Merge pull request 'Hider core' (#519) from HiderCore into main

Reviewed-on: SteamWar/SteamWar#519
Reviewed-by: FessmLP <72+fessmlp@noreply.localhost>
This commit is contained in:
2026-11-01 09:36:00 +01:00
69 changed files with 2385 additions and 1482 deletions
@@ -36,6 +36,7 @@ dependencies {
annotationProcessor(libs.classindex)
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":KotlinCore", "default"))
implementation(project(":HiderCore"))
compileOnly(libs.axiom)
compileOnly(libs.authlib)
@@ -35,8 +35,7 @@ SCOREBOARD_LOADER = Loader
SCOREBOARD_TPS = TPS
SCOREBOARD_TPS_FROZEN = §eFrozen
SCOREBOARD_TRACE_TICKS = Ticks
SCOREBOARD_TECHHIDER = TechHider§8: §aOn
SCOREBOARD_XRAY = XRay§8: §aOn
SCOREBOARD_VIEW = View§8: §a{0}
SCOREBOARD_LOCK_TEAM = Bau Lock§8: §eTeam
SCOREBOARD_LOCK_SUPERVISOR = Bau Lock§8: §eSupervisor
SCOREBOARD_LOCK_TEAM_AND_SERVERTEAM = Bau Lock§8: §e(Server) Team
@@ -1033,6 +1032,11 @@ XRAY_HELP = §8/§exray §8- §7Toggle Xray
XRAY_GLOBAL = §cNo xray in global region
XRAY_ON = §aXray activated
XRAY_OFF = §cXray deactivated
# HULLHIDER
HULLHIDER_HELP = §8/§ehullhider §8- §7Toggle Hullhider
HULLHIDER_GLOBAL = §cNo hullhider in global region
HULLHIDER_ON = §aHullhider activated
HULLHIDER_OFF = §cHullhider deactivated
# WorldEdit
COLORREPLACE_HELP = §8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §7Replace all blocks of one color with another
TYPEREPLACE_HELP = §8//§etypereplace §8[§7type§8] §8[§7type§8] §8- §7Replace all blocks of one type with another
@@ -35,8 +35,7 @@ SCOREBOARD_LOADER = Loader
SCOREBOARD_TPS = TPS
SCOREBOARD_TPS_FROZEN = §eEingefroren
SCOREBOARD_TRACE_TICKS = Ticks
SCOREBOARD_TECHHIDER = TechHider§8: §aAn
SCOREBOARD_XRAY = XRay§8: §aAn
SCOREBOARD_VIEW = Ansicht§8: §a{0}
SCOREBOARD_LOCK_TEAM = Bau Lock§8: §eTeam
SCOREBOARD_LOCK_TEAM_AND_SERVERTEAM = Bau Lock§8: §e(Server-) Team
SCOREBOARD_LOCK_SERVERTEAM = Bau Lock§8: §eServerteam
@@ -966,6 +965,11 @@ XRAY_HELP = §8/§exray §8- §7Xray umschalten
XRAY_GLOBAL = §cKein Xray in der globalen region
XRAY_ON = §aXray aktiviert
XRAY_OFF = §cXray deaktiviert
# HULLHIDER
HULLHIDER_HELP = §8/§ehullhider §8- §7Hullhider umschalten
HULLHIDER_GLOBAL = §cKein Hullhider in der globalen region
HULLHIDER_ON = §aHullhider aktiviert
HULLHIDER_OFF = §cHullhider deaktiviert
# WorldEdit
COLORREPLACE_HELP = §8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §7Ersetzt eine Farbe mit einer anderen
TYPEREPLACE_HELP = §8//§etyreplace §8[§7type§8] §8[§7type§8] §8- §7Ersetzt einen Blockgruppe mit einer anderen
@@ -0,0 +1,177 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.hullhider;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.techhider.HiddenHull;
import de.steamwar.bausystem.features.techhider.HidingRule;
import de.steamwar.bausystem.features.techhider.TechHiderCommand;
import de.steamwar.bausystem.features.xray.XrayCommand;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.command.SWCommand;
import de.steamwar.hullhider.Hull;
import de.steamwar.hullhider.HullHider;
import de.steamwar.hullhider.HullRegion;
import de.steamwar.hullhider.Viewers;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.linkage.LinkedTimer;
import de.steamwar.techhider.ObfuscationConfig;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Bukkit;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
/**
* Hides the inside of the build area hull of a region from the players who toggle it, as the hull hider of a fight would.
*/
@Linked
public class HullHiderCommand extends SWCommand implements Listener {
public HullHiderCommand() {
super("hullhider");
}
@Linked
// Only blocks are hidden, entities stay visible
private final HullHider<Region> hullHider = new HullHider<>(false);
// Read on netty threads by the BauTechHider
private final Map<Region, HiddenHull> hulls = new ConcurrentHashMap<>();
private final Map<Region, HidingRule> hidingRules = new ConcurrentHashMap<>();
private final Map<Region, Set<Player>> hidden = new ConcurrentHashMap<>();
@LinkedInstance
public TechHiderCommand techHiderCommand;
@LinkedInstance
public XrayCommand xrayCommand;
@Register(description = "HULLHIDER_HELP")
public void toggleHider(@Validator Player player) {
Region region = Region.getRegion(player.getLocation());
if (region.getType().isGlobal()) {
BauSystem.MESSAGE.send("HULLHIDER_GLOBAL", player);
return;
}
if (!region.getGameModeConfig().Techhider.Active) {
return;
}
techHiderCommand.disable(region, player);
xrayCommand.disable(region, player);
if (hidden.getOrDefault(region, Collections.emptySet()).contains(player)) {
disable(region, player);
BauSystem.MESSAGE.sendPrefixless("HULLHIDER_OFF", player, ChatMessageType.ACTION_BAR);
} else {
enable(region, player);
BauSystem.MESSAGE.sendPrefixless("HULLHIDER_ON", player, ChatMessageType.ACTION_BAR);
}
}
private void enable(Region region, Player player) {
if (!hulls.containsKey(region)) {
Point min = region.getBuildArea().getMinPoint(true);
Point max = region.getBuildArea().getMaxPoint(true);
HullRegion hullRegion = HullRegion.fromInclusive(min.getX(), min.getY(), min.getZ(), max.getX(), max.getY(), max.getZ());
// The techhider of the gamemode is applied as well, its hidden blocks occlude as they are replaced by the obfuscation block
ObfuscationConfig obfuscation = ObfuscationConfig.of(region.getGameModeConfig().Techhider);
Hull hull = new Hull(BauSystem.getInstance(), world(), hullRegion, false, obfuscation, new Viewers.VisibleByDefault());
hullHider.addHull(region, hull);
hulls.put(region, new HiddenHull(hull, obfuscation.getObfuscationState()));
hidingRules.put(region, HidingRule.of(region.getBuildArea(), obfuscation));
}
hidden.computeIfAbsent(region, rg -> ConcurrentHashMap.newKeySet()).add(player);
// Added players see the hull blocks of a hull visible by default
hullHider.addViewer(player, region);
// Block changes by WorldEdit or Axiom do not update the hull, so it is rebuilt every time somebody enables it.
// This also resends the chunks to the player.
hullHider.initialize(region);
}
/**
* Stops hiding the hull of the region from the player, removing the hull if nobody uses it anymore.
*/
public void disable(Region region, Player player) {
Set<Player> players = hidden.get(region);
if (players == null || !players.remove(player)) return;
if (players.isEmpty()) {
hidden.remove(region);
hulls.remove(region);
hidingRules.remove(region);
hullHider.removeHull(region);
} else {
hullHider.removeViewer(player, region);
hullHider.resendChunks(player, region);
}
}
public void addHidingRules(Player player, List<HidingRule> rules) {
hidden.forEach((region, players) -> {
HidingRule rule = hidingRules.get(region);
if (rule != null && players.contains(player)) {
rules.add(rule);
}
});
}
public void addHiddenHulls(Player player, List<HiddenHull> hiddenHulls) {
hidden.forEach((region, players) -> {
HiddenHull hiddenHull = hulls.get(region);
if (hiddenHull != null && players.contains(player)) {
hiddenHulls.add(hiddenHull);
}
});
}
@LinkedTimer(delay = 1, period = 1)
private void onTick() {
if (hidden.isEmpty()) return;
hullHider.sendUncoveredBlocks();
}
private World world() {
return Bukkit.getWorlds().get(0);
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
for (Region region : hidden.keySet()) {
disable(region, event.getPlayer());
}
}
public boolean isActive(Region region, Player player) {
return hidden.getOrDefault(region, Collections.emptySet()).contains(player);
}
}
@@ -36,9 +36,11 @@ import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.scheduler.BukkitTask;
import java.util.ArrayList;
import java.util.List;
@@ -63,13 +65,14 @@ public class Loader implements Listener, SWPlayer.Component {
private List<LoaderElement> elements = new ArrayList<>();
private int currentElement = 0;
private long waitTime = 0;
private final BukkitTask task;
public Loader(Player p) {
this.p = p;
this.recorder = new LoaderRecorder(p, elements);
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
task = BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
if (stage != Stage.RUNNING && stage != Stage.SINGLE) return;
if (!Permission.BUILD.hasPermission(p)) return;
if (waitTime > 0) {
@@ -136,13 +139,27 @@ public class Loader implements Listener, SWPlayer.Component {
}
public void stop() {
end();
if (getLoader(p) == this) {
SWPlayer.of(p).removeComponent(Loader.class);
}
}
// Also called when the loader is replaced by a new one
@Override
public void onUnmount(SWPlayer player) {
end();
}
private void end() {
stage = Stage.END;
if (recorder != null) {
recorder.stop();
recorder = null;
}
elements.clear();
SWPlayer.of(p).removeComponent(Loader.class);
task.cancel();
HandlerList.unregisterAll(this);
}
public boolean setTicksBetweenShots(int delay) {
@@ -24,6 +24,7 @@ import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.core.SWPlayer;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedTimer;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Material;
@@ -43,13 +44,12 @@ public class ObserverTracerListener implements Listener {
static Set<Player> enabled = new HashSet<>();
public ObserverTracerListener() {
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
@LinkedTimer(delay = 15, period = 15)
private void showTracers() {
SWPlayer.allWithSingleComponent(ObserverTracer.class).forEach(pair -> {
if (pair.getSwPlayer().getPlayer().getGameMode() != GameMode.SPECTATOR) return;
pair.getComponent().show();
});
}, 15L, 15L);
}
@EventHandler
@@ -28,6 +28,7 @@ import de.steamwar.command.SWCommand;
import de.steamwar.entity.CRay;
import de.steamwar.entity.REntityServer;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedTimer;
import org.bukkit.*;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Player;
@@ -104,15 +105,16 @@ public class RayVisualizerCommand extends SWCommand implements Listener {
public RayVisualizerCommand() {
super("rayvisualizer");
}
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
@LinkedTimer(delay = 1, period = 1)
private void updateRays() {
if (server.getPlayers().isEmpty()) return;
List<TNTPrimed> primedList = WORLD.getEntitiesByClass(TNTPrimed.class)
.stream().toList();
rayData.reset();
if (primedList.isEmpty()) return;
calculateRays(primedList, primedList);
}, 1, 1);
}
private void calculateRays(List<TNTPrimed> fromTNTs, List<TNTPrimed> toTNTs) {
@@ -27,6 +27,7 @@ import de.steamwar.bausystem.features.script.lua.libs.StorageLib;
import de.steamwar.bausystem.region.Region;
import de.steamwar.core.SWPlayer;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedTimer;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
@@ -47,13 +48,12 @@ import org.luaj.vm2.LuaValue;
@Linked
public class EventListener implements Listener {
static {
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
@LinkedTimer(delay = 1, period = 1)
private static void resetLastF() {
long millis = System.currentTimeMillis();
SWPlayer.allWithSingleComponent(ScriptRunner.ScriptData.class)
.filter(pair -> millis - pair.getComponent().getLastF() > 200)
.forEach(pair -> pair.getComponent().setLastF(Long.MAX_VALUE));
}, 1, 1);
}
@EventHandler(priority = EventPriority.MONITOR)
@@ -44,9 +44,9 @@ import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedTimer;
import lombok.AllArgsConstructor;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@@ -136,11 +136,10 @@ public class SimulatorCursor implements Listener {
private static final Map<Player, Long> LAST_SNEAKS = new HashMap<>();
static {
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
@LinkedTimer(delay = 1, period = 1)
private static void clearLastSneaks() {
long millis = System.currentTimeMillis();
LAST_SNEAKS.entrySet().removeIf(entry -> millis - entry.getValue() > 200);
}, 1, 1);
}
@EventHandler(priority = EventPriority.HIGH)
@@ -19,11 +19,10 @@
package de.steamwar.bausystem.features.team.boundary;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import de.steamwar.linkage.LinkedTimer;
import org.bukkit.Particle;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
@@ -38,8 +37,8 @@ public class BoundaryViewer implements Listener {
public static Set<Player> viewers = new HashSet<>();
{
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
@LinkedTimer(delay = 20, period = 20)
private void showBoundaries() {
if (viewers.isEmpty()) {
return;
}
@@ -48,7 +47,6 @@ public class BoundaryViewer implements Listener {
if (region.getType().isGlobal()) return;
showRegion(region, player);
});
}, 20, 20);
}
private void showRegion(Region region, Player player) {
@@ -0,0 +1,161 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.techhider;
import de.steamwar.bausystem.features.hullhider.HullHiderCommand;
import de.steamwar.bausystem.features.world.SpectatorListener;
import de.steamwar.bausystem.features.xray.XrayCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.techhider.AccessPrivilegeProvider;
import de.steamwar.techhider.TechHider;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.List;
/**
* The single TechHider of the server. It combines the hiding rules of the spectator techhider, /techhider and /xray and the hulls of /hullhider per player.
* Entities are never hidden.
*/
@Linked
public class BauTechHider implements AccessPrivilegeProvider {
private static final HidingRule[] NO_RULES = new HidingRule[0];
private static final HiddenHull[] NO_HULLS = new HiddenHull[0];
// Injected after construction, until then nothing is hidden
@LinkedInstance
public XrayCommand xrayCommand;
@LinkedInstance
public TechHiderCommand techHiderCommand;
@LinkedInstance
public SpectatorListener spectatorListener;
@LinkedInstance
public HullHiderCommand hullHiderCommand;
public BauTechHider() {
new TechHider(this);
}
@Override
public ForPlayer forPlayer(Player p) {
if (xrayCommand == null || techHiderCommand == null || spectatorListener == null || hullHiderCommand == null) {
return new BauPlayerAccess(p, NO_RULES, NO_HULLS);
}
// Region rules first: where rules overlap, the first one decides the obfuscation block
List<HidingRule> rules = new ArrayList<>();
xrayCommand.addHidingRules(p, rules);
techHiderCommand.addHidingRules(p, rules);
hullHiderCommand.addHidingRules(p, rules);
spectatorListener.addHidingRules(p, rules);
List<HiddenHull> hulls = new ArrayList<>();
hullHiderCommand.addHiddenHulls(p, hulls);
return new BauPlayerAccess(p, rules.toArray(NO_RULES), hulls.toArray(NO_HULLS));
}
@Override
public boolean isPlayerPrivilegedToPerformAction(Player p) {
return true;
}
/**
* Snapshot of the hiding rules of one player, taken once per outgoing packet on the netty thread.
*/
private record BauPlayerAccess(Player player, HidingRule[] rules, HiddenHull[] hulls) implements ForPlayer {
@Override
public Player getPlayer() {
return player;
}
@Override
public boolean canAccessAllDataWithinChunk(int chunkX, int chunkZ) {
for (HidingRule rule : rules) {
if (rule.coversChunk(chunkX, chunkZ)) return false;
}
for (HiddenHull hull : hulls) {
if (!hull.hull().getRegion().chunkOutside(chunkX, chunkZ)) return false;
}
return true;
}
@Override
public boolean canAccessPosition(int blockX, int blockY, int blockZ) {
for (HiddenHull hull : hulls) {
if (hull.hull().isBlockHidden(player, blockX, blockY, blockZ)) return false;
}
return true;
}
@Override
public boolean canAccessBlock(int blockX, int blockY, int blockZ, Block block) {
for (HidingRule rule : rules) {
if (rule.covers(blockX, blockY, blockZ) && rule.obfuscation().hidesBlock(block)) return false;
}
return true;
}
@Override
public boolean canAccessBlockState(int blockX, int blockY, int blockZ, BlockState blockState) {
for (HidingRule rule : rules) {
if (rule.covers(blockX, blockY, blockZ) && rule.obfuscation().hidesBlockState(blockState)) return false;
}
return true;
}
@Override
public boolean canAccessEntity(int entityId) {
return true;
}
// Entities are not hidden, even if they spawn inside a hidden hull
@Override
public boolean canAccessEntitySpawn(int entityId, int blockX, int blockY, int blockZ) {
return true;
}
@Override
public boolean canAccessBlockEntity(int blockX, int blockY, int blockZ, BlockEntityType<?> type) {
for (HidingRule rule : rules) {
if (rule.covers(blockX, blockY, blockZ) && rule.obfuscation().hidesBlockEntity(type)) return false;
}
return true;
}
@Override
public BlockState getObfuscation(int blockX, int blockY, int blockZ) {
for (HidingRule rule : rules) {
if (rule.covers(blockX, blockY, blockZ)) return rule.obfuscation().getObfuscationState();
}
for (HiddenHull hull : hulls) {
if (hull.hull().getRegion().contains(blockX, blockY, blockZ)) return hull.obfuscation();
}
// Only asked for positions a rule or hull hides
return Blocks.END_STONE.defaultBlockState();
}
}
}
@@ -0,0 +1,29 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.techhider;
import de.steamwar.hullhider.Hull;
import net.minecraft.world.level.block.state.BlockState;
/**
* A hull a player may not view, and the block sent instead of its hidden blocks.
*/
public record HiddenHull(Hull hull, BlockState obfuscation) {
}
@@ -0,0 +1,52 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.techhider;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.hullhider.HullRegion;
import de.steamwar.techhider.ObfuscationConfig;
/**
* Hides the blocks of an obfuscation config within an area, or everywhere if the area is null.
*/
public record HidingRule(HullRegion area, ObfuscationConfig obfuscation) {
public static HidingRule everywhere(ObfuscationConfig obfuscation) {
return new HidingRule(null, obfuscation);
}
/**
* Covers the area including its extension.
*/
public static HidingRule of(Region.Area area, ObfuscationConfig obfuscation) {
Point min = area.getMinPoint(true);
Point max = area.getMaxPoint(true);
return new HidingRule(HullRegion.fromInclusive(min.getX(), min.getY(), min.getZ(), max.getX(), max.getY(), max.getZ()), obfuscation);
}
public boolean covers(int x, int y, int z) {
return area == null || area.contains(x, y, z);
}
public boolean coversChunk(int chunkX, int chunkZ) {
return area == null || !area.chunkOutside(chunkX, chunkZ);
}
}
@@ -21,17 +21,17 @@ package de.steamwar.bausystem.features.techhider;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.hullhider.HullHiderCommand;
import de.steamwar.bausystem.features.world.SpectatorListener;
import de.steamwar.bausystem.features.xray.XrayCommand;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.core.CraftbukkitWrapper;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.techhider.legacy.TechHider;
import de.steamwar.techhider.ObfuscationConfig;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
@@ -41,21 +41,26 @@ import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import java.util.stream.Collectors;
@Linked
public class TechHiderCommand extends SWCommand implements Listener, ScoreboardElement {
public class TechHiderCommand extends SWCommand implements Listener {
public TechHiderCommand() {
super("techhider", "hider", "obfuscate", "hide", "hide-tech");
}
private Map<Region, Optional<TechHider>> techHiders = new HashMap<>();
private Map<Region, Set<Player>> hidden = new HashMap<>();
// Read on netty threads by the BauTechHider
private Map<Region, Optional<HidingRule>> hidingRules = new ConcurrentHashMap<>();
private Map<Region, Set<Player>> hidden = new ConcurrentHashMap<>();
@LinkedInstance
public XrayCommand xrayCommand;
@LinkedInstance
public HullHiderCommand hullHiderCommand;
@Register(description = "TECHHIDER_HELP")
public void toggleHider(@Validator Player player) {
Region region = Region.getRegion(player.getLocation());
@@ -64,26 +69,20 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
return;
}
Optional<TechHider> techHider = techHiders.computeIfAbsent(region, rg -> {
Optional<HidingRule> hidingRule = hidingRules.computeIfAbsent(region, rg -> {
if (!region.getGameModeConfig().Techhider.Active) {
return Optional.empty();
}
hidden.put(rg, new HashSet<>());
TechHider current = new TechHider((p, cX, cY) -> {
if (rg.getBuildArea().isChunkOutside(cX, cY)) return true;
return !hidden.get(rg).contains(p);
}, region.getGameModeConfig().Techhider.ObfuscateWith, region.getGameModeConfig().Techhider.HiddenBlocks, region.getGameModeConfig().Techhider.HiddenBlockEntities);
current.enable();
return Optional.of(current);
hidden.put(rg, ConcurrentHashMap.newKeySet());
return Optional.of(HidingRule.of(rg.getBuildArea(), ObfuscationConfig.of(rg.getGameModeConfig().Techhider)));
});
if (!techHider.isPresent()) {
if (!hidingRule.isPresent()) {
return;
}
xrayCommand.disable(region, player);
hullHiderCommand.disable(region, player);
if (hidden.get(region).contains(player)) {
hidden.get(region).remove(player);
BauSystem.MESSAGE.sendPrefixless("TECHHIDER_OFF", player, ChatMessageType.ACTION_BAR);
@@ -128,6 +127,14 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
hidden.values().forEach(set -> set.remove(event.getPlayer()));
}
public void addHidingRules(Player player, List<HidingRule> rules) {
hidden.forEach((region, players) -> {
if (players.contains(player)) {
hidingRules.getOrDefault(region, Optional.empty()).ifPresent(rules::add);
}
});
}
public void disable(Region region, Player player) {
hidden.computeIfPresent(region, (rg, set) -> {
set.remove(player);
@@ -135,19 +142,7 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
});
}
@Override
public ScoreboardGroup getGroup() {
return ScoreboardGroup.OTHER;
}
@Override
public int order() {
return 0;
}
@Override
public String get(Region region, Player p) {
if (!hidden.getOrDefault(region, Collections.emptySet()).contains(p)) return null;
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TECHHIDER", p);
public boolean isActive(Region region, Player player) {
return hidden.getOrDefault(region, Collections.emptySet()).contains(player);
}
}
@@ -0,0 +1,70 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.techhider;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.hullhider.HullHiderCommand;
import de.steamwar.bausystem.features.xray.XrayCommand;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import org.bukkit.entity.Player;
/**
* Shows which of /techhider, /xray and /hullhider is active, at most one of them can be per region.
*/
@Linked
public class ViewScoreboardElement implements ScoreboardElement {
@LinkedInstance
public TechHiderCommand techHiderCommand;
@LinkedInstance
public XrayCommand xrayCommand;
@LinkedInstance
public HullHiderCommand hullHiderCommand;
@Override
public ScoreboardGroup getGroup() {
return ScoreboardGroup.OTHER;
}
@Override
public int order() {
return 0;
}
@Override
public String get(Region region, Player p) {
String view;
if (techHiderCommand.isActive(region, p)) {
view = "TechHider";
} else if (xrayCommand.isActive(region, p)) {
view = "XRay";
} else if (hullHiderCommand.isActive(region, p)) {
view = "HullHider";
} else {
return null;
}
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_VIEW", p, view);
}
}
@@ -50,6 +50,9 @@ import java.util.Arrays;
@Linked
public class TPSSystem implements Listener {
@Linked
private final TickManager tickManager = TickManager.impl;
public TPSSystem() {
if (TickManager.impl.canFreeze()) {
new TPSFreezeCommand();
@@ -68,7 +71,6 @@ public class TPSSystem implements Listener {
new TickDefaultCommand();
new TPSBaseCommand();
new TickBaseCommand();
Bukkit.getPluginManager().registerEvents(TickManager.impl, BauSystem.getInstance());
}
@EventHandler
@@ -23,6 +23,7 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.CRIUWakeupEvent;
import de.steamwar.core.CheckpointUtils;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedTimer;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.entity.Player;
@@ -38,8 +39,8 @@ public class AFKStopperListener implements Listener {
private long lastMovementTime = System.currentTimeMillis();
public AFKStopperListener() {
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
@LinkedTimer(delay = 1, period = 1, unit = LinkedTimer.Unit.MINUTES)
private void checkAfk() {
long currentTime = System.currentTimeMillis();
if (currentTime - lastMovementTime > 10 * 60000) { // 10 Minutes
for (Player p : Bukkit.getOnlinePlayers()) {
@@ -48,7 +49,6 @@ public class AFKStopperListener implements Listener {
} else if (currentTime - lastMovementTime > 9 * 60000) {
BauSystem.MESSAGE.broadcast("AFK_WARNING_MESSAGE");
}
}, 1200, 1200); //every minute
}
@EventHandler
@@ -22,10 +22,11 @@ package de.steamwar.bausystem.features.world;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.features.techhider.HidingRule;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.BauweltMember;
import de.steamwar.techhider.legacy.TechHider;
import de.steamwar.techhider.ObfuscationConfig;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
@@ -41,14 +42,18 @@ import org.bukkit.event.entity.EntityPickupItemEvent;
import org.bukkit.event.player.*;
import org.bukkit.util.Vector;
import java.util.Collections;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
@Linked
public class SpectatorListener implements Listener {
private static final TechHider techHider;
private static final Set<Player> NO_TECHHIDER = new HashSet<>();
private static final HidingRule SPECTATOR_RULE;
// Read on netty threads by the BauTechHider
private static final Set<Player> NO_TECHHIDER = ConcurrentHashMap.newKeySet();
static {
Set<Material> materials = new HashSet<>();
@@ -99,19 +104,12 @@ public class SpectatorListener implements Listener {
materials.add(Material.WATER);
materials.remove(Material.BARRIER);
materials.remove(Material.STONE);
techHider = new TechHider((TechHider.LocationEvaluator) (player, i, i1) -> {
return Permission.BUILD.hasPermission(player) || NO_TECHHIDER.contains(player);
}, Material.END_STONE, materials, new HashSet<>());
SPECTATOR_RULE = HidingRule.everywhere(new ObfuscationConfig(Material.END_STONE, materials, Collections.emptySet()));
}
private static void enableOrDisableTechhider() {
boolean enable = Bukkit.getOnlinePlayers()
.stream()
.anyMatch(player -> !(Permission.BUILD.hasPermission(player) || NO_TECHHIDER.contains(player)));
if (enable) {
techHider.enable();
} else {
techHider.disable();
public void addHidingRules(Player player, List<HidingRule> rules) {
if (!(Permission.BUILD.hasPermission(player) || NO_TECHHIDER.contains(player))) {
rules.add(SPECTATOR_RULE);
}
}
@@ -122,7 +120,6 @@ public class SpectatorListener implements Listener {
NO_TECHHIDER.add(player);
}
resendChunks(player);
enableOrDisableTechhider();
}
private static void resendChunks(Player player) {
@@ -141,7 +138,6 @@ public class SpectatorListener implements Listener {
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
enableOrDisableTechhider();
if (BauSystem.DEV_SERVER) return;
if (event.getPlayer().getUniqueId().equals(BauServer.getInstance().getOwner())) {
return;
@@ -163,7 +159,6 @@ public class SpectatorListener implements Listener {
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
enableOrDisableTechhider();
if (!anySupervisorOnline(null) && !BauSystem.DEV_SERVER) {
Bukkit.getOnlinePlayers().forEach(player -> {
player.kickPlayer("");
@@ -180,7 +175,6 @@ public class SpectatorListener implements Listener {
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
NO_TECHHIDER.remove(event.getPlayer());
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), SpectatorListener::enableOrDisableTechhider, 1);
if (BauSystem.DEV_SERVER) return;
if (!anySupervisorOnline(event.getPlayer())) {
Bukkit.getOnlinePlayers().forEach(player -> {
@@ -21,14 +21,15 @@ package de.steamwar.bausystem.features.xray;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.hullhider.HullHiderCommand;
import de.steamwar.bausystem.features.techhider.HidingRule;
import de.steamwar.bausystem.features.techhider.TechHiderCommand;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.command.SWCommand;
import de.steamwar.core.CraftbukkitWrapper;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.techhider.legacy.TechHider;
import de.steamwar.techhider.ObfuscationConfig;
import net.md_5.bungee.api.ChatMessageType;
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
import net.minecraft.server.level.ServerPlayer;
@@ -43,22 +44,27 @@ import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import java.util.function.BiFunction;
@Linked
public class XrayCommand extends SWCommand implements Listener, ScoreboardElement {
public class XrayCommand extends SWCommand implements Listener {
public XrayCommand() {
super("xray");
}
private Map<Region, Optional<TechHider>> techHiders = new HashMap<>();
// Read on netty threads by the BauTechHider and the movement filter
private Map<Region, Optional<HidingRule>> hidingRules = new ConcurrentHashMap<>();
private Map<Region, Set<Material>> xrayedBlocks = new HashMap<>();
private Map<Region, Set<Player>> hidden = new HashMap<>();
private Map<Region, Set<Player>> hidden = new ConcurrentHashMap<>();
@LinkedInstance
public TechHiderCommand techHiderCommand;
@LinkedInstance
public HullHiderCommand hullHiderCommand;
@Register(description = "XRAY_HELP")
public void toggleHider(@Validator Player player) {
Region region = Region.getRegion(player.getLocation());
@@ -67,23 +73,24 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
return;
}
Optional<TechHider> techHider = techHiders.computeIfAbsent(region, rg -> {
Optional<HidingRule> hidingRule = hidingRules.computeIfAbsent(region, rg -> {
if (!region.getGameModeConfig().Techhider.Active) {
return Optional.empty();
}
hidden.put(rg, new HashSet<>());
hidden.put(rg, ConcurrentHashMap.newKeySet());
Set<Material> blocks = new HashSet<>(Arrays.asList(region.getGameModeConfig().Techhider.ObfuscateWith));
if (blocks.contains(Material.END_STONE)) blocks.add(Material.END_STONE_BRICKS);
xrayedBlocks.put(region, blocks);
return Optional.of(createXray(rg, blocks));
return Optional.of(HidingRule.of(rg.getBuildArea(), new ObfuscationConfig(Material.STRUCTURE_VOID, blocks, Collections.emptySet())));
});
if (!techHider.isPresent()) {
if (!hidingRule.isPresent()) {
return;
}
techHiderCommand.disable(region, player);
hullHiderCommand.disable(region, player);
if (hidden.get(region).contains(player)) {
hidden.get(region).remove(player);
BauSystem.MESSAGE.sendPrefixless("XRAY_OFF", player, ChatMessageType.ACTION_BAR);
@@ -139,13 +146,12 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
}
}
private TechHider createXray(Region rg, Set<Material> obfuscate) {
TechHider current = new TechHider((TechHider.LocationEvaluator) (p, cX, cY) -> {
if (rg.getBuildArea().isChunkOutside(cX, cY)) return true;
return !hidden.get(rg).contains(p);
}, Material.STRUCTURE_VOID, obfuscate, new HashSet<>());
current.enable();
return current;
public void addHidingRules(Player player, List<HidingRule> rules) {
hidden.forEach((region, players) -> {
if (players.contains(player)) {
hidingRules.getOrDefault(region, Optional.empty()).ifPresent(rules::add);
}
});
}
@EventHandler
@@ -160,19 +166,7 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
});
}
@Override
public ScoreboardGroup getGroup() {
return ScoreboardGroup.OTHER;
}
@Override
public int order() {
return 0;
}
@Override
public String get(Region region, Player p) {
if (!hidden.getOrDefault(region, Collections.emptySet()).contains(p)) return null;
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_XRAY", p);
public boolean isActive(Region region, Player player) {
return hidden.getOrDefault(region, Collections.emptySet()).contains(player);
}
}
@@ -22,12 +22,18 @@ package de.steamwar.linkage;
import de.steamwar.linkage.api.Disable;
import de.steamwar.linkage.api.Enable;
import lombok.NonNull;
import lombok.SneakyThrows;
import lombok.experimental.StandardException;
import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.lang.invoke.MethodHandle;
import java.lang.invoke.MethodHandles;
import java.lang.invoke.MethodType;
import java.lang.reflect.Field;
import java.lang.reflect.Method;
import java.lang.reflect.Modifier;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
@@ -38,6 +44,7 @@ public abstract class AbstractLinker<T> {
protected final T plugin;
private Map<Class<?>, Object> instances = new HashMap<>();
private final List<Object> fieldInstances = new ArrayList<>();
protected AbstractLinker(@NonNull T plugin) {
this.plugin = plugin;
@@ -90,6 +97,7 @@ public abstract class AbstractLinker<T> {
((Enable) any).enable();
}
linkObject(any);
linkFields(any);
});
} catch (SecurityException e) {
Throwable cause = e.getCause();
@@ -117,6 +125,70 @@ public abstract class AbstractLinker<T> {
Throwable cause = e.getCause();
throw new LinkException(cause.getMessage(), cause);
}
// After the injection, as timers may run immediately on another thread
for (Object any : instances.values()) {
scheduleTimers(any);
}
for (Object any : fieldInstances) {
scheduleTimers(any);
}
}
private void scheduleTimers(Object any) throws LinkException {
for (Method method : any.getClass().getDeclaredMethods()) {
LinkedTimer timer = method.getAnnotation(LinkedTimer.class);
if (timer == null) continue;
String name = any.getClass().getName() + "." + method.getName();
if (method.getParameterCount() != 0) {
throw new LinkException("Linked timer " + name + " must not have parameters");
}
MethodHandle handle;
try {
handle = MethodHandles.privateLookupIn(method.getDeclaringClass(), MethodHandles.lookup()).unreflect(method);
} catch (IllegalAccessException e) {
throw new LinkException("Could not access linked timer " + name, e);
}
if (!Modifier.isStatic(method.getModifiers())) {
handle = handle.bindTo(any);
}
// Discards the return value
MethodHandle timerHandle = handle.asType(MethodType.methodType(void.class));
scheduleTimer(() -> runTimer(timerHandle), timer.delay(), timer.period(), timer.unit());
}
}
@SneakyThrows
private static void runTimer(MethodHandle timer) {
timer.invokeExact();
}
private void linkFields(Object any) {
for (Field field : any.getClass().getDeclaredFields()) {
if (field.getAnnotation(Linked.class) == null) continue;
Object value;
try {
field.setAccessible(true);
value = field.get(Modifier.isStatic(field.getModifiers()) ? null : any);
} catch (IllegalAccessException e) {
throw new SecurityException(e.getMessage(), e);
}
if (value == null) {
String message = "Linked field " + any.getClass().getName() + "." + field.getName() + " is not initialised";
throw new SecurityException(message, new IllegalStateException(message));
}
fieldInstances.add(value);
if (value instanceof Enable) {
((Enable) value).enable();
}
linkObject(value);
}
}
public final void unlink() {
@@ -126,6 +198,12 @@ public abstract class AbstractLinker<T> {
((Disable) any).disable();
}
});
fieldInstances.forEach(any -> {
unlinkObject(any);
if (any instanceof Disable) {
((Disable) any).disable();
}
});
}
public final void addLinkableInstance(@NonNull Object instance) {
@@ -152,6 +230,14 @@ public abstract class AbstractLinker<T> {
protected void linkObject(Object any) {
}
/**
* Runs the runnable repeatedly for a {@link LinkedTimer}.
*
* @param delay time until the first run, in unit
* @param period time between two runs, in unit
*/
protected abstract void scheduleTimer(Runnable runnable, long delay, long period, LinkedTimer.Unit unit);
/**
* There is no need in calling {@link Disable#disable()} ()} by this method.
*/
@@ -26,8 +26,12 @@ import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
/**
* On a class: the class is instantiated and linked.
* On a field of a linked class: the (already initialised) value of the field is linked as well, e.g. registered as listener.
*/
@IndexAnnotated
@Retention(RetentionPolicy.SOURCE)
@Target({ElementType.TYPE})
@Retention(RetentionPolicy.RUNTIME)
@Target({ElementType.TYPE, ElementType.FIELD})
public @interface Linked {
}
@@ -0,0 +1,81 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.linkage;
import lombok.AllArgsConstructor;
import lombok.Getter;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
import java.util.concurrent.TimeUnit;
/**
* Runs the annotated method of a linked class (or of the value of a {@link Linked} field) repeatedly.
* The method must not have parameters, its return value is ignored. It may be static.
* The timer is not stopped on unlink, as the server stops anyway.
*/
@Retention(RetentionPolicy.RUNTIME)
@Target({ElementType.METHOD})
public @interface LinkedTimer {
/**
* Time until the first run, in {@link #unit()}.
*/
long delay();
/**
* Time between two runs, in {@link #unit()}.
*/
long period();
Unit unit() default Unit.TICKS;
@AllArgsConstructor
enum Unit {
/**
* 1 tick = 50 ms
*/
TICKS(50, TimeUnit.MILLISECONDS),
MILLISECONDS(1, TimeUnit.MILLISECONDS),
SECONDS(1, TimeUnit.SECONDS),
MINUTES(1, TimeUnit.MINUTES),
HOURS(1, TimeUnit.HOURS);
private final long factor;
@Getter
private final TimeUnit timeUnit;
/**
* @return the value in ticks, rounded down
*/
public long toTicks(long value) {
return timeUnit.toMillis(value * factor) / 50;
}
/**
* @return the value in {@link #getTimeUnit()}
*/
public long toTimeUnit(long value) {
return value * factor;
}
}
}
@@ -30,6 +30,7 @@ dependencies {
compileOnly(libs.classindex)
annotationProcessor(libs.classindex)
compileOnly(project(":SpigotCore", "default"))
implementation(project(":HiderCore"))
compileOnly(libs.netty)
compileOnly(libs.paperapi)
@@ -32,8 +32,8 @@ import de.steamwar.fightsystem.record.GlobalRecorder;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.OneShotStateDependent;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.utils.FightHullHider;
import de.steamwar.fightsystem.utils.FightUI;
import de.steamwar.fightsystem.utils.HullHider;
import de.steamwar.fightsystem.utils.SWSound;
import de.steamwar.fightsystem.utils.TechHiderWrapper;
import de.steamwar.linkage.AbstractLinker;
@@ -58,7 +58,7 @@ public class FightSystem extends JavaPlugin {
private FightTeam lastWinner;
private String lastWinreason;
private TechHiderWrapper techHider;
private HullHider hullHider;
private FightHullHider hullHider;
private SpigotLinker spigotLinker;
@@ -116,9 +116,9 @@ public class FightSystem extends JavaPlugin {
new OneShotStateDependent(ArenaMode.Test, FightState.All, SteamEdit::init);
Config.world.setGameRule(GameRule.REDUCED_DEBUG_INFO, ArenaMode.AntiTest.contains(Config.mode));
hullHider = new HullHider();
hullHider = new FightHullHider();
techHider = new TechHiderWrapper(hullHider);
FightSystem.getHullHider().getHullMap().values().forEach(hull -> hull.fill(true));
hullHider.fillAll(true);
FileSource.startReplay();
@@ -170,7 +170,7 @@ public class FightSystem extends JavaPlugin {
return plugin.techHider;
}
public static HullHider getHullHider() {
public static FightHullHider getHullHider() {
return plugin.hullHider;
}
@@ -56,7 +56,7 @@ public class TechhiderbugCommand extends FightSWCommand {
writer.append('\n');
writer.append("HullHider regions: ");
FightSystem.getHullHider().getHullMap().forEach((t, h) -> writer.append(t.getName()).append(':').append(h.getRegion().toString()).append(' '));
FightSystem.getHullHider().forEachHull((t, h) -> writer.append(t.getName()).append(':').append(h.getRegion().toString()).append(' '));
writer.append('\n');
writer.append("Hidden regions: ");
@@ -84,7 +84,7 @@ public class FightWorld extends StateDependent {
entities.forEach(Entity::remove);
entities.clear();
FightSystem.getHullHider().getHullMap().values().forEach(hull -> hull.fill(true));
FightSystem.getHullHider().fillAll(true);
Config.ArenaRegion.forEachChunk((x, z) -> {
for (Player p : Bukkit.getOnlinePlayers()) {
@@ -20,6 +20,7 @@
package de.steamwar.fightsystem.record;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.core.BlockIds;
import de.steamwar.core.worldedit.WorldEditWrapper;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
@@ -40,7 +41,6 @@ import de.steamwar.fightsystem.utils.TechHiderWrapper;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.Team;
import de.steamwar.techhider.BlockIds;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.BaseComponent;
import net.md_5.bungee.api.chat.TextComponent;
@@ -51,7 +51,7 @@ import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import org.bukkit.*;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
import org.bukkit.craftbukkit.block.data.CraftBlockData;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
@@ -473,7 +473,7 @@ public class PacketProcessor implements Listener {
level.removeBlockEntity(pos);
level.setBlock(pos, blockData, blockState1);
level.getChunkSource().blockChanged(pos);
FightSystem.getHullHider().blockUpdate(Config.world.getBlockAt(x, y, z), CraftMagicNumbers.getMaterial(Block.stateById(blockState)).getItemType());
FightSystem.getHullHider().blockUpdate(Config.world.getBlockAt(x, y, z), CraftBlockData.fromData(Block.stateById(blockState)));
});
}
@@ -30,61 +30,62 @@ import de.steamwar.fightsystem.listener.Recording;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.states.StateDependentTask;
import de.steamwar.hullhider.Hull;
import de.steamwar.hullhider.HullHider;
import de.steamwar.hullhider.Viewers;
import de.steamwar.techhider.ObfuscationConfig;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntitySpawnEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.HashMap;
import java.util.Map;
import java.util.Objects;
import java.util.function.BiConsumer;
public class HullHider implements Listener {
/**
* Fight specific part of the hull hider: one hull per team schematic region, and who may view which hull.
*/
public class FightHullHider {
private final HullHider<FightTeam> hullHider = new HullHider<>(true);
// Shared with the TechHiderWrapper
@Getter
private final Map<FightTeam, Hull> hullMap = new HashMap<>();
private final Hull[] hulls;
private final ObfuscationConfig obfuscation = ObfuscationConfig.of(Config.GameModeConfig.Techhider);
public HullHider() {
if (!TechHiderWrapper.ENABLED) {
hulls = new Hull[0];
return;
}
Fight.teams().forEach(team -> hullMap.put(team, new Hull(team)));
hulls = hullMap.values().toArray(new Hull[0]);
public FightHullHider() {
if (!TechHiderWrapper.ENABLED) return;
Fight.teams().forEach(team -> {
Region region = team.getSchemRegion();
hullHider.addHull(team, new Hull(FightSystem.getPlugin(), Config.world, region.toHullRegion(), region.getMinY() != Config.PlayerRegion.getMinY(), obfuscation, new Viewers.HiddenByDefault()));
});
new StateDependentListener(TechHiderWrapper.ENABLED, FightState.All, new MembershipListener());
new StateDependentListener(TechHiderWrapper.ENABLED, FightState.Schem, this);
new StateDependentListener(TechHiderWrapper.ENABLED, FightState.Schem, hullHider);
new StateDependentTask(TechHiderWrapper.ENABLED, FightState.Schem, this::onTick, 0, 1);
}
public void initialize(FightTeam team) {
if (!TechHiderWrapper.ENABLED) return;
Hull hull = hullMap.get(team);
hull.initialize();
// Chunks encoded while the hull was filled as hidden contain obfuscated blocks that are visible now, but no block update is generated for them
for (Player player : Bukkit.getOnlinePlayers()) {
if (!hull.isViewer(player)) {
FightSystem.getTechHider().reloadChunks(player, team.getExtendRegion(), Region.EMPTY);
}
}
hullHider.initialize(team);
}
public void fill(FightTeam team, boolean visible) {
if (!TechHiderWrapper.ENABLED) return;
hullMap.get(team).fill(visible);
hullHider.fill(team, visible);
}
public void fillAll(boolean visible) {
hullHider.fillAll(visible);
}
public void forEachHull(BiConsumer<FightTeam, Hull> consumer) {
hullHider.forEach(consumer);
}
// Registered in every state: players must be hidden from the hulls by default, no matter when they join.
@@ -96,7 +97,7 @@ public class HullHider implements Listener {
@EventHandler
public void onLeave(PlayerQuitEvent e) {
forgetViewer(e.getPlayer());
hullHider.forgetViewer(e.getPlayer());
}
// A dead player loses the right to see the enemy hull again
@@ -114,82 +115,33 @@ public class HullHider implements Listener {
FightTeam team = Fight.getPlayerTeam(player);
FightPlayer fp = Fight.getFightPlayer(player);
for (Map.Entry<FightTeam, Hull> hull : hullMap.entrySet()) {
if (Config.isReferee(player) || hull.getKey() == team || (fp != null && fp.canEntern())) {
hull.getValue().addViewer(player);
hullHider.forEach((hullTeam, hull) -> {
if (Config.isReferee(player) || hullTeam == team || (fp != null && fp.canEntern())) {
hullHider.addViewer(player, hullTeam);
} else {
hull.getValue().removeViewer(player);
}
hullHider.removeViewer(player, hullTeam);
}
});
}
private void forgetViewer(Player player) {
for (Hull hull : hulls) {
hull.forgetViewer(player);
}
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onBlockPhysic(BlockPhysicsEvent e) {
if (e.getBlock() == e.getSourceBlock() || e.getChangedType() == Material.AIR) {
blockUpdate(e.getBlock(), e.getChangedType());
}
}
public void blockUpdate(Block block, Material changedType) {
for (Hull hull : hulls) {
hull.updateBlockVisibility(block, changedType);
}
public void blockUpdate(Block block, BlockData changedData) {
hullHider.blockUpdate(block, changedData);
}
public boolean isBlockHidden(Player player, int x, int y, int z) {
if (!TechHiderWrapper.ENABLED) return false;
for (Hull hull : hulls) {
if (hull.isBlockHidden(player, x, y, z)) {
return true;
}
}
return false;
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onSpawn(EntitySpawnEvent e) {
for (Hull hull : hulls) {
hull.checkEntity(e.getEntity());
}
return hullHider.isBlockHidden(player, x, y, z);
}
private void onTick() {
Recording.iterateOverEntities(Objects::nonNull, entity -> {
for (Hull hull : hulls) {
hull.checkEntity(entity);
}
});
for (Hull hull : hulls) {
hull.sendUncoveredBlocks();
}
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onDeath(EntityDeathEvent e) {
for (Hull hull : hulls) {
hull.removeEntity(e.getEntity());
}
Recording.iterateOverEntities(Objects::nonNull, hullHider::checkEntity);
hullHider.sendUncoveredBlocks();
}
public void updateREntity(REntity e) {
for (Hull hull : hulls) {
hull.checkREntity(e);
}
hullHider.updateREntity(e);
}
public void despawnREntity(REntity e) {
for (Hull hull : hulls) {
hull.removeREntity(e);
}
hullHider.despawnREntity(e);
}
}
@@ -1,392 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import com.comphenix.tinyprotocol.TinyProtocol;
import com.mojang.authlib.GameProfile;
import de.steamwar.core.ProtocolWrapper;
import de.steamwar.entity.REntity;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.FightTeam;
import it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap;
import lombok.AllArgsConstructor;
import lombok.Getter;
import net.minecraft.core.BlockPos;
import net.minecraft.core.SectionPos;
import net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket;
import net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket;
import net.minecraft.world.level.block.state.BlockState;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.craftbukkit.block.data.CraftBlockData;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import java.util.function.BiConsumer;
import java.util.logging.Level;
import java.util.stream.IntStream;
public class Hull {
private static final IntVector[] NO_BRANCHES = new IntVector[0];
private static boolean isOccluding(Material material) {
return material.isOccluding() || Config.GameModeConfig.Techhider.HiddenBlocks.contains(material);
}
@Getter
private final Region region;
private final boolean groundVisible;
private final IntVector[] directions;
private final BitSet occluding;
private final BitSet visibility;
private final HashMap<IntVector, BitSet> visibilityDirections = new HashMap<>(); // Contains the visible directions of each occluding visible block
private final HashSet<IntVector> uncoveredSurface = new HashSet<>();
// Players that may see the hull contents (viewers). Everybody else is hidden from it (default deny). Concurrent as it is read on netty threads.
private final Set<UUID> viewers = ConcurrentHashMap.newKeySet();
private final HashSet<Entity> entities = new HashSet<>();
private final HashSet<REntity> rentities = new HashSet<>();
public Hull(FightTeam team) {
this.region = team.getSchemRegion();
this.groundVisible = region.getMinY() != Config.PlayerRegion.getMinY();
this.occluding = new BitSet(region.volume());
this.visibility = new BitSet(region.volume());
directions = IntStream.range(0, 27)
.mapToObj(v -> new IntVector(v % 3 - 1, (v / 3) % 3 - 1, v / 9 - 1))
.toArray(IntVector[]::new);
for (IntVector direction : directions) {
visibilityDirections.put(direction, new BitSet(region.volume()));
}
}
public boolean isBlockHidden(Player player, int x, int y, int z) {
return region.inRegion(x, y, z) && !isViewer(player) && !visibility.get(((y - region.getMinY()) * region.getSizeZ() + (z - region.getMinZ())) * region.getSizeX() + (x - region.getMinX()));
}
public boolean isViewer(Player player) {
return player != null && viewers.contains(player.getUniqueId());
}
/**
* Hides the hull from this player (removes the viewer), also hiding all entities currently inside it.
*/
public void removeViewer(Player player) {
viewers.remove(player.getUniqueId());
for (Entity entity : entities) {
if (!player.equals(entity)) untrackEntity(player, entity);
}
}
/**
* Allows this player to see the hull (adds a viewer).
*/
public void addViewer(Player player) {
if (viewers.add(player.getUniqueId())) {
for (Entity entity : entities) {
trackEntity(player, entity);
}
// techhider triggers block change sending
}
}
public void forgetViewer(Player player) {
viewers.remove(player.getUniqueId());
}
public void checkEntity(Entity entity) {
Location location = entity.getLocation();
if (region.inRegion(location) && !visibility.get(new IntVector(location).toId(region))) {
if (entities.add(entity)) {
for (Player player : Bukkit.getOnlinePlayers()) {
if (!isViewer(player) && !player.equals(entity)) untrackEntity(player, entity);
}
}
} else {
if (entities.remove(entity)) {
for (Player player : Bukkit.getOnlinePlayers()) {
if (!isViewer(player) && !player.equals(entity)) trackEntity(player, entity);
}
}
}
}
public void trackEntity(Player player, Entity entity) {
if (entity instanceof Player) {
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.REMOVE, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE));
}
player.showEntity(FightSystem.getPlugin(), entity);
}
public void untrackEntity(Player player, Entity entity) {
player.hideEntity(FightSystem.getPlugin(), entity);
if (entity instanceof Player) {
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.ADD, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE));
}
}
public void removeEntity(Entity entity) {
entities.remove(entity);
}
public void checkREntity(REntity entity) {
Location location = new Location(Config.world, entity.getX(), entity.getY(), entity.getZ());
if (region.inRegion(location) && !visibility.get(new IntVector(location).toId(region))) {
if (rentities.add(entity)) entity.hide(true);
} else {
if (rentities.remove(entity)) entity.hide(false);
}
}
public void removeREntity(REntity entity) {
rentities.remove(entity);
}
public void fill(boolean visible) {
visibility.set(0, visibility.size(), visible);
occluding.set(0, occluding.size(), !visible);
uncoveredSurface.clear();
for (BitSet directionalVisibility : visibilityDirections.values()) {
directionalVisibility.set(0, directionalVisibility.size(), visible);
}
}
public void initialize() {
visibility.clear();
occluding.clear();
uncoveredSurface.clear();
for (BitSet directionalVisibility : visibilityDirections.values()) {
directionalVisibility.clear();
}
long start = System.currentTimeMillis();
region.forEach((x, y, z) -> {
IntVector block = new IntVector(x, y, z);
if (isOccluding(Config.world.getBlockAt(x, y, z).getType())) {
occluding.set(block.toId(region));
}
});
forEachBorder((root, direction) -> uncoverBlocks(new NullList<>(), root, direction));
FightSystem.getPlugin().getLogger().log(Level.INFO, () -> "[HullHider] initialisation finished: " + (System.currentTimeMillis() - start) + " ms, visible blocks: " + visibility.cardinality());
}
public void updateBlockVisibility(Block b, Material changedType) {
IntVector root = new IntVector(b.getX(), b.getY(), b.getZ());
if (root.notInRegion(region)) return;
int id = root.toId(region);
if (!occluding.get(id) || isOccluding(changedType)) return;
occluding.clear(id);
if (!visibility.get(id)) return;
List<IntVector> uncovered = new ArrayList<>();
for (Map.Entry<IntVector, BitSet> directionalVisibility : visibilityDirections.entrySet()) {
if (directionalVisibility.getValue().get(id)) {
directionalVisibility.getValue().clear(id);
uncoverBlocks(uncovered, root, directionalVisibility.getKey());
}
}
uncoveredSurface.addAll(new HashSet<>(uncovered));
uncoveredSurface.remove(root);
}
public void sendUncoveredBlocks() {
Map<IntVector, List<IntVector>> sectionWise = new HashMap<>();
for (IntVector uncovered : uncoveredSurface) {
sectionWise.computeIfAbsent(new IntVector(uncovered.x >> 4, uncovered.y >> 4, uncovered.z >> 4), section -> new ArrayList<>()).add(uncovered);
}
uncoveredSurface.clear();
for (Map.Entry<IntVector, List<IntVector>> entry : sectionWise.entrySet()) {
Object result;
List<IntVector> changes = entry.getValue();
Object[] blockdata = new Object[changes.size()];
for (int i = 0; i < blockdata.length; i++) {
IntVector change = changes.get(i);
blockdata[i] = ((CraftBlockData) Config.world.getBlockData(change.getX(), change.getY(), change.getZ())).getState();
}
if (changes.size() > 1) {
IntVector section = changes.get(0);
section = new IntVector(section.getX() >> 4, section.getY() >> 4, section.getZ() >> 4);
int xOffset = 16 * section.getX();
int yOffset = 16 * section.getY();
int zOffset = 16 * section.getZ();
short[] pos = new short[changes.size()];
for (int i = 0; i < changes.size(); i++) {
IntVector change = changes.get(i);
pos[i] = (short) (((change.getX() - xOffset) << 8) + ((change.getZ() - zOffset) << 4) + (change.getY() - yOffset));
}
result = new ClientboundSectionBlocksUpdatePacket(SectionPos.of(section.getX(), section.getY(), section.getZ()), new Short2ObjectArrayMap<>(pos, blockdata, blockdata.length));
} else {
IntVector pos = changes.get(0);
result = new ClientboundBlockUpdatePacket(new BlockPos(pos.getX(), pos.getY(), pos.getZ()), (BlockState) blockdata[0]);
}
Object packet = result;
Bukkit.getOnlinePlayers().stream().filter(player -> !isViewer(player)).forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
}
}
private void forEachBorder(BiConsumer<IntVector, IntVector> f) {
for (int x = region.getMinX(); x < region.getMaxX(); x++) {
for (int z = region.getMinZ(); z < region.getMaxZ(); z++) {
if (groundVisible) {
f.accept(new IntVector(x, region.getMinY(), z), new IntVector(0, 1, 0));
}
f.accept(new IntVector(x, region.getMaxY() - 1, z), new IntVector(0, -1, 0));
}
}
for (int x = region.getMinX(); x < region.getMaxX(); x++) {
for (int y = region.getMinY(); y < region.getMaxY(); y++) {
f.accept(new IntVector(x, y, region.getMinZ()), new IntVector(0, 0, 1));
f.accept(new IntVector(x, y, region.getMaxZ() - 1), new IntVector(0, 0, -1));
}
}
for (int z = region.getMinZ(); z < region.getMaxZ(); z++) {
for (int y = region.getMinY(); y < region.getMaxY(); y++) {
f.accept(new IntVector(region.getMinX(), y, z), new IntVector(1, 0, 0));
f.accept(new IntVector(region.getMaxX() - 1, y, z), new IntVector(-1, 0, 0));
}
}
}
private void uncoverBlocks(List<IntVector> uncovered, IntVector block, IntVector direction) {
uncoverBlocks(
uncovered, block, direction, visibilityDirections.get(direction),
direction.sqLength() == 1
? Arrays.stream(directions)
.filter(v -> v.sqLength() >= 2 && v.x * direction.x + v.y * direction.y + v.z * direction.z == 1)
.toArray(IntVector[]::new)
: NO_BRANCHES
);
}
private void uncoverBlocks(List<IntVector> uncovered, IntVector block, IntVector direction, BitSet directionalVisibility, IntVector[] branchDirections) {
if (block.notInRegion(region)) return;
int id = block.toId(region);
if (directionalVisibility.get(id)) return;
directionalVisibility.set(id);
if (!visibility.get(id)) {
visibility.set(id);
uncovered.add(block);
}
if (occluding.get(id)) return;
uncoverBlocks(uncovered, block.add(direction), direction, directionalVisibility, branchDirections);
for (IntVector branchDirection : branchDirections) {
uncoverBlocks(uncovered, block.add(branchDirection), branchDirection, visibilityDirections.get(branchDirection), NO_BRANCHES);
}
}
@Getter
@AllArgsConstructor
public static class IntVector {
private final int x;
private final int y;
private final int z;
public IntVector(Location location) {
this.x = location.getBlockX();
this.y = location.getBlockY();
this.z = location.getBlockZ();
}
public boolean notInRegion(Region region) {
return !region.inRegion(x, y, z);
}
public int toId(Region region) {
return ((y - region.getMinY()) * region.getSizeZ() + (z - region.getMinZ())) * region.getSizeX() + (x - region.getMinX());
}
public IntVector add(int x, int y, int z) {
return new IntVector(this.x + x, this.y + y, this.z + z);
}
public IntVector add(IntVector v) {
return add(v.x, v.y, v.z);
}
public int sqLength() {
return x * x + y * y + z * z;
}
@Override
public int hashCode() {
return y << 24 ^ x << 12 ^ z;
}
@Override
public boolean equals(Object o) {
if (o == null || this.getClass() != o.getClass()) {
return false;
}
IntVector v = (IntVector) o;
return x == v.x && y == v.y && z == v.z;
}
@Override
public String toString() {
return x + "," + y + "," + z;
}
}
private static class NullList<E> extends AbstractList<E> {
@Override
public void add(int index, E element) {
// Straight to /dev/null!
}
@Override
public E get(int index) {
return null;
}
@Override
public int size() {
return 0;
}
}
}
@@ -19,7 +19,8 @@
package de.steamwar.fightsystem.utils;
import de.steamwar.techhider.ProtocolUtils;
import de.steamwar.core.ProtocolUtils;
import de.steamwar.hullhider.HullRegion;
import lombok.AllArgsConstructor;
import lombok.Getter;
import org.bukkit.Location;
@@ -155,6 +156,10 @@ public class Region {
return in2dRegion(x, z) && minY <= y && y < maxY;
}
public HullRegion toHullRegion() {
return new HullRegion(minX, minY, minZ, maxX, maxY, maxZ);
}
public Region intersection(Region other) {
int x = Math.max(minX, other.minX);
int y = Math.max(minY, other.minY);
@@ -32,32 +32,21 @@ import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.techhider.AccessPrivilegeProvider;
import de.steamwar.techhider.AccessPrivilegeProvider.ForPlayer;
import de.steamwar.techhider.ObfuscationConfig;
import de.steamwar.techhider.TechHider;
import lombok.Getter;
import net.minecraft.core.Holder;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.Arrays;
import java.util.Collection;
import java.util.Objects;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.stream.Collectors;
import java.util.stream.Stream;
public class TechHiderWrapper extends StateDependent implements Listener {
@@ -67,9 +56,9 @@ public class TechHiderWrapper extends StateDependent implements Listener {
@Getter
private final ConcurrentHashMap<Player, Region[]> hiddenRegion = new ConcurrentHashMap<>();
private final HullHider hullHider;
private final FightHullHider hullHider;
public TechHiderWrapper(HullHider hullHider) {
public TechHiderWrapper(FightHullHider hullHider) {
super(ENABLED, FightState.All);
this.hullHider = hullHider;
@@ -80,29 +69,14 @@ public class TechHiderWrapper extends StateDependent implements Listener {
@Override
public void enable() {
Set<BlockState> blockStatesToObfuscate = getBlockStatesToHideFromMaterials(Config.GameModeConfig.Techhider.HiddenBlocks);
Set<Block> blocksToObfuscate = Config.GameModeConfig.Techhider.HiddenBlocks.stream()
.map(CraftMagicNumbers::getBlock)
.collect(Collectors.toUnmodifiableSet());
Set<BlockEntityType<?>> blockEntityTypeToObfuscate = Config.GameModeConfig.Techhider.HiddenBlockEntities.stream()
.map(id -> {
ResourceLocation loc = ResourceLocation.parse(id);
return BuiltInRegistries.BLOCK_ENTITY_TYPE.get(loc).orElse(null);
})
.filter(Objects::nonNull)
.map(Holder.Reference::value)
.collect(Collectors.toUnmodifiableSet());
new TechHider(CraftMagicNumbers.getBlock(Config.GameModeConfig.Techhider.ObfuscateWith), newProvider(blockStatesToObfuscate, blocksToObfuscate, blockEntityTypeToObfuscate));
new TechHider(newProvider(hullHider.getObfuscation()));
}
private AccessPrivilegeProvider newProvider(Set<BlockState> blockStatesToObfuscate, Set<Block> blocksToObfuscate, Set<BlockEntityType<?>> blockEntityTypeToObfuscate) {
private AccessPrivilegeProvider newProvider(ObfuscationConfig obfuscation) {
return new AccessPrivilegeProvider() {
@Override
public ForPlayer forPlayer(Player p) {
return new FightPlayerAccess(p, getHiddenRegions(p), blockStatesToObfuscate, blocksToObfuscate, blockEntityTypeToObfuscate);
return new FightPlayerAccess(p, getHiddenRegions(p), obfuscation);
}
@Override
@@ -118,16 +92,12 @@ public class TechHiderWrapper extends StateDependent implements Listener {
private class FightPlayerAccess implements ForPlayer {
private final Player player;
private final Region[] hiddenRegions;
private final Set<BlockState> blockStatesToObfuscate;
private final Set<Block> blocksToObfuscate;
private final Set<BlockEntityType<?>> blockEntityTypeToObfuscate;
private final ObfuscationConfig obfuscation;
private FightPlayerAccess(Player player, Region[] hiddenRegions, Set<BlockState> blockStatesToObfuscate, Set<Block> blocksToObfuscate, Set<BlockEntityType<?>> blockEntityTypeToObfuscate) {
private FightPlayerAccess(Player player, Region[] hiddenRegions, ObfuscationConfig obfuscation) {
this.player = player;
this.hiddenRegions = hiddenRegions;
this.blockStatesToObfuscate = blockStatesToObfuscate;
this.blocksToObfuscate = blocksToObfuscate;
this.blockEntityTypeToObfuscate = blockEntityTypeToObfuscate;
this.obfuscation = obfuscation;
}
private boolean isHidden(int blockX, int blockY, int blockZ) {
@@ -155,12 +125,12 @@ public class TechHiderWrapper extends StateDependent implements Listener {
@Override
public boolean canAccessBlock(int blockX, int blockY, int blockZ, Block block) {
return !isHidden(blockX, blockY, blockZ) || !blocksToObfuscate.contains(block);
return !isHidden(blockX, blockY, blockZ) || !obfuscation.hidesBlock(block);
}
@Override
public boolean canAccessBlockState(int blockX, int blockY, int blockZ, BlockState blockState) {
return !isHidden(blockX, blockY, blockZ) || !blockStatesToObfuscate.contains(blockState);
return !isHidden(blockX, blockY, blockZ) || !obfuscation.hidesBlockState(blockState);
}
// TODO will require entity tracking on the netty thread to prevent future race conditions
@@ -177,7 +147,12 @@ public class TechHiderWrapper extends StateDependent implements Listener {
@Override
public boolean canAccessBlockEntity(int blockX, int blockY, int blockZ, BlockEntityType<?> type) {
return !isHidden(blockX, blockY, blockZ) || !blockEntityTypeToObfuscate.contains(type);
return !isHidden(blockX, blockY, blockZ) || !obfuscation.hidesBlockEntity(type);
}
@Override
public BlockState getObfuscation(int blockX, int blockY, int blockZ) {
return obfuscation.getObfuscationState();
}
}
@@ -235,27 +210,4 @@ public class TechHiderWrapper extends StateDependent implements Listener {
return new Region[]{Fight.getOpposite(fightPlayer.getTeam()).getExtendRegion()};
}
private Stream<BlockState> getWaterloggedBlockStates() {
FluidState waterFluidState = Fluids.WATER.getSource(false);
return BuiltInRegistries.BLOCK.stream()
.map((block) -> block.getStateDefinition().getPossibleStates())
.flatMap(Collection::stream)
.filter((blockState -> blockState.getFluidState() == waterFluidState));
}
private Set<BlockState> getBlockStatesToHideFromMaterials(Set<Material> materials) {
Stream<BlockState> allStatesFromMaterials = materials.stream()
.map(CraftMagicNumbers::getBlock)
.map((block) -> block.getStateDefinition().getPossibleStates())
.flatMap(Collection::stream);
if(materials.contains(Material.WATER)) {
return Stream.concat(allStatesFromMaterials, getWaterloggedBlockStates()).collect(Collectors.toUnmodifiableSet());
}
else {
return allStatesFromMaterials.collect(Collectors.toUnmodifiableSet());
}
}
}
+43
View File
@@ -0,0 +1,43 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
widener
}
java {
sourceCompatibility = JavaVersion.VERSION_21
targetCompatibility = JavaVersion.VERSION_21
}
dependencies {
compileOnly(project(":SpigotCore", "default"))
compileOnly(libs.paperapi)
compileOnly(libs.nms)
compileOnly(libs.netty)
compileOnly(libs.fastutil)
compileOnly(libs.authlib)
compileOnly(libs.datafixer)
}
widener {
fromCatalog(libs.nms)
}
@@ -0,0 +1,628 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.hullhider;
import com.comphenix.tinyprotocol.TinyProtocol;
import com.mojang.authlib.GameProfile;
import de.steamwar.core.CraftbukkitWrapper;
import de.steamwar.core.ProtocolWrapper;
import de.steamwar.entity.REntity;
import de.steamwar.techhider.ObfuscationConfig;
import it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap;
import lombok.AllArgsConstructor;
import lombok.Getter;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.SectionPos;
import net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket;
import net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.EmptyBlockGetter;
import net.minecraft.world.level.block.DoorBlock;
import net.minecraft.world.level.block.TrapDoorBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.bukkit.Bukkit;
import org.bukkit.Chunk;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.block.data.CraftBlockData;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
import java.util.*;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
import java.util.logging.Level;
import java.util.stream.IntStream;
public class Hull {
private static final IntVector[] NO_BRANCHES = new IntVector[0];
private static final int ALL_FACES = 0b111111;
private static final byte UNKNOWN_FACES = -1;
private final Plugin plugin;
private final World world;
@Getter
private final HullRegion region;
private final boolean groundVisible;
private final ObfuscationConfig obfuscation;
private final IntVector[] directions;
private final byte[] fullFaces; // The faces of each block that are fully covered, see face()
private byte[] fullFacesByState; // Cache, per hull as the hidden blocks differ
private final BitSet visibility;
private final HashMap<IntVector, BitSet> visibilityDirections = new HashMap<>(); // The blocks the rays of each direction got inside
private final HashMap<IntVector, IntVector[]> branches = new HashMap<>(); // The diagonal directions a ray along a single axis branches into
private final StepBeside[] stepsBeside; // The steps that can lead into or past a block, see uncoverBeside()
private final HashSet<IntVector> uncoveredSurface = new HashSet<>();
private final Viewers viewers;
private final HashSet<Entity> entities = new HashSet<>();
private final HashSet<REntity> rentities = new HashSet<>();
/**
* @param groundVisible whether the bottom layer of the region is uncovered (if the region does not reach the ground)
* @param obfuscation the techhider applied to the hull, the blocks it hides occlude as they are replaced by an occluding block
* @param viewers which players may see the hull contents, a new instance for every hull
*/
public Hull(Plugin plugin, World world, HullRegion region, boolean groundVisible, ObfuscationConfig obfuscation, Viewers viewers) {
this.plugin = plugin;
this.world = world;
this.region = region;
this.groundVisible = groundVisible;
this.obfuscation = obfuscation;
this.viewers = viewers;
this.fullFaces = new byte[region.volume()];
this.visibility = new BitSet(region.volume());
directions = IntStream.range(0, 27)
.mapToObj(v -> new IntVector(v % 3 - 1, (v / 3) % 3 - 1, v / 9 - 1))
.toArray(IntVector[]::new);
for (IntVector direction : directions) {
visibilityDirections.put(direction, new BitSet(region.volume()));
branches.put(direction, direction.sqLength() == 1
? Arrays.stream(directions).filter(v -> v.sqLength() >= 2 && dot(v, direction) == 1).toArray(IntVector[]::new)
: NO_BRANCHES);
}
stepsBeside = computeStepsBeside();
}
/**
* @return the bit of the face of a block in the single-axis direction
*/
private static int face(int dx, int dy, int dz) {
if (dx != 0) return dx > 0 ? 1 : 1 << 1;
if (dy != 0) return dy > 0 ? 1 << 2 : 1 << 3;
return dz > 0 ? 1 << 4 : 1 << 5;
}
private int fullFacesOf(BlockState state) {
if (fullFacesByState == null) {
fullFacesByState = new byte[net.minecraft.world.level.block.Block.BLOCK_STATE_REGISTRY.size()];
Arrays.fill(fullFacesByState, UNKNOWN_FACES);
}
int id = net.minecraft.world.level.block.Block.getId(state);
if (fullFacesByState[id] == UNKNOWN_FACES) {
fullFacesByState[id] = (byte) computeFullFaces(state);
}
return fullFacesByState[id];
}
// The faces that hide what is behind them, mostly as the client culls them
private int computeFullFaces(BlockState state) {
// Hidden blocks are replaced by an occluding block, the same decision as the techhider's
if (obfuscation.hidesBlock(state.getBlock()) || obfuscation.hidesBlockState(state)) return ALL_FACES;
VoxelShape shape;
if (state.canOcclude()) {
shape = state.getOcclusionShape();
} else if (state.getBlock() instanceof DoorBlock || state.getBlock() instanceof TrapDoorBlock) {
// Their panel covers a face, although the client does not cull the faces behind them
shape = state.getShape(EmptyBlockGetter.INSTANCE, BlockPos.ZERO);
} else {
return 0;
}
int faces = 0;
for (Direction direction : Direction.values()) {
if (net.minecraft.world.level.block.Block.isFaceFull(shape, direction)) {
faces |= face(direction.getStepX(), direction.getStepY(), direction.getStepZ());
}
}
return faces;
}
public boolean isBlockHidden(Player player, int x, int y, int z) {
return region.contains(x, y, z) && !isViewer(player) && !visibility.get(region.toIndex(x, y, z));
}
public boolean isViewer(Player player) {
return player != null && viewers.isViewer(player);
}
/**
* Adds the player to the {@link Viewers}, which decide whether the player may see the hull contents afterwards.
*/
public void addViewer(Player player) {
boolean wasViewer = isViewer(player);
viewers.addViewer(player);
updateEntities(player, wasViewer);
}
/**
* Removes the player from the {@link Viewers}, which decide whether the player may see the hull contents afterwards.
*/
public void removeViewer(Player player) {
boolean wasViewer = isViewer(player);
viewers.removeViewer(player);
updateEntities(player, wasViewer);
}
private void updateEntities(Player player, boolean wasViewer) {
if (isViewer(player)) {
if (!wasViewer) {
for (Entity entity : entities) {
trackEntity(player, entity);
}
}
} else {
// Also hides the entities from players that joined after they were hidden
for (Entity entity : entities) {
if (!player.equals(entity)) untrackEntity(player, entity);
}
}
// techhider triggers block change sending
}
/**
* Resets the player to the default viewer state, e.g. when leaving.
*/
public void forgetViewer(Player player) {
viewers.removeViewer(player);
}
public void checkEntity(Entity entity) {
Location location = entity.getLocation();
if (region.contains(location) && !visibility.get(new IntVector(location).toId(region))) {
if (entities.add(entity)) {
for (Player player : Bukkit.getOnlinePlayers()) {
if (!isViewer(player) && !player.equals(entity)) untrackEntity(player, entity);
}
}
} else {
if (entities.remove(entity)) {
for (Player player : Bukkit.getOnlinePlayers()) {
if (!isViewer(player) && !player.equals(entity)) trackEntity(player, entity);
}
}
}
}
public void trackEntity(Player player, Entity entity) {
if (entity instanceof Player) {
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.REMOVE, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE));
}
player.showEntity(plugin, entity);
}
public void untrackEntity(Player player, Entity entity) {
player.hideEntity(plugin, entity);
if (entity instanceof Player) {
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.ADD, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE));
}
}
public void removeEntity(Entity entity) {
entities.remove(entity);
}
public void checkREntity(REntity entity) {
Location location = new Location(world, entity.getX(), entity.getY(), entity.getZ());
if (region.contains(location) && !visibility.get(new IntVector(location).toId(region))) {
if (rentities.add(entity)) entity.hide(true);
} else {
if (rentities.remove(entity)) entity.hide(false);
}
}
public void removeREntity(REntity entity) {
rentities.remove(entity);
}
/**
* Shows all entities hidden by this hull again, used when the hull is removed.
*/
public void reveal() {
for (Player player : Bukkit.getOnlinePlayers()) {
if (isViewer(player)) continue;
for (Entity entity : entities) {
if (!player.equals(entity)) trackEntity(player, entity);
}
}
entities.clear();
for (REntity entity : rentities) {
entity.hide(false);
}
rentities.clear();
}
/**
* Resends the chunks of this hull the player has loaded, so they are encoded with the current visibility.
*/
public void resendChunks(Player player) {
if (player.getWorld() != world) return;
region.forEachChunk((chunkX, chunkZ) -> {
if (player.isChunkSent(Chunk.getChunkKey(chunkX, chunkZ))) {
CraftbukkitWrapper.sendChunk(player, chunkX, chunkZ);
}
});
}
public void fill(boolean visible) {
visibility.set(0, visibility.size(), visible);
Arrays.fill(fullFaces, (byte) (visible ? 0 : ALL_FACES));
uncoveredSurface.clear();
for (BitSet directionalVisibility : visibilityDirections.values()) {
directionalVisibility.set(0, directionalVisibility.size(), visible);
}
}
public void initialize() {
visibility.clear();
uncoveredSurface.clear();
for (BitSet directionalVisibility : visibilityDirections.values()) {
directionalVisibility.clear();
}
long start = System.currentTimeMillis();
ServerLevel level = ((CraftWorld) world).getHandle();
BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
region.forEach((x, y, z) -> fullFaces[region.toIndex(x, y, z)] = (byte) fullFacesOf(level.getBlockState(pos.set(x, y, z))));
forEachBorder((root, direction) -> startRay(new NullList<>(), root, direction));
plugin.getLogger().log(Level.INFO, () -> "[HullHider] initialisation finished: " + (System.currentTimeMillis() - start) + " ms, visible blocks: " + visibility.cardinality());
}
public void updateBlockVisibility(Block b, BlockData changedData) {
IntVector root = new IntVector(b.getX(), b.getY(), b.getZ());
if (root.notInRegion(region)) return;
int id = root.toId(region);
// Faces only open up, the hull never hides anything again
int faces = fullFaces[id] & fullFacesOf(((CraftBlockData) changedData).getState());
if (faces == fullFaces[id]) return;
fullFaces[id] = (byte) faces;
List<IntVector> uncovered = new ArrayList<>();
// Rays inside the block that could not leave it
for (Map.Entry<IntVector, BitSet> directionalVisibility : visibilityDirections.entrySet()) {
if (directionalVisibility.getValue().get(id)) {
directionalVisibility.getValue().clear(id);
uncoverBlocks(uncovered, root, directionalVisibility.getKey());
}
}
// Rays that could not get into the block or past it
uncoverBeside(uncovered, root);
forEachBorderStart(root, direction -> startRay(uncovered, root, direction));
uncoveredSurface.addAll(uncovered);
uncoveredSurface.remove(root);
}
/**
* Continues the rays inside the blocks in front of the block, or of which a diagonal ray moves past the block.
*/
private void uncoverBeside(List<IntVector> uncovered, IntVector root) {
for (StepBeside step : stepsBeside) {
int x = root.x - step.part.x;
int y = root.y - step.part.y;
int z = root.z - step.part.z;
if (!region.contains(x, y, z)) continue;
int id = region.toIndex(x, y, z);
for (BitSet ray : step.rays) {
if (ray.get(id)) {
uncoverNext(uncovered, new IntVector(x, y, z), step.direction, step.directionalVisibility, step.branchDirections);
break;
}
}
}
}
/**
* The block lies in front of or beside the start of a step if it is the start moved along some or all axes of the direction.
* The rays of the direction and the rays along a single axis branching into it take the step.
*/
private StepBeside[] computeStepsBeside() {
List<StepBeside> steps = new ArrayList<>();
for (IntVector direction : directions) {
if (direction.sqLength() == 0) continue;
BitSet[] rays = Arrays.stream(directions)
.filter(ray -> ray.equals(direction) || ray.sqLength() == 1 && direction.sqLength() > 1 && dot(ray, direction) == 1)
.map(visibilityDirections::get)
.toArray(BitSet[]::new);
for (IntVector part : directions) {
if (part.sqLength() > 0 && isPartOf(part, direction)) {
steps.add(new StepBeside(direction, part, visibilityDirections.get(direction), branches.get(direction), rays));
}
}
}
return steps.toArray(new StepBeside[0]);
}
private record StepBeside(IntVector direction, IntVector part, BitSet directionalVisibility, IntVector[] branchDirections, BitSet[] rays) {
}
private static boolean isPartOf(IntVector part, IntVector direction) {
return (part.x == 0 || part.x == direction.x)
&& (part.y == 0 || part.y == direction.y)
&& (part.z == 0 || part.z == direction.z);
}
private static int dot(IntVector a, IntVector b) {
return a.x * b.x + a.y * b.y + a.z * b.z;
}
public void sendUncoveredBlocks() {
Map<IntVector, List<IntVector>> sectionWise = new HashMap<>();
for (IntVector uncovered : uncoveredSurface) {
sectionWise.computeIfAbsent(new IntVector(uncovered.x >> 4, uncovered.y >> 4, uncovered.z >> 4), section -> new ArrayList<>()).add(uncovered);
}
uncoveredSurface.clear();
for (Map.Entry<IntVector, List<IntVector>> entry : sectionWise.entrySet()) {
Object result;
List<IntVector> changes = entry.getValue();
Object[] blockdata = new Object[changes.size()];
for (int i = 0; i < blockdata.length; i++) {
IntVector change = changes.get(i);
blockdata[i] = ((CraftBlockData) world.getBlockData(change.getX(), change.getY(), change.getZ())).getState();
}
if (changes.size() > 1) {
IntVector section = changes.get(0);
section = new IntVector(section.getX() >> 4, section.getY() >> 4, section.getZ() >> 4);
int xOffset = 16 * section.getX();
int yOffset = 16 * section.getY();
int zOffset = 16 * section.getZ();
short[] pos = new short[changes.size()];
for (int i = 0; i < changes.size(); i++) {
IntVector change = changes.get(i);
pos[i] = (short) (((change.getX() - xOffset) << 8) + ((change.getZ() - zOffset) << 4) + (change.getY() - yOffset));
}
result = new ClientboundSectionBlocksUpdatePacket(SectionPos.of(section.getX(), section.getY(), section.getZ()), new Short2ObjectArrayMap<>(pos, blockdata, blockdata.length));
} else {
IntVector pos = changes.get(0);
result = new ClientboundBlockUpdatePacket(new BlockPos(pos.getX(), pos.getY(), pos.getZ()), (BlockState) blockdata[0]);
}
Object packet = result;
Bukkit.getOnlinePlayers().stream().filter(player -> !isViewer(player)).forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
}
}
// The rays forEachBorder starts at the block
private void forEachBorderStart(IntVector block, Consumer<IntVector> f) {
if (groundVisible && block.y == region.getMinY()) f.accept(new IntVector(0, 1, 0));
if (block.y == region.getMaxY() - 1) f.accept(new IntVector(0, -1, 0));
if (block.z == region.getMinZ()) f.accept(new IntVector(0, 0, 1));
if (block.z == region.getMaxZ() - 1) f.accept(new IntVector(0, 0, -1));
if (block.x == region.getMinX()) f.accept(new IntVector(1, 0, 0));
if (block.x == region.getMaxX() - 1) f.accept(new IntVector(-1, 0, 0));
}
private void forEachBorder(BiConsumer<IntVector, IntVector> f) {
for (int x = region.getMinX(); x < region.getMaxX(); x++) {
for (int z = region.getMinZ(); z < region.getMaxZ(); z++) {
if (groundVisible) {
f.accept(new IntVector(x, region.getMinY(), z), new IntVector(0, 1, 0));
}
f.accept(new IntVector(x, region.getMaxY() - 1, z), new IntVector(0, -1, 0));
}
}
for (int x = region.getMinX(); x < region.getMaxX(); x++) {
for (int y = region.getMinY(); y < region.getMaxY(); y++) {
f.accept(new IntVector(x, y, region.getMinZ()), new IntVector(0, 0, 1));
f.accept(new IntVector(x, y, region.getMaxZ() - 1), new IntVector(0, 0, -1));
}
}
for (int z = region.getMinZ(); z < region.getMaxZ(); z++) {
for (int y = region.getMinY(); y < region.getMaxY(); y++) {
f.accept(new IntVector(region.getMinX(), y, z), new IntVector(1, 0, 0));
f.accept(new IntVector(region.getMaxX() - 1, y, z), new IntVector(-1, 0, 0));
}
}
}
/**
* Starts a ray at the border of the region, coming from outside.
*/
private void startRay(List<IntVector> uncovered, IntVector block, IntVector direction) {
if (faceFull(block.x, block.y, block.z, -direction.x, -direction.y, -direction.z)) {
reveal(uncovered, block, block.toId(region));
} else {
uncoverBlocks(uncovered, block, direction);
}
}
private void uncoverBlocks(List<IntVector> uncovered, IntVector block, IntVector direction) {
uncoverBlocks(uncovered, block, direction, visibilityDirections.get(direction), branches.get(direction));
}
/**
* Continues a ray that got inside the block.
*/
private void uncoverBlocks(List<IntVector> uncovered, IntVector block, IntVector direction, BitSet directionalVisibility, IntVector[] branchDirections) {
if (block.notInRegion(region)) return;
int id = block.toId(region);
if (directionalVisibility.get(id)) return;
directionalVisibility.set(id);
reveal(uncovered, block, id);
uncoverNext(uncovered, block, direction, directionalVisibility, branchDirections);
for (IntVector branchDirection : branchDirections) {
uncoverNext(uncovered, block, branchDirection, visibilityDirections.get(branchDirection), NO_BRANCHES);
}
}
private void uncoverNext(List<IntVector> uncovered, IntVector block, IntVector direction, BitSet directionalVisibility, IntVector[] branchDirections) {
int x = block.x + direction.x;
int y = block.y + direction.y;
int z = block.z + direction.z;
// The cheap checks first: most blocks were already reached from this direction
if (!region.contains(x, y, z) || directionalVisibility.get(region.toIndex(x, y, z))) return;
if (canMove(block.x, block.y, block.z, direction.x, direction.y, direction.z, true)) {
uncoverBlocks(uncovered, new IntVector(x, y, z), direction, directionalVisibility, branchDirections);
return;
}
// The ray might still reach the face of the next block, mostly it is visible already
int id = region.toIndex(x, y, z);
if (!visibility.get(id) && canMove(block.x, block.y, block.z, direction.x, direction.y, direction.z, false)) {
reveal(uncovered, new IntVector(x, y, z), id);
}
}
private void reveal(List<IntVector> uncovered, IntVector block, int id) {
if (!visibility.get(id)) {
visibility.set(id);
uncovered.add(block);
}
}
/**
* A ray moves along the single axes of its direction one after another, in any order that does not pass a full face.
* So a diagonal ray does not pass between blocks that only touch at an edge or corner.
*
* @param enter whether the ray has to get inside the target block, otherwise reaching its face suffices
*/
private boolean canMove(int x, int y, int z, int dx, int dy, int dz, boolean enter) {
if (dx == 0 && dy == 0 && dz == 0) return true;
// The blocks in between have to be entered
return (dx != 0 && canCross(x, y, z, dx, 0, 0, enter || dy != 0 || dz != 0) && canMove(x + dx, y, z, 0, dy, dz, enter))
|| (dy != 0 && canCross(x, y, z, 0, dy, 0, enter || dx != 0 || dz != 0) && canMove(x, y + dy, z, dx, 0, dz, enter))
|| (dz != 0 && canCross(x, y, z, 0, 0, dz, enter || dx != 0 || dy != 0) && canMove(x, y, z + dz, dx, dy, 0, enter));
}
/**
* @return whether a ray inside the block can leave it to the neighbouring block in the single-axis direction (and enter it)
*/
private boolean canCross(int x, int y, int z, int dx, int dy, int dz, boolean enter) {
return !faceFull(x, y, z, dx, dy, dz) && (!enter || !faceFull(x + dx, y + dy, z + dz, -dx, -dy, -dz));
}
private boolean faceFull(int x, int y, int z, int dx, int dy, int dz) {
return (fullFaces[region.toIndex(x, y, z)] & face(dx, dy, dz)) != 0;
}
@Getter
@AllArgsConstructor
public static class IntVector {
private final int x;
private final int y;
private final int z;
public IntVector(Location location) {
this.x = location.getBlockX();
this.y = location.getBlockY();
this.z = location.getBlockZ();
}
public boolean notInRegion(HullRegion region) {
return !region.contains(x, y, z);
}
public int toId(HullRegion region) {
return region.toIndex(x, y, z);
}
public IntVector add(int x, int y, int z) {
return new IntVector(this.x + x, this.y + y, this.z + z);
}
public IntVector add(IntVector v) {
return add(v.x, v.y, v.z);
}
public int sqLength() {
return x * x + y * y + z * z;
}
@Override
public int hashCode() {
return y << 24 ^ x << 12 ^ z;
}
@Override
public boolean equals(Object o) {
if (o == null || this.getClass() != o.getClass()) {
return false;
}
IntVector v = (IntVector) o;
return x == v.x && y == v.y && z == v.z;
}
@Override
public String toString() {
return x + "," + y + "," + z;
}
}
private static class NullList<E> extends AbstractList<E> {
@Override
public void add(int index, E element) {
// Straight to /dev/null!
}
@Override
public E get(int index) {
return null;
}
@Override
public int size() {
return 0;
}
}
}
@@ -0,0 +1,211 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.hullhider;
import de.steamwar.entity.REntity;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntitySpawnEvent;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.function.BiConsumer;
/**
* Manages one {@link Hull} per key (e.g. a team or a region).
* Which players may view which hull, when hulls are initialised and when this listener is registered is up to the user.
*/
public class HullHider<K> implements Listener {
private final boolean hideEntities;
private final Map<K, Hull> hullMap = new LinkedHashMap<>();
// Read on netty threads, replaced on every change
private volatile Hull[] hulls = new Hull[0];
/**
* @param hideEntities whether entities and REntities inside the hidden part of a hull are hidden from non-viewers as well
*/
public HullHider(boolean hideEntities) {
this.hideEntities = hideEntities;
}
/**
* The hull hides everything from non-viewers until it is initialised.
*/
public void addHull(K key, Hull hull) {
hullMap.put(key, hull);
hulls = hullMap.values().toArray(new Hull[0]);
}
/**
* Stops hiding the hull: shows the entities it hid and resends its chunks to everybody who could not view it.
*/
public void removeHull(K key) {
Hull hull = hullMap.remove(key);
if (hull == null) return;
hulls = hullMap.values().toArray(new Hull[0]);
hull.reveal();
for (Player player : Bukkit.getOnlinePlayers()) {
if (!hull.isViewer(player)) {
hull.resendChunks(player);
}
}
}
public Hull getHull(K key) {
return hullMap.get(key);
}
public void forEach(BiConsumer<K, Hull> consumer) {
hullMap.forEach(consumer);
}
public void initialize(K key) {
Hull hull = hullMap.get(key);
hull.initialize();
// Chunks encoded while the hull was filled as hidden contain obfuscated blocks that are visible now, but no block update is generated for them
for (Player player : Bukkit.getOnlinePlayers()) {
if (!hull.isViewer(player)) {
hull.resendChunks(player);
}
}
}
/**
* Has to be called after the player became a viewer of the hull or stopped being one.
*/
public void resendChunks(Player player, K key) {
hullMap.get(key).resendChunks(player);
}
public void fill(K key, boolean visible) {
hullMap.get(key).fill(visible);
}
public void fillAll(boolean visible) {
for (Hull hull : hulls) {
hull.fill(visible);
}
}
/**
* @see Viewers
*/
public void addViewer(Player player, K key) {
hullMap.get(key).addViewer(player);
}
/**
* @see Viewers
*/
public void removeViewer(Player player, K key) {
hullMap.get(key).removeViewer(player);
}
public void forgetViewer(Player player) {
for (Hull hull : hulls) {
hull.forgetViewer(player);
}
}
public boolean isBlockHidden(Player player, int x, int y, int z) {
for (Hull hull : hulls) {
if (hull.isBlockHidden(player, x, y, z)) {
return true;
}
}
return false;
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onBlockPhysic(BlockPhysicsEvent e) {
if (e.getBlock() == e.getSourceBlock() || e.getChangedType() == Material.AIR) {
blockUpdate(e.getBlock(), e.getChangedBlockData());
}
}
public void blockUpdate(Block block, BlockData changedData) {
for (Hull hull : hulls) {
hull.updateBlockVisibility(block, changedData);
}
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onSpawn(EntitySpawnEvent e) {
checkEntity(e.getEntity());
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onDeath(EntityDeathEvent e) {
if (!hideEntities) return;
for (Hull hull : hulls) {
hull.removeEntity(e.getEntity());
}
}
/**
* Has to be called every tick for every entity, as entities can move into or out of the hidden part of a hull.
*/
public void checkEntity(Entity entity) {
if (!hideEntities) return;
for (Hull hull : hulls) {
hull.checkEntity(entity);
}
}
/**
* Has to be called every tick after the entities have been checked.
*/
public void sendUncoveredBlocks() {
for (Hull hull : hulls) {
hull.sendUncoveredBlocks();
}
}
public void updateREntity(REntity e) {
if (!hideEntities) return;
for (Hull hull : hulls) {
hull.checkREntity(e);
}
}
public void despawnREntity(REntity e) {
if (!hideEntities) return;
for (Hull hull : hulls) {
hull.removeREntity(e);
}
}
}
@@ -0,0 +1,113 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.hullhider;
import lombok.AllArgsConstructor;
import lombok.Getter;
import org.bukkit.Location;
/**
* Immutable block box a {@link Hull} covers. The minimum is inclusive, the maximum exclusive.
*/
@Getter
@AllArgsConstructor
public final class HullRegion {
public static HullRegion fromSize(int minX, int minY, int minZ, int sizeX, int sizeY, int sizeZ) {
return new HullRegion(minX, minY, minZ, minX + sizeX, minY + sizeY, minZ + sizeZ);
}
public static HullRegion fromInclusive(int minX, int minY, int minZ, int maxX, int maxY, int maxZ) {
return new HullRegion(minX, minY, minZ, maxX + 1, maxY + 1, maxZ + 1);
}
private final int minX;
private final int minY;
private final int minZ;
private final int maxX;
private final int maxY;
private final int maxZ;
public int getSizeX() {
return maxX - minX;
}
public int getSizeY() {
return maxY - minY;
}
public int getSizeZ() {
return maxZ - minZ;
}
public int volume() {
return getSizeX() * getSizeY() * getSizeZ();
}
public boolean contains(int x, int y, int z) {
return minX <= x && x < maxX && minY <= y && y < maxY && minZ <= z && z < maxZ;
}
public boolean contains(Location location) {
return contains(location.getBlockX(), location.getBlockY(), location.getBlockZ());
}
public boolean chunkOutside(int chunkX, int chunkZ) {
return chunkX < (minX >> 4) || chunkX > ((maxX - 1) >> 4) || chunkZ < (minZ >> 4) || chunkZ > ((maxZ - 1) >> 4);
}
/**
* @return the index of the block within a bitset of {@link #volume()} bits, only valid for contained blocks
*/
public int toIndex(int x, int y, int z) {
return ((y - minY) * getSizeZ() + (z - minZ)) * getSizeX() + (x - minX);
}
public void forEach(BlockConsumer executor) {
for (int x = minX; x < maxX; x++) {
for (int y = minY; y < maxY; y++) {
for (int z = minZ; z < maxZ; z++) {
executor.accept(x, y, z);
}
}
}
}
public void forEachChunk(ChunkConsumer executor) {
for (int chunkX = minX >> 4; chunkX <= (maxX - 1) >> 4; chunkX++) {
for (int chunkZ = minZ >> 4; chunkZ <= (maxZ - 1) >> 4; chunkZ++) {
executor.accept(chunkX, chunkZ);
}
}
}
public interface BlockConsumer {
void accept(int x, int y, int z);
}
public interface ChunkConsumer {
void accept(int chunkX, int chunkZ);
}
@Override
public String toString() {
return minX + "," + minY + "," + minZ + "->" + maxX + "," + maxY + "," + maxZ;
}
}
@@ -0,0 +1,75 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.hullhider;
import org.bukkit.entity.Player;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
/**
* The players of a {@link Hull}. Whether an added player may see the hull contents or sees the hull blocks instead is decided by {@link #isViewer(Player)}.
* Stores the players, so every hull needs its own instance.
*/
public abstract sealed class Viewers {
// Concurrent as it is read on netty threads
protected final Set<UUID> players = ConcurrentHashMap.newKeySet();
/**
* @return whether the player may see the hull contents instead of the hull blocks
*/
public abstract boolean isViewer(Player player);
/**
* @return whether the player was not added before
*/
public boolean addViewer(Player player) {
return players.add(player.getUniqueId());
}
/**
* @return whether the player was added before
*/
public boolean removeViewer(Player player) {
return players.remove(player.getUniqueId());
}
/**
* Hidden from everybody, only added players may see the hull contents.
*/
public static final class HiddenByDefault extends Viewers {
@Override
public boolean isViewer(Player player) {
return players.contains(player.getUniqueId());
}
}
/**
* Visible to everybody, only added players see the hull blocks instead of the hull contents.
*/
public static final class VisibleByDefault extends Viewers {
@Override
public boolean isViewer(Player player) {
return !players.contains(player.getUniqueId());
}
}
}
@@ -52,6 +52,18 @@ public interface AccessPrivilegeProvider {
boolean canAccessEntity(int entityId);
/**
* @return whether the player may see the entity spawning at this position
*/
default boolean canAccessEntitySpawn(int entityId, int blockX, int blockY, int blockZ) {
return canAccessEntity(entityId) && canAccessPosition(blockX, blockY, blockZ);
}
boolean canAccessBlockEntity(int blockX, int blockY, int blockZ, BlockEntityType<?> type);
/**
* @return the block state sent instead of a block this player may not access at this position
*/
BlockState getObfuscation(int blockX, int blockY, int blockZ);
}
}
@@ -19,9 +19,11 @@
package de.steamwar.techhider;
import de.steamwar.core.ProtocolUtils;
import de.steamwar.techhider.AccessPrivilegeProvider.ForPlayer;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.protocol.game.ClientboundLevelChunkPacketData;
import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
import net.minecraft.util.SimpleBitStorage;
@@ -30,6 +32,8 @@ import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.function.UnaryOperator;
@@ -44,12 +48,6 @@ public class ChunkHider {
private final int BLOCKS_PER_SECTION = 4096;
private final int BIOMES_PER_SECTION = 64;
private final int blockIdUsedForHiding;
public ChunkHider(Block blockUsedForObfuscation) {
blockIdUsedForHiding = Block.BLOCK_STATE_REGISTRY.getId(blockUsedForObfuscation.defaultBlockState());
}
private int getLongsRequiredToEncodeEntries(int bitsPerEntry, int entryCount) {
int entriesPerLong = Long.SIZE / bitsPerEntry;
int dataLengthAsLongCount = (entryCount + entriesPerLong - 1) / entriesPerLong;
@@ -88,9 +86,22 @@ public class ChunkHider {
if (bitsPerBlock == 0) {
int sectionBlockId = ProtocolUtils.readVarInt(in);
int[] blockData = new int[BLOCKS_PER_SECTION];
Arrays.fill(blockData, sectionBlockId);
int[] obfuscatedBlockData = obfuscateBlockDataArray(access, chunkX, chunkZ, yOffset, blockData);
if (Arrays.equals(blockData, obfuscatedBlockData)) {
out.writeShort(blockCount);
out.writeByte(bitsPerBlock);
ProtocolUtils.writeVarInt(out, sectionBlockId);
} else {
// The client skips sections without non-air blocks, so the count has to include the obfuscation blocks
out.writeShort(countNonAirBlocks(obfuscatedBlockData));
out.writeByte(15);
for (long rawDataSegment : encodeDirectBlockDataArray(obfuscatedBlockData)) {
out.writeLong(rawDataSegment);
}
}
} else if (bitsPerBlock <= BIT_PER_BLOCK_INDIRECTION_LIMIT) {
int palletLength = ProtocolUtils.readVarInt(in);
int[] pallet = ProtocolUtils.readVarIntArray(in, palletLength);
@@ -197,7 +208,7 @@ public class ChunkHider {
if (access.canAccessPosition(worldX, worldY, worldZ) && access.canAccessBlock(worldX, worldY, worldZ, block) && access.canAccessBlockState(worldX, worldY, worldZ, blockState)) {
obfuscatedData[blockDataIndex] = blockId;
} else {
obfuscatedData[blockDataIndex] = blockIdUsedForHiding;
obfuscatedData[blockDataIndex] = Block.getId(access.getObfuscation(worldX, worldY, worldZ));
}
}
}
@@ -206,6 +217,16 @@ public class ChunkHider {
return obfuscatedData;
}
private int countNonAirBlocks(int[] blockDataArray) {
int count = 0;
for (int blockId : blockDataArray) {
if (!Block.BLOCK_STATE_REGISTRY.byId(blockId).isAir()) {
count++;
}
}
return count;
}
private int[] resolveDirectBlockDataArray(long[] rawDataArray, byte bitsPerBlock) {
SimpleBitStorage data = new SimpleBitStorage(bitsPerBlock, BLOCKS_PER_SECTION, rawDataArray);
@@ -244,8 +265,8 @@ public class ChunkHider {
private List<ClientboundLevelChunkPacketData.BlockEntityInfo> filterBlockEntities(ForPlayer access, List<ClientboundLevelChunkPacketData.BlockEntityInfo> blockEntities, int chunkX, int chunkZ) {
int fourBitBitmask = 0b0000_1111;
return blockEntities.stream()
.filter((blockEntityInfo) -> {
List<ClientboundLevelChunkPacketData.BlockEntityInfo> filtered = new ArrayList<>(blockEntities.size());
for (ClientboundLevelChunkPacketData.BlockEntityInfo blockEntityInfo : blockEntities) {
BlockEntityType<?> type = blockEntityInfo.type;
int packedXZ = blockEntityInfo.packedXZ;
@@ -257,8 +278,17 @@ public class ChunkHider {
int worldY = blockEntityInfo.y;
return access.canAccessPosition(worldX, worldY, worldZ) && access.canAccessBlockEntity(worldX, worldY, worldZ, type);
}).toList();
// A hidden position is obfuscated as a whole
if (!access.canAccessPosition(worldX, worldY, worldZ)) continue;
if (access.canAccessBlockEntity(worldX, worldY, worldZ, type)) {
filtered.add(blockEntityInfo);
} else {
// Without its block entity, the client would not render blocks like shulker boxes, so only their data is hidden
filtered.add(new ClientboundLevelChunkPacketData.BlockEntityInfo(packedXZ, worldY, type, new CompoundTag()));
}
}
return filtered;
}
private void copyOverSectionBiomeData(ByteBuf oldData, ByteBuf newData) {
@@ -0,0 +1,115 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.techhider;
import de.steamwar.sql.GameModeConfig;
import lombok.Getter;
import net.minecraft.core.Holder;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import org.bukkit.Material;
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
import java.util.Collection;
import java.util.Objects;
import java.util.Set;
import java.util.stream.Collectors;
import java.util.stream.Stream;
/**
* Which blocks, block states and block entities to hide, and the block to replace them with.
*/
@Getter
public final class ObfuscationConfig {
public static ObfuscationConfig of(GameModeConfig.TechhiderConfig<Material> config) {
return new ObfuscationConfig(config.ObfuscateWith, config.HiddenBlocks, config.HiddenBlockEntities);
}
private final Block obfuscateWith;
private final BlockState obfuscationState;
private final Set<Block> blocks;
private final Set<BlockState> blockStates;
private final Set<BlockEntityType<?>> blockEntityTypes;
/**
* @param hiddenBlocks "water" also hides all waterlogged block states
* @param hiddenBlockEntities block entity type ids, e.g. "minecraft:sign"
*/
public ObfuscationConfig(Material obfuscateWith, Set<Material> hiddenBlocks, Set<String> hiddenBlockEntities) {
this.obfuscateWith = CraftMagicNumbers.getBlock(obfuscateWith);
this.obfuscationState = this.obfuscateWith.defaultBlockState();
this.blocks = hiddenBlocks.stream()
.map(CraftMagicNumbers::getBlock)
.collect(Collectors.toUnmodifiableSet());
this.blockStates = getBlockStatesToHideFromMaterials(hiddenBlocks);
this.blockEntityTypes = hiddenBlockEntities.stream()
.map(id -> {
ResourceLocation loc = ResourceLocation.parse(id);
return BuiltInRegistries.BLOCK_ENTITY_TYPE.get(loc).orElse(null);
})
.filter(Objects::nonNull)
.map(Holder.Reference::value)
.collect(Collectors.toUnmodifiableSet());
}
public boolean hidesBlock(Block block) {
return blocks.contains(block);
}
public boolean hidesBlockState(BlockState blockState) {
return blockStates.contains(blockState);
}
public boolean hidesBlockEntity(BlockEntityType<?> type) {
return blockEntityTypes.contains(type);
}
private static Stream<BlockState> getWaterloggedBlockStates() {
FluidState waterFluidState = Fluids.WATER.getSource(false);
return BuiltInRegistries.BLOCK.stream()
.map((block) -> block.getStateDefinition().getPossibleStates())
.flatMap(Collection::stream)
.filter((blockState -> blockState.getFluidState() == waterFluidState));
}
private static Set<BlockState> getBlockStatesToHideFromMaterials(Set<Material> materials) {
Stream<BlockState> allStatesFromMaterials = materials.stream()
.map(CraftMagicNumbers::getBlock)
.map((block) -> block.getStateDefinition().getPossibleStates())
.flatMap(Collection::stream);
if(materials.contains(Material.WATER)) {
return Stream.concat(allStatesFromMaterials, getWaterloggedBlockStates()).collect(Collectors.toUnmodifiableSet());
}
else {
return allStatesFromMaterials.collect(Collectors.toUnmodifiableSet());
}
}
}
@@ -36,16 +36,20 @@ import net.minecraft.network.protocol.configuration.ClientboundUpdateEnabledFeat
import net.minecraft.network.protocol.cookie.ClientboundCookieRequestPacket;
import net.minecraft.network.protocol.game.*;
import net.minecraft.network.protocol.login.*;
import net.minecraft.network.protocol.ping.ClientboundPongResponsePacket;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.Vec3;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import java.util.function.BiFunction;
import java.util.function.Function;
import java.util.function.ToIntFunction;
import java.util.logging.Level;
/**
* The TechHider follows the default-deny security principle,
@@ -56,16 +60,14 @@ public class TechHider {
private final Set<Class<?>> bypassingPackets;
private final Map<Class<? extends Packet<? extends PacketListener>>, BiFunction<ForPlayer, Packet<? extends PacketListener>, Packet<? extends PacketListener>>> packetProcessors;
private final BlockState blockStateUsedForObfuscation;
private final Set<Class<?>> loggedUnhandledPackets = ConcurrentHashMap.newKeySet();
private final ChunkHider chunkHider;
private final AccessPrivilegeProvider privilegeProvider;
// TODO handle packet bundle
public TechHider(Block blockUsedForObfuscation, AccessPrivilegeProvider privilegeProvider) {
this.blockStateUsedForObfuscation = blockUsedForObfuscation.defaultBlockState();
this.chunkHider = new ChunkHider(blockUsedForObfuscation);
public TechHider(AccessPrivilegeProvider privilegeProvider) {
this.chunkHider = new ChunkHider();
this.privilegeProvider = privilegeProvider;
this.bypassingPackets = new HashSet<>(List.of(
@@ -176,6 +178,9 @@ public class TechHider {
ClientboundBlockChangedAckPacket.class, // 7.1.5 Acknowledge Block Change
ClientboundChunkBatchFinishedPacket.class, // 7.1.12 Chunk Batch Finished (Delimiter)
ClientboundChunkBatchStartPacket.class, // 7.1.13 Chunk Batch Start (Delimiter)
ClientboundAwardStatsPacket.class, // 7.1.4 Award Statistics: the player's own statistics
ClientboundDebugSamplePacket.class, // 7.1.28 Debug Sample: server tick timings
ClientboundPongResponsePacket.class, // Ping Response: answer to the client's own ping
ClientboundChunksBiomesPacket.class, // 7.1.14 Chunk Biomes
ClientboundContainerClosePacket.class, // 7.1.18 Close Container
ClientboundSetChunkCacheCenterPacket.class, // 7.1.93 Set Center Chunk
@@ -359,12 +364,15 @@ public class TechHider {
if (processor != null) {
return processor.apply(access.get(), packet);
} else {
if (loggedUnhandledPackets.add(packet.getClass())) {
Bukkit.getLogger().log(Level.WARNING, "[TechHider] Dropping unhandled packet type " + packet.getClass().getName());
}
return null;
}
}
private Packet<? extends PacketListener> processAddEntityPacket(ForPlayer access, ClientboundAddEntityPacket packet) {
if (access.canAccessEntity(packet.getId()) && access.canAccessPosition(Mth.floor(packet.getX()), Mth.floor(packet.getY()), Mth.floor(packet.getZ()))) {
if (access.canAccessEntitySpawn(packet.getId(), Mth.floor(packet.getX()), Mth.floor(packet.getY()), Mth.floor(packet.getZ()))) {
return packet;
} else {
return null;
@@ -438,7 +446,7 @@ public class TechHider {
if (access.canAccessPosition(blockX, blockY, blockZ) && access.canAccessBlock(blockX, blockY, blockZ, block) && access.canAccessBlockState(blockX, blockY, blockZ, blockState)) {
return packet;
} else if (access.canAccessPosition(blockX, blockY, blockZ)) {
return new ClientboundBlockUpdatePacket(blockPos, blockStateUsedForObfuscation);
return new ClientboundBlockUpdatePacket(blockPos, access.getObfuscation(blockX, blockY, blockZ));
} else {
return null;
}
@@ -491,7 +499,7 @@ public class TechHider {
filteredStates.add(state);
} else if (access.canAccessPosition(worldX, worldY, worldZ)) {
filteredPos.add(posShort);
filteredStates.add(blockStateUsedForObfuscation);
filteredStates.add(access.getObfuscation(worldX, worldY, worldZ));
}
}
+28
View File
@@ -0,0 +1,28 @@
accessWidener v2 named
# For TechHider
accessible field net/minecraft/network/protocol/game/ClientboundEntityEventPacket entityId I
accessible field net/minecraft/network/protocol/game/ClientboundMoveEntityPacket entityId I
accessible field net/minecraft/network/protocol/game/ClientboundRotateHeadPacket entityId I
accessible field net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket sectionPos Lnet/minecraft/core/SectionPos;
accessible field net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket positions [S
accessible field net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket states [Lnet/minecraft/world/level/block/state/BlockState;
# For ChunkHider
## transitive-extendable means that a public no args constructor is added without any super initialization
transitive-extendable class net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket chunkData Lnet/minecraft/network/protocol/game/ClientboundLevelChunkPacketData;
mutable field net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket chunkData Lnet/minecraft/network/protocol/game/ClientboundLevelChunkPacketData;
## transitive-extendable means that a public no args constructor is added without any super initialization
transitive-extendable class net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData buffer [B
mutable field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData buffer [B
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData blockEntitiesData Ljava/util/List;
mutable field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData blockEntitiesData Ljava/util/List;
accessible class net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData$BlockEntityInfo
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData$BlockEntityInfo type Lnet/minecraft/world/level/block/entity/BlockEntityType;
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData$BlockEntityInfo packedXZ I
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData$BlockEntityInfo y I
accessible method net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData$BlockEntityInfo <init> (IILnet/minecraft/world/level/block/entity/BlockEntityType;Lnet/minecraft/nbt/CompoundTag;)V
@@ -25,7 +25,6 @@ import de.steamwar.lobby.LobbySystem;
import de.steamwar.lobby.listener.PlayerSpawn;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.UserPerm;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
@@ -47,7 +46,6 @@ public class ModifyCommand extends SWCommand implements Listener {
public ModifyCommand() {
super("modify");
Bukkit.getPluginManager().registerEvents(this, LobbySystem.getInstance());
}
@Register
@@ -20,6 +20,7 @@
package de.steamwar.lobby.jumpandrun;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedTimer;
import de.steamwar.lobby.LobbySystem;
import de.steamwar.lobby.listener.PlayerSpawn;
import de.steamwar.lobby.util.LeaderboardManager;
@@ -60,8 +61,8 @@ public class JumpAndRun implements Listener {
private static final LeaderboardManager LEADERBOARD = new LeaderboardManager(LobbySystem.getEntityServer(false), JUMP_AND_RUN_CONFIG, new Location(Bukkit.getWorlds().get(0), 2338.5, 42.5, 1231.5));
{
Bukkit.getScheduler().runTaskTimer(LobbySystem.getInstance(), () -> {
@LinkedTimer(delay = 1, period = 1)
private void updatePlayers() {
Set<Player> toReset = new HashSet<>();
CURRENT_POS.forEach((player, index) -> {
if (System.currentTimeMillis() - CLICKED.getOrDefault(player, 0L) > 500) {
@@ -105,7 +106,6 @@ public class JumpAndRun implements Listener {
reset(player);
player.teleport(Bukkit.getWorlds().get(0).getSpawnLocation().clone().add(0.5, 0, 0.5));
});
}, 1, 1);
}
public static boolean isPlayerInJumpAndRun(Player player) {
@@ -20,7 +20,7 @@
package de.steamwar.lobby.listener;
import de.steamwar.linkage.Linked;
import de.steamwar.lobby.LobbySystem;
import de.steamwar.linkage.LinkedTimer;
import org.bukkit.*;
import org.bukkit.block.data.Bisected;
import org.bukkit.block.data.type.Stairs;
@@ -34,7 +34,6 @@ import org.bukkit.event.block.Action;
import org.bukkit.event.entity.EntityDismountEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.scheduler.BukkitRunnable;
import java.util.HashSet;
import java.util.Set;
@@ -46,16 +45,12 @@ public class PlayerSeatListener implements Listener {
private Set<Location> seats = new HashSet<>();
static {
new BukkitRunnable() {
@Override
public void run() {
@LinkedTimer(delay = 1, period = 1, unit = LinkedTimer.Unit.MINUTES)
private static void keepArrows() {
for (Arrow arrow : world.getEntitiesByClass(Arrow.class)) {
arrow.setTicksLived(1);
}
}
}.runTaskTimer(LobbySystem.getInstance(), 20 * 60, 20 * 60);
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
@@ -20,7 +20,7 @@
package de.steamwar.lobby.particle;
import de.steamwar.linkage.Linked;
import de.steamwar.lobby.LobbySystem;
import de.steamwar.linkage.LinkedTimer;
import de.steamwar.lobby.jumpandrun.JumpAndRun;
import de.steamwar.lobby.listener.PlayerSpawn;
import de.steamwar.lobby.util.LobbyPlayer;
@@ -49,8 +49,8 @@ public class ParticleListener implements Listener {
private static Map<Player, Integer> movingPlayers = new HashMap<>();
public ParticleListener() {
Bukkit.getScheduler().runTaskTimer(LobbySystem.getInstance(), () -> {
@LinkedTimer(delay = 0, period = 1)
private void tickParticles() {
movingPlayers.replaceAll((player, integer) -> integer - 1);
movingPlayers.entrySet().removeIf(entry -> entry.getValue() <= 0);
deg += 0.1;
@@ -67,7 +67,6 @@ public class ParticleListener implements Listener {
particleElement.tick(new ParticleTickData(player.getWorld(), player, deg, movingPlayers.containsKey(player)));
}
});
}, 0, 1);
}
@EventHandler(priority = EventPriority.NORMAL)
@@ -20,6 +20,7 @@
package de.steamwar.lobby.team;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedTimer;
import de.steamwar.lobby.LobbySystem;
import de.steamwar.lobby.display.NPC;
import de.steamwar.sql.SteamwarUser;
@@ -76,14 +77,18 @@ public class TeamPlayer implements Listener {
entities.put(name, npc);
}
private final AtomicInteger count = new AtomicInteger();
{
SteamwarUser.getServerTeam().forEach(user -> {
spawnTeamPlayer(world, user);
});
AtomicInteger count = new AtomicInteger();
LobbySystem.getInstance().getLogger().log(Level.INFO, "Loaded " + entities.size() + " team players");
Bukkit.getScheduler().runTaskTimer(LobbySystem.getInstance(), () -> {
}
@LinkedTimer(delay = 1, period = 1)
private void updateTeamPlayers() {
Collection<Villager> active = world.getEntitiesByClass(Villager.class);
if (active.size() > entities.size()) {
Set<String> duplicates = new HashSet<>();
@@ -124,7 +129,6 @@ public class TeamPlayer implements Listener {
npc.setLocation(entity.getLocation());
}
});
}, 1L, 1L);
}
private boolean illegalLocation(Location location) {
@@ -19,6 +19,8 @@
package de.steamwar.misslewars;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedTimer;
import de.steamwar.network.NetworkSender;
import de.steamwar.network.packets.common.FightInfoPacket;
import de.steamwar.sql.SteamwarUser;
@@ -28,6 +30,7 @@ import org.bukkit.World;
import java.util.List;
import java.util.stream.Collectors;
@Linked
public class FightInfoPacketSender implements Runnable {
private final World world = Bukkit.getWorlds().get(0);
@@ -41,6 +44,7 @@ public class FightInfoPacketSender implements Runnable {
private final int redLeader = Config.RedLeader != null ? SteamwarUser.get(Config.RedLeader).getId() : 0;
@Override
@LinkedTimer(delay = 1, period = 1, unit = LinkedTimer.Unit.SECONDS)
public void run() {
if (Config.test()) {
return;
@@ -81,8 +81,6 @@ public class MissileWars extends JavaPlugin {
StateDependent.setupState(fightState);
Bukkit.getScheduler().runTaskTimer(this, new FightInfoPacketSender(), 20, 20);
Bukkit.getWorlds().forEach(world -> {
world.setGameRule(GameRule.KEEP_INVENTORY, true);
world.setGameRule(GameRule.MOB_GRIEFING, true);
@@ -17,7 +17,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.techhider;
package de.steamwar.core;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.world.level.block.Block;
@@ -26,6 +26,7 @@ import de.steamwar.command.TabCompletionCache;
import de.steamwar.command.TypeMapper;
import de.steamwar.core.authlib.SteamwarGameProfileRepository;
import de.steamwar.linkage.AbstractLinker;
import de.steamwar.linkage.LinkedTimer;
import de.steamwar.linkage.SpigotLinker;
import de.steamwar.message.Message;
import de.steamwar.network.NetworkReceiver;
@@ -119,10 +120,6 @@ public class Core extends JavaPlugin {
TinyProtocol.init();
CheckpointUtils.signalHandler();
Bukkit.getScheduler().runTaskTimer(this, TabCompletionCache::invalidateOldEntries, 20, 20);
Bukkit.getScheduler().runTaskTimer(Core.getInstance(), SteamwarUser::clear, 72000, 72000);
Bukkit.getScheduler().runTaskTimer(Core.getInstance(), SchematicNode::clear, 20L * 30, 20L * 30);
try {
getLogger().log(Level.INFO, "Running on: " + new BufferedReader(new InputStreamReader(Runtime.getRuntime().exec("hostname").getInputStream())).readLine());
} catch (IOException e) {
@@ -130,6 +127,21 @@ public class Core extends JavaPlugin {
}
}
@LinkedTimer(delay = 1, period = 1, unit = LinkedTimer.Unit.SECONDS)
private void invalidateTabCompletions() {
TabCompletionCache.invalidateOldEntries();
}
@LinkedTimer(delay = 1, period = 1, unit = LinkedTimer.Unit.HOURS)
private void clearUserCache() {
SteamwarUser.clear();
}
@LinkedTimer(delay = 30, period = 30, unit = LinkedTimer.Unit.SECONDS)
private void clearSchematicCache() {
SchematicNode.clear();
}
@Override
public void onDisable() {
TinyProtocol.instance.close();
@@ -17,7 +17,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.techhider;
package de.steamwar.core;
import io.netty.buffer.ByteBuf;
@@ -21,9 +21,9 @@ package de.steamwar.core.events;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.core.Core;
import de.steamwar.core.ProtocolUtils;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.SWException;
import de.steamwar.techhider.ProtocolUtils;
import net.minecraft.core.BlockPos;
import net.minecraft.network.protocol.game.ServerboundPlayerActionPacket;
import net.minecraft.network.protocol.game.ServerboundUseItemOnPacket;
@@ -30,6 +30,7 @@ import com.sk89q.worldedit.regions.RegionSelector;
import com.sk89q.worldedit.world.World;
import de.steamwar.core.Core;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedTimer;
import de.steamwar.linkage.PluginCheck;
import org.bukkit.Bukkit;
import org.bukkit.Material;
@@ -55,13 +56,13 @@ public class WorldEditRenderer implements Listener {
public WorldEditRenderer() {
INSTANCE = this;
we = WorldEditWrapper.getWorldEditPlugin();
Bukkit.getPluginManager().registerEvents(this, Core.getInstance());
}
Bukkit.getScheduler().runTaskTimer(Core.getInstance(), () -> {
@LinkedTimer(delay = 20, period = 20)
private void renderPlayers() {
for (Player player : Bukkit.getOnlinePlayers()) {
renderPlayer(player, true);
}
}, 20, 20);
}
public static void renderPlayer(Player player) {
@@ -1,13 +1,12 @@
package de.steamwar.cursor;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.core.Core;
import de.steamwar.core.SWPlayer;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedTimer;
import lombok.Getter;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
@@ -29,12 +28,13 @@ public class CursorListener implements Listener {
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, this::updateCursorFromPacket);
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Rot.class, this::updateCursorFromPacket);
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, this::updateCursorFromPacket);
}
Bukkit.getScheduler().runTaskTimer(Core.getInstance(), () -> {
@LinkedTimer(delay = 1, period = 1)
private void renderCursors() {
SWPlayer.allWithSingleComponent(Cursor.class)
.map(SWPlayer.SWPlayerWithComponent::getComponent)
.forEach(Cursor::renderDeduplicated);
}, 1, 1);
}
public Packet<?> updateCursorFromPacket(Player player, Packet<?> packet) {
@@ -19,7 +19,7 @@
package de.steamwar.entity;
import de.steamwar.techhider.BlockIds;
import de.steamwar.core.BlockIds;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.Location;
@@ -61,6 +61,11 @@ public class SpigotLinker extends AbstractLinker<JavaPlugin> {
}
}
@Override
protected void scheduleTimer(Runnable runnable, long delay, long period, LinkedTimer.Unit unit) {
Bukkit.getScheduler().runTaskTimer(plugin, runnable, unit.toTicks(delay), unit.toTicks(period));
}
@Override
protected void unlinkObject(Object any) {
if (any instanceof Listener) {
@@ -1,301 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.techhider.legacy;
import de.steamwar.techhider.ProtocolUtils;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import lombok.Getter;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.network.protocol.game.ClientboundLevelChunkPacketData;
import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
import net.minecraft.util.SimpleBitStorage;
import net.minecraft.world.level.block.entity.BlockEntityType;
import org.bukkit.entity.Player;
import java.util.Collections;
import java.util.Set;
import java.util.function.BiFunction;
import java.util.function.UnaryOperator;
import java.util.stream.Collectors;
@Deprecated
public class ChunkHider {
public static final ChunkHider impl = new ChunkHider();
private static final UnaryOperator<ClientboundLevelChunkWithLightPacket> chunkPacketCloner = ProtocolUtils.shallowCloneGenerator(ClientboundLevelChunkWithLightPacket.class, ClientboundLevelChunkWithLightPacket::new);
private static final UnaryOperator<ClientboundLevelChunkPacketData> chunkDataCloner = ProtocolUtils.shallowCloneGenerator(ClientboundLevelChunkPacketData.class, ClientboundLevelChunkPacketData::new);
public BiFunction<Player, ClientboundLevelChunkWithLightPacket, ClientboundLevelChunkWithLightPacket> chunkHiderGenerator(TechHider techHider) {
return (p, packet) -> {
int chunkX = packet.getX();
int chunkZ = packet.getZ();
if (techHider.getLocationEvaluator().skipChunk(p, chunkX, chunkZ)) {
return packet;
}
packet = chunkPacketCloner.apply(packet);
ClientboundLevelChunkPacketData dataWrapper = chunkDataCloner.apply(packet.getChunkData());
Set<String> hiddenBlockEntities = techHider.getHiddenBlockEntities();
dataWrapper.blockEntitiesData = dataWrapper.blockEntitiesData.stream()
.filter(te -> tileEntityVisible(hiddenBlockEntities, te))
.collect(Collectors.toList());
ByteBuf in = Unpooled.wrappedBuffer(dataWrapper.buffer);
ByteBuf out = Unpooled.buffer(in.readableBytes() + 64);
for (int yOffset = p.getWorld().getMinHeight(); yOffset < p.getWorld().getMaxHeight(); yOffset += 16) {
SectionHider section = new SectionHider(p, techHider, in, out, chunkX, yOffset / 16, chunkZ);
section.copyBlockCount();
blocks(section);
biomes(section);
}
if (in.readableBytes() != 0) {
throw new IllegalStateException("ChunkHider21: Incomplete chunk data, " + in.readableBytes() + " bytes left");
}
byte[] data = new byte[out.readableBytes()];
out.readBytes(data);
dataWrapper.buffer = data;
packet.chunkData = dataWrapper;
return packet;
};
}
protected boolean tileEntityVisible(Set<String> hiddenBlockEntities, ClientboundLevelChunkPacketData.BlockEntityInfo tile) {
BlockEntityType<?> type = tile.type;
String path = BuiltInRegistries.BLOCK_ENTITY_TYPE.getKey(type).getPath();
return !hiddenBlockEntities.contains(path);
}
private void blocks(SectionHider section) {
section.copyBitsPerBlock();
boolean singleValued = section.getBitsPerBlock() == 0;
if (singleValued) {
int value = ProtocolUtils.readVarInt(section.getIn());
ProtocolUtils.writeVarInt(section.getOut(), !section.isSkipSection() && section.getObfuscate().contains(value) ? section.getTarget() : value);
return;
} else if (section.getBitsPerBlock() < 9) {
// Indirect (paletted) storage – only present when bitsPerBlock < 9 in 1.21+
section.processPalette();
}
if (section.isSkipSection() || (!section.blockPrecise() && section.isPaletted())) {
section.skipNewDataArray(4096);
return;
}
SimpleBitStorage values = new SimpleBitStorage(section.getBitsPerBlock(), 4096, section.readNewDataArray(4096));
for (int y = 0; y < 16; y++) {
for (int z = 0; z < 16; z++) {
for (int x = 0; x < 16; x++) {
int pos = (((y * 16) + z) * 16) + x;
TechHider.State test = section.test(x, y, z);
switch (test) {
case SKIP:
break;
case CHECK:
if (!section.getObfuscate().contains(values.get(pos))) {
break;
}
case HIDE:
values.set(pos, section.getTarget());
break;
case HIDE_AIR:
default:
values.set(pos, section.getAir());
}
}
}
}
section.writeDataArray(values.getRaw());
}
private void biomes(SectionHider section) {
section.copyBitsPerBlock();
if (section.getBitsPerBlock() == 0) {
section.copyVarInt();
} else if (section.getBitsPerBlock() < 6) {
section.skipPalette();
section.skipNewDataArray(64);
} else {
// Direct (global) biome IDs – no palette present
section.skipNewDataArray(64);
}
}
@Getter
class SectionHider {
private final Player player;
private final TechHider techHider;
private final ByteBuf in;
private final ByteBuf out;
private final int chunkX;
private final int chunkY;
private final int chunkZ;
private final int offsetX;
private final int offsetY;
private final int offsetZ;
private final boolean skipSection;
private boolean paletted;
private int bitsPerBlock;
private int blockCount;
private int air;
private int target;
private Set<Integer> obfuscate;
public SectionHider(Player player, TechHider techHider, ByteBuf in, ByteBuf out, int chunkX, int chunkY, int chunkZ) {
this.player = player;
this.techHider = techHider;
this.in = in;
this.out = out;
this.chunkX = chunkX;
this.chunkY = chunkY;
this.chunkZ = chunkZ;
this.offsetX = 16 * chunkX;
this.offsetY = 16 * chunkY;
this.offsetZ = 16 * chunkZ;
this.skipSection = techHider.getLocationEvaluator().skipChunkSection(player, chunkX, chunkY, chunkZ);
this.paletted = false;
this.bitsPerBlock = 0;
this.air = TechHider.AIR_ID;
this.target = techHider.getObfuscationTargetId();
this.obfuscate = techHider.getObfuscateIds();
}
public boolean blockPrecise() {
return techHider.getLocationEvaluator().blockPrecise(player, chunkX, chunkY, chunkZ);
}
public TechHider.State test(int x, int y, int z) {
return techHider.getLocationEvaluator().check(player, offsetX + x, offsetY + y, offsetZ + z);
}
public void copyBlockCount() {
this.blockCount = in.readShort();
out.writeShort(blockCount);
}
public void copyBitsPerBlock() {
bitsPerBlock = in.readByte();
out.writeByte(bitsPerBlock);
}
public int copyVarInt() {
int value = ProtocolUtils.readVarInt(in);
ProtocolUtils.writeVarInt(out, value);
return value;
}
public void skipPalette() {
int paletteLength = copyVarInt();
for (int i = 0; i < paletteLength; i++) {
copyVarInt();
}
}
public void processPalette() {
if (skipSection) {
skipPalette();
return;
}
int paletteLength = copyVarInt();
if (paletteLength == 0) return;
paletted = true;
air = 0;
target = 0;
for (int i = 0; i < paletteLength; i++) {
int entry = ProtocolUtils.readVarInt(in);
if (obfuscate.contains(entry)) {
entry = techHider.getObfuscationTargetId();
}
if (entry == TechHider.AIR_ID) {
air = i;
} else if (entry == techHider.getObfuscationTargetId()) {
target = i;
}
ProtocolUtils.writeVarInt(out, entry);
}
obfuscate = Collections.emptySet();
}
public void skipDataArray() {
int dataArrayLength = copyVarInt();
out.writeBytes(in, dataArrayLength * 8);
}
public void skipNewDataArray(int entries) {
if (bitsPerBlock == 0) {
return;
}
char valuesPerLong = (char) (64 / bitsPerBlock);
int i1 = (entries + valuesPerLong - 1) / valuesPerLong;
out.writeBytes(in, i1 * Long.BYTES);
}
public long[] readDataArray() {
long[] array = new long[copyVarInt()];
for (int i = 0; i < array.length; i++) {
array[i] = in.readLong();
}
return array;
}
public long[] readNewDataArray(int entries) {
if (bitsPerBlock == 0) {
return new long[entries];
}
char valuesPerLong = (char) (64 / bitsPerBlock);
int i1 = (entries + valuesPerLong - 1) / valuesPerLong;
long[] array = new long[i1];
for (int i = 0; i < i1; i++) {
array[i] = in.readLong();
}
return array;
}
public void writeDataArray(long[] array) {
for (long l : array) {
out.writeLong(l);
}
}
}
}
@@ -1,79 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.techhider.legacy;
import net.minecraft.core.SectionPos;
import net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket;
import net.minecraft.world.level.block.state.BlockState;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.function.BiFunction;
@Deprecated
public class ProtocolWrapper {
public static final ProtocolWrapper impl = new ProtocolWrapper();
public BiFunction<Player, ClientboundSectionBlocksUpdatePacket, ClientboundSectionBlocksUpdatePacket> multiBlockChangeGenerator(TechHider techHider) {
return (p, packet) -> {
TechHider.LocationEvaluator locationEvaluator = techHider.getLocationEvaluator();
SectionPos chunkCoords = packet.sectionPos;
int chunkX = chunkCoords.getX();
int chunkY = chunkCoords.getY();
int chunkZ = chunkCoords.getZ();
if (locationEvaluator.skipChunkSection(p, chunkX, chunkY, chunkZ)) {
return packet;
}
packet = TechHider.multiBlockChangeCloner.apply(packet);
final short[] oldPos = packet.positions;
final BlockState[] oldBlocks = packet.states;
ArrayList<Short> poss = new ArrayList<>(oldPos.length);
ArrayList<BlockState> blocks = new ArrayList<>(oldPos.length);
for (int i = 0; i < oldPos.length; i++) {
short pos = oldPos[i];
BlockState block = oldBlocks[i];
switch (locationEvaluator.check(p, 16 * chunkX + (pos >> 8 & 0xF), 16 * chunkY + (pos & 0xF), 16 * chunkZ + (pos >> 4 & 0xF))) {
case SKIP:
poss.add(pos);
blocks.add(block);
break;
case CHECK:
poss.add(pos);
blocks.add(techHider.iBlockDataHidden(block) ? (BlockState) techHider.getObfuscationTarget() : block);
break;
default:
break;
}
}
if (blocks.isEmpty()) return null;
short[] newPos = new short[poss.size()];
for (int i = 0; i < newPos.length; i++) {
newPos[i] = poss.get(i);
}
packet.positions = newPos;
packet.states = blocks.toArray(BlockState[]::new);
return packet;
};
}
}
@@ -1,169 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.techhider.legacy;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.techhider.BlockIds;
import de.steamwar.techhider.ProtocolUtils;
import lombok.Getter;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Vec3i;
import net.minecraft.network.protocol.game.*;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import org.bukkit.Material;
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
import org.bukkit.entity.Player;
import java.util.HashMap;
import java.util.Map;
import java.util.Set;
import java.util.function.BiFunction;
import java.util.function.UnaryOperator;
import java.util.stream.Collectors;
@Deprecated
public class TechHider {
public static final Class<?> blockPosition = BlockPos.class;
public static final Class<?> iBlockData = BlockState.class;
public static final Class<?> block = Block.class;
public boolean iBlockDataHidden(BlockState iBlockData) {
return obfuscateIds.contains(BlockIds.impl.getCombinedId(iBlockData));
}
public static final Object AIR = CraftMagicNumbers.getBlock(Material.AIR).defaultBlockState();
public static final int AIR_ID = BlockIds.impl.materialToId(Material.AIR);
private final Map<Class<?>, BiFunction<Player, Object, Object>> techhiders = new HashMap<>();
@Getter
private final LocationEvaluator locationEvaluator;
@Getter
private final Object obfuscationTarget;
@Getter
private final int obfuscationTargetId;
@Getter
private final Set<Integer> obfuscateIds;
@Getter
private final Set<String> hiddenBlockEntities;
public TechHider(LocationEvaluator locationEvaluator, Material obfuscationTarget, Set<Material> obfuscate, Set<String> hiddenBlockEntities) {
this.locationEvaluator = locationEvaluator;
this.obfuscateIds = obfuscate.stream().flatMap(m -> BlockIds.impl.materialToAllIds(m).stream()).collect(Collectors.toSet());
this.hiddenBlockEntities = hiddenBlockEntities;
this.obfuscationTarget = CraftMagicNumbers.getBlock(obfuscationTarget).defaultBlockState();
this.obfuscationTargetId = BlockIds.impl.materialToId(obfuscationTarget);
techhiders.put(ClientboundBlockEventPacket.class, (player, o) -> this.blockActionHider(player, (ClientboundBlockEventPacket) o));
techhiders.put(ClientboundBlockUpdatePacket.class, (player, o) -> this.blockChangeHider(player, (ClientboundBlockUpdatePacket) o));
techhiders.put(ClientboundBlockEntityDataPacket.class, (player, o) -> this.tileEntityDataHider(player, (ClientboundBlockEntityDataPacket) o));
techhiders.put(ClientboundSectionBlocksUpdatePacket.class, (BiFunction) ProtocolWrapper.impl.multiBlockChangeGenerator(this));
techhiders.put(ClientboundLevelChunkWithLightPacket.class, (BiFunction) ChunkHider.impl.chunkHiderGenerator(this));
techhiders.put(ServerboundUseItemOnPacket.class, (p, packet) -> locationEvaluator.suppressInteractions(p) ? null : packet);
techhiders.put(ServerboundInteractPacket.class, (p, packet) -> locationEvaluator.suppressInteractions(p) ? null : packet);
}
public void enable() {
techhiders.forEach((type, playerObjectBiFunction) -> TinyProtocol.instance.addFilter((Class) type, playerObjectBiFunction));
}
public void disable() {
techhiders.forEach(TinyProtocol.instance::removeFilter);
}
public static final UnaryOperator<ClientboundSectionBlocksUpdatePacket> multiBlockChangeCloner = ProtocolUtils.shallowCloneGenerator(ClientboundSectionBlocksUpdatePacket.class, ClientboundSectionBlocksUpdatePacket::new);
private static final UnaryOperator<ClientboundBlockUpdatePacket> blockChangeCloner = ProtocolUtils.shallowCloneGenerator(ClientboundBlockUpdatePacket.class, ClientboundBlockUpdatePacket::new);
private ClientboundBlockUpdatePacket blockChangeHider(Player p, ClientboundBlockUpdatePacket packet) {
switch (locationEvaluator.checkBlockPos(p, packet.getPos())) {
case SKIP:
return packet;
case CHECK:
if (!iBlockDataHidden(packet.blockState)) {
return packet;
}
case HIDE:
packet = blockChangeCloner.apply(packet);
packet.blockState = (BlockState) obfuscationTarget;
return packet;
case HIDE_AIR:
default:
packet = blockChangeCloner.apply(packet);
packet.blockState = (BlockState) AIR;
return packet;
}
}
private Object blockActionHider(Player p, ClientboundBlockEventPacket packet) {
if (locationEvaluator.checkBlockPos(p, packet.getPos()) == State.SKIP) {
return packet;
}
return null;
}
private ClientboundBlockEntityDataPacket tileEntityDataHider(Player p, ClientboundBlockEntityDataPacket packet) {
switch (locationEvaluator.checkBlockPos(p, packet.getPos())) {
case SKIP:
return packet;
case CHECK:
if (packet.getType() != BlockEntityType.SIGN) {
return packet;
}
default:
return null;
}
}
public enum State {
SKIP,
CHECK,
HIDE,
HIDE_AIR
}
public interface LocationEvaluator {
default boolean suppressInteractions(Player player) {
return false;
}
boolean skipChunk(Player player, int x, int z);
default boolean skipChunkSection(Player player, int x, int y, int z) {
return skipChunk(player, x, z);
}
default State check(Player player, int x, int y, int z) {
return skipChunkSection(player, ProtocolUtils.posToChunk(x), ProtocolUtils.posToChunk(y), ProtocolUtils.posToChunk(z)) ? State.SKIP : State.CHECK;
}
default State checkBlockPos(Player player, Vec3i pos) {
return check(player, pos.getX(), pos.getY(), pos.getZ());
}
default boolean blockPrecise(Player player, int x, int y, int z) {
return false;
}
}
}
@@ -33,39 +33,5 @@ mutable field net/minecraft/network/protocol/game/ClientboundEntityEventPacket e
transitive-extendable class net/minecraft/network/protocol/game/ClientboundRotateHeadPacket
accessible field net/minecraft/network/protocol/game/ClientboundRotateHeadPacket yHeadRot B
mutable field net/minecraft/network/protocol/game/ClientboundRotateHeadPacket yHeadRot B
## + TechHider
accessible field net/minecraft/network/protocol/game/ClientboundRotateHeadPacket entityId I
mutable field net/minecraft/network/protocol/game/ClientboundRotateHeadPacket entityId I
# For ChunkHider
## transitive-extendable means that a public no args constructor is added without any super initialization
transitive-extendable class net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket chunkData Lnet/minecraft/network/protocol/game/ClientboundLevelChunkPacketData;
mutable field net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket chunkData Lnet/minecraft/network/protocol/game/ClientboundLevelChunkPacketData;
## transitive-extendable means that a public no args constructor is added without any super initialization
transitive-extendable class net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData buffer [B
mutable field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData buffer [B
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData blockEntitiesData Ljava/util/List;
mutable field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData blockEntitiesData Ljava/util/List;
accessible class net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData$BlockEntityInfo
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData$BlockEntityInfo type Lnet/minecraft/world/level/block/entity/BlockEntityType;
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData$BlockEntityInfo packedXZ I
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData$BlockEntityInfo y I
# For TechHider
accessible field net/minecraft/network/protocol/game/ClientboundMoveEntityPacket entityId I
## transitive-extendable means that a public no args constructor is added without any super initialization
transitive-extendable class net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket
accessible field net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket sectionPos Lnet/minecraft/core/SectionPos;
accessible field net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket positions [S
mutable field net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket positions [S
accessible field net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket states [Lnet/minecraft/world/level/block/state/BlockState;
mutable field net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket states [Lnet/minecraft/world/level/block/state/BlockState;
# For legacy/TechHider
## transitive-extendable means that a public no args constructor is added without any super initialization
transitive-extendable class net/minecraft/network/protocol/game/ClientboundBlockUpdatePacket
mutable field net/minecraft/network/protocol/game/ClientboundBlockUpdatePacket blockState Lnet/minecraft/world/level/block/state/BlockState;
@@ -20,6 +20,7 @@
package de.steamwar.teamserver.listener;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedTimer;
import de.steamwar.teamserver.Builder;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Bukkit;
@@ -41,13 +42,12 @@ public class FreezeListener implements Listener {
public static boolean freeze = true;
public FreezeListener() {
Bukkit.getScheduler().runTaskTimer(Builder.getInstance(), () -> {
@LinkedTimer(delay = 1, period = 1)
private void showFreeze() {
if (!freeze) return;
Bukkit.getOnlinePlayers().forEach(player -> {
Builder.MESSAGE.sendPrefixless("REGION_FREEZE_ENABLED", player, ChatMessageType.ACTION_BAR);
});
}, 1, 1);
}
@EventHandler
@@ -19,6 +19,8 @@
package de.steamwar.towerrun;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedTimer;
import de.steamwar.network.NetworkSender;
import de.steamwar.network.packets.common.FightInfoPacket;
import de.steamwar.sql.SteamwarUser;
@@ -33,6 +35,7 @@ import java.util.ArrayList;
import java.util.List;
import java.util.stream.Collectors;
@Linked
public class FightInfoPacketSender implements Runnable {
private final World world = Bukkit.getWorlds().get(0);
@@ -44,6 +47,7 @@ public class FightInfoPacketSender implements Runnable {
private final String redName = "§cAlive";
@Override
@LinkedTimer(delay = 1, period = 1, unit = LinkedTimer.Unit.SECONDS)
public void run() {
if (Config.test()) {
return;
@@ -78,7 +78,5 @@ public class TowerRun extends JavaPlugin {
Bukkit.shutdown();
return;
}
Bukkit.getScheduler().runTaskTimer(this, new FightInfoPacketSender(), 20, 20);
}
}
@@ -20,6 +20,7 @@
package de.steamwar.velocitycore;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedTimer;
import de.steamwar.messages.Chatter;
import de.steamwar.messages.Message;
import de.steamwar.persistent.Subserver;
@@ -35,7 +36,6 @@ import java.util.HashSet;
import java.util.Map;
import java.util.Queue;
import java.util.Set;
import java.util.concurrent.TimeUnit;
import static de.steamwar.persistent.Storage.eventServer;
@@ -58,13 +58,13 @@ public class EventStarter {
public EventStarter() {
EventFight.loadAllComingFights();
VelocityCore.schedule(this::run).repeat(10, TimeUnit.SECONDS).schedule();
}
public static Map<Integer, Subserver> getEventServer() {
return eventServer;
}
@LinkedTimer(delay = 0, period = 10, unit = LinkedTimer.Unit.SECONDS)
private void run() {
if (eventServer.entrySet().removeIf(entry -> Subserver.getSubserver(entry.getValue().getServer()) == null)) {
EventFight.loadAllComingFights();
@@ -32,6 +32,7 @@ import de.steamwar.command.*;
import de.steamwar.linkage.AbstractLinker;
import de.steamwar.linkage.EventMode;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.linkage.LinkedTimer;
import de.steamwar.messages.Chatter;
import de.steamwar.network.packets.PacketHandler;
import de.steamwar.persistent.ReloadablePlugin;
@@ -132,7 +133,6 @@ public class VelocityCore implements ReloadablePlugin {
return tabCompleter.apply(sender, s);
}
});
schedule(TabCompletionCache::invalidateOldEntries).repeat(1, TimeUnit.SECONDS).schedule();
initStaticServers();
@@ -164,6 +164,11 @@ public class VelocityCore implements ReloadablePlugin {
}
}
@Override
protected void scheduleTimer(Runnable runnable, long delay, long period, LinkedTimer.Unit unit) {
schedule(runnable).delay(unit.toTimeUnit(delay), unit.getTimeUnit()).repeat(unit.toTimeUnit(period), unit.getTimeUnit()).schedule();
}
@Override
protected void unlinkObject(Object any) {
if (any instanceof PacketHandler) {
@@ -182,12 +187,6 @@ public class VelocityCore implements ReloadablePlugin {
return;
}
schedule(() -> {
SteamwarUser.clear();
Team.clear();
SteamwarPrefix.clearCache();
}).repeat(1, TimeUnit.HOURS).schedule();
DiscordConfig discordConfig = DiscordConfig.load();
if (discordConfig != null) {
try {
@@ -198,6 +197,18 @@ public class VelocityCore implements ReloadablePlugin {
}
}
@LinkedTimer(delay = 0, period = 1, unit = LinkedTimer.Unit.SECONDS)
private void invalidateTabCompletions() {
TabCompletionCache.invalidateOldEntries();
}
@LinkedTimer(delay = 0, period = 1, unit = LinkedTimer.Unit.HOURS)
private void clearCaches() {
SteamwarUser.clear();
Team.clear();
SteamwarPrefix.clearCache();
}
@Subscribe
@Override
public void onProxyShutdown(ProxyShutdownEvent event) {
@@ -24,6 +24,7 @@ import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ServerConnection;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedTimer;
import de.steamwar.messages.Chatter;
import de.steamwar.messages.Message;
import de.steamwar.messages.PlayerChatter;
@@ -41,10 +42,8 @@ import net.kyori.adventure.text.format.NamedTextColor;
import java.awt.*;
import java.sql.Timestamp;
import java.time.Instant;
import java.time.format.DateTimeFormatter;
import java.util.*;
import java.util.List;
import java.util.concurrent.TimeUnit;
import java.util.function.BooleanSupplier;
import java.util.logging.Level;
@@ -76,7 +75,11 @@ public class CheckCommand extends SWCommand {
public CheckCommand() {
super("check");
VelocityCore.schedule(() -> Chatter.allStream().forEach(CheckCommand::sendReminder)).delay(10, TimeUnit.MINUTES).repeat(10, TimeUnit.MINUTES).schedule();
}
@LinkedTimer(delay = 10, period = 10, unit = LinkedTimer.Unit.MINUTES)
private static void sendReminders() {
Chatter.allStream().forEach(CheckCommand::sendReminder);
}
@Override
@@ -29,11 +29,11 @@ import com.velocitypowered.api.event.player.ServerConnectedEvent;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedTimer;
import de.steamwar.persistent.Storage;
import de.steamwar.sql.Mod;
import de.steamwar.sql.SWException;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.velocitycore.VelocityCore;
import de.steamwar.velocitycore.listeners.BasicListener;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
@@ -55,8 +55,10 @@ public class FabricModSender extends BasicListener {
neededFabricMods.add("fabricloader");
neededQuiltMods.add("quilt_loader");
}
VelocityCore.schedule(() -> {
@LinkedTimer(delay = 0, period = 1, unit = LinkedTimer.Unit.SECONDS)
private void removeExpiredExpectations() {
synchronized (Storage.fabricExpectPluginMessage) {
for (Map.Entry<Player, Long> entry : Storage.fabricExpectPluginMessage.entrySet()) {
if (!Storage.fabricCheckedPlayers.containsKey(entry.getKey())) {
@@ -68,7 +70,6 @@ public class FabricModSender extends BasicListener {
}
}
}
}).repeat(1, TimeUnit.SECONDS).schedule();
}
public void handlePluginMessage(PluginMessageEvent e) {
@@ -27,6 +27,7 @@ import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.server.RegisteredServer;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedTimer;
import de.steamwar.linkage.api.Disable;
import de.steamwar.network.packets.common.FightInfoPacket;
import de.steamwar.persistent.Storage;
@@ -38,7 +39,6 @@ import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.concurrent.TimeUnit;
@Linked
public class TablistManager extends BasicListener implements Disable {
@@ -63,7 +63,6 @@ public class TablistManager extends BasicListener implements Disable {
private int seconds = 0;
public TablistManager() {
VelocityCore.schedule(this::updateTablist).repeat(1, TimeUnit.SECONDS).schedule();
synchronized (tablists) {
VelocityCore.getProxy().getAllPlayers().forEach(player -> tablists.computeIfAbsent(player, Tablist::new).onServerSwitch());
}
@@ -102,6 +101,7 @@ public class TablistManager extends BasicListener implements Disable {
}
}
@LinkedTimer(delay = 0, period = 1, unit = LinkedTimer.Unit.SECONDS)
private void updateTablist() {
List<TablistPart> subservers = new ArrayList<>();
for (RegisteredServer server : new ArrayList<>(VelocityCore.getProxy().getAllServers())) {
+2
View File
@@ -196,6 +196,8 @@ include(
"FightSystem:FightSystem_Standalone"
)
include("HiderCore")
include("KotlinCore")
include("LobbySystem")