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175 Commits

Author SHA1 Message Date
59de3e81ae Merge branch 'main' into modular-fight-system
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2026-05-09 20:16:30 +02:00
8ade5180cb Fix FightSystem
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2026-05-08 20:55:17 +02:00
d0535d0c47 Merge pull request '[fightsystem]: Fix broken kit system' (#322) from bugfix/fightsystem-broken-kits into main
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Reviewed-on: #322
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-05-04 18:31:25 +02:00
zOnlyKroks
79fa09e39b Chaos zufrieden stellen
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2026-05-04 18:27:28 +02:00
4010c2125c Refactor lazy loading of dependents and relations to return lists
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-05-04 13:41:07 +02:00
zOnlyKroks
32de0077de [fightsystem]: Rework blacklist to whitelist
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2026-05-03 14:15:59 +02:00
bd53e016c5 Merge pull request 'feat: Add highligh flag for tracer' (#320) from BauSystem/add-highlight-trace-flag into main
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Reviewed-on: #320
Reviewed-by: zOnlyKroks <zonlyknox@gmail.com>
2026-05-03 13:04:37 +02:00
zOnlyKroks
5b1ed644d1 [fightsystem]: Fix broken kit system
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2026-05-03 12:52:23 +02:00
D4rkr34lm
a41787d89d Add flag
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2026-05-02 13:36:32 +02:00
8e392b56c3 Merge pull request 'fix: windcharge check' (#318) from fix/mssing-string-get into main
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Reviewed-on: #318
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-05-01 12:30:42 +02:00
D4rkr34lm
42feadcd2d Add left out name get
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2026-05-01 11:53:57 +02:00
15f0344416 Merge pull request 'feat: Add temporary hardcoded windcharge check to autockecker for WGS' (#316) from fix/enable-windcharges-for-wgs into main
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Reviewed-on: #316
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-05-01 11:03:38 +02:00
D4rkr34lm
c90a977ab2 use same hacky impl as in fight system
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2026-05-01 11:02:33 +02:00
D4rkr34lm
b186228f4e Revert "swap out used api"
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This reverts commit 5f38474809.
2026-05-01 10:59:23 +02:00
D4rkr34lm
5f38474809 swap out used api
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2026-05-01 10:54:53 +02:00
Manuel Frohn
4f27320548 Implement hardcoded windcharge check
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2026-04-30 14:44:54 +02:00
D4rkr34lm
ba7bd1f1dd Configure V21 impl
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2026-04-30 12:52:46 +02:00
fbe70e7ead Improve CheckCommand for WGS
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2026-04-24 10:09:56 +02:00
30a499be1d Hotfix CheckCommand
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Remove uneeded stuff in SQLWrapper
2026-04-23 23:33:02 +02:00
86e212fe42 Fix Kits
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-04-23 18:23:13 +02:00
4a646e6be0 Improve WindchargeStopper
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2026-04-23 12:09:17 +02:00
bc0dc1925e Merge pull request 'Add WindchargeStopper to handle wind charge entity removal based on fight boundaries' (#182) from windcharges into main
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Reviewed-on: #182
Reviewed-by: YoyoNow <yoyonow@noreply.localhost>
2026-04-23 12:04:34 +02:00
c3af4dbc68 Merge pull request 'Add CreateKitCommand' (#271) from add-kit-command into main
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Reviewed-on: #271
2026-04-23 12:01:18 +02:00
703639537d Fix CreateKitCommand
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2026-04-23 11:59:28 +02:00
9ac3bf6a6c Redesign GameModeConfig and SchematicType
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2026-04-23 11:54:50 +02:00
41ea6c9407 Fix ViewFlag.ADVANCED
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2026-04-23 08:27:43 +02:00
67e9a3544e Fix Tablist.disable removing gm knowledge
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2026-04-20 13:45:16 +02:00
f69ae3e77b Fix BauLock
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2026-04-20 13:31:45 +02:00
2208dcc0fb Fix Set Parent
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-04-15 18:20:07 +02:00
b466216b3a Fix BlockFormListener
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2026-04-13 20:33:11 +02:00
5a862b251b Add BlockFormListener
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2026-04-13 20:29:47 +02:00
60a82a685d Improve FightSystem REDUCED_DEBUG_INFO on Test Arena
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2026-04-13 20:18:43 +02:00
573b0c14ae Improve FightSystem REDUCED_DEBUG_INFO on Test Arena
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2026-04-13 20:03:41 +02:00
82abe7e20f Fix OutsideWincondition
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2026-04-05 12:34:11 +02:00
34da59714e Fix IngameListener and StartCommand
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2026-04-05 12:30:55 +02:00
97071165cd Fix IngameListener, OutsideWincondition, TowerGenerator
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2026-04-05 12:08:29 +02:00
634465fbf1 Fix BanListener inserting bedrock ips
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2026-04-04 12:08:17 +02:00
2ad8cc3f4a Merge branch 'RemoveUnusedSQL'
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2026-04-02 09:01:20 +02:00
e190fe0858 Fix FreezeListener
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2026-04-01 19:43:31 +02:00
569d91a0d3 Remove SelectAdjacent as it annoys most players
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2026-03-29 14:15:01 +02:00
487a15849a Add supress warnings
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2026-03-29 13:12:09 +02:00
e110033315 Fix Replays for 1.21
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2026-03-29 13:05:41 +02:00
c0b192e2bf Fix WorldEditWrapper not loading schematics in 1.21
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2026-03-29 12:53:55 +02:00
612254296c Fix WorldEditWrapper21
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2026-03-29 11:55:16 +02:00
1dbcb122c2 Change Loader to use FastSchematicReaderV3
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-03-28 22:30:01 +01:00
f2ee9dbeb3 Fix Schematic Tabcomplete
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-03-28 22:24:07 +01:00
404ab2abfb Update GDPRQuery
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2026-03-25 07:46:38 +01:00
59a927c33c Remove Team.address and Team.port
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Remove PollAnswer and UserElo from GDPRQuery
2026-03-24 22:11:19 +01:00
6c062216a1 Remove usage of EffectiveSchematicNode
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-03-24 20:07:17 +01:00
72d62dfbe5 Fix AutoCheckerResult ignoring Water and Lava correctly
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2026-03-22 15:23:46 +01:00
76ecaccc41 Hotfix AutoChecker15 for now
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2026-03-21 17:45:26 +01:00
9587b9e1fd Fix Laufbau double click
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2026-03-21 09:46:20 +01:00
14dc807fd9 Fix SoulSand in LaufbauCommand
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2026-03-21 09:39:17 +01:00
63ad85f727 Fix TickManager21.stepTicks
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2026-03-21 09:37:05 +01:00
72e88502d2 Fix TeamCommand /team event ...
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2026-03-21 09:26:02 +01:00
71767ef6d9 Fix TeamCommand /team event ...
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2026-03-21 09:20:57 +01:00
a37321d3b8 Add modular fight system components and configurations
Signed-off-by: Chaoscaot <max@maxsp.de>
2026-03-17 18:30:53 +01:00
5e19629df5 Fix build
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2026-03-15 12:54:43 +01:00
ca70c6685c Remove Lunar client support
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They currently have a problem with their maven repository
2026-03-15 12:52:56 +01:00
f00bd153fe Add GameModeConfig#Schematic#ReplacementsWithoutBlockUpdates
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Add GameModeConfig#Schematic#ReplacementsWithBlockUpdates
2026-03-15 12:49:13 +01:00
c1221e5cf5 Remove SWTSI (SteamWar Teamserver Integration)
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2026-03-13 21:16:13 +01:00
236944ff69 Remove useless System.out
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2026-03-13 21:12:34 +01:00
ab85c72fe3 Fix DesignEndStone
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Closes: #292
Closes: #288
2026-03-13 21:08:00 +01:00
a750185df0 Fix stop not working for DevServer starter
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2026-03-02 12:10:18 +01:00
008ff1091f Hotfix DevCommand
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2026-03-02 11:59:52 +01:00
5d24581038 Fix WaterRemover.handleEntityExplode
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2026-03-01 21:47:22 +01:00
bce07a4ac8 Add GameModeConfig.ArenaConfig.WaterDamage for hard water damage by setting air or normal handling
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2026-03-01 21:36:29 +01:00
30b7bbc283 Fix WebPW Command
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-02-09 09:28:14 +01:00
46a11af6ca Fix Ban Command
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-02-02 19:12:34 +01:00
361c698323 Check why StaticMessageChannel does not work?
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2026-01-09 10:07:26 +01:00
db4ea2d69d Check why StaticMessageChannel does not work?
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2026-01-09 10:05:17 +01:00
3cecc58bce Check why StaticMessageChannel does not work?
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2026-01-09 10:03:14 +01:00
ce3d50fcb7 Check why StaticMessageChannel does not work?
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2026-01-09 10:01:36 +01:00
61bd28150b Check why StaticMessageChannel does not work?
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2026-01-09 09:59:22 +01:00
bb9caa28a3 Check why StaticMessageChannel does not work?
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2026-01-09 09:57:18 +01:00
4b2970d243 Check why StaticMessageChannel does not work?
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2026-01-09 09:53:34 +01:00
834767edbe Fix API
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-01-04 12:35:11 +01:00
25116c3865 Add CreateKitCommand
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2026-01-03 02:30:36 +01:00
4bea077d36 Fix Kits
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2026-01-03 02:25:52 +01:00
74d6ccc24f Fix Kits
Signed-off-by: Chaoscaot <max@maxsp.de>
2026-01-03 02:22:55 +01:00
d9f905d957 Fix Kits
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-01-02 14:24:49 +01:00
663a745d8f Fix Kits
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2026-01-02 14:08:49 +01:00
1f64c3383d Fix HotbarKitListener
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Signed-off-by: Chaoscaot <max@maxsp.de>
2026-01-01 17:04:09 +01:00
Lixfel
e4676d5eba Test hotpatch kit
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2026-01-01 15:08:37 +01:00
ebb2ec817d Fix Windcharge Damage on Arena
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-12-27 19:18:31 +01:00
b6445ce2e9 Merge pull request 'Change Bug Button to Link' (#263) from update-bug-button into main
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Reviewed-on: #263
Reviewed-by: YoyoNow <yoyonow@noreply.localhost>
2025-12-25 21:09:37 +01:00
a454da6da8 Change Bug Button to Link
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-12-25 21:07:53 +01:00
a87cc94700 Pot fix for WinconditionBasePercent
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2025-12-23 12:27:48 +01:00
31dac93698 Remove UnrankCommand
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2025-12-23 10:40:53 +01:00
1f568f3d8b Remove UnrankCommand
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2025-12-22 21:25:40 +01:00
b8b8dd1ba0 Update UserPerm.kt
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2025-12-21 13:25:30 +01:00
99f864d889 Hotfix SteamwarUser and ServerStarter
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2025-12-21 12:27:55 +01:00
711a21b634 Merge pull request 'Remove SchemElo and UserElo' (#256) from RemoveElo into main
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Reviewed-on: #256
2025-12-21 12:04:27 +01:00
9a85e8b442 Merge branch 'main' into RemoveElo
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2025-12-21 12:03:33 +01:00
8358203cd4 Fix kits frfrfrfrfrfr
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-12-20 22:15:30 +01:00
6a619c2fd1 Fix kits frfrfrfrfr?
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2025-12-20 22:12:48 +01:00
d348e4a480 Fix kits frfrfrfr?
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2025-12-20 22:10:25 +01:00
1269e4d971 Fix kits frfrfr
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2025-12-20 22:03:09 +01:00
feac17d732 Fix kits frfr
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2025-12-20 21:58:44 +01:00
975b2bb8e6 Fix Kits and Maybe? Locale
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2025-12-20 21:35:34 +01:00
a1add4f997 Remove SchemElo and UserElo
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2025-12-20 21:28:00 +01:00
b517fe3ad0 Remove SchemElo and UserElo
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2025-12-20 21:26:42 +01:00
ac5dda58a1 Remove SchemElo and UserElo
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2025-12-20 21:19:20 +01:00
9efe625603 Pot fix for too many open files
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2025-12-20 13:14:35 +01:00
146ed598c8 Improve message on non ManualCheck submitted schematics
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2025-12-20 12:20:36 +01:00
50e86fbf89 Add 1.19 impl for SteamwarGameProfileRepository
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2025-12-20 11:53:28 +01:00
7216806a1c Fix SWPlayer on 1.15
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2025-12-20 11:45:36 +01:00
6cda79f7e1 Fix AbstractLinker
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2025-12-20 11:41:36 +01:00
87cc43a348 Fix FAWE stuff in 1.15
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2025-12-20 11:35:08 +01:00
f9509c19d1 Trigger rebuild
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2025-12-19 21:20:32 +01:00
e7bd5a9e74 Fix translation
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2025-12-19 13:37:29 +01:00
aa74e0b887 Fix SQLWrapperImpl
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2025-12-18 18:18:56 +01:00
fe8d37c966 Maybe? Fix kits
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-12-17 23:29:00 +01:00
ccb79737db Fix Core.setServerName
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2025-12-17 21:33:19 +01:00
1eea792e23 Synchronize team cache access to ensure thread safety
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-12-17 21:29:14 +01:00
19c6ad0965 Merge pull request 'Add WorldIdentifier' (#249) from SpigotCore/WorldIdentifier into main
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Reviewed-on: #249
Reviewed-by: D4rkr34lm <dark@steamwar.de>
2025-12-17 21:28:41 +01:00
2c5306bfd1 Merge pull request 'Add WaterDestroy feature with command and listener' (#248) from waterblocker into main
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Reviewed-on: #248
Reviewed-by: YoyoNow <yoyonow@noreply.localhost>
2025-12-17 21:13:45 +01:00
1982b5e42c Update WaterDestroyCommand
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2025-12-17 21:13:31 +01:00
3ad4081add Merge pull request 'Add AuditLog to Backend' (#244) from Backend/auditlog into main
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Reviewed-on: #244
Reviewed-by: YoyoNow <yoyonow@noreply.localhost>
2025-12-17 21:03:04 +01:00
33a7961979 Add WaterDestroy feature with command and listener
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2025-12-17 20:49:23 +01:00
4e994813eb Add WorldIdentifier
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2025-12-17 20:31:21 +01:00
367a72141a Undo Improve TNTDistributor
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2025-12-17 11:32:11 +01:00
c29788f1eb Improve TNTDistributor
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2025-12-17 11:15:47 +01:00
9d32a331ca Improve TNTDistributor
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2025-12-16 14:50:56 +01:00
c55494aeba Revert WinconditionPercent for QuickGear
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2025-12-16 14:15:04 +01:00
61dcee6f8e Improve WinconditionPercent for QuickGear
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2025-12-16 13:20:55 +01:00
8b2b7e011a Add WaterDestroy feature with command and listener
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-12-11 00:34:29 +01:00
8640d43d4b Merge pull request 'BauSystem/ImproveRegionData' (#234) from BauSystem/ImproveRegionData into main
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Reviewed-on: #234
Reviewed-by: D4rkr34lm <dark@steamwar.de>
2025-12-03 13:26:10 +01:00
fbdb0cfaf1 Merge pull request 'Fix replay in 1.21 -> RPlayer needs fixing before' (#199) from FightSystem/ReplayFix21 into main
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Reviewed-on: #199
2025-12-03 10:05:03 +01:00
9305ab5f91 Merge pull request 'Refactor Authlib integration and adjust entity handling for 1.21 compatibility' (#106) from 1.21.1/rplayer-fix into main
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Reviewed-on: #106
2025-12-03 10:04:50 +01:00
34ade1de19 Merge branch 'main' into 1.21.1/rplayer-fix
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2025-12-03 09:59:33 +01:00
87d0df8067 Merge pull request 'Remove Poll-System' (#245) from Refactor/remove-poll-system into main
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Reviewed-on: #245
Reviewed-by: YoyoNow <yoyonow@noreply.localhost>
2025-12-03 09:56:28 +01:00
09d2ed5384 Include permissions in /me route response
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-12-02 22:24:24 +01:00
b576c36c2d Reapply "Improve Performance"
This reverts commit 0a7a753c48.

Signed-off-by: Chaoscaot <max@maxsp.de>

# Conflicts:
#	WebsiteBackend/src/de/steamwar/routes/AuditLog.kt
2025-12-02 21:59:34 +01:00
2f8491c3f6 Fix Team Creation
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-12-02 21:35:14 +01:00
a089d42d9a Improve Performance
Signed-off-by: Chaoscaot <max@maxsp.de>
2025-12-02 21:34:35 +01:00
0a7a753c48 Revert "Improve Performance"
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This reverts commit 86bfde90b8.
2025-12-02 21:14:00 +01:00
86bfde90b8 Improve Performance
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-12-02 21:13:43 +01:00
4df92f7e5f Remove Poll-System
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-12-02 20:43:37 +01:00
9a78b99a75 Remove Poll-System
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-12-02 16:39:16 +01:00
1de1bf6571 Fix Leaderboard ID handling
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-12-02 00:47:54 +01:00
7c5a927d0f Add AuditLog to Backend
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2025-12-01 18:36:36 +01:00
dfb71594b9 Fix Leaderboard
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-12-01 14:49:23 +01:00
f535e056c7 Merge remote-tracking branch 'origin/main'
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SteamWarCI Build successful
# Conflicts:
#	LobbySystem/src/de/steamwar/lobby/special/advent/Present.java
2025-12-01 12:23:34 +01:00
e67e340707 Fix Advent Calendar Present parent ID handling
Signed-off-by: Chaoscaot <max@maxsp.de>
2025-12-01 12:23:04 +01:00
a594a163f7 Fix NodeMember for Present since the setter for parent apparently does not work
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2025-12-01 09:14:09 +01:00
1c0146a02d Fix SchematicNode.parentNode get
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2025-12-01 09:01:00 +01:00
d3fecf763c Fix Lobby
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-12-01 00:21:12 +01:00
3944c011b0 Fix Lobby
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-11-30 21:22:21 +01:00
1f4a77e8b4 Fix Lobby
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-11-30 20:59:03 +01:00
4d40e52ea6 Merge pull request 'Refactor leaderboard management' (#166) from Lobby/refactor-leaderboard into main
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Reviewed-on: #166
2025-11-30 20:56:10 +01:00
698e411944 Fix SQLWrapperImpl.getMaterialWithGreaterBlastResistance for 1.12 or lower
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2025-11-30 20:18:58 +01:00
0fd7aab86c Fix FightStatistics
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-11-30 17:27:27 +01:00
624fe98c47 Add some Clear tasks
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2025-11-30 16:12:52 +01:00
ede7df82f3 Fix FightStatistics
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-11-30 16:09:40 +01:00
3970f21999 Yeet Lunar
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-11-30 15:04:56 +01:00
6f248b78b8 Maybe fix Techhider
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-11-30 14:36:44 +01:00
6f4ec64ef7 Fix EventRelations
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-11-29 18:51:18 +01:00
bfc835b0dc Hotfix steamwar.java.gradle
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2025-11-29 18:27:08 +01:00
2dfad9e55c Hotfix FightStatistics
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2025-11-29 17:57:25 +01:00
00f5481630 Fix tnt only listeners detecting WindCharges
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2025-11-28 12:15:34 +01:00
2424bd430d Fix TNTListener action bar message showing for WindCharge
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Remove OtherTNTListener and merge into TNTListener
2025-11-28 12:13:06 +01:00
eafb469eca Remove FlagStorage and merge into RegionData
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2025-11-28 12:04:36 +01:00
14bd38f471 Improve FlagStorage 2025-11-28 11:59:14 +01:00
c107b741c0 Merge pull request 'Add UserPerm.PUNISHMENTS' (#233) from CommonCore/UserPerm-Punishments into main
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Reviewed-on: #233
Reviewed-by: D4rkr34lm <dark@steamwar.de>
2025-11-28 10:10:13 +01:00
febf2c283d Fix REntity.bowDrawnWatcher
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2025-11-28 09:56:18 +01:00
5f53ebf5b3 Fix REntity.getEquipmentPacket
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Fix FightSchematic.pasteTeamName
2025-11-28 09:27:04 +01:00
f6f7b0dced Add UserPerm.PUNISHMENTS
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Improve PunishmentType needed permissions
2025-11-28 08:02:28 +01:00
d0c1413ea6 Refactor Leaderboard to Kotlin, leveraging Exposed library for database operations, and update LeaderboardManager for compatibility.
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Signed-off-by: Chaoscaot <max@maxsp.de>
2025-11-11 17:39:39 +01:00
5f7c5f0a18 Merge remote-tracking branch 'origin/Lobby/refactor-leaderboard' into Lobby/refactor-leaderboard
# Conflicts:
#	LobbySystem/src/de/steamwar/lobby/util/LeaderboardManager.java
2025-11-11 17:28:03 +01:00
9e9f405e30 Refactor leaderboard management: replace UserConfig-based implementation with new Leaderboard SQL class, update related classes to use LeaderboardManager, and fix query/logic for best time retrieval. 2025-11-11 17:27:24 +01:00
fd4d15ac5a Fix replay in 1.21 -> RPlayer needs fixing before
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2025-11-11 17:13:35 +01:00
fa4d006dd3 Refactor Authlib integration and adjust entity handling for 1.21 compatibility
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2025-11-08 20:09:02 +01:00
c0163d813e Add WindchargeStopper to handle wind charge entity removal based on fight boundaries
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SteamWarCI Build successful
Signed-off-by: Chaoscaot <max@maxsp.de>
2025-10-28 23:00:53 +01:00
eb63381b83 Refactor leaderboard management: replace UserConfig-based implementation with new Leaderboard SQL class, update related classes to use LeaderboardManager, and fix query/logic for best time retrieval.
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2025-10-20 16:39:35 +02:00
259 changed files with 5571 additions and 3059 deletions

3
.gitignore vendored
View File

@@ -20,4 +20,5 @@ lib
/WebsiteBackend/data
/WebsiteBackend/logs
/WebsiteBackend/skins
/WebsiteBackend/config.json
/WebsiteBackend/config.json
/WebsiteBackend/sessions

View File

@@ -1,52 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.laufbau;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.EmptyBlockGetter;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.phys.shapes.CollisionContext;
import org.bukkit.Registry;
import org.bukkit.craftbukkit.block.CraftBlockType;
import org.bukkit.craftbukkit.util.CraftVoxelShape;
import org.bukkit.util.VoxelShape;
import java.util.concurrent.atomic.AtomicLong;
import java.util.concurrent.atomic.AtomicReference;
public class BoundingBoxLoader21 implements BoundingBoxLoader.IBoundingBoxLoader {
@Override
public void init() {
AtomicLong counter = new AtomicLong();
AtomicReference<VoxelShape> shape = new AtomicReference<>();
long time = System.currentTimeMillis();
Registry.BLOCK.forEach(blockType -> {
Block block = CraftBlockType.bukkitToMinecraftNew(blockType);
block.getStateDefinition().getPossibleStates().forEach(blockState -> {
VoxelShape voxelShape = new CraftVoxelShape(blockState.getCollisionShape(EmptyBlockGetter.INSTANCE, BlockPos.ZERO, CollisionContext.empty()));
shape.set(voxelShape);
counter.incrementAndGet();
// System.out.println(blockState + ": " + voxelShape);
});
});
System.out.println(System.currentTimeMillis() - time + "ms " + shape.get() + " " + counter.get());
}
}

View File

@@ -100,7 +100,6 @@ public class TickManager21 implements TickManager {
manager.setFrozen(true);
bukkitTask.cancel();
}, 1, 1);
manager.tick();
}
@Override

View File

@@ -52,6 +52,9 @@ FLAG_ITEMS=Items
FLAG_NO_GRAVITY = No Gravity
FLAG_TESTBLOCK=Testblock
FLAG_CHANGED=Changed
FLAG_WATER_DESTROY=Water Destroy
FLAG_WATER_DESTROY_ALLOW=§coff
FLAG_WATER_DESTROY_DENY=§aon
FLAG_FIRE_ALLOW=§con
FLAG_FIRE_DENY=§aoff
FLAG_FREEZE_ACTIVE=§aon
@@ -140,6 +143,7 @@ BAU_INFO_ITEM_LORE_ITEMS=§7Items§8: §e{0}
BAU_INFO_ITEM_LORE_NO_GRAVITY = §7NoGravity§8: §e{0}
BAU_INFO_ITEM_LORE_TESTBLOCK=§7Testblock§8: §e{0}
BAU_INFO_ITEM_LORE_CHANGED=§7Changed§8: §e{0}
BAU_INFO_ITEM_LORE_WATER_DESTROY=§7Water Destroy§8: §e{0}
BAU_INFO_COMMAND_HELP=§8/§ebauinfo §8- §7Information regarding this build server
BAU_INFO_COMMAND_OWNER=§7Owner§8: §e{0}
BAU_INFO_COMMAND_MEMBER=§7{0} §8[§7{1}§8]§8: §e{2}
@@ -756,6 +760,9 @@ REGION_FIRE_DISABLED=§aFire damage activated in this region
REGION_FREEZE_HELP=§8/§efreeze §8- §7Toggle Freeze
REGION_FREEZE_ENABLED=§cRegion frozen
REGION_FREEZE_DISABLED=§aRegion thawed
REGION_WATER_HELP=§8/§ewaterdestroy §8- §7Toggle water damage
REGION_WATER_ENABLED=§aWater damage deactivated in this region
REGION_WATER_DISABLED=§cWater damage activated in this region
REGION_ITEMS_HELP=§8/§eitems §8- §7Toggle Items
REGION_ITEMS_ENABLED=§aItems enabled in this region
REGION_ITEMS_DISABLED=§cItems disabled in this region
@@ -841,7 +848,6 @@ LAUFBAU_HELP=§8/§elaufbau §8[§7smallest§8|§7blastresistant§8] §8- §7Bui
LAUFBAU_HELP_SETTINGS=§8/§elaufbau settings §8- §7Opens the settings GUI
LAUFBAU_PREPARE1=§71. Trace the cannons as often as necessary, in all modes.
LAUFBAU_PREPARE2=§72. Try to delete all fails from the traces.
LAUFBAU_NOT_LOADED=§cPlease wait a few more seconds while all Bounding Boxes are loaded.
LAUFBAU_NO_WORLDEDIT=§cYou don't have a WorldEdit selection
LAUFBAU_STATE_FILTERING_TRACES=Filtering traces
LAUFBAU_STATE_PROCESSING_TRACES=Connnecting traces

View File

@@ -54,6 +54,9 @@ FLAG_FREEZE_ACTIVE=§aan
FLAG_FREEZE_INACTIVE=§caus
FLAG_PROTECT_ACTIVE=§aan
FLAG_PROTECT_INACTIVE=§caus
FLAG_WATER_DESTROY=Wasserschaden
FLAG_WATER_DESTROY_ALLOW=§cerlaubt
FLAG_WATER_DESTROY_DENY=§aaus
FLAG_TNT_ALLOW=§aan
FLAG_TNT_DENY=§caus
FLAG_TNT_ONLY_TB=§7Kein §eBaurahmen
@@ -122,6 +125,7 @@ BAU_INFO_ITEM_NAME=§eBau-Management
BAU_INFO_ITEM_LORE_FIRE=§7Feuer§8: §e{0}
BAU_INFO_ITEM_LORE_COLOR=§7Farbe§8: §e{0}
BAU_INFO_ITEM_LORE_CHANGED=§7Verändert§8: §e{0}
BAU_INFO_ITEM_LORE_WATER_DESTROY=§7Wasserschaden§8: §e{0}
BAU_INFO_COMMAND_HELP=§8/§ebauinfo §8- §7Gibt Informationen über den Bau
BAU_INFO_COMMAND_OWNER=§7Besitzer§8: §e{0}
BAU_INFO_COMMAND_MEMBER=§7{0} §8[§7{1}§8]§8: §e{2}
@@ -704,6 +708,9 @@ REGION_PROTECT_FALSE_REGION=§cDu befindest dich derzeit in keiner (M)WG-Region
REGION_NO_GRAVITY_HELP = §8/§enogravity §8- §7Toggle NoGravity
REGION_NO_GRAVITY_ENABLED = §aNoGravity aktiviert in dieser Region
REGION_NO_GRAVITY_DISABLED = §cNoGravity deaktiviert in dieser Region
REGION_WATER_HELP=§8/§ewaterblock §8- §7Wasserschaden umschalten
REGION_WATER_ENABLED=§aWasserschaden deaktiviert
REGION_WATER_DISABLED=§cWasserschaden aktiviert
REGION_REGION_HELP_UNDO=§8/§eregion undo §8- §7Mache die letzten 20 /testblock oder /reset rückgängig
REGION_REGION_HELP_REDO=§8/§eregion redo §8- §7Wiederhole die letzten 20 §8/§7rg undo
REGION_REGION_HELP_RESTORE=§8/§eregion restore §8- §7Setzte die Region zurück, ohne das Gebaute zu löschen
@@ -779,7 +786,6 @@ LAUFBAU_HELP=§8/§elaufbau §8[§7smallest§8|§7blastresistant§8] §8- §7Bau
LAUFBAU_HELP_SETTINGS=§8/§elaufbau settings §8- §7Öffnet die Settings GUI
LAUFBAU_PREPARE1=§71. Trace die Kanonen so oft wie nötig, in allen Modi.
LAUFBAU_PREPARE2=§72. Versuche alle Fails aus dem Trace zu löschen.
LAUFBAU_NOT_LOADED=§cBitte warte noch einige Sekunden, bis alle Bounding Boxes geladen sind.
LAUFBAU_NO_WORLDEDIT=§cDu hast keine WorldEdit Selection
LAUFBAU_STATE_FILTERING_TRACES=Traces filtern
LAUFBAU_STATE_PROCESSING_TRACES=Traces verbinden

View File

@@ -40,10 +40,13 @@ import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.command.AbstractValidator;
import de.steamwar.command.SWCommandUtils;
import de.steamwar.core.CRIUSleepEvent;
import de.steamwar.core.Core;
import de.steamwar.core.WorldEditRendererCUIEditor;
import de.steamwar.core.WorldIdentifier;
import de.steamwar.linkage.AbstractLinker;
import de.steamwar.linkage.SpigotLinker;
import de.steamwar.message.Message;
import de.steamwar.providers.BauServerInfo;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.GameRule;
@@ -110,6 +113,9 @@ public class BauSystem extends JavaPlugin implements Listener {
if (any instanceof ConfigConverter) {
Config.addConfigConverter((ConfigConverter) any);
}
if (any instanceof BoundingBoxLoader) {
((BoundingBoxLoader) any).load();
}
}
};
try {
@@ -118,6 +124,7 @@ public class BauSystem extends JavaPlugin implements Listener {
} catch (AbstractLinker.LinkException e) {
getLogger().log(Level.SEVERE, "Could not link a class.", e);
Bukkit.shutdown();
return;
}
TickListener.impl.init();
@@ -128,6 +135,9 @@ public class BauSystem extends JavaPlugin implements Listener {
new WorldEditRendererCUIEditor();
Bukkit.getWorlds().get(0).setGameRule(GameRule.SEND_COMMAND_FEEDBACK, false);
String identifier = BauServerInfo.getOwnerUser().getUUID().toString().replace("-", "");
WorldIdentifier.set("bau/" + Core.getVersion() + "/" + identifier);
}
@EventHandler

View File

@@ -32,6 +32,7 @@ import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.block.data.type.Chest;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityExplodeEvent;
@@ -120,6 +121,7 @@ public class AutostartListener implements Listener {
@EventHandler
public void onEntityExplode(EntityExplodeEvent event) {
if (!(event.getEntity() instanceof TNTPrimed)) return;
if (regionStartTime.isEmpty()) {
return;
}

View File

@@ -59,7 +59,7 @@ public class BackupCommand extends SWCommand {
if (checkGlobalRegion(region, p)) {
return;
}
if (region.getFlags().get(Flag.CHANGED).isWithDefault(ChangedMode.NO_CHANGE)) {
if (region.getRegionData().get(Flag.CHANGED).isWithDefault(ChangedMode.NO_CHANGE)) {
BauSystem.MESSAGE.send("BACKUP_CREATE_NO_CHANGE", p);
return;
}

View File

@@ -56,8 +56,8 @@ public class BauInfoBauGuiItem extends BauGuiItem {
Region region = Region.getRegion(player.getLocation());
List<String> stringList = new ArrayList<>();
for (Flag flag : Flag.getFlags()) {
if (!region.getFlags().has(flag).isApplicable()) continue;
FlagOptional<?> value = region.getFlags().get(flag);
if (!region.getRegionData().has(flag).isApplicable()) continue;
FlagOptional<?> value = region.getRegionData().get(flag);
if (value.isPresent()) {
stringList.add(BauSystem.MESSAGE.parse("BAU_INFO_ITEM_LORE_" + flag.name(), player, BauSystem.MESSAGE.parse(value.getWithDefault().getChatValue(), player)));
}

View File

@@ -50,8 +50,8 @@ public class InfoCommand extends SWCommand {
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.byId(bauServer.getOwnerID()).getUserName());
Region region = Region.getRegion(p.getLocation());
for (Flag flag : Flag.getFlags()) {
if (!region.getFlags().has(flag).isApplicable()) continue;
FlagOptional<?> value = region.getFlags().get(flag);
if (!region.getRegionData().has(flag).isApplicable()) continue;
FlagOptional<?> value = region.getRegionData().get(flag);
if (value.isPresent()) {
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_FLAG", p, BauSystem.MESSAGE.parse(flag.getChatValue(), p), BauSystem.MESSAGE.parse(value.getWithDefault().getChatValue(), p));
}

View File

@@ -31,10 +31,7 @@ import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.*;
import java.util.stream.Collectors;
public class DesignEndStone {
@@ -56,11 +53,10 @@ public class DesignEndStone {
this.maxY = region.getBuildArea().getMaxPoint(false).getY();
this.maxZ = region.getBuildArea().getMaxPoint(false).getZ();
limited = region.getGameModeConfig().Schematic.Limited
.entrySet()
.stream()
.filter(entry -> entry.getValue() == 0)
.flatMap(entry -> entry.getKey().stream())
limited = Arrays.stream(Material.values())
.filter(Material::isBlock)
.filter(material -> !material.isLegacy())
.filter(material -> material.getBlastResistance() > region.getGameModeConfig().Schematic.MaxDesignBlastResistance)
.collect(Collectors.toSet());
calculateFromBottom = region.getGameModeConfig().Arena.NoFloor;

View File

@@ -0,0 +1,63 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.dev;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import java.io.File;
import java.io.IOException;
@Linked
public class CreateKitCommand extends SWCommand {
public CreateKitCommand() {
super("createkit");
if (!BauSystem.DEV_SERVER) unregister();
}
@Register
public void onCommand(Player player, String name) {
YamlConfiguration yaml = new YamlConfiguration();
yaml.set("Items", player.getInventory().getContents());
yaml.set("Armor", player.getInventory().getArmorContents());
yaml.set("Effects", player.getActivePotionEffects());
yaml.set("LeaderAllowed", true);
yaml.set("MemberAllowed", true);
yaml.set("EnterStage", 0);
yaml.set("TNT", true);
YamlConfiguration kits = new YamlConfiguration();
kits.set("Kits." + name, yaml);
try {
kits.save(new File("new.kits.yaml"));
player.sendMessage("Kit created!");
} catch (IOException e) {
throw new RuntimeException(e);
}
}
}

View File

@@ -29,6 +29,7 @@ import org.bukkit.boss.BarColor;
import org.bukkit.boss.BarStyle;
import org.bukkit.boss.BossBar;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
@@ -156,6 +157,7 @@ public class Loadtimer implements Listener {
}
public void onTntExplode(EntityExplodeEvent event) {
if (!(event.getEntity() instanceof TNTPrimed)) return;
if (region.getBuildArea().inRegion(event.getLocation(), true) && stage == Stage.IGNITION) {
stage = Stage.END;
explode = TPSUtils.currentRealTick.get();

View File

@@ -46,8 +46,8 @@ public class ObserverTracerListener implements Listener {
public ObserverTracerListener() {
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
SWPlayer.allWithSingleComponent(ObserverTracer.class).forEach(pair -> {
if (pair.getKey().getGameMode() != GameMode.SPECTATOR) return;
pair.getValue().show();
if (pair.getPlayer().getGameMode() != GameMode.SPECTATOR) return;
pair.getComponent().show();
});
}, 15L, 15L);
}
@@ -64,7 +64,7 @@ public class ObserverTracerListener implements Listener {
createNew(event);
}
SWPlayer.allWithSingleComponent(ObserverTracer.class).forEach(pair -> {
pair.getValue().trace();
pair.getComponent().trace();
});
}, 1L);
} else {

View File

@@ -51,17 +51,17 @@ public class ColorCommand extends SWCommand {
public void genericColorSet(@Validator Player p, ColorMode color, ColorizationType colorizationType) {
if (colorizationType == ColorizationType.GLOBAL) {
Region.getRegions().forEach(region -> {
region.getFlags().set(Flag.COLOR, color);
region.getRegionData().set(Flag.COLOR, color);
});
BauSystem.MESSAGE.send("REGION_COLOR_GLOBAL", p, BauSystem.MESSAGE.parse(color.getChatValue(), p));
return;
}
Region region = Region.getRegion(p.getLocation());
if (!region.getFlags().has(Flag.COLOR).isWritable()) {
if (!region.getRegionData().has(Flag.COLOR).isWritable()) {
BauSystem.MESSAGE.send("REGION_COLOR_NO_REGION", p);
return;
}
region.getFlags().set(Flag.COLOR, color);
region.getRegionData().set(Flag.COLOR, color);
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
.ignoreAir(true)

View File

@@ -53,11 +53,11 @@ public class FireCommand extends SWCommand {
}
private boolean toggle(Region region) {
if (region.getFlags().get(Flag.FIRE).isWithDefault(FireMode.ALLOW)) {
region.getFlags().set(Flag.FIRE, FireMode.DENY);
if (region.getRegionData().get(Flag.FIRE).isWithDefault(FireMode.ALLOW)) {
region.getRegionData().set(Flag.FIRE, FireMode.DENY);
return true;
} else {
region.getFlags().set(Flag.FIRE, FireMode.ALLOW);
region.getRegionData().set(Flag.FIRE, FireMode.ALLOW);
return false;
}
}

View File

@@ -36,12 +36,12 @@ public class FireListener implements Listener, ScoreboardElement {
@EventHandler
public void onFireDamage(BlockBurnEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FIRE).isWithDefault(FireMode.DENY)) e.setCancelled(true);
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FIRE).isWithDefault(FireMode.DENY)) e.setCancelled(true);
}
@EventHandler
public void onFireSpread(BlockSpreadEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FIRE).isWithDefault(FireMode.DENY)) e.setCancelled(true);
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FIRE).isWithDefault(FireMode.DENY)) e.setCancelled(true);
}
@Override
@@ -56,7 +56,7 @@ public class FireListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getFlags().get(Flag.FIRE).isWithDefault(FireMode.DENY)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FIRE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.FIRE).getWithDefault().getChatValue(), p);
if (region.getRegionData().get(Flag.FIRE).isWithDefault(FireMode.DENY)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FIRE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.FIRE).getWithDefault().getChatValue(), p);
}
}

View File

@@ -53,11 +53,11 @@ public class FreezeCommand extends SWCommand {
}
private boolean toggle(Region region) {
if (region.getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
region.getFlags().set(Flag.FREEZE, FreezeMode.INACTIVE);
if (region.getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
region.getRegionData().set(Flag.FREEZE, FreezeMode.INACTIVE);
return false;
} else {
region.getFlags().set(Flag.FREEZE, FreezeMode.ACTIVE);
region.getRegionData().set(Flag.FREEZE, FreezeMode.ACTIVE);
return true;
}
}

View File

@@ -46,9 +46,19 @@ import org.bukkit.event.player.PlayerInteractEvent;
@Linked
public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onBlockExplode(BlockExplodeEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
e.setCancelled(true);
BlockState state = e.getBlock().getState();
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
state.update(true, false);
}, 1L);
}
@EventHandler
public void onEntitySpawn(EntitySpawnEvent e) {
if (Region.getRegion(e.getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
if (Region.getRegion(e.getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
e.setCancelled(true);
if (e.getEntityType() == TrickyTrialsWrapper.impl.getTntEntityType()) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
@@ -60,7 +70,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onBlockCanBuild(BlockCanBuildEvent e) {
if (!e.isBuildable()) return;
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
if (e.getMaterial() == Material.TNT) {
e.setBuildable(false);
e.getBlock().setType(Material.TNT, false);
@@ -69,14 +79,14 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onEntityChangeBlock(EntityChangeBlockEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@EventHandler
public void onPhysicsEvent(BlockPhysicsEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (e.getSourceBlock().getType() == Material.NOTE_BLOCK) {
BlockState state = e.getSourceBlock().getState();
NoteBlock noteBlock = (NoteBlock) state.getBlockData();
@@ -101,44 +111,44 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onPistonExtend(BlockPistonExtendEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@EventHandler
public void onPistonRetract(BlockPistonRetractEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@EventHandler
public void onBlockGrow(BlockGrowEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@EventHandler
public void onRedstoneEvent(BlockRedstoneEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setNewCurrent(e.getOldCurrent());
}
}
@EventHandler
public void onBlockDispense(BlockDispenseEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@EventHandler
public void onInventoryMoveEvent(InventoryMoveItemEvent e) {
if (e.getDestination().getLocation() != null && Region.getRegion(e.getDestination().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (e.getDestination().getLocation() != null && Region.getRegion(e.getDestination().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
} else if (e.getSource().getLocation() != null && Region.getRegion(e.getSource().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
} else if (e.getSource().getLocation() != null && Region.getRegion(e.getSource().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@@ -147,7 +157,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
public void onBlockBreak(BlockBreakEvent e) {
if (Core.getVersion() < 19) return;
if (e.getPlayer().getInventory().getItemInMainHand().getType() == Material.DEBUG_STICK) return;
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
e.getBlock().setType(Material.BARRIER, false);
e.getBlock().setType(Material.AIR, false);
@@ -170,35 +180,35 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onFluidLevelChange(FluidLevelChangeEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@EventHandler
public void onBlockSpread(BlockSpreadEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@EventHandler
public void onBlockFromTo(BlockFromToEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@EventHandler
public void onSpongeAbsorb(SpongeAbsorbEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@EventHandler
public void onBlockForm(BlockFormEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@@ -206,7 +216,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onPlayerInteract(PlayerInteractEvent e) {
if (e.getAction() != Action.RIGHT_CLICK_BLOCK) return;
if (Region.getRegion(e.getClickedBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getClickedBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
Block block = e.getClickedBlock();
if (block.getType() == Material.LEVER) {
Switch data = ((Switch) block.getBlockData());
@@ -218,7 +228,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onBlockFade(BlockFadeEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
}
}
@@ -235,7 +245,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FREEZE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.FREEZE).getWithDefault().getChatValue(), p);
if (region.getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FREEZE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.FREEZE).getWithDefault().getChatValue(), p);
}
}

View File

@@ -55,11 +55,11 @@ public class ItemsCommand extends SWCommand {
}
private boolean toggle(Region region) {
if (region.getFlags().get(Flag.ITEMS).isWithDefault(ItemMode.ACTIVE)) {
region.getFlags().set(Flag.ITEMS, ItemMode.INACTIVE);
if (region.getRegionData().get(Flag.ITEMS).isWithDefault(ItemMode.ACTIVE)) {
region.getRegionData().set(Flag.ITEMS, ItemMode.INACTIVE);
return false;
} else {
region.getFlags().set(Flag.ITEMS, ItemMode.ACTIVE);
region.getRegionData().set(Flag.ITEMS, ItemMode.ACTIVE);
return true;
}
}

View File

@@ -37,7 +37,7 @@ public class ItemsListener implements Listener, ScoreboardElement {
@EventHandler
public void onItemSpawn(ItemSpawnEvent event) {
if (Region.getRegion(event.getLocation()).getFlags().get(Flag.ITEMS).isWithDefault(ItemMode.INACTIVE)) {
if (Region.getRegion(event.getLocation()).getRegionData().get(Flag.ITEMS).isWithDefault(ItemMode.INACTIVE)) {
event.setCancelled(true);
}
}
@@ -54,7 +54,7 @@ public class ItemsListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getFlags().get(Flag.ITEMS).isWithDefault(ItemMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.ITEMS.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.ITEMS).getWithDefault().getChatValue(), p);
if (region.getRegionData().get(Flag.ITEMS).isWithDefault(ItemMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.ITEMS.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.ITEMS).getWithDefault().getChatValue(), p);
}
}

View File

@@ -53,11 +53,11 @@ public class NoGravityCommand extends SWCommand {
}
private boolean toggle(Region region) {
if (region.getFlags().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.ACTIVE)) {
region.getFlags().set(Flag.NO_GRAVITY, NoGravityMode.INACTIVE);
if (region.getRegionData().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.ACTIVE)) {
region.getRegionData().set(Flag.NO_GRAVITY, NoGravityMode.INACTIVE);
return false;
} else {
region.getFlags().set(Flag.NO_GRAVITY, NoGravityMode.ACTIVE);
region.getRegionData().set(Flag.NO_GRAVITY, NoGravityMode.ACTIVE);
return true;
}
}

View File

@@ -37,7 +37,7 @@ public class NoGravityListener implements Listener, ScoreboardElement {
@EventHandler
public void onEntitySpawn(EntitySpawnEvent event) {
if (event.getEntityType() == EntityType.PLAYER) return;
if (Region.getRegion(event.getLocation()).getFlags().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.ACTIVE)) {
if (Region.getRegion(event.getLocation()).getRegionData().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.ACTIVE)) {
event.getEntity().setGravity(false);
}
}
@@ -54,7 +54,7 @@ public class NoGravityListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getFlags().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.NO_GRAVITY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.NO_GRAVITY).getWithDefault().getChatValue(), p);
if (region.getRegionData().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.NO_GRAVITY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.NO_GRAVITY).getWithDefault().getChatValue(), p);
}
}

View File

@@ -39,18 +39,18 @@ public class ProtectCommand extends SWCommand {
public void genericProtectCommand(@Validator Player p) {
Region region = regionCheck(p);
if (region == null) return;
if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.ACTIVE)) {
region.getFlags().set(Flag.PROTECT, ProtectMode.INACTIVE);
if (region.getRegionData().get(Flag.PROTECT).isWithDefault(ProtectMode.ACTIVE)) {
region.getRegionData().set(Flag.PROTECT, ProtectMode.INACTIVE);
RegionUtils.actionBar(region, "REGION_PROTECT_DISABLE");
} else {
region.getFlags().set(Flag.PROTECT, ProtectMode.ACTIVE);
region.getRegionData().set(Flag.PROTECT, ProtectMode.ACTIVE);
RegionUtils.actionBar(region, "REGION_PROTECT_ENABLE");
}
}
private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation());
if (!region.getFlags().has(Flag.PROTECT).isApplicable()) {
if (!region.getRegionData().has(Flag.PROTECT).isApplicable()) {
BauSystem.MESSAGE.send("REGION_PROTECT_FALSE_REGION", player);
return null;
}

View File

@@ -41,7 +41,7 @@ public class ProtectListener implements Listener, ScoreboardElement {
private void explode(List<Block> blockList, Location location) {
Region region = Region.getRegion(location);
if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.INACTIVE)) return;
if (region.getRegionData().get(Flag.PROTECT).isWithDefault(ProtectMode.INACTIVE)) return;
Point p1 = region.getBuildArea().getMinPoint(true);
Point p2 = region.getTestblockArea().getMinPoint(true);
int floorLevel = Math.min(p1.getY(), p2.getY());
@@ -70,7 +70,7 @@ public class ProtectListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.PROTECT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.PROTECT).getWithDefault().getChatValue(), p);
if (region.getRegionData().get(Flag.PROTECT).isWithDefault(ProtectMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.PROTECT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.PROTECT).getWithDefault().getChatValue(), p);
}
}

View File

@@ -102,7 +102,7 @@ public class RegionCommand extends SWCommand {
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
.ignoreAir(true)
.color(region.getFlags().get(Flag.COLOR).getWithDefault());
.color(region.getRegionData().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, false);
RegionUtils.message(region, "REGION_REGION_RESTORED");
} catch (SecurityException e) {
@@ -124,7 +124,7 @@ public class RegionCommand extends SWCommand {
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node))
.ignoreAir(true)
.color(region.getFlags().get(Flag.COLOR).getWithDefault());
.color(region.getRegionData().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, false);
RegionUtils.message(region, "REGION_REGION_RESTORED");
} catch (SecurityException e) {

View File

@@ -182,6 +182,6 @@ public class RegionListener implements Listener {
}
private static void tagChangedRegion(final Location location) {
Region.getRegion(location).getFlags().set(Flag.CHANGED, ChangedMode.HAS_CHANGE);
Region.getRegion(location).getRegionData().set(Flag.CHANGED, ChangedMode.HAS_CHANGE);
}
}

View File

@@ -53,9 +53,8 @@ public class ResetCommand extends SWCommand {
if (region == null) return;
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
.color(region.getFlags().get(Flag.COLOR).getWithDefault());
.color(region.getRegionData().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, false);
region.getFlags().clear();
region.getRegionData().clear();
RegionUtils.message(region, "REGION_RESET_RESETED");
} catch (SecurityException e) {
@@ -84,7 +83,7 @@ public class ResetCommand extends SWCommand {
}
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node))
.color(region.getFlags().get(Flag.COLOR).getWithDefault());
.color(region.getRegionData().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, true);
RegionUtils.message(region, "REGION_RESET_RESETED");
} catch (SecurityException e) {

View File

@@ -92,7 +92,7 @@ public class TNTCommand extends SWCommand {
@Override
public List<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
Region region = Region.getRegion(((Player) sender).getLocation());
if (region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
if (region.getRegionData().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
return new ArrayList<>(tntModeMap.keySet());
} else {
return new ArrayList<>(tntModeMapReduced.keySet());
@@ -102,7 +102,7 @@ public class TNTCommand extends SWCommand {
@Override
public TNTMode map(CommandSender sender, PreviousArguments previousArguments, String s) {
Region region = Region.getRegion(((Player) sender).getLocation());
if (region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
if (region.getRegionData().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
return tntModeMap.getOrDefault(s, null);
} else {
return tntModeMapReduced.getOrDefault(s, null);
@@ -124,23 +124,23 @@ public class TNTCommand extends SWCommand {
}
private void tntToggle(Region region, TNTMode requestedMode, String requestedMessage) {
if (requestedMode != null && region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
region.getFlags().set(Flag.TNT, requestedMode);
if (requestedMode != null && region.getRegionData().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
region.getRegionData().set(Flag.TNT, requestedMode);
RegionUtils.actionBar(region, requestedMessage);
return;
}
switch (region.getFlags().get(Flag.TNT).getWithDefault()) {
switch (region.getRegionData().get(Flag.TNT).getWithDefault()) {
case ALLOW:
case ONLY_TB:
region.getFlags().set(Flag.TNT, TNTMode.DENY);
region.getRegionData().set(Flag.TNT, TNTMode.DENY);
RegionUtils.actionBar(region, getDisableMessage());
break;
case DENY:
if (region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
region.getFlags().set(Flag.TNT, TNTMode.ONLY_TB);
if (region.getRegionData().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
region.getRegionData().set(Flag.TNT, TNTMode.ONLY_TB);
RegionUtils.actionBar(region, getTestblockEnableMessage());
} else {
region.getFlags().set(Flag.TNT, TNTMode.ALLOW);
region.getRegionData().set(Flag.TNT, TNTMode.ALLOW);
RegionUtils.actionBar(region, getEnableMessage());
}
break;

View File

@@ -26,8 +26,10 @@ import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
@@ -39,11 +41,14 @@ import java.util.List;
@Linked
public class TNTListener implements Listener, ScoreboardElement {
private void explode(List<Block> blockList) {
private void explode(List<Block> blockList, boolean destroy) {
blockList.removeIf(block -> {
Region region = Region.getRegion(block.getLocation());
TNTMode value = region.getFlags().get(Flag.TNT).getWithDefault();
TNTMode value = region.getRegionData().get(Flag.TNT).getWithDefault();
if (value == TNTMode.ALLOW) {
if (destroy && block.getType() != Material.TNT) {
block.setType(Material.AIR);
}
return false;
} else if (value == TNTMode.ONLY_TB) {
if (region.getBuildArea().inRegion(block.getLocation(), true)) {
@@ -57,12 +62,16 @@ public class TNTListener implements Listener, ScoreboardElement {
@EventHandler
public void onBlockExplode(BlockExplodeEvent event) {
explode(event.blockList());
explode(event.blockList(), false);
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onExplode(EntityExplodeEvent event) {
explode(event.blockList());
if (!(event.getEntity() instanceof TNTPrimed)) {
event.blockList().clear();
return;
}
explode(event.blockList(), true);
}
@Override
@@ -77,7 +86,7 @@ public class TNTListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getFlags().get(Flag.TNT).isWithDefault(TNTMode.ALLOW)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.TNT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.TNT).getWithDefault().getChatValue(), p);
if (region.getRegionData().get(Flag.TNT).isWithDefault(TNTMode.ALLOW)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.TNT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.TNT).getWithDefault().getChatValue(), p);
}
}

View File

@@ -119,7 +119,7 @@ public class TestblockCommand extends SWCommand {
.onlyColors(onlyColors)
.removeTNT(removeTNT)
.removeWater(removeWater)
.color(region.getFlags().get(Flag.COLOR).getWithDefault());
.color(region.getRegionData().get(Flag.COLOR).getWithDefault());
region.getTestblockArea().reset(pasteBuilder, regionExtensionType == RegionExtensionType.EXTENSION);
RegionUtils.message(region, "REGION_TB_DONE");
} catch (SecurityException e) {

View File

@@ -0,0 +1,64 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.WaterDestroyMode;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@Linked
public class WaterDestroyCommand extends SWCommand {
public WaterDestroyCommand() {
super("waterdestroy");
}
private String getEnableMessage(){
return "REGION_WATER_ENABLED";
}
private String getDisableMessage(){
return "REGION_WATER_DISABLED";
}
@Register(description = "REGION_WATER_HELP")
public void toggleCommand(@Validator Player p) {
Region region = Region.getRegion(p.getLocation());
if (toggle(region)) {
RegionUtils.actionBar(region, getEnableMessage());
} else {
RegionUtils.actionBar(region, getDisableMessage());
}
}
private boolean toggle(Region region) {
if (region.getRegionData().get(Flag.WATER_DESTROY).isWithDefault(WaterDestroyMode.DENY)) {
region.getRegionData().set(Flag.WATER_DESTROY, WaterDestroyMode.ALLOW);
return false;
} else {
region.getRegionData().set(Flag.WATER_DESTROY, WaterDestroyMode.DENY);
return true;
}
}
}

View File

@@ -0,0 +1,57 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.WaterDestroyMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockFromToEvent;
@Linked
public class WaterDestroyListener implements Listener, ScoreboardElement {
@EventHandler
public void onBlockFromTo(BlockFromToEvent event) {
if (event.getBlock().getType() == Material.WATER && event.getToBlock().getType() != Material.AIR && Region.getRegion(event.getBlock().getLocation()).getRegionData().get(Flag.WATER_DESTROY).isWithDefault(WaterDestroyMode.DENY)) event.setCancelled(true);
}
@Override
public ScoreboardGroup getGroup() {
return ScoreboardGroup.REGION;
}
@Override
public int order() {
return 5;
}
@Override
public String get(Region region, Player p) {
if (region.getRegionData().get(Flag.WATER_DESTROY).isWithDefault(WaterDestroyMode.ALLOW)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.WATER_DESTROY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.WATER_DESTROY).getWithDefault().getChatValue(), p);
}
}

View File

@@ -84,14 +84,14 @@ public class ColorBauGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
Region region = Region.getRegion(player.getLocation());
ColorMode mode = region.getFlags().get(Flag.COLOR).orElse(ColorMode.PINK);
ColorMode mode = region.getRegionData().get(Flag.COLOR).orElse(ColorMode.PINK);
return new SWItem(mapColor(mode), BauSystem.MESSAGE.parse("REGION_ITEM_COLOR", player, BauSystem.MESSAGE.parse(mode.getChatValue(), player))).getItemStack();
}
@Override
public boolean click(ClickType click, Player p) {
p.closeInventory();
ColorMode current = Region.getRegion(p.getLocation()).getFlags().get(Flag.COLOR).orElse(ColorMode.PINK);
ColorMode current = Region.getRegion(p.getLocation()).getRegionData().get(Flag.COLOR).orElse(ColorMode.PINK);
List<SWListInv.SWListEntry<ColorMode>> items = new ArrayList<>();
for (ColorMode value : ColorMode.values()) {
items.add(new SWListInv.SWListEntry<>(new SWItem(mapColor(value), (byte) 0, "§f" + BauSystem.MESSAGE.parse(value.getChatValue(), p), Collections.emptyList(), value == current, clickType -> {

View File

@@ -42,10 +42,10 @@ public class FireBauGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
Region region = Region.getRegion(player.getLocation());
if (!region.getFlags().has(Flag.FIRE).isApplicable()) {
if (!region.getRegionData().has(Flag.FIRE).isApplicable()) {
return new SWItem(Material.BARRIER, "").getItemStack();
}
if (region.getFlags().get(Flag.FIRE).isWithDefault(FireMode.ALLOW)) {
if (region.getRegionData().get(Flag.FIRE).isWithDefault(FireMode.ALLOW)) {
return new SWItem(Material.FIRE_CHARGE, BauSystem.MESSAGE.parse("REGION_ITEM_FIRE_ALLOW", player)).getItemStack();
} else {
return new SWItem(Material.FIREWORK_STAR, BauSystem.MESSAGE.parse("REGION_ITEM_FIRE_DISALLOW", player)).getItemStack();

View File

@@ -42,10 +42,10 @@ public class FreezeBauGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
Region region = Region.getRegion(player.getLocation());
if (!region.getFlags().has(Flag.FREEZE).isApplicable()) {
if (!region.getRegionData().has(Flag.FREEZE).isApplicable()) {
return new SWItem(Material.BARRIER, "").getItemStack();
}
if (region.getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (region.getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
return new SWItem(Material.GUNPOWDER, BauSystem.MESSAGE.parse("REGION_ITEM_FREEZE_ALLOW", player)).getItemStack();
} else {
return new SWItem(Material.REDSTONE, BauSystem.MESSAGE.parse("REGION_ITEM_FREEZE_DISALLOW", player)).getItemStack();

View File

@@ -43,10 +43,10 @@ public class ProtectBauGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
Region region = Region.getRegion(player.getLocation());
if (!region.getFlags().has(Flag.PROTECT).isApplicable()) {
if (!region.getRegionData().has(Flag.PROTECT).isApplicable()) {
return new SWItem(Material.BARRIER, "").getItemStack();
}
if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.ACTIVE)) {
if (region.getRegionData().get(Flag.PROTECT).isWithDefault(ProtectMode.ACTIVE)) {
return SWUtils.setCustomModelData(new SWItem(Material.OBSIDIAN, BauSystem.MESSAGE.parse("REGION_ITEM_PROTECT_ALLOW", player)), 1).getItemStack();
} else {
return SWUtils.setCustomModelData(new SWItem(Material.STONE, BauSystem.MESSAGE.parse("REGION_ITEM_PROTECT_DISALLOW", player)), 1).getItemStack();

View File

@@ -42,7 +42,7 @@ public class TntBauGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
switch (Region.getRegion(player.getLocation()).getFlags().get(Flag.TNT).getWithDefault()) {
switch (Region.getRegion(player.getLocation()).getRegionData().get(Flag.TNT).getWithDefault()) {
case DENY:
return new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_OFF", player)).getItemStack();
case ONLY_TB:
@@ -55,7 +55,7 @@ public class TntBauGuiItem extends BauGuiItem {
@Override
public boolean click(ClickType click, Player p) {
if (click == ClickType.LEFT) {
switch (Region.getRegion(p.getLocation()).getFlags().get(Flag.TNT).getWithDefault()) {
switch (Region.getRegion(p.getLocation()).getRegionData().get(Flag.TNT).getWithDefault()) {
case DENY:
updateTntMode(TNTMode.ALLOW, p);
break;

View File

@@ -51,8 +51,8 @@ public class EventListener implements Listener {
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
long millis = System.currentTimeMillis();
SWPlayer.allWithSingleComponent(ScriptRunner.ScriptData.class)
.filter(pair -> millis - pair.getValue().getLastF() > 200)
.forEach(pair -> pair.getValue().setLastF(Long.MAX_VALUE));
.filter(pair -> millis - pair.getComponent().getLastF() > 200)
.forEach(pair -> pair.getComponent().setLastF(Long.MAX_VALUE));
}, 1, 1);
}

View File

@@ -59,14 +59,14 @@ public class RegionLib implements LuaLib {
}));
LuaValue tntLib = LuaValue.tableOf();
tntLib.set("mode", getter(() -> region.get().getFlags().get(Flag.TNT).nameWithDefault()));
tntLib.set("enabled", getter(() -> region.get().getFlags().get(Flag.TNT).orElse(null) != TNTMode.DENY));
tntLib.set("onlyTb", getter(() -> region.get().getFlags().get(Flag.TNT).orElse(null) == TNTMode.ONLY_TB));
tntLib.set("mode", getter(() -> region.get().getRegionData().get(Flag.TNT).nameWithDefault()));
tntLib.set("enabled", getter(() -> region.get().getRegionData().get(Flag.TNT).orElse(null) != TNTMode.DENY));
tntLib.set("onlyTb", getter(() -> region.get().getRegionData().get(Flag.TNT).orElse(null) == TNTMode.ONLY_TB));
table.set("tnt", tntLib);
table.set("fire", getter(() -> region.get().getFlags().get(Flag.FIRE).orElse(null) == FireMode.ALLOW));
table.set("freeze", getter(() -> region.get().getFlags().get(Flag.FREEZE).orElse(null) == FreezeMode.ACTIVE));
table.set("protect", getter(() -> region.get().getFlags().get(Flag.PROTECT).orElse(null) == ProtectMode.ACTIVE));
table.set("fire", getter(() -> region.get().getRegionData().get(Flag.FIRE).orElse(null) == FireMode.ALLOW));
table.set("freeze", getter(() -> region.get().getRegionData().get(Flag.FREEZE).orElse(null) == FreezeMode.ACTIVE));
table.set("protect", getter(() -> region.get().getRegionData().get(Flag.PROTECT).orElse(null) == ProtectMode.ACTIVE));
//LuaValue traceLib = LuaValue.tableOf();
//traceLib.set("active", getter(() -> !region.get().isGlobal() && Recorder.INSTANCE.get(region.get()) instanceof ActiveTracer));

View File

@@ -65,7 +65,7 @@ public final class TNTPhase extends SimulatorPhase {
@Override
public void accept(World world) {
Location location = position.toLocation(world);
if (Region.getRegion(location).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) return;
if (Region.getRegion(location).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) return;
TNTPrimed tnt = world.spawn(location, TNTPrimed.class);
if (!xJump) tnt.setVelocity(tnt.getVelocity().setX(0));
if (!yJump) tnt.setVelocity(tnt.getVelocity().setY(0));

View File

@@ -35,8 +35,8 @@ public class StabFinalizer extends StabStep {
try {
PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider);
if (data.region.getFlags().has(Flag.COLOR).isReadable()) {
pasteBuilder.color(data.region.getFlags().get(Flag.COLOR).getWithDefault());
if (data.region.getRegionData().has(Flag.COLOR).isReadable()) {
pasteBuilder.color(data.region.getRegionData().get(Flag.COLOR).getWithDefault());
}
data.region.getTestblockArea().reset(pasteBuilder, true);
} catch (SecurityException e) {

View File

@@ -26,6 +26,7 @@ import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
@@ -51,6 +52,7 @@ public class StabGenerator extends StabStep implements Listener {
@EventHandler
public void onEntityExplode(EntityExplodeEvent event) {
if (!(event.getEntity() instanceof TNTPrimed)) return;
if (Region.getRegion(event.getEntity().getLocation()) == data.region) {
event.blockList().forEach(block -> {
if (!data.region.getTestblockArea().inRegion(block.getLocation(), true))
@@ -71,8 +73,8 @@ public class StabGenerator extends StabStep implements Listener {
try {
PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider);
if (data.region.getFlags().has(Flag.COLOR).isReadable()) {
pasteBuilder.color(data.region.getFlags().get(Flag.COLOR).getWithDefault());
if (data.region.getRegionData().has(Flag.COLOR).isReadable()) {
pasteBuilder.color(data.region.getRegionData().get(Flag.COLOR).getWithDefault());
}
data.region.getTestblockArea().reset(pasteBuilder, true);
} catch (SecurityException e) {

View File

@@ -150,11 +150,13 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
Consumer<Integer> setter = observerPhase::setTickOffset;
return new SWItem[] {
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
observer,
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),

View File

@@ -32,6 +32,7 @@ import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.Arrays;
@@ -97,6 +98,7 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
//Tick Offset
int offset = observer.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(offset < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.setTickOffset(Math.min(max, offset + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -113,6 +115,7 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -120,6 +123,7 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
//Order
int order = observer.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -138,6 +142,7 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));

View File

@@ -28,6 +28,7 @@ import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.Arrays;
@@ -67,6 +68,7 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
// Base Tick
int baseTicks = observer.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -81,6 +83,7 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
observer.changeBaseTicks(-baseTicks);
} else {
@@ -91,6 +94,7 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
//Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -102,12 +106,14 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(0, clickType.isShiftClick() ? 5 : 1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
@@ -119,12 +125,14 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(0, clickType.isShiftClick() ? -5 : -1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(0, 0, clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
@@ -136,6 +144,7 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
observer.move(0, 0, clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));

View File

@@ -165,11 +165,13 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
Consumer<Integer> setter = redstoneSubPhase.place ? redstoneSubPhase.phase::setTickOffset : redstoneSubPhase.phase::setLifetime;
return new SWItem[] {
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
redstone,
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),

View File

@@ -31,6 +31,7 @@ import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.Arrays;
@@ -98,6 +99,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
//Tick Offset
int offset = redstone.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(offset < maxOffset ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setTickOffset(Math.min(maxOffset, offset + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -114,6 +116,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -121,6 +124,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
//Lifetime
int lifetime = redstone.getLifetime();
inventory.setItem(11, new SWItem(SWItem.getDye(lifetime < maxLifetime ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setLifetime(Math.min(maxLifetime, lifetime + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -137,6 +141,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(20, lifetimeItem);
inventory.setItem(29, new SWItem(SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setLifetime(Math.max(0, lifetime - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -144,6 +149,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
//Order
int order = redstone.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -162,6 +168,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));

View File

@@ -28,6 +28,7 @@ import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.Arrays;
@@ -66,6 +67,7 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
// Base Tick
int baseTicks = redstone.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -80,6 +82,7 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
redstone.changeBaseTicks(-baseTicks);
} else {
@@ -90,6 +93,7 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
//Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -101,12 +105,14 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(0, clickType.isShiftClick() ? 5 : 1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -118,12 +124,14 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(0, clickType.isShiftClick() ? -5 : -1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(0, 0, clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -135,6 +143,7 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
redstone.move(0, 0, clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));

View File

@@ -138,11 +138,13 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
return new SWItem[]{
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tntSetting.setCount(tntSetting.getCount() + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
tnt,
new SWItem(SWItem.getDye(tntSetting.getCount() > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tntSetting.setCount(Math.max(1, tntSetting.getCount() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),

View File

@@ -31,6 +31,7 @@ import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.Arrays;
@@ -78,6 +79,7 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
//Count
int count = tnt.getCount();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setCount(count + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -94,6 +96,7 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(18, countItem);
inventory.setItem(27, new SWItem(SWItem.getDye(count > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setCount(Math.max(1, count - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -101,6 +104,7 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
//Tick Offset
int offset = tnt.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setTickOffset(offset + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -117,6 +121,7 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setTickOffset(Math.max(0, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -124,6 +129,7 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
//Lifetime
int lifetime = tnt.getLifetime();
inventory.setItem(11, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setLifetime(lifetime + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -140,6 +146,7 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(20, lifetimeItem);
inventory.setItem(29, new SWItem(SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setLifetime(Math.max(1, lifetime - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
@@ -147,6 +154,7 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
//Order
int order = tnt.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -165,30 +173,35 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
//Jump
SWItem jumpX = new SWItem(tnt.isXJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump X§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setXJump(!tnt.isXJump());
SimulatorWatcher.update(simulator);
});
inventory.setItem(33, jumpX);
SWItem jumpY = new SWItem(tnt.isYJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump Y§8: " + (tnt.isYJump() ? "§aon" : "§coff"), clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setYJump(!tnt.isYJump());
SimulatorWatcher.update(simulator);
});
inventory.setItem(16, jumpY);
SWItem jumpZ = new SWItem(tnt.isZJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump Z§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setZJump(!tnt.isZJump());
SimulatorWatcher.update(simulator);
});
inventory.setItem(35, jumpZ);
SWItem jumpAll = new SWItem(Material.TNT, "§7TNT §eJump §8: " + (tnt.hasJump() ? "§aon" : "§coff"), clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.setJump(!tnt.hasJump());
SimulatorWatcher.update(simulator);
});

View File

@@ -28,6 +28,7 @@ import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.ArrayList;
import java.util.Arrays;
@@ -75,6 +76,7 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
// Base Tick
int baseTicks = tnt.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -89,6 +91,7 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
tnt.changeBaseTicks(-baseTicks);
} else {
@@ -136,6 +139,7 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
// Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(clickType.isShiftClick() ? 0.0625 : 1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -147,12 +151,14 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(clickType.isShiftClick() ? -0.0625 : -1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
// Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(0, clickType.isShiftClick() ? 0.0625 : 1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -164,12 +170,14 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(0, clickType.isShiftClick() ? -0.0625 : -1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
// Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(0, 0, clickType.isShiftClick() ? 0.0625 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
@@ -181,6 +189,7 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
}, this).open();
}));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
tnt.move(0, 0, clickType.isShiftClick() ? -0.0625 : -1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));

View File

@@ -21,16 +21,28 @@ package de.steamwar.bausystem.features.slaves.laufbau;
import com.sk89q.worldedit.blocks.SkullBlock;
import com.sk89q.worldedit.world.block.BaseBlock;
import de.steamwar.bausystem.utils.NMSWrapper;
import de.steamwar.core.Core;
import de.steamwar.inventory.SWItem;
import lombok.Getter;
import lombok.ToString;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.Bisected;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Directional;
import org.bukkit.block.data.Waterlogged;
import org.bukkit.block.data.type.*;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Random;
import java.util.function.Consumer;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@ToString
@Getter
public class BlockBoundingBox {
@@ -83,6 +95,193 @@ public class BlockBoundingBox {
return volume;
}
static {
addPixel(Material.AIR.createBlockData(), 0, 0, 0, 0, 0, 0, null);
// addPixel(Material.COBWEB.createBlockData(), 0, 0, 0, 0, 0, 0, createItem("LAUFBAU_BLOCK_COBWEB", Material.COBWEB));
addPixel(Material.END_STONE.createBlockData(), 0, 0, 0, 16, 16, 16, null);
addPixel(NMSWrapper.impl.pathMaterial().createBlockData(), 0, 0, 0, 16, 15, 16, createItem("LAUFBAU_BLOCK_GRASS_PATH", NMSWrapper.impl.pathMaterial()));
addPixel(Material.MUD.createBlockData(), 0, 0, 0, 16, 14, 16, createItem("LAUFBAU_BLOCK_SOUL_SAND", Material.SOUL_SAND));
Cocoa cocoaNorth = (Cocoa) Material.COCOA.createBlockData();
cocoaNorth.setAge(2);
cocoaNorth.setFacing(BlockFace.NORTH);
addPixel(cocoaNorth, 4, 3, 1, 8, 9, 8, createItem("LAUFBAU_BLOCK_COCOA", Material.COCOA_BEANS, "LAUFBAU_FACING_NORTH"));
Cocoa cocoaSouth = (Cocoa) Material.COCOA.createBlockData();
cocoaSouth.setAge(2);
cocoaSouth.setFacing(BlockFace.SOUTH);
addPixel(cocoaSouth, 4, 3, 7, 8, 9, 8, createItem("LAUFBAU_BLOCK_COCOA", Material.COCOA_BEANS, "LAUFBAU_FACING_SOUTH"));
Cocoa cocoaWest = (Cocoa) Material.COCOA.createBlockData();
cocoaWest.setAge(2);
cocoaWest.setFacing(BlockFace.WEST);
addPixel(cocoaWest, 1, 3, 4, 8, 9, 8, createItem("LAUFBAU_BLOCK_COCOA", Material.COCOA_BEANS, "LAUFBAU_FACING_WEST"));
Cocoa cocoaEast = (Cocoa) Material.COCOA.createBlockData();
cocoaEast.setAge(2);
cocoaEast.setFacing(BlockFace.EAST);
addPixel(cocoaEast, 7, 3, 4, 8, 9, 8, createItem("LAUFBAU_BLOCK_COCOA", Material.COCOA_BEANS, "LAUFBAU_FACING_EAST"));
TurtleEgg singleTurtleEgg = (TurtleEgg) Material.TURTLE_EGG.createBlockData();
singleTurtleEgg.setEggs(1);
singleTurtleEgg.setHatch(0);
addPixel(singleTurtleEgg, 4, 0, 3, 9, 7, 9, createItem("LAUFBAU_BLOCK_TURTLE_EGG", Material.TURTLE_EGG, "LAUFBAU_COUNT_1"));
TurtleEgg doubleTurtleEgg = (TurtleEgg) Material.TURTLE_EGG.createBlockData();
doubleTurtleEgg.setEggs(2);
doubleTurtleEgg.setHatch(0);
addPixel(doubleTurtleEgg, 1, 0, 1, 14, 7, 14, createItem("LAUFBAU_BLOCK_TURTLE_EGG", Material.TURTLE_EGG, "LAUFBAU_COUNT_2"));
addPixel(Material.CHEST.createBlockData(), 1, 0, 1, 14, 14, 14, createItem("LAUFBAU_BLOCK_CHEST", Material.CHEST));
Snow snowLayers8 = (Snow) Material.SNOW.createBlockData();
snowLayers8.setLayers(8);
addPixel(snowLayers8, 0, 0, 0, 16, 14, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_8"));
Directional headNorth = (Directional) Material.PLAYER_WALL_HEAD.createBlockData();
headNorth.setFacing(BlockFace.NORTH);
addPixel(headNorth, 4, 4, 8, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_WALL_HEAD", Material.PLAYER_HEAD, "LAUFBAU_FACING_NORTH"), BlockBoundingBox::randomPlayerHead);
Directional headSouth = (Directional) Material.PLAYER_WALL_HEAD.createBlockData();
headSouth.setFacing(BlockFace.SOUTH);
addPixel(headSouth, 4, 4, 0, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_WALL_HEAD", Material.PLAYER_HEAD, "LAUFBAU_FACING_SOUTH"), BlockBoundingBox::randomPlayerHead);
Directional headWest = (Directional) Material.PLAYER_WALL_HEAD.createBlockData();
headWest.setFacing(BlockFace.WEST);
addPixel(headWest, 8, 4, 4, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_WALL_HEAD", Material.PLAYER_HEAD, "LAUFBAU_FACING_WEST"), BlockBoundingBox::randomPlayerHead);
Directional headEast = (Directional) Material.PLAYER_WALL_HEAD.createBlockData();
headEast.setFacing(BlockFace.EAST);
addPixel(headEast, 0, 4, 4, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_WALL_HEAD", Material.PLAYER_HEAD, "LAUFBAU_FACING_EAST"), BlockBoundingBox::randomPlayerHead);
Snow snowLayers7 = (Snow) Material.SNOW.createBlockData();
snowLayers7.setLayers(7);
addPixel(snowLayers7, 0, 0, 0, 16, 12, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_7"));
Snow snowLayers6 = (Snow) Material.SNOW.createBlockData();
snowLayers6.setLayers(6);
addPixel(snowLayers6, 0, 0, 0, 16, 10, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_6"));
addPixel(Material.STONECUTTER.createBlockData(), 0, 0, 0, 16, 9, 16, createItem("LAUFBAU_BLOCK_STONECUTTER", Material.STONECUTTER));
addPixel(Material.PLAYER_HEAD.createBlockData(), 4, 0, 4, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_HEAD", Material.PLAYER_HEAD), BlockBoundingBox::randomPlayerHead);
addPixel(Material.CAKE.createBlockData(), 1, 0, 1, 14, 8, 14, createItem("LAUFBAU_BLOCK_CAKE", Material.CAKE));
Slab bottomSlab = (Slab) Material.END_STONE_BRICK_SLAB.createBlockData();
bottomSlab.setType(Slab.Type.BOTTOM);
addPixel(bottomSlab, 0, 0, 0, 16, 8, 16, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_SLAB", Material.END_STONE_BRICK_SLAB, "LAUFBAU_TYPE_BOTTOM"));
Slab topSlab = (Slab) Material.END_STONE_BRICK_SLAB.createBlockData();
topSlab.setType(Slab.Type.TOP);
addPixel(topSlab, 0, 8, 0, 16, 8, 16, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_SLAB", Material.END_STONE_BRICK_SLAB, "LAUFBAU_TYPE_TOP"));
SeaPickle quadSeaPickle = (SeaPickle) Material.SEA_PICKLE.createBlockData();
quadSeaPickle.setWaterlogged(false);
quadSeaPickle.setPickles(4);
addPixel(quadSeaPickle, 2, 0, 2, 12, 7, 12, createItem("LAUFBAU_BLOCK_SEA_PICKLE", Material.SEA_PICKLE, "LAUFBAU_COUNT_4"));
Campfire campfire = (Campfire) Material.CAMPFIRE.createBlockData();
campfire.setSignalFire(false);
campfire.setLit(false);
addPixel(campfire, 0, 0, 0, 16, 7, 16, createItem("LAUFBAU_BLOCK_CAMPFIRE", Material.CAMPFIRE));
SeaPickle trippleSeaPickle = (SeaPickle) Material.SEA_PICKLE.createBlockData();
trippleSeaPickle.setWaterlogged(false);
trippleSeaPickle.setPickles(3);
addPixel(trippleSeaPickle, 2, 0, 2, 12, 6, 12, createItem("LAUFBAU_BLOCK_SEA_PICKLE", Material.SEA_PICKLE, "LAUFBAU_COUNT_3"));
SeaPickle doubleSeaPickle = (SeaPickle) Material.SEA_PICKLE.createBlockData();
doubleSeaPickle.setWaterlogged(false);
doubleSeaPickle.setPickles(2);
addPixel(doubleSeaPickle, 3, 0, 3, 10, 6, 10, createItem("LAUFBAU_BLOCK_SEA_PICKLE", Material.SEA_PICKLE, "LAUFBAU_COUNT_2"));
SeaPickle singleSeaPickle = (SeaPickle) Material.SEA_PICKLE.createBlockData();
singleSeaPickle.setWaterlogged(false);
singleSeaPickle.setPickles(1);
addPixel(singleSeaPickle, 6, 0, 6, 4, 6, 4, createItem("LAUFBAU_BLOCK_SEA_PICKLE", Material.SEA_PICKLE, "LAUFBAU_COUNT_1"));
addPixel(Material.FLOWER_POT.createBlockData(), 5, 0, 5, 6, 6, 6, createItem("LAUFBAU_BLOCK_FLOWER_POT", Material.FLOWER_POT));
Snow snowLayers3 = (Snow) Material.SNOW.createBlockData();
snowLayers3.setLayers(3);
addPixel(snowLayers3, 0, 0, 0, 16, 4, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_3"));
TrapDoor bottomTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
bottomTrapDoor.setHalf(Bisected.Half.BOTTOM);
addPixel(bottomTrapDoor, 0, 0, 0, 16, 3, 16, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_HALF_BOTTOM"));
TrapDoor topTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
topTrapDoor.setHalf(Bisected.Half.TOP);
addPixel(topTrapDoor, 0, 13, 0, 16, 3, 16, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_HALF_TOP"));
Snow snowLayers2 = (Snow) Material.SNOW.createBlockData();
snowLayers2.setLayers(2);
addPixel(snowLayers2, 0, 0, 0, 16, 2, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_2"));
addPixel(Material.LILY_PAD.createBlockData(), 1, 0, 1, 14, 1.5, 14, createItem("LAUFBAU_BLOCK_LILY_PAD", Material.LILY_PAD));
addPixel(Material.WHITE_CARPET.createBlockData(), 0, 0, 0, 16, 1, 16, createItem("LAUFBAU_BLOCK_WHITE_CARPET", Material.WHITE_CARPET));
Directional endRodBottomTop = (Directional) Material.END_ROD.createBlockData();
endRodBottomTop.setFacing(BlockFace.UP);
addPixel(endRodBottomTop, 6, 0, 6, 4, 16, 4, createItem("LAUFBAU_BLOCK_END_ROD", Material.END_ROD, "LAUFBAU_FACING_UP", "LAUFBAU_FACING_DOWN"));
Directional endRodNorthSouth = (Directional) Material.END_ROD.createBlockData();
endRodNorthSouth.setFacing(BlockFace.NORTH);
addPixel(endRodNorthSouth, 6, 6, 0, 4, 4, 16, createItem("LAUFBAU_BLOCK_END_ROD", Material.END_ROD, "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
Directional endRodEastWest = (Directional) Material.END_ROD.createBlockData();
endRodEastWest.setFacing(BlockFace.EAST);
addPixel(endRodEastWest, 0, 6, 6, 16, 4, 4, createItem("LAUFBAU_BLOCK_END_ROD", Material.END_ROD, "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
if (Core.getVersion() >= 19) {
Directional lightningRodBottomTop = (Directional) Material.LIGHTNING_ROD.createBlockData();
lightningRodBottomTop.setFacing(BlockFace.UP);
addPixel(lightningRodBottomTop, 6, 0, 6, 4, 16, 4, createItem("LAUFBAU_BLOCK_LIGHTNING_ROD", Material.LIGHTNING_ROD, "LAUFBAU_FACING_UP", "LAUFBAU_FACING_DOWN"));
Directional lightningRodNorthSouth = (Directional) Material.LIGHTNING_ROD.createBlockData();
lightningRodNorthSouth.setFacing(BlockFace.NORTH);
addPixel(lightningRodNorthSouth, 6, 6, 0, 4, 4, 16, createItem("LAUFBAU_BLOCK_LIGHTNING_ROD", Material.LIGHTNING_ROD, "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
Directional lightningRodEastWest = (Directional) Material.LIGHTNING_ROD.createBlockData();
lightningRodEastWest.setFacing(BlockFace.EAST);
addPixel(lightningRodEastWest, 0, 6, 6, 16, 4, 4, createItem("LAUFBAU_BLOCK_LIGHTNING_ROD", Material.LIGHTNING_ROD, "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
}
Waterlogged conduit = (Waterlogged) Material.CONDUIT.createBlockData();
conduit.setWaterlogged(false);
addPixel(conduit, 5, 5, 5, 6, 6, 6, createItem("LAUFBAU_BLOCK_CONDUIT", Material.CONDUIT));
TrapDoor northTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
northTrapDoor.setFacing(BlockFace.NORTH);
northTrapDoor.setOpen(true);
addPixel(northTrapDoor, 0, 0, 13, 16, 16, 3, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_FACING_NORTH", "LAUFBAU_OPEN"));
TrapDoor southTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
southTrapDoor.setFacing(BlockFace.SOUTH);
southTrapDoor.setOpen(true);
addPixel(southTrapDoor, 0, 0, 0, 16, 16, 3, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_FACING_SOUTH", "LAUFBAU_OPEN"));
TrapDoor westTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
westTrapDoor.setFacing(BlockFace.WEST);
westTrapDoor.setOpen(true);
addPixel(westTrapDoor, 13, 0, 0, 3, 16, 16, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_FACING_WEST", "LAUFBAU_OPEN"));
TrapDoor eastTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
eastTrapDoor.setFacing(BlockFace.EAST);
eastTrapDoor.setOpen(true);
addPixel(eastTrapDoor, 0, 0, 0, 3, 16, 16, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_FACING_EAST", "LAUFBAU_OPEN"));
}
private static void addPixel(BlockData blockData, double xPixel, double yPixel, double zPixel, double dxPixel, double dyPixel, double dzPixel, SWItem swItem) {
new BlockBoundingBox(blockData, Arrays.asList(pixelCuboid(xPixel, yPixel, zPixel, dxPixel, dyPixel, dzPixel)), swItem);
}
private static void addPixel(BlockData blockData, double xPixel, double yPixel, double zPixel, double dxPixel, double dyPixel, double dzPixel, SWItem swItem, Consumer<BaseBlock> blockConsumer) {
new BlockBoundingBox(blockData, Arrays.asList(pixelCuboid(xPixel, yPixel, zPixel, dxPixel, dyPixel, dzPixel)), swItem, blockConsumer);
}
@SuppressWarnings("deprecation")
private static void randomPlayerHead(BaseBlock block) {
if (block instanceof SkullBlock) {

View File

@@ -19,243 +19,7 @@
package de.steamwar.bausystem.features.slaves.laufbau;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.Core;
import de.steamwar.core.VersionDependent;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.api.Enable;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.type.*;
import org.bukkit.util.BoundingBox;
import org.bukkit.util.VoxelShape;
public interface BoundingBoxLoader {
import java.lang.reflect.Method;
import java.lang.reflect.Parameter;
import java.util.*;
import java.util.Comparator;
import java.util.logging.Level;
import java.util.stream.Collectors;
@MinVersion(20)
@Linked
public class BoundingBoxLoader implements Enable {
private static final IBoundingBoxLoader impl = VersionDependent.getVersionImpl(BauSystem.getInstance());
public interface IBoundingBoxLoader {
void init();
}
private static final World world = Bukkit.getWorlds().get(0);
private static long total = 0;
private static List<Material> toBeCalculated = new ArrayList<>();
public static boolean isDone() {
return toBeCalculated.isEmpty();
}
@Override
public void enable() {
Block block = world.getBlockAt(0, 0, 0);
BlockState blockState = block.getState();
toBeCalculated = Arrays.stream(Material.values())
.filter(material -> !material.isLegacy())
.filter(material -> material.isBlock())
.filter(material -> material.getBlastResistance() <= 9)
.filter(material -> !(material.createBlockData() instanceof Door))
.sorted(Comparator.comparingDouble(material -> -material.getBlastResistance()))
.collect(Collectors.toList());
toBeCalculated.remove(Material.PITCHER_PLANT);
toBeCalculated.remove(Material.PITCHER_CROP);
toBeCalculated.remove(Material.PITCHER_POD);
toBeCalculated.remove(Material.SCAFFOLDING);
toBeCalculated.remove(Material.CAULDRON);
if (Core.getVersion() > 20) {
toBeCalculated.remove(Material.CHISELED_BOOKSHELF);
}
total = toBeCalculated.size();
Map<Collection<BoundingBox>, BlockData> uniqueBoundinxBoxes = new HashMap<>();
Sink last = new Sink() {
@Override
protected void sink(BlockData current) {
try {
if (current instanceof Cocoa) {
if (((Cocoa) current).getAge() != ((Cocoa) current).getMaximumAge()) return;
}
if (current instanceof Snow) {
if (((Snow) current).getLayers() == 2) return;
}
if (current instanceof Cake) {
if (((Cake) current).getBites() != 0) return;
}
if (current instanceof Wall) {
((Wall) current).setUp(true);
}
block.setType(Material.AIR);
block.setBlockData(current, false);
} catch (NullPointerException e) {
return;
}
VoxelShape voxelShape = block.getCollisionShape();
if (voxelShape.getBoundingBoxes().isEmpty()) return;
uniqueBoundinxBoxes.putIfAbsent(voxelShape.getBoundingBoxes(), current);
}
};
impl.init();
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), bukkitTask -> {
BauSystem.getInstance().getLogger().log(Level.INFO, () -> "Loading Bounding Boxes: " + (total - toBeCalculated.size()) + "/" + total);
long time = System.currentTimeMillis();
while (!toBeCalculated.isEmpty() && System.currentTimeMillis() - time < 40) {
Material material = toBeCalculated.remove(0);
BlockData blockData = material.createBlockData();
Set<Class<? extends BlockData>> interfaces = getInterfaces(blockData.getClass());
interfaces.remove(BlockData.class);
List<Sink> sinks = interfaces.stream()
.map(this::getSetters)
.flatMap(Set::stream)
.map(this::getSinks)
.flatMap(List::stream)
.collect(Collectors.toList());
sinks.add(last);
for (int i = 1; i < sinks.size(); i++) {
sinks.get(i - 1).next = sinks.get(i);
}
sinks.get(0).sink(blockData);
}
if (toBeCalculated.isEmpty()) {
BauSystem.getInstance().getLogger().log(Level.INFO, () -> "Loading Bounding Boxes: " + (total - toBeCalculated.size()) + "/" + total);
bukkitTask.cancel();
uniqueBoundinxBoxes.forEach((boundingBoxes, blockData) -> {
List<Cuboid> cuboidList = boundingBoxes.stream()
.map(Cuboid::new)
.collect(Collectors.toList());
Material material = blockData.getMaterial();
if (!material.isItem()) {
material = blockData.getPlacementMaterial();
}
if (material.isAir() || !material.isItem()) {
material = Material.BARRIER;
}
new BlockBoundingBox(blockData, cuboidList, new SWItem(material, blockData.getMaterial().name()));
});
blockState.update(true, false);
}
}, 1, 1);
}
private Set<Class<? extends BlockData>> getInterfaces(Class<?> clazz) {
if (clazz == null) return Collections.emptySet();
Set<Class<? extends BlockData>> interfaces = Arrays.stream(clazz.getInterfaces())
.filter(BlockData.class::isAssignableFrom)
.map(aClass -> (Class<? extends BlockData>) aClass)
.collect(Collectors.toSet());
interfaces.addAll(getInterfaces(clazz.getSuperclass()));
interfaces.addAll(interfaces.stream()
.map(this::getInterfaces)
.flatMap(Set::stream)
.collect(Collectors.toSet()));
return interfaces;
}
private Set<Method> getSetters(Class<? extends BlockData> clazz) {
Method[] methods = clazz.getDeclaredMethods();
Set<Method> setters = new HashSet<>();
for (Method method : methods) {
if (method.getName().startsWith("set")) {
setters.add(method);
}
}
return setters;
}
private abstract class Sink {
protected Sink next = null;
protected abstract void sink(BlockData current);
}
private List<Sink> getSinks(Method method) {
if (method.getParameterCount() == 1) {
Parameter parameter = method.getParameters()[0];
Object[] values = getValues(parameter);
if (values == null) return Collections.emptyList();
return Collections.singletonList(new Sink() {
@Override
protected void sink(BlockData current) {
for (Object o : values) {
BlockData cloned = current.clone();
try {
method.invoke(cloned, o);
} catch (Exception e) {
}
next.sink(cloned);
}
}
});
} else if (method.getParameterCount() == 2) {
Parameter firstParameter = method.getParameters()[0];
Parameter secondParameter = method.getParameters()[1];
Object[] firstValues = getValues(firstParameter);
if (firstValues == null) return Collections.emptyList();
Object[] secondValues = getValues(secondParameter);
if (secondValues == null) return Collections.emptyList();
return Arrays.stream(firstValues)
.map(first -> new Sink() {
@Override
protected void sink(BlockData current) {
for (Object second : secondValues) {
BlockData cloned = current.clone();
try {
method.invoke(cloned, first, second);
} catch (Exception e) {
}
next.sink(cloned);
}
}
})
.collect(Collectors.toList());
} else {
return Collections.emptyList();
}
}
private Object[] getValues(Parameter parameter) {
if (parameter.getType().isEnum()) {
if (BlockFace.class.isAssignableFrom(parameter.getType())) {
return new BlockFace[]{
BlockFace.NORTH,
BlockFace.SOUTH,
BlockFace.EAST,
BlockFace.WEST,
BlockFace.UP,
BlockFace.DOWN
};
}
return parameter.getType().getEnumConstants();
} else if (parameter.getType() == boolean.class || parameter.getType() == Boolean.class) {
return new Object[]{false, true};
} else if (parameter.getType() == int.class || parameter.getType() == Integer.class) {
return new Object[]{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
} else {
return new Object[0];
}
}
void load();
}

View File

@@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.slaves.laufbau;
import de.steamwar.bausystem.region.Point;
import lombok.AllArgsConstructor;
import lombok.Data;
import org.bukkit.util.BoundingBox;
@Data
@AllArgsConstructor
@@ -34,15 +33,6 @@ public class Cuboid {
private double dy;
private double dz;
public Cuboid(BoundingBox boundingBox) {
this.x = boundingBox.getMinX();
this.y = boundingBox.getMinY();
this.z = boundingBox.getMinZ();
this.dx = boundingBox.getWidthX();
this.dy = boundingBox.getHeight();
this.dz = boundingBox.getWidthZ();
}
public boolean intersects(Cuboid cuboid) {
double minx = x - cuboid.dx;
double miny = y - cuboid.dy;

View File

@@ -25,12 +25,14 @@ import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
@Linked
@MinVersion(19)
public class LaufbauCommand extends SWCommand {
public LaufbauCommand() {
@@ -39,10 +41,6 @@ public class LaufbauCommand extends SWCommand {
@Register(description = {"LAUFBAU_HELP", "LAUFBAU_PREPARE1", "LAUFBAU_PREPARE2"})
public void laufbauSelection(@Validator Player player, @StaticValue(value = {"smallest", "blastresistant"}, allowISE = true) boolean preferingBlastResistance) {
if (!BoundingBoxLoader.isDone()) {
BauSystem.MESSAGE.send("LAUFBAU_NOT_LOADED", player);
return;
}
Pair<Location, Location> selection = WorldEditUtils.getSelection(player);
if (selection == null) {
BauSystem.MESSAGE.send("LAUFBAU_NO_WORLDEDIT", player);
@@ -78,9 +76,6 @@ public class LaufbauCommand extends SWCommand {
@Register(value = "settings", description = "LAUFBAU_HELP_SETTINGS")
public void laufbauSettings(@Validator Player player) {
if (!BoundingBoxLoader.isDone()) {
return;
}
new LaufbauSettings(player);
}
}

View File

@@ -115,12 +115,12 @@ public class LaufbauSettings {
} else {
long count = blockBoundingBoxes.stream().filter(bb -> LaufbauUtils.isDeactivated(p, bb)).count();
if (count == 0) {
return new SWItem(material, group/*BauSystem.MESSAGE.parse(group, p)*/, Arrays.asList("", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ACTIVE", p), "", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ADVANCED", p), BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p)), false, clickType -> {});
return new SWItem(material, BauSystem.MESSAGE.parse(group, p), Arrays.asList("", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ACTIVE", p), "", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ADVANCED", p), BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p)), false, clickType -> {});
}
if (count == blockBoundingBoxes.size()) {
return new SWItem(material, group/*BauSystem.MESSAGE.parse(group, p)*/, Arrays.asList("", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_INACTIVE", p), "", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ADVANCED", p), BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p)), false, clickType -> {});
return new SWItem(material, BauSystem.MESSAGE.parse(group, p), Arrays.asList("", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_INACTIVE", p), "", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ADVANCED", p), BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p)), false, clickType -> {});
}
return new SWItem(material, group/*BauSystem.MESSAGE.parse(group, p)*/, Arrays.asList("", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_MIXED", p, blockBoundingBoxes.size() - count, blockBoundingBoxes.size()), "", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ADVANCED", p), BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p)), false, clickType -> {});
return new SWItem(material, BauSystem.MESSAGE.parse(group, p), Arrays.asList("", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_MIXED", p, blockBoundingBoxes.size() - count, blockBoundingBoxes.size()), "", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ADVANCED", p), BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p)), false, clickType -> {});
}
}

View File

@@ -91,7 +91,6 @@ public class LaufbauUtils {
}
public static SWItem translateItem(SWItem item, Player p) {
if (true) return item;
ItemMeta itemMeta = item.getItemMeta();
List<String> lore = new ArrayList<>();
if (itemMeta.getLore() != null) {
@@ -120,7 +119,6 @@ public class LaufbauUtils {
@SneakyThrows
public static boolean isDeactivated(Player p, BlockBoundingBox bb) {
if (true) return false;
if (bb.getSwItem() == null) {
return false;
}
@@ -130,7 +128,6 @@ public class LaufbauUtils {
@SneakyThrows
public static void toggle(Player p, BlockBoundingBox bb) {
if (true) return;
if (bb.getSwItem() == null) {
return;
}

View File

@@ -0,0 +1,263 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.type.AmethystCluster;
import java.util.ArrayList;
import java.util.List;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked
@MinVersion(19)
public class AmethystBoundingBox implements BoundingBoxLoader {
@Override
public void load() {
floorSmallAmethystBud();
ceilingSmallAmethystBud();
northSmallAmethystBud();
southSmallAmethystBud();
eastSmallAmethystBud();
westSmallAmethystBud();
floorMediumAmethystBud();
ceilingMediumAmethystBud();
northMediumAmethystBud();
southMediumAmethystBud();
eastMediumAmethystBud();
westMediumAmethystBud();
floorLargeAmethystBud();
ceilingLargeAmethystBud();
northLargeAmethystBud();
southLargeAmethystBud();
eastLargeAmethystBud();
westLargeAmethystBud();
floorAmethystCluster();
ceilingAmethystCluster();
northAmethystCluster();
southAmethystCluster();
eastAmethystCluster();
westAmethystCluster();
}
private void floorSmallAmethystBud() {
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
cluster.setFacing(BlockFace.UP);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(4, 0, 4, 8, 3, 8));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_UP"));
}
private void ceilingSmallAmethystBud() {
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
cluster.setFacing(BlockFace.DOWN);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(4, 13, 4, 8, 3, 8));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_DOWN"));
}
private void northSmallAmethystBud() {
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
cluster.setFacing(BlockFace.NORTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(4, 4, 13, 8, 8, 3));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_NORTH"));
}
private void southSmallAmethystBud() {
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
cluster.setFacing(BlockFace.SOUTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(4, 4, 0, 8, 8, 3));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_SOUTH"));
}
private void eastSmallAmethystBud() {
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
cluster.setFacing(BlockFace.EAST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 4, 4, 3, 8, 8));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_EAST"));
}
private void westSmallAmethystBud() {
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
cluster.setFacing(BlockFace.WEST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(13, 4, 4, 3, 8, 8));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_WEST"));
}
private void floorMediumAmethystBud() {
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
cluster.setFacing(BlockFace.UP);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(3, 0, 3, 10, 4, 10));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_UP"));
}
private void ceilingMediumAmethystBud() {
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
cluster.setFacing(BlockFace.DOWN);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(3, 12, 3, 10, 4, 10));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_DOWN"));
}
private void northMediumAmethystBud() {
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
cluster.setFacing(BlockFace.NORTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(3, 3, 12, 10, 10, 4));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_NORTH"));
}
private void southMediumAmethystBud() {
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
cluster.setFacing(BlockFace.SOUTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(3, 3, 0, 10, 10, 4));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_SOUTH"));
}
private void eastMediumAmethystBud() {
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
cluster.setFacing(BlockFace.EAST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 3, 3, 4, 10, 10));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_EAST"));
}
private void westMediumAmethystBud() {
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
cluster.setFacing(BlockFace.WEST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(12, 3, 3, 4, 10, 10));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_WEST"));
}
private void floorLargeAmethystBud() {
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
cluster.setFacing(BlockFace.UP);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(3, 0, 3, 10, 5, 10));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_UP"));
}
private void ceilingLargeAmethystBud() {
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
cluster.setFacing(BlockFace.DOWN);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(3, 11, 3, 10, 5, 10));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_DOWN"));
}
private void northLargeAmethystBud() {
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
cluster.setFacing(BlockFace.NORTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(3, 3, 11, 10, 10, 5));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_NORTH"));
}
private void southLargeAmethystBud() {
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
cluster.setFacing(BlockFace.SOUTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(3, 3, 0, 10, 10, 5));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_SOUTH"));
}
private void eastLargeAmethystBud() {
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
cluster.setFacing(BlockFace.EAST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 3, 3, 5, 10, 10));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_EAST"));
}
private void westLargeAmethystBud() {
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
cluster.setFacing(BlockFace.WEST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(11, 3, 3, 5, 10, 10));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_WEST"));
}
private void floorAmethystCluster() {
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
cluster.setFacing(BlockFace.UP);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(3, 0, 3, 10, 7, 10));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_UP"));
}
private void ceilingAmethystCluster() {
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
cluster.setFacing(BlockFace.DOWN);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(3, 9, 3, 10, 7, 10));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_DOWN"));
}
private void northAmethystCluster() {
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
cluster.setFacing(BlockFace.NORTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(3, 3, 9, 10, 10, 7));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_NORTH"));
}
private void southAmethystCluster() {
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
cluster.setFacing(BlockFace.SOUTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(3, 3, 0, 10, 10, 7));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_SOUTH"));
}
private void eastAmethystCluster() {
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
cluster.setFacing(BlockFace.EAST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 3, 3, 7, 10, 10));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_EAST"));
}
private void westAmethystCluster() {
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
cluster.setFacing(BlockFace.WEST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(9, 3, 3, 7, 10, 10));
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_WEST"));
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
import java.util.ArrayList;
import java.util.List;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked
@MinVersion(19)
public class AzaleaBoundingBox implements BoundingBoxLoader {
@Override
public void load() {
BlockData blockData = Material.FLOWERING_AZALEA.createBlockData();
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(6, 0, 6, 4, 8, 4));
new BlockBoundingBox(blockData, cuboidList, createItem("LAUFBAU_BLOCK_AZALEA", Material.FLOWERING_AZALEA));
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.type.Bell;
import java.util.ArrayList;
import java.util.List;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked
public class BellBoundingBox implements BoundingBoxLoader {
@Override
public void load() {
ceilingBell();
floorNorthBell();
floorEastBell();
doubleWallNorthBell();
doubleWallEastBell();
singleWallNorthBell();
singleWallSouthBell();
singleWallEastBell();
singleWallWestBell();
}
public void ceilingBell() {
Bell bell = (Bell) Material.BELL.createBlockData();
bell.setAttachment(Bell.Attachment.CEILING);
bell.setFacing(BlockFace.NORTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
cuboidList.add(pixelCuboid(7, 13, 7, 2, 3, 2));
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_CEILING"));
}
public void floorNorthBell() {
Bell bell = (Bell) Material.BELL.createBlockData();
bell.setAttachment(Bell.Attachment.FLOOR);
bell.setFacing(BlockFace.NORTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 0, 4, 16, 16, 8));
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_FLOOR", "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
}
public void floorEastBell() {
Bell bell = (Bell) Material.BELL.createBlockData();
bell.setAttachment(Bell.Attachment.FLOOR);
bell.setFacing(BlockFace.EAST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(4, 0, 0, 8, 16, 16));
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_FLOOR", "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
}
public void doubleWallNorthBell() {
Bell bell = (Bell) Material.BELL.createBlockData();
bell.setAttachment(Bell.Attachment.DOUBLE_WALL);
bell.setFacing(BlockFace.NORTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
cuboidList.add(pixelCuboid(7, 13, 0, 2, 2, 16));
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_DOUBLE_WALL", "LAUFBAU_FACING_NORTH"));
}
public void doubleWallEastBell() {
Bell bell = (Bell) Material.BELL.createBlockData();
bell.setAttachment(Bell.Attachment.DOUBLE_WALL);
bell.setFacing(BlockFace.EAST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
cuboidList.add(pixelCuboid(0, 13, 7, 16, 2, 2));
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_DOUBLE_WALL", "LAUFBAU_FACING_EAST"));
}
public void singleWallNorthBell() {
Bell bell = (Bell) Material.BELL.createBlockData();
bell.setAttachment(Bell.Attachment.SINGLE_WALL);
bell.setFacing(BlockFace.NORTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
cuboidList.add(pixelCuboid(7, 13, 0, 2, 2, 13));
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_SINGLE_WALL", "LAUFBAU_FACING_NORTH"));
}
public void singleWallSouthBell() {
Bell bell = (Bell) Material.BELL.createBlockData();
bell.setAttachment(Bell.Attachment.SINGLE_WALL);
bell.setFacing(BlockFace.SOUTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
cuboidList.add(pixelCuboid(7, 13, 3, 2, 2, 13));
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_SINGLE_WALL", "LAUFBAU_FACING_SOUTH"));
}
public void singleWallEastBell() {
Bell bell = (Bell) Material.BELL.createBlockData();
bell.setAttachment(Bell.Attachment.SINGLE_WALL);
bell.setFacing(BlockFace.EAST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
cuboidList.add(pixelCuboid(3, 13, 7, 13, 2, 2));
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_SINGLE_WALL", "LAUFBAU_FACING_EAST"));
}
public void singleWallWestBell() {
Bell bell = (Bell) Material.BELL.createBlockData();
bell.setAttachment(Bell.Attachment.SINGLE_WALL);
bell.setFacing(BlockFace.WEST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
cuboidList.add(pixelCuboid(0, 13, 7, 13, 2, 2));
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_SINGLE_WALL", "LAUFBAU_FACING_WEST"));
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.block.data.type.BrewingStand;
import java.util.ArrayList;
import java.util.List;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked
public class BrewingStandBoundingBox implements BoundingBoxLoader {
@Override
public void load() {
BrewingStand brewingStand = (BrewingStand) Material.BREWING_STAND.createBlockData();
List<Cuboid> cuboids = new ArrayList<>();
cuboids.add(pixelCuboid(1, 0, 1, 14, 2, 14));
cuboids.add(pixelCuboid(7, 2, 7, 2, 12, 2));
new BlockBoundingBox(brewingStand, cuboids, createItem("LAUFBAU_BLOCK_BREWING_STAND", Material.BREWING_STAND));
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Material;
import org.bukkit.block.data.Lightable;
import org.bukkit.block.data.type.Candle;
import java.util.ArrayList;
import java.util.List;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked
@MinVersion(19)
public class CandleBoundingBox implements BoundingBoxLoader {
@Override
public void load() {
caked();
single();
}
private void caked() {
Lightable candleCake = (Lightable) Material.CYAN_CANDLE_CAKE.createBlockData();
candleCake.setLit(true);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(7, 8, 7, 2, 6, 2));
new BlockBoundingBox(candleCake, cuboidList, createItem("LAUFBAU_BLOCK_CANDLE_CAKE", Material.CAKE));
}
private void single() {
Candle candle = (Candle) Material.CYAN_CANDLE.createBlockData();
candle.setCandles(1);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(7, 0,7, 2, 6, 2));
new BlockBoundingBox(candle, cuboidList, createItem("LAUFBAU_BLOCK_CANDLE", Material.CYAN_CANDLE, "LAUFBAU_COUNT_1"));
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Axis;
import org.bukkit.Material;
import org.bukkit.block.data.Orientable;
import java.util.ArrayList;
import java.util.List;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked
@MinVersion(19)
public class ChainBoundingBox implements BoundingBoxLoader {
@Override
public void load() {
bottomTopChain();
northSouthChain();
eastWestChain();
}
private void bottomTopChain() {
Orientable chainBottomTop = (Orientable) Material.CHAIN.createBlockData();
chainBottomTop.setAxis(Axis.Y);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(6.5, 0, 6.5, 3, 16, 3));
new BlockBoundingBox(chainBottomTop, cuboidList, createItem("LAUFBAU_BLOCK_CHAIN", Material.CHAIN, "LAUFBAU_FACING_UP", "LAUFBAU_FACING_DOWN"));
}
private void northSouthChain() {
Orientable chainBottomTop = (Orientable) Material.CHAIN.createBlockData();
chainBottomTop.setAxis(Axis.Z);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(6.5, 6.5, 0, 3, 3, 16));
new BlockBoundingBox(chainBottomTop, cuboidList, createItem("LAUFBAU_BLOCK_CHAIN", Material.CHAIN, "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
}
private void eastWestChain() {
Orientable chainBottomTop = (Orientable) Material.CHAIN.createBlockData();
chainBottomTop.setAxis(Axis.X);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 6.5, 6.5, 16, 3, 3));
new BlockBoundingBox(chainBottomTop, cuboidList, createItem("LAUFBAU_BLOCK_CHAIN", Material.CHAIN, "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.MultipleFacing;
import java.util.ArrayList;
import java.util.List;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked
public class ChorusPlantBoundingBox implements BoundingBoxLoader {
@Override
public void load() {
for (int nx = 0; nx < 2; nx++) {
for (int ny = 0; ny < 2; ny++) {
for (int nz = 0; nz < 2; nz++) {
for (int px = 0; px < 2; px++) {
for (int py = 0; py < 2; py++) {
for (int pz = 0; pz < 2; pz++) {
MultipleFacing chorusPlant = (MultipleFacing) Material.CHORUS_PLANT.createBlockData();
List<String> lore = new ArrayList<>();
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(3, 3, 3, 10, 10, 10));
if (nx == 1) {
lore.add("LAUFBAU_CONNECTION_WEST");
chorusPlant.setFace(BlockFace.WEST, true);
cuboidList.add(pixelCuboid(0, 3, 3, 3, 10, 10));
}
if (ny == 1) {
lore.add("LAUFBAU_CONNECTION_DOWN");
chorusPlant.setFace(BlockFace.DOWN, true);
cuboidList.add(pixelCuboid(3, 0, 3, 10, 3, 10));
}
if (nz == 1) {
lore.add("LAUFBAU_CONNECTION_NORTH");
chorusPlant.setFace(BlockFace.NORTH, true);
cuboidList.add(pixelCuboid(3, 3, 0, 10, 10, 3));
}
if (px == 1) {
lore.add("LAUFBAU_CONNECTION_EAST");
chorusPlant.setFace(BlockFace.EAST, true);
cuboidList.add(pixelCuboid(13, 3, 3, 3, 10, 10));
}
if (py == 1) {
lore.add("LAUFBAU_CONNECTION_UP");
chorusPlant.setFace(BlockFace.UP, true);
cuboidList.add(pixelCuboid(3, 13, 3, 10, 3, 10));
}
if (pz == 1) {
lore.add("LAUFBAU_CONNECTION_SOUTH");
chorusPlant.setFace(BlockFace.SOUTH, true);
cuboidList.add(pixelCuboid(3, 3, 13, 10, 10, 3));
}
new BlockBoundingBox(chorusPlant, cuboidList, createItem("LAUFBAU_BLOCK_CHORUS_PLANT", Material.CHORUS_PLANT, lore.toArray(new String[0])));
}
}
}
}
}
}
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
import java.util.ArrayList;
import java.util.List;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked
@MinVersion(19)
public class DragonEggBoundingBox implements BoundingBoxLoader {
@Override
public void load() {
BlockData blockData = Material.DRAGON_EGG.createBlockData();
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(1, 0, 1, 14, 16, 14));
new BlockBoundingBox(blockData, cuboidList, createItem("LAUFBAU_BLOCK_DRAGON_EGG", Material.DRAGON_EGG));
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Material;
import org.bukkit.block.data.type.BigDripleaf;
import java.util.ArrayList;
import java.util.List;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked
@MinVersion(19)
public class DripLeafBoundingBox implements BoundingBoxLoader {
@Override
public void load() {
tiltNone();
tiltPartial();
}
private void tiltNone() {
BigDripleaf bigDripleaf = (BigDripleaf) Material.BIG_DRIPLEAF.createBlockData();
bigDripleaf.setTilt(BigDripleaf.Tilt.NONE);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 11, 0, 16, 4, 16));
new BlockBoundingBox(bigDripleaf, cuboidList, createItem("LAUFBAU_BLOCK_BIG_DRIP_LEAF", Material.BIG_DRIPLEAF, "LAUFBAU_TILT_NONE"));
}
private void tiltPartial() {
BigDripleaf bigDripleaf = (BigDripleaf) Material.BIG_DRIPLEAF.createBlockData();
bigDripleaf.setTilt(BigDripleaf.Tilt.PARTIAL);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 11, 0, 16, 2, 16));
new BlockBoundingBox(bigDripleaf, cuboidList, createItem("LAUFBAU_BLOCK_BIG_DRIP_LEAF", Material.BIG_DRIPLEAF, "LAUFBAU_TILT_PARTIAL"));
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.type.Fence;
import java.util.ArrayList;
import java.util.List;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked
public class FencesBoundingBox implements BoundingBoxLoader {
@Override
public void load() {
for (int nx = 0; nx < 2; nx++) {
for (int nz = 0; nz < 2; nz++) {
for (int px = 0; px < 2; px++) {
for (int pz = 0; pz < 2; pz++) {
Fence fence = (Fence) Material.NETHER_BRICK_FENCE.createBlockData();
List<String> lore = new ArrayList<>();
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(6, 0, 6, 4, 24, 4));
if (nz == 1) {
lore.add("LAUFBAU_CONNECTION_NORTH");
fence.setFace(BlockFace.NORTH, true);
cuboidList.add(pixelCuboid(6, 0, 0, 4, 24, 6));
}
if (pz == 1) {
lore.add("LAUFBAU_CONNECTION_SOUTH");
fence.setFace(BlockFace.SOUTH, true);
cuboidList.add(pixelCuboid(6, 0, 10, 4, 24, 6));
}
if (nx == 1) {
lore.add("LAUFBAU_CONNECTION_WEST");
fence.setFace(BlockFace.WEST, true);
cuboidList.add(pixelCuboid(0, 0, 6, 6, 24, 4));
}
if (px == 1) {
lore.add("LAUFBAU_CONNECTION_EAST");
fence.setFace(BlockFace.EAST, true);
cuboidList.add(pixelCuboid(10, 0, 6, 6, 24, 4));
}
new BlockBoundingBox(fence, cuboidList, createItem("LAUFBAU_BLOCK_NETHER_BRICK_FENCE", Material.NETHER_BRICK_FENCE, lore.toArray(new String[0])));
}
}
}
}
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.FaceAttachable;
import org.bukkit.block.data.type.Grindstone;
import java.util.ArrayList;
import java.util.List;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked
public class GrindstoneBoundingBox implements BoundingBoxLoader {
@Override
public void load() {
floorNorthGrindstone();
floorEastGrindstone();
ceilingNorthGrindstone();
ceilingEastGrindstone();
wallNorthGrindstone();
wallSouthGrindstone();
wallEastGrindstone();
wallWestGrindstone();
}
public void floorNorthGrindstone() {
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
grindstone.setAttachedFace(FaceAttachable.AttachedFace.FLOOR);
grindstone.setFacing(BlockFace.NORTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(4, 4, 2, 8, 12, 12));
cuboidList.add(pixelCuboid(2, 0, 6, 2, 7, 4));
cuboidList.add(pixelCuboid(12, 0, 6, 2, 7, 4));
cuboidList.add(pixelCuboid(2, 7, 5, 2, 6, 6));
cuboidList.add(pixelCuboid(12, 7, 5, 2, 6, 6));
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_FLOOR", "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
}
public void floorEastGrindstone() {
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
grindstone.setAttachedFace(FaceAttachable.AttachedFace.FLOOR);
grindstone.setFacing(BlockFace.EAST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(2, 4, 4, 12, 12, 8));
cuboidList.add(pixelCuboid(6, 0, 2, 4, 7, 2));
cuboidList.add(pixelCuboid(6, 0, 12, 4, 7, 2));
cuboidList.add(pixelCuboid(5, 7, 2, 6, 6, 2));
cuboidList.add(pixelCuboid(5, 7, 12, 6, 6, 2));
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_FLOOR", "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
}
public void ceilingNorthGrindstone() {
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
grindstone.setAttachedFace(FaceAttachable.AttachedFace.CEILING);
grindstone.setFacing(BlockFace.NORTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(4, 0, 2, 8, 12, 12));
cuboidList.add(pixelCuboid(2, 9, 6, 2, 7, 4));
cuboidList.add(pixelCuboid(12, 9, 6, 2, 7, 4));
cuboidList.add(pixelCuboid(2, 3, 5, 2, 6, 6));
cuboidList.add(pixelCuboid(12, 3, 5, 2, 6, 6));
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_CEILING", "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
}
public void ceilingEastGrindstone() {
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
grindstone.setAttachedFace(FaceAttachable.AttachedFace.CEILING);
grindstone.setFacing(BlockFace.EAST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(2, 0, 4, 12, 12, 8));
cuboidList.add(pixelCuboid(6, 9, 2, 4, 7, 2));
cuboidList.add(pixelCuboid(6, 9, 12, 4, 7, 2));
cuboidList.add(pixelCuboid(5, 3, 2, 6, 6, 2));
cuboidList.add(pixelCuboid(5, 3, 12, 6, 6, 2));
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_CEILING", "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
}
public void wallNorthGrindstone() {
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
grindstone.setAttachedFace(FaceAttachable.AttachedFace.WALL);
grindstone.setFacing(BlockFace.NORTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(4, 2, 0, 8, 12, 12));
cuboidList.add(pixelCuboid(2, 6, 9, 2, 4, 7));
cuboidList.add(pixelCuboid(12, 6, 9, 2, 4, 7));
cuboidList.add(pixelCuboid(2, 5, 3, 2, 6, 6));
cuboidList.add(pixelCuboid(12, 5, 3, 2, 6, 6));
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_WALL", "LAUFBAU_FACING_NORTH"));
}
public void wallSouthGrindstone() {
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
grindstone.setAttachedFace(FaceAttachable.AttachedFace.WALL);
grindstone.setFacing(BlockFace.SOUTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(4, 2, 4, 8, 12, 12));
cuboidList.add(pixelCuboid(2, 6, 0, 2, 4, 7));
cuboidList.add(pixelCuboid(12, 6, 0, 2, 4, 7));
cuboidList.add(pixelCuboid(2, 5, 7, 2, 6, 6));
cuboidList.add(pixelCuboid(12, 5, 7, 2, 6, 6));
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_WALL", "LAUFBAU_FACING_SOUTH"));
}
public void wallEastGrindstone() {
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
grindstone.setAttachedFace(FaceAttachable.AttachedFace.WALL);
grindstone.setFacing(BlockFace.EAST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(4, 2, 4, 12, 12, 8));
cuboidList.add(pixelCuboid(0, 6, 2, 7, 4, 2));
cuboidList.add(pixelCuboid(0, 6, 12, 7, 4, 2));
cuboidList.add(pixelCuboid(7, 5, 2, 6, 6, 2));
cuboidList.add(pixelCuboid(7, 5, 12, 6, 6, 2));
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_WALL", "LAUFBAU_FACING_EAST"));
}
public void wallWestGrindstone() {
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
grindstone.setAttachedFace(FaceAttachable.AttachedFace.WALL);
grindstone.setFacing(BlockFace.WEST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 2, 4, 12, 12, 8));
cuboidList.add(pixelCuboid(9, 6, 2, 7, 4, 2));
cuboidList.add(pixelCuboid(9, 6, 12, 7, 4, 2));
cuboidList.add(pixelCuboid(3, 5, 2, 6, 6, 2));
cuboidList.add(pixelCuboid(3, 5, 12, 6, 6, 2));
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_WALL", "LAUFBAU_FACING_WEST"));
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.type.Hopper;
import java.util.ArrayList;
import java.util.List;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked
public class HopperBoundingBox implements BoundingBoxLoader {
@Override
public void load() {
downHopper();
northHopper();
southHopper();
eastHopper();
westHopper();
}
public void downHopper() {
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
hopper.setFacing(BlockFace.DOWN);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
cuboidList.add(pixelCuboid(6, 0, 6, 4, 4, 4));
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_FLOOR"));
}
public void northHopper() {
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
hopper.setFacing(BlockFace.NORTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
cuboidList.add(pixelCuboid(6, 4, 0, 4, 4, 4));
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_NORTH"));
}
public void southHopper() {
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
hopper.setFacing(BlockFace.SOUTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
cuboidList.add(pixelCuboid(6, 4, 12, 4, 4, 4));
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_SOUTH"));
}
public void eastHopper() {
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
hopper.setFacing(BlockFace.EAST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
cuboidList.add(pixelCuboid(12, 4, 6, 4, 4, 4));
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_EAST"));
}
public void westHopper() {
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
hopper.setFacing(BlockFace.WEST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
cuboidList.add(pixelCuboid(0, 4, 6, 4, 4, 4));
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_WEST"));
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.type.Fence;
import java.util.ArrayList;
import java.util.List;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked
public class IronBarBoundingBox implements BoundingBoxLoader {
@Override
public void load() {
for (int nx = 0; nx < 2; nx++) {
for (int nz = 0; nz < 2; nz++) {
for (int px = 0; px < 2; px++) {
for (int pz = 0; pz < 2; pz++) {
Fence fence = (Fence) Material.IRON_BARS.createBlockData();
List<String> lore = new ArrayList<>();
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(7, 0, 7, 2, 16, 2));
if (nz == 1) {
lore.add("LAUFBAU_CONNECTION_NORTH");
fence.setFace(BlockFace.NORTH, true);
cuboidList.add(pixelCuboid(7, 0, 0, 2, 16, 7));
}
if (pz == 1) {
lore.add("LAUFBAU_CONNECTION_SOUTH");
fence.setFace(BlockFace.SOUTH, true);
cuboidList.add(pixelCuboid(7, 0, 9, 2, 16, 7));
}
if (nx == 1) {
lore.add("LAUFBAU_CONNECTION_WEST");
fence.setFace(BlockFace.WEST, true);
cuboidList.add(pixelCuboid(0, 0, 7, 7, 16, 2));
}
if (px == 1) {
lore.add("LAUFBAU_CONNECTION_EAST");
fence.setFace(BlockFace.EAST, true);
cuboidList.add(pixelCuboid(9, 0, 7, 7, 16, 2));
}
new BlockBoundingBox(fence, cuboidList, createItem("LAUFBAU_BLOCK_IRON_BARS", Material.IRON_BARS, lore.toArray(new String[0])));
}
}
}
}
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.block.data.type.Lantern;
import java.util.ArrayList;
import java.util.List;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked
public class LanternBoundingBox implements BoundingBoxLoader {
@Override
public void load() {
lantern();
hangingLantern();
}
public void lantern() {
Lantern lantern = (Lantern) Material.LANTERN.createBlockData();
lantern.setHanging(false);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(5, 0, 5, 6, 7, 6));
cuboidList.add(pixelCuboid(6, 7, 6, 4, 2, 4));
new BlockBoundingBox(lantern, cuboidList, createItem("LAUFBAU_BLOCK_LANTERN", Material.LANTERN));
}
public void hangingLantern() {
Lantern lantern = (Lantern) Material.LANTERN.createBlockData();
lantern.setHanging(true);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(5, 1, 5, 6, 7, 6));
cuboidList.add(pixelCuboid(6, 8, 6, 4, 2, 4));
new BlockBoundingBox(lantern, cuboidList, createItem("LAUFBAU_BLOCK_LANTERN", Material.LANTERN, "LAUFBAU_HANGING"));
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
import java.util.ArrayList;
import java.util.List;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked
public class LecternBoundingBox implements BoundingBoxLoader {
@Override
public void load() {
BlockData blockData = Material.LECTERN.createBlockData();
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 0, 0, 16, 2, 16));
cuboidList.add(pixelCuboid(4, 2, 4, 8, 12, 8));
new BlockBoundingBox(blockData, cuboidList, createItem("LAUFBAU_BLOCK_LECTERN", Material.LECTERN));
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.type.Stairs;
import java.util.ArrayList;
import java.util.List;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked
public class StairBoundingBox implements BoundingBoxLoader {
@Override
public void load() {
straightBottomNorthStair();
straightBottomSouthStair();
straightBottomEastStair();
straightBottomWestStair();
straightTopNorthStair();
straightTopSouthStair();
straightTopEastStair();
straightTopWestStair();
outerLeftBottomNorthStair();
outerLeftBottomSouthStair();
outerLeftBottomEastStair();
outerLeftBottomWestStair();
outerLeftTopNorthStair();
outerLeftTopSouthStair();
outerLeftTopEastStair();
outerLeftTopWestStair();
innerLeftBottomNorthStair();
innerLeftBottomSouthStair();
innerLeftBottomEastStair();
innerLeftBottomWestStair();
innerLeftTopNorthStair();
innerLeftTopSouthStair();
innerLeftTopEastStair();
innerLeftTopWestStair();
}
public void straightBottomNorthStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.STRAIGHT);
stairs.setHalf(Stairs.Half.BOTTOM);
stairs.setFacing(BlockFace.NORTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 8));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_NORTH"));
}
public void straightBottomSouthStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.STRAIGHT);
stairs.setHalf(Stairs.Half.BOTTOM);
stairs.setFacing(BlockFace.SOUTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(0, 8, 8, 16, 8, 8));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_SOUTH"));
}
public void straightBottomEastStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.STRAIGHT);
stairs.setHalf(Stairs.Half.BOTTOM);
stairs.setFacing(BlockFace.EAST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(8, 8, 0, 8, 8, 16));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_EAST"));
}
public void straightBottomWestStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.STRAIGHT);
stairs.setHalf(Stairs.Half.BOTTOM);
stairs.setFacing(BlockFace.WEST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(0, 8, 0, 8, 8, 16));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_WEST"));
}
public void straightTopNorthStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.STRAIGHT);
stairs.setHalf(Stairs.Half.TOP);
stairs.setFacing(BlockFace.NORTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 8));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_NORTH"));
}
public void straightTopSouthStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.STRAIGHT);
stairs.setHalf(Stairs.Half.TOP);
stairs.setFacing(BlockFace.SOUTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(0, 0, 8, 16, 8, 8));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_SOUTH"));
}
public void straightTopEastStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.STRAIGHT);
stairs.setHalf(Stairs.Half.TOP);
stairs.setFacing(BlockFace.EAST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(8, 0, 0, 8, 8, 16));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_EAST"));
}
public void straightTopWestStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.STRAIGHT);
stairs.setHalf(Stairs.Half.TOP);
stairs.setFacing(BlockFace.WEST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(0, 0, 0, 8, 8, 16));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_WEST"));
}
public void outerLeftBottomNorthStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.OUTER_LEFT);
stairs.setHalf(Stairs.Half.BOTTOM);
stairs.setFacing(BlockFace.NORTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(0, 8, 0, 8, 8, 8));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_NORTH"));
}
public void outerLeftBottomSouthStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.OUTER_LEFT);
stairs.setHalf(Stairs.Half.BOTTOM);
stairs.setFacing(BlockFace.SOUTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(8, 8, 8, 8, 8, 8));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_SOUTH"));
}
public void outerLeftBottomEastStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.OUTER_LEFT);
stairs.setHalf(Stairs.Half.BOTTOM);
stairs.setFacing(BlockFace.EAST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(8, 8, 0, 8, 8, 8));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_EAST"));
}
public void outerLeftBottomWestStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.OUTER_LEFT);
stairs.setHalf(Stairs.Half.BOTTOM);
stairs.setFacing(BlockFace.WEST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(0, 8, 8, 8, 8, 8));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_WEST"));
}
public void outerLeftTopNorthStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.OUTER_LEFT);
stairs.setHalf(Stairs.Half.TOP);
stairs.setFacing(BlockFace.NORTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(0, 0, 0, 8, 8, 8));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_NORTH"));
}
public void outerLeftTopSouthStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.OUTER_LEFT);
stairs.setHalf(Stairs.Half.TOP);
stairs.setFacing(BlockFace.SOUTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(8, 0, 8, 8, 8, 8));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_SOUTH"));
}
public void outerLeftTopEastStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.OUTER_LEFT);
stairs.setHalf(Stairs.Half.TOP);
stairs.setFacing(BlockFace.EAST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(8, 0, 0, 8, 8, 8));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_EAST"));
}
public void outerLeftTopWestStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.OUTER_LEFT);
stairs.setHalf(Stairs.Half.TOP);
stairs.setFacing(BlockFace.WEST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(0, 0, 8, 8, 8, 8));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_WEST"));
}
public void innerLeftBottomNorthStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.INNER_LEFT);
stairs.setHalf(Stairs.Half.BOTTOM);
stairs.setFacing(BlockFace.NORTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 8));
cuboidList.add(pixelCuboid(0, 8, 8, 8, 8, 8));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_NORTH"));
}
public void innerLeftBottomSouthStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.INNER_LEFT);
stairs.setHalf(Stairs.Half.BOTTOM);
stairs.setFacing(BlockFace.SOUTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(0, 8, 8, 16, 8, 8));
cuboidList.add(pixelCuboid(8, 8, 0, 8, 8, 8));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_SOUTH"));
}
public void innerLeftBottomEastStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.INNER_LEFT);
stairs.setHalf(Stairs.Half.BOTTOM);
stairs.setFacing(BlockFace.EAST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 8));
cuboidList.add(pixelCuboid(8, 8, 8, 8, 8, 8));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_EAST"));
}
public void innerLeftBottomWestStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.INNER_LEFT);
stairs.setHalf(Stairs.Half.BOTTOM);
stairs.setFacing(BlockFace.WEST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(0, 8, 8, 16, 8, 8));
cuboidList.add(pixelCuboid(0, 8, 0, 8, 8, 8));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_WEST"));
}
public void innerLeftTopNorthStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.INNER_LEFT);
stairs.setHalf(Stairs.Half.TOP);
stairs.setFacing(BlockFace.NORTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 8));
cuboidList.add(pixelCuboid(0, 0, 8, 8, 8, 8));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_NORTH"));
}
public void innerLeftTopSouthStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.INNER_LEFT);
stairs.setHalf(Stairs.Half.TOP);
stairs.setFacing(BlockFace.SOUTH);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(0, 0, 8, 16, 8, 8));
cuboidList.add(pixelCuboid(8, 0, 0, 8, 8, 8));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_SOUTH"));
}
public void innerLeftTopEastStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.INNER_LEFT);
stairs.setHalf(Stairs.Half.TOP);
stairs.setFacing(BlockFace.EAST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 8));
cuboidList.add(pixelCuboid(8, 0, 8, 8, 8, 8));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_EAST"));
}
public void innerLeftTopWestStair() {
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
stairs.setShape(Stairs.Shape.INNER_LEFT);
stairs.setHalf(Stairs.Half.TOP);
stairs.setFacing(BlockFace.WEST);
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
cuboidList.add(pixelCuboid(0, 0, 8, 16, 8, 8));
cuboidList.add(pixelCuboid(0, 0, 0, 8, 8, 8));
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_WEST"));
}
}

View File

@@ -0,0 +1,121 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.core.Core;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.type.Fence;
import org.bukkit.block.data.type.Wall;
import java.util.ArrayList;
import java.util.List;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked
public class WallBoundingBox implements BoundingBoxLoader {
@Override
public void load() {
if (Core.getVersion() > 15) {
v18();
} else {
v15();
}
}
private void v18() {
for (int nx = 0; nx < 2; nx++) {
for (int nz = 0; nz < 2; nz++) {
for (int px = 0; px < 2; px++) {
for (int pz = 0; pz < 2; pz++) {
Wall fence = (Wall) Material.END_STONE_BRICK_WALL.createBlockData();
List<String> lore = new ArrayList<>();
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(4, 0, 4, 8, 24, 8));
if (nz == 1) {
lore.add("LAUFBAU_CONNECTION_NORTH");
fence.setHeight(BlockFace.NORTH, Wall.Height.LOW);
cuboidList.add(pixelCuboid(5, 0, 0, 6, 24, 4));
}
if (pz == 1) {
lore.add("LAUFBAU_CONNECTION_SOUTH");
fence.setHeight(BlockFace.SOUTH, Wall.Height.LOW);
cuboidList.add(pixelCuboid(5, 0, 12, 6, 24, 4));
}
if (nx == 1) {
lore.add("LAUFBAU_CONNECTION_WEST");
fence.setHeight(BlockFace.WEST, Wall.Height.LOW);
cuboidList.add(pixelCuboid(0, 0, 5, 4, 24, 6));
}
if (px == 1) {
lore.add("LAUFBAU_CONNECTION_EAST");
fence.setHeight(BlockFace.EAST, Wall.Height.LOW);
cuboidList.add(pixelCuboid(12, 0, 5, 4, 24, 6));
}
new BlockBoundingBox(fence, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_WALL", Material.END_STONE_BRICK_WALL, lore.toArray(new String[0])));
}
}
}
}
}
private void v15() {
for (int nx = 0; nx < 2; nx++) {
for (int nz = 0; nz < 2; nz++) {
for (int px = 0; px < 2; px++) {
for (int pz = 0; pz < 2; pz++) {
Fence fence = (Fence) Material.END_STONE_BRICK_WALL.createBlockData();
List<String> lore = new ArrayList<>();
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(4, 0, 4, 8, 24, 8));
if (nz == 1) {
lore.add("LAUFBAU_CONNECTION_NORTH");
fence.setFace(BlockFace.NORTH, true);
cuboidList.add(pixelCuboid(5, 0, 0, 6, 24, 4));
}
if (pz == 1) {
lore.add("LAUFBAU_CONNECTION_SOUTH");
fence.setFace(BlockFace.SOUTH, true);
cuboidList.add(pixelCuboid(5, 0, 12, 6, 24, 4));
}
if (nx == 1) {
lore.add("LAUFBAU_CONNECTION_WEST");
fence.setFace(BlockFace.WEST, true);
cuboidList.add(pixelCuboid(0, 0, 5, 4, 24, 6));
}
if (px == 1) {
lore.add("LAUFBAU_CONNECTION_EAST");
fence.setFace(BlockFace.EAST, true);
cuboidList.add(pixelCuboid(12, 0, 5, 4, 24, 6));
}
new BlockBoundingBox(fence, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_WALL", Material.END_STONE_BRICK_WALL, lore.toArray(new String[0])));
}
}
}
}
}
}

View File

@@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.testblock.blockcounter;
import de.steamwar.bausystem.region.Region;
import de.steamwar.linkage.Linked;
import org.bukkit.block.Block;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityExplodeEvent;
@@ -34,6 +35,7 @@ public class BlockCounterListener implements Listener {
@EventHandler
public void onEntityExplode(EntityExplodeEvent event) {
if (!(event.getEntity() instanceof TNTPrimed)) return;
Region region = Region.getRegion(event.getLocation());
if (region.getType().isGlobal()) {
return;

View File

@@ -45,8 +45,6 @@ public class TraceManager implements Listener {
instance = this;
}
public void init() {
if (!tracesFolder.exists())
tracesFolder.mkdir();

View File

@@ -135,7 +135,7 @@ public abstract class ViewFlag {
}
Location secoundLocation;
if (previousVelocity.getX() >= previousVelocity.getZ()) {
if (Math.abs(previousVelocity.getX()) >= Math.abs(previousVelocity.getZ())) {
secoundLocation = previous.getLocation().clone().add(delta.getX(), delta.getY(), 0);
} else {
secoundLocation = previous.getLocation().clone().add(0, delta.getY(), delta.getZ());
@@ -198,6 +198,16 @@ public abstract class ViewFlag {
}
};
public static ViewFlag HIGHLIGHT = new ViewFlag(true, false, "highlight", "h") {
@Override
public void modify(REntityServer server, List<TraceEntity> entities) {
for (TraceEntity entity : entities) {
entity.setGlowing(true);
}
}
};
/**
* Name of the flag
*/

View File

@@ -121,8 +121,8 @@ public class BauScoreboard implements Listener {
Region region = Region.getRegion(player.getLocation());
if (region.getType().isGlobal()) return "§eSteam§8War";
String colorCode = "§e";
if (region.getFlags().has(Flag.COLOR).isReadable()) {
colorCode = "§" + region.getFlags().get(Flag.COLOR).orElse(ColorMode.PINK).getColorCode();
if (region.getRegionData().has(Flag.COLOR).isReadable()) {
colorCode = "§" + region.getRegionData().get(Flag.COLOR).orElse(ColorMode.PINK).getColorCode();
}
return colorCode + "■ §eSteam§8War " + colorCode + ""; // ■
}

View File

@@ -1,189 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.worldedit;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.core.SWPlayer;
import de.steamwar.core.WorldEditRenderer;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.scheduler.BukkitTask;
import org.bukkit.util.Vector;
import java.util.HashSet;
import java.util.Set;
import java.util.function.Predicate;
@Linked
@MinVersion(20)
public class SelectAdjacent implements Listener {
private Vector[] FACES = {
new Vector(1, 0, 0),
new Vector(-1, 0, 0),
new Vector(0, 1, 0),
new Vector(0, -1, 0),
new Vector(0, 0, 1),
new Vector(0, 0, -1),
new Vector(1, 1, 0),
new Vector(1, -1, 0),
new Vector(1, 0, 1),
new Vector(1, 0, -1),
new Vector(-1, 1, 0),
new Vector(-1, -1, 0),
new Vector(-1, 0, 1),
new Vector(-1, 0, -1),
new Vector(0, 1, 1),
new Vector(0, 1, -1),
new Vector(0, -1, 1),
new Vector(0, -1, -1),
};
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (!event.hasItem()) return;
if (event.getItem().getType() != Material.WOODEN_AXE) return;
if (!event.getPlayer().isSneaking()) return;
if (event.getAction() != Action.LEFT_CLICK_BLOCK) return;
Material material = event.getPlayer().getInventory().getItemInOffHand().getType();
Selector selector;
if (material.isAir()) {
selector = new Selector(event.getClickedBlock(), event.getPlayer(), __ -> true);
} else {
selector = new Selector(event.getClickedBlock(), event.getPlayer(), type -> type == material);
}
SWPlayer.of(event.getPlayer()).setComponent(selector);
}
private class Selector implements SWPlayer.Component {
private static final int MAX_BLOCKS = 500_000;
private int minX;
private int minY;
private int minZ;
private int maxX;
private int maxY;
private int maxZ;
private BukkitTask bukkitTask;
private Predicate<Material> predicate;
private Set<Location> seen = new HashSet<>();
private Set<Location> toCalc = new HashSet<>();
private Region.Area area;
public Selector(Block block, Player player, Predicate<Material> predicate) {
this.predicate = predicate;
toCalc.add(block.getLocation());
minX = block.getX();
minY = block.getY();
minZ = block.getZ();
maxX = block.getX();
maxY = block.getY();
maxZ = block.getZ();
Region region = Region.getRegion(block.getLocation());
area = Region.Area.EMPTY;
if (region.getBuildArea().inRegion(block.getLocation(), true)) {
area = region.getBuildArea();
} else if (region.getTestblockArea().inRegion(block.getLocation(), true)) {
area = region.getTestblockArea();
} else if (region.getArea().inRegion(block.getLocation(), true)) {
area = region.getArea();
}
bukkitTask = Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
run();
long volume = (long)(maxX - minX + 1) * (long)(maxY - minY + 1) * (long)(maxZ - minZ + 1);
player.sendTitle("", "§e" + volume + " §7Blocks", 0, 5, 0);
Point minPoint = new Point(minX, minY, minZ);
Point maxPoint = new Point(maxX, maxY, maxZ);
FlatteningWrapper.impl.setSelection(player, minPoint, maxPoint);
WorldEditRenderer.renderPlayer(player);
// boolean finished = toCalc.stream().allMatch(location -> {
// return location.getBlockX() >= minX && location.getBlockY() >= minY && location.getBlockZ() >= minZ &&
// location.getBlockX() <= maxX && location.getBlockY() <= maxY && location.getBlockZ() <= maxZ;
// });
if (toCalc.isEmpty() || seen.size() > MAX_BLOCKS) {
bukkitTask.cancel();
player.sendTitle("§aDone", "§e" + volume + " §7Blocks", 0, 20, 5);
SWPlayer.of(player).removeComponent(Selector.class);
}
}, 1, 1);
}
private void cancel() {
bukkitTask.cancel();
}
private void run() {
Set<Location> current = toCalc;
toCalc = new HashSet<>();
for (Location location : current) {
Block block = location.getBlock();
if (block.isEmpty() || block.isLiquid()) continue;
if (!predicate.test(block.getType())) continue;
seen.add(location);
if (!area.inRegion(block.getLocation(), true)) continue;
minX = Math.min(minX, location.getBlockX());
maxX = Math.max(maxX, location.getBlockX());
minY = Math.min(minY, location.getBlockY());
maxY = Math.max(maxY, location.getBlockY());
minZ = Math.min(minZ, location.getBlockZ());
maxZ = Math.max(maxZ, location.getBlockZ());
for (Vector face : FACES) {
Block next = block.getRelative(face.getBlockX(), face.getBlockY(), face.getBlockZ());
if (next.isEmpty() || next.isLiquid()) continue;
if (!predicate.test(next.getType())) continue;
Location loc = next.getLocation();
if (seen.contains(loc)) continue;
toCalc.add(loc);
}
}
}
@Override
public void onUnmount(SWPlayer player) {
cancel();
}
}
}

View File

@@ -26,6 +26,7 @@ import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.function.mask.Mask;
import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.PluginCheck;
import javax.annotation.Nonnull;
@@ -33,6 +34,7 @@ import java.util.stream.Stream;
@Linked
@PluginCheck("FastAsyncWorldEdit")
@MinVersion(19)
public class FAWEAboveMaskParser extends FAWEMaskParser {
public FAWEAboveMaskParser() {

View File

@@ -26,6 +26,7 @@ import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.function.mask.Mask;
import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.PluginCheck;
import javax.annotation.Nonnull;
@@ -33,6 +34,7 @@ import java.util.stream.Stream;
@Linked
@PluginCheck("FastAsyncWorldEdit")
@MinVersion(19)
public class FAWEBelowMaskParser extends FAWEMaskParser {
public FAWEBelowMaskParser() {

View File

@@ -25,6 +25,7 @@ import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.function.mask.Mask;
import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.PluginCheck;
import javax.annotation.Nonnull;
@@ -32,6 +33,7 @@ import java.util.stream.Stream;
@Linked
@PluginCheck("FastAsyncWorldEdit")
@MinVersion(19)
public class FAWECheckerboard3DMaskParser extends FAWEMaskParser {
public FAWECheckerboard3DMaskParser() {

View File

@@ -25,6 +25,7 @@ import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.function.mask.Mask;
import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.PluginCheck;
import javax.annotation.Nonnull;
@@ -32,6 +33,7 @@ import java.util.stream.Stream;
@Linked
@PluginCheck("FastAsyncWorldEdit")
@MinVersion(19)
public class FAWECheckerboardMaskParser extends FAWEMaskParser {
public FAWECheckerboardMaskParser() {

View File

@@ -25,6 +25,7 @@ import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.function.mask.Mask;
import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.PluginCheck;
import javax.annotation.Nonnull;
@@ -32,6 +33,7 @@ import java.util.stream.Stream;
@Linked
@PluginCheck("FastAsyncWorldEdit")
@MinVersion(19)
public class FAWEGridMaskParser extends FAWEMaskParser {
public FAWEGridMaskParser() {

View File

@@ -27,6 +27,7 @@ import com.sk89q.worldedit.regions.Region;
import de.steamwar.bausystem.features.worldedit.utils.FAWEPatternParser;
import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.PluginCheck;
import org.bukkit.Axis;
@@ -35,6 +36,7 @@ import java.util.stream.Stream;
@Linked
@PluginCheck("FastAsyncWorldEdit")
@MinVersion(19)
public class FAWEGradientPatternParser extends FAWEPatternParser {
public FAWEGradientPatternParser() {

View File

@@ -41,8 +41,8 @@ public class BackupScheduler implements Enable {
@Override
public void run() {
Iterator<Region> regionsToBackup = RegionSystem.INSTANCE.getRegions()
.filter(region -> region.getFlags().has(Flag.CHANGED).isReadable())
.filter(region -> region.getFlags().get(Flag.CHANGED).getWithDefault() == ChangedMode.HAS_CHANGE)
.filter(region -> region.getRegionData().has(Flag.CHANGED).isReadable())
.filter(region -> region.getRegionData().get(Flag.CHANGED).isWithDefault(ChangedMode.HAS_CHANGE))
.iterator();
if (!regionsToBackup.hasNext()) return;
doBackup(regionsToBackup);
@@ -63,7 +63,7 @@ public class BackupScheduler implements Enable {
Optional<RegionBackups.Backup> backup = region.getBackups()
.create(RegionBackups.BackupType.AUTOMATIC);
if (backup.isPresent()) {
region.getFlags().set(Flag.CHANGED, ChangedMode.NO_CHANGE);
region.getRegionData().set(Flag.CHANGED, ChangedMode.NO_CHANGE);
}
}
}.runTaskTimer(BauSystem.getInstance(), 0, 20 * 60);

View File

@@ -23,7 +23,6 @@ import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.sql.GameModeConfig;
import de.steamwar.sql.SchematicType;
import lombok.NonNull;
import org.bukkit.Location;
import org.bukkit.Material;
@@ -55,7 +54,7 @@ public interface Region {
RegionType getType();
@NonNull
FlagStorage getFlags();
RegionData getRegionData();
@NonNull
Area getArea();
@@ -75,9 +74,6 @@ public interface Region {
@NonNull
RegionBackups getBackups();
@NonNull
RegionData getRegionData();
interface Area {
Area EMPTY = new Area() {

View File

@@ -49,7 +49,7 @@ public interface RegionBackups {
private final String name;
@NonNull
private final FlagStorage flags;
private final RegionData data;
@CheckReturnValue
public abstract boolean load();

View File

@@ -19,75 +19,134 @@
package de.steamwar.bausystem.region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.sql.SchematicNode;
import lombok.NonNull;
import yapion.hierarchy.types.YAPIONObject;
import java.util.Objects;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.Function;
public interface RegionData {
public abstract class RegionData {
void clear();
private final List<Property<?, ?>> properties = new ArrayList<>();
SchematicNode getTestblockSchematic();
protected final YAPIONObject data;
protected final YAPIONObject flagData;
protected final Runnable onChange;
protected final Map<Flag<?>, Flag.Value<?>> flagMap = new HashMap<>();
void setTestblockSchematic(SchematicNode schematic);
private final class Property<T, K> {
private final String field;
private final Function<K, T> loader;
private final Function<T, K> writer;
RegionData EMPTY = new RegionData() {
private T value;
@Override
public void clear() {
public Property(String field, Function<K, T> loader, Function<T, K> writer) {
this.field = field;
this.loader = loader;
this.writer = writer;
properties.add(this);
}
@Override
public SchematicNode getTestblockSchematic() {
return null;
}
@Override
public void setTestblockSchematic(SchematicNode schematic) {
}
};
class RegionDataImpl implements RegionData {
private final YAPIONObject yapionObject;
private final Runnable onChange;
public RegionDataImpl(YAPIONObject yapionObject, Runnable onChange) {
this.yapionObject = yapionObject;
this.onChange = onChange;
if (yapionObject.containsKey("testblockSchematic")) {
testblockSchematic = SchematicNode.getSchematicNode(yapionObject.getInt("testblockSchematic"));
}
}
@Override
public void clear() {
testblockSchematic = null;
yapionObject.remove("testblockSchematic");
onChange.run();
}
private SchematicNode testblockSchematic = null;
@Override
public SchematicNode getTestblockSchematic() {
return testblockSchematic;
}
@Override
public void setTestblockSchematic(SchematicNode schematic) {
if (Objects.equals(this.testblockSchematic, schematic)) {
return;
}
this.testblockSchematic = schematic;
if (schematic == null) {
yapionObject.remove("testblockSchematic");
public void load() {
if (flagData.containsKey(field)) {
value = loader.apply(flagData.getPlainValue(field));
} else {
yapionObject.put("testblockSchematic", testblockSchematic.getId());
value = null;
}
}
public T get() {
return value;
}
public void set(T value) {
this.value = value;
if (value == null) {
flagData.remove(field);
} else {
flagData.put(field, writer.apply(value));
}
onChange.run();
}
}
private Property<SchematicNode, Integer> testblockSchematic = new Property<>("testblockSchematic", SchematicNode::byId, SchematicNode::getId);
protected RegionData(YAPIONObject data, Runnable onChange) {
this.data = data;
this.flagData = data.getObjectOrSetDefault("flagStorage", new YAPIONObject());
this.onChange = onChange;
initialize();
for (final Flag flag : Flag.getFlags()) {
if (!has(flag).isWritable()) continue;
try {
String s = flagData.getPlainValue(flag.name());
flagMap.put(flag, flag.valueOfValue(s));
} catch (Exception e) {
flagMap.put(flag, (Flag.Value<?>) flag.getDefaultValue());
}
}
properties.forEach(Property::load);
}
protected void initialize() {
}
@NonNull
public abstract <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag);
/**
* Returns true if the flag was changed and did not already contain the provided value
*/
public final <T extends Enum<T> & Flag.Value<T>> boolean set(@NonNull Flag<T> flag, @NonNull T value) {
if (has(flag).isWritable()) {
if (flagMap.put(flag, value) != value) {
flagData.put(flag.name(), value.name());
onChange.run();
return true;
}
}
return false;
}
@NonNull
public final <T extends Enum<T> & Flag.Value<T>> FlagOptional<T> get(@NonNull Flag<T> flag) {
return FlagOptional.of(flag, (T) flagMap.get(flag));
}
public final void clear() {
for (Flag flag : Flag.getFlags()) {
if (has(flag).isWritable()) {
flagMap.remove(flag);
flagData.remove(flag.name());
}
}
properties.forEach(property -> property.set(null));
onChange.run();
}
public final Map<Flag<?>, Flag.Value<?>> getBackedMap() {
return flagMap;
}
public SchematicNode getTestblockSchematic() {
return testblockSchematic.get();
}
public void setTestblockSchematic(SchematicNode schematic) {
testblockSchematic.set(schematic);
onChange.run();
}
@Override
public final String toString() {
return getClass().getSimpleName() + "{" +
"flagMap=" + flagMap +
'}';
}
}

View File

@@ -43,6 +43,7 @@ public final class Flag<T extends Enum<T> & Flag.Value<T>> implements EnumDispla
public static final Flag<NoGravityMode> NO_GRAVITY = new Flag<>("NO_GRAVITY", "FLAG_NO_GRAVITY", NoGravityMode.class, NoGravityMode.INACTIVE);
public static final Flag<TestblockMode> TESTBLOCK = new Flag<>("TESTBLOCK", "FLAG_TESTBLOCK", TestblockMode.class, TestblockMode.NO_VALUE);
public static final Flag<ChangedMode> CHANGED = new Flag<>("CHANGED", "FLAG_CHANGED", ChangedMode.class, ChangedMode.NO_CHANGE);
public static final Flag<WaterDestroyMode> WATER_DESTROY = new Flag<>("WATER_DESTROY", "FLAG_WATER_DESTROY", WaterDestroyMode.class, WaterDestroyMode.ALLOW);
private String name;
private int ordinal;

View File

@@ -0,0 +1,56 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.flags;
import lombok.AllArgsConstructor;
import lombok.Getter;
@Getter
@AllArgsConstructor
public enum WaterDestroyMode implements Flag.Value<WaterDestroyMode> {
ALLOW("FLAG_WATER_DESTROY_ALLOW"),
DENY("FLAG_WATER_DESTROY_DENY");
private static WaterDestroyMode[] values;
private final String chatValue;
@Override
public WaterDestroyMode[] getValues() {
if (WaterDestroyMode.values == null) {
WaterDestroyMode.values = WaterDestroyMode.values();
}
return WaterDestroyMode.values;
}
@Override
public WaterDestroyMode getValue() {
return this;
}
@Override
public WaterDestroyMode getValueOf(final String name) {
try {
return WaterDestroyMode.valueOf(name.toUpperCase());
} catch (IllegalArgumentException e) {
return ALLOW;
}
}
}

View File

@@ -1,106 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.fixed;
import de.steamwar.bausystem.region.FlagOptional;
import de.steamwar.bausystem.region.FlagStorage;
import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.core.Core;
import lombok.NonNull;
import yapion.hierarchy.types.YAPIONObject;
import java.util.HashMap;
import java.util.Map;
public class FixedFlagStorage implements FlagStorage {
private Map<Flag<?>, Flag.Value<?>> flagMap = new HashMap<>();
private YAPIONObject data;
public FixedFlagStorage(YAPIONObject data) {
this.data = data;
for (final Flag flag : Flag.getFlags()) {
if (!has(flag).isWritable()) continue;
try {
String s = data.getPlainValue(flag.name());
flagMap.put(flag, flag.valueOfValue(s));
} catch (Exception e) {
flagMap.put(flag, (Flag.Value<?>) flag.getDefaultValue());
}
}
}
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
if (flag.oneOf(Flag.COLOR, Flag.TNT, Flag.FIRE, Flag.FREEZE, Flag.PROTECT, Flag.NO_GRAVITY, Flag.CHANGED)) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.TESTBLOCK)) {
return RegionFlagPolicy.READ_ONLY;
}
return RegionFlagPolicy.NOT_APPLICABLE;
}
@Override
public <T extends Enum<T> & Flag.Value<T>> boolean set(@NonNull Flag<T> flag, @NonNull T value) {
if (has(flag).isWritable()) {
boolean hasChanged = flagMap.put(flag, value) != value;
if (hasChanged) {
data.put(flag.name(), value.name());
WorldData.write();
}
return hasChanged;
} else {
return false;
}
}
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> FlagOptional<T> get(@NonNull Flag<T> flag) {
return FlagOptional.of(flag, (T) flagMap.get(flag));
}
@Override
public void clear() {
for (Flag flag : Flag.getFlags()) {
if (flag == Flag.TESTBLOCK) continue;
if (flag == Flag.COLOR) continue;
if (flag == Flag.CHANGED) continue;
flagMap.remove(flag);
}
}
@Override
public Map<Flag<?>, Flag.Value<?>> getBackedMap() {
return flagMap;
}
@Override
public String toString() {
return "FixedFlagStorage{" +
"flagMap=" + flagMap +
'}';
}
}

View File

@@ -1,113 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.fixed;
import de.steamwar.bausystem.region.FlagOptional;
import de.steamwar.bausystem.region.FlagStorage;
import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.flags.ColorMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ProtectMode;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.core.Core;
import lombok.NonNull;
import yapion.hierarchy.types.YAPIONObject;
import java.util.HashMap;
import java.util.Map;
public class FixedGlobalFlagStorage implements FlagStorage {
private Map<Flag<?>, Flag.Value<?>> flagMap = new HashMap<>();
private YAPIONObject data;
public FixedGlobalFlagStorage(YAPIONObject data) {
flagMap.put(Flag.TNT, TNTMode.DENY);
this.data = data;
for (final Flag flag : Flag.getFlags()) {
if (!has(flag).isWritable()) continue;
try {
String s = data.getPlainValue(flag.name());
flagMap.put(flag, flag.valueOfValue(s));
} catch (Exception e) {
flagMap.put(flag, (Flag.Value<?>) flag.getDefaultValue());
}
}
}
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
if (flag.oneOf(Flag.COLOR)) {
return RegionFlagPolicy.READ_ONLY;
}
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.TNT, Flag.FIRE, Flag.FREEZE)) {
return RegionFlagPolicy.WRITABLE;
}
return RegionFlagPolicy.NOT_APPLICABLE;
}
@Override
public <T extends Enum<T> & Flag.Value<T>> boolean set(@NonNull Flag<T> flag, @NonNull T value) {
if (has(flag).isWritable()) {
data.put(flag.name(), value.name());
WorldData.write();
return flagMap.put(flag, value) != value;
} else {
return false;
}
}
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> FlagOptional<T> get(@NonNull Flag<T> flag) {
if (flag.oneOf(Flag.COLOR)) {
return FlagOptional.of((Flag) flag, ColorMode.YELLOW);
}
if (flag.oneOf(Flag.PROTECT)) {
return FlagOptional.of((Flag) flag, ProtectMode.INACTIVE);
}
return FlagOptional.of(flag, (T) flagMap.get(flag));
}
@Override
public void clear() {
for (Flag flag : Flag.getFlags()) {
if (flag == Flag.TESTBLOCK) continue;
if (flag == Flag.COLOR) continue;
if (flag == Flag.CHANGED) continue;
flagMap.remove(flag);
}
}
@Override
public Map<Flag<?>, Flag.Value<?>> getBackedMap() {
return flagMap;
}
@Override
public String toString() {
return "FixedGlobalFlagStorage{" +
"flagMap=" + flagMap +
'}';
}
}

View File

@@ -41,7 +41,7 @@ public final class FixedGlobalRegion implements Region {
private static final Point MAX_POINT = new Point(Integer.MAX_VALUE, Integer.MAX_VALUE, Integer.MAX_VALUE);
@Setter
private static FlagStorage FLAG_STORAGE;
private static RegionData FLAG_STORAGE;
private static final UUID GLOBAL_REGION_ID = new UUID(0, 0);
@@ -106,7 +106,7 @@ public final class FixedGlobalRegion implements Region {
}
@Override
public @NonNull FlagStorage getFlags() {
public @NonNull RegionData getRegionData() {
return FLAG_STORAGE;
}
@@ -139,9 +139,4 @@ public final class FixedGlobalRegion implements Region {
public @NonNull RegionBackups getBackups() {
return RegionBackups.EMPTY;
}
@Override
public @NonNull RegionData getRegionData() {
return RegionData.EMPTY;
}
}

View File

@@ -0,0 +1,58 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.fixed;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.flags.ColorMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ProtectMode;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.core.Core;
import lombok.NonNull;
import yapion.hierarchy.types.YAPIONObject;
public class FixedGlobalRegionData extends RegionData {
public FixedGlobalRegionData(YAPIONObject data, Runnable onChange) {
super(data, onChange);
}
@Override
protected void initialize() {
flagMap.put(Flag.TNT, TNTMode.DENY);
flagMap.put(Flag.COLOR, ColorMode.YELLOW);
flagMap.put(Flag.PROTECT, ProtectMode.INACTIVE);
}
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
if (flag.oneOf(Flag.COLOR, Flag.PROTECT)) {
return RegionFlagPolicy.READ_ONLY;
}
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.TNT, Flag.FIRE, Flag.FREEZE)) {
return RegionFlagPolicy.WRITABLE;
}
return RegionFlagPolicy.NOT_APPLICABLE;
}
}

View File

@@ -26,7 +26,6 @@ import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TestblockMode;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.core.Core;
import de.steamwar.sql.GameModeConfig;
import de.steamwar.sql.SchematicType;
@@ -50,7 +49,7 @@ public class FixedRegion implements Region {
private final String name;
private final UUID uuid;
private final FixedFlagStorage flagStorage;
private final FixedRegionData flagStorage;
private final Prototype prototype;
private final String skin;
@@ -60,7 +59,6 @@ public class FixedRegion implements Region {
private final int floorLevel;
private final int waterLevel;
private final GameModeConfig<Material, String> gameModeConfig;
private final RegionData regionData;
private final RegionHistory regionHistory = new RegionHistory.Impl(20);
private final RegionBackups regionBackups = new RegionBackups() {
@@ -141,7 +139,7 @@ public class FixedRegion implements Region {
}
}
public FixedRegion(String name, FixedFlagStorage flagStorage, Prototype prototype, YAPIONObject regionConfig, YAPIONObject regionData) {
public FixedRegion(String name, FixedRegionData flagStorage, Prototype prototype, YAPIONObject regionConfig, YAPIONObject regionData) {
this.name = name;
uuid = UUID.nameUUIDFromBytes(name.getBytes(StandardCharsets.UTF_8));
this.flagStorage = flagStorage;
@@ -343,7 +341,6 @@ public class FixedRegion implements Region {
} else {
this.gameModeConfig = GameModeConfig.getByFileName(found);
}
this.regionData = new RegionData.RegionDataImpl(regionData, WorldData::write);
}
@Override
@@ -357,7 +354,7 @@ public class FixedRegion implements Region {
}
@Override
public @NonNull FlagStorage getFlags() {
public @NonNull RegionData getRegionData() {
return flagStorage;
}
@@ -390,9 +387,4 @@ public class FixedRegion implements Region {
public @NonNull RegionBackups getBackups() {
return regionBackups;
}
@Override
public @NonNull RegionData getRegionData() {
return regionData;
}
}

View File

@@ -0,0 +1,48 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.fixed;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.core.Core;
import lombok.NonNull;
import yapion.hierarchy.types.YAPIONObject;
public class FixedRegionData extends RegionData {
public FixedRegionData(YAPIONObject data, Runnable onChange) {
super(data, onChange);
}
@Override
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
if (flag.oneOf(Flag.COLOR, Flag.TNT, Flag.FIRE, Flag.FREEZE, Flag.PROTECT, Flag.NO_GRAVITY, Flag.CHANGED, Flag.WATER_DESTROY)) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
return RegionFlagPolicy.WRITABLE;
}
if (flag.oneOf(Flag.TESTBLOCK)) {
return RegionFlagPolicy.READ_ONLY;
}
return RegionFlagPolicy.NOT_APPLICABLE;
}
}

View File

@@ -20,6 +20,7 @@
package de.steamwar.bausystem.region.fixed;
import de.steamwar.bausystem.region.FixedRegionSystem;
import de.steamwar.bausystem.worlddata.WorldData;
import lombok.AllArgsConstructor;
import lombok.Getter;
import yapion.hierarchy.types.YAPIONObject;
@@ -216,7 +217,7 @@ public class Prototype {
} else {
prototype = PROTOTYPE_MAP.get(regionConfig.getPlainValue("prototype"));
}
FixedFlagStorage flagStorage = new FixedFlagStorage(regionData.getObjectOrSetDefault("flagStorage", new YAPIONObject()));
FixedRegionData flagStorage = new FixedRegionData(regionData, WorldData::write);
FixedRegionSystem.addRegion(new FixedRegion(name, flagStorage, prototype, regionConfig, regionData));
}
}

View File

@@ -19,7 +19,7 @@
package de.steamwar.bausystem.region.fixed.loader;
import de.steamwar.bausystem.region.fixed.FixedGlobalFlagStorage;
import de.steamwar.bausystem.region.fixed.FixedGlobalRegionData;
import de.steamwar.bausystem.region.fixed.FixedGlobalRegion;
import de.steamwar.bausystem.region.fixed.Prototype;
import de.steamwar.bausystem.worlddata.WorldData;
@@ -80,6 +80,6 @@ public class RegionLoader {
globalOptions = new YAPIONObject();
optionsYapionObject.add("global", globalOptions);
}
FixedGlobalRegion.setFLAG_STORAGE(new FixedGlobalFlagStorage(globalOptions.getObjectOrSetDefault("flagStorage", new YAPIONObject())));
FixedGlobalRegion.setFLAG_STORAGE(new FixedGlobalRegionData(globalOptions, WorldData::write));
}
}

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