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BauSystem/
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modular-fi
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3
.gitignore
vendored
3
.gitignore
vendored
@@ -20,4 +20,5 @@ lib
|
||||
/WebsiteBackend/data
|
||||
/WebsiteBackend/logs
|
||||
/WebsiteBackend/skins
|
||||
/WebsiteBackend/config.json
|
||||
/WebsiteBackend/config.json
|
||||
/WebsiteBackend/sessions
|
||||
@@ -1,52 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.EmptyBlockGetter;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.phys.shapes.CollisionContext;
|
||||
import org.bukkit.Registry;
|
||||
import org.bukkit.craftbukkit.block.CraftBlockType;
|
||||
import org.bukkit.craftbukkit.util.CraftVoxelShape;
|
||||
import org.bukkit.util.VoxelShape;
|
||||
|
||||
import java.util.concurrent.atomic.AtomicLong;
|
||||
import java.util.concurrent.atomic.AtomicReference;
|
||||
|
||||
public class BoundingBoxLoader21 implements BoundingBoxLoader.IBoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void init() {
|
||||
AtomicLong counter = new AtomicLong();
|
||||
AtomicReference<VoxelShape> shape = new AtomicReference<>();
|
||||
long time = System.currentTimeMillis();
|
||||
Registry.BLOCK.forEach(blockType -> {
|
||||
Block block = CraftBlockType.bukkitToMinecraftNew(blockType);
|
||||
block.getStateDefinition().getPossibleStates().forEach(blockState -> {
|
||||
VoxelShape voxelShape = new CraftVoxelShape(blockState.getCollisionShape(EmptyBlockGetter.INSTANCE, BlockPos.ZERO, CollisionContext.empty()));
|
||||
shape.set(voxelShape);
|
||||
counter.incrementAndGet();
|
||||
// System.out.println(blockState + ": " + voxelShape);
|
||||
});
|
||||
});
|
||||
System.out.println(System.currentTimeMillis() - time + "ms " + shape.get() + " " + counter.get());
|
||||
}
|
||||
}
|
||||
@@ -100,7 +100,6 @@ public class TickManager21 implements TickManager {
|
||||
manager.setFrozen(true);
|
||||
bukkitTask.cancel();
|
||||
}, 1, 1);
|
||||
manager.tick();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -52,6 +52,9 @@ FLAG_ITEMS=Items
|
||||
FLAG_NO_GRAVITY = No Gravity
|
||||
FLAG_TESTBLOCK=Testblock
|
||||
FLAG_CHANGED=Changed
|
||||
FLAG_WATER_DESTROY=Water Destroy
|
||||
FLAG_WATER_DESTROY_ALLOW=§coff
|
||||
FLAG_WATER_DESTROY_DENY=§aon
|
||||
FLAG_FIRE_ALLOW=§con
|
||||
FLAG_FIRE_DENY=§aoff
|
||||
FLAG_FREEZE_ACTIVE=§aon
|
||||
@@ -140,6 +143,7 @@ BAU_INFO_ITEM_LORE_ITEMS=§7Items§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_NO_GRAVITY = §7NoGravity§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_TESTBLOCK=§7Testblock§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_CHANGED=§7Changed§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_WATER_DESTROY=§7Water Destroy§8: §e{0}
|
||||
BAU_INFO_COMMAND_HELP=§8/§ebauinfo §8- §7Information regarding this build server
|
||||
BAU_INFO_COMMAND_OWNER=§7Owner§8: §e{0}
|
||||
BAU_INFO_COMMAND_MEMBER=§7{0} §8[§7{1}§8]§8: §e{2}
|
||||
@@ -756,6 +760,9 @@ REGION_FIRE_DISABLED=§aFire damage activated in this region
|
||||
REGION_FREEZE_HELP=§8/§efreeze §8- §7Toggle Freeze
|
||||
REGION_FREEZE_ENABLED=§cRegion frozen
|
||||
REGION_FREEZE_DISABLED=§aRegion thawed
|
||||
REGION_WATER_HELP=§8/§ewaterdestroy §8- §7Toggle water damage
|
||||
REGION_WATER_ENABLED=§aWater damage deactivated in this region
|
||||
REGION_WATER_DISABLED=§cWater damage activated in this region
|
||||
REGION_ITEMS_HELP=§8/§eitems §8- §7Toggle Items
|
||||
REGION_ITEMS_ENABLED=§aItems enabled in this region
|
||||
REGION_ITEMS_DISABLED=§cItems disabled in this region
|
||||
@@ -841,7 +848,6 @@ LAUFBAU_HELP=§8/§elaufbau §8[§7smallest§8|§7blastresistant§8] §8- §7Bui
|
||||
LAUFBAU_HELP_SETTINGS=§8/§elaufbau settings §8- §7Opens the settings GUI
|
||||
LAUFBAU_PREPARE1=§71. Trace the cannons as often as necessary, in all modes.
|
||||
LAUFBAU_PREPARE2=§72. Try to delete all fails from the traces.
|
||||
LAUFBAU_NOT_LOADED=§cPlease wait a few more seconds while all Bounding Boxes are loaded.
|
||||
LAUFBAU_NO_WORLDEDIT=§cYou don't have a WorldEdit selection
|
||||
LAUFBAU_STATE_FILTERING_TRACES=Filtering traces
|
||||
LAUFBAU_STATE_PROCESSING_TRACES=Connnecting traces
|
||||
|
||||
@@ -54,6 +54,9 @@ FLAG_FREEZE_ACTIVE=§aan
|
||||
FLAG_FREEZE_INACTIVE=§caus
|
||||
FLAG_PROTECT_ACTIVE=§aan
|
||||
FLAG_PROTECT_INACTIVE=§caus
|
||||
FLAG_WATER_DESTROY=Wasserschaden
|
||||
FLAG_WATER_DESTROY_ALLOW=§cerlaubt
|
||||
FLAG_WATER_DESTROY_DENY=§aaus
|
||||
FLAG_TNT_ALLOW=§aan
|
||||
FLAG_TNT_DENY=§caus
|
||||
FLAG_TNT_ONLY_TB=§7Kein §eBaurahmen
|
||||
@@ -122,6 +125,7 @@ BAU_INFO_ITEM_NAME=§eBau-Management
|
||||
BAU_INFO_ITEM_LORE_FIRE=§7Feuer§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_COLOR=§7Farbe§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_CHANGED=§7Verändert§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_WATER_DESTROY=§7Wasserschaden§8: §e{0}
|
||||
BAU_INFO_COMMAND_HELP=§8/§ebauinfo §8- §7Gibt Informationen über den Bau
|
||||
BAU_INFO_COMMAND_OWNER=§7Besitzer§8: §e{0}
|
||||
BAU_INFO_COMMAND_MEMBER=§7{0} §8[§7{1}§8]§8: §e{2}
|
||||
@@ -704,6 +708,9 @@ REGION_PROTECT_FALSE_REGION=§cDu befindest dich derzeit in keiner (M)WG-Region
|
||||
REGION_NO_GRAVITY_HELP = §8/§enogravity §8- §7Toggle NoGravity
|
||||
REGION_NO_GRAVITY_ENABLED = §aNoGravity aktiviert in dieser Region
|
||||
REGION_NO_GRAVITY_DISABLED = §cNoGravity deaktiviert in dieser Region
|
||||
REGION_WATER_HELP=§8/§ewaterblock §8- §7Wasserschaden umschalten
|
||||
REGION_WATER_ENABLED=§aWasserschaden deaktiviert
|
||||
REGION_WATER_DISABLED=§cWasserschaden aktiviert
|
||||
REGION_REGION_HELP_UNDO=§8/§eregion undo §8- §7Mache die letzten 20 /testblock oder /reset rückgängig
|
||||
REGION_REGION_HELP_REDO=§8/§eregion redo §8- §7Wiederhole die letzten 20 §8/§7rg undo
|
||||
REGION_REGION_HELP_RESTORE=§8/§eregion restore §8- §7Setzte die Region zurück, ohne das Gebaute zu löschen
|
||||
@@ -779,7 +786,6 @@ LAUFBAU_HELP=§8/§elaufbau §8[§7smallest§8|§7blastresistant§8] §8- §7Bau
|
||||
LAUFBAU_HELP_SETTINGS=§8/§elaufbau settings §8- §7Öffnet die Settings GUI
|
||||
LAUFBAU_PREPARE1=§71. Trace die Kanonen so oft wie nötig, in allen Modi.
|
||||
LAUFBAU_PREPARE2=§72. Versuche alle Fails aus dem Trace zu löschen.
|
||||
LAUFBAU_NOT_LOADED=§cBitte warte noch einige Sekunden, bis alle Bounding Boxes geladen sind.
|
||||
LAUFBAU_NO_WORLDEDIT=§cDu hast keine WorldEdit Selection
|
||||
LAUFBAU_STATE_FILTERING_TRACES=Traces filtern
|
||||
LAUFBAU_STATE_PROCESSING_TRACES=Traces verbinden
|
||||
|
||||
@@ -40,10 +40,13 @@ import de.steamwar.bausystem.worlddata.WorldData;
|
||||
import de.steamwar.command.AbstractValidator;
|
||||
import de.steamwar.command.SWCommandUtils;
|
||||
import de.steamwar.core.CRIUSleepEvent;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.core.WorldEditRendererCUIEditor;
|
||||
import de.steamwar.core.WorldIdentifier;
|
||||
import de.steamwar.linkage.AbstractLinker;
|
||||
import de.steamwar.linkage.SpigotLinker;
|
||||
import de.steamwar.message.Message;
|
||||
import de.steamwar.providers.BauServerInfo;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameRule;
|
||||
@@ -110,6 +113,9 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
if (any instanceof ConfigConverter) {
|
||||
Config.addConfigConverter((ConfigConverter) any);
|
||||
}
|
||||
if (any instanceof BoundingBoxLoader) {
|
||||
((BoundingBoxLoader) any).load();
|
||||
}
|
||||
}
|
||||
};
|
||||
try {
|
||||
@@ -118,6 +124,7 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
} catch (AbstractLinker.LinkException e) {
|
||||
getLogger().log(Level.SEVERE, "Could not link a class.", e);
|
||||
Bukkit.shutdown();
|
||||
return;
|
||||
}
|
||||
|
||||
TickListener.impl.init();
|
||||
@@ -128,6 +135,9 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
new WorldEditRendererCUIEditor();
|
||||
|
||||
Bukkit.getWorlds().get(0).setGameRule(GameRule.SEND_COMMAND_FEEDBACK, false);
|
||||
|
||||
String identifier = BauServerInfo.getOwnerUser().getUUID().toString().replace("-", "");
|
||||
WorldIdentifier.set("bau/" + Core.getVersion() + "/" + identifier);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
||||
@@ -32,6 +32,7 @@ import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.Chest;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
@@ -120,6 +121,7 @@ public class AutostartListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onEntityExplode(EntityExplodeEvent event) {
|
||||
if (!(event.getEntity() instanceof TNTPrimed)) return;
|
||||
if (regionStartTime.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -59,7 +59,7 @@ public class BackupCommand extends SWCommand {
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
if (region.getFlags().get(Flag.CHANGED).isWithDefault(ChangedMode.NO_CHANGE)) {
|
||||
if (region.getRegionData().get(Flag.CHANGED).isWithDefault(ChangedMode.NO_CHANGE)) {
|
||||
BauSystem.MESSAGE.send("BACKUP_CREATE_NO_CHANGE", p);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -56,8 +56,8 @@ public class BauInfoBauGuiItem extends BauGuiItem {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
List<String> stringList = new ArrayList<>();
|
||||
for (Flag flag : Flag.getFlags()) {
|
||||
if (!region.getFlags().has(flag).isApplicable()) continue;
|
||||
FlagOptional<?> value = region.getFlags().get(flag);
|
||||
if (!region.getRegionData().has(flag).isApplicable()) continue;
|
||||
FlagOptional<?> value = region.getRegionData().get(flag);
|
||||
if (value.isPresent()) {
|
||||
stringList.add(BauSystem.MESSAGE.parse("BAU_INFO_ITEM_LORE_" + flag.name(), player, BauSystem.MESSAGE.parse(value.getWithDefault().getChatValue(), player)));
|
||||
}
|
||||
|
||||
@@ -50,8 +50,8 @@ public class InfoCommand extends SWCommand {
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.byId(bauServer.getOwnerID()).getUserName());
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
for (Flag flag : Flag.getFlags()) {
|
||||
if (!region.getFlags().has(flag).isApplicable()) continue;
|
||||
FlagOptional<?> value = region.getFlags().get(flag);
|
||||
if (!region.getRegionData().has(flag).isApplicable()) continue;
|
||||
FlagOptional<?> value = region.getRegionData().get(flag);
|
||||
if (value.isPresent()) {
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_FLAG", p, BauSystem.MESSAGE.parse(flag.getChatValue(), p), BauSystem.MESSAGE.parse(value.getWithDefault().getChatValue(), p));
|
||||
}
|
||||
|
||||
@@ -31,10 +31,7 @@ import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class DesignEndStone {
|
||||
@@ -56,11 +53,10 @@ public class DesignEndStone {
|
||||
this.maxY = region.getBuildArea().getMaxPoint(false).getY();
|
||||
this.maxZ = region.getBuildArea().getMaxPoint(false).getZ();
|
||||
|
||||
limited = region.getGameModeConfig().Schematic.Limited
|
||||
.entrySet()
|
||||
.stream()
|
||||
.filter(entry -> entry.getValue() == 0)
|
||||
.flatMap(entry -> entry.getKey().stream())
|
||||
limited = Arrays.stream(Material.values())
|
||||
.filter(Material::isBlock)
|
||||
.filter(material -> !material.isLegacy())
|
||||
.filter(material -> material.getBlastResistance() > region.getGameModeConfig().Schematic.MaxDesignBlastResistance)
|
||||
.collect(Collectors.toSet());
|
||||
calculateFromBottom = region.getGameModeConfig().Arena.NoFloor;
|
||||
|
||||
|
||||
@@ -0,0 +1,63 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.dev;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
|
||||
@Linked
|
||||
public class CreateKitCommand extends SWCommand {
|
||||
|
||||
public CreateKitCommand() {
|
||||
super("createkit");
|
||||
if (!BauSystem.DEV_SERVER) unregister();
|
||||
}
|
||||
|
||||
@Register
|
||||
public void onCommand(Player player, String name) {
|
||||
YamlConfiguration yaml = new YamlConfiguration();
|
||||
|
||||
yaml.set("Items", player.getInventory().getContents());
|
||||
yaml.set("Armor", player.getInventory().getArmorContents());
|
||||
yaml.set("Effects", player.getActivePotionEffects());
|
||||
yaml.set("LeaderAllowed", true);
|
||||
yaml.set("MemberAllowed", true);
|
||||
yaml.set("EnterStage", 0);
|
||||
yaml.set("TNT", true);
|
||||
|
||||
YamlConfiguration kits = new YamlConfiguration();
|
||||
|
||||
kits.set("Kits." + name, yaml);
|
||||
|
||||
try {
|
||||
kits.save(new File("new.kits.yaml"));
|
||||
|
||||
player.sendMessage("Kit created!");
|
||||
} catch (IOException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -29,6 +29,7 @@ import org.bukkit.boss.BarColor;
|
||||
import org.bukkit.boss.BarStyle;
|
||||
import org.bukkit.boss.BossBar;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
@@ -156,6 +157,7 @@ public class Loadtimer implements Listener {
|
||||
}
|
||||
|
||||
public void onTntExplode(EntityExplodeEvent event) {
|
||||
if (!(event.getEntity() instanceof TNTPrimed)) return;
|
||||
if (region.getBuildArea().inRegion(event.getLocation(), true) && stage == Stage.IGNITION) {
|
||||
stage = Stage.END;
|
||||
explode = TPSUtils.currentRealTick.get();
|
||||
|
||||
@@ -46,8 +46,8 @@ public class ObserverTracerListener implements Listener {
|
||||
public ObserverTracerListener() {
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
SWPlayer.allWithSingleComponent(ObserverTracer.class).forEach(pair -> {
|
||||
if (pair.getKey().getGameMode() != GameMode.SPECTATOR) return;
|
||||
pair.getValue().show();
|
||||
if (pair.getPlayer().getGameMode() != GameMode.SPECTATOR) return;
|
||||
pair.getComponent().show();
|
||||
});
|
||||
}, 15L, 15L);
|
||||
}
|
||||
@@ -64,7 +64,7 @@ public class ObserverTracerListener implements Listener {
|
||||
createNew(event);
|
||||
}
|
||||
SWPlayer.allWithSingleComponent(ObserverTracer.class).forEach(pair -> {
|
||||
pair.getValue().trace();
|
||||
pair.getComponent().trace();
|
||||
});
|
||||
}, 1L);
|
||||
} else {
|
||||
|
||||
@@ -51,17 +51,17 @@ public class ColorCommand extends SWCommand {
|
||||
public void genericColorSet(@Validator Player p, ColorMode color, ColorizationType colorizationType) {
|
||||
if (colorizationType == ColorizationType.GLOBAL) {
|
||||
Region.getRegions().forEach(region -> {
|
||||
region.getFlags().set(Flag.COLOR, color);
|
||||
region.getRegionData().set(Flag.COLOR, color);
|
||||
});
|
||||
BauSystem.MESSAGE.send("REGION_COLOR_GLOBAL", p, BauSystem.MESSAGE.parse(color.getChatValue(), p));
|
||||
return;
|
||||
}
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (!region.getFlags().has(Flag.COLOR).isWritable()) {
|
||||
if (!region.getRegionData().has(Flag.COLOR).isWritable()) {
|
||||
BauSystem.MESSAGE.send("REGION_COLOR_NO_REGION", p);
|
||||
return;
|
||||
}
|
||||
region.getFlags().set(Flag.COLOR, color);
|
||||
region.getRegionData().set(Flag.COLOR, color);
|
||||
try {
|
||||
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
|
||||
.ignoreAir(true)
|
||||
|
||||
@@ -53,11 +53,11 @@ public class FireCommand extends SWCommand {
|
||||
}
|
||||
|
||||
private boolean toggle(Region region) {
|
||||
if (region.getFlags().get(Flag.FIRE).isWithDefault(FireMode.ALLOW)) {
|
||||
region.getFlags().set(Flag.FIRE, FireMode.DENY);
|
||||
if (region.getRegionData().get(Flag.FIRE).isWithDefault(FireMode.ALLOW)) {
|
||||
region.getRegionData().set(Flag.FIRE, FireMode.DENY);
|
||||
return true;
|
||||
} else {
|
||||
region.getFlags().set(Flag.FIRE, FireMode.ALLOW);
|
||||
region.getRegionData().set(Flag.FIRE, FireMode.ALLOW);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -36,12 +36,12 @@ public class FireListener implements Listener, ScoreboardElement {
|
||||
|
||||
@EventHandler
|
||||
public void onFireDamage(BlockBurnEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FIRE).isWithDefault(FireMode.DENY)) e.setCancelled(true);
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FIRE).isWithDefault(FireMode.DENY)) e.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onFireSpread(BlockSpreadEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FIRE).isWithDefault(FireMode.DENY)) e.setCancelled(true);
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FIRE).isWithDefault(FireMode.DENY)) e.setCancelled(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -56,7 +56,7 @@ public class FireListener implements Listener, ScoreboardElement {
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if (region.getFlags().get(Flag.FIRE).isWithDefault(FireMode.DENY)) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.FIRE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.FIRE).getWithDefault().getChatValue(), p);
|
||||
if (region.getRegionData().get(Flag.FIRE).isWithDefault(FireMode.DENY)) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.FIRE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.FIRE).getWithDefault().getChatValue(), p);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -53,11 +53,11 @@ public class FreezeCommand extends SWCommand {
|
||||
}
|
||||
|
||||
private boolean toggle(Region region) {
|
||||
if (region.getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
region.getFlags().set(Flag.FREEZE, FreezeMode.INACTIVE);
|
||||
if (region.getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
region.getRegionData().set(Flag.FREEZE, FreezeMode.INACTIVE);
|
||||
return false;
|
||||
} else {
|
||||
region.getFlags().set(Flag.FREEZE, FreezeMode.ACTIVE);
|
||||
region.getRegionData().set(Flag.FREEZE, FreezeMode.ACTIVE);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -46,9 +46,19 @@ import org.bukkit.event.player.PlayerInteractEvent;
|
||||
@Linked
|
||||
public class FreezeListener implements Listener, ScoreboardElement {
|
||||
|
||||
@EventHandler
|
||||
public void onBlockExplode(BlockExplodeEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
|
||||
e.setCancelled(true);
|
||||
BlockState state = e.getBlock().getState();
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
state.update(true, false);
|
||||
}, 1L);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntitySpawn(EntitySpawnEvent e) {
|
||||
if (Region.getRegion(e.getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
|
||||
if (Region.getRegion(e.getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
|
||||
e.setCancelled(true);
|
||||
if (e.getEntityType() == TrickyTrialsWrapper.impl.getTntEntityType()) {
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
@@ -60,7 +70,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
|
||||
@EventHandler
|
||||
public void onBlockCanBuild(BlockCanBuildEvent e) {
|
||||
if (!e.isBuildable()) return;
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
|
||||
if (e.getMaterial() == Material.TNT) {
|
||||
e.setBuildable(false);
|
||||
e.getBlock().setType(Material.TNT, false);
|
||||
@@ -69,14 +79,14 @@ public class FreezeListener implements Listener, ScoreboardElement {
|
||||
|
||||
@EventHandler
|
||||
public void onEntityChangeBlock(EntityChangeBlockEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPhysicsEvent(BlockPhysicsEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
if (e.getSourceBlock().getType() == Material.NOTE_BLOCK) {
|
||||
BlockState state = e.getSourceBlock().getState();
|
||||
NoteBlock noteBlock = (NoteBlock) state.getBlockData();
|
||||
@@ -101,44 +111,44 @@ public class FreezeListener implements Listener, ScoreboardElement {
|
||||
|
||||
@EventHandler
|
||||
public void onPistonExtend(BlockPistonExtendEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPistonRetract(BlockPistonRetractEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockGrow(BlockGrowEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onRedstoneEvent(BlockRedstoneEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
e.setNewCurrent(e.getOldCurrent());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockDispense(BlockDispenseEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInventoryMoveEvent(InventoryMoveItemEvent e) {
|
||||
if (e.getDestination().getLocation() != null && Region.getRegion(e.getDestination().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
if (e.getDestination().getLocation() != null && Region.getRegion(e.getDestination().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
e.setCancelled(true);
|
||||
} else if (e.getSource().getLocation() != null && Region.getRegion(e.getSource().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
} else if (e.getSource().getLocation() != null && Region.getRegion(e.getSource().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
@@ -147,7 +157,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
|
||||
public void onBlockBreak(BlockBreakEvent e) {
|
||||
if (Core.getVersion() < 19) return;
|
||||
if (e.getPlayer().getInventory().getItemInMainHand().getType() == Material.DEBUG_STICK) return;
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
e.setCancelled(true);
|
||||
e.getBlock().setType(Material.BARRIER, false);
|
||||
e.getBlock().setType(Material.AIR, false);
|
||||
@@ -170,35 +180,35 @@ public class FreezeListener implements Listener, ScoreboardElement {
|
||||
|
||||
@EventHandler
|
||||
public void onFluidLevelChange(FluidLevelChangeEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockSpread(BlockSpreadEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockFromTo(BlockFromToEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onSpongeAbsorb(SpongeAbsorbEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockForm(BlockFormEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
@@ -206,7 +216,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent e) {
|
||||
if (e.getAction() != Action.RIGHT_CLICK_BLOCK) return;
|
||||
if (Region.getRegion(e.getClickedBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
if (Region.getRegion(e.getClickedBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
Block block = e.getClickedBlock();
|
||||
if (block.getType() == Material.LEVER) {
|
||||
Switch data = ((Switch) block.getBlockData());
|
||||
@@ -218,7 +228,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
|
||||
|
||||
@EventHandler
|
||||
public void onBlockFade(BlockFadeEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
@@ -235,7 +245,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if (region.getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.FREEZE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.FREEZE).getWithDefault().getChatValue(), p);
|
||||
if (region.getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.FREEZE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.FREEZE).getWithDefault().getChatValue(), p);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -55,11 +55,11 @@ public class ItemsCommand extends SWCommand {
|
||||
}
|
||||
|
||||
private boolean toggle(Region region) {
|
||||
if (region.getFlags().get(Flag.ITEMS).isWithDefault(ItemMode.ACTIVE)) {
|
||||
region.getFlags().set(Flag.ITEMS, ItemMode.INACTIVE);
|
||||
if (region.getRegionData().get(Flag.ITEMS).isWithDefault(ItemMode.ACTIVE)) {
|
||||
region.getRegionData().set(Flag.ITEMS, ItemMode.INACTIVE);
|
||||
return false;
|
||||
} else {
|
||||
region.getFlags().set(Flag.ITEMS, ItemMode.ACTIVE);
|
||||
region.getRegionData().set(Flag.ITEMS, ItemMode.ACTIVE);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,7 +37,7 @@ public class ItemsListener implements Listener, ScoreboardElement {
|
||||
|
||||
@EventHandler
|
||||
public void onItemSpawn(ItemSpawnEvent event) {
|
||||
if (Region.getRegion(event.getLocation()).getFlags().get(Flag.ITEMS).isWithDefault(ItemMode.INACTIVE)) {
|
||||
if (Region.getRegion(event.getLocation()).getRegionData().get(Flag.ITEMS).isWithDefault(ItemMode.INACTIVE)) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
@@ -54,7 +54,7 @@ public class ItemsListener implements Listener, ScoreboardElement {
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if (region.getFlags().get(Flag.ITEMS).isWithDefault(ItemMode.INACTIVE)) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.ITEMS.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.ITEMS).getWithDefault().getChatValue(), p);
|
||||
if (region.getRegionData().get(Flag.ITEMS).isWithDefault(ItemMode.INACTIVE)) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.ITEMS.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.ITEMS).getWithDefault().getChatValue(), p);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -53,11 +53,11 @@ public class NoGravityCommand extends SWCommand {
|
||||
}
|
||||
|
||||
private boolean toggle(Region region) {
|
||||
if (region.getFlags().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.ACTIVE)) {
|
||||
region.getFlags().set(Flag.NO_GRAVITY, NoGravityMode.INACTIVE);
|
||||
if (region.getRegionData().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.ACTIVE)) {
|
||||
region.getRegionData().set(Flag.NO_GRAVITY, NoGravityMode.INACTIVE);
|
||||
return false;
|
||||
} else {
|
||||
region.getFlags().set(Flag.NO_GRAVITY, NoGravityMode.ACTIVE);
|
||||
region.getRegionData().set(Flag.NO_GRAVITY, NoGravityMode.ACTIVE);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,7 +37,7 @@ public class NoGravityListener implements Listener, ScoreboardElement {
|
||||
@EventHandler
|
||||
public void onEntitySpawn(EntitySpawnEvent event) {
|
||||
if (event.getEntityType() == EntityType.PLAYER) return;
|
||||
if (Region.getRegion(event.getLocation()).getFlags().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.ACTIVE)) {
|
||||
if (Region.getRegion(event.getLocation()).getRegionData().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.ACTIVE)) {
|
||||
event.getEntity().setGravity(false);
|
||||
}
|
||||
}
|
||||
@@ -54,7 +54,7 @@ public class NoGravityListener implements Listener, ScoreboardElement {
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if (region.getFlags().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.INACTIVE)) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.NO_GRAVITY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.NO_GRAVITY).getWithDefault().getChatValue(), p);
|
||||
if (region.getRegionData().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.INACTIVE)) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.NO_GRAVITY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.NO_GRAVITY).getWithDefault().getChatValue(), p);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -39,18 +39,18 @@ public class ProtectCommand extends SWCommand {
|
||||
public void genericProtectCommand(@Validator Player p) {
|
||||
Region region = regionCheck(p);
|
||||
if (region == null) return;
|
||||
if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.ACTIVE)) {
|
||||
region.getFlags().set(Flag.PROTECT, ProtectMode.INACTIVE);
|
||||
if (region.getRegionData().get(Flag.PROTECT).isWithDefault(ProtectMode.ACTIVE)) {
|
||||
region.getRegionData().set(Flag.PROTECT, ProtectMode.INACTIVE);
|
||||
RegionUtils.actionBar(region, "REGION_PROTECT_DISABLE");
|
||||
} else {
|
||||
region.getFlags().set(Flag.PROTECT, ProtectMode.ACTIVE);
|
||||
region.getRegionData().set(Flag.PROTECT, ProtectMode.ACTIVE);
|
||||
RegionUtils.actionBar(region, "REGION_PROTECT_ENABLE");
|
||||
}
|
||||
}
|
||||
|
||||
private Region regionCheck(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (!region.getFlags().has(Flag.PROTECT).isApplicable()) {
|
||||
if (!region.getRegionData().has(Flag.PROTECT).isApplicable()) {
|
||||
BauSystem.MESSAGE.send("REGION_PROTECT_FALSE_REGION", player);
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -41,7 +41,7 @@ public class ProtectListener implements Listener, ScoreboardElement {
|
||||
|
||||
private void explode(List<Block> blockList, Location location) {
|
||||
Region region = Region.getRegion(location);
|
||||
if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.INACTIVE)) return;
|
||||
if (region.getRegionData().get(Flag.PROTECT).isWithDefault(ProtectMode.INACTIVE)) return;
|
||||
Point p1 = region.getBuildArea().getMinPoint(true);
|
||||
Point p2 = region.getTestblockArea().getMinPoint(true);
|
||||
int floorLevel = Math.min(p1.getY(), p2.getY());
|
||||
@@ -70,7 +70,7 @@ public class ProtectListener implements Listener, ScoreboardElement {
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.INACTIVE)) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.PROTECT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.PROTECT).getWithDefault().getChatValue(), p);
|
||||
if (region.getRegionData().get(Flag.PROTECT).isWithDefault(ProtectMode.INACTIVE)) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.PROTECT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.PROTECT).getWithDefault().getChatValue(), p);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -102,7 +102,7 @@ public class RegionCommand extends SWCommand {
|
||||
try {
|
||||
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
|
||||
.ignoreAir(true)
|
||||
.color(region.getFlags().get(Flag.COLOR).getWithDefault());
|
||||
.color(region.getRegionData().get(Flag.COLOR).getWithDefault());
|
||||
region.getArea().reset(pasteBuilder, false);
|
||||
RegionUtils.message(region, "REGION_REGION_RESTORED");
|
||||
} catch (SecurityException e) {
|
||||
@@ -124,7 +124,7 @@ public class RegionCommand extends SWCommand {
|
||||
try {
|
||||
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node))
|
||||
.ignoreAir(true)
|
||||
.color(region.getFlags().get(Flag.COLOR).getWithDefault());
|
||||
.color(region.getRegionData().get(Flag.COLOR).getWithDefault());
|
||||
region.getArea().reset(pasteBuilder, false);
|
||||
RegionUtils.message(region, "REGION_REGION_RESTORED");
|
||||
} catch (SecurityException e) {
|
||||
|
||||
@@ -182,6 +182,6 @@ public class RegionListener implements Listener {
|
||||
}
|
||||
|
||||
private static void tagChangedRegion(final Location location) {
|
||||
Region.getRegion(location).getFlags().set(Flag.CHANGED, ChangedMode.HAS_CHANGE);
|
||||
Region.getRegion(location).getRegionData().set(Flag.CHANGED, ChangedMode.HAS_CHANGE);
|
||||
}
|
||||
}
|
||||
@@ -53,9 +53,8 @@ public class ResetCommand extends SWCommand {
|
||||
if (region == null) return;
|
||||
try {
|
||||
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
|
||||
.color(region.getFlags().get(Flag.COLOR).getWithDefault());
|
||||
.color(region.getRegionData().get(Flag.COLOR).getWithDefault());
|
||||
region.getArea().reset(pasteBuilder, false);
|
||||
region.getFlags().clear();
|
||||
region.getRegionData().clear();
|
||||
RegionUtils.message(region, "REGION_RESET_RESETED");
|
||||
} catch (SecurityException e) {
|
||||
@@ -84,7 +83,7 @@ public class ResetCommand extends SWCommand {
|
||||
}
|
||||
try {
|
||||
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node))
|
||||
.color(region.getFlags().get(Flag.COLOR).getWithDefault());
|
||||
.color(region.getRegionData().get(Flag.COLOR).getWithDefault());
|
||||
region.getArea().reset(pasteBuilder, true);
|
||||
RegionUtils.message(region, "REGION_RESET_RESETED");
|
||||
} catch (SecurityException e) {
|
||||
|
||||
@@ -92,7 +92,7 @@ public class TNTCommand extends SWCommand {
|
||||
@Override
|
||||
public List<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
|
||||
Region region = Region.getRegion(((Player) sender).getLocation());
|
||||
if (region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
|
||||
if (region.getRegionData().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
|
||||
return new ArrayList<>(tntModeMap.keySet());
|
||||
} else {
|
||||
return new ArrayList<>(tntModeMapReduced.keySet());
|
||||
@@ -102,7 +102,7 @@ public class TNTCommand extends SWCommand {
|
||||
@Override
|
||||
public TNTMode map(CommandSender sender, PreviousArguments previousArguments, String s) {
|
||||
Region region = Region.getRegion(((Player) sender).getLocation());
|
||||
if (region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
|
||||
if (region.getRegionData().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
|
||||
return tntModeMap.getOrDefault(s, null);
|
||||
} else {
|
||||
return tntModeMapReduced.getOrDefault(s, null);
|
||||
@@ -124,23 +124,23 @@ public class TNTCommand extends SWCommand {
|
||||
}
|
||||
|
||||
private void tntToggle(Region region, TNTMode requestedMode, String requestedMessage) {
|
||||
if (requestedMode != null && region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
|
||||
region.getFlags().set(Flag.TNT, requestedMode);
|
||||
if (requestedMode != null && region.getRegionData().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
|
||||
region.getRegionData().set(Flag.TNT, requestedMode);
|
||||
RegionUtils.actionBar(region, requestedMessage);
|
||||
return;
|
||||
}
|
||||
switch (region.getFlags().get(Flag.TNT).getWithDefault()) {
|
||||
switch (region.getRegionData().get(Flag.TNT).getWithDefault()) {
|
||||
case ALLOW:
|
||||
case ONLY_TB:
|
||||
region.getFlags().set(Flag.TNT, TNTMode.DENY);
|
||||
region.getRegionData().set(Flag.TNT, TNTMode.DENY);
|
||||
RegionUtils.actionBar(region, getDisableMessage());
|
||||
break;
|
||||
case DENY:
|
||||
if (region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
|
||||
region.getFlags().set(Flag.TNT, TNTMode.ONLY_TB);
|
||||
if (region.getRegionData().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
|
||||
region.getRegionData().set(Flag.TNT, TNTMode.ONLY_TB);
|
||||
RegionUtils.actionBar(region, getTestblockEnableMessage());
|
||||
} else {
|
||||
region.getFlags().set(Flag.TNT, TNTMode.ALLOW);
|
||||
region.getRegionData().set(Flag.TNT, TNTMode.ALLOW);
|
||||
RegionUtils.actionBar(region, getEnableMessage());
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -26,8 +26,10 @@ import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.TNTMode;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
@@ -39,11 +41,14 @@ import java.util.List;
|
||||
@Linked
|
||||
public class TNTListener implements Listener, ScoreboardElement {
|
||||
|
||||
private void explode(List<Block> blockList) {
|
||||
private void explode(List<Block> blockList, boolean destroy) {
|
||||
blockList.removeIf(block -> {
|
||||
Region region = Region.getRegion(block.getLocation());
|
||||
TNTMode value = region.getFlags().get(Flag.TNT).getWithDefault();
|
||||
TNTMode value = region.getRegionData().get(Flag.TNT).getWithDefault();
|
||||
if (value == TNTMode.ALLOW) {
|
||||
if (destroy && block.getType() != Material.TNT) {
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
return false;
|
||||
} else if (value == TNTMode.ONLY_TB) {
|
||||
if (region.getBuildArea().inRegion(block.getLocation(), true)) {
|
||||
@@ -57,12 +62,16 @@ public class TNTListener implements Listener, ScoreboardElement {
|
||||
|
||||
@EventHandler
|
||||
public void onBlockExplode(BlockExplodeEvent event) {
|
||||
explode(event.blockList());
|
||||
explode(event.blockList(), false);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
|
||||
public void onExplode(EntityExplodeEvent event) {
|
||||
explode(event.blockList());
|
||||
if (!(event.getEntity() instanceof TNTPrimed)) {
|
||||
event.blockList().clear();
|
||||
return;
|
||||
}
|
||||
explode(event.blockList(), true);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -77,7 +86,7 @@ public class TNTListener implements Listener, ScoreboardElement {
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if (region.getFlags().get(Flag.TNT).isWithDefault(TNTMode.ALLOW)) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.TNT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.TNT).getWithDefault().getChatValue(), p);
|
||||
if (region.getRegionData().get(Flag.TNT).isWithDefault(TNTMode.ALLOW)) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.TNT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.TNT).getWithDefault().getChatValue(), p);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -119,7 +119,7 @@ public class TestblockCommand extends SWCommand {
|
||||
.onlyColors(onlyColors)
|
||||
.removeTNT(removeTNT)
|
||||
.removeWater(removeWater)
|
||||
.color(region.getFlags().get(Flag.COLOR).getWithDefault());
|
||||
.color(region.getRegionData().get(Flag.COLOR).getWithDefault());
|
||||
region.getTestblockArea().reset(pasteBuilder, regionExtensionType == RegionExtensionType.EXTENSION);
|
||||
RegionUtils.message(region, "REGION_TB_DONE");
|
||||
} catch (SecurityException e) {
|
||||
|
||||
@@ -0,0 +1,64 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.WaterDestroyMode;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked
|
||||
public class WaterDestroyCommand extends SWCommand {
|
||||
public WaterDestroyCommand() {
|
||||
super("waterdestroy");
|
||||
}
|
||||
|
||||
private String getEnableMessage(){
|
||||
return "REGION_WATER_ENABLED";
|
||||
}
|
||||
|
||||
private String getDisableMessage(){
|
||||
return "REGION_WATER_DISABLED";
|
||||
}
|
||||
|
||||
@Register(description = "REGION_WATER_HELP")
|
||||
public void toggleCommand(@Validator Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
|
||||
if (toggle(region)) {
|
||||
RegionUtils.actionBar(region, getEnableMessage());
|
||||
} else {
|
||||
RegionUtils.actionBar(region, getDisableMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private boolean toggle(Region region) {
|
||||
if (region.getRegionData().get(Flag.WATER_DESTROY).isWithDefault(WaterDestroyMode.DENY)) {
|
||||
region.getRegionData().set(Flag.WATER_DESTROY, WaterDestroyMode.ALLOW);
|
||||
return false;
|
||||
} else {
|
||||
region.getRegionData().set(Flag.WATER_DESTROY, WaterDestroyMode.DENY);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,57 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.WaterDestroyMode;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockFromToEvent;
|
||||
|
||||
@Linked
|
||||
public class WaterDestroyListener implements Listener, ScoreboardElement {
|
||||
|
||||
@EventHandler
|
||||
public void onBlockFromTo(BlockFromToEvent event) {
|
||||
if (event.getBlock().getType() == Material.WATER && event.getToBlock().getType() != Material.AIR && Region.getRegion(event.getBlock().getLocation()).getRegionData().get(Flag.WATER_DESTROY).isWithDefault(WaterDestroyMode.DENY)) event.setCancelled(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ScoreboardGroup getGroup() {
|
||||
return ScoreboardGroup.REGION;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int order() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if (region.getRegionData().get(Flag.WATER_DESTROY).isWithDefault(WaterDestroyMode.ALLOW)) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.WATER_DESTROY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.WATER_DESTROY).getWithDefault().getChatValue(), p);
|
||||
}
|
||||
}
|
||||
@@ -84,14 +84,14 @@ public class ColorBauGuiItem extends BauGuiItem {
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
ColorMode mode = region.getFlags().get(Flag.COLOR).orElse(ColorMode.PINK);
|
||||
ColorMode mode = region.getRegionData().get(Flag.COLOR).orElse(ColorMode.PINK);
|
||||
return new SWItem(mapColor(mode), BauSystem.MESSAGE.parse("REGION_ITEM_COLOR", player, BauSystem.MESSAGE.parse(mode.getChatValue(), player))).getItemStack();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean click(ClickType click, Player p) {
|
||||
p.closeInventory();
|
||||
ColorMode current = Region.getRegion(p.getLocation()).getFlags().get(Flag.COLOR).orElse(ColorMode.PINK);
|
||||
ColorMode current = Region.getRegion(p.getLocation()).getRegionData().get(Flag.COLOR).orElse(ColorMode.PINK);
|
||||
List<SWListInv.SWListEntry<ColorMode>> items = new ArrayList<>();
|
||||
for (ColorMode value : ColorMode.values()) {
|
||||
items.add(new SWListInv.SWListEntry<>(new SWItem(mapColor(value), (byte) 0, "§f" + BauSystem.MESSAGE.parse(value.getChatValue(), p), Collections.emptyList(), value == current, clickType -> {
|
||||
|
||||
@@ -42,10 +42,10 @@ public class FireBauGuiItem extends BauGuiItem {
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (!region.getFlags().has(Flag.FIRE).isApplicable()) {
|
||||
if (!region.getRegionData().has(Flag.FIRE).isApplicable()) {
|
||||
return new SWItem(Material.BARRIER, "").getItemStack();
|
||||
}
|
||||
if (region.getFlags().get(Flag.FIRE).isWithDefault(FireMode.ALLOW)) {
|
||||
if (region.getRegionData().get(Flag.FIRE).isWithDefault(FireMode.ALLOW)) {
|
||||
return new SWItem(Material.FIRE_CHARGE, BauSystem.MESSAGE.parse("REGION_ITEM_FIRE_ALLOW", player)).getItemStack();
|
||||
} else {
|
||||
return new SWItem(Material.FIREWORK_STAR, BauSystem.MESSAGE.parse("REGION_ITEM_FIRE_DISALLOW", player)).getItemStack();
|
||||
|
||||
@@ -42,10 +42,10 @@ public class FreezeBauGuiItem extends BauGuiItem {
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (!region.getFlags().has(Flag.FREEZE).isApplicable()) {
|
||||
if (!region.getRegionData().has(Flag.FREEZE).isApplicable()) {
|
||||
return new SWItem(Material.BARRIER, "").getItemStack();
|
||||
}
|
||||
if (region.getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
if (region.getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
|
||||
return new SWItem(Material.GUNPOWDER, BauSystem.MESSAGE.parse("REGION_ITEM_FREEZE_ALLOW", player)).getItemStack();
|
||||
} else {
|
||||
return new SWItem(Material.REDSTONE, BauSystem.MESSAGE.parse("REGION_ITEM_FREEZE_DISALLOW", player)).getItemStack();
|
||||
|
||||
@@ -43,10 +43,10 @@ public class ProtectBauGuiItem extends BauGuiItem {
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (!region.getFlags().has(Flag.PROTECT).isApplicable()) {
|
||||
if (!region.getRegionData().has(Flag.PROTECT).isApplicable()) {
|
||||
return new SWItem(Material.BARRIER, "").getItemStack();
|
||||
}
|
||||
if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.ACTIVE)) {
|
||||
if (region.getRegionData().get(Flag.PROTECT).isWithDefault(ProtectMode.ACTIVE)) {
|
||||
return SWUtils.setCustomModelData(new SWItem(Material.OBSIDIAN, BauSystem.MESSAGE.parse("REGION_ITEM_PROTECT_ALLOW", player)), 1).getItemStack();
|
||||
} else {
|
||||
return SWUtils.setCustomModelData(new SWItem(Material.STONE, BauSystem.MESSAGE.parse("REGION_ITEM_PROTECT_DISALLOW", player)), 1).getItemStack();
|
||||
|
||||
@@ -42,7 +42,7 @@ public class TntBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
switch (Region.getRegion(player.getLocation()).getFlags().get(Flag.TNT).getWithDefault()) {
|
||||
switch (Region.getRegion(player.getLocation()).getRegionData().get(Flag.TNT).getWithDefault()) {
|
||||
case DENY:
|
||||
return new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_OFF", player)).getItemStack();
|
||||
case ONLY_TB:
|
||||
@@ -55,7 +55,7 @@ public class TntBauGuiItem extends BauGuiItem {
|
||||
@Override
|
||||
public boolean click(ClickType click, Player p) {
|
||||
if (click == ClickType.LEFT) {
|
||||
switch (Region.getRegion(p.getLocation()).getFlags().get(Flag.TNT).getWithDefault()) {
|
||||
switch (Region.getRegion(p.getLocation()).getRegionData().get(Flag.TNT).getWithDefault()) {
|
||||
case DENY:
|
||||
updateTntMode(TNTMode.ALLOW, p);
|
||||
break;
|
||||
|
||||
@@ -51,8 +51,8 @@ public class EventListener implements Listener {
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
long millis = System.currentTimeMillis();
|
||||
SWPlayer.allWithSingleComponent(ScriptRunner.ScriptData.class)
|
||||
.filter(pair -> millis - pair.getValue().getLastF() > 200)
|
||||
.forEach(pair -> pair.getValue().setLastF(Long.MAX_VALUE));
|
||||
.filter(pair -> millis - pair.getComponent().getLastF() > 200)
|
||||
.forEach(pair -> pair.getComponent().setLastF(Long.MAX_VALUE));
|
||||
}, 1, 1);
|
||||
}
|
||||
|
||||
|
||||
@@ -59,14 +59,14 @@ public class RegionLib implements LuaLib {
|
||||
}));
|
||||
|
||||
LuaValue tntLib = LuaValue.tableOf();
|
||||
tntLib.set("mode", getter(() -> region.get().getFlags().get(Flag.TNT).nameWithDefault()));
|
||||
tntLib.set("enabled", getter(() -> region.get().getFlags().get(Flag.TNT).orElse(null) != TNTMode.DENY));
|
||||
tntLib.set("onlyTb", getter(() -> region.get().getFlags().get(Flag.TNT).orElse(null) == TNTMode.ONLY_TB));
|
||||
tntLib.set("mode", getter(() -> region.get().getRegionData().get(Flag.TNT).nameWithDefault()));
|
||||
tntLib.set("enabled", getter(() -> region.get().getRegionData().get(Flag.TNT).orElse(null) != TNTMode.DENY));
|
||||
tntLib.set("onlyTb", getter(() -> region.get().getRegionData().get(Flag.TNT).orElse(null) == TNTMode.ONLY_TB));
|
||||
table.set("tnt", tntLib);
|
||||
|
||||
table.set("fire", getter(() -> region.get().getFlags().get(Flag.FIRE).orElse(null) == FireMode.ALLOW));
|
||||
table.set("freeze", getter(() -> region.get().getFlags().get(Flag.FREEZE).orElse(null) == FreezeMode.ACTIVE));
|
||||
table.set("protect", getter(() -> region.get().getFlags().get(Flag.PROTECT).orElse(null) == ProtectMode.ACTIVE));
|
||||
table.set("fire", getter(() -> region.get().getRegionData().get(Flag.FIRE).orElse(null) == FireMode.ALLOW));
|
||||
table.set("freeze", getter(() -> region.get().getRegionData().get(Flag.FREEZE).orElse(null) == FreezeMode.ACTIVE));
|
||||
table.set("protect", getter(() -> region.get().getRegionData().get(Flag.PROTECT).orElse(null) == ProtectMode.ACTIVE));
|
||||
|
||||
//LuaValue traceLib = LuaValue.tableOf();
|
||||
//traceLib.set("active", getter(() -> !region.get().isGlobal() && Recorder.INSTANCE.get(region.get()) instanceof ActiveTracer));
|
||||
|
||||
@@ -65,7 +65,7 @@ public final class TNTPhase extends SimulatorPhase {
|
||||
@Override
|
||||
public void accept(World world) {
|
||||
Location location = position.toLocation(world);
|
||||
if (Region.getRegion(location).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) return;
|
||||
if (Region.getRegion(location).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) return;
|
||||
TNTPrimed tnt = world.spawn(location, TNTPrimed.class);
|
||||
if (!xJump) tnt.setVelocity(tnt.getVelocity().setX(0));
|
||||
if (!yJump) tnt.setVelocity(tnt.getVelocity().setY(0));
|
||||
|
||||
@@ -35,8 +35,8 @@ public class StabFinalizer extends StabStep {
|
||||
try {
|
||||
PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard);
|
||||
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider);
|
||||
if (data.region.getFlags().has(Flag.COLOR).isReadable()) {
|
||||
pasteBuilder.color(data.region.getFlags().get(Flag.COLOR).getWithDefault());
|
||||
if (data.region.getRegionData().has(Flag.COLOR).isReadable()) {
|
||||
pasteBuilder.color(data.region.getRegionData().get(Flag.COLOR).getWithDefault());
|
||||
}
|
||||
data.region.getTestblockArea().reset(pasteBuilder, true);
|
||||
} catch (SecurityException e) {
|
||||
|
||||
@@ -26,6 +26,7 @@ import de.steamwar.bausystem.utils.PasteBuilder;
|
||||
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.event.Listener;
|
||||
@@ -51,6 +52,7 @@ public class StabGenerator extends StabStep implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onEntityExplode(EntityExplodeEvent event) {
|
||||
if (!(event.getEntity() instanceof TNTPrimed)) return;
|
||||
if (Region.getRegion(event.getEntity().getLocation()) == data.region) {
|
||||
event.blockList().forEach(block -> {
|
||||
if (!data.region.getTestblockArea().inRegion(block.getLocation(), true))
|
||||
@@ -71,8 +73,8 @@ public class StabGenerator extends StabStep implements Listener {
|
||||
try {
|
||||
PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard);
|
||||
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider);
|
||||
if (data.region.getFlags().has(Flag.COLOR).isReadable()) {
|
||||
pasteBuilder.color(data.region.getFlags().get(Flag.COLOR).getWithDefault());
|
||||
if (data.region.getRegionData().has(Flag.COLOR).isReadable()) {
|
||||
pasteBuilder.color(data.region.getRegionData().get(Flag.COLOR).getWithDefault());
|
||||
}
|
||||
data.region.getTestblockArea().reset(pasteBuilder, true);
|
||||
} catch (SecurityException e) {
|
||||
|
||||
@@ -150,11 +150,13 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
|
||||
Consumer<Integer> setter = observerPhase::setTickOffset;
|
||||
return new SWItem[] {
|
||||
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
|
||||
observer,
|
||||
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
|
||||
|
||||
@@ -32,6 +32,7 @@ import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
@@ -97,6 +98,7 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
|
||||
//Tick Offset
|
||||
int offset = observer.getTickOffset();
|
||||
inventory.setItem(10, new SWItem(SWItem.getDye(offset < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
observer.setTickOffset(Math.min(max, offset + (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
@@ -113,6 +115,7 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
|
||||
inventory.setItem(19, offsetItem);
|
||||
|
||||
inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
observer.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
@@ -120,6 +123,7 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
|
||||
//Order
|
||||
int order = observer.getOrder();
|
||||
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
observer.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
@@ -138,6 +142,7 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
|
||||
inventory.setItem(22, orderItem);
|
||||
|
||||
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
observer.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
@@ -28,6 +28,7 @@ import de.steamwar.data.CMDs;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
@@ -67,6 +68,7 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
|
||||
// Base Tick
|
||||
int baseTicks = observer.getBaseTick();
|
||||
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
observer.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
@@ -81,6 +83,7 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
|
||||
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
|
||||
inventory.setItem(18, baseTick);
|
||||
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
|
||||
observer.changeBaseTicks(-baseTicks);
|
||||
} else {
|
||||
@@ -91,6 +94,7 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
|
||||
|
||||
//Pos X
|
||||
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
observer.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
@@ -102,12 +106,14 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
|
||||
}, this).open();
|
||||
}));
|
||||
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
observer.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
//Pos Y
|
||||
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
observer.move(0, clickType.isShiftClick() ? 5 : 1, 0);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
|
||||
@@ -119,12 +125,14 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
|
||||
}, this).open();
|
||||
}));
|
||||
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
observer.move(0, clickType.isShiftClick() ? -5 : -1, 0);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
//Pos Z
|
||||
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
observer.move(0, 0, clickType.isShiftClick() ? 5 : 1);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
|
||||
@@ -136,6 +144,7 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
|
||||
}, this).open();
|
||||
}));
|
||||
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
observer.move(0, 0, clickType.isShiftClick() ? -5 : -1);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
@@ -165,11 +165,13 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
|
||||
Consumer<Integer> setter = redstoneSubPhase.place ? redstoneSubPhase.phase::setTickOffset : redstoneSubPhase.phase::setLifetime;
|
||||
return new SWItem[] {
|
||||
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
|
||||
redstone,
|
||||
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
|
||||
|
||||
@@ -31,6 +31,7 @@ import de.steamwar.data.CMDs;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
@@ -98,6 +99,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
|
||||
//Tick Offset
|
||||
int offset = redstone.getTickOffset();
|
||||
inventory.setItem(10, new SWItem(SWItem.getDye(offset < maxOffset ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
redstone.setTickOffset(Math.min(maxOffset, offset + (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
@@ -114,6 +116,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
|
||||
inventory.setItem(19, offsetItem);
|
||||
|
||||
inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
redstone.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
@@ -121,6 +124,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
|
||||
//Lifetime
|
||||
int lifetime = redstone.getLifetime();
|
||||
inventory.setItem(11, new SWItem(SWItem.getDye(lifetime < maxLifetime ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
redstone.setLifetime(Math.min(maxLifetime, lifetime + (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
@@ -137,6 +141,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
|
||||
inventory.setItem(20, lifetimeItem);
|
||||
|
||||
inventory.setItem(29, new SWItem(SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
redstone.setLifetime(Math.max(0, lifetime - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
@@ -144,6 +149,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
|
||||
//Order
|
||||
int order = redstone.getOrder();
|
||||
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
redstone.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
@@ -162,6 +168,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
|
||||
inventory.setItem(22, orderItem);
|
||||
|
||||
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
redstone.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
@@ -28,6 +28,7 @@ import de.steamwar.data.CMDs;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
@@ -66,6 +67,7 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
|
||||
// Base Tick
|
||||
int baseTicks = redstone.getBaseTick();
|
||||
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
redstone.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
@@ -80,6 +82,7 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
|
||||
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
|
||||
inventory.setItem(18, baseTick);
|
||||
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
|
||||
redstone.changeBaseTicks(-baseTicks);
|
||||
} else {
|
||||
@@ -90,6 +93,7 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
|
||||
|
||||
//Pos X
|
||||
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
redstone.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
@@ -101,12 +105,14 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
|
||||
}, this).open();
|
||||
}));
|
||||
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
redstone.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
//Pos Y
|
||||
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
redstone.move(0, clickType.isShiftClick() ? 5 : 1, 0);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
@@ -118,12 +124,14 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
|
||||
}, this).open();
|
||||
}));
|
||||
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
redstone.move(0, clickType.isShiftClick() ? -5 : -1, 0);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
//Pos Z
|
||||
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
redstone.move(0, 0, clickType.isShiftClick() ? 5 : 1);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
@@ -135,6 +143,7 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
|
||||
}, this).open();
|
||||
}));
|
||||
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
redstone.move(0, 0, clickType.isShiftClick() ? -5 : -1);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
@@ -138,11 +138,13 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
|
||||
|
||||
return new SWItem[]{
|
||||
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
tntSetting.setCount(tntSetting.getCount() + (clickType.isShiftClick() ? 5 : 1));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
|
||||
tnt,
|
||||
new SWItem(SWItem.getDye(tntSetting.getCount() > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
tntSetting.setCount(Math.max(1, tntSetting.getCount() - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
|
||||
|
||||
@@ -31,6 +31,7 @@ import de.steamwar.data.CMDs;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
@@ -78,6 +79,7 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
|
||||
//Count
|
||||
int count = tnt.getCount();
|
||||
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
tnt.setCount(count + (clickType.isShiftClick() ? 5 : 1));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
@@ -94,6 +96,7 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
|
||||
inventory.setItem(18, countItem);
|
||||
|
||||
inventory.setItem(27, new SWItem(SWItem.getDye(count > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
tnt.setCount(Math.max(1, count - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
@@ -101,6 +104,7 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
|
||||
//Tick Offset
|
||||
int offset = tnt.getTickOffset();
|
||||
inventory.setItem(10, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
tnt.setTickOffset(offset + (clickType.isShiftClick() ? 5 : 1));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
@@ -117,6 +121,7 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
|
||||
inventory.setItem(19, offsetItem);
|
||||
|
||||
inventory.setItem(28, new SWItem(SWItem.getDye(offset > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
tnt.setTickOffset(Math.max(0, offset - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
@@ -124,6 +129,7 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
|
||||
//Lifetime
|
||||
int lifetime = tnt.getLifetime();
|
||||
inventory.setItem(11, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
tnt.setLifetime(lifetime + (clickType.isShiftClick() ? 5 : 1));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
@@ -140,6 +146,7 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
|
||||
inventory.setItem(20, lifetimeItem);
|
||||
|
||||
inventory.setItem(29, new SWItem(SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
tnt.setLifetime(Math.max(1, lifetime - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
@@ -147,6 +154,7 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
|
||||
//Order
|
||||
int order = tnt.getOrder();
|
||||
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
tnt.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
@@ -165,30 +173,35 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
|
||||
inventory.setItem(22, orderItem);
|
||||
|
||||
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
tnt.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
//Jump
|
||||
SWItem jumpX = new SWItem(tnt.isXJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump X§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
tnt.setXJump(!tnt.isXJump());
|
||||
SimulatorWatcher.update(simulator);
|
||||
});
|
||||
inventory.setItem(33, jumpX);
|
||||
|
||||
SWItem jumpY = new SWItem(tnt.isYJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump Y§8: " + (tnt.isYJump() ? "§aon" : "§coff"), clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
tnt.setYJump(!tnt.isYJump());
|
||||
SimulatorWatcher.update(simulator);
|
||||
});
|
||||
inventory.setItem(16, jumpY);
|
||||
|
||||
SWItem jumpZ = new SWItem(tnt.isZJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump Z§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
tnt.setZJump(!tnt.isZJump());
|
||||
SimulatorWatcher.update(simulator);
|
||||
});
|
||||
inventory.setItem(35, jumpZ);
|
||||
|
||||
SWItem jumpAll = new SWItem(Material.TNT, "§7TNT §eJump §8: " + (tnt.hasJump() ? "§aon" : "§coff"), clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
tnt.setJump(!tnt.hasJump());
|
||||
SimulatorWatcher.update(simulator);
|
||||
});
|
||||
|
||||
@@ -28,6 +28,7 @@ import de.steamwar.data.CMDs;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
@@ -75,6 +76,7 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
|
||||
// Base Tick
|
||||
int baseTicks = tnt.getBaseTick();
|
||||
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
tnt.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
@@ -89,6 +91,7 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
|
||||
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
|
||||
inventory.setItem(18, baseTick);
|
||||
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
|
||||
tnt.changeBaseTicks(-baseTicks);
|
||||
} else {
|
||||
@@ -136,6 +139,7 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
|
||||
|
||||
// Pos X
|
||||
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
tnt.move(clickType.isShiftClick() ? 0.0625 : 1, 0, 0);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
@@ -147,12 +151,14 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
|
||||
}, this).open();
|
||||
}));
|
||||
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
tnt.move(clickType.isShiftClick() ? -0.0625 : -1, 0, 0);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Pos Y
|
||||
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
tnt.move(0, clickType.isShiftClick() ? 0.0625 : 1, 0);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
@@ -164,12 +170,14 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
|
||||
}, this).open();
|
||||
}));
|
||||
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
tnt.move(0, clickType.isShiftClick() ? -0.0625 : -1, 0);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
// Pos Z
|
||||
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
tnt.move(0, 0, clickType.isShiftClick() ? 0.0625 : 1);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
|
||||
@@ -181,6 +189,7 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
|
||||
}, this).open();
|
||||
}));
|
||||
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
|
||||
if (clickType == ClickType.DOUBLE_CLICK) return;
|
||||
tnt.move(0, 0, clickType.isShiftClick() ? -0.0625 : -1);
|
||||
SimulatorWatcher.update(simulator);
|
||||
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
|
||||
|
||||
@@ -21,16 +21,28 @@ package de.steamwar.bausystem.features.slaves.laufbau;
|
||||
|
||||
import com.sk89q.worldedit.blocks.SkullBlock;
|
||||
import com.sk89q.worldedit.world.block.BaseBlock;
|
||||
import de.steamwar.bausystem.utils.NMSWrapper;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import lombok.Getter;
|
||||
import lombok.ToString;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.Bisected;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.block.data.Directional;
|
||||
import org.bukkit.block.data.Waterlogged;
|
||||
import org.bukkit.block.data.type.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@ToString
|
||||
@Getter
|
||||
public class BlockBoundingBox {
|
||||
@@ -83,6 +95,193 @@ public class BlockBoundingBox {
|
||||
return volume;
|
||||
}
|
||||
|
||||
static {
|
||||
addPixel(Material.AIR.createBlockData(), 0, 0, 0, 0, 0, 0, null);
|
||||
// addPixel(Material.COBWEB.createBlockData(), 0, 0, 0, 0, 0, 0, createItem("LAUFBAU_BLOCK_COBWEB", Material.COBWEB));
|
||||
addPixel(Material.END_STONE.createBlockData(), 0, 0, 0, 16, 16, 16, null);
|
||||
|
||||
addPixel(NMSWrapper.impl.pathMaterial().createBlockData(), 0, 0, 0, 16, 15, 16, createItem("LAUFBAU_BLOCK_GRASS_PATH", NMSWrapper.impl.pathMaterial()));
|
||||
addPixel(Material.MUD.createBlockData(), 0, 0, 0, 16, 14, 16, createItem("LAUFBAU_BLOCK_SOUL_SAND", Material.SOUL_SAND));
|
||||
|
||||
Cocoa cocoaNorth = (Cocoa) Material.COCOA.createBlockData();
|
||||
cocoaNorth.setAge(2);
|
||||
cocoaNorth.setFacing(BlockFace.NORTH);
|
||||
addPixel(cocoaNorth, 4, 3, 1, 8, 9, 8, createItem("LAUFBAU_BLOCK_COCOA", Material.COCOA_BEANS, "LAUFBAU_FACING_NORTH"));
|
||||
|
||||
Cocoa cocoaSouth = (Cocoa) Material.COCOA.createBlockData();
|
||||
cocoaSouth.setAge(2);
|
||||
cocoaSouth.setFacing(BlockFace.SOUTH);
|
||||
addPixel(cocoaSouth, 4, 3, 7, 8, 9, 8, createItem("LAUFBAU_BLOCK_COCOA", Material.COCOA_BEANS, "LAUFBAU_FACING_SOUTH"));
|
||||
|
||||
Cocoa cocoaWest = (Cocoa) Material.COCOA.createBlockData();
|
||||
cocoaWest.setAge(2);
|
||||
cocoaWest.setFacing(BlockFace.WEST);
|
||||
addPixel(cocoaWest, 1, 3, 4, 8, 9, 8, createItem("LAUFBAU_BLOCK_COCOA", Material.COCOA_BEANS, "LAUFBAU_FACING_WEST"));
|
||||
|
||||
Cocoa cocoaEast = (Cocoa) Material.COCOA.createBlockData();
|
||||
cocoaEast.setAge(2);
|
||||
cocoaEast.setFacing(BlockFace.EAST);
|
||||
addPixel(cocoaEast, 7, 3, 4, 8, 9, 8, createItem("LAUFBAU_BLOCK_COCOA", Material.COCOA_BEANS, "LAUFBAU_FACING_EAST"));
|
||||
|
||||
TurtleEgg singleTurtleEgg = (TurtleEgg) Material.TURTLE_EGG.createBlockData();
|
||||
singleTurtleEgg.setEggs(1);
|
||||
singleTurtleEgg.setHatch(0);
|
||||
addPixel(singleTurtleEgg, 4, 0, 3, 9, 7, 9, createItem("LAUFBAU_BLOCK_TURTLE_EGG", Material.TURTLE_EGG, "LAUFBAU_COUNT_1"));
|
||||
|
||||
TurtleEgg doubleTurtleEgg = (TurtleEgg) Material.TURTLE_EGG.createBlockData();
|
||||
doubleTurtleEgg.setEggs(2);
|
||||
doubleTurtleEgg.setHatch(0);
|
||||
addPixel(doubleTurtleEgg, 1, 0, 1, 14, 7, 14, createItem("LAUFBAU_BLOCK_TURTLE_EGG", Material.TURTLE_EGG, "LAUFBAU_COUNT_2"));
|
||||
|
||||
addPixel(Material.CHEST.createBlockData(), 1, 0, 1, 14, 14, 14, createItem("LAUFBAU_BLOCK_CHEST", Material.CHEST));
|
||||
|
||||
Snow snowLayers8 = (Snow) Material.SNOW.createBlockData();
|
||||
snowLayers8.setLayers(8);
|
||||
addPixel(snowLayers8, 0, 0, 0, 16, 14, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_8"));
|
||||
|
||||
Directional headNorth = (Directional) Material.PLAYER_WALL_HEAD.createBlockData();
|
||||
headNorth.setFacing(BlockFace.NORTH);
|
||||
addPixel(headNorth, 4, 4, 8, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_WALL_HEAD", Material.PLAYER_HEAD, "LAUFBAU_FACING_NORTH"), BlockBoundingBox::randomPlayerHead);
|
||||
|
||||
Directional headSouth = (Directional) Material.PLAYER_WALL_HEAD.createBlockData();
|
||||
headSouth.setFacing(BlockFace.SOUTH);
|
||||
addPixel(headSouth, 4, 4, 0, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_WALL_HEAD", Material.PLAYER_HEAD, "LAUFBAU_FACING_SOUTH"), BlockBoundingBox::randomPlayerHead);
|
||||
|
||||
Directional headWest = (Directional) Material.PLAYER_WALL_HEAD.createBlockData();
|
||||
headWest.setFacing(BlockFace.WEST);
|
||||
addPixel(headWest, 8, 4, 4, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_WALL_HEAD", Material.PLAYER_HEAD, "LAUFBAU_FACING_WEST"), BlockBoundingBox::randomPlayerHead);
|
||||
|
||||
Directional headEast = (Directional) Material.PLAYER_WALL_HEAD.createBlockData();
|
||||
headEast.setFacing(BlockFace.EAST);
|
||||
addPixel(headEast, 0, 4, 4, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_WALL_HEAD", Material.PLAYER_HEAD, "LAUFBAU_FACING_EAST"), BlockBoundingBox::randomPlayerHead);
|
||||
|
||||
Snow snowLayers7 = (Snow) Material.SNOW.createBlockData();
|
||||
snowLayers7.setLayers(7);
|
||||
addPixel(snowLayers7, 0, 0, 0, 16, 12, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_7"));
|
||||
|
||||
Snow snowLayers6 = (Snow) Material.SNOW.createBlockData();
|
||||
snowLayers6.setLayers(6);
|
||||
addPixel(snowLayers6, 0, 0, 0, 16, 10, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_6"));
|
||||
|
||||
addPixel(Material.STONECUTTER.createBlockData(), 0, 0, 0, 16, 9, 16, createItem("LAUFBAU_BLOCK_STONECUTTER", Material.STONECUTTER));
|
||||
|
||||
addPixel(Material.PLAYER_HEAD.createBlockData(), 4, 0, 4, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_HEAD", Material.PLAYER_HEAD), BlockBoundingBox::randomPlayerHead);
|
||||
|
||||
addPixel(Material.CAKE.createBlockData(), 1, 0, 1, 14, 8, 14, createItem("LAUFBAU_BLOCK_CAKE", Material.CAKE));
|
||||
|
||||
Slab bottomSlab = (Slab) Material.END_STONE_BRICK_SLAB.createBlockData();
|
||||
bottomSlab.setType(Slab.Type.BOTTOM);
|
||||
addPixel(bottomSlab, 0, 0, 0, 16, 8, 16, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_SLAB", Material.END_STONE_BRICK_SLAB, "LAUFBAU_TYPE_BOTTOM"));
|
||||
|
||||
Slab topSlab = (Slab) Material.END_STONE_BRICK_SLAB.createBlockData();
|
||||
topSlab.setType(Slab.Type.TOP);
|
||||
addPixel(topSlab, 0, 8, 0, 16, 8, 16, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_SLAB", Material.END_STONE_BRICK_SLAB, "LAUFBAU_TYPE_TOP"));
|
||||
|
||||
SeaPickle quadSeaPickle = (SeaPickle) Material.SEA_PICKLE.createBlockData();
|
||||
quadSeaPickle.setWaterlogged(false);
|
||||
quadSeaPickle.setPickles(4);
|
||||
addPixel(quadSeaPickle, 2, 0, 2, 12, 7, 12, createItem("LAUFBAU_BLOCK_SEA_PICKLE", Material.SEA_PICKLE, "LAUFBAU_COUNT_4"));
|
||||
|
||||
Campfire campfire = (Campfire) Material.CAMPFIRE.createBlockData();
|
||||
campfire.setSignalFire(false);
|
||||
campfire.setLit(false);
|
||||
addPixel(campfire, 0, 0, 0, 16, 7, 16, createItem("LAUFBAU_BLOCK_CAMPFIRE", Material.CAMPFIRE));
|
||||
|
||||
SeaPickle trippleSeaPickle = (SeaPickle) Material.SEA_PICKLE.createBlockData();
|
||||
trippleSeaPickle.setWaterlogged(false);
|
||||
trippleSeaPickle.setPickles(3);
|
||||
addPixel(trippleSeaPickle, 2, 0, 2, 12, 6, 12, createItem("LAUFBAU_BLOCK_SEA_PICKLE", Material.SEA_PICKLE, "LAUFBAU_COUNT_3"));
|
||||
|
||||
SeaPickle doubleSeaPickle = (SeaPickle) Material.SEA_PICKLE.createBlockData();
|
||||
doubleSeaPickle.setWaterlogged(false);
|
||||
doubleSeaPickle.setPickles(2);
|
||||
addPixel(doubleSeaPickle, 3, 0, 3, 10, 6, 10, createItem("LAUFBAU_BLOCK_SEA_PICKLE", Material.SEA_PICKLE, "LAUFBAU_COUNT_2"));
|
||||
|
||||
SeaPickle singleSeaPickle = (SeaPickle) Material.SEA_PICKLE.createBlockData();
|
||||
singleSeaPickle.setWaterlogged(false);
|
||||
singleSeaPickle.setPickles(1);
|
||||
addPixel(singleSeaPickle, 6, 0, 6, 4, 6, 4, createItem("LAUFBAU_BLOCK_SEA_PICKLE", Material.SEA_PICKLE, "LAUFBAU_COUNT_1"));
|
||||
|
||||
addPixel(Material.FLOWER_POT.createBlockData(), 5, 0, 5, 6, 6, 6, createItem("LAUFBAU_BLOCK_FLOWER_POT", Material.FLOWER_POT));
|
||||
|
||||
Snow snowLayers3 = (Snow) Material.SNOW.createBlockData();
|
||||
snowLayers3.setLayers(3);
|
||||
addPixel(snowLayers3, 0, 0, 0, 16, 4, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_3"));
|
||||
|
||||
TrapDoor bottomTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
bottomTrapDoor.setHalf(Bisected.Half.BOTTOM);
|
||||
addPixel(bottomTrapDoor, 0, 0, 0, 16, 3, 16, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_HALF_BOTTOM"));
|
||||
|
||||
TrapDoor topTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
topTrapDoor.setHalf(Bisected.Half.TOP);
|
||||
addPixel(topTrapDoor, 0, 13, 0, 16, 3, 16, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_HALF_TOP"));
|
||||
|
||||
Snow snowLayers2 = (Snow) Material.SNOW.createBlockData();
|
||||
snowLayers2.setLayers(2);
|
||||
addPixel(snowLayers2, 0, 0, 0, 16, 2, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_2"));
|
||||
|
||||
addPixel(Material.LILY_PAD.createBlockData(), 1, 0, 1, 14, 1.5, 14, createItem("LAUFBAU_BLOCK_LILY_PAD", Material.LILY_PAD));
|
||||
addPixel(Material.WHITE_CARPET.createBlockData(), 0, 0, 0, 16, 1, 16, createItem("LAUFBAU_BLOCK_WHITE_CARPET", Material.WHITE_CARPET));
|
||||
|
||||
Directional endRodBottomTop = (Directional) Material.END_ROD.createBlockData();
|
||||
endRodBottomTop.setFacing(BlockFace.UP);
|
||||
addPixel(endRodBottomTop, 6, 0, 6, 4, 16, 4, createItem("LAUFBAU_BLOCK_END_ROD", Material.END_ROD, "LAUFBAU_FACING_UP", "LAUFBAU_FACING_DOWN"));
|
||||
|
||||
Directional endRodNorthSouth = (Directional) Material.END_ROD.createBlockData();
|
||||
endRodNorthSouth.setFacing(BlockFace.NORTH);
|
||||
addPixel(endRodNorthSouth, 6, 6, 0, 4, 4, 16, createItem("LAUFBAU_BLOCK_END_ROD", Material.END_ROD, "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
|
||||
Directional endRodEastWest = (Directional) Material.END_ROD.createBlockData();
|
||||
endRodEastWest.setFacing(BlockFace.EAST);
|
||||
addPixel(endRodEastWest, 0, 6, 6, 16, 4, 4, createItem("LAUFBAU_BLOCK_END_ROD", Material.END_ROD, "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
|
||||
if (Core.getVersion() >= 19) {
|
||||
Directional lightningRodBottomTop = (Directional) Material.LIGHTNING_ROD.createBlockData();
|
||||
lightningRodBottomTop.setFacing(BlockFace.UP);
|
||||
addPixel(lightningRodBottomTop, 6, 0, 6, 4, 16, 4, createItem("LAUFBAU_BLOCK_LIGHTNING_ROD", Material.LIGHTNING_ROD, "LAUFBAU_FACING_UP", "LAUFBAU_FACING_DOWN"));
|
||||
|
||||
Directional lightningRodNorthSouth = (Directional) Material.LIGHTNING_ROD.createBlockData();
|
||||
lightningRodNorthSouth.setFacing(BlockFace.NORTH);
|
||||
addPixel(lightningRodNorthSouth, 6, 6, 0, 4, 4, 16, createItem("LAUFBAU_BLOCK_LIGHTNING_ROD", Material.LIGHTNING_ROD, "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
|
||||
Directional lightningRodEastWest = (Directional) Material.LIGHTNING_ROD.createBlockData();
|
||||
lightningRodEastWest.setFacing(BlockFace.EAST);
|
||||
addPixel(lightningRodEastWest, 0, 6, 6, 16, 4, 4, createItem("LAUFBAU_BLOCK_LIGHTNING_ROD", Material.LIGHTNING_ROD, "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
Waterlogged conduit = (Waterlogged) Material.CONDUIT.createBlockData();
|
||||
conduit.setWaterlogged(false);
|
||||
addPixel(conduit, 5, 5, 5, 6, 6, 6, createItem("LAUFBAU_BLOCK_CONDUIT", Material.CONDUIT));
|
||||
|
||||
TrapDoor northTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
northTrapDoor.setFacing(BlockFace.NORTH);
|
||||
northTrapDoor.setOpen(true);
|
||||
addPixel(northTrapDoor, 0, 0, 13, 16, 16, 3, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_FACING_NORTH", "LAUFBAU_OPEN"));
|
||||
|
||||
TrapDoor southTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
southTrapDoor.setFacing(BlockFace.SOUTH);
|
||||
southTrapDoor.setOpen(true);
|
||||
addPixel(southTrapDoor, 0, 0, 0, 16, 16, 3, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_FACING_SOUTH", "LAUFBAU_OPEN"));
|
||||
|
||||
TrapDoor westTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
westTrapDoor.setFacing(BlockFace.WEST);
|
||||
westTrapDoor.setOpen(true);
|
||||
addPixel(westTrapDoor, 13, 0, 0, 3, 16, 16, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_FACING_WEST", "LAUFBAU_OPEN"));
|
||||
|
||||
TrapDoor eastTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
eastTrapDoor.setFacing(BlockFace.EAST);
|
||||
eastTrapDoor.setOpen(true);
|
||||
addPixel(eastTrapDoor, 0, 0, 0, 3, 16, 16, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_FACING_EAST", "LAUFBAU_OPEN"));
|
||||
}
|
||||
|
||||
private static void addPixel(BlockData blockData, double xPixel, double yPixel, double zPixel, double dxPixel, double dyPixel, double dzPixel, SWItem swItem) {
|
||||
new BlockBoundingBox(blockData, Arrays.asList(pixelCuboid(xPixel, yPixel, zPixel, dxPixel, dyPixel, dzPixel)), swItem);
|
||||
}
|
||||
|
||||
private static void addPixel(BlockData blockData, double xPixel, double yPixel, double zPixel, double dxPixel, double dyPixel, double dzPixel, SWItem swItem, Consumer<BaseBlock> blockConsumer) {
|
||||
new BlockBoundingBox(blockData, Arrays.asList(pixelCuboid(xPixel, yPixel, zPixel, dxPixel, dyPixel, dzPixel)), swItem, blockConsumer);
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
private static void randomPlayerHead(BaseBlock block) {
|
||||
if (block instanceof SkullBlock) {
|
||||
|
||||
@@ -19,243 +19,7 @@
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.core.VersionDependent;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import de.steamwar.linkage.api.Enable;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.block.data.type.*;
|
||||
import org.bukkit.util.BoundingBox;
|
||||
import org.bukkit.util.VoxelShape;
|
||||
public interface BoundingBoxLoader {
|
||||
|
||||
import java.lang.reflect.Method;
|
||||
import java.lang.reflect.Parameter;
|
||||
import java.util.*;
|
||||
import java.util.Comparator;
|
||||
import java.util.logging.Level;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@MinVersion(20)
|
||||
@Linked
|
||||
public class BoundingBoxLoader implements Enable {
|
||||
|
||||
private static final IBoundingBoxLoader impl = VersionDependent.getVersionImpl(BauSystem.getInstance());
|
||||
|
||||
public interface IBoundingBoxLoader {
|
||||
void init();
|
||||
}
|
||||
|
||||
private static final World world = Bukkit.getWorlds().get(0);
|
||||
private static long total = 0;
|
||||
private static List<Material> toBeCalculated = new ArrayList<>();
|
||||
|
||||
public static boolean isDone() {
|
||||
return toBeCalculated.isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enable() {
|
||||
Block block = world.getBlockAt(0, 0, 0);
|
||||
BlockState blockState = block.getState();
|
||||
toBeCalculated = Arrays.stream(Material.values())
|
||||
.filter(material -> !material.isLegacy())
|
||||
.filter(material -> material.isBlock())
|
||||
.filter(material -> material.getBlastResistance() <= 9)
|
||||
.filter(material -> !(material.createBlockData() instanceof Door))
|
||||
.sorted(Comparator.comparingDouble(material -> -material.getBlastResistance()))
|
||||
.collect(Collectors.toList());
|
||||
toBeCalculated.remove(Material.PITCHER_PLANT);
|
||||
toBeCalculated.remove(Material.PITCHER_CROP);
|
||||
toBeCalculated.remove(Material.PITCHER_POD);
|
||||
toBeCalculated.remove(Material.SCAFFOLDING);
|
||||
toBeCalculated.remove(Material.CAULDRON);
|
||||
if (Core.getVersion() > 20) {
|
||||
toBeCalculated.remove(Material.CHISELED_BOOKSHELF);
|
||||
}
|
||||
total = toBeCalculated.size();
|
||||
|
||||
Map<Collection<BoundingBox>, BlockData> uniqueBoundinxBoxes = new HashMap<>();
|
||||
Sink last = new Sink() {
|
||||
@Override
|
||||
protected void sink(BlockData current) {
|
||||
try {
|
||||
if (current instanceof Cocoa) {
|
||||
if (((Cocoa) current).getAge() != ((Cocoa) current).getMaximumAge()) return;
|
||||
}
|
||||
if (current instanceof Snow) {
|
||||
if (((Snow) current).getLayers() == 2) return;
|
||||
}
|
||||
if (current instanceof Cake) {
|
||||
if (((Cake) current).getBites() != 0) return;
|
||||
}
|
||||
if (current instanceof Wall) {
|
||||
((Wall) current).setUp(true);
|
||||
}
|
||||
block.setType(Material.AIR);
|
||||
block.setBlockData(current, false);
|
||||
} catch (NullPointerException e) {
|
||||
return;
|
||||
}
|
||||
VoxelShape voxelShape = block.getCollisionShape();
|
||||
if (voxelShape.getBoundingBoxes().isEmpty()) return;
|
||||
uniqueBoundinxBoxes.putIfAbsent(voxelShape.getBoundingBoxes(), current);
|
||||
}
|
||||
};
|
||||
|
||||
impl.init();
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), bukkitTask -> {
|
||||
BauSystem.getInstance().getLogger().log(Level.INFO, () -> "Loading Bounding Boxes: " + (total - toBeCalculated.size()) + "/" + total);
|
||||
|
||||
long time = System.currentTimeMillis();
|
||||
while (!toBeCalculated.isEmpty() && System.currentTimeMillis() - time < 40) {
|
||||
Material material = toBeCalculated.remove(0);
|
||||
|
||||
BlockData blockData = material.createBlockData();
|
||||
Set<Class<? extends BlockData>> interfaces = getInterfaces(blockData.getClass());
|
||||
interfaces.remove(BlockData.class);
|
||||
|
||||
List<Sink> sinks = interfaces.stream()
|
||||
.map(this::getSetters)
|
||||
.flatMap(Set::stream)
|
||||
.map(this::getSinks)
|
||||
.flatMap(List::stream)
|
||||
.collect(Collectors.toList());
|
||||
sinks.add(last);
|
||||
for (int i = 1; i < sinks.size(); i++) {
|
||||
sinks.get(i - 1).next = sinks.get(i);
|
||||
}
|
||||
sinks.get(0).sink(blockData);
|
||||
}
|
||||
|
||||
if (toBeCalculated.isEmpty()) {
|
||||
BauSystem.getInstance().getLogger().log(Level.INFO, () -> "Loading Bounding Boxes: " + (total - toBeCalculated.size()) + "/" + total);
|
||||
bukkitTask.cancel();
|
||||
|
||||
uniqueBoundinxBoxes.forEach((boundingBoxes, blockData) -> {
|
||||
List<Cuboid> cuboidList = boundingBoxes.stream()
|
||||
.map(Cuboid::new)
|
||||
.collect(Collectors.toList());
|
||||
|
||||
Material material = blockData.getMaterial();
|
||||
if (!material.isItem()) {
|
||||
material = blockData.getPlacementMaterial();
|
||||
}
|
||||
if (material.isAir() || !material.isItem()) {
|
||||
material = Material.BARRIER;
|
||||
}
|
||||
new BlockBoundingBox(blockData, cuboidList, new SWItem(material, blockData.getMaterial().name()));
|
||||
});
|
||||
blockState.update(true, false);
|
||||
}
|
||||
}, 1, 1);
|
||||
}
|
||||
|
||||
private Set<Class<? extends BlockData>> getInterfaces(Class<?> clazz) {
|
||||
if (clazz == null) return Collections.emptySet();
|
||||
Set<Class<? extends BlockData>> interfaces = Arrays.stream(clazz.getInterfaces())
|
||||
.filter(BlockData.class::isAssignableFrom)
|
||||
.map(aClass -> (Class<? extends BlockData>) aClass)
|
||||
.collect(Collectors.toSet());
|
||||
interfaces.addAll(getInterfaces(clazz.getSuperclass()));
|
||||
interfaces.addAll(interfaces.stream()
|
||||
.map(this::getInterfaces)
|
||||
.flatMap(Set::stream)
|
||||
.collect(Collectors.toSet()));
|
||||
return interfaces;
|
||||
}
|
||||
|
||||
private Set<Method> getSetters(Class<? extends BlockData> clazz) {
|
||||
Method[] methods = clazz.getDeclaredMethods();
|
||||
Set<Method> setters = new HashSet<>();
|
||||
for (Method method : methods) {
|
||||
if (method.getName().startsWith("set")) {
|
||||
setters.add(method);
|
||||
}
|
||||
}
|
||||
return setters;
|
||||
}
|
||||
|
||||
private abstract class Sink {
|
||||
protected Sink next = null;
|
||||
|
||||
protected abstract void sink(BlockData current);
|
||||
}
|
||||
|
||||
private List<Sink> getSinks(Method method) {
|
||||
if (method.getParameterCount() == 1) {
|
||||
Parameter parameter = method.getParameters()[0];
|
||||
Object[] values = getValues(parameter);
|
||||
if (values == null) return Collections.emptyList();
|
||||
|
||||
return Collections.singletonList(new Sink() {
|
||||
@Override
|
||||
protected void sink(BlockData current) {
|
||||
for (Object o : values) {
|
||||
BlockData cloned = current.clone();
|
||||
try {
|
||||
method.invoke(cloned, o);
|
||||
} catch (Exception e) {
|
||||
}
|
||||
next.sink(cloned);
|
||||
}
|
||||
}
|
||||
});
|
||||
} else if (method.getParameterCount() == 2) {
|
||||
Parameter firstParameter = method.getParameters()[0];
|
||||
Parameter secondParameter = method.getParameters()[1];
|
||||
Object[] firstValues = getValues(firstParameter);
|
||||
if (firstValues == null) return Collections.emptyList();
|
||||
Object[] secondValues = getValues(secondParameter);
|
||||
if (secondValues == null) return Collections.emptyList();
|
||||
|
||||
return Arrays.stream(firstValues)
|
||||
.map(first -> new Sink() {
|
||||
@Override
|
||||
protected void sink(BlockData current) {
|
||||
for (Object second : secondValues) {
|
||||
BlockData cloned = current.clone();
|
||||
try {
|
||||
method.invoke(cloned, first, second);
|
||||
} catch (Exception e) {
|
||||
}
|
||||
next.sink(cloned);
|
||||
}
|
||||
}
|
||||
})
|
||||
.collect(Collectors.toList());
|
||||
} else {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
}
|
||||
|
||||
private Object[] getValues(Parameter parameter) {
|
||||
if (parameter.getType().isEnum()) {
|
||||
if (BlockFace.class.isAssignableFrom(parameter.getType())) {
|
||||
return new BlockFace[]{
|
||||
BlockFace.NORTH,
|
||||
BlockFace.SOUTH,
|
||||
BlockFace.EAST,
|
||||
BlockFace.WEST,
|
||||
BlockFace.UP,
|
||||
BlockFace.DOWN
|
||||
};
|
||||
}
|
||||
return parameter.getType().getEnumConstants();
|
||||
} else if (parameter.getType() == boolean.class || parameter.getType() == Boolean.class) {
|
||||
return new Object[]{false, true};
|
||||
} else if (parameter.getType() == int.class || parameter.getType() == Integer.class) {
|
||||
return new Object[]{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
|
||||
} else {
|
||||
return new Object[0];
|
||||
}
|
||||
}
|
||||
void load();
|
||||
}
|
||||
|
||||
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.slaves.laufbau;
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Data;
|
||||
import org.bukkit.util.BoundingBox;
|
||||
|
||||
@Data
|
||||
@AllArgsConstructor
|
||||
@@ -34,15 +33,6 @@ public class Cuboid {
|
||||
private double dy;
|
||||
private double dz;
|
||||
|
||||
public Cuboid(BoundingBox boundingBox) {
|
||||
this.x = boundingBox.getMinX();
|
||||
this.y = boundingBox.getMinY();
|
||||
this.z = boundingBox.getMinZ();
|
||||
this.dx = boundingBox.getWidthX();
|
||||
this.dy = boundingBox.getHeight();
|
||||
this.dz = boundingBox.getWidthZ();
|
||||
}
|
||||
|
||||
public boolean intersects(Cuboid cuboid) {
|
||||
double minx = x - cuboid.dx;
|
||||
double miny = y - cuboid.dy;
|
||||
|
||||
@@ -25,12 +25,14 @@ import de.steamwar.bausystem.shared.Pair;
|
||||
import de.steamwar.bausystem.utils.WorldEditUtils;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
|
||||
@Linked
|
||||
@MinVersion(19)
|
||||
public class LaufbauCommand extends SWCommand {
|
||||
|
||||
public LaufbauCommand() {
|
||||
@@ -39,10 +41,6 @@ public class LaufbauCommand extends SWCommand {
|
||||
|
||||
@Register(description = {"LAUFBAU_HELP", "LAUFBAU_PREPARE1", "LAUFBAU_PREPARE2"})
|
||||
public void laufbauSelection(@Validator Player player, @StaticValue(value = {"smallest", "blastresistant"}, allowISE = true) boolean preferingBlastResistance) {
|
||||
if (!BoundingBoxLoader.isDone()) {
|
||||
BauSystem.MESSAGE.send("LAUFBAU_NOT_LOADED", player);
|
||||
return;
|
||||
}
|
||||
Pair<Location, Location> selection = WorldEditUtils.getSelection(player);
|
||||
if (selection == null) {
|
||||
BauSystem.MESSAGE.send("LAUFBAU_NO_WORLDEDIT", player);
|
||||
@@ -78,9 +76,6 @@ public class LaufbauCommand extends SWCommand {
|
||||
|
||||
@Register(value = "settings", description = "LAUFBAU_HELP_SETTINGS")
|
||||
public void laufbauSettings(@Validator Player player) {
|
||||
if (!BoundingBoxLoader.isDone()) {
|
||||
return;
|
||||
}
|
||||
new LaufbauSettings(player);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -115,12 +115,12 @@ public class LaufbauSettings {
|
||||
} else {
|
||||
long count = blockBoundingBoxes.stream().filter(bb -> LaufbauUtils.isDeactivated(p, bb)).count();
|
||||
if (count == 0) {
|
||||
return new SWItem(material, group/*BauSystem.MESSAGE.parse(group, p)*/, Arrays.asList("", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ACTIVE", p), "", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ADVANCED", p), BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p)), false, clickType -> {});
|
||||
return new SWItem(material, BauSystem.MESSAGE.parse(group, p), Arrays.asList("", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ACTIVE", p), "", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ADVANCED", p), BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p)), false, clickType -> {});
|
||||
}
|
||||
if (count == blockBoundingBoxes.size()) {
|
||||
return new SWItem(material, group/*BauSystem.MESSAGE.parse(group, p)*/, Arrays.asList("", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_INACTIVE", p), "", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ADVANCED", p), BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p)), false, clickType -> {});
|
||||
return new SWItem(material, BauSystem.MESSAGE.parse(group, p), Arrays.asList("", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_INACTIVE", p), "", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ADVANCED", p), BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p)), false, clickType -> {});
|
||||
}
|
||||
return new SWItem(material, group/*BauSystem.MESSAGE.parse(group, p)*/, Arrays.asList("", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_MIXED", p, blockBoundingBoxes.size() - count, blockBoundingBoxes.size()), "", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ADVANCED", p), BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p)), false, clickType -> {});
|
||||
return new SWItem(material, BauSystem.MESSAGE.parse(group, p), Arrays.asList("", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_MIXED", p, blockBoundingBoxes.size() - count, blockBoundingBoxes.size()), "", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ADVANCED", p), BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p)), false, clickType -> {});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -91,7 +91,6 @@ public class LaufbauUtils {
|
||||
}
|
||||
|
||||
public static SWItem translateItem(SWItem item, Player p) {
|
||||
if (true) return item;
|
||||
ItemMeta itemMeta = item.getItemMeta();
|
||||
List<String> lore = new ArrayList<>();
|
||||
if (itemMeta.getLore() != null) {
|
||||
@@ -120,7 +119,6 @@ public class LaufbauUtils {
|
||||
|
||||
@SneakyThrows
|
||||
public static boolean isDeactivated(Player p, BlockBoundingBox bb) {
|
||||
if (true) return false;
|
||||
if (bb.getSwItem() == null) {
|
||||
return false;
|
||||
}
|
||||
@@ -130,7 +128,6 @@ public class LaufbauUtils {
|
||||
|
||||
@SneakyThrows
|
||||
public static void toggle(Player p, BlockBoundingBox bb) {
|
||||
if (true) return;
|
||||
if (bb.getSwItem() == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,263 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.AmethystCluster;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
@MinVersion(19)
|
||||
public class AmethystBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
floorSmallAmethystBud();
|
||||
ceilingSmallAmethystBud();
|
||||
northSmallAmethystBud();
|
||||
southSmallAmethystBud();
|
||||
eastSmallAmethystBud();
|
||||
westSmallAmethystBud();
|
||||
|
||||
floorMediumAmethystBud();
|
||||
ceilingMediumAmethystBud();
|
||||
northMediumAmethystBud();
|
||||
southMediumAmethystBud();
|
||||
eastMediumAmethystBud();
|
||||
westMediumAmethystBud();
|
||||
|
||||
floorLargeAmethystBud();
|
||||
ceilingLargeAmethystBud();
|
||||
northLargeAmethystBud();
|
||||
southLargeAmethystBud();
|
||||
eastLargeAmethystBud();
|
||||
westLargeAmethystBud();
|
||||
|
||||
floorAmethystCluster();
|
||||
ceilingAmethystCluster();
|
||||
northAmethystCluster();
|
||||
southAmethystCluster();
|
||||
eastAmethystCluster();
|
||||
westAmethystCluster();
|
||||
}
|
||||
|
||||
private void floorSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.UP);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 0, 4, 8, 3, 8));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_UP"));
|
||||
}
|
||||
|
||||
private void ceilingSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.DOWN);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 13, 4, 8, 3, 8));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_DOWN"));
|
||||
}
|
||||
|
||||
private void northSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 13, 8, 8, 3));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
private void southSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 0, 8, 8, 3));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
private void eastSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 4, 4, 3, 8, 8));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
private void westSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(13, 4, 4, 3, 8, 8));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
private void floorMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.UP);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 0, 3, 10, 4, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_UP"));
|
||||
}
|
||||
|
||||
private void ceilingMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.DOWN);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 12, 3, 10, 4, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_DOWN"));
|
||||
}
|
||||
|
||||
private void northMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 12, 10, 10, 4));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
private void southMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 0, 10, 10, 4));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
private void eastMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 3, 3, 4, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
private void westMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(12, 3, 3, 4, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
private void floorLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.UP);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 0, 3, 10, 5, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_UP"));
|
||||
}
|
||||
|
||||
private void ceilingLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.DOWN);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 11, 3, 10, 5, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_DOWN"));
|
||||
}
|
||||
|
||||
private void northLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 11, 10, 10, 5));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
private void southLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 0, 10, 10, 5));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
private void eastLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 3, 3, 5, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
private void westLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(11, 3, 3, 5, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
private void floorAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.UP);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 0, 3, 10, 7, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_UP"));
|
||||
}
|
||||
|
||||
private void ceilingAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.DOWN);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 9, 3, 10, 7, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_DOWN"));
|
||||
}
|
||||
|
||||
private void northAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 9, 10, 10, 7));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
private void southAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 0, 10, 10, 7));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
private void eastAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 3, 3, 7, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
private void westAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(9, 3, 3, 7, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
@MinVersion(19)
|
||||
public class AzaleaBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
BlockData blockData = Material.FLOWERING_AZALEA.createBlockData();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(6, 0, 6, 4, 8, 4));
|
||||
new BlockBoundingBox(blockData, cuboidList, createItem("LAUFBAU_BLOCK_AZALEA", Material.FLOWERING_AZALEA));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,149 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Bell;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class BellBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
ceilingBell();
|
||||
|
||||
floorNorthBell();
|
||||
floorEastBell();
|
||||
|
||||
doubleWallNorthBell();
|
||||
doubleWallEastBell();
|
||||
|
||||
singleWallNorthBell();
|
||||
singleWallSouthBell();
|
||||
singleWallEastBell();
|
||||
singleWallWestBell();
|
||||
}
|
||||
|
||||
public void ceilingBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.CEILING);
|
||||
bell.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(7, 13, 7, 2, 3, 2));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_CEILING"));
|
||||
}
|
||||
|
||||
public void floorNorthBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.FLOOR);
|
||||
bell.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 4, 16, 16, 8));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_FLOOR", "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void floorEastBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.FLOOR);
|
||||
bell.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 0, 0, 8, 16, 16));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_FLOOR", "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void doubleWallNorthBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.DOUBLE_WALL);
|
||||
bell.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(7, 13, 0, 2, 2, 16));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_DOUBLE_WALL", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void doubleWallEastBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.DOUBLE_WALL);
|
||||
bell.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(0, 13, 7, 16, 2, 2));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_DOUBLE_WALL", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void singleWallNorthBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.SINGLE_WALL);
|
||||
bell.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(7, 13, 0, 2, 2, 13));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_SINGLE_WALL", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void singleWallSouthBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.SINGLE_WALL);
|
||||
bell.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(7, 13, 3, 2, 2, 13));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_SINGLE_WALL", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void singleWallEastBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.SINGLE_WALL);
|
||||
bell.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(3, 13, 7, 13, 2, 2));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_SINGLE_WALL", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void singleWallWestBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.SINGLE_WALL);
|
||||
bell.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(0, 13, 7, 13, 2, 2));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_SINGLE_WALL", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.BrewingStand;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class BrewingStandBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
BrewingStand brewingStand = (BrewingStand) Material.BREWING_STAND.createBlockData();
|
||||
List<Cuboid> cuboids = new ArrayList<>();
|
||||
cuboids.add(pixelCuboid(1, 0, 1, 14, 2, 14));
|
||||
cuboids.add(pixelCuboid(7, 2, 7, 2, 12, 2));
|
||||
new BlockBoundingBox(brewingStand, cuboids, createItem("LAUFBAU_BLOCK_BREWING_STAND", Material.BREWING_STAND));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.Lightable;
|
||||
import org.bukkit.block.data.type.Candle;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
@MinVersion(19)
|
||||
public class CandleBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
caked();
|
||||
|
||||
single();
|
||||
}
|
||||
|
||||
private void caked() {
|
||||
Lightable candleCake = (Lightable) Material.CYAN_CANDLE_CAKE.createBlockData();
|
||||
candleCake.setLit(true);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(7, 8, 7, 2, 6, 2));
|
||||
new BlockBoundingBox(candleCake, cuboidList, createItem("LAUFBAU_BLOCK_CANDLE_CAKE", Material.CAKE));
|
||||
}
|
||||
|
||||
private void single() {
|
||||
Candle candle = (Candle) Material.CYAN_CANDLE.createBlockData();
|
||||
candle.setCandles(1);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(7, 0,7, 2, 6, 2));
|
||||
new BlockBoundingBox(candle, cuboidList, createItem("LAUFBAU_BLOCK_CANDLE", Material.CYAN_CANDLE, "LAUFBAU_COUNT_1"));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,71 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import org.bukkit.Axis;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.Orientable;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
@MinVersion(19)
|
||||
public class ChainBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
bottomTopChain();
|
||||
northSouthChain();
|
||||
eastWestChain();
|
||||
}
|
||||
|
||||
private void bottomTopChain() {
|
||||
Orientable chainBottomTop = (Orientable) Material.CHAIN.createBlockData();
|
||||
chainBottomTop.setAxis(Axis.Y);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(6.5, 0, 6.5, 3, 16, 3));
|
||||
new BlockBoundingBox(chainBottomTop, cuboidList, createItem("LAUFBAU_BLOCK_CHAIN", Material.CHAIN, "LAUFBAU_FACING_UP", "LAUFBAU_FACING_DOWN"));
|
||||
}
|
||||
|
||||
private void northSouthChain() {
|
||||
Orientable chainBottomTop = (Orientable) Material.CHAIN.createBlockData();
|
||||
chainBottomTop.setAxis(Axis.Z);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(6.5, 6.5, 0, 3, 3, 16));
|
||||
new BlockBoundingBox(chainBottomTop, cuboidList, createItem("LAUFBAU_BLOCK_CHAIN", Material.CHAIN, "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
private void eastWestChain() {
|
||||
Orientable chainBottomTop = (Orientable) Material.CHAIN.createBlockData();
|
||||
chainBottomTop.setAxis(Axis.X);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 6.5, 6.5, 16, 3, 3));
|
||||
new BlockBoundingBox(chainBottomTop, cuboidList, createItem("LAUFBAU_BLOCK_CHAIN", Material.CHAIN, "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.MultipleFacing;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class ChorusPlantBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
for (int nx = 0; nx < 2; nx++) {
|
||||
for (int ny = 0; ny < 2; ny++) {
|
||||
for (int nz = 0; nz < 2; nz++) {
|
||||
for (int px = 0; px < 2; px++) {
|
||||
for (int py = 0; py < 2; py++) {
|
||||
for (int pz = 0; pz < 2; pz++) {
|
||||
MultipleFacing chorusPlant = (MultipleFacing) Material.CHORUS_PLANT.createBlockData();
|
||||
List<String> lore = new ArrayList<>();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 3, 10, 10, 10));
|
||||
if (nx == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_WEST");
|
||||
chorusPlant.setFace(BlockFace.WEST, true);
|
||||
cuboidList.add(pixelCuboid(0, 3, 3, 3, 10, 10));
|
||||
}
|
||||
if (ny == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_DOWN");
|
||||
chorusPlant.setFace(BlockFace.DOWN, true);
|
||||
cuboidList.add(pixelCuboid(3, 0, 3, 10, 3, 10));
|
||||
}
|
||||
if (nz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_NORTH");
|
||||
chorusPlant.setFace(BlockFace.NORTH, true);
|
||||
cuboidList.add(pixelCuboid(3, 3, 0, 10, 10, 3));
|
||||
}
|
||||
if (px == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_EAST");
|
||||
chorusPlant.setFace(BlockFace.EAST, true);
|
||||
cuboidList.add(pixelCuboid(13, 3, 3, 3, 10, 10));
|
||||
}
|
||||
if (py == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_UP");
|
||||
chorusPlant.setFace(BlockFace.UP, true);
|
||||
cuboidList.add(pixelCuboid(3, 13, 3, 10, 3, 10));
|
||||
}
|
||||
if (pz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_SOUTH");
|
||||
chorusPlant.setFace(BlockFace.SOUTH, true);
|
||||
cuboidList.add(pixelCuboid(3, 3, 13, 10, 10, 3));
|
||||
}
|
||||
new BlockBoundingBox(chorusPlant, cuboidList, createItem("LAUFBAU_BLOCK_CHORUS_PLANT", Material.CHORUS_PLANT, lore.toArray(new String[0])));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
@MinVersion(19)
|
||||
public class DragonEggBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
BlockData blockData = Material.DRAGON_EGG.createBlockData();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(1, 0, 1, 14, 16, 14));
|
||||
new BlockBoundingBox(blockData, cuboidList, createItem("LAUFBAU_BLOCK_DRAGON_EGG", Material.DRAGON_EGG));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.BigDripleaf;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
@MinVersion(19)
|
||||
public class DripLeafBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
tiltNone();
|
||||
tiltPartial();
|
||||
}
|
||||
|
||||
private void tiltNone() {
|
||||
BigDripleaf bigDripleaf = (BigDripleaf) Material.BIG_DRIPLEAF.createBlockData();
|
||||
bigDripleaf.setTilt(BigDripleaf.Tilt.NONE);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 11, 0, 16, 4, 16));
|
||||
new BlockBoundingBox(bigDripleaf, cuboidList, createItem("LAUFBAU_BLOCK_BIG_DRIP_LEAF", Material.BIG_DRIPLEAF, "LAUFBAU_TILT_NONE"));
|
||||
}
|
||||
|
||||
private void tiltPartial() {
|
||||
BigDripleaf bigDripleaf = (BigDripleaf) Material.BIG_DRIPLEAF.createBlockData();
|
||||
bigDripleaf.setTilt(BigDripleaf.Tilt.PARTIAL);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 11, 0, 16, 2, 16));
|
||||
new BlockBoundingBox(bigDripleaf, cuboidList, createItem("LAUFBAU_BLOCK_BIG_DRIP_LEAF", Material.BIG_DRIPLEAF, "LAUFBAU_TILT_PARTIAL"));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,75 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Fence;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class FencesBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
for (int nx = 0; nx < 2; nx++) {
|
||||
for (int nz = 0; nz < 2; nz++) {
|
||||
for (int px = 0; px < 2; px++) {
|
||||
for (int pz = 0; pz < 2; pz++) {
|
||||
Fence fence = (Fence) Material.NETHER_BRICK_FENCE.createBlockData();
|
||||
List<String> lore = new ArrayList<>();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(6, 0, 6, 4, 24, 4));
|
||||
if (nz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_NORTH");
|
||||
fence.setFace(BlockFace.NORTH, true);
|
||||
cuboidList.add(pixelCuboid(6, 0, 0, 4, 24, 6));
|
||||
}
|
||||
if (pz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_SOUTH");
|
||||
fence.setFace(BlockFace.SOUTH, true);
|
||||
cuboidList.add(pixelCuboid(6, 0, 10, 4, 24, 6));
|
||||
}
|
||||
if (nx == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_WEST");
|
||||
fence.setFace(BlockFace.WEST, true);
|
||||
cuboidList.add(pixelCuboid(0, 0, 6, 6, 24, 4));
|
||||
}
|
||||
if (px == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_EAST");
|
||||
fence.setFace(BlockFace.EAST, true);
|
||||
cuboidList.add(pixelCuboid(10, 0, 6, 6, 24, 4));
|
||||
}
|
||||
new BlockBoundingBox(fence, cuboidList, createItem("LAUFBAU_BLOCK_NETHER_BRICK_FENCE", Material.NETHER_BRICK_FENCE, lore.toArray(new String[0])));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,157 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.FaceAttachable;
|
||||
import org.bukkit.block.data.type.Grindstone;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class GrindstoneBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
floorNorthGrindstone();
|
||||
floorEastGrindstone();
|
||||
|
||||
ceilingNorthGrindstone();
|
||||
ceilingEastGrindstone();
|
||||
|
||||
wallNorthGrindstone();
|
||||
wallSouthGrindstone();
|
||||
wallEastGrindstone();
|
||||
wallWestGrindstone();
|
||||
}
|
||||
|
||||
public void floorNorthGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.FLOOR);
|
||||
grindstone.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 2, 8, 12, 12));
|
||||
cuboidList.add(pixelCuboid(2, 0, 6, 2, 7, 4));
|
||||
cuboidList.add(pixelCuboid(12, 0, 6, 2, 7, 4));
|
||||
cuboidList.add(pixelCuboid(2, 7, 5, 2, 6, 6));
|
||||
cuboidList.add(pixelCuboid(12, 7, 5, 2, 6, 6));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_FLOOR", "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void floorEastGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.FLOOR);
|
||||
grindstone.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(2, 4, 4, 12, 12, 8));
|
||||
cuboidList.add(pixelCuboid(6, 0, 2, 4, 7, 2));
|
||||
cuboidList.add(pixelCuboid(6, 0, 12, 4, 7, 2));
|
||||
cuboidList.add(pixelCuboid(5, 7, 2, 6, 6, 2));
|
||||
cuboidList.add(pixelCuboid(5, 7, 12, 6, 6, 2));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_FLOOR", "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void ceilingNorthGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.CEILING);
|
||||
grindstone.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 0, 2, 8, 12, 12));
|
||||
cuboidList.add(pixelCuboid(2, 9, 6, 2, 7, 4));
|
||||
cuboidList.add(pixelCuboid(12, 9, 6, 2, 7, 4));
|
||||
cuboidList.add(pixelCuboid(2, 3, 5, 2, 6, 6));
|
||||
cuboidList.add(pixelCuboid(12, 3, 5, 2, 6, 6));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_CEILING", "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void ceilingEastGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.CEILING);
|
||||
grindstone.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(2, 0, 4, 12, 12, 8));
|
||||
cuboidList.add(pixelCuboid(6, 9, 2, 4, 7, 2));
|
||||
cuboidList.add(pixelCuboid(6, 9, 12, 4, 7, 2));
|
||||
cuboidList.add(pixelCuboid(5, 3, 2, 6, 6, 2));
|
||||
cuboidList.add(pixelCuboid(5, 3, 12, 6, 6, 2));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_CEILING", "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void wallNorthGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.WALL);
|
||||
grindstone.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 2, 0, 8, 12, 12));
|
||||
cuboidList.add(pixelCuboid(2, 6, 9, 2, 4, 7));
|
||||
cuboidList.add(pixelCuboid(12, 6, 9, 2, 4, 7));
|
||||
cuboidList.add(pixelCuboid(2, 5, 3, 2, 6, 6));
|
||||
cuboidList.add(pixelCuboid(12, 5, 3, 2, 6, 6));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_WALL", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void wallSouthGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.WALL);
|
||||
grindstone.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 2, 4, 8, 12, 12));
|
||||
cuboidList.add(pixelCuboid(2, 6, 0, 2, 4, 7));
|
||||
cuboidList.add(pixelCuboid(12, 6, 0, 2, 4, 7));
|
||||
cuboidList.add(pixelCuboid(2, 5, 7, 2, 6, 6));
|
||||
cuboidList.add(pixelCuboid(12, 5, 7, 2, 6, 6));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_WALL", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void wallEastGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.WALL);
|
||||
grindstone.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 2, 4, 12, 12, 8));
|
||||
cuboidList.add(pixelCuboid(0, 6, 2, 7, 4, 2));
|
||||
cuboidList.add(pixelCuboid(0, 6, 12, 7, 4, 2));
|
||||
cuboidList.add(pixelCuboid(7, 5, 2, 6, 6, 2));
|
||||
cuboidList.add(pixelCuboid(7, 5, 12, 6, 6, 2));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_WALL", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void wallWestGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.WALL);
|
||||
grindstone.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 2, 4, 12, 12, 8));
|
||||
cuboidList.add(pixelCuboid(9, 6, 2, 7, 4, 2));
|
||||
cuboidList.add(pixelCuboid(9, 6, 12, 7, 4, 2));
|
||||
cuboidList.add(pixelCuboid(3, 5, 2, 6, 6, 2));
|
||||
cuboidList.add(pixelCuboid(3, 5, 12, 6, 6, 2));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_WALL", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,97 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Hopper;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class HopperBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
downHopper();
|
||||
northHopper();
|
||||
southHopper();
|
||||
eastHopper();
|
||||
westHopper();
|
||||
}
|
||||
|
||||
public void downHopper() {
|
||||
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
|
||||
hopper.setFacing(BlockFace.DOWN);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
|
||||
cuboidList.add(pixelCuboid(6, 0, 6, 4, 4, 4));
|
||||
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_FLOOR"));
|
||||
}
|
||||
|
||||
public void northHopper() {
|
||||
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
|
||||
hopper.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
|
||||
cuboidList.add(pixelCuboid(6, 4, 0, 4, 4, 4));
|
||||
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_NORTH"));
|
||||
}
|
||||
|
||||
public void southHopper() {
|
||||
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
|
||||
hopper.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
|
||||
cuboidList.add(pixelCuboid(6, 4, 12, 4, 4, 4));
|
||||
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_SOUTH"));
|
||||
}
|
||||
|
||||
public void eastHopper() {
|
||||
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
|
||||
hopper.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
|
||||
cuboidList.add(pixelCuboid(12, 4, 6, 4, 4, 4));
|
||||
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_EAST"));
|
||||
}
|
||||
|
||||
public void westHopper() {
|
||||
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
|
||||
hopper.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
|
||||
cuboidList.add(pixelCuboid(0, 4, 6, 4, 4, 4));
|
||||
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_WEST"));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,75 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Fence;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class IronBarBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
for (int nx = 0; nx < 2; nx++) {
|
||||
for (int nz = 0; nz < 2; nz++) {
|
||||
for (int px = 0; px < 2; px++) {
|
||||
for (int pz = 0; pz < 2; pz++) {
|
||||
Fence fence = (Fence) Material.IRON_BARS.createBlockData();
|
||||
List<String> lore = new ArrayList<>();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(7, 0, 7, 2, 16, 2));
|
||||
if (nz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_NORTH");
|
||||
fence.setFace(BlockFace.NORTH, true);
|
||||
cuboidList.add(pixelCuboid(7, 0, 0, 2, 16, 7));
|
||||
}
|
||||
if (pz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_SOUTH");
|
||||
fence.setFace(BlockFace.SOUTH, true);
|
||||
cuboidList.add(pixelCuboid(7, 0, 9, 2, 16, 7));
|
||||
}
|
||||
if (nx == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_WEST");
|
||||
fence.setFace(BlockFace.WEST, true);
|
||||
cuboidList.add(pixelCuboid(0, 0, 7, 7, 16, 2));
|
||||
}
|
||||
if (px == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_EAST");
|
||||
fence.setFace(BlockFace.EAST, true);
|
||||
cuboidList.add(pixelCuboid(9, 0, 7, 7, 16, 2));
|
||||
}
|
||||
new BlockBoundingBox(fence, cuboidList, createItem("LAUFBAU_BLOCK_IRON_BARS", Material.IRON_BARS, lore.toArray(new String[0])));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.Lantern;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class LanternBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
lantern();
|
||||
hangingLantern();
|
||||
}
|
||||
|
||||
public void lantern() {
|
||||
Lantern lantern = (Lantern) Material.LANTERN.createBlockData();
|
||||
lantern.setHanging(false);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(5, 0, 5, 6, 7, 6));
|
||||
cuboidList.add(pixelCuboid(6, 7, 6, 4, 2, 4));
|
||||
new BlockBoundingBox(lantern, cuboidList, createItem("LAUFBAU_BLOCK_LANTERN", Material.LANTERN));
|
||||
}
|
||||
|
||||
public void hangingLantern() {
|
||||
Lantern lantern = (Lantern) Material.LANTERN.createBlockData();
|
||||
lantern.setHanging(true);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(5, 1, 5, 6, 7, 6));
|
||||
cuboidList.add(pixelCuboid(6, 8, 6, 4, 2, 4));
|
||||
new BlockBoundingBox(lantern, cuboidList, createItem("LAUFBAU_BLOCK_LANTERN", Material.LANTERN, "LAUFBAU_HANGING"));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class LecternBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
BlockData blockData = Material.LECTERN.createBlockData();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 2, 16));
|
||||
cuboidList.add(pixelCuboid(4, 2, 4, 8, 12, 8));
|
||||
new BlockBoundingBox(blockData, cuboidList, createItem("LAUFBAU_BLOCK_LECTERN", Material.LECTERN));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,343 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Stairs;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class StairBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
straightBottomNorthStair();
|
||||
straightBottomSouthStair();
|
||||
straightBottomEastStair();
|
||||
straightBottomWestStair();
|
||||
|
||||
straightTopNorthStair();
|
||||
straightTopSouthStair();
|
||||
straightTopEastStair();
|
||||
straightTopWestStair();
|
||||
|
||||
outerLeftBottomNorthStair();
|
||||
outerLeftBottomSouthStair();
|
||||
outerLeftBottomEastStair();
|
||||
outerLeftBottomWestStair();
|
||||
|
||||
outerLeftTopNorthStair();
|
||||
outerLeftTopSouthStair();
|
||||
outerLeftTopEastStair();
|
||||
outerLeftTopWestStair();
|
||||
|
||||
innerLeftBottomNorthStair();
|
||||
innerLeftBottomSouthStair();
|
||||
innerLeftBottomEastStair();
|
||||
innerLeftBottomWestStair();
|
||||
|
||||
innerLeftTopNorthStair();
|
||||
innerLeftTopSouthStair();
|
||||
innerLeftTopEastStair();
|
||||
innerLeftTopWestStair();
|
||||
}
|
||||
|
||||
public void straightBottomNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void straightBottomSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 8, 16, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void straightBottomEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 8, 0, 8, 8, 16));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void straightBottomWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 8, 8, 16));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void straightTopNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void straightTopSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 8, 16, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void straightTopEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 0, 0, 8, 8, 16));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void straightTopWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 8, 8, 16));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void outerLeftBottomNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void outerLeftBottomSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 8, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void outerLeftBottomEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 8, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void outerLeftBottomWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void outerLeftTopNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void outerLeftTopSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 0, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void outerLeftTopEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 0, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void outerLeftTopWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void innerLeftBottomNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(0, 8, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void innerLeftBottomSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 8, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(8, 8, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void innerLeftBottomEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(8, 8, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void innerLeftBottomWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 8, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void innerLeftTopNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(0, 0, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void innerLeftTopSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 8, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(8, 0, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void innerLeftTopEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(8, 0, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void innerLeftTopWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 8, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,121 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Fence;
|
||||
import org.bukkit.block.data.type.Wall;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class WallBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
if (Core.getVersion() > 15) {
|
||||
v18();
|
||||
} else {
|
||||
v15();
|
||||
}
|
||||
}
|
||||
|
||||
private void v18() {
|
||||
for (int nx = 0; nx < 2; nx++) {
|
||||
for (int nz = 0; nz < 2; nz++) {
|
||||
for (int px = 0; px < 2; px++) {
|
||||
for (int pz = 0; pz < 2; pz++) {
|
||||
Wall fence = (Wall) Material.END_STONE_BRICK_WALL.createBlockData();
|
||||
List<String> lore = new ArrayList<>();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 0, 4, 8, 24, 8));
|
||||
if (nz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_NORTH");
|
||||
fence.setHeight(BlockFace.NORTH, Wall.Height.LOW);
|
||||
cuboidList.add(pixelCuboid(5, 0, 0, 6, 24, 4));
|
||||
}
|
||||
if (pz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_SOUTH");
|
||||
fence.setHeight(BlockFace.SOUTH, Wall.Height.LOW);
|
||||
cuboidList.add(pixelCuboid(5, 0, 12, 6, 24, 4));
|
||||
}
|
||||
if (nx == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_WEST");
|
||||
fence.setHeight(BlockFace.WEST, Wall.Height.LOW);
|
||||
cuboidList.add(pixelCuboid(0, 0, 5, 4, 24, 6));
|
||||
}
|
||||
if (px == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_EAST");
|
||||
fence.setHeight(BlockFace.EAST, Wall.Height.LOW);
|
||||
cuboidList.add(pixelCuboid(12, 0, 5, 4, 24, 6));
|
||||
}
|
||||
new BlockBoundingBox(fence, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_WALL", Material.END_STONE_BRICK_WALL, lore.toArray(new String[0])));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void v15() {
|
||||
for (int nx = 0; nx < 2; nx++) {
|
||||
for (int nz = 0; nz < 2; nz++) {
|
||||
for (int px = 0; px < 2; px++) {
|
||||
for (int pz = 0; pz < 2; pz++) {
|
||||
Fence fence = (Fence) Material.END_STONE_BRICK_WALL.createBlockData();
|
||||
List<String> lore = new ArrayList<>();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 0, 4, 8, 24, 8));
|
||||
if (nz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_NORTH");
|
||||
fence.setFace(BlockFace.NORTH, true);
|
||||
cuboidList.add(pixelCuboid(5, 0, 0, 6, 24, 4));
|
||||
}
|
||||
if (pz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_SOUTH");
|
||||
fence.setFace(BlockFace.SOUTH, true);
|
||||
cuboidList.add(pixelCuboid(5, 0, 12, 6, 24, 4));
|
||||
}
|
||||
if (nx == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_WEST");
|
||||
fence.setFace(BlockFace.WEST, true);
|
||||
cuboidList.add(pixelCuboid(0, 0, 5, 4, 24, 6));
|
||||
}
|
||||
if (px == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_EAST");
|
||||
fence.setFace(BlockFace.EAST, true);
|
||||
cuboidList.add(pixelCuboid(12, 0, 5, 4, 24, 6));
|
||||
}
|
||||
new BlockBoundingBox(fence, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_WALL", Material.END_STONE_BRICK_WALL, lore.toArray(new String[0])));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.testblock.blockcounter;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
@@ -34,6 +35,7 @@ public class BlockCounterListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onEntityExplode(EntityExplodeEvent event) {
|
||||
if (!(event.getEntity() instanceof TNTPrimed)) return;
|
||||
Region region = Region.getRegion(event.getLocation());
|
||||
if (region.getType().isGlobal()) {
|
||||
return;
|
||||
|
||||
@@ -45,8 +45,6 @@ public class TraceManager implements Listener {
|
||||
instance = this;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void init() {
|
||||
if (!tracesFolder.exists())
|
||||
tracesFolder.mkdir();
|
||||
|
||||
@@ -135,7 +135,7 @@ public abstract class ViewFlag {
|
||||
}
|
||||
|
||||
Location secoundLocation;
|
||||
if (previousVelocity.getX() >= previousVelocity.getZ()) {
|
||||
if (Math.abs(previousVelocity.getX()) >= Math.abs(previousVelocity.getZ())) {
|
||||
secoundLocation = previous.getLocation().clone().add(delta.getX(), delta.getY(), 0);
|
||||
} else {
|
||||
secoundLocation = previous.getLocation().clone().add(0, delta.getY(), delta.getZ());
|
||||
@@ -198,6 +198,16 @@ public abstract class ViewFlag {
|
||||
}
|
||||
};
|
||||
|
||||
public static ViewFlag HIGHLIGHT = new ViewFlag(true, false, "highlight", "h") {
|
||||
@Override
|
||||
public void modify(REntityServer server, List<TraceEntity> entities) {
|
||||
for (TraceEntity entity : entities) {
|
||||
entity.setGlowing(true);
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
/**
|
||||
* Name of the flag
|
||||
*/
|
||||
|
||||
@@ -121,8 +121,8 @@ public class BauScoreboard implements Listener {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.getType().isGlobal()) return "§eSteam§8War";
|
||||
String colorCode = "§e";
|
||||
if (region.getFlags().has(Flag.COLOR).isReadable()) {
|
||||
colorCode = "§" + region.getFlags().get(Flag.COLOR).orElse(ColorMode.PINK).getColorCode();
|
||||
if (region.getRegionData().has(Flag.COLOR).isReadable()) {
|
||||
colorCode = "§" + region.getRegionData().get(Flag.COLOR).orElse(ColorMode.PINK).getColorCode();
|
||||
}
|
||||
return colorCode + "■ §eSteam§8War " + colorCode + "■"; // ■
|
||||
}
|
||||
|
||||
@@ -1,189 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.worldedit;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.FlatteningWrapper;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.core.WorldEditRenderer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
@Linked
|
||||
@MinVersion(20)
|
||||
public class SelectAdjacent implements Listener {
|
||||
|
||||
private Vector[] FACES = {
|
||||
new Vector(1, 0, 0),
|
||||
new Vector(-1, 0, 0),
|
||||
new Vector(0, 1, 0),
|
||||
new Vector(0, -1, 0),
|
||||
new Vector(0, 0, 1),
|
||||
new Vector(0, 0, -1),
|
||||
|
||||
new Vector(1, 1, 0),
|
||||
new Vector(1, -1, 0),
|
||||
new Vector(1, 0, 1),
|
||||
new Vector(1, 0, -1),
|
||||
new Vector(-1, 1, 0),
|
||||
new Vector(-1, -1, 0),
|
||||
new Vector(-1, 0, 1),
|
||||
new Vector(-1, 0, -1),
|
||||
new Vector(0, 1, 1),
|
||||
new Vector(0, 1, -1),
|
||||
new Vector(0, -1, 1),
|
||||
new Vector(0, -1, -1),
|
||||
};
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (!event.hasItem()) return;
|
||||
if (event.getItem().getType() != Material.WOODEN_AXE) return;
|
||||
if (!event.getPlayer().isSneaking()) return;
|
||||
if (event.getAction() != Action.LEFT_CLICK_BLOCK) return;
|
||||
Material material = event.getPlayer().getInventory().getItemInOffHand().getType();
|
||||
Selector selector;
|
||||
if (material.isAir()) {
|
||||
selector = new Selector(event.getClickedBlock(), event.getPlayer(), __ -> true);
|
||||
} else {
|
||||
selector = new Selector(event.getClickedBlock(), event.getPlayer(), type -> type == material);
|
||||
}
|
||||
SWPlayer.of(event.getPlayer()).setComponent(selector);
|
||||
}
|
||||
|
||||
private class Selector implements SWPlayer.Component {
|
||||
|
||||
private static final int MAX_BLOCKS = 500_000;
|
||||
|
||||
private int minX;
|
||||
private int minY;
|
||||
private int minZ;
|
||||
private int maxX;
|
||||
private int maxY;
|
||||
private int maxZ;
|
||||
|
||||
private BukkitTask bukkitTask;
|
||||
private Predicate<Material> predicate;
|
||||
private Set<Location> seen = new HashSet<>();
|
||||
private Set<Location> toCalc = new HashSet<>();
|
||||
|
||||
private Region.Area area;
|
||||
|
||||
public Selector(Block block, Player player, Predicate<Material> predicate) {
|
||||
this.predicate = predicate;
|
||||
toCalc.add(block.getLocation());
|
||||
minX = block.getX();
|
||||
minY = block.getY();
|
||||
minZ = block.getZ();
|
||||
maxX = block.getX();
|
||||
maxY = block.getY();
|
||||
maxZ = block.getZ();
|
||||
|
||||
Region region = Region.getRegion(block.getLocation());
|
||||
area = Region.Area.EMPTY;
|
||||
if (region.getBuildArea().inRegion(block.getLocation(), true)) {
|
||||
area = region.getBuildArea();
|
||||
} else if (region.getTestblockArea().inRegion(block.getLocation(), true)) {
|
||||
area = region.getTestblockArea();
|
||||
} else if (region.getArea().inRegion(block.getLocation(), true)) {
|
||||
area = region.getArea();
|
||||
}
|
||||
|
||||
bukkitTask = Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
run();
|
||||
|
||||
long volume = (long)(maxX - minX + 1) * (long)(maxY - minY + 1) * (long)(maxZ - minZ + 1);
|
||||
player.sendTitle("", "§e" + volume + " §7Blocks", 0, 5, 0);
|
||||
|
||||
Point minPoint = new Point(minX, minY, minZ);
|
||||
Point maxPoint = new Point(maxX, maxY, maxZ);
|
||||
|
||||
FlatteningWrapper.impl.setSelection(player, minPoint, maxPoint);
|
||||
WorldEditRenderer.renderPlayer(player);
|
||||
|
||||
// boolean finished = toCalc.stream().allMatch(location -> {
|
||||
// return location.getBlockX() >= minX && location.getBlockY() >= minY && location.getBlockZ() >= minZ &&
|
||||
// location.getBlockX() <= maxX && location.getBlockY() <= maxY && location.getBlockZ() <= maxZ;
|
||||
// });
|
||||
|
||||
if (toCalc.isEmpty() || seen.size() > MAX_BLOCKS) {
|
||||
bukkitTask.cancel();
|
||||
player.sendTitle("§aDone", "§e" + volume + " §7Blocks", 0, 20, 5);
|
||||
SWPlayer.of(player).removeComponent(Selector.class);
|
||||
}
|
||||
}, 1, 1);
|
||||
}
|
||||
|
||||
private void cancel() {
|
||||
bukkitTask.cancel();
|
||||
}
|
||||
|
||||
private void run() {
|
||||
Set<Location> current = toCalc;
|
||||
toCalc = new HashSet<>();
|
||||
|
||||
for (Location location : current) {
|
||||
Block block = location.getBlock();
|
||||
if (block.isEmpty() || block.isLiquid()) continue;
|
||||
if (!predicate.test(block.getType())) continue;
|
||||
seen.add(location);
|
||||
if (!area.inRegion(block.getLocation(), true)) continue;
|
||||
|
||||
minX = Math.min(minX, location.getBlockX());
|
||||
maxX = Math.max(maxX, location.getBlockX());
|
||||
minY = Math.min(minY, location.getBlockY());
|
||||
maxY = Math.max(maxY, location.getBlockY());
|
||||
minZ = Math.min(minZ, location.getBlockZ());
|
||||
maxZ = Math.max(maxZ, location.getBlockZ());
|
||||
|
||||
for (Vector face : FACES) {
|
||||
Block next = block.getRelative(face.getBlockX(), face.getBlockY(), face.getBlockZ());
|
||||
if (next.isEmpty() || next.isLiquid()) continue;
|
||||
if (!predicate.test(next.getType())) continue;
|
||||
Location loc = next.getLocation();
|
||||
if (seen.contains(loc)) continue;
|
||||
toCalc.add(loc);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUnmount(SWPlayer player) {
|
||||
cancel();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -26,6 +26,7 @@ import com.sk89q.worldedit.extension.input.ParserContext;
|
||||
import com.sk89q.worldedit.function.mask.Mask;
|
||||
import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import de.steamwar.linkage.PluginCheck;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
@@ -33,6 +34,7 @@ import java.util.stream.Stream;
|
||||
|
||||
@Linked
|
||||
@PluginCheck("FastAsyncWorldEdit")
|
||||
@MinVersion(19)
|
||||
public class FAWEAboveMaskParser extends FAWEMaskParser {
|
||||
|
||||
public FAWEAboveMaskParser() {
|
||||
|
||||
@@ -26,6 +26,7 @@ import com.sk89q.worldedit.extension.input.ParserContext;
|
||||
import com.sk89q.worldedit.function.mask.Mask;
|
||||
import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import de.steamwar.linkage.PluginCheck;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
@@ -33,6 +34,7 @@ import java.util.stream.Stream;
|
||||
|
||||
@Linked
|
||||
@PluginCheck("FastAsyncWorldEdit")
|
||||
@MinVersion(19)
|
||||
public class FAWEBelowMaskParser extends FAWEMaskParser {
|
||||
|
||||
public FAWEBelowMaskParser() {
|
||||
|
||||
@@ -25,6 +25,7 @@ import com.sk89q.worldedit.extension.input.ParserContext;
|
||||
import com.sk89q.worldedit.function.mask.Mask;
|
||||
import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import de.steamwar.linkage.PluginCheck;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
@@ -32,6 +33,7 @@ import java.util.stream.Stream;
|
||||
|
||||
@Linked
|
||||
@PluginCheck("FastAsyncWorldEdit")
|
||||
@MinVersion(19)
|
||||
public class FAWECheckerboard3DMaskParser extends FAWEMaskParser {
|
||||
|
||||
public FAWECheckerboard3DMaskParser() {
|
||||
|
||||
@@ -25,6 +25,7 @@ import com.sk89q.worldedit.extension.input.ParserContext;
|
||||
import com.sk89q.worldedit.function.mask.Mask;
|
||||
import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import de.steamwar.linkage.PluginCheck;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
@@ -32,6 +33,7 @@ import java.util.stream.Stream;
|
||||
|
||||
@Linked
|
||||
@PluginCheck("FastAsyncWorldEdit")
|
||||
@MinVersion(19)
|
||||
public class FAWECheckerboardMaskParser extends FAWEMaskParser {
|
||||
|
||||
public FAWECheckerboardMaskParser() {
|
||||
|
||||
@@ -25,6 +25,7 @@ import com.sk89q.worldedit.extension.input.ParserContext;
|
||||
import com.sk89q.worldedit.function.mask.Mask;
|
||||
import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import de.steamwar.linkage.PluginCheck;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
@@ -32,6 +33,7 @@ import java.util.stream.Stream;
|
||||
|
||||
@Linked
|
||||
@PluginCheck("FastAsyncWorldEdit")
|
||||
@MinVersion(19)
|
||||
public class FAWEGridMaskParser extends FAWEMaskParser {
|
||||
|
||||
public FAWEGridMaskParser() {
|
||||
|
||||
@@ -27,6 +27,7 @@ import com.sk89q.worldedit.regions.Region;
|
||||
import de.steamwar.bausystem.features.worldedit.utils.FAWEPatternParser;
|
||||
import de.steamwar.bausystem.utils.WorldEditUtils;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import de.steamwar.linkage.PluginCheck;
|
||||
import org.bukkit.Axis;
|
||||
|
||||
@@ -35,6 +36,7 @@ import java.util.stream.Stream;
|
||||
|
||||
@Linked
|
||||
@PluginCheck("FastAsyncWorldEdit")
|
||||
@MinVersion(19)
|
||||
public class FAWEGradientPatternParser extends FAWEPatternParser {
|
||||
|
||||
public FAWEGradientPatternParser() {
|
||||
|
||||
@@ -41,8 +41,8 @@ public class BackupScheduler implements Enable {
|
||||
@Override
|
||||
public void run() {
|
||||
Iterator<Region> regionsToBackup = RegionSystem.INSTANCE.getRegions()
|
||||
.filter(region -> region.getFlags().has(Flag.CHANGED).isReadable())
|
||||
.filter(region -> region.getFlags().get(Flag.CHANGED).getWithDefault() == ChangedMode.HAS_CHANGE)
|
||||
.filter(region -> region.getRegionData().has(Flag.CHANGED).isReadable())
|
||||
.filter(region -> region.getRegionData().get(Flag.CHANGED).isWithDefault(ChangedMode.HAS_CHANGE))
|
||||
.iterator();
|
||||
if (!regionsToBackup.hasNext()) return;
|
||||
doBackup(regionsToBackup);
|
||||
@@ -63,7 +63,7 @@ public class BackupScheduler implements Enable {
|
||||
Optional<RegionBackups.Backup> backup = region.getBackups()
|
||||
.create(RegionBackups.BackupType.AUTOMATIC);
|
||||
if (backup.isPresent()) {
|
||||
region.getFlags().set(Flag.CHANGED, ChangedMode.NO_CHANGE);
|
||||
region.getRegionData().set(Flag.CHANGED, ChangedMode.NO_CHANGE);
|
||||
}
|
||||
}
|
||||
}.runTaskTimer(BauSystem.getInstance(), 0, 20 * 60);
|
||||
|
||||
@@ -23,7 +23,6 @@ import com.sk89q.worldedit.extent.clipboard.Clipboard;
|
||||
import de.steamwar.bausystem.utils.FlatteningWrapper;
|
||||
import de.steamwar.bausystem.utils.PasteBuilder;
|
||||
import de.steamwar.sql.GameModeConfig;
|
||||
import de.steamwar.sql.SchematicType;
|
||||
import lombok.NonNull;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
@@ -55,7 +54,7 @@ public interface Region {
|
||||
RegionType getType();
|
||||
|
||||
@NonNull
|
||||
FlagStorage getFlags();
|
||||
RegionData getRegionData();
|
||||
|
||||
@NonNull
|
||||
Area getArea();
|
||||
@@ -75,9 +74,6 @@ public interface Region {
|
||||
@NonNull
|
||||
RegionBackups getBackups();
|
||||
|
||||
@NonNull
|
||||
RegionData getRegionData();
|
||||
|
||||
interface Area {
|
||||
|
||||
Area EMPTY = new Area() {
|
||||
|
||||
@@ -49,7 +49,7 @@ public interface RegionBackups {
|
||||
private final String name;
|
||||
|
||||
@NonNull
|
||||
private final FlagStorage flags;
|
||||
private final RegionData data;
|
||||
|
||||
@CheckReturnValue
|
||||
public abstract boolean load();
|
||||
|
||||
@@ -19,75 +19,134 @@
|
||||
|
||||
package de.steamwar.bausystem.region;
|
||||
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.sql.SchematicNode;
|
||||
import lombok.NonNull;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.Objects;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.Function;
|
||||
|
||||
public interface RegionData {
|
||||
public abstract class RegionData {
|
||||
|
||||
void clear();
|
||||
private final List<Property<?, ?>> properties = new ArrayList<>();
|
||||
|
||||
SchematicNode getTestblockSchematic();
|
||||
protected final YAPIONObject data;
|
||||
protected final YAPIONObject flagData;
|
||||
protected final Runnable onChange;
|
||||
protected final Map<Flag<?>, Flag.Value<?>> flagMap = new HashMap<>();
|
||||
|
||||
void setTestblockSchematic(SchematicNode schematic);
|
||||
private final class Property<T, K> {
|
||||
private final String field;
|
||||
private final Function<K, T> loader;
|
||||
private final Function<T, K> writer;
|
||||
|
||||
RegionData EMPTY = new RegionData() {
|
||||
private T value;
|
||||
|
||||
@Override
|
||||
public void clear() {
|
||||
public Property(String field, Function<K, T> loader, Function<T, K> writer) {
|
||||
this.field = field;
|
||||
this.loader = loader;
|
||||
this.writer = writer;
|
||||
properties.add(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SchematicNode getTestblockSchematic() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setTestblockSchematic(SchematicNode schematic) {
|
||||
}
|
||||
};
|
||||
|
||||
class RegionDataImpl implements RegionData {
|
||||
|
||||
private final YAPIONObject yapionObject;
|
||||
private final Runnable onChange;
|
||||
|
||||
public RegionDataImpl(YAPIONObject yapionObject, Runnable onChange) {
|
||||
this.yapionObject = yapionObject;
|
||||
this.onChange = onChange;
|
||||
|
||||
if (yapionObject.containsKey("testblockSchematic")) {
|
||||
testblockSchematic = SchematicNode.getSchematicNode(yapionObject.getInt("testblockSchematic"));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clear() {
|
||||
testblockSchematic = null;
|
||||
yapionObject.remove("testblockSchematic");
|
||||
onChange.run();
|
||||
}
|
||||
|
||||
private SchematicNode testblockSchematic = null;
|
||||
|
||||
@Override
|
||||
public SchematicNode getTestblockSchematic() {
|
||||
return testblockSchematic;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setTestblockSchematic(SchematicNode schematic) {
|
||||
if (Objects.equals(this.testblockSchematic, schematic)) {
|
||||
return;
|
||||
}
|
||||
this.testblockSchematic = schematic;
|
||||
if (schematic == null) {
|
||||
yapionObject.remove("testblockSchematic");
|
||||
public void load() {
|
||||
if (flagData.containsKey(field)) {
|
||||
value = loader.apply(flagData.getPlainValue(field));
|
||||
} else {
|
||||
yapionObject.put("testblockSchematic", testblockSchematic.getId());
|
||||
value = null;
|
||||
}
|
||||
}
|
||||
|
||||
public T get() {
|
||||
return value;
|
||||
}
|
||||
|
||||
public void set(T value) {
|
||||
this.value = value;
|
||||
if (value == null) {
|
||||
flagData.remove(field);
|
||||
} else {
|
||||
flagData.put(field, writer.apply(value));
|
||||
}
|
||||
onChange.run();
|
||||
}
|
||||
}
|
||||
|
||||
private Property<SchematicNode, Integer> testblockSchematic = new Property<>("testblockSchematic", SchematicNode::byId, SchematicNode::getId);
|
||||
|
||||
protected RegionData(YAPIONObject data, Runnable onChange) {
|
||||
this.data = data;
|
||||
this.flagData = data.getObjectOrSetDefault("flagStorage", new YAPIONObject());
|
||||
this.onChange = onChange;
|
||||
initialize();
|
||||
for (final Flag flag : Flag.getFlags()) {
|
||||
if (!has(flag).isWritable()) continue;
|
||||
try {
|
||||
String s = flagData.getPlainValue(flag.name());
|
||||
flagMap.put(flag, flag.valueOfValue(s));
|
||||
} catch (Exception e) {
|
||||
flagMap.put(flag, (Flag.Value<?>) flag.getDefaultValue());
|
||||
}
|
||||
}
|
||||
properties.forEach(Property::load);
|
||||
}
|
||||
|
||||
protected void initialize() {
|
||||
}
|
||||
|
||||
@NonNull
|
||||
public abstract <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag);
|
||||
|
||||
/**
|
||||
* Returns true if the flag was changed and did not already contain the provided value
|
||||
*/
|
||||
public final <T extends Enum<T> & Flag.Value<T>> boolean set(@NonNull Flag<T> flag, @NonNull T value) {
|
||||
if (has(flag).isWritable()) {
|
||||
if (flagMap.put(flag, value) != value) {
|
||||
flagData.put(flag.name(), value.name());
|
||||
onChange.run();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@NonNull
|
||||
public final <T extends Enum<T> & Flag.Value<T>> FlagOptional<T> get(@NonNull Flag<T> flag) {
|
||||
return FlagOptional.of(flag, (T) flagMap.get(flag));
|
||||
}
|
||||
|
||||
public final void clear() {
|
||||
for (Flag flag : Flag.getFlags()) {
|
||||
if (has(flag).isWritable()) {
|
||||
flagMap.remove(flag);
|
||||
flagData.remove(flag.name());
|
||||
}
|
||||
}
|
||||
properties.forEach(property -> property.set(null));
|
||||
onChange.run();
|
||||
}
|
||||
|
||||
public final Map<Flag<?>, Flag.Value<?>> getBackedMap() {
|
||||
return flagMap;
|
||||
}
|
||||
|
||||
public SchematicNode getTestblockSchematic() {
|
||||
return testblockSchematic.get();
|
||||
}
|
||||
|
||||
public void setTestblockSchematic(SchematicNode schematic) {
|
||||
testblockSchematic.set(schematic);
|
||||
onChange.run();
|
||||
}
|
||||
|
||||
@Override
|
||||
public final String toString() {
|
||||
return getClass().getSimpleName() + "{" +
|
||||
"flagMap=" + flagMap +
|
||||
'}';
|
||||
}
|
||||
}
|
||||
|
||||
@@ -43,6 +43,7 @@ public final class Flag<T extends Enum<T> & Flag.Value<T>> implements EnumDispla
|
||||
public static final Flag<NoGravityMode> NO_GRAVITY = new Flag<>("NO_GRAVITY", "FLAG_NO_GRAVITY", NoGravityMode.class, NoGravityMode.INACTIVE);
|
||||
public static final Flag<TestblockMode> TESTBLOCK = new Flag<>("TESTBLOCK", "FLAG_TESTBLOCK", TestblockMode.class, TestblockMode.NO_VALUE);
|
||||
public static final Flag<ChangedMode> CHANGED = new Flag<>("CHANGED", "FLAG_CHANGED", ChangedMode.class, ChangedMode.NO_CHANGE);
|
||||
public static final Flag<WaterDestroyMode> WATER_DESTROY = new Flag<>("WATER_DESTROY", "FLAG_WATER_DESTROY", WaterDestroyMode.class, WaterDestroyMode.ALLOW);
|
||||
|
||||
private String name;
|
||||
private int ordinal;
|
||||
|
||||
@@ -0,0 +1,56 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.region.flags;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
@AllArgsConstructor
|
||||
public enum WaterDestroyMode implements Flag.Value<WaterDestroyMode> {
|
||||
|
||||
ALLOW("FLAG_WATER_DESTROY_ALLOW"),
|
||||
DENY("FLAG_WATER_DESTROY_DENY");
|
||||
|
||||
private static WaterDestroyMode[] values;
|
||||
private final String chatValue;
|
||||
|
||||
@Override
|
||||
public WaterDestroyMode[] getValues() {
|
||||
if (WaterDestroyMode.values == null) {
|
||||
WaterDestroyMode.values = WaterDestroyMode.values();
|
||||
}
|
||||
return WaterDestroyMode.values;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WaterDestroyMode getValue() {
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WaterDestroyMode getValueOf(final String name) {
|
||||
try {
|
||||
return WaterDestroyMode.valueOf(name.toUpperCase());
|
||||
} catch (IllegalArgumentException e) {
|
||||
return ALLOW;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,106 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.region.fixed;
|
||||
|
||||
import de.steamwar.bausystem.region.FlagOptional;
|
||||
import de.steamwar.bausystem.region.FlagStorage;
|
||||
import de.steamwar.bausystem.region.RegionFlagPolicy;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.worlddata.WorldData;
|
||||
import de.steamwar.core.Core;
|
||||
import lombok.NonNull;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
public class FixedFlagStorage implements FlagStorage {
|
||||
|
||||
private Map<Flag<?>, Flag.Value<?>> flagMap = new HashMap<>();
|
||||
private YAPIONObject data;
|
||||
|
||||
public FixedFlagStorage(YAPIONObject data) {
|
||||
this.data = data;
|
||||
for (final Flag flag : Flag.getFlags()) {
|
||||
if (!has(flag).isWritable()) continue;
|
||||
try {
|
||||
String s = data.getPlainValue(flag.name());
|
||||
flagMap.put(flag, flag.valueOfValue(s));
|
||||
} catch (Exception e) {
|
||||
flagMap.put(flag, (Flag.Value<?>) flag.getDefaultValue());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
|
||||
if (flag.oneOf(Flag.COLOR, Flag.TNT, Flag.FIRE, Flag.FREEZE, Flag.PROTECT, Flag.NO_GRAVITY, Flag.CHANGED)) {
|
||||
return RegionFlagPolicy.WRITABLE;
|
||||
}
|
||||
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
|
||||
return RegionFlagPolicy.WRITABLE;
|
||||
}
|
||||
if (flag.oneOf(Flag.TESTBLOCK)) {
|
||||
return RegionFlagPolicy.READ_ONLY;
|
||||
}
|
||||
return RegionFlagPolicy.NOT_APPLICABLE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T extends Enum<T> & Flag.Value<T>> boolean set(@NonNull Flag<T> flag, @NonNull T value) {
|
||||
if (has(flag).isWritable()) {
|
||||
boolean hasChanged = flagMap.put(flag, value) != value;
|
||||
if (hasChanged) {
|
||||
data.put(flag.name(), value.name());
|
||||
WorldData.write();
|
||||
}
|
||||
return hasChanged;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull <T extends Enum<T> & Flag.Value<T>> FlagOptional<T> get(@NonNull Flag<T> flag) {
|
||||
return FlagOptional.of(flag, (T) flagMap.get(flag));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clear() {
|
||||
for (Flag flag : Flag.getFlags()) {
|
||||
if (flag == Flag.TESTBLOCK) continue;
|
||||
if (flag == Flag.COLOR) continue;
|
||||
if (flag == Flag.CHANGED) continue;
|
||||
flagMap.remove(flag);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Map<Flag<?>, Flag.Value<?>> getBackedMap() {
|
||||
return flagMap;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "FixedFlagStorage{" +
|
||||
"flagMap=" + flagMap +
|
||||
'}';
|
||||
}
|
||||
}
|
||||
@@ -1,113 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.region.fixed;
|
||||
|
||||
import de.steamwar.bausystem.region.FlagOptional;
|
||||
import de.steamwar.bausystem.region.FlagStorage;
|
||||
import de.steamwar.bausystem.region.RegionFlagPolicy;
|
||||
import de.steamwar.bausystem.region.flags.ColorMode;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.ProtectMode;
|
||||
import de.steamwar.bausystem.region.flags.TNTMode;
|
||||
import de.steamwar.bausystem.worlddata.WorldData;
|
||||
import de.steamwar.core.Core;
|
||||
import lombok.NonNull;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
public class FixedGlobalFlagStorage implements FlagStorage {
|
||||
|
||||
private Map<Flag<?>, Flag.Value<?>> flagMap = new HashMap<>();
|
||||
private YAPIONObject data;
|
||||
|
||||
public FixedGlobalFlagStorage(YAPIONObject data) {
|
||||
flagMap.put(Flag.TNT, TNTMode.DENY);
|
||||
this.data = data;
|
||||
for (final Flag flag : Flag.getFlags()) {
|
||||
if (!has(flag).isWritable()) continue;
|
||||
try {
|
||||
String s = data.getPlainValue(flag.name());
|
||||
flagMap.put(flag, flag.valueOfValue(s));
|
||||
} catch (Exception e) {
|
||||
flagMap.put(flag, (Flag.Value<?>) flag.getDefaultValue());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
|
||||
if (flag.oneOf(Flag.COLOR)) {
|
||||
return RegionFlagPolicy.READ_ONLY;
|
||||
}
|
||||
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
|
||||
return RegionFlagPolicy.WRITABLE;
|
||||
}
|
||||
if (flag.oneOf(Flag.TNT, Flag.FIRE, Flag.FREEZE)) {
|
||||
return RegionFlagPolicy.WRITABLE;
|
||||
}
|
||||
return RegionFlagPolicy.NOT_APPLICABLE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T extends Enum<T> & Flag.Value<T>> boolean set(@NonNull Flag<T> flag, @NonNull T value) {
|
||||
if (has(flag).isWritable()) {
|
||||
data.put(flag.name(), value.name());
|
||||
WorldData.write();
|
||||
return flagMap.put(flag, value) != value;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull <T extends Enum<T> & Flag.Value<T>> FlagOptional<T> get(@NonNull Flag<T> flag) {
|
||||
if (flag.oneOf(Flag.COLOR)) {
|
||||
return FlagOptional.of((Flag) flag, ColorMode.YELLOW);
|
||||
}
|
||||
if (flag.oneOf(Flag.PROTECT)) {
|
||||
return FlagOptional.of((Flag) flag, ProtectMode.INACTIVE);
|
||||
}
|
||||
return FlagOptional.of(flag, (T) flagMap.get(flag));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clear() {
|
||||
for (Flag flag : Flag.getFlags()) {
|
||||
if (flag == Flag.TESTBLOCK) continue;
|
||||
if (flag == Flag.COLOR) continue;
|
||||
if (flag == Flag.CHANGED) continue;
|
||||
flagMap.remove(flag);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Map<Flag<?>, Flag.Value<?>> getBackedMap() {
|
||||
return flagMap;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "FixedGlobalFlagStorage{" +
|
||||
"flagMap=" + flagMap +
|
||||
'}';
|
||||
}
|
||||
}
|
||||
@@ -41,7 +41,7 @@ public final class FixedGlobalRegion implements Region {
|
||||
private static final Point MAX_POINT = new Point(Integer.MAX_VALUE, Integer.MAX_VALUE, Integer.MAX_VALUE);
|
||||
|
||||
@Setter
|
||||
private static FlagStorage FLAG_STORAGE;
|
||||
private static RegionData FLAG_STORAGE;
|
||||
|
||||
private static final UUID GLOBAL_REGION_ID = new UUID(0, 0);
|
||||
|
||||
@@ -106,7 +106,7 @@ public final class FixedGlobalRegion implements Region {
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull FlagStorage getFlags() {
|
||||
public @NonNull RegionData getRegionData() {
|
||||
return FLAG_STORAGE;
|
||||
}
|
||||
|
||||
@@ -139,9 +139,4 @@ public final class FixedGlobalRegion implements Region {
|
||||
public @NonNull RegionBackups getBackups() {
|
||||
return RegionBackups.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull RegionData getRegionData() {
|
||||
return RegionData.EMPTY;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,58 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.region.fixed;
|
||||
|
||||
import de.steamwar.bausystem.region.RegionData;
|
||||
import de.steamwar.bausystem.region.RegionFlagPolicy;
|
||||
import de.steamwar.bausystem.region.flags.ColorMode;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.ProtectMode;
|
||||
import de.steamwar.bausystem.region.flags.TNTMode;
|
||||
import de.steamwar.core.Core;
|
||||
import lombok.NonNull;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
public class FixedGlobalRegionData extends RegionData {
|
||||
|
||||
public FixedGlobalRegionData(YAPIONObject data, Runnable onChange) {
|
||||
super(data, onChange);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initialize() {
|
||||
flagMap.put(Flag.TNT, TNTMode.DENY);
|
||||
flagMap.put(Flag.COLOR, ColorMode.YELLOW);
|
||||
flagMap.put(Flag.PROTECT, ProtectMode.INACTIVE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
|
||||
if (flag.oneOf(Flag.COLOR, Flag.PROTECT)) {
|
||||
return RegionFlagPolicy.READ_ONLY;
|
||||
}
|
||||
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
|
||||
return RegionFlagPolicy.WRITABLE;
|
||||
}
|
||||
if (flag.oneOf(Flag.TNT, Flag.FIRE, Flag.FREEZE)) {
|
||||
return RegionFlagPolicy.WRITABLE;
|
||||
}
|
||||
return RegionFlagPolicy.NOT_APPLICABLE;
|
||||
}
|
||||
}
|
||||
@@ -26,7 +26,6 @@ import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.TestblockMode;
|
||||
import de.steamwar.bausystem.utils.FlatteningWrapper;
|
||||
import de.steamwar.bausystem.utils.PasteBuilder;
|
||||
import de.steamwar.bausystem.worlddata.WorldData;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.sql.GameModeConfig;
|
||||
import de.steamwar.sql.SchematicType;
|
||||
@@ -50,7 +49,7 @@ public class FixedRegion implements Region {
|
||||
|
||||
private final String name;
|
||||
private final UUID uuid;
|
||||
private final FixedFlagStorage flagStorage;
|
||||
private final FixedRegionData flagStorage;
|
||||
private final Prototype prototype;
|
||||
private final String skin;
|
||||
|
||||
@@ -60,7 +59,6 @@ public class FixedRegion implements Region {
|
||||
private final int floorLevel;
|
||||
private final int waterLevel;
|
||||
private final GameModeConfig<Material, String> gameModeConfig;
|
||||
private final RegionData regionData;
|
||||
private final RegionHistory regionHistory = new RegionHistory.Impl(20);
|
||||
|
||||
private final RegionBackups regionBackups = new RegionBackups() {
|
||||
@@ -141,7 +139,7 @@ public class FixedRegion implements Region {
|
||||
}
|
||||
}
|
||||
|
||||
public FixedRegion(String name, FixedFlagStorage flagStorage, Prototype prototype, YAPIONObject regionConfig, YAPIONObject regionData) {
|
||||
public FixedRegion(String name, FixedRegionData flagStorage, Prototype prototype, YAPIONObject regionConfig, YAPIONObject regionData) {
|
||||
this.name = name;
|
||||
uuid = UUID.nameUUIDFromBytes(name.getBytes(StandardCharsets.UTF_8));
|
||||
this.flagStorage = flagStorage;
|
||||
@@ -343,7 +341,6 @@ public class FixedRegion implements Region {
|
||||
} else {
|
||||
this.gameModeConfig = GameModeConfig.getByFileName(found);
|
||||
}
|
||||
this.regionData = new RegionData.RegionDataImpl(regionData, WorldData::write);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -357,7 +354,7 @@ public class FixedRegion implements Region {
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull FlagStorage getFlags() {
|
||||
public @NonNull RegionData getRegionData() {
|
||||
return flagStorage;
|
||||
}
|
||||
|
||||
@@ -390,9 +387,4 @@ public class FixedRegion implements Region {
|
||||
public @NonNull RegionBackups getBackups() {
|
||||
return regionBackups;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull RegionData getRegionData() {
|
||||
return regionData;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,48 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.region.fixed;
|
||||
|
||||
import de.steamwar.bausystem.region.RegionData;
|
||||
import de.steamwar.bausystem.region.RegionFlagPolicy;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.core.Core;
|
||||
import lombok.NonNull;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
public class FixedRegionData extends RegionData {
|
||||
|
||||
public FixedRegionData(YAPIONObject data, Runnable onChange) {
|
||||
super(data, onChange);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
|
||||
if (flag.oneOf(Flag.COLOR, Flag.TNT, Flag.FIRE, Flag.FREEZE, Flag.PROTECT, Flag.NO_GRAVITY, Flag.CHANGED, Flag.WATER_DESTROY)) {
|
||||
return RegionFlagPolicy.WRITABLE;
|
||||
}
|
||||
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
|
||||
return RegionFlagPolicy.WRITABLE;
|
||||
}
|
||||
if (flag.oneOf(Flag.TESTBLOCK)) {
|
||||
return RegionFlagPolicy.READ_ONLY;
|
||||
}
|
||||
return RegionFlagPolicy.NOT_APPLICABLE;
|
||||
}
|
||||
}
|
||||
@@ -20,6 +20,7 @@
|
||||
package de.steamwar.bausystem.region.fixed;
|
||||
|
||||
import de.steamwar.bausystem.region.FixedRegionSystem;
|
||||
import de.steamwar.bausystem.worlddata.WorldData;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
@@ -216,7 +217,7 @@ public class Prototype {
|
||||
} else {
|
||||
prototype = PROTOTYPE_MAP.get(regionConfig.getPlainValue("prototype"));
|
||||
}
|
||||
FixedFlagStorage flagStorage = new FixedFlagStorage(regionData.getObjectOrSetDefault("flagStorage", new YAPIONObject()));
|
||||
FixedRegionData flagStorage = new FixedRegionData(regionData, WorldData::write);
|
||||
FixedRegionSystem.addRegion(new FixedRegion(name, flagStorage, prototype, regionConfig, regionData));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
|
||||
package de.steamwar.bausystem.region.fixed.loader;
|
||||
|
||||
import de.steamwar.bausystem.region.fixed.FixedGlobalFlagStorage;
|
||||
import de.steamwar.bausystem.region.fixed.FixedGlobalRegionData;
|
||||
import de.steamwar.bausystem.region.fixed.FixedGlobalRegion;
|
||||
import de.steamwar.bausystem.region.fixed.Prototype;
|
||||
import de.steamwar.bausystem.worlddata.WorldData;
|
||||
@@ -80,6 +80,6 @@ public class RegionLoader {
|
||||
globalOptions = new YAPIONObject();
|
||||
optionsYapionObject.add("global", globalOptions);
|
||||
}
|
||||
FixedGlobalRegion.setFLAG_STORAGE(new FixedGlobalFlagStorage(globalOptions.getObjectOrSetDefault("flagStorage", new YAPIONObject())));
|
||||
FixedGlobalRegion.setFLAG_STORAGE(new FixedGlobalRegionData(globalOptions, WorldData::write));
|
||||
}
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user