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Author SHA1 Message Date
D4rkr34lm 04519d4cf2 Move a lot more logic into component
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2026-06-03 21:13:44 +02:00
D4rkr34lm 88de8c81e7 Remove old cursor
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2026-06-03 20:48:50 +02:00
D4rkr34lm db655bf9db Refactor to player components
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2026-06-03 20:46:51 +02:00
YoyoNow aa807060f4 Merge pull request 'fix(SpigotCore): small collection of rendering bugs in new cursor' (#413) from BauSystem/fix-small-sim-cursor-bug into main
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Reviewed-on: #413
Reviewed-by: YoyoNow <4+yoyonow@noreply.localhost>
2026-06-02 21:39:13 +02:00
D4rkr34lm 9bbbab9d4b Fix collection of rendering issues
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2026-06-02 21:33:31 +02:00
YoyoNow 7cca4ada10 Merge pull request 'refactor(BauSystem): Extract sim cursor into generic curser and refactor sim cursor' (#410) from BauSystem/refactor-sim-cursor-no2 into main
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Reviewed-on: #410
Reviewed-by: YoyoNow <4+yoyonow@noreply.localhost>
2026-06-02 20:22:00 +02:00
YoyoNow 725e6df047 Merge pull request 'fix(SpigotCore): versions above 1.21.6 being kicked from arena' (#412) from SpigotCore/fix-newer-version-being-kicked-from-arena into main
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Reviewed-on: #412
Reviewed-by: YoyoNow <4+yoyonow@noreply.localhost>
2026-06-02 20:19:57 +02:00
D4rkr34lm f3ce124a23 Make dev velocity easier to debug and fix version issue
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2026-06-02 20:18:13 +02:00
D4rkr34lm e83f72a53e Further simplification
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2026-06-01 22:01:52 +02:00
D4rkr34lm def0c19e43 Refactor simulation cursor to use new generic cursor
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2026-06-01 21:51:54 +02:00
D4rkr34lm 3810ccd63d Add proper onclick handleing 2026-06-01 21:27:34 +02:00
D4rkr34lm a018af1c8a Refactor to use Player components for better usability 2026-05-31 13:20:24 +02:00
YoyoNow a9fb982143 Merge pull request 'Fix WorldDir of Event servers' (#405) from VelocityCore/FixEventWorldDir into main
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Reviewed-on: #405
Reviewed-by: D4rkr34lm <dark@steamwar.de>
2026-05-30 18:33:17 +02:00
YoyoNow 5b8d881e01 Fix WorldDir of Event servers
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2026-05-30 18:30:51 +02:00
YoyoNow eb55f4b395 Merge pull request 'Remove global Entity Interact callback' (#404) from SpigotCore/RemoveGlobalEntityServerCallback into main
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Reviewed-on: #404
Reviewed-by: D4rkr34lm <dark@steamwar.de>
2026-05-30 15:27:45 +02:00
YoyoNow 273db91d06 Fix compile
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2026-05-30 15:24:20 +02:00
YoyoNow 983ad544c1 Remove global Entity Interact callback
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2026-05-30 15:18:37 +02:00
YoyoNow a6a34b2221 Fix Schem add on WGS Schems
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2026-05-30 14:13:08 +02:00
YoyoNow 6c6bd19038 Merge pull request 'fix(BauSystem): interaction with trace entity not showing details text' (#398) from BauSystem/fix-interaction-with-trace-entity into main
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Reviewed-on: #398
Reviewed-by: YoyoNow <4+yoyonow@noreply.localhost>
2026-05-30 13:35:35 +02:00
D4rkr34lm 89e05cd109 Remove remnatn of old impl
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2026-05-30 13:30:47 +02:00
D4rkr34lm ea9d7ac584 Refactor to use better impl of interaction entity in REntity system
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2026-05-30 13:29:50 +02:00
D4rkr34lm 17e1cf53b0 Merge branch 'main' into BauSystem/fix-interaction-with-trace-entity
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2026-05-30 13:24:43 +02:00
YoyoNow f64f337f17 Merge pull request 'Add RInteraction Entity' (#403) from SpigotCore/RInteraction into main
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Reviewed-on: #403
Reviewed-by: D4rkr34lm <dark@steamwar.de>
2026-05-30 13:22:35 +02:00
YoyoNow c5f5be7d58 Add RInteraction Entity
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2026-05-30 13:17:49 +02:00
Chaoscaot 9f18644763 Merge pull request 'fix(FightSystem): arrow stopper removing entites not shot by player (#399)' (#402) from wip/399-fix-error-stopper-for-dispensers into main
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Reviewed-on: #402
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-05-30 12:11:12 +02:00
D4rkr34lm 1de17d27f4 Fix arrow stopper
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2026-05-30 11:55:59 +02:00
D4rkr34lm 3cd0db9bdf Merge branch 'main' into BauSystem/fix-interaction-with-trace-entity
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2026-05-25 21:32:12 +02:00
D4rkr34lm 9711b48f2f Fix interaction with trace entity not showing detail text
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2026-05-25 18:20:42 +02:00
Chaoscaot 9934b8bbb2 Fix TNTLeague InviteCommand.kt
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-05-25 01:55:20 +02:00
Chaoscaot 6447265b90 Merge pull request 'feat(BauSystem): use display entity to render trace' (#397) from BauSystem/use-display-entities-for-trace-render into main
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Reviewed-on: #397
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-05-25 01:40:30 +02:00
D4rkr34lm 71258318db Replace trace rendering by fallingblockentity with display entity for better accuracy
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2026-05-24 23:39:50 +02:00
Chaoscaot 52e95e2649 Merge pull request 'fix(VelocityCore): disable replays' (#395) from disable-replays into main
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Reviewed-on: #395
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-05-24 13:45:32 +02:00
D4rkr34lm de6ac2cf20 fix
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2026-05-24 13:44:57 +02:00
D4rkr34lm 628001e693 Disable Replays
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2026-05-24 13:42:08 +02:00
Chaoscaot 47c148d64a Merge pull request 'fix(SpigotCore): techhider not hiding waterlogged blocks if neccecary' (#393) from fix-techhider-not-hidding-waterlogged-blocks into main
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Reviewed-on: #393
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-05-23 16:33:11 +02:00
D4rkr34lm 78617d5a98 another fix
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2026-05-23 16:15:31 +02:00
D4rkr34lm 69b924ded6 fix techhider not hiding waterlogged blocks if neccecary
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2026-05-23 12:29:19 +02:00
YoyoNow 002f7e5542 Merge pull request 'fix(FightSystem): techhider being active in check and test state' (#392) from fix-techhider-being-active-in-check-n-test-arena into main
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Reviewed-on: #392
Reviewed-by: YoyoNow <4+yoyonow@noreply.localhost>
2026-05-23 06:23:16 +02:00
D4rkr34lm 5d70f75ac9 Move techhider init into enable to prevent always active even in check and test state
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2026-05-22 23:12:39 +02:00
YoyoNow 7f21a31ec9 Merge pull request 'refactor(SpigotCore): Techhider to ensure safety and improve reviewablity' (#338) from FightSystem/fix-tech-and-hull-hider into main
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Reviewed-on: #338
2026-05-22 21:37:03 +02:00
YoyoNow 23b5ab3e82 Fix build
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2026-05-22 21:35:01 +02:00
YoyoNow 4f9fe07951 Fix final formatting stuff
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2026-05-22 21:29:58 +02:00
YoyoNow 3bcff4c5ce Merge pull request 'perf(FightSystem): increase chunk hiding performance by skipping irrelavant chunks' (#385) from FightSystem/Optimize-new-techhider into FightSystem/fix-tech-and-hull-hider
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Reviewed-on: #385
Reviewed-by: YoyoNow <4+yoyonow@noreply.localhost>
2026-05-22 20:52:11 +02:00
D4rkr34lm 1810cb7546 Fix inlineing
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2026-05-22 20:51:24 +02:00
D4rkr34lm e55ca911c4 Inline get all regions
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2026-05-22 20:41:05 +02:00
D4rkr34lm 793f2de6c3 Sync with base branch
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2026-05-22 19:42:36 +02:00
D4rkr34lm 54fa47bd99 Ensure parity with old techhider by suppressing select packets
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2026-05-22 19:39:57 +02:00
YoyoNow 14a770b207 Merge pull request 'fix(BauSystem): tick step bossbar remaining visable' (#391) from fix-390-fix-tickstep-bosbar-not-disapearing into main
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Reviewed-on: #391
2026-05-22 18:56:30 +02:00
D4rkr34lm 7b3a04f4eb Remove unused custom event
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2026-05-22 18:49:51 +02:00
D4rkr34lm f2a06057a8 Fix tick step bossbar remaining visable
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2026-05-22 18:46:36 +02:00
D4rkr34lm e11f3f7cbc Fix preschem state and techider not being always active
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2026-05-22 18:27:53 +02:00
D4rkr34lm ebc10c1ce4 Fix constructor visiblity
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2026-05-22 17:57:15 +02:00
D4rkr34lm d682e35159 Resolve open comments
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2026-05-22 17:55:12 +02:00
D4rkr34lm 7d74eb0c09 add old techhider to skip supporting bausystem for now
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2026-05-22 17:40:33 +02:00
D4rkr34lm 7e18207b87 fix entities not despawning
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2026-05-22 16:32:49 +02:00
YoyoNow 72b23ad116 Add filling off Hull for reset and paste with either visible blocks or occluding blocks
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2026-05-22 16:24:34 +02:00
YoyoNow c508627d92 Merge pull request 'fix(BauSystem): techhider bypass on bau by middleclick pick' (#389) from fix-387-bau-techhider-bypass-by-middleclick into main
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Reviewed-on: #389
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-05-22 10:17:19 +02:00
D4rkr34lm 93ff982649 fix techhider bypass on bau by middleclick pick
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2026-05-21 23:57:38 +02:00
D4rkr34lm 21f6394359 Fix section packet being unnececarily reconstructed
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2026-05-21 22:20:40 +02:00
D4rkr34lm 29d0c8978c Rmeove old player join quickfix
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2026-05-21 22:00:15 +02:00
D4rkr34lm 7366f83b15 Merge branch 'FightSystem/fix-tech-and-hull-hider' into FightSystem/Optimize-new-techhider
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2026-05-21 21:57:41 +02:00
YoyoNow 9240bcfd5f Add blockUsedForObfuscation
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2026-05-21 20:57:59 +02:00
D4rkr34lm bede8caa82 Add chunk skipping optimisation
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2026-05-21 20:20:18 +02:00
D4rkr34lm 108aa2af9a remove unused reflection class
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2026-05-21 18:46:00 +02:00
D4rkr34lm d07a86c13f remove container hiding as it has no lacalaity mapping posibility
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2026-05-21 18:41:55 +02:00
D4rkr34lm 29106d5bb5 Add bundle packet handling
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2026-05-21 18:20:15 +02:00
YoyoNow 32fd4b4630 Add Sound handling
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2026-05-21 18:11:42 +02:00
YoyoNow c241aef932 Add BlockEntityType handling
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2026-05-21 17:53:51 +02:00
D4rkr34lm 2db24ef2eb Merge remote-tracking branch 'origin/FightSystem/fix-tech-and-hull-hider' into FightSystem/fix-tech-and-hull-hider
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2026-05-21 15:08:41 +02:00
D4rkr34lm a2caa79f99 Erste bugs ausgemerzt 2026-05-21 15:06:33 +02:00
YoyoNow e49cfa9495 Fix duplicates in CouncilChannel
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2026-05-21 13:19:27 +02:00
YoyoNow 1f44b3169e Remove unused stuff
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2026-05-21 13:05:16 +02:00
YoyoNow 49fafa5955 Fix build
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2026-05-21 13:00:53 +02:00
YoyoNow c81e6b15e5 Merge branch 'main' into FightSystem/fix-tech-and-hull-hider
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# Conflicts:
#	FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/utils/HullHider.java
#	SpigotCore/SpigotCore_Main/src/de/steamwar/core/events/AntiNocom.java
2026-05-21 12:59:22 +02:00
D4rkr34lm dc0365834a fixes
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2026-05-21 12:13:41 +02:00
YoyoNow 13334e03a4 Add Debugger for remote JVM
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2026-05-21 12:11:40 +02:00
YoyoNow b35b2c0138 Add jvmArgs to steamwar.devserver.gradle
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2026-05-21 11:31:39 +02:00
YoyoNow 6ef311ce68 Merge pull request 'Fix CouncilChannel' (#384) from VelocityCore/FixDiscordBot into main
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Reviewed-on: #384
2026-05-21 11:23:06 +02:00
YoyoNow 68d9c55525 Downgrade JDA to 5.5.1
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2026-05-21 11:21:35 +02:00
YoyoNow dcd70c5ced Fix CouncilChannel
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Update JDA to 6.4.1
2026-05-21 11:20:37 +02:00
D4rkr34lm a1d22b7d77 twast
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2026-05-21 10:26:46 +02:00
YoyoNow 3b6fdbeec3 Fix CouncilChannel
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2026-05-21 10:16:17 +02:00
YoyoNow 714f86a55b Improve Tablist Header colors
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2026-05-21 10:02:34 +02:00
YoyoNow a177cc4faf Fix Tablist
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Add UpdateTeamsPacketImpl back
2026-05-21 09:54:48 +02:00
YoyoNow 09aa2ee22c Fix compile of VelocityCore
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2026-05-21 08:43:28 +02:00
YoyoNow b8499a7a8a Fix Tablist
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2026-05-21 08:36:24 +02:00
YoyoNow e50bff3d38 Merge pull request 'Unwrap the wrappers' (#381) from UnwrapWrapper into main
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Reviewed-on: #381
2026-05-21 07:56:16 +02:00
D4rkr34lm 8424f842c3 resolve last compile issue in techhider
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2026-05-21 00:18:12 +02:00
YoyoNow 8f23f57415 Fix TeamCommand
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2026-05-20 23:01:50 +02:00
YoyoNow 3b65b93e73 Merge pull request 'SW Prefix Implementation' (#383) from Jaki/SteamWar:main into main
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2026-05-20 22:47:46 +02:00
Jakob Schulz 4a458f0e92 fix: update team name checks to use constants for better readability
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2026-05-20 22:38:23 +02:00
Jakob Schulz 5f5a98bcd6 refactor team prefix handling and improve configuration parsing
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2026-05-20 22:35:19 +02:00
D4rkr34lm 72df919312 cut down old protocol wrapper
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2026-05-20 21:47:17 +02:00
D4rkr34lm 7ed36fe56e removed reflections form anti nocom guard
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2026-05-20 21:44:28 +02:00
D4rkr34lm a7a8c4d051 Fix imports in tinyProtocol
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2026-05-20 21:33:01 +02:00
D4rkr34lm 5da3767378 Started embedding new techhider into fight system
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2026-05-20 21:30:44 +02:00
Jakob Schulz 53f98d4cd7 evaluate the config preference once per message
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2026-05-20 19:30:06 +02:00
Jakob Schulz 48fb6b5ed7 add parsing for chat prefix mode configuration 2026-05-20 19:06:05 +02:00
Jakob Schulz 24d8ec7301 add "/team prefix" command 2026-05-20 18:34:10 +02:00
D4rkr34lm ba29e5cf23 Add tinyProtocol Handler for techhider
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2026-05-20 18:28:39 +02:00
Jakob Schulz a5992a9e4e add "/team info SW" command to display the serverteam 2026-05-20 17:44:52 +02:00
Chaoscaot e94eac9b9d Fix Cauldrons in Schematic GUI
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-05-20 16:50:04 +02:00
YoyoNow a000beee20 Remove TinyProtocol.addTypedFilter
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2026-05-20 13:52:13 +02:00
YoyoNow 2fd6c40b15 Remove some more wrappers
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2026-05-20 13:27:49 +02:00
D4rkr34lm 32a2cbb4dd Finish initial implementation of logic
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2026-05-19 22:47:22 +02:00
D4rkr34lm cf7a1ee086 Implement logic for hiding chunk data (not finished)
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2026-05-19 22:17:41 +02:00
YoyoNow 8da7956523 Fix build
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2026-05-19 21:03:38 +02:00
YoyoNow 9b821ff08f Unwrap the wrappers
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2026-05-19 19:41:04 +02:00
YoyoNow ae6f279dcf Merge pull request 'add setting to disable block generators' (#375) from Jaki/SteamWar:main into main
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Reviewed-on: #375
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2026-05-19 19:25:25 +02:00
Jakob Schulz deb56c0c02 rename property
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2026-05-19 19:24:03 +02:00
YoyoNow aead25650e Add debug output to TinyProtocol
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2026-05-19 18:55:46 +02:00
YoyoNow 53ada2de83 Add debug output to TinyProtocol
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2026-05-19 18:50:17 +02:00
YoyoNow 496cc3121c Add debug output to TinyProtocol
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2026-05-19 18:41:15 +02:00
Jakob Schulz e9c766dbbb migrate to per material config
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2026-05-19 18:39:10 +02:00
Jakob Schulz 706f6ed743 add setting to disable block generators
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2026-05-18 21:26:38 +02:00
D4rkr34lm 270d82eb71 Merge branch 'main' into FightSystem/fix-tech-and-hull-hider
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2026-05-17 19:58:16 +02:00
Chaoscaot 6da180136e Merge pull request 'fix(SpigotCore): rEntity move packet using incorrect position' (#372) from fix-rentity-system into main
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Reviewed-on: #372
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-05-17 19:30:45 +02:00
Chaoscaot 463d8336a7 Merge branch 'main' into fix-rentity-system
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2026-05-17 19:29:16 +02:00
Chaoscaot c241b9c264 Merge pull request 'fix-pipeline' (#373) from fix-pipeline into main
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Reviewed-on: #373
Reviewed-by: D4rkr34lm <dark@steamwar.de>
2026-05-17 19:25:06 +02:00
Chaoscaot b98273a7b2 Fix build, maybe?
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2026-05-17 19:20:44 +02:00
Chaoscaot bd28b133a2 Fix build, maybe?
Signed-off-by: Chaoscaot <max@maxsp.de>
2026-05-17 19:05:24 +02:00
D4rkr34lm 5c618d03e8 Fix entity move
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2026-05-17 18:21:33 +02:00
Chaoscaot 89b8a3ea42 Merge pull request 'fix(CI): force clean rebuild in pipeline' (#371) from fix-pipeline into main
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Reviewed-on: #371
2026-05-17 15:12:49 +02:00
D4rkr34lm 4198a08cda fix pipeline
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2026-05-17 15:11:32 +02:00
D4rkr34lm 9f319128cc Update multiblock update packet filter 2026-05-17 13:49:46 +02:00
Chaoscaot 088d548d61 Merge pull request 'Format code' (#370) from Format into main
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2026-05-17 10:59:30 +02:00
YoyoNow e435154c12 Format code
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2026-05-17 10:13:31 +02:00
YoyoNow eceb58b28c Format code
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2026-05-17 10:12:22 +02:00
YoyoNow 5125453406 Format code 2026-05-17 10:08:06 +02:00
YoyoNow d110df924e Format code
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2026-05-16 23:08:09 +02:00
YoyoNow 81dd8045f2 Remove unused code
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2026-05-16 22:41:17 +02:00
Chaoscaot 245072f02c Merge pull request 'Remove more Reflection usage' (#368) from ReduceReflection into main
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Reviewed-on: #368
2026-05-16 22:24:54 +02:00
YoyoNow 00147f2a74 Optimize imports
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2026-05-16 22:23:00 +02:00
YoyoNow fcc370c353 Remove even more useless stuff
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2026-05-16 22:21:06 +02:00
D4rkr34lm 3bd1cf7167 Even more handlers 2026-05-16 22:12:25 +02:00
YoyoNow cfa650bcf4 Remove more reflection calls
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2026-05-16 21:41:50 +02:00
YoyoNow ba4ee08489 Remove most Reflection from REntity
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2026-05-16 21:34:18 +02:00
D4rkr34lm 723a7dc0ca Add handling for container 2026-05-16 20:14:09 +02:00
D4rkr34lm 88de28ed68 Add new handler 2026-05-16 19:25:32 +02:00
D4rkr34lm 6f1a3fe70c Update a lot of handlers and prepare for merge with main 2026-05-16 19:19:49 +02:00
D4rkr34lm 4a43e09a8b Add more handlers 2026-05-16 14:45:36 +02:00
Chaoscaot 6fb018b86b Merge pull request 'Remove MinVersion and MaxVersion' (#362) from CleanupCommonCore into main
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Reviewed-on: #362
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2026-05-16 14:43:01 +02:00
YoyoNow ec310dfee9 Remove MinVersion and MaxVersion
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2026-05-16 14:41:02 +02:00
YoyoNow 9de5a93997 Remove MinVersion annotation
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2026-05-16 14:37:36 +02:00
Chaoscaot ce88e88859 Merge pull request 'Upgrade all projects to Java 21 and migrate dependencies to Paper and FastAsyncWorldEdit.' (#360) from Refactor/remove-old-dependencies into main
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Reviewed-on: #360
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2026-05-16 14:36:59 +02:00
Chaoscaot 5589c6cd20 Merge branch 'main' into Refactor/remove-old-dependencies
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2026-05-16 14:31:11 +02:00
Chaoscaot 35dead9c74 Merge pull request 'Reflection Reduction' (#357) from ReflectionReduction into main
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2026-05-16 14:29:39 +02:00
YoyoNow f1fbe14e60 Fix ChunkHider
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2026-05-16 14:27:07 +02:00
YoyoNow b146c9928f Fix FlatteningWrapper
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2026-05-16 14:08:29 +02:00
Chaoscaot 136b0f5b97 Refactor to simplify API usage and improve compatibility by replacing legacy methods and adapting to updated libraries.
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-05-16 14:08:28 +02:00
Chaoscaot 2d679028c0 Merge remote-tracking branch 'origin/ReflectionReduction' into Refactor/remove-old-dependencies 2026-05-16 14:03:19 +02:00
YoyoNow ce1f947f4b Remove Core.getVersion calls
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2026-05-16 14:02:57 +02:00
Chaoscaot 5fb51b63c3 Fix Build
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-05-16 13:54:37 +02:00
Chaoscaot c04dc8fd86 Merge remote-tracking branch 'refs/remotes/origin/ReflectionReduction' into Refactor/remove-old-dependencies
# Conflicts:
#	MissileWars/build.gradle.kts
2026-05-16 13:53:29 +02:00
YoyoNow ab3970981d Remove more reflection
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2026-05-16 13:46:42 +02:00
YoyoNow 9e4c9ce04a Remove more reflection
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2026-05-16 13:38:10 +02:00
Chaoscaot 44e37467d6 Fix Build
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-05-16 13:29:49 +02:00
Chaoscaot 7c74ca014d Upgrade all projects to Java 21 and migrate dependencies to Paper and FastAsyncWorldEdit.
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-05-16 13:26:18 +02:00
YoyoNow e7454f6ce8 Fight FightWorld
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2026-05-16 13:07:06 +02:00
YoyoNow a100d2d798 Remove more Reflection stuff
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2026-05-16 13:02:20 +02:00
YoyoNow 3c48e7c02d Remove most calls to Reflection.getClass 2026-05-16 13:01:50 +02:00
YoyoNow 2b3c79fcab Merge pull request 'fix(FighSystem): Add chunk packet resend after join to enhance security' (#358) from FightSystem/tech-hider-hardening into main
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Reviewed-on: #358
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2026-05-16 12:58:00 +02:00
YoyoNow 7ff778b60a Merge pull request 'UpdateTinyProtocol' (#359) from UpdateTinyProtocol into main
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2026-05-16 12:57:15 +02:00
YoyoNow b83476b451 Fix TechhiderbugCommand
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2026-05-16 12:28:52 +02:00
YoyoNow 58652cac5c Fix BauSystem build and local CMDFramework build
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2026-05-16 12:22:40 +02:00
YoyoNow b216438a47 Add SteamWar adaption for TinyProtocol
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2026-05-16 11:52:06 +02:00
YoyoNow 604657a084 Add singleton to TinyProtocol 2026-05-16 11:37:39 +02:00
YoyoNow 5a57b5f799 Remove Reflection from TinyProtocol 2026-05-16 11:36:09 +02:00
YoyoNow be233c65fe Update TinyProtocol 2026-05-16 11:18:40 +02:00
D4rkr34lm 9f201f8191 update packet codec
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2026-05-15 21:50:09 +02:00
Chaoscaot 55c1962294 Fix MissileWars Missile Pasting
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2026-05-15 20:53:13 +02:00
Chaoscaot 441932b30a Fix MissileWars Missile Pasting
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2026-05-15 20:39:30 +02:00
D4rkr34lm bdecec304a Update with nms based refresh 2026-05-15 20:26:15 +02:00
D4rkr34lm 75e3e77478 Merge branch 'main' into FightSystem/tech-hider-hardening 2026-05-15 20:16:20 +02:00
Chaoscaot 5c93ca6143 Update bug report URL in DiscordTicketType enum
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2026-05-15 16:49:18 +02:00
D4rkr34lm 0452a9faa5 Add processors for a sed of id only entity packets 2026-05-15 16:23:23 +02:00
D4rkr34lm 9a75f38226 Continue 2026-05-15 16:14:05 +02:00
Chaoscaot 6d24aa160f Fix CI
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2026-05-15 16:12:39 +02:00
Chaoscaot 105630bbd8 Fix CI
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2026-05-15 16:09:36 +02:00
Chaoscaot 228ab5b2f2 Merge pull request 'Cleanup Version Code' (#339) from RemoveVersionCode into main
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2026-05-15 16:07:25 +02:00
Chaoscaot b97fe7e5b1 Merge branch 'main' into RemoveVersionCode
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2026-05-15 16:05:42 +02:00
YoyoNow 01db4fa951 Fix CraftbukkitWrapper for FightSystem
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2026-05-15 16:00:50 +02:00
YoyoNow 81049856b5 Fix build
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2026-05-15 14:52:17 +02:00
YoyoNow 4813e24848 Remove LegacyBauSystem 2026-05-15 14:52:17 +02:00
YoyoNow d61d001ddf Cleanup FightSystem 2026-05-15 14:52:17 +02:00
YoyoNow 060364abb5 Cleanup SpigotCore 2026-05-15 14:52:17 +02:00
YoyoNow 13185f0e05 Cleanup SchematicSystem 2026-05-15 14:52:17 +02:00
YoyoNow fd266969f5 Cleanup BauSystem 2026-05-15 14:52:17 +02:00
Manuel Frohn 42808f40c0 preclassify packets as safe
SteamWarCI Build failed
2026-05-15 00:48:45 +02:00
Manuel Frohn 57c21122e6 Classify packets by scope
SteamWarCI Build failed
2026-05-15 00:32:09 +02:00
Manuel Frohn 42faba70d9 Add remaining packets with toss handler for now
SteamWarCI Build failed
2026-05-14 22:08:17 +02:00
Manuel Frohn 99e1f01869 Update bypass list with harmless play-client bound packets
SteamWarCI Build failed
2026-05-14 21:38:37 +02:00
Manuel Frohn 13bddbe359 Update bypass list with full set of configuration and login packets
SteamWarCI Build failed
2026-05-14 20:21:36 +02:00
D4rkr34lm 51ff0e1a9f Fix remaining local issues
SteamWarCI Build failed
2026-05-14 11:57:26 +02:00
D4rkr34lm 6766862a00 Refactored over all functionality
SteamWarCI Build failed
2026-05-13 22:48:44 +02:00
Manuel Frohn c30aad179b Continue refactor
SteamWarCI Build failed
2026-05-13 17:20:32 +02:00
Manuel Frohn d3aad6a198 Move over signle block event package processing
SteamWarCI Build failed
2026-05-13 16:24:45 +02:00
Manuel Frohn 744dc67ca9 Move over identified packages from old impl
SteamWarCI Build failed
2026-05-13 15:33:08 +02:00
Manuel Frohn 164a7f5826 Replace tinyProtocolLib with newest version
SteamWarCI Build failed
2026-05-13 14:04:38 +02:00
Manuel Frohn 210cfcf3a6 Add player join chunk refrech
SteamWarCI Build successful
2026-05-13 13:47:29 +02:00
982 changed files with 16698 additions and 34815 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
name: Feature Idee
about: Du hast eine Idee für ein neues Feature, welches SteamWar nicht hat? Stelle sie hier vor.
labels: ["typ/idee"]
labels: [ "typ/idee" ]
body:
- type: textarea
id: description
+7 -3
View File
@@ -41,7 +41,7 @@ jobs:
run: |
echo "$SW_MAVEN_CREDENTIALS" > steamwar.properties
- name: Build with Gradle
run: ./gradlew build --no-daemon
run: ./gradlew clean build --no-daemon --no-build-cache --refresh-dependencies
- name: Stage deploy artifacts
shell: bash
@@ -52,7 +52,6 @@ jobs:
mkdir -p deploy
cp "BauSystem/build/libs/BauSystem-all.jar" "deploy/BauSystem.jar"
cp "LegacyBauSystem/build/libs/LegacyBauSystem.jar" "deploy/BauSystem-1.12.jar"
cp "FightSystem/build/libs/FightSystem-all.jar" "deploy/FightSystem.jar"
cp "KotlinCore/build/libs/KotlinCore-all.jar" "deploy/KotlinCore.jar"
cp "TNTLeague/build/libs/TNTLeague.jar" "deploy/TNTLeague.jar"
@@ -130,7 +129,12 @@ jobs:
ssh-keyscan -p "$port" "$DEPLOY_HOST" >> ~/.ssh/known_hosts
ssh -i ~/.ssh/deploy_key -p "$port" "${DEPLOY_USER}@${DEPLOY_HOST}" "mkdir -p '$DEPLOY_PATH'"
scp -i ~/.ssh/deploy_key -P "$port" deploy/* "${DEPLOY_USER}@${DEPLOY_HOST}:$DEPLOY_PATH/"
ssh -i ~/.ssh/deploy_key -p "$port" "${DEPLOY_USER}@${DEPLOY_HOST}" "mkdir -p '$DEPLOY_PATH/upload'"
scp -i ~/.ssh/deploy_key -P "$port" deploy/* "${DEPLOY_USER}@${DEPLOY_HOST}:$DEPLOY_PATH/upload"
ssh -i ~/.ssh/deploy_key -p "$port" "${DEPLOY_USER}@${DEPLOY_HOST}" "rm -f '$DEPLOY_PATH'/*.jar '$DEPLOY_PATH'/*.zip"
ssh -i ~/.ssh/deploy_key -p "$port" "${DEPLOY_USER}@${DEPLOY_HOST}" "mv '$DEPLOY_PATH'/upload/* '$DEPLOY_PATH'"
ssh -i ~/.ssh/deploy_key -p "$port" "${DEPLOY_USER}@${DEPLOY_HOST}" "rm -r '$DEPLOY_PATH/upload'"
ssh -i ~/.ssh/deploy_key -p "$port" "${DEPLOY_USER}@${DEPLOY_HOST}" "chmod o-w '$DEPLOY_PATH'/*"
- name: Restart Services
shell: bash
env:
+15
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@@ -0,0 +1,15 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Remote JVM Debugger" type="Remote">
<option name="USE_SOCKET_TRANSPORT" value="true" />
<option name="SERVER_MODE" value="false" />
<option name="SHMEM_ADDRESS" />
<option name="HOST" value="localhost" />
<option name="PORT" value="5005" />
<option name="AUTO_RESTART" value="false" />
<RunnerSettings RunnerId="Debug">
<option name="DEBUG_PORT" value="5005" />
<option name="LOCAL" value="false" />
</RunnerSettings>
<method v="2" />
</configuration>
</component>
-35
View File
@@ -1,35 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
java {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
dependencies {
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
compileOnly(project(":SpigotCore", "default"))
compileOnly(libs.nms15)
compileOnly(libs.worldedit15)
}
@@ -1,239 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldedit.extent.clipboard.BlockArrayClipboard;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.extent.clipboard.io.BuiltInClipboardFormat;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormats;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardReader;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardWriter;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.function.mask.Mask2D;
import com.sk89q.worldedit.function.operation.ForwardExtentCopy;
import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.selector.CuboidRegionSelector;
import com.sk89q.worldedit.session.ClipboardHolder;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockTypes;
import de.steamwar.bausystem.region.Point;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Waterlogged;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import javax.annotation.Nullable;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Objects;
import java.util.Set;
import java.util.concurrent.atomic.AtomicReference;
import java.util.function.BiPredicate;
import java.util.logging.Level;
public class FlatteningWrapper15 implements FlatteningWrapper {
@Override
public boolean isNoBook(ItemStack item) {
return item.getType() != Material.WRITABLE_BOOK && item.getType() != Material.WRITTEN_BOOK;
}
private static final Set<Material> unpushable = new HashSet<>(Arrays.asList(Material.BARRIER, Material.BEACON, Material.COMMAND_BLOCK, Material.CHAIN_COMMAND_BLOCK, Material.REPEATING_COMMAND_BLOCK, Material.ENCHANTING_TABLE, Material.END_GATEWAY, Material.END_PORTAL, Material.ENDER_CHEST, Material.GRINDSTONE, Material.JIGSAW, Material.JUKEBOX, Material.NETHER_PORTAL, Material.OBSIDIAN, Material.STRUCTURE_VOID, Material.BARREL, Material.BEEHIVE, Material.BEE_NEST, Material.BLAST_FURNACE, Material.BREWING_STAND, Material.CHEST, Material.DAYLIGHT_DETECTOR, Material.DISPENSER, Material.DROPPER, Material.FURNACE, Material.HOPPER, Material.LECTERN, Material.SMOKER, Material.TRAPPED_CHEST));
// TODO: FLOWER
private static final Set<Material> breaking = new HashSet<>(Arrays.asList(Material.BAMBOO, Material.CACTUS, Material.CAKE, Material.CARVED_PUMPKIN, Material.CHORUS_FLOWER, Material.CHORUS_PLANT, Material.COBWEB, Material.COCOA, Material.DRAGON_EGG, Material.FIRE, Material.FLOWER_POT, Material.JACK_O_LANTERN, Material.LADDER, Material.LAVA, Material.LAVA, Material.LEVER, Material.LILY_PAD, Material.MELON, Material.NETHER_WART, Material.PUMPKIN, Material.COMPARATOR, Material.REDSTONE_WIRE, Material.REPEATER, Material.TORCH, Material.STRUCTURE_VOID, Material.SCAFFOLDING, Material.SEA_PICKLE, Material.SNOW, Material.SUGAR_CANE, Material.TORCH, Material.TRIPWIRE, Material.TRIPWIRE_HOOK, Material.TURTLE_EGG, Material.VINE, Material.WATER, Material.WHEAT));
@Override
public boolean isUnpusheable(Material material) {
if (unpushable.contains(material)) {
return true;
}
String name = material.name();
return name.contains("BANNER") || name.contains("SIGN");
}
@Override
public boolean isBreakingOnPush(Material material) {
if (breaking.contains(material)) {
return true;
}
String name = material.name();
return name.contains("BED") || name.contains("BUTTON") || name.contains("CARPET") || (name.contains("DOOR") && !name.contains("TRAPDOOR")) || name.contains("HEAD") || name.contains("LEAVES") || name.contains("MUSHROOM") || name.contains("PRESSURE_PLATE") || name.contains("SHULKER_BOX");
}
@Override
public boolean isWorldEditCommand(String command) {
if (command.startsWith("/")) {
command = command.replaceFirst("/", "");
}
command = command.toLowerCase();
return WorldEdit.getInstance().getPlatformManager().getPlatformCommandManager().getCommandManager().containsCommand(command);
}
private static final WorldEditPlugin WORLDEDIT_PLUGIN = Objects.requireNonNull((WorldEditPlugin) Bukkit.getPluginManager().getPlugin("WorldEdit"));
private static final World BUKKITWORLD = new BukkitWorld(Bukkit.getWorlds().get(0));
@Override
public void setSelection(Player p, Point minPoint, Point maxPoint) {
WORLDEDIT_PLUGIN.getSession(p).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, minPoint.toBlockVector3(), maxPoint.toBlockVector3()));
}
@Override
public Clipboard loadSchematic(File file) {
Clipboard clipboard;
try (ClipboardReader reader = Objects.requireNonNull(ClipboardFormats.findByFile(file)).getReader(new FileInputStream(file))) {
clipboard = reader.read();
} catch (NullPointerException | IOException e) {
throw new SecurityException("Bausystem schematic not found", e);
}
return clipboard;
}
@Override
public EditSession paste(PasteBuilder pasteBuilder) {
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(new BukkitWorld(Bukkit.getWorlds().get(0)), -1)) {
Clipboard clipboard = pasteBuilder.getClipboard();
if (!pasteBuilder.getMappers().isEmpty()) {
BlockVector3 minimum = clipboard.getRegion().getMinimumPoint();
for (int x = 0; x < clipboard.getDimensions().getX(); x++) {
for (int y = 0; y < clipboard.getDimensions().getY(); y++) {
for (int z = 0; z < clipboard.getDimensions().getZ(); z++) {
BlockVector3 pos = minimum.add(x, y, z);
pasteBuilder.getMappers().forEach(mapper -> mapper.accept(clipboard, pos));
}
}
}
}
AtomicReference<BlockVector3> pastePoint = new AtomicReference<>();
if (!pasteBuilder.getPredicates().isEmpty()) {
e.setMask(new Mask() {
@Override
public boolean test(BlockVector3 blockVector3) {
BaseBlock block = clipboard.getFullBlock(blockVector3.subtract(pastePoint.get()).add(clipboard.getRegion().getMinimumPoint()));
String blockName = block.getBlockType().toString().toLowerCase();
for (BiPredicate<BaseBlock, String> predicate : pasteBuilder.getPredicates()) {
if (!predicate.test(block, blockName)) return false;
}
return true;
}
public Mask copy() {
return this;
}
@Nullable
@Override
public Mask2D toMask2D() {
return null;
}
});
}
ClipboardHolder ch = new ClipboardHolder(clipboard);
BlockVector3 dimensions = clipboard.getDimensions();
BlockVector3 v = BlockVector3.at(pasteBuilder.getPastPoint().getX(), pasteBuilder.getPastPoint().getY(), pasteBuilder.getPastPoint().getZ());
BlockVector3 offset = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin());
if (pasteBuilder.isRotate()) {
ch.setTransform(new AffineTransform().rotateY(180));
v = v.add(dimensions.getX() / 2, 0, dimensions.getZ() / 2).subtract(offset.multiply(-1, 1, -1)).subtract(0, 0, 1);
} else {
v = v.subtract(dimensions.getX() / 2, 0, dimensions.getZ() / 2).subtract(offset);
}
pastePoint.set(v);
if (pasteBuilder.isReset()) {
e.setBlocks(new CuboidRegion(pasteBuilder.getMinPoint().toBlockVector3(), pasteBuilder.getMaxPoint().toBlockVector3()), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock());
if (pasteBuilder.getWaterLevel() != 0) {
e.setBlocks(new CuboidRegion(pasteBuilder.getMinPoint().toBlockVector3(), pasteBuilder.getMaxPoint().toBlockVector3().withY(pasteBuilder.getWaterLevel())), Objects.requireNonNull(BlockTypes.WATER).getDefaultState().toBaseBlock());
}
}
Operations.completeBlindly(ch.createPaste(e).to(v).ignoreAirBlocks(pasteBuilder.isIgnoreAir()).build());
return e;
} catch (WorldEditException e) {
throw new SecurityException(e.getMessage(), e);
}
}
@Override
public Clipboard copy(Point minPoint, Point maxPoint, Point copyPoint) {
BukkitWorld bukkitWorld = new BukkitWorld(Bukkit.getWorlds().get(0));
CuboidRegion region = new CuboidRegion(bukkitWorld, minPoint.toBlockVector3(), maxPoint.toBlockVector3());
BlockArrayClipboard clipboard = new BlockArrayClipboard(region);
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(bukkitWorld, -1)) {
ForwardExtentCopy copy = new ForwardExtentCopy(
e, region, clipboard, region.getMinimumPoint()
);
copy.setCopyingEntities(false);
copy.setCopyingBiomes(false);
Operations.complete(copy);
clipboard.setOrigin(copyPoint.toBlockVector3());
return clipboard;
} catch (WorldEditException e) {
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
return null;
}
}
@Override
public boolean backup(Point minPoint, Point maxPoint, File file) {
Clipboard clipboard = copy(minPoint, maxPoint, minPoint);
try (ClipboardWriter writer = BuiltInClipboardFormat.SPONGE_SCHEMATIC.getWriter(new FileOutputStream(file))) {
writer.write(clipboard);
return true;
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
return false;
}
}
@Override
public boolean inWater(org.bukkit.World world, Vector tntPosition) {
Block block = world.getBlockAt(tntPosition.getBlockX(), tntPosition.getBlockY(), tntPosition.getBlockZ());
if (block.getType() == Material.WATER)
return true;
BlockData data = block.getBlockData();
if (!(data instanceof Waterlogged))
return false;
return ((Waterlogged) data).isWaterlogged();
}
}
@@ -1,129 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import de.steamwar.bausystem.features.util.NoClipCommand;
import net.minecraft.server.v1_15_R1.*;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_15_R1.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.List;
public class NMSWrapper15 implements NMSWrapper {
private static final Reflection.Field<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
@Override
@SuppressWarnings("deprecation")
public void setInternalGameMode(Player player, GameMode gameMode) {
playerGameMode.set(((CraftPlayer) player).getHandle().playerInteractManager, EnumGamemode.getById(gameMode.getValue()));
}
@Override
public void setSlotToItemStack(Player player, Object o) {
PacketPlayInSetCreativeSlot packetPlayInSetCreativeSlot = (PacketPlayInSetCreativeSlot) o;
int index = packetPlayInSetCreativeSlot.b();
if (index >= 36 && index <= 44) {
index -= 36;
} else if (index > 44) {
index -= 5;
} else if (index <= 8) {
index = index - 8 + 36;
}
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.getItemStack()));
if (index < 9) player.getInventory().setHeldItemSlot(index);
player.updateInventory();
}
private static final Reflection.Field<Integer> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, int.class, 0);
@Override
public void setGameStateChangeReason(Object packet) {
gameStateChangeReason.set(packet, 3);
}
@Override
public void setPlayerBuildAbilities(Player player) {
((CraftPlayer) player).getHandle().abilities.mayBuild = true;
((CraftPlayer) player).getHandle().abilities.canInstantlyBuild = true;
}
@Override
public Material pathMaterial() {
return Material.GRASS_PATH;
}
private static final int threshold = 2048;
@Override
public boolean checkItemStack(ItemStack item) {
net.minecraft.server.v1_15_R1.ItemStack nmsItem = CraftItemStack.asNMSCopy(item);
NBTTagCompound tag = nmsItem.getTag();
if (tag != null && tag.hasKey("BlockEntityTag")) {
NBTTagCompound blockTag = tag.getCompound("BlockEntityTag");
if (blockTag.hasKey("Items")) {
return drillDown(blockTag.getList("Items", 10), 0, 0) > threshold;
}
}
return false;
}
private int drillDown(NBTTagList items, int layer, int start) {
if (layer > 2) return start + threshold;
int invalid = start;
for (NBTBase nbtBase : items) {
if (!(nbtBase instanceof NBTTagCompound))
continue;
NBTTagCompound slot = (NBTTagCompound) nbtBase;
if (slot.hasKey("tag")) {
invalid += slot.getByte("Count");
NBTTagCompound iTag = slot.getCompound("tag");
if (iTag.hasKey("BlockEntityTag")) {
NBTTagCompound blockTag = iTag.getCompound("BlockEntityTag");
if (blockTag.hasKey("Items")) {
invalid = drillDown(blockTag.getList("Items", 10), layer + 1, invalid);
}
}
}
if (invalid > threshold)
break;
}
return invalid;
}
private final Class<?> explosionPacket = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundExplodePacket");
private final Reflection.Field<Double> a = Reflection.getField(explosionPacket, double.class, 0);
private final Reflection.Field<Double> b = Reflection.getField(explosionPacket, double.class, 1);
private final Reflection.Field<Double> c = Reflection.getField(explosionPacket, double.class, 2);
private final Reflection.Field<Float> d = Reflection.getField(explosionPacket, float.class, 0);
private final Reflection.Field<List> e = Reflection.getField(explosionPacket, List.class, 0);
@Override
public Object resetExplosionKnockback(Object packet) {
PacketPlayOutExplosion packetPlayOutExplosion = (PacketPlayOutExplosion) packet;
return new PacketPlayOutExplosion(a.get(packetPlayOutExplosion), b.get(packetPlayOutExplosion), c.get(packetPlayOutExplosion), d.get(packetPlayOutExplosion), e.get(packetPlayOutExplosion), Vec3D.a);
}
}
@@ -1,43 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import org.bukkit.Material;
public class PlaceItemWrapper15 implements PlaceItemWrapper {
public PlaceItemWrapper15() {
for (Material material : Material.values()) {
if (!material.isBlock()) continue;
if (material.isLegacy()) continue;
String nonWall = material.name().replace("_WALL_", "").replace("WALL_", "").replace("_WALL", "");
try {
Material nonWallMaterial = Material.valueOf(nonWall);
if (nonWallMaterial != material && nonWallMaterial.isItem() && !nonWallMaterial.isBlock()) {
BLOCK_MATERIAL_TO_WALL_BLOCK_MATERIAL.put(nonWallMaterial, material);
}
} catch (Exception e) {
// Ignore
}
}
ITEM_MATERIAL_TO_BLOCK_MATERIAL.put(Material.REDSTONE, Material.REDSTONE_WIRE);
}
}
@@ -1,51 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import net.minecraft.server.v1_15_R1.EntityPlayer;
import net.minecraft.server.v1_15_R1.PacketPlayInFlying;
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
import org.bukkit.entity.Player;
public class PlayerMovementWrapper15 implements PlayerMovementWrapper {
@Override
public void setPosition(Player player, Object object) {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
if (Float.isNaN(packetPlayInFlying.a(Float.NaN))) {
entityPlayer.e(packetPlayInFlying.a(0.0), packetPlayInFlying.b(0.0), packetPlayInFlying.c(0.0));
} else {
entityPlayer.setLocation(packetPlayInFlying.a(0.0), packetPlayInFlying.b(0.0), packetPlayInFlying.c(0.0), packetPlayInFlying.a(0F), packetPlayInFlying.b(0F));
}
}
@Override
public Object convertToOut(Player player, Object object) {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
Object packet = Reflection.newInstance(teleportPacket);
teleportEntity.set(packet, player.getEntityId());
teleportPosition.set(packet, packetPlayInFlying.a(0.0), packetPlayInFlying.b(0.0), packetPlayInFlying.c(0.0),
Float.isNaN(packetPlayInFlying.a(Float.NaN)) ? player.getLocation().getYaw() : packetPlayInFlying.a(0.0F),
Float.isNaN(packetPlayInFlying.b(Float.NaN)) ? player.getLocation().getPitch() : packetPlayInFlying.b(0.0F));
return packet;
}
}
@@ -1,140 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.bausystem.utils.tps.TPSFreezeUtils;
import de.steamwar.bausystem.utils.tps.TPSLimitUtils;
import de.steamwar.core.TPSWarpUtils;
import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
public class TickManager15 implements TickManager, Listener {
private static float currentTPSLimit = 20;
private boolean currentlyStepping = false;
private float currentLimit;
private int stepsTotal;
private int stepsLeft;
@Override
public boolean canFreeze() {
return TPSFreezeUtils.isCanFreeze();
}
@Override
public void setTickRate(float tickRate) {
if (currentlyStepping) {
currentlyStepping = false;
Bukkit.getOnlinePlayers().forEach(player -> {
BossBarService.instance.remove(player, Region.getGlobalRegion(), "TickStep");
});
}
TPSWarpUtils.warp(tickRate);
if (currentTPSLimit == 0 && tickRate != 0) {
TPSFreezeUtils.unfreeze();
}
currentTPSLimit = tickRate;
if (tickRate == 0) {
TPSLimitUtils.unlimit();
TPSFreezeUtils.freeze();
} else if (tickRate < 20.0) {
TPSLimitUtils.limit(tickRate);
} else if (tickRate >= 20) {
TPSLimitUtils.unlimit();
}
}
@Override
public boolean isFrozen() {
return TPSFreezeUtils.frozen();
}
@Override
public void setFreeze(boolean freeze) {
if (freeze) {
setTickRate(0);
}
}
@Override
public void stepTicks(int ticks) {
currentLimit = 0;
setTickRate(20);
stepsLeft = ticks;
stepsTotal = ticks;
currentlyStepping = true;
}
@Override
public void sprintTicks(int ticks) {
currentLimit = currentTPSLimit;
setTickRate(4000);
stepsLeft = ticks;
stepsTotal = ticks;
currentlyStepping = true;
}
@Override
public boolean isSprinting() {
return currentlyStepping && currentTPSLimit > 20;
}
@Override
public boolean isStepping() {
return currentlyStepping && currentTPSLimit <= 20;
}
@Override
public float getTickRate() {
return currentTPSLimit;
}
@Override
public void setBlockTpsPacket(boolean block) {
}
@Override
public long getTotalTicks() {
return stepsTotal;
}
@Override
public long getDoneTicks() {
return stepsTotal - stepsLeft;
}
@Override
public long getRemainingTicks() {
return stepsLeft;
}
@EventHandler
public void onTickEnd(TickEndEvent event) {
if (!currentlyStepping) return;
stepsLeft--;
if (stepsLeft <= 0) {
setTickRate(currentLimit);
}
}
}
@@ -1,131 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils.tps;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.core.BountifulWrapper;
import de.steamwar.core.ChatWrapper;
import de.steamwar.core.Core;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.scheduler.BukkitTask;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.stream.Collectors;
@UtilityClass
class PacketCache {
private static List<Object> packets = new ArrayList<>();
private static Set<Entity> entities = new HashSet<>();
private static BukkitTask task = null;
private static Class<?> vec3dClass = Reflection.getClass("net.minecraft.world.phys.Vec3");
private static Reflection.Field<Object> zeroVec3d = (Reflection.Field<Object>) Reflection.getField(vec3dClass, vec3dClass, 0);
private static Object ZERO_VEC3D = zeroVec3d.get(null);
private static Class<?> velocityPacketClass = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket");
private static Reflection.Constructor velocityPacketConstructor = Reflection.getConstructor(velocityPacketClass, int.class, vec3dClass);
private static Class<?> teleportPacketClass = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket");
private static Class<?> entityClass = Reflection.getClass("net.minecraft.world.entity.Entity");
private static Reflection.Constructor teleportPacketConstructor = Reflection.getConstructor(teleportPacketClass, entityClass);
private static Class<?> craftEntityClass = Reflection.getClass("org.bukkit.craftbukkit.entity.CraftEntity");
private static Reflection.Method getHandle = Reflection.getMethod(craftEntityClass, "getHandle");
private static Object noGravityDataWatcher = BountifulWrapper.impl.getDataWatcherObject(5, Boolean.class);
private static Object fuseDataWatcher = BountifulWrapper.impl.getDataWatcherObject(8, Integer.class);
public void continuousSendCache() {
if (task != null) {
return;
}
createPackets();
task = new BukkitRunnable() {
@Override
public void run() {
_sendCache();
}
}.runTaskTimer(Core.getInstance(), 1, 1);
}
public void sendCache() {
if (task != null) {
task.cancel();
task = null;
}
_sendCache();
}
private void _sendCache() {
createPackets();
for (Player player : Bukkit.getOnlinePlayers()) {
for (Object packet : packets) {
TinyProtocol.instance.sendPacket(player, packet);
}
}
}
public void clearCache() {
packets.clear();
entities.clear();
if (task != null) {
task.cancel();
task = null;
}
}
private void createPackets() {
if (entities.stream().anyMatch(Entity::isDead)) {
entities.clear();
packets.clear();
}
List<Entity> entities = Bukkit.getWorlds().get(0).getEntities().stream()
.filter(e -> !(e instanceof Player))
.filter(e -> PacketCache.entities.add(e))
.collect(Collectors.toList());
for (Entity entity : entities) {
packets.add(teleportPacketConstructor.invoke(getHandle.invoke(entity)));
}
for (Entity entity : entities) {
packets.add(velocityPacketConstructor.invoke(entity.getEntityId(), ZERO_VEC3D));
}
for (Entity entity : entities) {
packets.add(ChatWrapper.impl.getDataWatcherPacket(entity.getEntityId(), noGravityDataWatcher, true));
}
for (Entity entity : entities) {
if (!(entity instanceof TNTPrimed)) continue;
TNTPrimed tnt = (TNTPrimed) entity;
int fuse = tnt.getFuseTicks();
packets.add(ChatWrapper.impl.getDataWatcherPacket(entity.getEntityId(), fuseDataWatcher, fuse - (fuse % 5) + 1));
}
}
}
@@ -1,76 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils.tps;
import de.steamwar.Reflection;
import lombok.Getter;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import org.bukkit.World;
@UtilityClass
public class TPSFreezeUtils {
private static Reflection.Field<Boolean> fieldAccessor;
@Getter
private static final boolean canFreeze;
private static final Reflection.Method getWorldHandle = Reflection.getTypedMethod(Reflection.getClass("org.bukkit.craftbukkit.CraftWorld"), "getHandle", null);
@Getter
private static boolean frozen = false;
private static final World world = Bukkit.getWorlds().get(0);
static {
Reflection.Field<Boolean> fieldAccessor;
try {
fieldAccessor = Reflection.getField(Reflection.getClass("net.minecraft.server.level.ServerLevel"), "freezed", boolean.class);
} catch (IllegalArgumentException e) {
fieldAccessor = null;
}
canFreeze = fieldAccessor != null;
TPSFreezeUtils.fieldAccessor = fieldAccessor;
}
public void freeze() {
setFreeze(world, true);
}
public void unfreeze() {
setFreeze(world, false);
}
public boolean frozen() {
return canFreeze && frozen;
}
private void setFreeze(World world, boolean state) {
if (canFreeze) {
fieldAccessor.set(getWorldHandle.invoke(world), state);
if (state) {
PacketCache.continuousSendCache();
} else {
PacketCache.clearCache();
}
frozen = state;
}
}
}
@@ -1,124 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils.tps;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.utils.PlayerMovementWrapper;
import de.steamwar.core.Core;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitTask;
import java.util.Queue;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.function.BiFunction;
@UtilityClass
public class TPSLimitUtils {
private static long currentTime = System.nanoTime();
private static BukkitTask tpsLimiter = null;
private static Queue<Runnable> packetQueue = new ConcurrentLinkedQueue<>();
public void unlimit() {
if (tpsLimiter != null) tpsLimiter.cancel();
tpsLimiter = null;
}
public void limit(double tps) {
if (tpsLimiter != null) tpsLimiter.cancel();
double delay = 20 / tps;
int loops = (int) Math.ceil(delay);
long sleepDelay = (long) (50 * delay) / loops;
tpsLimiter = Bukkit.getScheduler().runTaskTimer(Core.getInstance(), () -> {
PacketCache.sendCache();
for (int i = 0; i < loops; i++) {
sleepUntilNextTick(sleepDelay);
PacketCache.sendCache();
while (true) {
Runnable runnable = packetQueue.poll();
if (runnable == null) break;
runnable.run();
}
}
PacketCache.clearCache();
}, 0, 1);
}
private void sleepUntilNextTick(long neededDelta) {
long lastTime = currentTime;
currentTime = System.nanoTime();
long timeDelta = (currentTime - lastTime) / 1000000;
if (neededDelta - timeDelta < 0) return;
try {
Thread.sleep(neededDelta - timeDelta);
currentTime = System.nanoTime();
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
}
}
/*
static {
long timeInterval = 50;
final long[] lastTime = {System.currentTimeMillis()};
final double[] tps = {20.0};
Bukkit.getScheduler().runTaskTimer(Core.getInstance(), () -> {
long currentTime = System.currentTimeMillis();
if (currentTime > lastTime[0]) {
tps[0] = (double)timeInterval / (double)(currentTime - lastTime[0]) * 20.0;
}
lastTime[0] = currentTime;
Bukkit.getOnlinePlayers().forEach(player -> {
SWUtils.sendToActionbar(player, String.valueOf((int) (tps[0] * 10.0) / 10.0));
});
}, timeInterval / 50L, timeInterval / 50L);
}
*/
private static final Class<?> position = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos");
private static final Class<?> positionLook = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot");
static {
BiFunction<Player, Object, Object> positionSetter = (player, o) -> {
if (tpsLimiter != null) {
Object object = PlayerMovementWrapper.impl.convertToOut(player, o);
packetQueue.add(() -> {
PlayerMovementWrapper.impl.setPosition(player, o);
Bukkit.getOnlinePlayers().forEach(p -> {
if (p == player) return;
TinyProtocol.instance.sendPacket(p, object);
});
});
return null;
}
return o;
};
TinyProtocol.instance.addFilter(position, positionSetter);
TinyProtocol.instance.addFilter(positionLook, positionSetter);
}
}
-35
View File
@@ -1,35 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
java {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
dependencies {
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
compileOnly(project(":SpigotCore", "default"))
compileOnly(libs.spigotapi)
compileOnly(libs.nms18)
}
@@ -1,135 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import de.steamwar.bausystem.features.util.NoClipCommand;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.protocol.game.*;
import net.minecraft.server.level.PlayerInteractManager;
import net.minecraft.world.level.EnumGamemode;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.craftbukkit.v1_18_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_18_R2.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.List;
public class NMSWrapper18 implements NMSWrapper {
private static final Reflection.Field<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
@Override
@SuppressWarnings("deprecation")
public void setInternalGameMode(Player player, GameMode gameMode) {
playerGameMode.set(((CraftPlayer) player).getHandle().d, EnumGamemode.a(gameMode.getValue()));
}
@Override
public void setSlotToItemStack(Player player, Object o) {
PacketPlayInSetCreativeSlot packetPlayInSetCreativeSlot = (PacketPlayInSetCreativeSlot) o;
int index = packetPlayInSetCreativeSlot.b();
if (index >= 36 && index <= 44) {
index -= 36;
} else if (index > 44) {
index -= 5;
} else if (index <= 8) {
index = index - 8 + 36;
}
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.c()));
if (index < 9) player.getInventory().setHeldItemSlot(index);
player.updateInventory();
}
private static final Reflection.Field<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
@Override
public void setGameStateChangeReason(Object packet) {
gameStateChangeReason.set(packet, PacketPlayOutGameStateChange.d);
}
@Override
public void setPlayerBuildAbilities(Player player) {
((CraftPlayer) player).getHandle().fs().d = true;
((CraftPlayer) player).getHandle().fs().e = true;
}
@Override
public Material pathMaterial() {
return Material.DIRT_PATH;
}
private static final int threshold = 2048;
@Override
public boolean checkItemStack(ItemStack item) {
net.minecraft.world.item.ItemStack nmsItem = CraftItemStack.asNMSCopy(item);
NBTTagCompound tag = nmsItem.t();
if (tag != null && tag.e("BlockEntityTag")) {
NBTTagCompound blockTag = tag.p("BlockEntityTag");
if (blockTag.e("Items")) {
return drillDown(blockTag.c("Items", 10), 0, 0) > threshold;
}
}
return false;
}
private int drillDown(NBTTagList items, int layer, int start) {
if (layer > 2) return start + threshold;
int invalid = start;
for (NBTBase nbtBase : items) {
if (!(nbtBase instanceof NBTTagCompound))
continue;
NBTTagCompound slot = (NBTTagCompound) nbtBase;
if (slot.e("tag")) {
invalid += slot.f("Count");
NBTTagCompound iTag = slot.p("tag");
if (iTag.e("BlockEntityTag")) {
NBTTagCompound blockTag = iTag.p("BlockEntityTag");
if (blockTag.e("Items")) {
invalid = drillDown(blockTag.c("Items", 10), layer + 1, invalid);
}
}
}
if (invalid > threshold)
break;
}
return invalid;
}
private final Class<?> explosionPacket = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundExplodePacket");
private final Reflection.Field<Double> a = Reflection.getField(explosionPacket, double.class, 0);
private final Reflection.Field<Double> b = Reflection.getField(explosionPacket, double.class, 1);
private final Reflection.Field<Double> c = Reflection.getField(explosionPacket, double.class, 2);
private final Reflection.Field<Float> d = Reflection.getField(explosionPacket, float.class, 0);
private final Reflection.Field<List> e = Reflection.getField(explosionPacket, List.class, 0);
@Override
public Object resetExplosionKnockback(Object packet) {
PacketPlayOutExplosion packetPlayOutExplosion = (PacketPlayOutExplosion) packet;
return new PacketPlayOutExplosion(a.get(packetPlayOutExplosion), b.get(packetPlayOutExplosion), c.get(packetPlayOutExplosion), d.get(packetPlayOutExplosion), e.get(packetPlayOutExplosion), null);
}
}
@@ -1,51 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import net.minecraft.network.protocol.game.PacketPlayInFlying;
import net.minecraft.server.level.EntityPlayer;
import org.bukkit.craftbukkit.v1_18_R2.entity.CraftPlayer;
import org.bukkit.entity.Player;
public class PlayerMovementWrapper18 implements PlayerMovementWrapper {
@Override
public void setPosition(Player player, Object object) {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
if (packetPlayInFlying.h) {
entityPlayer.b(packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c, packetPlayInFlying.d, packetPlayInFlying.e);
} else {
entityPlayer.e(packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c);
}
}
@Override
public Object convertToOut(Player player, Object object) {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
Object packet = Reflection.newInstance(teleportPacket);
teleportEntity.set(packet, player.getEntityId());
teleportPosition.set(packet, packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c,
packetPlayInFlying.h ? player.getLocation().getYaw() : packetPlayInFlying.d,
packetPlayInFlying.h ? player.getLocation().getPitch() : packetPlayInFlying.e);
return packet;
}
}
-37
View File
@@ -1,37 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
java {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
dependencies {
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
compileOnly(project(":SpigotCore", "default"))
compileOnly(libs.spigotapi)
compileOnly(libs.paperapi)
compileOnly(libs.nms19)
}
@@ -1,134 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import de.steamwar.bausystem.features.util.NoClipCommand;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.protocol.game.*;
import net.minecraft.server.level.PlayerInteractManager;
import net.minecraft.world.level.EnumGamemode;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.craftbukkit.v1_19_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_19_R2.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.List;
public class NMSWrapper19 implements NMSWrapper {
private static final Reflection.Field<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
@Override
@SuppressWarnings("deprecation")
public void setInternalGameMode(Player player, GameMode gameMode) {
playerGameMode.set(((CraftPlayer) player).getHandle().d, EnumGamemode.a(gameMode.getValue()));
}
@Override
public void setSlotToItemStack(Player player, Object o) {
PacketPlayInSetCreativeSlot packetPlayInSetCreativeSlot = (PacketPlayInSetCreativeSlot) o;
int index = packetPlayInSetCreativeSlot.b();
if (index >= 36 && index <= 44) {
index -= 36;
} else if (index > 44) {
index -= 5;
} else if (index <= 8) {
index = index - 8 + 36;
}
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.c()));
if (index < 9) player.getInventory().setHeldItemSlot(index);
player.updateInventory();
}
private static final Reflection.Field<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
@Override
public void setGameStateChangeReason(Object packet) {
gameStateChangeReason.set(packet, PacketPlayOutGameStateChange.d);
}
@Override
public void setPlayerBuildAbilities(Player player) {
((CraftPlayer) player).getHandle().fF().d = true;
((CraftPlayer) player).getHandle().fF().e = true;
}
@Override
public Material pathMaterial() {
return Material.DIRT_PATH;
}
private static final int threshold = 2048;
@Override
public boolean checkItemStack(ItemStack item) {
net.minecraft.world.item.ItemStack nmsItem = CraftItemStack.asNMSCopy(item);
NBTTagCompound tag = nmsItem.v();
if (tag != null && tag.e("BlockEntityTag")) {
NBTTagCompound blockTag = tag.p("BlockEntityTag");
if (blockTag.e("Items")) {
return drillDown(blockTag.c("Items", 10), 0, 0) > threshold;
}
}
return false;
}
private int drillDown(NBTTagList items, int layer, int start) {
if (layer > 2) return start + threshold;
int invalid = start;
for (NBTBase nbtBase : items) {
if (!(nbtBase instanceof NBTTagCompound))
continue;
NBTTagCompound slot = (NBTTagCompound) nbtBase;
if (slot.e("tag")) {
invalid += slot.f("Count");
NBTTagCompound iTag = slot.p("tag");
if (iTag.e("BlockEntityTag")) {
NBTTagCompound blockTag = iTag.p("BlockEntityTag");
if (blockTag.e("Items")) {
invalid = drillDown(blockTag.c("Items", 10), layer + 1, invalid);
}
}
}
if (invalid > threshold)
break;
}
return invalid;
}
private final Class<?> explosionPacket = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundExplodePacket");
private final Reflection.Field<Double> a = Reflection.getField(explosionPacket, double.class, 0);
private final Reflection.Field<Double> b = Reflection.getField(explosionPacket, double.class, 1);
private final Reflection.Field<Double> c = Reflection.getField(explosionPacket, double.class, 2);
private final Reflection.Field<Float> d = Reflection.getField(explosionPacket, float.class, 0);
private final Reflection.Field<List> e = Reflection.getField(explosionPacket, List.class, 0);
@Override
public Object resetExplosionKnockback(Object packet) {
PacketPlayOutExplosion packetPlayOutExplosion = (PacketPlayOutExplosion) packet;
return new PacketPlayOutExplosion(a.get(packetPlayOutExplosion), b.get(packetPlayOutExplosion), c.get(packetPlayOutExplosion), d.get(packetPlayOutExplosion), e.get(packetPlayOutExplosion), null);
}
}
@@ -1,51 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import net.minecraft.network.protocol.game.PacketPlayInFlying;
import net.minecraft.server.level.EntityPlayer;
import org.bukkit.craftbukkit.v1_19_R2.entity.CraftPlayer;
import org.bukkit.entity.Player;
public class PlayerMovementWrapper19 implements PlayerMovementWrapper {
@Override
public void setPosition(Player player, Object object) {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
if (packetPlayInFlying.h) {
entityPlayer.b(packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c, packetPlayInFlying.d, packetPlayInFlying.e);
} else {
entityPlayer.e(packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c);
}
}
@Override
public Object convertToOut(Player player, Object object) {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
Object packet = Reflection.newInstance(teleportPacket);
teleportEntity.set(packet, player.getEntityId());
teleportPosition.set(packet, packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c,
packetPlayInFlying.h ? player.getLocation().getYaw() : packetPlayInFlying.d,
packetPlayInFlying.h ? player.getLocation().getPitch() : packetPlayInFlying.e);
return packet;
}
}
@@ -1,50 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import com.destroystokyo.paper.event.server.ServerTickEndEvent;
import com.destroystokyo.paper.event.server.ServerTickStartEvent;
import de.steamwar.bausystem.BauSystem;
import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
public class TickListener19 implements TickListener, Listener {
private boolean tickStartRan = false;
public TickListener19() {
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
}
@EventHandler
public void onServerTickStart(ServerTickStartEvent event) {
if (TickManager.impl.isFrozen()) return;
Bukkit.getPluginManager().callEvent(new TickStartEvent());
tickStartRan = true;
}
@EventHandler
public void onServerTickEnd(ServerTickEndEvent event) {
if (!tickStartRan) return;
Bukkit.getPluginManager().callEvent(new TickEndEvent());
tickStartRan = false;
}
}
-36
View File
@@ -1,36 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
java {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
dependencies {
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
compileOnly(project(":SpigotCore", "default"))
compileOnly(libs.spigotapi)
compileOnly(libs.nms20)
}
@@ -1,136 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import de.steamwar.bausystem.features.util.NoClipCommand;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.protocol.game.PacketPlayInSetCreativeSlot;
import net.minecraft.network.protocol.game.PacketPlayOutExplosion;
import net.minecraft.network.protocol.game.PacketPlayOutGameStateChange;
import net.minecraft.server.level.PlayerInteractManager;
import net.minecraft.world.level.EnumGamemode;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.craftbukkit.v1_20_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_20_R1.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.List;
public class NMSWrapper20 implements NMSWrapper {
private static final Reflection.Field<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
@Override
@SuppressWarnings("deprecation")
public void setInternalGameMode(Player player, GameMode gameMode) {
playerGameMode.set(((CraftPlayer) player).getHandle().e, EnumGamemode.a(gameMode.getValue()));
}
@Override
public void setSlotToItemStack(Player player, Object o) {
PacketPlayInSetCreativeSlot packetPlayInSetCreativeSlot = (PacketPlayInSetCreativeSlot) o;
int index = packetPlayInSetCreativeSlot.a();
if (index >= 36 && index <= 44) {
index -= 36;
} else if (index > 44) {
index -= 5;
} else if (index <= 8) {
index = index - 8 + 36;
}
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.c()));
if (index < 9) player.getInventory().setHeldItemSlot(index);
player.updateInventory();
}
private static final Reflection.Field<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
@Override
public void setGameStateChangeReason(Object packet) {
gameStateChangeReason.set(packet, PacketPlayOutGameStateChange.d);
}
@Override
public void setPlayerBuildAbilities(Player player) {
((CraftPlayer) player).getHandle().fO().d = true;
((CraftPlayer) player).getHandle().fO().e = true;
}
@Override
public Material pathMaterial() {
return Material.DIRT_PATH;
}
private static final int threshold = 2048;
@Override
public boolean checkItemStack(ItemStack item) {
net.minecraft.world.item.ItemStack nmsItem = CraftItemStack.asNMSCopy(item);
NBTTagCompound tag = nmsItem.v();
if (tag != null && tag.e("BlockEntityTag")) {
NBTTagCompound blockTag = tag.p("BlockEntityTag");
if (blockTag.e("Items")) {
return drillDown(blockTag.c("Items", 10), 0, 0) > threshold;
}
}
return false;
}
private int drillDown(NBTTagList items, int layer, int start) {
if (layer > 2) return start + threshold;
int invalid = start;
for (NBTBase nbtBase : items) {
if (!(nbtBase instanceof NBTTagCompound))
continue;
NBTTagCompound slot = (NBTTagCompound) nbtBase;
if (slot.e("tag")) {
invalid += slot.f("Count");
NBTTagCompound iTag = slot.p("tag");
if (iTag.e("BlockEntityTag")) {
NBTTagCompound blockTag = iTag.p("BlockEntityTag");
if (blockTag.e("Items")) {
invalid = drillDown(blockTag.c("Items", 10), layer + 1, invalid);
}
}
}
if (invalid > threshold)
break;
}
return invalid;
}
private final Class<?> explosionPacket = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundExplodePacket");
private final Reflection.Field<Double> a = Reflection.getField(explosionPacket, double.class, 0);
private final Reflection.Field<Double> b = Reflection.getField(explosionPacket, double.class, 1);
private final Reflection.Field<Double> c = Reflection.getField(explosionPacket, double.class, 2);
private final Reflection.Field<Float> d = Reflection.getField(explosionPacket, float.class, 0);
private final Reflection.Field<List> e = Reflection.getField(explosionPacket, List.class, 0);
@Override
public Object resetExplosionKnockback(Object packet) {
PacketPlayOutExplosion packetPlayOutExplosion = (PacketPlayOutExplosion) packet;
return new PacketPlayOutExplosion(a.get(packetPlayOutExplosion), b.get(packetPlayOutExplosion), c.get(packetPlayOutExplosion), d.get(packetPlayOutExplosion), e.get(packetPlayOutExplosion), null);
}
}
@@ -1,43 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
public class PlaceItemWrapper20 implements PlaceItemWrapper {
public PlaceItemWrapper20() {
for (Material material : Material.values()) {
if (!material.isBlock()) continue;
if (material.isLegacy()) continue;
BlockData blockData = material.createBlockData();
Material placementMaterial = blockData.getPlacementMaterial();
if (material == placementMaterial) continue;
if (placementMaterial == Material.AIR) continue;
if (placementMaterial.isItem() && !placementMaterial.isBlock()) {
ITEM_MATERIAL_TO_BLOCK_MATERIAL.put(placementMaterial, material);
}
if (material.name().contains("WALL")) {
BLOCK_MATERIAL_TO_WALL_BLOCK_MATERIAL.put(placementMaterial, material);
}
}
}
}
@@ -1,51 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import net.minecraft.network.protocol.game.PacketPlayInFlying;
import net.minecraft.server.level.EntityPlayer;
import org.bukkit.craftbukkit.v1_20_R1.entity.CraftPlayer;
import org.bukkit.entity.Player;
public class PlayerMovementWrapper20 implements PlayerMovementWrapper {
@Override
public void setPosition(Player player, Object object) {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
if (packetPlayInFlying.h) {
entityPlayer.b(packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c, packetPlayInFlying.d, packetPlayInFlying.e);
} else {
entityPlayer.e(packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c);
}
}
@Override
public Object convertToOut(Player player, Object object) {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
Object packet = Reflection.newInstance(teleportPacket);
teleportEntity.set(packet, player.getEntityId());
teleportPosition.set(packet, packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c,
packetPlayInFlying.h ? player.getLocation().getYaw() : packetPlayInFlying.d,
packetPlayInFlying.h ? player.getLocation().getPitch() : packetPlayInFlying.e);
return packet;
}
}
-36
View File
@@ -1,36 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
java {
sourceCompatibility = JavaVersion.VERSION_21
targetCompatibility = JavaVersion.VERSION_21
}
dependencies {
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
compileOnly(project(":SpigotCore", "default"))
compileOnly(libs.paperapi21)
compileOnly(libs.nms21)
}
@@ -1,133 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import de.steamwar.bausystem.features.util.NoClipCommand;
import io.papermc.paper.datacomponent.DataComponentTypes;
import io.papermc.paper.datacomponent.item.ItemContainerContents;
import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket;
import net.minecraft.network.protocol.game.ClientboundExplodePacket;
import net.minecraft.network.protocol.game.ClientboundGameEventPacket;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.level.ServerPlayerGameMode;
import net.minecraft.world.entity.player.Abilities;
import net.minecraft.world.level.GameType;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.List;
import java.util.Optional;
public class NMSWrapper21 implements NMSWrapper {
private static final Reflection.Field<ServerPlayerGameMode> playerInteractManager = Reflection.getField(ServerPlayer.class, null, ServerPlayerGameMode.class);
private static final Reflection.Field<GameType> playerGameMode = Reflection.getField(ServerPlayerGameMode.class, GameType.class, 0);
@Override
public void setInternalGameMode(Player player, GameMode gameMode) {
playerGameMode.set(playerInteractManager.get(((CraftPlayer) player).getHandle()), GameType.byId(gameMode.getValue()));
}
@Override
public void setSlotToItemStack(Player player, Object o) {
ClientboundContainerSetSlotPacket packetPlayInSetCreativeSlot = (ClientboundContainerSetSlotPacket) o;
int index = packetPlayInSetCreativeSlot.getSlot();
if (index >= 36 && index <= 44) {
index -= 36;
} else if (index > 44) {
index -= 5;
} else if (index <= 8) {
index = index - 8 + 36;
}
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.getItem()));
if (index < 9) player.getInventory().setHeldItemSlot(index);
player.updateInventory();
}
private static final Reflection.Field<ClientboundGameEventPacket.Type> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, ClientboundGameEventPacket.Type.class, 14);
@Override
public void setGameStateChangeReason(Object packet) {
gameStateChangeReason.set(packet, ClientboundGameEventPacket.CHANGE_GAME_MODE);
}
@Override
public void setPlayerBuildAbilities(Player player) {
Abilities abilities = (((CraftPlayer) player).getHandle()).getAbilities();
abilities.mayBuild = true;
abilities.mayfly = true;
}
@Override
public Material pathMaterial() {
return Material.DIRT_PATH;
}
private static final int threshold = 2048;
@Override
public boolean checkItemStack(ItemStack item) {
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
if (data == null) {
return false;
}
return drillDown(data.contents(), 0, 0) > threshold;
}
private int drillDown(List<ItemStack> items, int layer, int start) {
if (layer > 2) return start + threshold;
int invalid = start;
for (int i = start; i < items.size(); i++) {
ItemStack item = items.get(i);
if (item.isEmpty()) continue;
invalid += item.getAmount();
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
if (data == null) {
continue;
}
List<ItemStack> subItems = data.contents();
if (subItems.size() > 1) {
invalid = drillDown(subItems, layer + 1, invalid);
}
}
return invalid;
}
@Override
public Object resetExplosionKnockback(Object packet) {
ClientboundExplodePacket explosion = (ClientboundExplodePacket) packet;
return new ClientboundExplodePacket(
explosion.center(),
Optional.empty(),
explosion.explosionParticle(),
explosion.explosionSound()
);
}
}
@@ -1,46 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
import net.minecraft.server.level.ServerPlayer;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.entity.Player;
public class PlayerMovementWrapper21 implements PlayerMovementWrapper {
@Override
public void setPosition(Player player, Object object) {
ServerboundMovePlayerPacket packetPlayInFlying = ((ServerboundMovePlayerPacket) object);
ServerPlayer serverPlayer = ((CraftPlayer) player).getHandle();
if (packetPlayInFlying.hasPos) {
serverPlayer.setPosRaw(packetPlayInFlying.x, packetPlayInFlying.y, packetPlayInFlying.z);
}
if (packetPlayInFlying.hasRot) {
serverPlayer.setXRot(packetPlayInFlying.xRot);
serverPlayer.setYRot(packetPlayInFlying.yRot);
}
}
@Override
public Object convertToOut(Player player, Object object) {
return object;
}
}
@@ -1,149 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import net.minecraft.network.protocol.game.ClientboundTickingStatePacket;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.ServerTickRateManager;
import net.minecraft.world.TickRateManager;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
public class TickManager21 implements TickManager {
private static final ServerTickRateManager manager = MinecraftServer.getServer().tickRateManager();
private static final Reflection.Field<Integer> frozenTicksToRun = Reflection.getField(TickRateManager.class, int.class, 0);
private static final Reflection.Field<Long> remainingSprintTicks = Reflection.getField(ServerTickRateManager.class, long.class, 0);
private boolean blockTpsPacket = true;
private int totalSteps;
public TickManager21() {
TinyProtocol.instance.addFilter(ClientboundTickingStatePacket.class, this::blockPacket);
}
private Object blockPacket(Player player, Object packet) {
if (blockTpsPacket) {
return new ClientboundTickingStatePacket(20, manager.isFrozen());
} else {
return packet;
}
}
@Override
public boolean canFreeze() {
return true;
}
@Override
public void setBlockTpsPacket(boolean block) {
blockTpsPacket = block;
if (blockTpsPacket) {
ClientboundTickingStatePacket packet = new ClientboundTickingStatePacket(20, manager.isFrozen());
Bukkit.getOnlinePlayers().forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
} else {
ClientboundTickingStatePacket packet = new ClientboundTickingStatePacket(manager.tickrate(), manager.isFrozen());
Bukkit.getOnlinePlayers().forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
}
}
@Override
public void setTickRate(float tickRate) {
if (isFrozen()) {
setFreeze(false);
}
manager.setTickRate(tickRate);
}
@Override
public boolean isFrozen() {
return manager.isFrozen();
}
@Override
public void setFreeze(boolean freeze) {
manager.setFrozen(freeze);
}
@Override
public void stepTicks(int ticks) {
if (manager.isSprinting()) {
manager.stopSprinting();
} else if (manager.isSteppingForward()) {
manager.stopStepping();
}
this.totalSteps = ticks;
manager.setFrozen(true);
manager.stepGameIfPaused(ticks);
manager.setFrozen(false);
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), (bukkitTask) -> {
if (manager.isSteppingForward()) return;
manager.setFrozen(true);
bukkitTask.cancel();
}, 1, 1);
}
@Override
public void sprintTicks(int ticks) {
if (manager.isSteppingForward()) {
manager.stopStepping();
} else if (manager.isSprinting()) {
manager.stopSprinting();
}
this.totalSteps = ticks;
manager.requestGameToSprint(ticks, true);
}
@Override
public boolean isSprinting() {
return manager.isSprinting();
}
@Override
public boolean isStepping() {
return manager.isSteppingForward();
}
@Override
public float getTickRate() {
return manager.tickrate();
}
@Override
public long getRemainingTicks() {
if (isSprinting()) {
return remainingSprintTicks.get(manager);
} else {
return frozenTicksToRun.get(manager);
}
}
@Override
public long getDoneTicks() {
return totalSteps - getRemainingTicks();
}
@Override
public long getTotalTicks() {
return totalSteps;
}
}
+7 -4
View File
@@ -26,8 +26,8 @@ tasks.compileJava {
}
java {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
sourceCompatibility = JavaVersion.VERSION_21
targetCompatibility = JavaVersion.VERSION_21
}
dependencies {
@@ -35,11 +35,14 @@ dependencies {
annotationProcessor(libs.classindex)
compileOnly(project(":SpigotCore", "default"))
compileOnly(libs.spigotapi)
compileOnly(libs.axiom)
compileOnly(libs.authlib)
compileOnly(libs.fawe18)
compileOnly(libs.paperapi)
compileOnly(libs.nms)
compileOnly(libs.fawe)
compileOnly(libs.netty)
implementation(libs.luaj)
implementation(files("$projectDir/../libs/YAPION-SNAPSHOT.jar"))
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -34,7 +34,6 @@ import de.steamwar.bausystem.features.world.BauScoreboard;
import de.steamwar.bausystem.linkage.BauGuiItem;
import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.bausystem.utils.TickListener;
import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.command.AbstractValidator;
@@ -127,8 +126,6 @@ public class BauSystem extends JavaPlugin implements Listener {
return;
}
TickListener.impl.init();
TraceManager.instance.init();
TraceRecorder.instance.init();
@@ -76,13 +76,21 @@ public class AttributesCopyCommand extends SWCommand {
if (itemStack.getType() == Material.ZOMBIE_HEAD && block.getType() == Material.ZOMBIE_WALL_HEAD) return true;
if (itemStack.getType() == Material.CREEPER_HEAD && block.getType() == Material.CREEPER_WALL_HEAD) return true;
if (itemStack.getType() == Material.DRAGON_HEAD && block.getType() == Material.DRAGON_WALL_HEAD) return true;
if (itemStack.getType() == Material.SKELETON_SKULL && block.getType() == Material.SKELETON_WALL_SKULL) return true;
if (itemStack.getType() == Material.WITHER_SKELETON_SKULL && block.getType() == Material.WITHER_SKELETON_WALL_SKULL) return true;
if (itemStack.getType() == Material.SKELETON_SKULL && block.getType() == Material.SKELETON_WALL_SKULL) {
return true;
}
if (itemStack.getType() == Material.WITHER_SKELETON_SKULL && block.getType() == Material.WITHER_SKELETON_WALL_SKULL) {
return true;
}
if (itemStack.getType() == Material.TORCH && block.getType() == Material.WALL_TORCH) return true;
if (itemStack.getType() == Material.SOUL_TORCH && block.getType() == Material.SOUL_WALL_TORCH) return true;
if (itemStack.getType() == Material.REDSTONE_TORCH && block.getType() == Material.REDSTONE_WALL_TORCH) return true;
if (itemStack.getType() == Material.REDSTONE_TORCH && block.getType() == Material.REDSTONE_WALL_TORCH) {
return true;
}
if (itemStack.getType() == Material.WHEAT_SEEDS && block.getType() == Material.WHEAT) return true;
if (itemStack.getType().name().contains("_BANNER") && block.getType().name().contains("_WALL_BANNER")) return true;
if (itemStack.getType().name().contains("_BANNER") && block.getType().name().contains("_WALL_BANNER")) {
return true;
}
return false;
}
}
@@ -41,7 +41,7 @@ public class AttributesPlaceListener implements Listener {
@EventHandler
public void onBlockPlace(BlockPlaceEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
ItemStack itemStack = event.getItemInHand();
ItemMeta itemMeta = itemStack.getItemMeta();
if (itemMeta == null) return;
@@ -65,7 +65,7 @@ public class AutostartListener implements Listener {
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!ItemUtils.isItem(event.getItem(), "autostart")) {
return;
}
@@ -89,7 +89,7 @@ public class AutostartListener implements Listener {
if (!(event.getPlayer() instanceof Player)) {
return;
}
if(!Permission.BUILD.hasPermission((Player) event.getPlayer())) return;
if (!Permission.BUILD.hasPermission((Player) event.getPlayer())) return;
if (!ItemUtils.isItem(event.getPlayer().getInventory().getItemInMainHand(), "autostart")) {
return;
}
@@ -104,7 +104,8 @@ public class BackupCommand extends SWCommand {
List<String> lore = Arrays.asList(BauSystem.MESSAGE.parse("BACKUP_LORE", p));
for (int i = 0; i < backups.size(); i++) {
RegionBackups.Backup backup = backups.get(i);
SWItem swItem = new SWItem(Material.BRICK, BauSystem.MESSAGE.parse("BACKUP_ITEM_NAME", p, backup.getName()), lore, false, clickType -> {});
SWItem swItem = new SWItem(Material.BRICK, BauSystem.MESSAGE.parse("BACKUP_ITEM_NAME", p, backup.getName()), lore, false, clickType -> {
});
swItem.getItemStack().setAmount(i + 1);
swListEntries.add(new SWListInv.SWListEntry<>(swItem, backup));
}
@@ -58,14 +58,14 @@ public class Countingwand {
}
}
public static ItemStack getWandItem(Player player) {
ItemStack itemStack = new SWItem(Material.STICK, BauSystem.MESSAGE.parse("COUNTINGWAND_ITEM_NAME", player), Arrays.asList(BauSystem.MESSAGE.parse("COUNTINGWAND_ITEM_LORE1", player), BauSystem.MESSAGE.parse("COUNTINGWAND_ITEM_LORE2", player)), false, null).getItemStack();
ItemUtils.setItem(itemStack, "countingwand");
ItemMeta itemMeta = itemStack.getItemMeta();
itemMeta.setCustomModelData(1);
itemStack.setItemMeta(itemMeta);
return itemStack;
}
public static ItemStack getWandItem(Player player) {
ItemStack itemStack = new SWItem(Material.STICK, BauSystem.MESSAGE.parse("COUNTINGWAND_ITEM_NAME", player), Arrays.asList(BauSystem.MESSAGE.parse("COUNTINGWAND_ITEM_LORE1", player), BauSystem.MESSAGE.parse("COUNTINGWAND_ITEM_LORE2", player)), false, null).getItemStack();
ItemUtils.setItem(itemStack, "countingwand");
ItemMeta itemMeta = itemStack.getItemMeta();
itemMeta.setCustomModelData(1);
itemStack.setItemMeta(itemMeta);
return itemStack;
}
public boolean isCountingwand(ItemStack itemStack) {
return ItemUtils.isItem(itemStack, "countingwand");
@@ -28,12 +28,12 @@ import org.bukkit.entity.Player;
@Linked
public class CountingwandCommand extends SWCommand {
public CountingwandCommand() {
super("countingwand", "/countingwand", "cwand", "/cwand", "zollstock", "/zollstock");
}
public CountingwandCommand() {
super("countingwand", "/countingwand", "cwand", "/cwand", "zollstock", "/zollstock");
}
@Register(description = "COUNTINGWAND_COMMAND_HELP")
public void genericCommand(final Player p) {
SWUtils.giveItemToPlayer(p, Countingwand.getWandItem(p));
}
@Register(description = "COUNTINGWAND_COMMAND_HELP")
public void genericCommand(final Player p) {
SWUtils.giveItemToPlayer(p, Countingwand.getWandItem(p));
}
}
@@ -30,24 +30,24 @@ import org.bukkit.inventory.ItemStack;
@Linked
public class CountingwandGuiItem extends BauGuiItem {
public CountingwandGuiItem() {
super(22);
}
public CountingwandGuiItem() {
super(22);
}
@Override
public ItemStack getItem(Player player) {
return Countingwand.getWandItem(player);
}
@Override
public ItemStack getItem(Player player) {
return Countingwand.getWandItem(player);
}
@Override
public boolean click(ClickType click, Player p) {
p.closeInventory();
p.performCommand("countingwand");
return false;
}
@Override
public boolean click(ClickType click, Player p) {
p.closeInventory();
p.performCommand("countingwand");
return false;
}
@Override
public Permission permission() {
return Permission.MEMBER;
}
@Override
public Permission permission() {
return Permission.MEMBER;
}
}
@@ -35,35 +35,35 @@ import java.util.Objects;
@Linked
public class CountingwandListener implements Listener {
@EventHandler
public void onBlockBreak(final BlockBreakEvent event) {
if (!Countingwand.isCountingwand(event.getPlayer().getInventory().getItemInMainHand())) {
return;
}
@EventHandler
public void onBlockBreak(final BlockBreakEvent event) {
if (!Countingwand.isCountingwand(event.getPlayer().getInventory().getItemInMainHand())) {
return;
}
event.setCancelled(true);
Countingwand.checkSelection(Point.fromLocation(event.getBlock().getLocation()), true, event.getPlayer());
}
event.setCancelled(true);
Countingwand.checkSelection(Point.fromLocation(event.getBlock().getLocation()), true, event.getPlayer());
}
@EventHandler
public void onPlayerInteract(final PlayerInteractEvent event) {
if (!Countingwand.isCountingwand(event.getItem())) {
return;
}
@EventHandler
public void onPlayerInteract(final PlayerInteractEvent event) {
if (!Countingwand.isCountingwand(event.getItem())) {
return;
}
if (event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.LEFT_CLICK_AIR) {
RayTraceResult rayTraceResult = event.getPlayer().rayTraceBlocks(200, FluidCollisionMode.NEVER);
if (rayTraceResult == null) {
return;
}
Countingwand.checkSelection(Point.fromLocation(Objects.requireNonNull(rayTraceResult.getHitBlock()).getLocation()), event.getAction() == Action.LEFT_CLICK_AIR, event.getPlayer());
return;
}
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) {
return;
}
if (event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.LEFT_CLICK_AIR) {
RayTraceResult rayTraceResult = event.getPlayer().rayTraceBlocks(200, FluidCollisionMode.NEVER);
if (rayTraceResult == null) {
return;
}
Countingwand.checkSelection(Point.fromLocation(Objects.requireNonNull(rayTraceResult.getHitBlock()).getLocation()), event.getAction() == Action.LEFT_CLICK_AIR, event.getPlayer());
return;
}
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) {
return;
}
event.setCancelled(true);
Countingwand.checkSelection(Point.fromLocation(Objects.requireNonNull(event.getClickedBlock()).getLocation()), false, event.getPlayer());
}
event.setCancelled(true);
Countingwand.checkSelection(Point.fromLocation(Objects.requireNonNull(event.getClickedBlock()).getLocation()), false, event.getPlayer());
}
}
@@ -21,9 +21,7 @@ package de.steamwar.bausystem.features.design.endstone;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import de.steamwar.entity.*;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Bukkit;
import org.bukkit.Location;
@@ -59,15 +57,15 @@ public class DesignEndStone {
.filter(material -> material.getBlastResistance() > region.getGameModeConfig().Schematic.MaxDesignBlastResistance)
.collect(Collectors.toSet());
calculateFromBottom = region.getGameModeConfig().Arena.NoFloor;
}
entityServer.setCallback((player, rEntity, entityAction) -> {
if (entityAction != REntityServer.EntityAction.ATTACK) return;
Location location = new Location(WORLD, rEntity.getX(), rEntity.getY(), rEntity.getZ());
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
location.getBlock().breakNaturally();
calc();
}, 1);
});
private void interact(Player player, RInteraction entity, REntityAction action) {
if (action != REntityAction.ATTACK) return;
Location location = new Location(WORLD, entity.getX(), entity.getY(), entity.getZ());
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
location.getBlock().breakNaturally();
calc();
}, 1);
}
public void calc() {
@@ -110,12 +108,15 @@ public class DesignEndStone {
Material material = WORLD.getBlockAt(cx, cy, cz).getType();
if (material != Material.WATER && material != Material.LAVA && limited.contains(material)) {
Location location = new Location(WORLD, cx + 0.5, cy, cz + 0.5);
Location location = new Location(WORLD, cx, cy, cz);
if (!locations.add(location)) break;
RFallingBlockEntity entity = new RFallingBlockEntity(entityServer, location, Material.RED_STAINED_GLASS);
entity.setNoGravity(true);
RBlockDisplay entity = new RBlockDisplay(entityServer, location);
entity.setBlock(Material.RED_STAINED_GLASS.createBlockData());
entity.setGlowing(true);
entities.add(entity);
RInteraction interaction = new RInteraction(entityServer, location);
interaction.setCallback(this::interact);
entities.add(interaction);
break;
} else if (!material.isAir() && material != Material.WATER && material != Material.LAVA) {
break;
@@ -26,8 +26,9 @@ import de.steamwar.bausystem.features.autostart.AutostartListener;
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
import de.steamwar.core.SWPlayer;
import de.steamwar.entity.RBlockDisplay;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import de.steamwar.entity.RInteraction;
import lombok.Getter;
import lombok.Setter;
import lombok.experimental.UtilityClass;
@@ -58,10 +59,6 @@ public class Detonator {
@Override
public void onMount(SWPlayer player) {
entities.addPlayer(player.getPlayer());
entities.setCallback((player1, entity, action) -> {
Vector vector = new Vector(entity.getX(), entity.getY(), entity.getZ());
DetonatorListener.addLocationToDetonator(vector.toLocation(player.getWorld()).getBlock().getLocation(), player1);
});
}
@Override
@@ -70,8 +67,6 @@ public class Detonator {
}
}
private static final Vector HALF = new Vector(0.5, 0, 0.5);
public static boolean isDetonator(ItemStack itemStack) {
return ItemStorage.isDetonator(itemStack);
}
@@ -79,8 +74,14 @@ public class Detonator {
public static void showDetonator(Player p, List<Location> locs) {
DetonatorComponent detonatorComponent = SWPlayer.of(p).getComponentOrDefault(DetonatorComponent.class, DetonatorComponent::new);
locs.forEach(location -> {
RFallingBlockEntity entity = new RFallingBlockEntity(detonatorComponent.entities, location.clone().add(HALF), Material.RED_STAINED_GLASS);
entity.setNoGravity(true);
RBlockDisplay blockDisplay = new RBlockDisplay(detonatorComponent.entities, location);
blockDisplay.setBlock(Material.RED_STAINED_GLASS.createBlockData());
RInteraction interaction = new RInteraction(detonatorComponent.entities, location);
interaction.setCallback((player, entity, action) -> {
Vector vector = new Vector(entity.getX(), entity.getY(), entity.getZ());
DetonatorListener.addLocationToDetonator(vector.toLocation(player.getWorld()).getBlock().getLocation(), player);
});
});
}
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.gui.editor;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.gui.BauGUI;
import de.steamwar.bausystem.linkage.BauGuiItem;
import de.steamwar.core.TrickyTrialsWrapper;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
@@ -74,7 +73,7 @@ public class BauGuiEditor implements Listener {
inv.setItem(mapping.getSize() + 5, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH", p), Arrays.asList(BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH_LORE", p)), false, clickType -> {
}).getItemStack());
inv.setItem(mapping.getSize() + 6, new SWItem(TrickyTrialsWrapper.impl.getTurtleScute(), BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_MORE", p)).getItemStack());
inv.setItem(mapping.getSize() + 6, new SWItem(Material.TURTLE_SCUTE, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_MORE", p)).getItemStack());
inv.setItem(mapping.getSize() + 8, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_CLOSE", p)).setCustomModelData(CMDs.BACK).getItemStack());
p.openInventory(inv);
@@ -31,7 +31,7 @@ public class HotbarListener implements Listener {
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerJoin(PlayerJoinEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (allNull(event.getPlayer().getInventory().getContents()) && allNull(event.getPlayer().getInventory().getArmorContents())) {
DefaultHotbar.setHotbar(event.getPlayer());
}
@@ -50,7 +50,8 @@ public class InventoryFillBauGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
String loreKey = Config.getInstance().get(player).getPlainValueOrDefault("inventoryfill", false) ? "OTHER_ITEMS_INVENTORY_FILL_LORE_ACTIVE" : "OTHER_ITEMS_INVENTORY_FILL_LORE_INACTIVE";
return new SWItem(Material.HOPPER, BauSystem.MESSAGE.parse("OTHER_ITEMS_INVENTORY_FILL_NAME", player), Collections.singletonList(BauSystem.MESSAGE.parse(loreKey, player)), false, clickType -> {}).getItemStack();
return new SWItem(Material.HOPPER, BauSystem.MESSAGE.parse("OTHER_ITEMS_INVENTORY_FILL_NAME", player), Collections.singletonList(BauSystem.MESSAGE.parse(loreKey, player)), false, clickType -> {
}).getItemStack();
}
@Override
@@ -39,7 +39,7 @@ public class InventoryFiller implements Listener {
@EventHandler
public void onPlayerDropItem(PlayerDropItemEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return;
if (!event.getPlayer().isSneaking()) return;
Block block = event.getPlayer().getTargetBlockExact(5);
@@ -61,7 +61,7 @@ public class InventoryFiller implements Listener {
*/
@EventHandler
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return;
if (!event.getPlayer().isSneaking()) return;
ItemStack itemStack = event.getPlayer().getInventory().getItemInMainHand();
@@ -24,9 +24,9 @@ import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.entity.RBlockDisplay;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.World;
@@ -58,9 +58,9 @@ public class KillcheckerVisualizer {
Material.BLACK_CONCRETE,
};
private static final World WORLD = Bukkit.getWorlds().get(0);
private static final double SURROUND = 4.5;
private final Point minPoint;
private final Point maxPoint;
@@ -104,7 +104,9 @@ public class KillcheckerVisualizer {
Block block = WORLD.getBlockAt(x, y, z);
if (block.getType().isAir()) continue;
String name = block.getType().name();
if (!name.endsWith("_WOOL") && !name.endsWith("_STAINED_GLASS") && !name.endsWith("_CONCRETE") && !name.endsWith("_TERRACOTTA")) continue;
if (!name.endsWith("_WOOL") && !name.endsWith("_STAINED_GLASS") && !name.endsWith("_CONCRETE") && !name.endsWith("_TERRACOTTA")) {
continue;
}
if (name.equals("_GLAZED_TERRACOTTA")) continue;
Cuboid cuboid = create(block.getType(), x, y, z);
cuboids.add(cuboid);
@@ -283,11 +285,13 @@ public class KillcheckerVisualizer {
}
kill.forEach((point, count) -> {
if (rEntities.containsKey(point)) {
if (killCount.get(point) == count && outlinePoints.contains(point) == outlinePointsCacheLast.contains(point)) return;
if (killCount.get(point) == count && outlinePoints.contains(point) == outlinePointsCacheLast.contains(point)) {
return;
}
rEntities.get(point).die();
}
RFallingBlockEntity entity = new RFallingBlockEntity(outlinePoints.contains(point) ? outline : inner, point.toLocation(WORLD, 0.5, 0, 0.5), MATERIALS[Math.min(count - 1, MATERIALS.length) - 1]);
entity.setNoGravity(true);
RBlockDisplay entity = new RBlockDisplay(outlinePoints.contains(point) ? outline : inner, point.toLocation(WORLD, 0.5, 0, 0.5));
entity.setBlock(MATERIALS[Math.min(count - 1, MATERIALS.length) - 1].createBlockData());
rEntities.put(point, entity);
if (outlinePoints.contains(point)) outlinePointsCache.add(point);
killCount.put(point, count);
@@ -325,7 +329,7 @@ public class KillcheckerVisualizer {
if (point.getX() < minPoint.getX() || point.getX() > maxPoint.getX()) continue;
if (point.getY() < minPoint.getY() || point.getY() > maxPoint.getY()) continue;
if (point.getZ() < minPoint.getZ() || point.getZ() > maxPoint.getZ()) continue;
if (WORLD.getBlockAt(point.getX() + 1, point.getY(), point.getZ()).getType() == type) {
points.add(new Point(point.getX() + 1, point.getY(), point.getZ()));
}
@@ -71,7 +71,7 @@ public class Loader implements Listener, SWPlayer.Component {
BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
if (stage != Stage.RUNNING && stage != Stage.SINGLE) return;
if(!Permission.BUILD.hasPermission(p)) return;
if (!Permission.BUILD.hasPermission(p)) return;
if (waitTime > 0) {
waitTime--;
return;
@@ -213,7 +213,8 @@ public class Loader implements Listener, SWPlayer.Component {
};
updateRunnable.run();
SWListInv<LoaderElement> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("LOADER_GUI_TITLE", p), false, list, (clickType, loaderElement) -> {});
SWListInv<LoaderElement> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("LOADER_GUI_TITLE", p), false, list, (clickType, loaderElement) -> {
});
swListInv.setCallback((clickType, entry) -> entry.click(p, () -> {
updateRunnable.run();
swListInv.open();
@@ -363,7 +364,9 @@ public class Loader implements Listener, SWPlayer.Component {
public static int LENGTH = SettingsSorting.values().length;
public abstract Material getMaterial();
public abstract String getName();
public abstract boolean shouldShow(LoaderElement previous, LoaderElement current, LoaderElement next);
}
@@ -41,7 +41,7 @@ public class LoaderScoreboardElement implements ScoreboardElement {
@Override
public String get(Region region, Player p) {
if(!Permission.BUILD.hasPermission(p)) return null;
if (!Permission.BUILD.hasPermission(p)) return null;
Loader loader = Loader.getLoader(p);
if (loader == null) return null;
if (loader.getStage() == Loader.Stage.RUNNING) {
@@ -26,6 +26,8 @@ import java.util.function.Consumer;
public interface LoaderElement {
SWItem menu(Player player);
void execute(Consumer<Long> delay);
void click(Player player, Runnable backAction);
}
@@ -95,7 +95,8 @@ public abstract class LoaderInteractionElement<T extends Enum<T> & LoaderSetting
};
updateRunnable.run();
SWListInv<Integer> listInv = new SWListInv<>(player, "Interaction Settings", false, entries, (clickType, entry) -> {});
SWListInv<Integer> listInv = new SWListInv<>(player, "Interaction Settings", false, entries, (clickType, entry) -> {
});
listInv.setCallback((clickType, entry) -> {
openIndividualSettingsMenu(player, entry, () -> {
updateRunnable.run();
@@ -150,7 +151,10 @@ public abstract class LoaderInteractionElement<T extends Enum<T> & LoaderSetting
}
SWInventory swInventory = new SWInventory(player, guiSize, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_TITLE", player));
for (int i = guiSize - 9; i < guiSize; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7", clickType -> {}));
for (int i = guiSize - 9; i < guiSize; i++) {
swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7", clickType -> {
}));
}
swInventory.setItem(guiSize - 9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_BACK", player)).setCustomModelData(CMDs.BACK).getItemStack(), clickType -> back.run());
swInventory.setItem(guiSize - 5, new SWItem(Material.WOODEN_AXE, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_COPY", player)).getItemStack(), clickType -> {
SWAnvilInv swAnvilInv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("LOADER_GUI_COPY_TITLE", player), "1");
@@ -197,7 +201,8 @@ public abstract class LoaderInteractionElement<T extends Enum<T> & LoaderSetting
for (int power = 0; power < 16; power++) {
int finalPowerPosition = power;
if (power >= 9) finalPowerPosition++;
SWItem powerItem = new SWItem(Material.REDSTONE, BauSystem.MESSAGE.parse("LOADER_SETTING_POWER", player, power), Arrays.asList(), false, clickType -> {});
SWItem powerItem = new SWItem(Material.REDSTONE, BauSystem.MESSAGE.parse("LOADER_SETTING_POWER", player, power), Arrays.asList(), false, clickType -> {
});
powerItem.getItemStack().setAmount(Math.max(power, 1));
if (extraPower.get(index) == power) powerItem.setEnchanted(true);
@@ -210,7 +215,8 @@ public abstract class LoaderInteractionElement<T extends Enum<T> & LoaderSetting
}
if (currentElement.hasTicks(this)) {
swInventory.setItem(ticksStart + 3, new SWItem(SWItem.getDye(1), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> {
swInventory.setItem(ticksStart + 3, new SWItem(Material.RED_DYE, BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT", player)), false, clickType -> {
}).getItemStack(), clickType -> {
long ticks = extraTicks.get(index);
ticks -= clickType.isShiftClick() ? 5 : 1;
if (ticks < 1) ticks = 1;
@@ -218,7 +224,8 @@ public abstract class LoaderInteractionElement<T extends Enum<T> & LoaderSetting
openIndividualSettingsMenu(player, index, back, delete);
});
SWItem ticksItem = new SWItem(Material.CLOCK, BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS", player, extraTicks.get(index)), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)), false, clickType -> {});
SWItem ticksItem = new SWItem(Material.CLOCK, BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS", player, extraTicks.get(index)), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)), false, clickType -> {
});
ticksItem.getItemStack().setAmount((int) Math.min(extraTicks.get(index), 64));
swInventory.setItem(ticksStart + 4, ticksItem.getItemStack(), clickType -> {
SWAnvilInv swAnvilInv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_NAME", player), extraTicks.get(index) + "");
@@ -234,7 +241,8 @@ public abstract class LoaderInteractionElement<T extends Enum<T> & LoaderSetting
swAnvilInv.open();
});
swInventory.setItem(ticksStart + 5, new SWItem(SWItem.getDye(10), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_ADD_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_ADD_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> {
swInventory.setItem(ticksStart + 5, new SWItem(Material.LIME_DYE, BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_ADD_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_ADD_ONE_SHIFT", player)), false, clickType -> {
}).getItemStack(), clickType -> {
long ticks = extraTicks.get(index);
ticks += clickType.isShiftClick() ? 5 : 1;
extraTicks.set(index, ticks);
@@ -28,10 +28,13 @@ import java.util.function.Consumer;
public interface LoaderSettingsEnum<T, P extends LoaderInteractionElement<E>, E extends Enum<E> & LoaderSettingsEnum<T, P, E>> {
int getPos();
SWItem menu(Player player, P parent, int power, long ticks);
default boolean hasPower(P parent) {
return false;
}
default boolean hasTicks(P parent) {
return false;
}
@@ -63,7 +63,8 @@ public class LoaderWait implements LoaderElement {
for (int i = 9; i < 18; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7"));
swInventory.setItem(9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_WAIT_BACK", player)).setCustomModelData(CMDs.BACK).getItemStack(), clickType -> backAction.run());
swInventory.setItem(3, new SWItem(SWItem.getDye(1), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> {
swInventory.setItem(3, new SWItem(Material.RED_DYE, BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT", player)), false, clickType -> {
}).getItemStack(), clickType -> {
delay -= clickType.isShiftClick() ? 5 : 1;
if (delay < 0) delay = 0;
swInventory.setItem(4, menu(player));
@@ -80,7 +81,8 @@ public class LoaderWait implements LoaderElement {
});
swAnvilInv.open();
});
swInventory.setItem(5, new SWItem(SWItem.getDye(10), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_ADD_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_ADD_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> {
swInventory.setItem(5, new SWItem(Material.LIME_DYE, BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_ADD_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_ADD_ONE_SHIFT", player)), false, clickType -> {
}).getItemStack(), clickType -> {
delay += clickType.isShiftClick() ? 5 : 1;
swInventory.setItem(4, menu(player));
});
@@ -146,8 +146,7 @@ public class Loadtimer implements Listener {
if ((stage == Stage.COUNTING || stage == Stage.ACTIVATED)) {
stage = Stage.IGNITION;
ignite = TPSUtils.currentRealTick.get();
if (activate == -1)
activate = TPSUtils.currentRealTick.get();
if (activate == -1) activate = TPSUtils.currentRealTick.get();
if (finishOnActive) {
stage = Stage.END;
print();
@@ -184,8 +183,7 @@ public class Loadtimer implements Listener {
long ignTime = ignite - activate;
long explTime = explode - ignTime - activate;
if (explTime < 0)
explTime = loadTime;
if (explTime < 0) explTime = loadTime;
int finalAllTnt = allTnt;
long finalExplTime = explTime;
@@ -40,16 +40,18 @@ public class LoadtimerCommand extends SWCommand {
public void start(@Validator Player p, TimerMode mode) {
Region r = Region.getRegion(p.getLocation());
if (r.getType().isGlobal()) return;
if (!Loadtimer.hasTimer(r))
if (!Loadtimer.hasTimer(r)) {
Loadtimer.createLoadtimer(r, mode == TimerMode.HALF);
}
}
@Register(value = "stop", description = "LOADTIMER_HELP_STOP")
public void stop(@Validator Player p) {
Region r = Region.getRegion(p.getLocation());
if (r.getType().isGlobal()) return;
if (Loadtimer.hasTimer(r))
if (Loadtimer.hasTimer(r)) {
Loadtimer.getTimer(r).delete();
}
}
public enum TimerMode {
@@ -46,8 +46,9 @@ public class LoadtimerGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
Region r = Region.getRegion(player.getLocation());
if (r.getType().isGlobal())
if (r.getType().isGlobal()) {
return new SWItem(Material.BOWL, BauSystem.MESSAGE.parse("LOADTIMER_GUI_GLOBAL", player)).getItemStack();
}
if (Loadtimer.hasTimer(r)) {
return new SWItem(Material.BOW, BauSystem.MESSAGE.parse("LOADTIMER_GUI_STOP", player)).getItemStack();
} else {
@@ -20,9 +20,9 @@
package de.steamwar.bausystem.features.loadtimer;
import de.steamwar.bausystem.region.Region;
import de.steamwar.core.TrickyTrialsWrapper;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockPlaceEvent;
@@ -57,7 +57,7 @@ public class LoadtimerListener implements Listener {
@EventHandler
public void onEntitySpawn(EntitySpawnEvent event) {
if (!getTimers().isEmpty() && event.getEntityType() == TrickyTrialsWrapper.impl.getTntEntityType()) {
if (!getTimers().isEmpty() && event.getEntityType() == EntityType.TNT) {
Region r = Region.getRegion(event.getLocation());
if (hasTimer(r)) {
getTimer(r).onTntSpawn();
@@ -67,7 +67,7 @@ public class LoadtimerListener implements Listener {
@EventHandler
public void onEntityExplode(EntityExplodeEvent event) {
if (!getTimers().isEmpty() && event.getEntityType() == TrickyTrialsWrapper.impl.getTntEntityType()) {
if (!getTimers().isEmpty() && event.getEntityType() == EntityType.TNT) {
Region r = Region.getRegion(event.getLocation());
if (hasTimer(r)) {
getTimer(r).onTntExplode(event);
@@ -19,7 +19,6 @@
package de.steamwar.bausystem.features.observer;
import de.steamwar.Reflection;
import de.steamwar.bausystem.region.Point;
import de.steamwar.core.SWPlayer;
import org.bukkit.Location;
@@ -29,8 +28,9 @@ import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.Bisected;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.type.Observer;
import org.bukkit.block.data.type.*;
import org.bukkit.block.data.type.Observer;
import org.bukkit.craftbukkit.block.impl.CraftPoweredRail;
import org.bukkit.entity.Player;
import java.util.*;
@@ -171,7 +171,6 @@ public class ObserverTracer implements SWPlayer.Component {
}
}
private static final Class<?> craftPoweredRail = Reflection.getClass("org.bukkit.craftbukkit.block.impl.CraftPoweredRail");
private boolean checkAllowed(Block block, BlockData blockData) {
if (checkMaterial(block)) return true;
if (block.getType() == Material.BELL) {
@@ -180,7 +179,7 @@ public class ObserverTracer implements SWPlayer.Component {
return blockData instanceof Door
|| blockData instanceof Gate
|| craftPoweredRail.isInstance(blockData)
|| blockData instanceof CraftPoweredRail
|| blockData instanceof TrapDoor
|| blockData instanceof GlassPane;
}
@@ -54,7 +54,7 @@ public class ObserverTracerListener implements Listener {
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!enabled.contains(event.getPlayer())) return;
if (event.getClickedBlock() == null) return;
ObserverTracer observerTracer = SWPlayer.of(event.getPlayer()).getComponent(ObserverTracer.class).orElse(null);
@@ -28,7 +28,6 @@ import de.steamwar.command.SWCommand;
import de.steamwar.entity.CRay;
import de.steamwar.entity.REntityServer;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.*;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Player;
@@ -42,7 +41,6 @@ import org.bukkit.util.RayTraceResult;
import java.util.List;
@Linked
@MinVersion(20)
public class RayVisualizerCommand extends SWCommand implements Listener {
private BlockData VISIBLE = Material.LIME_CONCRETE.createBlockData();
@@ -63,9 +61,9 @@ public class RayVisualizerCommand extends SWCommand implements Listener {
}
private boolean locEquals(Location loc1, Location loc2) {
if ((long)(loc1.getX() * 1000) != (long)(loc2.getX() * 1000)) return false;
if ((long)(loc1.getY() * 1000) != (long)(loc2.getY() * 1000)) return false;
if ((long)(loc1.getZ() * 1000) != (long)(loc2.getZ() * 1000)) return false;
if ((long) (loc1.getX() * 1000) != (long) (loc2.getX() * 1000)) return false;
if ((long) (loc1.getY() * 1000) != (long) (loc2.getY() * 1000)) return false;
if ((long) (loc1.getZ() * 1000) != (long) (loc2.getZ() * 1000)) return false;
return true;
}
@@ -36,12 +36,16 @@ public class FireListener implements Listener, ScoreboardElement {
@EventHandler
public void onFireDamage(BlockBurnEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FIRE).isWithDefault(FireMode.DENY)) e.setCancelled(true);
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FIRE).isWithDefault(FireMode.DENY)) {
e.setCancelled(true);
}
}
@EventHandler
public void onFireSpread(BlockSpreadEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FIRE).isWithDefault(FireMode.DENY)) e.setCancelled(true);
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FIRE).isWithDefault(FireMode.DENY)) {
e.setCancelled(true);
}
}
@Override
@@ -44,11 +44,11 @@ public class FreezeCommand extends SWCommand {
}
}
private String getEnableMessage(){
private String getEnableMessage() {
return "REGION_FREEZE_ENABLED";
}
private String getDisableMessage(){
private String getDisableMessage() {
return "REGION_FREEZE_DISABLED";
}
@@ -24,8 +24,6 @@ import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.FreezeMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.core.Core;
import de.steamwar.core.TrickyTrialsWrapper;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.Material;
@@ -33,6 +31,7 @@ import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.block.data.type.NoteBlock;
import org.bukkit.block.data.type.Switch;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
@@ -48,7 +47,9 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onBlockExplode(BlockExplodeEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) {
return;
}
e.setCancelled(true);
BlockState state = e.getBlock().getState();
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
@@ -58,9 +59,11 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onEntitySpawn(EntitySpawnEvent e) {
if (Region.getRegion(e.getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
if (Region.getRegion(e.getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) {
return;
}
e.setCancelled(true);
if (e.getEntityType() == TrickyTrialsWrapper.impl.getTntEntityType()) {
if (e.getEntityType() == EntityType.TNT) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
e.getLocation().getBlock().setType(Material.TNT, false);
}, 1L);
@@ -70,7 +73,9 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onBlockCanBuild(BlockCanBuildEvent e) {
if (!e.isBuildable()) return;
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) {
return;
}
if (e.getMaterial() == Material.TNT) {
e.setBuildable(false);
e.getBlock().setType(Material.TNT, false);
@@ -155,7 +160,6 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onBlockBreak(BlockBreakEvent e) {
if (Core.getVersion() < 19) return;
if (e.getPlayer().getInventory().getItemInMainHand().getType() == Material.DEBUG_STICK) return;
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
@@ -25,11 +25,9 @@ import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ItemMode;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.entity.Player;
@Linked
@MinVersion(19)
public class ItemsCommand extends SWCommand {
public ItemsCommand() {
@@ -46,11 +44,11 @@ public class ItemsCommand extends SWCommand {
}
}
private String getEnableMessage(){
private String getEnableMessage() {
return "REGION_ITEMS_ENABLED";
}
private String getDisableMessage(){
private String getDisableMessage() {
return "REGION_ITEMS_DISABLED";
}
@@ -25,14 +25,12 @@ import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ItemMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.ItemSpawnEvent;
@Linked
@MinVersion(19)
public class ItemsListener implements Listener, ScoreboardElement {
@EventHandler
@@ -97,7 +97,7 @@ public class RegionCommand extends SWCommand {
@Register(value = "restore", description = "REGION_REGION_HELP_RESTORE")
public void genericRestoreCommand(@Validator Player p) {
Region region = Region.getRegion(p.getLocation());
if(checkGlobalRegion(region, p)) return;
if (checkGlobalRegion(region, p)) return;
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
@@ -116,7 +116,7 @@ public class RegionCommand extends SWCommand {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) return;
if(node.isDir()) {
if (node.isDir()) {
BauSystem.MESSAGE.send("ONLY_SCHEMS", p);
return;
}
@@ -59,7 +59,9 @@ public class RegionListener implements Listener {
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onBlockPhysics(final BlockPhysicsEvent event) {
if (event.getBlock().getType() != event.getChangedType()) RegionListener.tagChangedRegion(event.getBlock().getLocation());
if (event.getBlock().getType() != event.getChangedType()) {
RegionListener.tagChangedRegion(event.getBlock().getLocation());
}
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
@@ -72,7 +72,7 @@ public class TestblockCommand extends SWCommand {
resetRegion(p, node, isExtension ? RegionExtensionType.EXTENSION : RegionExtensionType.NORMAL, isIgnoreAir, isOnlyColor, replaceTNT, replaceWater);
}
@Register(value="default")
@Register(value = "default")
public void setTestblockDefault(Player p) {
Region region = regionCheck(p);
if (region == null) return;
@@ -33,11 +33,11 @@ public class WaterDestroyCommand extends SWCommand {
super("waterdestroy");
}
private String getEnableMessage(){
private String getEnableMessage() {
return "REGION_WATER_ENABLED";
}
private String getDisableMessage(){
private String getDisableMessage() {
return "REGION_WATER_DISABLED";
}
@@ -36,7 +36,9 @@ public class WaterDestroyListener implements Listener, ScoreboardElement {
@EventHandler
public void onBlockFromTo(BlockFromToEvent event) {
if (event.getBlock().getType() == Material.WATER && event.getToBlock().getType() != Material.AIR && Region.getRegion(event.getBlock().getLocation()).getRegionData().get(Flag.WATER_DESTROY).isWithDefault(WaterDestroyMode.DENY)) event.setCancelled(true);
if (event.getBlock().getType() == Material.WATER && event.getToBlock().getType() != Material.AIR && Region.getRegion(event.getBlock().getLocation()).getRegionData().get(Flag.WATER_DESTROY).isWithDefault(WaterDestroyMode.DENY)) {
event.setCancelled(true);
}
}
@Override
@@ -67,7 +67,7 @@ public class ScriptGUI implements Listener {
lore.add(BauSystem.MESSAGE.parse("SCRIPT_ERROR_GUI", player, String.join(":", Arrays.copyOfRange(sp, 1, sp.length))));
}
if(!lore.isEmpty()) {
if (!lore.isEmpty()) {
lore.add("");
}
lore.add(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_LORE_1", player));
@@ -75,16 +75,17 @@ public class ScriptGUI implements Listener {
lore.add(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_LORE_3", player));
lore.add(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_LORE_4", player));
entries.add(new SWListInv.SWListEntry<>(new SWItem(Material.ENCHANTED_BOOK, script.getName(), new ArrayList<>(lore), false, clickType -> {}), script));
entries.add(new SWListInv.SWListEntry<>(new SWItem(Material.ENCHANTED_BOOK, script.getName(), new ArrayList<>(lore), false, clickType -> {
}), script));
lore.clear();
});
SWListInv<Script> inv = new SWListInv<>(player, BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_NAME", player), false, entries, (clickType, script) -> {
ItemStack itemStack = ScriptHelper.getScriptItem(script, clickType.isRightClick());
if(clickType == ClickType.MIDDLE) {
if (clickType == ClickType.MIDDLE) {
player.openBook(itemStack);
} else if(!clickType.isShiftClick()) {
} else if (!clickType.isShiftClick()) {
script.delete();
ScriptRunner.updateGlobalScript(player);
open(player, itemStack);
@@ -93,14 +94,14 @@ public class ScriptGUI implements Listener {
}
});
inv.setItem(49, Material.HOPPER, BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_ADD_NAME", player), Collections.singletonList(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_ADD_LORE", player)), false, click -> {
if(player.getOpenInventory().getCursor() != null) {
if (player.getOpenInventory().getCursor() != null) {
ItemStack cursor = player.getOpenInventory().getCursor();
if(!(cursor.getItemMeta() instanceof BookMeta)) {
if (!(cursor.getItemMeta() instanceof BookMeta)) {
return;
}
BookMeta meta = (BookMeta) cursor.getItemMeta();
if(meta == null) {
if (meta == null) {
return;
}
@@ -108,14 +109,14 @@ public class ScriptGUI implements Listener {
}
});
inv.open();
if(setCursor != null) {
if (setCursor != null) {
player.getOpenInventory().setCursor(setCursor);
}
}
private static void saveWithName(Player player, BookMeta meta, String name) {
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
if(name != null && Script.list(user).stream().noneMatch(script -> script.getName().equalsIgnoreCase(name))) {
if (name != null && Script.list(user).stream().noneMatch(script -> script.getName().equalsIgnoreCase(name))) {
Script.create(user, name, ScriptHelper.getScriptString(meta.getPages()));
player.getOpenInventory().setCursor(null);
ScriptRunner.updateGlobalScript(player);
@@ -36,7 +36,7 @@ public class ScriptHelper {
public static ItemStack getScriptItem(Script script, boolean writeable) {
ItemStack itemStack = new ItemStack(writeable ? Material.WRITABLE_BOOK : Material.WRITTEN_BOOK);
BookMeta meta = (BookMeta) itemStack.getItemMeta();
if(!writeable) {
if (!writeable) {
meta.setTitle(script.getName());
meta.setAuthor(SteamwarUser.byId(script.getUserId()).getUserName());
}
@@ -44,7 +44,7 @@ public class ScriptListener implements Listener {
@EventHandler(priority = EventPriority.HIGH)
public void onLeftClick(PlayerInteractEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
ItemStack item = event.getItem();
if (item == null || FlatteningWrapper.impl.isNoBook(item) || item.getItemMeta() == null) {
@@ -72,7 +72,7 @@ public class ScriptListener implements Listener {
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
ScriptRunner.updateGlobalScript(event.getPlayer());
}
@@ -102,7 +102,7 @@ public class ScriptRunner {
.orElse(Collections.emptyMap())
.getOrDefault(event, Collections.emptyList());
if (luaFunctions.isEmpty()) {
if(event == SteamWarGlobalLuaPlugin.EventType.DoubleSwap) {
if (event == SteamWarGlobalLuaPlugin.EventType.DoubleSwap) {
player.performCommand("gui");
}
return;
@@ -32,7 +32,7 @@ public class CommandListener implements Listener {
@EventHandler
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
String[] split = event.getMessage().split(" ");
ScriptRunner.ScriptData scriptData = SWPlayer.of(event.getPlayer()).getComponentOrDefault(ScriptRunner.ScriptData.class, ScriptRunner.ScriptData::new);
if (scriptData.getCalledCommands().contains(split[0])) return;
@@ -26,10 +26,10 @@ import de.steamwar.bausystem.features.script.lua.SteamWarGlobalLuaPlugin;
import de.steamwar.bausystem.features.script.lua.libs.StorageLib;
import de.steamwar.bausystem.region.Region;
import de.steamwar.core.SWPlayer;
import de.steamwar.core.TrickyTrialsWrapper;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
@@ -141,7 +141,7 @@ public class EventListener implements Listener {
@EventHandler(priority = EventPriority.HIGH)
public void onEntitySpawn(EntitySpawnEvent event) {
if (event.getEntityType() != TrickyTrialsWrapper.impl.getTntEntityType()) {
if (event.getEntityType() != EntityType.TNT) {
return;
}
Region tntRegion = Region.getRegion(event.getLocation());
@@ -156,7 +156,7 @@ public class EventListener implements Listener {
@EventHandler(priority = EventPriority.LOWEST)
public void onEntityExplode(EntityExplodeEvent event) {
if (event.getEntityType() != TrickyTrialsWrapper.impl.getTntEntityType()) {
if (event.getEntityType() != EntityType.TNT) {
return;
}
Region tntRegion = Region.getRegion(event.getLocation());
@@ -72,7 +72,7 @@ public interface LuaLib {
default LuaTable toPos(Point point) {
if (point == null) return LuaTable.tableOf();
return LuaValue.tableOf(new LuaValue[] {
return LuaValue.tableOf(new LuaValue[]{
LuaValue.valueOf("x"), LuaValue.valueOf(point.getX()),
LuaValue.valueOf("y"), LuaValue.valueOf(point.getY()),
LuaValue.valueOf("z"), LuaValue.valueOf(point.getZ())
@@ -82,7 +82,9 @@ public interface LuaLib {
default Class<? extends LuaLib> parent() {
return null;
}
String name();
LuaTable get(Player player);
@AllArgsConstructor
@@ -103,27 +105,33 @@ public interface LuaLib {
try {
consumer.accept(luaValue.toboolean());
return NIL;
} catch (Exception ingored) {}
} catch (Exception ingored) {
}
try {
consumer.accept((long) luaValue.toint());
return NIL;
} catch (Exception ignored) {}
} catch (Exception ignored) {
}
try {
consumer.accept(luaValue.toint());
return NIL;
} catch (Exception ignored) {}
} catch (Exception ignored) {
}
try {
consumer.accept(luaValue.todouble());
return NIL;
} catch (Exception ignored) {}
} catch (Exception ignored) {
}
try {
consumer.accept((float) luaValue.todouble());
return NIL;
} catch (Exception ignored) {}
} catch (Exception ignored) {
}
try {
consumer.accept(luaValue.toString());
return NIL;
} catch (Exception ignored) {}
} catch (Exception ignored) {
}
throw new LuaError("Invalid lua type: " + luaValue.typename());
} catch (Throwable throwable) {
throw new LuaError("Error in '" + name + "' " + throwable.getMessage());
@@ -84,12 +84,12 @@ public class RandomLib implements LuaLib {
private static class NextBool extends VarArgFunction {
@Override
public Varargs invoke(Varargs args) {
if (args.narg() == 0) {
return LuaValue.valueOf(random.nextBoolean());
}
throw new LuaError("Invalid number of arguments for random.nextBoolean() zero expected got " + args.narg());
@Override
public Varargs invoke(Varargs args) {
if (args.narg() == 0) {
return LuaValue.valueOf(random.nextBoolean());
}
throw new LuaError("Invalid number of arguments for random.nextBoolean() zero expected got " + args.narg());
}
}
}
@@ -78,7 +78,7 @@ public class RegionLib implements LuaLib {
Loader loader = Loader.getLoader(player);
table.set("loader", getter(() -> loader == null ? "OFF" : loader.getStage().name()));
table.set("copyPoint", getter(() -> toPos(region.get().getBuildArea().getCopyPoint())));
table.set("minPointBuild", getter(() -> toPos(region.get().getBuildArea().getMinPoint(false))));
table.set("maxPointBuild", getter(() -> toPos(region.get().getBuildArea().getMinPoint(false))));
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.script.lua.libs;
import com.google.gson.*;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.core.Core;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.api.Disable;
import de.steamwar.linkage.api.Enable;
@@ -56,7 +55,6 @@ public class StorageLib implements LuaLib, Enable, Disable {
@Override
public void enable() {
if (Core.getVersion() <= 15) return;
if (!storageDirectory.exists()) storageDirectory.mkdirs();
try {
@@ -64,7 +62,8 @@ public class StorageLib implements LuaLib, Enable, Disable {
jsonObject.keySet().forEach(key -> {
GLOBAL_STORAGE.put(key, fromJson(jsonObject.get(key)));
});
} catch (Exception e) {}
} catch (Exception e) {
}
File regionStorageDirectory = new File(storageDirectory, "region");
regionStorageDirectory.mkdirs();
@@ -77,7 +76,8 @@ public class StorageLib implements LuaLib, Enable, Disable {
});
Region region = RegionSystem.INSTANCE.getRegion(UUID.fromString(regionStorage.getName().substring(0, regionStorage.getName().length() - ".json".length()))).orElse(null);
REGION_STORAGE.put(region, map);
} catch (Exception e) {}
} catch (Exception e) {
}
}
File playerStorageDirectory = new File(storageDirectory, "player");
@@ -91,7 +91,8 @@ public class StorageLib implements LuaLib, Enable, Disable {
});
SteamwarUser steamwarUser = SteamwarUser.byId(Integer.parseInt(playerStorage.getName().substring(0, playerStorage.getName().length() - ".json".length())));
PLAYER_STORAGE.put(steamwarUser.getUUID(), map);
} catch (Exception e) {}
} catch (Exception e) {
}
}
}
@@ -107,10 +108,12 @@ public class StorageLib implements LuaLib, Enable, Disable {
if (jsonPrimitive.isNumber()) {
try {
return LuaValue.valueOf(jsonPrimitive.getAsInt());
} catch (NumberFormatException e) {}
} catch (NumberFormatException e) {
}
try {
return LuaValue.valueOf(jsonPrimitive.getAsDouble());
} catch (NumberFormatException e) {}
} catch (NumberFormatException e) {
}
}
if (jsonPrimitive.isString()) {
return LuaValue.valueOf(jsonPrimitive.getAsString());
@@ -132,13 +135,13 @@ public class StorageLib implements LuaLib, Enable, Disable {
@Override
public void disable() {
if (Core.getVersion() <= 15) return;
if (!storageDirectory.exists()) storageDirectory.mkdirs();
try {
FileWriter fileWriter = new FileWriter(new File(storageDirectory, "global.json"));
gson.toJson(toJson(GLOBAL_STORAGE), fileWriter);
fileWriter.close();
} catch (IOException e) {}
} catch (IOException e) {
}
File regionStorageDirectory = new File(storageDirectory, "region");
regionStorageDirectory.mkdirs();
@@ -147,7 +150,8 @@ public class StorageLib implements LuaLib, Enable, Disable {
FileWriter fileWriter = new FileWriter(new File(regionStorageDirectory, entry.getKey().getID().toString() + ".json"));
gson.toJson(toJson(entry.getValue()), fileWriter);
fileWriter.close();
} catch (IOException e) {}
} catch (IOException e) {
}
}
File playerStorageDirectory = new File(storageDirectory, "player");
@@ -157,7 +161,8 @@ public class StorageLib implements LuaLib, Enable, Disable {
FileWriter fileWriter = new FileWriter(new File(playerStorageDirectory, SteamwarUser.get(entry.getKey()).getId() + ".json"));
gson.toJson(toJson(entry.getValue()), fileWriter);
fileWriter.close();
} catch (IOException e) {}
} catch (IOException e) {
}
}
}
@@ -177,13 +182,16 @@ public class StorageLib implements LuaLib, Enable, Disable {
}
try {
return new JsonPrimitive(luaValue.checkboolean());
} catch (Exception e) {}
} catch (Exception e) {
}
try {
return new JsonPrimitive(luaValue.checkint());
} catch (Exception e) {}
} catch (Exception e) {
}
try {
return new JsonPrimitive(luaValue.checkdouble());
} catch (Exception e) {}
} catch (Exception e) {
}
if (luaValue.isstring()) {
return new JsonPrimitive(luaValue.tojstring());
@@ -196,7 +204,8 @@ public class StorageLib implements LuaLib, Enable, Disable {
if (value == null) continue;
try {
jsonObject.add(key.checkjstring(), value);
} catch (Exception e) {}
} catch (Exception e) {
}
}
return jsonObject;
}
@@ -252,7 +261,9 @@ public class StorageLib implements LuaLib, Enable, Disable {
}
}
};
};
}
;
});
storageLib.set("global", global);
@@ -297,7 +308,9 @@ public class StorageLib implements LuaLib, Enable, Disable {
}
}
};
};
}
;
});
storageLib.set("player", playerStorage);
@@ -346,7 +359,9 @@ public class StorageLib implements LuaLib, Enable, Disable {
}
}
};
};
}
;
});
storageLib.set("region", regionStorage);
@@ -45,7 +45,7 @@ public class WorldEditLib implements LuaLib {
return selection;
}, o -> {
LuaTable selection = o.checktable();
if(selection.length() != 2) {
if (selection.length() != 2) {
throw new IllegalArgumentException("selection must have exactly 2 elements");
}
@@ -26,7 +26,9 @@ import org.bukkit.entity.Player;
public interface BlockDataConfiguration<T extends BlockData> {
void previous();
void next();
SWItem get(Player player);
void apply(T copied, T worldOriginal);
@@ -29,18 +29,16 @@ import de.steamwar.command.TypeMapper;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.linkage.MinVersion;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.Collection;
@Linked
@MinVersion(19)
public class SimulatorCommand extends SWCommand {
@LinkedInstance
public SimulatorCursor simulatorCursor;
public SimulatorCursorManager simulatorCursorManager;
public SimulatorCommand() {
super("sim", "simulator");
@@ -49,12 +47,12 @@ public class SimulatorCommand extends SWCommand {
@Register(description = "SIMULATOR_HELP")
public void genericCommand(@Validator Player p) {
SWUtils.giveItemToPlayer(p, SimulatorStorage.getWand(p));
simulatorCursor.calcCursor(p);
simulatorCursorManager.calcCursor(p);
}
@Register(value = "change", description = "SIMULATOR_CHANGE_HELP")
public void change(@Validator Player p) {
if (!SimulatorCursor.isSimulatorItem(p.getInventory().getItemInMainHand()) && !SimulatorCursor.isSimulatorItem(p.getInventory().getItemInOffHand())) {
if (!SimulatorCursorManager.isSimulatorItem(p.getInventory().getItemInMainHand()) && !SimulatorCursorManager.isSimulatorItem(p.getInventory().getItemInOffHand())) {
BauSystem.MESSAGE.send("SIMULATOR_NO_SIM_IN_HAND", p);
return;
}
@@ -1,472 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.features.simulator.execute.SimulatorExecutor;
import de.steamwar.bausystem.features.simulator.gui.SimulatorGroupGui;
import de.steamwar.bausystem.features.simulator.gui.SimulatorGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.bausystem.utils.RayTraceUtils;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import lombok.AllArgsConstructor;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.*;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import java.util.*;
import java.util.function.BiFunction;
import java.util.function.Function;
import java.util.stream.Collectors;
@Linked
@MinVersion(19)
public class SimulatorCursor implements Listener {
private static final World WORLD = Bukkit.getWorlds().get(0);
private Class<?> position = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos");
private Class<?> look = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Rot");
private Class<?> positionLook = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot");
private static Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>());
private static Map<Player, REntityServer> cursors = Collections.synchronizedMap(new HashMap<>());
private static final Set<Player> calculating = new HashSet<>();
public static boolean isSimulatorItem(ItemStack itemStack) {
return ItemUtils.isItem(itemStack, "simulator");
}
public SimulatorCursor() {
BiFunction<Player, Object, Object> function = (player, object) -> {
calcCursor(player);
return object;
};
TinyProtocol.instance.addFilter(position, function);
TinyProtocol.instance.addFilter(look, function);
TinyProtocol.instance.addFilter(positionLook, function);
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
calcCursor(event.getPlayer());
}, 0);
}
@EventHandler
public void onPlayerDropItem(PlayerDropItemEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
calcCursor(event.getPlayer());
}
@EventHandler
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
calcCursor(event.getPlayer());
}, 1);
}
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getChanged().forEach(SimulatorCursor::calcCursor);
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
cursorType.remove(event.getPlayer());
cursors.remove(event.getPlayer());
synchronized (calculating) {
calculating.remove(event.getPlayer());
}
}
private static final Map<Player, Long> LAST_SNEAKS = new HashMap<>();
static {
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
long millis = System.currentTimeMillis();
LAST_SNEAKS.entrySet().removeIf(entry -> millis - entry.getValue() > 200);
}, 1, 1);
}
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerToggleSneak(PlayerToggleSneakEvent event) {
if (!event.isSneaking()) return;
Player player = event.getPlayer();
if (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand())) {
return;
}
if (LAST_SNEAKS.containsKey(player)) {
CursorType currentType = cursorType.getOrDefault(player, CursorType.TNT);
if (currentType == CursorType.TNT) {
cursorType.put(player, CursorType.REDSTONE_BLOCK);
} else {
cursorType.put(player, CursorType.TNT);
}
calcCursor(player);
} else {
LAST_SNEAKS.put(player, System.currentTimeMillis());
}
}
public static CursorType getCursorType(Player player) {
return cursorType.getOrDefault(player, CursorType.TNT);
}
public static void setCursorType(Player player, CursorType cursorType) {
SimulatorCursor.cursorType.put(player, cursorType);
calcCursor(player);
}
public static void calcCursor(Player player) {
synchronized (calculating) {
if (calculating.contains(player)) return;
calculating.add(player);
}
if (!Permission.BUILD.hasPermission(player) || (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand()))) {
if (removeCursor(player) || SimulatorWatcher.show(null, player)) {
SWUtils.sendToActionbar(player, "");
}
synchronized (calculating) {
calculating.remove(player);
}
return;
}
Simulator simulator = SimulatorStorage.getSimulator(player);
if (simulator != null && simulator.getStabGenerator() != null) {
removeCursor(player);
SimulatorWatcher.show(null, player);
SWUtils.sendToActionbar(player, "§cGenerating Stab");
synchronized (calculating) {
calculating.remove(player);
}
return;
}
SimulatorWatcher.show(simulator, player);
List<REntity> entities = SimulatorWatcher.getEntitiesOfSimulator(simulator);
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), entities);
if (rayTraceResult == null) {
removeCursor(player);
if (simulator == null) {
SWUtils.sendToActionbar(player, "§eSelect Simulator");
} else {
SWUtils.sendToActionbar(player, "§eOpen Simulator");
}
synchronized (calculating) {
calculating.remove(player);
}
return;
}
showCursor(player, rayTraceResult, simulator != null);
synchronized (calculating) {
calculating.remove(player);
}
}
private static synchronized boolean removeCursor(Player player) {
REntityServer entityServer = cursors.get(player);
boolean hadCursor = entityServer != null && !entityServer.getEntities().isEmpty();
if (entityServer != null) {
entityServer.getEntities().forEach(REntity::die);
}
return hadCursor;
}
private static synchronized void showCursor(Player player, RayTraceUtils.RRayTraceResult rayTraceResult, boolean hasSimulatorSelected) {
REntityServer entityServer = cursors.computeIfAbsent(player, __ -> {
REntityServer rEntityServer = new REntityServer();
rEntityServer.addPlayer(player);
return rEntityServer;
});
CursorType type = cursorType.getOrDefault(player, CursorType.TNT);
REntity hitEntity = rayTraceResult.getHitEntity();
Location location = hitEntity != null ? new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ()).toLocation(WORLD) :
type.position.apply(player, rayTraceResult).toLocation(WORLD);
Material material = hitEntity != null ? Material.GLASS : type.getMaterial();
List<RFallingBlockEntity> entities = entityServer.getEntitiesByType(RFallingBlockEntity.class);
entities.removeIf(rFallingBlockEntity -> {
if (rFallingBlockEntity.getMaterial() != material) {
rFallingBlockEntity.die();
return true;
}
rFallingBlockEntity.move(location);
return false;
});
if (entities.isEmpty()) {
RFallingBlockEntity rFallingBlockEntity = new RFallingBlockEntity(entityServer, location, material);
rFallingBlockEntity.setNoGravity(true);
if (material == Material.GLASS) {
rFallingBlockEntity.setGlowing(true);
}
}
if (hasSimulatorSelected) {
if (hitEntity != null) {
SWUtils.sendToActionbar(player, "§eEdit Position");
} else {
SWUtils.sendToActionbar(player, "§eAdd new " + type.name);
}
} else {
SWUtils.sendToActionbar(player, "§eCreate new Simulator");
}
}
public static Vector getPosFree(Player player, RayTraceUtils.RRayTraceResult result) {
Vector pos = result.getHitPosition();
BlockFace face = result.getHitBlockFace();
if (face != null) {
switch (face) {
case DOWN:
pos.setY(pos.getY() - 0.98);
break;
case EAST:
pos.setX(pos.getX() + 0.49);
break;
case WEST:
pos.setX(pos.getX() - 0.49);
break;
case NORTH:
pos.setZ(pos.getZ() - 0.49);
break;
case SOUTH:
pos.setZ(pos.getZ() + 0.49);
break;
default:
break;
}
if (face.getModY() == 0 && player.isSneaking()) {
pos.setY(pos.getY() - 0.49);
}
}
if (!player.isSneaking()) {
pos.setX(pos.getBlockX() + 0.5);
if (face == null || face.getModY() == 0)
pos.setY(pos.getBlockY() + 0.0);
pos.setZ(pos.getBlockZ() + 0.5);
}
return pos;
}
private static Vector getPosBlockAligned(Player player, RayTraceUtils.RRayTraceResult result) {
Vector pos = result.getHitPosition();
BlockFace face = result.getHitBlockFace();
if (face != null) {
switch (face) {
case DOWN:
pos.setY(pos.getY() - 0.98);
break;
case EAST:
pos.setX(pos.getX() + 0.49);
break;
case WEST:
pos.setX(pos.getX() - 0.49);
break;
case NORTH:
pos.setZ(pos.getZ() - 0.49);
break;
case SOUTH:
pos.setZ(pos.getZ() + 0.49);
break;
default:
break;
}
}
pos.setX(pos.getBlockX() + 0.5);
if (pos.getY() - pos.getBlockY() != 0 && face == BlockFace.UP) {
pos.setY(pos.getBlockY() + 1.0);
} else {
pos.setY(pos.getBlockY());
}
pos.setZ(pos.getBlockZ() + 0.5);
return pos;
}
@Getter
@AllArgsConstructor
public enum CursorType {
TNT(Material.TNT, Material.GUNPOWDER, SimulatorCursor::getPosFree, "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, Material.REDSTONE, SimulatorCursor::getPosBlockAligned, "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
OBSERVER(Material.OBSERVER, Material.QUARTZ, SimulatorCursor::getPosBlockAligned, "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
;
public final Material material;
public final Material nonSelectedMaterial;
public final BiFunction<Player, RayTraceUtils.RRayTraceResult, Vector> position;
public final String name;
public final Function<Vector, SimulatorElement<?>> elementFunction;
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!ItemUtils.isItem(event.getItem(), "simulator")) {
return;
}
event.setCancelled(true);
Player player = event.getPlayer();
Simulator simulator = SimulatorStorage.getSimulator(player);
if (event.getAction() == Action.LEFT_CLICK_BLOCK || event.getAction() == Action.LEFT_CLICK_AIR) {
if (simulator == null) {
return;
}
SimulatorExecutor.run(event.getPlayer(), simulator, null);
return;
}
if (event.getAction() != Action.RIGHT_CLICK_BLOCK && event.getAction() != Action.RIGHT_CLICK_AIR) {
return;
}
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), SimulatorWatcher.getEntitiesOfSimulator(simulator));
if (simulator == null) {
if (rayTraceResult == null) {
SimulatorStorage.openSimulatorSelector(player);
} else {
SWAnvilInv anvilInv = new SWAnvilInv(player, "Name");
anvilInv.setCallback(s -> {
Simulator sim = SimulatorStorage.getSimulator(s);
if (sim != null) {
BauSystem.MESSAGE.send("SIMULATOR_NAME_ALREADY_EXISTS", player);
return;
}
if (!s.matches("[a-zA-Z_0-9-]+")) {
BauSystem.MESSAGE.send("SIMULATOR_NAME_INVALID", player);
return;
}
sim = new Simulator(s);
SimulatorStorage.addSimulator(s, sim);
createElement(player, rayTraceResult, sim);
SimulatorStorage.setSimulator(player, sim);
});
anvilInv.open();
}
return;
}
if (rayTraceResult == null) {
new SimulatorGui(player, simulator).open();
return;
}
if (rayTraceResult.getHitEntity() != null) {
REntity hitEntity = rayTraceResult.getHitEntity();
Vector vector = new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ());
List<SimulatorElement<?>> elements = simulator.getGroups().stream().map(SimulatorGroup::getElements).flatMap(List::stream).filter(element -> {
return element.getWorldPos().distanceSquared(vector) < (1 / 16.0) * (1 / 16.0);
}).collect(Collectors.toList());
switch (elements.size()) {
case 0:
return;
case 1:
// Open single element present in Simulator
SimulatorElement<?> element = elements.get(0);
SimulatorGroup group1 = element.getGroup(simulator);
SimulatorBaseGui back = new SimulatorGui(player, simulator);
if (group1.getElements().size() > 1) {
back = new SimulatorGroupGui(player, simulator, group1, back);
}
element.open(player, simulator, group1, back);
break;
default:
List<SimulatorGroup> parents = elements.stream().map(e -> e.getGroup(simulator)).distinct().collect(Collectors.toList());
if (parents.size() == 1) {
// Open multi element present in Simulator in existing group
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
new SimulatorGroupGui(player, simulator, parents.get(0), simulatorGui).open();
} else {
// Open multi element present in Simulator in implicit group
SimulatorGroup group2 = new SimulatorGroup();
group2.setMaterial(null);
group2.getElements().addAll(elements);
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
new SimulatorGroupGui(player, simulator, group2, simulatorGui).open();
}
break;
}
return;
}
// Add new Element to current simulator
createElement(player, rayTraceResult, simulator);
}
private void createElement(Player player, RayTraceUtils.RRayTraceResult rayTraceResult, Simulator simulator) {
CursorType type = cursorType.getOrDefault(player, CursorType.TNT);
Vector vector = type.position.apply(player, rayTraceResult);
if (type == CursorType.REDSTONE_BLOCK) {
vector.subtract(new Vector(0.5, 0, 0.5));
}
SimulatorElement<?> element = type.elementFunction.apply(vector);
SimulatorGroup group = new SimulatorGroup().add(element);
simulator.getGroups().add(group);
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
element.open(player, simulator, group, simulatorGui);
SimulatorWatcher.update(simulator);
calcCursor(player);
}
}
@@ -0,0 +1,440 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.features.simulator.execute.SimulatorExecutor;
import de.steamwar.bausystem.features.simulator.gui.SimulatorGroupGui;
import de.steamwar.bausystem.features.simulator.gui.SimulatorGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.core.SWPlayer;
import de.steamwar.cursor.Cursor;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.linkage.Linked;
import lombok.AllArgsConstructor;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerItemHeldEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerToggleSneakEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import java.util.List;
import java.util.Optional;
import java.util.function.Function;
import java.util.stream.Collectors;
@Linked
public class SimulatorCursorManager implements Listener {
private static class SimulatorCursorComponent implements SWPlayer.Component {
private Player player;
private Cursor cursor;
private CursorType cursorType = CursorType.TNT;
private REntityServer emptyTargetServer;
private REntityServer currentTargetServer;
private long lastSneakMillis;
private SimulatorCursorComponent() {
}
private SimulatorCursorComponent(CursorType cursorType) {
this.cursorType = cursorType;
}
private REntityServer getOrCreateEmptyTargetServer() {
if (emptyTargetServer == null) {
emptyTargetServer = new REntityServer();
}
return emptyTargetServer;
}
private boolean handleSneak(long now) {
boolean doubleSneak = now - lastSneakMillis <= 200;
lastSneakMillis = doubleSneak ? 0 : now;
return doubleSneak;
}
private CursorType getCursorType() {
return cursorType;
}
private void setCursorType(CursorType cursorType) {
this.cursorType = cursorType;
refresh();
}
private void switchCursorMode() {
cursorType = cursorType == CursorType.TNT ? CursorType.REDSTONE_BLOCK : CursorType.TNT;
refresh();
}
private void refresh() {
if (!Permission.BUILD.hasPermission(player) || !hasSimulatorItem(player)) {
deactivateCursor(player);
return;
}
Simulator simulator = SimulatorStorage.getSimulator(player);
if (simulator != null && simulator.getStabGenerator() != null) {
removeGenericCursor();
boolean watcherRemoved = SimulatorWatcher.show(null, player);
if (watcherRemoved) {
SWUtils.sendToActionbar(player, "");
}
SWUtils.sendToActionbar(player, "§cGenerating Stab");
return;
}
SimulatorWatcher.show(simulator, player);
REntityServer targetServer = simulator == null ? getOrCreateEmptyTargetServer() : SimulatorWatcher.getEntityServerOfSimulator(simulator);
if (cursor == null || currentTargetServer != targetServer) {
removeGenericCursor();
currentTargetServer = targetServer;
cursor = new Cursor(
targetServer,
player,
Material.GLASS,
cursorType.material,
cursorType.cursorModes,
this::handlePlayerClick,
(location, hitEntity) -> sendCursorActionbar(simulator, location != null, hitEntity.isPresent())
);
} else {
cursor.setCursorMaterial(cursorType.material);
cursor.setAllowedCursorModes(cursorType.cursorModes);
}
cursor.renderDeduplicated();
}
private void removeGenericCursor() {
if (cursor == null && !SWPlayer.of(player).hasComponent(Cursor.class)) {
currentTargetServer = null;
return;
}
SWPlayer.of(player).removeComponent(Cursor.class);
cursor = null;
currentTargetServer = null;
}
private void closeEmptyTargetServer() {
if (emptyTargetServer == null) {
return;
}
emptyTargetServer.close();
emptyTargetServer = null;
}
private void sendCursorActionbar(Simulator simulator, boolean hasCursorLocation, boolean hasHitEntity) {
if (!hasCursorLocation) {
SWUtils.sendToActionbar(player, simulator == null ? "§eSelect Simulator" : "§eOpen Simulator");
} else if (simulator == null) {
SWUtils.sendToActionbar(player, "§eCreate new Simulator");
} else if (hasHitEntity) {
SWUtils.sendToActionbar(player, "§eEdit Position");
} else {
SWUtils.sendToActionbar(player, "§eAdd new " + cursorType.name);
}
}
private void handlePlayerClick(Location cursorLocation, Optional<REntity> hitEntity, Action action) {
if (!Permission.BUILD.hasPermission(player)) return;
if (!hasSimulatorItem(player)) {
return;
}
Simulator simulator = SimulatorStorage.getSimulator(player);
if (action == Action.LEFT_CLICK_BLOCK || action == Action.LEFT_CLICK_AIR) {
if (simulator == null) {
return;
}
SimulatorExecutor.run(player, simulator, null);
return;
}
if (action != Action.RIGHT_CLICK_BLOCK && action != Action.RIGHT_CLICK_AIR) {
return;
}
if (simulator == null) {
if (cursorLocation == null) {
SimulatorStorage.openSimulatorSelector(player);
} else {
SWAnvilInv anvilInv = new SWAnvilInv(player, "Name");
anvilInv.setCallback(s -> {
Simulator sim = SimulatorStorage.getSimulator(s);
if (sim != null) {
BauSystem.MESSAGE.send("SIMULATOR_NAME_ALREADY_EXISTS", player);
return;
}
if (!s.matches("[a-zA-Z_0-9-]+")) {
BauSystem.MESSAGE.send("SIMULATOR_NAME_INVALID", player);
return;
}
sim = new Simulator(s);
SimulatorStorage.addSimulator(s, sim);
createElement(player, cursorLocation, sim);
SimulatorStorage.setSimulator(player, sim);
});
anvilInv.open();
}
return;
}
if (cursorLocation == null) {
new SimulatorGui(player, simulator).open();
return;
}
if (hitEntity.isPresent()) {
openElement(player, simulator, hitEntity.get());
return;
}
createElement(player, cursorLocation, simulator);
}
@Override
public void onMount(SWPlayer player) {
this.player = player.getPlayer();
refresh();
}
@Override
public void onUnmount(SWPlayer player) {
boolean hadCursor = cursor != null || player.hasComponent(Cursor.class);
removeGenericCursor();
closeEmptyTargetServer();
boolean watcherRemoved = SimulatorWatcher.show(null, this.player);
if (hadCursor || watcherRemoved) {
SWUtils.sendToActionbar(this.player, "");
}
}
}
public static boolean isSimulatorItem(ItemStack itemStack) {
return ItemUtils.isItem(itemStack, "simulator");
}
private static boolean hasSimulatorItem(Player player) {
return isSimulatorItem(player.getInventory().getItemInMainHand()) || isSimulatorItem(player.getInventory().getItemInOffHand());
}
@EventHandler
public void onPlayerDropItem(PlayerDropItemEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
calcCursor(event.getPlayer());
}
@EventHandler
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
Player player = event.getPlayer();
if (!Permission.BUILD.hasPermission(player)) return;
boolean hasSimulatorInNewMainHand = isSimulatorItem(player.getInventory().getItem(event.getNewSlot()));
boolean hasSimulatorInOffHand = isSimulatorItem(player.getInventory().getItemInOffHand());
if (!hasSimulatorInNewMainHand && !hasSimulatorInOffHand) {
boolean cursorRemoved = deactivateCursor(player);
boolean watcherRemoved = SimulatorWatcher.show(null, player);
if (cursorRemoved || watcherRemoved) {
SWUtils.sendToActionbar(player, "");
}
return;
}
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> calcCursor(player), 1);
}
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getChanged().forEach(SimulatorCursorManager::calcCursor);
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
deactivateCursor(event.getPlayer());
}
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerToggleSneak(PlayerToggleSneakEvent event) {
if (!event.isSneaking()) return;
Player player = event.getPlayer();
if (!hasSimulatorItem(player)) {
return;
}
SimulatorCursorComponent component = activateOrRefresh(player);
if (component == null) {
return;
}
boolean shouldSwitch = component.handleSneak(System.currentTimeMillis());
if (shouldSwitch) {
component.switchCursorMode();
}
}
public static CursorType getCursorType(Player player) {
return SWPlayer.of(player).getComponent(SimulatorCursorComponent.class)
.map(SimulatorCursorComponent::getCursorType)
.orElse(CursorType.TNT);
}
public static void setCursorType(Player player, CursorType cursorType) {
Optional<SimulatorCursorComponent> component = SWPlayer.of(player).getComponent(SimulatorCursorComponent.class);
if (component.isPresent()) {
component.get().setCursorType(cursorType);
return;
}
if (!Permission.BUILD.hasPermission(player) || !hasSimulatorItem(player)) {
return;
}
SWPlayer.of(player).setComponent(new SimulatorCursorComponent(cursorType));
}
public static void calcCursor(Player player) {
activateOrRefresh(player);
}
private static SimulatorCursorComponent activateOrRefresh(Player player) {
if (!Permission.BUILD.hasPermission(player) || !hasSimulatorItem(player)) {
boolean cursorRemoved = deactivateCursor(player);
boolean watcherRemoved = SimulatorWatcher.show(null, player);
if (cursorRemoved || watcherRemoved) {
SWUtils.sendToActionbar(player, "");
}
return null;
}
SWPlayer swPlayer = SWPlayer.of(player);
Optional<SimulatorCursorComponent> existingComponent = swPlayer.getComponent(SimulatorCursorComponent.class);
if (existingComponent.isPresent()) {
SimulatorCursorComponent component = existingComponent.get();
component.refresh();
return component;
}
SimulatorCursorComponent component = new SimulatorCursorComponent();
swPlayer.setComponent(component);
return component;
}
private static synchronized boolean deactivateCursor(Player player) {
SWPlayer swPlayer = SWPlayer.of(player);
boolean hadSimulatorCursor = swPlayer.hasComponent(SimulatorCursorComponent.class);
boolean hadCursor = swPlayer.hasComponent(Cursor.class);
swPlayer.removeComponent(SimulatorCursorComponent.class);
if (!hadSimulatorCursor) {
swPlayer.removeComponent(Cursor.class);
}
return hadSimulatorCursor || hadCursor;
}
@Getter
@AllArgsConstructor
public enum CursorType {
TNT(Material.TNT, Material.GUNPOWDER, List.of(Cursor.CursorMode.SURFACE_ALIGNED, Cursor.CursorMode.FREE), "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, Material.REDSTONE, List.of(Cursor.CursorMode.BLOCK_ALIGNED), "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
OBSERVER(Material.OBSERVER, Material.QUARTZ, List.of(Cursor.CursorMode.BLOCK_ALIGNED), "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
;
public final Material material;
public final Material nonSelectedMaterial;
public final List<Cursor.CursorMode> cursorModes;
public final String name;
public final Function<Vector, SimulatorElement<?>> elementFunction;
}
private static void openElement(Player player, Simulator simulator, REntity hitEntity) {
Vector vector = new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ());
List<SimulatorElement<?>> elements = simulator.getGroups().stream().map(SimulatorGroup::getElements).flatMap(List::stream).filter(element -> {
return element.getWorldPos().distanceSquared(vector) < (1 / 16.0) * (1 / 16.0);
}).collect(Collectors.toList());
switch (elements.size()) {
case 0:
return;
case 1:
SimulatorElement<?> element = elements.get(0);
SimulatorGroup group1 = element.getGroup(simulator);
SimulatorBaseGui back = new SimulatorGui(player, simulator);
if (group1.getElements().size() > 1) {
back = new SimulatorGroupGui(player, simulator, group1, back);
}
element.open(player, simulator, group1, back);
break;
default:
List<SimulatorGroup> parents = elements.stream().map(e -> e.getGroup(simulator)).distinct().collect(Collectors.toList());
if (parents.size() == 1) {
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
new SimulatorGroupGui(player, simulator, parents.get(0), simulatorGui).open();
} else {
SimulatorGroup group2 = new SimulatorGroup();
group2.setMaterial(null);
group2.getElements().addAll(elements);
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
new SimulatorGroupGui(player, simulator, group2, simulatorGui).open();
}
break;
}
}
private static void createElement(Player player, Location cursorLocation, Simulator simulator) {
CursorType type = getCursorType(player);
Vector vector = cursorLocation.toVector();
if (type == CursorType.REDSTONE_BLOCK) {
vector.subtract(new Vector(0.5, 0, 0.5));
}
SimulatorElement<?> element = type.elementFunction.apply(vector);
SimulatorGroup group = new SimulatorGroup().add(element);
simulator.getGroups().add(group);
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
element.open(player, simulator, group, simulatorGui);
SimulatorWatcher.update(simulator);
calcCursor(player);
}
}
@@ -32,7 +32,6 @@ import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.api.Enable;
import org.bukkit.Bukkit;
import org.bukkit.Material;
@@ -47,7 +46,6 @@ import java.util.*;
import java.util.stream.Collectors;
@Linked
@MinVersion(19)
public class SimulatorStorage implements Enable {
public static final File simulatorsDir = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "simulators");
@@ -61,7 +59,7 @@ public class SimulatorStorage implements Enable {
}
public static Simulator getSimulator(ItemStack itemStack) {
if (!SimulatorCursor.isSimulatorItem(itemStack)) {
if (!SimulatorCursorManager.isSimulatorItem(itemStack)) {
return null;
}
String selection = ItemUtils.getTag(itemStack, simulatorSelection);
@@ -183,9 +181,9 @@ public class SimulatorStorage implements Enable {
ItemStack mainHand = player.getInventory().getItemInMainHand();
ItemStack offHand = player.getInventory().getItemInOffHand();
ItemStack itemStack;
if (SimulatorCursor.isSimulatorItem(mainHand)) {
if (SimulatorCursorManager.isSimulatorItem(mainHand)) {
itemStack = mainHand;
} else if (SimulatorCursor.isSimulatorItem(offHand)) {
} else if (SimulatorCursorManager.isSimulatorItem(offHand)) {
itemStack = offHand;
} else {
itemStack = null;
@@ -28,7 +28,6 @@ import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import org.bukkit.Location;
@@ -75,7 +74,6 @@ public class SimulatorWatcher {
}
@Linked
@MinVersion(19)
public static class QuitListener implements Listener {
@EventHandler
@@ -126,4 +124,11 @@ public class SimulatorWatcher {
}
return entityServer.getEntities();
}
synchronized REntityServer getEntityServerOfSimulator(Simulator simulator) {
if (simulator == null) {
return null;
}
return entityServers.computeIfAbsent(simulator, __ -> createSim(new REntityServer(), simulator));
}
}
@@ -120,6 +120,10 @@ public abstract class SimulatorElement<T extends SimulatorPhase> {
}
public abstract String getType();
public void saveExtra(YAPIONObject elementObject) {}
public void loadExtra(YAPIONObject elementObject) {}
public void saveExtra(YAPIONObject elementObject) {
}
public void loadExtra(YAPIONObject elementObject) {
}
}
@@ -37,6 +37,10 @@ public abstract class SimulatorPhase {
protected int order = 0;
public abstract void toSimulatorActions(Vector position, BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd);
public void saveExtra(YAPIONObject phaseObject) {}
public void loadExtra(YAPIONObject phaseObject) {}
public void saveExtra(YAPIONObject phaseObject) {
}
public void loadExtra(YAPIONObject phaseObject) {
}
}
@@ -65,7 +65,9 @@ public final class TNTPhase extends SimulatorPhase {
@Override
public void accept(World world) {
Location location = position.toLocation(world);
if (Region.getRegion(location).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) return;
if (Region.getRegion(location).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
return;
}
TNTPrimed tnt = world.spawn(location, TNTPrimed.class);
if (!xJump) tnt.setVelocity(tnt.getVelocity().setX(0));
if (!yJump) tnt.setVelocity(tnt.getVelocity().setY(0));
@@ -19,16 +19,16 @@
package de.steamwar.bausystem.features.simulator.execute;
import com.destroystokyo.paper.event.server.ServerTickEndEvent;
import com.destroystokyo.paper.event.server.ServerTickStartEvent;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.TickEndEvent;
import de.steamwar.bausystem.utils.TickStartEvent;
import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Bukkit;
import org.bukkit.World;
import org.bukkit.entity.Player;
@@ -39,7 +39,6 @@ import java.util.*;
import java.util.concurrent.atomic.AtomicLong;
@Linked
@MinVersion(19)
public class SimulatorExecutor implements Listener {
private static final World WORLD = Bukkit.getWorlds().get(0);
@@ -109,8 +108,13 @@ public class SimulatorExecutor implements Listener {
return true;
}
private boolean tickStartRan = false;
@EventHandler
public void onTickStart(TickStartEvent event) {
public void onServerTickStart(ServerTickStartEvent event) {
if (TickManager.impl.isFrozen()) return;
tickStartRan = true;
long currentTick = TPSUtils.currentRealTick.get();
Map<Integer, List<SimulatorAction>> actionsToRun = tickStartActions.remove(currentTick);
if (actionsToRun == null) return;
@@ -123,7 +127,10 @@ public class SimulatorExecutor implements Listener {
}
@EventHandler
public void onTickEnd(TickEndEvent event) {
public void onServerTickEnd(ServerTickEndEvent event) {
if (!tickStartRan) return;
tickStartRan = false;
long currentTick = TPSUtils.currentRealTick.get() - 1;
List<SimulatorAction> actionsToRun = tickEndActions.remove(currentTick);
if (actionsToRun == null) return;
@@ -133,7 +140,7 @@ public class SimulatorExecutor implements Listener {
private void runActions(List<SimulatorAction> actionsToRun) {
while (!actionsToRun.isEmpty()) {
Collections.shuffle(actionsToRun);
for (int i = actionsToRun.size() - 1 ; i >= 0; i--) {
for (int i = actionsToRun.size() - 1; i >= 0; i--) {
SimulatorAction action = actionsToRun.get(i);
action.accept(WORLD);
action.setCount(action.getCount() - 1);
@@ -55,8 +55,9 @@ public class StabGenerator extends StabStep implements Listener {
if (!(event.getEntity() instanceof TNTPrimed)) return;
if (Region.getRegion(event.getEntity().getLocation()) == data.region) {
event.blockList().forEach(block -> {
if (!data.region.getTestblockArea().inRegion(block.getLocation(), true))
if (!data.region.getTestblockArea().inRegion(block.getLocation(), true)) {
return;
}
int component = data.direction.component.apply(block.getLocation().toVector());
destroyedBlocksPerSlice.computeIfAbsent(component, __ -> new HashSet<>())
.add(block.getLocation());
@@ -19,7 +19,7 @@
package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorCursor;
import de.steamwar.bausystem.features.simulator.SimulatorCursorManager;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs;
@@ -50,14 +50,14 @@ public class SimulatorCursorSwitcherGui extends SimulatorBaseGui {
}).setCustomModelData(CMDs.BACK));
int slot = 2;
SimulatorCursor.CursorType currentType = SimulatorCursor.getCursorType(player);
for (SimulatorCursor.CursorType type : SimulatorCursor.CursorType.values()) {
SimulatorCursorManager.CursorType currentType = SimulatorCursorManager.getCursorType(player);
for (SimulatorCursorManager.CursorType type : SimulatorCursorManager.CursorType.values()) {
boolean selected = type == currentType;
SWItem swItem = new SWItem(selected ? type.material : type.nonSelectedMaterial, "§e" + type.name)
.setCustomModelData(selected ? 0 : CMDs.Simulator.NEW_PHASE)
.setLore(Collections.singletonList("§eClick to select"))
.setCallback(click -> {
SimulatorCursor.setCursorType(player, type);
SimulatorCursorManager.setCursorType(player, type);
player.closeInventory();
});
inventory.setItem(slot, swItem);
@@ -69,7 +69,7 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
// Base Tick
int baseTicks = simulatorGroup.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(9, new SWItem(Material.LIME_DYE, "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
simulatorGroup.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -83,7 +83,7 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
});
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(27, new SWItem(baseTicks > 0 ? Material.RED_DYE : Material.GRAY_DYE, "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
simulatorGroup.changeBaseTicks(-baseTicks);
} else {
@@ -148,7 +148,7 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
.allMatch(tntElement -> tntElement.getAlignment().getX() == -1));
inventory.setItem(12, negativXItem);
SWItem positivXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §ePositiv X", clickType -> {
SWItem positivXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §ePositiv X", clickType -> {
simulatorGroup.getElements().stream()
.map(TNTElement.class::cast)
.forEach(tntElement -> {
@@ -163,13 +163,13 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
}
//Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(15, new SWItem(Material.LIME_DYE, "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> {
new SimulatorAnvilGui<>(player, "Relative X", "", Double::parseDouble, number -> {
if(!allTNT){
if (!allTNT) {
number = (double) Math.round(number);
}
simulatorGroup.move(number, 0, 0);
@@ -177,19 +177,19 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
return true;
}, this).setItem(Material.PAPER).open();
}));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(33, new SWItem(Material.RED_DYE, "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(16, new SWItem(Material.LIME_DYE, "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> {
new SimulatorAnvilGui<>(player, "Relative Y", "", Double::parseDouble, number -> {
if(!allTNT){
if (!allTNT) {
number = (double) Math.round(number);
}
simulatorGroup.move(0, number, 0);
@@ -197,19 +197,19 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
return true;
}, this).setItem(Material.PAPER).open();
}));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(34, new SWItem(Material.RED_DYE, "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
//Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(17, new SWItem(Material.LIME_DYE, "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> {
new SimulatorAnvilGui<>(player, "Relative Z", "", Double::parseDouble, number -> {
if(!allTNT){
if (!allTNT) {
number = (double) Math.round(number);
}
simulatorGroup.move(0, 0, number);
@@ -217,7 +217,7 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
return true;
}, this).setItem(Material.PAPER).open();
}));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(35, new SWItem(Material.RED_DYE, "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -19,7 +19,7 @@
package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorCursor;
import de.steamwar.bausystem.features.simulator.SimulatorCursorManager;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
@@ -50,7 +50,7 @@ public class SimulatorGui extends SimulatorPageGui<SimulatorGroup> {
inventory.setItem(4, simulator.toItem(player, clickType -> {
new SimulatorMaterialGui(player, simulator, simulator::getMaterial, simulator::setMaterial, this).open();
}));
SimulatorCursor.CursorType cursorType = SimulatorCursor.getCursorType(player);
SimulatorCursorManager.CursorType cursorType = SimulatorCursorManager.getCursorType(player);
inventory.setItem(48, new SWItem(cursorType.material, "§7Placing §8-§e " + cursorType.name, clickType -> {
new SimulatorCursorSwitcherGui(player, simulator, this).open();
}));
@@ -148,14 +148,14 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
Supplier<Integer> getter = observerPhase::getTickOffset;
Consumer<Integer> setter = observerPhase::setTickOffset;
return new SWItem[] {
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
return new SWItem[]{
new SWItem(getter.get() < max ? Material.LIME_DYE : Material.GRAY_DYE, "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
observer,
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
new SWItem(getter.get() > min ? Material.RED_DYE : Material.GRAY_DYE, "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
@@ -169,13 +169,13 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
@Override
public SWItem[] lastColumn() {
return new SWItem[]{
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
new SWItem(Material.LIME_DYE, "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
addNewPhase(clickType.isShiftClick());
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
new SWItem(Material.QUARTZ, "§eObserver§8:§a New Phase", clickType -> {
addNewPhase(false);
}).setCustomModelData(CMDs.Simulator.NEW_PHASE),
new SWItem(SWItem.getDye(8), "§7", clickType -> {
new SWItem(Material.GRAY_DYE, "§7", clickType -> {
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
};
}
@@ -26,7 +26,6 @@ import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.core.Core;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
@@ -97,7 +96,7 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
//Tick Offset
int offset = observer.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(offset < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(10, new SWItem(offset < max ? Material.LIME_DYE : Material.GRAY_DYE, "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.setTickOffset(Math.min(max, offset + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
@@ -114,7 +113,7 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
offsetItem.getItemStack().setAmount(Math.max(1, Math.min(offset, 64)));
inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(28, new SWItem(offset > min ? Material.RED_DYE : Material.GRAY_DYE, "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
@@ -122,26 +121,25 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
//Order
int order = observer.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(13, new SWItem(order < SimulatorPhase.ORDER_LIMIT ? Material.LIME_DYE : Material.GRAY_DYE, "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> {
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : Material.RECOVERY_COMPASS, "§eActivation Order§8:§7 " + order, clickType -> {
new SimulatorAnvilGui<>(player, "Activation Order", order + "", Integer::parseInt, integer -> {
if (integer < -SimulatorPhase.ORDER_LIMIT) return false;
if (integer > SimulatorPhase.ORDER_LIMIT) return false;
observer.setOrder(integer);
SimulatorWatcher.update(simulator);
return true;
}, this).setItem(order >= 0 ? Material.COMPASS : negativeNumbers).open();
}, this).setItem(order >= 0 ? Material.COMPASS : Material.RECOVERY_COMPASS).open();
});
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(31, new SWItem(order > -SimulatorPhase.ORDER_LIMIT ? Material.RED_DYE : Material.GRAY_DYE, "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
@@ -67,7 +67,7 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
// Base Tick
int baseTicks = observer.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(9, new SWItem(Material.LIME_DYE, "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
@@ -82,7 +82,7 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
});
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(27, new SWItem(baseTicks > 0 ? Material.RED_DYE : Material.GRAY_DYE, "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
observer.changeBaseTicks(-baseTicks);
@@ -93,7 +93,7 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(15, new SWItem(Material.LIME_DYE, "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
SimulatorWatcher.update(simulator);
@@ -105,14 +105,14 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
return true;
}, this).open();
}));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(33, new SWItem(Material.RED_DYE, "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(16, new SWItem(Material.LIME_DYE, "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(0, clickType.isShiftClick() ? 5 : 1, 0);
SimulatorWatcher.update(simulator);
@@ -124,14 +124,14 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
return true;
}, this).open();
}));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(34, new SWItem(Material.RED_DYE, "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(0, clickType.isShiftClick() ? -5 : -1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(17, new SWItem(Material.LIME_DYE, "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(0, 0, clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
@@ -143,7 +143,7 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
return true;
}, this).open();
}));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(35, new SWItem(Material.RED_DYE, "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(0, 0, clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator);
@@ -163,14 +163,14 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
Supplier<Integer> getter = redstoneSubPhase.place ? redstoneSubPhase.phase::getTickOffset : redstoneSubPhase.phase::getLifetime;
Consumer<Integer> setter = redstoneSubPhase.place ? redstoneSubPhase.phase::setTickOffset : redstoneSubPhase.phase::setLifetime;
return new SWItem[] {
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
return new SWItem[]{
new SWItem(getter.get() < max ? Material.LIME_DYE : Material.GRAY_DYE, "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
redstone,
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
new SWItem(getter.get() > min ? Material.RED_DYE : Material.GRAY_DYE, "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
@@ -184,13 +184,13 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
@Override
public SWItem[] lastColumn() {
return new SWItem[]{
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
new SWItem(Material.LIME_DYE, "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
addNewPhase(clickType.isShiftClick());
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
new SWItem(Material.REDSTONE, "§eRedstone§8:§a New Phase", clickType -> {
addNewPhase(false);
}).setCustomModelData(CMDs.Simulator.NEW_PHASE),
new SWItem(SWItem.getDye(8), "§7", clickType -> {
new SWItem(Material.GRAY_DYE, "§7", clickType -> {
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
};
}
@@ -26,7 +26,6 @@ import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.core.Core;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
@@ -98,7 +97,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
//Tick Offset
int offset = redstone.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(offset < maxOffset ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(10, new SWItem(offset < maxOffset ? Material.LIME_DYE : Material.GRAY_DYE, "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setTickOffset(Math.min(maxOffset, offset + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
@@ -115,7 +114,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
offsetItem.getItemStack().setAmount(Math.max(1, Math.min(offset, 64)));
inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(28, new SWItem(offset > min ? Material.RED_DYE : Material.GRAY_DYE, "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
@@ -123,7 +122,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
//Lifetime
int lifetime = redstone.getLifetime();
inventory.setItem(11, new SWItem(SWItem.getDye(lifetime < maxLifetime ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(11, new SWItem(lifetime < maxLifetime ? Material.LIME_DYE : Material.GRAY_DYE, "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setLifetime(Math.min(maxLifetime, lifetime + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
@@ -140,7 +139,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
lifetimeItem.getItemStack().setAmount(Math.max(1, Math.min(lifetime, 64)));
inventory.setItem(20, lifetimeItem);
inventory.setItem(29, new SWItem(SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(29, new SWItem(lifetime > 0 ? Material.RED_DYE : Material.GRAY_DYE, "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setLifetime(Math.max(0, lifetime - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
@@ -148,26 +147,25 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
//Order
int order = redstone.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(13, new SWItem(order < SimulatorPhase.ORDER_LIMIT ? Material.LIME_DYE : Material.GRAY_DYE, "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> {
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : Material.RECOVERY_COMPASS, "§eActivation Order§8:§7 " + order, clickType -> {
new SimulatorAnvilGui<>(player, "Activation Order", order + "", Integer::parseInt, integer -> {
if (integer < -SimulatorPhase.ORDER_LIMIT) return false;
if (integer > SimulatorPhase.ORDER_LIMIT) return false;
redstone.setOrder(integer);
SimulatorWatcher.update(simulator);
return true;
}, this).setItem(order >= 0 ? Material.COMPASS : negativeNumbers).open();
}, this).setItem(order >= 0 ? Material.COMPASS : Material.RECOVERY_COMPASS).open();
});
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(31, new SWItem(order > -SimulatorPhase.ORDER_LIMIT ? Material.RED_DYE : Material.GRAY_DYE, "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
@@ -66,7 +66,7 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
// Base Tick
int baseTicks = redstone.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(9, new SWItem(Material.LIME_DYE, "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
@@ -81,7 +81,7 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
});
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(27, new SWItem(baseTicks > 0 ? Material.RED_DYE : Material.GRAY_DYE, "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
redstone.changeBaseTicks(-baseTicks);
@@ -92,7 +92,7 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(15, new SWItem(Material.LIME_DYE, "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
SimulatorWatcher.update(simulator);
@@ -104,14 +104,14 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
return true;
}, this).open();
}));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(33, new SWItem(Material.RED_DYE, "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(16, new SWItem(Material.LIME_DYE, "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(0, clickType.isShiftClick() ? 5 : 1, 0);
SimulatorWatcher.update(simulator);
@@ -123,14 +123,14 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
return true;
}, this).open();
}));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(34, new SWItem(Material.RED_DYE, "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(0, clickType.isShiftClick() ? -5 : -1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(17, new SWItem(Material.LIME_DYE, "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(0, 0, clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
@@ -142,7 +142,7 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
return true;
}, this).open();
}));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(35, new SWItem(Material.RED_DYE, "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(0, 0, clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator);

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