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+15
@@ -0,0 +1,15 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Remote JVM Debugger" type="Remote">
|
||||
<option name="USE_SOCKET_TRANSPORT" value="true" />
|
||||
<option name="SERVER_MODE" value="false" />
|
||||
<option name="SHMEM_ADDRESS" />
|
||||
<option name="HOST" value="localhost" />
|
||||
<option name="PORT" value="5005" />
|
||||
<option name="AUTO_RESTART" value="false" />
|
||||
<RunnerSettings RunnerId="Debug">
|
||||
<option name="DEBUG_PORT" value="5005" />
|
||||
<option name="LOCAL" value="false" />
|
||||
</RunnerSettings>
|
||||
<method v="2" />
|
||||
</configuration>
|
||||
</component>
|
||||
@@ -34,6 +34,7 @@ dependencies {
|
||||
compileOnly(libs.classindex)
|
||||
annotationProcessor(libs.classindex)
|
||||
compileOnly(project(":SpigotCore", "default"))
|
||||
compileOnly(project(":KotlinCore", "default"))
|
||||
|
||||
compileOnly(libs.axiom)
|
||||
compileOnly(libs.authlib)
|
||||
|
||||
@@ -834,6 +834,10 @@ SKIN_NO_REGION = §7You are not in a region with a changealbe skin
|
||||
SKIN_ALREADY_EXISTS = §cThis skin already exists like this
|
||||
SKIN_MESSAGE = §7Skin created
|
||||
SKIN_MESSAGE_HOVER = §eClick to copy for YoyoNow and send
|
||||
# Blast Resistance
|
||||
BLASTRESISTANCE_HELP = §8/§eblastresistance §8-§7 Calculate min/max and average blast resistance of current clipboard
|
||||
BLASTRESISTANCE_NO_CLIPBOARD = §cYou currently do not have a clipboard to be used.
|
||||
BLASTRESISTANCE_RESULT = §7BlastResistance §8>>§7 Min§8: §e{0}§7 Max§8: §e{1}§7 Avg§8: §e{2}
|
||||
# Panzern
|
||||
PANZERN_HELP = §8/§epanzern §8[§7Block§8] §8[§7Slab§8] §8- §7Armor your WorldEdit selection
|
||||
PANZERN_PREPARE1 = §71. Check, if barrels reach until border of armor.
|
||||
|
||||
@@ -772,6 +772,10 @@ SKIN_NO_REGION = §7Du steht in keiner Region, welche mit einem Skin versehen we
|
||||
SKIN_ALREADY_EXISTS = §cDieser Skin existiert in der Form bereits
|
||||
SKIN_MESSAGE = §7Skin erstellt
|
||||
SKIN_MESSAGE_HOVER = §eKlicken zum kopieren für YoyoNow und an diesen senden
|
||||
# Blast Resistance
|
||||
BLASTRESISTANCE_HELP = §8/§eblastresistance §8-§7 Minimal-, Maximal- und durchschnittliche Sprengfestigkeit des aktuellen Inhalts der Zwischenablage berechnen
|
||||
BLASTRESISTANCE_NO_CLIPBOARD = §cDerzeit steht Ihnen keine Zwischenablage zur Verfügung.
|
||||
BLASTRESISTANCE_RESULT = §7BlastResistance §8>>§7 Min§8: §e{0}§7 Max§8: §e{1}§7 Avg§8: §e{2}
|
||||
# Panzern
|
||||
PANZERN_HELP = §8/§epanzern §8[§7Block§8] §8[§7Slab§8] §8- §7Panzer deine WorldEdit Auswahl
|
||||
PANZERN_PREPARE1 = §71. Gucke nochmal nach, ob Läufe auch bis zur Panzergrenze führen.
|
||||
|
||||
+15
-14
@@ -21,9 +21,7 @@ package de.steamwar.bausystem.features.design.endstone;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RFallingBlockEntity;
|
||||
import de.steamwar.entity.*;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
@@ -59,15 +57,15 @@ public class DesignEndStone {
|
||||
.filter(material -> material.getBlastResistance() > region.getGameModeConfig().Schematic.MaxDesignBlastResistance)
|
||||
.collect(Collectors.toSet());
|
||||
calculateFromBottom = region.getGameModeConfig().Arena.NoFloor;
|
||||
}
|
||||
|
||||
entityServer.setCallback((player, rEntity, entityAction) -> {
|
||||
if (entityAction != REntityServer.EntityAction.ATTACK) return;
|
||||
Location location = new Location(WORLD, rEntity.getX(), rEntity.getY(), rEntity.getZ());
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
location.getBlock().breakNaturally();
|
||||
calc();
|
||||
}, 1);
|
||||
});
|
||||
private void interact(Player player, RInteraction entity, REntityAction action) {
|
||||
if (action != REntityAction.ATTACK) return;
|
||||
Location location = new Location(WORLD, entity.getX(), entity.getY(), entity.getZ());
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
location.getBlock().breakNaturally();
|
||||
calc();
|
||||
}, 1);
|
||||
}
|
||||
|
||||
public void calc() {
|
||||
@@ -110,12 +108,15 @@ public class DesignEndStone {
|
||||
Material material = WORLD.getBlockAt(cx, cy, cz).getType();
|
||||
|
||||
if (material != Material.WATER && material != Material.LAVA && limited.contains(material)) {
|
||||
Location location = new Location(WORLD, cx + 0.5, cy, cz + 0.5);
|
||||
Location location = new Location(WORLD, cx, cy, cz);
|
||||
if (!locations.add(location)) break;
|
||||
RFallingBlockEntity entity = new RFallingBlockEntity(entityServer, location, Material.RED_STAINED_GLASS);
|
||||
entity.setNoGravity(true);
|
||||
RBlockDisplay entity = new RBlockDisplay(entityServer, location);
|
||||
entity.setBlock(Material.RED_STAINED_GLASS.createBlockData());
|
||||
entity.setGlowing(true);
|
||||
entities.add(entity);
|
||||
RInteraction interaction = new RInteraction(entityServer, location);
|
||||
interaction.setCallback(this::interact);
|
||||
entities.add(interaction);
|
||||
break;
|
||||
} else if (!material.isAir() && material != Material.WATER && material != Material.LAVA) {
|
||||
break;
|
||||
|
||||
+10
-9
@@ -26,8 +26,9 @@ import de.steamwar.bausystem.features.autostart.AutostartListener;
|
||||
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
|
||||
import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.entity.RBlockDisplay;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RFallingBlockEntity;
|
||||
import de.steamwar.entity.RInteraction;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.experimental.UtilityClass;
|
||||
@@ -58,10 +59,6 @@ public class Detonator {
|
||||
@Override
|
||||
public void onMount(SWPlayer player) {
|
||||
entities.addPlayer(player.getPlayer());
|
||||
entities.setCallback((player1, entity, action) -> {
|
||||
Vector vector = new Vector(entity.getX(), entity.getY(), entity.getZ());
|
||||
DetonatorListener.addLocationToDetonator(vector.toLocation(player.getWorld()).getBlock().getLocation(), player1);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -70,8 +67,6 @@ public class Detonator {
|
||||
}
|
||||
}
|
||||
|
||||
private static final Vector HALF = new Vector(0.5, 0, 0.5);
|
||||
|
||||
public static boolean isDetonator(ItemStack itemStack) {
|
||||
return ItemStorage.isDetonator(itemStack);
|
||||
}
|
||||
@@ -79,8 +74,14 @@ public class Detonator {
|
||||
public static void showDetonator(Player p, List<Location> locs) {
|
||||
DetonatorComponent detonatorComponent = SWPlayer.of(p).getComponentOrDefault(DetonatorComponent.class, DetonatorComponent::new);
|
||||
locs.forEach(location -> {
|
||||
RFallingBlockEntity entity = new RFallingBlockEntity(detonatorComponent.entities, location.clone().add(HALF), Material.RED_STAINED_GLASS);
|
||||
entity.setNoGravity(true);
|
||||
RBlockDisplay blockDisplay = new RBlockDisplay(detonatorComponent.entities, location);
|
||||
blockDisplay.setBlock(Material.RED_STAINED_GLASS.createBlockData());
|
||||
|
||||
RInteraction interaction = new RInteraction(detonatorComponent.entities, location);
|
||||
interaction.setCallback((player, entity, action) -> {
|
||||
Vector vector = new Vector(entity.getX(), entity.getY(), entity.getZ());
|
||||
DetonatorListener.addLocationToDetonator(vector.toLocation(player.getWorld()).getBlock().getLocation(), player);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
+8
-13
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@@ -17,20 +17,15 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
package de.steamwar.bausystem.features.experimental;
|
||||
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
public class TickEndEvent extends Event {
|
||||
@Linked
|
||||
public class ExperimentalCommand extends SWCommand {
|
||||
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
public ExperimentalCommand() {
|
||||
super("experimental", "experiment");
|
||||
}
|
||||
}
|
||||
+135
@@ -0,0 +1,135 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.experimental.redstone_engine;
|
||||
|
||||
import de.steamwar.bausystem.features.experimental.ExperimentalCommand;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.command.AbstractSWCommand;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import io.papermc.paper.configuration.WorldConfiguration;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.kyori.adventure.title.TitlePart;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
@AbstractSWCommand.PartOf(ExperimentalCommand.class)
|
||||
@Linked
|
||||
public class RedstoneEngine extends SWCommand implements Listener, ScoreboardElement {
|
||||
|
||||
public RedstoneEngine() {
|
||||
super("");
|
||||
}
|
||||
|
||||
private WorldConfiguration.Misc getConfig() {
|
||||
return ((CraftWorld) Bukkit.getWorlds().get(0)).getHandle().paperConfig().misc;
|
||||
}
|
||||
|
||||
@Register("redstone")
|
||||
@Register("redstoneengine")
|
||||
public void setRedstoneEngine(Player player, @StaticValue("alternate_current") String __, WorldConfiguration.Misc.AlternateCurrentUpdateOrder updateOrder) {
|
||||
WorldConfiguration.Misc misc = getConfig();
|
||||
misc.redstoneImplementation = WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT;
|
||||
misc.alternateCurrentUpdateOrder = updateOrder;
|
||||
broadcastTitle(Bukkit.getOnlinePlayers());
|
||||
}
|
||||
|
||||
@Register("redstone")
|
||||
@Register("redstoneengine")
|
||||
public void setRedstoneEngine(Player player, WorldConfiguration.Misc.RedstoneImplementation implementation) {
|
||||
getConfig().redstoneImplementation = implementation;
|
||||
broadcastTitle(Bukkit.getOnlinePlayers());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
WorldConfiguration.Misc misc = getConfig();
|
||||
if (misc.redstoneImplementation != WorldConfiguration.Misc.RedstoneImplementation.EIGENCRAFT) {
|
||||
broadcastTitle(List.of(event.getPlayer()));
|
||||
}
|
||||
}
|
||||
|
||||
private void broadcastTitle(Collection<? extends Player> players) {
|
||||
WorldConfiguration.Misc misc = getConfig();
|
||||
Component title = switch (misc.redstoneImplementation) {
|
||||
case VANILLA -> Component.text("⚠").color(NamedTextColor.RED).append(Component.text(" Redstone: Vanilla ").color(NamedTextColor.WHITE)).append(Component.text("⚠").color(NamedTextColor.RED));
|
||||
case EIGENCRAFT -> Component.text("Redstone: Eigencraft");
|
||||
case ALTERNATE_CURRENT -> Component.text("⚠").color(NamedTextColor.RED).append(Component.text(" Redstone: AC ").color(NamedTextColor.WHITE)).append(Component.text("⚠").color(NamedTextColor.RED));
|
||||
};
|
||||
Component subtitle;
|
||||
if (misc.redstoneImplementation != WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT) {
|
||||
subtitle = Component.text().build();
|
||||
} else {
|
||||
subtitle = switch (misc.alternateCurrentUpdateOrder) {
|
||||
case VERTICAL_FIRST_INWARD -> Component.text("Y first inwards"); // Y before XZ
|
||||
case VERTICAL_FIRST_OUTWARD -> Component.text("Y first outwards"); // XZ before Y
|
||||
case HORIZONTAL_FIRST_INWARD -> Component.text("XZ first inwards"); // Y before XZ
|
||||
case HORIZONTAL_FIRST_OUTWARD -> Component.text("XZ first outwards"); // XZ before Y
|
||||
};
|
||||
}
|
||||
players.forEach(player -> {
|
||||
player.sendTitlePart(TitlePart.TITLE, title);
|
||||
player.sendTitlePart(TitlePart.SUBTITLE, subtitle);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public ScoreboardGroup getGroup() {
|
||||
return ScoreboardGroup.FOOTER;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int order() {
|
||||
return Integer.MAX_VALUE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
WorldConfiguration.Misc misc = getConfig();
|
||||
switch (misc.redstoneImplementation) {
|
||||
case ALTERNATE_CURRENT:
|
||||
switch (misc.alternateCurrentUpdateOrder) {
|
||||
case VERTICAL_FIRST_INWARD:
|
||||
return "§eRedstone§8: §cAC §8(§7Y in§8)";
|
||||
case VERTICAL_FIRST_OUTWARD:
|
||||
return "§eRedstone§8: §cAC §8(§7Y out§8)";
|
||||
case HORIZONTAL_FIRST_INWARD:
|
||||
return "§eRedstone§8: §cAC §8(§7XZ in§8)";
|
||||
case HORIZONTAL_FIRST_OUTWARD:
|
||||
return "§eRedstone§8: §cAC §8(§7XZ out§8)";
|
||||
}
|
||||
return "§eRedstone§8: §cAC";
|
||||
case EIGENCRAFT:
|
||||
return null;
|
||||
case VANILLA:
|
||||
default:
|
||||
return "§eRedstone§8: §cVanilla";
|
||||
}
|
||||
}
|
||||
}
|
||||
+3
-3
@@ -24,9 +24,9 @@ import de.steamwar.bausystem.region.Point;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
|
||||
import de.steamwar.bausystem.utils.bossbar.BossBarService;
|
||||
import de.steamwar.entity.RBlockDisplay;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RFallingBlockEntity;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
@@ -290,8 +290,8 @@ public class KillcheckerVisualizer {
|
||||
}
|
||||
rEntities.get(point).die();
|
||||
}
|
||||
RFallingBlockEntity entity = new RFallingBlockEntity(outlinePoints.contains(point) ? outline : inner, point.toLocation(WORLD, 0.5, 0, 0.5), MATERIALS[Math.min(count - 1, MATERIALS.length) - 1]);
|
||||
entity.setNoGravity(true);
|
||||
RBlockDisplay entity = new RBlockDisplay(outlinePoints.contains(point) ? outline : inner, point.toLocation(WORLD, 0.5, 0, 0.5));
|
||||
entity.setBlock(MATERIALS[Math.min(count - 1, MATERIALS.length) - 1].createBlockData());
|
||||
rEntities.put(point, entity);
|
||||
if (outlinePoints.contains(point)) outlinePointsCache.add(point);
|
||||
killCount.put(point, count);
|
||||
|
||||
+133
-239
@@ -19,7 +19,6 @@
|
||||
|
||||
package de.steamwar.bausystem.features.simulator;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
@@ -38,77 +37,88 @@ import de.steamwar.bausystem.features.simulator.gui.SimulatorGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.bausystem.utils.ItemUtils;
|
||||
import de.steamwar.bausystem.utils.RayTraceUtils;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.cursor.Cursor;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RFallingBlockEntity;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.*;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.inventory.InventoryDragEvent;
|
||||
import org.bukkit.event.player.PlayerDropItemEvent;
|
||||
import org.bukkit.event.player.PlayerItemHeldEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.event.player.PlayerToggleSneakEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.function.Function;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
public class SimulatorCursor implements Listener {
|
||||
|
||||
private static final World WORLD = Bukkit.getWorlds().get(0);
|
||||
|
||||
private static Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>());
|
||||
private static Map<Player, REntityServer> cursors = Collections.synchronizedMap(new HashMap<>());
|
||||
private static final Set<Player> calculating = new HashSet<>();
|
||||
private static final Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>());
|
||||
private static final Map<Player, REntityServer> emptyTargetServers = Collections.synchronizedMap(new HashMap<>());
|
||||
|
||||
public static boolean isSimulatorItem(ItemStack itemStack) {
|
||||
return ItemUtils.isItem(itemStack, "simulator");
|
||||
}
|
||||
|
||||
public SimulatorCursor() {
|
||||
BiFunction<Player, Object, Object> function = (player, object) -> {
|
||||
calcCursor(player);
|
||||
return object;
|
||||
};
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, function);
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Rot.class, function);
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, function);
|
||||
private static boolean hasSimulatorItem(Player player) {
|
||||
return isSimulatorItem(player.getInventory().getItemInMainHand()) || isSimulatorItem(player.getInventory().getItemInOffHand());
|
||||
}
|
||||
|
||||
private static void scheduleCursorUpdate(Player player) {
|
||||
BauSystem.runTaskLater(BauSystem.getInstance(), () -> calcCursor(player), 1);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
calcCursor(event.getPlayer());
|
||||
}, 0);
|
||||
scheduleCursorUpdate(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
calcCursor(event.getPlayer());
|
||||
scheduleCursorUpdate(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
calcCursor(event.getPlayer());
|
||||
}, 1);
|
||||
scheduleCursorUpdate(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInventoryClick(InventoryClickEvent event) {
|
||||
if (!(event.getWhoClicked() instanceof Player player)) return;
|
||||
if (!Permission.BUILD.hasPermission(player)) return;
|
||||
scheduleCursorUpdate(player);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInventoryDrag(InventoryDragEvent event) {
|
||||
if (!(event.getWhoClicked() instanceof Player player)) return;
|
||||
if (!Permission.BUILD.hasPermission(player)) return;
|
||||
scheduleCursorUpdate(player);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@@ -119,10 +129,7 @@ public class SimulatorCursor implements Listener {
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
cursorType.remove(event.getPlayer());
|
||||
cursors.remove(event.getPlayer());
|
||||
synchronized (calculating) {
|
||||
calculating.remove(event.getPlayer());
|
||||
}
|
||||
removeCursor(event.getPlayer());
|
||||
}
|
||||
|
||||
private static final Map<Player, Long> LAST_SNEAKS = new HashMap<>();
|
||||
@@ -138,7 +145,7 @@ public class SimulatorCursor implements Listener {
|
||||
public void onPlayerToggleSneak(PlayerToggleSneakEvent event) {
|
||||
if (!event.isSneaking()) return;
|
||||
Player player = event.getPlayer();
|
||||
if (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand())) {
|
||||
if (!hasSimulatorItem(player)) {
|
||||
return;
|
||||
}
|
||||
if (LAST_SNEAKS.containsKey(player)) {
|
||||
@@ -164,17 +171,10 @@ public class SimulatorCursor implements Listener {
|
||||
}
|
||||
|
||||
public static void calcCursor(Player player) {
|
||||
synchronized (calculating) {
|
||||
if (calculating.contains(player)) return;
|
||||
calculating.add(player);
|
||||
}
|
||||
if (!Permission.BUILD.hasPermission(player) || (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand()))) {
|
||||
if (removeCursor(player) || SimulatorWatcher.show(null, player)) {
|
||||
if (!Permission.BUILD.hasPermission(player) || !hasSimulatorItem(player)) {
|
||||
if (removeCursor(player) | SimulatorWatcher.show(null, player)) {
|
||||
SWUtils.sendToActionbar(player, "");
|
||||
}
|
||||
synchronized (calculating) {
|
||||
calculating.remove(player);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -183,203 +183,98 @@ public class SimulatorCursor implements Listener {
|
||||
removeCursor(player);
|
||||
SimulatorWatcher.show(null, player);
|
||||
SWUtils.sendToActionbar(player, "§cGenerating Stab");
|
||||
synchronized (calculating) {
|
||||
calculating.remove(player);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
SimulatorWatcher.show(simulator, player);
|
||||
List<REntity> entities = SimulatorWatcher.getEntitiesOfSimulator(simulator);
|
||||
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), entities);
|
||||
if (rayTraceResult == null) {
|
||||
removeCursor(player);
|
||||
if (simulator == null) {
|
||||
SWUtils.sendToActionbar(player, "§eSelect Simulator");
|
||||
} else {
|
||||
SWUtils.sendToActionbar(player, "§eOpen Simulator");
|
||||
}
|
||||
synchronized (calculating) {
|
||||
calculating.remove(player);
|
||||
}
|
||||
return;
|
||||
Cursor cursor = getOrCreateCursor(player, simulator, cursorType.getOrDefault(player, CursorType.TNT));
|
||||
cursor.renderDeduplicated();
|
||||
}
|
||||
|
||||
private static Cursor getOrCreateCursor(Player player, Simulator simulator, CursorType type) {
|
||||
REntityServer targetServer = simulator == null ? emptyTargetServers.computeIfAbsent(player, __ -> new REntityServer()) : SimulatorWatcher.getEntityServerOfSimulator(simulator);
|
||||
SWPlayer swPlayer = SWPlayer.of(player);
|
||||
Optional<Cursor> activeCursor = swPlayer.getComponent(Cursor.class);
|
||||
|
||||
Cursor cursor = activeCursor.orElse(null);
|
||||
if (cursor == null || cursor.getTargetServer() != targetServer) {
|
||||
swPlayer.removeComponent(Cursor.class);
|
||||
cursor = new Cursor(
|
||||
targetServer,
|
||||
player,
|
||||
Material.GLASS,
|
||||
type.material,
|
||||
type.cursorModes,
|
||||
(location, hitEntity, action) -> handlePlayerClick(player, location, hitEntity, action),
|
||||
(location, hitEntity) -> sendCursorActionbar(player, SimulatorStorage.getSimulator(player), location != null, hitEntity.isPresent())
|
||||
);
|
||||
} else {
|
||||
cursor.setCursorMaterial(type.material);
|
||||
cursor.setAllowedCursorModes(type.cursorModes);
|
||||
}
|
||||
|
||||
showCursor(player, rayTraceResult, simulator != null);
|
||||
synchronized (calculating) {
|
||||
calculating.remove(player);
|
||||
}
|
||||
return cursor;
|
||||
}
|
||||
|
||||
private static synchronized boolean removeCursor(Player player) {
|
||||
REntityServer entityServer = cursors.get(player);
|
||||
boolean hadCursor = entityServer != null && !entityServer.getEntities().isEmpty();
|
||||
if (entityServer != null) {
|
||||
entityServer.getEntities().forEach(REntity::die);
|
||||
Optional<Cursor> cursor = SWPlayer.of(player).getComponent(Cursor.class);
|
||||
cursor.ifPresent(__ -> SWPlayer.of(player).removeComponent(Cursor.class));
|
||||
REntityServer emptyTargetServer = emptyTargetServers.remove(player);
|
||||
if (emptyTargetServer != null) {
|
||||
emptyTargetServer.close();
|
||||
}
|
||||
return hadCursor;
|
||||
return cursor.isPresent();
|
||||
}
|
||||
|
||||
private static synchronized void showCursor(Player player, RayTraceUtils.RRayTraceResult rayTraceResult, boolean hasSimulatorSelected) {
|
||||
REntityServer entityServer = cursors.computeIfAbsent(player, __ -> {
|
||||
REntityServer rEntityServer = new REntityServer();
|
||||
rEntityServer.addPlayer(player);
|
||||
return rEntityServer;
|
||||
});
|
||||
|
||||
CursorType type = cursorType.getOrDefault(player, CursorType.TNT);
|
||||
REntity hitEntity = rayTraceResult.getHitEntity();
|
||||
Location location = hitEntity != null ? new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ()).toLocation(WORLD) :
|
||||
type.position.apply(player, rayTraceResult).toLocation(WORLD);
|
||||
|
||||
Material material = hitEntity != null ? Material.GLASS : type.getMaterial();
|
||||
List<RFallingBlockEntity> entities = entityServer.getEntitiesByType(RFallingBlockEntity.class);
|
||||
entities.removeIf(rFallingBlockEntity -> {
|
||||
if (rFallingBlockEntity.getMaterial() != material) {
|
||||
rFallingBlockEntity.die();
|
||||
return true;
|
||||
}
|
||||
rFallingBlockEntity.move(location);
|
||||
return false;
|
||||
});
|
||||
if (entities.isEmpty()) {
|
||||
RFallingBlockEntity rFallingBlockEntity = new RFallingBlockEntity(entityServer, location, material);
|
||||
rFallingBlockEntity.setNoGravity(true);
|
||||
if (material == Material.GLASS) {
|
||||
rFallingBlockEntity.setGlowing(true);
|
||||
}
|
||||
}
|
||||
|
||||
if (hasSimulatorSelected) {
|
||||
if (hitEntity != null) {
|
||||
SWUtils.sendToActionbar(player, "§eEdit Position");
|
||||
} else {
|
||||
SWUtils.sendToActionbar(player, "§eAdd new " + type.name);
|
||||
}
|
||||
} else {
|
||||
private static void sendCursorActionbar(Player player, Simulator simulator, boolean hasCursorLocation, boolean hasHitEntity) {
|
||||
if (!hasCursorLocation) {
|
||||
SWUtils.sendToActionbar(player, simulator == null ? "§eSelect Simulator" : "§eOpen Simulator");
|
||||
} else if (simulator == null) {
|
||||
SWUtils.sendToActionbar(player, "§eCreate new Simulator");
|
||||
}
|
||||
}
|
||||
|
||||
public static Vector getPosFree(Player player, RayTraceUtils.RRayTraceResult result) {
|
||||
Vector pos = result.getHitPosition();
|
||||
|
||||
BlockFace face = result.getHitBlockFace();
|
||||
if (face != null) {
|
||||
switch (face) {
|
||||
case DOWN:
|
||||
pos.setY(pos.getY() - 0.98);
|
||||
break;
|
||||
case EAST:
|
||||
pos.setX(pos.getX() + 0.49);
|
||||
break;
|
||||
case WEST:
|
||||
pos.setX(pos.getX() - 0.49);
|
||||
break;
|
||||
case NORTH:
|
||||
pos.setZ(pos.getZ() - 0.49);
|
||||
break;
|
||||
case SOUTH:
|
||||
pos.setZ(pos.getZ() + 0.49);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (face.getModY() == 0 && player.isSneaking()) {
|
||||
pos.setY(pos.getY() - 0.49);
|
||||
}
|
||||
}
|
||||
|
||||
if (!player.isSneaking()) {
|
||||
pos.setX(pos.getBlockX() + 0.5);
|
||||
if (face == null || face.getModY() == 0) {
|
||||
pos.setY(pos.getBlockY() + 0.0);
|
||||
}
|
||||
pos.setZ(pos.getBlockZ() + 0.5);
|
||||
}
|
||||
|
||||
return pos;
|
||||
}
|
||||
|
||||
private static Vector getPosBlockAligned(Player player, RayTraceUtils.RRayTraceResult result) {
|
||||
Vector pos = result.getHitPosition();
|
||||
|
||||
BlockFace face = result.getHitBlockFace();
|
||||
if (face != null) {
|
||||
switch (face) {
|
||||
case DOWN:
|
||||
pos.setY(pos.getY() - 0.98);
|
||||
break;
|
||||
case EAST:
|
||||
pos.setX(pos.getX() + 0.49);
|
||||
break;
|
||||
case WEST:
|
||||
pos.setX(pos.getX() - 0.49);
|
||||
break;
|
||||
case NORTH:
|
||||
pos.setZ(pos.getZ() - 0.49);
|
||||
break;
|
||||
case SOUTH:
|
||||
pos.setZ(pos.getZ() + 0.49);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
pos.setX(pos.getBlockX() + 0.5);
|
||||
if (pos.getY() - pos.getBlockY() != 0 && face == BlockFace.UP) {
|
||||
pos.setY(pos.getBlockY() + 1.0);
|
||||
} else if (hasHitEntity) {
|
||||
SWUtils.sendToActionbar(player, "§eEdit Position");
|
||||
} else {
|
||||
pos.setY(pos.getBlockY());
|
||||
SWUtils.sendToActionbar(player, "§eAdd new " + cursorType.getOrDefault(player, CursorType.TNT).name);
|
||||
}
|
||||
pos.setZ(pos.getBlockZ() + 0.5);
|
||||
return pos;
|
||||
}
|
||||
|
||||
@Getter
|
||||
@AllArgsConstructor
|
||||
public enum CursorType {
|
||||
TNT(Material.TNT, Material.GUNPOWDER, SimulatorCursor::getPosFree, "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
|
||||
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, Material.REDSTONE, SimulatorCursor::getPosBlockAligned, "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
|
||||
OBSERVER(Material.OBSERVER, Material.QUARTZ, SimulatorCursor::getPosBlockAligned, "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
|
||||
TNT(Material.TNT, Material.GUNPOWDER, List.of(Cursor.CursorMode.FREE, Cursor.CursorMode.SURFACE_ALIGNED), "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
|
||||
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, Material.REDSTONE, List.of(Cursor.CursorMode.BLOCK_ALIGNED), "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
|
||||
OBSERVER(Material.OBSERVER, Material.QUARTZ, List.of(Cursor.CursorMode.BLOCK_ALIGNED), "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
|
||||
;
|
||||
|
||||
public final Material material;
|
||||
public final Material nonSelectedMaterial;
|
||||
public final BiFunction<Player, RayTraceUtils.RRayTraceResult, Vector> position;
|
||||
public final List<Cursor.CursorMode> cursorModes;
|
||||
public final String name;
|
||||
public final Function<Vector, SimulatorElement<?>> elementFunction;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!ItemUtils.isItem(event.getItem(), "simulator")) {
|
||||
private static void handlePlayerClick(Player player, Location cursorLocation, Optional<REntity> hitEntity, Action action) {
|
||||
if (!Permission.BUILD.hasPermission(player)) return;
|
||||
if (!hasSimulatorItem(player)) {
|
||||
return;
|
||||
}
|
||||
|
||||
event.setCancelled(true);
|
||||
Player player = event.getPlayer();
|
||||
Simulator simulator = SimulatorStorage.getSimulator(player);
|
||||
|
||||
if (event.getAction() == Action.LEFT_CLICK_BLOCK || event.getAction() == Action.LEFT_CLICK_AIR) {
|
||||
if (action == Action.LEFT_CLICK_BLOCK || action == Action.LEFT_CLICK_AIR) {
|
||||
if (simulator == null) {
|
||||
return;
|
||||
}
|
||||
SimulatorExecutor.run(event.getPlayer(), simulator, null);
|
||||
SimulatorExecutor.run(player, simulator, null);
|
||||
return;
|
||||
}
|
||||
|
||||
if (event.getAction() != Action.RIGHT_CLICK_BLOCK && event.getAction() != Action.RIGHT_CLICK_AIR) {
|
||||
if (action != Action.RIGHT_CLICK_BLOCK && action != Action.RIGHT_CLICK_AIR) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), SimulatorWatcher.getEntitiesOfSimulator(simulator));
|
||||
if (simulator == null) {
|
||||
if (rayTraceResult == null) {
|
||||
if (cursorLocation == null) {
|
||||
SimulatorStorage.openSimulatorSelector(player);
|
||||
} else {
|
||||
SWAnvilInv anvilInv = new SWAnvilInv(player, "Name");
|
||||
@@ -395,7 +290,7 @@ public class SimulatorCursor implements Listener {
|
||||
}
|
||||
sim = new Simulator(s);
|
||||
SimulatorStorage.addSimulator(s, sim);
|
||||
createElement(player, rayTraceResult, sim);
|
||||
createElement(player, cursorLocation, sim);
|
||||
SimulatorStorage.setSimulator(player, sim);
|
||||
});
|
||||
anvilInv.open();
|
||||
@@ -403,57 +298,56 @@ public class SimulatorCursor implements Listener {
|
||||
return;
|
||||
}
|
||||
|
||||
if (rayTraceResult == null) {
|
||||
if (cursorLocation == null) {
|
||||
new SimulatorGui(player, simulator).open();
|
||||
return;
|
||||
}
|
||||
|
||||
if (rayTraceResult.getHitEntity() != null) {
|
||||
REntity hitEntity = rayTraceResult.getHitEntity();
|
||||
Vector vector = new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ());
|
||||
List<SimulatorElement<?>> elements = simulator.getGroups().stream().map(SimulatorGroup::getElements).flatMap(List::stream).filter(element -> {
|
||||
return element.getWorldPos().distanceSquared(vector) < (1 / 16.0) * (1 / 16.0);
|
||||
}).collect(Collectors.toList());
|
||||
|
||||
switch (elements.size()) {
|
||||
case 0:
|
||||
return;
|
||||
case 1:
|
||||
// Open single element present in Simulator
|
||||
SimulatorElement<?> element = elements.get(0);
|
||||
SimulatorGroup group1 = element.getGroup(simulator);
|
||||
SimulatorBaseGui back = new SimulatorGui(player, simulator);
|
||||
if (group1.getElements().size() > 1) {
|
||||
back = new SimulatorGroupGui(player, simulator, group1, back);
|
||||
}
|
||||
element.open(player, simulator, group1, back);
|
||||
break;
|
||||
default:
|
||||
List<SimulatorGroup> parents = elements.stream().map(e -> e.getGroup(simulator)).distinct().collect(Collectors.toList());
|
||||
if (parents.size() == 1) {
|
||||
// Open multi element present in Simulator in existing group
|
||||
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
|
||||
new SimulatorGroupGui(player, simulator, parents.get(0), simulatorGui).open();
|
||||
} else {
|
||||
// Open multi element present in Simulator in implicit group
|
||||
SimulatorGroup group2 = new SimulatorGroup();
|
||||
group2.setMaterial(null);
|
||||
group2.getElements().addAll(elements);
|
||||
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
|
||||
new SimulatorGroupGui(player, simulator, group2, simulatorGui).open();
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (hitEntity.isPresent()) {
|
||||
openElement(player, simulator, hitEntity.get());
|
||||
return;
|
||||
}
|
||||
|
||||
// Add new Element to current simulator
|
||||
createElement(player, rayTraceResult, simulator);
|
||||
createElement(player, cursorLocation, simulator);
|
||||
}
|
||||
|
||||
private void createElement(Player player, RayTraceUtils.RRayTraceResult rayTraceResult, Simulator simulator) {
|
||||
private static void openElement(Player player, Simulator simulator, REntity hitEntity) {
|
||||
Vector vector = new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ());
|
||||
List<SimulatorElement<?>> elements = simulator.getGroups().stream().map(SimulatorGroup::getElements).flatMap(List::stream).filter(element -> {
|
||||
return element.getWorldPos().distanceSquared(vector) < (1 / 16.0) * (1 / 16.0);
|
||||
}).collect(Collectors.toList());
|
||||
|
||||
switch (elements.size()) {
|
||||
case 0:
|
||||
return;
|
||||
case 1:
|
||||
SimulatorElement<?> element = elements.get(0);
|
||||
SimulatorGroup group1 = element.getGroup(simulator);
|
||||
SimulatorBaseGui back = new SimulatorGui(player, simulator);
|
||||
if (group1.getElements().size() > 1) {
|
||||
back = new SimulatorGroupGui(player, simulator, group1, back);
|
||||
}
|
||||
element.open(player, simulator, group1, back);
|
||||
break;
|
||||
default:
|
||||
List<SimulatorGroup> parents = elements.stream().map(e -> e.getGroup(simulator)).distinct().collect(Collectors.toList());
|
||||
if (parents.size() == 1) {
|
||||
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
|
||||
new SimulatorGroupGui(player, simulator, parents.get(0), simulatorGui).open();
|
||||
} else {
|
||||
SimulatorGroup group2 = new SimulatorGroup();
|
||||
group2.setMaterial(null);
|
||||
group2.getElements().addAll(elements);
|
||||
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
|
||||
new SimulatorGroupGui(player, simulator, group2, simulatorGui).open();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private static void createElement(Player player, Location cursorLocation, Simulator simulator) {
|
||||
CursorType type = cursorType.getOrDefault(player, CursorType.TNT);
|
||||
Vector vector = type.position.apply(player, rayTraceResult);
|
||||
Vector vector = cursorLocation.toVector();
|
||||
if (type == CursorType.REDSTONE_BLOCK) {
|
||||
vector.subtract(new Vector(0.5, 0, 0.5));
|
||||
}
|
||||
|
||||
+7
@@ -124,4 +124,11 @@ public class SimulatorWatcher {
|
||||
}
|
||||
return entityServer.getEntities();
|
||||
}
|
||||
|
||||
synchronized REntityServer getEntityServerOfSimulator(Simulator simulator) {
|
||||
if (simulator == null) {
|
||||
return null;
|
||||
}
|
||||
return entityServers.computeIfAbsent(simulator, __ -> createSim(new REntityServer(), simulator));
|
||||
}
|
||||
}
|
||||
|
||||
+73
@@ -0,0 +1,73 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.blastresistance;
|
||||
|
||||
import com.google.common.util.concurrent.AtomicDouble;
|
||||
import com.sk89q.worldedit.LocalSession;
|
||||
import com.sk89q.worldedit.WorldEdit;
|
||||
import com.sk89q.worldedit.WorldEditException;
|
||||
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
||||
import com.sk89q.worldedit.extent.clipboard.Clipboard;
|
||||
import com.sk89q.worldedit.world.block.BlockState;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
|
||||
@Linked
|
||||
public class BlastResistanceCommand extends SWCommand {
|
||||
|
||||
public BlastResistanceCommand() {
|
||||
super("blastresistance");
|
||||
}
|
||||
|
||||
@Register(description = "BLASTRESISTANCE_HELP")
|
||||
public void command(@Validator Player player) {
|
||||
LocalSession localSession = WorldEdit.getInstance().getSessionManager().get(BukkitAdapter.adapt(player));
|
||||
Clipboard clipboard;
|
||||
try {
|
||||
clipboard = localSession.getClipboard().getClipboards().getFirst();
|
||||
} catch (WorldEditException e) {
|
||||
BauSystem.MESSAGE.send("BLASTRESISTANCE_NO_CLIPBOARD", player);
|
||||
return;
|
||||
}
|
||||
|
||||
AtomicDouble min = new AtomicDouble(0);
|
||||
AtomicDouble max = new AtomicDouble(0);
|
||||
AtomicDouble sum = new AtomicDouble(0);
|
||||
AtomicInteger count = new AtomicInteger(0);
|
||||
clipboard.forEach(blockVector3 -> {
|
||||
BlockState blockState = clipboard.getBlock(blockVector3);
|
||||
Material material = BukkitAdapter.adapt(blockState).getMaterial();
|
||||
if (material == Material.WATER || material == Material.LAVA) return;
|
||||
double blastResistance = BukkitAdapter.adapt(blockState).getMaterial().getBlastResistance();
|
||||
min.set(Math.min(min.get(), blastResistance));
|
||||
max.set(Math.max(max.get(), blastResistance));
|
||||
sum.addAndGet(blastResistance);
|
||||
count.getAndIncrement();
|
||||
});
|
||||
|
||||
BauSystem.MESSAGE.send("BLASTRESISTANCE_RESULT", player, min.get(), max.get(), sum.get() / count.get());
|
||||
}
|
||||
}
|
||||
+1
-2
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.slaves.laufbau;
|
||||
|
||||
import com.sk89q.worldedit.blocks.SkullBlock;
|
||||
import com.sk89q.worldedit.world.block.BaseBlock;
|
||||
import de.steamwar.bausystem.utils.NMSWrapper;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import lombok.Getter;
|
||||
import lombok.ToString;
|
||||
@@ -99,7 +98,7 @@ public class BlockBoundingBox {
|
||||
// addPixel(Material.COBWEB.createBlockData(), 0, 0, 0, 0, 0, 0, createItem("LAUFBAU_BLOCK_COBWEB", Material.COBWEB));
|
||||
addPixel(Material.END_STONE.createBlockData(), 0, 0, 0, 16, 16, 16, null);
|
||||
|
||||
addPixel(NMSWrapper.impl.pathMaterial().createBlockData(), 0, 0, 0, 16, 15, 16, createItem("LAUFBAU_BLOCK_GRASS_PATH", NMSWrapper.impl.pathMaterial()));
|
||||
addPixel(Material.DIRT_PATH.createBlockData(), 0, 0, 0, 16, 15, 16, createItem("LAUFBAU_BLOCK_GRASS_PATH", Material.DIRT_PATH));
|
||||
addPixel(Material.MUD.createBlockData(), 0, 0, 0, 16, 14, 16, createItem("LAUFBAU_BLOCK_SOUL_SAND", Material.SOUL_SAND));
|
||||
|
||||
Cocoa cocoaNorth = (Cocoa) Material.COCOA.createBlockData();
|
||||
|
||||
+1
-1
@@ -31,7 +31,6 @@ import de.steamwar.command.TypeMapper;
|
||||
import de.steamwar.core.CraftbukkitWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.techhider.TechHider;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.command.CommandSender;
|
||||
@@ -39,6 +38,7 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import de.steamwar.techhider.legacy.TechHider;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@@ -19,13 +19,13 @@
|
||||
|
||||
package de.steamwar.bausystem.features.tpslimit;
|
||||
|
||||
import com.destroystokyo.paper.event.server.ServerTickEndEvent;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.bausystem.utils.TickEndEvent;
|
||||
import de.steamwar.bausystem.utils.TickManager;
|
||||
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
|
||||
import de.steamwar.bausystem.utils.bossbar.BossBarService;
|
||||
@@ -72,7 +72,7 @@ public class TPSSystem implements Listener {
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onTickEnd(TickEndEvent event) {
|
||||
public void onTickEnd(ServerTickEndEvent event) {
|
||||
bossbar();
|
||||
}
|
||||
|
||||
|
||||
@@ -25,6 +25,7 @@ import de.steamwar.bausystem.features.tracer.rendering.TraceEntity;
|
||||
import de.steamwar.bausystem.features.tracer.rendering.ViewFlag;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.entity.REntityAction;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
@@ -143,14 +144,6 @@ public class Trace {
|
||||
} else {
|
||||
entityServer = new REntityServer();
|
||||
entityServer.addPlayer(player);
|
||||
entityServer.setCallback((p, rEntity, entityAction) -> {
|
||||
if (entityAction != REntityServer.EntityAction.INTERACT) {
|
||||
return;
|
||||
}
|
||||
if (rEntity instanceof TraceEntity) {
|
||||
((TraceEntity) rEntity).printIntoChat(p);
|
||||
}
|
||||
});
|
||||
entityServerMap.put(player, entityServer);
|
||||
}
|
||||
render(getRecords(), entityServer, playerTraceShowData);
|
||||
@@ -167,14 +160,6 @@ public class Trace {
|
||||
REntityServer entityServer = entityServerMap.computeIfAbsent(player, k -> {
|
||||
REntityServer newEntityServer = new REntityServer();
|
||||
newEntityServer.addPlayer(k);
|
||||
newEntityServer.setCallback((p, rEntity, entityAction) -> {
|
||||
if (entityAction != REntityServer.EntityAction.INTERACT) {
|
||||
return;
|
||||
}
|
||||
if (rEntity instanceof TraceEntity) {
|
||||
((TraceEntity) rEntity).printIntoChat(p);
|
||||
}
|
||||
});
|
||||
return newEntityServer;
|
||||
});
|
||||
|
||||
|
||||
+36
-4
@@ -24,13 +24,18 @@ import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.bausystem.features.tracer.TNTPoint;
|
||||
import de.steamwar.bausystem.features.tracer.Trace;
|
||||
import de.steamwar.bausystem.features.tracer.TraceManager;
|
||||
import de.steamwar.entity.RBlockDisplay;
|
||||
import de.steamwar.entity.REntityAction;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RFallingBlockEntity;
|
||||
import de.steamwar.entity.RInteraction;
|
||||
import lombok.Getter;
|
||||
import net.md_5.bungee.api.chat.ClickEvent;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Transformation;
|
||||
import org.joml.Quaternionf;
|
||||
import org.joml.Vector3f;
|
||||
import yapion.hierarchy.types.YAPIONValue;
|
||||
|
||||
import java.util.List;
|
||||
@@ -41,7 +46,16 @@ import static de.steamwar.bausystem.features.util.TNTClickListener.TNT_CLICK_DET
|
||||
/**
|
||||
* Wrapper for the rendering of a record bundle
|
||||
*/
|
||||
public class TraceEntity extends RFallingBlockEntity {
|
||||
public class TraceEntity extends RBlockDisplay {
|
||||
|
||||
private static final float TNT_VISUAL_SCALE = 0.98F;
|
||||
private static final float TNT_VISUAL_OFFSET = -TNT_VISUAL_SCALE / 2.0F;
|
||||
private static final Transformation TNT_VISUAL_TRANSFORM = new Transformation(
|
||||
new Vector3f(TNT_VISUAL_OFFSET, 0.0F, TNT_VISUAL_OFFSET),
|
||||
new Quaternionf(0, 0, 0, 1),
|
||||
new Vector3f(TNT_VISUAL_SCALE, TNT_VISUAL_SCALE, TNT_VISUAL_SCALE),
|
||||
new Quaternionf(0, 0, 0, 1)
|
||||
);
|
||||
|
||||
/**
|
||||
* The records represented by this REntity
|
||||
@@ -55,13 +69,31 @@ public class TraceEntity extends RFallingBlockEntity {
|
||||
private final String uniqueTntIdsString;
|
||||
|
||||
private final Trace trace;
|
||||
private final RInteraction hitbox;
|
||||
|
||||
public TraceEntity(REntityServer server, Location location, boolean isExplosion, List<TNTPoint> records, Trace trace) {
|
||||
super(server, location, isExplosion ? Material.RED_STAINED_GLASS : Material.TNT);
|
||||
super(server, location);
|
||||
Material material = isExplosion ? Material.RED_STAINED_GLASS : Material.TNT;
|
||||
this.records = records;
|
||||
this.trace = trace;
|
||||
uniqueTntIdsString = records.stream().map(TNTPoint::getTntId).distinct().map(Object::toString).collect(Collectors.joining(" "));
|
||||
setNoGravity(true);
|
||||
hitbox = new RInteraction(server, location);
|
||||
hitbox.setInteractionHeight(TNT_VISUAL_SCALE);
|
||||
hitbox.setInteractionWidth(TNT_VISUAL_SCALE);
|
||||
hitbox.setCallback((player, action) -> {
|
||||
if (action == REntityAction.INTERACT) {
|
||||
printIntoChat(player);
|
||||
}
|
||||
});
|
||||
setTransform(TNT_VISUAL_TRANSFORM);
|
||||
setBlock(material.createBlockData());
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void die() {
|
||||
hitbox.die();
|
||||
super.die();
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
+5
-5
@@ -20,8 +20,8 @@
|
||||
package de.steamwar.bausystem.features.tracer.rendering;
|
||||
|
||||
import de.steamwar.bausystem.features.tracer.TNTPoint;
|
||||
import de.steamwar.entity.RBlockDisplay;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RFallingBlockEntity;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.util.Vector;
|
||||
@@ -129,8 +129,8 @@ public abstract class ViewFlag {
|
||||
|
||||
Location yLocation = previous.getLocation().clone().add(0, delta.getY(), 0);
|
||||
if (yLocation.distanceSquared(representative.getLocation()) >= 1.0 / 256.0 && yLocation.distanceSquared(previous.getLocation()) >= 1.0 / 256.0) {
|
||||
RFallingBlockEntity y = new RFallingBlockEntity(server, yLocation, Material.WHITE_STAINED_GLASS);
|
||||
y.setNoGravity(true);
|
||||
RBlockDisplay y = new RBlockDisplay(server, yLocation);
|
||||
y.setBlock(Material.WHITE_STAINED_GLASS.createBlockData());
|
||||
}
|
||||
|
||||
Location secoundLocation;
|
||||
@@ -141,8 +141,8 @@ public abstract class ViewFlag {
|
||||
}
|
||||
|
||||
if (secoundLocation.distanceSquared(representative.getLocation()) >= 1.0 / 256.0 && secoundLocation.distanceSquared(previous.getLocation()) >= 1.0 / 256.0) {
|
||||
RFallingBlockEntity second = new RFallingBlockEntity(server, secoundLocation, Material.WHITE_STAINED_GLASS);
|
||||
second.setNoGravity(true);
|
||||
RBlockDisplay second = new RBlockDisplay(server, secoundLocation);
|
||||
second.setBlock(Material.WHITE_STAINED_GLASS.createBlockData());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+30
-7
@@ -21,17 +21,22 @@ package de.steamwar.bausystem.features.util;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import de.steamwar.Reflection;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.bausystem.utils.NMSWrapper;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.core.ProtocolWrapper;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.minecraft.network.protocol.game.*;
|
||||
import net.minecraft.server.level.ServerPlayerGameMode;
|
||||
import net.minecraft.world.entity.player.Abilities;
|
||||
import net.minecraft.world.level.GameType;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.craftbukkit.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.inventory.CraftItemStack;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
@@ -57,11 +62,11 @@ public class NoClipCommand extends SWCommand implements Listener {
|
||||
public NoClipCommand() {
|
||||
super("noclip", "nc");
|
||||
|
||||
BiFunction<Player, Object, Object> first = (player, o) -> {
|
||||
BiFunction<Player, ServerboundMovePlayerPacket, Object> first = (player, o) -> {
|
||||
NoClipData noClipData = SWPlayer.of(player).getComponent(NoClipData.class).orElse(null);
|
||||
if (noClipData == null) return o;
|
||||
if (noClipData.lastTick == TPSUtils.currentTick.get()) return o;
|
||||
NMSWrapper.impl.setInternalGameMode(player, GameMode.SPECTATOR);
|
||||
setInternalGameMode(player, GameMode.SPECTATOR);
|
||||
noClipData.lastTick = TPSUtils.currentTick.get();
|
||||
return o;
|
||||
};
|
||||
@@ -71,7 +76,7 @@ public class NoClipCommand extends SWCommand implements Listener {
|
||||
BiFunction<Player, Object, Object> second = (player, o) -> {
|
||||
NoClipData noClipData = SWPlayer.of(player).getComponent(NoClipData.class).orElse(null);
|
||||
if (noClipData == null) return o;
|
||||
NMSWrapper.impl.setInternalGameMode(player, GameMode.CREATIVE);
|
||||
setInternalGameMode(player, GameMode.CREATIVE);
|
||||
noClipData.lastTick = TPSUtils.currentTick.get();
|
||||
return o;
|
||||
};
|
||||
@@ -79,15 +84,31 @@ public class NoClipCommand extends SWCommand implements Listener {
|
||||
TinyProtocol.instance.addFilter(ServerboundPlayerActionPacket.class, second);
|
||||
TinyProtocol.instance.addFilter(ServerboundContainerClickPacket.class, second);
|
||||
|
||||
BiFunction<Player, Object, Object> third = (player, o) -> {
|
||||
BiFunction<Player, ServerboundSetCreativeModeSlotPacket, Object> third = (player, o) -> {
|
||||
if (SWPlayer.of(player).hasComponent(NoClipData.class)) {
|
||||
NMSWrapper.impl.setSlotToItemStack(player, o);
|
||||
int index = o.slotNum();
|
||||
if (index >= 36 && index <= 44) {
|
||||
index -= 36;
|
||||
} else if (index > 44) {
|
||||
index -= 5;
|
||||
} else if (index <= 8) {
|
||||
index = index - 8 + 36;
|
||||
}
|
||||
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(o.itemStack()));
|
||||
if (index < 9) player.getInventory().setHeldItemSlot(index);
|
||||
player.updateInventory();
|
||||
}
|
||||
return o;
|
||||
};
|
||||
TinyProtocol.instance.addFilter(ServerboundSetCreativeModeSlotPacket.class, third);
|
||||
}
|
||||
|
||||
private static final Reflection.Field<GameType> playerGameMode = Reflection.getField(ServerPlayerGameMode.class, GameType.class, 0);
|
||||
|
||||
private void setInternalGameMode(Player player, GameMode gameMode) {
|
||||
playerGameMode.set(((CraftPlayer) player).getHandle().gameMode, GameType.byId(gameMode.getValue()));
|
||||
}
|
||||
|
||||
@Register(help = true)
|
||||
public void genericCommand(@Validator Player player) {
|
||||
SWPlayer swPlayer = SWPlayer.of(player);
|
||||
@@ -95,7 +116,9 @@ public class NoClipCommand extends SWCommand implements Listener {
|
||||
swPlayer.removeComponent(NoClipData.class);
|
||||
} else {
|
||||
player.setGameMode(GameMode.SPECTATOR);
|
||||
NMSWrapper.impl.setPlayerBuildAbilities(player);
|
||||
Abilities abilities = (((CraftPlayer) player).getHandle()).getAbilities();
|
||||
abilities.mayBuild = true;
|
||||
abilities.mayfly = true;
|
||||
|
||||
swPlayer.setComponent(new NoClipData());
|
||||
BauSystem.MESSAGE.send("OTHER_NOCLIP_SLOT_INFO", player);
|
||||
|
||||
+10
@@ -28,6 +28,7 @@ import de.steamwar.bausystem.utils.bossbar.BossBarService;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.network.packets.PacketHandler;
|
||||
import de.steamwar.network.packets.server.BaumemberUpdatePacket;
|
||||
import io.papermc.paper.event.player.PlayerPickBlockEvent;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.boss.BarColor;
|
||||
import org.bukkit.boss.BarStyle;
|
||||
@@ -35,6 +36,8 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.player.PlayerItemConsumeEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
@@ -127,4 +130,11 @@ public class BauMemberUpdate extends PacketHandler implements Listener {
|
||||
}
|
||||
}, 1);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerClick(PlayerPickBlockEvent event) {
|
||||
if(SPECTATORS.contains(event.getPlayer())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+40
-4
@@ -19,8 +19,9 @@
|
||||
|
||||
package de.steamwar.bausystem.features.world;
|
||||
|
||||
import de.steamwar.bausystem.utils.NMSWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import io.papermc.paper.datacomponent.DataComponentTypes;
|
||||
import io.papermc.paper.datacomponent.item.ItemContainerContents;
|
||||
import org.bukkit.attribute.Attribute;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.entity.Player;
|
||||
@@ -32,6 +33,8 @@ import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Linked
|
||||
public class InventoryListener implements Listener {
|
||||
|
||||
@@ -57,7 +60,7 @@ public class InventoryListener implements Listener {
|
||||
}
|
||||
stack.setItemMeta(meta);
|
||||
}
|
||||
if (NMSWrapper.impl.checkItemStack(stack)) {
|
||||
if (checkItemStack(stack)) {
|
||||
e.setCurrentItem(null);
|
||||
e.setCancelled(true);
|
||||
return;
|
||||
@@ -73,7 +76,7 @@ public class InventoryListener implements Listener {
|
||||
for (int i = 0; i < content.length; i++) {
|
||||
if (content[i] == null) continue;
|
||||
int finalI = i;
|
||||
if (NMSWrapper.impl.checkItemStack(content[finalI])) {
|
||||
if (checkItemStack(content[finalI])) {
|
||||
p.getInventory().setItem(i, null);
|
||||
}
|
||||
}
|
||||
@@ -82,11 +85,44 @@ public class InventoryListener implements Listener {
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
Player p = event.getPlayer();
|
||||
if (NMSWrapper.impl.checkItemStack(event.getItemInHand())) {
|
||||
if (checkItemStack(event.getItemInHand())) {
|
||||
event.setCancelled(true);
|
||||
event.setBuild(false);
|
||||
p.getInventory().setItemInMainHand(null);
|
||||
p.getInventory().setItemInOffHand(null);
|
||||
}
|
||||
}
|
||||
|
||||
private static final int threshold = 2048;
|
||||
|
||||
private boolean checkItemStack(ItemStack item) {
|
||||
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
|
||||
if (data == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return drillDown(data.contents(), 0, 0) > threshold;
|
||||
}
|
||||
|
||||
private int drillDown(List<ItemStack> items, int layer, int start) {
|
||||
if (layer > 2) return start + threshold;
|
||||
int invalid = start;
|
||||
for (int i = start; i < items.size(); i++) {
|
||||
ItemStack item = items.get(i);
|
||||
if (item.isEmpty()) continue;
|
||||
|
||||
invalid += item.getAmount();
|
||||
|
||||
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
|
||||
if (data == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
List<ItemStack> subItems = data.contents();
|
||||
if (subItems.size() > 1) {
|
||||
invalid = drillDown(subItems, layer + 1, invalid);
|
||||
}
|
||||
}
|
||||
return invalid;
|
||||
}
|
||||
}
|
||||
|
||||
+8
-2
@@ -20,18 +20,24 @@
|
||||
package de.steamwar.bausystem.features.world;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.bausystem.utils.NMSWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.minecraft.network.protocol.game.ClientboundExplodePacket;
|
||||
import org.bukkit.GameMode;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
@Linked
|
||||
public class NoCreativeKnockback {
|
||||
|
||||
public NoCreativeKnockback() {
|
||||
TinyProtocol.instance.addFilter(ClientboundExplodePacket.class, (player, o) -> {
|
||||
if (player.getGameMode() != GameMode.CREATIVE) return o;
|
||||
return NMSWrapper.impl.resetExplosionKnockback(o);
|
||||
return new ClientboundExplodePacket(
|
||||
o.center(),
|
||||
Optional.empty(),
|
||||
o.explosionParticle(),
|
||||
o.explosionSound()
|
||||
);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -101,7 +101,7 @@ public class SignEdit implements Listener {
|
||||
}
|
||||
|
||||
{
|
||||
TinyProtocol.instance.addTypedFilter(ServerboundSignUpdatePacket.class, (player, o) -> {
|
||||
TinyProtocol.instance.addFilter(ServerboundSignUpdatePacket.class, (player, o) -> {
|
||||
Bukkit.getScheduler().runTask(BauSystem.getInstance(), () -> {
|
||||
ServerLevel serverLevel = ((CraftWorld) player.getWorld()).getHandle();
|
||||
Block signLoc = CraftBlock.at(serverLevel, o.getPos());
|
||||
|
||||
+1
-1
@@ -25,7 +25,6 @@ import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.sql.BauweltMember;
|
||||
import de.steamwar.techhider.TechHider;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
@@ -40,6 +39,7 @@ import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.entity.EntityPickupItemEvent;
|
||||
import org.bukkit.event.player.*;
|
||||
import org.bukkit.util.Vector;
|
||||
import de.steamwar.techhider.legacy.TechHider;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
@@ -28,7 +28,6 @@ import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.core.CraftbukkitWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.techhider.TechHider;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
@@ -41,6 +40,7 @@ import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import de.steamwar.techhider.legacy.TechHider;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.function.BiFunction;
|
||||
@@ -115,8 +115,8 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
|
||||
return packet;
|
||||
};
|
||||
|
||||
TinyProtocol.instance.addTypedFilter(ServerboundMovePlayerPacket.Pos.class, positionSetter);
|
||||
TinyProtocol.instance.addTypedFilter(ServerboundMovePlayerPacket.PosRot.class, positionSetter);
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, positionSetter);
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, positionSetter);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
||||
@@ -1,117 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import de.steamwar.Reflection;
|
||||
import io.papermc.paper.datacomponent.DataComponentTypes;
|
||||
import io.papermc.paper.datacomponent.item.ItemContainerContents;
|
||||
import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket;
|
||||
import net.minecraft.network.protocol.game.ClientboundExplodePacket;
|
||||
import net.minecraft.server.level.ServerPlayerGameMode;
|
||||
import net.minecraft.world.entity.player.Abilities;
|
||||
import net.minecraft.world.level.GameType;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.craftbukkit.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.inventory.CraftItemStack;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
public class NMSWrapper {
|
||||
public static final NMSWrapper impl = new NMSWrapper();
|
||||
|
||||
private static final Reflection.Field<GameType> playerGameMode = Reflection.getField(ServerPlayerGameMode.class, GameType.class, 0);
|
||||
|
||||
public void setInternalGameMode(Player player, GameMode gameMode) {
|
||||
playerGameMode.set(((CraftPlayer) player).getHandle().gameMode, GameType.byId(gameMode.getValue()));
|
||||
}
|
||||
|
||||
public void setSlotToItemStack(Player player, Object o) {
|
||||
ClientboundContainerSetSlotPacket packetPlayInSetCreativeSlot = (ClientboundContainerSetSlotPacket) o;
|
||||
int index = packetPlayInSetCreativeSlot.getSlot();
|
||||
if (index >= 36 && index <= 44) {
|
||||
index -= 36;
|
||||
} else if (index > 44) {
|
||||
index -= 5;
|
||||
} else if (index <= 8) {
|
||||
index = index - 8 + 36;
|
||||
}
|
||||
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.getItem()));
|
||||
if (index < 9) player.getInventory().setHeldItemSlot(index);
|
||||
player.updateInventory();
|
||||
}
|
||||
|
||||
public void setPlayerBuildAbilities(Player player) {
|
||||
Abilities abilities = (((CraftPlayer) player).getHandle()).getAbilities();
|
||||
abilities.mayBuild = true;
|
||||
abilities.mayfly = true;
|
||||
}
|
||||
|
||||
public Material pathMaterial() {
|
||||
return Material.DIRT_PATH;
|
||||
}
|
||||
|
||||
private static final int threshold = 2048;
|
||||
|
||||
public boolean checkItemStack(ItemStack item) {
|
||||
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
|
||||
if (data == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return drillDown(data.contents(), 0, 0) > threshold;
|
||||
}
|
||||
|
||||
private int drillDown(List<ItemStack> items, int layer, int start) {
|
||||
if (layer > 2) return start + threshold;
|
||||
int invalid = start;
|
||||
for (int i = start; i < items.size(); i++) {
|
||||
ItemStack item = items.get(i);
|
||||
if (item.isEmpty()) continue;
|
||||
|
||||
invalid += item.getAmount();
|
||||
|
||||
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
|
||||
if (data == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
List<ItemStack> subItems = data.contents();
|
||||
if (subItems.size() > 1) {
|
||||
invalid = drillDown(subItems, layer + 1, invalid);
|
||||
}
|
||||
}
|
||||
return invalid;
|
||||
}
|
||||
|
||||
public Object resetExplosionKnockback(Object packet) {
|
||||
ClientboundExplodePacket explosion = (ClientboundExplodePacket) packet;
|
||||
|
||||
return new ClientboundExplodePacket(
|
||||
explosion.center(),
|
||||
Optional.empty(),
|
||||
explosion.explosionParticle(),
|
||||
explosion.explosionSound()
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -42,7 +42,7 @@ public class TickManager implements Listener {
|
||||
TinyProtocol.instance.addFilter(ClientboundTickingStatePacket.class, this::blockPacket);
|
||||
}
|
||||
|
||||
private Object blockPacket(Player player, Object packet) {
|
||||
private Object blockPacket(Player player, ClientboundTickingStatePacket packet) {
|
||||
if (blockTpsPacket) {
|
||||
return new ClientboundTickingStatePacket(20, manager.isFrozen());
|
||||
} else {
|
||||
|
||||
@@ -37,5 +37,6 @@ tasks.register<DevServer>("DevBau21") {
|
||||
dependsOn(":SpigotCore:shadowJar")
|
||||
dependsOn(":BauSystem:shadowJar")
|
||||
dependsOn(":SchematicSystem:shadowJar")
|
||||
dependsOn(":KotlinCore:shadowJar")
|
||||
template = "Bau21"
|
||||
}
|
||||
|
||||
@@ -411,7 +411,7 @@ public final class GameModeConfig<M, W> {
|
||||
}
|
||||
|
||||
@ToString
|
||||
public static final class ArenaConfig {
|
||||
public static final class ArenaConfig<M, W> {
|
||||
|
||||
public final boolean loaded;
|
||||
|
||||
@@ -461,11 +461,11 @@ public final class GameModeConfig<M, W> {
|
||||
public final boolean DisableSnowMelt;
|
||||
|
||||
/**
|
||||
* Disable ice forming
|
||||
* Disable the forming of certain blocks
|
||||
*
|
||||
* @implSpec {@code false} by default
|
||||
* @implSpec {@code empty} by default
|
||||
*/
|
||||
public final boolean DisableIceForm;
|
||||
public final Set<M> DisabledBlockForms;
|
||||
|
||||
/**
|
||||
* Allow leaving the arena area as spectator
|
||||
@@ -488,7 +488,7 @@ public final class GameModeConfig<M, W> {
|
||||
*/
|
||||
public final boolean NoFloor;
|
||||
|
||||
private ArenaConfig(YMLWrapper loader, SchematicConfig.SizeConfig Size, List<Integer> EnterStages) {
|
||||
private ArenaConfig(YMLWrapper<M, W> loader, SchematicConfig.SizeConfig Size, List<Integer> EnterStages) {
|
||||
loaded = loader.canLoad();
|
||||
WaterDepth = loader.getInt("WaterDepth", 0);
|
||||
WaterDamage = loader.getBoolean("WaterDamage", true);
|
||||
@@ -497,7 +497,11 @@ public final class GameModeConfig<M, W> {
|
||||
BorderFromSchematic = loader.getInt("BorderFromSchematic", 21);
|
||||
GroundWalkable = loader.getBoolean("GroundWalkable", true);
|
||||
DisableSnowMelt = loader.getBoolean("DisableSnowMelt", false);
|
||||
DisableIceForm = loader.getBoolean("DisableIceForm", false);
|
||||
Set<M> disabledBlockForms = new HashSet<>(loader.getMaterialList("DisabledBlockForms"));
|
||||
if (loader.getBoolean("DisableIceForm", false)) {
|
||||
disabledBlockForms.add(loader.materialMapper.apply("ICE"));
|
||||
}
|
||||
DisabledBlockForms = Collections.unmodifiableSet(disabledBlockForms);
|
||||
Leaveable = loader.getBoolean("Leaveable", false);
|
||||
AllowMissiles = loader.getBoolean("AllowMissiles", !EnterStages.isEmpty());
|
||||
NoFloor = loader.getBoolean("NoFloor", false);
|
||||
|
||||
@@ -434,7 +434,7 @@ class SchematicNode(id: EntityID<Int>) : IntEntity(id) {
|
||||
private var nodeItem by SchematicNodeTable.item
|
||||
var item: String
|
||||
get() = nodeItem.ifEmpty {
|
||||
if (isDir()) "CHEST" else "CAULDRON_ITEM"
|
||||
if (isDir()) "CHEST" else "CAULDRON"
|
||||
}
|
||||
set(value) = useDb {
|
||||
nodeItem = value
|
||||
|
||||
@@ -25,6 +25,7 @@ import org.jetbrains.exposed.v1.core.dao.id.EntityID
|
||||
import org.jetbrains.exposed.v1.core.dao.id.IntIdTable
|
||||
import org.jetbrains.exposed.v1.core.eq
|
||||
import org.jetbrains.exposed.v1.core.inList
|
||||
import org.jetbrains.exposed.v1.core.neq
|
||||
import org.jetbrains.exposed.v1.dao.IntEntity
|
||||
import org.jetbrains.exposed.v1.dao.IntEntityClass
|
||||
import org.jetbrains.exposed.v1.jdbc.insert
|
||||
@@ -136,6 +137,12 @@ class SteamwarUser(id: EntityID<Int>) : IntEntity(id) {
|
||||
.select(SteamwarUserTable.fields).where { UserPermTable.perm eq perm }.map { wrapRow(it) }
|
||||
}
|
||||
|
||||
@JvmStatic
|
||||
fun getUsersWithDiscordId() =
|
||||
useDb {
|
||||
find { SteamwarUserTable.discordId neq null }.toList()
|
||||
}
|
||||
|
||||
@JvmStatic
|
||||
fun getServerTeam() =
|
||||
useDb {
|
||||
@@ -175,6 +182,9 @@ class SteamwarUser(id: EntityID<Int>) : IntEntity(id) {
|
||||
leaderInternal = false
|
||||
}
|
||||
|
||||
fun hasTeam() =
|
||||
team != 0
|
||||
|
||||
private var leaderInternal by SteamwarUserTable.leader
|
||||
var leader: Boolean
|
||||
get() = leaderInternal
|
||||
|
||||
@@ -63,11 +63,11 @@ enum class UserPerm {
|
||||
PREFIX_NONE to emptyPrefix,
|
||||
PREFIX_YOUTUBER to Prefix("§x§8§A§2§B§E§5", "CC"), // 8A2BE5
|
||||
PREFIX_GUIDE to Prefix("§x§e§7§6§2§e§d", "Guide"), // E762ED
|
||||
PREFIX_SUPPORTER to Prefix("§x§6§0§9§5§F§B", "Sup"), // 6095FB
|
||||
PREFIX_MODERATOR to Prefix("§x§F§F§A§2§5§C", "Mod"), // FFA25C
|
||||
PREFIX_BUILDER to Prefix("§x§6§0§F§F§6§A", "Arch"), // 60FF6A
|
||||
PREFIX_DEVELOPER to Prefix("§x§0§B§B§C§B§3", "Dev"), // 0BBCB3
|
||||
PREFIX_ADMIN to Prefix("§x§F§F§2§B§2§4", "Admin"), // FF2B24
|
||||
PREFIX_SUPPORTER to Prefix("§x§6§0§9§5§F§B", "Sup", true), // 6095FB
|
||||
PREFIX_MODERATOR to Prefix("§x§F§F§A§2§5§C", "Mod", true), // FFA25C
|
||||
PREFIX_BUILDER to Prefix("§x§6§0§F§F§6§A", "Arch", true), // 60FF6A
|
||||
PREFIX_DEVELOPER to Prefix("§x§0§B§B§C§B§3", "Dev", true), // 0BBCB3
|
||||
PREFIX_ADMIN to Prefix("§x§F§F§2§B§2§4", "Admin", true), // FF2B24
|
||||
)
|
||||
|
||||
@JvmStatic
|
||||
@@ -94,5 +94,5 @@ enum class UserPerm {
|
||||
}
|
||||
}
|
||||
|
||||
data class Prefix(val colorCode: String, val chatPrefix: String)
|
||||
data class Prefix(val colorCode: String, val chatPrefix: String, val teamPrefix: Boolean = false)
|
||||
}
|
||||
@@ -37,4 +37,5 @@ dependencies {
|
||||
compileOnly(libs.authlib)
|
||||
compileOnly(libs.nms)
|
||||
compileOnly(libs.fawe)
|
||||
compileOnly(libs.datafixer)
|
||||
}
|
||||
|
||||
@@ -48,6 +48,16 @@ Arena:
|
||||
GroundWalkable: true # defaults to true if missing
|
||||
# Disable snow and ice melting
|
||||
DisableSnowMelt: false # defaults to false if missing
|
||||
# Disabled blocks from forming
|
||||
DisabledBlockForms:
|
||||
# For Cobble Generators
|
||||
# - COBBLESTONE
|
||||
# - BASALT
|
||||
# - STONE
|
||||
# - OBSIDIAN
|
||||
# Disable ice specifically from forming
|
||||
# Deprecated, add ICE to DisabledBlockForms list instead
|
||||
DisableIceForm: false
|
||||
# Allow leaving the arena area as spectator
|
||||
Leaveable: false # defaults to false if missing
|
||||
# Allow missiles to fly to the enemy and not stop at the schem border.
|
||||
|
||||
@@ -41,6 +41,9 @@ import de.steamwar.sql.SchematicNode;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameRule;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerPickupArrowEvent;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
|
||||
public class FightSystem extends JavaPlugin {
|
||||
@@ -95,13 +98,20 @@ public class FightSystem extends JavaPlugin {
|
||||
getMessage().broadcast("PISTON_PUSHED_OUTSIDE");
|
||||
shutdown();
|
||||
});
|
||||
new StateDependentListener(ArenaMode.All, FightState.All, BountifulWrapper.impl.newDenyArrowPickupListener());
|
||||
new StateDependentListener(ArenaMode.All, FightState.All, new Listener() {
|
||||
@EventHandler
|
||||
public void onArrowPickup(PlayerPickupArrowEvent e) {
|
||||
if (Fight.fighting(e.getPlayer())) e.setCancelled(true);
|
||||
}
|
||||
});
|
||||
new OneShotStateDependent(ArenaMode.All, FightState.PreSchemSetup, () -> Fight.playSound(SWSound.BLOCK_NOTE_PLING.getSound(), 100.0f, 2.0f));
|
||||
new OneShotStateDependent(ArenaMode.Test, FightState.All, WorldEditRendererCUIEditor::new);
|
||||
Config.world.setGameRule(GameRule.REDUCED_DEBUG_INFO, ArenaMode.AntiTest.contains(Config.mode));
|
||||
|
||||
techHider = new TechHiderWrapper();
|
||||
hullHider = new HullHider();
|
||||
techHider = new TechHiderWrapper(hullHider);
|
||||
FightSystem.getHullHider().getHullMap().values().forEach(hull -> hull.fill(true));
|
||||
|
||||
|
||||
FileSource.startReplay();
|
||||
|
||||
@@ -120,7 +130,7 @@ public class FightSystem extends JavaPlugin {
|
||||
Fight.getUnrotated().setSchem(SchematicNode.getSchematicNode(Config.PrepareSchemID));
|
||||
}
|
||||
|
||||
CraftbukkitWrapper.impl.setupGamerule();
|
||||
Config.world.setGameRule(GameRule.LOCATOR_BAR, false);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
+2
-3
@@ -21,8 +21,8 @@ import de.steamwar.fightsystem.ArenaMode;
|
||||
import de.steamwar.fightsystem.FightSystem;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependentCommand;
|
||||
import de.steamwar.fightsystem.utils.TpsWarper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandExecutor;
|
||||
import org.bukkit.command.CommandSender;
|
||||
@@ -45,8 +45,7 @@ public class TPSWarpCommand implements CommandExecutor {
|
||||
return false;
|
||||
}
|
||||
|
||||
TpsWarper warper = TpsWarper.impl;
|
||||
warper.warp(tps);
|
||||
MinecraftServer.getServer().tickRateManager().setTickRate(tps);
|
||||
|
||||
FightSystem.getMessage().broadcastActionbar("TPSWARP_SET", tps);
|
||||
return false;
|
||||
|
||||
@@ -158,6 +158,8 @@ public class FightSchematic extends StateDependent {
|
||||
FreezeWorld freezer = new FreezeWorld();
|
||||
|
||||
team.teleportToSpawn();
|
||||
// TODO: Implement hull generation based on clipboard content!
|
||||
FightSystem.getHullHider().fill(team, false);
|
||||
Vector dims = WorldeditWrapper.impl.getDimensions(clipboard);
|
||||
WorldeditWrapper.impl.pasteClipboard(
|
||||
clipboard,
|
||||
|
||||
@@ -44,6 +44,8 @@ import de.steamwar.sql.SteamwarUser;
|
||||
import lombok.Getter;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.attribute.Attribute;
|
||||
import org.bukkit.attribute.AttributeInstance;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scoreboard.NameTagVisibility;
|
||||
@@ -151,8 +153,8 @@ public class FightTeam {
|
||||
new TeamArea(this);
|
||||
|
||||
team = FightScoreboard.getBukkitTeam(name);
|
||||
WorldOfColorWrapper.impl.setTeamColor(team, color);
|
||||
BountifulWrapper.impl.setNametagVisibility(team);
|
||||
team.setColor(color);
|
||||
team.setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.FOR_OWN_TEAM);
|
||||
team.setNameTagVisibility(NameTagVisibility.HIDE_FOR_OTHER_TEAMS);
|
||||
if (!Config.GameModeConfig.WinConditions.contains(Winconditions.AMONG_US)) {
|
||||
team.setAllowFriendlyFire(false);
|
||||
@@ -284,7 +286,8 @@ public class FightTeam {
|
||||
entity.teleport(spawn);
|
||||
|
||||
fightPlayer.ifPlayer(player -> {
|
||||
BountifulWrapper.impl.setAttackSpeed(player);
|
||||
AttributeInstance attribute = player.getAttribute(Attribute.ATTACK_SPEED);
|
||||
attribute.setBaseValue(16);
|
||||
player.setFoodLevel(20);
|
||||
player.getInventory().clear();
|
||||
FightSystem.getHullHider().updatePlayer(player);
|
||||
|
||||
@@ -26,7 +26,6 @@ import de.steamwar.fightsystem.listener.Recording;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependent;
|
||||
import de.steamwar.fightsystem.utils.CraftbukkitWrapper;
|
||||
import de.steamwar.fightsystem.utils.FlatteningWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
@@ -64,11 +63,18 @@ public class FightWorld extends StateDependent {
|
||||
public static void forceLoad() {
|
||||
Config.ArenaRegion.forEachChunk((cX, cZ) -> {
|
||||
Config.world.loadChunk(cX, cZ);
|
||||
FlatteningWrapper.impl.forceLoadChunk(Config.world, cX, cZ);
|
||||
Config.world.setChunkForceLoaded(cX, cZ, true);
|
||||
});
|
||||
}
|
||||
|
||||
public static void resetWorld() {
|
||||
World backup = new WorldCreator(Config.world.getName() + "/backup").createWorld();
|
||||
assert backup != null;
|
||||
Config.ArenaRegion.forEachChunk((x, z) -> {
|
||||
CraftbukkitWrapper.impl.resetChunk(Config.world, backup, x, z);
|
||||
});
|
||||
Bukkit.unloadWorld(backup, false);
|
||||
|
||||
List<Entity> entities = new ArrayList<>();
|
||||
Recording.iterateOverEntities(Objects::nonNull, entity -> {
|
||||
if (entity.getType() != EntityType.PLAYER && (!Config.GameModeConfig.Arena.Leaveable || Config.ArenaRegion.inRegion(entity.getLocation()))) {
|
||||
@@ -78,14 +84,12 @@ public class FightWorld extends StateDependent {
|
||||
entities.forEach(Entity::remove);
|
||||
entities.clear();
|
||||
|
||||
World backup = new WorldCreator(Config.world.getName() + "/backup").createWorld();
|
||||
assert backup != null;
|
||||
FightSystem.getHullHider().getHullMap().values().forEach(hull -> hull.fill(true));
|
||||
|
||||
Config.ArenaRegion.forEachChunk((x, z) -> {
|
||||
CraftbukkitWrapper.impl.resetChunk(Config.world, backup, x, z);
|
||||
for (Player p : Bukkit.getOnlinePlayers()) {
|
||||
de.steamwar.core.CraftbukkitWrapper.sendChunk(p, x, z);
|
||||
}
|
||||
});
|
||||
Bukkit.unloadWorld(backup, false);
|
||||
}
|
||||
}
|
||||
@@ -20,7 +20,6 @@
|
||||
package de.steamwar.fightsystem.fight;
|
||||
|
||||
import de.steamwar.fightsystem.FightSystem;
|
||||
import de.steamwar.fightsystem.utils.BountifulWrapper;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
@@ -30,19 +29,16 @@ import org.bukkit.event.block.*;
|
||||
import org.bukkit.event.entity.ItemSpawnEvent;
|
||||
import org.bukkit.event.inventory.InventoryMoveItemEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
|
||||
|
||||
public class FreezeWorld implements Listener {
|
||||
|
||||
private final Listener denyHandSwap = BountifulWrapper.impl.newDenyHandSwapListener();
|
||||
|
||||
public FreezeWorld() {
|
||||
Bukkit.getPluginManager().registerEvents(this, FightSystem.getPlugin());
|
||||
Bukkit.getPluginManager().registerEvents(denyHandSwap, FightSystem.getPlugin());
|
||||
}
|
||||
|
||||
public void disable() {
|
||||
HandlerList.unregisterAll(this);
|
||||
HandlerList.unregisterAll(denyHandSwap);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@@ -94,4 +90,9 @@ public class FreezeWorld implements Listener {
|
||||
public void handlePlayerInteract(PlayerInteractEvent event) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onSwapItems(PlayerSwapHandItemsEvent event) {
|
||||
if (Fight.fighting(event.getPlayer())) event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,12 +24,12 @@ import de.steamwar.fightsystem.FightSystem;
|
||||
import de.steamwar.fightsystem.commands.Commands;
|
||||
import de.steamwar.fightsystem.commands.GUI;
|
||||
import de.steamwar.fightsystem.listener.PersonalKitCreator;
|
||||
import de.steamwar.fightsystem.utils.FlatteningWrapper;
|
||||
import de.steamwar.fightsystem.utils.ReflectionWrapper;
|
||||
import de.steamwar.inventory.SWInventory;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.sql.PersonalKit;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import io.papermc.paper.datacomponent.DataComponentType;
|
||||
import io.papermc.paper.datacomponent.DataComponentTypes;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
@@ -39,6 +39,7 @@ import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.BlockDataMeta;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
|
||||
@@ -193,13 +194,13 @@ public class Kit {
|
||||
if (Config.GameModeConfig.Kits.ForbiddenItems.contains(stack.getType())) return true;
|
||||
|
||||
//Check for attribute modifiers
|
||||
if (FlatteningWrapper.impl.hasAttributeModifier(stack)) {
|
||||
if (stack.hasItemMeta() && stack.getItemMeta() != null && stack.getItemMeta().hasAttributeModifiers()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (stack.hasItemMeta()) {
|
||||
ItemMeta meta = stack.getItemMeta();
|
||||
if (FlatteningWrapper.impl.containsBlockMeta(meta)) return true; //Blocks always upwards slabs etc.
|
||||
if (meta instanceof BlockDataMeta && ((BlockDataMeta) meta).hasBlockData()) return true; //Blocks always upwards slabs etc.
|
||||
if (hasItems(stack)) return true; //Blocks prefilled inventories
|
||||
}
|
||||
|
||||
@@ -208,8 +209,42 @@ public class Kit {
|
||||
return !normal.isEnchantmentInKit(stack) && !stack.getEnchantments().isEmpty();
|
||||
}
|
||||
|
||||
private static final Set<DataComponentType> FORBIDDEN_TYPES = new HashSet<>();
|
||||
|
||||
static {
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.CUSTOM_NAME);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.PROFILE);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.UNBREAKABLE);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.BLOCK_DATA);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.BLOCKS_ATTACKS);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.BUNDLE_CONTENTS);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.CUSTOM_MODEL_DATA);
|
||||
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.ATTRIBUTE_MODIFIERS);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.TOOL);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.WEAPON);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.FOOD);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.CONSUMABLE);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.POTION_CONTENTS);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.STORED_ENCHANTMENTS);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.CAN_BREAK);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.CAN_PLACE_ON);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.MAX_DAMAGE);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.USE_REMAINDER);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.USE_COOLDOWN);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.SUSPICIOUS_STEW_EFFECTS);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.CHARGED_PROJECTILES);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.INTANGIBLE_PROJECTILE);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.FIREWORKS);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.FIREWORK_EXPLOSION);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.EQUIPPABLE);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.REPAIR_COST);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.ENCHANTABLE);
|
||||
}
|
||||
|
||||
public static boolean hasItems(ItemStack stack) {
|
||||
return ReflectionWrapper.impl.hasItems(stack);
|
||||
FORBIDDEN_TYPES.forEach(stack::resetData);
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isEnchantmentInKit(ItemStack stack) {
|
||||
|
||||
@@ -22,12 +22,12 @@ package de.steamwar.fightsystem.listener;
|
||||
import de.steamwar.fightsystem.Config;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependentTask;
|
||||
import de.steamwar.fightsystem.utils.WorldOfColorWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.minecraft.world.entity.projectile.AbstractArrow;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.Arrow;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Projectile;
|
||||
import org.bukkit.projectiles.ProjectileSource;
|
||||
@@ -46,6 +46,7 @@ public class ArrowStopper {
|
||||
private void run() {
|
||||
Recording.iterateOverEntities(AbstractArrow.class::isInstance, entity -> {
|
||||
Projectile arrow = (Projectile) entity;
|
||||
if(!(arrow.getShooter() instanceof Player)) return;
|
||||
if (invalidEntity(arrow)) return;
|
||||
|
||||
Location prevLocation = arrow.getLocation().toVector().subtract(arrow.getVelocity()).toLocation(arrow.getWorld());
|
||||
@@ -93,8 +94,12 @@ public class ArrowStopper {
|
||||
boolean teamFrom = entity.getVelocity().getZ() > 0;
|
||||
boolean overMid = location.getZ() > Config.SpecSpawn.getZ();
|
||||
boolean otherSide = teamFrom == overMid;
|
||||
return otherSide || !Config.ArenaRegion.inRegion(location) ||
|
||||
WorldOfColorWrapper.impl.isInBlock(entity) ||
|
||||
if (otherSide || !Config.ArenaRegion.inRegion(location)) return true;
|
||||
boolean result = false;
|
||||
if (entity instanceof Arrow arrow) {
|
||||
result = arrow.isInBlock();
|
||||
}
|
||||
return result ||
|
||||
entity.getVelocity().equals(NULL_VECTOR);
|
||||
}
|
||||
}
|
||||
|
||||
+6
-2
@@ -32,12 +32,16 @@ import org.bukkit.event.block.BlockFormEvent;
|
||||
public class BlockFormListener implements Listener {
|
||||
|
||||
public BlockFormListener() {
|
||||
new StateDependentListener(Config.GameModeConfig.Arena.DisableIceForm, FightState.All, this);
|
||||
boolean enabled = !Config.GameModeConfig.Arena.DisabledBlockForms.isEmpty();
|
||||
new StateDependentListener(enabled, FightState.All, this);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockForm(BlockFormEvent event) {
|
||||
if (Config.ArenaRegion.inRegion(event.getBlock()) && event.getNewState().getType() == Material.ICE) {
|
||||
if (!Config.ArenaRegion.inRegion(event.getBlock())) return;
|
||||
|
||||
Material material = event.getNewState().getType();
|
||||
if (Config.GameModeConfig.Arena.DisabledBlockForms.contains(material)) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
+2
-2
@@ -22,11 +22,11 @@ package de.steamwar.fightsystem.listener;
|
||||
import de.steamwar.fightsystem.ArenaMode;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.fightsystem.utils.FlatteningWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Pose;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
@@ -46,7 +46,7 @@ public class BlockPlaceCollision implements Listener {
|
||||
// Hitbox size: 0.6xz, 1.8y, 1.5y when sneaking
|
||||
Player player = event.getPlayer();
|
||||
Location min = player.getLocation().add(-0.3, 0, -0.3);
|
||||
Location max = player.getLocation().add(0.3, FlatteningWrapper.impl.isCrouching(player) ? 0.6 : (player.isSneaking() ? 1.5 : 1.8), 0.3);
|
||||
Location max = player.getLocation().add(0.3, player.getPose() == Pose.SWIMMING ? 0.6 : (player.isSneaking() ? 1.5 : 1.8), 0.3);
|
||||
|
||||
Location blockmin = block.getLocation();
|
||||
Location blockmax = block.getLocation().add(1.0, 1.0, 1.0);
|
||||
|
||||
@@ -24,7 +24,6 @@ import de.steamwar.fightsystem.Config;
|
||||
import de.steamwar.fightsystem.FightSystem;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependentTask;
|
||||
import de.steamwar.fightsystem.utils.FlatteningWrapper;
|
||||
import de.steamwar.fightsystem.utils.Region;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import org.bukkit.Bukkit;
|
||||
@@ -141,7 +140,7 @@ public class Border {
|
||||
|
||||
private void sendChange(Player player, Block block, Material type) {
|
||||
if (block.getType() == Material.AIR) {
|
||||
FlatteningWrapper.impl.sendBlockChange(player, block, type);
|
||||
player.sendBlockChange(block.getLocation(), type.createBlockData());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+2
-1
@@ -24,6 +24,7 @@ import de.steamwar.fightsystem.Config;
|
||||
import de.steamwar.fightsystem.utils.CraftbukkitWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.minecraft.network.protocol.game.ServerboundUseItemOnPacket;
|
||||
import net.minecraft.network.protocol.game.ServerboundUseItemPacket;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.io.*;
|
||||
@@ -42,7 +43,7 @@ public class ClickAnalyzer {
|
||||
}
|
||||
|
||||
public ClickAnalyzer() {
|
||||
TinyProtocol.instance.addFilter(Recording.blockPlacePacket, this::onBlockPlace);
|
||||
TinyProtocol.instance.addFilter(ServerboundUseItemPacket.class, this::onBlockPlace);
|
||||
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, this::onBlockPlace);
|
||||
}
|
||||
|
||||
|
||||
+7
-4
@@ -20,24 +20,22 @@
|
||||
package de.steamwar.fightsystem.listener;
|
||||
|
||||
import de.steamwar.fightsystem.ArenaMode;
|
||||
import de.steamwar.fightsystem.fight.Fight;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.fightsystem.utils.BountifulWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.inventory.InventoryDragEvent;
|
||||
import org.bukkit.event.player.PlayerPickupItemEvent;
|
||||
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
|
||||
|
||||
@Linked
|
||||
public class DenyInventoryMovement implements Listener {
|
||||
|
||||
public DenyInventoryMovement() {
|
||||
new StateDependentListener(ArenaMode.AntiTest, FightState.AntiIngame, this);
|
||||
|
||||
Listener listener = BountifulWrapper.impl.newDenyHandSwapListener();
|
||||
new StateDependentListener(ArenaMode.AntiTest, FightState.AntiIngame, listener);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@@ -54,4 +52,9 @@ public class DenyInventoryMovement implements Listener {
|
||||
public void onItemPickup(PlayerPickupItemEvent event) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onSwapItems(PlayerSwapHandItemsEvent event) {
|
||||
if (Fight.fighting(event.getPlayer())) event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,13 +27,12 @@ import de.steamwar.fightsystem.fight.FightPlayer;
|
||||
import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.fightsystem.utils.BountifulWrapper;
|
||||
import de.steamwar.fightsystem.utils.FlatteningWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.data.type.Dispenser;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.event.EventHandler;
|
||||
@@ -62,7 +61,7 @@ public class Permanent implements Listener {
|
||||
private static final Team spectatorTeam = FightScoreboard.getBukkitTeam("Spectator");
|
||||
|
||||
static {
|
||||
BountifulWrapper.impl.setNametagVisibility(spectatorTeam);
|
||||
spectatorTeam.setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.FOR_OWN_TEAM);
|
||||
spectatorTeam.setNameTagVisibility(NameTagVisibility.NEVER);
|
||||
}
|
||||
|
||||
@@ -234,7 +233,7 @@ public class Permanent implements Listener {
|
||||
return;
|
||||
}
|
||||
|
||||
if (e.getItem().getType() == Material.TNT || FlatteningWrapper.impl.isFacingWater(block)) {
|
||||
if (e.getItem().getType() == Material.TNT || block.getRelative(((Dispenser) block.getBlockData()).getFacing()).isLiquid()) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
-74
@@ -1,74 +0,0 @@
|
||||
package de.steamwar.fightsystem.listener;
|
||||
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.minecraft.network.protocol.game.ClientboundForgetLevelChunkPacket;
|
||||
import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.chunk.LevelChunk;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.craftbukkit.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
|
||||
@Linked
|
||||
public class PlayerJoinListener implements Listener {
|
||||
|
||||
public PlayerJoinListener() {
|
||||
new StateDependentListener(true, FightState.All, this);
|
||||
}
|
||||
|
||||
@EventHandler()
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
World world = player.getWorld();
|
||||
|
||||
Location loc = player.getLocation();
|
||||
int viewDistance = Bukkit.getViewDistance();
|
||||
|
||||
int chunkX = loc.getChunk().getX();
|
||||
int chunkZ = loc.getChunk().getZ();
|
||||
|
||||
// Iterate through the chunks around the player and force a resend
|
||||
for (int x = -viewDistance; x <= viewDistance; x++) {
|
||||
for (int z = -viewDistance; z <= viewDistance; z++) {
|
||||
Chunk chunk = world.getChunkAt(chunkX + x, chunkZ + z);
|
||||
this.forceRefreshChunkForPlayer(player, chunk);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void forceRefreshChunkForPlayer(Player player, Chunk bukkitChunk) {
|
||||
ServerPlayer serverPlayer = ((CraftPlayer) player).getHandle();
|
||||
CraftWorld craftWorld = (CraftWorld) bukkitChunk.getWorld();
|
||||
|
||||
int chunkX = bukkitChunk.getX();
|
||||
int chunkZ = bukkitChunk.getZ();
|
||||
|
||||
LevelChunk nmsChunk = craftWorld.getHandle().getChunkSource().getChunk(chunkX, chunkZ, false);
|
||||
if (nmsChunk == null) {
|
||||
// Chunk isn't loaded in memory on the server side;
|
||||
return;
|
||||
}
|
||||
|
||||
ClientboundForgetLevelChunkPacket unloadPacket = new ClientboundForgetLevelChunkPacket(new ChunkPos(chunkX, chunkZ));
|
||||
serverPlayer.connection.send(unloadPacket);
|
||||
|
||||
ClientboundLevelChunkWithLightPacket loadPacket = new ClientboundLevelChunkWithLightPacket(
|
||||
nmsChunk,
|
||||
craftWorld.getHandle().getLightEngine(),
|
||||
null,
|
||||
null,
|
||||
true
|
||||
);
|
||||
serverPlayer.connection.send(loadPacket);
|
||||
}
|
||||
}
|
||||
@@ -28,12 +28,12 @@ import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.OneShotStateDependent;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.fightsystem.utils.FlatteningWrapper;
|
||||
import de.steamwar.fightsystem.utils.Region;
|
||||
import de.steamwar.fightsystem.utils.WorldeditWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.sql.SchematicNode;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
@@ -52,7 +52,7 @@ public class PrepareSchem implements Listener {
|
||||
new OneShotStateDependent(ArenaMode.Prepare, FightState.PostSchemSetup, () -> Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
|
||||
stationaryMovingPistons.clear();
|
||||
Fight.getUnrotated().getSchemRegion().forEach((x, y, z) -> {
|
||||
if (FlatteningWrapper.impl.checkPistonMoving(Config.world.getBlockAt(x, y, z))) {
|
||||
if (Config.world.getBlockAt(x, y, z).getType() == Material.MOVING_PISTON) {
|
||||
stationaryMovingPistons.add(new Vector(x, y, z));
|
||||
}
|
||||
});
|
||||
@@ -76,7 +76,7 @@ public class PrepareSchem implements Listener {
|
||||
|
||||
try {
|
||||
region.forEach((x, y, z) -> {
|
||||
if (FlatteningWrapper.impl.checkPistonMoving(Config.world.getBlockAt(x, y, z)) && !stationaryMovingPistons.contains(new Vector(x, y, z))) {
|
||||
if (Config.world.getBlockAt(x, y, z).getType() == Material.MOVING_PISTON && !stationaryMovingPistons.contains(new Vector(x, y, z))) {
|
||||
FightSystem.getMessage().broadcast("PREPARE_ACTIVE_PISTON");
|
||||
Bukkit.shutdown();
|
||||
throw new IllegalStateException();
|
||||
|
||||
@@ -22,6 +22,7 @@ package de.steamwar.fightsystem.listener;
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.Reflection;
|
||||
import de.steamwar.fightsystem.ArenaMode;
|
||||
import de.steamwar.fightsystem.Config;
|
||||
import de.steamwar.fightsystem.FightSystem;
|
||||
import de.steamwar.fightsystem.events.TeamDeathEvent;
|
||||
import de.steamwar.fightsystem.events.TeamLeaveEvent;
|
||||
@@ -34,17 +35,17 @@ import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependent;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.fightsystem.states.StateDependentTask;
|
||||
import de.steamwar.fightsystem.utils.BountifulWrapper;
|
||||
import de.steamwar.fightsystem.utils.CraftbukkitWrapper;
|
||||
import de.steamwar.fightsystem.utils.FlatteningWrapper;
|
||||
import de.steamwar.fightsystem.utils.SWSound;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.minecraft.network.protocol.Packet;
|
||||
import net.minecraft.network.protocol.game.ServerboundPlayerActionPacket;
|
||||
import net.minecraft.network.protocol.game.ServerboundUseItemPacket;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.entity.item.PrimedTnt;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
@@ -63,6 +64,7 @@ import java.util.Random;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Predicate;
|
||||
import java.util.stream.StreamSupport;
|
||||
|
||||
@Linked
|
||||
public class Recording implements Listener {
|
||||
@@ -83,12 +85,22 @@ public class Recording implements Listener {
|
||||
public static final Class<?> primedTnt = PrimedTnt.class;
|
||||
|
||||
public static void iterateOverEntities(Predicate<Object> filter, Consumer<Entity> consumer) {
|
||||
CraftbukkitWrapper.impl.entityIterator().filter(filter).map(net.minecraft.world.entity.Entity::getBukkitEntity).forEach(consumer);
|
||||
StreamSupport.stream(((CraftWorld) Config.world).getHandle().getEntities().getAll().spliterator(), false).filter(filter).map(net.minecraft.world.entity.Entity::getBukkitEntity).forEach(consumer);
|
||||
}
|
||||
|
||||
public Recording() {
|
||||
new StateDependentListener(ArenaMode.AntiReplay, FightState.All, this);
|
||||
new StateDependentListener(ArenaMode.AntiReplay, FightState.All, BountifulWrapper.impl.newHandSwapRecorder());
|
||||
new StateDependentListener(ArenaMode.AntiReplay, FightState.All, new Listener() {
|
||||
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
|
||||
public void onItemSwap(PlayerSwapHandItemsEvent e) {
|
||||
if (isNotSent(e.getPlayer()))
|
||||
return;
|
||||
|
||||
Player player = e.getPlayer();
|
||||
GlobalRecorder.getInstance().item(player, disarmNull(e.getMainHandItem()), "MAINHAND");
|
||||
GlobalRecorder.getInstance().item(player, disarmNull(e.getOffHandItem()), "OFFHAND");
|
||||
}
|
||||
});
|
||||
new StateDependent(ArenaMode.AntiReplay, FightState.Ingame) {
|
||||
@Override
|
||||
public void enable() {
|
||||
@@ -102,18 +114,18 @@ public class Recording implements Listener {
|
||||
}
|
||||
}.register();
|
||||
new StateDependent(ArenaMode.AntiReplay, FightState.Ingame) {
|
||||
private final BiFunction<Player, Object, Object> place = Recording.this::blockPlace;
|
||||
private final BiFunction<Player, ServerboundUseItemPacket, Object> place = Recording.this::blockPlace;
|
||||
private final BiFunction<Player, Object, Object> dig = Recording.this::blockDig;
|
||||
|
||||
@Override
|
||||
public void enable() {
|
||||
TinyProtocol.instance.addFilter(blockPlacePacket, place);
|
||||
TinyProtocol.instance.addFilter(ServerboundUseItemPacket.class, place);
|
||||
TinyProtocol.instance.addFilter(blockDigPacket, dig);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disable() {
|
||||
TinyProtocol.instance.removeFilter(blockPlacePacket, place);
|
||||
TinyProtocol.instance.removeFilter(ServerboundUseItemPacket.class, place);
|
||||
TinyProtocol.instance.removeFilter(blockDigPacket, dig);
|
||||
}
|
||||
}.register();
|
||||
@@ -131,7 +143,7 @@ public class Recording implements Listener {
|
||||
GlobalRecorder.getInstance().entitySpeed(entity);
|
||||
}
|
||||
|
||||
private static final Class<?> blockDigPacket = ServerboundPlayerActionPacket.class;
|
||||
private static final Class<? extends Packet<?>> blockDigPacket = ServerboundPlayerActionPacket.class;
|
||||
private static final Class<?> playerDigType = blockDigPacket.getDeclaredClasses()[0];
|
||||
private static final Reflection.Field<?> blockDigType = Reflection.getField(blockDigPacket, playerDigType, 0);
|
||||
private static final Object releaseUseItem = playerDigType.getEnumConstants()[5];
|
||||
@@ -143,11 +155,9 @@ public class Recording implements Listener {
|
||||
return packet;
|
||||
}
|
||||
|
||||
public static final Class<?> blockPlacePacket = ServerboundUseItemPacket.class;
|
||||
|
||||
private Object blockPlace(Player p, Object packet) {
|
||||
boolean mainHand = BountifulWrapper.impl.mainHand(packet);
|
||||
if (!isNotSent(p) && BountifulWrapper.impl.bowInHand(mainHand, p)) {
|
||||
private Object blockPlace(Player p, ServerboundUseItemPacket packet) {
|
||||
boolean mainHand = packet.getHand() == InteractionHand.MAIN_HAND;
|
||||
if (!isNotSent(p) && (mainHand ? p.getInventory().getItemInMainHand() : p.getInventory().getItemInOffHand()).getType() == Material.BOW) {
|
||||
GlobalRecorder.getInstance().bowSpan(p, true, !mainHand);
|
||||
}
|
||||
return packet;
|
||||
@@ -177,7 +187,7 @@ public class Recording implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
|
||||
public void onBlockPhysics(BlockPhysicsEvent e) {
|
||||
if (FlatteningWrapper.impl.doRecord(e)) {
|
||||
if (e.getBlock() == e.getSourceBlock() || e.getChangedType() == Material.AIR) {
|
||||
GlobalRecorder.getInstance().blockChange(e.getBlock());
|
||||
}
|
||||
}
|
||||
@@ -285,7 +295,8 @@ public class Recording implements Listener {
|
||||
if (!fp.isLiving()) continue;
|
||||
|
||||
fp.ifPlayer(player -> {
|
||||
BountifulWrapper.impl.recordHandItems(player);
|
||||
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getItemInMainHand()), "MAINHAND");
|
||||
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getItemInOffHand()), "OFFHAND");
|
||||
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getHelmet()), "HEAD");
|
||||
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getChestplate()), "CHEST");
|
||||
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getLeggings()), "LEGS");
|
||||
|
||||
+22
-2
@@ -25,11 +25,13 @@ import de.steamwar.fightsystem.fight.Fight;
|
||||
import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.fightsystem.utils.FlatteningWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.block.data.Waterlogged;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
@@ -101,7 +103,25 @@ public class WaterRemover implements Listener {
|
||||
if (!Config.BlueExtendRegion.inRegion(b) && !Config.RedExtendRegion.inRegion(b)) return;
|
||||
|
||||
//checks for water and removes it, if present
|
||||
if (!FlatteningWrapper.impl.removeWater(b)) return;
|
||||
boolean result = true;
|
||||
Material type = b.getType();
|
||||
if (type == Material.WATER || type == Material.LAVA) {
|
||||
b.setType(Material.AIR);
|
||||
} else {
|
||||
BlockData data = b.getBlockData();
|
||||
if (!(data instanceof Waterlogged)) {
|
||||
result = false;
|
||||
} else {
|
||||
Waterlogged waterlogged = (Waterlogged) data;
|
||||
if (waterlogged.isWaterlogged()) {
|
||||
b.setType(Material.AIR);
|
||||
} else {
|
||||
result = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!result) return;
|
||||
|
||||
if (b.getY() < MIN_Y) return;
|
||||
|
||||
|
||||
+23
-10
@@ -42,11 +42,14 @@ import de.steamwar.techhider.BlockIds;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import net.md_5.bungee.api.chat.BaseComponent;
|
||||
import net.md_5.bungee.api.chat.TextComponent;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.world.entity.Pose;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
@@ -72,7 +75,7 @@ public class PacketProcessor implements Listener {
|
||||
private static final org.bukkit.scoreboard.Team team = FightScoreboard.getBukkitTeam("Replay");
|
||||
|
||||
static {
|
||||
BountifulWrapper.impl.setNametagVisibility(team);
|
||||
team.setOption(org.bukkit.scoreboard.Team.Option.NAME_TAG_VISIBILITY, org.bukkit.scoreboard.Team.OptionStatus.FOR_OWN_TEAM);
|
||||
team.setNameTagVisibility(NameTagVisibility.NEVER);
|
||||
}
|
||||
|
||||
@@ -460,8 +463,15 @@ public class PacketProcessor implements Listener {
|
||||
if (!Config.ArenaRegion.in2dRegion(x, z)) return; //Outside of the arena
|
||||
|
||||
execSync(() -> {
|
||||
BlockIdWrapper.impl.setBlock(Config.world, x, y, z, TechHiderWrapper.ENABLED && hiddenBlockIds.contains(blockState) ? obfuscateWith : blockState);
|
||||
FightSystem.getHullHider().blockUpdate(Config.world.getBlockAt(x, y, z), BlockIdWrapper.impl.idToMaterial(blockState));
|
||||
int blockState1 = TechHiderWrapper.ENABLED && hiddenBlockIds.contains(blockState) ? obfuscateWith : blockState;
|
||||
BlockState blockData = Block.stateById(blockState1);
|
||||
ServerLevel level = ((CraftWorld) Config.world).getHandle();
|
||||
BlockPos pos = new BlockPos(x, y, z);
|
||||
|
||||
level.removeBlockEntity(pos);
|
||||
level.setBlock(pos, blockData, blockState1);
|
||||
level.getChunkSource().blockChanged(pos);
|
||||
FightSystem.getHullHider().blockUpdate(Config.world.getBlockAt(x, y, z), CraftMagicNumbers.getMaterial(Block.stateById(blockState)).getItemType());
|
||||
});
|
||||
}
|
||||
|
||||
@@ -478,7 +488,7 @@ public class PacketProcessor implements Listener {
|
||||
|
||||
double finalX = x;
|
||||
double finalZ = z;
|
||||
execSync(() -> BountifulWrapper.impl.spawnParticle(Config.world, particleName, finalX + Config.ArenaRegion.getMinX(), y + Config.BluePasteRegion.getMinY(), finalZ + Config.ArenaRegion.getMinZ()));
|
||||
execSync(() -> Config.world.spawnParticle(Particle.valueOf(particleName), finalX + Config.ArenaRegion.getMinX(), y + Config.BluePasteRegion.getMinY(), finalZ + Config.ArenaRegion.getMinZ(), 1));
|
||||
}
|
||||
|
||||
private void sound() throws IOException {
|
||||
@@ -502,7 +512,10 @@ public class PacketProcessor implements Listener {
|
||||
|
||||
Sound sound = Sound.valueOf(soundName);
|
||||
|
||||
execSync(() -> WorldOfColorWrapper.impl.playSound(new Location(Config.world, x, y, z), sound, soundCategory, volume, pitch));
|
||||
execSync(() -> {
|
||||
Location location = new Location(Config.world, x, y, z);
|
||||
location.getWorld().playSound(location, sound, SoundCategory.valueOf(soundCategory), volume, pitch);
|
||||
});
|
||||
}
|
||||
|
||||
private void soundAtPlayer() throws IOException {
|
||||
@@ -603,7 +616,7 @@ public class PacketProcessor implements Listener {
|
||||
|
||||
Bukkit.getOnlinePlayers().forEach(p -> {
|
||||
p.resetTitle();
|
||||
WorldOfColorWrapper.impl.sendTitle(p, title, subtitle, 5, 40, 5);
|
||||
p.sendTitle(title, subtitle, 5, 40, 5);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -25,7 +25,6 @@ import de.steamwar.fightsystem.fight.Fight;
|
||||
import de.steamwar.fightsystem.fight.FightPlayer;
|
||||
import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.utils.BlockIdWrapper;
|
||||
import de.steamwar.fightsystem.utils.CraftbukkitWrapper;
|
||||
import de.steamwar.fightsystem.utils.Message;
|
||||
import de.steamwar.fightsystem.utils.SWSound;
|
||||
@@ -35,6 +34,7 @@ import de.steamwar.sql.SteamwarUser;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.craftbukkit.block.CraftBlockState;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
@@ -219,7 +219,7 @@ public interface Recorder {
|
||||
}
|
||||
|
||||
default void blockChange(Block block) {
|
||||
int blockState = BlockIdWrapper.impl.blockToId(block);
|
||||
int blockState = net.minecraft.world.level.block.Block.getId(((CraftBlockState) block.getState()).getHandle());
|
||||
|
||||
int shortX = block.getX() - Config.ArenaRegion.getMinX();
|
||||
int shortY = block.getY() - Config.BluePasteRegion.getMinY();
|
||||
|
||||
@@ -1,75 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.fightsystem.utils;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import de.steamwar.core.ProtocolWrapper;
|
||||
import de.steamwar.fightsystem.FightSystem;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.craftbukkit.block.CraftBlockState;
|
||||
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public class BlockIdWrapper {
|
||||
public static final BlockIdWrapper impl = new BlockIdWrapper();
|
||||
|
||||
public Material idToMaterial(int blockState) {
|
||||
return CraftMagicNumbers.getMaterial(net.minecraft.world.level.block.Block.stateById(blockState)).getItemType();
|
||||
}
|
||||
|
||||
public int blockToId(Block block) {
|
||||
return net.minecraft.world.level.block.Block.getId(((CraftBlockState) block.getState()).getHandle());
|
||||
}
|
||||
|
||||
public void setBlock(World world, int x, int y, int z, int blockState) {
|
||||
BlockState blockData = net.minecraft.world.level.block.Block.stateById(blockState);
|
||||
ServerLevel level = ((CraftWorld) world).getHandle();
|
||||
BlockPos pos = new BlockPos(x, y, z);
|
||||
|
||||
level.removeBlockEntity(pos);
|
||||
level.setBlock(pos, blockData, blockState);
|
||||
level.getChunkSource().blockChanged(pos);
|
||||
}
|
||||
|
||||
public void trackEntity(Player player, Entity entity) {
|
||||
if (entity instanceof Player) {
|
||||
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.REMOVE, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE));
|
||||
}
|
||||
|
||||
player.showEntity(FightSystem.getPlugin(), entity);
|
||||
}
|
||||
|
||||
public void untrackEntity(Player player, Entity entity) {
|
||||
player.hideEntity(FightSystem.getPlugin(), entity);
|
||||
|
||||
if (entity instanceof Player) {
|
||||
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.ADD, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,158 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.fightsystem.utils;
|
||||
|
||||
import de.steamwar.Reflection;
|
||||
import de.steamwar.fightsystem.fight.Fight;
|
||||
import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import de.steamwar.fightsystem.listener.Recording;
|
||||
import de.steamwar.fightsystem.record.GlobalRecorder;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.attribute.Attribute;
|
||||
import org.bukkit.attribute.AttributeInstance;
|
||||
import org.bukkit.boss.BarColor;
|
||||
import org.bukkit.boss.BarStyle;
|
||||
import org.bukkit.boss.BossBar;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerPickupArrowEvent;
|
||||
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
|
||||
import org.bukkit.scoreboard.Team;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
public class BountifulWrapper {
|
||||
public static final BountifulWrapper impl = new BountifulWrapper();
|
||||
|
||||
private static final Class<?> enumHand = InteractionHand.class;
|
||||
private static final Object mainHand = enumHand.getEnumConstants()[0];
|
||||
private static final Reflection.Field<?> blockPlaceHand = Reflection.getField(Recording.blockPlacePacket, enumHand, 0);
|
||||
|
||||
public boolean mainHand(Object packet) {
|
||||
return blockPlaceHand.get(packet) == mainHand;
|
||||
}
|
||||
|
||||
public boolean bowInHand(boolean mainHand, Player p) {
|
||||
return (mainHand ? p.getInventory().getItemInMainHand() : p.getInventory().getItemInOffHand()).getType() == Material.BOW;
|
||||
}
|
||||
|
||||
public void setAttackSpeed(Player player) {
|
||||
AttributeInstance attribute = player.getAttribute(Attribute.ATTACK_SPEED);
|
||||
attribute.setBaseValue(16);
|
||||
}
|
||||
|
||||
public void setNametagVisibility(Team team) {
|
||||
team.setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.FOR_OWN_TEAM);
|
||||
}
|
||||
|
||||
public Listener newDenyArrowPickupListener() {
|
||||
return new Listener() {
|
||||
@EventHandler
|
||||
public void onArrowPickup(PlayerPickupArrowEvent e) {
|
||||
if (Fight.fighting(e.getPlayer())) e.setCancelled(true);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public Listener newDenyHandSwapListener() {
|
||||
return new Listener() {
|
||||
@EventHandler
|
||||
public void onSwapItems(PlayerSwapHandItemsEvent event) {
|
||||
if (Fight.fighting(event.getPlayer())) event.setCancelled(true);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public void recordHandItems(Player player) {
|
||||
GlobalRecorder.getInstance().item(player, Recording.disarmNull(player.getInventory().getItemInMainHand()), "MAINHAND");
|
||||
GlobalRecorder.getInstance().item(player, Recording.disarmNull(player.getInventory().getItemInOffHand()), "OFFHAND");
|
||||
}
|
||||
|
||||
public Listener newHandSwapRecorder() {
|
||||
return new Listener() {
|
||||
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
|
||||
public void onItemSwap(PlayerSwapHandItemsEvent e) {
|
||||
if (Recording.isNotSent(e.getPlayer()))
|
||||
return;
|
||||
|
||||
Player player = e.getPlayer();
|
||||
GlobalRecorder.getInstance().item(player, Recording.disarmNull(e.getMainHandItem()), "MAINHAND");
|
||||
GlobalRecorder.getInstance().item(player, Recording.disarmNull(e.getOffHandItem()), "OFFHAND");
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public void spawnParticle(World world, String particleName, double x, double y, double z) {
|
||||
world.spawnParticle(Particle.valueOf(particleName), x, y, z, 1);
|
||||
}
|
||||
|
||||
private final Map<Player, BossBar> barMap = new HashMap<>();
|
||||
|
||||
public void sendBar(Player player, FightTeam team, double progress, String text) {
|
||||
barMap.keySet().removeIf(p -> !p.isOnline());
|
||||
|
||||
if (!barMap.containsKey(player)) {
|
||||
BossBar bar = Bukkit.createBossBar(player.getName(), BarColor.WHITE, BarStyle.SOLID);
|
||||
barMap.put(player, bar);
|
||||
bar.addPlayer(player);
|
||||
}
|
||||
|
||||
BossBar bar = barMap.get(player);
|
||||
BarColor color = chat2bar(team.getColor());
|
||||
if (bar.getColor() != color) bar.setColor(color);
|
||||
|
||||
if (bar.getProgress() != progress) bar.setProgress(progress);
|
||||
|
||||
if (!bar.getTitle().equals(text)) bar.setTitle(text);
|
||||
}
|
||||
|
||||
private BarColor chat2bar(ChatColor color) {
|
||||
switch (color) {
|
||||
case DARK_BLUE:
|
||||
case DARK_AQUA:
|
||||
case BLUE:
|
||||
case AQUA:
|
||||
return BarColor.BLUE;
|
||||
case GREEN:
|
||||
case DARK_GREEN:
|
||||
return BarColor.GREEN;
|
||||
case DARK_RED:
|
||||
case RED:
|
||||
return BarColor.RED;
|
||||
case DARK_PURPLE:
|
||||
return BarColor.PURPLE;
|
||||
case GOLD:
|
||||
case YELLOW:
|
||||
return BarColor.YELLOW;
|
||||
case LIGHT_PURPLE:
|
||||
return BarColor.PINK;
|
||||
case BLACK:
|
||||
case WHITE:
|
||||
case GRAY:
|
||||
case DARK_GRAY:
|
||||
default:
|
||||
return BarColor.WHITE;
|
||||
}
|
||||
}
|
||||
}
|
||||
+1
-17
@@ -19,11 +19,9 @@
|
||||
|
||||
package de.steamwar.fightsystem.utils;
|
||||
|
||||
import de.steamwar.fightsystem.Config;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.chunk.LevelChunk;
|
||||
import net.minecraft.world.level.chunk.LevelChunkSection;
|
||||
import org.bukkit.GameRule;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.craftbukkit.entity.CraftEntity;
|
||||
@@ -31,26 +29,12 @@ import org.bukkit.entity.Entity;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.stream.Stream;
|
||||
import java.util.stream.StreamSupport;
|
||||
|
||||
public class CraftbukkitWrapper {
|
||||
public static final CraftbukkitWrapper impl = new CraftbukkitWrapper();
|
||||
|
||||
protected net.minecraft.world.entity.Entity getEntity(Entity e) {
|
||||
return ((CraftEntity) e).getHandle();
|
||||
}
|
||||
|
||||
public float headRotation(Entity e) {
|
||||
return getEntity(e).getYHeadRot();
|
||||
}
|
||||
|
||||
public Stream<net.minecraft.world.entity.Entity> entityIterator() {
|
||||
return StreamSupport.stream(((CraftWorld) Config.world).getHandle().getEntities().getAll().spliterator(), false);
|
||||
}
|
||||
|
||||
public void setupGamerule() {
|
||||
Config.world.setGameRule(GameRule.LOCATOR_BAR, false);
|
||||
return ((CraftEntity) e).getHandle().getYHeadRot();
|
||||
}
|
||||
|
||||
private LevelChunk getChunk(World world, int x, int z) {
|
||||
|
||||
@@ -34,12 +34,12 @@ import de.steamwar.fightsystem.winconditions.Wincondition;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.boss.BarColor;
|
||||
import org.bukkit.boss.BarStyle;
|
||||
import org.bukkit.boss.BossBar;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.*;
|
||||
import java.util.logging.Level;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@@ -142,6 +142,7 @@ public class FightUI {
|
||||
BossBarType.RED_LEFT.text = leftRedText;
|
||||
}
|
||||
|
||||
private final Map<Player, BossBar> barMap = new HashMap<>();
|
||||
private void sendToPlayers() {
|
||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||
BossBarType bar = BossBarType.byAngle(CraftbukkitWrapper.impl.headRotation(player));
|
||||
@@ -154,7 +155,55 @@ public class FightUI {
|
||||
}
|
||||
}
|
||||
|
||||
BountifulWrapper.impl.sendBar(player, bar.team, bar.progress, FightSystem.getMessage().parse(bar.text.getMsg(), player, params));
|
||||
String text = FightSystem.getMessage().parse(bar.text.getMsg(), player, params);
|
||||
barMap.keySet().removeIf(p -> !p.isOnline());
|
||||
|
||||
if (!barMap.containsKey(player)) {
|
||||
BossBar bar1 = Bukkit.createBossBar(player.getName(), BarColor.WHITE, BarStyle.SOLID);
|
||||
barMap.put(player, bar1);
|
||||
bar1.addPlayer(player);
|
||||
}
|
||||
|
||||
BossBar bar1 = barMap.get(player);
|
||||
BarColor color;
|
||||
switch (bar.team.getColor()) {
|
||||
case DARK_BLUE:
|
||||
case DARK_AQUA:
|
||||
case BLUE:
|
||||
case AQUA:
|
||||
color = BarColor.BLUE;
|
||||
break;
|
||||
case GREEN:
|
||||
case DARK_GREEN:
|
||||
color = BarColor.GREEN;
|
||||
break;
|
||||
case DARK_RED:
|
||||
case RED:
|
||||
color = BarColor.RED;
|
||||
break;
|
||||
case DARK_PURPLE:
|
||||
color = BarColor.PURPLE;
|
||||
break;
|
||||
case GOLD:
|
||||
case YELLOW:
|
||||
color = BarColor.YELLOW;
|
||||
break;
|
||||
case LIGHT_PURPLE:
|
||||
color = BarColor.PINK;
|
||||
break;
|
||||
case BLACK:
|
||||
case WHITE:
|
||||
case GRAY:
|
||||
case DARK_GRAY:
|
||||
default:
|
||||
color = BarColor.WHITE;
|
||||
break;
|
||||
}
|
||||
if (bar1.getColor() != color) bar1.setColor(color);
|
||||
|
||||
if (bar1.getProgress() != bar.progress) bar1.setProgress(bar.progress);
|
||||
|
||||
if (!bar1.getTitle().equals(text)) bar1.setTitle(text);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -208,9 +257,17 @@ public class FightUI {
|
||||
|
||||
Bukkit.getOnlinePlayers().forEach(Player::resetTitle);
|
||||
if (winner != null) {
|
||||
Bukkit.getOnlinePlayers().forEach(p -> WorldOfColorWrapper.impl.sendTitle(p, FightSystem.getMessage().parse("UI_WIN", p, winner.getColor(), winner.getName()), FightSystem.getMessage().parse(subtitle, p, params), 5, 40, 5));
|
||||
Bukkit.getOnlinePlayers().forEach(p -> {
|
||||
String title = FightSystem.getMessage().parse("UI_WIN", p, winner.getColor(), winner.getName());
|
||||
String subtitle1 = FightSystem.getMessage().parse(subtitle, p, params);
|
||||
p.sendTitle(title, subtitle1, 5, 40, 5);
|
||||
});
|
||||
} else {
|
||||
Bukkit.getOnlinePlayers().forEach(p -> WorldOfColorWrapper.impl.sendTitle(p, FightSystem.getMessage().parse("UI_DRAW", p), FightSystem.getMessage().parse(subtitle, p, params), 5, 40, 5));
|
||||
Bukkit.getOnlinePlayers().forEach(p -> {
|
||||
String title = FightSystem.getMessage().parse("UI_DRAW", p);
|
||||
String subtitle1 = FightSystem.getMessage().parse(subtitle, p, params);
|
||||
p.sendTitle(title, subtitle1, 5, 40, 5);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -232,7 +289,10 @@ public class FightUI {
|
||||
}
|
||||
Message message = queue.poll();
|
||||
|
||||
Bukkit.getOnlinePlayers().forEach(p -> WorldOfColorWrapper.impl.sendTitle(p, " ", FightSystem.getMessage().parse(message.getMsg(), p, message.getParams()), 5, 40, 5));
|
||||
Bukkit.getOnlinePlayers().forEach(p -> {
|
||||
String subtitle = FightSystem.getMessage().parse(message.getMsg(), p, message.getParams());
|
||||
p.sendTitle(" ", subtitle, 5, 40, 5);
|
||||
});
|
||||
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), FightUI::printSubtitle, 50);
|
||||
subtitleScheduled = true;
|
||||
}
|
||||
|
||||
@@ -1,97 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.fightsystem.utils;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.block.data.Waterlogged;
|
||||
import org.bukkit.block.data.type.Dispenser;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Pose;
|
||||
import org.bukkit.event.block.BlockPhysicsEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.BlockDataMeta;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
public class FlatteningWrapper {
|
||||
public static final FlatteningWrapper impl = new FlatteningWrapper();
|
||||
|
||||
public boolean isWater(Block block) {
|
||||
if (block.getType() == Material.WATER) return true;
|
||||
|
||||
BlockData data = block.getBlockData();
|
||||
if (!(data instanceof Waterlogged)) return false;
|
||||
|
||||
return ((Waterlogged) data).isWaterlogged();
|
||||
}
|
||||
|
||||
public boolean removeWater(Block block) {
|
||||
Material type = block.getType();
|
||||
if (type == Material.WATER || type == Material.LAVA) {
|
||||
block.setType(Material.AIR);
|
||||
return true;
|
||||
}
|
||||
|
||||
BlockData data = block.getBlockData();
|
||||
if (!(data instanceof Waterlogged)) return false;
|
||||
|
||||
Waterlogged waterlogged = (Waterlogged) data;
|
||||
if (waterlogged.isWaterlogged()) {
|
||||
block.setType(Material.AIR);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean containsBlockMeta(ItemMeta meta) {
|
||||
return meta instanceof BlockDataMeta && ((BlockDataMeta) meta).hasBlockData();
|
||||
}
|
||||
|
||||
public boolean hasAttributeModifier(ItemStack stack) {
|
||||
return stack.hasItemMeta() && stack.getItemMeta() != null && stack.getItemMeta().hasAttributeModifiers();
|
||||
}
|
||||
|
||||
public boolean doRecord(BlockPhysicsEvent e) {
|
||||
return e.getBlock() == e.getSourceBlock() || e.getChangedType() == Material.AIR;
|
||||
}
|
||||
|
||||
public void forceLoadChunk(World world, int cX, int cZ) {
|
||||
world.setChunkForceLoaded(cX, cZ, true);
|
||||
}
|
||||
|
||||
public boolean checkPistonMoving(Block block) {
|
||||
return block.getType() == Material.MOVING_PISTON;
|
||||
}
|
||||
|
||||
public boolean isFacingWater(Block dispenser) {
|
||||
return dispenser.getRelative(((Dispenser) dispenser.getBlockData()).getFacing()).isLiquid();
|
||||
}
|
||||
|
||||
public boolean isCrouching(Player player) {
|
||||
return player.getPose() == Pose.SWIMMING;
|
||||
}
|
||||
|
||||
public void sendBlockChange(Player player, Block block, Material type) {
|
||||
player.sendBlockChange(block.getLocation(), type.createBlockData());
|
||||
}
|
||||
}
|
||||
@@ -20,15 +20,25 @@
|
||||
package de.steamwar.fightsystem.utils;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import de.steamwar.core.ProtocolWrapper;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.fightsystem.Config;
|
||||
import de.steamwar.fightsystem.FightSystem;
|
||||
import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.SectionPos;
|
||||
import net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket;
|
||||
import net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.craftbukkit.block.data.CraftBlockData;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@@ -91,7 +101,7 @@ public class Hull {
|
||||
public void addPlayer(Player player) {
|
||||
if (players.add(player)) {
|
||||
for (Entity entity : entities) {
|
||||
BlockIdWrapper.impl.untrackEntity(player, entity);
|
||||
untrackEntity(player, entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -99,7 +109,7 @@ public class Hull {
|
||||
public void removePlayer(Player player, boolean activeRemoval) {
|
||||
if (players.remove(player) && activeRemoval) {
|
||||
for (Entity entity : entities) {
|
||||
BlockIdWrapper.impl.trackEntity(player, entity);
|
||||
trackEntity(player, entity);
|
||||
}
|
||||
// techhider triggers block change sending
|
||||
}
|
||||
@@ -110,18 +120,34 @@ public class Hull {
|
||||
if (region.inRegion(location) && !visibility.get(new IntVector(location).toId(region))) {
|
||||
if (entities.add(entity)) {
|
||||
for (Player player : players) {
|
||||
BlockIdWrapper.impl.untrackEntity(player, entity);
|
||||
untrackEntity(player, entity);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (entities.remove(entity)) {
|
||||
for (Player player : players) {
|
||||
BlockIdWrapper.impl.trackEntity(player, entity);
|
||||
trackEntity(player, entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void trackEntity(Player player, Entity entity) {
|
||||
if (entity instanceof Player) {
|
||||
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.REMOVE, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE));
|
||||
}
|
||||
|
||||
player.showEntity(FightSystem.getPlugin(), entity);
|
||||
}
|
||||
|
||||
public void untrackEntity(Player player, Entity entity) {
|
||||
player.hideEntity(FightSystem.getPlugin(), entity);
|
||||
|
||||
if (entity instanceof Player) {
|
||||
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.ADD, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE));
|
||||
}
|
||||
}
|
||||
|
||||
public void removeEntity(Entity entity) {
|
||||
entities.remove(entity);
|
||||
}
|
||||
@@ -139,6 +165,15 @@ public class Hull {
|
||||
rentities.remove(entity);
|
||||
}
|
||||
|
||||
public void fill(boolean visible) {
|
||||
visibility.set(0, visibility.size(), visible);
|
||||
occluding.set(0, occluding.size(), !visible);
|
||||
uncoveredSurface.clear();
|
||||
for (BitSet directionalVisibility : visibilityDirections.values()) {
|
||||
directionalVisibility.set(0, directionalVisibility.size(), visible);
|
||||
}
|
||||
}
|
||||
|
||||
public void initialize() {
|
||||
visibility.clear();
|
||||
occluding.clear();
|
||||
@@ -189,7 +224,34 @@ public class Hull {
|
||||
uncoveredSurface.clear();
|
||||
|
||||
for (Map.Entry<IntVector, List<IntVector>> entry : sectionWise.entrySet()) {
|
||||
Object packet = HullHiderWrapper.impl.generateBlockChangePacket(entry.getValue());
|
||||
Object result;
|
||||
List<IntVector> changes = entry.getValue();
|
||||
Object[] blockdata = new Object[changes.size()];
|
||||
for (int i = 0; i < blockdata.length; i++) {
|
||||
IntVector change = changes.get(i);
|
||||
blockdata[i] = ((CraftBlockData) Config.world.getBlockData(change.getX(), change.getY(), change.getZ())).getState();
|
||||
}
|
||||
|
||||
if (changes.size() > 1) {
|
||||
IntVector section = changes.get(0);
|
||||
section = new IntVector(section.getX() >> 4, section.getY() >> 4, section.getZ() >> 4);
|
||||
int xOffset = 16 * section.getX();
|
||||
int yOffset = 16 * section.getY();
|
||||
int zOffset = 16 * section.getZ();
|
||||
|
||||
short[] pos = new short[changes.size()];
|
||||
for (int i = 0; i < changes.size(); i++) {
|
||||
IntVector change = changes.get(i);
|
||||
|
||||
pos[i] = (short) (((change.getX() - xOffset) << 8) + ((change.getZ() - zOffset) << 4) + (change.getY() - yOffset));
|
||||
}
|
||||
|
||||
result = new ClientboundSectionBlocksUpdatePacket(SectionPos.of(section.getX(), section.getY(), section.getZ()), new Short2ObjectArrayMap<>(pos, blockdata, blockdata.length));
|
||||
} else {
|
||||
IntVector pos = changes.get(0);
|
||||
result = new ClientboundBlockUpdatePacket(new BlockPos(pos.getX(), pos.getY(), pos.getZ()), (BlockState) blockdata[0]);
|
||||
}
|
||||
Object packet = result;
|
||||
players.forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,8 +19,6 @@
|
||||
|
||||
package de.steamwar.fightsystem.utils;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.Reflection;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.fightsystem.Config;
|
||||
import de.steamwar.fightsystem.fight.Fight;
|
||||
@@ -28,18 +26,9 @@ import de.steamwar.fightsystem.fight.FightPlayer;
|
||||
import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import de.steamwar.fightsystem.listener.Recording;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependent;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.fightsystem.states.StateDependentTask;
|
||||
import de.steamwar.techhider.TechHider;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.core.Vec3i;
|
||||
import net.minecraft.network.protocol.game.ClientboundExplodePacket;
|
||||
import net.minecraft.network.protocol.game.ClientboundLevelEventPacket;
|
||||
import net.minecraft.network.protocol.game.ClientboundLevelParticlesPacket;
|
||||
import net.minecraft.network.protocol.game.ClientboundSoundPacket;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
@@ -55,17 +44,12 @@ import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class HullHider implements Listener {
|
||||
|
||||
@Getter
|
||||
private final Map<FightTeam, Hull> hullMap = new HashMap<>();
|
||||
private final Hull[] hulls;
|
||||
private final Map<Class<?>, BiFunction<Player, Object, Object>> packetHiders = new HashMap<>();
|
||||
|
||||
private static final Class<?> packetPlayOutExplosion = ClientboundExplodePacket.class;
|
||||
|
||||
public HullHider() {
|
||||
if (!TechHiderWrapper.ENABLED) {
|
||||
@@ -76,34 +60,20 @@ public class HullHider implements Listener {
|
||||
Fight.teams().forEach(team -> hullMap.put(team, new Hull(team)));
|
||||
hulls = hullMap.values().toArray(new Hull[0]);
|
||||
|
||||
packetHiders.put(packetPlayOutWorldEvent, this::worldEventHider);
|
||||
packetHiders.put(packetPlayOutExplosion, this::explosionHider);
|
||||
posHiderGenerator(ClientboundLevelParticlesPacket.class, double.class, 1.0);
|
||||
posHiderGenerator(ClientboundSoundPacket.class, int.class, 8.0);
|
||||
|
||||
new StateDependentListener(TechHiderWrapper.ENABLED, FightState.Schem, this);
|
||||
new StateDependent(TechHiderWrapper.ENABLED, FightState.Schem) {
|
||||
@Override
|
||||
public void enable() {
|
||||
packetHiders.forEach(TinyProtocol.instance::addFilter);
|
||||
Bukkit.getOnlinePlayers().forEach(HullHider.this::updatePlayer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disable() {
|
||||
Bukkit.getOnlinePlayers().forEach(player -> removePlayer(player, true));
|
||||
packetHiders.forEach(TinyProtocol.instance::removeFilter);
|
||||
}
|
||||
}.register();
|
||||
new StateDependentTask(TechHiderWrapper.ENABLED, FightState.Schem, this::onTick, 0, 1);
|
||||
}
|
||||
|
||||
public void initialize(FightTeam team) {
|
||||
if (!TechHiderWrapper.ENABLED) return;
|
||||
|
||||
hullMap.get(team).initialize();
|
||||
}
|
||||
|
||||
public void fill(FightTeam team, boolean visible) {
|
||||
if (!TechHiderWrapper.ENABLED) return;
|
||||
hullMap.get(team).fill(visible);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onJoin(PlayerJoinEvent e) {
|
||||
@@ -138,7 +108,7 @@ public class HullHider implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onBlockPhysic(BlockPhysicsEvent e) {
|
||||
if (FlatteningWrapper.impl.doRecord(e)) {
|
||||
if (e.getBlock() == e.getSourceBlock() || e.getChangedType() == Material.AIR) {
|
||||
blockUpdate(e.getBlock(), e.getChangedType());
|
||||
}
|
||||
}
|
||||
@@ -161,18 +131,6 @@ public class HullHider implements Listener {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean blockPrecise(Player player, int chunkX, int chunkY, int chunkZ) {
|
||||
if (!TechHiderWrapper.ENABLED) return false;
|
||||
|
||||
for (Hull hull : hulls) {
|
||||
if (hull.blockPrecise(player, chunkX, chunkY, chunkZ)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onSpawn(EntitySpawnEvent e) {
|
||||
for (Hull hull : hulls) {
|
||||
@@ -210,39 +168,4 @@ public class HullHider implements Listener {
|
||||
hull.removeREntity(e);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private static final Class<?> packetPlayOutWorldEvent = ClientboundLevelEventPacket.class;
|
||||
private static final Reflection.Field<?> worldEventPosition = Reflection.getField(packetPlayOutWorldEvent, TechHider.blockPosition, 0);
|
||||
public static final Reflection.Field<Integer> blockPositionY = Reflection.getField(Vec3i.class, int.class, 1);
|
||||
|
||||
private Object worldEventHider(Player player, Object packet) {
|
||||
Object baseBlock = worldEventPosition.get(packet);
|
||||
return packetHider(player, packet, new Location(Config.world, TechHider.blockPositionX.get(baseBlock), blockPositionY.get(baseBlock), TechHider.blockPositionZ.get(baseBlock)));
|
||||
}
|
||||
|
||||
private Object explosionHider(Player player, Object packet) {
|
||||
return ReflectionWrapper.impl.explosionHider(player, packet, this::packetHider);
|
||||
}
|
||||
|
||||
private void posHiderGenerator(Class<?> type, Class<? extends Number> posType, double factor) {
|
||||
Function<Object, Location> location = posPacketToLocation(type, posType, factor);
|
||||
packetHiders.put(type, (player, packet) -> packetHider(player, packet, location.apply(packet)));
|
||||
}
|
||||
|
||||
public static Function<Object, Location> posPacketToLocation(Class<?> type, Class<? extends Number> posType, double factor) {
|
||||
Reflection.Field<? extends Number> x = Reflection.getField(type, posType, 0);
|
||||
Reflection.Field<? extends Number> y = Reflection.getField(type, posType, 1);
|
||||
Reflection.Field<? extends Number> z = Reflection.getField(type, posType, 2);
|
||||
|
||||
return packet -> new Location(Config.world, x.get(packet).doubleValue() / factor, y.get(packet).doubleValue() / factor, z.get(packet).doubleValue() / factor);
|
||||
}
|
||||
|
||||
private Object packetHider(Player player, Object packet, Location location) {
|
||||
for (Hull hull : hulls) {
|
||||
if (hull.isLocationHidden(player, location)) return null;
|
||||
}
|
||||
|
||||
return packet;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,71 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.fightsystem.utils;
|
||||
|
||||
import de.steamwar.fightsystem.Config;
|
||||
import it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.SectionPos;
|
||||
import net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket;
|
||||
import net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.bukkit.craftbukkit.block.data.CraftBlockData;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class HullHiderWrapper {
|
||||
public static final HullHiderWrapper impl = new HullHiderWrapper();
|
||||
|
||||
public Object generateBlockChangePacket(List<Hull.IntVector> changes) {
|
||||
Object[] blockdata = new Object[changes.size()];
|
||||
for (int i = 0; i < blockdata.length; i++) {
|
||||
Hull.IntVector change = changes.get(i);
|
||||
blockdata[i] = ((CraftBlockData) Config.world.getBlockData(change.getX(), change.getY(), change.getZ())).getState();
|
||||
}
|
||||
|
||||
return generateBlockChangePacket(changes, blockdata);
|
||||
}
|
||||
|
||||
private Object generateBlockChangePacket(List<Hull.IntVector> changes, Object[] blockdata) {
|
||||
if (changes.size() > 1) {
|
||||
Hull.IntVector section = changes.get(0);
|
||||
section = new Hull.IntVector(section.getX() >> 4, section.getY() >> 4, section.getZ() >> 4);
|
||||
int xOffset = 16 * section.getX();
|
||||
int yOffset = 16 * section.getY();
|
||||
int zOffset = 16 * section.getZ();
|
||||
|
||||
short[] pos = new short[changes.size()];
|
||||
for (int i = 0; i < changes.size(); i++) {
|
||||
Hull.IntVector change = changes.get(i);
|
||||
|
||||
pos[i] = (short) (((change.getX() - xOffset) << 8) + ((change.getZ() - zOffset) << 4) + (change.getY() - yOffset));
|
||||
}
|
||||
|
||||
return constructMultiBlockChange(section, pos, blockdata);
|
||||
} else {
|
||||
Hull.IntVector pos = changes.get(0);
|
||||
return new ClientboundBlockUpdatePacket(new BlockPos(pos.getX(), pos.getY(), pos.getZ()), (BlockState) blockdata[0]);
|
||||
}
|
||||
}
|
||||
|
||||
protected Object constructMultiBlockChange(Hull.IntVector section, short[] pos, Object[] blockdata) {
|
||||
return new ClientboundSectionBlocksUpdatePacket(SectionPos.of(section.getX(), section.getY(), section.getZ()), new Short2ObjectArrayMap<>(pos, blockdata, blockdata.length));
|
||||
}
|
||||
}
|
||||
@@ -1,79 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.fightsystem.utils;
|
||||
|
||||
import io.papermc.paper.datacomponent.DataComponentType;
|
||||
import io.papermc.paper.datacomponent.DataComponentTypes;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
public class ReflectionWrapper {
|
||||
public static final ReflectionWrapper impl = new ReflectionWrapper();
|
||||
|
||||
private static final Set<DataComponentType> FORBIDDEN_TYPES = new HashSet<>();
|
||||
|
||||
static {
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.CUSTOM_NAME);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.PROFILE);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.UNBREAKABLE);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.BLOCK_DATA);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.BLOCKS_ATTACKS);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.BUNDLE_CONTENTS);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.CUSTOM_MODEL_DATA);
|
||||
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.ATTRIBUTE_MODIFIERS);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.TOOL);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.WEAPON);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.FOOD);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.CONSUMABLE);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.POTION_CONTENTS);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.STORED_ENCHANTMENTS);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.CAN_BREAK);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.CAN_PLACE_ON);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.MAX_DAMAGE);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.USE_REMAINDER);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.USE_COOLDOWN);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.SUSPICIOUS_STEW_EFFECTS);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.CHARGED_PROJECTILES);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.INTANGIBLE_PROJECTILE);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.FIREWORKS);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.FIREWORK_EXPLOSION);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.EQUIPPABLE);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.REPAIR_COST);
|
||||
FORBIDDEN_TYPES.add(DataComponentTypes.ENCHANTABLE);
|
||||
}
|
||||
|
||||
public Object explosionHider(Player player, Object packet, PacketHiderFunction packetHiderFunction) {
|
||||
return packet;
|
||||
}
|
||||
|
||||
public boolean hasItems(ItemStack stack) {
|
||||
FORBIDDEN_TYPES.forEach(stack::resetData);
|
||||
return false;
|
||||
}
|
||||
|
||||
public interface PacketHiderFunction {
|
||||
Object hide(Player player, Object packet, Location location);
|
||||
}
|
||||
}
|
||||
+110
-90
@@ -19,9 +19,9 @@
|
||||
|
||||
package de.steamwar.fightsystem.utils;
|
||||
|
||||
import de.steamwar.Reflection;
|
||||
import de.steamwar.core.CraftbukkitWrapper;
|
||||
import de.steamwar.fightsystem.Config;
|
||||
import de.steamwar.fightsystem.FightSystem;
|
||||
import de.steamwar.fightsystem.events.BoardingEvent;
|
||||
import de.steamwar.fightsystem.events.TeamLeaveEvent;
|
||||
import de.steamwar.fightsystem.events.TeamSpawnEvent;
|
||||
@@ -30,56 +30,119 @@ import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependent;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import de.steamwar.techhider.AccessPrivilegeProvider;
|
||||
import de.steamwar.techhider.TechHider;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.core.Holder;
|
||||
import net.minecraft.core.registries.BuiltInRegistries;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.material.FluidState;
|
||||
import net.minecraft.world.level.material.Fluids;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import javax.crypto.*;
|
||||
import javax.crypto.spec.SecretKeySpec;
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.nio.file.Files;
|
||||
import java.security.InvalidKeyException;
|
||||
import java.security.NoSuchAlgorithmException;
|
||||
import java.util.Collection;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
public class TechHiderWrapper extends StateDependent implements TechHider.LocationEvaluator, Listener {
|
||||
public class TechHiderWrapper extends StateDependent implements Listener {
|
||||
|
||||
public static final boolean ENABLED = !Config.OnlyPublicSchematics && !Config.test() && Config.GameModeConfig.Techhider.Active;
|
||||
|
||||
@Getter
|
||||
private final ConcurrentHashMap<Player, Region> hiddenRegion = new ConcurrentHashMap<>();
|
||||
private final ConcurrentHashMap<Player, Long> patterns = new ConcurrentHashMap<>();
|
||||
private final TechHider techHider;
|
||||
private final SecretKey key;
|
||||
private final HullHider hullHider;
|
||||
|
||||
public TechHiderWrapper() {
|
||||
super(ENABLED, FightState.Schem);
|
||||
techHider = new TechHider(this, Config.GameModeConfig.Techhider.ObfuscateWith, Config.GameModeConfig.Techhider.HiddenBlocks, Config.GameModeConfig.Techhider.HiddenBlockEntities);
|
||||
public TechHiderWrapper(HullHider hullHider) {
|
||||
super(ENABLED, FightState.All);
|
||||
|
||||
try {
|
||||
key = new SecretKeySpec(Files.readAllBytes(new File(System.getProperty("user.home"), "hullhider.key").toPath()), "AES");
|
||||
} catch (IOException e) {
|
||||
throw new SecurityException(e);
|
||||
}
|
||||
this.hullHider = hullHider;
|
||||
|
||||
new StateDependentListener(ENABLED, FightState.Schem, this);
|
||||
new StateDependentListener(ENABLED, FightState.All, this);
|
||||
register();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enable() {
|
||||
techHider.enable();
|
||||
Set<BlockState> blockStatesToObfuscate = getBlockStatesToHideFromMaterials(Config.GameModeConfig.Techhider.HiddenBlocks);
|
||||
|
||||
Set<Block> blocksToObfuscate = Config.GameModeConfig.Techhider.HiddenBlocks.stream()
|
||||
.map(CraftMagicNumbers::getBlock)
|
||||
.collect(Collectors.toUnmodifiableSet());
|
||||
|
||||
Object blockEntityType;
|
||||
try {
|
||||
blockEntityType = BuiltInRegistries.class.getDeclaredField("BLOCK_ENTITY_TYPE").get(null);
|
||||
} catch (Exception e) {
|
||||
throw new IllegalStateException(e);
|
||||
}
|
||||
Reflection.Method method = Reflection.getTypedMethod(Reflection.getClass("net.minecraft.core.Registry"), "get", Optional.class, ResourceLocation.class);
|
||||
Set<BlockEntityType<?>> blockEntityTypeToObfuscate = Config.GameModeConfig.Techhider.HiddenBlockEntities.stream()
|
||||
.map((id) -> {
|
||||
ResourceLocation loc = ResourceLocation.parse(id);
|
||||
return ((Optional<Holder.Reference<BlockEntityType<?>>>) method.invoke(blockEntityType, loc)).get().value();
|
||||
})
|
||||
.collect(Collectors.toUnmodifiableSet());
|
||||
|
||||
new TechHider(CraftMagicNumbers.getBlock(Config.GameModeConfig.Techhider.ObfuscateWith), new AccessPrivilegeProvider() {
|
||||
@Override
|
||||
public boolean isEveryonePrivilegedToAccessAllDataWithinChunk(int chunkX, int chunkZ) {
|
||||
return Fight.teams().stream().map(FightTeam::getExtendRegion).allMatch(region -> region.chunkOutside(chunkX, chunkZ));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPlayerPrivilegedToAccessPosition(Player p, int blockX, int blockY, int blockZ) {
|
||||
return !hullHider.isBlockHidden(p, blockX, blockY, blockZ);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPlayerPrivilegedToAccessBlock(Player p, int blockX, int blockY, int blockZ, Block block) {
|
||||
return !getHiddenRegion(p).inRegion(blockX, blockY, blockZ) || !blocksToObfuscate.contains(block);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPlayerPrivilegedToAccessBlockState(Player p, int blockX, int blockY, int blockZ, BlockState blockState) {
|
||||
return !getHiddenRegion(p).inRegion(blockX, blockY, blockZ) || !blockStatesToObfuscate.contains(blockState);
|
||||
}
|
||||
|
||||
// TODO will require entity tracking on the netty thread to prevent future race conditions
|
||||
@Override
|
||||
public boolean isPlayerPrivilegedToAccessEntity(Player p, int entityId) {
|
||||
net.minecraft.world.entity.Entity nmsEntity = ((CraftWorld) p.getWorld()).getHandle().moonrise$getEntityLookup().get(entityId);
|
||||
|
||||
if (nmsEntity != null) {
|
||||
return !hullHider.isBlockHidden(p, nmsEntity.getBlockX(), nmsEntity.getBlockY(), nmsEntity.getBlockZ());
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPlayerPrivilegedToAccessBlockEntity(Player p, int blockX, int blockY, int blockZ, BlockEntityType<?> type) {
|
||||
return !getHiddenRegion(p).inRegion(blockX, blockY, blockZ) || !blockEntityTypeToObfuscate.contains(type);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPlayerPrivilegedToPerformAction(Player p) {
|
||||
return p.getGameMode() != GameMode.SPECTATOR;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disable() {
|
||||
techHider.disable();
|
||||
hiddenRegion.clear();
|
||||
}
|
||||
|
||||
@@ -118,72 +181,6 @@ public class TechHiderWrapper extends StateDependent implements TechHider.Locati
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean suppressInteractions(Player player) {
|
||||
return player.getGameMode() == GameMode.SPECTATOR;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean skipChunk(Player player, int chunkX, int chunkZ) {
|
||||
return getHiddenRegion(player).chunkOutside(chunkX, chunkZ);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean skipChunkSection(Player player, int chunkX, int chunkY, int chunkZ) {
|
||||
return getHiddenRegion(player).chunkSectionOutside(chunkX, chunkY, chunkZ);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TechHider.State check(Player player, int x, int y, int z) {
|
||||
if (hiddenRegion.computeIfAbsent(player, this::getHiddenRegion).inRegion(x, y, z)) {
|
||||
if (FightSystem.getHullHider().isBlockHidden(player, x, y, z)) {
|
||||
int id = ((y & 3) << 4) + ((z & 3) << 2) + (x & 3);
|
||||
return (patterns.computeIfAbsent(player, this::getPattern) & (1L << id)) == 0 ? TechHider.State.HIDE_AIR : TechHider.State.HIDE;
|
||||
} else {
|
||||
return TechHider.State.CHECK;
|
||||
}
|
||||
} else {
|
||||
return TechHider.State.SKIP;
|
||||
}
|
||||
}
|
||||
|
||||
public long getPattern(Player player) {
|
||||
long pattern = SteamwarUser.get(player.getUniqueId()).getId();
|
||||
|
||||
byte[] bytes = new byte[]{
|
||||
(byte) (pattern & 0xFF),
|
||||
(byte) ((pattern >>> 8) & 0xFF),
|
||||
(byte) ((pattern >>> 16) & 0xFF),
|
||||
(byte) ((pattern >>> 24) & 0xFF)
|
||||
};
|
||||
|
||||
try {
|
||||
Cipher cipher = Cipher.getInstance("AES_256/CFB/NoPadding");
|
||||
cipher.init(Cipher.ENCRYPT_MODE, key);
|
||||
bytes = cipher.doFinal(bytes);
|
||||
} catch (IllegalBlockSizeException | BadPaddingException | NoSuchAlgorithmException | NoSuchPaddingException |
|
||||
InvalidKeyException e) {
|
||||
throw new SecurityException(e);
|
||||
}
|
||||
|
||||
pattern = bytes[0] & 0xFFL |
|
||||
((bytes[1] & 0xFFL) << 8) |
|
||||
((bytes[2] & 0xFFL) << 16) |
|
||||
((bytes[3] & 0xFFL) << 24);
|
||||
|
||||
/* XXXO OOOX
|
||||
* XXXO OOOX
|
||||
* XXOX OOXO
|
||||
* OOXX XXOO */
|
||||
pattern |= 0b1110_1110_1101_0011___0001_0001_0010_1100___0000_0000_0000_0000___0000_0000_0000_0000L;
|
||||
return pattern;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean blockPrecise(Player player, int chunkX, int chunkY, int chunkZ) {
|
||||
return FightSystem.getHullHider().blockPrecise(player, chunkX, chunkY, chunkZ);
|
||||
}
|
||||
|
||||
private Region getHiddenRegion(Player player) {
|
||||
if (Config.isReferee(player)) return Region.EMPTY;
|
||||
|
||||
@@ -194,4 +191,27 @@ public class TechHiderWrapper extends StateDependent implements TechHider.Locati
|
||||
|
||||
return Fight.getOpposite(team).getExtendRegion();
|
||||
}
|
||||
|
||||
private Stream<BlockState> getWaterloggedBlockStates() {
|
||||
FluidState waterFluidState = Fluids.WATER.getSource(false);
|
||||
|
||||
return BuiltInRegistries.BLOCK.stream()
|
||||
.map((block) -> block.getStateDefinition().getPossibleStates())
|
||||
.flatMap(Collection::stream)
|
||||
.filter((blockState -> blockState.getFluidState() == waterFluidState));
|
||||
}
|
||||
|
||||
private Set<BlockState> getBlockStatesToHideFromMaterials(Set<Material> materials) {
|
||||
Stream<BlockState> allStatesFromMaterials = materials.stream()
|
||||
.map(CraftMagicNumbers::getBlock)
|
||||
.map((block) -> block.getStateDefinition().getPossibleStates())
|
||||
.flatMap(Collection::stream);
|
||||
|
||||
if(materials.contains(Material.WATER)) {
|
||||
return Stream.concat(allStatesFromMaterials, getWaterloggedBlockStates()).collect(Collectors.toUnmodifiableSet());
|
||||
}
|
||||
else {
|
||||
return allStatesFromMaterials.collect(Collectors.toUnmodifiableSet());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
package de.steamwar.fightsystem.utils;
|
||||
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
|
||||
public class TpsWarper {
|
||||
public static final TpsWarper impl = new TpsWarper();
|
||||
|
||||
public void warp(float tps) {
|
||||
MinecraftServer.getServer().tickRateManager().setTickRate(tps);
|
||||
}
|
||||
}
|
||||
-50
@@ -1,50 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.fightsystem.utils;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.SoundCategory;
|
||||
import org.bukkit.entity.Arrow;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Projectile;
|
||||
import org.bukkit.scoreboard.Team;
|
||||
|
||||
public class WorldOfColorWrapper {
|
||||
public static final WorldOfColorWrapper impl = new WorldOfColorWrapper();
|
||||
|
||||
public void setTeamColor(Team team, ChatColor color) {
|
||||
team.setColor(color);
|
||||
}
|
||||
|
||||
public boolean isInBlock(Projectile e) {
|
||||
if (e instanceof Arrow arrow) return arrow.isInBlock();
|
||||
return false;
|
||||
}
|
||||
|
||||
public void playSound(Location location, Sound sound, String soundCategory, float volume, float pitch) {
|
||||
location.getWorld().playSound(location, sound, SoundCategory.valueOf(soundCategory), volume, pitch);
|
||||
}
|
||||
|
||||
public void sendTitle(Player player, String title, String subtitle, int start, int hold, int stop) {
|
||||
player.sendTitle(title, subtitle, start, hold, stop);
|
||||
}
|
||||
}
|
||||
+11
-2
@@ -19,13 +19,22 @@
|
||||
|
||||
package de.steamwar.fightsystem.winconditions;
|
||||
|
||||
import de.steamwar.fightsystem.utils.FlatteningWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.block.data.Waterlogged;
|
||||
|
||||
@Linked
|
||||
public class WinconditionWaterTechKO extends WinconditionBlocks {
|
||||
|
||||
public WinconditionWaterTechKO() {
|
||||
super(Winconditions.WATER_TECH_KO, "WaterTechKO", "BAR_WATER", FlatteningWrapper.impl::isWater);
|
||||
super(Winconditions.WATER_TECH_KO, "WaterTechKO", "BAR_WATER", block -> {
|
||||
if (block.getType() == Material.WATER) return true;
|
||||
|
||||
BlockData data = block.getBlockData();
|
||||
if (!(data instanceof Waterlogged)) return false;
|
||||
|
||||
return ((Waterlogged) data).isWaterlogged();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -57,9 +57,10 @@ tasks.register<FightServer>("WarGear21") {
|
||||
description = "Run a WarGear 1.21 Fight Server"
|
||||
dependsOn(":SpigotCore:shadowJar")
|
||||
dependsOn(":FightSystem:shadowJar")
|
||||
dependsOn(":KotlinCore:shadowJar")
|
||||
template = "WarGear21"
|
||||
worldName = "arenas/Pentraki"
|
||||
config = "WarGear20.yml"
|
||||
config = "WarGear21.yml"
|
||||
jar = "/jars/paper-1.21.6.jar"
|
||||
}
|
||||
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
import org.jetbrains.kotlin.gradle.tasks.KotlinCompile
|
||||
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
@@ -41,3 +43,8 @@ dependencies {
|
||||
implementation(libs.mysql)
|
||||
implementation("org.slf4j:slf4j-simple:2.0.17")
|
||||
}
|
||||
val compileKotlin: KotlinCompile by tasks
|
||||
|
||||
compileKotlin.compilerOptions {
|
||||
freeCompilerArgs.set(listOf("-XXLanguage:+ContextParameters"))
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.ui
|
||||
|
||||
import kotlin.properties.ReadOnlyProperty
|
||||
import kotlin.properties.ReadWriteProperty
|
||||
import kotlin.reflect.KProperty
|
||||
|
||||
abstract class Observable<T> {
|
||||
private val listeners = mutableSetOf<ObserverListener>()
|
||||
|
||||
fun removeListener(render: ObserverListener) {
|
||||
listeners.remove(render)
|
||||
}
|
||||
|
||||
internal fun notifyListeners() {
|
||||
listeners.forEach { it.update() }
|
||||
}
|
||||
|
||||
context(render: ObserverListener)
|
||||
fun listen(): Observable<T> {
|
||||
listeners.add(render)
|
||||
render.observers.add(this)
|
||||
return this
|
||||
}
|
||||
|
||||
fun listen(callback: (T) -> Unit): () -> Unit {
|
||||
val listener = object: ObserverListener() {
|
||||
override fun update() = callback(get())
|
||||
}
|
||||
listeners.add(listener)
|
||||
return { removeListener(listener) }
|
||||
}
|
||||
|
||||
abstract fun get(): T
|
||||
|
||||
fun <R> map(mapper: (T) -> R): ReadOnlyProperty<Any?, R> = Delegate(mapper(get()))
|
||||
|
||||
class Delegate<T>(val value: T): ReadOnlyProperty<Any?, T> {
|
||||
override fun getValue(thisRef: Any?, property: KProperty<*>): T = value
|
||||
}
|
||||
}
|
||||
|
||||
class Observer<T>(private var value: T): ReadWriteProperty<Any?, T>, Observable<T>() {
|
||||
override fun getValue(thisRef: Any?, property: KProperty<*>): T {
|
||||
return value
|
||||
}
|
||||
|
||||
override fun setValue(thisRef: Any?, property: KProperty<*>, value: T) {
|
||||
this.value = value
|
||||
notifyListeners()
|
||||
}
|
||||
|
||||
fun set(value: T) {
|
||||
this.value = value
|
||||
notifyListeners()
|
||||
}
|
||||
|
||||
override fun get() = value
|
||||
|
||||
fun update(update: (T) -> T) {
|
||||
this.value = update(value)
|
||||
notifyListeners()
|
||||
}
|
||||
}
|
||||
+9
-14
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@@ -17,20 +17,15 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
package de.steamwar.kotlin.ui
|
||||
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
abstract class ObserverListener {
|
||||
val observers = mutableSetOf<Observable<*>>()
|
||||
|
||||
public class TickStartEvent extends Event {
|
||||
abstract fun update()
|
||||
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
open fun destroy() {
|
||||
observers.forEach { it.removeListener(this) }
|
||||
observers.clear()
|
||||
}
|
||||
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.ui
|
||||
|
||||
@DslMarker
|
||||
annotation class RenderMarker()
|
||||
@@ -0,0 +1,26 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.ui
|
||||
|
||||
interface RenderObject {
|
||||
fun destroy()
|
||||
|
||||
fun render()
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.ui
|
||||
|
||||
import de.steamwar.kotlin.ui.context.WindowContext
|
||||
import org.bukkit.entity.Player
|
||||
import org.bukkit.event.inventory.InventoryType
|
||||
|
||||
abstract class UIInventory(val player: Player): ObserverListener() {
|
||||
var window: UIWindow? = null
|
||||
|
||||
abstract fun view()
|
||||
|
||||
fun open() {
|
||||
if (window == null) {
|
||||
view()
|
||||
assert(window != null) { "View method must create a inventory" }
|
||||
}
|
||||
|
||||
window!!.open()
|
||||
}
|
||||
|
||||
fun render() {
|
||||
window?.onClose()
|
||||
window = null
|
||||
open()
|
||||
}
|
||||
|
||||
protected fun inventory(size: Int, title: String, init: WindowContext.() -> Unit) {
|
||||
window = UIWindow(size, title, player, init)
|
||||
}
|
||||
|
||||
protected fun inventory(type: InventoryType, title: String, init: WindowContext.() -> Unit) {
|
||||
window = UIWindow(type, title, player, init)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,91 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.ui
|
||||
|
||||
import de.steamwar.kotlin.KotlinCore
|
||||
import de.steamwar.kotlin.ui.context.WindowContext
|
||||
import net.kyori.adventure.text.Component
|
||||
import org.bukkit.Bukkit
|
||||
import org.bukkit.entity.Player
|
||||
import org.bukkit.event.EventHandler
|
||||
import org.bukkit.event.Listener
|
||||
import org.bukkit.event.inventory.ClickType
|
||||
import org.bukkit.event.inventory.InventoryClickEvent
|
||||
import org.bukkit.event.inventory.InventoryCloseEvent
|
||||
import org.bukkit.event.inventory.InventoryType
|
||||
import org.bukkit.inventory.Inventory
|
||||
import org.bukkit.inventory.InventoryHolder
|
||||
import org.bukkit.inventory.InventoryView
|
||||
|
||||
class UIWindow(val player: Player, val render: WindowContext.() -> Unit): InventoryHolder {
|
||||
val onClicks = mutableMapOf<Int, (event: InventoryClickEvent) -> Unit>()
|
||||
private var updating = false
|
||||
lateinit var bukkitInv: Inventory
|
||||
private set
|
||||
val context by lazy { WindowContext(this) }
|
||||
|
||||
constructor(size: Int, title: String, player: Player, render: WindowContext.() -> Unit): this(player, render) {
|
||||
bukkitInv = KotlinCore.plugin.server.createInventory(this, size * 9, Component.translatable(title))
|
||||
}
|
||||
|
||||
constructor(type: InventoryType, title: String, player: Player, render: WindowContext.() -> Unit): this(player, render) {
|
||||
assert(type != InventoryType.CHEST) { "Chest inventories should use the constructor with size" }
|
||||
bukkitInv = KotlinCore.plugin.server.createInventory(this, type, Component.translatable(title))
|
||||
}
|
||||
|
||||
fun open() {
|
||||
render(context)
|
||||
player.openInventory(bukkitInv)
|
||||
}
|
||||
|
||||
fun onClose() {
|
||||
if (updating) return
|
||||
|
||||
onClicks.clear()
|
||||
context.destroy()
|
||||
}
|
||||
|
||||
override fun getInventory() = bukkitInv
|
||||
|
||||
companion object : Listener {
|
||||
init {
|
||||
Bukkit.getPluginManager().registerEvents(this, KotlinCore.plugin)
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
fun onInventoryClick(event: InventoryClickEvent) {
|
||||
val window = event.inventory.holder
|
||||
if (window is UIWindow) {
|
||||
event.isCancelled = true
|
||||
|
||||
if (window.context.skipDoubleClick && event.click == ClickType.DOUBLE_CLICK) return
|
||||
window.onClicks[event.slot]?.invoke(event)
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
fun onInventoryClose(event: InventoryCloseEvent) {
|
||||
val window = event.inventory.holder
|
||||
if (window is UIWindow) {
|
||||
window.onClose()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.ui.components
|
||||
|
||||
import de.steamwar.kotlin.ui.ObserverListener
|
||||
import de.steamwar.kotlin.ui.RenderMarker
|
||||
import de.steamwar.kotlin.ui.RenderObject
|
||||
import de.steamwar.kotlin.ui.context.GroupContext
|
||||
import de.steamwar.kotlin.ui.context.RenderParent
|
||||
import org.bukkit.Material
|
||||
import org.bukkit.event.inventory.InventoryClickEvent
|
||||
import org.bukkit.inventory.ItemStack
|
||||
|
||||
@RenderMarker
|
||||
class ItemContext(val parent: RenderParent, val renderFunc: ItemContext.() -> Unit): RenderObject, ObserverListener() {
|
||||
override fun update() {
|
||||
val oldX = x
|
||||
val oldY = y
|
||||
render()
|
||||
if (oldX != x || oldY != y) {
|
||||
parent.resetSlot(oldX, oldY)
|
||||
}
|
||||
}
|
||||
|
||||
override fun destroy() {
|
||||
parent.resetSlot(x, y)
|
||||
}
|
||||
|
||||
override fun render() {
|
||||
renderFunc(this)
|
||||
parent.renderItem(x, y, item, onClick)
|
||||
}
|
||||
|
||||
init {
|
||||
render()
|
||||
}
|
||||
|
||||
var item: ItemStack = ItemStack.of(Material.AIR)
|
||||
var onClick: (event: InventoryClickEvent) -> Unit = {}
|
||||
var x: Int = 0
|
||||
var y: Int = 0
|
||||
|
||||
fun onClick(func: (event: InventoryClickEvent) -> Unit) {
|
||||
onClick = func
|
||||
}
|
||||
}
|
||||
|
||||
fun GroupContext.item(init: ItemContext.() -> Unit) = children.add(ItemContext(this, init))
|
||||
@@ -0,0 +1,65 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.ui.context
|
||||
|
||||
import de.steamwar.kotlin.ui.ObserverListener
|
||||
import de.steamwar.kotlin.ui.RenderMarker
|
||||
import de.steamwar.kotlin.ui.RenderObject
|
||||
import org.bukkit.event.inventory.InventoryClickEvent
|
||||
import org.bukkit.inventory.ItemStack
|
||||
|
||||
@RenderMarker
|
||||
open class GroupContext(val parent: RenderParent?, val init: GroupContext.() -> Unit): ObserverListener(), RenderObject, RenderParent {
|
||||
val children = mutableListOf<RenderObject>()
|
||||
val updatedSlots = mutableSetOf<Pair<Int, Int>>()
|
||||
|
||||
override fun update() = render()
|
||||
|
||||
override fun destroy() {
|
||||
children.forEach { it.destroy() }
|
||||
super.destroy()
|
||||
}
|
||||
|
||||
init {
|
||||
init(this)
|
||||
}
|
||||
|
||||
override fun renderItem(x: Int, y: Int, item: ItemStack, onClick: (event: InventoryClickEvent) -> Unit) {
|
||||
updatedSlots.add(x to y)
|
||||
parent?.renderItem(x, y, item, onClick)
|
||||
}
|
||||
|
||||
override fun resetSlot(x: Int, y: Int) {
|
||||
parent?.resetSlot(x, y)
|
||||
}
|
||||
|
||||
fun group(init: GroupContext.() -> Unit) {
|
||||
children.add(GroupContext(this, init))
|
||||
}
|
||||
|
||||
override fun render() {
|
||||
children.forEach { it.destroy() }
|
||||
children.clear()
|
||||
val oldUpdatedSlots = updatedSlots.toList()
|
||||
updatedSlots.clear()
|
||||
init(this)
|
||||
(oldUpdatedSlots - updatedSlots).forEach { resetSlot(it.first, it.second) }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.ui.context
|
||||
|
||||
import org.bukkit.event.inventory.InventoryClickEvent
|
||||
import org.bukkit.inventory.ItemStack
|
||||
|
||||
interface RenderParent {
|
||||
fun renderItem(x: Int, y: Int, item: ItemStack, onClick: (event: InventoryClickEvent) -> Unit)
|
||||
|
||||
fun resetSlot(x: Int, y: Int)
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.ui.context
|
||||
|
||||
import de.steamwar.kotlin.ui.RenderMarker
|
||||
import de.steamwar.kotlin.ui.UIWindow
|
||||
import org.bukkit.Material
|
||||
import org.bukkit.event.inventory.InventoryClickEvent
|
||||
import org.bukkit.event.inventory.InventoryType
|
||||
import org.bukkit.inventory.ItemStack
|
||||
|
||||
@RenderMarker
|
||||
class WindowContext(val window: UIWindow): GroupContext(null, {}) {
|
||||
override fun renderItem(x: Int, y: Int, item: ItemStack, onClick: (event: InventoryClickEvent) -> Unit) {
|
||||
val slot = calculateSlot(x, y)
|
||||
window.bukkitInv.setItem(slot, item)
|
||||
window.onClicks[slot] = onClick
|
||||
}
|
||||
|
||||
override fun resetSlot(x: Int, y: Int) {
|
||||
val slot = calculateSlot(x, y)
|
||||
window.bukkitInv.setItem(slot, ItemStack.of(Material.AIR))
|
||||
window.onClicks.remove(slot)
|
||||
}
|
||||
|
||||
private fun calculateSlot(x: Int, y: Int) = when (window.inventory.type) {
|
||||
InventoryType.DROPPER, InventoryType.DISPENSER -> x + y * 3
|
||||
InventoryType.HOPPER -> x
|
||||
else -> x + y * 9
|
||||
}
|
||||
|
||||
fun outsideClick(click: (event: InventoryClickEvent) -> Unit) {
|
||||
window.onClicks[-999] = click
|
||||
}
|
||||
|
||||
var skipDoubleClick = true
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.util
|
||||
|
||||
import net.kyori.adventure.text.Component
|
||||
import org.bukkit.Bukkit
|
||||
import org.bukkit.Material
|
||||
import org.bukkit.enchantments.Enchantment
|
||||
import org.bukkit.inventory.ItemFlag
|
||||
import org.bukkit.inventory.ItemStack
|
||||
import org.bukkit.inventory.meta.SkullMeta
|
||||
import org.bukkit.inventory.meta.components.CustomModelDataComponent
|
||||
|
||||
fun ItemStack.count(count: Int) = apply { amount = count }
|
||||
|
||||
fun ItemStack.name(name: Component) = apply { itemMeta = itemMeta.also { it.displayName(name) } }
|
||||
|
||||
fun ItemStack.lored(lore: List<Component>) = apply { itemMeta = itemMeta.also { it.lore(lore) } }
|
||||
|
||||
fun String.asMaterial(): Material = Material.matchMaterial(this) ?: Material.BARRIER
|
||||
|
||||
fun skull(owner: String): ItemStack = ItemStack(Material.PLAYER_HEAD)
|
||||
.also {
|
||||
it.editMeta(SkullMeta::class.java) {
|
||||
it.playerProfile = Bukkit.getOfflinePlayer(owner.trimStart('.')).playerProfile.also { pp -> pp.complete() }
|
||||
}
|
||||
}
|
||||
|
||||
fun ItemStack.hideAttributes() = apply { itemMeta = itemMeta.also { it.addItemFlags(*ItemFlag.entries.toTypedArray()) } }
|
||||
|
||||
fun ItemStack.enchanted() = apply { itemMeta = itemMeta.also { it.addEnchant(Enchantment.UNBREAKING, 10, true) } }
|
||||
|
||||
fun ItemStack.customModelData(model: CustomModelDataComponent) = apply { itemMeta = itemMeta.also { it.setCustomModelDataComponent(model) } }
|
||||
@@ -20,7 +20,9 @@
|
||||
package de.steamwar.lobby.boatrace;
|
||||
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.entity.REntityAction;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RInteraction;
|
||||
import de.steamwar.lobby.LobbySystem;
|
||||
import de.steamwar.lobby.util.LeaderboardManager;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
@@ -58,11 +60,12 @@ public class BoatRace implements EventListener, Listener {
|
||||
|
||||
static {
|
||||
boatNpcServer = new REntityServer();
|
||||
REntity starter = new REntity(boatNpcServer, EntityType.VILLAGER, BoatRacePositions.NPC);
|
||||
boatNpcServer.setCallback((player, rEntity, entityAction) -> {
|
||||
if (rEntity != starter) return;
|
||||
Bukkit.getWorlds().get(0).getEntities().stream().filter(entity -> entity.getType() == EntityType.END_CRYSTAL).forEach(Entity::remove);
|
||||
if (entityAction == REntityServer.EntityAction.INTERACT && !oneNotStarted) {
|
||||
new REntity(boatNpcServer, EntityType.VILLAGER, BoatRacePositions.NPC);
|
||||
RInteraction interaction = new RInteraction(boatNpcServer, BoatRacePositions.NPC.clone().subtract(0.5, 0, 0.5));
|
||||
interaction.setInteractionHeight(1.95f);
|
||||
interaction.setCallback((player, entity, action) -> {
|
||||
Bukkit.getWorlds().get(0).getEntities().stream().filter(e -> e.getType() == EntityType.END_CRYSTAL).forEach(Entity::remove);
|
||||
if (action == REntityAction.INTERACT && !oneNotStarted) {
|
||||
oneNotStarted = true;
|
||||
new BoatRace(player);
|
||||
}
|
||||
|
||||
@@ -1,22 +1,3 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.comphenix.tinyprotocol;
|
||||
|
||||
import com.google.common.collect.MapMaker;
|
||||
@@ -77,6 +58,7 @@ public class TinyProtocol {
|
||||
|
||||
public static final TinyProtocol instance = new TinyProtocol(Core.getInstance());
|
||||
private final Map<Class<?>, List<BiFunction<Player, Object, Object>>> packetFilters = new HashMap<>();
|
||||
private final Set<BiFunction<Player, Object, Object>> globalClientboundFilters = new HashSet<>();
|
||||
|
||||
public static void init() {
|
||||
// enforce init
|
||||
@@ -245,19 +227,18 @@ public class TinyProtocol {
|
||||
}
|
||||
}
|
||||
|
||||
public <T> void addTypedFilter(Class<T> packetType, BiFunction<Player, ? super T, Object> filter) {
|
||||
public <T extends Packet<?>> void addFilter(Class<T> packetType, BiFunction<Player, ? super T, Object> filter) {
|
||||
packetFilters.computeIfAbsent(packetType, c -> new CopyOnWriteArrayList<>()).add((BiFunction) filter);
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public void addFilter(Class<?> packetType, BiFunction<Player, Object, Object> filter) {
|
||||
packetFilters.computeIfAbsent(packetType, c -> new CopyOnWriteArrayList<>()).add(filter);
|
||||
}
|
||||
|
||||
public void removeFilter(Class<?> packetType, BiFunction<Player, ?, Object> filter) {
|
||||
packetFilters.getOrDefault(packetType, Collections.emptyList()).remove(filter);
|
||||
}
|
||||
|
||||
public void addGlobalClientboundFilter(BiFunction<Player, Packet<?>, Object> filter) {
|
||||
globalClientboundFilters.add((BiFunction) filter);
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a packet to a particular player.
|
||||
*
|
||||
@@ -471,6 +452,13 @@ public class TinyProtocol {
|
||||
public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception {
|
||||
try {
|
||||
msg = filterPacket(player, msg);
|
||||
|
||||
if (msg instanceof Packet<?>) {
|
||||
for (BiFunction<Player, Object, Object> filter : globalClientboundFilters) {
|
||||
msg = filter.apply(player, msg);
|
||||
if (msg == null) break;
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
plugin.getLogger().log(Level.SEVERE, "Error in onPacketOutAsync().", e);
|
||||
}
|
||||
|
||||
@@ -43,9 +43,8 @@ public class WorldIdentifier {
|
||||
}
|
||||
|
||||
public WorldIdentifier() {
|
||||
TinyProtocol.instance.addFilter(ClientboundLoginPacket.class, (player, o) -> {
|
||||
if (resourceKey == null) return o;
|
||||
ClientboundLoginPacket packet = (ClientboundLoginPacket) o;
|
||||
TinyProtocol.instance.addFilter(ClientboundLoginPacket.class, (player, packet) -> {
|
||||
if (resourceKey == null) return packet;
|
||||
|
||||
return new ClientboundLoginPacket(packet.playerId(),
|
||||
packet.hardcore(),
|
||||
|
||||
@@ -26,6 +26,7 @@ import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.sql.SWException;
|
||||
import de.steamwar.techhider.ProtocolUtils;
|
||||
import de.steamwar.techhider.TechHider;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.network.protocol.game.ServerboundPlayerActionPacket;
|
||||
import net.minecraft.network.protocol.game.ServerboundUseItemOnPacket;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
@@ -45,7 +46,7 @@ public class AntiNocom implements Listener {
|
||||
private final Map<Player, Integer> flags = new ConcurrentHashMap<>();
|
||||
|
||||
public AntiNocom() {
|
||||
TinyProtocol.instance.addFilter(blockDig, this::onDig);
|
||||
TinyProtocol.instance.addFilter(ServerboundPlayerActionPacket.class, this::onDig);
|
||||
registerUseItem();
|
||||
}
|
||||
|
||||
@@ -55,26 +56,15 @@ public class AntiNocom implements Listener {
|
||||
}
|
||||
|
||||
private void registerUseItem() {
|
||||
Class<?> useItem = ServerboundUseItemOnPacket.class;
|
||||
|
||||
Class<?> movingObjectPositionBlock = BlockHitResult.class;
|
||||
Reflection.Field<?> useItemPosition = Reflection.getField(useItem, movingObjectPositionBlock, 0);
|
||||
Reflection.Field<?> movingBlockPosition = Reflection.getField(movingObjectPositionBlock, TechHider.blockPosition, 0);
|
||||
|
||||
Function<Object, Object> getPosition = (packet) -> movingBlockPosition.get(useItemPosition.get(packet));
|
||||
|
||||
TinyProtocol.instance.addFilter(useItem, (player, packet) -> {
|
||||
Object pos = getPosition.apply(packet);
|
||||
return isValid(player, "UseItem", TechHider.blockPositionX.get(pos), TechHider.blockPositionZ.get(pos)) ? packet : null;
|
||||
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, (player, packet) -> {
|
||||
BlockPos pos = packet.getHitResult().getBlockPos();
|
||||
return isValid(player, "UseItem", pos.getX(), pos.getZ()) ? packet : null;
|
||||
});
|
||||
}
|
||||
|
||||
private static final Class<?> blockDig = ServerboundPlayerActionPacket.class;
|
||||
private static final Reflection.Field<?> digPosition = Reflection.getField(blockDig, TechHider.blockPosition, 0);
|
||||
|
||||
private Object onDig(Player player, Object packet) {
|
||||
Object pos = digPosition.get(packet);
|
||||
return isValid(player, "Dig", TechHider.blockPositionX.get(pos), TechHider.blockPositionZ.get(pos)) ? packet : null;
|
||||
private ServerboundPlayerActionPacket onDig(Player player, ServerboundPlayerActionPacket packet) {
|
||||
BlockPos pos = packet.getPos();
|
||||
return isValid(player, "Dig", pos.getX(), pos.getZ()) ? packet : null;
|
||||
}
|
||||
|
||||
private boolean isValid(Player player, String type, int x, int z) {
|
||||
|
||||
@@ -0,0 +1,240 @@
|
||||
package de.steamwar.cursor;
|
||||
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RFallingBlockEntity;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.Comparator;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
@Getter
|
||||
public class Cursor implements SWPlayer.Component {
|
||||
private final World WORLD = Bukkit.getWorlds().get(0);
|
||||
|
||||
private final REntityServer targetServer;
|
||||
private final Player owner;
|
||||
|
||||
private final AtomicBoolean isRendering = new AtomicBoolean(false);
|
||||
|
||||
private RFallingBlockEntity cursorEntity;
|
||||
private final REntityServer cursorServer;
|
||||
private Location cursorLocation;
|
||||
private REntity hitEntity;
|
||||
|
||||
@Setter
|
||||
private Material cursorMaterial;
|
||||
@Setter
|
||||
private List<CursorMode> allowedCursorModes;
|
||||
private final Material highlightMaterial;
|
||||
private final ClickHandler onClick;
|
||||
private final BiConsumer<Location, Optional<REntity>> onRender;
|
||||
|
||||
|
||||
public Cursor(REntityServer targetServer, Player owner, Material highlightMaterial, Material cursorMaterial, List<CursorMode> allowedModes, ClickHandler onClick) {
|
||||
this(targetServer, owner, highlightMaterial, cursorMaterial, allowedModes, onClick, (location, hitEntity) -> {
|
||||
});
|
||||
}
|
||||
|
||||
public Cursor(REntityServer targetServer, Player owner, Material highlightMaterial, Material cursorMaterial, List<CursorMode> allowedModes, ClickHandler onClick, BiConsumer<Location, Optional<REntity>> onRender) {
|
||||
this.targetServer = targetServer;
|
||||
this.owner = owner;
|
||||
this.highlightMaterial = highlightMaterial;
|
||||
this.cursorMaterial = cursorMaterial;
|
||||
this.allowedCursorModes = allowedModes;
|
||||
this.onClick = onClick;
|
||||
this.onRender = onRender;
|
||||
|
||||
cursorServer = new REntityServer();
|
||||
cursorServer.addPlayer(owner);
|
||||
|
||||
SWPlayer.of(owner).setComponent(this);
|
||||
}
|
||||
|
||||
public void renderDeduplicated() {
|
||||
if (!isRendering.getAndSet(true)) {
|
||||
render();
|
||||
isRendering.set(false);
|
||||
}
|
||||
}
|
||||
|
||||
private void render() {
|
||||
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(owner, owner.getLocation(), targetServer.getEntities());
|
||||
if (rayTraceResult == null) {
|
||||
if (cursorEntity != null)
|
||||
cursorEntity.die();
|
||||
cursorEntity = null;
|
||||
cursorLocation = null;
|
||||
hitEntity = null;
|
||||
onRender.accept(null, Optional.empty());
|
||||
return;
|
||||
}
|
||||
|
||||
REntity hitEntity = rayTraceResult.getHitEntity() == cursorEntity ? null : rayTraceResult.getHitEntity();
|
||||
|
||||
|
||||
Material activeCursorMaterial = hitEntity == null ? cursorMaterial : highlightMaterial;
|
||||
CursorMode activeCursorMode = allowedCursorModes.stream().filter((mode) -> mode.isActive.test(owner)).min(Comparator.comparingInt(a -> a.priority))
|
||||
.orElse(CursorMode.BLOCK_ALIGNED);
|
||||
|
||||
Location activeCursorLocation = hitEntity == null ? activeCursorMode.positionTransform.apply(owner, rayTraceResult).toLocation(WORLD)
|
||||
: new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ()).toLocation(WORLD);
|
||||
|
||||
cursorLocation = activeCursorLocation;
|
||||
this.hitEntity = hitEntity;
|
||||
|
||||
if (cursorEntity == null) {
|
||||
cursorEntity = new RFallingBlockEntity(cursorServer, activeCursorLocation, activeCursorMaterial);
|
||||
cursorEntity.setNoGravity(true);
|
||||
} else if (cursorEntity.getMaterial() == activeCursorMaterial) {
|
||||
cursorEntity.move(activeCursorLocation);
|
||||
} else {
|
||||
cursorEntity.die();
|
||||
cursorEntity = new RFallingBlockEntity(cursorServer, activeCursorLocation, activeCursorMaterial);
|
||||
cursorEntity.setNoGravity(true);
|
||||
if (activeCursorMaterial == highlightMaterial) {
|
||||
cursorEntity.setGlowing(true);
|
||||
}
|
||||
}
|
||||
onRender.accept(cursorLocation, Optional.ofNullable(hitEntity));
|
||||
}
|
||||
|
||||
protected void handlePlayerClick(Action clickAction) {
|
||||
renderDeduplicated();
|
||||
onClick.onClick(this.cursorLocation, Optional.ofNullable(this.hitEntity), clickAction);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUnmount(SWPlayer player) {
|
||||
cursorServer.close();
|
||||
}
|
||||
|
||||
@AllArgsConstructor
|
||||
public enum CursorMode {
|
||||
FREE(1, (player, rayTraceResult) -> {
|
||||
Vector pos = rayTraceResult.getHitPosition();
|
||||
|
||||
BlockFace face = rayTraceResult.getHitBlockFace();
|
||||
if (face != null) {
|
||||
switch (face) {
|
||||
case DOWN:
|
||||
pos.setY(pos.getY() - 0.98);
|
||||
break;
|
||||
case EAST:
|
||||
pos.setX(pos.getX() + 0.49);
|
||||
break;
|
||||
case WEST:
|
||||
pos.setX(pos.getX() - 0.49);
|
||||
break;
|
||||
case NORTH:
|
||||
pos.setZ(pos.getZ() - 0.49);
|
||||
break;
|
||||
case SOUTH:
|
||||
pos.setZ(pos.getZ() + 0.49);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (face.getModY() == 0 && player.isSneaking()) {
|
||||
pos.setY(pos.getY() - 0.49);
|
||||
}
|
||||
}
|
||||
|
||||
return pos;
|
||||
}, Player::isSneaking),
|
||||
|
||||
SURFACE_ALIGNED(2, (player, rayTraceResult) -> {
|
||||
Vector hitPosition = rayTraceResult.getHitPosition().clone();
|
||||
Vector pos = blockAlignedPosition(rayTraceResult);
|
||||
BlockFace face = rayTraceResult.getHitBlockFace();
|
||||
|
||||
if (face != null && face != BlockFace.SELF) {
|
||||
switch (face) {
|
||||
case UP:
|
||||
pos.setY(hitPosition.getY());
|
||||
break;
|
||||
case DOWN:
|
||||
pos.setY(hitPosition.getY() + face.getModY());
|
||||
break;
|
||||
case EAST:
|
||||
case WEST:
|
||||
pos.setX(hitPosition.getX() + face.getModX() * 0.5);
|
||||
break;
|
||||
case NORTH:
|
||||
case SOUTH:
|
||||
pos.setZ(hitPosition.getZ() + face.getModZ() * 0.5);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return pos;
|
||||
}, (player) -> true),
|
||||
|
||||
BLOCK_ALIGNED(0, (player, rayTraceResult) -> blockAlignedPosition(rayTraceResult), (player) -> true);
|
||||
|
||||
|
||||
private final int priority;
|
||||
private final BiFunction<Player, RayTraceUtils.RRayTraceResult, Vector> positionTransform;
|
||||
private final Predicate<Player> isActive;
|
||||
|
||||
private static Vector blockAlignedPosition(RayTraceUtils.RRayTraceResult rayTraceResult) {
|
||||
Vector pos = rayTraceResult.getHitPosition();
|
||||
|
||||
BlockFace face = rayTraceResult.getHitBlockFace();
|
||||
if (face != null) {
|
||||
switch (face) {
|
||||
case DOWN:
|
||||
pos.setY(pos.getY() - 0.98);
|
||||
break;
|
||||
case EAST:
|
||||
pos.setX(pos.getX() + 0.49);
|
||||
break;
|
||||
case WEST:
|
||||
pos.setX(pos.getX() - 0.49);
|
||||
break;
|
||||
case NORTH:
|
||||
pos.setZ(pos.getZ() - 0.49);
|
||||
break;
|
||||
case SOUTH:
|
||||
pos.setZ(pos.getZ() + 0.49);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
pos.setX(pos.getBlockX() + 0.5);
|
||||
if (pos.getY() - pos.getBlockY() != 0 && face == BlockFace.UP) {
|
||||
pos.setY(pos.getBlockY() + 1.0);
|
||||
} else {
|
||||
pos.setY(pos.getBlockY());
|
||||
}
|
||||
pos.setZ(pos.getBlockZ() + 0.5);
|
||||
return pos;
|
||||
}
|
||||
}
|
||||
|
||||
@FunctionalInterface
|
||||
public interface ClickHandler {
|
||||
void onClick(Location location, Optional<REntity> hitEntity, Action action);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
package de.steamwar.cursor;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.network.protocol.Packet;
|
||||
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
|
||||
@Linked
|
||||
public class CursorListener implements Listener {
|
||||
@Getter
|
||||
private static CursorListener instance;
|
||||
|
||||
public CursorListener() {
|
||||
if (instance == null) {
|
||||
instance = this;
|
||||
}
|
||||
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, this::updateCursorFromPacket);
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Rot.class, this::updateCursorFromPacket);
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, this::updateCursorFromPacket);
|
||||
|
||||
Bukkit.getScheduler().runTaskTimer(Core.getInstance(), () -> {
|
||||
SWPlayer.allWithSingleComponent(Cursor.class)
|
||||
.map(SWPlayer.SWPlayerWithComponent::getComponent)
|
||||
.forEach(Cursor::renderDeduplicated);
|
||||
}, 1, 1);
|
||||
}
|
||||
|
||||
public Packet<?> updateCursorFromPacket(Player player, Packet<?> packet) {
|
||||
SWPlayer swPlayer = SWPlayer.of(player);
|
||||
Optional<Cursor> activeCursor = swPlayer.getComponent(Cursor.class);
|
||||
|
||||
activeCursor.ifPresent(Cursor::renderDeduplicated);
|
||||
|
||||
return packet;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
SWPlayer.of(event.getPlayer()).getComponent(Cursor.class).ifPresent(cursor -> {
|
||||
event.setCancelled(true);
|
||||
cursor.handlePlayerClick(event.getAction());
|
||||
});
|
||||
}
|
||||
}
|
||||
+2
-2
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@@ -17,7 +17,7 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
package de.steamwar.cursor;
|
||||
|
||||
import de.steamwar.entity.REntity;
|
||||
import lombok.Data;
|
||||
@@ -20,6 +20,7 @@
|
||||
package de.steamwar.entity;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import net.minecraft.network.syncher.EntityDataAccessor;
|
||||
import net.minecraft.network.syncher.EntityDataSerializers;
|
||||
import org.bukkit.Location;
|
||||
@@ -27,13 +28,16 @@ import org.bukkit.entity.EntityType;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class RArmorStand extends REntity {
|
||||
@Getter
|
||||
public class RArmorStand extends REntity implements RInteractableEntity<RArmorStand> {
|
||||
|
||||
private static final EntityDataAccessor<Byte> sizeWatcher = new EntityDataAccessor<>(15, EntityDataSerializers.BYTE);
|
||||
|
||||
@Getter
|
||||
private final Size size;
|
||||
|
||||
@Setter
|
||||
private REntityActionListener<RArmorStand> callback = null;
|
||||
|
||||
public RArmorStand(REntityServer server, Location location, Size size) {
|
||||
super(server, EntityType.ARMOR_STAND, location, 0);
|
||||
this.size = size;
|
||||
|
||||
@@ -0,0 +1,25 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.entity;
|
||||
|
||||
public enum REntityAction {
|
||||
INTERACT,
|
||||
ATTACK,
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.entity;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public interface REntityActionListener<E extends REntity> {
|
||||
void onAction(Player player, E entity, REntityAction action);
|
||||
}
|
||||
@@ -51,7 +51,6 @@ public class REntityServer implements Listener {
|
||||
private final HashMap<Player, Location> lastLocation = new HashMap<>();
|
||||
private final HashMap<Player, Integer> viewDistance = new HashMap<>();
|
||||
|
||||
private EntityActionListener callback = null;
|
||||
private final Set<Player> playersThatClicked = Collections.synchronizedSet(new HashSet<>());
|
||||
|
||||
private final BiFunction<Player, ServerboundInteractPacket, Object> filter = (player, packet) -> {
|
||||
@@ -61,25 +60,19 @@ public class REntityServer implements Listener {
|
||||
if (playersThatClicked.contains(player)) return null;
|
||||
|
||||
playersThatClicked.add(player);
|
||||
EntityAction action = packet.isAttack() ? EntityAction.ATTACK : EntityAction.INTERACT;
|
||||
REntityAction action = packet.isAttack() ? REntityAction.ATTACK : REntityAction.INTERACT;
|
||||
Bukkit.getScheduler().runTask(Core.getInstance(), () -> {
|
||||
playersThatClicked.remove(player);
|
||||
callback.onAction(player, entity, action);
|
||||
if (entity instanceof RInteractableEntity interactable && interactable.getCallback() != null) {
|
||||
interactable.getCallback().onAction(player, entity, action);
|
||||
}
|
||||
});
|
||||
return null;
|
||||
};
|
||||
|
||||
public REntityServer() {
|
||||
Core.getInstance().getServer().getPluginManager().registerEvents(this, Core.getInstance());
|
||||
}
|
||||
|
||||
public void setCallback(EntityActionListener callback) {
|
||||
boolean uninitialized = this.callback == null;
|
||||
this.callback = callback;
|
||||
|
||||
if (uninitialized) {
|
||||
TinyProtocol.instance.addTypedFilter(ServerboundInteractPacket.class, filter);
|
||||
}
|
||||
TinyProtocol.instance.addFilter(ServerboundInteractPacket.class, filter);
|
||||
}
|
||||
|
||||
public void addPlayer(Player player) {
|
||||
@@ -293,13 +286,4 @@ public class REntityServer implements Listener {
|
||||
private long chunkToId(int x, int z) {
|
||||
return ((long) x << 32) + z;
|
||||
}
|
||||
|
||||
public enum EntityAction {
|
||||
INTERACT,
|
||||
ATTACK,
|
||||
}
|
||||
|
||||
public interface EntityActionListener {
|
||||
void onAction(Player player, REntity entity, EntityAction action);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,16 +20,21 @@
|
||||
package de.steamwar.entity;
|
||||
|
||||
import de.steamwar.techhider.BlockIds;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.EntityType;
|
||||
|
||||
@Getter
|
||||
public class RFallingBlockEntity extends REntity {
|
||||
public class RFallingBlockEntity extends REntity implements RInteractableEntity<RFallingBlockEntity> {
|
||||
|
||||
private final Material material;
|
||||
|
||||
@Setter
|
||||
private REntityActionListener<RFallingBlockEntity> callback = null;
|
||||
|
||||
public RFallingBlockEntity(REntityServer server, Location location, Material material) {
|
||||
super(server, EntityType.FALLING_BLOCK, location, BlockIds.impl.materialToId(material));
|
||||
this.material = material;
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.entity;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
public interface RInteractableEntity<E extends REntity> {
|
||||
REntityActionListener<E> getCallback();
|
||||
|
||||
void setCallback(REntityActionListener<E> callback);
|
||||
|
||||
default void setCallback(BiConsumer<Player, REntityAction> callback) {
|
||||
setCallback((player, interaction, entityAction) -> callback.accept(player, entityAction));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,116 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.entity;
|
||||
|
||||
import de.steamwar.core.BountifulWrapper;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.EntityType;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
/**
|
||||
* !! This class cannot be used in Versions lower than or equal to 1.19.4 !!
|
||||
*/
|
||||
@Getter
|
||||
public class RInteraction extends REntity implements RInteractableEntity<RInteraction> {
|
||||
|
||||
protected final Consumer<Object> updatePacketSink = o -> server.updateEntity(this, o);
|
||||
|
||||
@Setter
|
||||
private REntityActionListener<RInteraction> callback = null;
|
||||
|
||||
private float interactionWidth = 1.0f;
|
||||
private float interactionHeight = 1.0f;
|
||||
private boolean responsive = false;
|
||||
|
||||
public RInteraction(REntityServer server, Location location) {
|
||||
super(server, EntityType.INTERACTION, location);
|
||||
server.addEntity(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void postSpawn(Consumer<Object> packetSink) {
|
||||
super.postSpawn(packetSink);
|
||||
sendPacket(packetSink,
|
||||
this::getInteractionWidthData,
|
||||
this::getInteractionHeightData,
|
||||
this::getResponsiveData
|
||||
);
|
||||
}
|
||||
|
||||
@SafeVarargs
|
||||
protected final void sendPacket(Consumer<Object> packetSink, BiConsumer<Boolean, BiConsumer<Object, Object>>... dataSinkSinks) {
|
||||
List<Object> keyValueData = new ArrayList<>();
|
||||
boolean ignoreDefault = packetSink == updatePacketSink;
|
||||
for (BiConsumer<Boolean, BiConsumer<Object, Object>> dataSinkSink : dataSinkSinks) {
|
||||
dataSinkSink.accept(ignoreDefault, (dataWatcher, value) -> {
|
||||
keyValueData.add(dataWatcher);
|
||||
keyValueData.add(value);
|
||||
});
|
||||
}
|
||||
if (!keyValueData.isEmpty()) {
|
||||
packetSink.accept(getDataWatcherPacket(keyValueData.toArray()));
|
||||
}
|
||||
}
|
||||
|
||||
public void setInteractionWidth(float interactionWidth) {
|
||||
this.interactionWidth = interactionWidth;
|
||||
sendPacket(updatePacketSink, this::getInteractionWidthData);
|
||||
}
|
||||
|
||||
private static final Object interactionWidthWatcher = BountifulWrapper.impl.getDataWatcherObject(8, Float.class);
|
||||
|
||||
private void getInteractionWidthData(boolean ignoreDefault, BiConsumer<Object, Object> dataSink) {
|
||||
if (ignoreDefault || interactionWidth != 1.0) {
|
||||
dataSink.accept(interactionWidthWatcher, interactionWidth);
|
||||
}
|
||||
}
|
||||
|
||||
public void setInteractionHeight(float interactionHeight) {
|
||||
this.interactionHeight = interactionHeight;
|
||||
sendPacket(updatePacketSink, this::getInteractionHeightData);
|
||||
}
|
||||
|
||||
private static final Object interactionHeightWatcher = BountifulWrapper.impl.getDataWatcherObject(9, Float.class);
|
||||
|
||||
private void getInteractionHeightData(boolean ignoreDefault, BiConsumer<Object, Object> dataSink) {
|
||||
if (ignoreDefault || interactionHeight != 1.0) {
|
||||
dataSink.accept(interactionHeightWatcher, interactionHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public void setResponsive(boolean responsive) {
|
||||
this.responsive = responsive;
|
||||
sendPacket(updatePacketSink, this::getResponsiveData);
|
||||
}
|
||||
|
||||
private static final Object responsiveWatcher = BountifulWrapper.impl.getDataWatcherObject(10, Boolean.class);
|
||||
|
||||
private void getResponsiveData(boolean ignoreDefault, BiConsumer<Object, Object> dataSink) {
|
||||
if (ignoreDefault || !responsive) {
|
||||
dataSink.accept(responsiveWatcher, responsive);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -27,6 +27,7 @@ import de.steamwar.network.CoreNetworkHandler;
|
||||
import de.steamwar.network.NetworkSender;
|
||||
import de.steamwar.network.packets.common.PlayerSkinRequestPacket;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import net.minecraft.network.protocol.game.ClientboundAddEntityPacket;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import org.bukkit.GameMode;
|
||||
@@ -39,7 +40,7 @@ import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class RPlayer extends REntity {
|
||||
public class RPlayer extends REntity implements RInteractableEntity<RPlayer> {
|
||||
|
||||
private static final Object skinPartsDataWatcher = BountifulWrapper.impl.getDataWatcherObject(17, Byte.class);
|
||||
|
||||
@@ -48,6 +49,10 @@ public class RPlayer extends REntity {
|
||||
@Getter
|
||||
private final String name;
|
||||
|
||||
@Setter
|
||||
@Getter
|
||||
private REntityActionListener<RPlayer> callback = null;
|
||||
|
||||
public RPlayer(REntityServer server, UUID uuid, String name, Location location) {
|
||||
super(server, EntityType.PLAYER, UUID.nameUUIDFromBytes(uuid.toString().getBytes(StandardCharsets.UTF_8)), location, 0);
|
||||
this.actualUUID = uuid;
|
||||
|
||||
@@ -0,0 +1,41 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.techhider;
|
||||
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public interface AccessPrivilegeProvider {
|
||||
boolean isEveryonePrivilegedToAccessAllDataWithinChunk(int chunkX, int chunkZ);
|
||||
|
||||
boolean isPlayerPrivilegedToAccessPosition(Player p, int blockX, int blockY, int blockZ);
|
||||
|
||||
boolean isPlayerPrivilegedToAccessBlock(Player p, int blockX, int blockY, int blockZ, Block block);
|
||||
|
||||
boolean isPlayerPrivilegedToAccessBlockState(Player p, int blockX, int blockY, int blockZ, BlockState blockState);
|
||||
|
||||
boolean isPlayerPrivilegedToAccessEntity(Player p, int entityId);
|
||||
|
||||
boolean isPlayerPrivilegedToAccessBlockEntity(Player p, int blockX, int blockY, int blockZ, BlockEntityType<?> type);
|
||||
|
||||
boolean isPlayerPrivilegedToPerformAction(Player p);
|
||||
}
|
||||
@@ -19,8 +19,7 @@
|
||||
|
||||
package de.steamwar.techhider;
|
||||
|
||||
import de.steamwar.Reflection;
|
||||
import net.minecraft.core.IdMapper;
|
||||
import net.minecraft.core.registries.BuiltInRegistries;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.material.FluidState;
|
||||
@@ -39,18 +38,20 @@ public class BlockIds {
|
||||
}
|
||||
|
||||
private static final FluidState water = Fluids.WATER.getSource(false);
|
||||
private static final Iterable<BlockState> registryBlockId = (Iterable<BlockState>) Reflection.getField(TechHider.block, IdMapper.class, 0).get(null);
|
||||
|
||||
public Set<Integer> materialToAllIds(Material material) {
|
||||
Set<Integer> ids = new HashSet<>();
|
||||
|
||||
for (BlockState data : getBlock(material).getStateDefinition().getPossibleStates()) {
|
||||
ids.add(getCombinedId(data));
|
||||
}
|
||||
|
||||
if (material == Material.WATER) {
|
||||
for (BlockState data : registryBlockId) {
|
||||
if (data.getFluidState() == water) {
|
||||
ids.add(getCombinedId(data));
|
||||
for (Block block : BuiltInRegistries.BLOCK) {
|
||||
for (BlockState data : block.getStateDefinition().getPossibleStates()) {
|
||||
if (data.getFluidState() == water) {
|
||||
ids.add(getCombinedId(data));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,295 +22,284 @@ package de.steamwar.techhider;
|
||||
import de.steamwar.Reflection;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import io.netty.buffer.Unpooled;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.core.Registry;
|
||||
import net.minecraft.core.registries.BuiltInRegistries;
|
||||
import net.minecraft.core.SectionPos;
|
||||
import net.minecraft.network.protocol.game.ClientboundLevelChunkPacketData;
|
||||
import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.util.SimpleBitStorage;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.UnaryOperator;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class ChunkHider {
|
||||
public static final ChunkHider impl = new ChunkHider();
|
||||
private static final UnaryOperator<Object> chunkPacketShallowCloner = ProtocolUtils.shallowCloneGenerator(ClientboundLevelChunkWithLightPacket.class);
|
||||
private static final UnaryOperator<Object> chunkDataShallowCloner = ProtocolUtils.shallowCloneGenerator(ClientboundLevelChunkPacketData.class);
|
||||
|
||||
public Class<?> mapChunkPacket() {
|
||||
return ClientboundLevelChunkWithLightPacket.class;
|
||||
private static final Reflection.Field<ClientboundLevelChunkPacketData> levelChunkPacketDataField = Reflection.getField(ClientboundLevelChunkWithLightPacket.class, ClientboundLevelChunkPacketData.class, 0);
|
||||
|
||||
private static final Reflection.Field<byte[]> chunkBlockDataField = Reflection.getField(ClientboundLevelChunkPacketData.class, byte[].class, 0);
|
||||
private static final Reflection.Field<List> chunkBlockEntitiesDataField = Reflection.getField(ClientboundLevelChunkPacketData.class, List.class, 0);
|
||||
|
||||
private final int SECTION_SPAN_SIZE = 16;
|
||||
private final byte BIT_PER_BLOCK_INDIRECTION_LIMIT = 8;
|
||||
private final byte BIT_PER_BIOME_INDIRECTION_LIMIT = 3;
|
||||
|
||||
private final int BLOCKS_PER_SECTION = 4096;
|
||||
private final int BIOMES_PER_SECTION = 64;
|
||||
|
||||
private final int blockIdUsedForHiding;
|
||||
private final AccessPrivilegeProvider accessPrivilegeProvider;
|
||||
|
||||
public ChunkHider(Block blockUsedForObfuscation, AccessPrivilegeProvider accessPrivilegeProvider) {
|
||||
blockIdUsedForHiding = Block.BLOCK_STATE_REGISTRY.getId(blockUsedForObfuscation.defaultBlockState());
|
||||
this.accessPrivilegeProvider = accessPrivilegeProvider;
|
||||
}
|
||||
|
||||
private static final UnaryOperator<Object> chunkPacketCloner = ProtocolUtils.shallowCloneGenerator(ClientboundLevelChunkWithLightPacket.class);
|
||||
private static final UnaryOperator<Object> chunkDataCloner = ProtocolUtils.shallowCloneGenerator(ClientboundLevelChunkPacketData.class);
|
||||
private int getLongsRequiredToEncodeEntries(int bitsPerEntry, int entryCount) {
|
||||
int entriesPerLong = Long.SIZE / bitsPerEntry;
|
||||
int dataLengthAsLongCount = (entryCount + entriesPerLong - 1) / entriesPerLong;
|
||||
|
||||
private static final Reflection.Field<Integer> chunkXField = Reflection.getField(ClientboundLevelChunkWithLightPacket.class, int.class, 0);
|
||||
private static final Reflection.Field<Integer> chunkZField = Reflection.getField(ClientboundLevelChunkWithLightPacket.class, int.class, 1);
|
||||
private static final Reflection.Field<ClientboundLevelChunkPacketData> chunkData = Reflection.getField(ClientboundLevelChunkWithLightPacket.class, ClientboundLevelChunkPacketData.class, 0);
|
||||
|
||||
private static final Reflection.Field<byte[]> dataField = Reflection.getField(ClientboundLevelChunkPacketData.class, byte[].class, 0);
|
||||
private static final Reflection.Field<List> tileEntities = Reflection.getField(ClientboundLevelChunkPacketData.class, List.class, 0);
|
||||
|
||||
public BiFunction<Player, Object, Object> chunkHiderGenerator(TechHider techHider) {
|
||||
return (p, packet) -> {
|
||||
int chunkX = chunkXField.get(packet);
|
||||
int chunkZ = chunkZField.get(packet);
|
||||
if (techHider.getLocationEvaluator().skipChunk(p, chunkX, chunkZ)) {
|
||||
return packet;
|
||||
}
|
||||
|
||||
packet = chunkPacketCloner.apply(packet);
|
||||
Object dataWrapper = chunkDataCloner.apply(chunkData.get(packet));
|
||||
|
||||
Set<String> hiddenBlockEntities = techHider.getHiddenBlockEntities();
|
||||
tileEntities.set(dataWrapper, ((List<?>) tileEntities.get(dataWrapper)).stream().filter(te -> tileEntityVisible(hiddenBlockEntities, te)).collect(Collectors.toList()));
|
||||
|
||||
ByteBuf in = Unpooled.wrappedBuffer(dataField.get(dataWrapper));
|
||||
ByteBuf out = Unpooled.buffer(in.readableBytes() + 64);
|
||||
for (int yOffset = p.getWorld().getMinHeight(); yOffset < p.getWorld().getMaxHeight(); yOffset += 16) {
|
||||
SectionHider section = new SectionHider(p, techHider, in, out, chunkX, yOffset / 16, chunkZ);
|
||||
section.copyBlockCount();
|
||||
|
||||
blocks(section);
|
||||
biomes(section);
|
||||
}
|
||||
|
||||
if (in.readableBytes() != 0) {
|
||||
throw new IllegalStateException("ChunkHider21: Incomplete chunk data, " + in.readableBytes() + " bytes left");
|
||||
}
|
||||
|
||||
byte[] data = new byte[out.readableBytes()];
|
||||
out.readBytes(data);
|
||||
dataField.set(dataWrapper, data);
|
||||
|
||||
chunkData.set(packet, dataWrapper);
|
||||
return packet;
|
||||
};
|
||||
return dataLengthAsLongCount;
|
||||
}
|
||||
|
||||
private static final Registry<BlockEntityType<?>> registry = Reflection.getField(BuiltInRegistries.class, "BLOCK_ENTITY_TYPE", Registry.class).get(null);
|
||||
private static final Reflection.Method getKey = Reflection.getTypedMethod(Reflection.getClass("net.minecraft.core.Registry"), "getKey", ResourceLocation.class, Object.class);
|
||||
public static final Class<?> tileEntity = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundLevelChunkPacketData$BlockEntityInfo");
|
||||
protected static final Reflection.Field<BlockEntityType> entityType = Reflection.getField(tileEntity, BlockEntityType.class, 0);
|
||||
private long[] readSectionDataFromBuffer(ByteBuf dataSource, short bitsPerEntry, int entryCount) {
|
||||
int dataLengthAsLongCount = getLongsRequiredToEncodeEntries(bitsPerEntry, entryCount);
|
||||
long[] dataArray = new long[dataLengthAsLongCount];
|
||||
|
||||
protected boolean tileEntityVisible(Set<String> hiddenBlockEntities, Object tile) {
|
||||
BlockEntityType type = entityType.get(tile);
|
||||
String path = ((ResourceLocation) getKey.invoke(registry, type)).getPath();
|
||||
return !hiddenBlockEntities.contains(path);
|
||||
}
|
||||
|
||||
private void blocks(SectionHider section) {
|
||||
section.copyBitsPerBlock();
|
||||
|
||||
boolean singleValued = section.getBitsPerBlock() == 0;
|
||||
if (singleValued) {
|
||||
int value = ProtocolUtils.readVarInt(section.getIn());
|
||||
ProtocolUtils.writeVarInt(section.getOut(), !section.isSkipSection() && section.getObfuscate().contains(value) ? section.getTarget() : value);
|
||||
return;
|
||||
} else if (section.getBitsPerBlock() < 9) {
|
||||
// Indirect (paletted) storage – only present when bitsPerBlock < 9 in 1.21+
|
||||
section.processPalette();
|
||||
for (int i = 0; i < dataLengthAsLongCount; i++) {
|
||||
dataArray[i] = dataSource.readLong();
|
||||
}
|
||||
|
||||
if (section.isSkipSection() || (!section.blockPrecise() && section.isPaletted())) {
|
||||
section.skipNewDataArray(4096);
|
||||
return;
|
||||
return dataArray;
|
||||
}
|
||||
|
||||
public ClientboundLevelChunkWithLightPacket processLevelChunkWithLightPacket(Player player, ClientboundLevelChunkWithLightPacket packet) {
|
||||
int chunkX = packet.getX();
|
||||
int chunkZ = packet.getZ();
|
||||
ClientboundLevelChunkPacketData chunkData = packet.getChunkData();
|
||||
|
||||
ByteBuf in = Unpooled.wrappedBuffer(chunkData.getReadBuffer());
|
||||
ByteBuf out = Unpooled.buffer(in.readableBytes() + 64);
|
||||
|
||||
int worldMinHeight = player.getWorld().getMinHeight();
|
||||
int worldMaxHeight = player.getWorld().getMaxHeight();
|
||||
|
||||
for (int yOffset = worldMinHeight; yOffset < worldMaxHeight; yOffset += SECTION_SPAN_SIZE) {
|
||||
short blockCount = in.readShort();
|
||||
|
||||
byte bitsPerBlock = in.readByte();
|
||||
|
||||
if (bitsPerBlock == 0) {
|
||||
int sectionBlockId = ProtocolUtils.readVarInt(in);
|
||||
|
||||
out.writeShort(blockCount);
|
||||
out.writeByte(bitsPerBlock);
|
||||
ProtocolUtils.writeVarInt(out, sectionBlockId);
|
||||
} else if (bitsPerBlock <= BIT_PER_BLOCK_INDIRECTION_LIMIT) {
|
||||
int palletLength = ProtocolUtils.readVarInt(in);
|
||||
int[] pallet = ProtocolUtils.readVarIntArray(in, palletLength);
|
||||
|
||||
long[] rawData = readSectionDataFromBuffer(in, bitsPerBlock, BLOCKS_PER_SECTION);
|
||||
SimpleBitStorage data = new SimpleBitStorage(bitsPerBlock, BLOCKS_PER_SECTION, rawData);
|
||||
|
||||
int[] resolvedData = new int[BLOCKS_PER_SECTION];
|
||||
for (int i = 0; i < BLOCKS_PER_SECTION; i++) {
|
||||
int palletReference = data.get(i);
|
||||
resolvedData[i] = pallet[palletReference];
|
||||
}
|
||||
|
||||
int[] obfuscatedBlockData = obfuscateBlockDataArray(player, chunkX, chunkZ, yOffset, resolvedData);
|
||||
|
||||
long[] reEncodedData = encodeDirectBlockDataArray(obfuscatedBlockData);
|
||||
|
||||
|
||||
out.writeShort(blockCount);
|
||||
out.writeByte(15);
|
||||
for (long rawDataSegment : reEncodedData) {
|
||||
out.writeLong(rawDataSegment);
|
||||
}
|
||||
/*
|
||||
Int2IntMap blockIdToPalletIndex = new Int2IntOpenHashMap();
|
||||
IntArrayList newPallet = new IntArrayList();
|
||||
|
||||
for(int blockId : obfuscatedData) {
|
||||
if(!blockIdToPalletIndex.containsKey(blockId)) {
|
||||
newPallet.add(blockId);
|
||||
blockIdToPalletIndex.put(blockId, newPallet.size());
|
||||
}
|
||||
}
|
||||
|
||||
byte newBitsPerBlock = (byte) getUnsignedBitLength(newPallet.size());
|
||||
int[] newPalletRaw = newPallet.toArray(new int[newPallet.size()]);
|
||||
|
||||
SimpleBitStorage reEncodedData = new SimpleBitStorage(bitsPerBlock, BLOCKS_PER_SECTION, new long[rawData.length]);
|
||||
for(int i = 0; i < obfuscatedData.length; i++) {
|
||||
int blockId = obfuscatedData[i];
|
||||
int palletReference = blockIdToPalletIndex.get(blockId);
|
||||
|
||||
reEncodedData.set(i, palletReference);
|
||||
}
|
||||
|
||||
out.writeShort(blockCount);
|
||||
out.writeByte(newBitsPerBlock);
|
||||
ProtocolUtils.writeVarInt(out, palletLength);
|
||||
ProtocolUtils.writeVarIntArray(out, newPalletRaw);
|
||||
for(long rawDataSegment : reEncodedData.getRaw()) {
|
||||
out.writeLong(rawDataSegment);
|
||||
}*/
|
||||
|
||||
} else {
|
||||
long[] rawData = readSectionDataFromBuffer(in, bitsPerBlock, BLOCKS_PER_SECTION);
|
||||
|
||||
int[] blockData = resolveDirectBlockDataArray(rawData, bitsPerBlock);
|
||||
|
||||
int[] obfuscatedBlockData = obfuscateBlockDataArray(player, chunkX, chunkZ, yOffset, blockData);
|
||||
|
||||
long[] reEncodedData = encodeDirectBlockDataArray(obfuscatedBlockData);
|
||||
|
||||
|
||||
out.writeShort(blockCount);
|
||||
out.writeByte(15);
|
||||
for (long rawDataSegment : reEncodedData) {
|
||||
out.writeLong(rawDataSegment);
|
||||
}
|
||||
}
|
||||
|
||||
copyOverSectionBiomeData(in, out);
|
||||
}
|
||||
|
||||
SimpleBitStorage values = new SimpleBitStorage(section.getBitsPerBlock(), 4096, section.readNewDataArray(4096));
|
||||
if (in.readableBytes() != 0) {
|
||||
return null;
|
||||
}
|
||||
|
||||
for (int y = 0; y < 16; y++) {
|
||||
for (int z = 0; z < 16; z++) {
|
||||
for (int x = 0; x < 16; x++) {
|
||||
int pos = (((y * 16) + z) * 16) + x;
|
||||
byte[] data = new byte[out.readableBytes()];
|
||||
out.readBytes(data);
|
||||
|
||||
TechHider.State test = section.test(x, y, z);
|
||||
List<Object> blockEntities = chunkBlockEntitiesDataField.get(chunkData);
|
||||
List<Object> filteredBlockEntities = filterBlockEntities(player, blockEntities, chunkX, chunkZ);
|
||||
|
||||
switch (test) {
|
||||
case SKIP:
|
||||
break;
|
||||
case CHECK:
|
||||
if (!section.getObfuscate().contains(values.get(pos))) {
|
||||
break;
|
||||
}
|
||||
case HIDE:
|
||||
values.set(pos, section.getTarget());
|
||||
break;
|
||||
case HIDE_AIR:
|
||||
default:
|
||||
values.set(pos, section.getAir());
|
||||
return buildNewChunkPacket(packet, data, filteredBlockEntities);
|
||||
|
||||
}
|
||||
|
||||
private int[] obfuscateBlockDataArray(Player player, int chunkX, int chunkZ, int yOffset, int[] blockDataArray) {
|
||||
int[] obfuscatedData = new int[BLOCKS_PER_SECTION];
|
||||
for (int sectionY = 0; sectionY < SECTION_SPAN_SIZE; sectionY++) {
|
||||
for (int sectionZ = 0; sectionZ < SECTION_SPAN_SIZE; sectionZ++) {
|
||||
for (int sectionX = 0; sectionX < SECTION_SPAN_SIZE; sectionX++) {
|
||||
int blockDataIndex = (((sectionY * SECTION_SPAN_SIZE) + sectionZ) * SECTION_SPAN_SIZE) + sectionX;
|
||||
|
||||
int worldX = sectionX + (SECTION_SPAN_SIZE * chunkX);
|
||||
int worldY = sectionY + yOffset;
|
||||
int worldZ = sectionZ + (SECTION_SPAN_SIZE * chunkZ);
|
||||
|
||||
int blockId = blockDataArray[blockDataIndex];
|
||||
BlockState blockState = Block.BLOCK_STATE_REGISTRY.byId(blockId);
|
||||
Block block = blockState.getBlock();
|
||||
|
||||
|
||||
if (accessPrivilegeProvider.isPlayerPrivilegedToAccessPosition(player, worldX, worldY, worldZ) && accessPrivilegeProvider.isPlayerPrivilegedToAccessBlock(player, worldX, worldY, worldZ, block) && accessPrivilegeProvider.isPlayerPrivilegedToAccessBlockState(player, worldX, worldY, worldZ, blockState)) {
|
||||
obfuscatedData[blockDataIndex] = blockId;
|
||||
} else {
|
||||
obfuscatedData[blockDataIndex] = blockIdUsedForHiding;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
section.writeDataArray(values.getRaw());
|
||||
return obfuscatedData;
|
||||
}
|
||||
|
||||
private void biomes(SectionHider section) {
|
||||
section.copyBitsPerBlock();
|
||||
if (section.getBitsPerBlock() == 0) {
|
||||
section.copyVarInt();
|
||||
} else if (section.getBitsPerBlock() < 6) {
|
||||
section.skipPalette();
|
||||
section.skipNewDataArray(64);
|
||||
private int[] resolveDirectBlockDataArray(long[] rawDataArray, byte bitsPerBlock) {
|
||||
SimpleBitStorage data = new SimpleBitStorage(bitsPerBlock, BLOCKS_PER_SECTION, rawDataArray);
|
||||
|
||||
int[] resolvedData = new int[BLOCKS_PER_SECTION];
|
||||
for (int i = 0; i < BLOCKS_PER_SECTION; i++) {
|
||||
resolvedData[i] = data.get(i);
|
||||
}
|
||||
|
||||
return resolvedData;
|
||||
}
|
||||
|
||||
private long[] encodeDirectBlockDataArray(int[] blockDataArray) {
|
||||
int longsRequiredToEncodeData = getLongsRequiredToEncodeEntries(15, blockDataArray.length);
|
||||
|
||||
SimpleBitStorage reEncodedData = new SimpleBitStorage(15, BLOCKS_PER_SECTION, new long[longsRequiredToEncodeData]);
|
||||
for (int i = 0; i < blockDataArray.length; i++) {
|
||||
int blockId = blockDataArray[i];
|
||||
|
||||
reEncodedData.set(i, blockId);
|
||||
}
|
||||
|
||||
return reEncodedData.getRaw();
|
||||
}
|
||||
|
||||
private ClientboundLevelChunkWithLightPacket buildNewChunkPacket(ClientboundLevelChunkWithLightPacket originalPacket, byte[] newBlockDataBuffer, List<Object> newBlockEntities) {
|
||||
ClientboundLevelChunkWithLightPacket clonedPacket = (ClientboundLevelChunkWithLightPacket) chunkPacketShallowCloner.apply(originalPacket);
|
||||
ClientboundLevelChunkPacketData clonedPacketChunkData = (ClientboundLevelChunkPacketData) chunkDataShallowCloner.apply(originalPacket.getChunkData());
|
||||
|
||||
chunkBlockDataField.set(clonedPacketChunkData, newBlockDataBuffer);
|
||||
chunkBlockEntitiesDataField.set(clonedPacketChunkData, newBlockEntities);
|
||||
|
||||
levelChunkPacketDataField.set(clonedPacket, clonedPacketChunkData);
|
||||
|
||||
return clonedPacket;
|
||||
}
|
||||
|
||||
|
||||
private static final Class<?> blockEntitiyInfoClass = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundLevelChunkPacketData$BlockEntityInfo");
|
||||
|
||||
private static final Reflection.Field<BlockEntityType> blockEntityInfoTypeField = Reflection.getField(blockEntitiyInfoClass, BlockEntityType.class, 0);
|
||||
private static final Reflection.Field<Integer> packedXZField = Reflection.getField(blockEntitiyInfoClass, int.class, 0);
|
||||
private static final Reflection.Field<Integer> yField = Reflection.getField(blockEntitiyInfoClass, int.class, 1);
|
||||
|
||||
private List<Object> filterBlockEntities(Player player, List<Object> blockEntities, int chunkX, int chunkZ) {
|
||||
int fourBitBitmask = 0b0000_1111;
|
||||
|
||||
return blockEntities.stream()
|
||||
.filter((blockEntityInfo) -> {
|
||||
BlockEntityType<?> type = blockEntityInfoTypeField.get(blockEntityInfo);
|
||||
|
||||
int packedXZ = packedXZField.get(blockEntityInfo);
|
||||
|
||||
int localX = (packedXZ >> 4) & fourBitBitmask;
|
||||
int localZ = packedXZ & fourBitBitmask;
|
||||
|
||||
int worldX = (chunkX * SECTION_SPAN_SIZE) + localX;
|
||||
int worldZ = (chunkZ * SECTION_SPAN_SIZE) + localZ;
|
||||
|
||||
int worldY = yField.get(blockEntityInfo);
|
||||
|
||||
return accessPrivilegeProvider.isPlayerPrivilegedToAccessPosition(player, worldX, worldY, worldZ) && accessPrivilegeProvider.isPlayerPrivilegedToAccessBlockEntity(player, worldX, worldY, worldZ, type);
|
||||
}).toList();
|
||||
}
|
||||
|
||||
private void copyOverSectionBiomeData(ByteBuf oldData, ByteBuf newData) {
|
||||
short bitsPerBiome = oldData.readByte();
|
||||
newData.writeByte(bitsPerBiome);
|
||||
if (bitsPerBiome == 0) {
|
||||
int sectionBiomeId = ProtocolUtils.readVarInt(oldData);
|
||||
ProtocolUtils.writeVarInt(newData, sectionBiomeId);
|
||||
} else if (bitsPerBiome <= BIT_PER_BIOME_INDIRECTION_LIMIT) {
|
||||
int palletLength = ProtocolUtils.readVarInt(oldData);
|
||||
ProtocolUtils.writeVarInt(newData, palletLength);
|
||||
|
||||
for (int i = 0; i < palletLength; i++) {
|
||||
int palletEntry = ProtocolUtils.readVarInt(oldData);
|
||||
ProtocolUtils.writeVarInt(newData, palletEntry);
|
||||
}
|
||||
|
||||
long[] rawData = readSectionDataFromBuffer(oldData, bitsPerBiome, BIOMES_PER_SECTION);
|
||||
for (long rawDataSegment : rawData) {
|
||||
newData.writeLong(rawDataSegment);
|
||||
}
|
||||
} else {
|
||||
// Direct (global) biome IDs – no palette present
|
||||
section.skipNewDataArray(64);
|
||||
}
|
||||
}
|
||||
|
||||
@Getter
|
||||
class SectionHider {
|
||||
private final Player player;
|
||||
private final TechHider techHider;
|
||||
private final ByteBuf in;
|
||||
private final ByteBuf out;
|
||||
|
||||
private final int chunkX;
|
||||
private final int chunkY;
|
||||
private final int chunkZ;
|
||||
private final int offsetX;
|
||||
private final int offsetY;
|
||||
private final int offsetZ;
|
||||
|
||||
private final boolean skipSection;
|
||||
|
||||
private boolean paletted;
|
||||
private int bitsPerBlock;
|
||||
private int blockCount;
|
||||
private int air;
|
||||
private int target;
|
||||
private Set<Integer> obfuscate;
|
||||
|
||||
public SectionHider(Player player, TechHider techHider, ByteBuf in, ByteBuf out, int chunkX, int chunkY, int chunkZ) {
|
||||
this.player = player;
|
||||
this.techHider = techHider;
|
||||
this.in = in;
|
||||
this.out = out;
|
||||
this.chunkX = chunkX;
|
||||
this.chunkY = chunkY;
|
||||
this.chunkZ = chunkZ;
|
||||
this.offsetX = 16 * chunkX;
|
||||
this.offsetY = 16 * chunkY;
|
||||
this.offsetZ = 16 * chunkZ;
|
||||
this.skipSection = techHider.getLocationEvaluator().skipChunkSection(player, chunkX, chunkY, chunkZ);
|
||||
|
||||
this.paletted = false;
|
||||
this.bitsPerBlock = 0;
|
||||
this.air = TechHider.AIR_ID;
|
||||
this.target = techHider.getObfuscationTargetId();
|
||||
this.obfuscate = techHider.getObfuscateIds();
|
||||
}
|
||||
|
||||
public boolean blockPrecise() {
|
||||
return techHider.getLocationEvaluator().blockPrecise(player, chunkX, chunkY, chunkZ);
|
||||
}
|
||||
|
||||
public TechHider.State test(int x, int y, int z) {
|
||||
return techHider.getLocationEvaluator().check(player, offsetX + x, offsetY + y, offsetZ + z);
|
||||
}
|
||||
|
||||
public void copyBlockCount() {
|
||||
this.blockCount = in.readShort();
|
||||
out.writeShort(blockCount);
|
||||
}
|
||||
|
||||
public void copyBitsPerBlock() {
|
||||
bitsPerBlock = in.readByte();
|
||||
out.writeByte(bitsPerBlock);
|
||||
}
|
||||
|
||||
public int copyVarInt() {
|
||||
int value = ProtocolUtils.readVarInt(in);
|
||||
ProtocolUtils.writeVarInt(out, value);
|
||||
return value;
|
||||
}
|
||||
|
||||
public void skipPalette() {
|
||||
int paletteLength = copyVarInt();
|
||||
for (int i = 0; i < paletteLength; i++) {
|
||||
copyVarInt();
|
||||
}
|
||||
}
|
||||
|
||||
public void processPalette() {
|
||||
if (skipSection) {
|
||||
skipPalette();
|
||||
return;
|
||||
}
|
||||
|
||||
int paletteLength = copyVarInt();
|
||||
if (paletteLength == 0) return;
|
||||
|
||||
paletted = true;
|
||||
air = 0;
|
||||
target = 0;
|
||||
|
||||
for (int i = 0; i < paletteLength; i++) {
|
||||
int entry = ProtocolUtils.readVarInt(in);
|
||||
if (obfuscate.contains(entry)) {
|
||||
entry = techHider.getObfuscationTargetId();
|
||||
}
|
||||
|
||||
if (entry == TechHider.AIR_ID) {
|
||||
air = i;
|
||||
} else if (entry == techHider.getObfuscationTargetId()) {
|
||||
target = i;
|
||||
}
|
||||
|
||||
ProtocolUtils.writeVarInt(out, entry);
|
||||
}
|
||||
obfuscate = Collections.emptySet();
|
||||
}
|
||||
|
||||
public void skipDataArray() {
|
||||
int dataArrayLength = copyVarInt();
|
||||
out.writeBytes(in, dataArrayLength * 8);
|
||||
}
|
||||
|
||||
public void skipNewDataArray(int entries) {
|
||||
if (bitsPerBlock == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
char valuesPerLong = (char) (64 / bitsPerBlock);
|
||||
int i1 = (entries + valuesPerLong - 1) / valuesPerLong;
|
||||
out.writeBytes(in, i1 * Long.BYTES);
|
||||
}
|
||||
|
||||
public long[] readDataArray() {
|
||||
long[] array = new long[copyVarInt()];
|
||||
for (int i = 0; i < array.length; i++) {
|
||||
array[i] = in.readLong();
|
||||
}
|
||||
|
||||
return array;
|
||||
}
|
||||
|
||||
public long[] readNewDataArray(int entries) {
|
||||
if (bitsPerBlock == 0) {
|
||||
return new long[entries];
|
||||
}
|
||||
|
||||
char valuesPerLong = (char) (64 / bitsPerBlock);
|
||||
int i1 = (entries + valuesPerLong - 1) / valuesPerLong;
|
||||
long[] array = new long[i1];
|
||||
for (int i = 0; i < i1; i++) {
|
||||
array[i] = in.readLong();
|
||||
}
|
||||
|
||||
return array;
|
||||
}
|
||||
|
||||
public void writeDataArray(long[] array) {
|
||||
for (long l : array) {
|
||||
out.writeLong(l);
|
||||
long[] rawData = readSectionDataFromBuffer(oldData, bitsPerBiome, BIOMES_PER_SECTION);
|
||||
for (long rawDataSegment : rawData) {
|
||||
newData.writeLong(rawDataSegment);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -140,6 +140,16 @@ public class ProtocolUtils {
|
||||
return result;
|
||||
}
|
||||
|
||||
public static int[] readVarIntArray(ByteBuf buffer, int length) {
|
||||
int[] array = new int[length];
|
||||
|
||||
for (int i = 0; i < length; i++) {
|
||||
array[i] = readVarInt(buffer);
|
||||
}
|
||||
|
||||
return array;
|
||||
}
|
||||
|
||||
public static void writeVarInt(ByteBuf buf, int value) {
|
||||
do {
|
||||
int temp = value & 0b01111111;
|
||||
@@ -152,6 +162,12 @@ public class ProtocolUtils {
|
||||
} while (value != 0);
|
||||
}
|
||||
|
||||
public static void writeVarIntArray(ByteBuf buf, int[] values) {
|
||||
for (int varInt : values) {
|
||||
writeVarInt(buf, varInt);
|
||||
}
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public static int readVarIntLength(byte[] array, int startPos) {
|
||||
int numRead = 0;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@@ -21,161 +21,529 @@ package de.steamwar.techhider;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.Reflection;
|
||||
import lombok.Getter;
|
||||
import it.unimi.dsi.fastutil.ints.IntArrayList;
|
||||
import it.unimi.dsi.fastutil.ints.IntList;
|
||||
import it.unimi.dsi.fastutil.shorts.ShortArraySet;
|
||||
import it.unimi.dsi.fastutil.shorts.ShortSets;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Vec3i;
|
||||
import net.minecraft.core.SectionPos;
|
||||
import net.minecraft.network.PacketListener;
|
||||
import net.minecraft.network.protocol.Packet;
|
||||
import net.minecraft.network.protocol.common.*;
|
||||
import net.minecraft.network.protocol.configuration.ClientboundFinishConfigurationPacket;
|
||||
import net.minecraft.network.protocol.configuration.ClientboundRegistryDataPacket;
|
||||
import net.minecraft.network.protocol.configuration.ClientboundSelectKnownPacks;
|
||||
import net.minecraft.network.protocol.configuration.ClientboundUpdateEnabledFeaturesPacket;
|
||||
import net.minecraft.network.protocol.cookie.ClientboundCookieRequestPacket;
|
||||
import net.minecraft.network.protocol.game.*;
|
||||
import net.minecraft.network.protocol.login.*;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.*;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.Function;
|
||||
import java.util.function.UnaryOperator;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.function.ToIntFunction;
|
||||
|
||||
/**
|
||||
* The TechHider follows the default-deny security principle,
|
||||
* any packet must be explicitly whitelisted or processed in a
|
||||
* way that is also compliant with the principle of default-deny.
|
||||
*/
|
||||
public class TechHider {
|
||||
private final Set<Class<?>> bypassingPackets;
|
||||
private final Map<Class<? extends Packet<? extends PacketListener>>, BiFunction<Player, Packet<? extends PacketListener>, Packet<? extends PacketListener>>> packetProcessors;
|
||||
|
||||
public static final Class<?> blockPosition = BlockPos.class;
|
||||
private static final Class<?> baseBlockPosition = Vec3i.class;
|
||||
public static final Reflection.Field<Integer> blockPositionX = Reflection.getField(baseBlockPosition, int.class, 0);
|
||||
public static final Reflection.Field<Integer> blockPositionY = Reflection.getField(baseBlockPosition, int.class, 1);
|
||||
public static final Reflection.Field<Integer> blockPositionZ = Reflection.getField(baseBlockPosition, int.class, 2);
|
||||
private final BlockState blockStateUsedForObfuscation;
|
||||
private final ChunkHider chunkHider;
|
||||
|
||||
public static final Class<?> iBlockData = BlockState.class;
|
||||
public static final Class<?> block = Block.class;
|
||||
private final AccessPrivilegeProvider privilegeProvider;
|
||||
|
||||
public boolean iBlockDataHidden(BlockState iBlockData) {
|
||||
return obfuscateIds.contains(BlockIds.impl.getCombinedId(iBlockData));
|
||||
}
|
||||
// TODO handle packet bundle
|
||||
public TechHider(Block blockUsedForObfuscation, AccessPrivilegeProvider privilegeProvider) {
|
||||
this.blockStateUsedForObfuscation = blockUsedForObfuscation.defaultBlockState();
|
||||
|
||||
public static final Object AIR = CraftMagicNumbers.getBlock(Material.AIR).defaultBlockState();
|
||||
public static final int AIR_ID = BlockIds.impl.materialToId(Material.AIR);
|
||||
this.chunkHider = new ChunkHider(blockUsedForObfuscation, privilegeProvider);
|
||||
this.privilegeProvider = privilegeProvider;
|
||||
|
||||
private final Map<Class<?>, BiFunction<Player, Object, Object>> techhiders = new HashMap<>();
|
||||
@Getter
|
||||
private final LocationEvaluator locationEvaluator;
|
||||
@Getter
|
||||
private final Object obfuscationTarget;
|
||||
@Getter
|
||||
private final int obfuscationTargetId;
|
||||
@Getter
|
||||
private final Set<Integer> obfuscateIds;
|
||||
@Getter
|
||||
private final Set<String> hiddenBlockEntities;
|
||||
this.bypassingPackets = new HashSet<>(List.of(
|
||||
// --- 5.1.x Login Protocol ---
|
||||
ClientboundLoginDisconnectPacket.class, // 5.1.1 Disconnect
|
||||
ClientboundHelloPacket.class, // 5.1.2 Encryption Request
|
||||
ClientboundLoginFinishedPacket.class, // 5.1.3 Login Success
|
||||
ClientboundLoginCompressionPacket.class, // 5.1.4 Set Compression
|
||||
ClientboundCustomQueryPacket.class, // 5.1.5 Login Plugin Request
|
||||
ClientboundCookieRequestPacket.class, // 5.1.6 Cookie Request
|
||||
|
||||
public TechHider(LocationEvaluator locationEvaluator, Material obfuscationTarget, Set<Material> obfuscate, Set<String> hiddenBlockEntities) {
|
||||
this.locationEvaluator = locationEvaluator;
|
||||
this.obfuscateIds = obfuscate.stream().flatMap(m -> BlockIds.impl.materialToAllIds(m).stream()).collect(Collectors.toSet());
|
||||
this.hiddenBlockEntities = hiddenBlockEntities;
|
||||
this.obfuscationTarget = CraftMagicNumbers.getBlock(obfuscationTarget).defaultBlockState();
|
||||
this.obfuscationTargetId = BlockIds.impl.materialToId(obfuscationTarget);
|
||||
// --- 6.1.x Configuration Protocol ---
|
||||
ClientboundSelectKnownPacks.class, ClientboundCustomPayloadPacket.class, // 6.1.2 Clientbound Plugin Message
|
||||
ClientboundFinishConfigurationPacket.class, // 6.1.4 Finish Configuration
|
||||
ClientboundKeepAlivePacket.class, // 6.1.5 Clientbound Keep Alive
|
||||
ClientboundPingPacket.class, // 6.1.6 Ping
|
||||
ClientboundRegistryDataPacket.class, // 6.1.8 Registry Data
|
||||
ClientboundResourcePackPopPacket.class, // 6.1.9 Remove Resource Pack
|
||||
ClientboundResourcePackPushPacket.class, // 6.1.10 Add Resource Pack
|
||||
ClientboundStoreCookiePacket.class, // 6.1.11 Store Cookie
|
||||
ClientboundTransferPacket.class, // 6.1.12 Transfer
|
||||
ClientboundUpdateEnabledFeaturesPacket.class, // 6.1.13 Feature Flags
|
||||
ClientboundCustomReportDetailsPacket.class, // 6.1.16 Custom Report Details
|
||||
ClientboundServerLinksPacket.class, // 6.1.17 Server Links
|
||||
ClientboundSystemChatPacket.class, // 6.1.18/19 Dialogs are often handled via System Chat or Custom
|
||||
// Payloads
|
||||
ClientboundServerDataPacket.class, // 6.1.20 Code of Conduct is usually in Server Data
|
||||
|
||||
techhiders.put(blockActionPacket, this::blockActionHider);
|
||||
techhiders.put(blockChangePacket, this::blockChangeHider);
|
||||
techhiders.put(tileEntityDataPacket, this::tileEntityDataHider);
|
||||
techhiders.put(multiBlockChangePacket, ProtocolWrapper.impl.multiBlockChangeGenerator(this));
|
||||
techhiders.put(ChunkHider.impl.mapChunkPacket(), ChunkHider.impl.chunkHiderGenerator(this));
|
||||
techhiders.put(ServerboundUseItemOnPacket.class, (p, packet) -> locationEvaluator.suppressInteractions(p) ? null : packet);
|
||||
techhiders.put(ServerboundInteractPacket.class, (p, packet) -> locationEvaluator.suppressInteractions(p) ? null : packet);
|
||||
// --- 7.1.x Play Protocol ---
|
||||
|
||||
}
|
||||
// --- Safe packets; Not involved with a critical subdomain ---
|
||||
ClientboundBundleDelimiterPacket.class, // 7.1.1 Bundle Delimiter
|
||||
ClientboundBossEventPacket.class, // 7.1.10 Boss Bar
|
||||
ClientboundChangeDifficultyPacket.class, // 7.1.11 Change Difficulty
|
||||
ClientboundClearTitlesPacket.class, // 7.1.15 Clear Titles
|
||||
ClientboundCommandSuggestionsPacket.class, // 7.1.16 Command Suggestions Response
|
||||
ClientboundCommandsPacket.class, // 7.1.17 Commands
|
||||
ClientboundCookieRequestPacket.class, // 7.1.22 Cookie Request (play)
|
||||
ClientboundCooldownPacket.class, // 7.1.23 Set Cooldown
|
||||
ClientboundCustomChatCompletionsPacket.class, // 7.1.24 Chat Suggestions
|
||||
ClientboundDeleteChatPacket.class, // 7.1.32 Delete Message
|
||||
ClientboundDisconnectPacket.class, // 7.1.33 Disconnect (play)
|
||||
ClientboundDisguisedChatPacket.class, // 7.1.34 Disguised Chat Message
|
||||
ClientboundGameEventPacket.class, // 7.1.39 Game Event (like ElderGuardian effect, rain, thunder, etc.)
|
||||
ClientboundHorseScreenOpenPacket.class, // 7.1.41 Open Horse Screen: entity id based container.
|
||||
ClientboundInitializeBorderPacket.class, // 7.1.43 Initialize World Border
|
||||
ClientboundKeepAlivePacket.class, // 7.1.44 Clientbound Keep Alive (play)
|
||||
ClientboundLoginPacket.class, // 7.1.49 Login (play)
|
||||
ClientboundMerchantOffersPacket.class, // 7.1.51 Merchant Offers
|
||||
ClientboundOpenBookPacket.class, // 7.1.57 Open Book
|
||||
ClientboundOpenScreenPacket.class, // 7.1.58 Open Screen
|
||||
ClientboundPingPacket.class, // 7.1.60 Ping (play)
|
||||
ClientboundPlaceGhostRecipePacket.class, // 7.1.62 Place Ghost Recipe
|
||||
ClientboundPlayerAbilitiesPacket.class, // 7.1.63 Player Abilities (clientbound)
|
||||
ClientboundPlayerChatPacket.class, // 7.1.64 Player Chat Message
|
||||
ClientboundPlayerCombatEndPacket.class, // 7.1.65 End Combat
|
||||
ClientboundPlayerCombatEnterPacket.class, // 7.1.66 Enter Combat
|
||||
ClientboundPlayerLookAtPacket.class, // 7.1.70 Look At (Player owning channel)
|
||||
ClientboundPlayerPositionPacket.class, // 7.1.71 Synchronize Player Position (Player owning the channel)
|
||||
ClientboundPlayerRotationPacket.class, // 7.1.72 Player Rotation (Player owning the channel)
|
||||
ClientboundRecipeBookAddPacket.class, // 7.1.73 Recipe Book Add
|
||||
ClientboundRecipeBookRemovePacket.class, // 7.1.74 Recipe Book Remove
|
||||
ClientboundRecipeBookSettingsPacket.class, // 7.1.75 Recipe Book Settings
|
||||
ClientboundResetScorePacket.class, // 7.1.78 Reset Score
|
||||
ClientboundResourcePackPopPacket.class, // 7.1.79 Remove Resource Pack (play)
|
||||
ClientboundResourcePackPushPacket.class, // 7.1.80 Add Resource Pack (play)
|
||||
ClientboundRespawnPacket.class, // 7.1.81 Respawn
|
||||
ClientboundSelectAdvancementsTabPacket.class, // 7.1.84 Select Advancements Tab
|
||||
ClientboundServerDataPacket.class, // 7.1.85 Server Data
|
||||
ClientboundSetActionBarTextPacket.class, // 7.1.86 Set Action Bar Text
|
||||
ClientboundSetBorderCenterPacket.class, // 7.1.87 Set Border Center
|
||||
ClientboundSetBorderLerpSizePacket.class, // 7.1.88 Set Border Lerp Size
|
||||
ClientboundSetBorderSizePacket.class, // 7.1.89 Set Border Size
|
||||
ClientboundSetBorderWarningDelayPacket.class, // 7.1.90 Set Border Warning Delay
|
||||
ClientboundSetBorderWarningDistancePacket.class, // 7.1.91 Set Border Warning Distance
|
||||
ClientboundSetCameraPacket.class, // 7.1.92 Set Camera
|
||||
ClientboundSetChunkCacheRadiusPacket.class, // 7.1.94 Set Render Distance
|
||||
ClientboundSetCursorItemPacket.class, // 7.1.95 Set Cursor Item
|
||||
ClientboundSetDefaultSpawnPositionPacket.class, // 7.1.96 Set Default Spawn Position
|
||||
ClientboundSetDisplayObjectivePacket.class, // 7.1.97 Display Objective
|
||||
ClientboundSetExperiencePacket.class, // 7.1.102 Set Experience
|
||||
ClientboundSetHealthPacket.class, // 7.1.103 Set Health, Saturation and food (Player owning the channel)
|
||||
ClientboundSetHeldSlotPacket.class, // 7.1.104 Set Held Item (Player owning the channel)
|
||||
ClientboundSetObjectivePacket.class, // 7.1.105 Update Objectives
|
||||
ClientboundSetPlayerInventoryPacket.class, // 7.1.107 Set Player Inventory Slot (Player owning the channel)
|
||||
// ClientboundSetPlayerTeamPacket.class, // 7.1.108 Update Teams
|
||||
ClientboundSetScorePacket.class, // 7.1.109 Update Score
|
||||
ClientboundSetSimulationDistancePacket.class, // 7.1.110 Set Simulation Distance
|
||||
ClientboundSetSubtitleTextPacket.class, // 7.1.111 Set Subtitle Text
|
||||
ClientboundSetTimePacket.class, // 7.1.112 Update Time
|
||||
ClientboundSetTitleTextPacket.class, // 7.1.113 Set Title Text
|
||||
ClientboundSetTitlesAnimationPacket.class, // 7.1.114 Set Title Animation Times
|
||||
ClientboundStartConfigurationPacket.class, // 7.1.117 Start Configuration
|
||||
ClientboundStoreCookiePacket.class, // 7.1.119 Store Cookie (play)
|
||||
ClientboundSystemChatPacket.class, // 7.1.120 System Chat Message
|
||||
ClientboundTabListPacket.class, // 7.1.121 Set Tab List Header And Footer
|
||||
ClientboundTickingStatePacket.class, // 7.1.126 Set Ticking State
|
||||
ClientboundTickingStepPacket.class, // 7.1.127 Step Tick
|
||||
ClientboundTransferPacket.class, // 7.1.128 Transfer (play)
|
||||
ClientboundUpdateAdvancementsPacket.class, // 7.1.129 Update Advancements
|
||||
ClientboundUpdateRecipesPacket.class, // 7.1.132 Update Recipes
|
||||
ClientboundCustomReportDetailsPacket.class, // 7.1.135 Custom Report Details
|
||||
ClientboundServerLinksPacket.class, // 7.1.136 Server Links
|
||||
ClientboundClearDialogPacket.class, // 7.1.138 Clear Dialog (play)
|
||||
ClientboundShowDialogPacket.class, // 7.1.139 Show Dialog (play)
|
||||
|
||||
public void enable() {
|
||||
techhiders.forEach(TinyProtocol.instance::addFilter);
|
||||
}
|
||||
// --- Mostly safe packets; Are involved with critical subdomain, but in not critical way ---
|
||||
ClientboundBlockChangedAckPacket.class, // 7.1.5 Acknowledge Block Change
|
||||
ClientboundChunkBatchFinishedPacket.class, // 7.1.12 Chunk Batch Finished (Delimiter)
|
||||
ClientboundChunkBatchStartPacket.class, // 7.1.13 Chunk Batch Start (Delimiter)
|
||||
ClientboundChunksBiomesPacket.class, // 7.1.14 Chunk Biomes
|
||||
ClientboundContainerClosePacket.class, // 7.1.18 Close Container
|
||||
ClientboundSetChunkCacheCenterPacket.class, // 7.1.93 Set Center Chunk
|
||||
ClientboundForgetLevelChunkPacket.class, // 7.1.38 Unload Chunk
|
||||
ClientboundUpdateTagsPacket.class, // 7.1.133 Update Tags (play)
|
||||
ClientboundPlayerInfoRemovePacket.class, // 7.1.68 Player Info Remove
|
||||
ClientboundPlayerInfoUpdatePacket.class, // 7.1.69 Player Info Update
|
||||
ClientboundMoveVehiclePacket.class, // 7.1.56 Move Vehicle (vehicle the player is in)
|
||||
ClientboundStopSoundPacket.class, // 7.1.118 Stop Sound: sound state side channel
|
||||
|
||||
public void disable() {
|
||||
techhiders.forEach(TinyProtocol.instance::removeFilter);
|
||||
}
|
||||
ClientboundLightUpdatePacket.class, // 7.1.48 Update Light
|
||||
|
||||
public static final Class<?> multiBlockChangePacket = ClientboundSectionBlocksUpdatePacket.class;
|
||||
public static final UnaryOperator<Object> multiBlockChangeCloner = ProtocolUtils.shallowCloneGenerator(TechHider.multiBlockChangePacket);
|
||||
ClientboundContainerSetContentPacket.class, // 7.1.19 Set Container Content
|
||||
ClientboundContainerSetDataPacket.class, // 7.1.20 Set Container Property
|
||||
ClientboundContainerSetSlotPacket.class // 7.1.21 Set Container Slot
|
||||
));
|
||||
|
||||
private static final Class<?> blockChangePacket = ClientboundBlockUpdatePacket.class;
|
||||
private static final Function<Object, Object> blockChangeCloner = ProtocolUtils.shallowCloneGenerator(blockChangePacket);
|
||||
private static final Reflection.Field<?> blockChangePosition = Reflection.getField(blockChangePacket, blockPosition, 0);
|
||||
private static final Reflection.Field<?> blockChangeBlockData = Reflection.getField(blockChangePacket, iBlockData, 0);
|
||||
BiFunction<Player, Packet<? extends PacketListener>, Packet<? extends PacketListener>> tossPacket = (p, packet) -> null;
|
||||
Map<Class<? extends Packet<? extends PacketListener>>, BiFunction<Player, Packet<? extends PacketListener>, Packet<? extends PacketListener>>> processors = new HashMap<>();
|
||||
|
||||
private Object blockChangeHider(Player p, Object packet) {
|
||||
switch (locationEvaluator.checkBlockPos(p, blockChangePosition.get(packet))) {
|
||||
case SKIP:
|
||||
return packet;
|
||||
case CHECK:
|
||||
if (!iBlockDataHidden((BlockState) blockChangeBlockData.get(packet))) {
|
||||
return packet;
|
||||
// --- Entity packets -
|
||||
// 7.1.2 Spawn Entity: entity type and position can reveal hidden contraptions.
|
||||
processors.put(ClientboundAddEntityPacket.class, (p, packet) -> this.processAddEntityPacket(p, (ClientboundAddEntityPacket) packet));
|
||||
// 7.1.3 Entity Animation: entity id based signal, keep blocked until entity visibility is modeled.
|
||||
processors.put(ClientboundAnimatePacket.class, this.buildEntityPacketProcessor(ClientboundAnimatePacket::getId));
|
||||
// 7.1.35 Entity Event: entity id based signal.
|
||||
processors.put(ClientboundEntityEventPacket.class, this.buildEntityPacketProcessor(ClientboundEntityEventPacket::getEventId));
|
||||
// 7.1.36 Teleport Entity: entity id and absolute position.
|
||||
processors.put(ClientboundTeleportEntityPacket.class, this.buildEntityPacketProcessor(ClientboundTeleportEntityPacket::id));
|
||||
// 7.1.42 Hurt Animation: entity id based signal.
|
||||
processors.put(ClientboundHurtAnimationPacket.class, this.buildEntityPacketProcessor(ClientboundHurtAnimationPacket::id));
|
||||
// 7.1.100 Set Entity Velocity: entity id and movement.
|
||||
processors.put(ClientboundSetEntityMotionPacket.class, this.buildEntityPacketProcessor(ClientboundSetEntityMotionPacket::getId));
|
||||
// 7.1.101 Set Equipment: entity equipment can reveal wargear.
|
||||
processors.put(ClientboundSetEquipmentPacket.class, this.buildEntityPacketProcessor(ClientboundSetEquipmentPacket::getEntity));
|
||||
// 7.1.106 Set Passengers: entity relationship signal.
|
||||
processors.put(ClientboundSetPassengersPacket.class, this.buildEntityPacketProcessor(ClientboundSetPassengersPacket::getVehicle));
|
||||
// 7.1.130 Update Attributes: entity id and attribute state.
|
||||
processors.put(ClientboundUpdateAttributesPacket.class, this.buildEntityPacketProcessor(ClientboundUpdateAttributesPacket::getEntityId));
|
||||
// 7.1.131 Entity Effect: entity id and effect state.
|
||||
processors.put(ClientboundUpdateMobEffectPacket.class, this.buildEntityPacketProcessor(ClientboundUpdateMobEffectPacket::getEntityId));
|
||||
// 7.1.77 Remove Entity Effect: entity id and effect state.
|
||||
processors.put(ClientboundRemoveMobEffectPacket.class, this.buildEntityPacketProcessor(ClientboundRemoveMobEffectPacket::entityId));
|
||||
// 7.1.98 Set Entity Metadata: entity state can reveal blocks/items/displays.
|
||||
processors.put(ClientboundSetEntityDataPacket.class, this.buildEntityPacketProcessor(ClientboundSetEntityDataPacket::id));
|
||||
// 7.1.26 Damage Event: entity ids and damage source location can leak hide activity.
|
||||
processors.put(ClientboundDamageEventPacket.class, this.buildEntityPacketProcessor(ClientboundDamageEventPacket::entityId));
|
||||
// 7.1.54 Move Minecart Along Track: entity path and position signal.
|
||||
processors.put(ClientboundMoveMinecartPacket.class, this.buildEntityPacketProcessor(ClientboundMoveMinecartPacket::entityId));
|
||||
// 7.1.124 Synchronize Vehicle Position: entity/vehicle position.
|
||||
processors.put(ClientboundEntityPositionSyncPacket.class, this.buildEntityPacketProcessor(ClientboundEntityPositionSyncPacket::id));
|
||||
// 7.1.134 Projectile Power: projectile/entity signal.
|
||||
processors.put(ClientboundProjectilePowerPacket.class, this.buildEntityPacketProcessor(ClientboundProjectilePowerPacket::getId));
|
||||
// 7.1.123 Pickup Item: item/entity ids and pickup activity.
|
||||
processors.put(ClientboundTakeItemEntityPacket.class, this.buildEntityPacketProcessor(ClientboundTakeItemEntityPacket::getItemId));
|
||||
// 7.1.67 Combat Death: entity/player ids and death message context.
|
||||
processors.put(ClientboundPlayerCombatKillPacket.class, this.buildEntityPacketProcessor(ClientboundPlayerCombatKillPacket::playerId));
|
||||
// 7.1.52/53/55 Update Entity Position/Rotation: entity id and movement signal.
|
||||
processors.put(ClientboundMoveEntityPacket.class, (p, packet) -> this.processMoveEntityPacket(p, (ClientboundMoveEntityPacket) packet));
|
||||
processors.put(ClientboundMoveEntityPacket.Pos.class, (p, packet) -> this.processMoveEntityPacket(p, (ClientboundMoveEntityPacket.Pos) packet));
|
||||
processors.put(ClientboundMoveEntityPacket.Rot.class, (p, packet) -> this.processMoveEntityPacket(p, (ClientboundMoveEntityPacket.Rot) packet));
|
||||
processors.put(ClientboundMoveEntityPacket.PosRot.class, (p, packet) -> this.processMoveEntityPacket(p, (ClientboundMoveEntityPacket.PosRot) packet));
|
||||
|
||||
// 7.1.82 Set Head Rotation: entity id and rotation.
|
||||
processors.put(ClientboundRotateHeadPacket.class, (p, packet) -> this.processRotateHeadPacket(p, (ClientboundRotateHeadPacket) packet));
|
||||
// 7.1.76 Remove Entities: entity id visibility side channel.
|
||||
processors.put(ClientboundRemoveEntitiesPacket.class, (p, packet) -> this.processRemoveEntitiesPacket(p, (ClientboundRemoveEntitiesPacket) packet));
|
||||
// 7.1.99 Link Entities: entity relationship signal.
|
||||
processors.put(ClientboundSetEntityLinkPacket.class, (p, packet) -> this.processSetEntityLinkPacket(p, (ClientboundSetEntityLinkPacket) packet));
|
||||
|
||||
// --- Block entity packets ---
|
||||
// 7.1.7 Block Entity Data: currently filtered by block position and allowed tile-entity actions.
|
||||
processors.put(ClientboundBlockEntityDataPacket.class, (p, packet) -> processBlockEntityDataPacket(p, (ClientboundBlockEntityDataPacket) packet));
|
||||
// 7.1.122 Tag Query Response: block-entity query result.
|
||||
processors.put(ClientboundTagQueryPacket.class, tossPacket);
|
||||
|
||||
// --- Block packets ---
|
||||
// 7.1.6 Set Block Destroy Stage: block position and mining progress can reveal activity.
|
||||
processors.put(ClientboundBlockDestructionPacket.class, (p, packet) -> proccessBlockDestructionPacket(p, (ClientboundBlockDestructionPacket) packet));
|
||||
// 7.1.8 Block Action: currently filtered by block position.
|
||||
processors.put(ClientboundBlockEventPacket.class, (p, packet) -> processBlockEventPacket(p, (ClientboundBlockEventPacket) packet));
|
||||
// 7.1.9 Block Update: currently filtered/obfuscated by block position and block id.
|
||||
processors.put(ClientboundBlockUpdatePacket.class, (p, packet) -> processBlockUpdatePacket(p, (ClientboundBlockUpdatePacket) packet));
|
||||
|
||||
// --- Chunk packets ---
|
||||
// 7.1.45 Chunk Data and Update Light: currently filtered/obfuscated by chunk data processor.
|
||||
processors.put(ClientboundLevelChunkWithLightPacket.class, (p, packet) -> processChunkWithLight(p, (ClientboundLevelChunkWithLightPacket) packet));
|
||||
|
||||
// --- Section packets ---
|
||||
// 7.1.83 Update Section Blocks: currently filtered/obfuscated by section block processor.
|
||||
processors.put(ClientboundSectionBlocksUpdatePacket.class, (p, packet) -> processSectionUpdate(p, (ClientboundSectionBlocksUpdatePacket) packet));
|
||||
|
||||
// --- Particle packets ---
|
||||
// 7.1.47 Particle: particle type and position can reveal hidden machinery.
|
||||
processors.put(ClientboundLevelParticlesPacket.class, (p, packet) -> processLevelParticlesPacket(p, (ClientboundLevelParticlesPacket) packet));
|
||||
|
||||
// --- Sound packets ---
|
||||
// 7.1.115 Entity Sound Effect: entity id and sound.
|
||||
processors.put(ClientboundSoundEntityPacket.class, this.buildEntityPacketProcessor(ClientboundSoundEntityPacket::getId));
|
||||
// 7.1.116 Sound Effect: sound type and position.
|
||||
processors.put(ClientboundSoundPacket.class, this.<ClientboundSoundPacket>buildPositionBasedPacketProcessor(packet -> {
|
||||
return new BlockPos.MutableBlockPos(packet.getX(), packet.getY(), packet.getZ()).immutable();
|
||||
}));
|
||||
|
||||
// --- Others ---
|
||||
// 7.1.137 Waypoint: world/entity tracking signal.
|
||||
processors.put(ClientboundTrackedWaypointPacket.class, tossPacket);
|
||||
// 7.1.50 Map Data: map pixels/icons can reveal player/world state.
|
||||
processors.put(ClientboundMapItemDataPacket.class, tossPacket);
|
||||
// 7.1.46 World Event: block position/event id can leak activity.
|
||||
processors.put(ClientboundLevelEventPacket.class, buildPositionBasedPacketProcessor(ClientboundLevelEventPacket::getPos));
|
||||
// 7.1.59 Open Sign Editor: block position.
|
||||
processors.put(ClientboundOpenSignEditorPacket.class, buildPositionBasedPacketProcessor(ClientboundOpenSignEditorPacket::getPos));
|
||||
// 7.1.37 Explosion: position, affected blocks, and knockback can reveal TNT/tech.
|
||||
processors.put(ClientboundExplodePacket.class, (p, rawPacket) -> {
|
||||
ClientboundExplodePacket packet = (ClientboundExplodePacket) rawPacket;
|
||||
Vec3 pos = packet.center();
|
||||
int blockX = (int) pos.x;
|
||||
int blockY = (int) pos.y;
|
||||
int blockZ = (int) pos.z;
|
||||
|
||||
|
||||
return proccessPositionBasedPacket(p, blockX, blockY, blockZ, packet);
|
||||
});
|
||||
|
||||
this.packetProcessors = processors;
|
||||
|
||||
TinyProtocol.instance.addGlobalClientboundFilter((player, rawPacket) -> {
|
||||
try {
|
||||
if (rawPacket instanceof ClientboundBundlePacket bundlePacket) {
|
||||
List<Packet<? super ClientGamePacketListener>> processedPackets = new ArrayList<>();
|
||||
|
||||
for (Packet<? super ClientGamePacketListener> packet : bundlePacket.subPackets()) {
|
||||
Packet<? super ClientGamePacketListener> processedPacket = (Packet<? super ClientGamePacketListener>) processPacket(player, packet);
|
||||
|
||||
if (processedPacket != null) {
|
||||
processedPackets.add(processedPacket);
|
||||
}
|
||||
}
|
||||
|
||||
return new ClientboundBundlePacket(processedPackets);
|
||||
} else {
|
||||
return processPacket(player, rawPacket);
|
||||
}
|
||||
case HIDE:
|
||||
packet = blockChangeCloner.apply(packet);
|
||||
blockChangeBlockData.set(packet, obfuscationTarget);
|
||||
return packet;
|
||||
case HIDE_AIR:
|
||||
default:
|
||||
packet = blockChangeCloner.apply(packet);
|
||||
blockChangeBlockData.set(packet, AIR);
|
||||
return packet;
|
||||
}
|
||||
}
|
||||
|
||||
private static final Class<?> blockActionPacket = ClientboundBlockEventPacket.class;
|
||||
private static final Reflection.Field<?> blockActionPosition = Reflection.getField(blockActionPacket, blockPosition, 0);
|
||||
|
||||
private Object blockActionHider(Player p, Object packet) {
|
||||
if (locationEvaluator.checkBlockPos(p, blockActionPosition.get(packet)) == State.SKIP) {
|
||||
return packet;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static final Class<?> tileEntityDataPacket = ClientboundBlockEntityDataPacket.class;
|
||||
private static final Reflection.Field<?> tileEntityDataPosition = Reflection.getField(tileEntityDataPacket, blockPosition, 0);
|
||||
|
||||
private Object tileEntityDataHider(Player p, Object packet) {
|
||||
switch (locationEvaluator.checkBlockPos(p, tileEntityDataPosition.get(packet))) {
|
||||
case SKIP:
|
||||
return packet;
|
||||
case CHECK:
|
||||
if (ProtocolWrapper.impl.unfilteredTileEntityDataAction(packet)) {
|
||||
return packet;
|
||||
}
|
||||
default:
|
||||
} catch (Throwable t) {
|
||||
t.printStackTrace();
|
||||
return null;
|
||||
}
|
||||
});
|
||||
|
||||
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, (p, packet) -> privilegeProvider.isPlayerPrivilegedToPerformAction(p) ? packet : null);
|
||||
TinyProtocol.instance.addFilter(ServerboundInteractPacket.class, (p, packet) -> privilegeProvider.isPlayerPrivilegedToPerformAction(p) ? packet : null);
|
||||
}
|
||||
|
||||
private Packet<?> processPacket(Player player, Packet<?> packet) {
|
||||
if (bypassingPackets.contains(packet.getClass())) {
|
||||
return packet;
|
||||
} else if (packetProcessors.containsKey(packet.getClass())) {
|
||||
return packetProcessors.get(packet.getClass()).apply(player, packet);
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public enum State {
|
||||
SKIP,
|
||||
CHECK,
|
||||
HIDE,
|
||||
HIDE_AIR
|
||||
private Packet<? extends PacketListener> processAddEntityPacket(Player player, ClientboundAddEntityPacket packet) {
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessEntity(player, packet.getId()) && privilegeProvider.isPlayerPrivilegedToAccessPosition(player, (int) packet.getX(), (int) packet.getY(), (int) packet.getZ())) {
|
||||
return packet;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public interface LocationEvaluator {
|
||||
default boolean suppressInteractions(Player player) {
|
||||
return false;
|
||||
private Packet<? extends PacketListener> processEntityPacket(Player player, int entityId, Packet<? extends PacketListener> packet) {
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessEntity(player, entityId)) {
|
||||
return packet;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private <TTargetPacket extends Packet<?>> BiFunction<Player, Packet<? extends PacketListener>, Packet<? extends PacketListener>> buildEntityPacketProcessor(ToIntFunction<TTargetPacket> entityIdExtractor) {
|
||||
return (p, rawPacket) -> {
|
||||
TTargetPacket packet = (TTargetPacket) rawPacket;
|
||||
return processEntityPacket(p, entityIdExtractor.applyAsInt(packet), packet);
|
||||
};
|
||||
}
|
||||
|
||||
private final Reflection.Field<Integer> moveEntityPacketEntityIdField = Reflection.getField(ClientboundMoveEntityPacket.class, int.class, 0);
|
||||
|
||||
private Packet<?> processMoveEntityPacket(Player player, ClientboundMoveEntityPacket packet) {
|
||||
int entityId = moveEntityPacketEntityIdField.get(packet);
|
||||
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessEntity(player, entityId)) {
|
||||
return packet;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private final Reflection.Field<Integer> rotateHeadPacketEntityIdField = Reflection.getField(ClientboundRotateHeadPacket.class, int.class, 0);
|
||||
|
||||
private Packet<?> processRotateHeadPacket(Player player, ClientboundRotateHeadPacket packet) {
|
||||
int entityId = rotateHeadPacketEntityIdField.get(packet);
|
||||
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessEntity(player, entityId)) {
|
||||
return packet;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private Packet<?> processRemoveEntitiesPacket(Player player, ClientboundRemoveEntitiesPacket packet) {
|
||||
IntList entityIdsToRemove = packet.getEntityIds();
|
||||
|
||||
IntList filteredEntitiesToRemove = entityIdsToRemove.intStream().filter((id) -> privilegeProvider.isPlayerPrivilegedToAccessEntity(player, id)).collect(IntArrayList::new, IntList::add, IntList::addAll);
|
||||
|
||||
return new ClientboundRemoveEntitiesPacket(filteredEntitiesToRemove);
|
||||
}
|
||||
|
||||
public Packet<?> processSetEntityLinkPacket(Player player, ClientboundSetEntityLinkPacket packet) {
|
||||
int fromEntityId = packet.getSourceId();
|
||||
int toEntityId = packet.getDestId();
|
||||
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessEntity(player, fromEntityId) && privilegeProvider.isPlayerPrivilegedToAccessEntity(player, toEntityId)) {
|
||||
return packet;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private Packet<?> processBlockEventPacket(Player player, ClientboundBlockEventPacket packet) {
|
||||
BlockPos blockPos = packet.getPos();
|
||||
Block block = packet.getBlock();
|
||||
int blockX = blockPos.getX();
|
||||
int blockY = blockPos.getY();
|
||||
int blockZ = blockPos.getZ();
|
||||
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessPosition(player, blockX, blockY, blockZ) && privilegeProvider.isPlayerPrivilegedToAccessBlock(player, blockX, blockY, blockZ, block)) {
|
||||
return packet;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private Packet<?> processBlockUpdatePacket(Player player, ClientboundBlockUpdatePacket packet) {
|
||||
BlockPos blockPos = packet.getPos();
|
||||
BlockState blockState = packet.getBlockState();
|
||||
Block block = blockState.getBlock();
|
||||
int blockX = blockPos.getX();
|
||||
int blockY = blockPos.getY();
|
||||
int blockZ = blockPos.getZ();
|
||||
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessPosition(player, blockX, blockY, blockZ) && privilegeProvider.isPlayerPrivilegedToAccessBlock(player, blockX, blockY, blockZ, block) && privilegeProvider.isPlayerPrivilegedToAccessBlockState(player, blockX, blockY, blockZ, blockState)) {
|
||||
return packet;
|
||||
} else if (privilegeProvider.isPlayerPrivilegedToAccessPosition(player, blockX, blockY, blockZ)) {
|
||||
return new ClientboundBlockUpdatePacket(blockPos, blockStateUsedForObfuscation);
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private Packet<?> processBlockEntityDataPacket(Player player, ClientboundBlockEntityDataPacket packet) {
|
||||
BlockPos blockPos = packet.getPos();
|
||||
BlockEntityType<?> blockEntityType = packet.getType();
|
||||
int blockX = blockPos.getX();
|
||||
int blockY = blockPos.getY();
|
||||
int blockZ = blockPos.getZ();
|
||||
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessPosition(player, blockX, blockY, blockZ) && privilegeProvider.isPlayerPrivilegedToAccessBlockEntity(player, blockX, blockY, blockZ, blockEntityType)) {
|
||||
return packet;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private Packet<?> proccessBlockDestructionPacket(Player player, ClientboundBlockDestructionPacket packet) {
|
||||
BlockPos blockPos = packet.getPos();
|
||||
int entityBreakingBlockId = packet.getId();
|
||||
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessEntity(player, entityBreakingBlockId) && privilegeProvider.isPlayerPrivilegedToAccessPosition(player, blockPos.getX(), blockPos.getY(), blockPos.getZ())) {
|
||||
return packet;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private final Reflection.Field<SectionPos> sectionPosField = Reflection.getField(ClientboundSectionBlocksUpdatePacket.class, SectionPos.class, 0);
|
||||
private final Reflection.Field<short[]> oldPosField = Reflection.getField(ClientboundSectionBlocksUpdatePacket.class, short[].class, 0);
|
||||
private final Reflection.Field<BlockState[]> oldStatesField = Reflection.getField(ClientboundSectionBlocksUpdatePacket.class, BlockState[].class, 0);
|
||||
|
||||
private ClientboundSectionBlocksUpdatePacket processSectionUpdate(Player p, ClientboundSectionBlocksUpdatePacket packet) {
|
||||
SectionPos sectionPos = sectionPosField.get(packet);
|
||||
short[] oldPos = oldPosField.get(packet);
|
||||
BlockState[] oldStates = oldStatesField.get(packet);
|
||||
|
||||
List<Short> filteredPos = new ArrayList<>(oldPos.length);
|
||||
List<BlockState> filteredStates = new ArrayList<>(oldStates.length);
|
||||
|
||||
for (int i = 0; i < oldPos.length; i++) {
|
||||
short posShort = oldPos[i];
|
||||
BlockState state = oldStates[i];
|
||||
Block block = state.getBlock();
|
||||
|
||||
int worldX = sectionPos.relativeToBlockX(posShort);
|
||||
int worldY = sectionPos.relativeToBlockY(posShort);
|
||||
int worldZ = sectionPos.relativeToBlockZ(posShort);
|
||||
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessPosition(p, worldX, worldY, worldZ) && privilegeProvider.isPlayerPrivilegedToAccessBlock(p, worldX, worldY, worldZ, block) && privilegeProvider.isPlayerPrivilegedToAccessBlockState(p, worldX, worldY, worldZ, state)) {
|
||||
filteredPos.add(posShort);
|
||||
filteredStates.add(state);
|
||||
} else if (privilegeProvider.isPlayerPrivilegedToAccessPosition(p, worldX, worldY, worldZ)) {
|
||||
filteredPos.add(posShort);
|
||||
filteredStates.add(blockStateUsedForObfuscation);
|
||||
}
|
||||
}
|
||||
|
||||
boolean skipChunk(Player player, int x, int z);
|
||||
|
||||
default boolean skipChunkSection(Player player, int x, int y, int z) {
|
||||
return skipChunk(player, x, z);
|
||||
if (filteredStates.isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
default State check(Player player, int x, int y, int z) {
|
||||
return skipChunkSection(player, ProtocolUtils.posToChunk(x), ProtocolUtils.posToChunk(y), ProtocolUtils.posToChunk(z)) ? State.SKIP : State.CHECK;
|
||||
short[] newPos = new short[filteredPos.size()];
|
||||
for (int i = 0; i < newPos.length; i++) {
|
||||
newPos[i] = filteredPos.get(i);
|
||||
}
|
||||
|
||||
default State checkBlockPos(Player player, Object pos) {
|
||||
return check(player, blockPositionX.get(pos), blockPositionY.get(pos), blockPositionZ.get(pos));
|
||||
}
|
||||
BlockState[] newStates = filteredStates.toArray(new BlockState[0]);
|
||||
|
||||
default boolean blockPrecise(Player player, int x, int y, int z) {
|
||||
return false;
|
||||
return new ClientboundSectionBlocksUpdatePacket(sectionPos, ShortSets.unmodifiable(new ShortArraySet(newPos)), newStates);
|
||||
}
|
||||
|
||||
private Packet<?> processLevelParticlesPacket(Player player, ClientboundLevelParticlesPacket packet) {
|
||||
int blockX = (int) packet.getX();
|
||||
int blockY = (int) packet.getY();
|
||||
int blockZ = (int) packet.getZ();
|
||||
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessPosition(player, blockX, blockY, blockZ)) {
|
||||
return packet;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private ClientboundLevelChunkWithLightPacket processChunkWithLight(Player p, ClientboundLevelChunkWithLightPacket packet) {
|
||||
if (privilegeProvider.isEveryonePrivilegedToAccessAllDataWithinChunk(packet.getX(), packet.getZ())) {
|
||||
return packet;
|
||||
} else {
|
||||
return chunkHider.processLevelChunkWithLightPacket(p, packet);
|
||||
}
|
||||
}
|
||||
|
||||
private Packet<? extends PacketListener> proccessPositionBasedPacket(Player player, int blockX, int blockY, int blockZ, Packet<? extends PacketListener> packet) {
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessPosition(player, blockX, blockY, blockZ)) {
|
||||
return packet;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private <TTargetPacket extends Packet<?>> BiFunction<Player, Packet<?>, Packet<?>> buildPositionBasedPacketProcessor(Function<TTargetPacket, BlockPos> positionExtractor) {
|
||||
return (p, rawPacket) -> {
|
||||
TTargetPacket packet = (TTargetPacket) rawPacket;
|
||||
BlockPos pos = positionExtractor.apply(packet);
|
||||
int blockX = pos.getX();
|
||||
int blockY = pos.getY();
|
||||
int blockZ = pos.getZ();
|
||||
|
||||
return proccessPositionBasedPacket(p, blockX, blockY, blockZ, packet);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user