156 Commits

Author SHA1 Message Date
f95cf6cbfa Fix pro-wargear.md
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2025-10-30 16:06:13 +01:00
972b8da9e6 Enhance EventFight handling by adding conditional relation names and improving group button visibility
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2025-10-30 12:06:44 +01:00
cb41356351 Fix date in 2025-halloween.md
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2025-10-27 19:32:08 +01:00
276dc56627 Add 2025-halloween.md
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2025-10-27 13:21:07 +01:00
0edec9cdf0 Add 2025-halloween.md
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2025-10-27 11:03:24 +01:00
4703fde5a3 src/content/downloads/advancedscripts.json aktualisiert
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2025-10-07 23:09:54 +02:00
954a8cc318 Update Eventplan MWGL2025
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2025-09-28 18:29:49 +02:00
1229edbf51 Update Eventplan MWGL2025
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00bce50a49 Update Eventplan MWGL2025
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5a44f2160c Update Eventplan MWGL2025
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9b65d5d730 Update Eventplan MWGL2025
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8397aace8d Update Eventplan MWGL2025 2025-09-28 17:33:36 +02:00
c2b0bcc54e Update Eventplan MWGL2025
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5c48f0cb85 Update Eventplan MWGL2025
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d30cceaad0 Update Eventplan MWGL2025
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41be843be4 Update Eventplan MWGL2025
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3768788f32 Update Eventplan MWGL2025
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7e6f953e44 Update Eventplan MWGL2025
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cad3a795a7 Update Eventplan MWGL2025
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48e8165417 Update Eventplan MWGL2025
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2025-09-28 16:10:34 +02:00
b11534490d Refactor EventFight handling to include team relation names and update type definitions
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2025-09-28 14:11:58 +02:00
c0f4a852b5 Refactor event handling and introduce TeamSelector component for improved fight management
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2025-09-28 10:26:08 +02:00
54d49cca5b Update Eventplan MWGL2025
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2025-09-27 19:41:56 +02:00
831ea3af11 Update Eventplan MWGL2025
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b6a0692c50 Update Eventplan MWGL2025
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01394953d4 Update Eventplan MWGL2025
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c515b19e74 Update Eventplan MWGL2025
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98199cc9a0 Update Eventplan MWGL2025
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3f61564067 Update Eventplan MWGL2025
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7b0f18f65d Update Eventplan MWGL2025
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4ac5d2d2b2 Update Eventplan MWGL2025
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8fd3e04116 Update Eventplan MWGL2025
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3180ad1263 Update Eventplan MWGL2025
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f689415b98 Update Eventplan MWGL2025
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894d0f8a05 Update Eventplan MWGL2025
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16d377e3e4 Update Eventplan MWGL2025
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1b2a05c204 Update Eventplan MWGL2025
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04969e79c3 Update Eventplan MWGL2025
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a949237334 Update Eventplan MWGL2025
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01a59d6de4 Update Eventplan MWGL2025
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3daeb8b62d Update Eventplan MWGL2025
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aa72de70ef Update Eventplan MWGL2025
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2025-09-27 12:06:12 +02:00
324025dd57 Add Eventplan MWGL2025
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2025-09-27 12:02:51 +02:00
41b847b3e4 Refactor colorCode validation in PrefixSchema to allow any length string starting with "§"
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2025-09-16 18:07:39 +02:00
a3b4a6d0c2 Refactor event and fight repositories to use numeric IDs for groups; update datetime picker input handling; add new generator components for event fights and group phases.
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2025-09-16 18:03:29 +02:00
5f12a0cc7a Update kuerzel max length in TeamSchema to 16 characters
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2025-08-13 21:06:35 +02:00
7166575806 Fix section number for cannon count in WarShip rules
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2025-08-13 20:58:50 +02:00
0055e9fb9c Update WarShip rules to clarify restrictions on protective materials
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2025-08-13 20:55:49 +02:00
fc5a209638 Refactor WarShip rules for clarity and structure; added section numbers and improved definitions.
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2025-08-13 20:54:07 +02:00
c7cdc19102 Fix typo in WarGear Event announcement text
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2025-08-12 20:57:09 +02:00
c6bbe8c9c8 Add team size information to WarGear Event announcement
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2025-08-11 22:46:26 +02:00
1cec1b917e Add note about new Schematic type for WarGear Event
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2025-08-11 22:45:40 +02:00
13805c7f3f Add WarGear Event announcement for November 2025
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2025-08-11 22:41:15 +02:00
da668c574a Updated mwgl.md
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2025-07-28 13:42:19 +02:00
2aab86573a Add Image generated-image(8).png
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2025-07-28 13:41:51 +02:00
5d7eb3b8fb Merge pull request 'Merge branch mwgl' (#16) from mwgl into master
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Reviewed-on: #16
2025-07-28 13:02:14 +02:00
6933af1554 Updated mwgl.md
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2025-07-28 13:01:56 +02:00
e607ea1343 Updated mwgl.md
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b0ae4e978e Create page announcements/de/mwgl.md
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2025-07-28 12:57:57 +02:00
8fe273f3e0 Add Open-Source section to documentation
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2025-07-10 17:57:42 +02:00
1b48cbe1f4 Update edit link base URL to point to the master branch
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2025-07-10 13:51:09 +02:00
7276552ed1 Merge branch 'master' of https://git.steamwar.de/SteamWar/Website
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2025-07-10 13:49:15 +02:00
a2ef92aaad Add Docs 2025-07-10 13:49:00 +02:00
8b85cd0729 src/content/modes/spacecraft.json aktualisiert
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2025-06-29 22:51:13 +02:00
2d024cf64b Create page modes/spacecraft.json
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2025-06-29 22:49:58 +02:00
13d76d0a97 Updated SC-Eventplan.md
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2025-06-29 20:34:55 +02:00
e65fadb65c Updated SC-Eventplan.md
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2025-06-29 20:32:23 +02:00
6b4693b7f1 Updated SC-Eventplan.md
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92282006fe Add Image SpaceCraftWinners3.png
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2025-06-29 20:29:16 +02:00
5457632598 Fix formatting of teamPoints calculation in GroupTable component for improved readability
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2025-06-29 19:47:35 +02:00
bed134f8e0 Fix group points retrieval in GroupTable component to ensure correct mapping of event groups
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2025-06-29 19:45:18 +02:00
353a415990 Refactor GroupTable component to use $props for event, group, and rows; simplify teamPoints calculation with derived state
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2025-06-29 19:41:43 +02:00
3c6d0f8528 Fix
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2025-06-29 14:00:09 +02:00
887235dc86 Enhance caching mechanism by adding future promise to cached function and updating maps retrieval logic to use it
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2025-06-29 13:54:03 +02:00
a99a066f0d Merge branch 'master' of https://git.steamwar.de/SteamWar/Website
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2025-06-29 11:24:07 +02:00
e5e3c15b07 Add refresh functionality and duplicate fight feature in FightEditRow component 2025-06-29 11:23:51 +02:00
fb74689c39 Updated SC-Eventplan.md
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2025-06-29 09:15:11 +02:00
18b1f97a84 src/content/announcements/de/SC-Eventplan.md aktualisiert
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2025-06-29 03:07:37 +02:00
53b81db2c4 Updated SC-Eventplan.md
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2314b4c5b5 Updated SC-Eventplan.md
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2025-06-28 17:53:43 +02:00
6a81936f77 Updated SC-Eventplan.md
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2025-06-28 17:32:32 +02:00
a128de3213 Updated SC-Eventplan.md
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2025-06-28 17:31:58 +02:00
6df661f885 Create page announcements/de/SC-Eventplan.md
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2025-06-28 17:21:11 +02:00
a32d84ed86 Update spacheship-event-ankündigung-und-regelwerk.md
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2025-06-27 16:12:51 +02:00
e60cebc9a3 Updated sw-arcade-fightplan.md
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2025-06-27 00:31:58 +02:00
3576d5e034 Refactor save method to remove base64 encoding for page content
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2025-06-27 00:31:08 +02:00
d5c7d8fc27 Updated sw-arcade-fightplan.md
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2025-06-27 00:29:26 +02:00
ce895e9297 Add default value to prompt for change description in page update
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2025-06-27 00:28:37 +02:00
7c83ad0937 Add prompt for change description in page update
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2025-06-27 00:28:16 +02:00
5e0a9d89b3 Fixing
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2025-06-27 00:24:13 +02:00
2a8b98ce5b Update copyright year to 2025 in table.css
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2025-06-26 23:57:55 +02:00
427818d6bf Fixing
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2025-06-26 23:56:45 +02:00
8424c14ca9 Remove unused import of ExtendedEvent from TeamTable.svelte
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2025-06-26 23:54:21 +02:00
602a7e1453 Remove unused import of Team from TeamTable.svelte
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9f31c5ff0c Remove unused import of Team from EventFightList.svelte
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8a41b98c58 Remove unused import of ExtendedEvent from EventFightList.svelte
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2025-06-26 23:49:09 +02:00
9fc5c500f5 Merge pull request 'Event Brackets' (#11) from event-brackets into master
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Reviewed-on: #11
2025-06-26 23:40:59 +02:00
bc879d7cad Add login.page to de.json
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2025-06-26 15:02:08 +02:00
96f0019dc1 Update spacheship-event-ankündigung-und-regelwerk.md
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2025-06-22 16:55:31 +02:00
7418b608ab Update spacheship-event-ankündigung-und-regelwerk.md
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2025-06-21 23:33:31 +02:00
3802b9bc26 Update spacheship-event-ankündigung-und-regelwerk.md
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2025-06-13 14:21:16 +02:00
03effd2fd2 src/content/downloads/advancedscripts.json aktualisiert
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2025-06-12 20:35:23 +02:00
a4669a897b Update spacheship-event-ankündigung-und-regelwerk.md
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2025-06-06 19:20:33 +02:00
bd1c4f7f45 feat: Refactor event management components and introduce EventModel for better state handling
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2025-06-04 11:33:11 +02:00
eac0d5592d src/i18n/common/de.json aktualisiert
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2025-06-03 14:11:22 +02:00
bd9aea8f35 Update spacheship-event-ankündigung-und-regelwerk.md
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6e715cee07 Update spacheship-event-ankündigung-und-regelwerk.md
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4147a1d243 Update spacheship-event-ankündigung-und-regelwerk.md
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2025-06-02 23:46:46 +02:00
46dba2a6f9 Update spacheship-event-ankündigung-und-regelwerk.md
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3d8ad3a129 Update spacheship-event-ankündigung-und-regelwerk.md
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7d50a4db12 Update spacheship-event-ankündigung-und-regelwerk.md
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2025-06-02 23:30:42 +02:00
df389b3acf Merge remote-tracking branch 'origin/master' into event-brackets
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2025-06-01 15:40:33 +02:00
4ecb5fa024 Merge branch 'master' of https://git.steamwar.de/SteamWar/Website
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2025-05-31 21:02:48 +02:00
27f0b962c1 feat: Enhance article styling with code and link formatting 2025-05-31 21:02:24 +02:00
e37583329c src/content/pages/de/verhaltensrichtlienien.md aktualisiert
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20b7a32b1b package.json aktualisiert
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2025-05-31 20:54:29 +02:00
dd7d701c48 Fix formatting
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2025-05-31 09:56:01 +02:00
3173b537bc Fix 'letztes update'
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2025-05-31 09:53:36 +02:00
5e2e4e2281 Fix some verhaltensrichtlienien.md not copied over from the old version.
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2025-05-31 09:50:52 +02:00
da3699167b feat: Add frontmatter editor and enhance page management with YAML support; update dependencies and improve UI interactions
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2025-05-29 12:35:58 +02:00
10ff84d410 Add Image left.png
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2025-05-29 00:43:22 +02:00
7d75453be5 Refactor FightTable and GroupTable components to use numeric group identifiers; enhance event handling in FightEdit and EventFightList; add new Pages management UI with editor tabs; improve event data handling and display logic; update event types to include hasFinished status; optimize announcement page rendering and structure.
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2025-05-28 12:30:05 +02:00
86bfaf4683 Update spacheship-event-ankündigung-und-regelwerk.md
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f9212649ad Update spacheship-event-ankündigung-und-regelwerk.md
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4972ebf9bb Update spacheship-event-ankündigung-und-regelwerk.md
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2025-05-25 19:19:47 +02:00
d5a2fc20e8 src/content/announcements/de/spacheship-event-ankündigung-und-regelwerk.md aktualisiert
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2025-05-25 17:31:44 +02:00
27c5698ac8 tsconfig.json aktualisiert
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2025-05-25 17:27:55 +02:00
fa5f25f37e Merge pull request 'Merge branch spacheship-event-ankündigung-und-regelwerk' (#15) from spacheship-event-ankündigung-und-regelwerk into master
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2025-05-25 17:26:03 +02:00
260b7b24c4 src/content/announcements/de/spacheship-event-ankündigung-und-regelwerk.md aktualisiert
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2025-05-25 17:25:56 +02:00
4aea0c7fea Update spacheship-event-ankündigung-und-regelwerk-2.md
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314ff3e7c3 Create page announcements/de/spacheship-event-ankündigung-und-regelwerk.md
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2025-05-25 14:47:46 +02:00
0205108d2d Implement code changes to enhance functionality and improve performance
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2025-05-23 14:25:29 +02:00
2bf3beb044 feat: Implement group management features with dialogs for editing and displaying group results, enhance event creation with a form, and update team and referee management UI
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2025-05-23 14:23:33 +02:00
b440456687 Merge branch 'event-brackets' of https://git.steamwar.de/SteamWar/Website into event-brackets
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2025-05-22 19:42:17 +02:00
5277c9a3fc feat: Enhance event management with FightEdit and GroupEdit components, including improved data handling and new functionalities 2025-05-22 19:41:49 +02:00
2f2c1be958 Merge pull request 'Fix micro rw' (#13) from fix-micro-rw into master
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Reviewed-on: #13
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2025-05-21 23:39:31 +02:00
41c7df0d68 Fix micro rw
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2025-05-21 23:37:08 +02:00
cedf641039 Update sw-arcade-fightplan.md
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2025-05-18 13:41:00 +02:00
d9bdc636e3 Merge pull request 'Merge branch sw-arcade-fightplan' (#12) from sw-arcade-fightplan into master
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2025-05-14 19:44:22 +02:00
c8d05cb268 Update sw-arcade-fightplan.md
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cb2564c9ce src/content/announcements/de/sw-arcade-fightplan.md aktualisiert
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80caf8fe6d Create page announcements/de/sw-arcade-fightplan
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c4f8824115 Merge branch 'master' into event-brackets
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2025-05-11 10:06:22 +02:00
1da279bb24 feat: Add FightEdit and GroupEdit components for enhanced event management
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2025-05-10 22:22:12 +02:00
fd3d621fd5 Update warship.md
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7d67ad0950 Refactor stores and types for improved data handling and schema definitions
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- Consolidated player fetching logic in stores.ts to utilize dataRepo.
- Introduced teams fetching logic in stores.ts.
- Updated permissions structure in stores.ts for better clarity.
- Enhanced data schemas in data.ts with new ResponseUser and ResponseTeam schemas.
- Expanded event-related schemas in event.ts to include groups, relations, and event creation/update structures.
- Improved code formatting for consistency and readability across files.
2025-05-08 21:47:36 +02:00
6377799e1b style: Improve code formatting and readability across multiple components
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2025-05-07 14:33:48 +02:00
b3598e1ee1 style: Improve code formatting and readability in FightStatistics component
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2025-05-06 13:42:49 +02:00
b9db5be858 style: Improve formatting and readability of WarShip rules
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2025-04-22 23:34:13 +02:00
3e54934806 feat: Enable autoDarkMode in Basic layout for admin new page
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2025-04-18 12:46:21 +02:00
98638f94fc feat: Add autoDarkMode support to Basic layout and update admin index
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2025-04-18 12:43:09 +02:00
4da8fe50c0 feat: Refactor EventEdit and EventFightList components for improved UI and functionality
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- Enhanced EventEdit component with AlertDialog for delete confirmation.
- Added Menubar component to EventFightList for batch editing options.
- Updated alert-dialog components to streamline props and improve reactivity.
- Refactored menubar components for better structure and usability.
- Improved accessibility and code readability across various components.
2025-04-16 12:55:10 +02:00
7757978668 refactor: clean up imports and improve player search functionality in RefereesList
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2025-04-16 00:17:10 +02:00
9eea0b2b3f feat: enhance EventFightList with grouping and selection features
All checks were successful
SteamWarCI Build successful
- Added grouping functionality to the EventFightList component, allowing fights to be grouped by their associated group.
- Implemented row selection with checkboxes for both individual fights and groups, enabling bulk selection.
- Updated columns definition to include a checkbox for selecting all rows and individual row selection checkboxes.
- Modified the checkbox component to support indeterminate state and improved styling.
- Enhanced date formatting for fight start times in the table.
2025-04-15 16:28:19 +02:00
063638d016 Add TeamTable component and improve EventView layout
All checks were successful
SteamWarCI Build successful
2025-04-14 23:31:19 +02:00
f5a778d9b4 Trigger Rebuild
All checks were successful
SteamWarCI Build successful
2025-04-14 18:21:26 +02:00
112 changed files with 4534 additions and 10450 deletions

1
.gitignore vendored
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@ -26,3 +26,4 @@ pnpm-debug.log*
/src/env.d.ts /src/env.d.ts
/src/pages/en/ /src/pages/en/
/.idea /.idea
pnpm-lock.yaml

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@ -1,4 +1,4 @@
import {defineConfig, sharpImageService} from "astro/config"; import { defineConfig, sharpImageService } from "astro/config";
import svelte from "@astrojs/svelte"; import svelte from "@astrojs/svelte";
import tailwind from "@astrojs/tailwind"; import tailwind from "@astrojs/tailwind";
import configureI18n from "./astro-i18n.adapter"; import configureI18n from "./astro-i18n.adapter";
@ -8,6 +8,8 @@ import robotsTxt from "astro-robots-txt";
import path from "node:path"; import path from "node:path";
import mdx from "@astrojs/mdx"; import mdx from "@astrojs/mdx";
import starlight from "@astrojs/starlight";
// https://astro.build/config // https://astro.build/config
export default defineConfig({ export default defineConfig({
output: "static", output: "static",
@ -18,14 +20,40 @@ export default defineConfig({
site: "https://steamwar.de", site: "https://steamwar.de",
integrations: [ integrations: [
svelte(), svelte(),
starlight({
disable404Route: true,
title: "SteamWar Docs",
defaultLocale: "de",
logo: {
src: "./src/images/logo.png",
},
social: [
{ icon: "discord", label: "Discord", href: "https://steamwar.de/discord" },
{ icon: "document", label: "Gitea", href: "https://git.steamwar.de" },
],
sidebar: [
{ label: "Startseite", slug: "docs" },
{ label: "Bau", badge: "WIP", items: ["docs/bausystem", { label: "Script System", items: ["docs/bausystem/script"] }] },
{ label: "Kampfsystem", badge: "WIP", items: ["docs/fightsystem"] },
{ label: "Minigames", badge: "WIP", items: ["docs/minigames"] },
{ label: "Schematicsystem", badge: "WIP", items: ["docs/schematicsystem"] },
{ label: "API", badge: "WIP", items: ["docs/api"] },
],
editLink: {
baseUrl: "https://git.steamwar.de/SteamWar/Website/src/branch/master/",
},
}),
tailwind({ tailwind({
configFile: "./tailwind.config.js", configFile: "./tailwind.config.js",
applyBaseStyles: false,
}), }),
configureI18n(), configureI18n(),
sitemap({ sitemap({
i18n: { i18n: {
defaultLocale: "en", locales: { defaultLocale: "en",
en: "en-US", de: "de-DE", locales: {
en: "en-US",
de: "de-DE",
}, },
}, },
}), }),
@ -49,7 +77,7 @@ export default defineConfig({
{ userAgent: "omgili", disallow: "/" }, { userAgent: "omgili", disallow: "/" },
{ userAgent: "OmigliBot", disallow: "/" }, { userAgent: "OmigliBot", disallow: "/" },
{ userAgent: "PerplexityBot", disallow: "/" }, { userAgent: "PerplexityBot", disallow: "/" },
{ userAgent: "Timpibot", disallow: "/" } { userAgent: "Timpibot", disallow: "/" },
], ],
}), }),
mdx(), mdx(),
@ -66,7 +94,7 @@ export default defineConfig({
"@layouts": path.resolve("./src/layouts"), "@layouts": path.resolve("./src/layouts"),
"@repo": path.resolve("./src/components/repo"), "@repo": path.resolve("./src/components/repo"),
"@stores": path.resolve("./src/components/stores"), "@stores": path.resolve("./src/components/stores"),
"$lib": path.resolve("./src"), $lib: path.resolve("./src"),
}, },
}, },
}, },

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@ -1,82 +1,95 @@
{ {
"name": "steamwar-website", "name": "steamwar-website",
"type": "module", "type": "module",
"version": "0.0.1", "version": "0.0.1",
"scripts": { "scripts": {
"dev": "astro dev", "dev": "astro dev",
"start": "astro dev", "start": "astro dev",
"build": "astro build", "build": "astro build",
"preview": "astro preview", "preview": "astro preview",
"astro": "astro", "astro": "astro",
"i18n:extract": "astro-i18n extract", "i18n:extract": "astro-i18n extract",
"i18n:generate:pages": "astro-i18n generate:pages --purge", "i18n:generate:pages": "astro-i18n generate:pages --purge",
"i18n:generate:types": "astro-i18n generate:types", "i18n:generate:types": "astro-i18n generate:types",
"i18n:sync": "pnpm run i18n:generate:pages && pnpm run i18n:generate:types", "i18n:sync": "pnpm run i18n:generate:pages && pnpm run i18n:generate:types",
"clean:dist": "rm -rf dist", "clean:dist": "rm -rf dist",
"clean:node_modules": "rm -rf node_modules", "clean:node_modules": "rm -rf node_modules",
"ci": "pnpm install && pnpm run i18n:sync && pnpm run build" "ci": "pnpm install && pnpm run i18n:sync && pnpm run build"
}, },
"devDependencies": { "devDependencies": {
"@astrojs/svelte": "^7.0.4", "@astrojs/svelte": "^7.1.0",
"@astrojs/tailwind": "^5.1.5", "@astrojs/tailwind": "^5.1.5",
"@astropub/icons": "^0.2.0", "@astropub/icons": "^0.2.0",
"@internationalized/date": "^3.7.0", "@internationalized/date": "^3.8.1",
"@types/color": "^4.2.0", "@lucide/svelte": "^0.488.0",
"@types/node": "^22.9.3", "@types/color": "^4.2.0",
"@types/three": "^0.170.0", "@types/js-yaml": "^4.0.9",
"@typescript-eslint/eslint-plugin": "^8.15.0", "@types/node": "^22.15.23",
"@typescript-eslint/parser": "^8.15.0", "@types/three": "^0.170.0",
"autoprefixer": "^10.4.20", "@typescript-eslint/eslint-plugin": "^8.33.0",
"bits-ui": "1.3.4", "@typescript-eslint/parser": "^8.33.0",
"clsx": "^2.1.1", "autoprefixer": "^10.4.21",
"cmdk-sv": "^0.0.18", "bits-ui": "1.3.4",
"cssnano": "^7.0.6", "clsx": "^2.1.1",
"embla-carousel-svelte": "^8.5.2", "cmdk-sv": "^0.0.18",
"esbuild": "^0.24.0", "cssnano": "^7.0.7",
"eslint": "^9.15.0", "embla-carousel-svelte": "^8.6.0",
"eslint-plugin-astro": "^1.3.1", "esbuild": "^0.24.2",
"eslint-plugin-jsx-a11y": "^6.10.2", "eslint": "^9.27.0",
"eslint-plugin-svelte": "^2.46.0", "eslint-plugin-astro": "^1.3.1",
"formsnap": "1.0.1", "eslint-plugin-jsx-a11y": "^6.10.2",
"lucide-svelte": "^0.476.0", "eslint-plugin-svelte": "^2.46.1",
"mode-watcher": "^0.5.1", "formsnap": "1.0.1",
"paneforge": "^0.0.6", "lucide-svelte": "^0.476.0",
"postcss-nesting": "^13.0.1", "mode-watcher": "^0.5.1",
"sass": "^1.81.0", "paneforge": "^0.0.6",
"svelte": "^5.16.0", "postcss-nesting": "^13.0.1",
"svelte-sonner": "^0.3.28", "sass": "^1.89.0",
"tailwind-merge": "^2.5.5", "svelte": "^5.33.4",
"tailwind-variants": "^0.3.1", "svelte-sonner": "^0.3.28",
"tailwindcss": "^3.4.15", "tailwind-merge": "^2.6.0",
"three": "^0.170.0", "tailwind-variants": "^0.3.1",
"typescript": "^5.7.2", "tailwindcss": "^3.4.17",
"vaul-svelte": "^0.3.2", "three": "^0.170.0",
"zod": "^3.23.8" "typescript": "^5.8.3",
}, "vaul-svelte": "^0.3.2",
"dependencies": { "zod": "^3.25.31"
"@astrojs/mdx": "^4.0.7", },
"@astrojs/sitemap": "^3.2.1", "dependencies": {
"@codemirror/commands": "^6.8.0", "@astrojs/mdx": "^4.3.0",
"@codemirror/lang-json": "^6.0.1", "@astrojs/sitemap": "^3.4.0",
"@ddietr/codemirror-themes": "^1.4.4", "@astrojs/starlight": "^0.34.4",
"@tanstack/table-core": "^8.21.2", "@astrojs/starlight-tailwind": "^4.0.1",
"astro": "^5.1.8", "@codemirror/commands": "^6.8.1",
"astro-i18n": "^2.2.4", "@codemirror/lang-json": "^6.0.1",
"astro-robots-txt": "^1.0.0", "@codemirror/view": "^6.36.8",
"astro-seo": "^0.8.4", "@ddietr/codemirror-themes": "^1.5.1",
"chart.js": "^4.4.6", "@tanstack/table-core": "^8.21.3",
"chartjs-adapter-dayjs-4": "^1.0.4", "astro": "5.7.14",
"chartjs-adapter-moment": "^1.0.1", "astro-i18n": "^2.2.4",
"color": "^4.2.3", "astro-robots-txt": "^1.0.0",
"dayjs": "^1.11.13", "astro-seo": "^0.8.4",
"easymde": "^2.18.0", "chart.js": "^4.4.9",
"flowbite": "^2.5.2", "chartjs-adapter-dayjs-4": "^1.0.4",
"flowbite-svelte": "^0.47.3", "chartjs-adapter-moment": "^1.0.1",
"flowbite-svelte-icons": "^2.0.2", "codemirror": "^6.0.1",
"qs": "^6.13.1", "color": "^4.2.3",
"sharp": "^0.33.5", "dayjs": "^1.11.13",
"svelte-awesome": "^3.3.5", "easymde": "^2.20.0",
"svelte-codemirror-editor": "^1.4.1", "flowbite": "^2.5.2",
"svelte-spa-router": "^4.0.1" "flowbite-svelte": "^0.47.4",
} "flowbite-svelte-icons": "^2.2.0",
"js-yaml": "^4.1.0",
"qs": "^6.14.0",
"sharp": "^0.33.5",
"svelte-awesome": "^3.3.5",
"svelte-spa-router": "^4.0.1"
},
"pnpm": {
"onlyBuiltDependencies": [
"@parcel/watcher",
"esbuild",
"sharp"
]
}
} }

9276
pnpm-lock.yaml generated

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@ -18,13 +18,13 @@
--> -->
<script lang="ts"> <script lang="ts">
import {twMerge} from "tailwind-merge"; import { twMerge } from "tailwind-merge";
import {onMount} from "svelte"; import { onMount } from "svelte";
let cardElement: HTMLDivElement = $state(); let cardElement: HTMLDivElement = $state();
function rotateElement(event: MouseEvent) { function rotateElement(event: MouseEvent) {
if(!hoverEffect) return; if (!hoverEffect) return;
const x = event.clientX; const x = event.clientX;
const y = event.clientY; const y = event.clientY;
@ -36,23 +36,23 @@
const rotateX = (centerY - y) / 20; const rotateX = (centerY - y) / 20;
const rotateY = -(centerX - x) / 20; const rotateY = -(centerX - x) / 20;
cardElement.style.setProperty('--rotate-x', `${rotateX}deg`); cardElement.style.setProperty("--rotate-x", `${rotateX}deg`);
cardElement.style.setProperty('--rotate-y', `${rotateY}deg`); cardElement.style.setProperty("--rotate-y", `${rotateY}deg`);
} }
function resetElement() { function resetElement() {
cardElement.style.setProperty('--rotate-x', "0"); cardElement.style.setProperty("--rotate-x", "0");
cardElement.style.setProperty('--rotate-y', "0"); cardElement.style.setProperty("--rotate-y", "0");
} }
interface Props { interface Props {
hoverEffect?: boolean; hoverEffect?: boolean;
extraClasses?: string; extraClasses?: string;
children?: import('svelte').Snippet; children?: import("svelte").Snippet;
} }
let { hoverEffect = true, extraClasses = '', children }: Props = $props(); let { hoverEffect = true, extraClasses = "", children }: Props = $props();
let classes = $derived(twMerge("w-72 border-2 bg-zinc-50 border-gray-100 flex flex-col items-center p-8 m-4 rounded-xl shadow-lg dark:bg-zinc-900 dark:border-gray-800 dark:text-gray-100", extraClasses)) let classes = $derived(twMerge("w-72 border-2 border-gray-100 flex flex-col items-center p-8 m-4 rounded-xl shadow-lg bg-zinc-900 dark:border-gray-800 dark:text-gray-100", extraClasses));
</script> </script>
<div class={classes} bind:this={cardElement} onmousemove={rotateElement} onmouseleave={resetElement} class:hoverEffect> <div class={classes} bind:this={cardElement} onmousemove={rotateElement} onmouseleave={resetElement} class:hoverEffect>
@ -61,20 +61,20 @@
<style lang="scss"> <style lang="scss">
div { div {
transform: perspective(1000px) rotateX(var(--rotate-x, 0)) rotateY(var(--rotate-y, 0)) !important; transform: perspective(1000px) rotateX(var(--rotate-x, 0)) rotateY(var(--rotate-y, 0)) !important;
transition: scale 300ms cubic-bezier(.2, 3, .67, .6); transition: scale 300ms cubic-bezier(0.2, 3, 0.67, 0.6);
:global(h1) { :global(h1) {
@apply text-xl font-bold mt-4; @apply text-xl font-bold mt-4;
} }
:global(svg) { :global(svg) {
@apply transition-transform duration-300 ease-in-out hover:scale-110 hover:drop-shadow-2xl @apply transition-transform duration-300 ease-in-out hover:scale-110 hover:drop-shadow-2xl;
} }
} }
.hoverEffect:hover { .hoverEffect:hover {
scale: 105%; scale: 105%;
} }
</style> </style>

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@ -19,8 +19,8 @@
<script lang="ts"> <script lang="ts">
import FightStatsChart from "./FightStatsChart.svelte"; import FightStatsChart from "./FightStatsChart.svelte";
import {t} from "astro-i18n"; import { t } from "astro-i18n";
import {statsRepo} from "@repo/stats.ts"; import { statsRepo } from "@repo/stats.ts";
let request = getStats(); let request = getStats();

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@ -19,25 +19,27 @@
--> -->
<script lang="ts"> <script lang="ts">
import {window} from "./utils.ts"; import { window } from "./utils.ts";
import {astroI18n, t} from "astro-i18n"; import { astroI18n, t } from "astro-i18n";
import type {EventFight, ExtendedEvent} from "@type/event"; import type { EventFight, ExtendedEvent } from "@type/event";
import "@styles/table.css"; import "@styles/table.css";
export let event: ExtendedEvent; export let event: ExtendedEvent;
export let group: string; export let group: number;
export let rows: number = 1; export let rows: number = 1;
function getWinner(fight: EventFight) { function getWinner(fight: EventFight) {
if (!fight.hasFinished) {
return t("announcements.table.notPlayed");
}
switch (fight.ergebnis) { switch (fight.ergebnis) {
case 1: case 1:
return fight.blueTeam.kuerzel; return fight.blueTeam.kuerzel;
case 2: case 2:
return fight.redTeam.kuerzel; return fight.redTeam.kuerzel;
case 3:
return t("announcements.table.draw");
default: default:
return t("announcements.table.notPlayed"); return t("announcements.table.draw");
} }
} }
</script> </script>
@ -55,13 +57,15 @@
</tr> </tr>
</thead> </thead>
<tbody> <tbody>
{#each window(event.fights.filter(f => group === undefined ? true : f.group === group), rows) as fights} {#each window( event.fights.filter((f) => (group === undefined ? true : f.group?.id === group)), rows ) as fights}
<tr> <tr>
{#each fights as fight (fight.id)} {#each fights as fight (fight.id)}
<td>{Intl.DateTimeFormat(astroI18n.locale, { <td
hour: "numeric", >{Intl.DateTimeFormat(astroI18n.locale, {
minute: "numeric", hour: "numeric",
}).format(new Date(fight.start))}</td> minute: "numeric",
}).format(new Date(fight.start))}</td
>
<td class:font-bold={fight.ergebnis === 1} class:italic={fight.ergebnis === 3}>{fight.blueTeam.kuerzel}</td> <td class:font-bold={fight.ergebnis === 1} class:italic={fight.ergebnis === 3}>{fight.blueTeam.kuerzel}</td>
<td class:font-bold={fight.ergebnis === 2} class:italic={fight.ergebnis === 3}>{fight.redTeam.kuerzel}</td> <td class:font-bold={fight.ergebnis === 2} class:italic={fight.ergebnis === 3}>{fight.redTeam.kuerzel}</td>
<td>{getWinner(fight)}</td> <td>{getWinner(fight)}</td>

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@ -19,33 +19,29 @@
--> -->
<script lang="ts"> <script lang="ts">
import {window} from "./utils.ts"; import { window } from "./utils.ts";
import {t} from "astro-i18n"; import { t } from "astro-i18n";
import type {ExtendedEvent} from "@type/event.ts"; import type { ExtendedEvent } from "@type/event.ts";
import "@styles/table.css" import "@styles/table.css";
export let event: ExtendedEvent; let {
export let group: string; event,
export let rows: number = 1; group,
rows = 1,
}: {
event: ExtendedEvent;
group: number;
rows?: number;
} = $props();
$: teamPoints = event.teams.map(team => { let teamPoints = $derived(
const fights = event.fights.filter(fight => fight.blueTeam.id === team.id || fight.redTeam.id === team.id); Object.entries(event.groups.find((g) => g.id === group)?.points ?? {})
const points = fights.reduce((acc, fight) => { .map(([teamId, points]) => ({
if (fight.ergebnis === 1 && fight.blueTeam.id === team.id) { team: event.teams.find((t) => t.id === Number(teamId))!!,
return acc + 3; points: points,
} else if (fight.ergebnis === 2 && fight.redTeam.id === team.id) { }))
return acc + 3; .sort((a, b) => b.points - a.points)
} else if (fight.ergebnis === 3) { );
return acc + 1;
} else {
return acc;
}
}, 0);
return {
team,
points,
};
}).sort((a, b) => b.points - a.points);
</script> </script>
<div class="p-3 bg-gray-200 dark:bg-neutral-800 rounded-2xl w-3/4 mx-auto"> <div class="p-3 bg-gray-200 dark:bg-neutral-800 rounded-2xl w-3/4 mx-auto">

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@ -19,18 +19,18 @@
<script lang="ts"> <script lang="ts">
import "../styles/button.css"; import "../styles/button.css";
import {CaretDownOutline, SearchOutline} from "flowbite-svelte-icons"; import { CaretDownOutline, SearchOutline } from "flowbite-svelte-icons";
import {t} from "astro-i18n"; import { t } from "astro-i18n";
import {l} from "../util/util"; import { l } from "../util/util";
import {onMount} from "svelte"; import { onMount } from "svelte";
import {loggedIn} from "@repo/authv2.ts"; import { loggedIn } from "@repo/authv2.ts";
interface Props { interface Props {
logo?: import('svelte').Snippet; logo?: import("svelte").Snippet;
} }
let { logo }: Props = $props(); let { logo }: Props = $props();
let navbar = $state<HTMLDivElement>(); let navbar = $state<HTMLElement>();
let searchOpen = $state(false); let searchOpen = $state(false);
let accountBtn = $state<HTMLAnchorElement>(); let accountBtn = $state<HTMLAnchorElement>();
@ -41,11 +41,11 @@
} else { } else {
accountBtn!.href = l("/login"); accountBtn!.href = l("/login");
} }
}) });
onMount(() => { onMount(() => {
handleScroll(); handleScroll();
}) });
function handleScroll() { function handleScroll() {
if (window.scrollY > 0) { if (window.scrollY > 0) {
@ -56,13 +56,17 @@
} }
</script> </script>
<svelte:window onscroll={handleScroll}/> <svelte:window onscroll={handleScroll} />
<nav data-pagefind-ignore class="fixed top-0 left-0 right-0 sm:px-4 py-1 transition-colors z-10 flex justify-center before:backdrop-blur before:shadow-2xl before:absolute before:top-0 before:left-0 before:bottom-0 before:right-0 before:-z-10 before:scale-y-0 before:transition-transform before:origin-top" bind:this={navbar}> <nav
data-pagefind-ignore
class="z-20 fixed top-0 left-0 right-0 sm:px-4 py-1 transition-colors flex justify-center before:backdrop-blur before:shadow-2xl before:absolute before:top-0 before:left-0 before:bottom-0 before:right-0 before:-z-10 before:scale-y-0 before:transition-transform before:origin-top"
bind:this={navbar}
>
<div class="flex flex-row items-center justify-evenly md:justify-between match"> <div class="flex flex-row items-center justify-evenly md:justify-between match">
<a class="flex items-center" href={l("/")}> <a class="flex items-center" href={l("/")}>
{@render logo?.()} {@render logo?.()}
<span class="text-2xl uppercase font-bold dark:text-white hidden md:inline-block"> <span class="text-2xl uppercase font-bold text-white hidden md:inline-block">
{t("navbar.title")} {t("navbar.title")}
<span class="before:scale-y-100" style="display: none" aria-hidden="true"></span> <span class="before:scale-y-100" style="display: none" aria-hidden="true"></span>
</span> </span>
@ -73,7 +77,7 @@
<a href={l("/")}> <a href={l("/")}>
<span class="btn__text">{t("navbar.links.home.title")}</span> <span class="btn__text">{t("navbar.links.home.title")}</span>
</a> </a>
<CaretDownOutline class="ml-2 mt-auto"/> <CaretDownOutline class="ml-2 mt-auto" />
</button> </button>
<div> <div>
<a class="btn btn-gray" href={l("/announcements")}>{t("navbar.links.home.announcements")}</a> <a class="btn btn-gray" href={l("/announcements")}>{t("navbar.links.home.announcements")}</a>
@ -87,7 +91,7 @@
<a rel="prefetch" href={l("/rules")}> <a rel="prefetch" href={l("/rules")}>
<span class="btn__text">{t("navbar.links.rules.title")}</span> <span class="btn__text">{t("navbar.links.rules.title")}</span>
</a> </a>
<CaretDownOutline class="ml-2 mt-auto"/> <CaretDownOutline class="ml-2 mt-auto" />
</button> </button>
<div> <div>
<a href={l("/rules/wargear")} class="btn btn-gray">{t("navbar.links.rules.wg")}</a> <a href={l("/rules/wargear")} class="btn btn-gray">{t("navbar.links.rules.wg")}</a>
@ -96,10 +100,8 @@
<a href={l("/rules/airship")} class="btn btn-gray">{t("navbar.links.rules.as")}</a> <a href={l("/rules/airship")} class="btn btn-gray">{t("navbar.links.rules.as")}</a>
<a href={l("/rules/quickgear")} class="btn btn-gray">{t("navbar.links.rules.qg")}</a> <a href={l("/rules/quickgear")} class="btn btn-gray">{t("navbar.links.rules.qg")}</a>
<h2 class="px-2 text-gray-300">{t("navbar.links.rules.rotating")}</h2> <h2 class="px-2 text-gray-300">{t("navbar.links.rules.rotating")}</h2>
<a href={l("/rules/megawargear")} <a href={l("/rules/megawargear")} class="btn btn-gray">{t("navbar.links.rules.megawg")}</a>
class="btn btn-gray">{t("navbar.links.rules.megawg")}</a> <a href={l("/rules/microwargear")} class="btn btn-gray">{t("navbar.links.rules.micro")}</a>
<a href={l("/rules/microwargear")}
class="btn btn-gray">{t("navbar.links.rules.micro")}</a>
<a href={l("/rules/streetfight")} class="btn btn-gray">{t("navbar.links.rules.sf")}</a> <a href={l("/rules/streetfight")} class="btn btn-gray">{t("navbar.links.rules.sf")}</a>
<h2 class="px-2 text-gray-300">{t("navbar.links.rules.ranked")}</h2> <h2 class="px-2 text-gray-300">{t("navbar.links.rules.ranked")}</h2>
<a href={l("/rangliste/missilewars")} class="btn btn-gray">{t("navbar.links.ranked.mw")}</a> <a href={l("/rangliste/missilewars")} class="btn btn-gray">{t("navbar.links.ranked.mw")}</a>

View File

@ -1,49 +1,59 @@
--- ---
import type {CollectionEntry} from "astro:content"; import type { CollectionEntry } from "astro:content";
import {l} from "../util/util"; import { l } from "../util/util";
import {astroI18n} from "astro-i18n"; import { astroI18n } from "astro-i18n";
import {Image} from "astro:assets"; import { Image } from "astro:assets";
import TagComponent from "./TagComponent.astro"; import TagComponent from "./TagComponent.astro";
import P from "./P.astro"; import P from "./P.astro";
import Card from "@components/Card.svelte"; import Card from "@components/Card.svelte";
interface Props { interface Props {
post: CollectionEntry<"announcements"> post: CollectionEntry<"announcements">;
} }
const { post, slim }: { const {
post: CollectionEntry<"announcements">, post,
slim: boolean, slim,
}: {
post: CollectionEntry<"announcements">;
slim: boolean;
} = Astro.props as Props; } = Astro.props as Props;
const postUrl = l(`/announcements/${post.slug.split("/").slice(1).join("/")}`); const postUrl = l(`/announcements/${post.slug.split("/").slice(1).join("/")}`);
--- ---
<Card extraClasses={`w-full items-start mx-0 ${slim ? "m-0 p-1" : ""}`} hoverEffect={false}> <Card extraClasses={`w-full items-start mx-0 ${slim ? "m-0 p-1 backdrop-blur-xl bg-transparent" : ""}`} hoverEffect={false}>
<div class={`flex flex-row ${slim ? "":"p-4"}`}> <div class={`flex flex-row ${slim ? "" : "p-4"}`}>
{post.data.image != null {
? ( post.data.image != null ? (
<a href={postUrl}> <a href={postUrl}>
<div class="flex-shrink-0 pr-2"> <div class="flex-shrink-0 pr-2">
<Image transition:name={post.data.title + "-image"} src={post.data.image} alt="Post Image" class="rounded-2xl shadow-2xl object-cover h-32 w-32 max-w-none transition-transform hover:scale-105" /> <Image
transition:name={post.data.title + "-image"}
src={post.data.image}
alt="Post Image"
class="rounded-2xl shadow-2xl object-cover h-32 w-32 max-w-none transition-transform hover:scale-105"
/>
</div> </div>
</a> </a>
) ) : null
: null} }
<div> <div>
<a href={postUrl} class="flex flex-col items-start"> <a href={postUrl} class="flex flex-col items-start">
<h2 class="text-2xl font-bold" transition:name={post.data.title + "-title"}>{post.data.title}</h2> <h2 class="text-2xl font-bold" transition:name={post.data.title + "-title"}>{post.data.title}</h2>
<P class="text-gray-500">{Intl.DateTimeFormat(astroI18n.locale, { <P class="text-gray-500"
day: "numeric", >{
month: "long", Intl.DateTimeFormat(astroI18n.locale, {
year: "numeric", day: "numeric",
}).format(post.data.created)}</P> month: "long",
year: "numeric",
}).format(post.data.created)
}</P
>
<P>{post.data.description}</P> <P>{post.data.description}</P>
</a> </a>
<div class="mt-1" transition:name={post.data.title + "-tags"}> <div class="mt-1" transition:name={post.data.title + "-tags"}>
{post.data.tags.map((tag) => ( {post.data.tags.map((tag) => <TagComponent tag={tag} />)}
<TagComponent tag={tag} />
))}
</div> </div>
</div> </div>
</div> </div>

View File

@ -18,23 +18,22 @@
--> -->
<script lang="ts"> <script lang="ts">
import {Spinner, Toolbar, ToolbarButton, ToolbarGroup} from "flowbite-svelte"; import { Spinner, Toolbar, ToolbarButton, ToolbarGroup } from "flowbite-svelte";
import {json} from "@codemirror/lang-json"; import { json } from "@codemirror/lang-json";
import CodeMirror from "svelte-codemirror-editor"; import { base64ToBytes } from "../../util.ts";
import {base64ToBytes} from "../../util.ts"; import type { Page } from "@type/page.ts";
import type {Page} from "@type/page.ts"; import { materialDark } from "@ddietr/codemirror-themes/material-dark";
import {materialDark} from "@ddietr/codemirror-themes/material-dark"; import { createEventDispatcher } from "svelte";
import {createEventDispatcher} from "svelte";
import MDEMarkdownEditor from "./MDEMarkdownEditor.svelte"; import MDEMarkdownEditor from "./MDEMarkdownEditor.svelte";
import {pageRepo} from "@repo/page.ts"; import { pageRepo } from "@repo/page.ts";
interface Props { interface Props {
pageId: number; pageId: number;
branch: string; branch: string;
dirty?: boolean; dirty?: boolean;
} }
let { pageId, branch = $bindable(), dirty = $bindable(false) }: Props = $props(); let { pageId, branch = $bindable(), dirty = $bindable(false) }: Props = $props();
let dispatcher = createEventDispatcher(); let dispatcher = createEventDispatcher();
@ -71,34 +70,31 @@
} }
let pageFuture = $derived($pageRepo.getPage(pageId, branch).then(getPage)); let pageFuture = $derived($pageRepo.getPage(pageId, branch).then(getPage));
</script> </script>
<svelte:window onbeforeunload={() => {
if (dirty) { <svelte:window
return "You have unsaved changes. Are you sure you want to leave?"; onbeforeunload={() => {
} if (dirty) {
}}/> return "You have unsaved changes. Are you sure you want to leave?";
}
}}
/>
{#await pageFuture} {#await pageFuture}
<Spinner/> <Spinner />
{:then p} {:then p}
<div> <div>
<div> <div>
<Toolbar class="!bg-gray-900"> <Toolbar class="!bg-gray-900">
{#snippet end()} {#snippet end()}
<ToolbarGroup > <ToolbarGroup>
<ToolbarButton onclick={deletePage}> <ToolbarButton onclick={deletePage}>Delete</ToolbarButton>
Delete <ToolbarButton color="primary" onclick={savePage}>Save</ToolbarButton>
</ToolbarButton> </ToolbarGroup>
<ToolbarButton color="primary" onclick={savePage}> {/snippet}
Save
</ToolbarButton>
</ToolbarGroup>
{/snippet}
</Toolbar> </Toolbar>
</div> </div>
{#if page?.name.endsWith("md") || page?.name.endsWith("mdx")} {#if page?.name.endsWith("md") || page?.name.endsWith("mdx")}
<MDEMarkdownEditor bind:value={pageContent} bind:dirty/> <MDEMarkdownEditor bind:value={pageContent} bind:dirty />
{:else} {:else}{/if}
<CodeMirror bind:value={pageContent} lang={json()} theme={materialDark} onchange={() => dirty = true}/>
{/if}
</div> </div>
{:catch error} {:catch error}
<p>{error.message}</p> <p>{error.message}</p>

View File

@ -18,12 +18,14 @@
--> -->
<script lang="ts"> <script lang="ts">
import {createEventDispatcher} from "svelte"; import { Card } from "@components/ui/card";
interface Props {
children?: import('svelte').Snippet;
}
let { children }: Props = $props(); interface Props {
children?: import("svelte").Snippet;
ondrop: (event: DragEvent) => void;
}
let { children, ondrop }: Props = $props();
let dragover = $state(false); let dragover = $state(false);
@ -32,19 +34,16 @@
dragover = true; dragover = true;
} }
const dispatch = createEventDispatcher();
function handleDrop(ev: DragEvent) { function handleDrop(ev: DragEvent) {
ev.preventDefault(); ev.preventDefault();
dragover = false; dragover = false;
dispatch("drop", ev); ondrop(ev);
} }
</script> </script>
<div class="w-56 bg-gray-800 p-4 rounded" class:border={dragover} class:m-px={!dragover} ondrop={handleDrop} <Card class="w-56 p-4 rounded m-px {dragover ? 'border-white' : ''}" ondrop={handleDrop} ondragover={handleDragOver} ondragleave={() => (dragover = false)} role="none">
ondragover={handleDragOver} ondragleave={() => dragover = false} role="none">
{@render children?.()} {@render children?.()}
</div> </Card>
<style> <style>
div { div {

View File

@ -18,28 +18,28 @@
--> -->
<script lang="ts"> <script lang="ts">
import { createBubbler } from 'svelte/legacy'; import type { Team } from "@type/team.ts";
import { brightness, colorFromTeam, lighten } from "../../util";
const bubble = createBubbler(); interface Props {
import type {Team} from "@type/team.ts"; team: Team;
import {brightness, colorFromTeam, lighten} from "../../util"; ondragstart: (event: DragEvent) => void;
}
interface Props { let { team, ondragstart }: Props = $props();
team: Team;
}
let { team }: Props = $props();
let hover = $state(false); let hover = $state(false);
</script> </script>
<div class="rounded w-fit p-2 border-gray-600 border cursor-grab select-none m-1 flex place-items-center" <div
style:background-color={hover ? lighten(colorFromTeam(team)) : colorFromTeam(team)} class="rounded w-fit p-2 border-gray-600 border cursor-grab select-none m-1 flex place-items-center"
class:text-black={brightness(colorFromTeam(team))} draggable="true" style:background-color={hover ? lighten(colorFromTeam(team)) : colorFromTeam(team)}
ondragstart={bubble('dragstart')} class:text-black={brightness(colorFromTeam(team))}
onmouseenter={() => hover = true} draggable="true"
onmouseleave={() => hover = false} {ondragstart}
role="figure"> onmouseenter={() => (hover = true)}
onmouseleave={() => (hover = false)}
role="figure"
>
<span>{team.name}</span> <span>{team.name}</span>
</div> </div>

View File

@ -18,19 +18,19 @@
--> -->
<script lang="ts"> <script lang="ts">
import {t} from "astro-i18n"; import { t } from "astro-i18n";
import type {Player} from "@type/data.ts"; import type { Player } from "@type/data.ts";
import {l} from "@utils/util.ts"; import { l } from "@utils/util.ts";
import Statistics from "./Statistics.svelte"; import Statistics from "./Statistics.svelte";
import {authV2Repo} from "@repo/authv2.ts"; import { authV2Repo } from "@repo/authv2.ts";
import Card from "@components/Card.svelte"; import Card from "@components/Card.svelte";
import {navigate} from "astro:transitions/client"; import { navigate } from "astro:transitions/client";
interface Props { interface Props {
user: Player; user: Player;
} }
let { user }: Props = $props(); let { user }: Props = $props();
async function logout() { async function logout() {
await $authV2Repo.logout(); await $authV2Repo.logout();
@ -43,19 +43,25 @@
<Card> <Card>
<figure> <figure>
<figcaption class="text-center mb-4 text-2xl">{user.name}</figcaption> <figcaption class="text-center mb-4 text-2xl">{user.name}</figcaption>
<img src={`${import.meta.env.PUBLIC_API_SERVER}/data/skin/${user.uuid}`} class="transition duration-300 ease-in-out hover:scale-110 hover:drop-shadow-2xl" alt={user.name + "s bust"} width="150" height="150" /> <img
src={`${import.meta.env.PUBLIC_API_SERVER}/data/skin/${user.uuid}`}
class="transition duration-300 ease-in-out hover:scale-110 hover:drop-shadow-2xl"
alt={user.name + "s bust"}
width="150"
height="150"
/>
</figure> </figure>
</Card> </Card>
<div class="flex flex-wrap"> <div class="flex flex-wrap">
<button class="btn mt-2" onclick={logout}>{t("dashboard.buttons.logout")}</button> <button class="btn mt-2" onclick={logout}>{t("dashboard.buttons.logout")}</button>
{#if user.perms.includes("MODERATION")} {#if user.perms.includes("MODERATION")}
<a class="btn w-fit mt-2" href="/admin" data-astro-reload>{t("dashboard.buttons.admin")}</a> <a class="btn w-fit mt-2" href="/admin/new" data-astro-reload>{t("dashboard.buttons.admin")}</a>
{/if} {/if}
</div> </div>
</div> </div>
<div> <div>
<h1 class="text-4xl font-bold">{t("dashboard.title", {name: user.name})}</h1> <h1 class="text-4xl font-bold">{t("dashboard.title", { name: user.name })}</h1>
<p>{t("dashboard.rank", {rank: t("home.prefix." + (user.prefix || "User"))})}</p> <p>{t("dashboard.rank", { rank: t("home.prefix." + (user.prefix || "User")) })}</p>
<Statistics {user} /> <Statistics {user} />
</div> </div>
</div> </div>

View File

@ -18,39 +18,38 @@
--> -->
<script lang="ts"> <script lang="ts">
import type {RouteDefinition} from "svelte-spa-router"; import type { RouteDefinition } from "svelte-spa-router";
import Router from "svelte-spa-router"; import Router from "svelte-spa-router";
import NavLinks from "@components/moderator/layout/NavLinks.svelte"; import NavLinks from "@components/moderator/layout/NavLinks.svelte";
import {Switch} from "@components/ui/switch";
import {Label} from "@components/ui/label";
import {navigate} from "astro:transitions/client";
import Players from "@components/moderator/pages/players/Players.svelte"; import Players from "@components/moderator/pages/players/Players.svelte";
import Events from "@components/moderator/pages/events/Events.svelte"; import Events from "@components/moderator/pages/events/Events.svelte";
import Dashboard from "@components/moderator/pages/dashboard/Dashboard.svelte"; import Dashboard from "@components/moderator/pages/dashboard/Dashboard.svelte";
import Event from "@components/moderator/pages/event/Event.svelte"; import Event from "@components/moderator/pages/event/Event.svelte";
import Pages from "@components/moderator/pages/pages/Pages.svelte";
import Generator from "@components/moderator/pages/generators/Generator.svelte";
import Schematics from "@components/moderator/pages/schems/Schematics.svelte";
import { Tooltip } from "bits-ui";
const routes: RouteDefinition = { const routes: RouteDefinition = {
"/": Dashboard, "/": Dashboard,
"/events": Events, "/events": Events,
"/players": Players, "/players": Players,
"/event/:id": Event "/event/:id": Event,
"/event/:id/generate": Generator,
"/pages": Pages,
"/schems": Schematics,
}; };
</script> </script>
<div class="flex flex-col bg-background min-w-full min-h-screen"> <div class="flex flex-col bg-background min-w-full min-h-screen">
<div class="border-b"> <div class="border-b">
<div class="flex h-16 items-center px-4"> <div class="flex h-16 items-center px-4">
<a href="/" class="text-sm font-bold transition-colors text-primary"> <a href="/" class="text-sm font-bold transition-colors text-primary"> SteamWar </a>
SteamWar
</a>
<NavLinks /> <NavLinks />
<div class="ml-auto flex items-center space-x-4">
<Switch id="new-ui-switch" checked={true} on:click={() => navigate("/admin")} />
<Label for="new-ui-switch">New UI!</Label>
</div>
</div> </div>
</div> </div>
<main class="flex flex-col">
<Tooltip.Provider>
<Router {routes} /> <Router {routes} />
</main> </Tooltip.Provider>
</div> </div>

View File

@ -0,0 +1,170 @@
<script lang="ts">
import GroupSelector from "./GroupSelector.svelte";
import type { EventFight, EventFightEdit, ResponseGroups, ResponseRelation, SWEvent } from "@type/event";
import { fromAbsolute } from "@internationalized/date";
import { Label } from "@components/ui/label";
import DateTimePicker from "@components/ui/datetime-picker/DateTimePicker.svelte";
import { Popover, PopoverContent, PopoverTrigger } from "@components/ui/popover";
import { gamemodes, maps } from "@components/stores/stores";
import { CommandInput, CommandList, CommandEmpty, CommandGroup, CommandItem, Command } from "@components/ui/command";
import { ChevronsUpDown, Check } from "lucide-svelte";
import { Button } from "@components/ui/button";
import { cn } from "@components/utils";
import { Select, SelectContent, SelectItem, SelectTrigger } from "@components/ui/select";
import type { Snippet } from "svelte";
import { Input } from "@components/ui/input";
import TeamSelector from "./TeamSelector.svelte";
import type { EventModel } from "../pages/event/eventmodel.svelte";
let {
fight,
actions,
onSave,
data,
}: {
fight: EventFight | null;
actions: Snippet<[boolean, () => void]>;
onSave: (fight: EventFightEdit) => void;
data: EventModel;
} = $props();
let fightModus = $state(fight?.spielmodus);
let fightMap = $state(fight?.map);
let fightBlueTeam = $state(fight?.blueTeam);
let fightRedTeam = $state(fight?.redTeam);
let fightStart = $state(fight?.start ? fromAbsolute(fight.start, "Europe/Berlin") : fromAbsolute(data.event.start, "Europe/Berlin"));
let fightErgebnis = $state(fight?.ergebnis ?? 0);
let fightSpectatePort = $state(fight?.spectatePort?.toString() ?? null);
let fightGroup = $state(fight?.group?.id ?? null);
let mapsStore = $derived(maps(fightModus ?? "null"));
let gamemodeSelectOpen = $state(false);
let mapSelectOpen = $state(false);
let dirty = $derived(
fightModus !== fight?.spielmodus ||
fightMap !== fight?.map ||
fightBlueTeam?.id !== fight?.blueTeam?.id ||
fightRedTeam?.id !== fight?.redTeam?.id ||
fightStart.toDate().getTime() !== fight?.start ||
fightErgebnis !== fight?.ergebnis ||
fightSpectatePort !== (fight?.spectatePort?.toString() ?? null) ||
fightGroup !== (fight?.group?.id ?? null)
);
let loading = $state(false);
async function submit() {
loading = true;
try {
await onSave({
spielmodus: fightModus!,
map: fightMap!,
blueTeam: fightBlueTeam!,
redTeam: fightRedTeam!,
start: fightStart?.toDate().getTime(),
ergebnis: fightErgebnis,
spectatePort: fightSpectatePort ? +fightSpectatePort : null,
group: fightGroup,
});
} finally {
loading = false;
}
}
</script>
<div class="flex flex-col gap-2">
<Label for="fight-modus">Modus</Label>
<Popover bind:open={gamemodeSelectOpen}>
<PopoverTrigger>
{#snippet child({ props })}
<Button variant="outline" class="justify-between" {...props} role="combobox">
{$gamemodes.find((value) => value === fightModus) || fightModus || "Select a modus type..."}
<ChevronsUpDown class="ml-2 size-4 shrink-0 opacity-50" />
</Button>
{/snippet}
</PopoverTrigger>
<PopoverContent class="p-0">
<Command>
<CommandInput placeholder="Search Fight Modus..." />
<CommandList>
<CommandEmpty>No fight modus found.</CommandEmpty>
<CommandGroup>
{#each $gamemodes as modus}
<CommandItem
value={modus}
onSelect={() => {
fightModus = modus;
gamemodeSelectOpen = false;
}}
>
<Check class={cn("mr-2 size-4", modus !== fightModus && "text-transparent")} />
{modus}
</CommandItem>
{/each}
</CommandGroup>
</CommandList>
</Command>
</PopoverContent>
</Popover>
<Label for="fight-map">Map</Label>
<Popover bind:open={mapSelectOpen}>
<PopoverTrigger>
{#snippet child({ props })}
<Button variant="outline" class="justify-between" {...props} role="combobox">
{$mapsStore.find((value) => value === fightMap) || fightMap || "Select a map..."}
<ChevronsUpDown class="ml-2 size-4 shrink-0 opacity-50" />
</Button>
{/snippet}
</PopoverTrigger>
<PopoverContent class="p-0">
<Command>
<CommandInput placeholder="Search Maps..." />
<CommandList>
<CommandEmpty>No map found.</CommandEmpty>
<CommandGroup>
{#each $mapsStore as map}
<CommandItem
value={map}
onSelect={() => {
fightMap = map;
mapSelectOpen = false;
}}
>
<Check class={cn("mr-2 size-4", map !== fightMap && "text-transparent")} />
{map}
</CommandItem>
{/each}
</CommandGroup>
</CommandList>
</Command>
</PopoverContent>
</Popover>
<Label>Blue Team</Label>
<TeamSelector bind:selectedTeam={fightBlueTeam} {data} fightId={fight?.id} team="BLUE" />
<Label>Red Team</Label>
<TeamSelector bind:selectedTeam={fightRedTeam} {data} fightId={fight?.id} team="RED" />
<Label>Start</Label>
<DateTimePicker bind:value={fightStart} />
{#if fight !== null}
<Label for="fight-ergebnis">Ergebnis</Label>
<Select type="single" value={fightErgebnis?.toString()} onValueChange={(v) => (fightErgebnis = +v)}>
<SelectTrigger>
{fightErgebnis === 0 ? "Unentschieden" : (fightErgebnis === 1 ? fightBlueTeam?.name : fightRedTeam?.name) + " gewinnt"}
</SelectTrigger>
<SelectContent>
<SelectItem value={"0"}>Unentschieden</SelectItem>
<SelectItem value={"1"}>{fightBlueTeam?.name ?? "Team Blau"} gewinnt</SelectItem>
<SelectItem value={"2"}>{fightRedTeam?.name ?? "Team Blau"} gewinnt</SelectItem>
</SelectContent>
</Select>
{/if}
<Label for="fight-group">Gruppe</Label>
<GroupSelector event={data.event} bind:value={fightGroup} bind:groups={data.groups}></GroupSelector>
<Label for="spectate-port">Spectate Port</Label>
<Input id="spectate-port" bind:value={fightSpectatePort} type="number" placeholder="2001" />
</div>
{@render actions(dirty && !loading, submit)}

View File

@ -0,0 +1,78 @@
<script lang="ts">
import type { Snippet } from "svelte";
import type { ResponseGroups, GroupUpdateEdit } from "@type/event";
import { Label } from "@components/ui/label";
import { Input } from "@components/ui/input";
import { Select, SelectContent, SelectItem, SelectTrigger } from "@components/ui/select";
const {
group,
actions,
onSave,
}: {
group: ResponseGroups | null;
actions: Snippet<[boolean, () => void]>;
onSave: (groupData: GroupUpdateEdit) => void;
} = $props();
let groupName = $state(group?.name ?? "");
let groupType = $state(group?.type ?? "GROUP_STAGE");
let pointsPerWin = $state(group?.pointsPerWin ?? 3);
let pointsPerLoss = $state(group?.pointsPerLoss ?? 0);
let pointsPerDraw = $state(group?.pointsPerDraw ?? 1);
let canSave = $derived(groupName.length > 0 && (groupType === "GROUP_STAGE" || groupType === "ELIMINATION_STAGE") && pointsPerWin !== null && pointsPerLoss !== null && pointsPerDraw !== null);
let dirty = $derived(
groupName !== (group ? group.name : "") ||
groupType !== (group ? group.type : "GROUP_STAGE") ||
pointsPerWin !== (group ? group.pointsPerWin : 3) ||
pointsPerLoss !== (group ? group.pointsPerLoss : 0) ||
pointsPerDraw !== (group ? group.pointsPerDraw : 1)
);
function submit() {
onSave({
name: groupName,
type: groupType,
pointsPerWin: pointsPerWin,
pointsPerLoss: pointsPerLoss,
pointsPerDraw: pointsPerDraw,
});
}
</script>
<div class="flex flex-col gap-2">
<Label for="group-name">Name</Label>
<Input id="group-name" bind:value={groupName} placeholder="z.B. Gruppenphase A" />
<Label for="group-type">Typ</Label>
<Select
value={groupType}
type="single"
onValueChange={(v) => {
if (v) groupType = v as "GROUP_STAGE" | "ELIMINATION_STAGE";
}}
>
<SelectTrigger id="group-type" placeholder="Wähle einen Gruppentyp">
{groupType === "GROUP_STAGE" ? "Gruppenphase" : "Eliminierungsphase"}
</SelectTrigger>
<SelectContent>
<SelectItem value="GROUP_STAGE">Gruppenphase</SelectItem>
<SelectItem value="ELIMINATION_STAGE">Eliminierungsphase</SelectItem>
</SelectContent>
</Select>
{#if groupType === "GROUP_STAGE" && group !== null}
<Label for="points-win">Punkte pro Sieg</Label>
<Input id="points-win" type="number" bind:value={pointsPerWin} placeholder="3" />
<Label for="points-loss">Punkte pro Niederlage</Label>
<Input id="points-loss" type="number" bind:value={pointsPerLoss} placeholder="0" />
<Label for="points-draw">Punkte pro Unentschieden</Label>
<Input id="points-draw" type="number" bind:value={pointsPerDraw} placeholder="1" />
{/if}
</div>
{@render actions(group === null ? canSave : dirty, submit)}

View File

@ -0,0 +1,103 @@
<script lang="ts">
import type { GroupUpdateEdit, ResponseGroups, SWEvent } from "@type/event";
import { Popover, PopoverContent, PopoverTrigger } from "@components/ui/popover";
import { CommandInput, CommandList, CommandEmpty, CommandGroup, CommandItem, Command } from "@components/ui/command";
import { ChevronsUpDownIcon, PlusIcon, CheckIcon, MinusIcon } from "lucide-svelte";
import { Button } from "@components/ui/button";
import { cn } from "@components/utils";
import { Dialog, DialogContent, DialogDescription, DialogFooter, DialogHeader, DialogTitle } from "@components/ui/dialog";
import GroupEdit from "./GroupEdit.svelte";
import { eventRepo } from "@components/repo/event";
let {
event,
groups = $bindable(),
value = $bindable(),
}: {
event: SWEvent;
groups: ResponseGroups[];
value: number | null;
} = $props();
let selectedGroup = $derived(groups.find((group) => group.id === value));
let createOpen = $state(false);
let groupSelectOpen = $state(false);
async function handleGroupSave(group: GroupUpdateEdit) {
let g = await $eventRepo.createGroup(event.id, group);
groups.push(g);
value = g.id;
createOpen = false;
groupSelectOpen = false;
}
</script>
<Dialog bind:open={createOpen}>
<Popover bind:open={groupSelectOpen}>
<PopoverTrigger>
{#snippet child({ props })}
<Button id="fight-group" variant="outline" class="justify-between" {...props} role="combobox">
{selectedGroup?.name || "Keine Gruppe"}
<ChevronsUpDownIcon class="ml-2 size-4 shrink-0 opacity-50" />
</Button>
{/snippet}
</PopoverTrigger>
<PopoverContent class="p-0">
<Command>
<CommandInput placeholder="Gruppe suchen..." />
<CommandList>
<CommandGroup>
<CommandItem value={"new"} onSelect={() => (createOpen = true)}>
<PlusIcon class={"mr-2 size-4"} />
Neue Gruppe
</CommandItem>
<CommandGroup heading="Gruppen">
<CommandItem
value={"none"}
onSelect={() => {
value = null;
groupSelectOpen = false;
}}
>
{#if value === null}
<CheckIcon class={"mr-2 size-4"} />
{:else}
<MinusIcon class={"mr-2 size-4"} />
{/if}
Keine Gruppe
</CommandItem>
{#each groups as group}
<CommandItem
value={group.id.toString()}
onSelect={() => {
value = group.id;
groupSelectOpen = false;
}}
>
<CheckIcon class={cn("mr-2 size-4", value !== group.id && "text-transparent")} />
{group.name}
</CommandItem>
{/each}
</CommandGroup>
</CommandGroup>
</CommandList>
</Command>
</PopoverContent>
</Popover>
<DialogContent>
<DialogHeader>
<DialogTitle>Neue Gruppe erstellen</DialogTitle>
<DialogDescription>Hier kannst du eine neue Gruppe erstellen</DialogDescription>
</DialogHeader>
<GroupEdit group={null} onSave={handleGroupSave}>
{#snippet actions(dirty, submit)}
<DialogFooter>
<Button disabled={!dirty} onclick={submit}>Speichern</Button>
</DialogFooter>
{/snippet}
</GroupEdit>
</DialogContent>
</Dialog>

View File

@ -0,0 +1,253 @@
<script lang="ts">
import type { ResponseRelation } from "@components/types/event";
import type { Team } from "@components/types/team";
import { Button } from "@components/ui/button";
import { Command, CommandEmpty, CommandGroup, CommandInput, CommandItem, CommandList } from "@components/ui/command";
import { Popover, PopoverContent, PopoverTrigger } from "@components/ui/popover";
import { Tabs, TabsContent, TabsList, TabsTrigger } from "@components/ui/tabs";
import { Tooltip, TooltipContent, TooltipTrigger } from "@components/ui/tooltip";
import { cn } from "@components/utils";
import { Check, ChevronsUpDown, GitPullRequestArrow, Plus } from "lucide-svelte";
import type { EventModel } from "../pages/event/eventmodel.svelte";
import { Select, SelectContent, SelectItem, SelectTrigger } from "@components/ui/select";
import { Label } from "@components/ui/label";
import { eventRepo } from "@components/repo/event";
interface Props {
selectedTeam: Team | undefined;
open?: boolean;
team: "BLUE" | "RED";
data: EventModel;
fightId?: number;
onSelect?: (team: Team) => void;
}
let { selectedTeam = $bindable(), data, team, open = $bindable(false), fightId, onSelect }: Props = $props();
const currentRelation = $derived(data.relations.find((r) => r.fight === fightId && r.team === team));
let fromType = $state<"FIGHT" | "GROUP">(currentRelation?.type ?? "FIGHT");
let fromFight = $state<string | undefined>(currentRelation?.fromFight?.id?.toString());
let fromFightData = $derived(data.fights.find((f) => f.id.toString() === fromFight));
let fromGroup = $state<string | undefined>(currentRelation?.fromGroup?.id?.toString());
let fromGroupData = $derived(data.groups.find((g) => g.id.toString() === fromGroup));
let fromPlace = $state<string | undefined>(currentRelation?.fromPlace?.toString());
let relationOpen = $state(false);
async function saveRelation() {
relationOpen = false;
if (currentRelation === undefined) {
await $eventRepo.createRelation(data.event.id, {
fightId: fightId!,
team,
fromType,
fromId: fromType === "FIGHT" ? parseInt(fromFight!) : parseInt(fromGroup!),
fromPlace: parseInt(fromPlace!),
});
} else {
await $eventRepo.updateRelation(data.event.id, currentRelation.id, {
from: {
fromType,
fromId: fromType === "FIGHT" ? parseInt(fromFight!) : parseInt(fromGroup!),
fromPlace: parseInt(fromPlace!),
},
});
}
data.relations = await $eventRepo.listRelations(data.event.id);
reset();
}
async function clearRelation() {
relationOpen = false;
if (currentRelation !== undefined) {
await $eventRepo.deleteRelation(data.event.id, currentRelation.id);
data.relations = await $eventRepo.listRelations(data.event.id);
}
reset();
}
function reset() {
fromType = currentRelation?.type ?? "FIGHT";
fromFight = currentRelation?.fromFight?.id.toString();
fromGroup = currentRelation?.fromGroup?.id.toString();
fromPlace = currentRelation?.fromPlace.toString();
}
let canSave = $derived(
(fromType !== currentRelation?.type ||
fromFight !== (currentRelation?.fromFight?.id.toString() ?? "") ||
fromGroup !== (currentRelation?.fromGroup?.id.toString() ?? "") ||
fromPlace !== (currentRelation?.fromPlace.toString() ?? "")) &&
((fromType === "FIGHT" && fromFight !== "" && fromPlace !== "") || (fromType === "GROUP" && fromGroup !== "" && fromPlace !== ""))
);
</script>
<div class="flex gap-2">
<Popover bind:open>
<PopoverTrigger>
{#snippet child({ props })}
<Button variant="outline" class="justify-between flex-1" {...props} role="combobox">
{#if selectedTeam?.id === -1}
???
{:else if selectedTeam?.id === 0}
PUB
{:else}
{data.teams.find((v) => v.id === selectedTeam?.id)?.name || selectedTeam?.name || "Select a team..."}
{/if}
{#if currentRelation !== undefined}
({#if currentRelation.type === "FIGHT"}
{currentRelation.fromPlace === 0 ? "Gewinner" : "Verlierer"} von {currentRelation.fromFight?.blueTeam.name} vs {currentRelation.fromFight?.redTeam.name} ({new Date(
currentRelation.fromFight?.start ?? 0
).toLocaleTimeString("de-DE", {
timeStyle: "short",
})})
{:else}
{currentRelation.fromPlace + 1}. Platz von {currentRelation.fromGroup?.name}
{/if})
{/if}
<ChevronsUpDown class="ml-2 size-4 shrink-0 opacity-50" />
</Button>
{/snippet}
</PopoverTrigger>
<PopoverContent class="p-0">
<Command>
<CommandInput placeholder="Search Teams..." />
<CommandList>
<CommandEmpty>No team found.</CommandEmpty>
<CommandGroup>
<CommandItem
value={"-1"}
onSelect={() => {
selectedTeam = {
id: -1,
name: "?",
color: "7",
kuerzel: "?",
};
onSelect?.(selectedTeam);
open = false;
}}
keywords={["?"]}>???</CommandItem
>
<CommandItem
value={"0"}
onSelect={() => {
selectedTeam = {
id: 0,
name: "Public",
color: "7",
kuerzel: "PUB",
};
onSelect?.(selectedTeam);
open = false;
}}
keywords={["PUB", "Public"]}>PUB</CommandItem
>
</CommandGroup>
<CommandGroup heading="Teams">
{#each data.teams as team}
<CommandItem
value={team.name}
onSelect={() => {
selectedTeam = team;
onSelect?.(selectedTeam);
open = false;
}}
>
<Check class={cn("mr-2 size-4", team.id !== selectedTeam?.id && "text-transparent")} />
{team.name}
</CommandItem>
{/each}
</CommandGroup>
</CommandList>
</Command>
</PopoverContent>
</Popover>
<Popover bind:open={relationOpen}>
<PopoverTrigger>
{#snippet child({ props })}
<Tooltip>
<TooltipTrigger>
<Button {...props} size="icon" variant={currentRelation !== undefined ? "default" : "outline"} disabled={fightId === undefined}>
<GitPullRequestArrow />
</Button>
</TooltipTrigger>
<TooltipContent>Kampfverbindung</TooltipContent>
</Tooltip>
{/snippet}
</PopoverTrigger>
<PopoverContent>
<Tabs bind:value={fromType}>
<TabsList>
<TabsTrigger value="FIGHT">Kampf</TabsTrigger>
<TabsTrigger value="GROUP">Gruppe</TabsTrigger>
</TabsList>
<TabsContent value="FIGHT">
<Label>Kampf</Label>
<Select bind:value={fromFight} type="single" disabled={data.fights.length === 0}>
<SelectTrigger>
{fromFightData
? `${new Date(fromFightData.start).toLocaleString("de-DE", { timeStyle: "short" })}: ${fromFightData.blueTeam.kuerzel} vs. ${fromFightData.redTeam.kuerzel}`
: "Kampf auswählen..."}
</SelectTrigger>
<SelectContent>
{#each data.fights.filter((v) => v.id !== fightId) as fight (fight.id)}
<SelectItem value={fight.id.toString()}
>{new Date(fight.start).toLocaleString("de-DE", {
timeStyle: "short",
})}: {fight.blueTeam.kuerzel} vs. {fight.redTeam.kuerzel}</SelectItem
>
{/each}
</SelectContent>
</Select>
<Label>Team</Label>
<Select bind:value={fromPlace} type="single" disabled={data.fights.length === 0}>
<SelectTrigger>
{fromPlace ? (fromPlace === "0" ? "Gewinner" : "Verlierer") : "Platz auswählen..."}
</SelectTrigger>
<SelectContent>
<SelectItem value={"0"}>Gewinner</SelectItem>
<SelectItem value={"1"}>Verlierer</SelectItem>
</SelectContent>
</Select>
</TabsContent>
<TabsContent value="GROUP">
<Label>Gruppe</Label>
<Select bind:value={fromGroup} type="single" disabled={data.groups.length === 0}>
<SelectTrigger>
{fromGroupData ? fromGroupData.name : "Kampf auswählen..."}
</SelectTrigger>
<SelectContent>
{#each data.groups as group (group.id)}
<SelectItem value={group.id.toString()}>{group.name}</SelectItem>
{/each}
</SelectContent>
</Select>
<Label>Platz</Label>
<Select bind:value={fromPlace} type="single" disabled={data.fights.length === 0}>
<SelectTrigger>
{fromPlace ? `${parseInt(fromPlace) + 1}. Platz` : "Platz auswählen..."}
</SelectTrigger>
<SelectContent>
{#each Array(32) as _, i}
<SelectItem value={i.toString()}>{i + 1}. Platz</SelectItem>
{/each}
</SelectContent>
</Select>
</TabsContent>
</Tabs>
<div class="flex justify-end gap-2 mt-2">
<Button onclick={clearRelation} variant="destructive">Löschen</Button>
<Button onclick={saveRelation} disabled={!canSave}>Übernehmen</Button>
</div>
</PopoverContent>
</Popover>
</div>

View File

@ -18,23 +18,13 @@
--> -->
<script lang="ts"> <script lang="ts">
import {location} from "svelte-spa-router"; import { location } from "svelte-spa-router";
</script> </script>
<nav class="flex items-center space-x-4 lg:space-x-6 mx-6"> <nav class="flex items-center space-x-4 lg:space-x-6 mx-6">
<a href="#/" class="hover:text-primary text-sm font-medium transition-colors" class:text-muted={$location !== "/"}> <a href="#/" class="hover:text-primary text-sm font-medium transition-colors" class:text-muted-foreground={$location !== "/"}> Dashboard </a>
Dashboard <a href="#/events" class="hover:text-primary text-sm font-medium transition-colors" class:text-muted-foreground={!$location.startsWith("/event")}> Events </a>
</a> <a href="#/players" class="hover:text-primary text-sm font-medium transition-colors" class:text-muted-foreground={$location !== "/players"}> Players </a>
<a href="#/events" class="hover:text-primary text-sm font-medium transition-colors" class:text-muted={$location !== "/events"}> <a href="#/pages" class="hover:text-primary text-sm font-medium transition-colors" class:text-muted-foreground={$location !== "/pages"}> Pages </a>
Events <a href="#/schematics" class="hover:text-primary text-sm font-medium transition-colors" class:text-muted-foreground={$location !== "/schematics"}> Schematics </a>
</a>
<a href="#/players" class="hover:text-primary text-sm font-medium transition-colors" class:text-muted={$location !== "/players"}>
Players
</a>
<a href="#/pages" class="hover:text-primary text-sm font-medium transition-colors" class:text-muted={$location !== "/pages"}>
Pages
</a>
<a href="#/schematics" class="hover:text-primary text-sm font-medium transition-colors" class:text-muted={$location !== "/schematics"}>
Schematics
</a>
</nav> </nav>

View File

@ -18,8 +18,11 @@
--> -->
<script lang="ts"> <script lang="ts">
import {eventRepo} from "@repo/event.ts"; import { eventRepo } from "@repo/event.ts";
import EventView from "@components/moderator/pages/event/EventView.svelte"; import EventView from "@components/moderator/pages/event/EventView.svelte";
import type { ExtendedEvent } from "@components/types/event";
import { onMount } from "svelte";
import { EventModel } from "./eventmodel.svelte";
interface Props { interface Props {
params: { id: number }; params: { id: number };
@ -28,11 +31,21 @@
let { params }: Props = $props(); let { params }: Props = $props();
let id = params.id; let id = params.id;
let event = $eventRepo.getEvent(id.toString()); let data: EventModel | undefined = $state(undefined);
let loaded = $state(false);
onMount(async () => {
refresh();
});
async function refresh() {
data = new EventModel(await $eventRepo.getEvent(id.toString()));
loaded = true;
}
</script> </script>
{#await event} {#if loaded}
<EventView bind:event={data!!} {refresh} />
{:else}
<p>Loading...</p> <p>Loading...</p>
{:then data} {/if}
<EventView event={data} />
{/await}

View File

@ -18,24 +18,35 @@
--> -->
<script lang="ts"> <script lang="ts">
import {Input} from "@components/ui/input"; import { Input } from "@components/ui/input";
import {Label} from "@components/ui/label"; import { Label } from "@components/ui/label";
import {Popover, PopoverContent, PopoverTrigger} from "@components/ui/popover"; import { Popover, PopoverContent, PopoverTrigger } from "@components/ui/popover";
import type {SWEvent} from "@type/event.ts" import type { SWEvent } from "@type/event.ts";
import DateTimePicker from "@components/ui/datetime-picker/DateTimePicker.svelte"; import DateTimePicker from "@components/ui/datetime-picker/DateTimePicker.svelte";
import {fromAbsolute} from "@internationalized/date"; import { fromAbsolute } from "@internationalized/date";
import {Button} from "@components/ui/button"; import { Button, buttonVariants } from "@components/ui/button";
import {ChevronsUpDown} from "lucide-svelte"; import { ChevronsUpDown } from "lucide-svelte";
import {Command, CommandEmpty, CommandGroup, CommandInput, CommandItem, CommandList} from "@components/ui/command"; import { Command, CommandEmpty, CommandGroup, CommandInput, CommandItem, CommandList } from "@components/ui/command";
import {schemTypes} from "@stores/stores.ts"; import { schemTypes } from "@stores/stores.ts";
import Check from "lucide-svelte/icons/check"; import Check from "lucide-svelte/icons/check";
import {cn} from "@components/utils.ts"; import { cn } from "@components/utils.ts";
import {Switch} from "@components/ui/switch"; import { Switch } from "@components/ui/switch";
import {eventRepo} from "@repo/event.ts"; import { eventRepo } from "@repo/event.ts";
import {
AlertDialog,
AlertDialogAction,
AlertDialogCancel,
AlertDialogContent,
AlertDialogDescription,
AlertDialogFooter,
AlertDialogHeader,
AlertDialogTitle,
AlertDialogTrigger,
} from "@components/ui/alert-dialog";
const { event }: { event: SWEvent } = $props(); const { event }: { event: SWEvent } = $props();
let rootEvent: SWEvent = $state(event) let rootEvent: SWEvent = $state(event);
let eventName = $state(rootEvent.name); let eventName = $state(rootEvent.name);
let eventDeadline = $state(fromAbsolute(rootEvent.deadline, "Europe/Berlin")); let eventDeadline = $state(fromAbsolute(rootEvent.deadline, "Europe/Berlin"));
@ -45,13 +56,15 @@
let eventSchematicType = $state(rootEvent.schemType); let eventSchematicType = $state(rootEvent.schemType);
let eventPublicsOnly = $state(rootEvent.publicSchemsOnly); let eventPublicsOnly = $state(rootEvent.publicSchemsOnly);
let dirty = $derived(eventName !== rootEvent.name || let dirty = $derived(
eventDeadline.toDate().getTime() !== rootEvent.deadline || eventName !== rootEvent.name ||
eventStart.toDate().getTime() !== rootEvent.start || eventDeadline.toDate().getTime() !== rootEvent.deadline ||
eventEnd.toDate().getTime() !== rootEvent.end || eventStart.toDate().getTime() !== rootEvent.start ||
eventTeamSize !== rootEvent.maxTeamMembers || eventEnd.toDate().getTime() !== rootEvent.end ||
eventSchematicType !== rootEvent.schemType || eventTeamSize !== rootEvent.maxTeamMembers ||
eventPublicsOnly !== rootEvent.publicSchemsOnly); eventSchematicType !== rootEvent.schemType ||
eventPublicsOnly !== rootEvent.publicSchemsOnly
);
async function updateEvent() { async function updateEvent() {
rootEvent = await $eventRepo.updateEvent(event.id.toString(), { rootEvent = await $eventRepo.updateEvent(event.id.toString(), {
@ -62,7 +75,7 @@
maxTeamMembers: eventTeamSize, maxTeamMembers: eventTeamSize,
schemType: eventSchematicType, schemType: eventSchematicType,
publicSchemsOnly: eventPublicsOnly, publicSchemsOnly: eventPublicsOnly,
}) });
} }
</script> </script>
@ -81,13 +94,8 @@
<Popover> <Popover>
<PopoverTrigger> <PopoverTrigger>
{#snippet child({ props })} {#snippet child({ props })}
<Button <Button variant="outline" class="justify-between" {...props} role="combobox">
variant="outline" {$schemTypes.find((value) => value.db === eventSchematicType)?.name || eventSchematicType || "Select a schematic type..."}
class="justify-between"
{...props}
role="combobox"
>
{$schemTypes.find(value => value.db === eventSchematicType)?.name || eventSchematicType || "Select a schematic type..."}
<ChevronsUpDown class="ml-2 size-4 shrink-0 opacity-50" /> <ChevronsUpDown class="ml-2 size-4 shrink-0 opacity-50" />
</Button> </Button>
{/snippet} {/snippet}
@ -98,19 +106,23 @@
<CommandList> <CommandList>
<CommandEmpty>No schematic type found.</CommandEmpty> <CommandEmpty>No schematic type found.</CommandEmpty>
<CommandGroup> <CommandGroup>
<CommandItem
value={"null"}
onSelect={() => {
eventSchematicType = null;
}}
>
<Check class={cn("mr-2 size-4", eventSchematicType !== null && "text-transparent")} />
Keinen
</CommandItem>
{#each $schemTypes as type} {#each $schemTypes as type}
<CommandItem <CommandItem
value={type.db} value={type.db}
onSelect={() => { onSelect={() => {
eventSchematicType = type.db; eventSchematicType = type.db;
}} }}
> >
<Check <Check class={cn("mr-2 size-4", eventSchematicType !== type.db && "text-transparent")} />
class={cn(
"mr-2 size-4",
eventSchematicType !== type.db && "text-transparent"
)}
/>
{type.name} {type.name}
</CommandItem> </CommandItem>
{/each} {/each}
@ -122,7 +134,19 @@
<Label for="event-publics">Publics Schematics Only</Label> <Label for="event-publics">Publics Schematics Only</Label>
<Switch id="event-publics" bind:checked={eventPublicsOnly} /> <Switch id="event-publics" bind:checked={eventPublicsOnly} />
<div class="flex flex-row justify-end border-t pt-2 gap-4"> <div class="flex flex-row justify-end border-t pt-2 gap-4">
<Button variant="destructive">Delete</Button> <AlertDialog>
<AlertDialogTrigger class={buttonVariants({ variant: "destructive" })}>Delete</AlertDialogTrigger>
<AlertDialogContent>
<AlertDialogHeader>
<AlertDialogTitle>Are you sure?</AlertDialogTitle>
<AlertDialogDescription>This action cannot be undone.</AlertDialogDescription>
</AlertDialogHeader>
<AlertDialogFooter>
<AlertDialogCancel>Cancel</AlertDialogCancel>
<AlertDialogAction disabled>Delete</AlertDialogAction>
</AlertDialogFooter>
</AlertDialogContent>
</AlertDialog>
<Button disabled={!dirty} onclick={updateEvent}>Update</Button> <Button disabled={!dirty} onclick={updateEvent}>Update</Button>
</div> </div>
</div> </div>

View File

@ -18,26 +18,41 @@
--> -->
<script lang="ts"> <script lang="ts">
import type {ExtendedEvent} from "@type/event"; import FightEditRow from "./FightEditRow.svelte";
import {createSvelteTable, FlexRender} from "@components/ui/data-table";
import {
type ColumnFiltersState,
getCoreRowModel, getFilteredRowModel,
getPaginationRowModel, getSortedRowModel,
type SortingState,
} from "@tanstack/table-core";
import { columns } from "./columns"
import {Table, TableBody, TableCell, TableHead, TableHeader, TableRow} from "@components/ui/table";
let { data }: { data: ExtendedEvent } = $props(); import type { EventFightEdit } from "@type/event";
import { createSvelteTable, FlexRender } from "@components/ui/data-table";
import { type ColumnFiltersState, getCoreRowModel, getFilteredRowModel, getGroupedRowModel, getSortedRowModel, type RowSelectionState, type SortingState } from "@tanstack/table-core";
import { columns } from "./columns";
import { Table, TableBody, TableCell, TableHead, TableHeader, TableRow } from "@components/ui/table";
import { Checkbox } from "@components/ui/checkbox";
import { Menubar, MenubarContent, MenubarItem, MenubarGroup, MenubarGroupHeading, MenubarMenu, MenubarTrigger, MenubarSub, MenubarSubTrigger, MenubarSubContent } from "@components/ui/menubar";
import { Dialog, DialogContent, DialogDescription, DialogFooter, DialogHeader, DialogTitle } from "@components/ui/dialog";
import FightEdit from "@components/moderator/components/FightEdit.svelte";
import { Button } from "@components/ui/button";
import { eventRepo } from "@components/repo/event";
import GroupEditDialog from "./GroupEditDialog.svelte";
import GroupResultsDialog from "./GroupResultsDialog.svelte";
import type { ResponseGroups } from "@type/event";
import { EditIcon, GroupIcon, LinkIcon } from "lucide-svelte";
import { DropdownMenu, DropdownMenuContent, DropdownMenuItem, DropdownMenuTrigger } from "@components/ui/dropdown-menu";
import GroupSelector from "@components/moderator/components/GroupSelector.svelte";
import { fightRepo } from "@components/repo/fight";
import type { EventModel } from "./eventmodel.svelte";
let { data = $bindable(), refresh }: { data: EventModel; refresh: () => void } = $props();
let sorting = $state<SortingState>([]); let sorting = $state<SortingState>([]);
let columnFilters = $state<ColumnFiltersState>([]); let columnFilters = $state<ColumnFiltersState>([]);
let selection = $state<RowSelectionState>({});
const table = createSvelteTable({ const table = createSvelteTable({
get data() { get data() {
return data.fights; return data.fights;
}, },
initialState: {
columnOrder: ["auswahl", "begegnung", "group"],
},
state: { state: {
get sorting() { get sorting() {
return sorting; return sorting;
@ -45,6 +60,12 @@
get columnFilters() { get columnFilters() {
return columnFilters; return columnFilters;
}, },
get grouping() {
return ["group"];
},
get rowSelection() {
return selection;
},
}, },
onSortingChange: (updater) => { onSortingChange: (updater) => {
if (typeof updater === "function") { if (typeof updater === "function") {
@ -60,13 +81,153 @@
columnFilters = updater; columnFilters = updater;
} }
}, },
onRowSelectionChange: (updater) => {
if (typeof updater === "function") {
selection = updater(selection);
} else {
selection = updater;
}
},
columns, columns,
getCoreRowModel: getCoreRowModel(), getCoreRowModel: getCoreRowModel(),
getSortedRowModel: getSortedRowModel(), getSortedRowModel: getSortedRowModel(),
getFilteredRowModel: getFilteredRowModel(), getFilteredRowModel: getFilteredRowModel(),
getGroupedRowModel: getGroupedRowModel(),
groupedColumnMode: "remove",
getRowId: (row) => row.id.toString(),
}); });
let createOpen = $state(false);
let editGroupOpen = $state(false);
let selectedGroup: ResponseGroups | null = $state(null);
let groupResultsOpen = $state(false);
let selectedGroupForResults: ResponseGroups | null = $state(null);
let groupChangeOpen = $state(false);
let groupChangeSelected: number | null = $state(null);
async function handleSave(fight: EventFightEdit) {
await $eventRepo.createFight(data.event.id.toString(), {
...fight,
blueTeam: fight.blueTeam.id,
redTeam: fight.redTeam.id,
});
refresh();
createOpen = false;
}
function openGroupEditDialog(group: ResponseGroups) {
selectedGroup = group;
editGroupOpen = true;
}
function openGroupResultsDialog(group: ResponseGroups) {
selectedGroupForResults = group;
groupResultsOpen = true;
}
</script> </script>
<Dialog bind:open={createOpen}>
<DialogContent>
<DialogHeader>
<DialogTitle>Fight Erstellen</DialogTitle>
<DialogDescription>Hier kannst du einen neuen Fight erstellen</DialogDescription>
</DialogHeader>
<FightEdit fight={null} {data} onSave={handleSave}>
{#snippet actions(dirty, submit)}
<DialogFooter>
<Button disabled={!dirty} onclick={submit}>Speichern</Button>
</DialogFooter>
{/snippet}
</FightEdit>
</DialogContent>
</Dialog>
{#if selectedGroup}
<GroupEditDialog bind:open={editGroupOpen} group={selectedGroup} event={data.event} bind:groups={data.groups} />
{/if}
{#if selectedGroupForResults}
<GroupResultsDialog bind:open={groupResultsOpen} group={selectedGroupForResults} teams={data.teams} fights={data.fights} />
{/if}
<Dialog bind:open={groupChangeOpen}>
<DialogContent>
<DialogHeader>
<DialogTitle>Gruppe Ändern</DialogTitle>
<DialogDescription>Hier kannst du die Gruppe der ausgewählten Kämpfe ändern</DialogDescription>
</DialogHeader>
<GroupSelector event={data.event} bind:groups={data.groups} bind:value={groupChangeSelected} />
<DialogFooter>
<Button
onclick={async () => {
groupChangeOpen = false;
let group = data.groups.find((g) => g.id === groupChangeSelected);
if (group) {
let selectedGroups = table.getSelectedRowModel().rows.map((row) => row.original);
for (const g of selectedGroups) {
await $fightRepo.updateFight(data.event.id, g.id, {
group: group.id,
spielmodus: null,
map: null,
blueTeam: null,
redTeam: null,
start: null,
spectatePort: null,
});
}
refresh();
}
}}>Speichern</Button
>
</DialogFooter>
</DialogContent>
</Dialog>
<div class="flex items-center justify-between">
<Menubar>
<MenubarMenu>
<MenubarTrigger>Mehrfach Bearbeiten</MenubarTrigger>
<MenubarContent>
<MenubarItem onclick={() => (groupChangeOpen = true)}>Gruppe Ändern</MenubarItem>
<MenubarItem disabled>Startzeit Verschieben</MenubarItem>
<MenubarItem disabled>Spectate Port Ändern</MenubarItem>
</MenubarContent>
</MenubarMenu>
<MenubarMenu>
<MenubarTrigger>Erstellen</MenubarTrigger>
<MenubarContent>
<MenubarItem onclick={() => (createOpen = true)}>Fight Erstellen</MenubarItem>
<MenubarGroup>
<MenubarGroupHeading>Generatoren</MenubarGroupHeading>
<a href="#/event/{data.event.id}/generate">
<MenubarItem>Gruppenphase</MenubarItem>
</a>
</MenubarGroup>
</MenubarContent>
</MenubarMenu>
<MenubarMenu>
<MenubarTrigger disabled={!data.groups.length}>Gruppen</MenubarTrigger>
<MenubarContent>
{#each data.groups as group (group.id)}
<MenubarSub>
<MenubarSubTrigger>
{group.name}
</MenubarSubTrigger>
<MenubarSubContent>
<MenubarItem onclick={() => openGroupEditDialog(group)}>Bearbeiten</MenubarItem>
<MenubarItem onclick={() => openGroupResultsDialog(group)}>Gruppen Ergebnisse</MenubarItem>
</MenubarSubContent>
</MenubarSub>
{/each}
</MenubarContent>
</MenubarMenu>
</Menubar>
<Button variant="outline" class="ml-4" onclick={refresh}>Neu laden</Button>
</div>
<Table> <Table>
<TableHeader> <TableHeader>
{#each table.getHeaderGroups() as headerGroup (headerGroup.id)} {#each table.getHeaderGroups() as headerGroup (headerGroup.id)}
@ -74,33 +235,80 @@
{#each headerGroup.headers as header (header.id)} {#each headerGroup.headers as header (header.id)}
<TableHead> <TableHead>
{#if !header.isPlaceholder} {#if !header.isPlaceholder}
<FlexRender <FlexRender content={header.column.columnDef.header} context={header.getContext()} />
content={header.column.columnDef.header}
context={header.getContext()}
/>
{/if} {/if}
</TableHead> </TableHead>
{/each} {/each}
<TableHead></TableHead>
</TableRow> </TableRow>
{/each} {/each}
</TableHeader> </TableHeader>
<TableBody> <TableBody>
{#each table.getRowModel().rows as row (row.id)} {#each table.getRowModel().rows as groupRow (groupRow.id)}
<TableRow data-state={row.getIsSelected() && "selected"}> {#if groupRow.getIsGrouped()}
{#each row.getVisibleCells() as cell (cell.id)} {@const group = data.groups.find((g) => g.id == groupRow.getValue("group"))}
<TableCell> <TableRow class="font-bold">
<FlexRender <TableCell colspan={columns.length - 1}>
content={cell.column.columnDef.cell} <Checkbox
context={cell.getContext()} checked={groupRow.getIsSelected()}
indeterminate={groupRow.getIsSomeSelected() && !groupRow.getIsSelected()}
onCheckedChange={() => groupRow.toggleSelected()}
class="mr-4"
/> />
{group?.name ?? "Keine Gruppe"}
</TableCell> </TableCell>
<TableCell class="text-right">
{#if group}
<Button variant="ghost" size="icon" onclick={() => openGroupEditDialog(group!)}>
<EditIcon />
</Button>
<Button variant="ghost" size="icon" onclick={() => openGroupResultsDialog(group!)}>
<GroupIcon />
</Button>
{/if}
<DropdownMenu>
<DropdownMenuTrigger>
<Button variant="ghost" size="icon">
<LinkIcon />
</Button>
</DropdownMenuTrigger>
<DropdownMenuContent>
<DropdownMenuItem
onclick={() => navigator.clipboard.writeText(`<group-table data-event="${data.event.id}"${group ? ` data-group="${group?.id}"` : ""}> </group-table>`)}
>Punkte Tabelle</DropdownMenuItem
>
<DropdownMenuItem
onclick={() => navigator.clipboard.writeText(`<fight-table data-event="${data.event.id}"${group ? ` data-group="${group?.id}"` : ""}> </group-table>`)}
>Kampf Tabelle</DropdownMenuItem
>
</DropdownMenuContent>
</DropdownMenu>
</TableCell>
</TableRow>
{#each groupRow.subRows as row (row.id)}
<TableRow data-state={row.getIsSelected() && "selected"}>
{#each row.getVisibleCells() as cell (cell.id)}
<TableCell>
<FlexRender content={cell.column.columnDef.cell} context={cell.getContext()} />
</TableCell>
{/each}
<TableCell class="text-right">
<FightEditRow fight={row.original} {data} onupdate={(update) => (data._fights = data._fights.map((v) => (v.id === update.id ? update : v)))} {refresh}></FightEditRow>
</TableCell>
</TableRow>
{/each} {/each}
</TableRow> {:else}
<TableRow data-state={groupRow.getIsSelected() && "selected"}>
{#each groupRow.getVisibleCells() as cell (cell.id)}
<TableCell>
<FlexRender content={cell.column.columnDef.cell} context={cell.getContext()} />
</TableCell>
{/each}
</TableRow>
{/if}
{:else} {:else}
<TableRow> <TableRow>
<TableCell colspan={columns.length} class="h-24 text-center"> <TableCell colspan={columns.length} class="h-24 text-center">No results.</TableCell>
No results.
</TableCell>
</TableRow> </TableRow>
{/each} {/each}
</TableBody> </TableBody>

View File

@ -18,14 +18,13 @@
--> -->
<script lang="ts"> <script lang="ts">
import type {ExtendedEvent} from "@type/event.ts";
import EventEdit from "@components/moderator/pages/event/EventEdit.svelte"; import EventEdit from "@components/moderator/pages/event/EventEdit.svelte";
import EventFightList from "@components/moderator/pages/event/EventFightList.svelte"; import EventFightList from "@components/moderator/pages/event/EventFightList.svelte";
import RefereesList from "@components/moderator/pages/event/RefereesList.svelte"; import RefereesList from "@components/moderator/pages/event/RefereesList.svelte";
import TeamTable from "@components/moderator/pages/event/TeamTable.svelte";
import type { EventModel } from "./eventmodel.svelte";
const { let { event = $bindable(), refresh }: { event: EventModel; refresh: () => void } = $props();
event
}: { event: ExtendedEvent } = $props();
</script> </script>
<div class="flex flex-col m-4 p-4 rounded-md border gap-4"> <div class="flex flex-col m-4 p-4 rounded-md border gap-4">
@ -35,13 +34,13 @@
<EventEdit event={event.event} /> <EventEdit event={event.event} />
</div> </div>
<div class="md:ml-4 md:pl-4 md:border-l md:w-1/3"> <div class="md:ml-4 md:pl-4 md:border-l md:w-1/3">
<h2>Teams</h2> <h2 class="text-xl font-bold mb-4">Teams</h2>
<TeamTable bind:event />
</div> </div>
<div class="md:ml-4 md:pl-4 md:border-l md:w-1/3"> <div class="md:ml-4 md:pl-4 md:border-l md:w-1/3">
<h2>Referees</h2> <h2 class="text-xl font-bold mb-4">Referees</h2>
<RefereesList event={event} /> <RefereesList {event} />
</div> </div>
</div> </div>
<EventFightList data={event} /> <EventFightList bind:data={event} {refresh} />
</div> </div>

View File

@ -0,0 +1,84 @@
<script lang="ts">
import type { EventFight, EventFightEdit, ResponseGroups, ResponseRelation, SWEvent } from "@type/event";
import { Button } from "@components/ui/button";
import { EditIcon, CopyIcon } from "lucide-svelte";
import { Dialog, DialogContent, DialogDescription, DialogFooter, DialogHeader, DialogTitle, DialogTrigger } from "@components/ui/dialog";
import FightEdit from "@components/moderator/components/FightEdit.svelte";
import type { Team } from "@components/types/team";
import { fightRepo } from "@components/repo/fight";
import { eventRepo } from "@components/repo/event";
import type { EventModel } from "./eventmodel.svelte";
let { fight, onupdate, refresh, data }: { fight: EventFight; onupdate: (update: EventFight) => void; refresh: () => void; data: EventModel } = $props();
let editOpen = $state(false);
let duplicateOpen = $state(false);
async function handleSave(fightData: EventFightEdit) {
let f = await $fightRepo.updateFight(data.event.id, fight.id, {
...fightData,
blueTeam: fightData.blueTeam.id,
redTeam: fightData.redTeam.id,
group: fightData.group ?? -1,
});
onupdate(f);
editOpen = false;
}
async function handlyCopy(fightData: EventFightEdit) {
await $eventRepo.createFight(data.event.id.toString(), {
...fightData,
blueTeam: fightData.blueTeam.id,
redTeam: fightData.redTeam.id,
});
refresh();
duplicateOpen = false;
}
</script>
<div>
<Dialog bind:open={editOpen}>
<DialogTrigger>
<Button variant="ghost" size="icon">
<EditIcon />
</Button>
</DialogTrigger>
<DialogContent>
<DialogHeader>
<DialogTitle>Fight bearbeiten</DialogTitle>
<DialogDescription>Hier kannst du die Daten des Kampfes bearbeiten.</DialogDescription>
</DialogHeader>
<FightEdit {fight} {data} onSave={handleSave}>
{#snippet actions(dirty, submit)}
<DialogFooter>
<Button disabled={!dirty} onclick={submit}>Speichern</Button>
</DialogFooter>
{/snippet}
</FightEdit>
</DialogContent>
</Dialog>
<Dialog bind:open={duplicateOpen}>
<DialogTrigger>
<Button variant="ghost" size="icon">
<CopyIcon />
</Button>
</DialogTrigger>
<DialogContent>
<DialogHeader>
<DialogTitle>Fight duplizieren</DialogTitle>
<DialogDescription>Hier kannst du die Daten des duplizierten Fights ändern</DialogDescription>
</DialogHeader>
<FightEdit {fight} {data} onSave={handlyCopy}>
{#snippet actions(dirty, submit)}
<DialogFooter>
<Button onclick={submit}>Speichern</Button>
</DialogFooter>
{/snippet}
</FightEdit>
</DialogContent>
</Dialog>
</div>

View File

@ -0,0 +1,45 @@
<script lang="ts">
import type { GroupUpdateEdit, ResponseGroups, SWEvent } from "@type/event";
import { Dialog, DialogContent, DialogDescription, DialogFooter, DialogHeader, DialogTitle } from "@components/ui/dialog";
import GroupEdit from "@components/moderator/components/GroupEdit.svelte";
import { Button } from "@components/ui/button";
import { eventRepo } from "@repo/event";
let { group, groups = $bindable(), open = $bindable(), event }: { group: ResponseGroups; groups: ResponseGroups[]; open?: boolean; event: SWEvent } = $props();
async function handleSave(groupData: GroupUpdateEdit) {
if (!group) return;
const updatedGroup = await $eventRepo.updateGroup(event.id.toString(), group.id.toString(), groupData);
groups = groups.map((g) => (g.id === updatedGroup.id ? updatedGroup : g));
open = false;
}
async function handleDelete() {
if (!group) return;
await $eventRepo.deleteGroup(event.id.toString(), group.id.toString());
groups = groups.filter((g) => g.id !== group.id);
open = false;
}
</script>
{#if group}
<Dialog bind:open>
<DialogContent>
<DialogHeader>
<DialogTitle>Gruppe Bearbeiten: {group.name}</DialogTitle>
<DialogDescription>Hier kannst du die Gruppendetails bearbeiten.</DialogDescription>
</DialogHeader>
<GroupEdit {group} onSave={handleSave}>
{#snippet actions(dirty, submit)}
<DialogFooter class="flex justify-between">
<Button variant="destructive" onclick={handleDelete}>Löschen</Button>
<div class="flex gap-2">
<Button variant="outline" onclick={() => (open = false)}>Abbrechen</Button>
<Button disabled={!dirty} onclick={submit}>Speichern</Button>
</div>
</DialogFooter>
{/snippet}
</GroupEdit>
</DialogContent>
</Dialog>
{/if}

View File

@ -0,0 +1,48 @@
<script lang="ts">
import type { EventFight, ExtendedEvent, ResponseGroups, ResponseTeam } from "@type/event";
import { Dialog, DialogContent, DialogDescription, DialogFooter, DialogHeader, DialogTitle } from "@components/ui/dialog";
import { Table, TableBody, TableCell, TableHead, TableHeader, TableRow } from "@components/ui/table";
import { Button } from "@components/ui/button";
import type { Team } from "@components/types/team";
let { open = $bindable(), group, teams, fights }: { open?: boolean; group: ResponseGroups; teams: Team[]; fights: EventFight[] } = $props();
</script>
<Dialog bind:open>
<DialogContent class="sm:max-w-[600px]">
<DialogHeader>
<DialogTitle>Ergebnisse: {group?.name}</DialogTitle>
<DialogDescription>
Punkte: Sieg: {group?.pointsPerWin}, Unentschieden: {group?.pointsPerDraw}, Niederlage: {group?.pointsPerLoss}
</DialogDescription>
</DialogHeader>
{#if group.points !== null}
<Table>
<TableHeader>
<TableRow>
<TableHead>Team</TableHead>
<TableHead class="text-right">Spiele</TableHead>
<TableHead class="text-right">Punkte</TableHead>
</TableRow>
</TableHeader>
<TableBody>
{#each Object.entries(group.points).toSorted((a, b) => b[1] - a[1]) as [teamIdString, points] (teamIdString)}
{@const teamId = Number(teamIdString)}
{@const team = teams.find((t) => t.id === teamId) as ResponseTeam | undefined}
{@const playedGames = fights.filter((f) => f.hasFinished && f.group?.id === group.id && (f.blueTeam.id === teamId || f.redTeam.id === teamId)).length}
<TableRow>
<TableCell>{team?.name ?? "?"} ({team?.kuerzel ?? "?"})</TableCell>
<TableCell class="text-right">{playedGames}</TableCell>
<TableCell class="text-right font-bold">{points}</TableCell>
</TableRow>
{/each}
</TableBody>
</Table>
{:else}
<p class="text-center py-4">Noch keine Ergebnisse für diese Gruppe vorhanden oder keine Spiele zugeordnet.</p>
{/if}
<DialogFooter>
<Button variant="outline" onclick={() => (open = false)}>Schließen</Button>
</DialogFooter>
</DialogContent>
</Dialog>

View File

@ -18,38 +18,29 @@
--> -->
<script lang="ts"> <script lang="ts">
import {Table, TableBody, TableCell, TableHead, TableHeader, TableRow} from "@components/ui/table/index.js"; import { Table, TableBody, TableCell, TableCaption, TableHead, TableHeader, TableRow } from "@components/ui/table";
import { import { Command, CommandEmpty, CommandGroup, CommandInput, CommandItem, CommandList } from "@components/ui/command/index.js";
Command, import { Popover, PopoverContent, PopoverTrigger } from "@components/ui/popover/index.js";
CommandEmpty, import { Button } from "@components/ui/button/index.js";
CommandGroup, import type { ExtendedEvent } from "@type/event.ts";
CommandInput,
CommandItem,
CommandList,
} from "@components/ui/command/index.js";
import {Popover, PopoverContent, PopoverTrigger} from "@components/ui/popover/index.js";
import {Button} from "@components/ui/button/index.js";
import type {ExtendedEvent} from "@type/event.ts";
import { eventRepo } from "@repo/event"; import { eventRepo } from "@repo/event";
import { players } from "@stores/stores" import { players } from "@stores/stores";
const { const { event }: { event: ExtendedEvent } = $props();
event
}: { event: ExtendedEvent } = $props();
let referees = $state(event.event.referees) let referees = $state(event.referees);
async function addReferee(value: string) { async function addReferee(value: string) {
referees = (await $eventRepo.updateEvent(event.event.id.toString(), { await $eventRepo.updateReferees(event.event.id.toString(), [value]);
addReferee: [value] referees = await $eventRepo.listReferees(event.event.id.toString());
})).referees;
} }
async function removeReferee(value: string) { async function removeReferee(value: string) {
referees = (await $eventRepo.updateEvent(event.event.id.toString(), { await $eventRepo.deleteReferees(event.event.id.toString(), [value]);
removeReferee: [value] referees = await $eventRepo.listReferees(event.event.id.toString());
})).referees;
} }
let playerSearch = $state("");
</script> </script>
<Table> <Table>
@ -64,29 +55,32 @@
<TableRow> <TableRow>
<TableCell>{referee.name}</TableCell> <TableCell>{referee.name}</TableCell>
<TableCell> <TableCell>
<Button onclick={() => removeReferee(referee.uuid)}>Remove</Button> <Button onclick={() => removeReferee(referee.uuid)} variant="outline" size="sm">{referee.name} entfernen</Button>
</TableCell> </TableCell>
</TableRow> </TableRow>
{/each} {/each}
</TableBody> </TableBody>
<Popover>
<TableCaption>
<PopoverTrigger>
<Button>Hinzufügen</Button>
</PopoverTrigger>
</TableCaption>
<PopoverContent class="p-0">
<Command shouldFilter={false}>
<CommandInput bind:value={playerSearch} placeholder="Search players..." />
<CommandList>
<CommandEmpty>No Players found :(</CommandEmpty>
<CommandGroup heading="Players">
{#each $players
.filter((v) => v.name.toLowerCase().includes(playerSearch.toLowerCase()))
.filter((v, i) => i < 50)
.filter((v) => !referees.some((k) => k.uuid === v.uuid)) as player (player.uuid)}
<CommandItem value={player.name} onSelect={() => addReferee(player.uuid)} keywords={[player.uuid]}>{player.name}</CommandItem>
{/each}
</CommandGroup>
</CommandList>
</Command>
</PopoverContent>
</Popover>
</Table> </Table>
<Popover>
<PopoverTrigger>
<Button>
Add
</Button>
</PopoverTrigger>
<PopoverContent class="p-0">
<Command>
<CommandInput placeholder="Search players..." />
<CommandList>
<CommandEmpty>No Players found :(</CommandEmpty>
<CommandGroup heading="Players">
{#each $players.filter(v => v.perms.length > 0).filter(v => !referees.some(k => k.uuid === v.uuid)) as player (player.uuid)}
<CommandItem value={player.uuid} onSelect={() => addReferee(player.uuid)}>{player.name}</CommandItem>
{/each}
</CommandGroup>
</CommandList>
</Command>
</PopoverContent>
</Popover>

View File

@ -0,0 +1,91 @@
<!--
- This file is a part of the SteamWar software.
-
- Copyright (C) 2025 SteamWar.de-Serverteam
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU Affero General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Affero General Public License for more details.
-
- You should have received a copy of the GNU Affero General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
-->
<script lang="ts">
import { Button } from "@components/ui/button";
import { Table, TableHeader, TableRow, TableHead, TableBody, TableCell, TableCaption } from "@components/ui/table";
import { eventRepo } from "@repo/event";
import { Popover, PopoverContent, PopoverTrigger } from "@components/ui/popover";
import { Command, CommandEmpty, CommandGroup, CommandInput, CommandItem, CommandList } from "@components/ui/command";
import { teams } from "@components/stores/stores";
import type { EventModel } from "./eventmodel.svelte";
let { event = $bindable() }: { event: EventModel } = $props();
async function addTeam(value: number) {
await $eventRepo.updateTeams(event.event.id.toString(), [value]);
event.teams = await $eventRepo.listTeams(event.event.id.toString());
}
async function removeTeam(value: number) {
await $eventRepo.deleteTeams(event.event.id.toString(), [value]);
event.teams = await $eventRepo.listTeams(event.event.id.toString());
}
let teamSearch = $state("");
</script>
<Table>
<TableHeader>
<TableRow>
<TableHead>Team</TableHead>
<TableHead>Name</TableHead>
<TableHead>Action</TableHead>
</TableRow>
</TableHeader>
<TableBody>
{#each event.teams as t (t.id)}
<TableRow>
<TableCell>{t.kuerzel}</TableCell>
<TableCell>{t.name}</TableCell>
<TableCell>
<Button onclick={() => removeTeam(t.id)} variant="outline" size="sm">{t.name} abmelden</Button>
</TableCell>
</TableRow>
{/each}
{#if event.teams.length === 0}
<TableRow>
<TableCell class="text-center col-span-3">No teams available</TableCell>
</TableRow>
{/if}
</TableBody>
<Popover>
<TableCaption>
<PopoverTrigger>
<Button>Team Anmelden</Button>
</PopoverTrigger>
</TableCaption>
<PopoverContent class="p-0">
<Command shouldFilter={false}>
<CommandInput bind:value={teamSearch} placeholder="Search teams..." />
<CommandList>
<CommandEmpty>No teams found :(</CommandEmpty>
<CommandGroup heading="Teams">
{#each $teams
.filter((v) => v.name.includes(teamSearch))
.filter((v) => !event.teams.some((k) => k.id === v.id))
.filter((v, i) => i < 50) as t (t.id)}
<CommandItem value={t.id.toString()} onSelect={() => addTeam(t.id)} keywords={[t.name, t.kuerzel]}>{t.name}</CommandItem>
{/each}
</CommandGroup>
</CommandList>
</Command>
</PopoverContent>
</Popover>
</Table>

View File

@ -17,16 +17,88 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
import type {ColumnDef} from "@tanstack/table-core"; import { Checkbox } from "@components/ui/checkbox";
import type {EventFight} from "@type/event.ts"; import { renderComponent } from "@components/ui/data-table";
import type { ColumnDef } from "@tanstack/table-core";
import type { EventFightModel } from "./eventmodel.svelte";
export const columns: ColumnDef<EventFight> = [ export const columns: ColumnDef<EventFightModel>[] = [
{ {
accessorFn: (r) => r.blueTeam.name, id: "auswahl",
header: "Team Blue", header: ({ table }) => {
return renderComponent(Checkbox, {
checked: table.getIsAllRowsSelected(),
indeterminate: table.getIsSomeRowsSelected(),
onCheckedChange: () => {
if (!table.getIsSomeRowsSelected() && !table.getIsAllRowsSelected()) {
const now = new Date();
const rows = table.getRowModel().rows.filter((row) => new Date(row.original.start) > now);
if (rows.length > 0) {
rows.forEach((row) => {
row.toggleSelected();
});
} else {
table.toggleAllRowsSelected(true);
}
} else if (table.getIsSomeRowsSelected() && !table.getIsAllRowsSelected()) {
table.toggleAllRowsSelected(true);
} else {
table.toggleAllRowsSelected(false);
}
},
});
},
cell: ({ row }) => {
return renderComponent(Checkbox, {
checked: row.getIsSelected(),
onCheckedChange: row.getToggleSelectedHandler(),
});
},
}, },
{ {
accessorFn: (r) => r.redTeam.name, accessorFn: (r) => r.blueTeam.nameWithRelation + " vs " + r.redTeam.nameWithRelation,
header: "Team Red", id: "begegnung",
header: "Begegnung",
},
{
header: "Gruppe",
accessorKey: "group.id",
id: "group",
},
{
header: "Datum",
accessorKey: "start",
id: "start",
cell: ({ row }) => {
return new Date(row.getValue("start")).toLocaleString("de-DE", {
dateStyle: "short",
timeStyle: "medium",
});
},
},
{
header: "Spielmodus",
accessorKey: "spielmodus",
},
{
header: "Map",
accessorKey: "map",
},
{
header: "Ergebnis",
accessorKey: "ergebnis",
cell: ({ row }) => {
const fight = row.original;
if (!fight.hasFinished) {
return "Noch nicht gespielt";
} else if (fight.ergebnis === 1) {
return fight.blueTeam.name + " hat gewonnen";
} else if (fight.ergebnis === 2) {
return fight.redTeam.name + " hat gewonnen";
} else {
return "Unentschieden";
}
},
}, },
]; ];

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@ -0,0 +1,68 @@
import type { ResponseUser } from "@components/repo/event";
import type { EventFight, ExtendedEvent, ResponseGroups, ResponseRelation, SWEvent } from "@components/types/event";
import type { Team } from "@components/types/team";
import { derived } from "svelte/store";
export class EventModel {
public event: SWEvent = $state({} as SWEvent);
public teams: Array<Team> = $state([]);
public groups: Array<ResponseGroups> = $state([]);
public _fights: Array<EventFight> = $state([]);
public referees: Array<ResponseUser> = $state([]);
public relations: Array<ResponseRelation> = $state([]);
public fights = $derived(this.remapFights(this._fights, this.relations));
constructor(data: ExtendedEvent) {
this.event = data.event;
this.relations = data.relations;
this.teams = data.teams;
this.groups = data.groups;
this._fights = data.fights;
this.referees = data.referees;
}
private remapFights(v: Array<EventFight>, rels: Array<ResponseRelation>) {
return v.map((fight) => {
let f = JSON.parse(JSON.stringify(fight)) as EventFight;
let blueTeamRelation = "";
let redTeamRelation = "";
let relations = rels.filter((relation) => relation.fight === f.id);
relations.forEach((relation) => {
let str = "";
if (relation.type === "FIGHT") {
str = `${relation.fromPlace === 0 ? "Gewinner" : "Verlierer"} von ${relation.fromFight?.blueTeam.name} vs ${relation.fromFight?.redTeam.name} (${new Date(
relation.fromFight?.start ?? 0
).toLocaleTimeString("de-DE", {
timeStyle: "short",
})})`;
} else {
str = `${relation.fromPlace + 1}. Platz von ${relation.fromGroup?.name}`;
}
if (relation.team === "BLUE") {
blueTeamRelation = str;
} else {
redTeamRelation = str;
}
});
return {
...f,
blueTeam: {
...f.blueTeam,
nameWithRelation: blueTeamRelation ? `${f.blueTeam.name} (${blueTeamRelation})` : f.blueTeam.name,
},
redTeam: {
...f.redTeam,
nameWithRelation: redTeamRelation ? `${f.redTeam.name} (${redTeamRelation})` : f.redTeam.name,
},
};
});
}
}
export type EventFightModel = (typeof EventModel.prototype.fights)[number];

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@ -20,12 +20,136 @@
<script lang="ts"> <script lang="ts">
import { eventRepo } from "@repo/event.ts"; import { eventRepo } from "@repo/event.ts";
import EventCard from "@components/moderator/components/EventCard.svelte"; import EventCard from "@components/moderator/components/EventCard.svelte";
import { Button } from "@components/ui/button/index.js";
import { Dialog, DialogClose, DialogContent, DialogDescription, DialogFooter, DialogHeader, DialogTitle, DialogTrigger } from "@components/ui/dialog/index.js";
import { Input } from "@components/ui/input/index.js";
import { Label } from "@components/ui/label/index.js";
import DateTimePicker from "@components/ui/datetime-picker/DateTimePicker.svelte";
import { PlusIcon } from "lucide-svelte";
import dayjs from "dayjs";
import { fromAbsolute, now, ZonedDateTime } from "@internationalized/date";
let eventsFuture = $state($eventRepo.listEvents()); let eventsFuture = $state($eventRepo.listEvents());
let millis = Date.now(); let millis = Date.now();
let createOpen = $state(false);
let newEventName = $state("");
let newEventStart: ZonedDateTime = $state(now("Europe/Berlin"));
let newEventEnd: ZonedDateTime = $state(
now("Europe/Berlin").add({
days: 1,
})
);
let isSubmitting = $state(false);
let errorMsg = $state("");
function resetFormFields() {
newEventName = "";
newEventStart = now("Europe/Berlin");
newEventEnd = now("Europe/Berlin").add({
days: 1,
});
errorMsg = "";
isSubmitting = false;
}
$effect(() => {
if (createOpen) {
resetFormFields();
}
});
const canSubmit = $derived(
newEventName.trim() !== "" &&
newEventStart &&
newEventEnd &&
dayjs(newEventStart.toDate()).isValid() &&
dayjs(newEventEnd.toDate()).isValid() &&
newEventStart.toDate() < newEventEnd.toDate() &&
!isSubmitting
);
async function submitCreateEvent() {
if (!canSubmit) return;
isSubmitting = true;
errorMsg = "";
const payload = {
name: newEventName.trim(),
start: dayjs(newEventStart.toDate()),
end: dayjs(newEventEnd.toDate()),
};
try {
await $eventRepo.createEvent(payload);
eventsFuture = $eventRepo.listEvents(); // Refresh the list
createOpen = false;
} catch (e: any) {
errorMsg = e.message || "Failed to create event. Please try again.";
console.error("Failed to create event:", e);
} finally {
isSubmitting = false;
}
}
</script> </script>
<div class="p-4"> <div class="p-4 min-h-screen">
<div class="flex justify-between items-center mb-6">
<h1 class="text-3xl font-semibold">Events</h1>
<Dialog bind:open={createOpen}>
<DialogTrigger>
{#snippet child({ props })}
<Button variant="outline" {...props}>
<PlusIcon class="mr-2" />
Create Event
</Button>
{/snippet}
</DialogTrigger>
<DialogContent class="sm:max-w-[425px]">
<DialogHeader>
<DialogTitle>Create New Event</DialogTitle>
<DialogDescription>Fill in the details for the new event. Click create when you're done.</DialogDescription>
</DialogHeader>
<div class="grid gap-4 py-4">
<div class="grid grid-cols-4 items-center gap-4">
<Label for="eventName" class="text-right">Name</Label>
<Input id="eventName" bind:value={newEventName} class="col-span-3" placeholder="Event Name" />
</div>
<div class="grid grid-cols-4 items-center gap-4">
<Label for="eventStart" class="text-right">Start</Label>
<div class="col-span-3">
<DateTimePicker bind:value={newEventStart} />
</div>
</div>
<div class="grid grid-cols-4 items-center gap-4">
<Label for="eventEnd" class="text-right">End</Label>
<div class="col-span-3">
<DateTimePicker bind:value={newEventEnd} />
</div>
</div>
{#if errorMsg}
<p class="col-span-4 text-sm text-red-600 dark:text-red-500 text-center">{errorMsg}</p>
{/if}
</div>
<DialogFooter>
<DialogClose>
{#snippet child({ props })}
<Button variant="outline" {...props}>Cancel</Button>
{/snippet}
</DialogClose>
<Button onclick={submitCreateEvent} disabled={!canSubmit}>
{#if isSubmitting}
Creating...
{:else}
Create Event
{/if}
</Button>
</DialogFooter>
</DialogContent>
</Dialog>
</div>
{#await eventsFuture} {#await eventsFuture}
<p>Loading...</p> <p>Loading...</p>
{:then events} {:then events}
@ -45,7 +169,5 @@
</a> </a>
{/each} {/each}
</div> </div>
{:catch e}
{/await} {/await}
</div> </div>

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@ -0,0 +1,22 @@
<script lang="ts">
import type { ExtendedEvent } from "@components/types/event";
import { Tabs, TabsList, TabsTrigger, TabsContent } from "@components/ui/tabs";
import GroupPhaseGenerator from "./gens/group/GroupPhaseGenerator.svelte";
let {
data,
}: {
data: ExtendedEvent;
} = $props();
</script>
<div class="m-4">
<Tabs value="group">
<TabsList class="mb-4">
<TabsTrigger value="group">Gruppenphase</TabsTrigger>
<TabsTrigger value="ko">K.O. Phase</TabsTrigger>
</TabsList>
<TabsContent value="group">
<GroupPhaseGenerator {data} />
</TabsContent>
</Tabs>
</div>

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@ -0,0 +1,22 @@
<script lang="ts">
import { eventRepo } from "@components/repo/event";
import FightsGenerator from "./FightsGenerator.svelte";
interface Props {
params: { id: number };
}
let { params }: Props = $props();
let id = params.id;
let future = $eventRepo.getEvent(id.toString());
</script>
{#await future}
<p>Loading...</p>
{:then event}
<FightsGenerator data={event} />
{:catch error}
<p class="text-red-500">Error loading event: {error.message}</p>
{/await}

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@ -0,0 +1,306 @@
<script lang="ts">
import DragAcceptor from "@components/admin/pages/generate/DragAcceptor.svelte";
import TeamChip from "@components/admin/pages/generate/TeamChip.svelte";
import { eventRepo } from "@components/repo/event";
import { fightRepo } from "@components/repo/fight";
import { gamemodes, maps } from "@components/stores/stores";
import type { ExtendedEvent } from "@components/types/event";
import type { Team } from "@components/types/team";
import { Button } from "@components/ui/button";
import { Card } from "@components/ui/card";
import DateTimePicker from "@components/ui/datetime-picker/DateTimePicker.svelte";
import { Dialog } from "@components/ui/dialog";
import { Input } from "@components/ui/input";
import { Label } from "@components/ui/label";
import { Select, SelectContent, SelectItem, SelectTrigger } from "@components/ui/select";
import { Slider } from "@components/ui/slider";
import { fromAbsolute, fromDate, parseDateTime, parseDuration } from "@internationalized/date";
import dayjs from "dayjs";
import { Plus } from "lucide-svelte";
import { replace } from "svelte-spa-router";
let {
data,
}: {
data: ExtendedEvent;
} = $props();
let teams = $derived(new Map<number, Team>(data.teams.map((team) => [team.id, team])));
let groups: number[][] = $state([]);
let teamsNotInGroup = $derived(data.teams.filter((team) => !groups.flat().includes(team.id)));
function dragToNewGroup(event: DragEvent) {
event.preventDefault();
let teamId = parseInt(event.dataTransfer!.getData("team"));
groups = [...groups.map((value) => value.filter((value1) => value1 != teamId)), [teamId]].filter((value) => value.length > 0);
}
function teamDragStart(ev: DragEvent, team: Team) {
ev.dataTransfer!.setData("team", team.id.toString());
}
let resetDragOver = $state(false);
function resetDragOverEvent(ev: DragEvent) {
resetDragOver = true;
ev.preventDefault();
}
function dropReset(ev: DragEvent) {
ev.preventDefault();
let teamId = parseInt(ev.dataTransfer!.getData("team"));
groups = groups.map((group) => group.filter((team) => team !== teamId)).filter((group) => group.length > 0);
resetDragOver = false;
}
function dropGroup(ev: DragEvent, groupIndex: number) {
ev.preventDefault();
let teamId = parseInt(ev.dataTransfer!.getData("team"));
groups = groups.map((group, i) => (i === groupIndex ? [...group.filter((value) => value != teamId), teamId] : group.filter((value) => value != teamId))).filter((group) => group.length > 0);
}
let startTime = $state(fromAbsolute(data.event.start, "Europe/Berlin"));
let gamemode = $state("");
let map = $state("");
let selectableGamemodes = $derived(
$gamemodes
.map((gamemode) => {
return {
name: gamemode,
value: gamemode,
};
})
.sort((a, b) => a.name.localeCompare(b.name))
);
let mapsStore = $derived(maps(gamemode));
let selectableMaps = $derived(
$mapsStore
.map((map) => {
return {
name: map,
value: map,
};
})
.sort((a, b) => a.name.localeCompare(b.name))
);
let roundTime = $state(30);
let startDelay = $state(30);
let showAutoGrouping = $state(false);
let groupCount = $state(Math.floor(data.teams.length / 2));
function createGroups() {
let teams = data.teams.map((team) => team.id).sort(() => Math.random() - 0.5);
groups = [];
for (let i = 0; i < groupCount; i++) {
groups.push([]);
}
while (teams.length > 0) {
groups[teams.length % groupCount].push(teams.pop() as number);
}
showAutoGrouping = false;
groups = groups.filter((group) => group.length > 0);
}
function generateGroups(groups: number[][]): number[][][][] {
const groupFights: number[][][][] = [];
groups.forEach((group) => {
let round = group.length + (group.length % 2) - 1;
let groupFight = [];
for (let i = 0; i < round; i++) {
let availableTeams = [...group];
if (group.length % 2 === 1) {
availableTeams = availableTeams.filter((team, index) => index !== i);
}
let roundFights = [];
while (availableTeams.length > 0) {
let team1 = availableTeams.pop() as number;
let team2 = availableTeams.at(i % availableTeams.length) as number;
availableTeams = availableTeams.filter((team) => team !== team2);
let fight = [team1, team2];
fight.sort(() => Math.random() - 0.5);
roundFights.push(fight);
}
groupFight.push(roundFights);
}
groupFights.push(groupFight);
});
return groupFights;
}
let groupsFights = $derived(generateGroups(groups));
let generateDisabled = $derived(groupsFights.length > 0 && groupsFights.every((value) => value.every((value1) => value1.length > 0)) && gamemode !== "" && map !== "");
async function generateFights() {
groupsFights.forEach((group, i) => {
$eventRepo
.createGroup(data.event.id, {
name: "Gruppe " + (i + 1),
type: "GROUP_STAGE",
})
.then((v) => {
group.forEach((round, j) => {
round.forEach(async (fight, k) => {
const blueTeam = teams.get(fight[0])!;
const redTeam = teams.get(fight[1])!;
let karte = map;
if (karte === "%random%") {
karte = selectableMaps[Math.floor(Math.random() * selectableMaps.length)].value;
}
await $fightRepo.createFight(data.event.id, {
blueTeam: blueTeam.id,
redTeam: redTeam.id,
group: v.id,
map: karte,
spectatePort: null,
spielmodus: gamemode,
start: dayjs(
startTime
.copy()
.add({
minutes: roundTime * j,
})
.add({
seconds: startDelay * (k + i * round.length),
})
.toDate()
),
});
});
});
});
});
await replace("#/event/" + data.event.id);
}
</script>
<div class="flex justify-between">
<Card
id="reseter"
class="flex w-fit p-2 border border-gray-700 rounded h-20 pt-6 relative {resetDragOver ? 'border-white' : ''}"
ondragover={resetDragOverEvent}
ondragleave={() => (resetDragOver = false)}
ondrop={dropReset}
role="group"
>
{#each teamsNotInGroup as team (team.id)}
<TeamChip {team} ondragstart={(ev) => teamDragStart(ev, team)} />
{/each}
</Card>
<div class="flex items-center mr-4">
<Button onclick={() => (showAutoGrouping = true)}>Automatische Gruppen</Button>
</div>
</div>
<div class="flex mt-4 gap-4 border-b border-gray-700 pb-4">
{#each groups as group, i (i)}
<DragAcceptor ondrop={(ev) => dropGroup(ev, i)}>
<h1>Gruppe {i + 1} ({group.length})</h1>
{#each group as teamId (teamId)}
<TeamChip team={teams.get(teamId)!} ondragstart={(ev) => teamDragStart(ev, teams.get(teamId)!)} />
{/each}
</DragAcceptor>
{/each}
<DragAcceptor ondrop={dragToNewGroup}>
<h1>Neue Gruppe</h1>
</DragAcceptor>
</div>
<div class="border-b mt-4 border-gray-700 pb-4">
<Label for="event-end">Startzeit</Label>
<DateTimePicker bind:value={startTime} />
<div class="mt-2">
<Label for="event-roundtime">Rundenzeit: {roundTime}m</Label>
<Slider id="event-roundtime" type="single" bind:value={roundTime} step={1} min={5} max={60} />
</div>
<div class="mt-2">
<Label for="event-member">Startverzögerung: {startDelay}</Label>
<Slider id="event-member" type="single" bind:value={startDelay} step={1} min={0} max={30} />
</div>
<div class="mt-2">
<Label for="fight-gamemode">Spielmodus</Label>
<Select type="single" bind:value={gamemode}>
<SelectTrigger id="fight-gamemode">{gamemode}</SelectTrigger>
<SelectContent>
{#each selectableGamemodes as gamemodeOption}
<SelectItem value={gamemodeOption.value}>{gamemodeOption.name}</SelectItem>
{/each}
</SelectContent>
</Select>
</div>
<div class="mt-2">
<Label for="fight-maps">Map</Label>
<Select type="single" bind:value={map}>
<SelectTrigger id="fight-maps">{map}</SelectTrigger>
<SelectContent>
<SelectItem value="%random%">Zufällige Map</SelectItem>
{#each selectableMaps as mapOption}
<SelectItem value={mapOption.value}>{mapOption.name}</SelectItem>
{/each}
</SelectContent>
</Select>
</div>
</div>
<div class="text-center mx-2">
{#each groupsFights as fightsGroup, i}
<div>
<h1 class="text-4xl">Gruppe: {i + 1}</h1>
{#each fightsGroup as fightsRound, j}
<div class="border-b border-gray-700">
<h1 class="text-2xl">Runde: {j + 1}</h1>
{#each fightsRound as fightTeams, k}
<div class="text-left p-4">
<span class="p-2 border border-gray-700 rounded"
>{new Intl.DateTimeFormat("de-DE", {
day: "2-digit",
month: "2-digit",
year: "2-digit",
hour: "2-digit",
minute: "2-digit",
second: "2-digit",
}).format(
startTime
.copy()
.add({
minutes: roundTime * j,
seconds: startDelay * (k + i * fightsRound.length),
})
.toDate()
)}</span
>
{teams.get(fightTeams[0])!.name} vs. {teams.get(fightTeams[1])!.name}
</div>
{/each}
</div>
{/each}
</div>
{/each}
</div>
<Button class="!p-4 fixed bottom-4 right-4" disabled={!generateDisabled} onclick={generateFights}>
<Plus />
</Button>
<style lang="scss">
:global(#reseter::before) {
content: "Reset";
position: absolute;
top: 0;
color: white;
}
:global(#reseter) {
min-width: 14rem;
}
</style>

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@ -0,0 +1,116 @@
<script lang="ts">
import { Separator } from "@components/ui/separator";
import { manager, OpenEditPage } from "./page.svelte";
import { File, X } from "lucide-svelte";
import { onMount } from "svelte";
import { EditorView } from "@codemirror/view";
import { basicSetup } from "codemirror";
import EasyMDE from "easymde";
import "easymde/dist/easymde.min.css";
import { json } from "@codemirror/lang-json";
import { materialDark } from "@ddietr/codemirror-themes/theme/material-dark";
import FrontmatterEditor from "./FrontmatterEditor.svelte";
import { slide } from "svelte/transition";
import { Button } from "@components/ui/button";
let codemirrorParent: HTMLElement | undefined = $state();
let easyMdeParent: HTMLElement | undefined = $state();
let easyMdeWrapper: HTMLElement | undefined = $state();
let easyMde: EasyMDE | null = $state(null);
let view: EditorView | null = $state(null);
$effect(() => {
switch (manager.selectedPage?.fileType) {
case "md":
case "mdx":
easyMdeWrapper?.classList.remove("hidden");
codemirrorParent?.classList.add("hidden");
break;
case "json":
easyMdeWrapper?.classList.add("hidden");
codemirrorParent?.classList.remove("hidden");
break;
default:
easyMdeWrapper?.classList.add("hidden");
codemirrorParent?.classList.add("hidden");
}
});
function updatePage(page: OpenEditPage | undefined) {
if (page) {
easyMde?.value(page.content || "");
view?.dispatch({
changes: { from: 0, to: view.state.doc.length, insert: page.content || "" },
});
}
}
$effect(() => updatePage(manager.selectedPage));
onMount(() => {
view = new EditorView({
doc: manager.selectedPage?.content || "",
parent: codemirrorParent,
extensions: [basicSetup, json(), materialDark],
});
easyMde = new EasyMDE({
element: easyMdeParent,
spellChecker: false,
initialValue: manager.selectedPage?.content || "",
});
easyMde.codemirror.on("change", () => {
if (manager.selectedPage?.content !== easyMde?.value()) {
manager.selectedPage!.dirty = true;
}
manager.selectedPage!.content = easyMde?.value() || "";
});
});
</script>
<div class="flex flex-col h-full w-full">
<div class="h-8 flex">
{#each manager.pages as tab, index}
{@const isActive = manager.openPageIndex === index}
<button
class="flex pl-4 border-r group items-center hover:bg-neutral-800 transition-colors cursor-pointer h-full {isActive
? 'text-primary bg-neutral-900'
: 'text-muted-foreground'} {tab.dirty ? 'italic' : ''}"
onclick={() => (manager.openPageIndex = index)}
>
<File class="h-4 w-4 mr-2" />
{tab.pageTitle}
<span
class="mx-4 hover:bg-neutral-700 transition-all rounded {isActive ? '' : 'opacity-0'} group-hover:opacity-100 cursor-pointer"
onclick={(e) => {
e.stopPropagation();
manager.closePage(index);
}}><X /></span
>
</button>
{/each}
</div>
<Separator />
<div class="flex-1 flex flex-col">
{#if manager.selectedPage}
<div class="flex items-center justify-end p-2">
<Button disabled={!(manager.selectedPage?.dirty ?? false)} onclick={() => manager.selectedPage?.save()}>Speichern</Button>
</div>
<div class="flex gap-2 items-center">
{#if manager.selectedPage.path.startsWith("src/content/announcements/")}
<div class="border-b flex-1" transition:slide>
<FrontmatterEditor />
</div>
{/if}
</div>
{/if}
<div class="flex-1">
<div bind:this={codemirrorParent} class="hidden h-full"></div>
<div bind:this={easyMdeWrapper} class="hidden h-full">
<textarea bind:this={easyMdeParent}></textarea>
</div>
</div>
</div>
</div>

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@ -0,0 +1,122 @@
<script lang="ts">
import { X } from "lucide-svelte";
import { manager } from "./page.svelte";
import { slide } from "svelte/transition";
</script>
<details class="group">
<summary class="flex items-center justify-between p-3 cursor-pointer hover:bg-neutral-800">
<span class="font-medium">Frontmatter</span>
<svg class="w-4 h-4 transition-transform group-open:rotate-180" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M19 9l-7 7-7-7"></path>
</svg>
</summary>
<div class="p-3 border-t bg-neutral-900">
{#each Object.entries(manager.selectedPage?.frontmatter || {}) as [key, value]}
<div class="flex flex-col gap-2 mb-3 p-2 border rounded bg-neutral-800">
<div class="flex items-center gap-2">
<input
type="text"
value={key}
onchange={(e) => {
const newKey = (e.target as HTMLInputElement).value;
if (newKey !== key) {
manager.selectedPage!.frontmatter[newKey] = manager.selectedPage!.frontmatter[key];
delete manager.selectedPage?.frontmatter[key];
manager.selectedPage!.dirty = true;
}
}}
class="px-2 py-1 border rounded text-sm flex-shrink-0 w-32 bg-neutral-900"
placeholder="Key"
/>
<span>:</span>
{#if Array.isArray(value)}
<span class="text-xs text-muted-foreground">Array ({value.length} items)</span>
{:else if value instanceof Date || key === "created"}
<input
type="date"
value={value instanceof Date ? value.toISOString().split("T")[0] : typeof value === "string" ? value : ""}
onchange={(e) => {
const dateValue = (e.target as HTMLInputElement).value;
manager.selectedPage!.frontmatter[key] = dateValue ? new Date(dateValue) : "";
manager.selectedPage!.dirty = true;
}}
class="px-2 py-1 border rounded text-sm flex-1 bg-neutral-900"
/>
{:else}
<input
type="text"
bind:value={manager.selectedPage!.frontmatter[key]}
onchange={() => (manager.selectedPage!.dirty = true)}
class="px-2 py-1 border rounded text-sm flex-1 bg-neutral-900"
placeholder="Value"
/>
{/if}
<button
onclick={() => {
delete manager.selectedPage!.frontmatter[key];
manager.selectedPage!.dirty = true;
}}
class="text-red-500 hover:text-red-700 p-1"
>
<X class="w-4 h-4" />
</button>
</div>
{#if Array.isArray(value)}
<div class="ml-4 space-y-1">
{#each value as item, index}
<div class="flex items-center gap-2">
<span class="text-xs text-muted-foreground w-6">[{index}]</span>
<input
type="text"
bind:value={manager.selectedPage!.frontmatter[key][index]}
onchange={() => (manager.selectedPage!.dirty = true)}
class="px-2 py-1 border rounded text-sm flex-1 bg-neutral-900"
placeholder="Array item"
/>
<button
onclick={() => {
manager.selectedPage!.frontmatter[key].splice(index, 1);
manager.selectedPage!.dirty = true;
}}
class="text-red-500 hover:text-red-700 p-1"
>
<X class="w-3 h-3" />
</button>
</div>
{/each}
<button
onclick={() => {
manager.selectedPage!.frontmatter[key].push("");
manager.selectedPage!.dirty = true;
}}
class="text-xs text-blue-500 hover:text-blue-700 ml-8"
>
+ Add item
</button>
</div>
{/if}
</div>
{/each}
<div class="flex gap-2">
<button
onclick={() => {
manager.selectedPage!.frontmatter[`new_key_${Object.keys(manager.selectedPage!.frontmatter).length}`] = "";
manager.selectedPage!.dirty = true;
}}
class="text-sm text-blue-500 hover:text-blue-700"
>
+ Add field
</button>
<button
onclick={() => {
manager.selectedPage!.frontmatter[`new_array_${Object.keys(manager.selectedPage!.frontmatter).length}`] = [];
manager.selectedPage!.dirty = true;
}}
class="text-sm text-green-500 hover:text-green-700"
>
+ Add array
</button>
</div>
</div>
</details>

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@ -0,0 +1,155 @@
<script lang="ts">
import { ResizablePane, ResizablePaneGroup } from "@components/ui/resizable";
import { Separator } from "@components/ui/separator";
import { manager } from "./page.svelte";
import ResizableHandle from "@components/ui/resizable/resizable-handle.svelte";
import PagesList from "./PagesList.svelte";
import EditorWithTabs from "./EditorWithTabs.svelte";
import { Popover, PopoverContent, PopoverTrigger } from "@components/ui/popover";
import { Button } from "@components/ui/button";
import { Check, ChevronsUpDown, RefreshCw, FileImage, Plus } from "lucide-svelte";
import { Command, CommandEmpty, CommandGroup, CommandInput, CommandItem, CommandList } from "@components/ui/command";
import { cn } from "@components/utils";
import { pageRepo } from "@components/repo/page";
let branchSelectOpen = $state(false);
let imageSelectOpen = $state(false);
let fileInput: HTMLInputElement | undefined = $state();
</script>
<div class="flex-grow flex flex-col">
<ResizablePaneGroup direction="horizontal" class="flex-grow">
<ResizablePane defaultSize={20}>
<div class="overflow-y-scroll">
<div class="flex p-2 gap-2">
<Popover bind:open={branchSelectOpen}>
<PopoverTrigger>
{#snippet child({ props })}
<Button variant="outline" class="justify-between flex-1" {...props} role="combobox">
{manager.branch}
<ChevronsUpDown class="ml-2 size-4 shrink-0 opacity-50" />
</Button>
{/snippet}
</PopoverTrigger>
<PopoverContent class="p-0">
<Command>
<CommandInput placeholder="Search Branches..." />
<CommandList>
<CommandEmpty>No Branches Found.</CommandEmpty>
<CommandGroup>
{#each manager.branches as branch}
<CommandItem
value={branch}
onSelect={() => {
if (manager.anyUnsavedChanges()) {
if (!confirm("You have unsaved changes. Are you sure you want to switch branches?")) {
return;
}
}
manager.branch = branch;
manager.pages = [];
branchSelectOpen = false;
}}
>
<Check class={cn("mr-2 size-4", branch !== manager.branch && "text-transparent")} />
{branch}
</CommandItem>
{/each}
</CommandGroup>
</CommandList>
</Command>
</PopoverContent>
</Popover>
<Button size="icon" variant="outline" onclick={() => manager.reloadImages()}>
<RefreshCw />
</Button>
<Popover bind:open={imageSelectOpen}>
<PopoverTrigger>
{#snippet child({ props })}
<Button size="icon" variant="outline" {...props}>
<FileImage />
</Button>
{/snippet}
</PopoverTrigger>
<PopoverContent side="right" class="w-[1000px] h-screen overflow-y-auto">
{#await manager.imagesLoad}
<p>Loading images...</p>
{:then images}
<div class="flex flex-col gap-2">
<div class="p-2">
<input
type="file"
accept="image/*"
class="hidden"
bind:this={fileInput}
onchange={async (e) => {
const file = e.target?.files?.[0];
if (!file) return;
const reader = new FileReader();
reader.onload = async (event) => {
const base64 = event.target?.result?.toString().split(",")[1];
if (base64) {
await $pageRepo.createImage(file.name, base64, manager.branch);
manager.reloadImages();
}
};
reader.readAsDataURL(file);
}}
/>
<Button onclick={() => fileInput?.click()} class="w-full">
<Plus class="mr-2 size-4" />
Upload Image
</Button>
</div>
<div class="grid grid-cols-4 gap-2 p-2">
{#each images as image}
<button
onclick={() => {
const backs = (manager.selectedPage?.path?.match(/\//g)?.length || 1) - 1;
const path = [...Array(backs).fill(".."), image.path.replace("src/", "")].join("/");
navigator.clipboard.writeText(path);
imageSelectOpen = false;
}}
>
<img src={image.downloadUrl} alt={image.name} class="w-full h-auto object-cover" />
</button>
{/each}
</div>
</div>
{/await}
</PopoverContent>
</Popover>
<Button
size="icon"
onclick={async () => {
const branchName = prompt("Enter branch name:");
if (branchName) {
await $pageRepo.createBranch(branchName);
manager.reloadBranches();
}
}}
>
<Plus />
</Button>
</div>
<Separator />
{#await manager.pagesLoad}
<p>Loading pages...</p>
{:then pages}
{#each Object.values(pages.dirs) as page}
<PagesList {page} path={page.name + "/"} />
{/each}
{/await}
</div>
</ResizablePane>
<ResizableHandle />
<ResizablePane defaultSize={80}>
<EditorWithTabs />
</ResizablePane>
</ResizablePaneGroup>
</div>

View File

@ -0,0 +1,116 @@
<script lang="ts">
import { ChevronDown, ChevronRight, Folder, FolderPlus, FileJson, FileText, File, FilePlus } from "lucide-svelte";
import type { DirTree } from "./page.svelte";
import PagesList from "./PagesList.svelte";
import { slide } from "svelte/transition";
import Button from "@components/ui/button/button.svelte";
import { manager } from "./page.svelte";
const { page, depth = 0, path }: { page: DirTree; depth?: number; path: string } = $props();
let open = $state(false);
let newPage = $state(false);
let newPageName = $state("");
let newPageInput: HTMLInputElement | undefined = $state();
function startNewPageCreate(e: Event) {
e.stopPropagation();
newPage = true;
newPageName = "";
open = true;
setTimeout(() => {
newPageInput?.focus();
}, 1);
}
function createNewPage(e: Event) {
e.preventDefault();
e.stopPropagation();
if (newPageName.trim() === "") {
alert("Page name cannot be empty");
return;
}
if (!newPageName.match(/^[a-zA-Z0-9_\-\.]+$/)) {
alert("Invalid page name. Only alphanumeric characters, underscores, dashes, and dots are allowed.");
return;
}
if (!newPageName.endsWith(".json") && !newPageName.endsWith(".md") && !newPageName.endsWith(".mdx")) {
newPageName += ".md";
}
manager
.createPage(path + newPageName, newPageName)
.then(() => {
newPage = false;
newPageName = "";
})
.catch((error) => {
alert("Error creating page: " + error.message);
});
}
</script>
<button class={`group flex flex-row justify-between h-full w-full hover:bg-neutral-700 pl-${4 * depth}`} onclick={() => (open = !open)}>
<div class="flex flex-row items-center">
{#if open}
<ChevronDown class="w-6 h-6" />
{:else}
<ChevronRight class="w-6 h-6" />
{/if}
<Folder class="mr-2 w-4 h-4" />
{page.name}/
</div>
<div class="flex-row items-center hidden group-hover:flex">
<Button variant="ghost" size="sm" class="p-0 m-0 h-6 w-6" onclick={startNewPageCreate}>
<FilePlus class="w-3 h-3" />
</Button>
</div>
</button>
{#if open}
<div transition:slide={{ duration: 200, axis: "y" }}>
<div>
{#if newPage}
<button class={`flex flex-row items-center h-full py-1 w-full hover:bg-neutral-700 pl-${4 * (depth + 1)}`}>
{#if newPageName.endsWith(".json")}
<FileJson class="mr-2 w-4 h-4" />
{:else if newPageName.endsWith(".md") || newPageName.endsWith(".mdx")}
<FileText class="mr-2 w-4 h-4" />
{:else}
<File class="mr-2 w-4 h-4" />
{/if}
<form onsubmit={createNewPage}>
<input
type="text"
bind:value={newPageName}
bind:this={newPageInput}
onblur={() => (newPage = false)}
placeholder="New page name"
class="flex-grow bg-transparent border-none outline-none text-white"
/>
</form>
</button>
{/if}
{#each Object.values(page.dirs) as subPage (subPage.name)}
<PagesList page={subPage} depth={depth + 1} path={path + subPage.name + "/"} />
{/each}
{#each Object.values(page.files) as file (file.id)}
<button class={`flex flex-row items-center h-full py-1 w-full hover:bg-neutral-700 pl-${4 * (depth + 1)}`} onclick={() => manager.openPage(file.id)}>
{#if file.name.endsWith(".json")}
<FileJson class="mr-2 w-4 h-4" />
{:else if file.name.endsWith(".md") || file.name.endsWith(".mdx")}
<FileText class="mr-2 w-4 h-4" />
{:else}
<File class="mr-2 w-4 h-4" />
{/if}
{file.name}
</button>
{/each}
</div>
</div>
{/if}

View File

@ -0,0 +1,226 @@
import { base64ToBytes } from "@components/admin/util";
import { pageRepo } from "@components/repo/page";
import type { ListPage, PageList } from "@components/types/page";
import { get } from "svelte/store";
import yaml from "js-yaml";
export class OpenEditPage {
public content: string = "";
public frontmatter: { [key: string]: string | string[] | Date } = $state({});
public dirty: boolean = $state(false);
public readonly fileType: string;
public constructor(
private manager: PageManager,
public readonly pageId: number,
public readonly pageTitle: string,
public readonly sha: string,
public readonly originalContent: string,
public readonly path: string
) {
this.fileType = this.path.split(".").pop() || "md";
this.content = this.removeFrontmatter(originalContent);
this.frontmatter = this.parseFrontmatter(originalContent);
}
public async save(): Promise<void> {
if (!this.dirty) {
return;
}
let contentToSave = "";
if (this.frontmatter) {
contentToSave += "---\n";
contentToSave += yaml.dump(this.frontmatter);
contentToSave += "---\n\n";
}
contentToSave += this.content;
await get(pageRepo).updatePage(this.pageId, contentToSave, this.sha, prompt("Was hast du geändert?", `Updated ${this.pageTitle}`) ?? `Updated ${this.pageTitle}`, this.manager.branch);
this.dirty = false;
this.manager.reloadImages();
}
public focus(): boolean {
let index = this.manager.pages.indexOf(this);
if (index === this.manager.openPageIndex) {
return true;
}
this.manager.openPageIndex = this.manager.pages.indexOf(this);
return false;
}
private parseFrontmatter(content: string): { [key: string]: string | string[] | Date } {
const lines = content.split("\n");
let inFrontmatter = false;
const frontmatterLines: string[] = [];
for (const line of lines) {
if (line.trim() === "---") {
if (inFrontmatter) {
break; // End of frontmatter
}
inFrontmatter = true;
continue;
}
if (inFrontmatter) {
frontmatterLines.push(line);
}
}
if (frontmatterLines.length === 0) {
return {};
}
try {
// You'll need to install js-yaml: npm install js-yaml @types/js-yaml
return (yaml.load(frontmatterLines.join("\n")) || {}) as { [key: string]: string | string[] | Date };
} catch (error) {
console.error("Failed to parse YAML frontmatter:", error);
return {};
}
}
private removeFrontmatter(content: string): string {
const lines = content.split("\n");
let inFrontmatter = false;
const result: string[] = [];
for (const line of lines) {
if (line.trim() === "---") {
inFrontmatter = !inFrontmatter;
continue;
}
if (!inFrontmatter) {
result.push(line);
}
}
return result.join("\n").trim();
}
}
export interface DirTree {
name: string;
dirs: { [key: string]: DirTree };
files: { [key: string]: ListPage };
}
export class PageManager {
public reloadImages() {
this.updater = this.updater + 1;
}
public branch: string = $state("master");
public pages: OpenEditPage[] = $state([]);
public branches: string[] = $state([]);
constructor() {
this.reloadBranches();
}
public reloadBranches() {
get(pageRepo)
.getBranches()
.then((branches) => {
this.branches = branches;
});
}
private updater = $state(0);
public openPageIndex: number = $state(-1);
public pagesLoad = $derived(get(pageRepo).listPages(this.branch).then(this.convertToTree).then(this._t(this.updater)));
public imagesLoad = $derived(get(pageRepo).listImages(this.branch).then(this._t(this.updater)));
private _t<T>(n: number): (v: T) => T {
return (v: T) => v;
}
public selectedPage = $derived(this.openPageIndex >= 0 ? this.pages[this.openPageIndex] : undefined);
private convertToTree(pages: PageList): DirTree {
const tree: DirTree = { dirs: {}, files: {}, name: "/" };
pages.forEach((page) => {
const pathParts = page.path.split("/").filter((part) => part !== "");
let current = tree;
// Navigate/create directory structure
for (let i = 0; i < pathParts.length - 1; i++) {
const dir = pathParts[i];
if (!current.dirs[dir]) {
current.dirs[dir] = { dirs: {}, files: {}, name: dir };
}
current = current.dirs[dir];
}
// Add file to the final directory
const fileName = pathParts[pathParts.length - 1];
current.files[fileName] = page;
});
return tree;
}
public async openPage(pageId: number) {
const existingPage = this.existingPage(pageId);
if (existingPage) {
existingPage.focus();
return;
}
let r = await get(pageRepo).getPage(pageId, this.branch);
if (!r) {
return;
}
const newPage = new OpenEditPage(this, pageId, r.name, r.sha, new TextDecoder().decode(base64ToBytes(r.content)), r.path);
this.pages.push(newPage);
newPage.focus();
}
public existingPage(pageId: number): OpenEditPage | undefined {
return this.pages.find((page) => page.pageId === pageId);
}
public closePage(index: number) {
if (index < 0 || index >= this.pages.length) {
return;
}
const page = this.pages[index];
if (page.dirty) {
if (!confirm(`The page "${page.pageTitle}" has unsaved changes. Are you sure you want to close it?`)) {
return;
}
}
this.pages.splice(index, 1);
if (this.openPageIndex >= index) {
this.openPageIndex = Math.max(0, this.openPageIndex - 1);
}
if (this.openPageIndex < 0 && this.pages.length > 0) {
this.openPageIndex = 0;
}
if (this.pages.length === 0) {
this.openPageIndex = -1;
}
}
public async createPage(path: string, newPageName: string): Promise<void> {
await get(pageRepo).createFile(path, this.branch, newPageName, newPageName);
this.branch = this.branch;
}
public anyUnsavedChanges() {
return this.pages.some((page) => page.dirty);
}
}
export const manager = $state(new PageManager());

View File

@ -17,25 +17,37 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
import type {Player, Server} from "@type/data.ts"; import type { Player, Server } from "@type/data.ts";
import {PlayerSchema, ServerSchema} from "@type/data.ts"; import { PlayerSchema, ServerSchema } from "@type/data.ts";
import {fetchWithToken, tokenStore} from "./repo.ts"; import { fetchWithToken, tokenStore } from "./repo.ts";
import {derived, get} from "svelte/store"; import { derived, get } from "svelte/store";
import { TeamSchema, type Team } from "@components/types/team.ts";
export class DataRepo { export class DataRepo {
constructor(private token: string) { constructor(private token: string) {}
}
public async getServer(): Promise<Server> { public async getServer(): Promise<Server> {
return await fetchWithToken(this.token, "/data/server").then(value => value.json()).then(ServerSchema.parse); return await fetchWithToken(this.token, "/data/server")
.then((value) => value.json())
.then(ServerSchema.parse);
} }
public async getMe(): Promise<Player> { public async getMe(): Promise<Player> {
return await fetchWithToken(this.token, "/data/me").then(value => value.json()).then(PlayerSchema.parse); return await fetchWithToken(this.token, "/data/me")
.then((value) => value.json())
.then(PlayerSchema.parse);
} }
public async getPlayers(): Promise<Player[]> { public async getPlayers(): Promise<Player[]> {
return await fetchWithToken(get(tokenStore), "/data/admin/users").then(value => value.json()).then(PlayerSchema.array().parse); return await fetchWithToken(get(tokenStore), "/data/admin/users")
.then((value) => value.json())
.then(PlayerSchema.array().parse);
}
public async getTeams(): Promise<Team[]> {
return await fetchWithToken(get(tokenStore), "/data/admin/teams")
.then((value) => value.json())
.then(TeamSchema.array().parse);
} }
} }

View File

@ -17,12 +17,26 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
import type {ExtendedEvent, ShortEvent, SWEvent} from "@type/event"; import type { ExtendedEvent, ShortEvent, SWEvent, EventFight, ResponseGroups, ResponseRelation, ResponseTeam } from "@type/event";
import {fetchWithToken, tokenStore} from "./repo"; import { fetchWithToken, tokenStore } from "./repo";
import {ExtendedEventSchema, ShortEventSchema, SWEventSchema} from "@type/event.js"; import {
import {z} from "zod"; ExtendedEventSchema,
import type {Dayjs} from "dayjs"; ShortEventSchema,
import {derived} from "svelte/store"; SWEventSchema,
EventFightSchema,
ResponseGroupsSchema,
ResponseRelationSchema,
ResponseTeamSchema,
CreateEventGroupSchema,
UpdateEventGroupSchema,
CreateEventRelationSchema,
UpdateEventRelationSchema,
} from "@type/event.js";
import type { CreateEventGroup, UpdateEventGroup, CreateEventRelation, UpdateEventRelation } from "@type/event.js";
import { z } from "zod";
import type { Dayjs } from "dayjs";
import { derived } from "svelte/store";
import { ResponseUserSchema } from "@components/types/data";
export interface CreateEvent { export interface CreateEvent {
name: string; name: string;
@ -42,19 +56,25 @@ export interface UpdateEvent {
removeReferee?: string[] | null; removeReferee?: string[] | null;
} }
export interface ResponseUser {
name: string;
uuid: string;
prefix: string;
perms: string[];
}
export class EventRepo { export class EventRepo {
constructor(private token: string) { constructor(private token: string) {}
}
public async listEvents(): Promise<ShortEvent[]> { public async listEvents(): Promise<ShortEvent[]> {
return await fetchWithToken(this.token, "/events") return await fetchWithToken(this.token, "/events")
.then(value => value.json()) .then((value) => value.json())
.then(value => z.array(ShortEventSchema).parse(value)); .then((value) => z.array(ShortEventSchema).parse(value));
} }
public async getEvent(id: string): Promise<ExtendedEvent> { public async getEvent(id: string): Promise<ExtendedEvent> {
return await fetchWithToken(this.token, `/events/${id}`) return await fetchWithToken(this.token, `/events/${id}`)
.then(value => value.json()) .then((value) => value.json())
.then(ExtendedEventSchema.parse); .then(ExtendedEventSchema.parse);
} }
@ -66,7 +86,8 @@ export class EventRepo {
start: +event.start, start: +event.start,
end: +event.end, end: +event.end,
}), }),
}).then(value => value.json()) })
.then((value) => value.json())
.then(SWEventSchema.parse); .then(SWEventSchema.parse);
} }
@ -87,7 +108,8 @@ export class EventRepo {
headers: { headers: {
"Content-Type": "application/json", "Content-Type": "application/json",
}, },
}).then(value => value.json()) })
.then((value) => value.json())
.then(SWEventSchema.parse); .then(SWEventSchema.parse);
} }
@ -98,6 +120,154 @@ export class EventRepo {
return res.ok; return res.ok;
} }
// Fights
public async listFights(eventId: string): Promise<EventFight[]> {
return await fetchWithToken(this.token, `/events/${eventId}/fights`)
.then((value) => value.json())
.then((value) => z.array(EventFightSchema).parse(value));
}
public async createFight(eventId: string, fight: any): Promise<EventFight> {
delete fight.ergebnis;
return await fetchWithToken(this.token, `/events/${eventId}/fights`, {
method: "POST",
body: JSON.stringify(fight),
headers: { "Content-Type": "application/json" },
})
.then((value) => value.json())
.then(EventFightSchema.parse);
}
public async deleteFight(eventId: string, fightId: string): Promise<boolean> {
const res = await fetchWithToken(this.token, `/events/${eventId}/fights/${fightId}`, {
method: "DELETE",
});
return res.ok;
}
// Groups
public async listGroups(eventId: string): Promise<ResponseGroups[]> {
return await fetchWithToken(this.token, `/events/${eventId}/groups`)
.then((value) => value.json())
.then((value) => z.array(ResponseGroupsSchema).parse(value));
}
public async createGroup(eventId: number, group: CreateEventGroup): Promise<ResponseGroups> {
CreateEventGroupSchema.parse(group);
return await fetchWithToken(this.token, `/events/${eventId}/groups`, {
method: "POST",
body: JSON.stringify({
name: group.name,
type: group.type,
}),
headers: { "Content-Type": "application/json" },
})
.then((value) => value.json())
.then(ResponseGroupsSchema.parse);
}
public async getGroup(eventId: string, groupId: string): Promise<ResponseGroups> {
return await fetchWithToken(this.token, `/events/${eventId}/groups/${groupId}`)
.then((value) => value.json())
.then(ResponseGroupsSchema.parse);
}
public async updateGroup(eventId: string, groupId: string, group: UpdateEventGroup): Promise<ResponseGroups> {
UpdateEventGroupSchema.parse(group);
return await fetchWithToken(this.token, `/events/${eventId}/groups/${groupId}`, {
method: "PUT",
body: JSON.stringify(group),
headers: { "Content-Type": "application/json" },
})
.then((value) => value.json())
.then(ResponseGroupsSchema.parse);
}
public async deleteGroup(eventId: string, groupId: string): Promise<boolean> {
const res = await fetchWithToken(this.token, `/events/${eventId}/groups/${groupId}`, {
method: "DELETE",
});
return res.ok;
}
// Relations
public async listRelations(eventId: number): Promise<ResponseRelation[]> {
return await fetchWithToken(this.token, `/events/${eventId}/relations`)
.then((value) => value.json())
.then((value) => z.array(ResponseRelationSchema).parse(value));
}
public async createRelation(eventId: number, relation: CreateEventRelation): Promise<ResponseRelation> {
CreateEventRelationSchema.parse(relation);
return await fetchWithToken(this.token, `/events/${eventId}/relations`, {
method: "POST",
body: JSON.stringify(relation),
headers: { "Content-Type": "application/json" },
})
.then((value) => value.json())
.then(ResponseRelationSchema.parse);
}
public async getRelation(eventId: string, relationId: string): Promise<ResponseRelation> {
return await fetchWithToken(this.token, `/events/${eventId}/relations/${relationId}`)
.then((value) => value.json())
.then(ResponseRelationSchema.parse);
}
public async updateRelation(eventId: number, relationId: number, relation: UpdateEventRelation): Promise<ResponseRelation> {
UpdateEventRelationSchema.parse(relation);
return await fetchWithToken(this.token, `/events/${eventId}/relations/${relationId}`, {
method: "PUT",
body: JSON.stringify(relation),
headers: { "Content-Type": "application/json" },
})
.then((value) => value.json())
.then(ResponseRelationSchema.parse);
}
public async deleteRelation(eventId: number, relationId: number): Promise<boolean> {
const res = await fetchWithToken(this.token, `/events/${eventId}/relations/${relationId}`, {
method: "DELETE",
});
return res.ok;
}
// Teams
public async listTeams(eventId: string): Promise<ResponseTeam[]> {
return await fetchWithToken(this.token, `/events/${eventId}/teams`)
.then((value) => value.json())
.then((value) => z.array(ResponseTeamSchema).parse(value));
}
public async updateTeams(eventId: string, teams: number[]): Promise<boolean> {
const res = await fetchWithToken(this.token, `/events/${eventId}/teams`, {
method: "PUT",
body: JSON.stringify(teams),
headers: { "Content-Type": "application/json" },
});
return res.ok;
}
public async deleteTeams(eventId: string, teams: number[]): Promise<boolean> {
const res = await fetchWithToken(this.token, `/events/${eventId}/teams`, {
method: "DELETE",
body: JSON.stringify(teams),
headers: { "Content-Type": "application/json" },
});
return res.ok;
}
// Referees
public async listReferees(eventId: string): Promise<ResponseUser[]> {
return await fetchWithToken(this.token, `/events/${eventId}/referees`)
.then((value) => value.json())
.then((value) => z.array(ResponseUserSchema).parse(value));
}
public async updateReferees(eventId: string, refereeUuids: string[]): Promise<boolean> {
const res = await fetchWithToken(this.token, `/events/${eventId}/referees`, {
method: "PUT",
body: JSON.stringify(refereeUuids),
headers: { "Content-Type": "application/json" },
});
return res.status === 204;
}
public async deleteReferees(eventId: string, refereeUuids: string[]): Promise<boolean> {
const res = await fetchWithToken(this.token, `/events/${eventId}/referees`, {
method: "DELETE",
body: JSON.stringify(refereeUuids),
headers: { "Content-Type": "application/json" },
});
return res.status === 204;
}
} }
export const eventRepo = derived(tokenStore, ($token) => new EventRepo($token)); export const eventRepo = derived(tokenStore, ($token) => new EventRepo($token));

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@ -17,12 +17,12 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
import type {EventFight} from "@type/event.js"; import type { EventFight } from "@type/event.js";
import {fetchWithToken, tokenStore} from "./repo"; import { fetchWithToken, tokenStore } from "./repo";
import {z} from "zod"; import { z } from "zod";
import {EventFightSchema} from "@type/event.js"; import { EventFightSchema } from "@type/event.js";
import type {Dayjs} from "dayjs"; import type { Dayjs } from "dayjs";
import {derived} from "svelte/store"; import { derived } from "svelte/store";
export interface CreateFight { export interface CreateFight {
spielmodus: string; spielmodus: string;
@ -31,7 +31,7 @@ export interface CreateFight {
redTeam: number; redTeam: number;
start: Dayjs; start: Dayjs;
spectatePort: number | null; spectatePort: number | null;
group: string | null; group: number | null;
} }
export interface UpdateFight { export interface UpdateFight {
@ -39,26 +39,24 @@ export interface UpdateFight {
map: string | null; map: string | null;
blueTeam: number | null; blueTeam: number | null;
redTeam: number | null; redTeam: number | null;
start: Dayjs | null; start: number | null;
spectatePort: number | null; spectatePort: number | null;
group: string | null; group: number | null;
} }
export class FightRepo { export class FightRepo {
constructor(private token: string) { constructor(private token: string) {}
}
public async listFights(eventId: number): Promise<EventFight[]> { public async listFights(eventId: number): Promise<EventFight[]> {
return await fetchWithToken(this.token, `/events/${eventId}/fights`) return await fetchWithToken(this.token, `/events/${eventId}/fights`)
.then(value => value.json()) .then((value) => value.json())
.then(value => z.array(EventFightSchema).parse(value)); .then((value) => z.array(EventFightSchema).parse(value));
} }
public async createFight(eventId: number, fight: CreateFight): Promise<EventFight> { public async createFight(eventId: number, fight: CreateFight): Promise<EventFight> {
return await fetchWithToken(this.token, "/fights", { return await fetchWithToken(this.token, `/events/${eventId}/fights`, {
method: "POST", method: "POST",
body: JSON.stringify({ body: JSON.stringify({
event: eventId,
spielmodus: fight.spielmodus, spielmodus: fight.spielmodus,
map: fight.map, map: fight.map,
blueTeam: fight.blueTeam, blueTeam: fight.blueTeam,
@ -67,28 +65,25 @@ export class FightRepo {
spectatePort: fight.spectatePort, spectatePort: fight.spectatePort,
group: fight.group, group: fight.group,
}), }),
}).then(value => value.json()) })
.then((value) => value.json())
.then(EventFightSchema.parse); .then(EventFightSchema.parse);
} }
public async updateFight(fightId: number, fight: UpdateFight): Promise<EventFight> { public async updateFight(eventId: number, fightId: number, fight: UpdateFight): Promise<EventFight> {
return await fetchWithToken(this.token, `/fights/${fightId}`, { return await fetchWithToken(this.token, `/events/${eventId}/fights/${fightId}`, {
method: "PUT", method: "PUT",
body: JSON.stringify({ body: JSON.stringify({
spielmodus: fight.spielmodus, ...fight,
map: fight.map,
blueTeam: fight.blueTeam,
redTeam: fight.redTeam,
start: fight.start?.valueOf(), start: fight.start?.valueOf(),
spectatePort: fight.spectatePort,
group: fight.group,
}), }),
}).then(value => value.json()) })
.then((value) => value.json())
.then(EventFightSchema.parse); .then(EventFightSchema.parse);
} }
public async deleteFight(fightId: number): Promise<void> { public async deleteFight(eventId: number, fightId: number): Promise<void> {
const res = await fetchWithToken(this.token, `/fights/${fightId}`, { const res = await fetchWithToken(this.token, `/events/${eventId}/fights/${fightId}`, {
method: "DELETE", method: "DELETE",
}); });

View File

@ -17,27 +17,26 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
import type {Page, PageList} from "@type/page.ts"; import type { Page, PageList } from "@type/page.ts";
import {fetchWithToken, tokenStore} from "./repo.ts"; import { fetchWithToken, tokenStore } from "./repo.ts";
import {PageListSchema, PageSchema} from "@type/page.ts"; import { PageListSchema, PageSchema } from "@type/page.ts";
import {bytesToBase64} from "../admin/util.ts"; import { bytesToBase64 } from "../admin/util.ts";
import {z} from "zod"; import { z } from "zod";
import {derived} from "svelte/store"; import { derived } from "svelte/store";
export class PageRepo { export class PageRepo {
constructor(private token: string) { constructor(private token: string) {}
}
public async listPages(branch: string = "master"): Promise<PageList> { public async listPages(branch: string = "master"): Promise<PageList> {
return await fetchWithToken(this.token, `/page?branch=${branch}`) return await fetchWithToken(this.token, `/page?branch=${branch}`)
.then(value => value.json()) .then((value) => value.json())
.then(PageListSchema.parse) .then(PageListSchema.parse)
.then(value => value.map(value1 => ({...value1, path: value1.path.replace("src/content/", "")}))); .then((value) => value.map((value1) => ({ ...value1, path: value1.path.replace("src/content/", "") })));
} }
public async getPage(id: number, branch: string = "master"): Promise<Page> { public async getPage(id: number, branch: string = "master"): Promise<Page> {
return await fetchWithToken(this.token, `/page/${id}?branch=${branch}`) return await fetchWithToken(this.token, `/page/${id}?branch=${branch}`)
.then(value => value.json()) .then((value) => value.json())
.then(PageSchema.parse); .then(PageSchema.parse);
} }
@ -46,40 +45,55 @@ export class PageRepo {
method: "PUT", method: "PUT",
body: JSON.stringify({ body: JSON.stringify({
content: bytesToBase64(new TextEncoder().encode(content)), content: bytesToBase64(new TextEncoder().encode(content)),
sha, message, sha,
message,
}), }),
}); });
} }
public async getBranches(): Promise<string[]> { public async getBranches(): Promise<string[]> {
return await fetchWithToken(this.token, "/page/branch") return await fetchWithToken(this.token, "/page/branch")
.then(value => value.json()) .then((value) => value.json())
.then(value => z.array(z.string()).parse(value)); .then((value) => z.array(z.string()).parse(value));
} }
public async createBranch(branch: string): Promise<void> { public async createBranch(branch: string): Promise<void> {
await fetchWithToken(this.token, "/page/branch", {method: "POST", body: JSON.stringify({branch})}); await fetchWithToken(this.token, "/page/branch", { method: "POST", body: JSON.stringify({ branch }) });
} }
public async deleteBranch(branch: string): Promise<void> { public async deleteBranch(branch: string): Promise<void> {
await fetchWithToken(this.token, "/page/branch", {method: "DELETE", body: JSON.stringify({branch})}); await fetchWithToken(this.token, "/page/branch", { method: "DELETE", body: JSON.stringify({ branch }) });
} }
public async createFile(path: string, branch: string = "master", slug: string | null = null, title: string | null = null): Promise<void> { public async createFile(path: string, branch: string = "master", slug: string | null = null, title: string | null = null): Promise<void> {
await fetchWithToken(this.token, `/page?branch=${branch}`, {method: "POST", body: JSON.stringify({path, slug, title})}); await fetchWithToken(this.token, `/page?branch=${branch}`, { method: "POST", body: JSON.stringify({ path, slug, title }) });
} }
public async merge(branch: string, message: string): Promise<void> { public async merge(branch: string, message: string): Promise<void> {
await fetchWithToken(this.token, "/page/branch/merge", { await fetchWithToken(this.token, "/page/branch/merge", {
method: "POST", method: "POST",
body: JSON.stringify({branch, message}), body: JSON.stringify({ branch, message }),
}); });
} }
public async deletePage(id: number, message: string, sha: string, branch: string = "master"): Promise<void> { public async deletePage(id: number, message: string, sha: string, branch: string = "master"): Promise<void> {
await fetchWithToken(this.token, `/page/${id}?branch=${branch}`, { await fetchWithToken(this.token, `/page/${id}?branch=${branch}`, {
method: "DELETE", method: "DELETE",
body: JSON.stringify({message, sha}), body: JSON.stringify({ message, sha }),
});
}
public async listImages(branch: string = "master"): Promise<PageList> {
return await fetchWithToken(this.token, `/page/images?branch=${branch}`)
.then((value) => value.json())
.then(PageListSchema.parse)
.then((value) => value.map((value1) => ({ ...value1, path: value1.path.replace("src/content/", "") })));
}
public async createImage(name: string, data: string, branch: string = "master"): Promise<void> {
await fetchWithToken(this.token, `/page/images?branch=${branch}`, {
method: "POST",
body: JSON.stringify({ name, data }),
}); });
} }
} }

View File

@ -17,20 +17,31 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
import {readonly, writable} from "svelte/store"; import { readonly, writable } from "svelte/store";
import type {Readable, Subscriber, Unsubscriber} from "svelte/store"; import type { Readable, Subscriber, Unsubscriber } from "svelte/store";
export interface Cached<T> extends Readable<T> { export interface Cached<T> extends Readable<T> {
reload: () => void; reload: () => void;
future: Promise<T>;
} }
export function cached<T>(normal: T, init: () => Promise<T>): Cached<T> { export function cached<T>(normal: T, init: () => Promise<T>): Cached<T> {
const store = writable<T>(normal); const store = writable<T>(normal);
const future = new Promise<T>((resolve) => {
let f = false;
store.subscribe((value) => {
if (f) {
resolve(value);
} else {
f = true;
}
});
});
let first = true; let first = true;
const reload = () => { const reload = () => {
init().then(data => { init().then((data) => {
store.set(data); store.set(data);
}); });
}; };
@ -45,6 +56,7 @@ export function cached<T>(normal: T, init: () => Promise<T>): Cached<T> {
return store.subscribe(run, invalidate); return store.subscribe(run, invalidate);
}, },
reload, reload,
future,
}; };
} }
@ -58,7 +70,7 @@ export function cachedFamily<T, K>(normal: K, init: (arg0: T) => Promise<K>): (a
let first = true; let first = true;
const reload = () => { const reload = () => {
init(arg).then(data => { init(arg).then((data) => {
store.set(data); store.set(data);
}); });
}; };

View File

@ -17,41 +17,45 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
import type {Player, SchematicType} from "@type/data"; import type { Player, SchematicType } from "@type/data";
import {PlayerSchema} from "@type/data.ts"; import { PlayerSchema } from "@type/data.ts";
import {cached, cachedFamily} from "./cached"; import { cached, cachedFamily } from "./cached";
import type {Team} from "@type/team.ts"; import type { Team } from "@type/team.ts";
import {TeamSchema} from "@type/team"; import { TeamSchema } from "@type/team";
import {derived, get, writable} from "svelte/store"; import { derived, get, writable } from "svelte/store";
import {z} from "zod"; import { z } from "zod";
import {fetchWithToken, tokenStore} from "@repo/repo.ts"; import { fetchWithToken, tokenStore } from "@repo/repo.ts";
import {pageRepo} from "@repo/page.ts"; import { pageRepo } from "@repo/page.ts";
import {dataRepo} from "@repo/data.ts"; import { dataRepo } from "@repo/data.ts";
import {permsRepo} from "@repo/perms.ts"; import { permsRepo } from "@repo/perms.ts";
export const schemTypes = cached<SchematicType[]>([], () => export const schemTypes = cached<SchematicType[]>([], () => fetchWithToken(get(tokenStore), "/data/admin/schematicTypes").then((res) => res.json()));
fetchWithToken(get(tokenStore), "/data/admin/schematicTypes")
.then(res => res.json()));
export const players = cached<Player[]>([], async () => { export const players = cached<Player[]>([], async () => {
const res = await fetchWithToken(get(tokenStore), "/data/admin/users"); return get(dataRepo).getPlayers();
return z.array(PlayerSchema).parse(await res.json());
}); });
export const permissions = cached({ export const teams = cached<Team[]>([], async () => {
perms: [], return get(dataRepo).getTeams();
prefixes: {},
}, async () => {
return get(permsRepo).listPerms();
}); });
export const permissions = cached(
{
perms: [],
prefixes: {},
},
async () => {
return get(permsRepo).listPerms();
}
);
export const gamemodes = cached<string[]>([], async () => { export const gamemodes = cached<string[]>([], async () => {
const res = await fetchWithToken(get(tokenStore), "/data/admin/gamemodes"); const res = await fetchWithToken(get(tokenStore), "/data/admin/gamemodes");
return z.array(z.string()).parse(await res.json()); return z.array(z.string()).parse(await res.json());
}); });
export const maps = cachedFamily<string, string[]>([], async (gamemode) => { export const maps = cachedFamily<string, string[]>([], async (gamemode) => {
if (get(gamemodes).every(value => value !== gamemode)) return []; if ((await gamemodes.future).every((value) => value !== gamemode)) return [];
const res = await fetchWithToken(get(tokenStore), `/data/admin/gamemodes/${gamemode}/maps`); const res = await fetchWithToken(get(tokenStore), `/data/admin/gamemodes/${gamemode}/maps`);
if (!res.ok) { if (!res.ok) {
@ -66,17 +70,12 @@ export const groups = cached<string[]>([], async () => {
return z.array(z.string()).parse(await res.json()); return z.array(z.string()).parse(await res.json());
}); });
export const teams = cached<Team[]>([], async () => {
const res = await fetchWithToken(get(tokenStore), "/team");
return z.array(TeamSchema).parse(await res.json());
});
export const branches = cached<string[]>([], async () => { export const branches = cached<string[]>([], async () => {
const res = await get(pageRepo).getBranches(); const res = await get(pageRepo).getBranches();
return z.array(z.string()).parse(res); return z.array(z.string()).parse(res);
}); });
export const server = derived(dataRepo, $dataRepo => $dataRepo.getServer()); export const server = derived(dataRepo, ($dataRepo) => $dataRepo.getServer());
export const isWide = writable(typeof window !== "undefined" && window.innerWidth >= 640); export const isWide = writable(typeof window !== "undefined" && window.innerWidth >= 640);

View File

@ -17,7 +17,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
import {z} from "zod"; import { z } from "zod";
export const SchematicTypeSchema = z.object({ export const SchematicTypeSchema = z.object({
name: z.string(), name: z.string(),
@ -57,3 +57,12 @@ export const ResponseErrorSchema = z.object({
}); });
export type ResponseError = z.infer<typeof ResponseErrorSchema>; export type ResponseError = z.infer<typeof ResponseErrorSchema>;
export const ResponseUserSchema = z.object({
name: z.string(),
uuid: z.string(),
prefix: z.string(),
perms: z.array(z.string()),
});
export type ResponseUser = z.infer<typeof ResponseUserSchema>;

View File

@ -17,9 +17,58 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
import {z} from "zod"; import { z } from "zod";
import {TeamSchema} from "./team.js"; import { TeamSchema } from "./team.js";
import {PlayerSchema} from "./data.js"; import { PlayerSchema, ResponseUserSchema } from "./data.js";
export const ResponseGroupsSchema = z.object({
id: z.number(),
name: z.string(),
pointsPerWin: z.number(),
pointsPerLoss: z.number(),
pointsPerDraw: z.number(),
type: z.enum(["GROUP_STAGE", "ELIMINATION_STAGE"]),
points: z.record(z.string(), z.number()).nullable(),
});
export const EventFightSchema = z.object({
id: z.number(),
spielmodus: z.string(),
map: z.string(),
blueTeam: TeamSchema,
redTeam: TeamSchema,
start: z.number(),
ergebnis: z.number(),
spectatePort: z.number().nullable(),
group: ResponseGroupsSchema.nullable(),
hasFinished: z.boolean(),
});
export type EventFight = z.infer<typeof EventFightSchema>;
export const EventFightEditSchema = EventFightSchema.omit({
id: true,
group: true,
hasFinished: true,
}).extend({
group: z.number().nullable(),
});
export type EventFightEdit = z.infer<typeof EventFightEditSchema>;
export type ResponseGroups = z.infer<typeof ResponseGroupsSchema>;
export const ResponseRelationSchema = z.object({
id: z.number(),
fight: z.number(),
team: z.enum(["RED", "BLUE"]),
type: z.enum(["FIGHT", "GROUP"]),
fromFight: EventFightSchema.optional(),
fromGroup: ResponseGroupsSchema.optional(),
fromPlace: z.number(),
});
export type ResponseRelation = z.infer<typeof ResponseRelationSchema>;
export const ShortEventSchema = z.object({ export const ShortEventSchema = z.object({
id: z.number(), id: z.number(),
@ -35,29 +84,69 @@ export const SWEventSchema = ShortEventSchema.extend({
maxTeamMembers: z.number(), maxTeamMembers: z.number(),
schemType: z.string().nullable(), schemType: z.string().nullable(),
publicSchemsOnly: z.boolean(), publicSchemsOnly: z.boolean(),
referees: z.array(PlayerSchema),
}); });
export type SWEvent = z.infer<typeof SWEventSchema>; export type SWEvent = z.infer<typeof SWEventSchema>;
export const EventFightSchema = z.object({
id: z.number(),
spielmodus: z.string(),
map: z.string(),
blueTeam: TeamSchema,
redTeam: TeamSchema,
start: z.number(),
ergebnis: z.number(),
spectatePort: z.number().nullable(),
group: z.string().nullable(),
});
export type EventFight = z.infer<typeof EventFightSchema>;
export const ExtendedEventSchema = z.object({ export const ExtendedEventSchema = z.object({
event: SWEventSchema, event: SWEventSchema,
teams: z.array(TeamSchema), teams: z.array(TeamSchema),
groups: z.array(ResponseGroupsSchema),
fights: z.array(EventFightSchema), fights: z.array(EventFightSchema),
referees: z.array(ResponseUserSchema),
relations: z.array(ResponseRelationSchema),
}); });
export type ExtendedEvent = z.infer<typeof ExtendedEventSchema>; export type ExtendedEvent = z.infer<typeof ExtendedEventSchema>;
export const ResponseTeamSchema = z.object({
id: z.number(),
name: z.string(),
kuerzel: z.string(),
color: z.string(),
});
export type ResponseTeam = z.infer<typeof ResponseTeamSchema>;
export const CreateEventGroupSchema = z.object({
name: z.string(),
type: z.enum(["GROUP_STAGE", "ELIMINATION_STAGE"]),
});
export type CreateEventGroup = z.infer<typeof CreateEventGroupSchema>;
export const UpdateEventGroupSchema = z.object({
name: z.string().nullable().optional(),
type: z.enum(["GROUP_STAGE", "ELIMINATION_STAGE"]).nullable().optional(),
pointsPerWin: z.number().nullable().optional(),
pointsPerLoss: z.number().nullable().optional(),
pointsPerDraw: z.number().nullable().optional(),
});
export type UpdateEventGroup = z.infer<typeof UpdateEventGroupSchema>;
export const GroupEditSchema = ResponseGroupsSchema.omit({
id: true,
points: true,
});
export type GroupUpdateEdit = z.infer<typeof GroupEditSchema>;
export const CreateEventRelationSchema = z.object({
fightId: z.number(),
team: z.enum(["RED", "BLUE"]),
fromType: z.enum(["FIGHT", "GROUP"]),
fromId: z.number(),
fromPlace: z.number(),
});
export type CreateEventRelation = z.infer<typeof CreateEventRelationSchema>;
export const UpdateFromRelationSchema = z.object({
fromType: z.enum(["FIGHT", "GROUP"]),
fromId: z.number(),
fromPlace: z.number(),
});
export type UpdateFromRelation = z.infer<typeof UpdateFromRelationSchema>;
export const UpdateEventRelationSchema = z.object({
team: z.enum(["RED", "BLUE"]).nullable().optional(),
from: UpdateFromRelationSchema.nullable().optional(),
});
export type UpdateEventRelation = z.infer<typeof UpdateEventRelationSchema>;

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@ -17,11 +17,11 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
import {z} from "zod"; import { z } from "zod";
export const PrefixSchema = z.object({ export const PrefixSchema = z.object({
name: z.string().startsWith("PREFIX_"), name: z.string().startsWith("PREFIX_"),
colorCode: z.string().length(2).startsWith("§"), colorCode: z.string().startsWith("§"),
chatPrefix: z.string(), chatPrefix: z.string(),
}); });

View File

@ -17,12 +17,12 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
import {z} from "zod"; import { z } from "zod";
export const TeamSchema = z.object({ export const TeamSchema = z.object({
id: z.number(), id: z.number(),
name: z.string(), name: z.string(),
kuerzel: z.string().min(1).max(4), kuerzel: z.string().min(1).max(16),
color: z.string().max(1), color: z.string().max(1),
}); });

View File

@ -3,19 +3,11 @@
import { buttonVariants } from "$lib/components/ui/button/index.js"; import { buttonVariants } from "$lib/components/ui/button/index.js";
import { cn } from "$lib/components/utils.js"; import { cn } from "$lib/components/utils.js";
type $$Props = AlertDialogPrimitive.ActionProps; let {
type $$Events = AlertDialogPrimitive.ActionEvents; ref = $bindable(null),
class: className,
let className: $$Props["class"] = undefined; ...restProps
export { className as class }; }: AlertDialogPrimitive.ActionProps = $props();
</script> </script>
<AlertDialogPrimitive.Action <AlertDialogPrimitive.Action bind:ref class={cn(buttonVariants(), className)} {...restProps} />
class={cn(buttonVariants(), className)}
{...$$restProps}
on:click
on:keydown
let:builder
>
<slot {builder} />
</AlertDialogPrimitive.Action>

View File

@ -3,19 +3,15 @@
import { buttonVariants } from "$lib/components/ui/button/index.js"; import { buttonVariants } from "$lib/components/ui/button/index.js";
import { cn } from "$lib/components/utils.js"; import { cn } from "$lib/components/utils.js";
type $$Props = AlertDialogPrimitive.CancelProps; let {
type $$Events = AlertDialogPrimitive.CancelEvents; ref = $bindable(null),
class: className,
let className: $$Props["class"] = undefined; ...restProps
export { className as class }; }: AlertDialogPrimitive.CancelProps = $props();
</script> </script>
<AlertDialogPrimitive.Cancel <AlertDialogPrimitive.Cancel
bind:ref
class={cn(buttonVariants({ variant: "outline" }), "mt-2 sm:mt-0", className)} class={cn(buttonVariants({ variant: "outline" }), "mt-2 sm:mt-0", className)}
{...$$restProps} {...restProps}
on:click />
on:keydown
let:builder
>
<slot {builder} />
</AlertDialogPrimitive.Cancel>

View File

@ -1,28 +1,26 @@
<script lang="ts"> <script lang="ts">
import { AlertDialog as AlertDialogPrimitive } from "bits-ui"; import { AlertDialog as AlertDialogPrimitive, type WithoutChild } from "bits-ui";
import * as AlertDialog from "./index.js"; import AlertDialogOverlay from "./alert-dialog-overlay.svelte";
import { cn, flyAndScale } from "$lib/components/utils.js"; import { cn } from "$lib/components/utils.js";
type $$Props = AlertDialogPrimitive.ContentProps; let {
ref = $bindable(null),
export let transition: $$Props["transition"] = flyAndScale; class: className,
export let transitionConfig: $$Props["transitionConfig"] = undefined; portalProps,
...restProps
let className: $$Props["class"] = undefined; }: WithoutChild<AlertDialogPrimitive.ContentProps> & {
export { className as class }; portalProps?: AlertDialogPrimitive.PortalProps;
} = $props();
</script> </script>
<AlertDialog.Portal> <AlertDialogPrimitive.Portal {...portalProps}>
<AlertDialog.Overlay /> <AlertDialogOverlay />
<AlertDialogPrimitive.Content <AlertDialogPrimitive.Content
{transition} bind:ref
{transitionConfig}
class={cn( class={cn(
"bg-background fixed left-[50%] top-[50%] z-50 grid w-full max-w-lg translate-x-[-50%] translate-y-[-50%] gap-4 border p-6 shadow-lg sm:rounded-lg md:w-full", "bg-background data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0 data-[state=closed]:zoom-out-95 data-[state=open]:zoom-in-95 data-[state=closed]:slide-out-to-left-1/2 data-[state=closed]:slide-out-to-top-[48%] data-[state=open]:slide-in-from-left-1/2 data-[state=open]:slide-in-from-top-[48%] fixed left-[50%] top-[50%] z-50 grid w-full max-w-lg translate-x-[-50%] translate-y-[-50%] gap-4 border p-6 shadow-lg duration-200 sm:rounded-lg",
className className
)} )}
{...$$restProps} {...restProps}
> />
<slot /> </AlertDialogPrimitive.Portal>
</AlertDialogPrimitive.Content>
</AlertDialog.Portal>

View File

@ -2,15 +2,15 @@
import { AlertDialog as AlertDialogPrimitive } from "bits-ui"; import { AlertDialog as AlertDialogPrimitive } from "bits-ui";
import { cn } from "$lib/components/utils.js"; import { cn } from "$lib/components/utils.js";
type $$Props = AlertDialogPrimitive.DescriptionProps; let {
ref = $bindable(null),
let className: $$Props["class"] = undefined; class: className,
export { className as class }; ...restProps
}: AlertDialogPrimitive.DescriptionProps = $props();
</script> </script>
<AlertDialogPrimitive.Description <AlertDialogPrimitive.Description
bind:ref
class={cn("text-muted-foreground text-sm", className)} class={cn("text-muted-foreground text-sm", className)}
{...$$restProps} {...restProps}
> />
<slot />
</AlertDialogPrimitive.Description>

View File

@ -1,16 +1,20 @@
<script lang="ts"> <script lang="ts">
import type { WithElementRef } from "bits-ui";
import type { HTMLAttributes } from "svelte/elements"; import type { HTMLAttributes } from "svelte/elements";
import { cn } from "$lib/components/utils.js"; import { cn } from "$lib/components/utils.js";
type $$Props = HTMLAttributes<HTMLDivElement>; let {
ref = $bindable(null),
let className: $$Props["class"] = undefined; class: className,
export { className as class }; children,
...restProps
}: WithElementRef<HTMLAttributes<HTMLDivElement>> = $props();
</script> </script>
<div <div
bind:this={ref}
class={cn("flex flex-col-reverse sm:flex-row sm:justify-end sm:space-x-2", className)} class={cn("flex flex-col-reverse sm:flex-row sm:justify-end sm:space-x-2", className)}
{...$$restProps} {...restProps}
> >
<slot /> {@render children?.()}
</div> </div>

View File

@ -1,13 +1,20 @@
<script lang="ts"> <script lang="ts">
import type { WithElementRef } from "bits-ui";
import type { HTMLAttributes } from "svelte/elements"; import type { HTMLAttributes } from "svelte/elements";
import { cn } from "$lib/components/utils.js"; import { cn } from "$lib/components/utils.js";
type $$Props = HTMLAttributes<HTMLDivElement>; let {
ref = $bindable(null),
let className: $$Props["class"] = undefined; class: className,
export { className as class }; children,
...restProps
}: WithElementRef<HTMLAttributes<HTMLDivElement>> = $props();
</script> </script>
<div class={cn("flex flex-col space-y-2 text-center sm:text-left", className)} {...$$restProps}> <div
<slot /> bind:this={ref}
class={cn("flex flex-col space-y-2 text-center sm:text-left", className)}
{...restProps}
>
{@render children?.()}
</div> </div>

View File

@ -1,21 +1,19 @@
<script lang="ts"> <script lang="ts">
import { AlertDialog as AlertDialogPrimitive } from "bits-ui"; import { AlertDialog as AlertDialogPrimitive } from "bits-ui";
import { fade } from "svelte/transition";
import { cn } from "$lib/components/utils.js"; import { cn } from "$lib/components/utils.js";
type $$Props = AlertDialogPrimitive.OverlayProps; let {
ref = $bindable(null),
let className: $$Props["class"] = undefined; class: className,
export let transition: $$Props["transition"] = fade; ...restProps
export let transitionConfig: $$Props["transitionConfig"] = { }: AlertDialogPrimitive.OverlayProps = $props();
duration: 150,
};
export { className as class };
</script> </script>
<AlertDialogPrimitive.Overlay <AlertDialogPrimitive.Overlay
{transition} bind:ref
{transitionConfig} class={cn(
class={cn("bg-background/80 fixed inset-0 z-50 backdrop-blur-sm ", className)} "data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0 fixed inset-0 z-50 bg-black/80",
{...$$restProps} className
)}
{...restProps}
/> />

View File

@ -2,13 +2,17 @@
import { AlertDialog as AlertDialogPrimitive } from "bits-ui"; import { AlertDialog as AlertDialogPrimitive } from "bits-ui";
import { cn } from "$lib/components/utils.js"; import { cn } from "$lib/components/utils.js";
type $$Props = AlertDialogPrimitive.TitleProps; let {
ref = $bindable(null),
let className: $$Props["class"] = undefined; class: className,
export let level: $$Props["level"] = "h3"; level = 3,
export { className as class }; ...restProps
}: AlertDialogPrimitive.TitleProps = $props();
</script> </script>
<AlertDialogPrimitive.Title class={cn("text-lg font-semibold", className)} {level} {...$$restProps}> <AlertDialogPrimitive.Title
<slot /> bind:ref
</AlertDialogPrimitive.Title> class={cn("text-lg font-semibold", className)}
{level}
{...restProps}
/>

View File

@ -1,9 +1,7 @@
import { AlertDialog as AlertDialogPrimitive } from "bits-ui"; import { AlertDialog as AlertDialogPrimitive } from "bits-ui";
import Title from "./alert-dialog-title.svelte"; import Title from "./alert-dialog-title.svelte";
import Action from "./alert-dialog-action.svelte"; import Action from "./alert-dialog-action.svelte";
import Cancel from "./alert-dialog-cancel.svelte"; import Cancel from "./alert-dialog-cancel.svelte";
import Portal from "./alert-dialog-portal.svelte";
import Footer from "./alert-dialog-footer.svelte"; import Footer from "./alert-dialog-footer.svelte";
import Header from "./alert-dialog-header.svelte"; import Header from "./alert-dialog-header.svelte";
import Overlay from "./alert-dialog-overlay.svelte"; import Overlay from "./alert-dialog-overlay.svelte";
@ -12,6 +10,7 @@ import Description from "./alert-dialog-description.svelte";
const Root = AlertDialogPrimitive.Root; const Root = AlertDialogPrimitive.Root;
const Trigger = AlertDialogPrimitive.Trigger; const Trigger = AlertDialogPrimitive.Trigger;
const Portal = AlertDialogPrimitive.Portal;
export { export {
Root, Root,

View File

@ -1,35 +1,35 @@
<script lang="ts"> <script lang="ts">
import { Checkbox as CheckboxPrimitive } from "bits-ui"; import { Checkbox as CheckboxPrimitive, type WithoutChildrenOrChild } from "bits-ui";
import Check from "lucide-svelte/icons/check"; import Check from "@lucide/svelte/icons/check";
import Minus from "lucide-svelte/icons/minus"; import Minus from "@lucide/svelte/icons/minus";
import { cn } from "$lib/components/utils.js"; import { cn } from "$lib/components/utils.js";
type $$Props = CheckboxPrimitive.Props; let {
type $$Events = CheckboxPrimitive.Events; ref = $bindable(null),
checked = $bindable(false),
let className: $$Props["class"] = undefined; indeterminate = $bindable(false),
export let checked: $$Props["checked"] = false; class: className,
export { className as class }; ...restProps
}: WithoutChildrenOrChild<CheckboxPrimitive.RootProps> = $props();
</script> </script>
<CheckboxPrimitive.Root <CheckboxPrimitive.Root
bind:ref
class={cn( class={cn(
"border-primary ring-offset-background focus-visible:ring-ring data-[state=checked]:bg-primary data-[state=checked]:text-primary-foreground peer box-content h-4 w-4 shrink-0 rounded-sm border focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-offset-2 disabled:cursor-not-allowed disabled:opacity-50 data-[disabled=true]:cursor-not-allowed data-[disabled=true]:opacity-50", "border-primary ring-offset-background focus-visible:ring-ring data-[state=checked]:bg-primary data-[state=checked]:text-primary-foreground peer box-content size-4 shrink-0 rounded-sm border focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-offset-2 disabled:cursor-not-allowed disabled:opacity-50 data-[disabled=true]:cursor-not-allowed data-[disabled=true]:opacity-50",
className className
)} )}
bind:checked bind:checked
{...$$restProps} bind:indeterminate
on:click {...restProps}
> >
<CheckboxPrimitive.Indicator {#snippet children({ checked, indeterminate })}
class={cn("flex h-4 w-4 items-center justify-center text-current")} <div class="flex size-4 items-center justify-center text-current">
let:isChecked {#if indeterminate}
let:isIndeterminate <Minus class="size-3.5" />
> {:else}
{#if isChecked} <Check class={cn("size-3.5", !checked && "text-transparent")} />
<Check class="h-3.5 w-3.5" /> {/if}
{:else if isIndeterminate} </div>
<Minus class="h-3.5 w-3.5" /> {/snippet}
{/if}
</CheckboxPrimitive.Indicator>
</CheckboxPrimitive.Root> </CheckboxPrimitive.Root>

View File

@ -24,14 +24,15 @@
import { ScrollArea } from "$lib/components/ui/scroll-area"; import { ScrollArea } from "$lib/components/ui/scroll-area";
import { CalendarIcon } from "lucide-svelte"; import { CalendarIcon } from "lucide-svelte";
import { cn } from "@components/utils"; import { cn } from "@components/utils";
import type {ZonedDateTime} from "@internationalized/date"; import { fromDate, type ZonedDateTime } from "@internationalized/date";
import Input from "../input/input.svelte";
let { let {
value = $bindable(), value = $bindable(),
onChange onChange,
}: { }: {
value: ZonedDateTime value: ZonedDateTime;
onChange?: ((date: ZonedDateTime | undefined) => void) | undefined onChange?: ((date: ZonedDateTime | undefined) => void) | undefined;
} = $props(); } = $props();
let isOpen = $state(false); let isOpen = $state(false);
@ -63,13 +64,7 @@
<Popover bind:open={isOpen}> <Popover bind:open={isOpen}>
<PopoverTrigger> <PopoverTrigger>
<Button <Button variant="outline" class={cn("w-full justify-start text-left font-normal", !value && "text-muted-foreground")}>
variant="outline"
class={cn(
"w-full justify-start text-left font-normal",
!value && "text-muted-foreground"
)}
>
<CalendarIcon class="mr-2 h-4 w-4" /> <CalendarIcon class="mr-2 h-4 w-4" />
{#if value} {#if value}
{new Intl.DateTimeFormat("de-DE", { {new Intl.DateTimeFormat("de-DE", {
@ -86,23 +81,14 @@
</PopoverTrigger> </PopoverTrigger>
<PopoverContent class="w-auto p-0"> <PopoverContent class="w-auto p-0">
<Input type="datetime-local" value={value.toString().slice(0, 16)} onchange={(e) => handleDateSelect(fromDate(e.target.valueAsDate, "Europe/Berlin"))} />
<div class="sm:flex"> <div class="sm:flex">
<Calendar <Calendar mode="single" bind:value onValueChange={(date) => handleDateSelect(date)} initialFocus />
mode="single"
bind:value
onValueChange={(date) => handleDateSelect(date)}
initialFocus
/>
<div class="flex flex-col sm:flex-row sm:h-[300px] divide-y sm:divide-y-0 sm:divide-x"> <div class="flex flex-col sm:flex-row sm:h-[300px] divide-y sm:divide-y-0 sm:divide-x">
<ScrollArea class="w-64 sm:w-auto"> <ScrollArea class="w-64 sm:w-auto">
<div class="flex sm:flex-col p-2"> <div class="flex sm:flex-col p-2">
{#each [...hours].reverse() as hour} {#each [...hours].reverse() as hour}
<Button <Button size="icon" variant={value && value.hour === hour ? "default" : "ghost"} class="sm:w-full shrink-0 aspect-square" onclick={() => handleTimeChange("hour", hour)}>
size="icon"
variant={value && value.hour === hour ? "default" : "ghost"}
class="sm:w-full shrink-0 aspect-square"
onclick={() => handleTimeChange("hour", hour)}
>
{hour} {hour}
</Button> </Button>
{/each} {/each}
@ -113,12 +99,12 @@
<div class="flex sm:flex-col p-2"> <div class="flex sm:flex-col p-2">
{#each Array.from({ length: 60 }, (_, i) => i) as minute} {#each Array.from({ length: 60 }, (_, i) => i) as minute}
<Button <Button
size="icon" size="icon"
variant={value && value.minute === minute ? "default" : "ghost"} variant={value && value.minute === minute ? "default" : "ghost"}
class="sm:w-full shrink-0 aspect-square" class="sm:w-full shrink-0 aspect-square"
onclick={() => handleTimeChange("minute", minute)} onclick={() => handleTimeChange("minute", minute)}
> >
{minute.toString().padStart(2, '0')} {minute.toString().padStart(2, "0")}
</Button> </Button>
{/each} {/each}
</div> </div>

View File

@ -1,29 +1,6 @@
import Root from "./input.svelte"; import Root from "./input.svelte";
export type FormInputEvent<T extends Event = Event> = T & {
currentTarget: EventTarget & HTMLInputElement;
};
export type InputEvents = {
blur: FormInputEvent<FocusEvent>;
change: FormInputEvent<Event>;
click: FormInputEvent<MouseEvent>;
focus: FormInputEvent<FocusEvent>;
focusin: FormInputEvent<FocusEvent>;
focusout: FormInputEvent<FocusEvent>;
keydown: FormInputEvent<KeyboardEvent>;
keypress: FormInputEvent<KeyboardEvent>;
keyup: FormInputEvent<KeyboardEvent>;
mouseover: FormInputEvent<MouseEvent>;
mouseenter: FormInputEvent<MouseEvent>;
mouseleave: FormInputEvent<MouseEvent>;
mousemove: FormInputEvent<MouseEvent>;
paste: FormInputEvent<ClipboardEvent>;
input: FormInputEvent<InputEvent>;
wheel: FormInputEvent<WheelEvent>;
};
export { export {
Root, Root,
// //
Root as Input, Root as Input,
}; };

View File

@ -1,42 +1,39 @@
<script lang="ts"> <script lang="ts">
import type { HTMLInputAttributes } from "svelte/elements"; import type { HTMLInputAttributes, HTMLInputTypeAttribute } from "svelte/elements";
import type { InputEvents } from "./index.js"; import { cn } from "@components/utils";
import { cn } from "$lib/components/utils.js"; import { type WithElementRef } from "bits-ui";
type InputType = Exclude<HTMLInputTypeAttribute, "file">;
type $$Props = HTMLInputAttributes; type Props = WithElementRef<Omit<HTMLInputAttributes, "type"> & ({ type: "file"; files?: FileList } | { type?: InputType; files?: undefined })>;
type $$Events = InputEvents; let { ref = $bindable(null), value = $bindable(), type, files = $bindable(), class: className, ...restProps }: Props = $props();
let className: $$Props["class"] = undefined;
export let value: $$Props["value"] = undefined;
export { className as class };
// Workaround for https://github.com/sveltejs/svelte/issues/9305
// Fixed in Svelte 5, but not backported to 4.x.
export let readonly: $$Props["readonly"] = undefined;
</script> </script>
<input {#if type === "file"}
class={cn( <input
"border-input bg-background ring-offset-background placeholder:text-muted-foreground focus-visible:ring-ring flex h-10 w-full rounded-md border px-3 py-2 text-sm file:border-0 file:bg-transparent file:text-sm file:font-medium focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-offset-2 disabled:cursor-not-allowed disabled:opacity-50", bind:this={ref}
className data-slot="input"
)} class={cn(
bind:value "selection:bg-primary dark:bg-input/30 selection:text-primary-foreground border-input ring-offset-background placeholder:text-muted-foreground shadow-xs flex h-9 w-full min-w-0 rounded-md border bg-transparent px-3 pt-1.5 text-sm font-medium outline-none transition-[color,box-shadow] disabled:cursor-not-allowed disabled:opacity-50 md:text-sm",
{readonly} "focus-visible:border-ring focus-visible:ring-ring/50 focus-visible:ring-[3px]",
on:blur "aria-invalid:ring-destructive/20 dark:aria-invalid:ring-destructive/40 aria-invalid:border-destructive",
on:change className
on:click )}
on:focus type="file"
on:focusin bind:files
on:focusout bind:value
on:keydown {...restProps}
on:keypress />
on:keyup {:else}
on:mouseover <input
on:mouseenter bind:this={ref}
on:mouseleave data-slot="input"
on:mousemove class={cn(
on:paste "border-input bg-background selection:bg-primary dark:bg-input/30 selection:text-primary-foreground ring-offset-background placeholder:text-muted-foreground shadow-xs flex h-9 w-full min-w-0 rounded-md border px-3 py-1 text-base outline-none transition-[color,box-shadow] disabled:cursor-not-allowed disabled:opacity-50 md:text-sm",
on:input "focus-visible:border-ring focus-visible:ring-ring/50 focus-visible:ring-[3px]",
on:wheel|passive "aria-invalid:ring-destructive/20 dark:aria-invalid:ring-destructive/40 aria-invalid:border-destructive",
{...$$restProps} className
/> )}
{type}
bind:value
{...restProps}
/>
{/if}

View File

@ -1,10 +1,9 @@
import { Menubar as MenubarPrimitive } from "bits-ui"; import { Menubar as MenubarPrimitive } from "bits-ui";
import Root from "./menubar.svelte"; import Root from "./menubar.svelte";
import CheckboxItem from "./menubar-checkbox-item.svelte"; import CheckboxItem from "./menubar-checkbox-item.svelte";
import Content from "./menubar-content.svelte"; import Content from "./menubar-content.svelte";
import Item from "./menubar-item.svelte"; import Item from "./menubar-item.svelte";
import Label from "./menubar-label.svelte"; import GroupHeading from "./menubar-group-heading.svelte";
import RadioItem from "./menubar-radio-item.svelte"; import RadioItem from "./menubar-radio-item.svelte";
import Separator from "./menubar-separator.svelte"; import Separator from "./menubar-separator.svelte";
import Shortcut from "./menubar-shortcut.svelte"; import Shortcut from "./menubar-shortcut.svelte";
@ -22,7 +21,7 @@ export {
CheckboxItem, CheckboxItem,
Content, Content,
Item, Item,
Label, GroupHeading,
RadioItem, RadioItem,
Separator, Separator,
Shortcut, Shortcut,
@ -38,7 +37,7 @@ export {
CheckboxItem as MenubarCheckboxItem, CheckboxItem as MenubarCheckboxItem,
Content as MenubarContent, Content as MenubarContent,
Item as MenubarItem, Item as MenubarItem,
Label as MenubarLabel, GroupHeading as MenubarGroupHeading,
RadioItem as MenubarRadioItem, RadioItem as MenubarRadioItem,
Separator as MenubarSeparator, Separator as MenubarSeparator,
Shortcut as MenubarShortcut, Shortcut as MenubarShortcut,

View File

@ -1,35 +1,40 @@
<script lang="ts"> <script lang="ts">
import { Menubar as MenubarPrimitive } from "bits-ui"; import { Menubar as MenubarPrimitive, type WithoutChildrenOrChild } from "bits-ui";
import Check from "lucide-svelte/icons/check"; import Check from "@lucide/svelte/icons/check";
import Minus from "@lucide/svelte/icons/minus";
import { cn } from "$lib/components/utils.js"; import { cn } from "$lib/components/utils.js";
import type { Snippet } from "svelte";
type $$Props = MenubarPrimitive.CheckboxItemProps; let {
type $$Events = MenubarPrimitive.CheckboxItemEvents; ref = $bindable(null),
class: className,
let className: $$Props["class"] = undefined; checked = $bindable(false),
export let checked: $$Props["checked"] = false; indeterminate = $bindable(false),
export { className as class }; children: childrenProp,
...restProps
}: WithoutChildrenOrChild<MenubarPrimitive.CheckboxItemProps> & {
children?: Snippet;
} = $props();
</script> </script>
<MenubarPrimitive.CheckboxItem <MenubarPrimitive.CheckboxItem
bind:ref
bind:checked bind:checked
bind:indeterminate
class={cn( class={cn(
"data-[highlighted]:bg-accent data-[highlighted]:text-accent-foreground relative flex cursor-default select-none items-center rounded-sm py-1.5 pl-8 pr-2 text-sm outline-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50", "data-[highlighted]:bg-accent data-[highlighted]:text-accent-foreground relative flex cursor-default select-none items-center rounded-sm py-1.5 pl-8 pr-2 text-sm outline-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50",
className className
)} )}
on:click {...restProps}
on:keydown
on:focusin
on:focusout
on:pointerleave
on:pointermove
on:pointerdown
{...$$restProps}
> >
<span class="absolute left-2 flex h-3.5 w-3.5 items-center justify-center"> {#snippet children({ checked, indeterminate })}
<MenubarPrimitive.CheckboxIndicator> <span class="absolute left-2 flex size-3.5 items-center justify-center">
<Check class="h-4 w-4" /> {#if indeterminate}
</MenubarPrimitive.CheckboxIndicator> <Minus class="size-4" />
</span> {:else}
<slot /> <Check class={cn("size-4", !checked && "text-transparent")} />
{/if}
</span>
{@render childrenProp?.()}
{/snippet}
</MenubarPrimitive.CheckboxItem> </MenubarPrimitive.CheckboxItem>

View File

@ -1,33 +1,32 @@
<script lang="ts"> <script lang="ts">
import { Menubar as MenubarPrimitive } from "bits-ui"; import { Menubar as MenubarPrimitive } from "bits-ui";
import { cn, flyAndScale } from "$lib/components/utils.js"; import { cn } from "$lib/components/utils.js";
type $$Props = MenubarPrimitive.ContentProps; let {
type $$Events = MenubarPrimitive.ContentEvents; ref = $bindable(null),
class: className,
let className: $$Props["class"] = undefined; sideOffset = 8,
export let sideOffset: $$Props["sideOffset"] = 8; alignOffset = -4,
export let alignOffset: $$Props["alignOffset"] = -4; align = "start",
export let align: $$Props["align"] = "start"; side = "bottom",
export let side: $$Props["side"] = "bottom"; portalProps,
export let transition: $$Props["transition"] = flyAndScale; ...restProps
export let transitionConfig: $$Props["transitionConfig"] = undefined; }: MenubarPrimitive.ContentProps & {
export { className as class }; portalProps?: MenubarPrimitive.PortalProps;
} = $props();
</script> </script>
<MenubarPrimitive.Content <MenubarPrimitive.Portal {...portalProps}>
{transition} <MenubarPrimitive.Content
{transitionConfig} bind:ref
{sideOffset} {sideOffset}
{align} {align}
{alignOffset} {alignOffset}
{side} {side}
class={cn( class={cn(
"bg-popover text-popover-foreground z-50 min-w-[12rem] rounded-md border p-1 shadow-md focus:outline-none", "bg-popover text-popover-foreground z-50 min-w-[12rem] rounded-md border p-1 shadow-md focus:outline-none",
className className
)} )}
{...$$restProps} {...restProps}
on:keydown />
> </MenubarPrimitive.Portal>
<slot />
</MenubarPrimitive.Content>

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@ -0,0 +1,19 @@
<script lang="ts">
import { Menubar as MenubarPrimitive } from "bits-ui";
import { cn } from "$lib/components/utils.js";
let {
ref = $bindable(null),
class: className,
inset = undefined,
...restProps
}: MenubarPrimitive.GroupHeadingProps & {
inset?: boolean;
} = $props();
</script>
<MenubarPrimitive.GroupHeading
bind:ref
class={cn("px-2 py-1.5 text-sm font-semibold", inset && "pl-8", className)}
{...restProps}
/>

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@ -2,30 +2,22 @@
import { Menubar as MenubarPrimitive } from "bits-ui"; import { Menubar as MenubarPrimitive } from "bits-ui";
import { cn } from "$lib/components/utils.js"; import { cn } from "$lib/components/utils.js";
type $$Props = MenubarPrimitive.ItemProps & { let {
ref = $bindable(null),
class: className,
inset = undefined,
...restProps
}: MenubarPrimitive.ItemProps & {
inset?: boolean; inset?: boolean;
}; } = $props();
type $$Events = MenubarPrimitive.ItemEvents;
let className: $$Props["class"] = undefined;
export let inset: $$Props["inset"] = undefined;
export { className as class };
</script> </script>
<MenubarPrimitive.Item <MenubarPrimitive.Item
bind:ref
class={cn( class={cn(
"data-[highlighted]:bg-accent data-[highlighted]:text-accent-foreground relative flex cursor-default select-none items-center rounded-sm px-2 py-1.5 text-sm outline-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50", "data-[highlighted]:bg-accent data-[highlighted]:text-accent-foreground relative flex cursor-default select-none items-center rounded-sm px-2 py-1.5 text-sm outline-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50",
inset && "pl-8", inset && "pl-8",
className className
)} )}
{...$$restProps} {...restProps}
on:click />
on:keydown
on:focusin
on:focusout
on:pointerleave
on:pointermove
on:pointerdown
>
<slot />
</MenubarPrimitive.Item>

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@ -1,35 +1,30 @@
<script lang="ts"> <script lang="ts">
import { Menubar as MenubarPrimitive } from "bits-ui"; import { Menubar as MenubarPrimitive, type WithoutChild } from "bits-ui";
import Circle from "lucide-svelte/icons/circle"; import Circle from "@lucide/svelte/icons/circle";
import { cn } from "$lib/components/utils.js"; import { cn } from "$lib/components/utils.js";
type $$Props = MenubarPrimitive.RadioItemProps; let {
type $$Events = MenubarPrimitive.RadioItemEvents; ref = $bindable(null),
class: className,
let className: $$Props["class"] = undefined; children: childrenProp,
export let value: $$Props["value"]; ...restProps
export { className as class }; }: WithoutChild<MenubarPrimitive.RadioItemProps> = $props();
</script> </script>
<MenubarPrimitive.RadioItem <MenubarPrimitive.RadioItem
{value} bind:ref
class={cn( class={cn(
"data-[highlighted]:bg-accent data-[highlighted]:text-accent-foreground relative flex cursor-default select-none items-center rounded-sm py-1.5 pl-8 pr-2 text-sm outline-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50", "data-[highlighted]:bg-accent data-[highlighted]:text-accent-foreground relative flex cursor-default select-none items-center rounded-sm py-1.5 pl-8 pr-2 text-sm outline-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50",
className className
)} )}
{...$$restProps} {...restProps}
on:click
on:keydown
on:focusin
on:focusout
on:pointerleave
on:pointermove
on:pointerdown
> >
<span class="absolute left-2 flex h-3.5 w-3.5 items-center justify-center"> {#snippet children({ checked })}
<MenubarPrimitive.RadioIndicator> <span class="absolute left-2 flex size-3.5 items-center justify-center">
<Circle class="h-2 w-2 fill-current" /> {#if checked}
</MenubarPrimitive.RadioIndicator> <Circle class="size-2 fill-current" />
</span> {/if}
<slot /> </span>
{@render childrenProp?.({ checked })}
{/snippet}
</MenubarPrimitive.RadioItem> </MenubarPrimitive.RadioItem>

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@ -2,10 +2,15 @@
import { Menubar as MenubarPrimitive } from "bits-ui"; import { Menubar as MenubarPrimitive } from "bits-ui";
import { cn } from "$lib/components/utils.js"; import { cn } from "$lib/components/utils.js";
type $$Props = MenubarPrimitive.SeparatorProps; let {
ref = $bindable(null),
let className: $$Props["class"] = undefined; class: className,
export { className as class }; ...restProps
}: MenubarPrimitive.SeparatorProps = $props();
</script> </script>
<MenubarPrimitive.Separator class={cn("bg-muted -mx-1 my-1 h-px", className)} {...$$restProps} /> <MenubarPrimitive.Separator
bind:ref
class={cn("bg-muted -mx-1 my-1 h-px", className)}
{...restProps}
/>

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@ -1,16 +1,20 @@
<script lang="ts"> <script lang="ts">
import type { HTMLAttributes } from "svelte/elements"; import type { HTMLAttributes } from "svelte/elements";
import type { WithElementRef } from "bits-ui";
import { cn } from "$lib/components/utils.js"; import { cn } from "$lib/components/utils.js";
type $$Props = HTMLAttributes<HTMLSpanElement>; let {
ref = $bindable(null),
let className: $$Props["class"] = undefined; class: className,
export { className as class }; children,
...restProps
}: WithElementRef<HTMLAttributes<HTMLSpanElement>> = $props();
</script> </script>
<span <span
bind:this={ref}
class={cn("text-muted-foreground ml-auto text-xs tracking-widest", className)} class={cn("text-muted-foreground ml-auto text-xs tracking-widest", className)}
{...$$restProps} {...restProps}
> >
<slot /> {@render children?.()}
</span> </span>

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@ -1,27 +1,19 @@
<script lang="ts"> <script lang="ts">
import { Menubar as MenubarPrimitive } from "bits-ui"; import { Menubar as MenubarPrimitive } from "bits-ui";
import { cn, flyAndScale } from "$lib/components/utils.js"; import { cn } from "$lib/components/utils.js";
type $$Props = MenubarPrimitive.SubContentProps; let {
type $$Events = MenubarPrimitive.SubContentEvents; ref = $bindable(null),
class: className,
let className: $$Props["class"] = undefined; ...restProps
export let transition: $$Props["transition"] = flyAndScale; }: MenubarPrimitive.SubContentProps = $props();
export let transitionConfig: $$Props["transitionConfig"] = { x: -10, y: 0 };
export { className as class };
</script> </script>
<MenubarPrimitive.SubContent <MenubarPrimitive.SubContent
{transition} bind:ref
{transitionConfig}
class={cn( class={cn(
"bg-popover text-popover-foreground z-50 min-w-max rounded-md border p-1 focus:outline-none", "bg-popover text-popover-foreground z-50 min-w-max rounded-md border p-1 focus:outline-none",
className className
)} )}
{...$$restProps} {...restProps}
on:focusout />
on:pointermove
on:keydown
>
<slot />
</MenubarPrimitive.SubContent>

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@ -1,32 +1,28 @@
<script lang="ts"> <script lang="ts">
import { Menubar as MenubarPrimitive } from "bits-ui"; import { Menubar as MenubarPrimitive, type WithoutChild } from "bits-ui";
import ChevronRight from "lucide-svelte/icons/chevron-right"; import ChevronRight from "@lucide/svelte/icons/chevron-right";
import { cn } from "$lib/components/utils.js"; import { cn } from "$lib/components/utils.js";
type $$Props = MenubarPrimitive.SubTriggerProps & { let {
ref = $bindable(null),
class: className,
inset = undefined,
children,
...restProps
}: WithoutChild<MenubarPrimitive.SubTriggerProps> & {
inset?: boolean; inset?: boolean;
}; } = $props();
type $$Events = MenubarPrimitive.SubTriggerEvents;
let className: $$Props["class"] = undefined;
export let inset: $$Props["inset"] = undefined;
export { className as class };
</script> </script>
<MenubarPrimitive.SubTrigger <MenubarPrimitive.SubTrigger
bind:ref
class={cn( class={cn(
"data-[highlighted]:bg-accent data-[state=open]:bg-accent data-[highlighted]:text-accent-foreground data-[state=open]:text-accent-foreground flex cursor-default select-none items-center rounded-sm px-2 py-1.5 text-sm outline-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50", "data-[highlighted]:bg-accent data-[state=open]:bg-accent data-[highlighted]:text-accent-foreground data-[state=open]:text-accent-foreground flex cursor-default select-none items-center rounded-sm px-2 py-1.5 text-sm outline-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50",
inset && "pl-8", inset && "pl-8",
className className
)} )}
on:click {...restProps}
{...$$restProps}
on:keydown
on:focusin
on:focusout
on:pointerleave
on:pointermove
> >
<slot /> {@render children?.()}
<ChevronRight class="ml-auto h-4 w-4" /> <ChevronRight class="ml-auto size-4" />
</MenubarPrimitive.SubTrigger> </MenubarPrimitive.SubTrigger>

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@ -2,22 +2,18 @@
import { Menubar as MenubarPrimitive } from "bits-ui"; import { Menubar as MenubarPrimitive } from "bits-ui";
import { cn } from "$lib/components/utils.js"; import { cn } from "$lib/components/utils.js";
type $$Props = MenubarPrimitive.TriggerProps; let {
type $$Events = MenubarPrimitive.TriggerEvents; ref = $bindable(null),
class: className,
let className: $$Props["class"] = undefined; ...restProps
export { className as class }; }: MenubarPrimitive.TriggerProps = $props();
</script> </script>
<MenubarPrimitive.Trigger <MenubarPrimitive.Trigger
bind:ref
class={cn( class={cn(
"data-[highlighted]:bg-accent data-[state=open]:bg-accent data-[highlighted]:text-accent-foreground data-[state=open]:text-accent-foreground flex cursor-default select-none items-center rounded-sm px-3 py-1.5 text-sm font-medium outline-none", "data-[highlighted]:bg-accent data-[state=open]:bg-accent data-[highlighted]:text-accent-foreground data-[state=open]:text-accent-foreground flex cursor-default select-none items-center rounded-sm px-3 py-1.5 text-sm font-medium outline-none",
className className
)} )}
on:click {...restProps}
on:keydown />
on:pointerenter
{...$$restProps}
>
<slot />
</MenubarPrimitive.Trigger>

View File

@ -2,15 +2,15 @@
import { Menubar as MenubarPrimitive } from "bits-ui"; import { Menubar as MenubarPrimitive } from "bits-ui";
import { cn } from "$lib/components/utils.js"; import { cn } from "$lib/components/utils.js";
type $$Props = MenubarPrimitive.Props; let {
ref = $bindable(null),
let className: $$Props["class"] = undefined; class: className,
export { className as class }; ...restProps
}: MenubarPrimitive.RootProps = $props();
</script> </script>
<MenubarPrimitive.Root <MenubarPrimitive.Root
bind:ref
class={cn("bg-background flex h-10 items-center space-x-1 rounded-md border p-1", className)} class={cn("bg-background flex h-10 items-center space-x-1 rounded-md border p-1", className)}
{...$$restProps} {...restProps}
> />
<slot />
</MenubarPrimitive.Root>

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@ -0,0 +1,37 @@
---
title: WarShip Halloween Event 2025
key: 2025-halloween
description: Das WarShip Halloween Event 2025 für die Community
created: 2025-10-27T00:00:00.000Z
tags:
- event
- warship
---
Ahoi Community,
das diesjährige Halloween-Event nähert sich, die Tage werden langsam kürzer und die Nächte länger. Es geht auf dem Herbst zu und erinnert daran, dass das Jahr wieder halb vorbei ist. Dieses Mal im Spielmodus Warship. Das im Format 6 gegen 6 ausgetragen wird. Neben dem eigentlichen Turnier wird das Außendesign bewertet. Die Bewertung des Außendedigns wird zu 70% Das SW Builderteam übernehmen und 30% die Userbewertung. Die prozentuale Bewertung soll dazu dienen, dass große Teams Ihr eigenes Design nicht hoch puschen können.
Das Event findet am 08.11.2025 in der Version 1.21 mit dem aktuellen Regelwerk statt.
Anmelde + Einsendeschluss 03.11.2025
zusätzlich wird es mit einem Designcontest begleitet.
Design Regel: Halloween
Arena: Lucifus
Design Bewertung
- Userbewertung (30%) wird über den Discord Community Server von SW organisiert. (Bilder vom Außendesign werden gepostet und per Abstimmung ausgelost)
- Builderbewertung (70%) läuft nach folgende Kriterien ab.
- Form des WS
- Farbgestaltung
- Muster
- Thematisierung: Thema Halloween / Grusel
Es wird also 3 Sieges- Plätze geben welch wie Folgt ermittelt wird.
- Gesamtsieger: Höchste Fight Platzierung und Design Platzierung im Durchschnitt
- Event- Sieger : Höchste Fight Platzierung
- Designsieger: Bestes Design
Das Warshipdesign vom Gesamtsieger wird bis zum nächsten Halloween in der Lobby ausgestellt. Wir freuen uns auf zahlreiche Anmeldungen und sind gespannt, welche Designs uns erwarten!
Das Serverteam

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@ -0,0 +1,39 @@
---
title: SpaceCraft Eventplan
description: Der Kampfplan für das SpaceCraft Event am 29.6.
key: SC-Eventplan
created: 2025-06-28T00:00:00.000Z
tags:
- SpaceCraft
- Event
image: ../../../images/SpaceCraftWinners3.png
---
### Infos:
Eventleitung: TheBreadBeard
Sollten fights zu schnell vorbei sein, ist eine vorverschiebung der folgenden fights möglich. In diesem Fall wird eine Pause von 10 Minuten garantiert.
## Gruppen
<group-table data-event="72" data-group="2"> </group-table>
<group-table data-event="72" data-group="3"> </group-table>
## Tabelle
![](https://cdn.discordapp.com/attachments/690535200865910794/1388779302782501014/SPaceship_Eventplan.png?ex=68623904&is=6860e784&hm=5f32d5f34449aee7e2b58b9c16d657f0d3b08e2cd5b341a7b31559a1b1b30f27&)
## Fights
### Gruppenphase
**Gruppe 1**
<fight-table data-event="72" data-group="2"> </group-table>
**Gruppe 2**
<fight-table data-event="72" data-group="3"> </group-table>
### KO-Phase
<fight-table data-event="72" data-group="4"> </group-table>

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---
title: MiniWarGearLiga Ankündigung
description: Die MiniWargear-Liga 2025 findet am 27./28. September statt.
key: mwgl
created: 2025-07-28T00:00:00.000Z
tags:
- event
- miniwargear
image: ../../../images/generated-image(8).png
---
**Ahoi Liebe Community,**
Es ist wieder so weit die MiniWargear-Liga findet auch dieses Jahr wieder statt.
Infos zum Event:
* Die MWGL findet am Wochenende des **27./28.09.2025** um **16 Uhr** statt.
* Einsendeschluss ist der **22.09.2025** um 23:59 Uhr bis dahin muss ein MWG gemäß Regelwerk vorhanden sein.
* Hotfixes (geringe Änderungen wie z.B. das Fixen von Läufen usw.) dürfen bis zum **25.09.2025** um 23:59 Uhr nachgereicht werden.
* Max. **4 Kämpfer** pro Team
* Normales SW-MWG-Regelwerk mit automatischen Kanonen
* Es wird einen eigenen Schem-Typ geben.
* Der Schem-Name muss mit dem Teamkürzel enden.
* Gefightet wird mit getrenntem Spectate- und Fightserver (wie bei der WGS)

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---
title: MiniWarGearLiga Eventplan
description: Der Eventplan für die MiniWargear-Liga 2025
key: mwgl
created: 2025-09-27T00:00:00.000Z
tags:
- event
- miniwargear
image: ../../../images/generated-image(8).png
---
## Spieltag 27.09.2025
### Gruppenphase 1
##### Gruppen
| Gruppe 1 | Gruppe 2 | Gruppe 3 |
|----------|----------|----------|
| BF | Borg | MLT! |
| KT | EXO | Salo |
| ED | PL | FK |
In nachfolgenden Tabellen wird `W` für `Winner`/`Gewinner` stehen und `L` für `Loser`/`Verlierer`.
| 27.09.2025 | Arena 1 | Ergebnis | Arena 2 | Ergebnis | Arena 3 | Ergebnis |
|------------|----------|:--------:|-------------|:--------:|--------------|:--------:|
| 16:00 | BF vs KT | BF | Borg vs EXO | Borg | MLT! vs Salo | MLT! |
| 16:30 | BF vs ED | ED | Borg vs PL | Borg | MLT! vs FK | FK |
| 17:00 | KT vs BF | BF | EXO vs PL | PL | Salo vs MLT! | Salo |
| 17:30 | ED vs BF | BF | Borg vs PL | Borg | FK vs Salo | Salo |
### Gruppenphase 2
##### Gruppen
| Gruppe 1 | Gruppe 2 | Gruppe 3 |
|----------|----------|----------|
| BF | ED | MLT! |
| Borg | PL | EXO |
| Salo | FK | KT |
In nachfolgender Tabelle steht `Gr.` für `Gruppe` und das Wort `Platz` wird weggelassen.
| 27.09.2025 | Arena 1 | Ergebnis | Arena 2 | Ergebnis | Arena 3 | Ergebnis |
|------------|--------------|:--------:|----------|:--------:|-------------|:--------:|
| 18:00 | BF vs Borg | Borg | ED vs PL | PL | EXO vs KT | EXO |
| 18:30 | Borg vs Salo | Borg | PL vs FK | FK | EXO vs MLT! | MLT! |
| 19:00 | BF vs Salo | Salo | ED vs PL | PL | KT vs EXO | EXO |
| 19:30 | Borg vs Salo | Salo | FK vs PL | FK | MLT! vs EXO | EXO |
KT wird disqualifiziert und tritt morgen nicht mehr an. Das Team belegt somit den 9. und damit letzten Platz.
## Spieltag 28.09.2025
### Leiter
Die fights werden auf 5 Minuten an den vorherigen vorgezogen.
| 28.09.2025 | | Ergebnis |
|------------|-------------|:--------:|
| 16:00 | MLT! vs EXO | EXO |
| 16:15 | EXO vs ED | ED |
| 16:25 | ED vs PL | PL |
| 16:40 | PL vs FK | FK |
| 16:55 | FK vs BF | FK |
### Spiel um Platz 3
| 28.09.2025 | | Ergebnis |
|------------|------------|:--------:|
| 17:15 | FK vs Borg | Borg |
| 17:25 | FK vs Borg | Borg |
| Entfällt | FK vs Borg | / |
### Spiel um Platz 2 und 1
| 28.09.2025 | | Ergebnis |
|------------|--------------|:--------:|
| 17:45 | Borg vs Salo | Salo |
| 18:00 | Borg vs Salo | Borg |
| 18:10 | Borg vs Salo | Borg |
| 18:20 | Borg vs Salo | Borg |
| entfällt | Borg vs Salo | / |
## Endplatzierung
| Platz | Team |
|-------|------|
| 1. | Borg |
| 2. | Salo |
| 3. | FK |
| 4. | BF |
| 5. | PL |
| 6. | ED |
| 7. | EXO |
| 8. | MLT! |
| 9. | KT |

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---
title: Spaceship Event Ankündigung und Regelwerk
description: Alle Infos, Regeln und Termine zum ersten Spaceship-Event am 19.06.2025 jetzt mit neuer TNT-Physik und ohne Gravitation!
tags:
- spaceship
- event
created: 2025-05-25
key: spaceship-event-ankuendigung-und-regelwerk
---
**Ahoi Community**
Am 29.06. findet des erste Spaceship Event statt. Dieser Modus soll Airship ersetzen und hat die Besonderheit, dass TNT (und Sand) keine Gravitation hat. Gezündetes, ungebremstes TNT fliegt durch den typischen Sprung bei der Zündung zum Beispiel mit gleichbleibender Geschwindigkeit schräg nach oben.
Die neue Physik nutzt ihr mit ***/nogravity*** auf dem Bau
### Alle Infos zum Event:
- Die Technik und das Design der Publics werden nochmal seperat Public gestellt. So könnt ihr, wenn ihr keine oder weniger eigene Technik bauen wollt, einfacher die Public technik verwenden.
- Das Event findet am 29.06.2025 um 16 Uhr statt
- Es gibt kein Entern
- Kits können wie bei WG und MWG selbst erstellt werden
- es wird Redstone TKO verwendet
- Das Event findet in der 1.20 statt
- **Einsendeschluss** am 24.06.2025 23:59 Uhr
- Bis zu diesem Zeitpunkt muss eine **dem Modus entsprechende Kampfmaschine** vorhanden sein
- Bis zum 27.06.2025 23:59 Uhr **Hotfix-Phase**
- In dieser Phase dürfen lediglich Hotfixes eingesendet werden. Das bedeutet: Die Kampfmaschine darf **keine signifikanten Änderungen** erfahren. Es dürfen z. B. keine ganzen Kanonen ausgetauscht oder die Aufstellung verändert werden.
- Die Teams ernennen jeweils einen Repräsentanten der das jeweilige Team vertritt und **gut erreichbar** ist
- Es dürfen Maximal 2 Spieler pro Team an einem fight teilnehmen
### RW Änderungen:
- Es dürfen keine Blöcke über die Grenze des Designbereiches bewegt werden
- Das hat zur Folge: Kein slime und honey Limit
- Wasser darf in Kanonen verwendet werden
- Dadurch könnt ihr TNT einfacher komprimieren. Wasser muss nicht mehr den Zweck erfüllen, die Kanone vor eigenem Schaden zu bewahren
- 32 Projektile pro Seite
- Unterpunkt: Crossbows
- Es gibt keinen Techhider
# Regelwerk für das Event:
## Definitionen
Ein AirShip ist eine beidseitig bewaffnete Struktur in Minecraft 1.20 und sieht flugfähig aus.
## Maße
**Technikbereich**:
- 70 lang
- 35 breit
- 24 hoch
**Designbereich**:
- 130 lang
- 51 breit
- 32 hoch
Technik, welche für die Funktion der Kanonen nicht relevant ist, darf sich in maßen auch im Design-Bereich befinden.
Entfernung von Mitte zu Mitte des Gegners: 100 Block
Es dürfen keine Blöcke über die Grenze des Designbereiches bewegt werden
Panzerung darf nur im Technikbereich verbaut werden.
## Projektile
Ein Projektil ist ein gezündetes TNT, welches in die gegnerische Hälfte wechselt. Eine Kanone ist eine Vorrichtung zum Beschleunigen von Projektilen. Es ist verboten, mehrere Kanonen als eine Einzige auszugeben.
Jeder Seite stehen bis zu 32 Projektile zur Verfügung. Sie müssen auf der dem Gegner zugewandten Seite oder, wenn beidseitig, in der Mitte gezündet werden
## Crossbows
Kanonen, welche, ohne nachgeladen werden zu müssen, mehrere Schüsse abgeben können, Müssen:
- Jeden Schuss das TNT an den selben Punkten zünden.
- Für jedes Projektil das die Kanone für einen Schuss maximal zünden könnte, mindestens 1,5 Redstone Tick zwischen den Schüssen warten.
##### Beispiele
| Projektile | Ticks |
|-------|------------|
| 1 | 1,5 |
| 2 | 3 |
| 3 | 4,5 |
| 4 | 6 |
| ... | ... |
| 8 | 12 |
| 12 | 18 |
| 16 | 24 |
| ... | ... |
| 32 | 48 |
## Siegesbedingung
- Ein AirShip wird zu 60% (nach prozentualer Redstonekomponenten) zerstört.
- Alle Kämpfer eines AirShips sind tot.
- Nach 10 Minuten wird ein Unentschieden eingeleitet.
- Der Kampfleiter entscheidet.
## Blöcke
Es dürfen maximal je 32 TNT und 32 Werfer verbaut werden. Verbaute Blöcke dürfen einen TNT-Widerstand von maximal 6 haben. Ausgenommen davon ist Wasser, welches ausschließlich in Kanonen verbaut werden darf.
Inventar-Blöcke dürfen nur mit Blumen, Honigflaschen und Pferderüstungen gefüllt sein. Zusätzlich dürfen sich in Kisten und Fässern TNT sowie in Werfern 2·64 Feuerbälle, 2·64 reguläre Pfeile oder 1 Eimer zum Aufheben von powdered Snow befinden.
Zusätzlich verboten: Monster Spawner, Eis, Nether Portal, Silberfischsteine, Leuchtfeuer, unsichtbare Blöcke (Ausnahme: structure_void) Das Duplizieren von Blöcken und Entities ist verboten.
Blöcke aus dem eigenen AS dürfen nicht in großer Menge entfernt werden.
Bug-Using ist nicht erwünscht.
# Versteckte Blöcke (Ersetzt durch Stein)
- WATER
- NOTE_BLOCK
- POWERED_RAIL
- DETECTOR_RAIL
- PISTON
- PISTON_HEAD
- STICKY_PISTON
- TNT
- CHEST
- TRAPPED_CHEST
- REDSTONE_WIRE
- STONE_PRESSURE_PLATE
- IRON_DOOR
- OAK_PRESSURE_PLATE
- SPRUCE_PRESSURE_PLATE
- BIRCH_PRESSURE_PLATE
- JUNGLE_PRESSURE_PLATE
- ACACIA_PRESSURE_PLATE
- DARK_OAK_PRESSURE_PLATE
- REDSTONE_TORCH
- REDSTONE_WALL_TORCH
- REPEATER
- BREWING_STAND
- TRIPWIRE_HOOK
- TRIPWIRE
- HEAVY_WEIGHTED_PRESSURE_PLATE
- LIGHT_WEIGHTED_PRESSURE_PLATE
- COMPARATOR
- REDSTONE_BLOCK
- HOPPER
- ACTIVATOR_RAIL
- DROPPER
- SLIME_BLOCK
- OBSERVER
- HONEY_BLOCK
- LEVER
# Zusatzinhalte folgender Blöcke (z.B. Text, Inhalt von Inventaren) werden mit versteckt:
- SIGN
- DISPENSER
- CHEST
- TRAPPED_CHEST
- FURNACE
- BREWING_STAND
- HOPPER
- DROPPER
- SHULKER_BOX
- JUKEBOX
- COMPARATOR

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@ -0,0 +1,37 @@
---
title: SteamWar Arcade Eventplan
key: sw-arcade-eventplan
description: Der Eventplan für SteamWar Arcade
created: 2025-05-14T00:00:00.000Z
tags:
- event
- towerrun
- misslewars
- tntleague
- arcade
image: ../../../images/sw-arcade-image.png
---
### Infos:
Eventleitung: Chaoscaot
Fights werden nach Möglichkeit mit einer Pause von 10 Minuten vorverschoben.
# Kämpfe
## Punkte aus der Gruppenphase
<group-table data-event="70"> </group-table>
### Fights
<fight-table data-event="70" data-group="1"> </fight-table>
## Auswahl des Spielmodis
Die Teams können Ingame über den Befehl `/event vote` für einen Spielmodus abstimmen. Diese Abstimmung wird für die nächsten Fights gespeichert.
Wenn die Teams sich einig sind im Spielmodus, wird dieser gespielt. Wenn nicht, dann wird der von keinem Team gewählte Modus gespielt.
Sollte ein Team nicht abstimmen, wird zufällig eine Stimme abgegeben.

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@ -0,0 +1,43 @@
---
title: WarGear Event
description: "Das erste WarGear Event in der 1.21 auf SteamWar!"
key: steamwar-wg-event-21
created: 2025-08-12
tags:
- event
- wargear
image: ../../../images/generated-image(11).png
---
**Ahoi, liebe Community,**
lange ist es her seit dem letzten WarGear-Event. Nun ist es so weit: Am **29. und 30. November** findet ein neues WarGear-Event **mit** SFAs statt.
## Übersicht
- **Datum:** 29.11.: Gruppenphase, 30.11.: KO-Phase
- **Spielmodus:** Standard **und** Pro WarGear
- **Teamgröße**: 6
- **Anmeldeschluss:** 22. November
- **Einsendeschluss:** 24. November
- **Hotfix-Schluss:** 27. November
Bei der SFA muss sich an eines der Regelwerke gehalten werden. Standard- und Pro-WarGear treten gleichwertig gegeneinander an.
## Sonderregeln
**Version:** 1.21.6 (aktuellste Bau-Version)
Es wird einen eigenen Schematic-Typen geben.
### Windcharges
Werden beim Überfliegen der Mittellinie entfernt.
### Cobwebs & Powder Snow
Dürfen uneingeschränkt benutzt werden, jedoch nicht als Panzerung. Die Bewertung liegt im Ermessen des Prüfers.
**Verantwortlicher:** Chaoscaot
**Frohes Bauen!**

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@ -17,7 +17,9 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
import {defineCollection, reference, z} from "astro:content"; import { defineCollection, reference, z } from "astro:content";
import { docsLoader } from "@astrojs/starlight/loaders";
import { docsSchema } from "@astrojs/starlight/schema";
export const pagesSchema = z.object({ export const pagesSchema = z.object({
title: z.string().min(1).max(80), title: z.string().min(1).max(80),
@ -55,8 +57,7 @@ export const downloads = defineCollection({
schema: z.object({ schema: z.object({
name: z.string(), name: z.string(),
description: z.string(), description: z.string(),
url: z.string().url() url: z.string().url().or(z.record(z.string(), z.string())),
.or(z.record(z.string(), z.string())),
sourceUrl: z.string().url().optional(), sourceUrl: z.string().url().optional(),
}), }),
}); });
@ -71,45 +72,50 @@ export const rules = defineCollection({
export const announcements = defineCollection({ export const announcements = defineCollection({
type: "content", type: "content",
schema: ({image}) => z.object({ schema: ({ image }) =>
title: z.string(), z.object({
description: z.string(), title: z.string(),
author: z.string().optional(), description: z.string(),
image: image().optional(), author: z.string().optional(),
tags: z.array(z.string()), image: image().optional(),
created: z.date(), tags: z.array(z.string()),
key: z.string(), created: z.date(),
}), key: z.string(),
}),
}); });
export const publics = defineCollection({ export const publics = defineCollection({
type: "data", type: "data",
schema: ({image}) => z.object({ schema: ({ image }) =>
"name": z.string(), z.object({
"description": z.string(), name: z.string(),
"id": z.number().positive(), description: z.string(),
"creator": z.string().array().optional(), id: z.number().positive(),
"showcase": z.string().url().optional(), creator: z.string().array().optional(),
"camera": z.object({ showcase: z.string().url().optional(),
"fov": z.number().optional(), camera: z
"near": z.number().optional(), .object({
"far": z.number().optional(), fov: z.number().optional(),
"distance": z.number().optional(), near: z.number().optional(),
}).optional(), far: z.number().optional(),
"image": image(), distance: z.number().optional(),
"alt": image().optional(), })
"xray": image().optional(), .optional(),
"gamemode": reference("modes"), image: image(),
"3d": z.boolean().optional().default(true), alt: image().optional(),
}), xray: image().optional(),
gamemode: reference("modes"),
"3d": z.boolean().optional().default(true),
}),
}); });
export const collections = { export const collections = {
"pages": pages, pages: pages,
"help": help, help: help,
"modes": modes, modes: modes,
"rules": rules, rules: rules,
"downloads": downloads, downloads: downloads,
"announcements": announcements, announcements: announcements,
"publics": publics, publics: publics,
docs: defineCollection({ loader: docsLoader(), schema: docsSchema() }),
}; };

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---
title: Überblick
---
WIP

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@ -0,0 +1,5 @@
---
title: Überblick
---
WIP

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@ -0,0 +1,5 @@
---
title: Script Überblick
---
WIP

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@ -0,0 +1,5 @@
---
title: Überblick
---
WIP

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@ -0,0 +1,29 @@
---
title: Startseite
desciption: Startseite der SteamWar Dokumentation
---
import { Tabs, TabItem } from '@astrojs/starlight/components';
Herzlich Willkommen in der SteamWar Dokumentation!
## SteamWar beitreten
SteamWar ist ein Minecraft Java Server.
<Tabs>
<TabItem label="Java Edition">
- IP: `steamwar.de`
- Empholene Version: `1.21.6`
</TabItem>
<TabItem label="Bedrock Edition">
- IP: `steamwar.de`
- Port: `19132`
- Version: `Aktuellste`
</TabItem>
</Tabs>
## Open-Source
Die SteamWar Software ist Open-Source und auf der internen [Gitea](https://git.steamwar.de) verfügbar. Jeglicher Code ist unter der [GNU Affero General Public License v3.0](https://www.gnu.org/licenses/agpl-3.0.en.html) lizenziert. Das bedeutet, dass du den Code frei nutzen, modifizieren und verteilen kannst, solange du den Code ebenfalls unter der AGPL lizenziert verfügbar machst.
Bugs und Feature Requests können im [Gitea Issue Tracker](https://git.steamwar.de/SteamWar/SteamWar/issues) erstellt werden. Contributions sind immer willkommen! Bitte erstelle einen Pull Request im [SteamWar Repository](https://git.steamwar.de/SteamWar/SteamWar).

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@ -0,0 +1,5 @@
---
title: Überblick
---
WIP

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@ -0,0 +1,5 @@
---
title: Überblick
---
WIP

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@ -2,7 +2,9 @@
"name": "AdvancedScripts", "name": "AdvancedScripts",
"description": "Ein Fabric-Mod, der für den BauServer von SteamWar Hotkeys für das ScriptSystem hinzufügt. Hierzu werden die einzelnen Zeichen an den Server gesendet und vom Server verarbeitet.", "description": "Ein Fabric-Mod, der für den BauServer von SteamWar Hotkeys für das ScriptSystem hinzufügt. Hierzu werden die einzelnen Zeichen an den Server gesendet und vom Server verarbeitet.",
"url": { "url": {
"1.21.6": "https://git.steamwar.de/SteamWar/AdvancedScripts/releases/download/2.2.3/AdvancedScripts-2.2.3.jar",
"1.21.4": "https://git.steamwar.de/SteamWar/AdvancedScripts/releases/download/2.2.0/AdvancedScripts-2.2.0.jar", "1.21.4": "https://git.steamwar.de/SteamWar/AdvancedScripts/releases/download/2.2.0/AdvancedScripts-2.2.0.jar",
"1.21.3": "https://git.steamwar.de/SteamWar/AdvancedScripts/releases/download/2.2.1/AdvancedScripts-2.2.1.jar",
"1.20.6": "https://git.steamwar.de/SteamWar/AdvancedScripts/releases/download/2.1.0/AdvancedScripts-2.1.0.jar", "1.20.6": "https://git.steamwar.de/SteamWar/AdvancedScripts/releases/download/2.1.0/AdvancedScripts-2.1.0.jar",
"1.19.3": "https://git.steamwar.de/SteamWar/AdvancedScripts/releases/download/2.0.0/AdvancedScripts-2.0.0.jar", "1.19.3": "https://git.steamwar.de/SteamWar/AdvancedScripts/releases/download/2.0.0/AdvancedScripts-2.0.0.jar",
"Hotkey script": "https://git.steamwar.de/SteamWar/SteamWar/src/branch/main/BauSystem/hotkeys.lua" "Hotkey script": "https://git.steamwar.de/SteamWar/SteamWar/src/branch/main/BauSystem/hotkeys.lua"

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@ -0,0 +1,5 @@
{
"translationKey": "sc",
"main": false,
"ranked": false
}

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@ -77,13 +77,19 @@ Folgende Richtlinien befassen sich mit dem Verhalten um jegliche Regelbrüche
# Handel # Handel
1. Jeglicher Handel, welcher mit einer reellen Vermögensveränderung verbunden ist, wird im Zusammenhang mit SteamWar nicht gestattet. 1. Jeglicher Handel, welcher mit einer reellen Vermögensveränderung verbunden ist, wird im Zusammenhang mit SteamWar nicht gestattet.
1. Bauten, die auf oder mithilfe von SteamWar.de entstanden sind, dürfen nicht verkauft werden. Das bezieht sich auch auf Handel außerhalb von SteamWar. 2. Bauten, die auf oder mithilfe von SteamWar.de entstanden sind, dürfen nicht verkauft werden. Das bezieht sich auch auf Handel außerhalb von SteamWar.
# Teamserver Integration # Teamserver Integration
1. Die Verhaltensrichtlinien gelten auch für Team-Server, die über die Team-Server-Integration mit dem SteamWar-Netzwerk verbunden sind, sofern mehr Spieler als die des verbundenen Teams und wenige weitere ausgewählte Personen auf dem Team-Server zugelassen sind. Ausgenommen hiervon sind Paragraph 4.3.1, da Vorfälle dieser Art dem Serverbetreiber gemeldet werden müssen. Es sei denn es geht um SteamWar, sowie Paragraph 3.1. 1. Die Verhaltensrichtlinien gelten auch für Team-Server, die über die Team-Server-Integration mit dem SteamWar-Netzwerk verbunden sind, sofern mehr Spieler als die des verbundenen Teams und wenige weitere ausgewählte Personen auf dem Team-Server zugelassen sind. Ausgenommen hiervon sind:
- Paragraf 4.3, da Vorfälle dieser Art dem Serverbetreiber gemeldet werden müssen. Es sei denn es geht um SteamWar
- Paragraf 3.1.
2. Das Hinzufügen von Regeln, welche unsere Verhaltensrichtlinien erweitern ist erlaubt, solange diese nicht unsere Verhaltensrichtlinien verletzen. 2. Das Hinzufügen von Regeln, welche unsere Verhaltensrichtlinien erweitern ist erlaubt, solange diese nicht unsere Verhaltensrichtlinien verletzen.
3. Diese Regel greift nur, solange entsprechende Spieler auch über SteamWar.de auf den Team-Server gelangt sind 3. Diese Regel greift nur, solange entsprechende Spieler auch über SteamWar.de auf den Team-Server gelangt sind
4. SteamWar ist für den Inhalt auf einem Team-Server nicht verantwortlich.
5. Bei jeglichem rechtlichen Verstoß gegen die Eula von Mojang oder Gesetzen auf dem Team-Server steht SteamWar nicht in der Verantwortung. Diese Verantwortung trägt einzig der/die Verantwortliche(n) des Team-Servers.
6. Wir behalten uns vor jeden integrierten Team-Server von SteamWar aus nicht mehr erreichbar zu machen und die Leader aus dem Team zu bestrafen.
# Events # Events
1. Kampfmaschinen, die von SteamWar in limitierter Form verteilt wurden, dürfen nicht weiterverbreitet werden. 1. Kampfmaschinen, die von SteamWar in limitierter Form verteilt wurden, dürfen nicht weiterverbreitet werden.
@ -96,7 +102,7 @@ Mögliche strafen sind:
* No Schem Receiving: Es ist anderen unmöglich, dich auf ihre Schematics hinzuzufügen oder diese auf deinem Bau zu verwenden. Außerdem kannst du keine Schematics von anderen Spielern kopieren oder Schematics hochladen. * No Schem Receiving: Es ist anderen unmöglich, dich auf ihre Schematics hinzuzufügen oder diese auf deinem Bau zu verwenden. Außerdem kannst du keine Schematics von anderen Spielern kopieren oder Schematics hochladen.
* No Schem Sharing: Du kannst niemandem mehr erlauben, deine Schematics zu verwenden. Zudem kann niemand auf deinem Bau eine Schematic erstellen. Du kannst auch keine Schematics herunterladen. * No Schem Sharing: Du kannst niemandem mehr erlauben, deine Schematics zu verwenden. Zudem kann niemand auf deinem Bau eine Schematic erstellen. Du kannst auch keine Schematics herunterladen.
* No Schem Submitting: Du kannst keine Schematics mehr einreichen. * No Schem Submitting: Du kannst keine Schematics mehr einreichen.
* No Teamserver: Du kannst deinen Teamserver nicht mehr mit SteamWar verknüpfen. * No Teamserver: Du kannst deinen Team-Server nicht mehr mit SteamWar verknüpfen.
* No Event: Dein Team kann nicht mehr an Events teilnehmen. * No Event: Dein Team kann nicht mehr an Events teilnehmen.
* Note: Es wird eine Notiz zu deinem Account hinzugefügt. * Note: Es wird eine Notiz zu deinem Account hinzugefügt.
* Ban: Du kannst nicht mehr auf dem Server spielen. * Ban: Du kannst nicht mehr auf dem Server spielen.
@ -107,4 +113,4 @@ Alle genannten Strafen können entweder temporär oder permanent sein.
Das Serverteam behält sich das Recht vor, diese Richtlinien jederzeit zu ändern oder zu ergänzen Das Serverteam behält sich das Recht vor, diese Richtlinien jederzeit zu ändern oder zu ergänzen
Unwissenheit schützt nicht vor Strafe! Unwissenheit schützt nicht vor Strafe!
Letztes update: `04.05.2024` Letztes update: `31.05.2025`

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@ -39,7 +39,7 @@ Die Brücke muss folgende Voraussetzungen erfüllen:
- Min. 25 m² (1 Block = 1 Meter) - Min. 25 m² (1 Block = 1 Meter)
- Ein Sichtfenster auf das gegnerische MicroWarGear (Ausnahme bei Freiluftbrücken mit direkter Sicht auf den Gegner, diese benötigen kein extra Sichtfenster) - Ein Sichtfenster auf das gegnerische MicroWarGear (Ausnahme bei Freiluftbrücken mit direkter Sicht auf den Gegner, diese benötigen kein extra Sichtfenster)
- Die Ansteuerung für min. 4 vom Gegner aus sichtbare Frontscheinwerfer. - Die Ansteuerung für min. 2 vom Gegner aus sichtbare Frontscheinwerfer.
- Diese müssen ihren Zustand beibehalten, bis der/ die Mechanismen erneut manuell betätigt wird/ werden - Diese müssen ihren Zustand beibehalten, bis der/ die Mechanismen erneut manuell betätigt wird/ werden
- Die einzige Ansteuerung für ggf. vorhandene Werfer, die mit Pfeilen oder Feuerbällen den Gegner beschießen - Die einzige Ansteuerung für ggf. vorhandene Werfer, die mit Pfeilen oder Feuerbällen den Gegner beschießen

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@ -62,7 +62,7 @@ Manuelle Kanonen dürfen vor dem Kampfgeschehen kein TNT beinhalten. Diese werde
### Automatische Kanonen ### Automatische Kanonen
Automatische Kanonen sind Kanonen, welche vor dem Kampfgeschehen TNT beinhalten und ohne nachgeladen zu werden mehrere Schüsse abgeben können. Zu beachten ist, dass die Projektile aller Schüsse immer von dem/den exakt gleichen Punkt-/en aus abgeschossen werden müssen. Vor Fightbeginn dürfen automatische Kanonen vollständig leergeschossen werden. Automatische Kanonen müssen von der Kommandozentrale aus aktivierbar sein. Dies kann auch durch den Verbau des Autostarters innerhalb der Kommandozentrale erfolgen. Des weiteren muss eine Möglichkeit innerhalb der Kommandozentrale gegeben sein die automatische Kanone vollständig vor Fightbeginn leerschießen zu können. Automatische Kanonen sind Kanonen, welche vor dem Kampfgeschehen TNT beinhalten und ohne nachgeladen zu werden mehrere Schüsse abgeben können. Zu beachten ist, dass die Projektile aller Schüsse immer von dem/den exakt gleichen Punkt-/en aus gezündet und abgeschossen werden müssen. Außerdem müssen alle Treibladungen am dem/den exakt gleichen Punkt-/en gezündet werden. Vor Fightbeginn dürfen automatische Kanonen vollständig leergeschossen werden. Automatische Kanonen müssen von der Kommandozentrale aus aktivierbar sein. Dies kann auch durch den Verbau des Autostarters innerhalb der Kommandozentrale erfolgen. Des weiteren muss eine Möglichkeit innerhalb der Kommandozentrale gegeben sein die automatische Kanone vollständig vor Fightbeginn leerschießen zu können.
Das wiederverwenden des Abschusswinkels einer Automatischen Kanone zählt immer als zweite Kanone. Auch das Nachladen der Automatischen Kanone zählt als zweite Kanone. Das wiederverwenden des Abschusswinkels einer Automatischen Kanone zählt immer als zweite Kanone. Auch das Nachladen der Automatischen Kanone zählt als zweite Kanone.

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@ -7,73 +7,115 @@ mode: warship
## Definitionen ## Definitionen
### WarShip ### §1 WarShip
Ein WarShip ist eine bewaffnete, schwimmende Struktur in Minecraft mit der optischen Erscheinung eines Schiffes. Der Schwimmkörper muss dabei einen Großteil des WarShips ausmachen. Ein WarShip kann optional ein Design aufweisen, das andere im Wasser schwimmende/befindliche Dinge oder Tiere repräsentiert, sofern das gewählte Design gänzlich implementiert wird. Jedes WarShip muss beidseitig gleich bewaffnet sein. 1. Ein WarShip ist eine bewaffnete, schwimmende Struktur mit der optischen Erscheinung eines Schiffes. Der Schwimmkörper muss dabei einen Großteil des WarShips ausmachen.
2. Ein WarShip kann optional ein Design aufweisen, das andere im Wasser schwimmende/befindliche Dinge oder Tiere repräsentiert, sofern das gewählte Design gänzlich implementiert wird.
3. Jedes WarShip muss beidseitig gleich bewaffnet sein.
### Projektil ### §2 Projektil
Ein Projektil ist ein TNT, welches im gezündeten Zustand in die gegnerische Hälfte wechselt. Projektile müssen auf der dem Gegner zugewandten Schiffsseite gezündet werden. Unter Wasser gezündete Projektile müssen innerhalb des Technikbereiches, oberhalb der Wasserlinie gezündete Projektile innerhalb des Ausfahrbereichs gezündet werden. 1. Ein Projektil ist ein TNT, welches im gezündeten Zustand in die gegnerische Hälfte wechselt.
2. Projektile müssen auf der dem Gegner zugewandten Schiffsseite gezündet werden.
3. Die Zündung eines Projektils muss innerhalb des Technikbereiches stattfinden, über der Wasserlinie darf es auch innerhalb des Ausfahrbereichs gezündet werden.
### Kanone ### §3 Kanone
Eine Kanone ist eine Vorrichtung zum Beschleunigen von Projektilen. Eine Kanone darf maximal 2 Projektile verschießen. Eine Kanone muss manuell beladen werden. Eine Kanone darf maximal alle 2s schießen. Es dürfen maximal 32 Kanonen pro Seite verbaut werden. Kanonen sind der einzige Ort, an dem Wasser verbaut werden darf, wenn es keinen anderen Zweck hat, als diese vor selbst verursachten Schaden zu bewahren und TNT zu transportieren. 1. Eine Kanone ist eine Vorrichtung zum Beschleunigen von maximal 2 Projektilen.
2. Eine Kanone muss manuell beladen werden und darf maximal alle 2s schießen.
3. Kanonen dürfen nicht gezielt Projektile anderer Kanonen beeinflussen.
## Maße ### §4 Raketen und Flugmaschinen
- Länge: 230 Block 1. Flugmaschinen sind automatisch bewegliche Blockkonstruktion, welche die Ausfahrmaße des WarShips verlassen.
- Breite: 35 Block (+ 4 Block Design pro Seite) 2. Raketen sind mit TNT bestückte Flugmaschinen
- Höhe: 30 Block + 20 Block Design 3. Ein Raketenmagazin enthält mehrere Raketen und schickt sie auf nahezu gleicher Flugbahn zum Gegner.
- Tiefe: Bis zu 8 Block unter dem Meeresspiegel 4. Raketen und Flugmaschinen dürfen sich während des Fluges nicht in mehrere flugfähige Einheiten aufteilen.
Bei jedem WarShip müssen sich mindestens 10% der absoluten Blöcke (45.000 Blöcke) über der Wasserlinie befinden. ### §5 Brücke
Im Designbereich dürfen sich keine kampfrelevanten (Kanonen, Schleim/Honigfahrzeuge, Schilde) Techniken befinden. Eine Durchpanzerung des Designbereiches ist nicht zulässig. Der Designbereich ist ausschließlich für einzelne überstehende Designobjekte wie beispielsweise Kanonenrohre, Segel, Banner oder Bullaugen da. 1. Eine Brücke ist der optisch zentrale Kontroll- und Steuerbereich eines Schiffes.
2. Die Brücke muss folgende Anforderung erfüllen:
## Blöcke - Mindestens 50 begehbare Blöcke.
- Mindesthöhe von 2 Blöcken im gesamten Brückenraum
- Steuerung von mindestens zwei zum Gegner gerichteten Scheinwerfern
- Optische Brückeneinrichtung (z. B. Instrumente, Anzeigen)
Es dürfen nur Blöcke mit einem TNT-Widerstand von maximal 6 verbaut werden. Vor und im Kampf dürfen sich in allen Blöcken mit Inventar nur Blumen, Honigflaschen und Pferderüstungen befinden, in Kisten und Fässer darf auch TNT sein. Es dürfen maximal 32 Werfer pro Seite verbaut werden. In Werfern dürfen sich 2×64 Feuerbälle oder 2×64 Pfeile (ohne Effekte) befinden. ### §6 Bereiche
Das Verbauen von unsichtbaren Mauern oder anderen unsichtbaren Blöcken mit Hitbox ist verboten. 1. Der Technikbereich ist der einzige Bereich, der im nicht ausgefahrenen Zustand, kampfrelevante Technik enthalten darf.
Ebenso verboten sind: Monsterspawner, Eis, Netherportalblock, Alle Silberfischsteine. 2. Der Designbereich ist ausschließlich für einzelne überstehende Designobjekte wie beispielsweise Kanonenrohre, Segel, Banner oder Bullaugen da.
3. Eine Durchpanzerung des Designbereiches ist nicht zulässig.
4. Ausfahrbereich wird in §8 Abs. 2 definiert.
Das Missbrauchen von unverschiebbaren Blöcken als Panzerung ist verboten. ## Parameter
Wasser darf nicht zum Schutz des eigenen WarShips missbraucht werden.
## Design ### §7 Ausstattung
Größere Hohlräume im Rumpf zum Ausweichen feindlicher Schüsse sind nicht gestattet, auch nicht während des Kampfes. Jedes WarShip braucht eine Flagge. 1. Es dürfen maximal,
Ein WarShip benötigt einen fortbewegungsfähigen Rumpf mit entsprechendem Antrieb (z.B. Segel, Schiffsschrauben). - 6 Flugmaschinen, (Flugmaschinen die dazu dienen, TNT von einigen Raketen zu zünden oder andere eigene Flugmaschinen zu stoppen, werden nicht gezählt)
Der Rumpf muss mindestens einen Block tief unter Wasser sowie mindestens 5 Block über dem Meeresspiegel sein (dies gilt auch während des Kampfes relativ zur Wasseroberfläche). Der Rumpf darf max. 16 Block hoch sein. - 8 Raketen (separat von den Flugmaschinen gezählt), wobei ein Raketenmagazin als 2 Raketen zählt,
- 28 Kanonen,
- 32 Werfer,
pro Seite verbaut werden.
Jedes WarShip benötigt eine Brücke, welche die folgenden Kriterien erfüllt: 2. Es dürften maximal 1000 der vorverbauten Slime-, Honig- & TNT-Blöcke den Ausfahrbereich, als Bestandteil von Flugmaschinen, verlassen.
3. Jedes WarShip benötigt eine Brücke.
4. Jedes WarShip braucht eine Flagge.
- Min. 50 begehbare Blöcke ### §8 Maße
- Min. 2 Block hoch im gesamten Brückenraum
- Ansteuerung von min. zwei zum Gegner gewandten Scheinwerfer
- Optische Brückeneinrichtung
## Anti-Lag-Regeln 1. Die Maße eines Schiffs dürfen folgende Werte nicht überschreiten:
Clocks müssen sich mit Ende ihres Einsatzzweckes selbst abschalten. - Länge: 175 Blöcke
Sämtliche Redstonetechnik zum Schutz des eigenen WarShips muss ihre Aktivität vor dem Verteilen der Kits eingestellt haben. - Breite: 31 Blöcke + 4 Blöcke Designbereich pro Seite
Raketen und Flugmaschinen - Höhe über dem Meeresspiegel: 30 Blöcke + 20 Blöcke Designbereich
- Tiefe unter dem Meeresspiegel: 8 Blöcke
Ein WarShip darf sich maximal 12 Block vom Technikbereich an weit ausfahren, davon ausgenommen sind Raketen und Flugmaschinen. Raketen und Flugmaschinen dürfen sich im Flug nicht in mehrere Schleim/Honigfahrzeuge aufteilen. 2. Ein WarShip darf sich maximal 12 Blöcke vom Technikbereich ausfahren. Ausgenommen davon sind Flugmaschinen. Dieser Bereich wird als Ausfahrbereich deklariert.
3. Bei jedem WarShip müssen sich mindestens 10% der absoluten Blöcke (30.000 Blöcke) über der Wasserlinie befinden.
Flugmaschinen sind Schleim/Honigfahrzeuge, welche die Ausfahrmaße des WarShips verlassen und kein TNT zum Gegner transportieren. Flugmaschinen, welche TNT von Raketen zünden oder Flugmaschinen und/oder Raketen stoppen werden bei der Bestimmung der Anzahl nicht gezählt. Es dürfen maximal 8 Flugmaschinen pro Seite verbaut werden. ### §9 Blöcke
Eine Rakete ist ein Schleim/Honigfahrzeug, das TNT zum Gegner transportiert. Es dürfen maximal 12 Raketen pro Seite verbaut werden. Ein Raketenmagazin ist in der Lage, mehrere Raketen auf der nahezu gleichen Flugbahn zum Gegner zu schicken. Ein Raketenmagazin wird wie 2 Raketen gewertet. 1. Es dürfen nur Blöcke mit einem TNT-Widerstand von maximal 6 verbaut werden.
2. Inventarblöcke dürfen nur Honigflaschen, Pferderüstungen und Blumen enthalten.
1. In Kisten und Fässern darf sich auch TNT befinden.
1. Werfer dürfen maximal 2 Stacks (2 × 64) Feuerbälle und Pfeile (ohne Effekte) enthalten. (Eimer innerhalb von Werfern der in Powder Snow schaut)
3. Es ist verboten, Monsterspawner, Eis, Netherportalblock, alle Silberfischsteine und unsichtbare Blöcke mit Hitboxen zu verbauen.
4. Der Missbrauch von nicht verschiebbaren Blöcken als Panzerung ist nicht gestattet.
5. Wasser darf nur in Kanonen zum Schutz vor Selbstbeschädigung oder um TNT zu transporieren verbaut werden.
1. Wasser, Spinnennetze oder Pulverschnee darf nicht zum Schutz des eigenen WarShips missbraucht werden.
Es dürften maximal 1000 der vorverbauten Slime- + Honig- + TNT-Blöcke das WarShip in Flugmaschinen und Raketen verlassen. ### §10 Design
## Kampfablauf 1. Ein WarShip benötigt einen fortbewegungsfähigen Rumpf mit entsprechendem Antrieb (z.B. Segel, Schiffsschrauben).
2. Der Rumpf muss mindestens 1 Block unter Wasser und zwischen 5 und maximal 16 Blöcken über dem Meeresspiegel liegen (auch während des Kampfes, relativ zur Wasseroberfläche).
3. Größere Hohlräume im Rumpf zum Ausweichen feindlicher Schüsse sind nicht gestattet, auch nicht während des Kampfes.
60 Sekunden vor Kampfbeginn können Flugmaschinen und Raketen das eigene WarShip verlassen. Mit Kampfbeginn dürfen Blöcke abgebaut und platziert werden; TNT-Schaden wird aktiviert. 10 Minuten nach Kampfbeginn wird das Entern des feindlichen WarShips erlaubt. Spieler mit einem Kit, welches TNT beladen kann und nicht dem Kapitän zugeordnet ist, dürfen erst 15 Minuten nach Kampfbeginn entern. ### §11 Anti-Lag-Regeln
Der Kampf endet, wenn: 1. Clocks müssen sich mit Ende ihres Einsatzzweckes selbst abschalten.
2. Sämtliche Redstone Technik zum Schutz des eigenen WarShips muss ihre Aktivität vor dem Verteilen der Kits eingestellt haben.
- Der Kampf länger als 20 Minuten dauert ### §12 Kampfablauf
- Der Anführer eines Teams tot ist
- Ein WarShip zu 7% beschädigt wurde 1. 60 Sekunden vor Kampfbeginn können Flugmaschinen und Raketen das eigene WarShip verlassen.
2. Mit Kampfbeginn dürfen Blöcke abgebaut und platziert werden. Der TNT-Schaden wird aktiviert.
3. 10 Minuten nach Kampfbeginn wird das Entern des feindlichen WarShips erlaubt. Spieler mit einem Kit, welches TNT beladen kann und nicht dem Kapitän zugeordnet ist, dürfen erst 15 Minuten nach Kampfbeginn entern.
4. Der Kampf endet,
- wenn er länger als 20 Minuten dauert.
- wenn der Kapitän eines Teams tot ist.
- wenn ein WarShip zu 7% beschädigt wurde.
### §13 Siegeskriterium
1. Folgende drei Szenarien führen zum Sieg:
- Das erfolgreiche eliminieren des gegnerischen Kapitäns.
- Eine Beschädigung des gegnerischen WarShips von mindestens 7%.
- Das nach Ablauf der Zeit das weniger beschädigte Schiff (prozentual).
2. Sollte keines dieser Szenarien eintreffen, endet der Kampf in einem Unentschieden.

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@ -209,6 +209,7 @@
} }
}, },
"login": { "login": {
"page": "SteamWar - Login",
"title": "Login", "title": "Login",
"placeholder": { "placeholder": {
"username": "Nutzername...", "username": "Nutzername...",
@ -219,7 +220,7 @@
"password": "Passwort", "password": "Passwort",
"repeat": "Passwort Wiederholen" "repeat": "Passwort Wiederholen"
}, },
"setPassword": "Wie setzte ich mein Passwort?", "setPassword": "Wie setze ich mein Passwort?",
"submit": "Login", "submit": "Login",
"error": "Falscher Nutzername oder falsches Passwort" "error": "Falscher Nutzername oder falsches Passwort"
}, },

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