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18 Commits

Author SHA1 Message Date
Chaoscaot 59de3e81ae Merge branch 'main' into modular-fight-system
SteamWarCI Build failed
2026-05-09 20:16:30 +02:00
YoyoNow 8ade5180cb Fix FightSystem
SteamWarCI Build successful
2026-05-08 20:55:17 +02:00
Chaoscaot d0535d0c47 Merge pull request '[fightsystem]: Fix broken kit system' (#322) from bugfix/fightsystem-broken-kits into main
SteamWarCI Build successful
Reviewed-on: #322
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-05-04 18:31:25 +02:00
zOnlyKroks 79fa09e39b Chaos zufrieden stellen
SteamWarCI Build successful
2026-05-04 18:27:28 +02:00
Chaoscaot 4010c2125c Refactor lazy loading of dependents and relations to return lists
SteamWarCI Build successful
Signed-off-by: Chaoscaot <max@maxsp.de>
2026-05-04 13:41:07 +02:00
zOnlyKroks 32de0077de [fightsystem]: Rework blacklist to whitelist
SteamWarCI Build successful
2026-05-03 14:15:59 +02:00
Chaoscaot bd53e016c5 Merge pull request 'feat: Add highligh flag for tracer' (#320) from BauSystem/add-highlight-trace-flag into main
SteamWarCI Build successful
Reviewed-on: #320
Reviewed-by: zOnlyKroks <zonlyknox@gmail.com>
2026-05-03 13:04:37 +02:00
zOnlyKroks 5b1ed644d1 [fightsystem]: Fix broken kit system
SteamWarCI Build successful
2026-05-03 12:52:23 +02:00
D4rkr34lm a41787d89d Add flag
SteamWarCI Build successful
2026-05-02 13:36:32 +02:00
Chaoscaot 8e392b56c3 Merge pull request 'fix: windcharge check' (#318) from fix/mssing-string-get into main
SteamWarCI Build successful
Reviewed-on: #318
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-05-01 12:30:42 +02:00
D4rkr34lm 42feadcd2d Add left out name get
SteamWarCI Build successful
2026-05-01 11:53:57 +02:00
Chaoscaot 15f0344416 Merge pull request 'feat: Add temporary hardcoded windcharge check to autockecker for WGS' (#316) from fix/enable-windcharges-for-wgs into main
SteamWarCI Build successful
Reviewed-on: #316
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-05-01 11:03:38 +02:00
D4rkr34lm c90a977ab2 use same hacky impl as in fight system
SteamWarCI Build successful
2026-05-01 11:02:33 +02:00
D4rkr34lm b186228f4e Revert "swap out used api"
SteamWarCI Build successful
This reverts commit 5f38474809.
2026-05-01 10:59:23 +02:00
D4rkr34lm 5f38474809 swap out used api
SteamWarCI Build failed
2026-05-01 10:54:53 +02:00
Manuel Frohn 4f27320548 Implement hardcoded windcharge check
SteamWarCI Build successful
2026-04-30 14:44:54 +02:00
D4rkr34lm ba7bd1f1dd Configure V21 impl
SteamWarCI Build failed
2026-04-30 12:52:46 +02:00
Chaoscaot a37321d3b8 Add modular fight system components and configurations
Signed-off-by: Chaoscaot <max@maxsp.de>
2026-03-17 18:30:53 +01:00
37 changed files with 976 additions and 119 deletions
@@ -198,6 +198,16 @@ public abstract class ViewFlag {
}
};
public static ViewFlag HIGHLIGHT = new ViewFlag(true, false, "highlight", "h") {
@Override
public void modify(REntityServer server, List<TraceEntity> entities) {
for (TraceEntity entity : entities) {
entity.setGlowing(true);
}
}
};
/**
* Name of the flag
*/
@@ -90,7 +90,7 @@ class EventGroup(id: EntityID<Int>) : IntEntity(id) {
set(value) {
groupPointsPerDraw = value
}
val dependents by lazy { EventRelation.getGroupRelations(this).toList() }
val dependents by lazy { EventRelation.getGroupRelations(this) }
val lastFight by lazy { Optional.ofNullable(fights.maxByOrNull { it.startTime }) }
fun getId() = id.value
@@ -51,11 +51,11 @@ class EventRelation(id: EntityID<Int>) : IntEntity(id) {
@JvmStatic
fun getFightRelations(fight: EventFight) =
useDb { find { (EventRelationTable.fromId eq fight.id.value) and (EventRelationTable.fromType eq FromType.FIGHT) } }
useDb { find { (EventRelationTable.fromId eq fight.id.value) and (EventRelationTable.fromType eq FromType.FIGHT) }.toList() }
@JvmStatic
fun getGroupRelations(group: EventGroup) =
useDb { find { (EventRelationTable.fromId eq group.id.value) and (EventRelationTable.fromType eq FromType.GROUP) } }
useDb { find { (EventRelationTable.fromId eq group.id.value) and (EventRelationTable.fromType eq FromType.GROUP) }.toList() }
@JvmStatic
fun create(fight: EventFight, fightTeam: FightTeam, fromType: FromType, fromId: Int, fromPlace: Int) = useDb {
@@ -687,9 +687,6 @@ public final class GameModeConfig<M, W> {
*/
public final Map<Set<M>, Integer> Limited;
/** */
public final List<AllowedItemsConfig<M>> AllowedItems;
private SchematicConfig(YMLWrapper<M, ?> loader) {
loaded = loader.canLoad();
Size = new SizeConfig(loader.with("Size"));
@@ -709,7 +706,6 @@ public final class GameModeConfig<M, W> {
MaxDispenserItems = loader.getInt("MaxDispenserItems", 128);
MaxBlastResistance = loader.getDouble("MaxBlastResistance", Double.MAX_VALUE);
MaxDesignBlastResistance = loader.getDouble("MaxDesignBlastResistance", MaxBlastResistance);
AllowedItems = loader.withEvery("AllowedItems").stream().map(AllowedItemsConfig::new).collect(Collectors.toList());
Map<Set<M>, Integer> Limited = new HashMap<>();
for (Map<?, ?> entry : loader.getMapList("Limited")) {
@@ -794,32 +790,6 @@ public final class GameModeConfig<M, W> {
bottom = loader.getInt("bottom", 0);
}
}
public static final class AllowedItemsConfig<M> {
/**
* The materials of the items that may be included in inventories
*/
public final List<M> AllowedMaterials;
/**
* The materials of inventory blocks that may contain the listed items
*/
public final List<M> AllowedIn;
/**
* The maximum amount of items of the listed items contained per inventory
*/
public final Integer MaxPerInventory;
/**
* The maximum amount of items of the listed items contained in total within all inventories
*/
public final Integer TotalMax;
private AllowedItemsConfig(YMLWrapper<M, ?> loader) {
AllowedMaterials = loader.getMaterialList("AllowedMaterials");
AllowedIn = loader.getMaterialList("AllowedIn");
MaxPerInventory = loader.getInt("MaxPerInventory", Integer.MAX_VALUE);
TotalMax = loader.getInt("TotalMax", Integer.MAX_VALUE);
}
}
}
@ToString
@@ -76,20 +76,6 @@ final class YMLWrapper<M, W> {
return new YMLWrapper<>(false, Collections.emptyMap(), materialMapper, winconditionMapper);
}
public List<YMLWrapper<M, W>> withEvery(String path) {
if (document.containsKey(path)) {
Object value = document.get(path);
if(value instanceof List<?>) {
List<Object> list = (List<Object>) value;
return list.stream().map(o -> new YMLWrapper<>(true, Collections.singletonMap("value", o), materialMapper, winconditionMapper)).collect(Collectors.toList());
}
}
return Collections.emptyList();
}
public <T> T get(String path, T defaultValue, Function<Object, T> mapper) {
Object value = this.document.get(path);
if (value == null) return defaultValue;
@@ -24,10 +24,6 @@ import org.bukkit.inventory.ItemStack;
public class FlatteningWrapper21 extends FlatteningWrapper14 {
@Override
public boolean hasAttributeModifier(ItemStack stack) {
if (!stack.getDataTypes().isEmpty()) {
return true;
}
return super.hasAttributeModifier(stack);
return stack.hasItemMeta() && stack.getItemMeta() != null && stack.getItemMeta().hasAttributeModifiers();
}
}
@@ -38,6 +38,27 @@ public class ReflectionWrapper21 implements ReflectionWrapper {
FORBIDDEN_TYPES.add(DataComponentTypes.BLOCKS_ATTACKS);
FORBIDDEN_TYPES.add(DataComponentTypes.BUNDLE_CONTENTS);
FORBIDDEN_TYPES.add(DataComponentTypes.CUSTOM_MODEL_DATA);
FORBIDDEN_TYPES.add(DataComponentTypes.ATTRIBUTE_MODIFIERS);
FORBIDDEN_TYPES.add(DataComponentTypes.TOOL);
FORBIDDEN_TYPES.add(DataComponentTypes.WEAPON);
FORBIDDEN_TYPES.add(DataComponentTypes.FOOD);
FORBIDDEN_TYPES.add(DataComponentTypes.CONSUMABLE);
FORBIDDEN_TYPES.add(DataComponentTypes.POTION_CONTENTS);
FORBIDDEN_TYPES.add(DataComponentTypes.STORED_ENCHANTMENTS);
FORBIDDEN_TYPES.add(DataComponentTypes.CAN_BREAK);
FORBIDDEN_TYPES.add(DataComponentTypes.CAN_PLACE_ON);
FORBIDDEN_TYPES.add(DataComponentTypes.MAX_DAMAGE);
FORBIDDEN_TYPES.add(DataComponentTypes.USE_REMAINDER);
FORBIDDEN_TYPES.add(DataComponentTypes.USE_COOLDOWN);
FORBIDDEN_TYPES.add(DataComponentTypes.SUSPICIOUS_STEW_EFFECTS);
FORBIDDEN_TYPES.add(DataComponentTypes.CHARGED_PROJECTILES);
FORBIDDEN_TYPES.add(DataComponentTypes.INTANGIBLE_PROJECTILE);
FORBIDDEN_TYPES.add(DataComponentTypes.FIREWORKS);
FORBIDDEN_TYPES.add(DataComponentTypes.FIREWORK_EXPLOSION);
FORBIDDEN_TYPES.add(DataComponentTypes.EQUIPPABLE);
FORBIDDEN_TYPES.add(DataComponentTypes.REPAIR_COST);
FORBIDDEN_TYPES.add(DataComponentTypes.ENCHANTABLE);
}
@Override
@@ -98,10 +98,12 @@ public class FightSystem extends JavaPlugin {
new StateDependentListener(ArenaMode.All, FightState.All, BountifulWrapper.impl.newDenyArrowPickupListener());
new OneShotStateDependent(ArenaMode.All, FightState.PreSchemSetup, () -> Fight.playSound(SWSound.BLOCK_NOTE_PLING.getSound(), 100.0f, 2.0f));
new OneShotStateDependent(ArenaMode.Test, FightState.All, WorldEditRendererCUIEditor::new);
try {
Bukkit.getWorlds().get(0).setGameRule(GameRule.REDUCED_DEBUG_INFO, ArenaMode.AntiTest.contains(Config.mode));
} catch (Exception e) {
// Ignore if failed!
if (Core.getVersion() >= 19) {
try {
Bukkit.getWorlds().get(0).setGameRule(GameRule.REDUCED_DEBUG_INFO, ArenaMode.AntiTest.contains(Config.mode));
} catch (Exception e) {
// Ignore if failed!
}
}
techHider = new TechHiderWrapper();
@@ -35,10 +35,7 @@ import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryAction;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.event.inventory.InventoryOpenEvent;
import org.bukkit.event.inventory.*;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.inventory.ItemStack;
@@ -81,25 +78,8 @@ public class PersonalKitCreator implements Listener {
if(!openKitCreators.containsKey(e.getWhoClicked()))
return;
Player player = (Player) e.getWhoClicked();
//Deny bad items
if(Kit.isBadItem(e.getCursor()))
e.setCancelled(true);
/* Should the inventory reset? */
if(e.getAction() != InventoryAction.PLACE_ALL)
return;
ItemStack[] items = e.getWhoClicked().getInventory().getContents();
for(int i = 0; i < items.length; i++){
ItemStack stack = items[i];
if(stack != null && i != e.getSlot())
return;
}
FightPlayer fightPlayer = Fight.getFightPlayer(player);
assert fightPlayer != null;
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> fightPlayer.getKit().loadToPlayer(player), 1);
}
@EventHandler
@@ -117,7 +97,10 @@ public class PersonalKitCreator implements Listener {
if(backup == null)
return;
backup.close();
InventoryType type = e.getInventory().getType();
if(type != InventoryType.PLAYER && type != InventoryType.CREATIVE) {
backup.close();
}
}
@EventHandler
@@ -126,7 +109,7 @@ public class PersonalKitCreator implements Listener {
if(backup == null)
return;
backup.close();
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), backup::close, 1);
}
@EventHandler
@@ -151,9 +134,11 @@ public class PersonalKitCreator implements Listener {
}
private void close(){
openKitCreators.remove(player);
Kit kit1 = new Kit(kit.getName(), player);
kit1.removeBadItems();
openKitCreators.remove(player);
kit1.toPersonalKit(kit);
backup.loadToPlayer(player);
player.setGameMode(GameMode.SURVIVAL);
+3 -2
View File
@@ -67,9 +67,10 @@ tasks.register<FightServer>("WarGear21") {
description = "Run a WarGear 1.21 Fight Server"
dependsOn(":SpigotCore:shadowJar")
dependsOn(":FightSystem:shadowJar")
dependsOn(":KotlinCore:shadowJar")
template = "WarGear21"
worldName = "arenas/Pentraki"
config = "WarGear20.yml"
worldName = "arenas/Colosso"
config = "WarGear21.yml"
jar = "/jars/paper-1.21.6.jar"
}
@@ -0,0 +1,32 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.kotlin
alias(libs.plugins.shadow)
}
java {
targetCompatibility = JavaVersion.VERSION_21
sourceCompatibility = JavaVersion.VERSION_21
}
dependencies {
implementation(project(":ModularFightSystem:GameCore"))
}
@@ -0,0 +1,29 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem
import de.steamwar.fightsystem.state.FightState
class FightSystem {
}
fun test() {
FightState.register()
}
@@ -0,0 +1,54 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.state
import de.steamwar.modularfightsystem.complement
import de.steamwar.modularfightsystem.enumSetAll
import de.steamwar.modularfightsystem.enumSetOf
import de.steamwar.modularfightsystem.state.FightStateMachine
enum class FightState {
PRE_LEADER_SETUP,
PRE_SCHEM_SETUP,
POST_SCHEM_SETUP,
PRE_RUNNING,
RUNNING,
SPECTATE;
companion object : FightStateMachine<FightState>(PRE_LEADER_SETUP) {
val All = enumSetAll<FightState>()
val PreLeaderSetup = enumSetOf(PRE_LEADER_SETUP)
val PreSchemSetup = enumSetOf(PRE_SCHEM_SETUP)
val PostSchemSetup = enumSetOf(POST_SCHEM_SETUP)
val PreRunning = enumSetOf(PRE_RUNNING)
val Running = enumSetOf(RUNNING)
val Spectate = enumSetOf(SPECTATE)
val Setup = enumSetOf(PRE_LEADER_SETUP, PRE_SCHEM_SETUP, POST_SCHEM_SETUP)
val Ingame = enumSetOf(PRE_RUNNING, RUNNING)
val TeamFix = enumSetOf(PRE_RUNNING, RUNNING, SPECTATE)
val Schem = enumSetOf(PRE_LEADER_SETUP, PRE_SCHEM_SETUP).complement()
val Recording = enumSetOf(PRE_LEADER_SETUP, PRE_SCHEM_SETUP, SPECTATE).complement()
val AntiRunning = enumSetOf(RUNNING).complement()
val AntiIngame = enumSetOf(PRE_RUNNING, RUNNING).complement()
val AntiSpectate = enumSetOf(SPECTATE).complement()
}
}
@@ -0,0 +1,33 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.kotlin
}
java {
targetCompatibility = JavaVersion.VERSION_21
sourceCompatibility = JavaVersion.VERSION_21
}
dependencies {
compileOnly(libs.paperapi21)
compileOnly(libs.nms21)
compileOnly(project(":SpigotCore", "default"))
}
@@ -0,0 +1,54 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.modularfightsystem
enum class ArenaMode {
NORMAL,
EVENT,
TEST,
CHECK,
PREPARE,
REPLAY;
companion object {
val All = enumSetAll<ArenaMode>()
val Normal = enumSetOf(NORMAL)
val Event = enumSetOf(EVENT)
val Test = enumSetOf(TEST)
val Check = enumSetOf(CHECK)
val Prepare = enumSetOf(PREPARE)
val Replay = enumSetOf(REPLAY)
val AntiReplay = Replay.complement()
val AntiTest = Test.complement()
val AntiEvent = Event.complement()
val AntiTestCheckPrepare = enumSetOf(TEST, CHECK, PREPARE).complement()
val AntiPrepare = Prepare.complement()
val VariableTeams = enumSetOf(EVENT, REPLAY, CHECK).complement()
val ManualTeams = enumSetOf(EVENT, REPLAY).complement()
val RankedEvent = enumSetOf(EVENT, REPLAY)
val Restartable = enumSetOf(NORMAL, TEST)
val NotRestartable = enumSetOf(EVENT, REPLAY)
val SoloLeader = enumSetOf(TEST, CHECK, PREPARE)
val NotOnBau = enumSetOf(TEST, CHECK, PREPARE, REPLAY).complement()
val SeriousFight = enumSetOf(TEST, CHECK, REPLAY).complement()
}
}
+29
View File
@@ -0,0 +1,29 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.modularfightsystem
import de.steamwar.message.Message
import org.bukkit.plugin.Plugin
object Config {
lateinit var plugin: Plugin
val mode = ArenaMode.TEST
}
+33
View File
@@ -0,0 +1,33 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.modularfightsystem
import java.util.Collections
import java.util.EnumSet
typealias KEnumSet<T> = Set<T>
inline fun <reified T> enumSetOf(): KEnumSet<T> where T : Enum<T> = Collections.unmodifiableSet(EnumSet.noneOf(T::class.java))
inline fun <reified T> enumSetAll(): KEnumSet<T> where T : Enum<T> = Collections.unmodifiableSet(EnumSet.allOf(T::class.java))
inline fun <reified T> enumSetOf(vararg elements: T): KEnumSet<T> where T : Enum<T> = Collections.unmodifiableSet(EnumSet.copyOf(elements.toSet()))
fun <T> KEnumSet<T>.complement(): KEnumSet<T> where T: Enum<T> = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.copyOf(this)))
@@ -0,0 +1,96 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.modularfightsystem.countdown
import de.steamwar.modularfightsystem.Config
import net.kyori.adventure.text.Component
import net.kyori.adventure.text.ComponentLike
import org.bukkit.Bukkit
import org.bukkit.Sound
import org.bukkit.entity.Player
import org.bukkit.scheduler.BukkitTask
abstract class Countdown(val totalTime: Int, val appendix: ComponentLike, val sound: Sound?, val level: Boolean) {
var time = totalTime
private var task: BukkitTask? = null
abstract fun countdownFinished()
fun enable() {
time = totalTime
task = Bukkit.getScheduler().runTaskTimer(Config.plugin, this::count, 0, 20)
countdowns.add(this)
show()
}
fun disable() {
if (task != null) {
task!!.cancel()
countdowns.remove(this)
task = null
}
}
private fun show() {
when(time) {
900, 600, 300, 180, 120 -> broadcast("COUNTDOWN_MINUTES", 60)
60, 30, 20, 15, 10, 5, 4, 3, 2 -> broadcast("COUNTDOWN_SECONDS", 1)
1 -> broadcast("COUNTDOWN_SECOND", 1)
0 -> {
playSound()
disable()
countdownFinished()
}
}
if (level) {
Bukkit.getOnlinePlayers().forEach { it.level = time }
}
}
private fun count() {
time--
show()
}
protected fun broadcast(message: String, divisor: Int) {
playSound()
Bukkit.getOnlinePlayers().forEach { sendCountdownMessage(it, message, totalTime / divisor, appendix) }
}
fun playSound() = sound?.let { Bukkit.getOnlinePlayers().forEach { it.playSound(it.location, sound, 100f, 1f) } }
fun sendCountdownMessage(p: Player, message: String, displayTime: Int, appendix: ComponentLike) =
p.sendMessage(Component.translatable(message, Component.text(displayTime), appendix))
companion object {
private val countdowns = mutableListOf<Countdown>()
fun skip() {
if (countdowns.isEmpty()) return
val smallestTime = countdowns.minOf { it.time }
countdowns.forEach { it.also { it.time -= smallestTime }.show() }
}
}
}
@@ -0,0 +1,23 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.modularfightsystem.fight
class FightPlayer {
}
@@ -0,0 +1,22 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.modularfightsystem.fight
class FightTeam()
@@ -0,0 +1,46 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.modularfightsystem.state
abstract class FightStateMachine<T: Enum<*>>(initialState: T) {
init {
instance = this
}
var state: T = initialState
set(value) {
field = value
stateDependents.forEach { dependent -> dependent.enabled = value in dependent.states }
}
private val stateDependents = mutableListOf<StateDependent>()
fun register(stateDependent: StateDependent) {
if (stateDependent.states.isEmpty() or !stateDependent.active) return
stateDependents.add(stateDependent)
stateDependent.enabled = state in stateDependent.states
}
companion object {
lateinit var instance: FightStateMachine<*>
private set
}
}
@@ -0,0 +1,35 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.modularfightsystem.state
import de.steamwar.modularfightsystem.ArenaMode
import de.steamwar.modularfightsystem.Config
import de.steamwar.modularfightsystem.KEnumSet
class OneShotStateDependent(active: Boolean, states: KEnumSet<*>, val runnable: () -> Unit): StateDependent(active, states) {
constructor(modes: KEnumSet<ArenaMode>, states: KEnumSet<*>, runnable: () -> Unit) : this(Config.mode in modes, states, runnable)
init {
register()
}
override fun enable() = runnable()
override fun disable() = Unit
}
@@ -0,0 +1,41 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.modularfightsystem.state
import de.steamwar.modularfightsystem.ArenaMode
import de.steamwar.modularfightsystem.Config
import de.steamwar.modularfightsystem.KEnumSet
abstract class StateDependent(val active: Boolean, val states: KEnumSet<*>) {
constructor(modes: KEnumSet<ArenaMode>, states: KEnumSet<*>) : this(Config.mode in modes, states)
var enabled = false
set(value) {
if (value != field) if (value) enable() else disable()
field = value
}
fun register() {
FightStateMachine.instance.register(this)
}
abstract fun enable()
abstract fun disable()
}
@@ -0,0 +1,33 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.modularfightsystem.state
import de.steamwar.command.SWCommand
import de.steamwar.modularfightsystem.ArenaMode
import de.steamwar.modularfightsystem.KEnumSet
class StateDependentCommand(mode: KEnumSet<ArenaMode>, states: KEnumSet<*>, val command: SWCommand): StateDependent(mode, states) {
init {
register()
}
override fun enable() = command.register()
override fun disable() = command.unregister()
}
@@ -0,0 +1,45 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.modularfightsystem.state
import de.steamwar.modularfightsystem.ArenaMode
import de.steamwar.modularfightsystem.Config
import de.steamwar.modularfightsystem.KEnumSet
import org.bukkit.Bukkit
import org.bukkit.scheduler.BukkitTask
class StateDependentTask(active: Boolean, states: KEnumSet<*>, val runnable: () -> Unit, val delay: Long, val period: Long): StateDependent(active, states) {
constructor(modes: KEnumSet<ArenaMode>, states: KEnumSet<*>, runnable: () -> Unit, delay: Long, period: Long) : this(
Config.mode in modes, states, runnable, delay, period)
init {
register()
}
var task: BukkitTask? = null
override fun enable() {
task = Bukkit.getScheduler().runTaskTimer(Config.plugin, runnable, delay, period)
}
override fun disable() {
task?.cancel()
}
}
+22
View File
@@ -0,0 +1,22 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
`java-library`
}
@@ -25,7 +25,6 @@ import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BaseBlock;
import de.steamwar.core.Core;
import de.steamwar.schematicsystem.autocheck.AutoChecker.InventoryScanResult;
import de.steamwar.sql.GameModeConfig;
import de.steamwar.sql.SchematicType;
import org.bukkit.Material;
@@ -51,8 +50,7 @@ public class AutoChecker15 implements AutoChecker.IAutoChecker {
result.getBlockCounts().merge(material, 1, Integer::sum);
if(AutoCheckerItems.impl.getInventoryMaterials().contains(material)) {
InventoryScanResult inventoryResult = checkInventory(result, block, material, new BlockPos(x, y, z));
result.getInventoryScans().put(new BlockPos(x, y, z), inventoryResult);
checkInventory(result, block, material, new BlockPos(x, y, z));
}
if(x == min.getBlockX() || x == max.getBlockX() || y == max.getBlockY() || z == min.getBlockZ() || z == max.getBlockZ()) {
@@ -64,24 +62,41 @@ public class AutoChecker15 implements AutoChecker.IAutoChecker {
return result;
}
private InventoryScanResult checkInventory(AutoChecker.BlockScanResult result, BaseBlock block, Material material, BlockPos pos) {
private static final Map<Material, Set<Material>> itemsInInv = new EnumMap<>(Material.class);
static {
itemsInInv.put(Material.BUCKET, EnumSet.of(Material.DISPENSER));
itemsInInv.put(Material.TNT, EnumSet.of(
Material.CHEST, Material.BARREL, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX,
Material.BLUE_SHULKER_BOX, Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX,
Material.GRAY_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX,
Material.LIGHT_GRAY_SHULKER_BOX, Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX,
Material.ORANGE_SHULKER_BOX, Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX,
Material.RED_SHULKER_BOX, Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX
));
itemsInInv.put(Material.FIRE_CHARGE, EnumSet.of(Material.DISPENSER));
itemsInInv.put(Material.ARROW, EnumSet.of(Material.DISPENSER));
AutoCheckerItems.impl.getAllowedMaterialsInInventory().forEach(material -> itemsInInv.put(material, AutoCheckerItems.impl.getInventoryMaterials()));
}
private void checkInventory(AutoChecker.BlockScanResult result, BaseBlock block, Material material, BlockPos pos) {
CompoundTag nbt = block.getNbtData();
if(nbt == null) {
result.getDefunctNbt().add(pos);
return null;
return;
}
if(material == Material.JUKEBOX && nbt.getValue().containsKey("RecordItem")){
result.getRecords().add(pos);
return null;
return;
}
List<CompoundTag> items = nbt.getList("Items", CompoundTag.class);
if(items.isEmpty())
return null; //Leeres Inventar
return; //Leeres Inventar
Map<Material, Integer> inventoryItemCounts = new HashMap<>();
int counter = 0;
for(CompoundTag item : items){
if(!item.containsKey("id")){
result.getDefunctNbt().add(pos);
@@ -92,18 +107,16 @@ public class AutoChecker15 implements AutoChecker.IAutoChecker {
if(itemType == null) //Leere Slots
continue;
if (!itemsInInv.getOrDefault(itemType, EnumSet.noneOf(Material.class)).contains(material)) {
result.getForbiddenItems().computeIfAbsent(pos, blockVector3 -> new HashSet<>()).add(itemType);
} else if(material == Material.DISPENSER && (itemType == Material.ARROW || itemType == Material.FIRE_CHARGE)) {
counter += Core.getVersion() >= 21 ? item.getInt("count") : item.getByte("Count");
}
if (item.containsKey("tag")) {
result.getForbiddenNbt().computeIfAbsent(pos, blockVector3 -> new HashSet<>()).add(itemType);
}
else {
int count = Core.getVersion() >= 21 ? item.getInt("count") : item.getByte("Count");
inventoryItemCounts.merge(itemType, count, Integer::sum);
}
}
return new InventoryScanResult(material, inventoryItemCounts);
result.getDispenserItems().put(pos, counter);
}
@Override
@@ -0,0 +1,37 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
dependencies {
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":SchematicSystem:SchematicSystem_Core", "default"))
compileOnly(libs.paperapi21) {
attributes {
// Very Hacky, but it works
attribute(TargetJvmVersion.TARGET_JVM_VERSION_ATTRIBUTE, 21)
}
}
compileOnly(libs.nms21)
compileOnly(libs.fawe21)
}
@@ -0,0 +1,137 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.schematicsystem.autocheck;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BaseBlock;
import de.steamwar.core.Core;
import de.steamwar.sql.GameModeConfig;
import org.bukkit.Material;
import java.util.*;
import java.util.stream.Collectors;
public class AutoChecker21 implements AutoChecker.IAutoChecker {
public AutoChecker.BlockScanResult scan(Clipboard clipboard, GameModeConfig<Material, String> type) {
AutoChecker.BlockScanResult result = new AutoChecker.BlockScanResult();
BlockVector3 min = clipboard.getMinimumPoint();
BlockVector3 max = clipboard.getMaximumPoint();
for (int x = min.getBlockX(); x <= max.getBlockX(); x++) {
for (int y = min.getBlockY(); y <= max.getBlockY(); y++) {
for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) {
final BaseBlock block = clipboard.getFullBlock(BlockVector3.at(x, y, z));
final Material material = Material.matchMaterial(block.getBlockType().getId());
if (material == null) {
continue;
}
result.getBlockCounts().merge(material, 1, Integer::sum);
if (AutoCheckerItems.impl.getInventoryMaterials().contains(material)) {
checkInventory(result, block, material, new BlockPos(x, y, z), type);
}
if (x == min.getBlockX() || x == max.getBlockX() || y == max.getBlockY() || z == min.getBlockZ() || z == max.getBlockZ()) {
result.getDesignBlocks().computeIfAbsent(material, m -> new ArrayList<>()).add(new BlockPos(x, y, z));
}
}
}
}
return result;
}
private static final Map<Material, Set<Material>> itemsInInv = new EnumMap<>(Material.class);
static {
itemsInInv.put(Material.BUCKET, EnumSet.of(Material.DISPENSER));
itemsInInv.put(Material.TNT, EnumSet.of(Material.CHEST, Material.BARREL, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX,
Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX,
Material.LIGHT_GRAY_SHULKER_BOX, Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX,
Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX));
itemsInInv.put(Material.FIRE_CHARGE, EnumSet.of(Material.DISPENSER));
itemsInInv.put(Material.ARROW, EnumSet.of(Material.DISPENSER));
AutoCheckerItems.impl.getAllowedMaterialsInInventory().forEach(material -> itemsInInv.put(material, AutoCheckerItems.impl.getInventoryMaterials()));
}
private void checkInventory(AutoChecker.BlockScanResult result, BaseBlock block, Material material, BlockPos pos, GameModeConfig<Material, String> type) {
CompoundTag nbt = block.getNbtData();
if (nbt == null) {
result.getDefunctNbt().add(pos);
return;
}
if (material == Material.JUKEBOX && nbt.getValue().containsKey("RecordItem")) {
result.getRecords().add(pos);
return;
}
List<CompoundTag> items = nbt.getList("Items", CompoundTag.class);
if (items.isEmpty())
return; // Leeres Inventar
int counter = 0;
int windChargeCount = 0;
for (CompoundTag item : items) {
if (!item.containsKey("id")) {
result.getDefunctNbt().add(pos);
continue;
}
Material itemType = Material.matchMaterial(item.getString("id"));
if (itemType == null) // Leere Slots
continue;
if(type.Schematic.Type.getName().equals("wargearseason26") && material == Material.DISPENSER && itemType == Material.WIND_CHARGE) {
windChargeCount += item.getInt("count");
}
else if (!itemsInInv.getOrDefault(itemType, EnumSet.noneOf(Material.class)).contains(material)) {
result.getForbiddenItems().computeIfAbsent(pos, blockVector3 -> new HashSet<>()).add(itemType);
} else if (material == Material.DISPENSER && (itemType == Material.ARROW || itemType == Material.FIRE_CHARGE)) {
counter += Core.getVersion() >= 21 ? item.getInt("count") : item.getByte("Count");
}
if (item.containsKey("tag")) {
result.getForbiddenNbt().computeIfAbsent(pos, blockVector3 -> new HashSet<>()).add(itemType);
}
}
result.getDispenserItems().put(pos, counter);
result.getWindChargeCount().put(pos, windChargeCount);
}
@Override
public AutoCheckerResult check(Clipboard clipboard, GameModeConfig<Material, String> type) {
return AutoCheckerResult.builder().type(type).height(clipboard.getDimensions().getBlockY()).width(clipboard.getDimensions().getBlockX())
.depth(clipboard.getDimensions().getBlockZ()).blockScanResult(scan(clipboard, type))
.entities(clipboard.getEntities().stream().map(Entity::getLocation)
.map(blockVector3 -> new BlockPos(blockVector3.getBlockX(), blockVector3.getBlockY(), blockVector3.getBlockZ()))
.collect(Collectors.toList()))
.build();
}
@Override
public AutoCheckerResult sizeCheck(Clipboard clipboard, GameModeConfig<Material, String> type) {
return AutoCheckerResult.builder().type(type).height(clipboard.getDimensions().getBlockY()).width(clipboard.getDimensions().getBlockX())
.depth(clipboard.getDimensions().getBlockZ()).build();
}
}
@@ -0,0 +1,49 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify it under the terms of the
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License along with this program.
* If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.schematicsystem.autocheck;
import org.bukkit.Material;
import java.util.EnumSet;
import java.util.Set;
public class AutoCheckerItems21 implements AutoCheckerItems {
private static final Set<Material> INVENTORY = EnumSet.of(Material.BARREL, Material.BLAST_FURNACE, Material.BREWING_STAND, Material.CAMPFIRE,
Material.CHEST, Material.DISPENSER, Material.DROPPER, Material.FURNACE, Material.HOPPER, Material.JUKEBOX, Material.SHULKER_BOX,
Material.WHITE_SHULKER_BOX, Material.ORANGE_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX,
Material.LIME_SHULKER_BOX, Material.PINK_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX, Material.CYAN_SHULKER_BOX,
Material.PURPLE_SHULKER_BOX, Material.BLUE_SHULKER_BOX, Material.BROWN_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.RED_SHULKER_BOX,
Material.BLACK_SHULKER_BOX, Material.SMOKER, Material.TRAPPED_CHEST);
private static final Set<Material> FLOWERS = EnumSet.of(Material.CORNFLOWER, Material.POPPY, Material.FERN, Material.DANDELION, Material.BLUE_ORCHID,
Material.ALLIUM, Material.AZURE_BLUET, Material.RED_TULIP, Material.ORANGE_TULIP, Material.WHITE_TULIP, Material.PINK_TULIP, Material.OXEYE_DAISY,
Material.LILY_OF_THE_VALLEY, Material.WITHER_ROSE, Material.SUNFLOWER, Material.DIAMOND_HORSE_ARMOR, Material.IRON_HORSE_ARMOR,
Material.GOLDEN_HORSE_ARMOR, Material.LEATHER_HORSE_ARMOR, Material.HONEY_BOTTLE, Material.LILAC, Material.ROSE_BUSH, Material.PEONY,
Material.TALL_GRASS, Material.LARGE_FERN);
@Override
public Set<Material> getInventoryMaterials() {
return INVENTORY;
}
@Override
public Set<Material> getAllowedMaterialsInInventory() {
return FLOWERS;
}
}
@@ -262,6 +262,8 @@ AUTO_CHECKER_RESULT_BLOCKS=§7Blocks: §c{0}§7, Max: §e{1}
AUTO_CHECKER_RESULT_UNKNOWN_MATERIAL=§7Unknown block: §c{0}
AUTO_CHECKER_RESULT_TOO_MANY_BLOCK=§7{0}: §c{1}§7, Max: §e{2}
AUTO_CHECKER_RESULT_FORBIDDEN_BLOCK=§7Forbidden block: §c{0}
AUTO_CHECKER_RESULT_WIND_CHARGES=§7Windcharges: §c{0}§7, Max: §e2048
AUTO_CHECKER_RESULT_WIND_CHARGES_DISPENSER=§7Dispenser: §c[{0}, {1}, {2}]§7, Windcharges: §c{3}§7
AUTO_CHECKER_RESULT_FORBIDDEN_ITEM=§7Forbidden Item: [{0}, {1}, {2}] -> §c{3}
AUTO_CHECKER_RESULT_DEFUNCT_NBT=§7Defunct NBT: §7[{0}, {1}, {2}]
AUTO_CHECKER_RESULT_DESIGN_BLOCK=§7{0} in Design: [{1}, {2}, {3}]
@@ -242,6 +242,8 @@ AUTO_CHECKER_RESULT_BLOCKS=§7Blöcke: §c{0}§7, Max: §e{1}
AUTO_CHECKER_RESULT_UNKNOWN_MATERIAL=§7Unbekannter Block: §c{0}
AUTO_CHECKER_RESULT_TOO_MANY_BLOCK=§7{0}: §c{1}§7, Max: §e{2}
AUTO_CHECKER_RESULT_FORBIDDEN_BLOCK=§7Verbotener Block: §c{0}
AUTO_CHECKER_RESULT_WIND_CHARGES=§7Windcharges: §c{0}§7, Max: §e2048
AUTO_CHECKER_RESULT_WIND_CHARGES_DISPENSER=§7Werfer: §c[{0}, {1}, {2}]§7, Windcharges: §c{3}§7
AUTO_CHECKER_RESULT_FORBIDDEN_ITEM=§7Verbotener gegenstand: [{0}, {1}, {2}] -> §c{3}
AUTO_CHECKER_RESULT_DEFUNCT_NBT=§7Keine NBT-Daten: §c[{0}, {1}, {2}]
AUTO_CHECKER_RESULT_DESIGN_BLOCK=§7{0} im Design: [{1}, {2}, {3}]
@@ -24,13 +24,11 @@ import de.steamwar.core.VersionDependent;
import de.steamwar.sql.GameModeConfig;
import de.steamwar.schematicsystem.SchematicSystem;
import de.steamwar.sql.SchematicType;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.ToString;
import org.bukkit.Material;
import java.util.*;
import java.util.stream.Collectors;
public class AutoChecker {
@@ -49,14 +47,6 @@ public class AutoChecker {
AutoCheckerResult sizeCheck(Clipboard clipboard, GameModeConfig<Material, String> type);
}
@AllArgsConstructor
@Getter
@ToString
public static class InventoryScanResult {
private final Material inventoryMaterial;
private final Map<Material, Integer> itemCounts;
}
@Getter
@ToString
public static class BlockScanResult {
@@ -64,13 +54,9 @@ public class AutoChecker {
private final List<BlockPos> defunctNbt = new ArrayList<>();
private final List<BlockPos> records = new ArrayList<>();
private final Map<Material, List<BlockPos>> designBlocks = new EnumMap<>(Material.class);
private final Map<BlockPos, InventoryScanResult> inventoryScans = new HashMap<>();
private final Map<BlockPos, Integer> dispenserItems = new HashMap<>();
private final Map<BlockPos, Integer> windChargeCount = new HashMap<>();
private final Map<BlockPos, Set<Material>> forbiddenItems = new HashMap<>();
private final Map<BlockPos, Set<Material>> forbiddenNbt = new HashMap<>();
public Map<Material, Integer> getItemCounts() {
return inventoryScans.values().stream()
.flatMap(i -> i.getItemCounts().entrySet().stream())
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue, Integer::sum));
}
}
}
@@ -52,6 +52,7 @@ public class AutoCheckerResult {
isBlockCountOk() &&
isLimitedBlocksOK() &&
isDispenserItemsOK() &&
isWindchargeCountOK() &&
!type.isAfterDeadline() &&
entities.isEmpty() &&
isDesignBlastResistanceOK();
@@ -62,11 +63,19 @@ public class AutoCheckerResult {
!type.isAfterDeadline();
}
public boolean doInventoriesOnlyContainAllowedItems() {
public boolean isWindchargeCountOK() {
if( type.Schematic.Type.getName().equals("wargearseason26")) {
int windChargesCount = blockScanResult.getWindChargeCount().values().stream().reduce(Integer::sum).orElse(0);
return windChargesCount <= 2048;
}
else {
return true;
}
}
public boolean isDispenserItemsOK() {
return blockScanResult.getDispenserItems().values().stream().allMatch(i -> i <= type.Schematic.MaxDispenserItems);
}
public boolean hasWarnings() {
return blockScanResult.getDefunctNbt().isEmpty();
@@ -129,6 +138,19 @@ public class AutoCheckerResult {
}
});
}
if(!isWindchargeCountOK()) {
int windChargesCount = blockScanResult.getWindChargeCount().values().stream().reduce(Integer::sum).orElse(0);
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_WIND_CHARGES", p, windChargesCount, 2048);
blockScanResult.getWindChargeCount().entrySet().stream().filter(blockVector3IntegerEntry -> blockVector3IntegerEntry.getValue() > 0).forEach(blockVector3IntegerEntry -> {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_WIND_CHARGES_DISPENSER", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockVector3IntegerEntry.getKey()),
blockVector3IntegerEntry.getKey().getBlockX(),
blockVector3IntegerEntry.getKey().getBlockY(),
blockVector3IntegerEntry.getKey().getBlockZ(),
blockVector3IntegerEntry.getValue());
});
}
blockScanResult.getDispenserItems().entrySet().stream().filter(blockVector3IntegerEntry -> blockVector3IntegerEntry.getValue() > type.Schematic.MaxDispenserItems).forEach(blockVector3IntegerEntry -> {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_TOO_MANY_DISPENSER_ITEMS", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockVector3IntegerEntry.getKey()),
blockVector3IntegerEntry.getKey().getBlockX(),
@@ -137,6 +159,7 @@ public class AutoCheckerResult {
blockVector3IntegerEntry.getValue(),
type.Schematic.MaxDispenserItems);
});
blockScanResult.getRecords().forEach(blockVector3 -> {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_RECORD", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockVector3), blockVector3.getBlockX(), blockVector3.getBlockY(), blockVector3.getBlockZ());
});
+1
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@@ -32,4 +32,5 @@ dependencies {
implementation(project(":SchematicSystem:SchematicSystem_15"))
implementation(project(":SchematicSystem:SchematicSystem_19"))
implementation(project(":SchematicSystem:SchematicSystem_20"))
implementation(project(":SchematicSystem:SchematicSystem_21"))
}
+2 -1
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@@ -18,7 +18,7 @@
*/
plugins {
steamwar.java
steamwar.kotlin
}
dependencies {
@@ -29,4 +29,5 @@ dependencies {
compileOnly(libs.nms14)
compileOnly(libs.worldedit15)
compileOnly("org.jetbrains.kotlin:kotlin-stdlib:2.2.21")
}
+8
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@@ -101,6 +101,7 @@ dependencyResolutionManagement {
library("hamcrest", "org.hamcrest:hamcrest:2.2")
library("classindex", "org.atteo.classindex:classindex:3.13")
library("spigotapi", "org.spigotmc:spigot-api:1.20-R0.1-SNAPSHOT")
library("spigotannotations", "org.spigotmc:plugin-annotations:1.2.3-SNAPSHOT")
library("paperapi", "io.papermc.paper:paper-api:1.19.2-R0.1-SNAPSHOT")
@@ -222,6 +223,7 @@ include(
"SchematicSystem:SchematicSystem_15",
"SchematicSystem:SchematicSystem_19",
"SchematicSystem:SchematicSystem_20",
"SchematicSystem:SchematicSystem_21",
"SchematicSystem:SchematicSystem_Core"
)
@@ -255,3 +257,9 @@ include(
include("TNTLeague")
include("WebsiteBackend")
include(
"ModularFightSystem",
"ModularFightSystem:GameCore",
"ModularFightSystem:FightSystem"
)