forked from SteamWar/SteamWar
Merge pull request 'Hider core' (#519) from HiderCore into main
Reviewed-on: SteamWar/SteamWar#519 Reviewed-by: FessmLP <72+fessmlp@noreply.localhost>
This commit is contained in:
@@ -36,6 +36,7 @@ dependencies {
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annotationProcessor(libs.classindex)
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compileOnly(project(":SpigotCore", "default"))
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compileOnly(project(":KotlinCore", "default"))
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implementation(project(":HiderCore"))
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compileOnly(libs.axiom)
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compileOnly(libs.authlib)
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@@ -35,8 +35,7 @@ SCOREBOARD_LOADER = Loader
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SCOREBOARD_TPS = TPS
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SCOREBOARD_TPS_FROZEN = §eFrozen
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SCOREBOARD_TRACE_TICKS = Ticks
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SCOREBOARD_TECHHIDER = TechHider§8: §aOn
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SCOREBOARD_XRAY = XRay§8: §aOn
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SCOREBOARD_VIEW = View§8: §a{0}
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SCOREBOARD_LOCK_TEAM = Bau Lock§8: §eTeam
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SCOREBOARD_LOCK_SUPERVISOR = Bau Lock§8: §eSupervisor
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SCOREBOARD_LOCK_TEAM_AND_SERVERTEAM = Bau Lock§8: §e(Server) Team
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@@ -1033,6 +1032,11 @@ XRAY_HELP = §8/§exray §8- §7Toggle Xray
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XRAY_GLOBAL = §cNo xray in global region
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XRAY_ON = §aXray activated
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XRAY_OFF = §cXray deactivated
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# HULLHIDER
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HULLHIDER_HELP = §8/§ehullhider §8- §7Toggle Hullhider
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HULLHIDER_GLOBAL = §cNo hullhider in global region
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HULLHIDER_ON = §aHullhider activated
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HULLHIDER_OFF = §cHullhider deactivated
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# WorldEdit
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COLORREPLACE_HELP = §8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §7Replace all blocks of one color with another
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TYPEREPLACE_HELP = §8//§etypereplace §8[§7type§8] §8[§7type§8] §8- §7Replace all blocks of one type with another
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@@ -35,8 +35,7 @@ SCOREBOARD_LOADER = Loader
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SCOREBOARD_TPS = TPS
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SCOREBOARD_TPS_FROZEN = §eEingefroren
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SCOREBOARD_TRACE_TICKS = Ticks
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SCOREBOARD_TECHHIDER = TechHider§8: §aAn
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SCOREBOARD_XRAY = XRay§8: §aAn
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SCOREBOARD_VIEW = Ansicht§8: §a{0}
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SCOREBOARD_LOCK_TEAM = Bau Lock§8: §eTeam
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SCOREBOARD_LOCK_TEAM_AND_SERVERTEAM = Bau Lock§8: §e(Server-) Team
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SCOREBOARD_LOCK_SERVERTEAM = Bau Lock§8: §eServerteam
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@@ -966,6 +965,11 @@ XRAY_HELP = §8/§exray §8- §7Xray umschalten
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XRAY_GLOBAL = §cKein Xray in der globalen region
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XRAY_ON = §aXray aktiviert
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XRAY_OFF = §cXray deaktiviert
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# HULLHIDER
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HULLHIDER_HELP = §8/§ehullhider §8- §7Hullhider umschalten
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HULLHIDER_GLOBAL = §cKein Hullhider in der globalen region
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HULLHIDER_ON = §aHullhider aktiviert
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HULLHIDER_OFF = §cHullhider deaktiviert
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# WorldEdit
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COLORREPLACE_HELP = §8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §7Ersetzt eine Farbe mit einer anderen
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TYPEREPLACE_HELP = §8//§etyreplace §8[§7type§8] §8[§7type§8] §8- §7Ersetzt einen Blockgruppe mit einer anderen
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+177
@@ -0,0 +1,177 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2026 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.hullhider;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.techhider.HiddenHull;
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import de.steamwar.bausystem.features.techhider.HidingRule;
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import de.steamwar.bausystem.features.techhider.TechHiderCommand;
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import de.steamwar.bausystem.features.xray.XrayCommand;
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import de.steamwar.bausystem.region.Point;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.command.SWCommand;
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import de.steamwar.hullhider.Hull;
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import de.steamwar.hullhider.HullHider;
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import de.steamwar.hullhider.HullRegion;
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import de.steamwar.hullhider.Viewers;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.LinkedInstance;
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import de.steamwar.linkage.LinkedTimer;
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import de.steamwar.techhider.ObfuscationConfig;
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import net.md_5.bungee.api.ChatMessageType;
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import org.bukkit.Bukkit;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerQuitEvent;
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import java.util.Collections;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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/**
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* Hides the inside of the build area hull of a region from the players who toggle it, as the hull hider of a fight would.
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*/
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@Linked
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public class HullHiderCommand extends SWCommand implements Listener {
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public HullHiderCommand() {
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super("hullhider");
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}
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@Linked
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// Only blocks are hidden, entities stay visible
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private final HullHider<Region> hullHider = new HullHider<>(false);
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// Read on netty threads by the BauTechHider
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private final Map<Region, HiddenHull> hulls = new ConcurrentHashMap<>();
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private final Map<Region, HidingRule> hidingRules = new ConcurrentHashMap<>();
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private final Map<Region, Set<Player>> hidden = new ConcurrentHashMap<>();
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@LinkedInstance
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public TechHiderCommand techHiderCommand;
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@LinkedInstance
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public XrayCommand xrayCommand;
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@Register(description = "HULLHIDER_HELP")
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public void toggleHider(@Validator Player player) {
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Region region = Region.getRegion(player.getLocation());
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if (region.getType().isGlobal()) {
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BauSystem.MESSAGE.send("HULLHIDER_GLOBAL", player);
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return;
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}
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if (!region.getGameModeConfig().Techhider.Active) {
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return;
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}
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techHiderCommand.disable(region, player);
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xrayCommand.disable(region, player);
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if (hidden.getOrDefault(region, Collections.emptySet()).contains(player)) {
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disable(region, player);
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BauSystem.MESSAGE.sendPrefixless("HULLHIDER_OFF", player, ChatMessageType.ACTION_BAR);
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} else {
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enable(region, player);
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BauSystem.MESSAGE.sendPrefixless("HULLHIDER_ON", player, ChatMessageType.ACTION_BAR);
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}
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}
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private void enable(Region region, Player player) {
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if (!hulls.containsKey(region)) {
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Point min = region.getBuildArea().getMinPoint(true);
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Point max = region.getBuildArea().getMaxPoint(true);
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HullRegion hullRegion = HullRegion.fromInclusive(min.getX(), min.getY(), min.getZ(), max.getX(), max.getY(), max.getZ());
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// The techhider of the gamemode is applied as well, its hidden blocks occlude as they are replaced by the obfuscation block
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ObfuscationConfig obfuscation = ObfuscationConfig.of(region.getGameModeConfig().Techhider);
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Hull hull = new Hull(BauSystem.getInstance(), world(), hullRegion, false, obfuscation, new Viewers.VisibleByDefault());
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hullHider.addHull(region, hull);
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hulls.put(region, new HiddenHull(hull, obfuscation.getObfuscationState()));
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hidingRules.put(region, HidingRule.of(region.getBuildArea(), obfuscation));
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}
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hidden.computeIfAbsent(region, rg -> ConcurrentHashMap.newKeySet()).add(player);
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// Added players see the hull blocks of a hull visible by default
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hullHider.addViewer(player, region);
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// Block changes by WorldEdit or Axiom do not update the hull, so it is rebuilt every time somebody enables it.
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// This also resends the chunks to the player.
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hullHider.initialize(region);
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}
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/**
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* Stops hiding the hull of the region from the player, removing the hull if nobody uses it anymore.
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*/
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public void disable(Region region, Player player) {
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Set<Player> players = hidden.get(region);
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if (players == null || !players.remove(player)) return;
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if (players.isEmpty()) {
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hidden.remove(region);
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hulls.remove(region);
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hidingRules.remove(region);
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hullHider.removeHull(region);
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} else {
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hullHider.removeViewer(player, region);
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hullHider.resendChunks(player, region);
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}
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}
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public void addHidingRules(Player player, List<HidingRule> rules) {
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hidden.forEach((region, players) -> {
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HidingRule rule = hidingRules.get(region);
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if (rule != null && players.contains(player)) {
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rules.add(rule);
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}
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});
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}
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public void addHiddenHulls(Player player, List<HiddenHull> hiddenHulls) {
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hidden.forEach((region, players) -> {
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HiddenHull hiddenHull = hulls.get(region);
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if (hiddenHull != null && players.contains(player)) {
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hiddenHulls.add(hiddenHull);
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}
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});
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}
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@LinkedTimer(delay = 1, period = 1)
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private void onTick() {
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if (hidden.isEmpty()) return;
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hullHider.sendUncoveredBlocks();
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}
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private World world() {
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return Bukkit.getWorlds().get(0);
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}
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@EventHandler
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public void onPlayerQuit(PlayerQuitEvent event) {
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for (Region region : hidden.keySet()) {
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disable(region, event.getPlayer());
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}
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}
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public boolean isActive(Region region, Player player) {
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return hidden.getOrDefault(region, Collections.emptySet()).contains(player);
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}
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}
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@@ -36,9 +36,11 @@ import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.Listener;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.scheduler.BukkitTask;
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import java.util.ArrayList;
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import java.util.List;
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@@ -63,13 +65,14 @@ public class Loader implements Listener, SWPlayer.Component {
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private List<LoaderElement> elements = new ArrayList<>();
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private int currentElement = 0;
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private long waitTime = 0;
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private final BukkitTask task;
|
||||
|
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public Loader(Player p) {
|
||||
this.p = p;
|
||||
this.recorder = new LoaderRecorder(p, elements);
|
||||
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
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|
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BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
|
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task = BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
|
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if (stage != Stage.RUNNING && stage != Stage.SINGLE) return;
|
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if (!Permission.BUILD.hasPermission(p)) return;
|
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if (waitTime > 0) {
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@@ -136,13 +139,27 @@ public class Loader implements Listener, SWPlayer.Component {
|
||||
}
|
||||
|
||||
public void stop() {
|
||||
end();
|
||||
if (getLoader(p) == this) {
|
||||
SWPlayer.of(p).removeComponent(Loader.class);
|
||||
}
|
||||
}
|
||||
|
||||
// Also called when the loader is replaced by a new one
|
||||
@Override
|
||||
public void onUnmount(SWPlayer player) {
|
||||
end();
|
||||
}
|
||||
|
||||
private void end() {
|
||||
stage = Stage.END;
|
||||
if (recorder != null) {
|
||||
recorder.stop();
|
||||
recorder = null;
|
||||
}
|
||||
elements.clear();
|
||||
SWPlayer.of(p).removeComponent(Loader.class);
|
||||
task.cancel();
|
||||
HandlerList.unregisterAll(this);
|
||||
}
|
||||
|
||||
public boolean setTicksBetweenShots(int delay) {
|
||||
|
||||
+7
-7
@@ -24,6 +24,7 @@ import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
@@ -43,13 +44,12 @@ public class ObserverTracerListener implements Listener {
|
||||
|
||||
static Set<Player> enabled = new HashSet<>();
|
||||
|
||||
public ObserverTracerListener() {
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
SWPlayer.allWithSingleComponent(ObserverTracer.class).forEach(pair -> {
|
||||
if (pair.getSwPlayer().getPlayer().getGameMode() != GameMode.SPECTATOR) return;
|
||||
pair.getComponent().show();
|
||||
});
|
||||
}, 15L, 15L);
|
||||
@LinkedTimer(delay = 15, period = 15)
|
||||
private void showTracers() {
|
||||
SWPlayer.allWithSingleComponent(ObserverTracer.class).forEach(pair -> {
|
||||
if (pair.getSwPlayer().getPlayer().getGameMode() != GameMode.SPECTATOR) return;
|
||||
pair.getComponent().show();
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
||||
+10
-8
@@ -28,6 +28,7 @@ import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.entity.CRay;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.entity.Player;
|
||||
@@ -104,15 +105,16 @@ public class RayVisualizerCommand extends SWCommand implements Listener {
|
||||
|
||||
public RayVisualizerCommand() {
|
||||
super("rayvisualizer");
|
||||
}
|
||||
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
if (server.getPlayers().isEmpty()) return;
|
||||
List<TNTPrimed> primedList = WORLD.getEntitiesByClass(TNTPrimed.class)
|
||||
.stream().toList();
|
||||
rayData.reset();
|
||||
if (primedList.isEmpty()) return;
|
||||
calculateRays(primedList, primedList);
|
||||
}, 1, 1);
|
||||
@LinkedTimer(delay = 1, period = 1)
|
||||
private void updateRays() {
|
||||
if (server.getPlayers().isEmpty()) return;
|
||||
List<TNTPrimed> primedList = WORLD.getEntitiesByClass(TNTPrimed.class)
|
||||
.stream().toList();
|
||||
rayData.reset();
|
||||
if (primedList.isEmpty()) return;
|
||||
calculateRays(primedList, primedList);
|
||||
}
|
||||
|
||||
private void calculateRays(List<TNTPrimed> fromTNTs, List<TNTPrimed> toTNTs) {
|
||||
|
||||
+7
-7
@@ -27,6 +27,7 @@ import de.steamwar.bausystem.features.script.lua.libs.StorageLib;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.EntityType;
|
||||
@@ -47,13 +48,12 @@ import org.luaj.vm2.LuaValue;
|
||||
@Linked
|
||||
public class EventListener implements Listener {
|
||||
|
||||
static {
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
long millis = System.currentTimeMillis();
|
||||
SWPlayer.allWithSingleComponent(ScriptRunner.ScriptData.class)
|
||||
.filter(pair -> millis - pair.getComponent().getLastF() > 200)
|
||||
.forEach(pair -> pair.getComponent().setLastF(Long.MAX_VALUE));
|
||||
}, 1, 1);
|
||||
@LinkedTimer(delay = 1, period = 1)
|
||||
private static void resetLastF() {
|
||||
long millis = System.currentTimeMillis();
|
||||
SWPlayer.allWithSingleComponent(ScriptRunner.ScriptData.class)
|
||||
.filter(pair -> millis - pair.getComponent().getLastF() > 200)
|
||||
.forEach(pair -> pair.getComponent().setLastF(Long.MAX_VALUE));
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
|
||||
+5
-6
@@ -44,9 +44,9 @@ import de.steamwar.entity.REntity;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
@@ -136,11 +136,10 @@ public class SimulatorCursor implements Listener {
|
||||
|
||||
private static final Map<Player, Long> LAST_SNEAKS = new HashMap<>();
|
||||
|
||||
static {
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
long millis = System.currentTimeMillis();
|
||||
LAST_SNEAKS.entrySet().removeIf(entry -> millis - entry.getValue() > 200);
|
||||
}, 1, 1);
|
||||
@LinkedTimer(delay = 1, period = 1)
|
||||
private static void clearLastSneaks() {
|
||||
long millis = System.currentTimeMillis();
|
||||
LAST_SNEAKS.entrySet().removeIf(entry -> millis - entry.getValue() > 200);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
|
||||
+11
-13
@@ -19,11 +19,10 @@
|
||||
|
||||
package de.steamwar.bausystem.features.team.boundary;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Bukkit;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import org.bukkit.Particle;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
@@ -38,17 +37,16 @@ public class BoundaryViewer implements Listener {
|
||||
|
||||
public static Set<Player> viewers = new HashSet<>();
|
||||
|
||||
{
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
if (viewers.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
viewers.forEach(player -> {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.getType().isGlobal()) return;
|
||||
showRegion(region, player);
|
||||
});
|
||||
}, 20, 20);
|
||||
@LinkedTimer(delay = 20, period = 20)
|
||||
private void showBoundaries() {
|
||||
if (viewers.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
viewers.forEach(player -> {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.getType().isGlobal()) return;
|
||||
showRegion(region, player);
|
||||
});
|
||||
}
|
||||
|
||||
private void showRegion(Region region, Player player) {
|
||||
|
||||
+161
@@ -0,0 +1,161 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.techhider;
|
||||
|
||||
import de.steamwar.bausystem.features.hullhider.HullHiderCommand;
|
||||
import de.steamwar.bausystem.features.world.SpectatorListener;
|
||||
import de.steamwar.bausystem.features.xray.XrayCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.techhider.AccessPrivilegeProvider;
|
||||
import de.steamwar.techhider.TechHider;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* The single TechHider of the server. It combines the hiding rules of the spectator techhider, /techhider and /xray and the hulls of /hullhider per player.
|
||||
* Entities are never hidden.
|
||||
*/
|
||||
@Linked
|
||||
public class BauTechHider implements AccessPrivilegeProvider {
|
||||
|
||||
private static final HidingRule[] NO_RULES = new HidingRule[0];
|
||||
private static final HiddenHull[] NO_HULLS = new HiddenHull[0];
|
||||
|
||||
// Injected after construction, until then nothing is hidden
|
||||
@LinkedInstance
|
||||
public XrayCommand xrayCommand;
|
||||
@LinkedInstance
|
||||
public TechHiderCommand techHiderCommand;
|
||||
@LinkedInstance
|
||||
public SpectatorListener spectatorListener;
|
||||
@LinkedInstance
|
||||
public HullHiderCommand hullHiderCommand;
|
||||
|
||||
public BauTechHider() {
|
||||
new TechHider(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ForPlayer forPlayer(Player p) {
|
||||
if (xrayCommand == null || techHiderCommand == null || spectatorListener == null || hullHiderCommand == null) {
|
||||
return new BauPlayerAccess(p, NO_RULES, NO_HULLS);
|
||||
}
|
||||
|
||||
// Region rules first: where rules overlap, the first one decides the obfuscation block
|
||||
List<HidingRule> rules = new ArrayList<>();
|
||||
xrayCommand.addHidingRules(p, rules);
|
||||
techHiderCommand.addHidingRules(p, rules);
|
||||
hullHiderCommand.addHidingRules(p, rules);
|
||||
spectatorListener.addHidingRules(p, rules);
|
||||
|
||||
List<HiddenHull> hulls = new ArrayList<>();
|
||||
hullHiderCommand.addHiddenHulls(p, hulls);
|
||||
return new BauPlayerAccess(p, rules.toArray(NO_RULES), hulls.toArray(NO_HULLS));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPlayerPrivilegedToPerformAction(Player p) {
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Snapshot of the hiding rules of one player, taken once per outgoing packet on the netty thread.
|
||||
*/
|
||||
private record BauPlayerAccess(Player player, HidingRule[] rules, HiddenHull[] hulls) implements ForPlayer {
|
||||
|
||||
@Override
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAccessAllDataWithinChunk(int chunkX, int chunkZ) {
|
||||
for (HidingRule rule : rules) {
|
||||
if (rule.coversChunk(chunkX, chunkZ)) return false;
|
||||
}
|
||||
for (HiddenHull hull : hulls) {
|
||||
if (!hull.hull().getRegion().chunkOutside(chunkX, chunkZ)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAccessPosition(int blockX, int blockY, int blockZ) {
|
||||
for (HiddenHull hull : hulls) {
|
||||
if (hull.hull().isBlockHidden(player, blockX, blockY, blockZ)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAccessBlock(int blockX, int blockY, int blockZ, Block block) {
|
||||
for (HidingRule rule : rules) {
|
||||
if (rule.covers(blockX, blockY, blockZ) && rule.obfuscation().hidesBlock(block)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAccessBlockState(int blockX, int blockY, int blockZ, BlockState blockState) {
|
||||
for (HidingRule rule : rules) {
|
||||
if (rule.covers(blockX, blockY, blockZ) && rule.obfuscation().hidesBlockState(blockState)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAccessEntity(int entityId) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Entities are not hidden, even if they spawn inside a hidden hull
|
||||
@Override
|
||||
public boolean canAccessEntitySpawn(int entityId, int blockX, int blockY, int blockZ) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAccessBlockEntity(int blockX, int blockY, int blockZ, BlockEntityType<?> type) {
|
||||
for (HidingRule rule : rules) {
|
||||
if (rule.covers(blockX, blockY, blockZ) && rule.obfuscation().hidesBlockEntity(type)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getObfuscation(int blockX, int blockY, int blockZ) {
|
||||
for (HidingRule rule : rules) {
|
||||
if (rule.covers(blockX, blockY, blockZ)) return rule.obfuscation().getObfuscationState();
|
||||
}
|
||||
for (HiddenHull hull : hulls) {
|
||||
if (hull.hull().getRegion().contains(blockX, blockY, blockZ)) return hull.obfuscation();
|
||||
}
|
||||
// Only asked for positions a rule or hull hides
|
||||
return Blocks.END_STONE.defaultBlockState();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.techhider;
|
||||
|
||||
import de.steamwar.hullhider.Hull;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
/**
|
||||
* A hull a player may not view, and the block sent instead of its hidden blocks.
|
||||
*/
|
||||
public record HiddenHull(Hull hull, BlockState obfuscation) {
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.techhider;
|
||||
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.hullhider.HullRegion;
|
||||
import de.steamwar.techhider.ObfuscationConfig;
|
||||
|
||||
/**
|
||||
* Hides the blocks of an obfuscation config within an area, or everywhere if the area is null.
|
||||
*/
|
||||
public record HidingRule(HullRegion area, ObfuscationConfig obfuscation) {
|
||||
|
||||
public static HidingRule everywhere(ObfuscationConfig obfuscation) {
|
||||
return new HidingRule(null, obfuscation);
|
||||
}
|
||||
|
||||
/**
|
||||
* Covers the area including its extension.
|
||||
*/
|
||||
public static HidingRule of(Region.Area area, ObfuscationConfig obfuscation) {
|
||||
Point min = area.getMinPoint(true);
|
||||
Point max = area.getMaxPoint(true);
|
||||
return new HidingRule(HullRegion.fromInclusive(min.getX(), min.getY(), min.getZ(), max.getX(), max.getY(), max.getZ()), obfuscation);
|
||||
}
|
||||
|
||||
public boolean covers(int x, int y, int z) {
|
||||
return area == null || area.contains(x, y, z);
|
||||
}
|
||||
|
||||
public boolean coversChunk(int chunkX, int chunkZ) {
|
||||
return area == null || !area.chunkOutside(chunkX, chunkZ);
|
||||
}
|
||||
}
|
||||
+25
-30
@@ -21,17 +21,17 @@ package de.steamwar.bausystem.features.techhider;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.features.hullhider.HullHiderCommand;
|
||||
import de.steamwar.bausystem.features.world.SpectatorListener;
|
||||
import de.steamwar.bausystem.features.xray.XrayCommand;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.command.PreviousArguments;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeMapper;
|
||||
import de.steamwar.core.CraftbukkitWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.techhider.legacy.TechHider;
|
||||
import de.steamwar.techhider.ObfuscationConfig;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.command.CommandSender;
|
||||
@@ -41,21 +41,26 @@ import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
public class TechHiderCommand extends SWCommand implements Listener, ScoreboardElement {
|
||||
public class TechHiderCommand extends SWCommand implements Listener {
|
||||
|
||||
public TechHiderCommand() {
|
||||
super("techhider", "hider", "obfuscate", "hide", "hide-tech");
|
||||
}
|
||||
|
||||
private Map<Region, Optional<TechHider>> techHiders = new HashMap<>();
|
||||
private Map<Region, Set<Player>> hidden = new HashMap<>();
|
||||
// Read on netty threads by the BauTechHider
|
||||
private Map<Region, Optional<HidingRule>> hidingRules = new ConcurrentHashMap<>();
|
||||
private Map<Region, Set<Player>> hidden = new ConcurrentHashMap<>();
|
||||
|
||||
@LinkedInstance
|
||||
public XrayCommand xrayCommand;
|
||||
|
||||
@LinkedInstance
|
||||
public HullHiderCommand hullHiderCommand;
|
||||
|
||||
@Register(description = "TECHHIDER_HELP")
|
||||
public void toggleHider(@Validator Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
@@ -64,26 +69,20 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
|
||||
return;
|
||||
}
|
||||
|
||||
Optional<TechHider> techHider = techHiders.computeIfAbsent(region, rg -> {
|
||||
Optional<HidingRule> hidingRule = hidingRules.computeIfAbsent(region, rg -> {
|
||||
if (!region.getGameModeConfig().Techhider.Active) {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
hidden.put(rg, new HashSet<>());
|
||||
|
||||
TechHider current = new TechHider((p, cX, cY) -> {
|
||||
if (rg.getBuildArea().isChunkOutside(cX, cY)) return true;
|
||||
return !hidden.get(rg).contains(p);
|
||||
}, region.getGameModeConfig().Techhider.ObfuscateWith, region.getGameModeConfig().Techhider.HiddenBlocks, region.getGameModeConfig().Techhider.HiddenBlockEntities);
|
||||
current.enable();
|
||||
|
||||
return Optional.of(current);
|
||||
hidden.put(rg, ConcurrentHashMap.newKeySet());
|
||||
return Optional.of(HidingRule.of(rg.getBuildArea(), ObfuscationConfig.of(rg.getGameModeConfig().Techhider)));
|
||||
});
|
||||
if (!techHider.isPresent()) {
|
||||
if (!hidingRule.isPresent()) {
|
||||
return;
|
||||
}
|
||||
|
||||
xrayCommand.disable(region, player);
|
||||
hullHiderCommand.disable(region, player);
|
||||
if (hidden.get(region).contains(player)) {
|
||||
hidden.get(region).remove(player);
|
||||
BauSystem.MESSAGE.sendPrefixless("TECHHIDER_OFF", player, ChatMessageType.ACTION_BAR);
|
||||
@@ -128,6 +127,14 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
|
||||
hidden.values().forEach(set -> set.remove(event.getPlayer()));
|
||||
}
|
||||
|
||||
public void addHidingRules(Player player, List<HidingRule> rules) {
|
||||
hidden.forEach((region, players) -> {
|
||||
if (players.contains(player)) {
|
||||
hidingRules.getOrDefault(region, Optional.empty()).ifPresent(rules::add);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void disable(Region region, Player player) {
|
||||
hidden.computeIfPresent(region, (rg, set) -> {
|
||||
set.remove(player);
|
||||
@@ -135,19 +142,7 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public ScoreboardGroup getGroup() {
|
||||
return ScoreboardGroup.OTHER;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int order() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if (!hidden.getOrDefault(region, Collections.emptySet()).contains(p)) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TECHHIDER", p);
|
||||
public boolean isActive(Region region, Player player) {
|
||||
return hidden.getOrDefault(region, Collections.emptySet()).contains(player);
|
||||
}
|
||||
}
|
||||
|
||||
+70
@@ -0,0 +1,70 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.techhider;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.hullhider.HullHiderCommand;
|
||||
import de.steamwar.bausystem.features.xray.XrayCommand;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
/**
|
||||
* Shows which of /techhider, /xray and /hullhider is active, at most one of them can be per region.
|
||||
*/
|
||||
@Linked
|
||||
public class ViewScoreboardElement implements ScoreboardElement {
|
||||
|
||||
@LinkedInstance
|
||||
public TechHiderCommand techHiderCommand;
|
||||
|
||||
@LinkedInstance
|
||||
public XrayCommand xrayCommand;
|
||||
|
||||
@LinkedInstance
|
||||
public HullHiderCommand hullHiderCommand;
|
||||
|
||||
@Override
|
||||
public ScoreboardGroup getGroup() {
|
||||
return ScoreboardGroup.OTHER;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int order() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
String view;
|
||||
if (techHiderCommand.isActive(region, p)) {
|
||||
view = "TechHider";
|
||||
} else if (xrayCommand.isActive(region, p)) {
|
||||
view = "XRay";
|
||||
} else if (hullHiderCommand.isActive(region, p)) {
|
||||
view = "HullHider";
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_VIEW", p, view);
|
||||
}
|
||||
}
|
||||
@@ -50,6 +50,9 @@ import java.util.Arrays;
|
||||
@Linked
|
||||
public class TPSSystem implements Listener {
|
||||
|
||||
@Linked
|
||||
private final TickManager tickManager = TickManager.impl;
|
||||
|
||||
public TPSSystem() {
|
||||
if (TickManager.impl.canFreeze()) {
|
||||
new TPSFreezeCommand();
|
||||
@@ -68,7 +71,6 @@ public class TPSSystem implements Listener {
|
||||
new TickDefaultCommand();
|
||||
new TPSBaseCommand();
|
||||
new TickBaseCommand();
|
||||
Bukkit.getPluginManager().registerEvents(TickManager.impl, BauSystem.getInstance());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
||||
+10
-10
@@ -23,6 +23,7 @@ import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.core.CRIUWakeupEvent;
|
||||
import de.steamwar.core.CheckpointUtils;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
@@ -38,17 +39,16 @@ public class AFKStopperListener implements Listener {
|
||||
|
||||
private long lastMovementTime = System.currentTimeMillis();
|
||||
|
||||
public AFKStopperListener() {
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
long currentTime = System.currentTimeMillis();
|
||||
if (currentTime - lastMovementTime > 10 * 60000) { // 10 Minutes
|
||||
for (Player p : Bukkit.getOnlinePlayers()) {
|
||||
p.kickPlayer(BauSystem.MESSAGE.parse("AFK_KICK_MESSAGE", p));
|
||||
}
|
||||
} else if (currentTime - lastMovementTime > 9 * 60000) {
|
||||
BauSystem.MESSAGE.broadcast("AFK_WARNING_MESSAGE");
|
||||
@LinkedTimer(delay = 1, period = 1, unit = LinkedTimer.Unit.MINUTES)
|
||||
private void checkAfk() {
|
||||
long currentTime = System.currentTimeMillis();
|
||||
if (currentTime - lastMovementTime > 10 * 60000) { // 10 Minutes
|
||||
for (Player p : Bukkit.getOnlinePlayers()) {
|
||||
p.kickPlayer(BauSystem.MESSAGE.parse("AFK_KICK_MESSAGE", p));
|
||||
}
|
||||
}, 1200, 1200); //every minute
|
||||
} else if (currentTime - lastMovementTime > 9 * 60000) {
|
||||
BauSystem.MESSAGE.broadcast("AFK_WARNING_MESSAGE");
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
||||
+12
-18
@@ -22,10 +22,11 @@ package de.steamwar.bausystem.features.world;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.bausystem.features.techhider.HidingRule;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.sql.BauweltMember;
|
||||
import de.steamwar.techhider.legacy.TechHider;
|
||||
import de.steamwar.techhider.ObfuscationConfig;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
@@ -41,14 +42,18 @@ import org.bukkit.event.entity.EntityPickupItemEvent;
|
||||
import org.bukkit.event.player.*;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
@Linked
|
||||
public class SpectatorListener implements Listener {
|
||||
|
||||
private static final TechHider techHider;
|
||||
private static final Set<Player> NO_TECHHIDER = new HashSet<>();
|
||||
private static final HidingRule SPECTATOR_RULE;
|
||||
// Read on netty threads by the BauTechHider
|
||||
private static final Set<Player> NO_TECHHIDER = ConcurrentHashMap.newKeySet();
|
||||
|
||||
static {
|
||||
Set<Material> materials = new HashSet<>();
|
||||
@@ -99,19 +104,12 @@ public class SpectatorListener implements Listener {
|
||||
materials.add(Material.WATER);
|
||||
materials.remove(Material.BARRIER);
|
||||
materials.remove(Material.STONE);
|
||||
techHider = new TechHider((TechHider.LocationEvaluator) (player, i, i1) -> {
|
||||
return Permission.BUILD.hasPermission(player) || NO_TECHHIDER.contains(player);
|
||||
}, Material.END_STONE, materials, new HashSet<>());
|
||||
SPECTATOR_RULE = HidingRule.everywhere(new ObfuscationConfig(Material.END_STONE, materials, Collections.emptySet()));
|
||||
}
|
||||
|
||||
private static void enableOrDisableTechhider() {
|
||||
boolean enable = Bukkit.getOnlinePlayers()
|
||||
.stream()
|
||||
.anyMatch(player -> !(Permission.BUILD.hasPermission(player) || NO_TECHHIDER.contains(player)));
|
||||
if (enable) {
|
||||
techHider.enable();
|
||||
} else {
|
||||
techHider.disable();
|
||||
public void addHidingRules(Player player, List<HidingRule> rules) {
|
||||
if (!(Permission.BUILD.hasPermission(player) || NO_TECHHIDER.contains(player))) {
|
||||
rules.add(SPECTATOR_RULE);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -122,7 +120,6 @@ public class SpectatorListener implements Listener {
|
||||
NO_TECHHIDER.add(player);
|
||||
}
|
||||
resendChunks(player);
|
||||
enableOrDisableTechhider();
|
||||
}
|
||||
|
||||
private static void resendChunks(Player player) {
|
||||
@@ -141,7 +138,6 @@ public class SpectatorListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
enableOrDisableTechhider();
|
||||
if (BauSystem.DEV_SERVER) return;
|
||||
if (event.getPlayer().getUniqueId().equals(BauServer.getInstance().getOwner())) {
|
||||
return;
|
||||
@@ -163,7 +159,6 @@ public class SpectatorListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
enableOrDisableTechhider();
|
||||
if (!anySupervisorOnline(null) && !BauSystem.DEV_SERVER) {
|
||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||
player.kickPlayer("");
|
||||
@@ -180,7 +175,6 @@ public class SpectatorListener implements Listener {
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
NO_TECHHIDER.remove(event.getPlayer());
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), SpectatorListener::enableOrDisableTechhider, 1);
|
||||
if (BauSystem.DEV_SERVER) return;
|
||||
if (!anySupervisorOnline(event.getPlayer())) {
|
||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||
|
||||
@@ -21,14 +21,15 @@ package de.steamwar.bausystem.features.xray;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.hullhider.HullHiderCommand;
|
||||
import de.steamwar.bausystem.features.techhider.HidingRule;
|
||||
import de.steamwar.bausystem.features.techhider.TechHiderCommand;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.core.CraftbukkitWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.techhider.legacy.TechHider;
|
||||
import de.steamwar.techhider.ObfuscationConfig;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
@@ -43,22 +44,27 @@ import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.function.BiFunction;
|
||||
|
||||
@Linked
|
||||
public class XrayCommand extends SWCommand implements Listener, ScoreboardElement {
|
||||
public class XrayCommand extends SWCommand implements Listener {
|
||||
|
||||
public XrayCommand() {
|
||||
super("xray");
|
||||
}
|
||||
|
||||
private Map<Region, Optional<TechHider>> techHiders = new HashMap<>();
|
||||
// Read on netty threads by the BauTechHider and the movement filter
|
||||
private Map<Region, Optional<HidingRule>> hidingRules = new ConcurrentHashMap<>();
|
||||
private Map<Region, Set<Material>> xrayedBlocks = new HashMap<>();
|
||||
private Map<Region, Set<Player>> hidden = new HashMap<>();
|
||||
private Map<Region, Set<Player>> hidden = new ConcurrentHashMap<>();
|
||||
|
||||
@LinkedInstance
|
||||
public TechHiderCommand techHiderCommand;
|
||||
|
||||
@LinkedInstance
|
||||
public HullHiderCommand hullHiderCommand;
|
||||
|
||||
@Register(description = "XRAY_HELP")
|
||||
public void toggleHider(@Validator Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
@@ -67,23 +73,24 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
|
||||
return;
|
||||
}
|
||||
|
||||
Optional<TechHider> techHider = techHiders.computeIfAbsent(region, rg -> {
|
||||
Optional<HidingRule> hidingRule = hidingRules.computeIfAbsent(region, rg -> {
|
||||
if (!region.getGameModeConfig().Techhider.Active) {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
hidden.put(rg, new HashSet<>());
|
||||
hidden.put(rg, ConcurrentHashMap.newKeySet());
|
||||
|
||||
Set<Material> blocks = new HashSet<>(Arrays.asList(region.getGameModeConfig().Techhider.ObfuscateWith));
|
||||
if (blocks.contains(Material.END_STONE)) blocks.add(Material.END_STONE_BRICKS);
|
||||
xrayedBlocks.put(region, blocks);
|
||||
return Optional.of(createXray(rg, blocks));
|
||||
return Optional.of(HidingRule.of(rg.getBuildArea(), new ObfuscationConfig(Material.STRUCTURE_VOID, blocks, Collections.emptySet())));
|
||||
});
|
||||
if (!techHider.isPresent()) {
|
||||
if (!hidingRule.isPresent()) {
|
||||
return;
|
||||
}
|
||||
|
||||
techHiderCommand.disable(region, player);
|
||||
hullHiderCommand.disable(region, player);
|
||||
if (hidden.get(region).contains(player)) {
|
||||
hidden.get(region).remove(player);
|
||||
BauSystem.MESSAGE.sendPrefixless("XRAY_OFF", player, ChatMessageType.ACTION_BAR);
|
||||
@@ -139,13 +146,12 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
|
||||
}
|
||||
}
|
||||
|
||||
private TechHider createXray(Region rg, Set<Material> obfuscate) {
|
||||
TechHider current = new TechHider((TechHider.LocationEvaluator) (p, cX, cY) -> {
|
||||
if (rg.getBuildArea().isChunkOutside(cX, cY)) return true;
|
||||
return !hidden.get(rg).contains(p);
|
||||
}, Material.STRUCTURE_VOID, obfuscate, new HashSet<>());
|
||||
current.enable();
|
||||
return current;
|
||||
public void addHidingRules(Player player, List<HidingRule> rules) {
|
||||
hidden.forEach((region, players) -> {
|
||||
if (players.contains(player)) {
|
||||
hidingRules.getOrDefault(region, Optional.empty()).ifPresent(rules::add);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@@ -160,19 +166,7 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public ScoreboardGroup getGroup() {
|
||||
return ScoreboardGroup.OTHER;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int order() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if (!hidden.getOrDefault(region, Collections.emptySet()).contains(p)) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_XRAY", p);
|
||||
public boolean isActive(Region region, Player player) {
|
||||
return hidden.getOrDefault(region, Collections.emptySet()).contains(player);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,12 +22,18 @@ package de.steamwar.linkage;
|
||||
import de.steamwar.linkage.api.Disable;
|
||||
import de.steamwar.linkage.api.Enable;
|
||||
import lombok.NonNull;
|
||||
import lombok.SneakyThrows;
|
||||
import lombok.experimental.StandardException;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.InputStreamReader;
|
||||
import java.lang.invoke.MethodHandle;
|
||||
import java.lang.invoke.MethodHandles;
|
||||
import java.lang.invoke.MethodType;
|
||||
import java.lang.reflect.Field;
|
||||
import java.lang.reflect.Method;
|
||||
import java.lang.reflect.Modifier;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
@@ -38,6 +44,7 @@ public abstract class AbstractLinker<T> {
|
||||
|
||||
protected final T plugin;
|
||||
private Map<Class<?>, Object> instances = new HashMap<>();
|
||||
private final List<Object> fieldInstances = new ArrayList<>();
|
||||
|
||||
protected AbstractLinker(@NonNull T plugin) {
|
||||
this.plugin = plugin;
|
||||
@@ -90,6 +97,7 @@ public abstract class AbstractLinker<T> {
|
||||
((Enable) any).enable();
|
||||
}
|
||||
linkObject(any);
|
||||
linkFields(any);
|
||||
});
|
||||
} catch (SecurityException e) {
|
||||
Throwable cause = e.getCause();
|
||||
@@ -117,6 +125,70 @@ public abstract class AbstractLinker<T> {
|
||||
Throwable cause = e.getCause();
|
||||
throw new LinkException(cause.getMessage(), cause);
|
||||
}
|
||||
|
||||
// After the injection, as timers may run immediately on another thread
|
||||
for (Object any : instances.values()) {
|
||||
scheduleTimers(any);
|
||||
}
|
||||
for (Object any : fieldInstances) {
|
||||
scheduleTimers(any);
|
||||
}
|
||||
}
|
||||
|
||||
private void scheduleTimers(Object any) throws LinkException {
|
||||
for (Method method : any.getClass().getDeclaredMethods()) {
|
||||
LinkedTimer timer = method.getAnnotation(LinkedTimer.class);
|
||||
if (timer == null) continue;
|
||||
|
||||
String name = any.getClass().getName() + "." + method.getName();
|
||||
if (method.getParameterCount() != 0) {
|
||||
throw new LinkException("Linked timer " + name + " must not have parameters");
|
||||
}
|
||||
|
||||
MethodHandle handle;
|
||||
try {
|
||||
handle = MethodHandles.privateLookupIn(method.getDeclaringClass(), MethodHandles.lookup()).unreflect(method);
|
||||
} catch (IllegalAccessException e) {
|
||||
throw new LinkException("Could not access linked timer " + name, e);
|
||||
}
|
||||
if (!Modifier.isStatic(method.getModifiers())) {
|
||||
handle = handle.bindTo(any);
|
||||
}
|
||||
// Discards the return value
|
||||
MethodHandle timerHandle = handle.asType(MethodType.methodType(void.class));
|
||||
|
||||
scheduleTimer(() -> runTimer(timerHandle), timer.delay(), timer.period(), timer.unit());
|
||||
}
|
||||
}
|
||||
|
||||
@SneakyThrows
|
||||
private static void runTimer(MethodHandle timer) {
|
||||
timer.invokeExact();
|
||||
}
|
||||
|
||||
private void linkFields(Object any) {
|
||||
for (Field field : any.getClass().getDeclaredFields()) {
|
||||
if (field.getAnnotation(Linked.class) == null) continue;
|
||||
|
||||
Object value;
|
||||
try {
|
||||
field.setAccessible(true);
|
||||
value = field.get(Modifier.isStatic(field.getModifiers()) ? null : any);
|
||||
} catch (IllegalAccessException e) {
|
||||
throw new SecurityException(e.getMessage(), e);
|
||||
}
|
||||
|
||||
if (value == null) {
|
||||
String message = "Linked field " + any.getClass().getName() + "." + field.getName() + " is not initialised";
|
||||
throw new SecurityException(message, new IllegalStateException(message));
|
||||
}
|
||||
|
||||
fieldInstances.add(value);
|
||||
if (value instanceof Enable) {
|
||||
((Enable) value).enable();
|
||||
}
|
||||
linkObject(value);
|
||||
}
|
||||
}
|
||||
|
||||
public final void unlink() {
|
||||
@@ -126,6 +198,12 @@ public abstract class AbstractLinker<T> {
|
||||
((Disable) any).disable();
|
||||
}
|
||||
});
|
||||
fieldInstances.forEach(any -> {
|
||||
unlinkObject(any);
|
||||
if (any instanceof Disable) {
|
||||
((Disable) any).disable();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public final void addLinkableInstance(@NonNull Object instance) {
|
||||
@@ -152,6 +230,14 @@ public abstract class AbstractLinker<T> {
|
||||
protected void linkObject(Object any) {
|
||||
}
|
||||
|
||||
/**
|
||||
* Runs the runnable repeatedly for a {@link LinkedTimer}.
|
||||
*
|
||||
* @param delay time until the first run, in unit
|
||||
* @param period time between two runs, in unit
|
||||
*/
|
||||
protected abstract void scheduleTimer(Runnable runnable, long delay, long period, LinkedTimer.Unit unit);
|
||||
|
||||
/**
|
||||
* There is no need in calling {@link Disable#disable()} ()} by this method.
|
||||
*/
|
||||
|
||||
@@ -26,8 +26,12 @@ import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
import java.lang.annotation.Target;
|
||||
|
||||
/**
|
||||
* On a class: the class is instantiated and linked.
|
||||
* On a field of a linked class: the (already initialised) value of the field is linked as well, e.g. registered as listener.
|
||||
*/
|
||||
@IndexAnnotated
|
||||
@Retention(RetentionPolicy.SOURCE)
|
||||
@Target({ElementType.TYPE})
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
@Target({ElementType.TYPE, ElementType.FIELD})
|
||||
public @interface Linked {
|
||||
}
|
||||
|
||||
@@ -0,0 +1,81 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.linkage;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.lang.annotation.ElementType;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
import java.lang.annotation.Target;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
/**
|
||||
* Runs the annotated method of a linked class (or of the value of a {@link Linked} field) repeatedly.
|
||||
* The method must not have parameters, its return value is ignored. It may be static.
|
||||
* The timer is not stopped on unlink, as the server stops anyway.
|
||||
*/
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
@Target({ElementType.METHOD})
|
||||
public @interface LinkedTimer {
|
||||
|
||||
/**
|
||||
* Time until the first run, in {@link #unit()}.
|
||||
*/
|
||||
long delay();
|
||||
|
||||
/**
|
||||
* Time between two runs, in {@link #unit()}.
|
||||
*/
|
||||
long period();
|
||||
|
||||
Unit unit() default Unit.TICKS;
|
||||
|
||||
@AllArgsConstructor
|
||||
enum Unit {
|
||||
/**
|
||||
* 1 tick = 50 ms
|
||||
*/
|
||||
TICKS(50, TimeUnit.MILLISECONDS),
|
||||
MILLISECONDS(1, TimeUnit.MILLISECONDS),
|
||||
SECONDS(1, TimeUnit.SECONDS),
|
||||
MINUTES(1, TimeUnit.MINUTES),
|
||||
HOURS(1, TimeUnit.HOURS);
|
||||
|
||||
private final long factor;
|
||||
@Getter
|
||||
private final TimeUnit timeUnit;
|
||||
|
||||
/**
|
||||
* @return the value in ticks, rounded down
|
||||
*/
|
||||
public long toTicks(long value) {
|
||||
return timeUnit.toMillis(value * factor) / 50;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the value in {@link #getTimeUnit()}
|
||||
*/
|
||||
public long toTimeUnit(long value) {
|
||||
return value * factor;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -30,6 +30,7 @@ dependencies {
|
||||
compileOnly(libs.classindex)
|
||||
annotationProcessor(libs.classindex)
|
||||
compileOnly(project(":SpigotCore", "default"))
|
||||
implementation(project(":HiderCore"))
|
||||
|
||||
compileOnly(libs.netty)
|
||||
compileOnly(libs.paperapi)
|
||||
|
||||
@@ -32,8 +32,8 @@ import de.steamwar.fightsystem.record.GlobalRecorder;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.OneShotStateDependent;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.fightsystem.utils.FightHullHider;
|
||||
import de.steamwar.fightsystem.utils.FightUI;
|
||||
import de.steamwar.fightsystem.utils.HullHider;
|
||||
import de.steamwar.fightsystem.utils.SWSound;
|
||||
import de.steamwar.fightsystem.utils.TechHiderWrapper;
|
||||
import de.steamwar.linkage.AbstractLinker;
|
||||
@@ -58,7 +58,7 @@ public class FightSystem extends JavaPlugin {
|
||||
private FightTeam lastWinner;
|
||||
private String lastWinreason;
|
||||
private TechHiderWrapper techHider;
|
||||
private HullHider hullHider;
|
||||
private FightHullHider hullHider;
|
||||
|
||||
private SpigotLinker spigotLinker;
|
||||
|
||||
@@ -116,9 +116,9 @@ public class FightSystem extends JavaPlugin {
|
||||
new OneShotStateDependent(ArenaMode.Test, FightState.All, SteamEdit::init);
|
||||
Config.world.setGameRule(GameRule.REDUCED_DEBUG_INFO, ArenaMode.AntiTest.contains(Config.mode));
|
||||
|
||||
hullHider = new HullHider();
|
||||
hullHider = new FightHullHider();
|
||||
techHider = new TechHiderWrapper(hullHider);
|
||||
FightSystem.getHullHider().getHullMap().values().forEach(hull -> hull.fill(true));
|
||||
hullHider.fillAll(true);
|
||||
|
||||
|
||||
FileSource.startReplay();
|
||||
@@ -170,7 +170,7 @@ public class FightSystem extends JavaPlugin {
|
||||
return plugin.techHider;
|
||||
}
|
||||
|
||||
public static HullHider getHullHider() {
|
||||
public static FightHullHider getHullHider() {
|
||||
return plugin.hullHider;
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -56,7 +56,7 @@ public class TechhiderbugCommand extends FightSWCommand {
|
||||
writer.append('\n');
|
||||
|
||||
writer.append("HullHider regions: ");
|
||||
FightSystem.getHullHider().getHullMap().forEach((t, h) -> writer.append(t.getName()).append(':').append(h.getRegion().toString()).append(' '));
|
||||
FightSystem.getHullHider().forEachHull((t, h) -> writer.append(t.getName()).append(':').append(h.getRegion().toString()).append(' '));
|
||||
writer.append('\n');
|
||||
|
||||
writer.append("Hidden regions: ");
|
||||
|
||||
@@ -84,7 +84,7 @@ public class FightWorld extends StateDependent {
|
||||
entities.forEach(Entity::remove);
|
||||
entities.clear();
|
||||
|
||||
FightSystem.getHullHider().getHullMap().values().forEach(hull -> hull.fill(true));
|
||||
FightSystem.getHullHider().fillAll(true);
|
||||
|
||||
Config.ArenaRegion.forEachChunk((x, z) -> {
|
||||
for (Player p : Bukkit.getOnlinePlayers()) {
|
||||
|
||||
+3
-3
@@ -20,6 +20,7 @@
|
||||
package de.steamwar.fightsystem.record;
|
||||
|
||||
import com.sk89q.worldedit.extent.clipboard.Clipboard;
|
||||
import de.steamwar.core.BlockIds;
|
||||
import de.steamwar.core.worldedit.WorldEditWrapper;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
@@ -40,7 +41,6 @@ import de.steamwar.fightsystem.utils.TechHiderWrapper;
|
||||
import de.steamwar.sql.SchematicNode;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import de.steamwar.sql.Team;
|
||||
import de.steamwar.techhider.BlockIds;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import net.md_5.bungee.api.chat.BaseComponent;
|
||||
import net.md_5.bungee.api.chat.TextComponent;
|
||||
@@ -51,7 +51,7 @@ import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
|
||||
import org.bukkit.craftbukkit.block.data.CraftBlockData;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
@@ -473,7 +473,7 @@ public class PacketProcessor implements Listener {
|
||||
level.removeBlockEntity(pos);
|
||||
level.setBlock(pos, blockData, blockState1);
|
||||
level.getChunkSource().blockChanged(pos);
|
||||
FightSystem.getHullHider().blockUpdate(Config.world.getBlockAt(x, y, z), CraftMagicNumbers.getMaterial(Block.stateById(blockState)).getItemType());
|
||||
FightSystem.getHullHider().blockUpdate(Config.world.getBlockAt(x, y, z), CraftBlockData.fromData(Block.stateById(blockState)));
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
+43
-91
@@ -30,61 +30,62 @@ import de.steamwar.fightsystem.listener.Recording;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.fightsystem.states.StateDependentTask;
|
||||
import de.steamwar.hullhider.Hull;
|
||||
import de.steamwar.hullhider.HullHider;
|
||||
import de.steamwar.hullhider.Viewers;
|
||||
import de.steamwar.techhider.ObfuscationConfig;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockPhysicsEvent;
|
||||
import org.bukkit.event.entity.EntityDeathEvent;
|
||||
import org.bukkit.event.entity.EntitySpawnEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
public class HullHider implements Listener {
|
||||
/**
|
||||
* Fight specific part of the hull hider: one hull per team schematic region, and who may view which hull.
|
||||
*/
|
||||
public class FightHullHider {
|
||||
|
||||
private final HullHider<FightTeam> hullHider = new HullHider<>(true);
|
||||
// Shared with the TechHiderWrapper
|
||||
@Getter
|
||||
private final Map<FightTeam, Hull> hullMap = new HashMap<>();
|
||||
private final Hull[] hulls;
|
||||
private final ObfuscationConfig obfuscation = ObfuscationConfig.of(Config.GameModeConfig.Techhider);
|
||||
|
||||
public HullHider() {
|
||||
if (!TechHiderWrapper.ENABLED) {
|
||||
hulls = new Hull[0];
|
||||
return;
|
||||
}
|
||||
|
||||
Fight.teams().forEach(team -> hullMap.put(team, new Hull(team)));
|
||||
hulls = hullMap.values().toArray(new Hull[0]);
|
||||
public FightHullHider() {
|
||||
if (!TechHiderWrapper.ENABLED) return;
|
||||
|
||||
Fight.teams().forEach(team -> {
|
||||
Region region = team.getSchemRegion();
|
||||
hullHider.addHull(team, new Hull(FightSystem.getPlugin(), Config.world, region.toHullRegion(), region.getMinY() != Config.PlayerRegion.getMinY(), obfuscation, new Viewers.HiddenByDefault()));
|
||||
});
|
||||
|
||||
new StateDependentListener(TechHiderWrapper.ENABLED, FightState.All, new MembershipListener());
|
||||
new StateDependentListener(TechHiderWrapper.ENABLED, FightState.Schem, this);
|
||||
new StateDependentListener(TechHiderWrapper.ENABLED, FightState.Schem, hullHider);
|
||||
new StateDependentTask(TechHiderWrapper.ENABLED, FightState.Schem, this::onTick, 0, 1);
|
||||
}
|
||||
|
||||
public void initialize(FightTeam team) {
|
||||
if (!TechHiderWrapper.ENABLED) return;
|
||||
Hull hull = hullMap.get(team);
|
||||
hull.initialize();
|
||||
|
||||
// Chunks encoded while the hull was filled as hidden contain obfuscated blocks that are visible now, but no block update is generated for them
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if (!hull.isViewer(player)) {
|
||||
FightSystem.getTechHider().reloadChunks(player, team.getExtendRegion(), Region.EMPTY);
|
||||
}
|
||||
}
|
||||
hullHider.initialize(team);
|
||||
}
|
||||
|
||||
public void fill(FightTeam team, boolean visible) {
|
||||
if (!TechHiderWrapper.ENABLED) return;
|
||||
hullMap.get(team).fill(visible);
|
||||
hullHider.fill(team, visible);
|
||||
}
|
||||
|
||||
public void fillAll(boolean visible) {
|
||||
hullHider.fillAll(visible);
|
||||
}
|
||||
|
||||
public void forEachHull(BiConsumer<FightTeam, Hull> consumer) {
|
||||
hullHider.forEach(consumer);
|
||||
}
|
||||
|
||||
// Registered in every state: players must be hidden from the hulls by default, no matter when they join.
|
||||
@@ -96,7 +97,7 @@ public class HullHider implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onLeave(PlayerQuitEvent e) {
|
||||
forgetViewer(e.getPlayer());
|
||||
hullHider.forgetViewer(e.getPlayer());
|
||||
}
|
||||
|
||||
// A dead player loses the right to see the enemy hull again
|
||||
@@ -114,82 +115,33 @@ public class HullHider implements Listener {
|
||||
|
||||
FightTeam team = Fight.getPlayerTeam(player);
|
||||
FightPlayer fp = Fight.getFightPlayer(player);
|
||||
for (Map.Entry<FightTeam, Hull> hull : hullMap.entrySet()) {
|
||||
if (Config.isReferee(player) || hull.getKey() == team || (fp != null && fp.canEntern())) {
|
||||
hull.getValue().addViewer(player);
|
||||
hullHider.forEach((hullTeam, hull) -> {
|
||||
if (Config.isReferee(player) || hullTeam == team || (fp != null && fp.canEntern())) {
|
||||
hullHider.addViewer(player, hullTeam);
|
||||
} else {
|
||||
hull.getValue().removeViewer(player);
|
||||
hullHider.removeViewer(player, hullTeam);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void forgetViewer(Player player) {
|
||||
for (Hull hull : hulls) {
|
||||
hull.forgetViewer(player);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onBlockPhysic(BlockPhysicsEvent e) {
|
||||
if (e.getBlock() == e.getSourceBlock() || e.getChangedType() == Material.AIR) {
|
||||
blockUpdate(e.getBlock(), e.getChangedType());
|
||||
}
|
||||
}
|
||||
|
||||
public void blockUpdate(Block block, Material changedType) {
|
||||
for (Hull hull : hulls) {
|
||||
hull.updateBlockVisibility(block, changedType);
|
||||
}
|
||||
public void blockUpdate(Block block, BlockData changedData) {
|
||||
hullHider.blockUpdate(block, changedData);
|
||||
}
|
||||
|
||||
public boolean isBlockHidden(Player player, int x, int y, int z) {
|
||||
if (!TechHiderWrapper.ENABLED) return false;
|
||||
|
||||
for (Hull hull : hulls) {
|
||||
if (hull.isBlockHidden(player, x, y, z)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onSpawn(EntitySpawnEvent e) {
|
||||
for (Hull hull : hulls) {
|
||||
hull.checkEntity(e.getEntity());
|
||||
}
|
||||
return hullHider.isBlockHidden(player, x, y, z);
|
||||
}
|
||||
|
||||
private void onTick() {
|
||||
Recording.iterateOverEntities(Objects::nonNull, entity -> {
|
||||
for (Hull hull : hulls) {
|
||||
hull.checkEntity(entity);
|
||||
}
|
||||
});
|
||||
|
||||
for (Hull hull : hulls) {
|
||||
hull.sendUncoveredBlocks();
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onDeath(EntityDeathEvent e) {
|
||||
for (Hull hull : hulls) {
|
||||
hull.removeEntity(e.getEntity());
|
||||
}
|
||||
Recording.iterateOverEntities(Objects::nonNull, hullHider::checkEntity);
|
||||
hullHider.sendUncoveredBlocks();
|
||||
}
|
||||
|
||||
public void updateREntity(REntity e) {
|
||||
for (Hull hull : hulls) {
|
||||
hull.checkREntity(e);
|
||||
}
|
||||
hullHider.updateREntity(e);
|
||||
}
|
||||
|
||||
public void despawnREntity(REntity e) {
|
||||
for (Hull hull : hulls) {
|
||||
hull.removeREntity(e);
|
||||
}
|
||||
hullHider.despawnREntity(e);
|
||||
}
|
||||
}
|
||||
@@ -1,392 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.fightsystem.utils;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import de.steamwar.core.ProtocolWrapper;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.fightsystem.Config;
|
||||
import de.steamwar.fightsystem.FightSystem;
|
||||
import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.SectionPos;
|
||||
import net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket;
|
||||
import net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.craftbukkit.block.data.CraftBlockData;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.logging.Level;
|
||||
import java.util.stream.IntStream;
|
||||
|
||||
public class Hull {
|
||||
|
||||
private static final IntVector[] NO_BRANCHES = new IntVector[0];
|
||||
|
||||
private static boolean isOccluding(Material material) {
|
||||
return material.isOccluding() || Config.GameModeConfig.Techhider.HiddenBlocks.contains(material);
|
||||
}
|
||||
|
||||
@Getter
|
||||
private final Region region;
|
||||
private final boolean groundVisible;
|
||||
private final IntVector[] directions;
|
||||
|
||||
private final BitSet occluding;
|
||||
private final BitSet visibility;
|
||||
private final HashMap<IntVector, BitSet> visibilityDirections = new HashMap<>(); // Contains the visible directions of each occluding visible block
|
||||
private final HashSet<IntVector> uncoveredSurface = new HashSet<>();
|
||||
|
||||
// Players that may see the hull contents (viewers). Everybody else is hidden from it (default deny). Concurrent as it is read on netty threads.
|
||||
private final Set<UUID> viewers = ConcurrentHashMap.newKeySet();
|
||||
private final HashSet<Entity> entities = new HashSet<>();
|
||||
private final HashSet<REntity> rentities = new HashSet<>();
|
||||
|
||||
public Hull(FightTeam team) {
|
||||
this.region = team.getSchemRegion();
|
||||
this.groundVisible = region.getMinY() != Config.PlayerRegion.getMinY();
|
||||
this.occluding = new BitSet(region.volume());
|
||||
this.visibility = new BitSet(region.volume());
|
||||
|
||||
directions = IntStream.range(0, 27)
|
||||
.mapToObj(v -> new IntVector(v % 3 - 1, (v / 3) % 3 - 1, v / 9 - 1))
|
||||
.toArray(IntVector[]::new);
|
||||
|
||||
for (IntVector direction : directions) {
|
||||
visibilityDirections.put(direction, new BitSet(region.volume()));
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isBlockHidden(Player player, int x, int y, int z) {
|
||||
return region.inRegion(x, y, z) && !isViewer(player) && !visibility.get(((y - region.getMinY()) * region.getSizeZ() + (z - region.getMinZ())) * region.getSizeX() + (x - region.getMinX()));
|
||||
}
|
||||
|
||||
public boolean isViewer(Player player) {
|
||||
return player != null && viewers.contains(player.getUniqueId());
|
||||
}
|
||||
|
||||
/**
|
||||
* Hides the hull from this player (removes the viewer), also hiding all entities currently inside it.
|
||||
*/
|
||||
public void removeViewer(Player player) {
|
||||
viewers.remove(player.getUniqueId());
|
||||
for (Entity entity : entities) {
|
||||
if (!player.equals(entity)) untrackEntity(player, entity);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Allows this player to see the hull (adds a viewer).
|
||||
*/
|
||||
public void addViewer(Player player) {
|
||||
if (viewers.add(player.getUniqueId())) {
|
||||
for (Entity entity : entities) {
|
||||
trackEntity(player, entity);
|
||||
}
|
||||
// techhider triggers block change sending
|
||||
}
|
||||
}
|
||||
|
||||
public void forgetViewer(Player player) {
|
||||
viewers.remove(player.getUniqueId());
|
||||
}
|
||||
|
||||
public void checkEntity(Entity entity) {
|
||||
Location location = entity.getLocation();
|
||||
if (region.inRegion(location) && !visibility.get(new IntVector(location).toId(region))) {
|
||||
if (entities.add(entity)) {
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if (!isViewer(player) && !player.equals(entity)) untrackEntity(player, entity);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (entities.remove(entity)) {
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if (!isViewer(player) && !player.equals(entity)) trackEntity(player, entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void trackEntity(Player player, Entity entity) {
|
||||
if (entity instanceof Player) {
|
||||
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.REMOVE, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE));
|
||||
}
|
||||
|
||||
player.showEntity(FightSystem.getPlugin(), entity);
|
||||
}
|
||||
|
||||
public void untrackEntity(Player player, Entity entity) {
|
||||
player.hideEntity(FightSystem.getPlugin(), entity);
|
||||
|
||||
if (entity instanceof Player) {
|
||||
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.ADD, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE));
|
||||
}
|
||||
}
|
||||
|
||||
public void removeEntity(Entity entity) {
|
||||
entities.remove(entity);
|
||||
}
|
||||
|
||||
public void checkREntity(REntity entity) {
|
||||
Location location = new Location(Config.world, entity.getX(), entity.getY(), entity.getZ());
|
||||
if (region.inRegion(location) && !visibility.get(new IntVector(location).toId(region))) {
|
||||
if (rentities.add(entity)) entity.hide(true);
|
||||
} else {
|
||||
if (rentities.remove(entity)) entity.hide(false);
|
||||
}
|
||||
}
|
||||
|
||||
public void removeREntity(REntity entity) {
|
||||
rentities.remove(entity);
|
||||
}
|
||||
|
||||
public void fill(boolean visible) {
|
||||
visibility.set(0, visibility.size(), visible);
|
||||
occluding.set(0, occluding.size(), !visible);
|
||||
uncoveredSurface.clear();
|
||||
for (BitSet directionalVisibility : visibilityDirections.values()) {
|
||||
directionalVisibility.set(0, directionalVisibility.size(), visible);
|
||||
}
|
||||
}
|
||||
|
||||
public void initialize() {
|
||||
visibility.clear();
|
||||
occluding.clear();
|
||||
uncoveredSurface.clear();
|
||||
for (BitSet directionalVisibility : visibilityDirections.values()) {
|
||||
directionalVisibility.clear();
|
||||
}
|
||||
|
||||
long start = System.currentTimeMillis();
|
||||
region.forEach((x, y, z) -> {
|
||||
IntVector block = new IntVector(x, y, z);
|
||||
if (isOccluding(Config.world.getBlockAt(x, y, z).getType())) {
|
||||
occluding.set(block.toId(region));
|
||||
}
|
||||
});
|
||||
forEachBorder((root, direction) -> uncoverBlocks(new NullList<>(), root, direction));
|
||||
FightSystem.getPlugin().getLogger().log(Level.INFO, () -> "[HullHider] initialisation finished: " + (System.currentTimeMillis() - start) + " ms, visible blocks: " + visibility.cardinality());
|
||||
}
|
||||
|
||||
public void updateBlockVisibility(Block b, Material changedType) {
|
||||
IntVector root = new IntVector(b.getX(), b.getY(), b.getZ());
|
||||
if (root.notInRegion(region)) return;
|
||||
|
||||
int id = root.toId(region);
|
||||
if (!occluding.get(id) || isOccluding(changedType)) return;
|
||||
|
||||
occluding.clear(id);
|
||||
if (!visibility.get(id)) return;
|
||||
|
||||
List<IntVector> uncovered = new ArrayList<>();
|
||||
for (Map.Entry<IntVector, BitSet> directionalVisibility : visibilityDirections.entrySet()) {
|
||||
if (directionalVisibility.getValue().get(id)) {
|
||||
directionalVisibility.getValue().clear(id);
|
||||
uncoverBlocks(uncovered, root, directionalVisibility.getKey());
|
||||
}
|
||||
}
|
||||
|
||||
uncoveredSurface.addAll(new HashSet<>(uncovered));
|
||||
uncoveredSurface.remove(root);
|
||||
}
|
||||
|
||||
public void sendUncoveredBlocks() {
|
||||
Map<IntVector, List<IntVector>> sectionWise = new HashMap<>();
|
||||
|
||||
for (IntVector uncovered : uncoveredSurface) {
|
||||
sectionWise.computeIfAbsent(new IntVector(uncovered.x >> 4, uncovered.y >> 4, uncovered.z >> 4), section -> new ArrayList<>()).add(uncovered);
|
||||
}
|
||||
uncoveredSurface.clear();
|
||||
|
||||
for (Map.Entry<IntVector, List<IntVector>> entry : sectionWise.entrySet()) {
|
||||
Object result;
|
||||
List<IntVector> changes = entry.getValue();
|
||||
Object[] blockdata = new Object[changes.size()];
|
||||
for (int i = 0; i < blockdata.length; i++) {
|
||||
IntVector change = changes.get(i);
|
||||
blockdata[i] = ((CraftBlockData) Config.world.getBlockData(change.getX(), change.getY(), change.getZ())).getState();
|
||||
}
|
||||
|
||||
if (changes.size() > 1) {
|
||||
IntVector section = changes.get(0);
|
||||
section = new IntVector(section.getX() >> 4, section.getY() >> 4, section.getZ() >> 4);
|
||||
int xOffset = 16 * section.getX();
|
||||
int yOffset = 16 * section.getY();
|
||||
int zOffset = 16 * section.getZ();
|
||||
|
||||
short[] pos = new short[changes.size()];
|
||||
for (int i = 0; i < changes.size(); i++) {
|
||||
IntVector change = changes.get(i);
|
||||
|
||||
pos[i] = (short) (((change.getX() - xOffset) << 8) + ((change.getZ() - zOffset) << 4) + (change.getY() - yOffset));
|
||||
}
|
||||
|
||||
result = new ClientboundSectionBlocksUpdatePacket(SectionPos.of(section.getX(), section.getY(), section.getZ()), new Short2ObjectArrayMap<>(pos, blockdata, blockdata.length));
|
||||
} else {
|
||||
IntVector pos = changes.get(0);
|
||||
result = new ClientboundBlockUpdatePacket(new BlockPos(pos.getX(), pos.getY(), pos.getZ()), (BlockState) blockdata[0]);
|
||||
}
|
||||
Object packet = result;
|
||||
Bukkit.getOnlinePlayers().stream().filter(player -> !isViewer(player)).forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
|
||||
}
|
||||
}
|
||||
|
||||
private void forEachBorder(BiConsumer<IntVector, IntVector> f) {
|
||||
for (int x = region.getMinX(); x < region.getMaxX(); x++) {
|
||||
for (int z = region.getMinZ(); z < region.getMaxZ(); z++) {
|
||||
if (groundVisible) {
|
||||
f.accept(new IntVector(x, region.getMinY(), z), new IntVector(0, 1, 0));
|
||||
}
|
||||
f.accept(new IntVector(x, region.getMaxY() - 1, z), new IntVector(0, -1, 0));
|
||||
}
|
||||
}
|
||||
|
||||
for (int x = region.getMinX(); x < region.getMaxX(); x++) {
|
||||
for (int y = region.getMinY(); y < region.getMaxY(); y++) {
|
||||
f.accept(new IntVector(x, y, region.getMinZ()), new IntVector(0, 0, 1));
|
||||
f.accept(new IntVector(x, y, region.getMaxZ() - 1), new IntVector(0, 0, -1));
|
||||
}
|
||||
}
|
||||
|
||||
for (int z = region.getMinZ(); z < region.getMaxZ(); z++) {
|
||||
for (int y = region.getMinY(); y < region.getMaxY(); y++) {
|
||||
f.accept(new IntVector(region.getMinX(), y, z), new IntVector(1, 0, 0));
|
||||
f.accept(new IntVector(region.getMaxX() - 1, y, z), new IntVector(-1, 0, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void uncoverBlocks(List<IntVector> uncovered, IntVector block, IntVector direction) {
|
||||
uncoverBlocks(
|
||||
uncovered, block, direction, visibilityDirections.get(direction),
|
||||
direction.sqLength() == 1
|
||||
? Arrays.stream(directions)
|
||||
.filter(v -> v.sqLength() >= 2 && v.x * direction.x + v.y * direction.y + v.z * direction.z == 1)
|
||||
.toArray(IntVector[]::new)
|
||||
: NO_BRANCHES
|
||||
);
|
||||
}
|
||||
|
||||
private void uncoverBlocks(List<IntVector> uncovered, IntVector block, IntVector direction, BitSet directionalVisibility, IntVector[] branchDirections) {
|
||||
if (block.notInRegion(region)) return;
|
||||
|
||||
int id = block.toId(region);
|
||||
if (directionalVisibility.get(id)) return;
|
||||
directionalVisibility.set(id);
|
||||
|
||||
if (!visibility.get(id)) {
|
||||
visibility.set(id);
|
||||
uncovered.add(block);
|
||||
}
|
||||
|
||||
if (occluding.get(id)) return;
|
||||
|
||||
uncoverBlocks(uncovered, block.add(direction), direction, directionalVisibility, branchDirections);
|
||||
for (IntVector branchDirection : branchDirections) {
|
||||
uncoverBlocks(uncovered, block.add(branchDirection), branchDirection, visibilityDirections.get(branchDirection), NO_BRANCHES);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Getter
|
||||
@AllArgsConstructor
|
||||
public static class IntVector {
|
||||
private final int x;
|
||||
private final int y;
|
||||
private final int z;
|
||||
|
||||
public IntVector(Location location) {
|
||||
this.x = location.getBlockX();
|
||||
this.y = location.getBlockY();
|
||||
this.z = location.getBlockZ();
|
||||
}
|
||||
|
||||
public boolean notInRegion(Region region) {
|
||||
return !region.inRegion(x, y, z);
|
||||
}
|
||||
|
||||
public int toId(Region region) {
|
||||
return ((y - region.getMinY()) * region.getSizeZ() + (z - region.getMinZ())) * region.getSizeX() + (x - region.getMinX());
|
||||
}
|
||||
|
||||
public IntVector add(int x, int y, int z) {
|
||||
return new IntVector(this.x + x, this.y + y, this.z + z);
|
||||
}
|
||||
|
||||
public IntVector add(IntVector v) {
|
||||
return add(v.x, v.y, v.z);
|
||||
}
|
||||
|
||||
public int sqLength() {
|
||||
return x * x + y * y + z * z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return y << 24 ^ x << 12 ^ z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if (o == null || this.getClass() != o.getClass()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
IntVector v = (IntVector) o;
|
||||
return x == v.x && y == v.y && z == v.z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return x + "," + y + "," + z;
|
||||
}
|
||||
}
|
||||
|
||||
private static class NullList<E> extends AbstractList<E> {
|
||||
@Override
|
||||
public void add(int index, E element) {
|
||||
// Straight to /dev/null!
|
||||
}
|
||||
|
||||
@Override
|
||||
public E get(int index) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int size() {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -19,7 +19,8 @@
|
||||
|
||||
package de.steamwar.fightsystem.utils;
|
||||
|
||||
import de.steamwar.techhider.ProtocolUtils;
|
||||
import de.steamwar.core.ProtocolUtils;
|
||||
import de.steamwar.hullhider.HullRegion;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Location;
|
||||
@@ -155,6 +156,10 @@ public class Region {
|
||||
return in2dRegion(x, z) && minY <= y && y < maxY;
|
||||
}
|
||||
|
||||
public HullRegion toHullRegion() {
|
||||
return new HullRegion(minX, minY, minZ, maxX, maxY, maxZ);
|
||||
}
|
||||
|
||||
public Region intersection(Region other) {
|
||||
int x = Math.max(minX, other.minX);
|
||||
int y = Math.max(minY, other.minY);
|
||||
|
||||
+17
-65
@@ -32,32 +32,21 @@ import de.steamwar.fightsystem.states.StateDependent;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.techhider.AccessPrivilegeProvider;
|
||||
import de.steamwar.techhider.AccessPrivilegeProvider.ForPlayer;
|
||||
import de.steamwar.techhider.ObfuscationConfig;
|
||||
import de.steamwar.techhider.TechHider;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.core.Holder;
|
||||
import net.minecraft.core.registries.BuiltInRegistries;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.material.FluidState;
|
||||
import net.minecraft.world.level.material.Fluids;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
import java.util.Objects;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
public class TechHiderWrapper extends StateDependent implements Listener {
|
||||
|
||||
@@ -67,9 +56,9 @@ public class TechHiderWrapper extends StateDependent implements Listener {
|
||||
|
||||
@Getter
|
||||
private final ConcurrentHashMap<Player, Region[]> hiddenRegion = new ConcurrentHashMap<>();
|
||||
private final HullHider hullHider;
|
||||
private final FightHullHider hullHider;
|
||||
|
||||
public TechHiderWrapper(HullHider hullHider) {
|
||||
public TechHiderWrapper(FightHullHider hullHider) {
|
||||
super(ENABLED, FightState.All);
|
||||
|
||||
this.hullHider = hullHider;
|
||||
@@ -80,29 +69,14 @@ public class TechHiderWrapper extends StateDependent implements Listener {
|
||||
|
||||
@Override
|
||||
public void enable() {
|
||||
Set<BlockState> blockStatesToObfuscate = getBlockStatesToHideFromMaterials(Config.GameModeConfig.Techhider.HiddenBlocks);
|
||||
|
||||
Set<Block> blocksToObfuscate = Config.GameModeConfig.Techhider.HiddenBlocks.stream()
|
||||
.map(CraftMagicNumbers::getBlock)
|
||||
.collect(Collectors.toUnmodifiableSet());
|
||||
|
||||
Set<BlockEntityType<?>> blockEntityTypeToObfuscate = Config.GameModeConfig.Techhider.HiddenBlockEntities.stream()
|
||||
.map(id -> {
|
||||
ResourceLocation loc = ResourceLocation.parse(id);
|
||||
return BuiltInRegistries.BLOCK_ENTITY_TYPE.get(loc).orElse(null);
|
||||
})
|
||||
.filter(Objects::nonNull)
|
||||
.map(Holder.Reference::value)
|
||||
.collect(Collectors.toUnmodifiableSet());
|
||||
|
||||
new TechHider(CraftMagicNumbers.getBlock(Config.GameModeConfig.Techhider.ObfuscateWith), newProvider(blockStatesToObfuscate, blocksToObfuscate, blockEntityTypeToObfuscate));
|
||||
new TechHider(newProvider(hullHider.getObfuscation()));
|
||||
}
|
||||
|
||||
private AccessPrivilegeProvider newProvider(Set<BlockState> blockStatesToObfuscate, Set<Block> blocksToObfuscate, Set<BlockEntityType<?>> blockEntityTypeToObfuscate) {
|
||||
private AccessPrivilegeProvider newProvider(ObfuscationConfig obfuscation) {
|
||||
return new AccessPrivilegeProvider() {
|
||||
@Override
|
||||
public ForPlayer forPlayer(Player p) {
|
||||
return new FightPlayerAccess(p, getHiddenRegions(p), blockStatesToObfuscate, blocksToObfuscate, blockEntityTypeToObfuscate);
|
||||
return new FightPlayerAccess(p, getHiddenRegions(p), obfuscation);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -118,16 +92,12 @@ public class TechHiderWrapper extends StateDependent implements Listener {
|
||||
private class FightPlayerAccess implements ForPlayer {
|
||||
private final Player player;
|
||||
private final Region[] hiddenRegions;
|
||||
private final Set<BlockState> blockStatesToObfuscate;
|
||||
private final Set<Block> blocksToObfuscate;
|
||||
private final Set<BlockEntityType<?>> blockEntityTypeToObfuscate;
|
||||
private final ObfuscationConfig obfuscation;
|
||||
|
||||
private FightPlayerAccess(Player player, Region[] hiddenRegions, Set<BlockState> blockStatesToObfuscate, Set<Block> blocksToObfuscate, Set<BlockEntityType<?>> blockEntityTypeToObfuscate) {
|
||||
private FightPlayerAccess(Player player, Region[] hiddenRegions, ObfuscationConfig obfuscation) {
|
||||
this.player = player;
|
||||
this.hiddenRegions = hiddenRegions;
|
||||
this.blockStatesToObfuscate = blockStatesToObfuscate;
|
||||
this.blocksToObfuscate = blocksToObfuscate;
|
||||
this.blockEntityTypeToObfuscate = blockEntityTypeToObfuscate;
|
||||
this.obfuscation = obfuscation;
|
||||
}
|
||||
|
||||
private boolean isHidden(int blockX, int blockY, int blockZ) {
|
||||
@@ -155,12 +125,12 @@ public class TechHiderWrapper extends StateDependent implements Listener {
|
||||
|
||||
@Override
|
||||
public boolean canAccessBlock(int blockX, int blockY, int blockZ, Block block) {
|
||||
return !isHidden(blockX, blockY, blockZ) || !blocksToObfuscate.contains(block);
|
||||
return !isHidden(blockX, blockY, blockZ) || !obfuscation.hidesBlock(block);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAccessBlockState(int blockX, int blockY, int blockZ, BlockState blockState) {
|
||||
return !isHidden(blockX, blockY, blockZ) || !blockStatesToObfuscate.contains(blockState);
|
||||
return !isHidden(blockX, blockY, blockZ) || !obfuscation.hidesBlockState(blockState);
|
||||
}
|
||||
|
||||
// TODO will require entity tracking on the netty thread to prevent future race conditions
|
||||
@@ -177,7 +147,12 @@ public class TechHiderWrapper extends StateDependent implements Listener {
|
||||
|
||||
@Override
|
||||
public boolean canAccessBlockEntity(int blockX, int blockY, int blockZ, BlockEntityType<?> type) {
|
||||
return !isHidden(blockX, blockY, blockZ) || !blockEntityTypeToObfuscate.contains(type);
|
||||
return !isHidden(blockX, blockY, blockZ) || !obfuscation.hidesBlockEntity(type);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getObfuscation(int blockX, int blockY, int blockZ) {
|
||||
return obfuscation.getObfuscationState();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -235,27 +210,4 @@ public class TechHiderWrapper extends StateDependent implements Listener {
|
||||
|
||||
return new Region[]{Fight.getOpposite(fightPlayer.getTeam()).getExtendRegion()};
|
||||
}
|
||||
|
||||
private Stream<BlockState> getWaterloggedBlockStates() {
|
||||
FluidState waterFluidState = Fluids.WATER.getSource(false);
|
||||
|
||||
return BuiltInRegistries.BLOCK.stream()
|
||||
.map((block) -> block.getStateDefinition().getPossibleStates())
|
||||
.flatMap(Collection::stream)
|
||||
.filter((blockState -> blockState.getFluidState() == waterFluidState));
|
||||
}
|
||||
|
||||
private Set<BlockState> getBlockStatesToHideFromMaterials(Set<Material> materials) {
|
||||
Stream<BlockState> allStatesFromMaterials = materials.stream()
|
||||
.map(CraftMagicNumbers::getBlock)
|
||||
.map((block) -> block.getStateDefinition().getPossibleStates())
|
||||
.flatMap(Collection::stream);
|
||||
|
||||
if(materials.contains(Material.WATER)) {
|
||||
return Stream.concat(allStatesFromMaterials, getWaterloggedBlockStates()).collect(Collectors.toUnmodifiableSet());
|
||||
}
|
||||
else {
|
||||
return allStatesFromMaterials.collect(Collectors.toUnmodifiableSet());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,43 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
plugins {
|
||||
steamwar.java
|
||||
widener
|
||||
}
|
||||
|
||||
java {
|
||||
sourceCompatibility = JavaVersion.VERSION_21
|
||||
targetCompatibility = JavaVersion.VERSION_21
|
||||
}
|
||||
|
||||
dependencies {
|
||||
compileOnly(project(":SpigotCore", "default"))
|
||||
|
||||
compileOnly(libs.paperapi)
|
||||
compileOnly(libs.nms)
|
||||
compileOnly(libs.netty)
|
||||
compileOnly(libs.fastutil)
|
||||
compileOnly(libs.authlib)
|
||||
compileOnly(libs.datafixer)
|
||||
}
|
||||
|
||||
widener {
|
||||
fromCatalog(libs.nms)
|
||||
}
|
||||
@@ -0,0 +1,628 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.hullhider;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import de.steamwar.core.CraftbukkitWrapper;
|
||||
import de.steamwar.core.ProtocolWrapper;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.techhider.ObfuscationConfig;
|
||||
import it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.SectionPos;
|
||||
import net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket;
|
||||
import net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.world.level.EmptyBlockGetter;
|
||||
import net.minecraft.world.level.block.DoorBlock;
|
||||
import net.minecraft.world.level.block.TrapDoorBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.phys.shapes.VoxelShape;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.craftbukkit.block.data.CraftBlockData;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.logging.Level;
|
||||
import java.util.stream.IntStream;
|
||||
|
||||
public class Hull {
|
||||
|
||||
private static final IntVector[] NO_BRANCHES = new IntVector[0];
|
||||
private static final int ALL_FACES = 0b111111;
|
||||
private static final byte UNKNOWN_FACES = -1;
|
||||
|
||||
private final Plugin plugin;
|
||||
private final World world;
|
||||
@Getter
|
||||
private final HullRegion region;
|
||||
private final boolean groundVisible;
|
||||
private final ObfuscationConfig obfuscation;
|
||||
private final IntVector[] directions;
|
||||
|
||||
private final byte[] fullFaces; // The faces of each block that are fully covered, see face()
|
||||
private byte[] fullFacesByState; // Cache, per hull as the hidden blocks differ
|
||||
private final BitSet visibility;
|
||||
private final HashMap<IntVector, BitSet> visibilityDirections = new HashMap<>(); // The blocks the rays of each direction got inside
|
||||
private final HashMap<IntVector, IntVector[]> branches = new HashMap<>(); // The diagonal directions a ray along a single axis branches into
|
||||
private final StepBeside[] stepsBeside; // The steps that can lead into or past a block, see uncoverBeside()
|
||||
private final HashSet<IntVector> uncoveredSurface = new HashSet<>();
|
||||
|
||||
private final Viewers viewers;
|
||||
private final HashSet<Entity> entities = new HashSet<>();
|
||||
private final HashSet<REntity> rentities = new HashSet<>();
|
||||
|
||||
/**
|
||||
* @param groundVisible whether the bottom layer of the region is uncovered (if the region does not reach the ground)
|
||||
* @param obfuscation the techhider applied to the hull, the blocks it hides occlude as they are replaced by an occluding block
|
||||
* @param viewers which players may see the hull contents, a new instance for every hull
|
||||
*/
|
||||
public Hull(Plugin plugin, World world, HullRegion region, boolean groundVisible, ObfuscationConfig obfuscation, Viewers viewers) {
|
||||
this.plugin = plugin;
|
||||
this.world = world;
|
||||
this.region = region;
|
||||
this.groundVisible = groundVisible;
|
||||
this.obfuscation = obfuscation;
|
||||
this.viewers = viewers;
|
||||
this.fullFaces = new byte[region.volume()];
|
||||
this.visibility = new BitSet(region.volume());
|
||||
|
||||
directions = IntStream.range(0, 27)
|
||||
.mapToObj(v -> new IntVector(v % 3 - 1, (v / 3) % 3 - 1, v / 9 - 1))
|
||||
.toArray(IntVector[]::new);
|
||||
|
||||
for (IntVector direction : directions) {
|
||||
visibilityDirections.put(direction, new BitSet(region.volume()));
|
||||
branches.put(direction, direction.sqLength() == 1
|
||||
? Arrays.stream(directions).filter(v -> v.sqLength() >= 2 && dot(v, direction) == 1).toArray(IntVector[]::new)
|
||||
: NO_BRANCHES);
|
||||
}
|
||||
stepsBeside = computeStepsBeside();
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the bit of the face of a block in the single-axis direction
|
||||
*/
|
||||
private static int face(int dx, int dy, int dz) {
|
||||
if (dx != 0) return dx > 0 ? 1 : 1 << 1;
|
||||
if (dy != 0) return dy > 0 ? 1 << 2 : 1 << 3;
|
||||
return dz > 0 ? 1 << 4 : 1 << 5;
|
||||
}
|
||||
|
||||
private int fullFacesOf(BlockState state) {
|
||||
if (fullFacesByState == null) {
|
||||
fullFacesByState = new byte[net.minecraft.world.level.block.Block.BLOCK_STATE_REGISTRY.size()];
|
||||
Arrays.fill(fullFacesByState, UNKNOWN_FACES);
|
||||
}
|
||||
|
||||
int id = net.minecraft.world.level.block.Block.getId(state);
|
||||
if (fullFacesByState[id] == UNKNOWN_FACES) {
|
||||
fullFacesByState[id] = (byte) computeFullFaces(state);
|
||||
}
|
||||
return fullFacesByState[id];
|
||||
}
|
||||
|
||||
// The faces that hide what is behind them, mostly as the client culls them
|
||||
private int computeFullFaces(BlockState state) {
|
||||
// Hidden blocks are replaced by an occluding block, the same decision as the techhider's
|
||||
if (obfuscation.hidesBlock(state.getBlock()) || obfuscation.hidesBlockState(state)) return ALL_FACES;
|
||||
|
||||
VoxelShape shape;
|
||||
if (state.canOcclude()) {
|
||||
shape = state.getOcclusionShape();
|
||||
} else if (state.getBlock() instanceof DoorBlock || state.getBlock() instanceof TrapDoorBlock) {
|
||||
// Their panel covers a face, although the client does not cull the faces behind them
|
||||
shape = state.getShape(EmptyBlockGetter.INSTANCE, BlockPos.ZERO);
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
|
||||
int faces = 0;
|
||||
for (Direction direction : Direction.values()) {
|
||||
if (net.minecraft.world.level.block.Block.isFaceFull(shape, direction)) {
|
||||
faces |= face(direction.getStepX(), direction.getStepY(), direction.getStepZ());
|
||||
}
|
||||
}
|
||||
return faces;
|
||||
}
|
||||
|
||||
public boolean isBlockHidden(Player player, int x, int y, int z) {
|
||||
return region.contains(x, y, z) && !isViewer(player) && !visibility.get(region.toIndex(x, y, z));
|
||||
}
|
||||
|
||||
public boolean isViewer(Player player) {
|
||||
return player != null && viewers.isViewer(player);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds the player to the {@link Viewers}, which decide whether the player may see the hull contents afterwards.
|
||||
*/
|
||||
public void addViewer(Player player) {
|
||||
boolean wasViewer = isViewer(player);
|
||||
viewers.addViewer(player);
|
||||
updateEntities(player, wasViewer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes the player from the {@link Viewers}, which decide whether the player may see the hull contents afterwards.
|
||||
*/
|
||||
public void removeViewer(Player player) {
|
||||
boolean wasViewer = isViewer(player);
|
||||
viewers.removeViewer(player);
|
||||
updateEntities(player, wasViewer);
|
||||
}
|
||||
|
||||
private void updateEntities(Player player, boolean wasViewer) {
|
||||
if (isViewer(player)) {
|
||||
if (!wasViewer) {
|
||||
for (Entity entity : entities) {
|
||||
trackEntity(player, entity);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Also hides the entities from players that joined after they were hidden
|
||||
for (Entity entity : entities) {
|
||||
if (!player.equals(entity)) untrackEntity(player, entity);
|
||||
}
|
||||
}
|
||||
// techhider triggers block change sending
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets the player to the default viewer state, e.g. when leaving.
|
||||
*/
|
||||
public void forgetViewer(Player player) {
|
||||
viewers.removeViewer(player);
|
||||
}
|
||||
|
||||
public void checkEntity(Entity entity) {
|
||||
Location location = entity.getLocation();
|
||||
if (region.contains(location) && !visibility.get(new IntVector(location).toId(region))) {
|
||||
if (entities.add(entity)) {
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if (!isViewer(player) && !player.equals(entity)) untrackEntity(player, entity);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (entities.remove(entity)) {
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if (!isViewer(player) && !player.equals(entity)) trackEntity(player, entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void trackEntity(Player player, Entity entity) {
|
||||
if (entity instanceof Player) {
|
||||
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.REMOVE, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE));
|
||||
}
|
||||
|
||||
player.showEntity(plugin, entity);
|
||||
}
|
||||
|
||||
public void untrackEntity(Player player, Entity entity) {
|
||||
player.hideEntity(plugin, entity);
|
||||
|
||||
if (entity instanceof Player) {
|
||||
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.ADD, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE));
|
||||
}
|
||||
}
|
||||
|
||||
public void removeEntity(Entity entity) {
|
||||
entities.remove(entity);
|
||||
}
|
||||
|
||||
public void checkREntity(REntity entity) {
|
||||
Location location = new Location(world, entity.getX(), entity.getY(), entity.getZ());
|
||||
if (region.contains(location) && !visibility.get(new IntVector(location).toId(region))) {
|
||||
if (rentities.add(entity)) entity.hide(true);
|
||||
} else {
|
||||
if (rentities.remove(entity)) entity.hide(false);
|
||||
}
|
||||
}
|
||||
|
||||
public void removeREntity(REntity entity) {
|
||||
rentities.remove(entity);
|
||||
}
|
||||
|
||||
/**
|
||||
* Shows all entities hidden by this hull again, used when the hull is removed.
|
||||
*/
|
||||
public void reveal() {
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if (isViewer(player)) continue;
|
||||
|
||||
for (Entity entity : entities) {
|
||||
if (!player.equals(entity)) trackEntity(player, entity);
|
||||
}
|
||||
}
|
||||
entities.clear();
|
||||
|
||||
for (REntity entity : rentities) {
|
||||
entity.hide(false);
|
||||
}
|
||||
rentities.clear();
|
||||
}
|
||||
|
||||
/**
|
||||
* Resends the chunks of this hull the player has loaded, so they are encoded with the current visibility.
|
||||
*/
|
||||
public void resendChunks(Player player) {
|
||||
if (player.getWorld() != world) return;
|
||||
|
||||
region.forEachChunk((chunkX, chunkZ) -> {
|
||||
if (player.isChunkSent(Chunk.getChunkKey(chunkX, chunkZ))) {
|
||||
CraftbukkitWrapper.sendChunk(player, chunkX, chunkZ);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void fill(boolean visible) {
|
||||
visibility.set(0, visibility.size(), visible);
|
||||
Arrays.fill(fullFaces, (byte) (visible ? 0 : ALL_FACES));
|
||||
uncoveredSurface.clear();
|
||||
for (BitSet directionalVisibility : visibilityDirections.values()) {
|
||||
directionalVisibility.set(0, directionalVisibility.size(), visible);
|
||||
}
|
||||
}
|
||||
|
||||
public void initialize() {
|
||||
visibility.clear();
|
||||
uncoveredSurface.clear();
|
||||
for (BitSet directionalVisibility : visibilityDirections.values()) {
|
||||
directionalVisibility.clear();
|
||||
}
|
||||
|
||||
long start = System.currentTimeMillis();
|
||||
ServerLevel level = ((CraftWorld) world).getHandle();
|
||||
BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
|
||||
region.forEach((x, y, z) -> fullFaces[region.toIndex(x, y, z)] = (byte) fullFacesOf(level.getBlockState(pos.set(x, y, z))));
|
||||
forEachBorder((root, direction) -> startRay(new NullList<>(), root, direction));
|
||||
plugin.getLogger().log(Level.INFO, () -> "[HullHider] initialisation finished: " + (System.currentTimeMillis() - start) + " ms, visible blocks: " + visibility.cardinality());
|
||||
}
|
||||
|
||||
public void updateBlockVisibility(Block b, BlockData changedData) {
|
||||
IntVector root = new IntVector(b.getX(), b.getY(), b.getZ());
|
||||
if (root.notInRegion(region)) return;
|
||||
|
||||
int id = root.toId(region);
|
||||
// Faces only open up, the hull never hides anything again
|
||||
int faces = fullFaces[id] & fullFacesOf(((CraftBlockData) changedData).getState());
|
||||
if (faces == fullFaces[id]) return;
|
||||
fullFaces[id] = (byte) faces;
|
||||
|
||||
List<IntVector> uncovered = new ArrayList<>();
|
||||
// Rays inside the block that could not leave it
|
||||
for (Map.Entry<IntVector, BitSet> directionalVisibility : visibilityDirections.entrySet()) {
|
||||
if (directionalVisibility.getValue().get(id)) {
|
||||
directionalVisibility.getValue().clear(id);
|
||||
uncoverBlocks(uncovered, root, directionalVisibility.getKey());
|
||||
}
|
||||
}
|
||||
// Rays that could not get into the block or past it
|
||||
uncoverBeside(uncovered, root);
|
||||
forEachBorderStart(root, direction -> startRay(uncovered, root, direction));
|
||||
|
||||
uncoveredSurface.addAll(uncovered);
|
||||
uncoveredSurface.remove(root);
|
||||
}
|
||||
|
||||
/**
|
||||
* Continues the rays inside the blocks in front of the block, or of which a diagonal ray moves past the block.
|
||||
*/
|
||||
private void uncoverBeside(List<IntVector> uncovered, IntVector root) {
|
||||
for (StepBeside step : stepsBeside) {
|
||||
int x = root.x - step.part.x;
|
||||
int y = root.y - step.part.y;
|
||||
int z = root.z - step.part.z;
|
||||
if (!region.contains(x, y, z)) continue;
|
||||
|
||||
int id = region.toIndex(x, y, z);
|
||||
for (BitSet ray : step.rays) {
|
||||
if (ray.get(id)) {
|
||||
uncoverNext(uncovered, new IntVector(x, y, z), step.direction, step.directionalVisibility, step.branchDirections);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* The block lies in front of or beside the start of a step if it is the start moved along some or all axes of the direction.
|
||||
* The rays of the direction and the rays along a single axis branching into it take the step.
|
||||
*/
|
||||
private StepBeside[] computeStepsBeside() {
|
||||
List<StepBeside> steps = new ArrayList<>();
|
||||
for (IntVector direction : directions) {
|
||||
if (direction.sqLength() == 0) continue;
|
||||
|
||||
BitSet[] rays = Arrays.stream(directions)
|
||||
.filter(ray -> ray.equals(direction) || ray.sqLength() == 1 && direction.sqLength() > 1 && dot(ray, direction) == 1)
|
||||
.map(visibilityDirections::get)
|
||||
.toArray(BitSet[]::new);
|
||||
for (IntVector part : directions) {
|
||||
if (part.sqLength() > 0 && isPartOf(part, direction)) {
|
||||
steps.add(new StepBeside(direction, part, visibilityDirections.get(direction), branches.get(direction), rays));
|
||||
}
|
||||
}
|
||||
}
|
||||
return steps.toArray(new StepBeside[0]);
|
||||
}
|
||||
|
||||
private record StepBeside(IntVector direction, IntVector part, BitSet directionalVisibility, IntVector[] branchDirections, BitSet[] rays) {
|
||||
}
|
||||
|
||||
private static boolean isPartOf(IntVector part, IntVector direction) {
|
||||
return (part.x == 0 || part.x == direction.x)
|
||||
&& (part.y == 0 || part.y == direction.y)
|
||||
&& (part.z == 0 || part.z == direction.z);
|
||||
}
|
||||
|
||||
private static int dot(IntVector a, IntVector b) {
|
||||
return a.x * b.x + a.y * b.y + a.z * b.z;
|
||||
}
|
||||
|
||||
public void sendUncoveredBlocks() {
|
||||
Map<IntVector, List<IntVector>> sectionWise = new HashMap<>();
|
||||
|
||||
for (IntVector uncovered : uncoveredSurface) {
|
||||
sectionWise.computeIfAbsent(new IntVector(uncovered.x >> 4, uncovered.y >> 4, uncovered.z >> 4), section -> new ArrayList<>()).add(uncovered);
|
||||
}
|
||||
uncoveredSurface.clear();
|
||||
|
||||
for (Map.Entry<IntVector, List<IntVector>> entry : sectionWise.entrySet()) {
|
||||
Object result;
|
||||
List<IntVector> changes = entry.getValue();
|
||||
Object[] blockdata = new Object[changes.size()];
|
||||
for (int i = 0; i < blockdata.length; i++) {
|
||||
IntVector change = changes.get(i);
|
||||
blockdata[i] = ((CraftBlockData) world.getBlockData(change.getX(), change.getY(), change.getZ())).getState();
|
||||
}
|
||||
|
||||
if (changes.size() > 1) {
|
||||
IntVector section = changes.get(0);
|
||||
section = new IntVector(section.getX() >> 4, section.getY() >> 4, section.getZ() >> 4);
|
||||
int xOffset = 16 * section.getX();
|
||||
int yOffset = 16 * section.getY();
|
||||
int zOffset = 16 * section.getZ();
|
||||
|
||||
short[] pos = new short[changes.size()];
|
||||
for (int i = 0; i < changes.size(); i++) {
|
||||
IntVector change = changes.get(i);
|
||||
|
||||
pos[i] = (short) (((change.getX() - xOffset) << 8) + ((change.getZ() - zOffset) << 4) + (change.getY() - yOffset));
|
||||
}
|
||||
|
||||
result = new ClientboundSectionBlocksUpdatePacket(SectionPos.of(section.getX(), section.getY(), section.getZ()), new Short2ObjectArrayMap<>(pos, blockdata, blockdata.length));
|
||||
} else {
|
||||
IntVector pos = changes.get(0);
|
||||
result = new ClientboundBlockUpdatePacket(new BlockPos(pos.getX(), pos.getY(), pos.getZ()), (BlockState) blockdata[0]);
|
||||
}
|
||||
Object packet = result;
|
||||
Bukkit.getOnlinePlayers().stream().filter(player -> !isViewer(player)).forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
|
||||
}
|
||||
}
|
||||
|
||||
// The rays forEachBorder starts at the block
|
||||
private void forEachBorderStart(IntVector block, Consumer<IntVector> f) {
|
||||
if (groundVisible && block.y == region.getMinY()) f.accept(new IntVector(0, 1, 0));
|
||||
if (block.y == region.getMaxY() - 1) f.accept(new IntVector(0, -1, 0));
|
||||
if (block.z == region.getMinZ()) f.accept(new IntVector(0, 0, 1));
|
||||
if (block.z == region.getMaxZ() - 1) f.accept(new IntVector(0, 0, -1));
|
||||
if (block.x == region.getMinX()) f.accept(new IntVector(1, 0, 0));
|
||||
if (block.x == region.getMaxX() - 1) f.accept(new IntVector(-1, 0, 0));
|
||||
}
|
||||
|
||||
private void forEachBorder(BiConsumer<IntVector, IntVector> f) {
|
||||
for (int x = region.getMinX(); x < region.getMaxX(); x++) {
|
||||
for (int z = region.getMinZ(); z < region.getMaxZ(); z++) {
|
||||
if (groundVisible) {
|
||||
f.accept(new IntVector(x, region.getMinY(), z), new IntVector(0, 1, 0));
|
||||
}
|
||||
f.accept(new IntVector(x, region.getMaxY() - 1, z), new IntVector(0, -1, 0));
|
||||
}
|
||||
}
|
||||
|
||||
for (int x = region.getMinX(); x < region.getMaxX(); x++) {
|
||||
for (int y = region.getMinY(); y < region.getMaxY(); y++) {
|
||||
f.accept(new IntVector(x, y, region.getMinZ()), new IntVector(0, 0, 1));
|
||||
f.accept(new IntVector(x, y, region.getMaxZ() - 1), new IntVector(0, 0, -1));
|
||||
}
|
||||
}
|
||||
|
||||
for (int z = region.getMinZ(); z < region.getMaxZ(); z++) {
|
||||
for (int y = region.getMinY(); y < region.getMaxY(); y++) {
|
||||
f.accept(new IntVector(region.getMinX(), y, z), new IntVector(1, 0, 0));
|
||||
f.accept(new IntVector(region.getMaxX() - 1, y, z), new IntVector(-1, 0, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Starts a ray at the border of the region, coming from outside.
|
||||
*/
|
||||
private void startRay(List<IntVector> uncovered, IntVector block, IntVector direction) {
|
||||
if (faceFull(block.x, block.y, block.z, -direction.x, -direction.y, -direction.z)) {
|
||||
reveal(uncovered, block, block.toId(region));
|
||||
} else {
|
||||
uncoverBlocks(uncovered, block, direction);
|
||||
}
|
||||
}
|
||||
|
||||
private void uncoverBlocks(List<IntVector> uncovered, IntVector block, IntVector direction) {
|
||||
uncoverBlocks(uncovered, block, direction, visibilityDirections.get(direction), branches.get(direction));
|
||||
}
|
||||
|
||||
/**
|
||||
* Continues a ray that got inside the block.
|
||||
*/
|
||||
private void uncoverBlocks(List<IntVector> uncovered, IntVector block, IntVector direction, BitSet directionalVisibility, IntVector[] branchDirections) {
|
||||
if (block.notInRegion(region)) return;
|
||||
|
||||
int id = block.toId(region);
|
||||
if (directionalVisibility.get(id)) return;
|
||||
directionalVisibility.set(id);
|
||||
reveal(uncovered, block, id);
|
||||
|
||||
uncoverNext(uncovered, block, direction, directionalVisibility, branchDirections);
|
||||
for (IntVector branchDirection : branchDirections) {
|
||||
uncoverNext(uncovered, block, branchDirection, visibilityDirections.get(branchDirection), NO_BRANCHES);
|
||||
}
|
||||
}
|
||||
|
||||
private void uncoverNext(List<IntVector> uncovered, IntVector block, IntVector direction, BitSet directionalVisibility, IntVector[] branchDirections) {
|
||||
int x = block.x + direction.x;
|
||||
int y = block.y + direction.y;
|
||||
int z = block.z + direction.z;
|
||||
// The cheap checks first: most blocks were already reached from this direction
|
||||
if (!region.contains(x, y, z) || directionalVisibility.get(region.toIndex(x, y, z))) return;
|
||||
|
||||
if (canMove(block.x, block.y, block.z, direction.x, direction.y, direction.z, true)) {
|
||||
uncoverBlocks(uncovered, new IntVector(x, y, z), direction, directionalVisibility, branchDirections);
|
||||
return;
|
||||
}
|
||||
|
||||
// The ray might still reach the face of the next block, mostly it is visible already
|
||||
int id = region.toIndex(x, y, z);
|
||||
if (!visibility.get(id) && canMove(block.x, block.y, block.z, direction.x, direction.y, direction.z, false)) {
|
||||
reveal(uncovered, new IntVector(x, y, z), id);
|
||||
}
|
||||
}
|
||||
|
||||
private void reveal(List<IntVector> uncovered, IntVector block, int id) {
|
||||
if (!visibility.get(id)) {
|
||||
visibility.set(id);
|
||||
uncovered.add(block);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A ray moves along the single axes of its direction one after another, in any order that does not pass a full face.
|
||||
* So a diagonal ray does not pass between blocks that only touch at an edge or corner.
|
||||
*
|
||||
* @param enter whether the ray has to get inside the target block, otherwise reaching its face suffices
|
||||
*/
|
||||
private boolean canMove(int x, int y, int z, int dx, int dy, int dz, boolean enter) {
|
||||
if (dx == 0 && dy == 0 && dz == 0) return true;
|
||||
|
||||
// The blocks in between have to be entered
|
||||
return (dx != 0 && canCross(x, y, z, dx, 0, 0, enter || dy != 0 || dz != 0) && canMove(x + dx, y, z, 0, dy, dz, enter))
|
||||
|| (dy != 0 && canCross(x, y, z, 0, dy, 0, enter || dx != 0 || dz != 0) && canMove(x, y + dy, z, dx, 0, dz, enter))
|
||||
|| (dz != 0 && canCross(x, y, z, 0, 0, dz, enter || dx != 0 || dy != 0) && canMove(x, y, z + dz, dx, dy, 0, enter));
|
||||
}
|
||||
|
||||
/**
|
||||
* @return whether a ray inside the block can leave it to the neighbouring block in the single-axis direction (and enter it)
|
||||
*/
|
||||
private boolean canCross(int x, int y, int z, int dx, int dy, int dz, boolean enter) {
|
||||
return !faceFull(x, y, z, dx, dy, dz) && (!enter || !faceFull(x + dx, y + dy, z + dz, -dx, -dy, -dz));
|
||||
}
|
||||
|
||||
private boolean faceFull(int x, int y, int z, int dx, int dy, int dz) {
|
||||
return (fullFaces[region.toIndex(x, y, z)] & face(dx, dy, dz)) != 0;
|
||||
}
|
||||
|
||||
|
||||
@Getter
|
||||
@AllArgsConstructor
|
||||
public static class IntVector {
|
||||
private final int x;
|
||||
private final int y;
|
||||
private final int z;
|
||||
|
||||
public IntVector(Location location) {
|
||||
this.x = location.getBlockX();
|
||||
this.y = location.getBlockY();
|
||||
this.z = location.getBlockZ();
|
||||
}
|
||||
|
||||
public boolean notInRegion(HullRegion region) {
|
||||
return !region.contains(x, y, z);
|
||||
}
|
||||
|
||||
public int toId(HullRegion region) {
|
||||
return region.toIndex(x, y, z);
|
||||
}
|
||||
|
||||
public IntVector add(int x, int y, int z) {
|
||||
return new IntVector(this.x + x, this.y + y, this.z + z);
|
||||
}
|
||||
|
||||
public IntVector add(IntVector v) {
|
||||
return add(v.x, v.y, v.z);
|
||||
}
|
||||
|
||||
public int sqLength() {
|
||||
return x * x + y * y + z * z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return y << 24 ^ x << 12 ^ z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if (o == null || this.getClass() != o.getClass()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
IntVector v = (IntVector) o;
|
||||
return x == v.x && y == v.y && z == v.z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return x + "," + y + "," + z;
|
||||
}
|
||||
}
|
||||
|
||||
private static class NullList<E> extends AbstractList<E> {
|
||||
@Override
|
||||
public void add(int index, E element) {
|
||||
// Straight to /dev/null!
|
||||
}
|
||||
|
||||
@Override
|
||||
public E get(int index) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int size() {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,211 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.hullhider;
|
||||
|
||||
import de.steamwar.entity.REntity;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockPhysicsEvent;
|
||||
import org.bukkit.event.entity.EntityDeathEvent;
|
||||
import org.bukkit.event.entity.EntitySpawnEvent;
|
||||
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.Map;
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
/**
|
||||
* Manages one {@link Hull} per key (e.g. a team or a region).
|
||||
* Which players may view which hull, when hulls are initialised and when this listener is registered is up to the user.
|
||||
*/
|
||||
public class HullHider<K> implements Listener {
|
||||
|
||||
private final boolean hideEntities;
|
||||
private final Map<K, Hull> hullMap = new LinkedHashMap<>();
|
||||
// Read on netty threads, replaced on every change
|
||||
private volatile Hull[] hulls = new Hull[0];
|
||||
|
||||
/**
|
||||
* @param hideEntities whether entities and REntities inside the hidden part of a hull are hidden from non-viewers as well
|
||||
*/
|
||||
public HullHider(boolean hideEntities) {
|
||||
this.hideEntities = hideEntities;
|
||||
}
|
||||
|
||||
/**
|
||||
* The hull hides everything from non-viewers until it is initialised.
|
||||
*/
|
||||
public void addHull(K key, Hull hull) {
|
||||
hullMap.put(key, hull);
|
||||
hulls = hullMap.values().toArray(new Hull[0]);
|
||||
}
|
||||
|
||||
/**
|
||||
* Stops hiding the hull: shows the entities it hid and resends its chunks to everybody who could not view it.
|
||||
*/
|
||||
public void removeHull(K key) {
|
||||
Hull hull = hullMap.remove(key);
|
||||
if (hull == null) return;
|
||||
hulls = hullMap.values().toArray(new Hull[0]);
|
||||
|
||||
hull.reveal();
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if (!hull.isViewer(player)) {
|
||||
hull.resendChunks(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Hull getHull(K key) {
|
||||
return hullMap.get(key);
|
||||
}
|
||||
|
||||
public void forEach(BiConsumer<K, Hull> consumer) {
|
||||
hullMap.forEach(consumer);
|
||||
}
|
||||
|
||||
public void initialize(K key) {
|
||||
Hull hull = hullMap.get(key);
|
||||
hull.initialize();
|
||||
|
||||
// Chunks encoded while the hull was filled as hidden contain obfuscated blocks that are visible now, but no block update is generated for them
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if (!hull.isViewer(player)) {
|
||||
hull.resendChunks(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Has to be called after the player became a viewer of the hull or stopped being one.
|
||||
*/
|
||||
public void resendChunks(Player player, K key) {
|
||||
hullMap.get(key).resendChunks(player);
|
||||
}
|
||||
|
||||
public void fill(K key, boolean visible) {
|
||||
hullMap.get(key).fill(visible);
|
||||
}
|
||||
|
||||
public void fillAll(boolean visible) {
|
||||
for (Hull hull : hulls) {
|
||||
hull.fill(visible);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Viewers
|
||||
*/
|
||||
public void addViewer(Player player, K key) {
|
||||
hullMap.get(key).addViewer(player);
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Viewers
|
||||
*/
|
||||
public void removeViewer(Player player, K key) {
|
||||
hullMap.get(key).removeViewer(player);
|
||||
}
|
||||
|
||||
public void forgetViewer(Player player) {
|
||||
for (Hull hull : hulls) {
|
||||
hull.forgetViewer(player);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isBlockHidden(Player player, int x, int y, int z) {
|
||||
for (Hull hull : hulls) {
|
||||
if (hull.isBlockHidden(player, x, y, z)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onBlockPhysic(BlockPhysicsEvent e) {
|
||||
if (e.getBlock() == e.getSourceBlock() || e.getChangedType() == Material.AIR) {
|
||||
blockUpdate(e.getBlock(), e.getChangedBlockData());
|
||||
}
|
||||
}
|
||||
|
||||
public void blockUpdate(Block block, BlockData changedData) {
|
||||
for (Hull hull : hulls) {
|
||||
hull.updateBlockVisibility(block, changedData);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onSpawn(EntitySpawnEvent e) {
|
||||
checkEntity(e.getEntity());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onDeath(EntityDeathEvent e) {
|
||||
if (!hideEntities) return;
|
||||
|
||||
for (Hull hull : hulls) {
|
||||
hull.removeEntity(e.getEntity());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Has to be called every tick for every entity, as entities can move into or out of the hidden part of a hull.
|
||||
*/
|
||||
public void checkEntity(Entity entity) {
|
||||
if (!hideEntities) return;
|
||||
|
||||
for (Hull hull : hulls) {
|
||||
hull.checkEntity(entity);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Has to be called every tick after the entities have been checked.
|
||||
*/
|
||||
public void sendUncoveredBlocks() {
|
||||
for (Hull hull : hulls) {
|
||||
hull.sendUncoveredBlocks();
|
||||
}
|
||||
}
|
||||
|
||||
public void updateREntity(REntity e) {
|
||||
if (!hideEntities) return;
|
||||
|
||||
for (Hull hull : hulls) {
|
||||
hull.checkREntity(e);
|
||||
}
|
||||
}
|
||||
|
||||
public void despawnREntity(REntity e) {
|
||||
if (!hideEntities) return;
|
||||
|
||||
for (Hull hull : hulls) {
|
||||
hull.removeREntity(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,113 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.hullhider;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Location;
|
||||
|
||||
/**
|
||||
* Immutable block box a {@link Hull} covers. The minimum is inclusive, the maximum exclusive.
|
||||
*/
|
||||
@Getter
|
||||
@AllArgsConstructor
|
||||
public final class HullRegion {
|
||||
|
||||
public static HullRegion fromSize(int minX, int minY, int minZ, int sizeX, int sizeY, int sizeZ) {
|
||||
return new HullRegion(minX, minY, minZ, minX + sizeX, minY + sizeY, minZ + sizeZ);
|
||||
}
|
||||
|
||||
public static HullRegion fromInclusive(int minX, int minY, int minZ, int maxX, int maxY, int maxZ) {
|
||||
return new HullRegion(minX, minY, minZ, maxX + 1, maxY + 1, maxZ + 1);
|
||||
}
|
||||
|
||||
private final int minX;
|
||||
private final int minY;
|
||||
private final int minZ;
|
||||
private final int maxX;
|
||||
private final int maxY;
|
||||
private final int maxZ;
|
||||
|
||||
public int getSizeX() {
|
||||
return maxX - minX;
|
||||
}
|
||||
|
||||
public int getSizeY() {
|
||||
return maxY - minY;
|
||||
}
|
||||
|
||||
public int getSizeZ() {
|
||||
return maxZ - minZ;
|
||||
}
|
||||
|
||||
public int volume() {
|
||||
return getSizeX() * getSizeY() * getSizeZ();
|
||||
}
|
||||
|
||||
public boolean contains(int x, int y, int z) {
|
||||
return minX <= x && x < maxX && minY <= y && y < maxY && minZ <= z && z < maxZ;
|
||||
}
|
||||
|
||||
public boolean contains(Location location) {
|
||||
return contains(location.getBlockX(), location.getBlockY(), location.getBlockZ());
|
||||
}
|
||||
|
||||
public boolean chunkOutside(int chunkX, int chunkZ) {
|
||||
return chunkX < (minX >> 4) || chunkX > ((maxX - 1) >> 4) || chunkZ < (minZ >> 4) || chunkZ > ((maxZ - 1) >> 4);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the index of the block within a bitset of {@link #volume()} bits, only valid for contained blocks
|
||||
*/
|
||||
public int toIndex(int x, int y, int z) {
|
||||
return ((y - minY) * getSizeZ() + (z - minZ)) * getSizeX() + (x - minX);
|
||||
}
|
||||
|
||||
public void forEach(BlockConsumer executor) {
|
||||
for (int x = minX; x < maxX; x++) {
|
||||
for (int y = minY; y < maxY; y++) {
|
||||
for (int z = minZ; z < maxZ; z++) {
|
||||
executor.accept(x, y, z);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void forEachChunk(ChunkConsumer executor) {
|
||||
for (int chunkX = minX >> 4; chunkX <= (maxX - 1) >> 4; chunkX++) {
|
||||
for (int chunkZ = minZ >> 4; chunkZ <= (maxZ - 1) >> 4; chunkZ++) {
|
||||
executor.accept(chunkX, chunkZ);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public interface BlockConsumer {
|
||||
void accept(int x, int y, int z);
|
||||
}
|
||||
|
||||
public interface ChunkConsumer {
|
||||
void accept(int chunkX, int chunkZ);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return minX + "," + minY + "," + minZ + "->" + maxX + "," + maxY + "," + maxZ;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,75 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.hullhider;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
/**
|
||||
* The players of a {@link Hull}. Whether an added player may see the hull contents or sees the hull blocks instead is decided by {@link #isViewer(Player)}.
|
||||
* Stores the players, so every hull needs its own instance.
|
||||
*/
|
||||
public abstract sealed class Viewers {
|
||||
|
||||
// Concurrent as it is read on netty threads
|
||||
protected final Set<UUID> players = ConcurrentHashMap.newKeySet();
|
||||
|
||||
/**
|
||||
* @return whether the player may see the hull contents instead of the hull blocks
|
||||
*/
|
||||
public abstract boolean isViewer(Player player);
|
||||
|
||||
/**
|
||||
* @return whether the player was not added before
|
||||
*/
|
||||
public boolean addViewer(Player player) {
|
||||
return players.add(player.getUniqueId());
|
||||
}
|
||||
|
||||
/**
|
||||
* @return whether the player was added before
|
||||
*/
|
||||
public boolean removeViewer(Player player) {
|
||||
return players.remove(player.getUniqueId());
|
||||
}
|
||||
|
||||
/**
|
||||
* Hidden from everybody, only added players may see the hull contents.
|
||||
*/
|
||||
public static final class HiddenByDefault extends Viewers {
|
||||
@Override
|
||||
public boolean isViewer(Player player) {
|
||||
return players.contains(player.getUniqueId());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Visible to everybody, only added players see the hull blocks instead of the hull contents.
|
||||
*/
|
||||
public static final class VisibleByDefault extends Viewers {
|
||||
@Override
|
||||
public boolean isViewer(Player player) {
|
||||
return !players.contains(player.getUniqueId());
|
||||
}
|
||||
}
|
||||
}
|
||||
+12
@@ -52,6 +52,18 @@ public interface AccessPrivilegeProvider {
|
||||
|
||||
boolean canAccessEntity(int entityId);
|
||||
|
||||
/**
|
||||
* @return whether the player may see the entity spawning at this position
|
||||
*/
|
||||
default boolean canAccessEntitySpawn(int entityId, int blockX, int blockY, int blockZ) {
|
||||
return canAccessEntity(entityId) && canAccessPosition(blockX, blockY, blockZ);
|
||||
}
|
||||
|
||||
boolean canAccessBlockEntity(int blockX, int blockY, int blockZ, BlockEntityType<?> type);
|
||||
|
||||
/**
|
||||
* @return the block state sent instead of a block this player may not access at this position
|
||||
*/
|
||||
BlockState getObfuscation(int blockX, int blockY, int blockZ);
|
||||
}
|
||||
}
|
||||
+51
-21
@@ -19,9 +19,11 @@
|
||||
|
||||
package de.steamwar.techhider;
|
||||
|
||||
import de.steamwar.core.ProtocolUtils;
|
||||
import de.steamwar.techhider.AccessPrivilegeProvider.ForPlayer;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import io.netty.buffer.Unpooled;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.network.protocol.game.ClientboundLevelChunkPacketData;
|
||||
import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
|
||||
import net.minecraft.util.SimpleBitStorage;
|
||||
@@ -30,6 +32,8 @@ import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.function.UnaryOperator;
|
||||
|
||||
@@ -44,12 +48,6 @@ public class ChunkHider {
|
||||
private final int BLOCKS_PER_SECTION = 4096;
|
||||
private final int BIOMES_PER_SECTION = 64;
|
||||
|
||||
private final int blockIdUsedForHiding;
|
||||
|
||||
public ChunkHider(Block blockUsedForObfuscation) {
|
||||
blockIdUsedForHiding = Block.BLOCK_STATE_REGISTRY.getId(blockUsedForObfuscation.defaultBlockState());
|
||||
}
|
||||
|
||||
private int getLongsRequiredToEncodeEntries(int bitsPerEntry, int entryCount) {
|
||||
int entriesPerLong = Long.SIZE / bitsPerEntry;
|
||||
int dataLengthAsLongCount = (entryCount + entriesPerLong - 1) / entriesPerLong;
|
||||
@@ -88,9 +86,22 @@ public class ChunkHider {
|
||||
if (bitsPerBlock == 0) {
|
||||
int sectionBlockId = ProtocolUtils.readVarInt(in);
|
||||
|
||||
out.writeShort(blockCount);
|
||||
out.writeByte(bitsPerBlock);
|
||||
ProtocolUtils.writeVarInt(out, sectionBlockId);
|
||||
int[] blockData = new int[BLOCKS_PER_SECTION];
|
||||
Arrays.fill(blockData, sectionBlockId);
|
||||
int[] obfuscatedBlockData = obfuscateBlockDataArray(access, chunkX, chunkZ, yOffset, blockData);
|
||||
|
||||
if (Arrays.equals(blockData, obfuscatedBlockData)) {
|
||||
out.writeShort(blockCount);
|
||||
out.writeByte(bitsPerBlock);
|
||||
ProtocolUtils.writeVarInt(out, sectionBlockId);
|
||||
} else {
|
||||
// The client skips sections without non-air blocks, so the count has to include the obfuscation blocks
|
||||
out.writeShort(countNonAirBlocks(obfuscatedBlockData));
|
||||
out.writeByte(15);
|
||||
for (long rawDataSegment : encodeDirectBlockDataArray(obfuscatedBlockData)) {
|
||||
out.writeLong(rawDataSegment);
|
||||
}
|
||||
}
|
||||
} else if (bitsPerBlock <= BIT_PER_BLOCK_INDIRECTION_LIMIT) {
|
||||
int palletLength = ProtocolUtils.readVarInt(in);
|
||||
int[] pallet = ProtocolUtils.readVarIntArray(in, palletLength);
|
||||
@@ -197,7 +208,7 @@ public class ChunkHider {
|
||||
if (access.canAccessPosition(worldX, worldY, worldZ) && access.canAccessBlock(worldX, worldY, worldZ, block) && access.canAccessBlockState(worldX, worldY, worldZ, blockState)) {
|
||||
obfuscatedData[blockDataIndex] = blockId;
|
||||
} else {
|
||||
obfuscatedData[blockDataIndex] = blockIdUsedForHiding;
|
||||
obfuscatedData[blockDataIndex] = Block.getId(access.getObfuscation(worldX, worldY, worldZ));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -206,6 +217,16 @@ public class ChunkHider {
|
||||
return obfuscatedData;
|
||||
}
|
||||
|
||||
private int countNonAirBlocks(int[] blockDataArray) {
|
||||
int count = 0;
|
||||
for (int blockId : blockDataArray) {
|
||||
if (!Block.BLOCK_STATE_REGISTRY.byId(blockId).isAir()) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
private int[] resolveDirectBlockDataArray(long[] rawDataArray, byte bitsPerBlock) {
|
||||
SimpleBitStorage data = new SimpleBitStorage(bitsPerBlock, BLOCKS_PER_SECTION, rawDataArray);
|
||||
|
||||
@@ -244,21 +265,30 @@ public class ChunkHider {
|
||||
private List<ClientboundLevelChunkPacketData.BlockEntityInfo> filterBlockEntities(ForPlayer access, List<ClientboundLevelChunkPacketData.BlockEntityInfo> blockEntities, int chunkX, int chunkZ) {
|
||||
int fourBitBitmask = 0b0000_1111;
|
||||
|
||||
return blockEntities.stream()
|
||||
.filter((blockEntityInfo) -> {
|
||||
BlockEntityType<?> type = blockEntityInfo.type;
|
||||
int packedXZ = blockEntityInfo.packedXZ;
|
||||
List<ClientboundLevelChunkPacketData.BlockEntityInfo> filtered = new ArrayList<>(blockEntities.size());
|
||||
for (ClientboundLevelChunkPacketData.BlockEntityInfo blockEntityInfo : blockEntities) {
|
||||
BlockEntityType<?> type = blockEntityInfo.type;
|
||||
int packedXZ = blockEntityInfo.packedXZ;
|
||||
|
||||
int localX = (packedXZ >> 4) & fourBitBitmask;
|
||||
int localZ = packedXZ & fourBitBitmask;
|
||||
int localX = (packedXZ >> 4) & fourBitBitmask;
|
||||
int localZ = packedXZ & fourBitBitmask;
|
||||
|
||||
int worldX = (chunkX * SECTION_SPAN_SIZE) + localX;
|
||||
int worldZ = (chunkZ * SECTION_SPAN_SIZE) + localZ;
|
||||
int worldX = (chunkX * SECTION_SPAN_SIZE) + localX;
|
||||
int worldZ = (chunkZ * SECTION_SPAN_SIZE) + localZ;
|
||||
|
||||
int worldY = blockEntityInfo.y;
|
||||
int worldY = blockEntityInfo.y;
|
||||
|
||||
return access.canAccessPosition(worldX, worldY, worldZ) && access.canAccessBlockEntity(worldX, worldY, worldZ, type);
|
||||
}).toList();
|
||||
// A hidden position is obfuscated as a whole
|
||||
if (!access.canAccessPosition(worldX, worldY, worldZ)) continue;
|
||||
|
||||
if (access.canAccessBlockEntity(worldX, worldY, worldZ, type)) {
|
||||
filtered.add(blockEntityInfo);
|
||||
} else {
|
||||
// Without its block entity, the client would not render blocks like shulker boxes, so only their data is hidden
|
||||
filtered.add(new ClientboundLevelChunkPacketData.BlockEntityInfo(packedXZ, worldY, type, new CompoundTag()));
|
||||
}
|
||||
}
|
||||
return filtered;
|
||||
}
|
||||
|
||||
private void copyOverSectionBiomeData(ByteBuf oldData, ByteBuf newData) {
|
||||
@@ -0,0 +1,115 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.techhider;
|
||||
|
||||
import de.steamwar.sql.GameModeConfig;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.core.Holder;
|
||||
import net.minecraft.core.registries.BuiltInRegistries;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.material.FluidState;
|
||||
import net.minecraft.world.level.material.Fluids;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.Objects;
|
||||
import java.util.Set;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
/**
|
||||
* Which blocks, block states and block entities to hide, and the block to replace them with.
|
||||
*/
|
||||
@Getter
|
||||
public final class ObfuscationConfig {
|
||||
|
||||
public static ObfuscationConfig of(GameModeConfig.TechhiderConfig<Material> config) {
|
||||
return new ObfuscationConfig(config.ObfuscateWith, config.HiddenBlocks, config.HiddenBlockEntities);
|
||||
}
|
||||
|
||||
private final Block obfuscateWith;
|
||||
private final BlockState obfuscationState;
|
||||
private final Set<Block> blocks;
|
||||
private final Set<BlockState> blockStates;
|
||||
private final Set<BlockEntityType<?>> blockEntityTypes;
|
||||
|
||||
/**
|
||||
* @param hiddenBlocks "water" also hides all waterlogged block states
|
||||
* @param hiddenBlockEntities block entity type ids, e.g. "minecraft:sign"
|
||||
*/
|
||||
public ObfuscationConfig(Material obfuscateWith, Set<Material> hiddenBlocks, Set<String> hiddenBlockEntities) {
|
||||
this.obfuscateWith = CraftMagicNumbers.getBlock(obfuscateWith);
|
||||
this.obfuscationState = this.obfuscateWith.defaultBlockState();
|
||||
|
||||
this.blocks = hiddenBlocks.stream()
|
||||
.map(CraftMagicNumbers::getBlock)
|
||||
.collect(Collectors.toUnmodifiableSet());
|
||||
|
||||
this.blockStates = getBlockStatesToHideFromMaterials(hiddenBlocks);
|
||||
|
||||
this.blockEntityTypes = hiddenBlockEntities.stream()
|
||||
.map(id -> {
|
||||
ResourceLocation loc = ResourceLocation.parse(id);
|
||||
return BuiltInRegistries.BLOCK_ENTITY_TYPE.get(loc).orElse(null);
|
||||
})
|
||||
.filter(Objects::nonNull)
|
||||
.map(Holder.Reference::value)
|
||||
.collect(Collectors.toUnmodifiableSet());
|
||||
}
|
||||
|
||||
public boolean hidesBlock(Block block) {
|
||||
return blocks.contains(block);
|
||||
}
|
||||
|
||||
public boolean hidesBlockState(BlockState blockState) {
|
||||
return blockStates.contains(blockState);
|
||||
}
|
||||
|
||||
public boolean hidesBlockEntity(BlockEntityType<?> type) {
|
||||
return blockEntityTypes.contains(type);
|
||||
}
|
||||
|
||||
private static Stream<BlockState> getWaterloggedBlockStates() {
|
||||
FluidState waterFluidState = Fluids.WATER.getSource(false);
|
||||
|
||||
return BuiltInRegistries.BLOCK.stream()
|
||||
.map((block) -> block.getStateDefinition().getPossibleStates())
|
||||
.flatMap(Collection::stream)
|
||||
.filter((blockState -> blockState.getFluidState() == waterFluidState));
|
||||
}
|
||||
|
||||
private static Set<BlockState> getBlockStatesToHideFromMaterials(Set<Material> materials) {
|
||||
Stream<BlockState> allStatesFromMaterials = materials.stream()
|
||||
.map(CraftMagicNumbers::getBlock)
|
||||
.map((block) -> block.getStateDefinition().getPossibleStates())
|
||||
.flatMap(Collection::stream);
|
||||
|
||||
if(materials.contains(Material.WATER)) {
|
||||
return Stream.concat(allStatesFromMaterials, getWaterloggedBlockStates()).collect(Collectors.toUnmodifiableSet());
|
||||
}
|
||||
else {
|
||||
return allStatesFromMaterials.collect(Collectors.toUnmodifiableSet());
|
||||
}
|
||||
}
|
||||
}
|
||||
+16
-8
@@ -36,16 +36,20 @@ import net.minecraft.network.protocol.configuration.ClientboundUpdateEnabledFeat
|
||||
import net.minecraft.network.protocol.cookie.ClientboundCookieRequestPacket;
|
||||
import net.minecraft.network.protocol.game.*;
|
||||
import net.minecraft.network.protocol.login.*;
|
||||
import net.minecraft.network.protocol.ping.ClientboundPongResponsePacket;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.Function;
|
||||
import java.util.function.ToIntFunction;
|
||||
import java.util.logging.Level;
|
||||
|
||||
/**
|
||||
* The TechHider follows the default-deny security principle,
|
||||
@@ -56,16 +60,14 @@ public class TechHider {
|
||||
private final Set<Class<?>> bypassingPackets;
|
||||
private final Map<Class<? extends Packet<? extends PacketListener>>, BiFunction<ForPlayer, Packet<? extends PacketListener>, Packet<? extends PacketListener>>> packetProcessors;
|
||||
|
||||
private final BlockState blockStateUsedForObfuscation;
|
||||
private final Set<Class<?>> loggedUnhandledPackets = ConcurrentHashMap.newKeySet();
|
||||
private final ChunkHider chunkHider;
|
||||
|
||||
private final AccessPrivilegeProvider privilegeProvider;
|
||||
|
||||
// TODO handle packet bundle
|
||||
public TechHider(Block blockUsedForObfuscation, AccessPrivilegeProvider privilegeProvider) {
|
||||
this.blockStateUsedForObfuscation = blockUsedForObfuscation.defaultBlockState();
|
||||
|
||||
this.chunkHider = new ChunkHider(blockUsedForObfuscation);
|
||||
public TechHider(AccessPrivilegeProvider privilegeProvider) {
|
||||
this.chunkHider = new ChunkHider();
|
||||
this.privilegeProvider = privilegeProvider;
|
||||
|
||||
this.bypassingPackets = new HashSet<>(List.of(
|
||||
@@ -176,6 +178,9 @@ public class TechHider {
|
||||
ClientboundBlockChangedAckPacket.class, // 7.1.5 Acknowledge Block Change
|
||||
ClientboundChunkBatchFinishedPacket.class, // 7.1.12 Chunk Batch Finished (Delimiter)
|
||||
ClientboundChunkBatchStartPacket.class, // 7.1.13 Chunk Batch Start (Delimiter)
|
||||
ClientboundAwardStatsPacket.class, // 7.1.4 Award Statistics: the player's own statistics
|
||||
ClientboundDebugSamplePacket.class, // 7.1.28 Debug Sample: server tick timings
|
||||
ClientboundPongResponsePacket.class, // Ping Response: answer to the client's own ping
|
||||
ClientboundChunksBiomesPacket.class, // 7.1.14 Chunk Biomes
|
||||
ClientboundContainerClosePacket.class, // 7.1.18 Close Container
|
||||
ClientboundSetChunkCacheCenterPacket.class, // 7.1.93 Set Center Chunk
|
||||
@@ -359,12 +364,15 @@ public class TechHider {
|
||||
if (processor != null) {
|
||||
return processor.apply(access.get(), packet);
|
||||
} else {
|
||||
if (loggedUnhandledPackets.add(packet.getClass())) {
|
||||
Bukkit.getLogger().log(Level.WARNING, "[TechHider] Dropping unhandled packet type " + packet.getClass().getName());
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private Packet<? extends PacketListener> processAddEntityPacket(ForPlayer access, ClientboundAddEntityPacket packet) {
|
||||
if (access.canAccessEntity(packet.getId()) && access.canAccessPosition(Mth.floor(packet.getX()), Mth.floor(packet.getY()), Mth.floor(packet.getZ()))) {
|
||||
if (access.canAccessEntitySpawn(packet.getId(), Mth.floor(packet.getX()), Mth.floor(packet.getY()), Mth.floor(packet.getZ()))) {
|
||||
return packet;
|
||||
} else {
|
||||
return null;
|
||||
@@ -438,7 +446,7 @@ public class TechHider {
|
||||
if (access.canAccessPosition(blockX, blockY, blockZ) && access.canAccessBlock(blockX, blockY, blockZ, block) && access.canAccessBlockState(blockX, blockY, blockZ, blockState)) {
|
||||
return packet;
|
||||
} else if (access.canAccessPosition(blockX, blockY, blockZ)) {
|
||||
return new ClientboundBlockUpdatePacket(blockPos, blockStateUsedForObfuscation);
|
||||
return new ClientboundBlockUpdatePacket(blockPos, access.getObfuscation(blockX, blockY, blockZ));
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
@@ -491,7 +499,7 @@ public class TechHider {
|
||||
filteredStates.add(state);
|
||||
} else if (access.canAccessPosition(worldX, worldY, worldZ)) {
|
||||
filteredPos.add(posShort);
|
||||
filteredStates.add(blockStateUsedForObfuscation);
|
||||
filteredStates.add(access.getObfuscation(worldX, worldY, worldZ));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
accessWidener v2 named
|
||||
|
||||
# For TechHider
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundEntityEventPacket entityId I
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundMoveEntityPacket entityId I
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundRotateHeadPacket entityId I
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket sectionPos Lnet/minecraft/core/SectionPos;
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket positions [S
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket states [Lnet/minecraft/world/level/block/state/BlockState;
|
||||
|
||||
# For ChunkHider
|
||||
## transitive-extendable means that a public no args constructor is added without any super initialization
|
||||
transitive-extendable class net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket chunkData Lnet/minecraft/network/protocol/game/ClientboundLevelChunkPacketData;
|
||||
mutable field net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket chunkData Lnet/minecraft/network/protocol/game/ClientboundLevelChunkPacketData;
|
||||
|
||||
## transitive-extendable means that a public no args constructor is added without any super initialization
|
||||
transitive-extendable class net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData buffer [B
|
||||
mutable field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData buffer [B
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData blockEntitiesData Ljava/util/List;
|
||||
mutable field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData blockEntitiesData Ljava/util/List;
|
||||
|
||||
accessible class net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData$BlockEntityInfo
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData$BlockEntityInfo type Lnet/minecraft/world/level/block/entity/BlockEntityType;
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData$BlockEntityInfo packedXZ I
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData$BlockEntityInfo y I
|
||||
accessible method net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData$BlockEntityInfo <init> (IILnet/minecraft/world/level/block/entity/BlockEntityType;Lnet/minecraft/nbt/CompoundTag;)V
|
||||
@@ -25,7 +25,6 @@ import de.steamwar.lobby.LobbySystem;
|
||||
import de.steamwar.lobby.listener.PlayerSpawn;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import de.steamwar.sql.UserPerm;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
@@ -47,7 +46,6 @@ public class ModifyCommand extends SWCommand implements Listener {
|
||||
|
||||
public ModifyCommand() {
|
||||
super("modify");
|
||||
Bukkit.getPluginManager().registerEvents(this, LobbySystem.getInstance());
|
||||
}
|
||||
|
||||
@Register
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
package de.steamwar.lobby.jumpandrun;
|
||||
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import de.steamwar.lobby.LobbySystem;
|
||||
import de.steamwar.lobby.listener.PlayerSpawn;
|
||||
import de.steamwar.lobby.util.LeaderboardManager;
|
||||
@@ -60,52 +61,51 @@ public class JumpAndRun implements Listener {
|
||||
|
||||
private static final LeaderboardManager LEADERBOARD = new LeaderboardManager(LobbySystem.getEntityServer(false), JUMP_AND_RUN_CONFIG, new Location(Bukkit.getWorlds().get(0), 2338.5, 42.5, 1231.5));
|
||||
|
||||
{
|
||||
Bukkit.getScheduler().runTaskTimer(LobbySystem.getInstance(), () -> {
|
||||
Set<Player> toReset = new HashSet<>();
|
||||
CURRENT_POS.forEach((player, index) -> {
|
||||
if (System.currentTimeMillis() - CLICKED.getOrDefault(player, 0L) > 500) {
|
||||
CLICKED.remove(player);
|
||||
CLICKED_COUNT.remove(player);
|
||||
} else {
|
||||
CLICKED_COUNT.put(player, CLICKED_COUNT.getOrDefault(player, -1) + 1);
|
||||
}
|
||||
@LinkedTimer(delay = 1, period = 1)
|
||||
private void updatePlayers() {
|
||||
Set<Player> toReset = new HashSet<>();
|
||||
CURRENT_POS.forEach((player, index) -> {
|
||||
if (System.currentTimeMillis() - CLICKED.getOrDefault(player, 0L) > 500) {
|
||||
CLICKED.remove(player);
|
||||
CLICKED_COUNT.remove(player);
|
||||
} else {
|
||||
CLICKED_COUNT.put(player, CLICKED_COUNT.getOrDefault(player, -1) + 1);
|
||||
}
|
||||
|
||||
Location location = player.getLocation();
|
||||
Vector point = points.get(index);
|
||||
if (index < points.size() - 1) {
|
||||
Vector nextPoint = points.get(index + 1);
|
||||
double y = Math.min(point.getY(), nextPoint.getY()) - 2;
|
||||
if (location.getY() < y) {
|
||||
location.setX(point.getX());
|
||||
location.setY(point.getY());
|
||||
location.setZ(point.getZ());
|
||||
player.teleport(location);
|
||||
player.playSound(location, Sound.ENTITY_ENDERMAN_TELEPORT, 1, 1);
|
||||
FAILS.put(player, FAILS.getOrDefault(player, 0) + 1);
|
||||
}
|
||||
Location location = player.getLocation();
|
||||
Vector point = points.get(index);
|
||||
if (index < points.size() - 1) {
|
||||
Vector nextPoint = points.get(index + 1);
|
||||
double y = Math.min(point.getY(), nextPoint.getY()) - 2;
|
||||
if (location.getY() < y) {
|
||||
location.setX(point.getX());
|
||||
location.setY(point.getY());
|
||||
location.setZ(point.getZ());
|
||||
player.teleport(location);
|
||||
player.playSound(location, Sound.ENTITY_ENDERMAN_TELEPORT, 1, 1);
|
||||
FAILS.put(player, FAILS.getOrDefault(player, 0) + 1);
|
||||
}
|
||||
}
|
||||
|
||||
int count = CLICKED_COUNT.getOrDefault(player, -1);
|
||||
if (count >= 0) {
|
||||
if (count > 20) {
|
||||
toReset.add(player);
|
||||
return;
|
||||
}
|
||||
count = Math.min(count / 2, 30);
|
||||
LobbySystem.getMessage().sendPrefixless("JUMP_AND_RUN_CANCEL", player, ChatMessageType.ACTION_BAR, "§e" + BAR_EMPTY.substring(0, count) + "§7" + BAR_EMPTY.substring(count));
|
||||
} else {
|
||||
long time = System.currentTimeMillis() - START.get(player);
|
||||
SimpleDateFormat format = new SimpleDateFormat(LobbySystem.getMessage().parse("JUMP_AND_RUN_TIME", player), Locale.ROOT);
|
||||
String parsed = format.format(new Date(time));
|
||||
LobbySystem.getMessage().sendPrefixless("JUMP_AND_RUN_PROGRESS", player, ChatMessageType.ACTION_BAR, index + 1, points.size(), FAILS.get(player), parsed);
|
||||
int count = CLICKED_COUNT.getOrDefault(player, -1);
|
||||
if (count >= 0) {
|
||||
if (count > 20) {
|
||||
toReset.add(player);
|
||||
return;
|
||||
}
|
||||
});
|
||||
toReset.forEach(player -> {
|
||||
reset(player);
|
||||
player.teleport(Bukkit.getWorlds().get(0).getSpawnLocation().clone().add(0.5, 0, 0.5));
|
||||
});
|
||||
}, 1, 1);
|
||||
count = Math.min(count / 2, 30);
|
||||
LobbySystem.getMessage().sendPrefixless("JUMP_AND_RUN_CANCEL", player, ChatMessageType.ACTION_BAR, "§e" + BAR_EMPTY.substring(0, count) + "§7" + BAR_EMPTY.substring(count));
|
||||
} else {
|
||||
long time = System.currentTimeMillis() - START.get(player);
|
||||
SimpleDateFormat format = new SimpleDateFormat(LobbySystem.getMessage().parse("JUMP_AND_RUN_TIME", player), Locale.ROOT);
|
||||
String parsed = format.format(new Date(time));
|
||||
LobbySystem.getMessage().sendPrefixless("JUMP_AND_RUN_PROGRESS", player, ChatMessageType.ACTION_BAR, index + 1, points.size(), FAILS.get(player), parsed);
|
||||
}
|
||||
});
|
||||
toReset.forEach(player -> {
|
||||
reset(player);
|
||||
player.teleport(Bukkit.getWorlds().get(0).getSpawnLocation().clone().add(0.5, 0, 0.5));
|
||||
});
|
||||
}
|
||||
|
||||
public static boolean isPlayerInJumpAndRun(Player player) {
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
package de.steamwar.lobby.listener;
|
||||
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.lobby.LobbySystem;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.block.data.Bisected;
|
||||
import org.bukkit.block.data.type.Stairs;
|
||||
@@ -34,7 +34,6 @@ import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.EntityDismountEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
@@ -46,15 +45,11 @@ public class PlayerSeatListener implements Listener {
|
||||
|
||||
private Set<Location> seats = new HashSet<>();
|
||||
|
||||
static {
|
||||
new BukkitRunnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
for (Arrow arrow : world.getEntitiesByClass(Arrow.class)) {
|
||||
arrow.setTicksLived(1);
|
||||
}
|
||||
}
|
||||
}.runTaskTimer(LobbySystem.getInstance(), 20 * 60, 20 * 60);
|
||||
@LinkedTimer(delay = 1, period = 1, unit = LinkedTimer.Unit.MINUTES)
|
||||
private static void keepArrows() {
|
||||
for (Arrow arrow : world.getEntitiesByClass(Arrow.class)) {
|
||||
arrow.setTicksLived(1);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
package de.steamwar.lobby.particle;
|
||||
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.lobby.LobbySystem;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import de.steamwar.lobby.jumpandrun.JumpAndRun;
|
||||
import de.steamwar.lobby.listener.PlayerSpawn;
|
||||
import de.steamwar.lobby.util.LobbyPlayer;
|
||||
@@ -49,25 +49,24 @@ public class ParticleListener implements Listener {
|
||||
|
||||
private static Map<Player, Integer> movingPlayers = new HashMap<>();
|
||||
|
||||
public ParticleListener() {
|
||||
Bukkit.getScheduler().runTaskTimer(LobbySystem.getInstance(), () -> {
|
||||
movingPlayers.replaceAll((player, integer) -> integer - 1);
|
||||
movingPlayers.entrySet().removeIf(entry -> entry.getValue() <= 0);
|
||||
deg += 0.1;
|
||||
if (deg > 360) deg = 0;
|
||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||
if (disabled(player)) return;
|
||||
if (JumpAndRun.isPlayerInJumpAndRun(player)) return;
|
||||
LobbyPlayer lobbyPlayer = LobbyPlayer.getLobbyPlayer(player.getUniqueId());
|
||||
ParticleEnum particle = lobbyPlayer.getParticle();
|
||||
if (particle == null) return;
|
||||
ParticleData particleData = particle.getParticle();
|
||||
ParticleElement particleElement = particleData.getParticleElement();
|
||||
if (particleElement.tickType() == ParticleTickType.ALWAYS) {
|
||||
particleElement.tick(new ParticleTickData(player.getWorld(), player, deg, movingPlayers.containsKey(player)));
|
||||
}
|
||||
});
|
||||
}, 0, 1);
|
||||
@LinkedTimer(delay = 0, period = 1)
|
||||
private void tickParticles() {
|
||||
movingPlayers.replaceAll((player, integer) -> integer - 1);
|
||||
movingPlayers.entrySet().removeIf(entry -> entry.getValue() <= 0);
|
||||
deg += 0.1;
|
||||
if (deg > 360) deg = 0;
|
||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||
if (disabled(player)) return;
|
||||
if (JumpAndRun.isPlayerInJumpAndRun(player)) return;
|
||||
LobbyPlayer lobbyPlayer = LobbyPlayer.getLobbyPlayer(player.getUniqueId());
|
||||
ParticleEnum particle = lobbyPlayer.getParticle();
|
||||
if (particle == null) return;
|
||||
ParticleData particleData = particle.getParticle();
|
||||
ParticleElement particleElement = particleData.getParticleElement();
|
||||
if (particleElement.tickType() == ParticleTickType.ALWAYS) {
|
||||
particleElement.tick(new ParticleTickData(player.getWorld(), player, deg, movingPlayers.containsKey(player)));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
package de.steamwar.lobby.team;
|
||||
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import de.steamwar.lobby.LobbySystem;
|
||||
import de.steamwar.lobby.display.NPC;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
@@ -76,55 +77,58 @@ public class TeamPlayer implements Listener {
|
||||
entities.put(name, npc);
|
||||
}
|
||||
|
||||
private final AtomicInteger count = new AtomicInteger();
|
||||
|
||||
{
|
||||
SteamwarUser.getServerTeam().forEach(user -> {
|
||||
spawnTeamPlayer(world, user);
|
||||
});
|
||||
|
||||
AtomicInteger count = new AtomicInteger();
|
||||
LobbySystem.getInstance().getLogger().log(Level.INFO, "Loaded " + entities.size() + " team players");
|
||||
Bukkit.getScheduler().runTaskTimer(LobbySystem.getInstance(), () -> {
|
||||
Collection<Villager> active = world.getEntitiesByClass(Villager.class);
|
||||
if (active.size() > entities.size()) {
|
||||
Set<String> duplicates = new HashSet<>();
|
||||
active.stream()
|
||||
.filter(villager -> !duplicates.add(villager.getCustomName()))
|
||||
.forEach(Entity::remove);
|
||||
}
|
||||
}
|
||||
|
||||
count.incrementAndGet();
|
||||
if (count.get() % (20 * 60 * 60) == 0) {
|
||||
count.set(0);
|
||||
List<SteamwarUser> steamwarUsers = SteamwarUser.getServerTeam();
|
||||
AtomicInteger added = new AtomicInteger();
|
||||
steamwarUsers.forEach(user -> {
|
||||
if (!entities.containsKey(user.getUserName())) {
|
||||
spawnTeamPlayer(world, user);
|
||||
added.incrementAndGet();
|
||||
}
|
||||
});
|
||||
AtomicInteger removed = new AtomicInteger();
|
||||
List<String> names = steamwarUsers.stream().map(SteamwarUser::getUserName).collect(Collectors.toList());
|
||||
new HashSet<>(entities.keySet()).stream().filter(name -> !names.contains(name)).forEach(name -> {
|
||||
villagers.remove(name).remove();
|
||||
entities.remove(name).delete();
|
||||
removed.incrementAndGet();
|
||||
});
|
||||
if (added.get() > 0 || removed.get() > 0) {
|
||||
LobbySystem.getInstance().getLogger().log(Level.INFO, "Loaded " + added.get() + " team players, removed " + removed.get() + " team players");
|
||||
}
|
||||
}
|
||||
world.getEntitiesByClasses(Villager.class).forEach(entity -> {
|
||||
NPC npc = entities.get(entity.getName());
|
||||
if (npc != null) {
|
||||
if (illegalLocation(entity.getLocation())) {
|
||||
entity.teleport(npc.getLocation());
|
||||
return;
|
||||
}
|
||||
npc.setLocation(entity.getLocation());
|
||||
@LinkedTimer(delay = 1, period = 1)
|
||||
private void updateTeamPlayers() {
|
||||
Collection<Villager> active = world.getEntitiesByClass(Villager.class);
|
||||
if (active.size() > entities.size()) {
|
||||
Set<String> duplicates = new HashSet<>();
|
||||
active.stream()
|
||||
.filter(villager -> !duplicates.add(villager.getCustomName()))
|
||||
.forEach(Entity::remove);
|
||||
}
|
||||
|
||||
count.incrementAndGet();
|
||||
if (count.get() % (20 * 60 * 60) == 0) {
|
||||
count.set(0);
|
||||
List<SteamwarUser> steamwarUsers = SteamwarUser.getServerTeam();
|
||||
AtomicInteger added = new AtomicInteger();
|
||||
steamwarUsers.forEach(user -> {
|
||||
if (!entities.containsKey(user.getUserName())) {
|
||||
spawnTeamPlayer(world, user);
|
||||
added.incrementAndGet();
|
||||
}
|
||||
});
|
||||
}, 1L, 1L);
|
||||
AtomicInteger removed = new AtomicInteger();
|
||||
List<String> names = steamwarUsers.stream().map(SteamwarUser::getUserName).collect(Collectors.toList());
|
||||
new HashSet<>(entities.keySet()).stream().filter(name -> !names.contains(name)).forEach(name -> {
|
||||
villagers.remove(name).remove();
|
||||
entities.remove(name).delete();
|
||||
removed.incrementAndGet();
|
||||
});
|
||||
if (added.get() > 0 || removed.get() > 0) {
|
||||
LobbySystem.getInstance().getLogger().log(Level.INFO, "Loaded " + added.get() + " team players, removed " + removed.get() + " team players");
|
||||
}
|
||||
}
|
||||
world.getEntitiesByClasses(Villager.class).forEach(entity -> {
|
||||
NPC npc = entities.get(entity.getName());
|
||||
if (npc != null) {
|
||||
if (illegalLocation(entity.getLocation())) {
|
||||
entity.teleport(npc.getLocation());
|
||||
return;
|
||||
}
|
||||
npc.setLocation(entity.getLocation());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private boolean illegalLocation(Location location) {
|
||||
|
||||
@@ -19,6 +19,8 @@
|
||||
|
||||
package de.steamwar.misslewars;
|
||||
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import de.steamwar.network.NetworkSender;
|
||||
import de.steamwar.network.packets.common.FightInfoPacket;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
@@ -28,6 +30,7 @@ import org.bukkit.World;
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
public class FightInfoPacketSender implements Runnable {
|
||||
|
||||
private final World world = Bukkit.getWorlds().get(0);
|
||||
@@ -41,6 +44,7 @@ public class FightInfoPacketSender implements Runnable {
|
||||
private final int redLeader = Config.RedLeader != null ? SteamwarUser.get(Config.RedLeader).getId() : 0;
|
||||
|
||||
@Override
|
||||
@LinkedTimer(delay = 1, period = 1, unit = LinkedTimer.Unit.SECONDS)
|
||||
public void run() {
|
||||
if (Config.test()) {
|
||||
return;
|
||||
|
||||
@@ -81,8 +81,6 @@ public class MissileWars extends JavaPlugin {
|
||||
|
||||
StateDependent.setupState(fightState);
|
||||
|
||||
Bukkit.getScheduler().runTaskTimer(this, new FightInfoPacketSender(), 20, 20);
|
||||
|
||||
Bukkit.getWorlds().forEach(world -> {
|
||||
world.setGameRule(GameRule.KEEP_INVENTORY, true);
|
||||
world.setGameRule(GameRule.MOB_GRIEFING, true);
|
||||
|
||||
+1
-1
@@ -17,7 +17,7 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.techhider;
|
||||
package de.steamwar.core;
|
||||
|
||||
import net.minecraft.core.registries.BuiltInRegistries;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
@@ -26,6 +26,7 @@ import de.steamwar.command.TabCompletionCache;
|
||||
import de.steamwar.command.TypeMapper;
|
||||
import de.steamwar.core.authlib.SteamwarGameProfileRepository;
|
||||
import de.steamwar.linkage.AbstractLinker;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import de.steamwar.linkage.SpigotLinker;
|
||||
import de.steamwar.message.Message;
|
||||
import de.steamwar.network.NetworkReceiver;
|
||||
@@ -119,10 +120,6 @@ public class Core extends JavaPlugin {
|
||||
TinyProtocol.init();
|
||||
CheckpointUtils.signalHandler();
|
||||
|
||||
Bukkit.getScheduler().runTaskTimer(this, TabCompletionCache::invalidateOldEntries, 20, 20);
|
||||
Bukkit.getScheduler().runTaskTimer(Core.getInstance(), SteamwarUser::clear, 72000, 72000);
|
||||
Bukkit.getScheduler().runTaskTimer(Core.getInstance(), SchematicNode::clear, 20L * 30, 20L * 30);
|
||||
|
||||
try {
|
||||
getLogger().log(Level.INFO, "Running on: " + new BufferedReader(new InputStreamReader(Runtime.getRuntime().exec("hostname").getInputStream())).readLine());
|
||||
} catch (IOException e) {
|
||||
@@ -130,6 +127,21 @@ public class Core extends JavaPlugin {
|
||||
}
|
||||
}
|
||||
|
||||
@LinkedTimer(delay = 1, period = 1, unit = LinkedTimer.Unit.SECONDS)
|
||||
private void invalidateTabCompletions() {
|
||||
TabCompletionCache.invalidateOldEntries();
|
||||
}
|
||||
|
||||
@LinkedTimer(delay = 1, period = 1, unit = LinkedTimer.Unit.HOURS)
|
||||
private void clearUserCache() {
|
||||
SteamwarUser.clear();
|
||||
}
|
||||
|
||||
@LinkedTimer(delay = 30, period = 30, unit = LinkedTimer.Unit.SECONDS)
|
||||
private void clearSchematicCache() {
|
||||
SchematicNode.clear();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
TinyProtocol.instance.close();
|
||||
|
||||
+1
-1
@@ -17,7 +17,7 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.techhider;
|
||||
package de.steamwar.core;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
|
||||
@@ -21,9 +21,9 @@ package de.steamwar.core.events;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.core.ProtocolUtils;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.sql.SWException;
|
||||
import de.steamwar.techhider.ProtocolUtils;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.network.protocol.game.ServerboundPlayerActionPacket;
|
||||
import net.minecraft.network.protocol.game.ServerboundUseItemOnPacket;
|
||||
|
||||
@@ -30,6 +30,7 @@ import com.sk89q.worldedit.regions.RegionSelector;
|
||||
import com.sk89q.worldedit.world.World;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import de.steamwar.linkage.PluginCheck;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
@@ -55,13 +56,13 @@ public class WorldEditRenderer implements Listener {
|
||||
public WorldEditRenderer() {
|
||||
INSTANCE = this;
|
||||
we = WorldEditWrapper.getWorldEditPlugin();
|
||||
Bukkit.getPluginManager().registerEvents(this, Core.getInstance());
|
||||
}
|
||||
|
||||
Bukkit.getScheduler().runTaskTimer(Core.getInstance(), () -> {
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
renderPlayer(player, true);
|
||||
}
|
||||
}, 20, 20);
|
||||
@LinkedTimer(delay = 20, period = 20)
|
||||
private void renderPlayers() {
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
renderPlayer(player, true);
|
||||
}
|
||||
}
|
||||
|
||||
public static void renderPlayer(Player player) {
|
||||
|
||||
@@ -1,13 +1,12 @@
|
||||
package de.steamwar.cursor;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.network.protocol.Packet;
|
||||
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
@@ -29,12 +28,13 @@ public class CursorListener implements Listener {
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, this::updateCursorFromPacket);
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Rot.class, this::updateCursorFromPacket);
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, this::updateCursorFromPacket);
|
||||
}
|
||||
|
||||
Bukkit.getScheduler().runTaskTimer(Core.getInstance(), () -> {
|
||||
SWPlayer.allWithSingleComponent(Cursor.class)
|
||||
.map(SWPlayer.SWPlayerWithComponent::getComponent)
|
||||
.forEach(Cursor::renderDeduplicated);
|
||||
}, 1, 1);
|
||||
@LinkedTimer(delay = 1, period = 1)
|
||||
private void renderCursors() {
|
||||
SWPlayer.allWithSingleComponent(Cursor.class)
|
||||
.map(SWPlayer.SWPlayerWithComponent::getComponent)
|
||||
.forEach(Cursor::renderDeduplicated);
|
||||
}
|
||||
|
||||
public Packet<?> updateCursorFromPacket(Player player, Packet<?> packet) {
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
|
||||
package de.steamwar.entity;
|
||||
|
||||
import de.steamwar.techhider.BlockIds;
|
||||
import de.steamwar.core.BlockIds;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.Location;
|
||||
|
||||
@@ -61,6 +61,11 @@ public class SpigotLinker extends AbstractLinker<JavaPlugin> {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void scheduleTimer(Runnable runnable, long delay, long period, LinkedTimer.Unit unit) {
|
||||
Bukkit.getScheduler().runTaskTimer(plugin, runnable, unit.toTicks(delay), unit.toTicks(period));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void unlinkObject(Object any) {
|
||||
if (any instanceof Listener) {
|
||||
|
||||
@@ -1,301 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.techhider.legacy;
|
||||
|
||||
import de.steamwar.techhider.ProtocolUtils;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import io.netty.buffer.Unpooled;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.core.registries.BuiltInRegistries;
|
||||
import net.minecraft.network.protocol.game.ClientboundLevelChunkPacketData;
|
||||
import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
|
||||
import net.minecraft.util.SimpleBitStorage;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.Set;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.UnaryOperator;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Deprecated
|
||||
public class ChunkHider {
|
||||
public static final ChunkHider impl = new ChunkHider();
|
||||
|
||||
private static final UnaryOperator<ClientboundLevelChunkWithLightPacket> chunkPacketCloner = ProtocolUtils.shallowCloneGenerator(ClientboundLevelChunkWithLightPacket.class, ClientboundLevelChunkWithLightPacket::new);
|
||||
private static final UnaryOperator<ClientboundLevelChunkPacketData> chunkDataCloner = ProtocolUtils.shallowCloneGenerator(ClientboundLevelChunkPacketData.class, ClientboundLevelChunkPacketData::new);
|
||||
|
||||
public BiFunction<Player, ClientboundLevelChunkWithLightPacket, ClientboundLevelChunkWithLightPacket> chunkHiderGenerator(TechHider techHider) {
|
||||
return (p, packet) -> {
|
||||
int chunkX = packet.getX();
|
||||
int chunkZ = packet.getZ();
|
||||
if (techHider.getLocationEvaluator().skipChunk(p, chunkX, chunkZ)) {
|
||||
return packet;
|
||||
}
|
||||
|
||||
packet = chunkPacketCloner.apply(packet);
|
||||
ClientboundLevelChunkPacketData dataWrapper = chunkDataCloner.apply(packet.getChunkData());
|
||||
|
||||
Set<String> hiddenBlockEntities = techHider.getHiddenBlockEntities();
|
||||
dataWrapper.blockEntitiesData = dataWrapper.blockEntitiesData.stream()
|
||||
.filter(te -> tileEntityVisible(hiddenBlockEntities, te))
|
||||
.collect(Collectors.toList());
|
||||
|
||||
ByteBuf in = Unpooled.wrappedBuffer(dataWrapper.buffer);
|
||||
ByteBuf out = Unpooled.buffer(in.readableBytes() + 64);
|
||||
for (int yOffset = p.getWorld().getMinHeight(); yOffset < p.getWorld().getMaxHeight(); yOffset += 16) {
|
||||
SectionHider section = new SectionHider(p, techHider, in, out, chunkX, yOffset / 16, chunkZ);
|
||||
section.copyBlockCount();
|
||||
|
||||
blocks(section);
|
||||
biomes(section);
|
||||
}
|
||||
|
||||
if (in.readableBytes() != 0) {
|
||||
throw new IllegalStateException("ChunkHider21: Incomplete chunk data, " + in.readableBytes() + " bytes left");
|
||||
}
|
||||
|
||||
byte[] data = new byte[out.readableBytes()];
|
||||
out.readBytes(data);
|
||||
dataWrapper.buffer = data;
|
||||
|
||||
packet.chunkData = dataWrapper;
|
||||
return packet;
|
||||
};
|
||||
}
|
||||
|
||||
protected boolean tileEntityVisible(Set<String> hiddenBlockEntities, ClientboundLevelChunkPacketData.BlockEntityInfo tile) {
|
||||
BlockEntityType<?> type = tile.type;
|
||||
String path = BuiltInRegistries.BLOCK_ENTITY_TYPE.getKey(type).getPath();
|
||||
return !hiddenBlockEntities.contains(path);
|
||||
}
|
||||
|
||||
private void blocks(SectionHider section) {
|
||||
section.copyBitsPerBlock();
|
||||
|
||||
boolean singleValued = section.getBitsPerBlock() == 0;
|
||||
if (singleValued) {
|
||||
int value = ProtocolUtils.readVarInt(section.getIn());
|
||||
ProtocolUtils.writeVarInt(section.getOut(), !section.isSkipSection() && section.getObfuscate().contains(value) ? section.getTarget() : value);
|
||||
return;
|
||||
} else if (section.getBitsPerBlock() < 9) {
|
||||
// Indirect (paletted) storage – only present when bitsPerBlock < 9 in 1.21+
|
||||
section.processPalette();
|
||||
}
|
||||
|
||||
if (section.isSkipSection() || (!section.blockPrecise() && section.isPaletted())) {
|
||||
section.skipNewDataArray(4096);
|
||||
return;
|
||||
}
|
||||
|
||||
SimpleBitStorage values = new SimpleBitStorage(section.getBitsPerBlock(), 4096, section.readNewDataArray(4096));
|
||||
|
||||
for (int y = 0; y < 16; y++) {
|
||||
for (int z = 0; z < 16; z++) {
|
||||
for (int x = 0; x < 16; x++) {
|
||||
int pos = (((y * 16) + z) * 16) + x;
|
||||
|
||||
TechHider.State test = section.test(x, y, z);
|
||||
|
||||
switch (test) {
|
||||
case SKIP:
|
||||
break;
|
||||
case CHECK:
|
||||
if (!section.getObfuscate().contains(values.get(pos))) {
|
||||
break;
|
||||
}
|
||||
case HIDE:
|
||||
values.set(pos, section.getTarget());
|
||||
break;
|
||||
case HIDE_AIR:
|
||||
default:
|
||||
values.set(pos, section.getAir());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
section.writeDataArray(values.getRaw());
|
||||
}
|
||||
|
||||
private void biomes(SectionHider section) {
|
||||
section.copyBitsPerBlock();
|
||||
if (section.getBitsPerBlock() == 0) {
|
||||
section.copyVarInt();
|
||||
} else if (section.getBitsPerBlock() < 6) {
|
||||
section.skipPalette();
|
||||
section.skipNewDataArray(64);
|
||||
} else {
|
||||
// Direct (global) biome IDs – no palette present
|
||||
section.skipNewDataArray(64);
|
||||
}
|
||||
}
|
||||
|
||||
@Getter
|
||||
class SectionHider {
|
||||
private final Player player;
|
||||
private final TechHider techHider;
|
||||
private final ByteBuf in;
|
||||
private final ByteBuf out;
|
||||
|
||||
private final int chunkX;
|
||||
private final int chunkY;
|
||||
private final int chunkZ;
|
||||
private final int offsetX;
|
||||
private final int offsetY;
|
||||
private final int offsetZ;
|
||||
|
||||
private final boolean skipSection;
|
||||
|
||||
private boolean paletted;
|
||||
private int bitsPerBlock;
|
||||
private int blockCount;
|
||||
private int air;
|
||||
private int target;
|
||||
private Set<Integer> obfuscate;
|
||||
|
||||
public SectionHider(Player player, TechHider techHider, ByteBuf in, ByteBuf out, int chunkX, int chunkY, int chunkZ) {
|
||||
this.player = player;
|
||||
this.techHider = techHider;
|
||||
this.in = in;
|
||||
this.out = out;
|
||||
this.chunkX = chunkX;
|
||||
this.chunkY = chunkY;
|
||||
this.chunkZ = chunkZ;
|
||||
this.offsetX = 16 * chunkX;
|
||||
this.offsetY = 16 * chunkY;
|
||||
this.offsetZ = 16 * chunkZ;
|
||||
this.skipSection = techHider.getLocationEvaluator().skipChunkSection(player, chunkX, chunkY, chunkZ);
|
||||
|
||||
this.paletted = false;
|
||||
this.bitsPerBlock = 0;
|
||||
this.air = TechHider.AIR_ID;
|
||||
this.target = techHider.getObfuscationTargetId();
|
||||
this.obfuscate = techHider.getObfuscateIds();
|
||||
}
|
||||
|
||||
public boolean blockPrecise() {
|
||||
return techHider.getLocationEvaluator().blockPrecise(player, chunkX, chunkY, chunkZ);
|
||||
}
|
||||
|
||||
public TechHider.State test(int x, int y, int z) {
|
||||
return techHider.getLocationEvaluator().check(player, offsetX + x, offsetY + y, offsetZ + z);
|
||||
}
|
||||
|
||||
public void copyBlockCount() {
|
||||
this.blockCount = in.readShort();
|
||||
out.writeShort(blockCount);
|
||||
}
|
||||
|
||||
public void copyBitsPerBlock() {
|
||||
bitsPerBlock = in.readByte();
|
||||
out.writeByte(bitsPerBlock);
|
||||
}
|
||||
|
||||
public int copyVarInt() {
|
||||
int value = ProtocolUtils.readVarInt(in);
|
||||
ProtocolUtils.writeVarInt(out, value);
|
||||
return value;
|
||||
}
|
||||
|
||||
public void skipPalette() {
|
||||
int paletteLength = copyVarInt();
|
||||
for (int i = 0; i < paletteLength; i++) {
|
||||
copyVarInt();
|
||||
}
|
||||
}
|
||||
|
||||
public void processPalette() {
|
||||
if (skipSection) {
|
||||
skipPalette();
|
||||
return;
|
||||
}
|
||||
|
||||
int paletteLength = copyVarInt();
|
||||
if (paletteLength == 0) return;
|
||||
|
||||
paletted = true;
|
||||
air = 0;
|
||||
target = 0;
|
||||
|
||||
for (int i = 0; i < paletteLength; i++) {
|
||||
int entry = ProtocolUtils.readVarInt(in);
|
||||
if (obfuscate.contains(entry)) {
|
||||
entry = techHider.getObfuscationTargetId();
|
||||
}
|
||||
|
||||
if (entry == TechHider.AIR_ID) {
|
||||
air = i;
|
||||
} else if (entry == techHider.getObfuscationTargetId()) {
|
||||
target = i;
|
||||
}
|
||||
|
||||
ProtocolUtils.writeVarInt(out, entry);
|
||||
}
|
||||
obfuscate = Collections.emptySet();
|
||||
}
|
||||
|
||||
public void skipDataArray() {
|
||||
int dataArrayLength = copyVarInt();
|
||||
out.writeBytes(in, dataArrayLength * 8);
|
||||
}
|
||||
|
||||
public void skipNewDataArray(int entries) {
|
||||
if (bitsPerBlock == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
char valuesPerLong = (char) (64 / bitsPerBlock);
|
||||
int i1 = (entries + valuesPerLong - 1) / valuesPerLong;
|
||||
out.writeBytes(in, i1 * Long.BYTES);
|
||||
}
|
||||
|
||||
public long[] readDataArray() {
|
||||
long[] array = new long[copyVarInt()];
|
||||
for (int i = 0; i < array.length; i++) {
|
||||
array[i] = in.readLong();
|
||||
}
|
||||
|
||||
return array;
|
||||
}
|
||||
|
||||
public long[] readNewDataArray(int entries) {
|
||||
if (bitsPerBlock == 0) {
|
||||
return new long[entries];
|
||||
}
|
||||
|
||||
char valuesPerLong = (char) (64 / bitsPerBlock);
|
||||
int i1 = (entries + valuesPerLong - 1) / valuesPerLong;
|
||||
long[] array = new long[i1];
|
||||
for (int i = 0; i < i1; i++) {
|
||||
array[i] = in.readLong();
|
||||
}
|
||||
|
||||
return array;
|
||||
}
|
||||
|
||||
public void writeDataArray(long[] array) {
|
||||
for (long l : array) {
|
||||
out.writeLong(l);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,79 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.techhider.legacy;
|
||||
|
||||
import net.minecraft.core.SectionPos;
|
||||
import net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.function.BiFunction;
|
||||
|
||||
@Deprecated
|
||||
public class ProtocolWrapper {
|
||||
public static final ProtocolWrapper impl = new ProtocolWrapper();
|
||||
|
||||
public BiFunction<Player, ClientboundSectionBlocksUpdatePacket, ClientboundSectionBlocksUpdatePacket> multiBlockChangeGenerator(TechHider techHider) {
|
||||
return (p, packet) -> {
|
||||
TechHider.LocationEvaluator locationEvaluator = techHider.getLocationEvaluator();
|
||||
SectionPos chunkCoords = packet.sectionPos;
|
||||
int chunkX = chunkCoords.getX();
|
||||
int chunkY = chunkCoords.getY();
|
||||
int chunkZ = chunkCoords.getZ();
|
||||
if (locationEvaluator.skipChunkSection(p, chunkX, chunkY, chunkZ)) {
|
||||
return packet;
|
||||
}
|
||||
|
||||
packet = TechHider.multiBlockChangeCloner.apply(packet);
|
||||
final short[] oldPos = packet.positions;
|
||||
final BlockState[] oldBlocks = packet.states;
|
||||
ArrayList<Short> poss = new ArrayList<>(oldPos.length);
|
||||
ArrayList<BlockState> blocks = new ArrayList<>(oldPos.length);
|
||||
for (int i = 0; i < oldPos.length; i++) {
|
||||
short pos = oldPos[i];
|
||||
BlockState block = oldBlocks[i];
|
||||
switch (locationEvaluator.check(p, 16 * chunkX + (pos >> 8 & 0xF), 16 * chunkY + (pos & 0xF), 16 * chunkZ + (pos >> 4 & 0xF))) {
|
||||
case SKIP:
|
||||
poss.add(pos);
|
||||
blocks.add(block);
|
||||
break;
|
||||
case CHECK:
|
||||
poss.add(pos);
|
||||
blocks.add(techHider.iBlockDataHidden(block) ? (BlockState) techHider.getObfuscationTarget() : block);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (blocks.isEmpty()) return null;
|
||||
|
||||
short[] newPos = new short[poss.size()];
|
||||
for (int i = 0; i < newPos.length; i++) {
|
||||
newPos[i] = poss.get(i);
|
||||
}
|
||||
|
||||
packet.positions = newPos;
|
||||
packet.states = blocks.toArray(BlockState[]::new);
|
||||
return packet;
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -1,169 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.techhider.legacy;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.techhider.BlockIds;
|
||||
import de.steamwar.techhider.ProtocolUtils;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Vec3i;
|
||||
import net.minecraft.network.protocol.game.*;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.UnaryOperator;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Deprecated
|
||||
public class TechHider {
|
||||
|
||||
public static final Class<?> blockPosition = BlockPos.class;
|
||||
|
||||
public static final Class<?> iBlockData = BlockState.class;
|
||||
public static final Class<?> block = Block.class;
|
||||
|
||||
public boolean iBlockDataHidden(BlockState iBlockData) {
|
||||
return obfuscateIds.contains(BlockIds.impl.getCombinedId(iBlockData));
|
||||
}
|
||||
|
||||
public static final Object AIR = CraftMagicNumbers.getBlock(Material.AIR).defaultBlockState();
|
||||
public static final int AIR_ID = BlockIds.impl.materialToId(Material.AIR);
|
||||
|
||||
private final Map<Class<?>, BiFunction<Player, Object, Object>> techhiders = new HashMap<>();
|
||||
@Getter
|
||||
private final LocationEvaluator locationEvaluator;
|
||||
@Getter
|
||||
private final Object obfuscationTarget;
|
||||
@Getter
|
||||
private final int obfuscationTargetId;
|
||||
@Getter
|
||||
private final Set<Integer> obfuscateIds;
|
||||
@Getter
|
||||
private final Set<String> hiddenBlockEntities;
|
||||
|
||||
public TechHider(LocationEvaluator locationEvaluator, Material obfuscationTarget, Set<Material> obfuscate, Set<String> hiddenBlockEntities) {
|
||||
this.locationEvaluator = locationEvaluator;
|
||||
this.obfuscateIds = obfuscate.stream().flatMap(m -> BlockIds.impl.materialToAllIds(m).stream()).collect(Collectors.toSet());
|
||||
this.hiddenBlockEntities = hiddenBlockEntities;
|
||||
this.obfuscationTarget = CraftMagicNumbers.getBlock(obfuscationTarget).defaultBlockState();
|
||||
this.obfuscationTargetId = BlockIds.impl.materialToId(obfuscationTarget);
|
||||
|
||||
techhiders.put(ClientboundBlockEventPacket.class, (player, o) -> this.blockActionHider(player, (ClientboundBlockEventPacket) o));
|
||||
techhiders.put(ClientboundBlockUpdatePacket.class, (player, o) -> this.blockChangeHider(player, (ClientboundBlockUpdatePacket) o));
|
||||
techhiders.put(ClientboundBlockEntityDataPacket.class, (player, o) -> this.tileEntityDataHider(player, (ClientboundBlockEntityDataPacket) o));
|
||||
techhiders.put(ClientboundSectionBlocksUpdatePacket.class, (BiFunction) ProtocolWrapper.impl.multiBlockChangeGenerator(this));
|
||||
techhiders.put(ClientboundLevelChunkWithLightPacket.class, (BiFunction) ChunkHider.impl.chunkHiderGenerator(this));
|
||||
techhiders.put(ServerboundUseItemOnPacket.class, (p, packet) -> locationEvaluator.suppressInteractions(p) ? null : packet);
|
||||
techhiders.put(ServerboundInteractPacket.class, (p, packet) -> locationEvaluator.suppressInteractions(p) ? null : packet);
|
||||
|
||||
}
|
||||
|
||||
public void enable() {
|
||||
techhiders.forEach((type, playerObjectBiFunction) -> TinyProtocol.instance.addFilter((Class) type, playerObjectBiFunction));
|
||||
}
|
||||
|
||||
public void disable() {
|
||||
techhiders.forEach(TinyProtocol.instance::removeFilter);
|
||||
}
|
||||
|
||||
public static final UnaryOperator<ClientboundSectionBlocksUpdatePacket> multiBlockChangeCloner = ProtocolUtils.shallowCloneGenerator(ClientboundSectionBlocksUpdatePacket.class, ClientboundSectionBlocksUpdatePacket::new);
|
||||
|
||||
private static final UnaryOperator<ClientboundBlockUpdatePacket> blockChangeCloner = ProtocolUtils.shallowCloneGenerator(ClientboundBlockUpdatePacket.class, ClientboundBlockUpdatePacket::new);
|
||||
|
||||
private ClientboundBlockUpdatePacket blockChangeHider(Player p, ClientboundBlockUpdatePacket packet) {
|
||||
switch (locationEvaluator.checkBlockPos(p, packet.getPos())) {
|
||||
case SKIP:
|
||||
return packet;
|
||||
case CHECK:
|
||||
if (!iBlockDataHidden(packet.blockState)) {
|
||||
return packet;
|
||||
}
|
||||
case HIDE:
|
||||
packet = blockChangeCloner.apply(packet);
|
||||
packet.blockState = (BlockState) obfuscationTarget;
|
||||
return packet;
|
||||
case HIDE_AIR:
|
||||
default:
|
||||
packet = blockChangeCloner.apply(packet);
|
||||
packet.blockState = (BlockState) AIR;
|
||||
return packet;
|
||||
}
|
||||
}
|
||||
|
||||
private Object blockActionHider(Player p, ClientboundBlockEventPacket packet) {
|
||||
if (locationEvaluator.checkBlockPos(p, packet.getPos()) == State.SKIP) {
|
||||
return packet;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private ClientboundBlockEntityDataPacket tileEntityDataHider(Player p, ClientboundBlockEntityDataPacket packet) {
|
||||
switch (locationEvaluator.checkBlockPos(p, packet.getPos())) {
|
||||
case SKIP:
|
||||
return packet;
|
||||
case CHECK:
|
||||
if (packet.getType() != BlockEntityType.SIGN) {
|
||||
return packet;
|
||||
}
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public enum State {
|
||||
SKIP,
|
||||
CHECK,
|
||||
HIDE,
|
||||
HIDE_AIR
|
||||
}
|
||||
|
||||
public interface LocationEvaluator {
|
||||
default boolean suppressInteractions(Player player) {
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean skipChunk(Player player, int x, int z);
|
||||
|
||||
default boolean skipChunkSection(Player player, int x, int y, int z) {
|
||||
return skipChunk(player, x, z);
|
||||
}
|
||||
|
||||
default State check(Player player, int x, int y, int z) {
|
||||
return skipChunkSection(player, ProtocolUtils.posToChunk(x), ProtocolUtils.posToChunk(y), ProtocolUtils.posToChunk(z)) ? State.SKIP : State.CHECK;
|
||||
}
|
||||
|
||||
default State checkBlockPos(Player player, Vec3i pos) {
|
||||
return check(player, pos.getX(), pos.getY(), pos.getZ());
|
||||
}
|
||||
|
||||
default boolean blockPrecise(Player player, int x, int y, int z) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -33,39 +33,5 @@ mutable field net/minecraft/network/protocol/game/ClientboundEntityEventPacket e
|
||||
transitive-extendable class net/minecraft/network/protocol/game/ClientboundRotateHeadPacket
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundRotateHeadPacket yHeadRot B
|
||||
mutable field net/minecraft/network/protocol/game/ClientboundRotateHeadPacket yHeadRot B
|
||||
## + TechHider
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundRotateHeadPacket entityId I
|
||||
mutable field net/minecraft/network/protocol/game/ClientboundRotateHeadPacket entityId I
|
||||
|
||||
# For ChunkHider
|
||||
## transitive-extendable means that a public no args constructor is added without any super initialization
|
||||
transitive-extendable class net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket chunkData Lnet/minecraft/network/protocol/game/ClientboundLevelChunkPacketData;
|
||||
mutable field net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket chunkData Lnet/minecraft/network/protocol/game/ClientboundLevelChunkPacketData;
|
||||
|
||||
## transitive-extendable means that a public no args constructor is added without any super initialization
|
||||
transitive-extendable class net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData buffer [B
|
||||
mutable field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData buffer [B
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData blockEntitiesData Ljava/util/List;
|
||||
mutable field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData blockEntitiesData Ljava/util/List;
|
||||
|
||||
accessible class net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData$BlockEntityInfo
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData$BlockEntityInfo type Lnet/minecraft/world/level/block/entity/BlockEntityType;
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData$BlockEntityInfo packedXZ I
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData$BlockEntityInfo y I
|
||||
|
||||
# For TechHider
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundMoveEntityPacket entityId I
|
||||
## transitive-extendable means that a public no args constructor is added without any super initialization
|
||||
transitive-extendable class net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket sectionPos Lnet/minecraft/core/SectionPos;
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket positions [S
|
||||
mutable field net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket positions [S
|
||||
accessible field net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket states [Lnet/minecraft/world/level/block/state/BlockState;
|
||||
mutable field net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket states [Lnet/minecraft/world/level/block/state/BlockState;
|
||||
|
||||
# For legacy/TechHider
|
||||
## transitive-extendable means that a public no args constructor is added without any super initialization
|
||||
transitive-extendable class net/minecraft/network/protocol/game/ClientboundBlockUpdatePacket
|
||||
mutable field net/minecraft/network/protocol/game/ClientboundBlockUpdatePacket blockState Lnet/minecraft/world/level/block/state/BlockState;
|
||||
@@ -20,6 +20,7 @@
|
||||
package de.steamwar.teamserver.listener;
|
||||
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import de.steamwar.teamserver.Builder;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import org.bukkit.Bukkit;
|
||||
@@ -41,13 +42,12 @@ public class FreezeListener implements Listener {
|
||||
|
||||
public static boolean freeze = true;
|
||||
|
||||
public FreezeListener() {
|
||||
Bukkit.getScheduler().runTaskTimer(Builder.getInstance(), () -> {
|
||||
if (!freeze) return;
|
||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||
Builder.MESSAGE.sendPrefixless("REGION_FREEZE_ENABLED", player, ChatMessageType.ACTION_BAR);
|
||||
});
|
||||
}, 1, 1);
|
||||
@LinkedTimer(delay = 1, period = 1)
|
||||
private void showFreeze() {
|
||||
if (!freeze) return;
|
||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||
Builder.MESSAGE.sendPrefixless("REGION_FREEZE_ENABLED", player, ChatMessageType.ACTION_BAR);
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
||||
@@ -19,6 +19,8 @@
|
||||
|
||||
package de.steamwar.towerrun;
|
||||
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import de.steamwar.network.NetworkSender;
|
||||
import de.steamwar.network.packets.common.FightInfoPacket;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
@@ -33,6 +35,7 @@ import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
public class FightInfoPacketSender implements Runnable {
|
||||
|
||||
private final World world = Bukkit.getWorlds().get(0);
|
||||
@@ -44,6 +47,7 @@ public class FightInfoPacketSender implements Runnable {
|
||||
private final String redName = "§cAlive";
|
||||
|
||||
@Override
|
||||
@LinkedTimer(delay = 1, period = 1, unit = LinkedTimer.Unit.SECONDS)
|
||||
public void run() {
|
||||
if (Config.test()) {
|
||||
return;
|
||||
|
||||
@@ -78,7 +78,5 @@ public class TowerRun extends JavaPlugin {
|
||||
Bukkit.shutdown();
|
||||
return;
|
||||
}
|
||||
|
||||
Bukkit.getScheduler().runTaskTimer(this, new FightInfoPacketSender(), 20, 20);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
package de.steamwar.velocitycore;
|
||||
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import de.steamwar.messages.Chatter;
|
||||
import de.steamwar.messages.Message;
|
||||
import de.steamwar.persistent.Subserver;
|
||||
@@ -35,7 +36,6 @@ import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Queue;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
import static de.steamwar.persistent.Storage.eventServer;
|
||||
|
||||
@@ -58,13 +58,13 @@ public class EventStarter {
|
||||
|
||||
public EventStarter() {
|
||||
EventFight.loadAllComingFights();
|
||||
VelocityCore.schedule(this::run).repeat(10, TimeUnit.SECONDS).schedule();
|
||||
}
|
||||
|
||||
public static Map<Integer, Subserver> getEventServer() {
|
||||
return eventServer;
|
||||
}
|
||||
|
||||
@LinkedTimer(delay = 0, period = 10, unit = LinkedTimer.Unit.SECONDS)
|
||||
private void run() {
|
||||
if (eventServer.entrySet().removeIf(entry -> Subserver.getSubserver(entry.getValue().getServer()) == null)) {
|
||||
EventFight.loadAllComingFights();
|
||||
|
||||
@@ -32,6 +32,7 @@ import de.steamwar.command.*;
|
||||
import de.steamwar.linkage.AbstractLinker;
|
||||
import de.steamwar.linkage.EventMode;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import de.steamwar.messages.Chatter;
|
||||
import de.steamwar.network.packets.PacketHandler;
|
||||
import de.steamwar.persistent.ReloadablePlugin;
|
||||
@@ -132,7 +133,6 @@ public class VelocityCore implements ReloadablePlugin {
|
||||
return tabCompleter.apply(sender, s);
|
||||
}
|
||||
});
|
||||
schedule(TabCompletionCache::invalidateOldEntries).repeat(1, TimeUnit.SECONDS).schedule();
|
||||
|
||||
initStaticServers();
|
||||
|
||||
@@ -164,6 +164,11 @@ public class VelocityCore implements ReloadablePlugin {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void scheduleTimer(Runnable runnable, long delay, long period, LinkedTimer.Unit unit) {
|
||||
schedule(runnable).delay(unit.toTimeUnit(delay), unit.getTimeUnit()).repeat(unit.toTimeUnit(period), unit.getTimeUnit()).schedule();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void unlinkObject(Object any) {
|
||||
if (any instanceof PacketHandler) {
|
||||
@@ -182,12 +187,6 @@ public class VelocityCore implements ReloadablePlugin {
|
||||
return;
|
||||
}
|
||||
|
||||
schedule(() -> {
|
||||
SteamwarUser.clear();
|
||||
Team.clear();
|
||||
SteamwarPrefix.clearCache();
|
||||
}).repeat(1, TimeUnit.HOURS).schedule();
|
||||
|
||||
DiscordConfig discordConfig = DiscordConfig.load();
|
||||
if (discordConfig != null) {
|
||||
try {
|
||||
@@ -198,6 +197,18 @@ public class VelocityCore implements ReloadablePlugin {
|
||||
}
|
||||
}
|
||||
|
||||
@LinkedTimer(delay = 0, period = 1, unit = LinkedTimer.Unit.SECONDS)
|
||||
private void invalidateTabCompletions() {
|
||||
TabCompletionCache.invalidateOldEntries();
|
||||
}
|
||||
|
||||
@LinkedTimer(delay = 0, period = 1, unit = LinkedTimer.Unit.HOURS)
|
||||
private void clearCaches() {
|
||||
SteamwarUser.clear();
|
||||
Team.clear();
|
||||
SteamwarPrefix.clearCache();
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
@Override
|
||||
public void onProxyShutdown(ProxyShutdownEvent event) {
|
||||
|
||||
@@ -24,6 +24,7 @@ import com.velocitypowered.api.proxy.Player;
|
||||
import com.velocitypowered.api.proxy.ServerConnection;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import de.steamwar.messages.Chatter;
|
||||
import de.steamwar.messages.Message;
|
||||
import de.steamwar.messages.PlayerChatter;
|
||||
@@ -41,10 +42,8 @@ import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import java.awt.*;
|
||||
import java.sql.Timestamp;
|
||||
import java.time.Instant;
|
||||
import java.time.format.DateTimeFormatter;
|
||||
import java.util.*;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import java.util.function.BooleanSupplier;
|
||||
import java.util.logging.Level;
|
||||
|
||||
@@ -76,7 +75,11 @@ public class CheckCommand extends SWCommand {
|
||||
|
||||
public CheckCommand() {
|
||||
super("check");
|
||||
VelocityCore.schedule(() -> Chatter.allStream().forEach(CheckCommand::sendReminder)).delay(10, TimeUnit.MINUTES).repeat(10, TimeUnit.MINUTES).schedule();
|
||||
}
|
||||
|
||||
@LinkedTimer(delay = 10, period = 10, unit = LinkedTimer.Unit.MINUTES)
|
||||
private static void sendReminders() {
|
||||
Chatter.allStream().forEach(CheckCommand::sendReminder);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -29,11 +29,11 @@ import com.velocitypowered.api.event.player.ServerConnectedEvent;
|
||||
import com.velocitypowered.api.proxy.Player;
|
||||
import com.velocitypowered.proxy.protocol.ProtocolUtils;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import de.steamwar.persistent.Storage;
|
||||
import de.steamwar.sql.Mod;
|
||||
import de.steamwar.sql.SWException;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import de.steamwar.velocitycore.VelocityCore;
|
||||
import de.steamwar.velocitycore.listeners.BasicListener;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import io.netty.buffer.Unpooled;
|
||||
@@ -55,20 +55,21 @@ public class FabricModSender extends BasicListener {
|
||||
|
||||
neededFabricMods.add("fabricloader");
|
||||
neededQuiltMods.add("quilt_loader");
|
||||
}
|
||||
|
||||
VelocityCore.schedule(() -> {
|
||||
synchronized (Storage.fabricExpectPluginMessage) {
|
||||
for (Map.Entry<Player, Long> entry : Storage.fabricExpectPluginMessage.entrySet()) {
|
||||
if (!Storage.fabricCheckedPlayers.containsKey(entry.getKey())) {
|
||||
continue;
|
||||
}
|
||||
if (System.currentTimeMillis() - entry.getValue() > TimeUnit.SECONDS.toMillis(20)) {
|
||||
Storage.fabricExpectPluginMessage.remove(entry.getKey());
|
||||
return;
|
||||
}
|
||||
@LinkedTimer(delay = 0, period = 1, unit = LinkedTimer.Unit.SECONDS)
|
||||
private void removeExpiredExpectations() {
|
||||
synchronized (Storage.fabricExpectPluginMessage) {
|
||||
for (Map.Entry<Player, Long> entry : Storage.fabricExpectPluginMessage.entrySet()) {
|
||||
if (!Storage.fabricCheckedPlayers.containsKey(entry.getKey())) {
|
||||
continue;
|
||||
}
|
||||
if (System.currentTimeMillis() - entry.getValue() > TimeUnit.SECONDS.toMillis(20)) {
|
||||
Storage.fabricExpectPluginMessage.remove(entry.getKey());
|
||||
return;
|
||||
}
|
||||
}
|
||||
}).repeat(1, TimeUnit.SECONDS).schedule();
|
||||
}
|
||||
}
|
||||
|
||||
public void handlePluginMessage(PluginMessageEvent e) {
|
||||
|
||||
@@ -27,6 +27,7 @@ import com.velocitypowered.api.network.ProtocolVersion;
|
||||
import com.velocitypowered.api.proxy.Player;
|
||||
import com.velocitypowered.api.proxy.server.RegisteredServer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import de.steamwar.linkage.api.Disable;
|
||||
import de.steamwar.network.packets.common.FightInfoPacket;
|
||||
import de.steamwar.persistent.Storage;
|
||||
@@ -38,7 +39,6 @@ import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
@Linked
|
||||
public class TablistManager extends BasicListener implements Disable {
|
||||
@@ -63,7 +63,6 @@ public class TablistManager extends BasicListener implements Disable {
|
||||
private int seconds = 0;
|
||||
|
||||
public TablistManager() {
|
||||
VelocityCore.schedule(this::updateTablist).repeat(1, TimeUnit.SECONDS).schedule();
|
||||
synchronized (tablists) {
|
||||
VelocityCore.getProxy().getAllPlayers().forEach(player -> tablists.computeIfAbsent(player, Tablist::new).onServerSwitch());
|
||||
}
|
||||
@@ -102,6 +101,7 @@ public class TablistManager extends BasicListener implements Disable {
|
||||
}
|
||||
}
|
||||
|
||||
@LinkedTimer(delay = 0, period = 1, unit = LinkedTimer.Unit.SECONDS)
|
||||
private void updateTablist() {
|
||||
List<TablistPart> subservers = new ArrayList<>();
|
||||
for (RegisteredServer server : new ArrayList<>(VelocityCore.getProxy().getAllServers())) {
|
||||
|
||||
@@ -196,6 +196,8 @@ include(
|
||||
"FightSystem:FightSystem_Standalone"
|
||||
)
|
||||
|
||||
include("HiderCore")
|
||||
|
||||
include("KotlinCore")
|
||||
|
||||
include("LobbySystem")
|
||||
|
||||
Reference in New Issue
Block a user