21 11:20:37 +02:00
D4rkr34lm a1d22b7d77 twast
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2026-05-21 10:26:46 +02:00
YoyoNow 3b6fdbeec3 Fix CouncilChannel
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2026-05-21 10:16:17 +02:00
YoyoNow 714f86a55b Improve Tablist Header colors
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2026-05-21 10:02:34 +02:00
YoyoNow a177cc4faf Fix Tablist
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Add UpdateTeamsPacketImpl back
2026-05-21 09:54:48 +02:00
YoyoNow 09aa2ee22c Fix compile of VelocityCore
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2026-05-21 08:43:28 +02:00
YoyoNow b8499a7a8a Fix Tablist
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2026-05-21 08:36:24 +02:00
YoyoNow e50bff3d38 Merge pull request 'Unwrap the wrappers' (#381) from UnwrapWrapper into main
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Reviewed-on: #381
2026-05-21 07:56:16 +02:00
D4rkr34lm 8424f842c3 resolve last compile issue in techhider
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2026-05-21 00:18:12 +02:00
YoyoNow 8f23f57415 Fix TeamCommand
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2026-05-20 23:01:50 +02:00
YoyoNow 3b65b93e73 Merge pull request 'SW Prefix Implementation' (#383) from Jaki/SteamWar:main into main
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Reviewed-on: #383
Reviewed-by: YoyoNow <yoyonow@noreply.localhost>
2026-05-20 22:47:46 +02:00
Jakob Schulz 4a458f0e92 fix: update team name checks to use constants for better readability
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2026-05-20 22:38:23 +02:00
Jakob Schulz 5f5a98bcd6 refactor team prefix handling and improve configuration parsing
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2026-05-20 22:35:19 +02:00
D4rkr34lm 72df919312 cut down old protocol wrapper
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2026-05-20 21:47:17 +02:00
D4rkr34lm 7ed36fe56e removed reflections form anti nocom guard
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2026-05-20 21:44:28 +02:00
D4rkr34lm a7a8c4d051 Fix imports in tinyProtocol
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2026-05-20 21:33:01 +02:00
D4rkr34lm 5da3767378 Started embedding new techhider into fight system
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2026-05-20 21:30:44 +02:00
Jakob Schulz 53f98d4cd7 evaluate the config preference once per message
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2026-05-20 19:30:06 +02:00
Jakob Schulz 48fb6b5ed7 add parsing for chat prefix mode configuration 2026-05-20 19:06:05 +02:00
Jakob Schulz 24d8ec7301 add "/team prefix" command 2026-05-20 18:34:10 +02:00
D4rkr34lm ba29e5cf23 Add tinyProtocol Handler for techhider
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2026-05-20 18:28:39 +02:00
Jakob Schulz a5992a9e4e add "/team info SW" command to display the serverteam 2026-05-20 17:44:52 +02:00
Chaoscaot e94eac9b9d Fix Cauldrons in Schematic GUI
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-05-20 16:50:04 +02:00
YoyoNow a000beee20 Remove TinyProtocol.addTypedFilter
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2026-05-20 13:52:13 +02:00
YoyoNow 2fd6c40b15 Remove some more wrappers
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2026-05-20 13:27:49 +02:00
D4rkr34lm 32a2cbb4dd Finish initial implementation of logic
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2026-05-19 22:47:22 +02:00
D4rkr34lm cf7a1ee086 Implement logic for hiding chunk data (not finished)
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2026-05-19 22:17:41 +02:00
YoyoNow 8da7956523 Fix build
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2026-05-19 21:03:38 +02:00
YoyoNow 9b821ff08f Unwrap the wrappers
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2026-05-19 19:41:04 +02:00
YoyoNow ae6f279dcf Merge pull request 'add setting to disable block generators' (#375) from Jaki/SteamWar:main into main
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Reviewed-on: #375
Reviewed-by: YoyoNow <yoyonow@noreply.localhost>
2026-05-19 19:25:25 +02:00
Jakob Schulz deb56c0c02 rename property
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2026-05-19 19:24:03 +02:00
Jakob Schulz e9c766dbbb migrate to per material config
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2026-05-19 18:39:10 +02:00
Jakob Schulz 706f6ed743 add setting to disable block generators
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2026-05-18 21:26:38 +02:00
D4rkr34lm 270d82eb71 Merge branch 'main' into FightSystem/fix-tech-and-hull-hider
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2026-05-17 19:58:16 +02:00
D4rkr34lm 9f319128cc Update multiblock update packet filter 2026-05-17 13:49:46 +02:00
D4rkr34lm 3bd1cf7167 Even more handlers 2026-05-16 22:12:25 +02:00
D4rkr34lm 723a7dc0ca Add handling for container 2026-05-16 20:14:09 +02:00
D4rkr34lm 88de28ed68 Add new handler 2026-05-16 19:25:32 +02:00
D4rkr34lm 6f1a3fe70c Update a lot of handlers and prepare for merge with main 2026-05-16 19:19:49 +02:00
D4rkr34lm 4a43e09a8b Add more handlers 2026-05-16 14:45:36 +02:00
D4rkr34lm 0452a9faa5 Add processors for a sed of id only entity packets 2026-05-15 16:23:23 +02:00
D4rkr34lm 9a75f38226 Continue 2026-05-15 16:14:05 +02:00
Manuel Frohn 42808f40c0 preclassify packets as safe
SteamWarCI Build failed
2026-05-15 00:48:45 +02:00
Manuel Frohn 57c21122e6 Classify packets by scope
SteamWarCI Build failed
2026-05-15 00:32:09 +02:00
Manuel Frohn 42faba70d9 Add remaining packets with toss handler for now
SteamWarCI Build failed
2026-05-14 22:08:17 +02:00
Manuel Frohn 99e1f01869 Update bypass list with harmless play-client bound packets
SteamWarCI Build failed
2026-05-14 21:38:37 +02:00
Manuel Frohn 13bddbe359 Update bypass list with full set of configuration and login packets
SteamWarCI Build failed
2026-05-14 20:21:36 +02:00
D4rkr34lm 51ff0e1a9f Fix remaining local issues
SteamWarCI Build failed
2026-05-14 11:57:26 +02:00
D4rkr34lm 6766862a00 Refactored over all functionality
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2026-05-13 22:48:44 +02:00
Manuel Frohn c30aad179b Continue refactor
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2026-05-13 17:20:32 +02:00
Manuel Frohn d3aad6a198 Move over signle block event package processing
SteamWarCI Build failed
2026-05-13 16:24:45 +02:00
Manuel Frohn 744dc67ca9 Move over identified packages from old impl
SteamWarCI Build failed
2026-05-13 15:33:08 +02:00
Manuel Frohn 164a7f5826 Replace tinyProtocolLib with newest version
SteamWarCI Build failed
2026-05-13 14:04:38 +02:00
124 changed files with 3821 additions and 2016 deletions
+15
View File
@@ -0,0 +1,15 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Remote JVM Debugger" type="Remote">
<option name="USE_SOCKET_TRANSPORT" value="true" />
<option name="SERVER_MODE" value="false" />
<option name="SHMEM_ADDRESS" />
<option name="HOST" value="localhost" />
<option name="PORT" value="5005" />
<option name="AUTO_RESTART" value="false" />
<RunnerSettings RunnerId="Debug">
<option name="DEBUG_PORT" value="5005" />
<option name="LOCAL" value="false" />
</RunnerSettings>
<method v="2" />
</configuration>
</component>
@@ -34,6 +34,7 @@ dependencies {
compileOnly(libs.classindex)
annotationProcessor(libs.classindex)
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":KotlinCore", "default"))
compileOnly(libs.axiom)
compileOnly(libs.authlib)
@@ -834,6 +834,10 @@ SKIN_NO_REGION = §7You are not in a region with a changealbe skin
SKIN_ALREADY_EXISTS = §cThis skin already exists like this
SKIN_MESSAGE = §7Skin created
SKIN_MESSAGE_HOVER = §eClick to copy for YoyoNow and send
# Blast Resistance
BLASTRESISTANCE_HELP = §8/§eblastresistance §8-§7 Calculate min/max and average blast resistance of current clipboard
BLASTRESISTANCE_NO_CLIPBOARD = §cYou currently do not have a clipboard to be used.
BLASTRESISTANCE_RESULT = §7BlastResistance §8>>§7 Min§8: §e{0}§7 Max§8: §e{1}§7 Avg§8: §e{2}
# Panzern
PANZERN_HELP = §8/§epanzern §8[§7Block§8] §8[§7Slab§8] §8- §7Armor your WorldEdit selection
PANZERN_PREPARE1 = §71. Check, if barrels reach until border of armor.
@@ -772,6 +772,10 @@ SKIN_NO_REGION = §7Du steht in keiner Region, welche mit einem Skin versehen we
SKIN_ALREADY_EXISTS = §cDieser Skin existiert in der Form bereits
SKIN_MESSAGE = §7Skin erstellt
SKIN_MESSAGE_HOVER = §eKlicken zum kopieren für YoyoNow und an diesen senden
# Blast Resistance
BLASTRESISTANCE_HELP = §8/§eblastresistance §8-§7 Minimal-, Maximal- und durchschnittliche Sprengfestigkeit des aktuellen Inhalts der Zwischenablage berechnen
BLASTRESISTANCE_NO_CLIPBOARD = §cDerzeit steht Ihnen keine Zwischenablage zur Verfügung.
BLASTRESISTANCE_RESULT = §7BlastResistance §8>>§7 Min§8: §e{0}§7 Max§8: §e{1}§7 Avg§8: §e{2}
# Panzern
PANZERN_HELP = §8/§epanzern §8[§7Block§8] §8[§7Slab§8] §8- §7Panzer deine WorldEdit Auswahl
PANZERN_PREPARE1 = §71. Gucke nochmal nach, ob Läufe auch bis zur Panzergrenze führen.
@@ -21,9 +21,7 @@ package de.steamwar.bausystem.features.design.endstone;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import de.steamwar.entity.*;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Bukkit;
import org.bukkit.Location;
@@ -59,15 +57,15 @@ public class DesignEndStone {
.filter(material -> material.getBlastResistance() > region.getGameModeConfig().Schematic.MaxDesignBlastResistance)
.collect(Collectors.toSet());
calculateFromBottom = region.getGameModeConfig().Arena.NoFloor;
}
entityServer.setCallback((player, rEntity, entityAction) -> {
if (entityAction != REntityServer.EntityAction.ATTACK) return;
Location location = new Location(WORLD, rEntity.getX(), rEntity.getY(), rEntity.getZ());
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
location.getBlock().breakNaturally();
calc();
}, 1);
});
private void interact(Player player, RInteraction entity, REntityAction action) {
if (action != REntityAction.ATTACK) return;
Location location = new Location(WORLD, entity.getX(), entity.getY(), entity.getZ());
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
location.getBlock().breakNaturally();
calc();
}, 1);
}
public void calc() {
@@ -110,12 +108,15 @@ public class DesignEndStone {
Material material = WORLD.getBlockAt(cx, cy, cz).getType();
if (material != Material.WATER && material != Material.LAVA && limited.contains(material)) {
Location location = new Location(WORLD, cx + 0.5, cy, cz + 0.5);
Location location = new Location(WORLD, cx, cy, cz);
if (!locations.add(location)) break;
RFallingBlockEntity entity = new RFallingBlockEntity(entityServer, location, Material.RED_STAINED_GLASS);
entity.setNoGravity(true);
RBlockDisplay entity = new RBlockDisplay(entityServer, location);
entity.setBlock(Material.RED_STAINED_GLASS.createBlockData());
entity.setGlowing(true);
entities.add(entity);
RInteraction interaction = new RInteraction(entityServer, location);
interaction.setCallback(this::interact);
entities.add(interaction);
break;
} else if (!material.isAir() && material != Material.WATER && material != Material.LAVA) {
break;
@@ -26,8 +26,9 @@ import de.steamwar.bausystem.features.autostart.AutostartListener;
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
import de.steamwar.core.SWPlayer;
import de.steamwar.entity.RBlockDisplay;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import de.steamwar.entity.RInteraction;
import lombok.Getter;
import lombok.Setter;
import lombok.experimental.UtilityClass;
@@ -58,10 +59,6 @@ public class Detonator {
@Override
public void onMount(SWPlayer player) {
entities.addPlayer(player.getPlayer());
entities.setCallback((player1, entity, action) -> {
Vector vector = new Vector(entity.getX(), entity.getY(), entity.getZ());
DetonatorListener.addLocationToDetonator(vector.toLocation(player.getWorld()).getBlock().getLocation(), player1);
});
}
@Override
@@ -70,8 +67,6 @@ public class Detonator {
}
}
private static final Vector HALF = new Vector(0.5, 0, 0.5);
public static boolean isDetonator(ItemStack itemStack) {
return ItemStorage.isDetonator(itemStack);
}
@@ -79,8 +74,14 @@ public class Detonator {
public static void showDetonator(Player p, List<Location> locs) {
DetonatorComponent detonatorComponent = SWPlayer.of(p).getComponentOrDefault(DetonatorComponent.class, DetonatorComponent::new);
locs.forEach(location -> {
RFallingBlockEntity entity = new RFallingBlockEntity(detonatorComponent.entities, location.clone().add(HALF), Material.RED_STAINED_GLASS);
entity.setNoGravity(true);
RBlockDisplay blockDisplay = new RBlockDisplay(detonatorComponent.entities, location);
blockDisplay.setBlock(Material.RED_STAINED_GLASS.createBlockData());
RInteraction interaction = new RInteraction(detonatorComponent.entities, location);
interaction.setCallback((player, entity, action) -> {
Vector vector = new Vector(entity.getX(), entity.getY(), entity.getZ());
DetonatorListener.addLocationToDetonator(vector.toLocation(player.getWorld()).getBlock().getLocation(), player);
});
});
}
@@ -1,7 +1,7 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
@@ -17,20 +17,15 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
package de.steamwar.bausystem.features.experimental;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
public class TickEndEvent extends Event {
@Linked
public class ExperimentalCommand extends SWCommand {
private static final HandlerList handlers = new HandlerList();
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
public ExperimentalCommand() {
super("experimental", "experiment");
}
}
@@ -0,0 +1,135 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.experimental.redstone_engine;
import de.steamwar.bausystem.features.experimental.ExperimentalCommand;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.command.AbstractSWCommand;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import io.papermc.paper.configuration.WorldConfiguration;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.title.TitlePart;
import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import java.util.Collection;
import java.util.List;
@AbstractSWCommand.PartOf(ExperimentalCommand.class)
@Linked
public class RedstoneEngine extends SWCommand implements Listener, ScoreboardElement {
public RedstoneEngine() {
super("");
}
private WorldConfiguration.Misc getConfig() {
return ((CraftWorld) Bukkit.getWorlds().get(0)).getHandle().paperConfig().misc;
}
@Register("redstone")
@Register("redstoneengine")
public void setRedstoneEngine(Player player, @StaticValue("alternate_current") String __, WorldConfiguration.Misc.AlternateCurrentUpdateOrder updateOrder) {
WorldConfiguration.Misc misc = getConfig();
misc.redstoneImplementation = WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT;
misc.alternateCurrentUpdateOrder = updateOrder;
broadcastTitle(Bukkit.getOnlinePlayers());
}
@Register("redstone")
@Register("redstoneengine")
public void setRedstoneEngine(Player player, WorldConfiguration.Misc.RedstoneImplementation implementation) {
getConfig().redstoneImplementation = implementation;
broadcastTitle(Bukkit.getOnlinePlayers());
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
WorldConfiguration.Misc misc = getConfig();
if (misc.redstoneImplementation != WorldConfiguration.Misc.RedstoneImplementation.EIGENCRAFT) {
broadcastTitle(List.of(event.getPlayer()));
}
}
private void broadcastTitle(Collection<? extends Player> players) {
WorldConfiguration.Misc misc = getConfig();
Component title = switch (misc.redstoneImplementation) {
case VANILLA -> Component.text("").color(NamedTextColor.RED).append(Component.text(" Redstone: Vanilla ").color(NamedTextColor.WHITE)).append(Component.text("").color(NamedTextColor.RED));
case EIGENCRAFT -> Component.text("Redstone: Eigencraft");
case ALTERNATE_CURRENT -> Component.text("").color(NamedTextColor.RED).append(Component.text(" Redstone: AC ").color(NamedTextColor.WHITE)).append(Component.text("").color(NamedTextColor.RED));
};
Component subtitle;
if (misc.redstoneImplementation != WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT) {
subtitle = Component.text().build();
} else {
subtitle = switch (misc.alternateCurrentUpdateOrder) {
case VERTICAL_FIRST_INWARD -> Component.text("Y first inwards"); // Y before XZ
case VERTICAL_FIRST_OUTWARD -> Component.text("Y first outwards"); // XZ before Y
case HORIZONTAL_FIRST_INWARD -> Component.text("XZ first inwards"); // Y before XZ
case HORIZONTAL_FIRST_OUTWARD -> Component.text("XZ first outwards"); // XZ before Y
};
}
players.forEach(player -> {
player.sendTitlePart(TitlePart.TITLE, title);
player.sendTitlePart(TitlePart.SUBTITLE, subtitle);
});
}
@Override
public ScoreboardGroup getGroup() {
return ScoreboardGroup.FOOTER;
}
@Override
public int order() {
return Integer.MAX_VALUE;
}
@Override
public String get(Region region, Player p) {
WorldConfiguration.Misc misc = getConfig();
switch (misc.redstoneImplementation) {
case ALTERNATE_CURRENT:
switch (misc.alternateCurrentUpdateOrder) {
case VERTICAL_FIRST_INWARD:
return "§eRedstone§8: §cAC §8(§7Y in§8)";
case VERTICAL_FIRST_OUTWARD:
return "§eRedstone§8: §cAC §8(§7Y out§8)";
case HORIZONTAL_FIRST_INWARD:
return "§eRedstone§8: §cAC §8(§7XZ in§8)";
case HORIZONTAL_FIRST_OUTWARD:
return "§eRedstone§8: §cAC §8(§7XZ out§8)";
}
return "§eRedstone§8: §cAC";
case EIGENCRAFT:
return null;
case VANILLA:
default:
return "§eRedstone§8: §cVanilla";
}
}
}
@@ -24,9 +24,9 @@ import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.entity.RBlockDisplay;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.World;
@@ -290,8 +290,8 @@ public class KillcheckerVisualizer {
}
rEntities.get(point).die();
}
RFallingBlockEntity entity = new RFallingBlockEntity(outlinePoints.contains(point) ? outline : inner, point.toLocation(WORLD, 0.5, 0, 0.5), MATERIALS[Math.min(count - 1, MATERIALS.length) - 1]);
entity.setNoGravity(true);
RBlockDisplay entity = new RBlockDisplay(outlinePoints.contains(point) ? outline : inner, point.toLocation(WORLD, 0.5, 0, 0.5));
entity.setBlock(MATERIALS[Math.min(count - 1, MATERIALS.length) - 1].createBlockData());
rEntities.put(point, entity);
if (outlinePoints.contains(point)) outlinePointsCache.add(point);
killCount.put(point, count);
@@ -19,7 +19,6 @@
package de.steamwar.bausystem.features.simulator;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
@@ -38,77 +37,88 @@ import de.steamwar.bausystem.features.simulator.gui.SimulatorGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.bausystem.utils.RayTraceUtils;
import de.steamwar.core.SWPlayer;
import de.steamwar.cursor.Cursor;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.linkage.Linked;
import lombok.AllArgsConstructor;
import lombok.Getter;
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.*;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerItemHeldEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerToggleSneakEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import java.util.*;
import java.util.function.BiFunction;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.function.Function;
import java.util.stream.Collectors;
@Linked
public class SimulatorCursor implements Listener {
private static final World WORLD = Bukkit.getWorlds().get(0);
private static Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>());
private static Map<Player, REntityServer> cursors = Collections.synchronizedMap(new HashMap<>());
private static final Set<Player> calculating = new HashSet<>();
private static final Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>());
private static final Map<Player, REntityServer> emptyTargetServers = Collections.synchronizedMap(new HashMap<>());
public static boolean isSimulatorItem(ItemStack itemStack) {
return ItemUtils.isItem(itemStack, "simulator");
}
public SimulatorCursor() {
BiFunction<Player, Object, Object> function = (player, object) -> {
calcCursor(player);
return object;
};
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, function);
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Rot.class, function);
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, function);
private static boolean hasSimulatorItem(Player player) {
return isSimulatorItem(player.getInventory().getItemInMainHand()) || isSimulatorItem(player.getInventory().getItemInOffHand());
}
private static void scheduleCursorUpdate(Player player) {
BauSystem.runTaskLater(BauSystem.getInstance(), () -> calcCursor(player), 1);
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
calcCursor(event.getPlayer());
}, 0);
scheduleCursorUpdate(event.getPlayer());
}
@EventHandler
public void onPlayerDropItem(PlayerDropItemEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
calcCursor(event.getPlayer());
scheduleCursorUpdate(event.getPlayer());
}
@EventHandler
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
calcCursor(event.getPlayer());
}, 1);
scheduleCursorUpdate(event.getPlayer());
}
@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
if (!(event.getWhoClicked() instanceof Player player)) return;
if (!Permission.BUILD.hasPermission(player)) return;
scheduleCursorUpdate(player);
}
@EventHandler
public void onInventoryDrag(InventoryDragEvent event) {
if (!(event.getWhoClicked() instanceof Player player)) return;
if (!Permission.BUILD.hasPermission(player)) return;
scheduleCursorUpdate(player);
}
@EventHandler
@@ -119,10 +129,7 @@ public class SimulatorCursor implements Listener {
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
cursorType.remove(event.getPlayer());
cursors.remove(event.getPlayer());
synchronized (calculating) {
calculating.remove(event.getPlayer());
}
removeCursor(event.getPlayer());
}
private static final Map<Player, Long> LAST_SNEAKS = new HashMap<>();
@@ -138,7 +145,7 @@ public class SimulatorCursor implements Listener {
public void onPlayerToggleSneak(PlayerToggleSneakEvent event) {
if (!event.isSneaking()) return;
Player player = event.getPlayer();
if (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand())) {
if (!hasSimulatorItem(player)) {
return;
}
if (LAST_SNEAKS.containsKey(player)) {
@@ -164,17 +171,10 @@ public class SimulatorCursor implements Listener {
}
public static void calcCursor(Player player) {
synchronized (calculating) {
if (calculating.contains(player)) return;
calculating.add(player);
}
if (!Permission.BUILD.hasPermission(player) || (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand()))) {
if (removeCursor(player) || SimulatorWatcher.show(null, player)) {
if (!Permission.BUILD.hasPermission(player) || !hasSimulatorItem(player)) {
if (removeCursor(player) | SimulatorWatcher.show(null, player)) {
SWUtils.sendToActionbar(player, "");
}
synchronized (calculating) {
calculating.remove(player);
}
return;
}
@@ -183,203 +183,98 @@ public class SimulatorCursor implements Listener {
removeCursor(player);
SimulatorWatcher.show(null, player);
SWUtils.sendToActionbar(player, "§cGenerating Stab");
synchronized (calculating) {
calculating.remove(player);
}
return;
}
SimulatorWatcher.show(simulator, player);
List<REntity> entities = SimulatorWatcher.getEntitiesOfSimulator(simulator);
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), entities);
if (rayTraceResult == null) {
removeCursor(player);
if (simulator == null) {
SWUtils.sendToActionbar(player, "§eSelect Simulator");
} else {
SWUtils.sendToActionbar(player, "§eOpen Simulator");
}
synchronized (calculating) {
calculating.remove(player);
}
return;
Cursor cursor = getOrCreateCursor(player, simulator, cursorType.getOrDefault(player, CursorType.TNT));
cursor.renderDeduplicated();
}
private static Cursor getOrCreateCursor(Player player, Simulator simulator, CursorType type) {
REntityServer targetServer = simulator == null ? emptyTargetServers.computeIfAbsent(player, __ -> new REntityServer()) : SimulatorWatcher.getEntityServerOfSimulator(simulator);
SWPlayer swPlayer = SWPlayer.of(player);
Optional<Cursor> activeCursor = swPlayer.getComponent(Cursor.class);
Cursor cursor = activeCursor.orElse(null);
if (cursor == null || cursor.getTargetServer() != targetServer) {
swPlayer.removeComponent(Cursor.class);
cursor = new Cursor(
targetServer,
player,
Material.GLASS,
type.material,
type.cursorModes,
(location, hitEntity, action) -> handlePlayerClick(player, location, hitEntity, action),
(location, hitEntity) -> sendCursorActionbar(player, SimulatorStorage.getSimulator(player), location != null, hitEntity.isPresent())
);
} else {
cursor.setCursorMaterial(type.material);
cursor.setAllowedCursorModes(type.cursorModes);
}
showCursor(player, rayTraceResult, simulator != null);
synchronized (calculating) {
calculating.remove(player);
}
return cursor;
}
private static synchronized boolean removeCursor(Player player) {
REntityServer entityServer = cursors.get(player);
boolean hadCursor = entityServer != null && !entityServer.getEntities().isEmpty();
if (entityServer != null) {
entityServer.getEntities().forEach(REntity::die);
Optional<Cursor> cursor = SWPlayer.of(player).getComponent(Cursor.class);
cursor.ifPresent(__ -> SWPlayer.of(player).removeComponent(Cursor.class));
REntityServer emptyTargetServer = emptyTargetServers.remove(player);
if (emptyTargetServer != null) {
emptyTargetServer.close();
}
return hadCursor;
return cursor.isPresent();
}
private static synchronized void showCursor(Player player, RayTraceUtils.RRayTraceResult rayTraceResult, boolean hasSimulatorSelected) {
REntityServer entityServer = cursors.computeIfAbsent(player, __ -> {
REntityServer rEntityServer = new REntityServer();
rEntityServer.addPlayer(player);
return rEntityServer;
});
CursorType type = cursorType.getOrDefault(player, CursorType.TNT);
REntity hitEntity = rayTraceResult.getHitEntity();
Location location = hitEntity != null ? new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ()).toLocation(WORLD) :
type.position.apply(player, rayTraceResult).toLocation(WORLD);
Material material = hitEntity != null ? Material.GLASS : type.getMaterial();
List<RFallingBlockEntity> entities = entityServer.getEntitiesByType(RFallingBlockEntity.class);
entities.removeIf(rFallingBlockEntity -> {
if (rFallingBlockEntity.getMaterial() != material) {
rFallingBlockEntity.die();
return true;
}
rFallingBlockEntity.move(location);
return false;
});
if (entities.isEmpty()) {
RFallingBlockEntity rFallingBlockEntity = new RFallingBlockEntity(entityServer, location, material);
rFallingBlockEntity.setNoGravity(true);
if (material == Material.GLASS) {
rFallingBlockEntity.setGlowing(true);
}
}
if (hasSimulatorSelected) {
if (hitEntity != null) {
SWUtils.sendToActionbar(player, "§eEdit Position");
} else {
SWUtils.sendToActionbar(player, "§eAdd new " + type.name);
}
} else {
private static void sendCursorActionbar(Player player, Simulator simulator, boolean hasCursorLocation, boolean hasHitEntity) {
if (!hasCursorLocation) {
SWUtils.sendToActionbar(player, simulator == null ? "§eSelect Simulator" : "§eOpen Simulator");
} else if (simulator == null) {
SWUtils.sendToActionbar(player, "§eCreate new Simulator");
}
}
public static Vector getPosFree(Player player, RayTraceUtils.RRayTraceResult result) {
Vector pos = result.getHitPosition();
BlockFace face = result.getHitBlockFace();
if (face != null) {
switch (face) {
case DOWN:
pos.setY(pos.getY() - 0.98);
break;
case EAST:
pos.setX(pos.getX() + 0.49);
break;
case WEST:
pos.setX(pos.getX() - 0.49);
break;
case NORTH:
pos.setZ(pos.getZ() - 0.49);
break;
case SOUTH:
pos.setZ(pos.getZ() + 0.49);
break;
default:
break;
}
if (face.getModY() == 0 && player.isSneaking()) {
pos.setY(pos.getY() - 0.49);
}
}
if (!player.isSneaking()) {
pos.setX(pos.getBlockX() + 0.5);
if (face == null || face.getModY() == 0) {
pos.setY(pos.getBlockY() + 0.0);
}
pos.setZ(pos.getBlockZ() + 0.5);
}
return pos;
}
private static Vector getPosBlockAligned(Player player, RayTraceUtils.RRayTraceResult result) {
Vector pos = result.getHitPosition();
BlockFace face = result.getHitBlockFace();
if (face != null) {
switch (face) {
case DOWN:
pos.setY(pos.getY() - 0.98);
break;
case EAST:
pos.setX(pos.getX() + 0.49);
break;
case WEST:
pos.setX(pos.getX() - 0.49);
break;
case NORTH:
pos.setZ(pos.getZ() - 0.49);
break;
case SOUTH:
pos.setZ(pos.getZ() + 0.49);
break;
default:
break;
}
}
pos.setX(pos.getBlockX() + 0.5);
if (pos.getY() - pos.getBlockY() != 0 && face == BlockFace.UP) {
pos.setY(pos.getBlockY() + 1.0);
} else if (hasHitEntity) {
SWUtils.sendToActionbar(player, "§eEdit Position");
} else {
pos.setY(pos.getBlockY());
SWUtils.sendToActionbar(player, "§eAdd new " + cursorType.getOrDefault(player, CursorType.TNT).name);
}
pos.setZ(pos.getBlockZ() + 0.5);
return pos;
}
@Getter
@AllArgsConstructor
public enum CursorType {
TNT(Material.TNT, Material.GUNPOWDER, SimulatorCursor::getPosFree, "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, Material.REDSTONE, SimulatorCursor::getPosBlockAligned, "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
OBSERVER(Material.OBSERVER, Material.QUARTZ, SimulatorCursor::getPosBlockAligned, "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
TNT(Material.TNT, Material.GUNPOWDER, List.of(Cursor.CursorMode.FREE, Cursor.CursorMode.SURFACE_ALIGNED), "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, Material.REDSTONE, List.of(Cursor.CursorMode.BLOCK_ALIGNED), "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
OBSERVER(Material.OBSERVER, Material.QUARTZ, List.of(Cursor.CursorMode.BLOCK_ALIGNED), "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
;
public final Material material;
public final Material nonSelectedMaterial;
public final BiFunction<Player, RayTraceUtils.RRayTraceResult, Vector> position;
public final List<Cursor.CursorMode> cursorModes;
public final String name;
public final Function<Vector, SimulatorElement<?>> elementFunction;
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!ItemUtils.isItem(event.getItem(), "simulator")) {
private static void handlePlayerClick(Player player, Location cursorLocation, Optional<REntity> hitEntity, Action action) {
if (!Permission.BUILD.hasPermission(player)) return;
if (!hasSimulatorItem(player)) {
return;
}
event.setCancelled(true);
Player player = event.getPlayer();
Simulator simulator = SimulatorStorage.getSimulator(player);
if (event.getAction() == Action.LEFT_CLICK_BLOCK || event.getAction() == Action.LEFT_CLICK_AIR) {
if (action == Action.LEFT_CLICK_BLOCK || action == Action.LEFT_CLICK_AIR) {
if (simulator == null) {
return;
}
SimulatorExecutor.run(event.getPlayer(), simulator, null);
SimulatorExecutor.run(player, simulator, null);
return;
}
if (event.getAction() != Action.RIGHT_CLICK_BLOCK && event.getAction() != Action.RIGHT_CLICK_AIR) {
if (action != Action.RIGHT_CLICK_BLOCK && action != Action.RIGHT_CLICK_AIR) {
return;
}
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), SimulatorWatcher.getEntitiesOfSimulator(simulator));
if (simulator == null) {
if (rayTraceResult == null) {
if (cursorLocation == null) {
SimulatorStorage.openSimulatorSelector(player);
} else {
SWAnvilInv anvilInv = new SWAnvilInv(player, "Name");
@@ -395,7 +290,7 @@ public class SimulatorCursor implements Listener {
}
sim = new Simulator(s);
SimulatorStorage.addSimulator(s, sim);
createElement(player, rayTraceResult, sim);
createElement(player, cursorLocation, sim);
SimulatorStorage.setSimulator(player, sim);
});
anvilInv.open();
@@ -403,57 +298,56 @@ public class SimulatorCursor implements Listener {
return;
}
if (rayTraceResult == null) {
if (cursorLocation == null) {
new SimulatorGui(player, simulator).open();
return;
}
if (rayTraceResult.getHitEntity() != null) {
REntity hitEntity = rayTraceResult.getHitEntity();
Vector vector = new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ());
List<SimulatorElement<?>> elements = simulator.getGroups().stream().map(SimulatorGroup::getElements).flatMap(List::stream).filter(element -> {
return element.getWorldPos().distanceSquared(vector) < (1 / 16.0) * (1 / 16.0);
}).collect(Collectors.toList());
switch (elements.size()) {
case 0:
return;
case 1:
// Open single element present in Simulator
SimulatorElement<?> element = elements.get(0);
SimulatorGroup group1 = element.getGroup(simulator);
SimulatorBaseGui back = new SimulatorGui(player, simulator);
if (group1.getElements().size() > 1) {
back = new SimulatorGroupGui(player, simulator, group1, back);
}
element.open(player, simulator, group1, back);
break;
default:
List<SimulatorGroup> parents = elements.stream().map(e -> e.getGroup(simulator)).distinct().collect(Collectors.toList());
if (parents.size() == 1) {
// Open multi element present in Simulator in existing group
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
new SimulatorGroupGui(player, simulator, parents.get(0), simulatorGui).open();
} else {
// Open multi element present in Simulator in implicit group
SimulatorGroup group2 = new SimulatorGroup();
group2.setMaterial(null);
group2.getElements().addAll(elements);
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
new SimulatorGroupGui(player, simulator, group2, simulatorGui).open();
}
break;
}
if (hitEntity.isPresent()) {
openElement(player, simulator, hitEntity.get());
return;
}
// Add new Element to current simulator
createElement(player, rayTraceResult, simulator);
createElement(player, cursorLocation, simulator);
}
private void createElement(Player player, RayTraceUtils.RRayTraceResult rayTraceResult, Simulator simulator) {
private static void openElement(Player player, Simulator simulator, REntity hitEntity) {
Vector vector = new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ());
List<SimulatorElement<?>> elements = simulator.getGroups().stream().map(SimulatorGroup::getElements).flatMap(List::stream).filter(element -> {
return element.getWorldPos().distanceSquared(vector) < (1 / 16.0) * (1 / 16.0);
}).collect(Collectors.toList());
switch (elements.size()) {
case 0:
return;
case 1:
SimulatorElement<?> element = elements.get(0);
SimulatorGroup group1 = element.getGroup(simulator);
SimulatorBaseGui back = new SimulatorGui(player, simulator);
if (group1.getElements().size() > 1) {
back = new SimulatorGroupGui(player, simulator, group1, back);
}
element.open(player, simulator, group1, back);
break;
default:
List<SimulatorGroup> parents = elements.stream().map(e -> e.getGroup(simulator)).distinct().collect(Collectors.toList());
if (parents.size() == 1) {
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
new SimulatorGroupGui(player, simulator, parents.get(0), simulatorGui).open();
} else {
SimulatorGroup group2 = new SimulatorGroup();
group2.setMaterial(null);
group2.getElements().addAll(elements);
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
new SimulatorGroupGui(player, simulator, group2, simulatorGui).open();
}
break;
}
}
private static void createElement(Player player, Location cursorLocation, Simulator simulator) {
CursorType type = cursorType.getOrDefault(player, CursorType.TNT);
Vector vector = type.position.apply(player, rayTraceResult);
Vector vector = cursorLocation.toVector();
if (type == CursorType.REDSTONE_BLOCK) {
vector.subtract(new Vector(0.5, 0, 0.5));
}
@@ -124,4 +124,11 @@ public class SimulatorWatcher {
}
return entityServer.getEntities();
}
synchronized REntityServer getEntityServerOfSimulator(Simulator simulator) {
if (simulator == null) {
return null;
}
return entityServers.computeIfAbsent(simulator, __ -> createSim(new REntityServer(), simulator));
}
}
@@ -0,0 +1,73 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.blastresistance;
import com.google.common.util.concurrent.AtomicDouble;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.world.block.BlockState;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import java.util.*;
import java.util.concurrent.atomic.AtomicInteger;
@Linked
public class BlastResistanceCommand extends SWCommand {
public BlastResistanceCommand() {
super("blastresistance");
}
@Register(description = "BLASTRESISTANCE_HELP")
public void command(@Validator Player player) {
LocalSession localSession = WorldEdit.getInstance().getSessionManager().get(BukkitAdapter.adapt(player));
Clipboard clipboard;
try {
clipboard = localSession.getClipboard().getClipboards().getFirst();
} catch (WorldEditException e) {
BauSystem.MESSAGE.send("BLASTRESISTANCE_NO_CLIPBOARD", player);
return;
}
AtomicDouble min = new AtomicDouble(0);
AtomicDouble max = new AtomicDouble(0);
AtomicDouble sum = new AtomicDouble(0);
AtomicInteger count = new AtomicInteger(0);
clipboard.forEach(blockVector3 -> {
BlockState blockState = clipboard.getBlock(blockVector3);
Material material = BukkitAdapter.adapt(blockState).getMaterial();
if (material == Material.WATER || material == Material.LAVA) return;
double blastResistance = BukkitAdapter.adapt(blockState).getMaterial().getBlastResistance();
min.set(Math.min(min.get(), blastResistance));
max.set(Math.max(max.get(), blastResistance));
sum.addAndGet(blastResistance);
count.getAndIncrement();
});
BauSystem.MESSAGE.send("BLASTRESISTANCE_RESULT", player, min.get(), max.get(), sum.get() / count.get());
}
}
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.slaves.laufbau;
import com.sk89q.worldedit.blocks.SkullBlock;
import com.sk89q.worldedit.world.block.BaseBlock;
import de.steamwar.bausystem.utils.NMSWrapper;
import de.steamwar.inventory.SWItem;
import lombok.Getter;
import lombok.ToString;
@@ -99,7 +98,7 @@ public class BlockBoundingBox {
// addPixel(Material.COBWEB.createBlockData(), 0, 0, 0, 0, 0, 0, createItem("LAUFBAU_BLOCK_COBWEB", Material.COBWEB));
addPixel(Material.END_STONE.createBlockData(), 0, 0, 0, 16, 16, 16, null);
addPixel(NMSWrapper.impl.pathMaterial().createBlockData(), 0, 0, 0, 16, 15, 16, createItem("LAUFBAU_BLOCK_GRASS_PATH", NMSWrapper.impl.pathMaterial()));
addPixel(Material.DIRT_PATH.createBlockData(), 0, 0, 0, 16, 15, 16, createItem("LAUFBAU_BLOCK_GRASS_PATH", Material.DIRT_PATH));
addPixel(Material.MUD.createBlockData(), 0, 0, 0, 16, 14, 16, createItem("LAUFBAU_BLOCK_SOUL_SAND", Material.SOUL_SAND));
Cocoa cocoaNorth = (Cocoa) Material.COCOA.createBlockData();
@@ -31,7 +31,6 @@ import de.steamwar.command.TypeMapper;
import de.steamwar.core.CraftbukkitWrapper;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.techhider.TechHider;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
@@ -39,6 +38,7 @@ import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerQuitEvent;
import de.steamwar.techhider.legacy.TechHider;
import java.util.*;
import java.util.stream.Collectors;
@@ -19,13 +19,13 @@
package de.steamwar.bausystem.features.tpslimit;
import com.destroystokyo.paper.event.server.ServerTickEndEvent;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.linkage.BauGuiItem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.bausystem.utils.TickEndEvent;
import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
@@ -72,7 +72,7 @@ public class TPSSystem implements Listener {
}
@EventHandler
public void onTickEnd(TickEndEvent event) {
public void onTickEnd(ServerTickEndEvent event) {
bossbar();
}
@@ -25,6 +25,7 @@ import de.steamwar.bausystem.features.tracer.rendering.TraceEntity;
import de.steamwar.bausystem.features.tracer.rendering.ViewFlag;
import de.steamwar.bausystem.region.Region;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityAction;
import de.steamwar.entity.REntityServer;
import lombok.Getter;
import lombok.Setter;
@@ -143,14 +144,6 @@ public class Trace {
} else {
entityServer = new REntityServer();
entityServer.addPlayer(player);
entityServer.setCallback((p, rEntity, entityAction) -> {
if (entityAction != REntityServer.EntityAction.INTERACT) {
return;
}
if (rEntity instanceof TraceEntity) {
((TraceEntity) rEntity).printIntoChat(p);
}
});
entityServerMap.put(player, entityServer);
}
render(getRecords(), entityServer, playerTraceShowData);
@@ -167,14 +160,6 @@ public class Trace {
REntityServer entityServer = entityServerMap.computeIfAbsent(player, k -> {
REntityServer newEntityServer = new REntityServer();
newEntityServer.addPlayer(k);
newEntityServer.setCallback((p, rEntity, entityAction) -> {
if (entityAction != REntityServer.EntityAction.INTERACT) {
return;
}
if (rEntity instanceof TraceEntity) {
((TraceEntity) rEntity).printIntoChat(p);
}
});
return newEntityServer;
});
@@ -24,13 +24,18 @@ import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.features.tracer.TNTPoint;
import de.steamwar.bausystem.features.tracer.Trace;
import de.steamwar.bausystem.features.tracer.TraceManager;
import de.steamwar.entity.RBlockDisplay;
import de.steamwar.entity.REntityAction;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import de.steamwar.entity.RInteraction;
import lombok.Getter;
import net.md_5.bungee.api.chat.ClickEvent;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.util.Transformation;
import org.joml.Quaternionf;
import org.joml.Vector3f;
import yapion.hierarchy.types.YAPIONValue;
import java.util.List;
@@ -41,7 +46,16 @@ import static de.steamwar.bausystem.features.util.TNTClickListener.TNT_CLICK_DET
/**
* Wrapper for the rendering of a record bundle
*/
public class TraceEntity extends RFallingBlockEntity {
public class TraceEntity extends RBlockDisplay {
private static final float TNT_VISUAL_SCALE = 0.98F;
private static final float TNT_VISUAL_OFFSET = -TNT_VISUAL_SCALE / 2.0F;
private static final Transformation TNT_VISUAL_TRANSFORM = new Transformation(
new Vector3f(TNT_VISUAL_OFFSET, 0.0F, TNT_VISUAL_OFFSET),
new Quaternionf(0, 0, 0, 1),
new Vector3f(TNT_VISUAL_SCALE, TNT_VISUAL_SCALE, TNT_VISUAL_SCALE),
new Quaternionf(0, 0, 0, 1)
);
/**
* The records represented by this REntity
@@ -55,13 +69,31 @@ public class TraceEntity extends RFallingBlockEntity {
private final String uniqueTntIdsString;
private final Trace trace;
private final RInteraction hitbox;
public TraceEntity(REntityServer server, Location location, boolean isExplosion, List<TNTPoint> records, Trace trace) {
super(server, location, isExplosion ? Material.RED_STAINED_GLASS : Material.TNT);
super(server, location);
Material material = isExplosion ? Material.RED_STAINED_GLASS : Material.TNT;
this.records = records;
this.trace = trace;
uniqueTntIdsString = records.stream().map(TNTPoint::getTntId).distinct().map(Object::toString).collect(Collectors.joining(" "));
setNoGravity(true);
hitbox = new RInteraction(server, location);
hitbox.setInteractionHeight(TNT_VISUAL_SCALE);
hitbox.setInteractionWidth(TNT_VISUAL_SCALE);
hitbox.setCallback((player, action) -> {
if (action == REntityAction.INTERACT) {
printIntoChat(player);
}
});
setTransform(TNT_VISUAL_TRANSFORM);
setBlock(material.createBlockData());
}
@Override
public void die() {
hitbox.die();
super.die();
}
/**
@@ -20,8 +20,8 @@
package de.steamwar.bausystem.features.tracer.rendering;
import de.steamwar.bausystem.features.tracer.TNTPoint;
import de.steamwar.entity.RBlockDisplay;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.util.Vector;
@@ -129,8 +129,8 @@ public abstract class ViewFlag {
Location yLocation = previous.getLocation().clone().add(0, delta.getY(), 0);
if (yLocation.distanceSquared(representative.getLocation()) >= 1.0 / 256.0 && yLocation.distanceSquared(previous.getLocation()) >= 1.0 / 256.0) {
RFallingBlockEntity y = new RFallingBlockEntity(server, yLocation, Material.WHITE_STAINED_GLASS);
y.setNoGravity(true);
RBlockDisplay y = new RBlockDisplay(server, yLocation);
y.setBlock(Material.WHITE_STAINED_GLASS.createBlockData());
}
Location secoundLocation;
@@ -141,8 +141,8 @@ public abstract class ViewFlag {
}
if (secoundLocation.distanceSquared(representative.getLocation()) >= 1.0 / 256.0 && secoundLocation.distanceSquared(previous.getLocation()) >= 1.0 / 256.0) {
RFallingBlockEntity second = new RFallingBlockEntity(server, secoundLocation, Material.WHITE_STAINED_GLASS);
second.setNoGravity(true);
RBlockDisplay second = new RBlockDisplay(server, secoundLocation);
second.setBlock(Material.WHITE_STAINED_GLASS.createBlockData());
}
}
}
@@ -21,17 +21,22 @@ package de.steamwar.bausystem.features.util;
import com.comphenix.tinyprotocol.TinyProtocol;
import com.mojang.authlib.GameProfile;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.bausystem.utils.NMSWrapper;
import de.steamwar.command.SWCommand;
import de.steamwar.core.ProtocolWrapper;
import de.steamwar.core.SWPlayer;
import de.steamwar.linkage.Linked;
import net.minecraft.network.protocol.game.*;
import net.minecraft.server.level.ServerPlayerGameMode;
import net.minecraft.world.entity.player.Abilities;
import net.minecraft.world.level.GameType;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
@@ -57,11 +62,11 @@ public class NoClipCommand extends SWCommand implements Listener {
public NoClipCommand() {
super("noclip", "nc");
BiFunction<Player, Object, Object> first = (player, o) -> {
BiFunction<Player, ServerboundMovePlayerPacket, Object> first = (player, o) -> {
NoClipData noClipData = SWPlayer.of(player).getComponent(NoClipData.class).orElse(null);
if (noClipData == null) return o;
if (noClipData.lastTick == TPSUtils.currentTick.get()) return o;
NMSWrapper.impl.setInternalGameMode(player, GameMode.SPECTATOR);
setInternalGameMode(player, GameMode.SPECTATOR);
noClipData.lastTick = TPSUtils.currentTick.get();
return o;
};
@@ -71,7 +76,7 @@ public class NoClipCommand extends SWCommand implements Listener {
BiFunction<Player, Object, Object> second = (player, o) -> {
NoClipData noClipData = SWPlayer.of(player).getComponent(NoClipData.class).orElse(null);
if (noClipData == null) return o;
NMSWrapper.impl.setInternalGameMode(player, GameMode.CREATIVE);
setInternalGameMode(player, GameMode.CREATIVE);
noClipData.lastTick = TPSUtils.currentTick.get();
return o;
};
@@ -79,15 +84,31 @@ public class NoClipCommand extends SWCommand implements Listener {
TinyProtocol.instance.addFilter(ServerboundPlayerActionPacket.class, second);
TinyProtocol.instance.addFilter(ServerboundContainerClickPacket.class, second);
BiFunction<Player, Object, Object> third = (player, o) -> {
BiFunction<Player, ServerboundSetCreativeModeSlotPacket, Object> third = (player, o) -> {
if (SWPlayer.of(player).hasComponent(NoClipData.class)) {
NMSWrapper.impl.setSlotToItemStack(player, o);
int index = o.slotNum();
if (index >= 36 && index <= 44) {
index -= 36;
} else if (index > 44) {
index -= 5;
} else if (index <= 8) {
index = index - 8 + 36;
}
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(o.itemStack()));
if (index < 9) player.getInventory().setHeldItemSlot(index);
player.updateInventory();
}
return o;
};
TinyProtocol.instance.addFilter(ServerboundSetCreativeModeSlotPacket.class, third);
}
private static final Reflection.Field<GameType> playerGameMode = Reflection.getField(ServerPlayerGameMode.class, GameType.class, 0);
private void setInternalGameMode(Player player, GameMode gameMode) {
playerGameMode.set(((CraftPlayer) player).getHandle().gameMode, GameType.byId(gameMode.getValue()));
}
@Register(help = true)
public void genericCommand(@Validator Player player) {
SWPlayer swPlayer = SWPlayer.of(player);
@@ -95,7 +116,9 @@ public class NoClipCommand extends SWCommand implements Listener {
swPlayer.removeComponent(NoClipData.class);
} else {
player.setGameMode(GameMode.SPECTATOR);
NMSWrapper.impl.setPlayerBuildAbilities(player);
Abilities abilities = (((CraftPlayer) player).getHandle()).getAbilities();
abilities.mayBuild = true;
abilities.mayfly = true;
swPlayer.setComponent(new NoClipData());
BauSystem.MESSAGE.send("OTHER_NOCLIP_SLOT_INFO", player);
@@ -28,6 +28,7 @@ import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.linkage.Linked;
import de.steamwar.network.packets.PacketHandler;
import de.steamwar.network.packets.server.BaumemberUpdatePacket;
import io.papermc.paper.event.player.PlayerPickBlockEvent;
import org.bukkit.Bukkit;
import org.bukkit.boss.BarColor;
import org.bukkit.boss.BarStyle;
@@ -35,6 +36,8 @@ import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.player.PlayerItemConsumeEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
@@ -127,4 +130,11 @@ public class BauMemberUpdate extends PacketHandler implements Listener {
}
}, 1);
}
@EventHandler
public void onPlayerClick(PlayerPickBlockEvent event) {
if(SPECTATORS.contains(event.getPlayer())) {
event.setCancelled(true);
}
}
}
@@ -19,8 +19,9 @@
package de.steamwar.bausystem.features.world;
import de.steamwar.bausystem.utils.NMSWrapper;
import de.steamwar.linkage.Linked;
import io.papermc.paper.datacomponent.DataComponentTypes;
import io.papermc.paper.datacomponent.item.ItemContainerContents;
import org.bukkit.attribute.Attribute;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
@@ -32,6 +33,8 @@ import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import java.util.List;
@Linked
public class InventoryListener implements Listener {
@@ -57,7 +60,7 @@ public class InventoryListener implements Listener {
}
stack.setItemMeta(meta);
}
if (NMSWrapper.impl.checkItemStack(stack)) {
if (checkItemStack(stack)) {
e.setCurrentItem(null);
e.setCancelled(true);
return;
@@ -73,7 +76,7 @@ public class InventoryListener implements Listener {
for (int i = 0; i < content.length; i++) {
if (content[i] == null) continue;
int finalI = i;
if (NMSWrapper.impl.checkItemStack(content[finalI])) {
if (checkItemStack(content[finalI])) {
p.getInventory().setItem(i, null);
}
}
@@ -82,11 +85,44 @@ public class InventoryListener implements Listener {
@EventHandler(ignoreCancelled = true)
public void onBlockPlace(BlockPlaceEvent event) {
Player p = event.getPlayer();
if (NMSWrapper.impl.checkItemStack(event.getItemInHand())) {
if (checkItemStack(event.getItemInHand())) {
event.setCancelled(true);
event.setBuild(false);
p.getInventory().setItemInMainHand(null);
p.getInventory().setItemInOffHand(null);
}
}
private static final int threshold = 2048;
private boolean checkItemStack(ItemStack item) {
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
if (data == null) {
return false;
}
return drillDown(data.contents(), 0, 0) > threshold;
}
private int drillDown(List<ItemStack> items, int layer, int start) {
if (layer > 2) return start + threshold;
int invalid = start;
for (int i = start; i < items.size(); i++) {
ItemStack item = items.get(i);
if (item.isEmpty()) continue;
invalid += item.getAmount();
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
if (data == null) {
continue;
}
List<ItemStack> subItems = data.contents();
if (subItems.size() > 1) {
invalid = drillDown(subItems, layer + 1, invalid);
}
}
return invalid;
}
}
@@ -20,18 +20,24 @@
package de.steamwar.bausystem.features.world;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.utils.NMSWrapper;
import de.steamwar.linkage.Linked;
import net.minecraft.network.protocol.game.ClientboundExplodePacket;
import org.bukkit.GameMode;
import java.util.Optional;
@Linked
public class NoCreativeKnockback {
public NoCreativeKnockback() {
TinyProtocol.instance.addFilter(ClientboundExplodePacket.class, (player, o) -> {
if (player.getGameMode() != GameMode.CREATIVE) return o;
return NMSWrapper.impl.resetExplosionKnockback(o);
return new ClientboundExplodePacket(
o.center(),
Optional.empty(),
o.explosionParticle(),
o.explosionSound()
);
});
}
}
@@ -101,7 +101,7 @@ public class SignEdit implements Listener {
}
{
TinyProtocol.instance.addTypedFilter(ServerboundSignUpdatePacket.class, (player, o) -> {
TinyProtocol.instance.addFilter(ServerboundSignUpdatePacket.class, (player, o) -> {
Bukkit.getScheduler().runTask(BauSystem.getInstance(), () -> {
ServerLevel serverLevel = ((CraftWorld) player.getWorld()).getHandle();
Block signLoc = CraftBlock.at(serverLevel, o.getPos());
@@ -25,7 +25,6 @@ import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.BauweltMember;
import de.steamwar.techhider.TechHider;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
@@ -40,6 +39,7 @@ import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.entity.EntityPickupItemEvent;
import org.bukkit.event.player.*;
import org.bukkit.util.Vector;
import de.steamwar.techhider.legacy.TechHider;
import java.util.HashSet;
import java.util.Set;
@@ -28,7 +28,6 @@ import de.steamwar.command.SWCommand;
import de.steamwar.core.CraftbukkitWrapper;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.techhider.TechHider;
import net.md_5.bungee.api.ChatMessageType;
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
import net.minecraft.server.level.ServerPlayer;
@@ -41,6 +40,7 @@ import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import de.steamwar.techhider.legacy.TechHider;
import java.util.*;
import java.util.function.BiFunction;
@@ -115,8 +115,8 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
return packet;
};
TinyProtocol.instance.addTypedFilter(ServerboundMovePlayerPacket.Pos.class, positionSetter);
TinyProtocol.instance.addTypedFilter(ServerboundMovePlayerPacket.PosRot.class, positionSetter);
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, positionSetter);
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, positionSetter);
}
@EventHandler
@@ -1,117 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import io.papermc.paper.datacomponent.DataComponentTypes;
import io.papermc.paper.datacomponent.item.ItemContainerContents;
import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket;
import net.minecraft.network.protocol.game.ClientboundExplodePacket;
import net.minecraft.server.level.ServerPlayerGameMode;
import net.minecraft.world.entity.player.Abilities;
import net.minecraft.world.level.GameType;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.List;
import java.util.Optional;
public class NMSWrapper {
public static final NMSWrapper impl = new NMSWrapper();
private static final Reflection.Field<GameType> playerGameMode = Reflection.getField(ServerPlayerGameMode.class, GameType.class, 0);
public void setInternalGameMode(Player player, GameMode gameMode) {
playerGameMode.set(((CraftPlayer) player).getHandle().gameMode, GameType.byId(gameMode.getValue()));
}
public void setSlotToItemStack(Player player, Object o) {
ClientboundContainerSetSlotPacket packetPlayInSetCreativeSlot = (ClientboundContainerSetSlotPacket) o;
int index = packetPlayInSetCreativeSlot.getSlot();
if (index >= 36 && index <= 44) {
index -= 36;
} else if (index > 44) {
index -= 5;
} else if (index <= 8) {
index = index - 8 + 36;
}
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.getItem()));
if (index < 9) player.getInventory().setHeldItemSlot(index);
player.updateInventory();
}
public void setPlayerBuildAbilities(Player player) {
Abilities abilities = (((CraftPlayer) player).getHandle()).getAbilities();
abilities.mayBuild = true;
abilities.mayfly = true;
}
public Material pathMaterial() {
return Material.DIRT_PATH;
}
private static final int threshold = 2048;
public boolean checkItemStack(ItemStack item) {
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
if (data == null) {
return false;
}
return drillDown(data.contents(), 0, 0) > threshold;
}
private int drillDown(List<ItemStack> items, int layer, int start) {
if (layer > 2) return start + threshold;
int invalid = start;
for (int i = start; i < items.size(); i++) {
ItemStack item = items.get(i);
if (item.isEmpty()) continue;
invalid += item.getAmount();
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
if (data == null) {
continue;
}
List<ItemStack> subItems = data.contents();
if (subItems.size() > 1) {
invalid = drillDown(subItems, layer + 1, invalid);
}
}
return invalid;
}
public Object resetExplosionKnockback(Object packet) {
ClientboundExplodePacket explosion = (ClientboundExplodePacket) packet;
return new ClientboundExplodePacket(
explosion.center(),
Optional.empty(),
explosion.explosionParticle(),
explosion.explosionSound()
);
}
}
@@ -42,7 +42,7 @@ public class TickManager implements Listener {
TinyProtocol.instance.addFilter(ClientboundTickingStatePacket.class, this::blockPacket);
}
private Object blockPacket(Player player, Object packet) {
private Object blockPacket(Player player, ClientboundTickingStatePacket packet) {
if (blockTpsPacket) {
return new ClientboundTickingStatePacket(20, manager.isFrozen());
} else {
+1
View File
@@ -37,5 +37,6 @@ tasks.register<DevServer>("DevBau21") {
dependsOn(":SpigotCore:shadowJar")
dependsOn(":BauSystem:shadowJar")
dependsOn(":SchematicSystem:shadowJar")
dependsOn(":KotlinCore:shadowJar")
template = "Bau21"
}
@@ -411,7 +411,7 @@ public final class GameModeConfig<M, W> {
}
@ToString
public static final class ArenaConfig {
public static final class ArenaConfig<M, W> {
public final boolean loaded;
@@ -461,11 +461,11 @@ public final class GameModeConfig<M, W> {
public final boolean DisableSnowMelt;
/**
* Disable ice forming
* Disable the forming of certain blocks
*
* @implSpec {@code false} by default
* @implSpec {@code empty} by default
*/
public final boolean DisableIceForm;
public final Set<M> DisabledBlockForms;
/**
* Allow leaving the arena area as spectator
@@ -488,7 +488,7 @@ public final class GameModeConfig<M, W> {
*/
public final boolean NoFloor;
private ArenaConfig(YMLWrapper loader, SchematicConfig.SizeConfig Size, List<Integer> EnterStages) {
private ArenaConfig(YMLWrapper<M, W> loader, SchematicConfig.SizeConfig Size, List<Integer> EnterStages) {
loaded = loader.canLoad();
WaterDepth = loader.getInt("WaterDepth", 0);
WaterDamage = loader.getBoolean("WaterDamage", true);
@@ -497,7 +497,11 @@ public final class GameModeConfig<M, W> {
BorderFromSchematic = loader.getInt("BorderFromSchematic", 21);
GroundWalkable = loader.getBoolean("GroundWalkable", true);
DisableSnowMelt = loader.getBoolean("DisableSnowMelt", false);
DisableIceForm = loader.getBoolean("DisableIceForm", false);
Set<M> disabledBlockForms = new HashSet<>(loader.getMaterialList("DisabledBlockForms"));
if (loader.getBoolean("DisableIceForm", false)) {
disabledBlockForms.add(loader.materialMapper.apply("ICE"));
}
DisabledBlockForms = Collections.unmodifiableSet(disabledBlockForms);
Leaveable = loader.getBoolean("Leaveable", false);
AllowMissiles = loader.getBoolean("AllowMissiles", !EnterStages.isEmpty());
NoFloor = loader.getBoolean("NoFloor", false);
@@ -434,7 +434,7 @@ class SchematicNode(id: EntityID<Int>) : IntEntity(id) {
private var nodeItem by SchematicNodeTable.item
var item: String
get() = nodeItem.ifEmpty {
if (isDir()) "CHEST" else "CAULDRON_ITEM"
if (isDir()) "CHEST" else "CAULDRON"
}
set(value) = useDb {
nodeItem = value
@@ -25,6 +25,7 @@ import org.jetbrains.exposed.v1.core.dao.id.EntityID
import org.jetbrains.exposed.v1.core.dao.id.IntIdTable
import org.jetbrains.exposed.v1.core.eq
import org.jetbrains.exposed.v1.core.inList
import org.jetbrains.exposed.v1.core.neq
import org.jetbrains.exposed.v1.dao.IntEntity
import org.jetbrains.exposed.v1.dao.IntEntityClass
import org.jetbrains.exposed.v1.jdbc.insert
@@ -136,6 +137,12 @@ class SteamwarUser(id: EntityID<Int>) : IntEntity(id) {
.select(SteamwarUserTable.fields).where { UserPermTable.perm eq perm }.map { wrapRow(it) }
}
@JvmStatic
fun getUsersWithDiscordId() =
useDb {
find { SteamwarUserTable.discordId neq null }.toList()
}
@JvmStatic
fun getServerTeam() =
useDb {
@@ -175,6 +182,9 @@ class SteamwarUser(id: EntityID<Int>) : IntEntity(id) {
leaderInternal = false
}
fun hasTeam() =
team != 0
private var leaderInternal by SteamwarUserTable.leader
var leader: Boolean
get() = leaderInternal
@@ -63,11 +63,11 @@ enum class UserPerm {
PREFIX_NONE to emptyPrefix,
PREFIX_YOUTUBER to Prefix("§x§8§A§2§B§E§5", "CC"), // 8A2BE5
PREFIX_GUIDE to Prefix("§x§e§7§6§2§e§d", "Guide"), // E762ED
PREFIX_SUPPORTER to Prefix("§x§6§0§9§5§F§B", "Sup"), // 6095FB
PREFIX_MODERATOR to Prefix("§x§F§F§A§2§5§C", "Mod"), // FFA25C
PREFIX_BUILDER to Prefix("§x§6§0§F§F§6§A", "Arch"), // 60FF6A
PREFIX_DEVELOPER to Prefix("§x§0§B§B§C§B§3", "Dev"), // 0BBCB3
PREFIX_ADMIN to Prefix("§x§F§F§2§B§2§4", "Admin"), // FF2B24
PREFIX_SUPPORTER to Prefix("§x§6§0§9§5§F§B", "Sup", true), // 6095FB
PREFIX_MODERATOR to Prefix("§x§F§F§A§2§5§C", "Mod", true), // FFA25C
PREFIX_BUILDER to Prefix("§x§6§0§F§F§6§A", "Arch", true), // 60FF6A
PREFIX_DEVELOPER to Prefix("§x§0§B§B§C§B§3", "Dev", true), // 0BBCB3
PREFIX_ADMIN to Prefix("§x§F§F§2§B§2§4", "Admin", true), // FF2B24
)
@JvmStatic
@@ -94,5 +94,5 @@ enum class UserPerm {
}
}
data class Prefix(val colorCode: String, val chatPrefix: String)
data class Prefix(val colorCode: String, val chatPrefix: String, val teamPrefix: Boolean = false)
}
@@ -37,4 +37,5 @@ dependencies {
compileOnly(libs.authlib)
compileOnly(libs.nms)
compileOnly(libs.fawe)
compileOnly(libs.datafixer)
}
@@ -48,6 +48,16 @@ Arena:
GroundWalkable: true # defaults to true if missing
# Disable snow and ice melting
DisableSnowMelt: false # defaults to false if missing
# Disabled blocks from forming
DisabledBlockForms:
# For Cobble Generators
# - COBBLESTONE
# - BASALT
# - STONE
# - OBSIDIAN
# Disable ice specifically from forming
# Deprecated, add ICE to DisabledBlockForms list instead
DisableIceForm: false
# Allow leaving the arena area as spectator
Leaveable: false # defaults to false if missing
# Allow missiles to fly to the enemy and not stop at the schem border.
@@ -41,6 +41,9 @@ import de.steamwar.sql.SchematicNode;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.GameRule;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerPickupArrowEvent;
import org.bukkit.plugin.java.JavaPlugin;
public class FightSystem extends JavaPlugin {
@@ -95,13 +98,20 @@ public class FightSystem extends JavaPlugin {
getMessage().broadcast("PISTON_PUSHED_OUTSIDE");
shutdown();
});
new StateDependentListener(ArenaMode.All, FightState.All, BountifulWrapper.impl.newDenyArrowPickupListener());
new StateDependentListener(ArenaMode.All, FightState.All, new Listener() {
@EventHandler
public void onArrowPickup(PlayerPickupArrowEvent e) {
if (Fight.fighting(e.getPlayer())) e.setCancelled(true);
}
});
new OneShotStateDependent(ArenaMode.All, FightState.PreSchemSetup, () -> Fight.playSound(SWSound.BLOCK_NOTE_PLING.getSound(), 100.0f, 2.0f));
new OneShotStateDependent(ArenaMode.Test, FightState.All, WorldEditRendererCUIEditor::new);
Config.world.setGameRule(GameRule.REDUCED_DEBUG_INFO, ArenaMode.AntiTest.contains(Config.mode));
techHider = new TechHiderWrapper();
hullHider = new HullHider();
techHider = new TechHiderWrapper(hullHider);
FightSystem.getHullHider().getHullMap().values().forEach(hull -> hull.fill(true));
FileSource.startReplay();
@@ -120,7 +130,7 @@ public class FightSystem extends JavaPlugin {
Fight.getUnrotated().setSchem(SchematicNode.getSchematicNode(Config.PrepareSchemID));
}
CraftbukkitWrapper.impl.setupGamerule();
Config.world.setGameRule(GameRule.LOCATOR_BAR, false);
}
@Override
@@ -21,8 +21,8 @@ import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.fightsystem.utils.TpsWarper;
import de.steamwar.linkage.Linked;
import net.minecraft.server.MinecraftServer;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
@@ -45,8 +45,7 @@ public class TPSWarpCommand implements CommandExecutor {
return false;
}
TpsWarper warper = TpsWarper.impl;
warper.warp(tps);
MinecraftServer.getServer().tickRateManager().setTickRate(tps);
FightSystem.getMessage().broadcastActionbar("TPSWARP_SET", tps);
return false;
@@ -158,6 +158,8 @@ public class FightSchematic extends StateDependent {
FreezeWorld freezer = new FreezeWorld();
team.teleportToSpawn();
// TODO: Implement hull generation based on clipboard content!
FightSystem.getHullHider().fill(team, false);
Vector dims = WorldeditWrapper.impl.getDimensions(clipboard);
WorldeditWrapper.impl.pasteClipboard(
clipboard,
@@ -44,6 +44,8 @@ import de.steamwar.sql.SteamwarUser;
import lombok.Getter;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.*;
import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeInstance;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.scoreboard.NameTagVisibility;
@@ -151,8 +153,8 @@ public class FightTeam {
new TeamArea(this);
team = FightScoreboard.getBukkitTeam(name);
WorldOfColorWrapper.impl.setTeamColor(team, color);
BountifulWrapper.impl.setNametagVisibility(team);
team.setColor(color);
team.setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.FOR_OWN_TEAM);
team.setNameTagVisibility(NameTagVisibility.HIDE_FOR_OTHER_TEAMS);
if (!Config.GameModeConfig.WinConditions.contains(Winconditions.AMONG_US)) {
team.setAllowFriendlyFire(false);
@@ -284,7 +286,8 @@ public class FightTeam {
entity.teleport(spawn);
fightPlayer.ifPlayer(player -> {
BountifulWrapper.impl.setAttackSpeed(player);
AttributeInstance attribute = player.getAttribute(Attribute.ATTACK_SPEED);
attribute.setBaseValue(16);
player.setFoodLevel(20);
player.getInventory().clear();
FightSystem.getHullHider().updatePlayer(player);
@@ -26,7 +26,6 @@ import de.steamwar.fightsystem.listener.Recording;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.utils.CraftbukkitWrapper;
import de.steamwar.fightsystem.utils.FlatteningWrapper;
import de.steamwar.linkage.Linked;
import lombok.Getter;
import org.bukkit.Bukkit;
@@ -64,11 +63,18 @@ public class FightWorld extends StateDependent {
public static void forceLoad() {
Config.ArenaRegion.forEachChunk((cX, cZ) -> {
Config.world.loadChunk(cX, cZ);
FlatteningWrapper.impl.forceLoadChunk(Config.world, cX, cZ);
Config.world.setChunkForceLoaded(cX, cZ, true);
});
}
public static void resetWorld() {
World backup = new WorldCreator(Config.world.getName() + "/backup").createWorld();
assert backup != null;
Config.ArenaRegion.forEachChunk((x, z) -> {
CraftbukkitWrapper.impl.resetChunk(Config.world, backup, x, z);
});
Bukkit.unloadWorld(backup, false);
List<Entity> entities = new ArrayList<>();
Recording.iterateOverEntities(Objects::nonNull, entity -> {
if (entity.getType() != EntityType.PLAYER && (!Config.GameModeConfig.Arena.Leaveable || Config.ArenaRegion.inRegion(entity.getLocation()))) {
@@ -78,14 +84,12 @@ public class FightWorld extends StateDependent {
entities.forEach(Entity::remove);
entities.clear();
World backup = new WorldCreator(Config.world.getName() + "/backup").createWorld();
assert backup != null;
FightSystem.getHullHider().getHullMap().values().forEach(hull -> hull.fill(true));
Config.ArenaRegion.forEachChunk((x, z) -> {
CraftbukkitWrapper.impl.resetChunk(Config.world, backup, x, z);
for (Player p : Bukkit.getOnlinePlayers()) {
de.steamwar.core.CraftbukkitWrapper.sendChunk(p, x, z);
}
});
Bukkit.unloadWorld(backup, false);
}
}
@@ -20,7 +20,6 @@
package de.steamwar.fightsystem.fight;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.utils.BountifulWrapper;
import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
@@ -30,19 +29,16 @@ import org.bukkit.event.block.*;
import org.bukkit.event.entity.ItemSpawnEvent;
import org.bukkit.event.inventory.InventoryMoveItemEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
public class FreezeWorld implements Listener {
private final Listener denyHandSwap = BountifulWrapper.impl.newDenyHandSwapListener();
public FreezeWorld() {
Bukkit.getPluginManager().registerEvents(this, FightSystem.getPlugin());
Bukkit.getPluginManager().registerEvents(denyHandSwap, FightSystem.getPlugin());
}
public void disable() {
HandlerList.unregisterAll(this);
HandlerList.unregisterAll(denyHandSwap);
}
@EventHandler
@@ -94,4 +90,9 @@ public class FreezeWorld implements Listener {
public void handlePlayerInteract(PlayerInteractEvent event) {
event.setCancelled(true);
}
@EventHandler
public void onSwapItems(PlayerSwapHandItemsEvent event) {
if (Fight.fighting(event.getPlayer())) event.setCancelled(true);
}
}
@@ -24,12 +24,12 @@ import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.commands.Commands;
import de.steamwar.fightsystem.commands.GUI;
import de.steamwar.fightsystem.listener.PersonalKitCreator;
import de.steamwar.fightsystem.utils.FlatteningWrapper;
import de.steamwar.fightsystem.utils.ReflectionWrapper;
import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem;
import de.steamwar.sql.PersonalKit;
import de.steamwar.sql.SteamwarUser;
import io.papermc.paper.datacomponent.DataComponentType;
import io.papermc.paper.datacomponent.DataComponentTypes;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Material;
@@ -39,6 +39,7 @@ import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BlockDataMeta;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.potion.PotionEffect;
@@ -193,13 +194,13 @@ public class Kit {
if (Config.GameModeConfig.Kits.ForbiddenItems.contains(stack.getType())) return true;
//Check for attribute modifiers
if (FlatteningWrapper.impl.hasAttributeModifier(stack)) {
if (stack.hasItemMeta() && stack.getItemMeta() != null && stack.getItemMeta().hasAttributeModifiers()) {
return true;
}
if (stack.hasItemMeta()) {
ItemMeta meta = stack.getItemMeta();
if (FlatteningWrapper.impl.containsBlockMeta(meta)) return true; //Blocks always upwards slabs etc.
if (meta instanceof BlockDataMeta && ((BlockDataMeta) meta).hasBlockData()) return true; //Blocks always upwards slabs etc.
if (hasItems(stack)) return true; //Blocks prefilled inventories
}
@@ -208,8 +209,42 @@ public class Kit {
return !normal.isEnchantmentInKit(stack) && !stack.getEnchantments().isEmpty();
}
private static final Set<DataComponentType> FORBIDDEN_TYPES = new HashSet<>();
static {
FORBIDDEN_TYPES.add(DataComponentTypes.CUSTOM_NAME);
FORBIDDEN_TYPES.add(DataComponentTypes.PROFILE);
FORBIDDEN_TYPES.add(DataComponentTypes.UNBREAKABLE);
FORBIDDEN_TYPES.add(DataComponentTypes.BLOCK_DATA);
FORBIDDEN_TYPES.add(DataComponentTypes.BLOCKS_ATTACKS);
FORBIDDEN_TYPES.add(DataComponentTypes.BUNDLE_CONTENTS);
FORBIDDEN_TYPES.add(DataComponentTypes.CUSTOM_MODEL_DATA);
FORBIDDEN_TYPES.add(DataComponentTypes.ATTRIBUTE_MODIFIERS);
FORBIDDEN_TYPES.add(DataComponentTypes.TOOL);
FORBIDDEN_TYPES.add(DataComponentTypes.WEAPON);
FORBIDDEN_TYPES.add(DataComponentTypes.FOOD);
FORBIDDEN_TYPES.add(DataComponentTypes.CONSUMABLE);
FORBIDDEN_TYPES.add(DataComponentTypes.POTION_CONTENTS);
FORBIDDEN_TYPES.add(DataComponentTypes.STORED_ENCHANTMENTS);
FORBIDDEN_TYPES.add(DataComponentTypes.CAN_BREAK);
FORBIDDEN_TYPES.add(DataComponentTypes.CAN_PLACE_ON);
FORBIDDEN_TYPES.add(DataComponentTypes.MAX_DAMAGE);
FORBIDDEN_TYPES.add(DataComponentTypes.USE_REMAINDER);
FORBIDDEN_TYPES.add(DataComponentTypes.USE_COOLDOWN);
FORBIDDEN_TYPES.add(DataComponentTypes.SUSPICIOUS_STEW_EFFECTS);
FORBIDDEN_TYPES.add(DataComponentTypes.CHARGED_PROJECTILES);
FORBIDDEN_TYPES.add(DataComponentTypes.INTANGIBLE_PROJECTILE);
FORBIDDEN_TYPES.add(DataComponentTypes.FIREWORKS);
FORBIDDEN_TYPES.add(DataComponentTypes.FIREWORK_EXPLOSION);
FORBIDDEN_TYPES.add(DataComponentTypes.EQUIPPABLE);
FORBIDDEN_TYPES.add(DataComponentTypes.REPAIR_COST);
FORBIDDEN_TYPES.add(DataComponentTypes.ENCHANTABLE);
}
public static boolean hasItems(ItemStack stack) {
return ReflectionWrapper.impl.hasItems(stack);
FORBIDDEN_TYPES.forEach(stack::resetData);
return false;
}
private boolean isEnchantmentInKit(ItemStack stack) {
@@ -22,12 +22,12 @@ package de.steamwar.fightsystem.listener;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentTask;
import de.steamwar.fightsystem.utils.WorldOfColorWrapper;
import de.steamwar.linkage.Linked;
import net.minecraft.world.entity.projectile.AbstractArrow;
import org.bukkit.Location;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.projectiles.ProjectileSource;
@@ -46,6 +46,7 @@ public class ArrowStopper {
private void run() {
Recording.iterateOverEntities(AbstractArrow.class::isInstance, entity -> {
Projectile arrow = (Projectile) entity;
if(!(arrow.getShooter() instanceof Player)) return;
if (invalidEntity(arrow)) return;
Location prevLocation = arrow.getLocation().toVector().subtract(arrow.getVelocity()).toLocation(arrow.getWorld());
@@ -93,8 +94,12 @@ public class ArrowStopper {
boolean teamFrom = entity.getVelocity().getZ() > 0;
boolean overMid = location.getZ() > Config.SpecSpawn.getZ();
boolean otherSide = teamFrom == overMid;
return otherSide || !Config.ArenaRegion.inRegion(location) ||
WorldOfColorWrapper.impl.isInBlock(entity) ||
if (otherSide || !Config.ArenaRegion.inRegion(location)) return true;
boolean result = false;
if (entity instanceof Arrow arrow) {
result = arrow.isInBlock();
}
return result ||
entity.getVelocity().equals(NULL_VECTOR);
}
}
@@ -32,12 +32,16 @@ import org.bukkit.event.block.BlockFormEvent;
public class BlockFormListener implements Listener {
public BlockFormListener() {
new StateDependentListener(Config.GameModeConfig.Arena.DisableIceForm, FightState.All, this);
boolean enabled = !Config.GameModeConfig.Arena.DisabledBlockForms.isEmpty();
new StateDependentListener(enabled, FightState.All, this);
}
@EventHandler
public void onBlockForm(BlockFormEvent event) {
if (Config.ArenaRegion.inRegion(event.getBlock()) && event.getNewState().getType() == Material.ICE) {
if (!Config.ArenaRegion.inRegion(event.getBlock())) return;
Material material = event.getNewState().getType();
if (Config.GameModeConfig.Arena.DisabledBlockForms.contains(material)) {
event.setCancelled(true);
}
}
@@ -22,11 +22,11 @@ package de.steamwar.fightsystem.listener;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.utils.FlatteningWrapper;
import de.steamwar.linkage.Linked;
import org.bukkit.Location;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.entity.Pose;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockPlaceEvent;
@@ -46,7 +46,7 @@ public class BlockPlaceCollision implements Listener {
// Hitbox size: 0.6xz, 1.8y, 1.5y when sneaking
Player player = event.getPlayer();
Location min = player.getLocation().add(-0.3, 0, -0.3);
Location max = player.getLocation().add(0.3, FlatteningWrapper.impl.isCrouching(player) ? 0.6 : (player.isSneaking() ? 1.5 : 1.8), 0.3);
Location max = player.getLocation().add(0.3, player.getPose() == Pose.SWIMMING ? 0.6 : (player.isSneaking() ? 1.5 : 1.8), 0.3);
Location blockmin = block.getLocation();
Location blockmax = block.getLocation().add(1.0, 1.0, 1.0);
@@ -24,7 +24,6 @@ import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentTask;
import de.steamwar.fightsystem.utils.FlatteningWrapper;
import de.steamwar.fightsystem.utils.Region;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Bukkit;
@@ -141,7 +140,7 @@ public class Border {
private void sendChange(Player player, Block block, Material type) {
if (block.getType() == Material.AIR) {
FlatteningWrapper.impl.sendBlockChange(player, block, type);
player.sendBlockChange(block.getLocation(), type.createBlockData());
}
}
}
@@ -24,6 +24,7 @@ import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.utils.CraftbukkitWrapper;
import de.steamwar.linkage.Linked;
import net.minecraft.network.protocol.game.ServerboundUseItemOnPacket;
import net.minecraft.network.protocol.game.ServerboundUseItemPacket;
import org.bukkit.entity.Player;
import java.io.*;
@@ -42,7 +43,7 @@ public class ClickAnalyzer {
}
public ClickAnalyzer() {
TinyProtocol.instance.addFilter(Recording.blockPlacePacket, this::onBlockPlace);
TinyProtocol.instance.addFilter(ServerboundUseItemPacket.class, this::onBlockPlace);
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, this::onBlockPlace);
}
@@ -20,24 +20,22 @@
package de.steamwar.fightsystem.listener;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.utils.BountifulWrapper;
import de.steamwar.linkage.Linked;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
import org.bukkit.event.player.PlayerPickupItemEvent;
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
@Linked
public class DenyInventoryMovement implements Listener {
public DenyInventoryMovement() {
new StateDependentListener(ArenaMode.AntiTest, FightState.AntiIngame, this);
Listener listener = BountifulWrapper.impl.newDenyHandSwapListener();
new StateDependentListener(ArenaMode.AntiTest, FightState.AntiIngame, listener);
}
@EventHandler
@@ -54,4 +52,9 @@ public class DenyInventoryMovement implements Listener {
public void onItemPickup(PlayerPickupItemEvent event) {
event.setCancelled(true);
}
@EventHandler
public void onSwapItems(PlayerSwapHandItemsEvent event) {
if (Fight.fighting(event.getPlayer())) event.setCancelled(true);
}
}
@@ -27,13 +27,12 @@ import de.steamwar.fightsystem.fight.FightPlayer;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.utils.BountifulWrapper;
import de.steamwar.fightsystem.utils.FlatteningWrapper;
import de.steamwar.linkage.Linked;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.data.type.Dispenser;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler;
@@ -62,7 +61,7 @@ public class Permanent implements Listener {
private static final Team spectatorTeam = FightScoreboard.getBukkitTeam("Spectator");
static {
BountifulWrapper.impl.setNametagVisibility(spectatorTeam);
spectatorTeam.setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.FOR_OWN_TEAM);
spectatorTeam.setNameTagVisibility(NameTagVisibility.NEVER);
}
@@ -234,7 +233,7 @@ public class Permanent implements Listener {
return;
}
if (e.getItem().getType() == Material.TNT || FlatteningWrapper.impl.isFacingWater(block)) {
if (e.getItem().getType() == Material.TNT || block.getRelative(((Dispenser) block.getBlockData()).getFacing()).isLiquid()) {
e.setCancelled(true);
}
}
@@ -1,74 +0,0 @@
package de.steamwar.fightsystem.listener;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.linkage.Linked;
import net.minecraft.network.protocol.game.ClientboundForgetLevelChunkPacket;
import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.chunk.LevelChunk;
import org.bukkit.Bukkit;
import org.bukkit.Chunk;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
@Linked
public class PlayerJoinListener implements Listener {
public PlayerJoinListener() {
new StateDependentListener(true, FightState.All, this);
}
@EventHandler()
public void onPlayerJoin(PlayerJoinEvent event) {
Player player = event.getPlayer();
World world = player.getWorld();
Location loc = player.getLocation();
int viewDistance = Bukkit.getViewDistance();
int chunkX = loc.getChunk().getX();
int chunkZ = loc.getChunk().getZ();
// Iterate through the chunks around the player and force a resend
for (int x = -viewDistance; x <= viewDistance; x++) {
for (int z = -viewDistance; z <= viewDistance; z++) {
Chunk chunk = world.getChunkAt(chunkX + x, chunkZ + z);
this.forceRefreshChunkForPlayer(player, chunk);
}
}
}
public void forceRefreshChunkForPlayer(Player player, Chunk bukkitChunk) {
ServerPlayer serverPlayer = ((CraftPlayer) player).getHandle();
CraftWorld craftWorld = (CraftWorld) bukkitChunk.getWorld();
int chunkX = bukkitChunk.getX();
int chunkZ = bukkitChunk.getZ();
LevelChunk nmsChunk = craftWorld.getHandle().getChunkSource().getChunk(chunkX, chunkZ, false);
if (nmsChunk == null) {
// Chunk isn't loaded in memory on the server side;
return;
}
ClientboundForgetLevelChunkPacket unloadPacket = new ClientboundForgetLevelChunkPacket(new ChunkPos(chunkX, chunkZ));
serverPlayer.connection.send(unloadPacket);
ClientboundLevelChunkWithLightPacket loadPacket = new ClientboundLevelChunkWithLightPacket(
nmsChunk,
craftWorld.getHandle().getLightEngine(),
null,
null,
true
);
serverPlayer.connection.send(loadPacket);
}
}
@@ -28,12 +28,12 @@ import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.OneShotStateDependent;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.utils.FlatteningWrapper;
import de.steamwar.fightsystem.utils.Region;
import de.steamwar.fightsystem.utils.WorldeditWrapper;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.SchematicNode;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
@@ -52,7 +52,7 @@ public class PrepareSchem implements Listener {
new OneShotStateDependent(ArenaMode.Prepare, FightState.PostSchemSetup, () -> Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
stationaryMovingPistons.clear();
Fight.getUnrotated().getSchemRegion().forEach((x, y, z) -> {
if (FlatteningWrapper.impl.checkPistonMoving(Config.world.getBlockAt(x, y, z))) {
if (Config.world.getBlockAt(x, y, z).getType() == Material.MOVING_PISTON) {
stationaryMovingPistons.add(new Vector(x, y, z));
}
});
@@ -76,7 +76,7 @@ public class PrepareSchem implements Listener {
try {
region.forEach((x, y, z) -> {
if (FlatteningWrapper.impl.checkPistonMoving(Config.world.getBlockAt(x, y, z)) && !stationaryMovingPistons.contains(new Vector(x, y, z))) {
if (Config.world.getBlockAt(x, y, z).getType() == Material.MOVING_PISTON && !stationaryMovingPistons.contains(new Vector(x, y, z))) {
FightSystem.getMessage().broadcast("PREPARE_ACTIVE_PISTON");
Bukkit.shutdown();
throw new IllegalStateException();
@@ -22,6 +22,7 @@ package de.steamwar.fightsystem.listener;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.events.TeamDeathEvent;
import de.steamwar.fightsystem.events.TeamLeaveEvent;
@@ -34,17 +35,17 @@ import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.states.StateDependentTask;
import de.steamwar.fightsystem.utils.BountifulWrapper;
import de.steamwar.fightsystem.utils.CraftbukkitWrapper;
import de.steamwar.fightsystem.utils.FlatteningWrapper;
import de.steamwar.fightsystem.utils.SWSound;
import de.steamwar.linkage.Linked;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.ServerboundPlayerActionPacket;
import net.minecraft.network.protocol.game.ServerboundUseItemPacket;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.item.PrimedTnt;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
@@ -63,6 +64,7 @@ import java.util.Random;
import java.util.function.BiFunction;
import java.util.function.Consumer;
import java.util.function.Predicate;
import java.util.stream.StreamSupport;
@Linked
public class Recording implements Listener {
@@ -83,12 +85,22 @@ public class Recording implements Listener {
public static final Class<?> primedTnt = PrimedTnt.class;
public static void iterateOverEntities(Predicate<Object> filter, Consumer<Entity> consumer) {
CraftbukkitWrapper.impl.entityIterator().filter(filter).map(net.minecraft.world.entity.Entity::getBukkitEntity).forEach(consumer);
StreamSupport.stream(((CraftWorld) Config.world).getHandle().getEntities().getAll().spliterator(), false).filter(filter).map(net.minecraft.world.entity.Entity::getBukkitEntity).forEach(consumer);
}
public Recording() {
new StateDependentListener(ArenaMode.AntiReplay, FightState.All, this);
new StateDependentListener(ArenaMode.AntiReplay, FightState.All, BountifulWrapper.impl.newHandSwapRecorder());
new StateDependentListener(ArenaMode.AntiReplay, FightState.All, new Listener() {
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onItemSwap(PlayerSwapHandItemsEvent e) {
if (isNotSent(e.getPlayer()))
return;
Player player = e.getPlayer();
GlobalRecorder.getInstance().item(player, disarmNull(e.getMainHandItem()), "MAINHAND");
GlobalRecorder.getInstance().item(player, disarmNull(e.getOffHandItem()), "OFFHAND");
}
});
new StateDependent(ArenaMode.AntiReplay, FightState.Ingame) {
@Override
public void enable() {
@@ -102,18 +114,18 @@ public class Recording implements Listener {
}
}.register();
new StateDependent(ArenaMode.AntiReplay, FightState.Ingame) {
private final BiFunction<Player, Object, Object> place = Recording.this::blockPlace;
private final BiFunction<Player, ServerboundUseItemPacket, Object> place = Recording.this::blockPlace;
private final BiFunction<Player, Object, Object> dig = Recording.this::blockDig;
@Override
public void enable() {
TinyProtocol.instance.addFilter(blockPlacePacket, place);
TinyProtocol.instance.addFilter(ServerboundUseItemPacket.class, place);
TinyProtocol.instance.addFilter(blockDigPacket, dig);
}
@Override
public void disable() {
TinyProtocol.instance.removeFilter(blockPlacePacket, place);
TinyProtocol.instance.removeFilter(ServerboundUseItemPacket.class, place);
TinyProtocol.instance.removeFilter(blockDigPacket, dig);
}
}.register();
@@ -131,7 +143,7 @@ public class Recording implements Listener {
GlobalRecorder.getInstance().entitySpeed(entity);
}
private static final Class<?> blockDigPacket = ServerboundPlayerActionPacket.class;
private static final Class<? extends Packet<?>> blockDigPacket = ServerboundPlayerActionPacket.class;
private static final Class<?> playerDigType = blockDigPacket.getDeclaredClasses()[0];
private static final Reflection.Field<?> blockDigType = Reflection.getField(blockDigPacket, playerDigType, 0);
private static final Object releaseUseItem = playerDigType.getEnumConstants()[5];
@@ -143,11 +155,9 @@ public class Recording implements Listener {
return packet;
}
public static final Class<?> blockPlacePacket = ServerboundUseItemPacket.class;
private Object blockPlace(Player p, Object packet) {
boolean mainHand = BountifulWrapper.impl.mainHand(packet);
if (!isNotSent(p) && BountifulWrapper.impl.bowInHand(mainHand, p)) {
private Object blockPlace(Player p, ServerboundUseItemPacket packet) {
boolean mainHand = packet.getHand() == InteractionHand.MAIN_HAND;
if (!isNotSent(p) && (mainHand ? p.getInventory().getItemInMainHand() : p.getInventory().getItemInOffHand()).getType() == Material.BOW) {
GlobalRecorder.getInstance().bowSpan(p, true, !mainHand);
}
return packet;
@@ -177,7 +187,7 @@ public class Recording implements Listener {
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockPhysics(BlockPhysicsEvent e) {
if (FlatteningWrapper.impl.doRecord(e)) {
if (e.getBlock() == e.getSourceBlock() || e.getChangedType() == Material.AIR) {
GlobalRecorder.getInstance().blockChange(e.getBlock());
}
}
@@ -285,7 +295,8 @@ public class Recording implements Listener {
if (!fp.isLiving()) continue;
fp.ifPlayer(player -> {
BountifulWrapper.impl.recordHandItems(player);
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getItemInMainHand()), "MAINHAND");
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getItemInOffHand()), "OFFHAND");
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getHelmet()), "HEAD");
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getChestplate()), "CHEST");
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getLeggings()), "LEGS");
@@ -25,11 +25,13 @@ import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.utils.FlatteningWrapper;
import de.steamwar.linkage.Linked;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Waterlogged;
import org.bukkit.entity.EntityType;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
@@ -101,7 +103,25 @@ public class WaterRemover implements Listener {
if (!Config.BlueExtendRegion.inRegion(b) && !Config.RedExtendRegion.inRegion(b)) return;
//checks for water and removes it, if present
if (!FlatteningWrapper.impl.removeWater(b)) return;
boolean result = true;
Material type = b.getType();
if (type == Material.WATER || type == Material.LAVA) {
b.setType(Material.AIR);
} else {
BlockData data = b.getBlockData();
if (!(data instanceof Waterlogged)) {
result = false;
} else {
Waterlogged waterlogged = (Waterlogged) data;
if (waterlogged.isWaterlogged()) {
b.setType(Material.AIR);
} else {
result = false;
}
}
}
if (!result) return;
if (b.getY() < MIN_Y) return;
@@ -42,11 +42,14 @@ import de.steamwar.techhider.BlockIds;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.BaseComponent;
import net.md_5.bungee.api.chat.TextComponent;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.Pose;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import org.bukkit.*;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
@@ -72,7 +75,7 @@ public class PacketProcessor implements Listener {
private static final org.bukkit.scoreboard.Team team = FightScoreboard.getBukkitTeam("Replay");
static {
BountifulWrapper.impl.setNametagVisibility(team);
team.setOption(org.bukkit.scoreboard.Team.Option.NAME_TAG_VISIBILITY, org.bukkit.scoreboard.Team.OptionStatus.FOR_OWN_TEAM);
team.setNameTagVisibility(NameTagVisibility.NEVER);
}
@@ -460,8 +463,15 @@ public class PacketProcessor implements Listener {
if (!Config.ArenaRegion.in2dRegion(x, z)) return; //Outside of the arena
execSync(() -> {
BlockIdWrapper.impl.setBlock(Config.world, x, y, z, TechHiderWrapper.ENABLED && hiddenBlockIds.contains(blockState) ? obfuscateWith : blockState);
FightSystem.getHullHider().blockUpdate(Config.world.getBlockAt(x, y, z), BlockIdWrapper.impl.idToMaterial(blockState));
int blockState1 = TechHiderWrapper.ENABLED && hiddenBlockIds.contains(blockState) ? obfuscateWith : blockState;
BlockState blockData = Block.stateById(blockState1);
ServerLevel level = ((CraftWorld) Config.world).getHandle();
BlockPos pos = new BlockPos(x, y, z);
level.removeBlockEntity(pos);
level.setBlock(pos, blockData, blockState1);
level.getChunkSource().blockChanged(pos);
FightSystem.getHullHider().blockUpdate(Config.world.getBlockAt(x, y, z), CraftMagicNumbers.getMaterial(Block.stateById(blockState)).getItemType());
});
}
@@ -478,7 +488,7 @@ public class PacketProcessor implements Listener {
double finalX = x;
double finalZ = z;
execSync(() -> BountifulWrapper.impl.spawnParticle(Config.world, particleName, finalX + Config.ArenaRegion.getMinX(), y + Config.BluePasteRegion.getMinY(), finalZ + Config.ArenaRegion.getMinZ()));
execSync(() -> Config.world.spawnParticle(Particle.valueOf(particleName), finalX + Config.ArenaRegion.getMinX(), y + Config.BluePasteRegion.getMinY(), finalZ + Config.ArenaRegion.getMinZ(), 1));
}
private void sound() throws IOException {
@@ -502,7 +512,10 @@ public class PacketProcessor implements Listener {
Sound sound = Sound.valueOf(soundName);
execSync(() -> WorldOfColorWrapper.impl.playSound(new Location(Config.world, x, y, z), sound, soundCategory, volume, pitch));
execSync(() -> {
Location location = new Location(Config.world, x, y, z);
location.getWorld().playSound(location, sound, SoundCategory.valueOf(soundCategory), volume, pitch);
});
}
private void soundAtPlayer() throws IOException {
@@ -603,7 +616,7 @@ public class PacketProcessor implements Listener {
Bukkit.getOnlinePlayers().forEach(p -> {
p.resetTitle();
WorldOfColorWrapper.impl.sendTitle(p, title, subtitle, 5, 40, 5);
p.sendTitle(title, subtitle, 5, 40, 5);
});
}
@@ -25,7 +25,6 @@ import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightPlayer;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.utils.BlockIdWrapper;
import de.steamwar.fightsystem.utils.CraftbukkitWrapper;
import de.steamwar.fightsystem.utils.Message;
import de.steamwar.fightsystem.utils.SWSound;
@@ -35,6 +34,7 @@ import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.block.Block;
import org.bukkit.craftbukkit.block.CraftBlockState;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
@@ -219,7 +219,7 @@ public interface Recorder {
}
default void blockChange(Block block) {
int blockState = BlockIdWrapper.impl.blockToId(block);
int blockState = net.minecraft.world.level.block.Block.getId(((CraftBlockState) block.getState()).getHandle());
int shortX = block.getX() - Config.ArenaRegion.getMinX();
int shortY = block.getY() - Config.BluePasteRegion.getMinY();
@@ -1,75 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import com.comphenix.tinyprotocol.TinyProtocol;
import com.mojang.authlib.GameProfile;
import de.steamwar.core.ProtocolWrapper;
import de.steamwar.fightsystem.FightSystem;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.block.state.BlockState;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.block.CraftBlockState;
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
public class BlockIdWrapper {
public static final BlockIdWrapper impl = new BlockIdWrapper();
public Material idToMaterial(int blockState) {
return CraftMagicNumbers.getMaterial(net.minecraft.world.level.block.Block.stateById(blockState)).getItemType();
}
public int blockToId(Block block) {
return net.minecraft.world.level.block.Block.getId(((CraftBlockState) block.getState()).getHandle());
}
public void setBlock(World world, int x, int y, int z, int blockState) {
BlockState blockData = net.minecraft.world.level.block.Block.stateById(blockState);
ServerLevel level = ((CraftWorld) world).getHandle();
BlockPos pos = new BlockPos(x, y, z);
level.removeBlockEntity(pos);
level.setBlock(pos, blockData, blockState);
level.getChunkSource().blockChanged(pos);
}
public void trackEntity(Player player, Entity entity) {
if (entity instanceof Player) {
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.REMOVE, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE));
}
player.showEntity(FightSystem.getPlugin(), entity);
}
public void untrackEntity(Player player, Entity entity) {
player.hideEntity(FightSystem.getPlugin(), entity);
if (entity instanceof Player) {
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.ADD, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE));
}
}
}
@@ -1,158 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.Reflection;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.listener.Recording;
import de.steamwar.fightsystem.record.GlobalRecorder;
import net.minecraft.world.InteractionHand;
import org.bukkit.*;
import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeInstance;
import org.bukkit.boss.BarColor;
import org.bukkit.boss.BarStyle;
import org.bukkit.boss.BossBar;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerPickupArrowEvent;
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
import org.bukkit.scoreboard.Team;
import java.util.HashMap;
import java.util.Map;
public class BountifulWrapper {
public static final BountifulWrapper impl = new BountifulWrapper();
private static final Class<?> enumHand = InteractionHand.class;
private static final Object mainHand = enumHand.getEnumConstants()[0];
private static final Reflection.Field<?> blockPlaceHand = Reflection.getField(Recording.blockPlacePacket, enumHand, 0);
public boolean mainHand(Object packet) {
return blockPlaceHand.get(packet) == mainHand;
}
public boolean bowInHand(boolean mainHand, Player p) {
return (mainHand ? p.getInventory().getItemInMainHand() : p.getInventory().getItemInOffHand()).getType() == Material.BOW;
}
public void setAttackSpeed(Player player) {
AttributeInstance attribute = player.getAttribute(Attribute.ATTACK_SPEED);
attribute.setBaseValue(16);
}
public void setNametagVisibility(Team team) {
team.setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.FOR_OWN_TEAM);
}
public Listener newDenyArrowPickupListener() {
return new Listener() {
@EventHandler
public void onArrowPickup(PlayerPickupArrowEvent e) {
if (Fight.fighting(e.getPlayer())) e.setCancelled(true);
}
};
}
public Listener newDenyHandSwapListener() {
return new Listener() {
@EventHandler
public void onSwapItems(PlayerSwapHandItemsEvent event) {
if (Fight.fighting(event.getPlayer())) event.setCancelled(true);
}
};
}
public void recordHandItems(Player player) {
GlobalRecorder.getInstance().item(player, Recording.disarmNull(player.getInventory().getItemInMainHand()), "MAINHAND");
GlobalRecorder.getInstance().item(player, Recording.disarmNull(player.getInventory().getItemInOffHand()), "OFFHAND");
}
public Listener newHandSwapRecorder() {
return new Listener() {
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onItemSwap(PlayerSwapHandItemsEvent e) {
if (Recording.isNotSent(e.getPlayer()))
return;
Player player = e.getPlayer();
GlobalRecorder.getInstance().item(player, Recording.disarmNull(e.getMainHandItem()), "MAINHAND");
GlobalRecorder.getInstance().item(player, Recording.disarmNull(e.getOffHandItem()), "OFFHAND");
}
};
}
public void spawnParticle(World world, String particleName, double x, double y, double z) {
world.spawnParticle(Particle.valueOf(particleName), x, y, z, 1);
}
private final Map<Player, BossBar> barMap = new HashMap<>();
public void sendBar(Player player, FightTeam team, double progress, String text) {
barMap.keySet().removeIf(p -> !p.isOnline());
if (!barMap.containsKey(player)) {
BossBar bar = Bukkit.createBossBar(player.getName(), BarColor.WHITE, BarStyle.SOLID);
barMap.put(player, bar);
bar.addPlayer(player);
}
BossBar bar = barMap.get(player);
BarColor color = chat2bar(team.getColor());
if (bar.getColor() != color) bar.setColor(color);
if (bar.getProgress() != progress) bar.setProgress(progress);
if (!bar.getTitle().equals(text)) bar.setTitle(text);
}
private BarColor chat2bar(ChatColor color) {
switch (color) {
case DARK_BLUE:
case DARK_AQUA:
case BLUE:
case AQUA:
return BarColor.BLUE;
case GREEN:
case DARK_GREEN:
return BarColor.GREEN;
case DARK_RED:
case RED:
return BarColor.RED;
case DARK_PURPLE:
return BarColor.PURPLE;
case GOLD:
case YELLOW:
return BarColor.YELLOW;
case LIGHT_PURPLE:
return BarColor.PINK;
case BLACK:
case WHITE:
case GRAY:
case DARK_GRAY:
default:
return BarColor.WHITE;
}
}
}
@@ -19,11 +19,9 @@
package de.steamwar.fightsystem.utils;
import de.steamwar.fightsystem.Config;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.LevelChunkSection;
import org.bukkit.GameRule;
import org.bukkit.World;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.entity.CraftEntity;
@@ -31,26 +29,12 @@ import org.bukkit.entity.Entity;
import java.util.HashSet;
import java.util.Set;
import java.util.stream.Stream;
import java.util.stream.StreamSupport;
public class CraftbukkitWrapper {
public static final CraftbukkitWrapper impl = new CraftbukkitWrapper();
protected net.minecraft.world.entity.Entity getEntity(Entity e) {
return ((CraftEntity) e).getHandle();
}
public float headRotation(Entity e) {
return getEntity(e).getYHeadRot();
}
public Stream<net.minecraft.world.entity.Entity> entityIterator() {
return StreamSupport.stream(((CraftWorld) Config.world).getHandle().getEntities().getAll().spliterator(), false);
}
public void setupGamerule() {
Config.world.setGameRule(GameRule.LOCATOR_BAR, false);
return ((CraftEntity) e).getHandle().getYHeadRot();
}
private LevelChunk getChunk(World world, int x, int z) {
@@ -34,12 +34,12 @@ import de.steamwar.fightsystem.winconditions.Wincondition;
import de.steamwar.linkage.Linked;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.boss.BarColor;
import org.bukkit.boss.BarStyle;
import org.bukkit.boss.BossBar;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.LinkedList;
import java.util.List;
import java.util.Queue;
import java.util.*;
import java.util.logging.Level;
import java.util.stream.Collectors;
@@ -142,6 +142,7 @@ public class FightUI {
BossBarType.RED_LEFT.text = leftRedText;
}
private final Map<Player, BossBar> barMap = new HashMap<>();
private void sendToPlayers() {
Bukkit.getOnlinePlayers().forEach(player -> {
BossBarType bar = BossBarType.byAngle(CraftbukkitWrapper.impl.headRotation(player));
@@ -154,7 +155,55 @@ public class FightUI {
}
}
BountifulWrapper.impl.sendBar(player, bar.team, bar.progress, FightSystem.getMessage().parse(bar.text.getMsg(), player, params));
String text = FightSystem.getMessage().parse(bar.text.getMsg(), player, params);
barMap.keySet().removeIf(p -> !p.isOnline());
if (!barMap.containsKey(player)) {
BossBar bar1 = Bukkit.createBossBar(player.getName(), BarColor.WHITE, BarStyle.SOLID);
barMap.put(player, bar1);
bar1.addPlayer(player);
}
BossBar bar1 = barMap.get(player);
BarColor color;
switch (bar.team.getColor()) {
case DARK_BLUE:
case DARK_AQUA:
case BLUE:
case AQUA:
color = BarColor.BLUE;
break;
case GREEN:
case DARK_GREEN:
color = BarColor.GREEN;
break;
case DARK_RED:
case RED:
color = BarColor.RED;
break;
case DARK_PURPLE:
color = BarColor.PURPLE;
break;
case GOLD:
case YELLOW:
color = BarColor.YELLOW;
break;
case LIGHT_PURPLE:
color = BarColor.PINK;
break;
case BLACK:
case WHITE:
case GRAY:
case DARK_GRAY:
default:
color = BarColor.WHITE;
break;
}
if (bar1.getColor() != color) bar1.setColor(color);
if (bar1.getProgress() != bar.progress) bar1.setProgress(bar.progress);
if (!bar1.getTitle().equals(text)) bar1.setTitle(text);
});
}
@@ -208,9 +257,17 @@ public class FightUI {
Bukkit.getOnlinePlayers().forEach(Player::resetTitle);
if (winner != null) {
Bukkit.getOnlinePlayers().forEach(p -> WorldOfColorWrapper.impl.sendTitle(p, FightSystem.getMessage().parse("UI_WIN", p, winner.getColor(), winner.getName()), FightSystem.getMessage().parse(subtitle, p, params), 5, 40, 5));
Bukkit.getOnlinePlayers().forEach(p -> {
String title = FightSystem.getMessage().parse("UI_WIN", p, winner.getColor(), winner.getName());
String subtitle1 = FightSystem.getMessage().parse(subtitle, p, params);
p.sendTitle(title, subtitle1, 5, 40, 5);
});
} else {
Bukkit.getOnlinePlayers().forEach(p -> WorldOfColorWrapper.impl.sendTitle(p, FightSystem.getMessage().parse("UI_DRAW", p), FightSystem.getMessage().parse(subtitle, p, params), 5, 40, 5));
Bukkit.getOnlinePlayers().forEach(p -> {
String title = FightSystem.getMessage().parse("UI_DRAW", p);
String subtitle1 = FightSystem.getMessage().parse(subtitle, p, params);
p.sendTitle(title, subtitle1, 5, 40, 5);
});
}
}
@@ -232,7 +289,10 @@ public class FightUI {
}
Message message = queue.poll();
Bukkit.getOnlinePlayers().forEach(p -> WorldOfColorWrapper.impl.sendTitle(p, " ", FightSystem.getMessage().parse(message.getMsg(), p, message.getParams()), 5, 40, 5));
Bukkit.getOnlinePlayers().forEach(p -> {
String subtitle = FightSystem.getMessage().parse(message.getMsg(), p, message.getParams());
p.sendTitle(" ", subtitle, 5, 40, 5);
});
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), FightUI::printSubtitle, 50);
subtitleScheduled = true;
}
@@ -1,97 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Waterlogged;
import org.bukkit.block.data.type.Dispenser;
import org.bukkit.entity.Player;
import org.bukkit.entity.Pose;
import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BlockDataMeta;
import org.bukkit.inventory.meta.ItemMeta;
public class FlatteningWrapper {
public static final FlatteningWrapper impl = new FlatteningWrapper();
public boolean isWater(Block block) {
if (block.getType() == Material.WATER) return true;
BlockData data = block.getBlockData();
if (!(data instanceof Waterlogged)) return false;
return ((Waterlogged) data).isWaterlogged();
}
public boolean removeWater(Block block) {
Material type = block.getType();
if (type == Material.WATER || type == Material.LAVA) {
block.setType(Material.AIR);
return true;
}
BlockData data = block.getBlockData();
if (!(data instanceof Waterlogged)) return false;
Waterlogged waterlogged = (Waterlogged) data;
if (waterlogged.isWaterlogged()) {
block.setType(Material.AIR);
return true;
}
return false;
}
public boolean containsBlockMeta(ItemMeta meta) {
return meta instanceof BlockDataMeta && ((BlockDataMeta) meta).hasBlockData();
}
public boolean hasAttributeModifier(ItemStack stack) {
return stack.hasItemMeta() && stack.getItemMeta() != null && stack.getItemMeta().hasAttributeModifiers();
}
public boolean doRecord(BlockPhysicsEvent e) {
return e.getBlock() == e.getSourceBlock() || e.getChangedType() == Material.AIR;
}
public void forceLoadChunk(World world, int cX, int cZ) {
world.setChunkForceLoaded(cX, cZ, true);
}
public boolean checkPistonMoving(Block block) {
return block.getType() == Material.MOVING_PISTON;
}
public boolean isFacingWater(Block dispenser) {
return dispenser.getRelative(((Dispenser) dispenser.getBlockData()).getFacing()).isLiquid();
}
public boolean isCrouching(Player player) {
return player.getPose() == Pose.SWIMMING;
}
public void sendBlockChange(Player player, Block block, Material type) {
player.sendBlockChange(block.getLocation(), type.createBlockData());
}
}
@@ -20,15 +20,25 @@
package de.steamwar.fightsystem.utils;
import com.comphenix.tinyprotocol.TinyProtocol;
import com.mojang.authlib.GameProfile;
import de.steamwar.core.ProtocolWrapper;
import de.steamwar.entity.REntity;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.FightTeam;
import it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap;
import lombok.AllArgsConstructor;
import lombok.Getter;
import net.minecraft.core.BlockPos;
import net.minecraft.core.SectionPos;
import net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket;
import net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket;
import net.minecraft.world.level.block.state.BlockState;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.craftbukkit.block.data.CraftBlockData;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
@@ -91,7 +101,7 @@ public class Hull {
public void addPlayer(Player player) {
if (players.add(player)) {
for (Entity entity : entities) {
BlockIdWrapper.impl.untrackEntity(player, entity);
untrackEntity(player, entity);
}
}
}
@@ -99,7 +109,7 @@ public class Hull {
public void removePlayer(Player player, boolean activeRemoval) {
if (players.remove(player) && activeRemoval) {
for (Entity entity : entities) {
BlockIdWrapper.impl.trackEntity(player, entity);
trackEntity(player, entity);
}
// techhider triggers block change sending
}
@@ -110,18 +120,34 @@ public class Hull {
if (region.inRegion(location) && !visibility.get(new IntVector(location).toId(region))) {
if (entities.add(entity)) {
for (Player player : players) {
BlockIdWrapper.impl.untrackEntity(player, entity);
untrackEntity(player, entity);
}
}
} else {
if (entities.remove(entity)) {
for (Player player : players) {
BlockIdWrapper.impl.trackEntity(player, entity);
trackEntity(player, entity);
}
}
}
}
public void trackEntity(Player player, Entity entity) {
if (entity instanceof Player) {
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.REMOVE, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE));
}
player.showEntity(FightSystem.getPlugin(), entity);
}
public void untrackEntity(Player player, Entity entity) {
player.hideEntity(FightSystem.getPlugin(), entity);
if (entity instanceof Player) {
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.ADD, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE));
}
}
public void removeEntity(Entity entity) {
entities.remove(entity);
}
@@ -139,6 +165,15 @@ public class Hull {
rentities.remove(entity);
}
public void fill(boolean visible) {
visibility.set(0, visibility.size(), visible);
occluding.set(0, occluding.size(), !visible);
uncoveredSurface.clear();
for (BitSet directionalVisibility : visibilityDirections.values()) {
directionalVisibility.set(0, directionalVisibility.size(), visible);
}
}
public void initialize() {
visibility.clear();
occluding.clear();
@@ -189,7 +224,34 @@ public class Hull {
uncoveredSurface.clear();
for (Map.Entry<IntVector, List<IntVector>> entry : sectionWise.entrySet()) {
Object packet = HullHiderWrapper.impl.generateBlockChangePacket(entry.getValue());
Object result;
List<IntVector> changes = entry.getValue();
Object[] blockdata = new Object[changes.size()];
for (int i = 0; i < blockdata.length; i++) {
IntVector change = changes.get(i);
blockdata[i] = ((CraftBlockData) Config.world.getBlockData(change.getX(), change.getY(), change.getZ())).getState();
}
if (changes.size() > 1) {
IntVector section = changes.get(0);
section = new IntVector(section.getX() >> 4, section.getY() >> 4, section.getZ() >> 4);
int xOffset = 16 * section.getX();
int yOffset = 16 * section.getY();
int zOffset = 16 * section.getZ();
short[] pos = new short[changes.size()];
for (int i = 0; i < changes.size(); i++) {
IntVector change = changes.get(i);
pos[i] = (short) (((change.getX() - xOffset) << 8) + ((change.getZ() - zOffset) << 4) + (change.getY() - yOffset));
}
result = new ClientboundSectionBlocksUpdatePacket(SectionPos.of(section.getX(), section.getY(), section.getZ()), new Short2ObjectArrayMap<>(pos, blockdata, blockdata.length));
} else {
IntVector pos = changes.get(0);
result = new ClientboundBlockUpdatePacket(new BlockPos(pos.getX(), pos.getY(), pos.getZ()), (BlockState) blockdata[0]);
}
Object packet = result;
players.forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
}
}
@@ -19,8 +19,6 @@
package de.steamwar.fightsystem.utils;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.entity.REntity;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.fight.Fight;
@@ -28,18 +26,9 @@ import de.steamwar.fightsystem.fight.FightPlayer;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.listener.Recording;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.states.StateDependentTask;
import de.steamwar.techhider.TechHider;
import lombok.Getter;
import net.minecraft.core.Vec3i;
import net.minecraft.network.protocol.game.ClientboundExplodePacket;
import net.minecraft.network.protocol.game.ClientboundLevelEventPacket;
import net.minecraft.network.protocol.game.ClientboundLevelParticlesPacket;
import net.minecraft.network.protocol.game.ClientboundSoundPacket;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
@@ -55,17 +44,12 @@ import org.bukkit.event.player.PlayerQuitEvent;
import java.util.HashMap;
import java.util.Map;
import java.util.Objects;
import java.util.function.BiFunction;
import java.util.function.Function;
public class HullHider implements Listener {
@Getter
private final Map<FightTeam, Hull> hullMap = new HashMap<>();
private final Hull[] hulls;
private final Map<Class<?>, BiFunction<Player, Object, Object>> packetHiders = new HashMap<>();
private static final Class<?> packetPlayOutExplosion = ClientboundExplodePacket.class;
public HullHider() {
if (!TechHiderWrapper.ENABLED) {
@@ -76,34 +60,20 @@ public class HullHider implements Listener {
Fight.teams().forEach(team -> hullMap.put(team, new Hull(team)));
hulls = hullMap.values().toArray(new Hull[0]);
packetHiders.put(packetPlayOutWorldEvent, this::worldEventHider);
packetHiders.put(packetPlayOutExplosion, this::explosionHider);
posHiderGenerator(ClientboundLevelParticlesPacket.class, double.class, 1.0);
posHiderGenerator(ClientboundSoundPacket.class, int.class, 8.0);
new StateDependentListener(TechHiderWrapper.ENABLED, FightState.Schem, this);
new StateDependent(TechHiderWrapper.ENABLED, FightState.Schem) {
@Override
public void enable() {
packetHiders.forEach(TinyProtocol.instance::addFilter);
Bukkit.getOnlinePlayers().forEach(HullHider.this::updatePlayer);
}
@Override
public void disable() {
Bukkit.getOnlinePlayers().forEach(player -> removePlayer(player, true));
packetHiders.forEach(TinyProtocol.instance::removeFilter);
}
}.register();
new StateDependentTask(TechHiderWrapper.ENABLED, FightState.Schem, this::onTick, 0, 1);
}
public void initialize(FightTeam team) {
if (!TechHiderWrapper.ENABLED) return;
hullMap.get(team).initialize();
}
public void fill(FightTeam team, boolean visible) {
if (!TechHiderWrapper.ENABLED) return;
hullMap.get(team).fill(visible);
}
@EventHandler(priority = EventPriority.HIGH)
public void onJoin(PlayerJoinEvent e) {
@@ -138,7 +108,7 @@ public class HullHider implements Listener {
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onBlockPhysic(BlockPhysicsEvent e) {
if (FlatteningWrapper.impl.doRecord(e)) {
if (e.getBlock() == e.getSourceBlock() || e.getChangedType() == Material.AIR) {
blockUpdate(e.getBlock(), e.getChangedType());
}
}
@@ -161,18 +131,6 @@ public class HullHider implements Listener {
return false;
}
public boolean blockPrecise(Player player, int chunkX, int chunkY, int chunkZ) {
if (!TechHiderWrapper.ENABLED) return false;
for (Hull hull : hulls) {
if (hull.blockPrecise(player, chunkX, chunkY, chunkZ)) {
return true;
}
}
return false;
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onSpawn(EntitySpawnEvent e) {
for (Hull hull : hulls) {
@@ -210,39 +168,4 @@ public class HullHider implements Listener {
hull.removeREntity(e);
}
}
private static final Class<?> packetPlayOutWorldEvent = ClientboundLevelEventPacket.class;
private static final Reflection.Field<?> worldEventPosition = Reflection.getField(packetPlayOutWorldEvent, TechHider.blockPosition, 0);
public static final Reflection.Field<Integer> blockPositionY = Reflection.getField(Vec3i.class, int.class, 1);
private Object worldEventHider(Player player, Object packet) {
Object baseBlock = worldEventPosition.get(packet);
return packetHider(player, packet, new Location(Config.world, TechHider.blockPositionX.get(baseBlock), blockPositionY.get(baseBlock), TechHider.blockPositionZ.get(baseBlock)));
}
private Object explosionHider(Player player, Object packet) {
return ReflectionWrapper.impl.explosionHider(player, packet, this::packetHider);
}
private void posHiderGenerator(Class<?> type, Class<? extends Number> posType, double factor) {
Function<Object, Location> location = posPacketToLocation(type, posType, factor);
packetHiders.put(type, (player, packet) -> packetHider(player, packet, location.apply(packet)));
}
public static Function<Object, Location> posPacketToLocation(Class<?> type, Class<? extends Number> posType, double factor) {
Reflection.Field<? extends Number> x = Reflection.getField(type, posType, 0);
Reflection.Field<? extends Number> y = Reflection.getField(type, posType, 1);
Reflection.Field<? extends Number> z = Reflection.getField(type, posType, 2);
return packet -> new Location(Config.world, x.get(packet).doubleValue() / factor, y.get(packet).doubleValue() / factor, z.get(packet).doubleValue() / factor);
}
private Object packetHider(Player player, Object packet, Location location) {
for (Hull hull : hulls) {
if (hull.isLocationHidden(player, location)) return null;
}
return packet;
}
}
@@ -1,71 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.fightsystem.Config;
import it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap;
import net.minecraft.core.BlockPos;
import net.minecraft.core.SectionPos;
import net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket;
import net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket;
import net.minecraft.world.level.block.state.BlockState;
import org.bukkit.craftbukkit.block.data.CraftBlockData;
import java.util.List;
public class HullHiderWrapper {
public static final HullHiderWrapper impl = new HullHiderWrapper();
public Object generateBlockChangePacket(List<Hull.IntVector> changes) {
Object[] blockdata = new Object[changes.size()];
for (int i = 0; i < blockdata.length; i++) {
Hull.IntVector change = changes.get(i);
blockdata[i] = ((CraftBlockData) Config.world.getBlockData(change.getX(), change.getY(), change.getZ())).getState();
}
return generateBlockChangePacket(changes, blockdata);
}
private Object generateBlockChangePacket(List<Hull.IntVector> changes, Object[] blockdata) {
if (changes.size() > 1) {
Hull.IntVector section = changes.get(0);
section = new Hull.IntVector(section.getX() >> 4, section.getY() >> 4, section.getZ() >> 4);
int xOffset = 16 * section.getX();
int yOffset = 16 * section.getY();
int zOffset = 16 * section.getZ();
short[] pos = new short[changes.size()];
for (int i = 0; i < changes.size(); i++) {
Hull.IntVector change = changes.get(i);
pos[i] = (short) (((change.getX() - xOffset) << 8) + ((change.getZ() - zOffset) << 4) + (change.getY() - yOffset));
}
return constructMultiBlockChange(section, pos, blockdata);
} else {
Hull.IntVector pos = changes.get(0);
return new ClientboundBlockUpdatePacket(new BlockPos(pos.getX(), pos.getY(), pos.getZ()), (BlockState) blockdata[0]);
}
}
protected Object constructMultiBlockChange(Hull.IntVector section, short[] pos, Object[] blockdata) {
return new ClientboundSectionBlocksUpdatePacket(SectionPos.of(section.getX(), section.getY(), section.getZ()), new Short2ObjectArrayMap<>(pos, blockdata, blockdata.length));
}
}
@@ -1,79 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import io.papermc.paper.datacomponent.DataComponentType;
import io.papermc.paper.datacomponent.DataComponentTypes;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.HashSet;
import java.util.Set;
public class ReflectionWrapper {
public static final ReflectionWrapper impl = new ReflectionWrapper();
private static final Set<DataComponentType> FORBIDDEN_TYPES = new HashSet<>();
static {
FORBIDDEN_TYPES.add(DataComponentTypes.CUSTOM_NAME);
FORBIDDEN_TYPES.add(DataComponentTypes.PROFILE);
FORBIDDEN_TYPES.add(DataComponentTypes.UNBREAKABLE);
FORBIDDEN_TYPES.add(DataComponentTypes.BLOCK_DATA);
FORBIDDEN_TYPES.add(DataComponentTypes.BLOCKS_ATTACKS);
FORBIDDEN_TYPES.add(DataComponentTypes.BUNDLE_CONTENTS);
FORBIDDEN_TYPES.add(DataComponentTypes.CUSTOM_MODEL_DATA);
FORBIDDEN_TYPES.add(DataComponentTypes.ATTRIBUTE_MODIFIERS);
FORBIDDEN_TYPES.add(DataComponentTypes.TOOL);
FORBIDDEN_TYPES.add(DataComponentTypes.WEAPON);
FORBIDDEN_TYPES.add(DataComponentTypes.FOOD);
FORBIDDEN_TYPES.add(DataComponentTypes.CONSUMABLE);
FORBIDDEN_TYPES.add(DataComponentTypes.POTION_CONTENTS);
FORBIDDEN_TYPES.add(DataComponentTypes.STORED_ENCHANTMENTS);
FORBIDDEN_TYPES.add(DataComponentTypes.CAN_BREAK);
FORBIDDEN_TYPES.add(DataComponentTypes.CAN_PLACE_ON);
FORBIDDEN_TYPES.add(DataComponentTypes.MAX_DAMAGE);
FORBIDDEN_TYPES.add(DataComponentTypes.USE_REMAINDER);
FORBIDDEN_TYPES.add(DataComponentTypes.USE_COOLDOWN);
FORBIDDEN_TYPES.add(DataComponentTypes.SUSPICIOUS_STEW_EFFECTS);
FORBIDDEN_TYPES.add(DataComponentTypes.CHARGED_PROJECTILES);
FORBIDDEN_TYPES.add(DataComponentTypes.INTANGIBLE_PROJECTILE);
FORBIDDEN_TYPES.add(DataComponentTypes.FIREWORKS);
FORBIDDEN_TYPES.add(DataComponentTypes.FIREWORK_EXPLOSION);
FORBIDDEN_TYPES.add(DataComponentTypes.EQUIPPABLE);
FORBIDDEN_TYPES.add(DataComponentTypes.REPAIR_COST);
FORBIDDEN_TYPES.add(DataComponentTypes.ENCHANTABLE);
}
public Object explosionHider(Player player, Object packet, PacketHiderFunction packetHiderFunction) {
return packet;
}
public boolean hasItems(ItemStack stack) {
FORBIDDEN_TYPES.forEach(stack::resetData);
return false;
}
public interface PacketHiderFunction {
Object hide(Player player, Object packet, Location location);
}
}
@@ -19,9 +19,9 @@
package de.steamwar.fightsystem.utils;
import de.steamwar.Reflection;
import de.steamwar.core.CraftbukkitWrapper;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.events.BoardingEvent;
import de.steamwar.fightsystem.events.TeamLeaveEvent;
import de.steamwar.fightsystem.events.TeamSpawnEvent;
@@ -30,56 +30,119 @@ import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.techhider.AccessPrivilegeProvider;
import de.steamwar.techhider.TechHider;
import lombok.Getter;
import net.minecraft.core.Holder;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerQuitEvent;
import javax.crypto.*;
import javax.crypto.spec.SecretKeySpec;
import java.io.File;
import java.io.IOException;
import java.nio.file.Files;
import java.security.InvalidKeyException;
import java.security.NoSuchAlgorithmException;
import java.util.Collection;
import java.util.Optional;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.stream.Collectors;
import java.util.stream.Stream;
public class TechHiderWrapper extends StateDependent implements TechHider.LocationEvaluator, Listener {
public class TechHiderWrapper extends StateDependent implements Listener {
public static final boolean ENABLED = !Config.OnlyPublicSchematics && !Config.test() && Config.GameModeConfig.Techhider.Active;
@Getter
private final ConcurrentHashMap<Player, Region> hiddenRegion = new ConcurrentHashMap<>();
private final ConcurrentHashMap<Player, Long> patterns = new ConcurrentHashMap<>();
private final TechHider techHider;
private final SecretKey key;
private final HullHider hullHider;
public TechHiderWrapper() {
super(ENABLED, FightState.Schem);
techHider = new TechHider(this, Config.GameModeConfig.Techhider.ObfuscateWith, Config.GameModeConfig.Techhider.HiddenBlocks, Config.GameModeConfig.Techhider.HiddenBlockEntities);
public TechHiderWrapper(HullHider hullHider) {
super(ENABLED, FightState.All);
try {
key = new SecretKeySpec(Files.readAllBytes(new File(System.getProperty("user.home"), "hullhider.key").toPath()), "AES");
} catch (IOException e) {
throw new SecurityException(e);
}
this.hullHider = hullHider;
new StateDependentListener(ENABLED, FightState.Schem, this);
new StateDependentListener(ENABLED, FightState.All, this);
register();
}
@Override
public void enable() {
techHider.enable();
Set<BlockState> blockStatesToObfuscate = getBlockStatesToHideFromMaterials(Config.GameModeConfig.Techhider.HiddenBlocks);
Set<Block> blocksToObfuscate = Config.GameModeConfig.Techhider.HiddenBlocks.stream()
.map(CraftMagicNumbers::getBlock)
.collect(Collectors.toUnmodifiableSet());
Object blockEntityType;
try {
blockEntityType = BuiltInRegistries.class.getDeclaredField("BLOCK_ENTITY_TYPE").get(null);
} catch (Exception e) {
throw new IllegalStateException(e);
}
Reflection.Method method = Reflection.getTypedMethod(Reflection.getClass("net.minecraft.core.Registry"), "get", Optional.class, ResourceLocation.class);
Set<BlockEntityType<?>> blockEntityTypeToObfuscate = Config.GameModeConfig.Techhider.HiddenBlockEntities.stream()
.map((id) -> {
ResourceLocation loc = ResourceLocation.parse(id);
return ((Optional<Holder.Reference<BlockEntityType<?>>>) method.invoke(blockEntityType, loc)).get().value();
})
.collect(Collectors.toUnmodifiableSet());
new TechHider(CraftMagicNumbers.getBlock(Config.GameModeConfig.Techhider.ObfuscateWith), new AccessPrivilegeProvider() {
@Override
public boolean isEveryonePrivilegedToAccessAllDataWithinChunk(int chunkX, int chunkZ) {
return Fight.teams().stream().map(FightTeam::getExtendRegion).allMatch(region -> region.chunkOutside(chunkX, chunkZ));
}
@Override
public boolean isPlayerPrivilegedToAccessPosition(Player p, int blockX, int blockY, int blockZ) {
return !hullHider.isBlockHidden(p, blockX, blockY, blockZ);
}
@Override
public boolean isPlayerPrivilegedToAccessBlock(Player p, int blockX, int blockY, int blockZ, Block block) {
return !getHiddenRegion(p).inRegion(blockX, blockY, blockZ) || !blocksToObfuscate.contains(block);
}
@Override
public boolean isPlayerPrivilegedToAccessBlockState(Player p, int blockX, int blockY, int blockZ, BlockState blockState) {
return !getHiddenRegion(p).inRegion(blockX, blockY, blockZ) || !blockStatesToObfuscate.contains(blockState);
}
// TODO will require entity tracking on the netty thread to prevent future race conditions
@Override
public boolean isPlayerPrivilegedToAccessEntity(Player p, int entityId) {
net.minecraft.world.entity.Entity nmsEntity = ((CraftWorld) p.getWorld()).getHandle().moonrise$getEntityLookup().get(entityId);
if (nmsEntity != null) {
return !hullHider.isBlockHidden(p, nmsEntity.getBlockX(), nmsEntity.getBlockY(), nmsEntity.getBlockZ());
} else {
return true;
}
}
@Override
public boolean isPlayerPrivilegedToAccessBlockEntity(Player p, int blockX, int blockY, int blockZ, BlockEntityType<?> type) {
return !getHiddenRegion(p).inRegion(blockX, blockY, blockZ) || !blockEntityTypeToObfuscate.contains(type);
}
@Override
public boolean isPlayerPrivilegedToPerformAction(Player p) {
return p.getGameMode() != GameMode.SPECTATOR;
}
});
}
@Override
public void disable() {
techHider.disable();
hiddenRegion.clear();
}
@@ -118,72 +181,6 @@ public class TechHiderWrapper extends StateDependent implements TechHider.Locati
});
}
@Override
public boolean suppressInteractions(Player player) {
return player.getGameMode() == GameMode.SPECTATOR;
}
@Override
public boolean skipChunk(Player player, int chunkX, int chunkZ) {
return getHiddenRegion(player).chunkOutside(chunkX, chunkZ);
}
@Override
public boolean skipChunkSection(Player player, int chunkX, int chunkY, int chunkZ) {
return getHiddenRegion(player).chunkSectionOutside(chunkX, chunkY, chunkZ);
}
@Override
public TechHider.State check(Player player, int x, int y, int z) {
if (hiddenRegion.computeIfAbsent(player, this::getHiddenRegion).inRegion(x, y, z)) {
if (FightSystem.getHullHider().isBlockHidden(player, x, y, z)) {
int id = ((y & 3) << 4) + ((z & 3) << 2) + (x & 3);
return (patterns.computeIfAbsent(player, this::getPattern) & (1L << id)) == 0 ? TechHider.State.HIDE_AIR : TechHider.State.HIDE;
} else {
return TechHider.State.CHECK;
}
} else {
return TechHider.State.SKIP;
}
}
public long getPattern(Player player) {
long pattern = SteamwarUser.get(player.getUniqueId()).getId();
byte[] bytes = new byte[]{
(byte) (pattern & 0xFF),
(byte) ((pattern >>> 8) & 0xFF),
(byte) ((pattern >>> 16) & 0xFF),
(byte) ((pattern >>> 24) & 0xFF)
};
try {
Cipher cipher = Cipher.getInstance("AES_256/CFB/NoPadding");
cipher.init(Cipher.ENCRYPT_MODE, key);
bytes = cipher.doFinal(bytes);
} catch (IllegalBlockSizeException | BadPaddingException | NoSuchAlgorithmException | NoSuchPaddingException |
InvalidKeyException e) {
throw new SecurityException(e);
}
pattern = bytes[0] & 0xFFL |
((bytes[1] & 0xFFL) << 8) |
((bytes[2] & 0xFFL) << 16) |
((bytes[3] & 0xFFL) << 24);
/* XXXO OOOX
* XXXO OOOX
* XXOX OOXO
* OOXX XXOO */
pattern |= 0b1110_1110_1101_0011___0001_0001_0010_1100___0000_0000_0000_0000___0000_0000_0000_0000L;
return pattern;
}
@Override
public boolean blockPrecise(Player player, int chunkX, int chunkY, int chunkZ) {
return FightSystem.getHullHider().blockPrecise(player, chunkX, chunkY, chunkZ);
}
private Region getHiddenRegion(Player player) {
if (Config.isReferee(player)) return Region.EMPTY;
@@ -194,4 +191,27 @@ public class TechHiderWrapper extends StateDependent implements TechHider.Locati
return Fight.getOpposite(team).getExtendRegion();
}
private Stream<BlockState> getWaterloggedBlockStates() {
FluidState waterFluidState = Fluids.WATER.getSource(false);
return BuiltInRegistries.BLOCK.stream()
.map((block) -> block.getStateDefinition().getPossibleStates())
.flatMap(Collection::stream)
.filter((blockState -> blockState.getFluidState() == waterFluidState));
}
private Set<BlockState> getBlockStatesToHideFromMaterials(Set<Material> materials) {
Stream<BlockState> allStatesFromMaterials = materials.stream()
.map(CraftMagicNumbers::getBlock)
.map((block) -> block.getStateDefinition().getPossibleStates())
.flatMap(Collection::stream);
if(materials.contains(Material.WATER)) {
return Stream.concat(allStatesFromMaterials, getWaterloggedBlockStates()).collect(Collectors.toUnmodifiableSet());
}
else {
return allStatesFromMaterials.collect(Collectors.toUnmodifiableSet());
}
}
}
@@ -1,11 +0,0 @@
package de.steamwar.fightsystem.utils;
import net.minecraft.server.MinecraftServer;
public class TpsWarper {
public static final TpsWarper impl = new TpsWarper();
public void warp(float tps) {
MinecraftServer.getServer().tickRateManager().setTickRate(tps);
}
}
@@ -1,50 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.SoundCategory;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.scoreboard.Team;
public class WorldOfColorWrapper {
public static final WorldOfColorWrapper impl = new WorldOfColorWrapper();
public void setTeamColor(Team team, ChatColor color) {
team.setColor(color);
}
public boolean isInBlock(Projectile e) {
if (e instanceof Arrow arrow) return arrow.isInBlock();
return false;
}
public void playSound(Location location, Sound sound, String soundCategory, float volume, float pitch) {
location.getWorld().playSound(location, sound, SoundCategory.valueOf(soundCategory), volume, pitch);
}
public void sendTitle(Player player, String title, String subtitle, int start, int hold, int stop) {
player.sendTitle(title, subtitle, start, hold, stop);
}
}
@@ -19,13 +19,22 @@
package de.steamwar.fightsystem.winconditions;
import de.steamwar.fightsystem.utils.FlatteningWrapper;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Waterlogged;
@Linked
public class WinconditionWaterTechKO extends WinconditionBlocks {
public WinconditionWaterTechKO() {
super(Winconditions.WATER_TECH_KO, "WaterTechKO", "BAR_WATER", FlatteningWrapper.impl::isWater);
super(Winconditions.WATER_TECH_KO, "WaterTechKO", "BAR_WATER", block -> {
if (block.getType() == Material.WATER) return true;
BlockData data = block.getBlockData();
if (!(data instanceof Waterlogged)) return false;
return ((Waterlogged) data).isWaterlogged();
});
}
}
+2 -1
View File
@@ -57,9 +57,10 @@ tasks.register<FightServer>("WarGear21") {
description = "Run a WarGear 1.21 Fight Server"
dependsOn(":SpigotCore:shadowJar")
dependsOn(":FightSystem:shadowJar")
dependsOn(":KotlinCore:shadowJar")
template = "WarGear21"
worldName = "arenas/Pentraki"
config = "WarGear20.yml"
config = "WarGear21.yml"
jar = "/jars/paper-1.21.6.jar"
}
+7
View File
@@ -1,3 +1,5 @@
import org.jetbrains.kotlin.gradle.tasks.KotlinCompile
/*
* This file is a part of the SteamWar software.
*
@@ -41,3 +43,8 @@ dependencies {
implementation(libs.mysql)
implementation("org.slf4j:slf4j-simple:2.0.17")
}
val compileKotlin: KotlinCompile by tasks
compileKotlin.compilerOptions {
freeCompilerArgs.set(listOf("-XXLanguage:+ContextParameters"))
}
@@ -0,0 +1,82 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui
import kotlin.properties.ReadOnlyProperty
import kotlin.properties.ReadWriteProperty
import kotlin.reflect.KProperty
abstract class Observable<T> {
private val listeners = mutableSetOf<ObserverListener>()
fun removeListener(render: ObserverListener) {
listeners.remove(render)
}
internal fun notifyListeners() {
listeners.forEach { it.update() }
}
context(render: ObserverListener)
fun listen(): Observable<T> {
listeners.add(render)
render.observers.add(this)
return this
}
fun listen(callback: (T) -> Unit): () -> Unit {
val listener = object: ObserverListener() {
override fun update() = callback(get())
}
listeners.add(listener)
return { removeListener(listener) }
}
abstract fun get(): T
fun <R> map(mapper: (T) -> R): ReadOnlyProperty<Any?, R> = Delegate(mapper(get()))
class Delegate<T>(val value: T): ReadOnlyProperty<Any?, T> {
override fun getValue(thisRef: Any?, property: KProperty<*>): T = value
}
}
class Observer<T>(private var value: T): ReadWriteProperty<Any?, T>, Observable<T>() {
override fun getValue(thisRef: Any?, property: KProperty<*>): T {
return value
}
override fun setValue(thisRef: Any?, property: KProperty<*>, value: T) {
this.value = value
notifyListeners()
}
fun set(value: T) {
this.value = value
notifyListeners()
}
override fun get() = value
fun update(update: (T) -> T) {
this.value = update(value)
notifyListeners()
}
}
@@ -1,7 +1,7 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
@@ -17,20 +17,15 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
package de.steamwar.kotlin.ui
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
abstract class ObserverListener {
val observers = mutableSetOf<Observable<*>>()
public class TickStartEvent extends Event {
abstract fun update()
private static final HandlerList handlers = new HandlerList();
public HandlerList getHandlers() {
return handlers;
open fun destroy() {
observers.forEach { it.removeListener(this) }
observers.clear()
}
public static HandlerList getHandlerList() {
return handlers;
}
}
}
@@ -0,0 +1,23 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui
@DslMarker
annotation class RenderMarker()
@@ -0,0 +1,26 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui
interface RenderObject {
fun destroy()
fun render()
}
@@ -0,0 +1,53 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui
import de.steamwar.kotlin.ui.context.WindowContext
import org.bukkit.entity.Player
import org.bukkit.event.inventory.InventoryType
abstract class UIInventory(val player: Player): ObserverListener() {
var window: UIWindow? = null
abstract fun view()
fun open() {
if (window == null) {
view()
assert(window != null) { "View method must create a inventory" }
}
window!!.open()
}
fun render() {
window?.onClose()
window = null
open()
}
protected fun inventory(size: Int, title: String, init: WindowContext.() -> Unit) {
window = UIWindow(size, title, player, init)
}
protected fun inventory(type: InventoryType, title: String, init: WindowContext.() -> Unit) {
window = UIWindow(type, title, player, init)
}
}
@@ -0,0 +1,91 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui
import de.steamwar.kotlin.KotlinCore
import de.steamwar.kotlin.ui.context.WindowContext
import net.kyori.adventure.text.Component
import org.bukkit.Bukkit
import org.bukkit.entity.Player
import org.bukkit.event.EventHandler
import org.bukkit.event.Listener
import org.bukkit.event.inventory.ClickType
import org.bukkit.event.inventory.InventoryClickEvent
import org.bukkit.event.inventory.InventoryCloseEvent
import org.bukkit.event.inventory.InventoryType
import org.bukkit.inventory.Inventory
import org.bukkit.inventory.InventoryHolder
import org.bukkit.inventory.InventoryView
class UIWindow(val player: Player, val render: WindowContext.() -> Unit): InventoryHolder {
val onClicks = mutableMapOf<Int, (event: InventoryClickEvent) -> Unit>()
private var updating = false
lateinit var bukkitInv: Inventory
private set
val context by lazy { WindowContext(this) }
constructor(size: Int, title: String, player: Player, render: WindowContext.() -> Unit): this(player, render) {
bukkitInv = KotlinCore.plugin.server.createInventory(this, size * 9, Component.translatable(title))
}
constructor(type: InventoryType, title: String, player: Player, render: WindowContext.() -> Unit): this(player, render) {
assert(type != InventoryType.CHEST) { "Chest inventories should use the constructor with size" }
bukkitInv = KotlinCore.plugin.server.createInventory(this, type, Component.translatable(title))
}
fun open() {
render(context)
player.openInventory(bukkitInv)
}
fun onClose() {
if (updating) return
onClicks.clear()
context.destroy()
}
override fun getInventory() = bukkitInv
companion object : Listener {
init {
Bukkit.getPluginManager().registerEvents(this, KotlinCore.plugin)
}
@EventHandler
fun onInventoryClick(event: InventoryClickEvent) {
val window = event.inventory.holder
if (window is UIWindow) {
event.isCancelled = true
if (window.context.skipDoubleClick && event.click == ClickType.DOUBLE_CLICK) return
window.onClicks[event.slot]?.invoke(event)
}
}
@EventHandler
fun onInventoryClose(event: InventoryCloseEvent) {
val window = event.inventory.holder
if (window is UIWindow) {
window.onClose()
}
}
}
}
@@ -0,0 +1,65 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui.components
import de.steamwar.kotlin.ui.ObserverListener
import de.steamwar.kotlin.ui.RenderMarker
import de.steamwar.kotlin.ui.RenderObject
import de.steamwar.kotlin.ui.context.GroupContext
import de.steamwar.kotlin.ui.context.RenderParent
import org.bukkit.Material
import org.bukkit.event.inventory.InventoryClickEvent
import org.bukkit.inventory.ItemStack
@RenderMarker
class ItemContext(val parent: RenderParent, val renderFunc: ItemContext.() -> Unit): RenderObject, ObserverListener() {
override fun update() {
val oldX = x
val oldY = y
render()
if (oldX != x || oldY != y) {
parent.resetSlot(oldX, oldY)
}
}
override fun destroy() {
parent.resetSlot(x, y)
}
override fun render() {
renderFunc(this)
parent.renderItem(x, y, item, onClick)
}
init {
render()
}
var item: ItemStack = ItemStack.of(Material.AIR)
var onClick: (event: InventoryClickEvent) -> Unit = {}
var x: Int = 0
var y: Int = 0
fun onClick(func: (event: InventoryClickEvent) -> Unit) {
onClick = func
}
}
fun GroupContext.item(init: ItemContext.() -> Unit) = children.add(ItemContext(this, init))
@@ -0,0 +1,65 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui.context
import de.steamwar.kotlin.ui.ObserverListener
import de.steamwar.kotlin.ui.RenderMarker
import de.steamwar.kotlin.ui.RenderObject
import org.bukkit.event.inventory.InventoryClickEvent
import org.bukkit.inventory.ItemStack
@RenderMarker
open class GroupContext(val parent: RenderParent?, val init: GroupContext.() -> Unit): ObserverListener(), RenderObject, RenderParent {
val children = mutableListOf<RenderObject>()
val updatedSlots = mutableSetOf<Pair<Int, Int>>()
override fun update() = render()
override fun destroy() {
children.forEach { it.destroy() }
super.destroy()
}
init {
init(this)
}
override fun renderItem(x: Int, y: Int, item: ItemStack, onClick: (event: InventoryClickEvent) -> Unit) {
updatedSlots.add(x to y)
parent?.renderItem(x, y, item, onClick)
}
override fun resetSlot(x: Int, y: Int) {
parent?.resetSlot(x, y)
}
fun group(init: GroupContext.() -> Unit) {
children.add(GroupContext(this, init))
}
override fun render() {
children.forEach { it.destroy() }
children.clear()
val oldUpdatedSlots = updatedSlots.toList()
updatedSlots.clear()
init(this)
(oldUpdatedSlots - updatedSlots).forEach { resetSlot(it.first, it.second) }
}
}
@@ -0,0 +1,29 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui.context
import org.bukkit.event.inventory.InventoryClickEvent
import org.bukkit.inventory.ItemStack
interface RenderParent {
fun renderItem(x: Int, y: Int, item: ItemStack, onClick: (event: InventoryClickEvent) -> Unit)
fun resetSlot(x: Int, y: Int)
}
@@ -0,0 +1,54 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui.context
import de.steamwar.kotlin.ui.RenderMarker
import de.steamwar.kotlin.ui.UIWindow
import org.bukkit.Material
import org.bukkit.event.inventory.InventoryClickEvent
import org.bukkit.event.inventory.InventoryType
import org.bukkit.inventory.ItemStack
@RenderMarker
class WindowContext(val window: UIWindow): GroupContext(null, {}) {
override fun renderItem(x: Int, y: Int, item: ItemStack, onClick: (event: InventoryClickEvent) -> Unit) {
val slot = calculateSlot(x, y)
window.bukkitInv.setItem(slot, item)
window.onClicks[slot] = onClick
}
override fun resetSlot(x: Int, y: Int) {
val slot = calculateSlot(x, y)
window.bukkitInv.setItem(slot, ItemStack.of(Material.AIR))
window.onClicks.remove(slot)
}
private fun calculateSlot(x: Int, y: Int) = when (window.inventory.type) {
InventoryType.DROPPER, InventoryType.DISPENSER -> x + y * 3
InventoryType.HOPPER -> x
else -> x + y * 9
}
fun outsideClick(click: (event: InventoryClickEvent) -> Unit) {
window.onClicks[-999] = click
}
var skipDoubleClick = true
}
@@ -0,0 +1,50 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.util
import net.kyori.adventure.text.Component
import org.bukkit.Bukkit
import org.bukkit.Material
import org.bukkit.enchantments.Enchantment
import org.bukkit.inventory.ItemFlag
import org.bukkit.inventory.ItemStack
import org.bukkit.inventory.meta.SkullMeta
import org.bukkit.inventory.meta.components.CustomModelDataComponent
fun ItemStack.count(count: Int) = apply { amount = count }
fun ItemStack.name(name: Component) = apply { itemMeta = itemMeta.also { it.displayName(name) } }
fun ItemStack.lored(lore: List<Component>) = apply { itemMeta = itemMeta.also { it.lore(lore) } }
fun String.asMaterial(): Material = Material.matchMaterial(this) ?: Material.BARRIER
fun skull(owner: String): ItemStack = ItemStack(Material.PLAYER_HEAD)
.also {
it.editMeta(SkullMeta::class.java) {
it.playerProfile = Bukkit.getOfflinePlayer(owner.trimStart('.')).playerProfile.also { pp -> pp.complete() }
}
}
fun ItemStack.hideAttributes() = apply { itemMeta = itemMeta.also { it.addItemFlags(*ItemFlag.entries.toTypedArray()) } }
fun ItemStack.enchanted() = apply { itemMeta = itemMeta.also { it.addEnchant(Enchantment.UNBREAKING, 10, true) } }
fun ItemStack.customModelData(model: CustomModelDataComponent) = apply { itemMeta = itemMeta.also { it.setCustomModelDataComponent(model) } }
@@ -20,7 +20,9 @@
package de.steamwar.lobby.boatrace;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityAction;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RInteraction;
import de.steamwar.lobby.LobbySystem;
import de.steamwar.lobby.util.LeaderboardManager;
import de.steamwar.sql.SteamwarUser;
@@ -58,11 +60,12 @@ public class BoatRace implements EventListener, Listener {
static {
boatNpcServer = new REntityServer();
REntity starter = new REntity(boatNpcServer, EntityType.VILLAGER, BoatRacePositions.NPC);
boatNpcServer.setCallback((player, rEntity, entityAction) -> {
if (rEntity != starter) return;
Bukkit.getWorlds().get(0).getEntities().stream().filter(entity -> entity.getType() == EntityType.END_CRYSTAL).forEach(Entity::remove);
if (entityAction == REntityServer.EntityAction.INTERACT && !oneNotStarted) {
new REntity(boatNpcServer, EntityType.VILLAGER, BoatRacePositions.NPC);
RInteraction interaction = new RInteraction(boatNpcServer, BoatRacePositions.NPC.clone().subtract(0.5, 0, 0.5));
interaction.setInteractionHeight(1.95f);
interaction.setCallback((player, entity, action) -> {
Bukkit.getWorlds().get(0).getEntities().stream().filter(e -> e.getType() == EntityType.END_CRYSTAL).forEach(Entity::remove);
if (action == REntityAction.INTERACT && !oneNotStarted) {
oneNotStarted = true;
new BoatRace(player);
}
@@ -1,22 +1,3 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.comphenix.tinyprotocol;
import com.google.common.collect.MapMaker;
@@ -77,6 +58,7 @@ public class TinyProtocol {
public static final TinyProtocol instance = new TinyProtocol(Core.getInstance());
private final Map<Class<?>, List<BiFunction<Player, Object, Object>>> packetFilters = new HashMap<>();
private final Set<BiFunction<Player, Object, Object>> globalClientboundFilters = new HashSet<>();
public static void init() {
// enforce init
@@ -245,19 +227,18 @@ public class TinyProtocol {
}
}
public <T> void addTypedFilter(Class<T> packetType, BiFunction<Player, ? super T, Object> filter) {
public <T extends Packet<?>> void addFilter(Class<T> packetType, BiFunction<Player, ? super T, Object> filter) {
packetFilters.computeIfAbsent(packetType, c -> new CopyOnWriteArrayList<>()).add((BiFunction) filter);
}
@Deprecated
public void addFilter(Class<?> packetType, BiFunction<Player, Object, Object> filter) {
packetFilters.computeIfAbsent(packetType, c -> new CopyOnWriteArrayList<>()).add(filter);
}
public void removeFilter(Class<?> packetType, BiFunction<Player, ?, Object> filter) {
packetFilters.getOrDefault(packetType, Collections.emptyList()).remove(filter);
}
public void addGlobalClientboundFilter(BiFunction<Player, Packet<?>, Object> filter) {
globalClientboundFilters.add((BiFunction) filter);
}
/**
* Send a packet to a particular player.
*
@@ -471,6 +452,13 @@ public class TinyProtocol {
public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception {
try {
msg = filterPacket(player, msg);
if (msg instanceof Packet<?>) {
for (BiFunction<Player, Object, Object> filter : globalClientboundFilters) {
msg = filter.apply(player, msg);
if (msg == null) break;
}
}
} catch (Exception e) {
plugin.getLogger().log(Level.SEVERE, "Error in onPacketOutAsync().", e);
}
@@ -43,9 +43,8 @@ public class WorldIdentifier {
}
public WorldIdentifier() {
TinyProtocol.instance.addFilter(ClientboundLoginPacket.class, (player, o) -> {
if (resourceKey == null) return o;
ClientboundLoginPacket packet = (ClientboundLoginPacket) o;
TinyProtocol.instance.addFilter(ClientboundLoginPacket.class, (player, packet) -> {
if (resourceKey == null) return packet;
return new ClientboundLoginPacket(packet.playerId(),
packet.hardcore(),
@@ -26,6 +26,7 @@ import de.steamwar.linkage.Linked;
import de.steamwar.sql.SWException;
import de.steamwar.techhider.ProtocolUtils;
import de.steamwar.techhider.TechHider;
import net.minecraft.core.BlockPos;
import net.minecraft.network.protocol.game.ServerboundPlayerActionPacket;
import net.minecraft.network.protocol.game.ServerboundUseItemOnPacket;
import net.minecraft.world.phys.BlockHitResult;
@@ -45,7 +46,7 @@ public class AntiNocom implements Listener {
private final Map<Player, Integer> flags = new ConcurrentHashMap<>();
public AntiNocom() {
TinyProtocol.instance.addFilter(blockDig, this::onDig);
TinyProtocol.instance.addFilter(ServerboundPlayerActionPacket.class, this::onDig);
registerUseItem();
}
@@ -55,26 +56,15 @@ public class AntiNocom implements Listener {
}
private void registerUseItem() {
Class<?> useItem = ServerboundUseItemOnPacket.class;
Class<?> movingObjectPositionBlock = BlockHitResult.class;
Reflection.Field<?> useItemPosition = Reflection.getField(useItem, movingObjectPositionBlock, 0);
Reflection.Field<?> movingBlockPosition = Reflection.getField(movingObjectPositionBlock, TechHider.blockPosition, 0);
Function<Object, Object> getPosition = (packet) -> movingBlockPosition.get(useItemPosition.get(packet));
TinyProtocol.instance.addFilter(useItem, (player, packet) -> {
Object pos = getPosition.apply(packet);
return isValid(player, "UseItem", TechHider.blockPositionX.get(pos), TechHider.blockPositionZ.get(pos)) ? packet : null;
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, (player, packet) -> {
BlockPos pos = packet.getHitResult().getBlockPos();
return isValid(player, "UseItem", pos.getX(), pos.getZ()) ? packet : null;
});
}
private static final Class<?> blockDig = ServerboundPlayerActionPacket.class;
private static final Reflection.Field<?> digPosition = Reflection.getField(blockDig, TechHider.blockPosition, 0);
private Object onDig(Player player, Object packet) {
Object pos = digPosition.get(packet);
return isValid(player, "Dig", TechHider.blockPositionX.get(pos), TechHider.blockPositionZ.get(pos)) ? packet : null;
private ServerboundPlayerActionPacket onDig(Player player, ServerboundPlayerActionPacket packet) {
BlockPos pos = packet.getPos();
return isValid(player, "Dig", pos.getX(), pos.getZ()) ? packet : null;
}
private boolean isValid(Player player, String type, int x, int z) {
@@ -0,0 +1,240 @@
package de.steamwar.cursor;
import de.steamwar.core.SWPlayer;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import org.bukkit.event.block.Action;
import org.bukkit.util.Vector;
import java.util.Comparator;
import java.util.List;
import java.util.Optional;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.function.BiConsumer;
import java.util.function.BiFunction;
import java.util.function.Predicate;
@Getter
public class Cursor implements SWPlayer.Component {
private final World WORLD = Bukkit.getWorlds().get(0);
private final REntityServer targetServer;
private final Player owner;
private final AtomicBoolean isRendering = new AtomicBoolean(false);
private RFallingBlockEntity cursorEntity;
private final REntityServer cursorServer;
private Location cursorLocation;
private REntity hitEntity;
@Setter
private Material cursorMaterial;
@Setter
private List<CursorMode> allowedCursorModes;
private final Material highlightMaterial;
private final ClickHandler onClick;
private final BiConsumer<Location, Optional<REntity>> onRender;
public Cursor(REntityServer targetServer, Player owner, Material highlightMaterial, Material cursorMaterial, List<CursorMode> allowedModes, ClickHandler onClick) {
this(targetServer, owner, highlightMaterial, cursorMaterial, allowedModes, onClick, (location, hitEntity) -> {
});
}
public Cursor(REntityServer targetServer, Player owner, Material highlightMaterial, Material cursorMaterial, List<CursorMode> allowedModes, ClickHandler onClick, BiConsumer<Location, Optional<REntity>> onRender) {
this.targetServer = targetServer;
this.owner = owner;
this.highlightMaterial = highlightMaterial;
this.cursorMaterial = cursorMaterial;
this.allowedCursorModes = allowedModes;
this.onClick = onClick;
this.onRender = onRender;
cursorServer = new REntityServer();
cursorServer.addPlayer(owner);
SWPlayer.of(owner).setComponent(this);
}
public void renderDeduplicated() {
if (!isRendering.getAndSet(true)) {
render();
isRendering.set(false);
}
}
private void render() {
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(owner, owner.getLocation(), targetServer.getEntities());
if (rayTraceResult == null) {
if (cursorEntity != null)
cursorEntity.die();
cursorEntity = null;
cursorLocation = null;
hitEntity = null;
onRender.accept(null, Optional.empty());
return;
}
REntity hitEntity = rayTraceResult.getHitEntity() == cursorEntity ? null : rayTraceResult.getHitEntity();
Material activeCursorMaterial = hitEntity == null ? cursorMaterial : highlightMaterial;
CursorMode activeCursorMode = allowedCursorModes.stream().filter((mode) -> mode.isActive.test(owner)).min(Comparator.comparingInt(a -> a.priority))
.orElse(CursorMode.BLOCK_ALIGNED);
Location activeCursorLocation = hitEntity == null ? activeCursorMode.positionTransform.apply(owner, rayTraceResult).toLocation(WORLD)
: new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ()).toLocation(WORLD);
cursorLocation = activeCursorLocation;
this.hitEntity = hitEntity;
if (cursorEntity == null) {
cursorEntity = new RFallingBlockEntity(cursorServer, activeCursorLocation, activeCursorMaterial);
cursorEntity.setNoGravity(true);
} else if (cursorEntity.getMaterial() == activeCursorMaterial) {
cursorEntity.move(activeCursorLocation);
} else {
cursorEntity.die();
cursorEntity = new RFallingBlockEntity(cursorServer, activeCursorLocation, activeCursorMaterial);
cursorEntity.setNoGravity(true);
if (activeCursorMaterial == highlightMaterial) {
cursorEntity.setGlowing(true);
}
}
onRender.accept(cursorLocation, Optional.ofNullable(hitEntity));
}
protected void handlePlayerClick(Action clickAction) {
renderDeduplicated();
onClick.onClick(this.cursorLocation, Optional.ofNullable(this.hitEntity), clickAction);
}
@Override
public void onUnmount(SWPlayer player) {
cursorServer.close();
}
@AllArgsConstructor
public enum CursorMode {
FREE(1, (player, rayTraceResult) -> {
Vector pos = rayTraceResult.getHitPosition();
BlockFace face = rayTraceResult.getHitBlockFace();
if (face != null) {
switch (face) {
case DOWN:
pos.setY(pos.getY() - 0.98);
break;
case EAST:
pos.setX(pos.getX() + 0.49);
break;
case WEST:
pos.setX(pos.getX() - 0.49);
break;
case NORTH:
pos.setZ(pos.getZ() - 0.49);
break;
case SOUTH:
pos.setZ(pos.getZ() + 0.49);
break;
default:
break;
}
if (face.getModY() == 0 && player.isSneaking()) {
pos.setY(pos.getY() - 0.49);
}
}
return pos;
}, Player::isSneaking),
SURFACE_ALIGNED(2, (player, rayTraceResult) -> {
Vector hitPosition = rayTraceResult.getHitPosition().clone();
Vector pos = blockAlignedPosition(rayTraceResult);
BlockFace face = rayTraceResult.getHitBlockFace();
if (face != null && face != BlockFace.SELF) {
switch (face) {
case UP:
pos.setY(hitPosition.getY());
break;
case DOWN:
pos.setY(hitPosition.getY() + face.getModY());
break;
case EAST:
case WEST:
pos.setX(hitPosition.getX() + face.getModX() * 0.5);
break;
case NORTH:
case SOUTH:
pos.setZ(hitPosition.getZ() + face.getModZ() * 0.5);
break;
default:
break;
}
}
return pos;
}, (player) -> true),
BLOCK_ALIGNED(0, (player, rayTraceResult) -> blockAlignedPosition(rayTraceResult), (player) -> true);
private final int priority;
private final BiFunction<Player, RayTraceUtils.RRayTraceResult, Vector> positionTransform;
private final Predicate<Player> isActive;
private static Vector blockAlignedPosition(RayTraceUtils.RRayTraceResult rayTraceResult) {
Vector pos = rayTraceResult.getHitPosition();
BlockFace face = rayTraceResult.getHitBlockFace();
if (face != null) {
switch (face) {
case DOWN:
pos.setY(pos.getY() - 0.98);
break;
case EAST:
pos.setX(pos.getX() + 0.49);
break;
case WEST:
pos.setX(pos.getX() - 0.49);
break;
case NORTH:
pos.setZ(pos.getZ() - 0.49);
break;
case SOUTH:
pos.setZ(pos.getZ() + 0.49);
break;
default:
break;
}
}
pos.setX(pos.getBlockX() + 0.5);
if (pos.getY() - pos.getBlockY() != 0 && face == BlockFace.UP) {
pos.setY(pos.getBlockY() + 1.0);
} else {
pos.setY(pos.getBlockY());
}
pos.setZ(pos.getBlockZ() + 0.5);
return pos;
}
}
@FunctionalInterface
public interface ClickHandler {
void onClick(Location location, Optional<REntity> hitEntity, Action action);
}
}
@@ -0,0 +1,56 @@
package de.steamwar.cursor;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.core.Core;
import de.steamwar.core.SWPlayer;
import de.steamwar.linkage.Linked;
import lombok.Getter;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerInteractEvent;
import java.util.*;
@Linked
public class CursorListener implements Listener {
@Getter
private static CursorListener instance;
public CursorListener() {
if (instance == null) {
instance = this;
}
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, this::updateCursorFromPacket);
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Rot.class, this::updateCursorFromPacket);
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, this::updateCursorFromPacket);
Bukkit.getScheduler().runTaskTimer(Core.getInstance(), () -> {
SWPlayer.allWithSingleComponent(Cursor.class)
.map(SWPlayer.SWPlayerWithComponent::getComponent)
.forEach(Cursor::renderDeduplicated);
}, 1, 1);
}
public Packet<?> updateCursorFromPacket(Player player, Packet<?> packet) {
SWPlayer swPlayer = SWPlayer.of(player);
Optional<Cursor> activeCursor = swPlayer.getComponent(Cursor.class);
activeCursor.ifPresent(Cursor::renderDeduplicated);
return packet;
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
SWPlayer.of(event.getPlayer()).getComponent(Cursor.class).ifPresent(cursor -> {
event.setCancelled(true);
cursor.handlePlayerClick(event.getAction());
});
}
}
@@ -1,7 +1,7 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
@@ -17,7 +17,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
package de.steamwar.cursor;
import de.steamwar.entity.REntity;
import lombok.Data;
@@ -20,6 +20,7 @@
package de.steamwar.entity;
import lombok.Getter;
import lombok.Setter;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import org.bukkit.Location;
@@ -27,13 +28,16 @@ import org.bukkit.entity.EntityType;
import java.util.function.Consumer;
public class RArmorStand extends REntity {
@Getter
public class RArmorStand extends REntity implements RInteractableEntity<RArmorStand> {
private static final EntityDataAccessor<Byte> sizeWatcher = new EntityDataAccessor<>(15, EntityDataSerializers.BYTE);
@Getter
private final Size size;
@Setter
private REntityActionListener<RArmorStand> callback = null;
public RArmorStand(REntityServer server, Location location, Size size) {
super(server, EntityType.ARMOR_STAND, location, 0);
this.size = size;
@@ -0,0 +1,25 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.entity;
public enum REntityAction {
INTERACT,
ATTACK,
}
@@ -0,0 +1,26 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.entity;
import org.bukkit.entity.Player;
public interface REntityActionListener<E extends REntity> {
void onAction(Player player, E entity, REntityAction action);
}
@@ -51,7 +51,6 @@ public class REntityServer implements Listener {
private final HashMap<Player, Location> lastLocation = new HashMap<>();
private final HashMap<Player, Integer> viewDistance = new HashMap<>();
private EntityActionListener callback = null;
private final Set<Player> playersThatClicked = Collections.synchronizedSet(new HashSet<>());
private final BiFunction<Player, ServerboundInteractPacket, Object> filter = (player, packet) -> {
@@ -61,25 +60,19 @@ public class REntityServer implements Listener {
if (playersThatClicked.contains(player)) return null;
playersThatClicked.add(player);
EntityAction action = packet.isAttack() ? EntityAction.ATTACK : EntityAction.INTERACT;
REntityAction action = packet.isAttack() ? REntityAction.ATTACK : REntityAction.INTERACT;
Bukkit.getScheduler().runTask(Core.getInstance(), () -> {
playersThatClicked.remove(player);
callback.onAction(player, entity, action);
if (entity instanceof RInteractableEntity interactable && interactable.getCallback() != null) {
interactable.getCallback().onAction(player, entity, action);
}
});
return null;
};
public REntityServer() {
Core.getInstance().getServer().getPluginManager().registerEvents(this, Core.getInstance());
}
public void setCallback(EntityActionListener callback) {
boolean uninitialized = this.callback == null;
this.callback = callback;
if (uninitialized) {
TinyProtocol.instance.addTypedFilter(ServerboundInteractPacket.class, filter);
}
TinyProtocol.instance.addFilter(ServerboundInteractPacket.class, filter);
}
public void addPlayer(Player player) {
@@ -293,13 +286,4 @@ public class REntityServer implements Listener {
private long chunkToId(int x, int z) {
return ((long) x << 32) + z;
}
public enum EntityAction {
INTERACT,
ATTACK,
}
public interface EntityActionListener {
void onAction(Player player, REntity entity, EntityAction action);
}
}
@@ -20,16 +20,21 @@
package de.steamwar.entity;
import de.steamwar.techhider.BlockIds;
import lombok.AccessLevel;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
@Getter
public class RFallingBlockEntity extends REntity {
public class RFallingBlockEntity extends REntity implements RInteractableEntity<RFallingBlockEntity> {
private final Material material;
@Setter
private REntityActionListener<RFallingBlockEntity> callback = null;
public RFallingBlockEntity(REntityServer server, Location location, Material material) {
super(server, EntityType.FALLING_BLOCK, location, BlockIds.impl.materialToId(material));
this.material = material;
@@ -0,0 +1,34 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.entity;
import org.bukkit.entity.Player;
import java.util.function.BiConsumer;
public interface RInteractableEntity<E extends REntity> {
REntityActionListener<E> getCallback();
void setCallback(REntityActionListener<E> callback);
default void setCallback(BiConsumer<Player, REntityAction> callback) {
setCallback((player, interaction, entityAction) -> callback.accept(player, entityAction));
}
}
@@ -0,0 +1,116 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.entity;
import de.steamwar.core.BountifulWrapper;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.Location;
import org.bukkit.entity.EntityType;
import java.util.ArrayList;
import java.util.List;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
/**
* !! This class cannot be used in Versions lower than or equal to 1.19.4 !!
*/
@Getter
public class RInteraction extends REntity implements RInteractableEntity<RInteraction> {
protected final Consumer<Object> updatePacketSink = o -> server.updateEntity(this, o);
@Setter
private REntityActionListener<RInteraction> callback = null;
private float interactionWidth = 1.0f;
private float interactionHeight = 1.0f;
private boolean responsive = false;
public RInteraction(REntityServer server, Location location) {
super(server, EntityType.INTERACTION, location);
server.addEntity(this);
}
@Override
protected void postSpawn(Consumer<Object> packetSink) {
super.postSpawn(packetSink);
sendPacket(packetSink,
this::getInteractionWidthData,
this::getInteractionHeightData,
this::getResponsiveData
);
}
@SafeVarargs
protected final void sendPacket(Consumer<Object> packetSink, BiConsumer<Boolean, BiConsumer<Object, Object>>... dataSinkSinks) {
List<Object> keyValueData = new ArrayList<>();
boolean ignoreDefault = packetSink == updatePacketSink;
for (BiConsumer<Boolean, BiConsumer<Object, Object>> dataSinkSink : dataSinkSinks) {
dataSinkSink.accept(ignoreDefault, (dataWatcher, value) -> {
keyValueData.add(dataWatcher);
keyValueData.add(value);
});
}
if (!keyValueData.isEmpty()) {
packetSink.accept(getDataWatcherPacket(keyValueData.toArray()));
}
}
public void setInteractionWidth(float interactionWidth) {
this.interactionWidth = interactionWidth;
sendPacket(updatePacketSink, this::getInteractionWidthData);
}
private static final Object interactionWidthWatcher = BountifulWrapper.impl.getDataWatcherObject(8, Float.class);
private void getInteractionWidthData(boolean ignoreDefault, BiConsumer<Object, Object> dataSink) {
if (ignoreDefault || interactionWidth != 1.0) {
dataSink.accept(interactionWidthWatcher, interactionWidth);
}
}
public void setInteractionHeight(float interactionHeight) {
this.interactionHeight = interactionHeight;
sendPacket(updatePacketSink, this::getInteractionHeightData);
}
private static final Object interactionHeightWatcher = BountifulWrapper.impl.getDataWatcherObject(9, Float.class);
private void getInteractionHeightData(boolean ignoreDefault, BiConsumer<Object, Object> dataSink) {
if (ignoreDefault || interactionHeight != 1.0) {
dataSink.accept(interactionHeightWatcher, interactionHeight);
}
}
public void setResponsive(boolean responsive) {
this.responsive = responsive;
sendPacket(updatePacketSink, this::getResponsiveData);
}
private static final Object responsiveWatcher = BountifulWrapper.impl.getDataWatcherObject(10, Boolean.class);
private void getResponsiveData(boolean ignoreDefault, BiConsumer<Object, Object> dataSink) {
if (ignoreDefault || !responsive) {
dataSink.accept(responsiveWatcher, responsive);
}
}
}
@@ -27,6 +27,7 @@ import de.steamwar.network.CoreNetworkHandler;
import de.steamwar.network.NetworkSender;
import de.steamwar.network.packets.common.PlayerSkinRequestPacket;
import lombok.Getter;
import lombok.Setter;
import net.minecraft.network.protocol.game.ClientboundAddEntityPacket;
import net.minecraft.world.phys.Vec3;
import org.bukkit.GameMode;
@@ -39,7 +40,7 @@ import java.util.Map;
import java.util.UUID;
import java.util.function.Consumer;
public class RPlayer extends REntity {
public class RPlayer extends REntity implements RInteractableEntity<RPlayer> {
private static final Object skinPartsDataWatcher = BountifulWrapper.impl.getDataWatcherObject(17, Byte.class);
@@ -48,6 +49,10 @@ public class RPlayer extends REntity {
@Getter
private final String name;
@Setter
@Getter
private REntityActionListener<RPlayer> callback = null;
public RPlayer(REntityServer server, UUID uuid, String name, Location location) {
super(server, EntityType.PLAYER, UUID.nameUUIDFromBytes(uuid.toString().getBytes(StandardCharsets.UTF_8)), location, 0);
this.actualUUID = uuid;
@@ -0,0 +1,41 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.techhider;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import org.bukkit.entity.Player;
public interface AccessPrivilegeProvider {
boolean isEveryonePrivilegedToAccessAllDataWithinChunk(int chunkX, int chunkZ);
boolean isPlayerPrivilegedToAccessPosition(Player p, int blockX, int blockY, int blockZ);
boolean isPlayerPrivilegedToAccessBlock(Player p, int blockX, int blockY, int blockZ, Block block);
boolean isPlayerPrivilegedToAccessBlockState(Player p, int blockX, int blockY, int blockZ, BlockState blockState);
boolean isPlayerPrivilegedToAccessEntity(Player p, int entityId);
boolean isPlayerPrivilegedToAccessBlockEntity(Player p, int blockX, int blockY, int blockZ, BlockEntityType<?> type);
boolean isPlayerPrivilegedToPerformAction(Player p);
}
@@ -19,8 +19,7 @@
package de.steamwar.techhider;
import de.steamwar.Reflection;
import net.minecraft.core.IdMapper;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.FluidState;
@@ -39,18 +38,20 @@ public class BlockIds {
}
private static final FluidState water = Fluids.WATER.getSource(false);
private static final Iterable<BlockState> registryBlockId = (Iterable<BlockState>) Reflection.getField(TechHider.block, IdMapper.class, 0).get(null);
public Set<Integer> materialToAllIds(Material material) {
Set<Integer> ids = new HashSet<>();
for (BlockState data : getBlock(material).getStateDefinition().getPossibleStates()) {
ids.add(getCombinedId(data));
}
if (material == Material.WATER) {
for (BlockState data : registryBlockId) {
if (data.getFluidState() == water) {
ids.add(getCombinedId(data));
for (Block block : BuiltInRegistries.BLOCK) {
for (BlockState data : block.getStateDefinition().getPossibleStates()) {
if (data.getFluidState() == water) {
ids.add(getCombinedId(data));
}
}
}
}
@@ -22,295 +22,284 @@ package de.steamwar.techhider;
import de.steamwar.Reflection;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import lombok.Getter;
import net.minecraft.core.Registry;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.core.SectionPos;
import net.minecraft.network.protocol.game.ClientboundLevelChunkPacketData;
import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.SimpleBitStorage;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import org.bukkit.entity.Player;
import java.util.Collections;
import java.util.List;
import java.util.Set;
import java.util.function.BiFunction;
import java.util.function.UnaryOperator;
import java.util.stream.Collectors;
public class ChunkHider {
public static final ChunkHider impl = new ChunkHider();
private static final UnaryOperator<Object> chunkPacketShallowCloner = ProtocolUtils.shallowCloneGenerator(ClientboundLevelChunkWithLightPacket.class);
private static final UnaryOperator<Object> chunkDataShallowCloner = ProtocolUtils.shallowCloneGenerator(ClientboundLevelChunkPacketData.class);
public Class<?> mapChunkPacket() {
return ClientboundLevelChunkWithLightPacket.class;
private static final Reflection.Field<ClientboundLevelChunkPacketData> levelChunkPacketDataField = Reflection.getField(ClientboundLevelChunkWithLightPacket.class, ClientboundLevelChunkPacketData.class, 0);
private static final Reflection.Field<byte[]> chunkBlockDataField = Reflection.getField(ClientboundLevelChunkPacketData.class, byte[].class, 0);
private static final Reflection.Field<List> chunkBlockEntitiesDataField = Reflection.getField(ClientboundLevelChunkPacketData.class, List.class, 0);
private final int SECTION_SPAN_SIZE = 16;
private final byte BIT_PER_BLOCK_INDIRECTION_LIMIT = 8;
private final byte BIT_PER_BIOME_INDIRECTION_LIMIT = 3;
private final int BLOCKS_PER_SECTION = 4096;
private final int BIOMES_PER_SECTION = 64;
private final int blockIdUsedForHiding;
private final AccessPrivilegeProvider accessPrivilegeProvider;
public ChunkHider(Block blockUsedForObfuscation, AccessPrivilegeProvider accessPrivilegeProvider) {
blockIdUsedForHiding = Block.BLOCK_STATE_REGISTRY.getId(blockUsedForObfuscation.defaultBlockState());
this.accessPrivilegeProvider = accessPrivilegeProvider;
}
private static final UnaryOperator<Object> chunkPacketCloner = ProtocolUtils.shallowCloneGenerator(ClientboundLevelChunkWithLightPacket.class);
private static final UnaryOperator<Object> chunkDataCloner = ProtocolUtils.shallowCloneGenerator(ClientboundLevelChunkPacketData.class);
private int getLongsRequiredToEncodeEntries(int bitsPerEntry, int entryCount) {
int entriesPerLong = Long.SIZE / bitsPerEntry;
int dataLengthAsLongCount = (entryCount + entriesPerLong - 1) / entriesPerLong;
private static final Reflection.Field<Integer> chunkXField = Reflection.getField(ClientboundLevelChunkWithLightPacket.class, int.class, 0);
private static final Reflection.Field<Integer> chunkZField = Reflection.getField(ClientboundLevelChunkWithLightPacket.class, int.class, 1);
private static final Reflection.Field<ClientboundLevelChunkPacketData> chunkData = Reflection.getField(ClientboundLevelChunkWithLightPacket.class, ClientboundLevelChunkPacketData.class, 0);
private static final Reflection.Field<byte[]> dataField = Reflection.getField(ClientboundLevelChunkPacketData.class, byte[].class, 0);
private static final Reflection.Field<List> tileEntities = Reflection.getField(ClientboundLevelChunkPacketData.class, List.class, 0);
public BiFunction<Player, Object, Object> chunkHiderGenerator(TechHider techHider) {
return (p, packet) -> {
int chunkX = chunkXField.get(packet);
int chunkZ = chunkZField.get(packet);
if (techHider.getLocationEvaluator().skipChunk(p, chunkX, chunkZ)) {
return packet;
}
packet = chunkPacketCloner.apply(packet);
Object dataWrapper = chunkDataCloner.apply(chunkData.get(packet));
Set<String> hiddenBlockEntities = techHider.getHiddenBlockEntities();
tileEntities.set(dataWrapper, ((List<?>) tileEntities.get(dataWrapper)).stream().filter(te -> tileEntityVisible(hiddenBlockEntities, te)).collect(Collectors.toList()));
ByteBuf in = Unpooled.wrappedBuffer(dataField.get(dataWrapper));
ByteBuf out = Unpooled.buffer(in.readableBytes() + 64);
for (int yOffset = p.getWorld().getMinHeight(); yOffset < p.getWorld().getMaxHeight(); yOffset += 16) {
SectionHider section = new SectionHider(p, techHider, in, out, chunkX, yOffset / 16, chunkZ);
section.copyBlockCount();
blocks(section);
biomes(section);
}
if (in.readableBytes() != 0) {
throw new IllegalStateException("ChunkHider21: Incomplete chunk data, " + in.readableBytes() + " bytes left");
}
byte[] data = new byte[out.readableBytes()];
out.readBytes(data);
dataField.set(dataWrapper, data);
chunkData.set(packet, dataWrapper);
return packet;
};
return dataLengthAsLongCount;
}
private static final Registry<BlockEntityType<?>> registry = Reflection.getField(BuiltInRegistries.class, "BLOCK_ENTITY_TYPE", Registry.class).get(null);
private static final Reflection.Method getKey = Reflection.getTypedMethod(Reflection.getClass("net.minecraft.core.Registry"), "getKey", ResourceLocation.class, Object.class);
public static final Class<?> tileEntity = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundLevelChunkPacketData$BlockEntityInfo");
protected static final Reflection.Field<BlockEntityType> entityType = Reflection.getField(tileEntity, BlockEntityType.class, 0);
private long[] readSectionDataFromBuffer(ByteBuf dataSource, short bitsPerEntry, int entryCount) {
int dataLengthAsLongCount = getLongsRequiredToEncodeEntries(bitsPerEntry, entryCount);
long[] dataArray = new long[dataLengthAsLongCount];
protected boolean tileEntityVisible(Set<String> hiddenBlockEntities, Object tile) {
BlockEntityType type = entityType.get(tile);
String path = ((ResourceLocation) getKey.invoke(registry, type)).getPath();
return !hiddenBlockEntities.contains(path);
}
private void blocks(SectionHider section) {
section.copyBitsPerBlock();
boolean singleValued = section.getBitsPerBlock() == 0;
if (singleValued) {
int value = ProtocolUtils.readVarInt(section.getIn());
ProtocolUtils.writeVarInt(section.getOut(), !section.isSkipSection() && section.getObfuscate().contains(value) ? section.getTarget() : value);
return;
} else if (section.getBitsPerBlock() < 9) {
// Indirect (paletted) storage only present when bitsPerBlock < 9 in 1.21+
section.processPalette();
for (int i = 0; i < dataLengthAsLongCount; i++) {
dataArray[i] = dataSource.readLong();
}
if (section.isSkipSection() || (!section.blockPrecise() && section.isPaletted())) {
section.skipNewDataArray(4096);
return;
return dataArray;
}
public ClientboundLevelChunkWithLightPacket processLevelChunkWithLightPacket(Player player, ClientboundLevelChunkWithLightPacket packet) {
int chunkX = packet.getX();
int chunkZ = packet.getZ();
ClientboundLevelChunkPacketData chunkData = packet.getChunkData();
ByteBuf in = Unpooled.wrappedBuffer(chunkData.getReadBuffer());
ByteBuf out = Unpooled.buffer(in.readableBytes() + 64);
int worldMinHeight = player.getWorld().getMinHeight();
int worldMaxHeight = player.getWorld().getMaxHeight();
for (int yOffset = worldMinHeight; yOffset < worldMaxHeight; yOffset += SECTION_SPAN_SIZE) {
short blockCount = in.readShort();
byte bitsPerBlock = in.readByte();
if (bitsPerBlock == 0) {
int sectionBlockId = ProtocolUtils.readVarInt(in);
out.writeShort(blockCount);
out.writeByte(bitsPerBlock);
ProtocolUtils.writeVarInt(out, sectionBlockId);
} else if (bitsPerBlock <= BIT_PER_BLOCK_INDIRECTION_LIMIT) {
int palletLength = ProtocolUtils.readVarInt(in);
int[] pallet = ProtocolUtils.readVarIntArray(in, palletLength);
long[] rawData = readSectionDataFromBuffer(in, bitsPerBlock, BLOCKS_PER_SECTION);
SimpleBitStorage data = new SimpleBitStorage(bitsPerBlock, BLOCKS_PER_SECTION, rawData);
int[] resolvedData = new int[BLOCKS_PER_SECTION];
for (int i = 0; i < BLOCKS_PER_SECTION; i++) {
int palletReference = data.get(i);
resolvedData[i] = pallet[palletReference];
}
int[] obfuscatedBlockData = obfuscateBlockDataArray(player, chunkX, chunkZ, yOffset, resolvedData);
long[] reEncodedData = encodeDirectBlockDataArray(obfuscatedBlockData);
out.writeShort(blockCount);
out.writeByte(15);
for (long rawDataSegment : reEncodedData) {
out.writeLong(rawDataSegment);
}
/*
Int2IntMap blockIdToPalletIndex = new Int2IntOpenHashMap();
IntArrayList newPallet = new IntArrayList();
for(int blockId : obfuscatedData) {
if(!blockIdToPalletIndex.containsKey(blockId)) {
newPallet.add(blockId);
blockIdToPalletIndex.put(blockId, newPallet.size());
}
}
byte newBitsPerBlock = (byte) getUnsignedBitLength(newPallet.size());
int[] newPalletRaw = newPallet.toArray(new int[newPallet.size()]);
SimpleBitStorage reEncodedData = new SimpleBitStorage(bitsPerBlock, BLOCKS_PER_SECTION, new long[rawData.length]);
for(int i = 0; i < obfuscatedData.length; i++) {
int blockId = obfuscatedData[i];
int palletReference = blockIdToPalletIndex.get(blockId);
reEncodedData.set(i, palletReference);
}
out.writeShort(blockCount);
out.writeByte(newBitsPerBlock);
ProtocolUtils.writeVarInt(out, palletLength);
ProtocolUtils.writeVarIntArray(out, newPalletRaw);
for(long rawDataSegment : reEncodedData.getRaw()) {
out.writeLong(rawDataSegment);
}*/
} else {
long[] rawData = readSectionDataFromBuffer(in, bitsPerBlock, BLOCKS_PER_SECTION);
int[] blockData = resolveDirectBlockDataArray(rawData, bitsPerBlock);
int[] obfuscatedBlockData = obfuscateBlockDataArray(player, chunkX, chunkZ, yOffset, blockData);
long[] reEncodedData = encodeDirectBlockDataArray(obfuscatedBlockData);
out.writeShort(blockCount);
out.writeByte(15);
for (long rawDataSegment : reEncodedData) {
out.writeLong(rawDataSegment);
}
}
copyOverSectionBiomeData(in, out);
}
SimpleBitStorage values = new SimpleBitStorage(section.getBitsPerBlock(), 4096, section.readNewDataArray(4096));
if (in.readableBytes() != 0) {
return null;
}
for (int y = 0; y < 16; y++) {
for (int z = 0; z < 16; z++) {
for (int x = 0; x < 16; x++) {
int pos = (((y * 16) + z) * 16) + x;
byte[] data = new byte[out.readableBytes()];
out.readBytes(data);
TechHider.State test = section.test(x, y, z);
List<Object> blockEntities = chunkBlockEntitiesDataField.get(chunkData);
List<Object> filteredBlockEntities = filterBlockEntities(player, blockEntities, chunkX, chunkZ);
switch (test) {
case SKIP:
break;
case CHECK:
if (!section.getObfuscate().contains(values.get(pos))) {
break;
}
case HIDE:
values.set(pos, section.getTarget());
break;
case HIDE_AIR:
default:
values.set(pos, section.getAir());
return buildNewChunkPacket(packet, data, filteredBlockEntities);
}
private int[] obfuscateBlockDataArray(Player player, int chunkX, int chunkZ, int yOffset, int[] blockDataArray) {
int[] obfuscatedData = new int[BLOCKS_PER_SECTION];
for (int sectionY = 0; sectionY < SECTION_SPAN_SIZE; sectionY++) {
for (int sectionZ = 0; sectionZ < SECTION_SPAN_SIZE; sectionZ++) {
for (int sectionX = 0; sectionX < SECTION_SPAN_SIZE; sectionX++) {
int blockDataIndex = (((sectionY * SECTION_SPAN_SIZE) + sectionZ) * SECTION_SPAN_SIZE) + sectionX;
int worldX = sectionX + (SECTION_SPAN_SIZE * chunkX);
int worldY = sectionY + yOffset;
int worldZ = sectionZ + (SECTION_SPAN_SIZE * chunkZ);
int blockId = blockDataArray[blockDataIndex];
BlockState blockState = Block.BLOCK_STATE_REGISTRY.byId(blockId);
Block block = blockState.getBlock();
if (accessPrivilegeProvider.isPlayerPrivilegedToAccessPosition(player, worldX, worldY, worldZ) && accessPrivilegeProvider.isPlayerPrivilegedToAccessBlock(player, worldX, worldY, worldZ, block) && accessPrivilegeProvider.isPlayerPrivilegedToAccessBlockState(player, worldX, worldY, worldZ, blockState)) {
obfuscatedData[blockDataIndex] = blockId;
} else {
obfuscatedData[blockDataIndex] = blockIdUsedForHiding;
}
}
}
}
section.writeDataArray(values.getRaw());
return obfuscatedData;
}
private void biomes(SectionHider section) {
section.copyBitsPerBlock();
if (section.getBitsPerBlock() == 0) {
section.copyVarInt();
} else if (section.getBitsPerBlock() < 6) {
section.skipPalette();
section.skipNewDataArray(64);
private int[] resolveDirectBlockDataArray(long[] rawDataArray, byte bitsPerBlock) {
SimpleBitStorage data = new SimpleBitStorage(bitsPerBlock, BLOCKS_PER_SECTION, rawDataArray);
int[] resolvedData = new int[BLOCKS_PER_SECTION];
for (int i = 0; i < BLOCKS_PER_SECTION; i++) {
resolvedData[i] = data.get(i);
}
return resolvedData;
}
private long[] encodeDirectBlockDataArray(int[] blockDataArray) {
int longsRequiredToEncodeData = getLongsRequiredToEncodeEntries(15, blockDataArray.length);
SimpleBitStorage reEncodedData = new SimpleBitStorage(15, BLOCKS_PER_SECTION, new long[longsRequiredToEncodeData]);
for (int i = 0; i < blockDataArray.length; i++) {
int blockId = blockDataArray[i];
reEncodedData.set(i, blockId);
}
return reEncodedData.getRaw();
}
private ClientboundLevelChunkWithLightPacket buildNewChunkPacket(ClientboundLevelChunkWithLightPacket originalPacket, byte[] newBlockDataBuffer, List<Object> newBlockEntities) {
ClientboundLevelChunkWithLightPacket clonedPacket = (ClientboundLevelChunkWithLightPacket) chunkPacketShallowCloner.apply(originalPacket);
ClientboundLevelChunkPacketData clonedPacketChunkData = (ClientboundLevelChunkPacketData) chunkDataShallowCloner.apply(originalPacket.getChunkData());
chunkBlockDataField.set(clonedPacketChunkData, newBlockDataBuffer);
chunkBlockEntitiesDataField.set(clonedPacketChunkData, newBlockEntities);
levelChunkPacketDataField.set(clonedPacket, clonedPacketChunkData);
return clonedPacket;
}
private static final Class<?> blockEntitiyInfoClass = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundLevelChunkPacketData$BlockEntityInfo");
private static final Reflection.Field<BlockEntityType> blockEntityInfoTypeField = Reflection.getField(blockEntitiyInfoClass, BlockEntityType.class, 0);
private static final Reflection.Field<Integer> packedXZField = Reflection.getField(blockEntitiyInfoClass, int.class, 0);
private static final Reflection.Field<Integer> yField = Reflection.getField(blockEntitiyInfoClass, int.class, 1);
private List<Object> filterBlockEntities(Player player, List<Object> blockEntities, int chunkX, int chunkZ) {
int fourBitBitmask = 0b0000_1111;
return blockEntities.stream()
.filter((blockEntityInfo) -> {
BlockEntityType<?> type = blockEntityInfoTypeField.get(blockEntityInfo);
int packedXZ = packedXZField.get(blockEntityInfo);
int localX = (packedXZ >> 4) & fourBitBitmask;
int localZ = packedXZ & fourBitBitmask;
int worldX = (chunkX * SECTION_SPAN_SIZE) + localX;
int worldZ = (chunkZ * SECTION_SPAN_SIZE) + localZ;
int worldY = yField.get(blockEntityInfo);
return accessPrivilegeProvider.isPlayerPrivilegedToAccessPosition(player, worldX, worldY, worldZ) && accessPrivilegeProvider.isPlayerPrivilegedToAccessBlockEntity(player, worldX, worldY, worldZ, type);
}).toList();
}
private void copyOverSectionBiomeData(ByteBuf oldData, ByteBuf newData) {
short bitsPerBiome = oldData.readByte();
newData.writeByte(bitsPerBiome);
if (bitsPerBiome == 0) {
int sectionBiomeId = ProtocolUtils.readVarInt(oldData);
ProtocolUtils.writeVarInt(newData, sectionBiomeId);
} else if (bitsPerBiome <= BIT_PER_BIOME_INDIRECTION_LIMIT) {
int palletLength = ProtocolUtils.readVarInt(oldData);
ProtocolUtils.writeVarInt(newData, palletLength);
for (int i = 0; i < palletLength; i++) {
int palletEntry = ProtocolUtils.readVarInt(oldData);
ProtocolUtils.writeVarInt(newData, palletEntry);
}
long[] rawData = readSectionDataFromBuffer(oldData, bitsPerBiome, BIOMES_PER_SECTION);
for (long rawDataSegment : rawData) {
newData.writeLong(rawDataSegment);
}
} else {
// Direct (global) biome IDs no palette present
section.skipNewDataArray(64);
}
}
@Getter
class SectionHider {
private final Player player;
private final TechHider techHider;
private final ByteBuf in;
private final ByteBuf out;
private final int chunkX;
private final int chunkY;
private final int chunkZ;
private final int offsetX;
private final int offsetY;
private final int offsetZ;
private final boolean skipSection;
private boolean paletted;
private int bitsPerBlock;
private int blockCount;
private int air;
private int target;
private Set<Integer> obfuscate;
public SectionHider(Player player, TechHider techHider, ByteBuf in, ByteBuf out, int chunkX, int chunkY, int chunkZ) {
this.player = player;
this.techHider = techHider;
this.in = in;
this.out = out;
this.chunkX = chunkX;
this.chunkY = chunkY;
this.chunkZ = chunkZ;
this.offsetX = 16 * chunkX;
this.offsetY = 16 * chunkY;
this.offsetZ = 16 * chunkZ;
this.skipSection = techHider.getLocationEvaluator().skipChunkSection(player, chunkX, chunkY, chunkZ);
this.paletted = false;
this.bitsPerBlock = 0;
this.air = TechHider.AIR_ID;
this.target = techHider.getObfuscationTargetId();
this.obfuscate = techHider.getObfuscateIds();
}
public boolean blockPrecise() {
return techHider.getLocationEvaluator().blockPrecise(player, chunkX, chunkY, chunkZ);
}
public TechHider.State test(int x, int y, int z) {
return techHider.getLocationEvaluator().check(player, offsetX + x, offsetY + y, offsetZ + z);
}
public void copyBlockCount() {
this.blockCount = in.readShort();
out.writeShort(blockCount);
}
public void copyBitsPerBlock() {
bitsPerBlock = in.readByte();
out.writeByte(bitsPerBlock);
}
public int copyVarInt() {
int value = ProtocolUtils.readVarInt(in);
ProtocolUtils.writeVarInt(out, value);
return value;
}
public void skipPalette() {
int paletteLength = copyVarInt();
for (int i = 0; i < paletteLength; i++) {
copyVarInt();
}
}
public void processPalette() {
if (skipSection) {
skipPalette();
return;
}
int paletteLength = copyVarInt();
if (paletteLength == 0) return;
paletted = true;
air = 0;
target = 0;
for (int i = 0; i < paletteLength; i++) {
int entry = ProtocolUtils.readVarInt(in);
if (obfuscate.contains(entry)) {
entry = techHider.getObfuscationTargetId();
}
if (entry == TechHider.AIR_ID) {
air = i;
} else if (entry == techHider.getObfuscationTargetId()) {
target = i;
}
ProtocolUtils.writeVarInt(out, entry);
}
obfuscate = Collections.emptySet();
}
public void skipDataArray() {
int dataArrayLength = copyVarInt();
out.writeBytes(in, dataArrayLength * 8);
}
public void skipNewDataArray(int entries) {
if (bitsPerBlock == 0) {
return;
}
char valuesPerLong = (char) (64 / bitsPerBlock);
int i1 = (entries + valuesPerLong - 1) / valuesPerLong;
out.writeBytes(in, i1 * Long.BYTES);
}
public long[] readDataArray() {
long[] array = new long[copyVarInt()];
for (int i = 0; i < array.length; i++) {
array[i] = in.readLong();
}
return array;
}
public long[] readNewDataArray(int entries) {
if (bitsPerBlock == 0) {
return new long[entries];
}
char valuesPerLong = (char) (64 / bitsPerBlock);
int i1 = (entries + valuesPerLong - 1) / valuesPerLong;
long[] array = new long[i1];
for (int i = 0; i < i1; i++) {
array[i] = in.readLong();
}
return array;
}
public void writeDataArray(long[] array) {
for (long l : array) {
out.writeLong(l);
long[] rawData = readSectionDataFromBuffer(oldData, bitsPerBiome, BIOMES_PER_SECTION);
for (long rawDataSegment : rawData) {
newData.writeLong(rawDataSegment);
}
}
}
@@ -140,6 +140,16 @@ public class ProtocolUtils {
return result;
}
public static int[] readVarIntArray(ByteBuf buffer, int length) {
int[] array = new int[length];
for (int i = 0; i < length; i++) {
array[i] = readVarInt(buffer);
}
return array;
}
public static void writeVarInt(ByteBuf buf, int value) {
do {
int temp = value & 0b01111111;
@@ -152,6 +162,12 @@ public class ProtocolUtils {
} while (value != 0);
}
public static void writeVarIntArray(ByteBuf buf, int[] values) {
for (int varInt : values) {
writeVarInt(buf, varInt);
}
}
@Deprecated
public static int readVarIntLength(byte[] array, int startPos) {
int numRead = 0;
@@ -1,7 +1,7 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
@@ -21,161 +21,529 @@ package de.steamwar.techhider;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import lombok.Getter;
import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntList;
import it.unimi.dsi.fastutil.shorts.ShortArraySet;
import it.unimi.dsi.fastutil.shorts.ShortSets;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Vec3i;
import net.minecraft.core.SectionPos;
import net.minecraft.network.PacketListener;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.common.*;
import net.minecraft.network.protocol.configuration.ClientboundFinishConfigurationPacket;
import net.minecraft.network.protocol.configuration.ClientboundRegistryDataPacket;
import net.minecraft.network.protocol.configuration.ClientboundSelectKnownPacks;
import net.minecraft.network.protocol.configuration.ClientboundUpdateEnabledFeaturesPacket;
import net.minecraft.network.protocol.cookie.ClientboundCookieRequestPacket;
import net.minecraft.network.protocol.game.*;
import net.minecraft.network.protocol.login.*;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import org.bukkit.Material;
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
import net.minecraft.world.phys.Vec3;
import org.bukkit.entity.Player;
import java.util.HashMap;
import java.util.Map;
import java.util.Set;
import java.util.*;
import java.util.function.BiFunction;
import java.util.function.Function;
import java.util.function.UnaryOperator;
import java.util.stream.Collectors;
import java.util.function.ToIntFunction;
/**
* The TechHider follows the default-deny security principle,
* any packet must be explicitly whitelisted or processed in a
* way that is also compliant with the principle of default-deny.
*/
public class TechHider {
private final Set<Class<?>> bypassingPackets;
private final Map<Class<? extends Packet<? extends PacketListener>>, BiFunction<Player, Packet<? extends PacketListener>, Packet<? extends PacketListener>>> packetProcessors;
public static final Class<?> blockPosition = BlockPos.class;
private static final Class<?> baseBlockPosition = Vec3i.class;
public static final Reflection.Field<Integer> blockPositionX = Reflection.getField(baseBlockPosition, int.class, 0);
public static final Reflection.Field<Integer> blockPositionY = Reflection.getField(baseBlockPosition, int.class, 1);
public static final Reflection.Field<Integer> blockPositionZ = Reflection.getField(baseBlockPosition, int.class, 2);
private final BlockState blockStateUsedForObfuscation;
private final ChunkHider chunkHider;
public static final Class<?> iBlockData = BlockState.class;
public static final Class<?> block = Block.class;
private final AccessPrivilegeProvider privilegeProvider;
public boolean iBlockDataHidden(BlockState iBlockData) {
return obfuscateIds.contains(BlockIds.impl.getCombinedId(iBlockData));
}
// TODO handle packet bundle
public TechHider(Block blockUsedForObfuscation, AccessPrivilegeProvider privilegeProvider) {
this.blockStateUsedForObfuscation = blockUsedForObfuscation.defaultBlockState();
public static final Object AIR = CraftMagicNumbers.getBlock(Material.AIR).defaultBlockState();
public static final int AIR_ID = BlockIds.impl.materialToId(Material.AIR);
this.chunkHider = new ChunkHider(blockUsedForObfuscation, privilegeProvider);
this.privilegeProvider = privilegeProvider;
private final Map<Class<?>, BiFunction<Player, Object, Object>> techhiders = new HashMap<>();
@Getter
private final LocationEvaluator locationEvaluator;
@Getter
private final Object obfuscationTarget;
@Getter
private final int obfuscationTargetId;
@Getter
private final Set<Integer> obfuscateIds;
@Getter
private final Set<String> hiddenBlockEntities;
this.bypassingPackets = new HashSet<>(List.of(
// --- 5.1.x Login Protocol ---
ClientboundLoginDisconnectPacket.class, // 5.1.1 Disconnect
ClientboundHelloPacket.class, // 5.1.2 Encryption Request
ClientboundLoginFinishedPacket.class, // 5.1.3 Login Success
ClientboundLoginCompressionPacket.class, // 5.1.4 Set Compression
ClientboundCustomQueryPacket.class, // 5.1.5 Login Plugin Request
ClientboundCookieRequestPacket.class, // 5.1.6 Cookie Request
public TechHider(LocationEvaluator locationEvaluator, Material obfuscationTarget, Set<Material> obfuscate, Set<String> hiddenBlockEntities) {
this.locationEvaluator = locationEvaluator;
this.obfuscateIds = obfuscate.stream().flatMap(m -> BlockIds.impl.materialToAllIds(m).stream()).collect(Collectors.toSet());
this.hiddenBlockEntities = hiddenBlockEntities;
this.obfuscationTarget = CraftMagicNumbers.getBlock(obfuscationTarget).defaultBlockState();
this.obfuscationTargetId = BlockIds.impl.materialToId(obfuscationTarget);
// --- 6.1.x Configuration Protocol ---
ClientboundSelectKnownPacks.class, ClientboundCustomPayloadPacket.class, // 6.1.2 Clientbound Plugin Message
ClientboundFinishConfigurationPacket.class, // 6.1.4 Finish Configuration
ClientboundKeepAlivePacket.class, // 6.1.5 Clientbound Keep Alive
ClientboundPingPacket.class, // 6.1.6 Ping
ClientboundRegistryDataPacket.class, // 6.1.8 Registry Data
ClientboundResourcePackPopPacket.class, // 6.1.9 Remove Resource Pack
ClientboundResourcePackPushPacket.class, // 6.1.10 Add Resource Pack
ClientboundStoreCookiePacket.class, // 6.1.11 Store Cookie
ClientboundTransferPacket.class, // 6.1.12 Transfer
ClientboundUpdateEnabledFeaturesPacket.class, // 6.1.13 Feature Flags
ClientboundCustomReportDetailsPacket.class, // 6.1.16 Custom Report Details
ClientboundServerLinksPacket.class, // 6.1.17 Server Links
ClientboundSystemChatPacket.class, // 6.1.18/19 Dialogs are often handled via System Chat or Custom
// Payloads
ClientboundServerDataPacket.class, // 6.1.20 Code of Conduct is usually in Server Data
techhiders.put(blockActionPacket, this::blockActionHider);
techhiders.put(blockChangePacket, this::blockChangeHider);
techhiders.put(tileEntityDataPacket, this::tileEntityDataHider);
techhiders.put(multiBlockChangePacket, ProtocolWrapper.impl.multiBlockChangeGenerator(this));
techhiders.put(ChunkHider.impl.mapChunkPacket(), ChunkHider.impl.chunkHiderGenerator(this));
techhiders.put(ServerboundUseItemOnPacket.class, (p, packet) -> locationEvaluator.suppressInteractions(p) ? null : packet);
techhiders.put(ServerboundInteractPacket.class, (p, packet) -> locationEvaluator.suppressInteractions(p) ? null : packet);
// --- 7.1.x Play Protocol ---
}
// --- Safe packets; Not involved with a critical subdomain ---
ClientboundBundleDelimiterPacket.class, // 7.1.1 Bundle Delimiter
ClientboundBossEventPacket.class, // 7.1.10 Boss Bar
ClientboundChangeDifficultyPacket.class, // 7.1.11 Change Difficulty
ClientboundClearTitlesPacket.class, // 7.1.15 Clear Titles
ClientboundCommandSuggestionsPacket.class, // 7.1.16 Command Suggestions Response
ClientboundCommandsPacket.class, // 7.1.17 Commands
ClientboundCookieRequestPacket.class, // 7.1.22 Cookie Request (play)
ClientboundCooldownPacket.class, // 7.1.23 Set Cooldown
ClientboundCustomChatCompletionsPacket.class, // 7.1.24 Chat Suggestions
ClientboundDeleteChatPacket.class, // 7.1.32 Delete Message
ClientboundDisconnectPacket.class, // 7.1.33 Disconnect (play)
ClientboundDisguisedChatPacket.class, // 7.1.34 Disguised Chat Message
ClientboundGameEventPacket.class, // 7.1.39 Game Event (like ElderGuardian effect, rain, thunder, etc.)
ClientboundHorseScreenOpenPacket.class, // 7.1.41 Open Horse Screen: entity id based container.
ClientboundInitializeBorderPacket.class, // 7.1.43 Initialize World Border
ClientboundKeepAlivePacket.class, // 7.1.44 Clientbound Keep Alive (play)
ClientboundLoginPacket.class, // 7.1.49 Login (play)
ClientboundMerchantOffersPacket.class, // 7.1.51 Merchant Offers
ClientboundOpenBookPacket.class, // 7.1.57 Open Book
ClientboundOpenScreenPacket.class, // 7.1.58 Open Screen
ClientboundPingPacket.class, // 7.1.60 Ping (play)
ClientboundPlaceGhostRecipePacket.class, // 7.1.62 Place Ghost Recipe
ClientboundPlayerAbilitiesPacket.class, // 7.1.63 Player Abilities (clientbound)
ClientboundPlayerChatPacket.class, // 7.1.64 Player Chat Message
ClientboundPlayerCombatEndPacket.class, // 7.1.65 End Combat
ClientboundPlayerCombatEnterPacket.class, // 7.1.66 Enter Combat
ClientboundPlayerLookAtPacket.class, // 7.1.70 Look At (Player owning channel)
ClientboundPlayerPositionPacket.class, // 7.1.71 Synchronize Player Position (Player owning the channel)
ClientboundPlayerRotationPacket.class, // 7.1.72 Player Rotation (Player owning the channel)
ClientboundRecipeBookAddPacket.class, // 7.1.73 Recipe Book Add
ClientboundRecipeBookRemovePacket.class, // 7.1.74 Recipe Book Remove
ClientboundRecipeBookSettingsPacket.class, // 7.1.75 Recipe Book Settings
ClientboundResetScorePacket.class, // 7.1.78 Reset Score
ClientboundResourcePackPopPacket.class, // 7.1.79 Remove Resource Pack (play)
ClientboundResourcePackPushPacket.class, // 7.1.80 Add Resource Pack (play)
ClientboundRespawnPacket.class, // 7.1.81 Respawn
ClientboundSelectAdvancementsTabPacket.class, // 7.1.84 Select Advancements Tab
ClientboundServerDataPacket.class, // 7.1.85 Server Data
ClientboundSetActionBarTextPacket.class, // 7.1.86 Set Action Bar Text
ClientboundSetBorderCenterPacket.class, // 7.1.87 Set Border Center
ClientboundSetBorderLerpSizePacket.class, // 7.1.88 Set Border Lerp Size
ClientboundSetBorderSizePacket.class, // 7.1.89 Set Border Size
ClientboundSetBorderWarningDelayPacket.class, // 7.1.90 Set Border Warning Delay
ClientboundSetBorderWarningDistancePacket.class, // 7.1.91 Set Border Warning Distance
ClientboundSetCameraPacket.class, // 7.1.92 Set Camera
ClientboundSetChunkCacheRadiusPacket.class, // 7.1.94 Set Render Distance
ClientboundSetCursorItemPacket.class, // 7.1.95 Set Cursor Item
ClientboundSetDefaultSpawnPositionPacket.class, // 7.1.96 Set Default Spawn Position
ClientboundSetDisplayObjectivePacket.class, // 7.1.97 Display Objective
ClientboundSetExperiencePacket.class, // 7.1.102 Set Experience
ClientboundSetHealthPacket.class, // 7.1.103 Set Health, Saturation and food (Player owning the channel)
ClientboundSetHeldSlotPacket.class, // 7.1.104 Set Held Item (Player owning the channel)
ClientboundSetObjectivePacket.class, // 7.1.105 Update Objectives
ClientboundSetPlayerInventoryPacket.class, // 7.1.107 Set Player Inventory Slot (Player owning the channel)
// ClientboundSetPlayerTeamPacket.class, // 7.1.108 Update Teams
ClientboundSetScorePacket.class, // 7.1.109 Update Score
ClientboundSetSimulationDistancePacket.class, // 7.1.110 Set Simulation Distance
ClientboundSetSubtitleTextPacket.class, // 7.1.111 Set Subtitle Text
ClientboundSetTimePacket.class, // 7.1.112 Update Time
ClientboundSetTitleTextPacket.class, // 7.1.113 Set Title Text
ClientboundSetTitlesAnimationPacket.class, // 7.1.114 Set Title Animation Times
ClientboundStartConfigurationPacket.class, // 7.1.117 Start Configuration
ClientboundStoreCookiePacket.class, // 7.1.119 Store Cookie (play)
ClientboundSystemChatPacket.class, // 7.1.120 System Chat Message
ClientboundTabListPacket.class, // 7.1.121 Set Tab List Header And Footer
ClientboundTickingStatePacket.class, // 7.1.126 Set Ticking State
ClientboundTickingStepPacket.class, // 7.1.127 Step Tick
ClientboundTransferPacket.class, // 7.1.128 Transfer (play)
ClientboundUpdateAdvancementsPacket.class, // 7.1.129 Update Advancements
ClientboundUpdateRecipesPacket.class, // 7.1.132 Update Recipes
ClientboundCustomReportDetailsPacket.class, // 7.1.135 Custom Report Details
ClientboundServerLinksPacket.class, // 7.1.136 Server Links
ClientboundClearDialogPacket.class, // 7.1.138 Clear Dialog (play)
ClientboundShowDialogPacket.class, // 7.1.139 Show Dialog (play)
public void enable() {
techhiders.forEach(TinyProtocol.instance::addFilter);
}
// --- Mostly safe packets; Are involved with critical subdomain, but in not critical way ---
ClientboundBlockChangedAckPacket.class, // 7.1.5 Acknowledge Block Change
ClientboundChunkBatchFinishedPacket.class, // 7.1.12 Chunk Batch Finished (Delimiter)
ClientboundChunkBatchStartPacket.class, // 7.1.13 Chunk Batch Start (Delimiter)
ClientboundChunksBiomesPacket.class, // 7.1.14 Chunk Biomes
ClientboundContainerClosePacket.class, // 7.1.18 Close Container
ClientboundSetChunkCacheCenterPacket.class, // 7.1.93 Set Center Chunk
ClientboundForgetLevelChunkPacket.class, // 7.1.38 Unload Chunk
ClientboundUpdateTagsPacket.class, // 7.1.133 Update Tags (play)
ClientboundPlayerInfoRemovePacket.class, // 7.1.68 Player Info Remove
ClientboundPlayerInfoUpdatePacket.class, // 7.1.69 Player Info Update
ClientboundMoveVehiclePacket.class, // 7.1.56 Move Vehicle (vehicle the player is in)
ClientboundStopSoundPacket.class, // 7.1.118 Stop Sound: sound state side channel
public void disable() {
techhiders.forEach(TinyProtocol.instance::removeFilter);
}
ClientboundLightUpdatePacket.class, // 7.1.48 Update Light
public static final Class<?> multiBlockChangePacket = ClientboundSectionBlocksUpdatePacket.class;
public static final UnaryOperator<Object> multiBlockChangeCloner = ProtocolUtils.shallowCloneGenerator(TechHider.multiBlockChangePacket);
ClientboundContainerSetContentPacket.class, // 7.1.19 Set Container Content
ClientboundContainerSetDataPacket.class, // 7.1.20 Set Container Property
ClientboundContainerSetSlotPacket.class // 7.1.21 Set Container Slot
));
private static final Class<?> blockChangePacket = ClientboundBlockUpdatePacket.class;
private static final Function<Object, Object> blockChangeCloner = ProtocolUtils.shallowCloneGenerator(blockChangePacket);
private static final Reflection.Field<?> blockChangePosition = Reflection.getField(blockChangePacket, blockPosition, 0);
private static final Reflection.Field<?> blockChangeBlockData = Reflection.getField(blockChangePacket, iBlockData, 0);
BiFunction<Player, Packet<? extends PacketListener>, Packet<? extends PacketListener>> tossPacket = (p, packet) -> null;
Map<Class<? extends Packet<? extends PacketListener>>, BiFunction<Player, Packet<? extends PacketListener>, Packet<? extends PacketListener>>> processors = new HashMap<>();
private Object blockChangeHider(Player p, Object packet) {
switch (locationEvaluator.checkBlockPos(p, blockChangePosition.get(packet))) {
case SKIP:
return packet;
case CHECK:
if (!iBlockDataHidden((BlockState) blockChangeBlockData.get(packet))) {
return packet;
// --- Entity packets -
// 7.1.2 Spawn Entity: entity type and position can reveal hidden contraptions.
processors.put(ClientboundAddEntityPacket.class, (p, packet) -> this.processAddEntityPacket(p, (ClientboundAddEntityPacket) packet));
// 7.1.3 Entity Animation: entity id based signal, keep blocked until entity visibility is modeled.
processors.put(ClientboundAnimatePacket.class, this.buildEntityPacketProcessor(ClientboundAnimatePacket::getId));
// 7.1.35 Entity Event: entity id based signal.
processors.put(ClientboundEntityEventPacket.class, this.buildEntityPacketProcessor(ClientboundEntityEventPacket::getEventId));
// 7.1.36 Teleport Entity: entity id and absolute position.
processors.put(ClientboundTeleportEntityPacket.class, this.buildEntityPacketProcessor(ClientboundTeleportEntityPacket::id));
// 7.1.42 Hurt Animation: entity id based signal.
processors.put(ClientboundHurtAnimationPacket.class, this.buildEntityPacketProcessor(ClientboundHurtAnimationPacket::id));
// 7.1.100 Set Entity Velocity: entity id and movement.
processors.put(ClientboundSetEntityMotionPacket.class, this.buildEntityPacketProcessor(ClientboundSetEntityMotionPacket::getId));
// 7.1.101 Set Equipment: entity equipment can reveal wargear.
processors.put(ClientboundSetEquipmentPacket.class, this.buildEntityPacketProcessor(ClientboundSetEquipmentPacket::getEntity));
// 7.1.106 Set Passengers: entity relationship signal.
processors.put(ClientboundSetPassengersPacket.class, this.buildEntityPacketProcessor(ClientboundSetPassengersPacket::getVehicle));
// 7.1.130 Update Attributes: entity id and attribute state.
processors.put(ClientboundUpdateAttributesPacket.class, this.buildEntityPacketProcessor(ClientboundUpdateAttributesPacket::getEntityId));
// 7.1.131 Entity Effect: entity id and effect state.
processors.put(ClientboundUpdateMobEffectPacket.class, this.buildEntityPacketProcessor(ClientboundUpdateMobEffectPacket::getEntityId));
// 7.1.77 Remove Entity Effect: entity id and effect state.
processors.put(ClientboundRemoveMobEffectPacket.class, this.buildEntityPacketProcessor(ClientboundRemoveMobEffectPacket::entityId));
// 7.1.98 Set Entity Metadata: entity state can reveal blocks/items/displays.
processors.put(ClientboundSetEntityDataPacket.class, this.buildEntityPacketProcessor(ClientboundSetEntityDataPacket::id));
// 7.1.26 Damage Event: entity ids and damage source location can leak hide activity.
processors.put(ClientboundDamageEventPacket.class, this.buildEntityPacketProcessor(ClientboundDamageEventPacket::entityId));
// 7.1.54 Move Minecart Along Track: entity path and position signal.
processors.put(ClientboundMoveMinecartPacket.class, this.buildEntityPacketProcessor(ClientboundMoveMinecartPacket::entityId));
// 7.1.124 Synchronize Vehicle Position: entity/vehicle position.
processors.put(ClientboundEntityPositionSyncPacket.class, this.buildEntityPacketProcessor(ClientboundEntityPositionSyncPacket::id));
// 7.1.134 Projectile Power: projectile/entity signal.
processors.put(ClientboundProjectilePowerPacket.class, this.buildEntityPacketProcessor(ClientboundProjectilePowerPacket::getId));
// 7.1.123 Pickup Item: item/entity ids and pickup activity.
processors.put(ClientboundTakeItemEntityPacket.class, this.buildEntityPacketProcessor(ClientboundTakeItemEntityPacket::getItemId));
// 7.1.67 Combat Death: entity/player ids and death message context.
processors.put(ClientboundPlayerCombatKillPacket.class, this.buildEntityPacketProcessor(ClientboundPlayerCombatKillPacket::playerId));
// 7.1.52/53/55 Update Entity Position/Rotation: entity id and movement signal.
processors.put(ClientboundMoveEntityPacket.class, (p, packet) -> this.processMoveEntityPacket(p, (ClientboundMoveEntityPacket) packet));
processors.put(ClientboundMoveEntityPacket.Pos.class, (p, packet) -> this.processMoveEntityPacket(p, (ClientboundMoveEntityPacket.Pos) packet));
processors.put(ClientboundMoveEntityPacket.Rot.class, (p, packet) -> this.processMoveEntityPacket(p, (ClientboundMoveEntityPacket.Rot) packet));
processors.put(ClientboundMoveEntityPacket.PosRot.class, (p, packet) -> this.processMoveEntityPacket(p, (ClientboundMoveEntityPacket.PosRot) packet));
// 7.1.82 Set Head Rotation: entity id and rotation.
processors.put(ClientboundRotateHeadPacket.class, (p, packet) -> this.processRotateHeadPacket(p, (ClientboundRotateHeadPacket) packet));
// 7.1.76 Remove Entities: entity id visibility side channel.
processors.put(ClientboundRemoveEntitiesPacket.class, (p, packet) -> this.processRemoveEntitiesPacket(p, (ClientboundRemoveEntitiesPacket) packet));
// 7.1.99 Link Entities: entity relationship signal.
processors.put(ClientboundSetEntityLinkPacket.class, (p, packet) -> this.processSetEntityLinkPacket(p, (ClientboundSetEntityLinkPacket) packet));
// --- Block entity packets ---
// 7.1.7 Block Entity Data: currently filtered by block position and allowed tile-entity actions.
processors.put(ClientboundBlockEntityDataPacket.class, (p, packet) -> processBlockEntityDataPacket(p, (ClientboundBlockEntityDataPacket) packet));
// 7.1.122 Tag Query Response: block-entity query result.
processors.put(ClientboundTagQueryPacket.class, tossPacket);
// --- Block packets ---
// 7.1.6 Set Block Destroy Stage: block position and mining progress can reveal activity.
processors.put(ClientboundBlockDestructionPacket.class, (p, packet) -> proccessBlockDestructionPacket(p, (ClientboundBlockDestructionPacket) packet));
// 7.1.8 Block Action: currently filtered by block position.
processors.put(ClientboundBlockEventPacket.class, (p, packet) -> processBlockEventPacket(p, (ClientboundBlockEventPacket) packet));
// 7.1.9 Block Update: currently filtered/obfuscated by block position and block id.
processors.put(ClientboundBlockUpdatePacket.class, (p, packet) -> processBlockUpdatePacket(p, (ClientboundBlockUpdatePacket) packet));
// --- Chunk packets ---
// 7.1.45 Chunk Data and Update Light: currently filtered/obfuscated by chunk data processor.
processors.put(ClientboundLevelChunkWithLightPacket.class, (p, packet) -> processChunkWithLight(p, (ClientboundLevelChunkWithLightPacket) packet));
// --- Section packets ---
// 7.1.83 Update Section Blocks: currently filtered/obfuscated by section block processor.
processors.put(ClientboundSectionBlocksUpdatePacket.class, (p, packet) -> processSectionUpdate(p, (ClientboundSectionBlocksUpdatePacket) packet));
// --- Particle packets ---
// 7.1.47 Particle: particle type and position can reveal hidden machinery.
processors.put(ClientboundLevelParticlesPacket.class, (p, packet) -> processLevelParticlesPacket(p, (ClientboundLevelParticlesPacket) packet));
// --- Sound packets ---
// 7.1.115 Entity Sound Effect: entity id and sound.
processors.put(ClientboundSoundEntityPacket.class, this.buildEntityPacketProcessor(ClientboundSoundEntityPacket::getId));
// 7.1.116 Sound Effect: sound type and position.
processors.put(ClientboundSoundPacket.class, this.<ClientboundSoundPacket>buildPositionBasedPacketProcessor(packet -> {
return new BlockPos.MutableBlockPos(packet.getX(), packet.getY(), packet.getZ()).immutable();
}));
// --- Others ---
// 7.1.137 Waypoint: world/entity tracking signal.
processors.put(ClientboundTrackedWaypointPacket.class, tossPacket);
// 7.1.50 Map Data: map pixels/icons can reveal player/world state.
processors.put(ClientboundMapItemDataPacket.class, tossPacket);
// 7.1.46 World Event: block position/event id can leak activity.
processors.put(ClientboundLevelEventPacket.class, buildPositionBasedPacketProcessor(ClientboundLevelEventPacket::getPos));
// 7.1.59 Open Sign Editor: block position.
processors.put(ClientboundOpenSignEditorPacket.class, buildPositionBasedPacketProcessor(ClientboundOpenSignEditorPacket::getPos));
// 7.1.37 Explosion: position, affected blocks, and knockback can reveal TNT/tech.
processors.put(ClientboundExplodePacket.class, (p, rawPacket) -> {
ClientboundExplodePacket packet = (ClientboundExplodePacket) rawPacket;
Vec3 pos = packet.center();
int blockX = (int) pos.x;
int blockY = (int) pos.y;
int blockZ = (int) pos.z;
return proccessPositionBasedPacket(p, blockX, blockY, blockZ, packet);
});
this.packetProcessors = processors;
TinyProtocol.instance.addGlobalClientboundFilter((player, rawPacket) -> {
try {
if (rawPacket instanceof ClientboundBundlePacket bundlePacket) {
List<Packet<? super ClientGamePacketListener>> processedPackets = new ArrayList<>();
for (Packet<? super ClientGamePacketListener> packet : bundlePacket.subPackets()) {
Packet<? super ClientGamePacketListener> processedPacket = (Packet<? super ClientGamePacketListener>) processPacket(player, packet);
if (processedPacket != null) {
processedPackets.add(processedPacket);
}
}
return new ClientboundBundlePacket(processedPackets);
} else {
return processPacket(player, rawPacket);
}
case HIDE:
packet = blockChangeCloner.apply(packet);
blockChangeBlockData.set(packet, obfuscationTarget);
return packet;
case HIDE_AIR:
default:
packet = blockChangeCloner.apply(packet);
blockChangeBlockData.set(packet, AIR);
return packet;
}
}
private static final Class<?> blockActionPacket = ClientboundBlockEventPacket.class;
private static final Reflection.Field<?> blockActionPosition = Reflection.getField(blockActionPacket, blockPosition, 0);
private Object blockActionHider(Player p, Object packet) {
if (locationEvaluator.checkBlockPos(p, blockActionPosition.get(packet)) == State.SKIP) {
return packet;
}
return null;
}
public static final Class<?> tileEntityDataPacket = ClientboundBlockEntityDataPacket.class;
private static final Reflection.Field<?> tileEntityDataPosition = Reflection.getField(tileEntityDataPacket, blockPosition, 0);
private Object tileEntityDataHider(Player p, Object packet) {
switch (locationEvaluator.checkBlockPos(p, tileEntityDataPosition.get(packet))) {
case SKIP:
return packet;
case CHECK:
if (ProtocolWrapper.impl.unfilteredTileEntityDataAction(packet)) {
return packet;
}
default:
} catch (Throwable t) {
t.printStackTrace();
return null;
}
});
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, (p, packet) -> privilegeProvider.isPlayerPrivilegedToPerformAction(p) ? packet : null);
TinyProtocol.instance.addFilter(ServerboundInteractPacket.class, (p, packet) -> privilegeProvider.isPlayerPrivilegedToPerformAction(p) ? packet : null);
}
private Packet<?> processPacket(Player player, Packet<?> packet) {
if (bypassingPackets.contains(packet.getClass())) {
return packet;
} else if (packetProcessors.containsKey(packet.getClass())) {
return packetProcessors.get(packet.getClass()).apply(player, packet);
} else {
return null;
}
}
public enum State {
SKIP,
CHECK,
HIDE,
HIDE_AIR
private Packet<? extends PacketListener> processAddEntityPacket(Player player, ClientboundAddEntityPacket packet) {
if (privilegeProvider.isPlayerPrivilegedToAccessEntity(player, packet.getId()) && privilegeProvider.isPlayerPrivilegedToAccessPosition(player, (int) packet.getX(), (int) packet.getY(), (int) packet.getZ())) {
return packet;
} else {
return null;
}
}
public interface LocationEvaluator {
default boolean suppressInteractions(Player player) {
return false;
private Packet<? extends PacketListener> processEntityPacket(Player player, int entityId, Packet<? extends PacketListener> packet) {
if (privilegeProvider.isPlayerPrivilegedToAccessEntity(player, entityId)) {
return packet;
} else {
return null;
}
}
private <TTargetPacket extends Packet<?>> BiFunction<Player, Packet<? extends PacketListener>, Packet<? extends PacketListener>> buildEntityPacketProcessor(ToIntFunction<TTargetPacket> entityIdExtractor) {
return (p, rawPacket) -> {
TTargetPacket packet = (TTargetPacket) rawPacket;
return processEntityPacket(p, entityIdExtractor.applyAsInt(packet), packet);
};
}
private final Reflection.Field<Integer> moveEntityPacketEntityIdField = Reflection.getField(ClientboundMoveEntityPacket.class, int.class, 0);
private Packet<?> processMoveEntityPacket(Player player, ClientboundMoveEntityPacket packet) {
int entityId = moveEntityPacketEntityIdField.get(packet);
if (privilegeProvider.isPlayerPrivilegedToAccessEntity(player, entityId)) {
return packet;
} else {
return null;
}
}
private final Reflection.Field<Integer> rotateHeadPacketEntityIdField = Reflection.getField(ClientboundRotateHeadPacket.class, int.class, 0);
private Packet<?> processRotateHeadPacket(Player player, ClientboundRotateHeadPacket packet) {
int entityId = rotateHeadPacketEntityIdField.get(packet);
if (privilegeProvider.isPlayerPrivilegedToAccessEntity(player, entityId)) {
return packet;
} else {
return null;
}
}
private Packet<?> processRemoveEntitiesPacket(Player player, ClientboundRemoveEntitiesPacket packet) {
IntList entityIdsToRemove = packet.getEntityIds();
IntList filteredEntitiesToRemove = entityIdsToRemove.intStream().filter((id) -> privilegeProvider.isPlayerPrivilegedToAccessEntity(player, id)).collect(IntArrayList::new, IntList::add, IntList::addAll);
return new ClientboundRemoveEntitiesPacket(filteredEntitiesToRemove);
}
public Packet<?> processSetEntityLinkPacket(Player player, ClientboundSetEntityLinkPacket packet) {
int fromEntityId = packet.getSourceId();
int toEntityId = packet.getDestId();
if (privilegeProvider.isPlayerPrivilegedToAccessEntity(player, fromEntityId) && privilegeProvider.isPlayerPrivilegedToAccessEntity(player, toEntityId)) {
return packet;
} else {
return null;
}
}
private Packet<?> processBlockEventPacket(Player player, ClientboundBlockEventPacket packet) {
BlockPos blockPos = packet.getPos();
Block block = packet.getBlock();
int blockX = blockPos.getX();
int blockY = blockPos.getY();
int blockZ = blockPos.getZ();
if (privilegeProvider.isPlayerPrivilegedToAccessPosition(player, blockX, blockY, blockZ) && privilegeProvider.isPlayerPrivilegedToAccessBlock(player, blockX, blockY, blockZ, block)) {
return packet;
} else {
return null;
}
}
private Packet<?> processBlockUpdatePacket(Player player, ClientboundBlockUpdatePacket packet) {
BlockPos blockPos = packet.getPos();
BlockState blockState = packet.getBlockState();
Block block = blockState.getBlock();
int blockX = blockPos.getX();
int blockY = blockPos.getY();
int blockZ = blockPos.getZ();
if (privilegeProvider.isPlayerPrivilegedToAccessPosition(player, blockX, blockY, blockZ) && privilegeProvider.isPlayerPrivilegedToAccessBlock(player, blockX, blockY, blockZ, block) && privilegeProvider.isPlayerPrivilegedToAccessBlockState(player, blockX, blockY, blockZ, blockState)) {
return packet;
} else if (privilegeProvider.isPlayerPrivilegedToAccessPosition(player, blockX, blockY, blockZ)) {
return new ClientboundBlockUpdatePacket(blockPos, blockStateUsedForObfuscation);
} else {
return null;
}
}
private Packet<?> processBlockEntityDataPacket(Player player, ClientboundBlockEntityDataPacket packet) {
BlockPos blockPos = packet.getPos();
BlockEntityType<?> blockEntityType = packet.getType();
int blockX = blockPos.getX();
int blockY = blockPos.getY();
int blockZ = blockPos.getZ();
if (privilegeProvider.isPlayerPrivilegedToAccessPosition(player, blockX, blockY, blockZ) && privilegeProvider.isPlayerPrivilegedToAccessBlockEntity(player, blockX, blockY, blockZ, blockEntityType)) {
return packet;
} else {
return null;
}
}
private Packet<?> proccessBlockDestructionPacket(Player player, ClientboundBlockDestructionPacket packet) {
BlockPos blockPos = packet.getPos();
int entityBreakingBlockId = packet.getId();
if (privilegeProvider.isPlayerPrivilegedToAccessEntity(player, entityBreakingBlockId) && privilegeProvider.isPlayerPrivilegedToAccessPosition(player, blockPos.getX(), blockPos.getY(), blockPos.getZ())) {
return packet;
} else {
return null;
}
}
private final Reflection.Field<SectionPos> sectionPosField = Reflection.getField(ClientboundSectionBlocksUpdatePacket.class, SectionPos.class, 0);
private final Reflection.Field<short[]> oldPosField = Reflection.getField(ClientboundSectionBlocksUpdatePacket.class, short[].class, 0);
private final Reflection.Field<BlockState[]> oldStatesField = Reflection.getField(ClientboundSectionBlocksUpdatePacket.class, BlockState[].class, 0);
private ClientboundSectionBlocksUpdatePacket processSectionUpdate(Player p, ClientboundSectionBlocksUpdatePacket packet) {
SectionPos sectionPos = sectionPosField.get(packet);
short[] oldPos = oldPosField.get(packet);
BlockState[] oldStates = oldStatesField.get(packet);
List<Short> filteredPos = new ArrayList<>(oldPos.length);
List<BlockState> filteredStates = new ArrayList<>(oldStates.length);
for (int i = 0; i < oldPos.length; i++) {
short posShort = oldPos[i];
BlockState state = oldStates[i];
Block block = state.getBlock();
int worldX = sectionPos.relativeToBlockX(posShort);
int worldY = sectionPos.relativeToBlockY(posShort);
int worldZ = sectionPos.relativeToBlockZ(posShort);
if (privilegeProvider.isPlayerPrivilegedToAccessPosition(p, worldX, worldY, worldZ) && privilegeProvider.isPlayerPrivilegedToAccessBlock(p, worldX, worldY, worldZ, block) && privilegeProvider.isPlayerPrivilegedToAccessBlockState(p, worldX, worldY, worldZ, state)) {
filteredPos.add(posShort);
filteredStates.add(state);
} else if (privilegeProvider.isPlayerPrivilegedToAccessPosition(p, worldX, worldY, worldZ)) {
filteredPos.add(posShort);
filteredStates.add(blockStateUsedForObfuscation);
}
}
boolean skipChunk(Player player, int x, int z);
default boolean skipChunkSection(Player player, int x, int y, int z) {
return skipChunk(player, x, z);
if (filteredStates.isEmpty()) {
return null;
}
default State check(Player player, int x, int y, int z) {
return skipChunkSection(player, ProtocolUtils.posToChunk(x), ProtocolUtils.posToChunk(y), ProtocolUtils.posToChunk(z)) ? State.SKIP : State.CHECK;
short[] newPos = new short[filteredPos.size()];
for (int i = 0; i < newPos.length; i++) {
newPos[i] = filteredPos.get(i);
}
default State checkBlockPos(Player player, Object pos) {
return check(player, blockPositionX.get(pos), blockPositionY.get(pos), blockPositionZ.get(pos));
}
BlockState[] newStates = filteredStates.toArray(new BlockState[0]);
default boolean blockPrecise(Player player, int x, int y, int z) {
return false;
return new ClientboundSectionBlocksUpdatePacket(sectionPos, ShortSets.unmodifiable(new ShortArraySet(newPos)), newStates);
}
private Packet<?> processLevelParticlesPacket(Player player, ClientboundLevelParticlesPacket packet) {
int blockX = (int) packet.getX();
int blockY = (int) packet.getY();
int blockZ = (int) packet.getZ();
if (privilegeProvider.isPlayerPrivilegedToAccessPosition(player, blockX, blockY, blockZ)) {
return packet;
} else {
return null;
}
}
private ClientboundLevelChunkWithLightPacket processChunkWithLight(Player p, ClientboundLevelChunkWithLightPacket packet) {
if (privilegeProvider.isEveryonePrivilegedToAccessAllDataWithinChunk(packet.getX(), packet.getZ())) {
return packet;
} else {
return chunkHider.processLevelChunkWithLightPacket(p, packet);
}
}
private Packet<? extends PacketListener> proccessPositionBasedPacket(Player player, int blockX, int blockY, int blockZ, Packet<? extends PacketListener> packet) {
if (privilegeProvider.isPlayerPrivilegedToAccessPosition(player, blockX, blockY, blockZ)) {
return packet;
} else {
return null;
}
}
private <TTargetPacket extends Packet<?>> BiFunction<Player, Packet<?>, Packet<?>> buildPositionBasedPacketProcessor(Function<TTargetPacket, BlockPos> positionExtractor) {
return (p, rawPacket) -> {
TTargetPacket packet = (TTargetPacket) rawPacket;
BlockPos pos = positionExtractor.apply(packet);
int blockX = pos.getX();
int blockY = pos.getY();
int blockZ = pos.getZ();
return proccessPositionBasedPacket(p, blockX, blockY, blockZ, packet);
};
}
}

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